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废弃都市组队任务NPC脚本,从XX端提取出来的(供高手研究) 🔔 管理提醒: 本帖被 大粥粥 执行压帖操作(2013-06-03)
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该隐藏帖已经发布超过60天,已自动取消隐藏功能,无需回复即可查看!importPackage(net.貌似会被和谐自己打上去.odinms.tools); n.$<D[@ importPackage(net.貌似会被和谐自己打上去.odinms.server.life);
[+{ ot
importPackage(java.awt); bT[Q:#GL ~l CG37 var status; ;TmwIZ var curMap; %E1~I\n:F var playerStatus; +/\.%S/ var chatState; ?U|~h1
var questions = Array("首先给你出一个问题!请仔细听好:作为一名战士,他在1转的时候需要达到的等级是多少,那么请交给我同样数量的通行证。", 'QeqWn "首先给你出一个问题! 请仔细听好:作为一名战士,他在1转的时候需要力量的能力值最小是多少点,那么请交给我同样数量的通行证。", `U2PlCf| "首先给你出一个问题!请仔细听好: 作为一名法师,他在1转的时候需要智力的能力值最小是多少点,那么请交给我同样数量的通行证。", IZJV6clM "首先给你出一个问题!请仔细听好: 作为一名弓箭手,他在1转的时候需要敏捷的能力值最小是多少点,那么请交给我同样数量的通行证。", iA^w2K "首先给你出一个问题!请仔细听好: 作为一名飞侠,他在1转的时候需要敏捷的能力值最小是多少点,那么请交给我同样数量的通行证。", 4mshB "首先给你出一个问题!请仔细听好: 所有职业在2转的时候需要达到的等级是多少,那么请交给我同样数量的通行证。"); *Ei~2O} var qanswers = Array(10, 35, 20, 25, 25, 30); kt[#@M!} var party; Q;m
.m2 var preamble; F!pUfF,& var stage2rects = Array(Rectangle(-755,-132,4,218),Rectangle(-721,-340,4,166), p]!,BoZL Rectangle(-586,-326,4,150),Rectangle(-483,-181,4,222)); &^9f)xb var stage2combos = Array(Array(0,1,1,1),Array(1,0,1,1),Array(1,1,0,1),Array(1,1,1,0)); WHbvb3' var stage3rects = Array(Rectangle(608,-180,140,50),Rectangle(791,-117,140,45), l3-KswU Rectangle(958,-180,140,50),Rectangle(876,-238,140,45), SnQ$ Rectangle(702,-238,140,45)); :U?P~HI var stage3combos = Array(Array(0,0,1,1,1),Array(0,1,0,1,1),Array(0,1,1,0,1), %|SbZ)gcQ Array(0,1,1,1,0),Array(1,0,0,1,1),Array(1,0,1,0,1), wH|\;M{0V1 Array(1,0,1,1,0),Array(1,1,0,0,1),Array(1,1,0,1,0), 8C,?Ai<ro Array(1,1,1,0,0)); En5Bsz! var stage4rects = Array(Rectangle(910,-236,35,5),Rectangle(877,-184,35,5), <6dD{{J]>p Rectangle(946,-184,35,5),Rectangle(845,-132,35,5), L2{to f Rectangle(910,-132,35,5),Rectangle(981,-132,35,5)); deHBY4@ var stage4combos = Array(Array(0,0,0,1,1,1),Array(0,0,1,0,1,1),Array(0,0,1,1,0,1), k B2+ Tr Array(0,0,1,1,1,0),Array(0,1,0,0,1,1),Array(0,1,0,1,0,1), 5? c4aAn Array(0,1,0,1,1,0),Array(0,1,1,0,0,1),Array(0,1,1,0,1,0), jXZKR(L Array(0,1,1,1,0,0),Array(1,0,0,0,1,1),Array(1,0,0,1,0,1), lG\lu'<C Array(1,0,0,1,1,0),Array(1,0,1,0,0,1),Array(1,0,1,0,1,0), 7dPA>5"XD Array(1,0,1,1,0,0),Array(1,1,0,0,0,1),Array(1,1,0,0,1,0),
V }8J&(\ Array(1,1,0,1,0,0),Array(1,1,1,0,0,0));
(y~da~ var eye = 9300002; (~}l ?k var necki = 9300000; nn#A-x}~;b var slime = 9300003;
`Yoafa var monsterIds = Array(eye, eye, eye, &[3y_, necki, necki, necki, necki, necki, necki, ,e.y4
vnU slime); ;-*4 (3lu var prizeIdScroll = Array(2040502,2040505,2040514,2040517, // overall 9!bD|-6y 2040802, 2040805, // glove F{l,Tl"Jw 2040002, 2040402, 2040602, 2040902, // armor def (top/bottom/shield/hat) M/UJb1< 2044502, 2044702, 2044602, 2043302, // weapon atk WpTC,~- 2043102, 2043202, 2043002, 2044402, ]PUyX8'~ 2044302, 2044102, 2044202, 2044002); p@cPm8L3 var prizeIdUse = Array( 2000001, 2000002, 2000003, 2000006, // orange white blue manalixir pots }{iR+MX 2000004, 2000005, 2001000, 2001001, // elix/p.elix, watermelon/sundae ocdXzk` 2002006, 2002007, 2002008, 2002010); // warrior/sniper/magic/speed pills _
esFx var prizeQtyUse = Array(100, 75, 100, 45, M?}2 20, 10, 35, 30, Lb2Bu > 10, 10, 10, 10); Jb
;el*,K var prizeIdEquip = Array(1032000, 1032009, 1032004, 1032005, // 20-25 earrings <LBMth 1032006, 1032007, 1032010, // 30 earrings z W+wtYV4 1032002, 1032008, // 35 earrings '?3Hy|} 1002026, 1002089, 1002090); // bamboo hats $9W9* WQL var prizeIdEtc = Array( 4010000, 4010001, 4010002, 4010003, // Mineral ores 4RTEXoXs 4010004, 4010005, 4010006, // Mineral ores + gold vf5[x!4 4020000, 4020001, 4020002, 4020003, // Jewel ores c%xxsq2n 4020004, 4020005, 4020006, // Jewel ores NKGo E/ 4020007, 4020007, 4003000); // Diamond/BC/screws rB=1*.}FLc var prizeQtyEtc = Array(15, 15, 15, 15, &]#D`u 15, 15, 8, %}j/G l5 15, 15, 15, 15, mT!~;]RrF 15, 15, 15, 4+v~{ 8, 5, 20); ld9zOq L x9`y t6 ShCAkaj_ function start() { IDLA-Vxo status = -1; K<s\:$VVh mapId = cm.getChar().getMapId(); /x$ jd)C if (mapId == 103000800) OmU.9PDg- curMap = 1; -MB,]m else if (mapId == 103000801) CZ]+B8Pl(x curMap = 2; v+Mt/8 else if (mapId == 103000802) |2n2 curMap = 3; dZnq 96<:| else if (mapId == 103000803) ^GRd;v=-@ curMap = 4; NiWooFPKJ else if (mapId == 103000804) o
&Nr5S curMap = 5; _ZR2?y-M playerStatus = cm.isLeader(); jRgv
8n preamble = null; |W#^L`!G action(1, 0, 0); k U3]
eh\I } \;P Bx & BJW;A>@Pj function action(mode, type, selection) { apw8wL2 if (mode == -1) { ?5/Sa cm.dispose(); pdtK3Pf } else { a2).Az if (mode == 0 && status == 0) { WBC'~ h<@ cm.dispose(); q=96Ci _a return; B623B HwS } A`OU}'v?L if (mode == 1) w7dG=a& status++; t$Qav>D else _k
~bH\( status--; kP[ Y if (curMap == 1) { // First Stage. -sc@SoS if (playerStatus) { // party leader ?dxhe7m if (status == 0) { [k1N `K(M var eim = cm.getChar().getEventInstance(); hTg%T#m party = eim.getPlayers(); m4 4aKqw) preamble = eim.getProperty("leader1stpreamble"); DVpqm6$Q if (preamble == null) { 8(g:i#~ cm.sendNext("Hello,欢迎您的第一阶段。环顾四周,你会看到很多鳄鱼游荡。当你打败他们,他们就会咳嗽了#bpasses#k队长应该对我说话,收集了相同数量的#bpasses#k为回答这个问题我给他们。\r\n如果你收集的数额#bpasses#k,我给了#bpass#k该成员。当所有的队员聚集了#bpasses#k和给他们的队长,队长将交出#bpasses#k对我来说,清理阶段的进程。更快你照顾的阶段,更多的阶段就可以挑战。因此,我建议你照顾快速和迅速。那么,最好的你好运。"); 0D.YO<PU eim.setProperty("leader1stpreamble","done"); n'M}6XUw cm.dispose(); N:&^ql4 } snj+-'4T else { // check how many they have compared to number of party members mg#+%v // check for stage completed rRsLl/d var complete = eim.getProperty(curMap.toString() + "stageclear"); E; RI.6y if (complete != null) { [8)Zhw$ cm.sendNext("请赶紧去下一关,们已经打开了"); {a(YV\^y|H cm.dispose(); p=Vm{i7 } Xq J@NgsY else { *7-uQKp var numpasses = party.size()-1; ^-=,q.[7 var passes = cm.haveItem(4001008,numpasses); ["@K~my~D* var strpasses = "#b" + numpasses.toString() + " passes#k"; @Vb-BC, if (!passes) { Cu/w><h) cm.sendNext("对不起,你的通行证没有达到指定的数目。你需要给指定的通行证数目给我;应当的队员数目减去你的队长, " + strpasses + ",以明确的阶段。告诉您的队员解决问题,收集了通行证,并让他们给你."); 2Db[dk( ] cm.dispose(); ,Hj=]e2? } #>>-:?X else { Gc
SX5c cm.sendNext("你们已经通过 " + strpasses + "! 恭喜大家完成本阶段的挑战! 我将打开传送门,带大家进入到下一关的挑战.因为本次任务有时间限制,请大家抓紧时间,祝大家好运!"); (a)d7y.oo clear(1,eim,cm); 0eUsvzz15 cm.givePartyExp(100, party); )9@Ftzg| cm.gainItem(4001008,-numpasses); ;PLby]=O cm.dispose(); }1(F~6RH // TODO: make the shiny thing flash n*_FC } /B1NcRS } kA#>Xu/ } I^lb;3uR } Kq.)5%~> /*debug B d\p!f< cm.sendNext("你好,这仅仅只是一个测试."); /u#uC(Uwl
cm.dispose();*/ s q :ff } d_]MqH>R\ else { // non leader s6KZV@1 var eim = cm.getChar().getEventInstance(); t,=khZ pstring = "member1stpreamble" + cm.getChar().getId().toString(); N %0F[sY6 preamble = eim.getProperty(pstring); _jnH!Mw if (status == 0 && preamble == null) { N$_Rzh"9rr var qstring = "member1st" + cm.getChar().getId().toString(); \W*ouH var question = eim.getProperty(qstring); x:?1fvVR if (question == null) { Jh }3AoD // Select a random question to ask the player. ,T1t` var questionNum = Math.floor(Math.random() * questions.length); $=H\#e)]Ug eim.setProperty(qstring, questionNum.toString()); O<o_MZN } BQw#PXp3 cm.sendNext("在这里,你需要收集#bcoupons#k击败同样数目的Ligators作为回答提问个别。"); wcV~z:&^5 V1"+4&R^T_ } 1[B?nk else if (status == 0) {// otherwise Ng;E]2" // check for stage completed r[~Km5 var complete = eim.getProperty(curMap.toString() + "stageclear"); u^:!!Suo if (complete != null) { =_v_#;h& cm.sendNext("请赶紧去下一关,们已经打开了"); .O lq_wuH cm.dispose(); U24?+/5D] } C\EV$U, else { PW.W.<CL // else correct/incorrect response to question here w3yI;P var qstring = "member1st" + cm.getChar().getId().toString(); r%TgZ5~u var numcoupons = qanswers[parseInt(eim.getProperty(qstring))]; <4(rY9 var qcorr = cm.haveItem(4001007,(numcoupons+1)); BBy/bc! var enough = false; t|%iW%m4 if (!qcorr) { // not too many <K 4zH<y qcorr = cm.haveItem(4001007,numcoupons); oYqlN6n,=6 if (qcorr) { // just right r$.ek\D5 cm.sendNext("这是正确的答案!对于你刚才收到了#bpass#k请交给你的队长。"); j7uiZU;3Rx cm.gainItem(4001007,-numcoupons); oOJN?97!k cm.gainItem(4001008,1); v( (fRX.` enough = true; _=,[5" } rY($+O@a< } !@ bN if (!enough) { YFsEuaV cm.sendNext("很抱歉,你数量错误! 请仔细对照问题,再来给我正确数量的通行证吧."); 9~>;sjJk } %] cm.dispose(); 6' ?Y]K } ZRcY; ? } BIX%Bu0'f else if (status == 1) { 4d6F4G4U if (preamble == null) { /<y-pFTg var qstring = "member1st" + cm.getChar().getId().toString(); Yo:>m*31 var question = parseInt(eim.getProperty(qstring)); Pk*EnA) cm.sendNextPrev(questions[question]); nc&V59*
} 59ro-nA9v else { // shouldn't happen, if it does then just dispose zf2]|]*xz cm.dispose(); +B*ygv: } xt40hZ$ f3*u_LO } ,=z8aiUu else if (status == 2) { // preamble completed mDj:w#q eim.setProperty(pstring,"done"); i}M&1E cm.dispose(); G~YV6?? } Y_f6y9?ZE else { // shouldn't happen, but still... ZmYp!B_~ eim.setProperty(pstring,"done"); // just to be sure g!aM-B^C cm.dispose(); [l'~> } ,D~C40f } cV)C:!W2
} // end first map scripts Ku&0bXP |4wVWJ7 else if (2 <= curMap && 4 >= curMap) { AA yzT*^ rectanglestages(cm); v>0xHQD*<M } | F:? else if (curMap == 5) { // Final stage ]36 R_Dp var eim = cm.getChar().getEventInstance(); "1`c^ var stage5done = eim.getProperty("5stageclear"); r#^X] if (stage5done == null) { V^.~m;ETu] if (playerStatus) { // Leader ~M43#E[oOF var map = eim.getMapInstance(cm.getChar().getMapId()); 1LcQ*d var passes = cm.haveItem(4001008,10); ggX'`bK if (passes) { .$S`J2Y // clear ^=Up UB cm.sendNext("这是个任务,导致您在过去,奖金阶段。这是一个阶段,可让您打败怪物经常变得更轻松。您可以一套大量的时间来寻找尽可能多的,但您随时可以离开该阶段中。同样,祝贺结算的所有阶段。"); 7uxy<#Ar party = eim.getPlayers(); N6yqA)z?; cm.gainItem(4001008,-10); P1H`NOC clear(5,eim,cm); J;'?(xO3\ cm.givePartyExp(1500, party); $NJi]g|<3 cm.dispose(); blxH`O! } O^oFH
OpFh else { // not done yet sa*]q~a cm.sendNext("欢迎您到第5次和最后阶段。步行游览地图,你可以找到一些怪物。打败所有的人,收集了#bthepasses#k,并请您给我。在队长下将收集,然后让他们给我一旦#bpasses#k聚集了。怪物可能是熟悉的你,但他们可能会远远超出你觉得,所以请小心。祝您好运!由于投诉,现在是强制性的要杀死所有的泥!做到这一点! "); /koNcpJ } !L-.bve! cm.dispose(); CWt,cwFW } cdzMao else { // Members bxEb2D cm.sendNext("欢迎您到第5次和最后阶段。步行游览地图,你将能够找到一些怪物。打败他们所有,收集了#bpasses#k,并给予他们到您的队长。一旦您完成时,返回给我,收集您的奖励。 "); E
jBEZL|_ cm.dispose(); t~X wF("; } Z\O ,9 } )SUT+x(DU else { // give rewards and warp out R}Z"Yxx if (status == 0) { b^^Cj( cm.sendNext("难以置信!您通过了所有阶段进入了这一点。这里有一个小奖为您所做的出色工作。在您接受它,但是,请确保您的使用等物品栏要有空格 \r\n#b你将无法收到奖品,如果您有没有空格!#k"); _0^<)OSY } 8pt;'' if (status == 1) { Z]oa+W+ getPrize(eim,cm); lXL\e(ow cm.dispose(); 0B1*N_.L@ } !^G+@~U } QT\S>} } Wc03Sv&FZ // etc 9 `J `( else { // no map found $eRxCX?b2 cm.sendNext("无效的计划,这意味着在现阶段是不完整的."); <;SMczR cm.dispose(); l0[jepmpiT } xdp{y=,[ } 3vmLftZE} } gwR ^Z{ %E~4 Ur function clear(stage, eim, cm) { a*74FVZo.; eim.setProperty(stage.toString() + "stageclear","true"); `%F.]|Y0 var packetef = MaplePacketCreator.showEffect("quest/party/clear"); $7M64K{ var packetsnd = MaplePacketCreator.playSound("Party1/Clear"); PS(9?rX#+ var packetglow = MaplePacketCreator.environmentChange("gate",2); Vx-HW;, var map = eim.getMapInstance(cm.getChar().getMapId()); /gXli) map.broadcastMessage(packetef); In=3#u
,M map.broadcastMessage(packetsnd); QoI@/
jLj map.broadcastMessage(packetglow); \wO)w@" var mf = eim.getMapFactory(); j:$2,?|5 map = mf.getMap(103000800 + stage); }"Y]GH4Y var nextStage = eim.getMapInstance(103000800 + stage); 5GT,:0 var portal = nextStage.getPortal("next00"); -Qqb/y if (portal != null) { A3yVT8 portal.setScriptName("kpq" + (stage+1).toString()); #.a4}ya19 } Y( D d7`c else { // into final stage 3"!2C,3c# //cm.sendNext("Initiating final stage monsters..."); kw|bEL9!u // spawn monsters - removed since lerks patch makes -1 monsters spawn ONCE anyway XQ,IEj| // var map = eim.getMapInstance(103000804);
<k/'mBDk // map.spawnMonsters(monsterIds); 5K{(V^88F } 7f[nNng } `;5UlkVZ5 g8!!:fdu function failstage(eim, cm) { BJ~Q\Si6 var packetef = MaplePacketCreator.showEffect("quest/party/wrong_kor"); Og"50 - var packetsnd = MaplePacketCreator.playSound("Party1/Failed"); yBht4"\Al var map = eim.getMapInstance(cm.getChar().getMapId()); ~SP.&>Q> map.broadcastMessage(packetef); uoaF(F- map.broadcastMessage(packetsnd); ;z)$wH0xc } #y}@FG )^g}'V=vIr function rectanglestages (cm) { /]<0`nI. // debug makes these stages clear without being correct 0>VgO{X var debug = false; y.w/7iw: var eim = cm.getChar().getEventInstance(); RiaO`|1 if (curMap == 2) { xWn.vSos var nthtext = "2nd"; @5Ril9J[b var nthobj = "ropes"; LQNu]2 var nthverb = "hang"; ANn{*h var nthpos = "hang on the ropes too low"; 0xIr:aFF var curcombo = stage2combos; %NX //var curtestcombo = [0,0,0,1]; ;Z
C18@ var currect = stage2rects; @QVAsNW:O var objset = [0,0,0,0]; BxO2w1G } aztP`S$h else if (curMap == 3) { cd*y{Wt var nthtext = "3rd"; m->
chOu~| var nthobj = "platforms"; {HvR24# var nthverb = "stand"; F)5QpDmqb
var nthpos = "stand too close to the edges"; E9%xSMS8@ var curcombo = stage3combos; 8+v6%,K2 //var curtestcombo = [0,0,1,0,0];
QH9(l var currect = stage3rects; 8p>%}LX/ var objset = [0,0,0,0,0]; Z(*nZT, } mkrvWZjZX else if (curMap == 4) { a%Cq?HZ7 var nthtext = "4th"; fC]+C(*d var nthobj = "barrels"; ?GB($D=Y'& var nthverb = "stand"; )Qb1$%r. var nthpos = "stand too close to the edges"; |PDuvv!.f var curcombo = stage4combos; &g.w~KWa //var curtestcombo = [0,1,0,0,0,0]; :a#]"z0 var currect = stage4rects; E=sBcb/v var objset = [0,0,0,0,0,0]; fZxZ):7i } DV*8Mkzg if (playerStatus) { // leader !z58,hv if (status == 0) { 6SlE>b9tA // check for preamble 7:{4'Wr@6| VXR.2C party = eim.getPlayers(); T?^AllUZQR preamble = eim.getProperty("leader" + nthtext + "preamble"); U7tT if (preamble == null) {
KW^s~j cm.sendNext("嗨。欢迎您到" + nthtext + " 的阶段。我旁边,你会看到一些" + nthobj + ". 在这些" + nthobj +", #b第3关,向您发送到下一阶段#k所有您需要做的是有#b的队员找到正确的" + nthobj + "和" + nthverb +"上.#k\r\nBUT ,但这不能作为答案如果您" + nthobj + ";请靠近中间的" + nthobj +"算作一个正确的答案。此外,只有3名队员是不被允许的" + nthobj + " 。一旦" + nthverb +"技术对他们来说,队长必须双击我来检查,看看答案的正确与否#k现在,找到正确的" + nthobj + "到" + nthverb +"对!"); o(C({]UO/ eim.setProperty("leader" + nthtext + "preamble","done"); q;tsA"l var sequenceNum = Math.floor(Math.random() * curcombo.length); Z]uN9c eim.setProperty("stage" + nthtext + "combo",sequenceNum.toString()); /2Y
Nu*v cm.dispose(); xgsD<3 } RZm5[n else { k[y{&f, // otherwise ~ E>D0o // check for stage completed -H'_%~OV( var complete = eim.getProperty(curMap.toString() + "stageclear"); a5L#c= if (complete != null) { zUIh8cAoE var mapClear = curMap.toString() + "stageclear"; |3Oe2qb eim.setProperty(mapClear,"true"); // Just to be sure yTkYPx cm.sendNext("Please hurry on to the next stage, the portal opened!"); >:Xzv } ~=Er=
0 // check for people on ropes {B?%r[nW else { E'JVf%) // check for people on ropes(objset) .I
{X var totplayers = 0; 4#;rv$
{ for (i = 0; i < objset.length; i++) { @*%Q,$ for (j = 0; j < party.size(); j++) { L~I<y;x var present = currect.contains(party.get(j).getPosition()); vlp]!7v if (present) { <s]K~ Vo objset = objset + 1; & |