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废弃都市组队任务NPC脚本,从XX端提取出来的(供高手研究) 🔔 管理提醒: 本帖被 大粥粥 执行压帖操作(2013-06-03)
⚠ 提醒:该帖发布已超过3年,如有资源可能已失效,谨慎下载以免浪费积分。反馈请前往站务版块。
该隐藏帖已经发布超过60天,已自动取消隐藏功能,无需回复即可查看!importPackage(net.貌似会被和谐自己打上去.odinms.tools); `\ R{5TU importPackage(net.貌似会被和谐自己打上去.odinms.server.life); l=xt;c! importPackage(java.awt); (![t_r0 @UV{:]f~e var status; bs
BZE var curMap; _0.pvQ var playerStatus; +2Z#M var chatState; 4~*Y];!Q var questions = Array("首先给你出一个问题!请仔细听好:作为一名战士,他在1转的时候需要达到的等级是多少,那么请交给我同样数量的通行证。", u0g*O]Y "首先给你出一个问题! 请仔细听好:作为一名战士,他在1转的时候需要力量的能力值最小是多少点,那么请交给我同样数量的通行证。", ><K!~pst} "首先给你出一个问题!请仔细听好: 作为一名法师,他在1转的时候需要智力的能力值最小是多少点,那么请交给我同样数量的通行证。", A=y"x$%-_ "首先给你出一个问题!请仔细听好: 作为一名弓箭手,他在1转的时候需要敏捷的能力值最小是多少点,那么请交给我同样数量的通行证。", /LF3O~Go "首先给你出一个问题!请仔细听好: 作为一名飞侠,他在1转的时候需要敏捷的能力值最小是多少点,那么请交给我同样数量的通行证。", ` zY!`G "首先给你出一个问题!请仔细听好: 所有职业在2转的时候需要达到的等级是多少,那么请交给我同样数量的通行证。"); -p]>Be+^x var qanswers = Array(10, 35, 20, 25, 25, 30); VVFV8T4 var party; nc&Jmo7 var preamble; c_Tzyh7l4 var stage2rects = Array(Rectangle(-755,-132,4,218),Rectangle(-721,-340,4,166), hF.6}28U1 Rectangle(-586,-326,4,150),Rectangle(-483,-181,4,222)); O)1E$#~ var stage2combos = Array(Array(0,1,1,1),Array(1,0,1,1),Array(1,1,0,1),Array(1,1,1,0)); WcU@~05b var stage3rects = Array(Rectangle(608,-180,140,50),Rectangle(791,-117,140,45), j %H`0 Rectangle(958,-180,140,50),Rectangle(876,-238,140,45), Xo8DEr Rectangle(702,-238,140,45)); >T QZk4$ var stage3combos = Array(Array(0,0,1,1,1),Array(0,1,0,1,1),Array(0,1,1,0,1), JtFiFaCxY Array(0,1,1,1,0),Array(1,0,0,1,1),Array(1,0,1,0,1), C38%H Array(1,0,1,1,0),Array(1,1,0,0,1),Array(1,1,0,1,0), ~$Y|ca Array(1,1,1,0,0)); nPOO3!<{ var stage4rects = Array(Rectangle(910,-236,35,5),Rectangle(877,-184,35,5), ewym1}o Rectangle(946,-184,35,5),Rectangle(845,-132,35,5), P:^=m*d Rectangle(910,-132,35,5),Rectangle(981,-132,35,5)); xHe^"LL var stage4combos = Array(Array(0,0,0,1,1,1),Array(0,0,1,0,1,1),Array(0,0,1,1,0,1), u1N1n;# Array(0,0,1,1,1,0),Array(0,1,0,0,1,1),Array(0,1,0,1,0,1), KJdzv!l= Array(0,1,0,1,1,0),Array(0,1,1,0,0,1),Array(0,1,1,0,1,0), D'nL Array(0,1,1,1,0,0),Array(1,0,0,0,1,1),Array(1,0,0,1,0,1), SY|Ez!tU:N Array(1,0,0,1,1,0),Array(1,0,1,0,0,1),Array(1,0,1,0,1,0), ~{P:sjsU Array(1,0,1,1,0,0),Array(1,1,0,0,0,1),Array(1,1,0,0,1,0), a*s\Em7f Array(1,1,0,1,0,0),Array(1,1,1,0,0,0)); V~[:*WOX var eye = 9300002; @701S(0'7 var necki = 9300000; M/} aq var slime = 9300003; =U
c$D* var monsterIds = Array(eye, eye, eye, |(RZ/d<X\a necki, necki, necki, necki, necki, necki, 9T?64t<Ju slime); ULIFSd Y var prizeIdScroll = Array(2040502,2040505,2040514,2040517, // overall 6rT4iC3Q{ 2040802, 2040805, // glove :/i~y $t 2040002, 2040402, 2040602, 2040902, // armor def (top/bottom/shield/hat) {@45?L(' 2044502, 2044702, 2044602, 2043302, // weapon atk {-h, ZdH^ 2043102, 2043202, 2043002, 2044402, =hGJAU 2044302, 2044102, 2044202, 2044002); 5 < GDW= var prizeIdUse = Array( 2000001, 2000002, 2000003, 2000006, // orange white blue manalixir pots LN\[Tmd & 2000004, 2000005, 2001000, 2001001, // elix/p.elix, watermelon/sundae m!:.>y 2002006, 2002007, 2002008, 2002010); // warrior/sniper/magic/speed pills jq[x DwPG var prizeQtyUse = Array(100, 75, 100, 45, PtqGX=u 20, 10, 35, 30, AEqq1A 10, 10, 10, 10); 2uL9.q var prizeIdEquip = Array(1032000, 1032009, 1032004, 1032005, // 20-25 earrings Fg4@On[,i 1032006, 1032007, 1032010, // 30 earrings 4'm q_o#4W 1032002, 1032008, // 35 earrings ~~q}cywBk 1002026, 1002089, 1002090); // bamboo hats U!0E_J var prizeIdEtc = Array( 4010000, 4010001, 4010002, 4010003, // Mineral ores 8%-%AWF] 4010004, 4010005, 4010006, // Mineral ores + gold Z%e|*GS{ 4020000, 4020001, 4020002, 4020003, // Jewel ores e3g_At\ 4020004, 4020005, 4020006, // Jewel ores lLMPw}r< 4020007, 4020007, 4003000); // Diamond/BC/screws O_AGMW/2+ var prizeQtyEtc = Array(15, 15, 15, 15, $kl$D"*0 15, 15, 8, ]-a{IWVN 15, 15, 15, 15, [@|be.g 15, 15, 15, oq. r\r
8, 5, 20); Cg3ODfe JhJLqb@q EHhd;,;O function start() { S>#R_H<( status = -1; 9~~UM<66W mapId = cm.getChar().getMapId(); 3q?5OL^$ if (mapId == 103000800) N+J>7_k curMap = 1; >XnO&hW else if (mapId == 103000801) fhr-Y'
curMap = 2; nE7JLtbH else if (mapId == 103000802) 8U=A{{0p curMap = 3; e#khl9j*bt else if (mapId == 103000803) 7k~Lttuk curMap = 4; 3~<}bee5|q else if (mapId == 103000804) )2V@ p~k? curMap = 5; "xn|zB playerStatus = cm.isLeader(); GI_DhU]~) preamble = null; :".w{0l@ action(1, 0, 0); :Y^I]`lR" } ?+\E3}: |xeE3,8 function action(mode, type, selection) { cgN>3cE if (mode == -1) { 1eD.:_t4 cm.dispose(); ?:/|d\,7@ } else { /PW&$P1.]" if (mode == 0 && status == 0) { c3#q0Ma cm.dispose(); Pr/]0<s return; .8(%4ejJ( } F@EJtwLd5y if (mode == 1) fGTOIi@# status++; Uouq>N else h)@InYwu7 status--; -TS?
fne) if (curMap == 1) { // First Stage. Hk9U&j$ if (playerStatus) { // party leader { 8p\Y if (status == 0) { ;wgFr.#hp@ var eim = cm.getChar().getEventInstance(); VMF|iB party = eim.getPlayers(); v)+@XU2wZ preamble = eim.getProperty("leader1stpreamble"); D%gGRA if (preamble == null) { t!t=|JNf{ cm.sendNext("Hello,欢迎您的第一阶段。环顾四周,你会看到很多鳄鱼游荡。当你打败他们,他们就会咳嗽了#bpasses#k队长应该对我说话,收集了相同数量的#bpasses#k为回答这个问题我给他们。\r\n如果你收集的数额#bpasses#k,我给了#bpass#k该成员。当所有的队员聚集了#bpasses#k和给他们的队长,队长将交出#bpasses#k对我来说,清理阶段的进程。更快你照顾的阶段,更多的阶段就可以挑战。因此,我建议你照顾快速和迅速。那么,最好的你好运。"); 11{y}J eim.setProperty("leader1stpreamble","done"); H`el#tt_ cm.dispose(); L=g_@b } Jn#K0(FQ else { // check how many they have compared to number of party members eO[c l B // check for stage completed Hm4bN\% var complete = eim.getProperty(curMap.toString() + "stageclear"); M _ (2sq if (complete != null) { H;y}-=J+ cm.sendNext("请赶紧去下一关,们已经打开了"); :1MMa6 cm.dispose(); F~R7~ZE } c3W
BALdh else { ^mf jn-=3 var numpasses = party.size()-1; gt@SuX!@{^ var passes = cm.haveItem(4001008,numpasses); kc Y,vl var strpasses = "#b" + numpasses.toString() + " passes#k"; " '[hr$h3 if (!passes) { CL1;Inzl cm.sendNext("对不起,你的通行证没有达到指定的数目。你需要给指定的通行证数目给我;应当的队员数目减去你的队长, " + strpasses + ",以明确的阶段。告诉您的队员解决问题,收集了通行证,并让他们给你."); /< QSe cm.dispose(); @ae>b } M BVOfEMj else { l[*sHi cm.sendNext("你们已经通过 " + strpasses + "! 恭喜大家完成本阶段的挑战! 我将打开传送门,带大家进入到下一关的挑战.因为本次任务有时间限制,请大家抓紧时间,祝大家好运!"); n| C|& clear(1,eim,cm); nh0&'hA cm.givePartyExp(100, party); 'Sa!5h cm.gainItem(4001008,-numpasses); LwQH6 !;[ cm.dispose(); j3 P$@< // TODO: make the shiny thing flash 2*Q3.2 Z } 9^\hmpP@D } u*2JUI* } aS/`A } J3IRP/*z /*debug Y 1y E cm.sendNext("你好,这仅仅只是一个测试."); 'HB~Dbq`V cm.dispose();*/ 3I*uV!notJ } K'Spbn!nC else { // non leader q~O>a0f0 var eim = cm.getChar().getEventInstance(); t7^D-l pstring = "member1stpreamble" + cm.getChar().getId().toString(); eEP(
). preamble = eim.getProperty(pstring); w+=Q6]FxJ if (status == 0 && preamble == null) { LM6]kll var qstring = "member1st" + cm.getChar().getId().toString(); C0(sAF@ var question = eim.getProperty(qstring); JJ-i_5\q if (question == null) { >3P9 i ;W // Select a random question to ask the player. d.cCbr: var questionNum = Math.floor(Math.random() * questions.length); +>#e=nH eim.setProperty(qstring, questionNum.toString()); %w:'!X>< } jCQho-1QN cm.sendNext("在这里,你需要收集#bcoupons#k击败同样数目的Ligators作为回答提问个别。"); -_|]N/v\ =:/>6H1x } y\z > /q else if (status == 0) {// otherwise iC*U $+JG // check for stage completed {:)vwUe{ var complete = eim.getProperty(curMap.toString() + "stageclear"); On%,l if (complete != null) { Mpm#GdT cm.sendNext("请赶紧去下一关,们已经打开了"); s.rT] cm.dispose(); ls @5^g } > UWStzH< else { fnOIv# // else correct/incorrect response to question here N9`97;.X var qstring = "member1st" + cm.getChar().getId().toString(); xiCN
qk3 var numcoupons = qanswers[parseInt(eim.getProperty(qstring))];
iRs V#s var qcorr = cm.haveItem(4001007,(numcoupons+1)); *8UYS A~v var enough = false; ^1VbH3M if (!qcorr) { // not too many WjOH/$( qcorr = cm.haveItem(4001007,numcoupons); OoM_q/oI if (qcorr) { // just right [pR)@$"k' cm.sendNext("这是正确的答案!对于你刚才收到了#bpass#k请交给你的队长。"); }#
Xi`<{ cm.gainItem(4001007,-numcoupons); M=[th cm.gainItem(4001008,1); [+Un ^gD enough = true; b{pg!/N4 } RJPcn)@l } [gZDQcU if (!enough) { &^+3errO cm.sendNext("很抱歉,你数量错误! 请仔细对照问题,再来给我正确数量的通行证吧."); h.^o)T } WHk/$7_"i cm.dispose(); h>W@U9 } VDa|U9N } +* D4( else if (status == 1) { Nf5WQTa4 if (preamble == null) { tW(+xu36 var qstring = "member1st" + cm.getChar().getId().toString(); q,@+^aZ var question = parseInt(eim.getProperty(qstring)); +?V0:Kz] cm.sendNextPrev(questions[question]); `Cg ^in\ } )Mi'(C; else { // shouldn't happen, if it does then just dispose pl\b- cm.dispose(); 5~U:@Tp } X:{WZs"[x y||@?Y } 74]a/'4 else if (status == 2) { // preamble completed r=$gT@ eim.setProperty(pstring,"done"); t'aSF{% cm.dispose(); BKZ v9 } )&z4_l8`= else { // shouldn't happen, but still... v.b5iv 5 eim.setProperty(pstring,"done"); // just to be sure N7pt:G2~% cm.dispose(); L#ZLawG } VA2<r(y~( } 27iy4(4 } // end first map scripts ^aptLJF QnU0"_- else if (2 <= curMap && 4 >= curMap) { c'rd $ rectanglestages(cm); bpp* } B{PLIisc else if (curMap == 5) { // Final stage H%C\Uz"o var eim = cm.getChar().getEventInstance(); qHJ'1~?q var stage5done = eim.getProperty("5stageclear"); $T/#1w P if (stage5done == null) { V{GXc:= if (playerStatus) { // Leader f~*K {7 var map = eim.getMapInstance(cm.getChar().getMapId()); ~p^7X2% ! var passes = cm.haveItem(4001008,10); =GTD"*vwr if (passes) { #>bT< // clear u-39r^`5 cm.sendNext("这是个任务,导致您在过去,奖金阶段。这是一个阶段,可让您打败怪物经常变得更轻松。您可以一套大量的时间来寻找尽可能多的,但您随时可以离开该阶段中。同样,祝贺结算的所有阶段。"); 4=s9A party = eim.getPlayers(); LzE/g)> cm.gainItem(4001008,-10); ZpWu,1 clear(5,eim,cm); y\Dn^ cm.givePartyExp(1500, party); nsl*Dm"*F cm.dispose(); 6|oWaA\gI } 1J'pB;.]s else { // not done yet :t5uDKZ_j) cm.sendNext("欢迎您到第5次和最后阶段。步行游览地图,你可以找到一些怪物。打败所有的人,收集了#bthepasses#k,并请您给我。在队长下将收集,然后让他们给我一旦#bpasses#k聚集了。怪物可能是熟悉的你,但他们可能会远远超出你觉得,所以请小心。祝您好运!由于投诉,现在是强制性的要杀死所有的泥!做到这一点! "); 045\i[l= } 1|/'"9v cm.dispose(); v
F[CWV. } L=m:/qQL else { // Members {+\'bIV[ cm.sendNext("欢迎您到第5次和最后阶段。步行游览地图,你将能够找到一些怪物。打败他们所有,收集了#bpasses#k,并给予他们到您的队长。一旦您完成时,返回给我,收集您的奖励。 "); |[ocyUsxX cm.dispose(); [TEcg^ } L$}g3{ } OpqNEo\ else { // give rewards and warp out GA ik;R if (status == 0) { O#G|
~'., cm.sendNext("难以置信!您通过了所有阶段进入了这一点。这里有一个小奖为您所做的出色工作。在您接受它,但是,请确保您的使用等物品栏要有空格 \r\n#b你将无法收到奖品,如果您有没有空格!#k"); pyF5S,c } ^jOCenE3 if (status == 1) { j6og3.H- getPrize(eim,cm); >2Ca5C cm.dispose(); &-4
?! } A8!Ed$@ } 8Z!*[c>K-? } 9FNwpL'C // etc kO+s+ 55
else { // no map found SB1[jcJ cm.sendNext("无效的计划,这意味着在现阶段是不完整的."); VF=Z` cm.dispose(); 6ZOAmH fs } 6F-JK1i } f?0D%pxc}& } $+TYvA'N ,ey0:.!; function clear(stage, eim, cm) { n.Vtc-yZU eim.setProperty(stage.toString() + "stageclear","true"); OAVQ`ek var packetef = MaplePacketCreator.showEffect("quest/party/clear"); B@-"1m~la? var packetsnd = MaplePacketCreator.playSound("Party1/Clear"); 6Hn)pD#U var packetglow = MaplePacketCreator.environmentChange("gate",2); K7Gm-=% var map = eim.getMapInstance(cm.getChar().getMapId()); Y-]YDXrPQ map.broadcastMessage(packetef); n$
dw<y map.broadcastMessage(packetsnd); sX5sL map.broadcastMessage(packetglow); doH2R@ var mf = eim.getMapFactory(); >HIt}Zh map = mf.getMap(103000800 + stage); HL8(lPgS var nextStage = eim.getMapInstance(103000800 + stage); }!=U^A) var portal = nextStage.getPortal("next00"); J|q^+K if (portal != null) { >-zkB)5<,# portal.setScriptName("kpq" + (stage+1).toString()); !
]\2A.b[ } @?d?e+B else { // into final stage >fbo
r'| //cm.sendNext("Initiating final stage monsters..."); 0d`5Gy_ D% // spawn monsters - removed since lerks patch makes -1 monsters spawn ONCE anyway pg!`SxFD // var map = eim.getMapInstance(103000804); ;Z4o{(/zU // map.spawnMonsters(monsterIds); Y'JL (~| }
QP V@'.2m } `*d{PJTv KGQC't function failstage(eim, cm) { 48k7/w\ var packetef = MaplePacketCreator.showEffect("quest/party/wrong_kor"); #s{aulx var packetsnd = MaplePacketCreator.playSound("Party1/Failed"); quRPg) var map = eim.getMapInstance(cm.getChar().getMapId()); @p6@a6N% map.broadcastMessage(packetef); kXEtuO5FUM map.broadcastMessage(packetsnd); f@x_#ov } #B}Qt5w OM{Dq| function rectanglestages (cm) { ^r4|{ // debug makes these stages clear without being correct | lE-&a$xd var debug = false; '%ebcL var eim = cm.getChar().getEventInstance(); &SrGh$:X if (curMap == 2) { pI5_Hg var nthtext = "2nd"; V Y_f = var nthobj = "ropes"; bKByU{t var nthverb = "hang"; ~$ *`cO var nthpos = "hang on the ropes too low"; R=Ymo.zs6 var curcombo = stage2combos; *`1bc'umM; //var curtestcombo = [0,0,0,1]; S\b K+ var currect = stage2rects; eQ\jZ0s;p var objset = [0,0,0,0]; |K)p]i+ } ]< +3Vw else if (curMap == 3) { u?Z
<n: var nthtext = "3rd"; 9fMSAB+c% var nthobj = "platforms"; /W0E(8:C) var nthverb = "stand"; ZMe}M!V var nthpos = "stand too close to the edges"; >|(%2Zl var curcombo = stage3combos; {wv&t R; //var curtestcombo = [0,0,1,0,0]; zv@bI~3~ var currect = stage3rects; U3N(cFXn var objset = [0,0,0,0,0]; 5}7ISNP;f } 9M]^l, else if (curMap == 4) { ,02w@we5 var nthtext = "4th"; (Z
8,e var nthobj = "barrels"; hk.yR1Y| var nthverb = "stand"; #Z!#;%S var nthpos = "stand too close to the edges"; /4-}k var curcombo = stage4combos; )^";BVY //var curtestcombo = [0,1,0,0,0,0]; IhwN],-V var currect = stage4rects; wn1,
EhHt var objset = [0,0,0,0,0,0]; >fg4x+0 % } on_H6Y@B52 if (playerStatus) { // leader }+_9"YQ: if (status == 0) { gg(k7e // check for preamble +0dT^Jkqg }\VX^{ K j party = eim.getPlayers();
(:l(_-O preamble = eim.getProperty("leader" + nthtext + "preamble"); ?DRR+n _ if (preamble == null) { yYk|YX(7U cm.sendNext("嗨。欢迎您到" + nthtext + " 的阶段。我旁边,你会看到一些" + nthobj + ". 在这些" + nthobj +", #b第3关,向您发送到下一阶段#k所有您需要做的是有#b的队员找到正确的" + nthobj + "和" + nthverb +"上.#k\r\nBUT ,但这不能作为答案如果您" + nthobj + ";请靠近中间的" + nthobj +"算作一个正确的答案。此外,只有3名队员是不被允许的" + nthobj + " 。一旦" + nthverb +"技术对他们来说,队长必须双击我来检查,看看答案的正确与否#k现在,找到正确的" + nthobj + "到" + nthverb +"对!"); =+4 _j eim.setProperty("leader" + nthtext + "preamble","done"); ,m:6qdN var sequenceNum = Math.floor(Math.random() * curcombo.length); ;b| eim.setProperty("stage" + nthtext + "combo",sequenceNum.toString());
Rhv%6ekI cm.dispose(); Fn> <q: } B#:E?a;{ else { .8x@IWJD // otherwise [n!x&f8Xh // check for stage completed Tm\OYYyk var complete = eim.getProperty(curMap.toString() + "stageclear"); LGfmUb-{] if (complete != null) { =R2l3-HA= var mapClear = curMap.toString() + "stageclear"; ?^F5(B[+Y eim.setProperty(mapClear,"true"); // Just to be sure F: ,#? cm.sendNext("Please hurry on to the next stage, the portal opened!"); 'QnW9EHLF } $NdH* // check for people on ropes 8(^
,r#Gy else { BtID;^Dz // check for people on ropes(objset) 8J):\jAZ6 var totplayers = 0; ^6#-yDZC@ for (i = 0; i < objset.length; i++) { ^X^,>Z| for (j = 0; j < party.size(); j++) { ]$|st^Q var present = currect.contains(party.get(j).getPosition()); 5v+L';wx[T if (present) { A9iQ{l objset = objset + 1; 6: GN(R$0 totplayers = totplayers + 1; T$IUKR } ~hzEKvs } 8
#Fh> } pkW5D // compare to correct QheDF7'z // first, are there 3 players on the objset? &\c5!xQ9* if (totplayers == 3 || debug) { ,0h3x$l) var combo = curcombo[parseInt(eim.getProperty("stage" + nthtext + "combo"))]; d
"B5==0I // debug La]4/=a // combo = curtestcombo; M_; w%FV var testcombo = true; %:%MUdl6 for (i = 0; i < objset.length; i++) { hRLKb} if (combo != objset) Qi"'bWX@ testcombo = false; 9ClF<5?M } 9':/Sab:7v if (testcombo || debug) { U&s(1~e\ // do clear d9|T=R clear(curMap,eim,cm); El+Ft.7 var exp = (Math.pow(2,curMap) * 50); E)Srj~$d cm.givePartyExp(exp, party); s6IP;} cm.dispose(); YLigP"*~^ } v?}pi else { // wrong 3r`<(%\ // do wrong Y!aLf[x] failstage(eim,cm); 2$3kKY6$e cm.dispose(); rXuAixu!t } =nw0# ' } jQkUNPHu else { (qbc;gBy // oops, it doesn't display fail if you're not on the ropes '(XW$D // failstage(eim,cm); Uqr{,-]5v if (debug) { ,uO?;!t var outstring = "Objects contain:" ij!*CTG for (i = 0; i < objset.length; i++) { YMK>+y[+4 outstring += "\r\n" + (i+1).toString() + ". " + objset.toString(); g&XhQ.aa } {n6\g]p3 cm.sendNext(outstring); l)H9J]
} zG<0CZQ8 else p8_2y~! cm.sendNext("看来你还没有发现3个" + nthobj + "呀。请考虑一个不同的组合" + nthpos + " 。只有3个可以" + nthverb+ "上" + nthobj + " ,如果你“ + nthpos + ”它可能不能算作一个答案,所以请记住这一点。继续下去!"); (<n>EF# a 1NCVZ cm.dispose(); @EYK(QS- } l%@dE7<Z } &jFKc0\i@ } _Po#ZGm~ // just in case. [{?;c+[ } RpjSTV8Tkm else { j $KM9 var complete = eim.getProperty(curMap.toString() + "stageclear"); J(^
>?d' if (complete != null) { $CM4&{B"i var target = eim.getMapInstance(103000800 + curMap); p#z;cjfSt var targetPortal = target.getPortal("st00"); ?N(u4atC cm.getChar().changeMap(target, targetPortal); }d@LSaM } \1~I04'= cm.dispose(); }Py<qXH } N:d
D*[QZ } bYK]G+Ww else { // not leader jKYm /}d if (status == 0) { O8iu+}]/6 var complete = eim.getProperty(curMap.toString() + "stageclear"); kv/(rKLp* if (complete != null) { ?f9$OLEB cm.sendNext("请赶紧到下一阶段,门已经开通!"); 0T=jR{j!o } (%.</|u else { lR,G; cm.sendNext("请队长对我说话。"); ea>[BB3# cm.dispose(); 9X.gg$P } FGDw;lEa9[ } bIq-1
Y( else { #c:9V2 var complete = eim.getProperty(curMap.toString() + "stageclear"); pL%4= ]m if (complete != null) { `TOX1cmw var target = eim.getMapInstance(103000800 + curMap); ~yd%~| var targetPortal = target.getPortal("st00"); |KTpK(6p cm.getChar().changeMap(target, targetPortal); L+u OBW_ } <e[!3,%L cm.dispose(); WVinP(#nfM } 1ZKz3)K } I>\}}! } aK!xRnY A
xRl*B function getPrize(eim,cm) { [rc'/@L var itemSetSel = Math.random(); ]yw_n^@ var itemSet; {Qm6?H var itemSetQty; 8.PXTOhVL var hasQty = false; /O+e#z2f< if (itemSetSel < 0.3) vrQFx~ZztH itemSet = prizeIdScroll;
KzIt else if (itemSetSel < 0.6) =[ APMig,n itemSet = prizeIdEquip; o%$<LaQG5 else if (itemSetSel < 0.9) { yB|]LYh itemSet = prizeIdUse; K7+^Yv\YQx itemSetQty = prizeQtyUse; `I@)<d hasQty = true; 8Er[M } t
]71 else { 6NU8HJp itemSet = prizeIdEtc; F>TYVxQ itemSetQty = prizeQtyEtc; <
rv1IJ hasQty = true; e
W9)@nVJ } 7L1\1E:! var sel = Math.floor(Math.random()*itemSet.length); ocq2 var qty = 1; dy'X<o^?W if (hasQty) .HQVj 'g qty = itemSetQty[sel]; )Gx":
D cm.gainItem(itemSet[sel],qty); 1`nc8qC var map = eim.getMapInstance(103000805); .0?ss0~ var portal = map.getPortal("sp"); g<0w/n!jmC cm.getPlayer().changeMap(map,portal); >c&4_?d&,A } Vvx a.B 高手用法就不用我说了吧 J6= w:c 中华游戏网 cnyouw.cn
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