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废弃都市组队任务NPC脚本,从XX端提取出来的(供高手研究) 🔔 管理提醒: 本帖被 大粥粥 执行压帖操作(2013-06-03)
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该隐藏帖已经发布超过60天,已自动取消隐藏功能,无需回复即可查看!importPackage(net.貌似会被和谐自己打上去.odinms.tools); O{rgZ/4Au importPackage(net.貌似会被和谐自己打上去.odinms.server.life); VGBL<X importPackage(java.awt); EX8:B.z`57 P%smX`v var status; J4te!, var curMap; wX7B&w8wV var playerStatus; ru)%0Cyx var chatState; ]"^GRFK5 var questions = Array("首先给你出一个问题!请仔细听好:作为一名战士,他在1转的时候需要达到的等级是多少,那么请交给我同样数量的通行证。", FuaGr0] "首先给你出一个问题! 请仔细听好:作为一名战士,他在1转的时候需要力量的能力值最小是多少点,那么请交给我同样数量的通行证。", r]'AdJFt "首先给你出一个问题!请仔细听好: 作为一名法师,他在1转的时候需要智力的能力值最小是多少点,那么请交给我同样数量的通行证。", YTq>K/ "首先给你出一个问题!请仔细听好: 作为一名弓箭手,他在1转的时候需要敏捷的能力值最小是多少点,那么请交给我同样数量的通行证。", J$PE7*NU "首先给你出一个问题!请仔细听好: 作为一名飞侠,他在1转的时候需要敏捷的能力值最小是多少点,那么请交给我同样数量的通行证。", xH\'gli/ "首先给你出一个问题!请仔细听好: 所有职业在2转的时候需要达到的等级是多少,那么请交给我同样数量的通行证。"); AKM\1H3U var qanswers = Array(10, 35, 20, 25, 25, 30); ;w?zmj<Dm var party; K}O~tff var preamble; 8oY0?|_Bx var stage2rects = Array(Rectangle(-755,-132,4,218),Rectangle(-721,-340,4,166), LX
j Tqp' Rectangle(-586,-326,4,150),Rectangle(-483,-181,4,222)); il-v>GJU7{ var stage2combos = Array(Array(0,1,1,1),Array(1,0,1,1),Array(1,1,0,1),Array(1,1,1,0)); Zx<s-J4o=w var stage3rects = Array(Rectangle(608,-180,140,50),Rectangle(791,-117,140,45), GZ@!jF>!u Rectangle(958,-180,140,50),Rectangle(876,-238,140,45), Y3[< Rectangle(702,-238,140,45)); }rVnuRq var stage3combos = Array(Array(0,0,1,1,1),Array(0,1,0,1,1),Array(0,1,1,0,1), 7,|-%!p[ Array(0,1,1,1,0),Array(1,0,0,1,1),Array(1,0,1,0,1), (@`+Le Array(1,0,1,1,0),Array(1,1,0,0,1),Array(1,1,0,1,0), bTKzwNx Array(1,1,1,0,0)); Hux#v>e var stage4rects = Array(Rectangle(910,-236,35,5),Rectangle(877,-184,35,5), 3}$L4U Rectangle(946,-184,35,5),Rectangle(845,-132,35,5), _y`'T;~OY Rectangle(910,-132,35,5),Rectangle(981,-132,35,5)); (~{7 e/)r var stage4combos = Array(Array(0,0,0,1,1,1),Array(0,0,1,0,1,1),Array(0,0,1,1,0,1), a2iaP Array(0,0,1,1,1,0),Array(0,1,0,0,1,1),Array(0,1,0,1,0,1), A]BD2 Array(0,1,0,1,1,0),Array(0,1,1,0,0,1),Array(0,1,1,0,1,0), NF0} eom Array(0,1,1,1,0,0),Array(1,0,0,0,1,1),Array(1,0,0,1,0,1), <acAc2 Array(1,0,0,1,1,0),Array(1,0,1,0,0,1),Array(1,0,1,0,1,0), Vm&fw".J Array(1,0,1,1,0,0),Array(1,1,0,0,0,1),Array(1,1,0,0,1,0), z@VY s Array(1,1,0,1,0,0),Array(1,1,1,0,0,0)); THK)G2
= var eye = 9300002; ms3Ec`i9 var necki = 9300000; &&[j/d}J var slime = 9300003; }?>30+42: var monsterIds = Array(eye, eye, eye, z]\0]i
necki, necki, necki, necki, necki, necki, lbg!B4, slime); |U$oS2U\m var prizeIdScroll = Array(2040502,2040505,2040514,2040517, // overall dW!T.S 2040802, 2040805, // glove : 4Sj2
2040002, 2040402, 2040602, 2040902, // armor def (top/bottom/shield/hat) -BACdX 2044502, 2044702, 2044602, 2043302, // weapon atk H"I|dK : 2043102, 2043202, 2043002, 2044402, Q=~e| 2044302, 2044102, 2044202, 2044002); a&ZH var prizeIdUse = Array( 2000001, 2000002, 2000003, 2000006, // orange white blue manalixir pots Czb@:l%sc 2000004, 2000005, 2001000, 2001001, // elix/p.elix, watermelon/sundae E](Ood 2002006, 2002007, 2002008, 2002010); // warrior/sniper/magic/speed pills ~&k1P:#R var prizeQtyUse = Array(100, 75, 100, 45, V
)1SZt@x 20, 10, 35, 30, tA@#SIw 10, 10, 10, 10); M&@9B)|= var prizeIdEquip = Array(1032000, 1032009, 1032004, 1032005, // 20-25 earrings \I#2Mq? 1032006, 1032007, 1032010, // 30 earrings t ba%L 1032002, 1032008, // 35 earrings 2c!?!:s 1002026, 1002089, 1002090); // bamboo hats W32mAz; var prizeIdEtc = Array( 4010000, 4010001, 4010002, 4010003, // Mineral ores ^l_W9s 4010004, 4010005, 4010006, // Mineral ores + gold I2|iqbX40Q 4020000, 4020001, 4020002, 4020003, // Jewel ores H@__%KBw 4020004, 4020005, 4020006, // Jewel ores =5^L_, 4c2 4020007, 4020007, 4003000); // Diamond/BC/screws 6}Y^X var prizeQtyEtc = Array(15, 15, 15, 15, ykl./uY' 15, 15, 8, S! ,.#e (Y 15, 15, 15, 15, RhbYDsG 15, 15, 15, \8Fe56 8, 5, 20); ~|Gtm[9Ru L ! yl^c Fg5c;sls function start() { F:IG3 @ status = -1; Vjj30f mapId = cm.getChar().getMapId(); V'^s5 if (mapId == 103000800) VILzx+v
M curMap = 1; D4n~2] else if (mapId == 103000801) fVo)# Bj curMap = 2; R$(,~~MH else if (mapId == 103000802) d'^jekh curMap = 3; r6 ,5&`& else if (mapId == 103000803) 3j<] W curMap = 4; E[2c`XFd8 else if (mapId == 103000804) dB_\0?jJ- curMap = 5; _l}&|: playerStatus = cm.isLeader(); ^"l>;.w preamble = null; tB}&-U|t[~ action(1, 0, 0); $>5|TG
0i } hV'JTU]H E+>Qpy function action(mode, type, selection) { GRO[&;d` if (mode == -1) { $+S'Boo cm.dispose(); v2JC{XqrI } else { Q?7UiTZ if (mode == 0 && status == 0) { hRxR2
cm.dispose(); B4[onYU return; 3boINmX } v?!x,H$Qd if (mode == 1) 6/s#'#jh status++; eNu`\ else +UHf&i/3 status--; Gnj|y?' if (curMap == 1) { // First Stage. 292e0cE if (playerStatus) { // party leader @(Ou;Uy if (status == 0) { lXW.G var eim = cm.getChar().getEventInstance();
5 ah]E party = eim.getPlayers(); $0D]d.w= preamble = eim.getProperty("leader1stpreamble"); #\@*C= if (preamble == null) { 2HkP$;lED cm.sendNext("Hello,欢迎您的第一阶段。环顾四周,你会看到很多鳄鱼游荡。当你打败他们,他们就会咳嗽了#bpasses#k队长应该对我说话,收集了相同数量的#bpasses#k为回答这个问题我给他们。\r\n如果你收集的数额#bpasses#k,我给了#bpass#k该成员。当所有的队员聚集了#bpasses#k和给他们的队长,队长将交出#bpasses#k对我来说,清理阶段的进程。更快你照顾的阶段,更多的阶段就可以挑战。因此,我建议你照顾快速和迅速。那么,最好的你好运。"); e}kEh+4 eim.setProperty("leader1stpreamble","done"); ~;il{ym cm.dispose(); 2@:Go`mg } h3>/..l else { // check how many they have compared to number of party members XLg6?Nu // check for stage completed l5D8DvJCj var complete = eim.getProperty(curMap.toString() + "stageclear"); ?8b?{`@V if (complete != null) { [P)HVFy|l cm.sendNext("请赶紧去下一关,们已经打开了"); %{&yXi:mS cm.dispose(); h&[]B*BLr } id&; else { \ tF>< var numpasses = party.size()-1; ~naL1o_FZ var passes = cm.haveItem(4001008,numpasses); Z!~~6Sq var strpasses = "#b" + numpasses.toString() + " passes#k"; ?o),F^ir if (!passes) { E7oL{gU
cm.sendNext("对不起,你的通行证没有达到指定的数目。你需要给指定的通行证数目给我;应当的队员数目减去你的队长, " + strpasses + ",以明确的阶段。告诉您的队员解决问题,收集了通行证,并让他们给你."); bb+-R_3Kd cm.dispose(); 5sFp+_`` } y&-j NOKLM else { m}Kn!21 cm.sendNext("你们已经通过 " + strpasses + "! 恭喜大家完成本阶段的挑战! 我将打开传送门,带大家进入到下一关的挑战.因为本次任务有时间限制,请大家抓紧时间,祝大家好运!"); uUwwR(R clear(1,eim,cm); Y%|f<C)lx2 cm.givePartyExp(100, party); VCNg`6!x cm.gainItem(4001008,-numpasses); ggJn oL cm.dispose(); gG~UsA // TODO: make the shiny thing flash ~WehG<p v[ } C:l
/% } 5Ee%!Pk } DP &,jU6 } e6QUe.S /*debug 1 nX/5z_U cm.sendNext("你好,这仅仅只是一个测试."); MY4cMMjp~ cm.dispose();*/ @lDoMm,m' } : )cPc7$8 else { // non leader ZnI_<iFR* var eim = cm.getChar().getEventInstance(); 29 Yg>R!/ pstring = "member1stpreamble" + cm.getChar().getId().toString(); pDCQ?VW preamble = eim.getProperty(pstring); m+"?;;s if (status == 0 && preamble == null) { K\5@yqy5 var qstring = "member1st" + cm.getChar().getId().toString(); d*3k]Ie%5f var question = eim.getProperty(qstring); j2=jD G if (question == null) { rrwBsa3 // Select a random question to ask the player. xQ^zX7 var questionNum = Math.floor(Math.random() * questions.length); *Jmy:C<> eim.setProperty(qstring, questionNum.toString()); !d&K,k } R4]t D| cm.sendNext("在这里,你需要收集#bcoupons#k击败同样数目的Ligators作为回答提问个别。"); Qg<_te)\ z6ArSLlZ }
xuv%mjQ else if (status == 0) {// otherwise e%U0^! 8 // check for stage completed ,N?~je. var complete = eim.getProperty(curMap.toString() + "stageclear"); a 5:YP if (complete != null) { JN$v=Ox{ cm.sendNext("请赶紧去下一关,们已经打开了"); %m t|Dl cm.dispose(); sD_Z`1 } D7olu29 else { lBgf' b3$ // else correct/incorrect response to question here f,k'gM{K var qstring = "member1st" + cm.getChar().getId().toString(); GFYAg var numcoupons = qanswers[parseInt(eim.getProperty(qstring))]; =UM30
P/ var qcorr = cm.haveItem(4001007,(numcoupons+1)); t(/e~w var enough = false; L#M9 ! if (!qcorr) { // not too many ' n#;~ qcorr = cm.haveItem(4001007,numcoupons); +(` if (qcorr) { // just right 7^ITedW@ cm.sendNext("这是正确的答案!对于你刚才收到了#bpass#k请交给你的队长。"); l~!\<, ! cm.gainItem(4001007,-numcoupons); i~M CY.F cm.gainItem(4001008,1); O!\P]W4r$ enough = true; #dtYa } 0.~QA+BD:S } O0i_h<T if (!enough) { co|jUDu>W cm.sendNext("很抱歉,你数量错误! 请仔细对照问题,再来给我正确数量的通行证吧."); SZzS$6t } '_@Y cm.dispose(); a:XVu0`( } Jj8z ~3XnJ } S}cpYjnH8 else if (status == 1) { q+>{@tP9 if (preamble == null) { C~yfuPr\B var qstring = "member1st" + cm.getChar().getId().toString(); cuB~A8H#} var question = parseInt(eim.getProperty(qstring)); _ohZTT%l cm.sendNextPrev(questions[question]); vjhd| } py]m^)yc else { // shouldn't happen, if it does then just dispose m`}!
dBi cm.dispose(); xw&[ 9}Y } O1ofN#u .Xc, Gq{ } FL,jlE_ else if (status == 2) { // preamble completed +=)<
Su. eim.setProperty(pstring,"done"); ?nn`ud?f cm.dispose(); g>1yQ
} (I IPrW;> else { // shouldn't happen, but still... ]Vln5U
eim.setProperty(pstring,"done"); // just to be sure w9SPkPkYE cm.dispose(); 7*r
Q6rAP } .a8N 5{` } e_kP=|u)g } // end first map scripts qb]n{b2 |ITp$_S else if (2 <= curMap && 4 >= curMap) { `kpX}cKK} rectanglestages(cm); p&>*bF, } "
2Dz5L1v else if (curMap == 5) { // Final stage hJ (Q^Z var eim = cm.getChar().getEventInstance(); q?nXhUD var stage5done = eim.getProperty("5stageclear"); N&]v\MjI62 if (stage5done == null) { SsIy ;l if (playerStatus) { // Leader lQ<2Vw#Yl var map = eim.getMapInstance(cm.getChar().getMapId()); +%OINMo.A var passes = cm.haveItem(4001008,10); +\fr3@Yc if (passes) { _[<R<&jG // clear 9gZMfP cm.sendNext("这是个任务,导致您在过去,奖金阶段。这是一个阶段,可让您打败怪物经常变得更轻松。您可以一套大量的时间来寻找尽可能多的,但您随时可以离开该阶段中。同样,祝贺结算的所有阶段。"); j#f+0 party = eim.getPlayers(); E3X:{h/ cm.gainItem(4001008,-10); w-C~
Ik clear(5,eim,cm); 2%m H cm.givePartyExp(1500, party); *!$4 cm.dispose(); u}\F9~W-{ } hq6B
pE else { // not done yet o8-BTq8 cm.sendNext("欢迎您到第5次和最后阶段。步行游览地图,你可以找到一些怪物。打败所有的人,收集了#bthepasses#k,并请您给我。在队长下将收集,然后让他们给我一旦#bpasses#k聚集了。怪物可能是熟悉的你,但他们可能会远远超出你觉得,所以请小心。祝您好运!由于投诉,现在是强制性的要杀死所有的泥!做到这一点! "); AE={P*g } r/$+'~apTk cm.dispose(); w4Qqo( } 9TIyY`2! else { // Members v~H1Il_+ cm.sendNext("欢迎您到第5次和最后阶段。步行游览地图,你将能够找到一些怪物。打败他们所有,收集了#bpasses#k,并给予他们到您的队长。一旦您完成时,返回给我,收集您的奖励。 "); -icOg6% cm.dispose(); O#7ONQfBO } *`mPPts} } L'BDS* else { // give rewards and warp out !hrXud=#" if (status == 0) { yM}}mypS cm.sendNext("难以置信!您通过了所有阶段进入了这一点。这里有一个小奖为您所做的出色工作。在您接受它,但是,请确保您的使用等物品栏要有空格 \r\n#b你将无法收到奖品,如果您有没有空格!#k"); &=Gz[1
L } GbFLu`I u if (status == 1) { WS/^WxRY getPrize(eim,cm); : ^F+mQN cm.dispose(); *p`0dvXG2 } GpMKOjVm| } AjKP -[ } 5Q#;4 // etc X/gIH/ else { // no map found x%pC.0% cm.sendNext("无效的计划,这意味着在现阶段是不完整的."); DJ_,1F cm.dispose(); OL4I}^*, } :!Wijdq } e6z;;C@'G } r Lg(J|^ u_;*Ay function clear(stage, eim, cm) { ^VK-[Sz& eim.setProperty(stage.toString() + "stageclear","true"); +FfT)8@W var packetef = MaplePacketCreator.showEffect("quest/party/clear"); m4bfW var packetsnd = MaplePacketCreator.playSound("Party1/Clear"); jL(=<R(~y var packetglow = MaplePacketCreator.environmentChange("gate",2); peCmb)>Sa var map = eim.getMapInstance(cm.getChar().getMapId()); o@>{kzCx map.broadcastMessage(packetef); %<lfe<;^t map.broadcastMessage(packetsnd); ;5:g%Dt map.broadcastMessage(packetglow); %6+J]U var mf = eim.getMapFactory(); an_qE}P map = mf.getMap(103000800 + stage); 3FT%.dV^ var nextStage = eim.getMapInstance(103000800 + stage); kTb.I;S var portal = nextStage.getPortal("next00"); ([R}s/)$ if (portal != null) { #s$b\"4 portal.setScriptName("kpq" + (stage+1).toString()); Q&]
}`Rp= } L-hK(W!8pt else { // into final stage 1L]7*NJe //cm.sendNext("Initiating final stage monsters..."); #+N\u*-S // spawn monsters - removed since lerks patch makes -1 monsters spawn ONCE anyway bW(+Aw=O // var map = eim.getMapInstance(103000804); 7!+kyA\}r^ // map.spawnMonsters(monsterIds); |R8=yO%( } g]EDL<b } hb9e6Cc RrSSAoz1 function failstage(eim, cm) { &$?e D{ var packetef = MaplePacketCreator.showEffect("quest/party/wrong_kor");
_CY>45 var packetsnd = MaplePacketCreator.playSound("Party1/Failed"); x%23oPM var map = eim.getMapInstance(cm.getChar().getMapId()); 9uV/G7Geq map.broadcastMessage(packetef); Fq!12/Nn map.broadcastMessage(packetsnd); Tf7$PSupP } '%_1eaH ^m;dEe&@F function rectanglestages (cm) { $#2ik~]> // debug makes these stages clear without being correct 4:q<<vCJv var debug = false; K QXw~g? var eim = cm.getChar().getEventInstance(); 3UU]w`At if (curMap == 2) { M[}EVt~ var nthtext = "2nd"; I+Qv $#S/ var nthobj = "ropes"; $/90('D var nthverb = "hang"; )z&0 g2Am var nthpos = "hang on the ropes too low"; S+py\z% var curcombo = stage2combos; +-&N<U //var curtestcombo = [0,0,0,1]; 5L bU'5
var currect = stage2rects; ' @>FtF[Gu var objset = [0,0,0,0]; ;ZHKTOoK } /=w9bUj5v else if (curMap == 3) { d"<Q}Ay var nthtext = "3rd"; }YW0?-G.$ var nthobj = "platforms"; b Gq0k& var nthverb = "stand"; @=,2{JF*6 var nthpos = "stand too close to the edges"; S+3'C var curcombo = stage3combos; 0#lw?sv //var curtestcombo = [0,0,1,0,0]; z~Ph=1O>p var currect = stage3rects; hLPg=8nJ_ var objset = [0,0,0,0,0]; @[#U_T- I } u*B.<GmN else if (curMap == 4) { )A:2y + var nthtext = "4th"; 8ar2N)59 var nthobj = "barrels"; W{O:j var nthverb = "stand"; /ZqBO*] var nthpos = "stand too close to the edges"; jIv%?8+% var curcombo = stage4combos; vpcHJ^19 //var curtestcombo = [0,1,0,0,0,0]; 1@q~(1-o var currect = stage4rects; cTu7U=% var objset = [0,0,0,0,0,0]; @qmONQ eb } DeE-M" if (playerStatus) { // leader P*oKcq1R if (status == 0) { #P.jlpZk // check for preamble !4GGq 5JW+&XA party = eim.getPlayers(); Ja>UcE29 preamble = eim.getProperty("leader" + nthtext + "preamble"); GE]fBg if (preamble == null) { Qj5~ lX`W cm.sendNext("嗨。欢迎您到" + nthtext + " 的阶段。我旁边,你会看到一些" + nthobj + ". 在这些" + nthobj +", #b第3关,向您发送到下一阶段#k所有您需要做的是有#b的队员找到正确的" + nthobj + "和" + nthverb +"上.#k\r\nBUT ,但这不能作为答案如果您" + nthobj + ";请靠近中间的" + nthobj +"算作一个正确的答案。此外,只有3名队员是不被允许的" + nthobj + " 。一旦" + nthverb +"技术对他们来说,队长必须双击我来检查,看看答案的正确与否#k现在,找到正确的" + nthobj + "到" + nthverb +"对!"); agQzA/Xt eim.setProperty("leader" + nthtext + "preamble","done"); E{kh)- var sequenceNum = Math.floor(Math.random() * curcombo.length); W6ZXb_X eim.setProperty("stage" + nthtext + "combo",sequenceNum.toString()); iwWy]V m7 cm.dispose(); aehGT| } jY EB`& else { A"x1MjuqLM // otherwise 4 d4le // check for stage completed lc>)7UF var complete = eim.getProperty(curMap.toString() + "stageclear"); Rn~FCj,- if (complete != null) { q$z#+2u var mapClear = curMap.toString() + "stageclear"; Qmle0ae eim.setProperty(mapClear,"true"); // Just to be sure Ev* b cm.sendNext("Please hurry on to the next stage, the portal opened!"); %ANo^~8 } |Ak>kQJ(1z // check for people on ropes u.*@lGVW else { O( G|fs // check for people on ropes(objset) g9|B-1[ var totplayers = 0; LI_>fuv"8 for (i = 0; i < objset.length; i++) { yn<H^c for (j = 0; j < party.size(); j++) { MzT#1~ var present = currect.contains(party.get(j).getPosition()); sUN>uroi ! if (present) { ,cPNZ-% objset = objset + 1; "u5Hm ^H totplayers = totplayers + 1; "'h?O*V]u{ } xnmIo?
hC } 4J0{$Xuu0 } :-ZE~bHJ // compare to correct pW7vY)hj // first, are there 3 players on the objset? =A={Dpv[> if (totplayers == 3 || debug) { 0JQy-hpF var combo = curcombo[parseInt(eim.getProperty("stage" + nthtext + "combo"))]; N]R<EBq // debug pA%XqG*=Y // combo = curtestcombo; Eb SH)aR var testcombo = true; jLX{$, for (i = 0; i < objset.length; i++) { 2|@@xF if (combo != objset) [?x9NQ{ testcombo = false; ,oX48Wg_+ } Z.Lm[$/edn if (testcombo || debug) { kKVd4B[#* // do clear @iK=1\-2 clear(curMap,eim,cm); =Xh^@OR var exp = (Math.pow(2,curMap) * 50); n"vl%!B cm.givePartyExp(exp, party); s:lar4>kM cm.dispose(); {[G2{ijRz } %^[45e else { // wrong JIvVbI // do wrong (__=*ew failstage(eim,cm); Kdh(vNB> cm.dispose();
YW"}hU } ((^jyQ } $T{,3;kt else { vzJ69%E_ // oops, it doesn't display fail if you're not on the ropes *cxmQ // failstage(eim,cm); e`k6YO if (debug) { jIJVl \i] var outstring = "Objects contain:" >Z?fX for (i = 0; i < objset.length; i++) { r7Bv?M^! outstring += "\r\n" + (i+1).toString() + ". " + objset.toString(); 4@OnMj{M } 9;2PoW8 cm.sendNext(outstring); |7]7~ 6l } qH!}oPeU' else s^ rO I~ cm.sendNext("看来你还没有发现3个" + nthobj + "呀。请考虑一个不同的组合" + nthpos + " 。只有3个可以" + nthverb+ "上" + nthobj + " ,如果你“ + nthpos + ”它可能不能算作一个答案,所以请记住这一点。继续下去!"); Qw4P{>|Y <$wh@$PK cm.dispose(); fiOc;d8 } UMwB. * } "<ow;ciJF } 7)$U>|= // just in case. r/1:!Vu( } m6^Ua else { NLFs)6\ var complete = eim.getProperty(curMap.toString() + "stageclear"); I"Y d6M%
; if (complete != null) { 35z]pn%L var target = eim.getMapInstance(103000800 + curMap); .o91^jt var targetPortal = target.getPortal("st00"); Cj%SW <v| cm.getChar().changeMap(target, targetPortal); s
(|T@g } GHj1G,L@\ cm.dispose(); W/ZmG]sZE } S>}jsP:V } pg~vteq5 else { // not leader Be}e%Rk if (status == 0) { I Gv_s+O-* var complete = eim.getProperty(curMap.toString() + "stageclear"); /:v+:-lU if (complete != null) { .+>w0FG. cm.sendNext("请赶紧到下一阶段,门已经开通!"); B!GpD@U } jcHs! else { z_R^n#A~r cm.sendNext("请队长对我说话。"); v1<gNb)` cm.dispose(); 6TJ5G8z_ } BT;hW7){9 } }qmBn`3R else { ozH7c_ < var complete = eim.getProperty(curMap.toString() + "stageclear"); K];nM}<
if (complete != null) { _Z+tb] var target = eim.getMapInstance(103000800 + curMap); R 5 47 var targetPortal = target.getPortal("st00"); _H}y7 cm.getChar().changeMap(target, targetPortal); r_p9YS@I } sv\'XarM cm.dispose(); #\N?ka}! } <q
hNX$t } gP8Fe =] } 8(3'YNC ~E-YXl9 function getPrize(eim,cm) { kf\n
var itemSetSel = Math.random(); a(Ka2;M4J var itemSet; v{`Z var itemSetQty; '<~rV var hasQty = false; J9S9rir& if (itemSetSel < 0.3) =Xze ).g itemSet = prizeIdScroll; 5w"f.d' else if (itemSetSel < 0.6) &i"33.#] itemSet = prizeIdEquip; "6_#APoP else if (itemSetSel < 0.9) { UfjLNe}wA itemSet = prizeIdUse; (1H_V( itemSetQty = prizeQtyUse; :0IxnK(r& hasQty = true; },'hhj]O } %F-/|x1#Q else { tk"L2t itemSet = prizeIdEtc; 2A|^6#XN' itemSetQty = prizeQtyEtc; 4r#O._Z hasQty = true; #Z<pks2
y } 6la# 0U23 var sel = Math.floor(Math.random()*itemSet.length); ~r;da 9 var qty = 1; *I%r
if (hasQty) {dvrj<? qty = itemSetQty[sel]; &;L4Cj$q cm.gainItem(itemSet[sel],qty); ^;+lsEW var map = eim.getMapInstance(103000805); n4\6\0jq6 var portal = map.getPortal("sp"); %AW5\ EX cm.getPlayer().changeMap(map,portal); 4NN-'Z>a } "
]
0ER 高手用法就不用我说了吧 j[NA3Vj1P 中华游戏网 cnyouw.cn
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