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废弃都市组队任务NPC脚本,从XX端提取出来的(供高手研究) 🔔 管理提醒: 本帖被 大粥粥 执行压帖操作(2013-06-03)
⚠ 提醒:该帖发布已超过3年,如有资源可能已失效,谨慎下载以免浪费积分。反馈请前往站务版块。
该隐藏帖已经发布超过60天,已自动取消隐藏功能,无需回复即可查看!importPackage(net.貌似会被和谐自己打上去.odinms.tools); W5lR0)~#* importPackage(net.貌似会被和谐自己打上去.odinms.server.life); $@Rxrx_@M importPackage(java.awt); O=&0 H|B YEs & var status; o]` *M| var curMap; Ins`l var playerStatus; ,o{9$H5{ var chatState; 4(~L#}:r! var questions = Array("首先给你出一个问题!请仔细听好:作为一名战士,他在1转的时候需要达到的等级是多少,那么请交给我同样数量的通行证。", gA5/,wDO "首先给你出一个问题! 请仔细听好:作为一名战士,他在1转的时候需要力量的能力值最小是多少点,那么请交给我同样数量的通行证。", ~xfP:[u "首先给你出一个问题!请仔细听好: 作为一名法师,他在1转的时候需要智力的能力值最小是多少点,那么请交给我同样数量的通行证。", gsvuE "首先给你出一个问题!请仔细听好: 作为一名弓箭手,他在1转的时候需要敏捷的能力值最小是多少点,那么请交给我同样数量的通行证。", oMD>Ywc- "首先给你出一个问题!请仔细听好: 作为一名飞侠,他在1转的时候需要敏捷的能力值最小是多少点,那么请交给我同样数量的通行证。", 1i"WDu*h3 "首先给你出一个问题!请仔细听好: 所有职业在2转的时候需要达到的等级是多少,那么请交给我同样数量的通行证。"); }Qc@m9;bH var qanswers = Array(10, 35, 20, 25, 25, 30); be{H$9' var party; 3n1;G8Nf var preamble; ]Svt`0|} var stage2rects = Array(Rectangle(-755,-132,4,218),Rectangle(-721,-340,4,166), 7 60Y$/Wz Rectangle(-586,-326,4,150),Rectangle(-483,-181,4,222)); YTX,cj#D^& var stage2combos = Array(Array(0,1,1,1),Array(1,0,1,1),Array(1,1,0,1),Array(1,1,1,0)); ^f
&XQQY var stage3rects = Array(Rectangle(608,-180,140,50),Rectangle(791,-117,140,45), 1k5Who@ Rectangle(958,-180,140,50),Rectangle(876,-238,140,45), L9\1+rq Rectangle(702,-238,140,45)); .hP D$o var stage3combos = Array(Array(0,0,1,1,1),Array(0,1,0,1,1),Array(0,1,1,0,1), k\YG^I Array(0,1,1,1,0),Array(1,0,0,1,1),Array(1,0,1,0,1), =wHVsdNCN Array(1,0,1,1,0),Array(1,1,0,0,1),Array(1,1,0,1,0), `PdQX.wN Array(1,1,1,0,0)); axRV:w;E< var stage4rects = Array(Rectangle(910,-236,35,5),Rectangle(877,-184,35,5), t#/YN.@r Rectangle(946,-184,35,5),Rectangle(845,-132,35,5), yAs>{6%- Rectangle(910,-132,35,5),Rectangle(981,-132,35,5)); MS>Ge0P("~ var stage4combos = Array(Array(0,0,0,1,1,1),Array(0,0,1,0,1,1),Array(0,0,1,1,0,1), YTpSHpf@ Array(0,0,1,1,1,0),Array(0,1,0,0,1,1),Array(0,1,0,1,0,1), u\x}8pn Array(0,1,0,1,1,0),Array(0,1,1,0,0,1),Array(0,1,1,0,1,0), RtP2]O(F Array(0,1,1,1,0,0),Array(1,0,0,0,1,1),Array(1,0,0,1,0,1), KB,j7
~V Array(1,0,0,1,1,0),Array(1,0,1,0,0,1),Array(1,0,1,0,1,0), *@r/5pM2} Array(1,0,1,1,0,0),Array(1,1,0,0,0,1),Array(1,1,0,0,1,0), Ic:(Gi- % Array(1,1,0,1,0,0),Array(1,1,1,0,0,0)); dvx#q5f_S var eye = 9300002; el<s8:lA var necki = 9300000; WZejp}x var slime = 9300003; e7r-R3_ var monsterIds = Array(eye, eye, eye, fue(UMF~ necki, necki, necki, necki, necki, necki, Sh~dwxp*" slime); !/*\}\'4 var prizeIdScroll = Array(2040502,2040505,2040514,2040517, // overall N/'b$m5=
S 2040802, 2040805, // glove Co_A/ 2040002, 2040402, 2040602, 2040902, // armor def (top/bottom/shield/hat) '&R2 U_ 2044502, 2044702, 2044602, 2043302, // weapon atk BB$>h} 2043102, 2043202, 2043002, 2044402, ?|C2*?hZ+ 2044302, 2044102, 2044202, 2044002); d(x\^z var prizeIdUse = Array( 2000001, 2000002, 2000003, 2000006, // orange white blue manalixir pots k>Vci{v 2000004, 2000005, 2001000, 2001001, // elix/p.elix, watermelon/sundae @* jz
o 2002006, 2002007, 2002008, 2002010); // warrior/sniper/magic/speed pills u+e{Mim var prizeQtyUse = Array(100, 75, 100, 45, i2U{GV<K-r 20, 10, 35, 30, y8Z_Itlf 10, 10, 10, 10); Y3cMC) var prizeIdEquip = Array(1032000, 1032009, 1032004, 1032005, // 20-25 earrings +I:Unp 1032006, 1032007, 1032010, // 30 earrings o&zJ=k[4 1032002, 1032008, // 35 earrings 7qLpZ/ 1002026, 1002089, 1002090); // bamboo hats N1S{suic var prizeIdEtc = Array( 4010000, 4010001, 4010002, 4010003, // Mineral ores fZzoAzfv2 4010004, 4010005, 4010006, // Mineral ores + gold Nw/ ku 4020000, 4020001, 4020002, 4020003, // Jewel ores gA+qC7=p$ 4020004, 4020005, 4020006, // Jewel ores qIE9$7*X 4020007, 4020007, 4003000); // Diamond/BC/screws "f2$w var prizeQtyEtc = Array(15, 15, 15, 15, UA0Bzoky; 15, 15, 8, HTcb_a 15, 15, 15, 15, Lpz>>} 15, 15, 15, ]z;I_- 8, 5, 20); c|B('3h ?.-wnz <X^@*79m function start() { o>i4CCU+ status = -1; 4qbBc1,7y mapId = cm.getChar().getMapId(); /cdC'g if (mapId == 103000800)
4*#18<u5 curMap = 1; R)(T^V`{ else if (mapId == 103000801) UWJ8amA curMap = 2; \*y-g@-{W$ else if (mapId == 103000802) ufZDF=$7 curMap = 3; V`d,qn)i else if (mapId == 103000803) v0+BkfU+p curMap = 4; VT`^W Hu else if (mapId == 103000804) _LUhZlw curMap = 5; D~fl JR playerStatus = cm.isLeader(); @R"JW\bd preamble = null; ,RI Gc US action(1, 0, 0); sPQQ"|wU } n;C
:0 ]^'Kd*x function action(mode, type, selection) { 6|%?te x if (mode == -1) { GPv1fearl cm.dispose(); L>NL:68yN } else { {
Fb*&|-n if (mode == 0 && status == 0) { #s(BuVU cm.dispose(); "]x'PI 4J return; wn, KY$/ } JCzeXNY if (mode == 1) l^-];|Y
status++; #PW9:_BE else D~iz+{Q4 status--; c(m<h+2VL if (curMap == 1) { // First Stage. 9@:2wR | if (playerStatus) { // party leader !bx;Ta. if (status == 0) { 7~%?# var eim = cm.getChar().getEventInstance(); _QE qk@ql party = eim.getPlayers(); f=Gg9bnm3 preamble = eim.getProperty("leader1stpreamble"); G1tY) _-8[ if (preamble == null) { ")5":V~fN cm.sendNext("Hello,欢迎您的第一阶段。环顾四周,你会看到很多鳄鱼游荡。当你打败他们,他们就会咳嗽了#bpasses#k队长应该对我说话,收集了相同数量的#bpasses#k为回答这个问题我给他们。\r\n如果你收集的数额#bpasses#k,我给了#bpass#k该成员。当所有的队员聚集了#bpasses#k和给他们的队长,队长将交出#bpasses#k对我来说,清理阶段的进程。更快你照顾的阶段,更多的阶段就可以挑战。因此,我建议你照顾快速和迅速。那么,最好的你好运。"); 6qpJUkd eim.setProperty("leader1stpreamble","done"); T#Z^s~7&I cm.dispose(); l
-m fFN } ,vawzq[oSy else { // check how many they have compared to number of party members (k)v!O- // check for stage completed 1..+F0U var complete = eim.getProperty(curMap.toString() + "stageclear"); 9dLV96 if (complete != null) { 9Cp-qA%t cm.sendNext("请赶紧去下一关,们已经打开了"); NC`aP0S cm.dispose(); *3FKt&v 0 } ?V.cOR`6 else { Zw9FJ/Zn@ var numpasses = party.size()-1; ^4hO var passes = cm.haveItem(4001008,numpasses); 8)3*6+D var strpasses = "#b" + numpasses.toString() + " passes#k"; O`\;e>!t if (!passes) { HTS0s\R$ cm.sendNext("对不起,你的通行证没有达到指定的数目。你需要给指定的通行证数目给我;应当的队员数目减去你的队长, " + strpasses + ",以明确的阶段。告诉您的队员解决问题,收集了通行证,并让他们给你."); tBWrL{xLe cm.dispose(); Hqx-~hQO } 9c'xHO` else { P{jbl!UD7 cm.sendNext("你们已经通过 " + strpasses + "! 恭喜大家完成本阶段的挑战! 我将打开传送门,带大家进入到下一关的挑战.因为本次任务有时间限制,请大家抓紧时间,祝大家好运!"); hJ? O],4J clear(1,eim,cm); CL;}IBd a cm.givePartyExp(100, party); XS{Qnx_# cm.gainItem(4001008,-numpasses); ^_W#+>&-- cm.dispose(); ~2N"#b&J // TODO: make the shiny thing flash "ycJ:Xv49 } a:`E0}C } D&
i94\vVa } ({)+3]x } mb3"U"ohs /*debug 4Uo&d#o)C- cm.sendNext("你好,这仅仅只是一个测试."); cn3\kT* cm.dispose();*/ 7`Ak)F:V } F4z{LhZ else { // non leader gp?uHKsM var eim = cm.getChar().getEventInstance(); o4,6.1} pstring = "member1stpreamble" + cm.getChar().getId().toString(); $dC?Tl|B0 preamble = eim.getProperty(pstring); 9};8?mucr if (status == 0 && preamble == null) { yu|8_<bq var qstring = "member1st" + cm.getChar().getId().toString(); FUb\e-Q= var question = eim.getProperty(qstring); Y%^w:|f^ if (question == null) { L,`LN> // Select a random question to ask the player. ,HV(l+k {| var questionNum = Math.floor(Math.random() * questions.length); k FD;i eim.setProperty(qstring, questionNum.toString()); 2(+2+} } YnMvl cm.sendNext("在这里,你需要收集#bcoupons#k击败同样数目的Ligators作为回答提问个别。"); 'ya{9EdlT "|
g>'wM* } XJ\DVZ else if (status == 0) {// otherwise B{#I:Rs9 // check for stage completed At>DjKx]O var complete = eim.getProperty(curMap.toString() + "stageclear"); 7"x;~X if (complete != null) { [ 5b--O cm.sendNext("请赶紧去下一关,们已经打开了"); rfJz8uF% cm.dispose(); xml7Uarc } j0aXyLNX else { .
iI // else correct/incorrect response to question here wo/\]5 var qstring = "member1st" + cm.getChar().getId().toString(); KC6.Fr{ var numcoupons = qanswers[parseInt(eim.getProperty(qstring))]; [kB7@o var qcorr = cm.haveItem(4001007,(numcoupons+1)); UHkMn var enough = false; 69NeQ$]( if (!qcorr) { // not too many {duz\k2 qcorr = cm.haveItem(4001007,numcoupons); Y=I'czg if (qcorr) { // just right 3M7/?TMw{6 cm.sendNext("这是正确的答案!对于你刚才收到了#bpass#k请交给你的队长。"); 2\{M:\2o cm.gainItem(4001007,-numcoupons); fOGFq1D cm.gainItem(4001008,1); uyWunpT enough = true; itP,\k7>d } mdDOvm:& } qgHWUwr+n if (!enough) {
#A/ cm.sendNext("很抱歉,你数量错误! 请仔细对照问题,再来给我正确数量的通行证吧."); KYI/ } >\#*P'y`d cm.dispose(); $GcqBg-Hi } "m8^zg hL } C2I_%nU Z1 else if (status == 1) { CwzZ8.o$i if (preamble == null) { ~jk|4`I?T var qstring = "member1st" + cm.getChar().getId().toString(); &`r-.&Y var question = parseInt(eim.getProperty(qstring)); p)-^;=<B3 cm.sendNextPrev(questions[question]); "|q&ea rc } p27~>xQ else { // shouldn't happen, if it does then just dispose o#Dk&
cH cm.dispose(); k%#EEMh } 6;d*r$0Fc n;_sG>N } FVbb2Y?R else if (status == 2) { // preamble completed ZvX*t)VjTz eim.setProperty(pstring,"done"); pE0Sw}A:9 cm.dispose(); 8/cX]J } Y\P8v else { // shouldn't happen, but still... #p&qUw eim.setProperty(pstring,"done"); // just to be sure fU}ub2_in cm.dispose(); "+nRGEs6 } .!3|&V'< } Q"d^_z]K } // end first map scripts 4e7-0}0 xm~`7~nFR else if (2 <= curMap && 4 >= curMap) { -@2iaQ(5a2 rectanglestages(cm); ksUcx4;a@F } |SSSH
else if (curMap == 5) { // Final stage k]|~>9eY] var eim = cm.getChar().getEventInstance(); d&Zpkbh" var stage5done = eim.getProperty("5stageclear"); s!zx}
5 if (stage5done == null) { lfgq=8d if (playerStatus) { // Leader '<)n8{3Q5w var map = eim.getMapInstance(cm.getChar().getMapId()); rXP,\ ]r+ var passes = cm.haveItem(4001008,10); .`H5cuF` if (passes) { L`TLgH&?R // clear o:'MpKm cm.sendNext("这是个任务,导致您在过去,奖金阶段。这是一个阶段,可让您打败怪物经常变得更轻松。您可以一套大量的时间来寻找尽可能多的,但您随时可以离开该阶段中。同样,祝贺结算的所有阶段。"); 1R%.p7@5QU party = eim.getPlayers(); &
J'idYD cm.gainItem(4001008,-10); ec;o\erPG clear(5,eim,cm); )2o?#8J cm.givePartyExp(1500, party); WE#^a6 cm.dispose(); {dlXLx!B } pah'>dAL else { // not done yet !9e=_mY cm.sendNext("欢迎您到第5次和最后阶段。步行游览地图,你可以找到一些怪物。打败所有的人,收集了#bthepasses#k,并请您给我。在队长下将收集,然后让他们给我一旦#bpasses#k聚集了。怪物可能是熟悉的你,但他们可能会远远超出你觉得,所以请小心。祝您好运!由于投诉,现在是强制性的要杀死所有的泥!做到这一点! "); z&\a:fJ& } eM6<%?b cm.dispose(); `/+>a8 } SKN`2[ahD else { // Members /36:ms A cm.sendNext("欢迎您到第5次和最后阶段。步行游览地图,你将能够找到一些怪物。打败他们所有,收集了#bpasses#k,并给予他们到您的队长。一旦您完成时,返回给我,收集您的奖励。 "); G~a ZJ, cm.dispose(); Dx?,=~W9 } d7y[0<xM } u&vf+6=9Dd else { // give rewards and warp out a58H9w"u) if (status == 0) { fTec cm.sendNext("难以置信!您通过了所有阶段进入了这一点。这里有一个小奖为您所做的出色工作。在您接受它,但是,请确保您的使用等物品栏要有空格 \r\n#b你将无法收到奖品,如果您有没有空格!#k"); 9W5lSX#^; } *N<]Xy@ if (status == 1) { ,ZNq,$j getPrize(eim,cm); T?0eVvM cm.dispose(); *?vCC+c } <n$'voR7] } %[TR^Th6 } Sz`,X0a // etc 5C]x!>kX else { // no map found 2]*OQb#O6e cm.sendNext("无效的计划,这意味着在现阶段是不完整的."); ;[DU%f cm.dispose(); !;A\.~-!G } !f[_+CD } $h"\N$iSq
} "&u@d~`-n PC8Q"O function clear(stage, eim, cm) { ]%H`_8<gc eim.setProperty(stage.toString() + "stageclear","true"); @Nx9) var packetef = MaplePacketCreator.showEffect("quest/party/clear"); ]_gU#,8
var packetsnd = MaplePacketCreator.playSound("Party1/Clear"); q3!bky\ var packetglow = MaplePacketCreator.environmentChange("gate",2); @S;'@VC var map = eim.getMapInstance(cm.getChar().getMapId()); mq.`X:e map.broadcastMessage(packetef); C<tl/NC map.broadcastMessage(packetsnd); vvMT}-! map.broadcastMessage(packetglow); + &Eqk var mf = eim.getMapFactory(); {JT&w6Jz map = mf.getMap(103000800 + stage); gr2U6gi var nextStage = eim.getMapInstance(103000800 + stage); (w3YvG. var portal = nextStage.getPortal("next00"); Zu[su>\ if (portal != null) { LEdh!</'24 portal.setScriptName("kpq" + (stage+1).toString()); DyQy^G'%l } b8UO,fY q else { // into final stage #c!lS<z //cm.sendNext("Initiating final stage monsters..."); rM%1GPVob // spawn monsters - removed since lerks patch makes -1 monsters spawn ONCE anyway U8?mc // var map = eim.getMapInstance(103000804); $6 f3F?y7 // map.spawnMonsters(monsterIds); g3y~bf } bI1N@= } CHX #^0m. tyFzSrfc function failstage(eim, cm) { /([kh~a var packetef = MaplePacketCreator.showEffect("quest/party/wrong_kor"); 0{D'n@veP var packetsnd = MaplePacketCreator.playSound("Party1/Failed"); KZE,bi:~ var map = eim.getMapInstance(cm.getChar().getMapId()); %tGO?JMkd map.broadcastMessage(packetef); J
ZS:MFA map.broadcastMessage(packetsnd); $UWZDD } kTgEd]^&D vk^xT function rectanglestages (cm) { x 9fip- // debug makes these stages clear without being correct F$]Pk|, var debug = false; a;+9mDXx: var eim = cm.getChar().getEventInstance(); 8nV+e~-w if (curMap == 2) { "!^"[mX4 var nthtext = "2nd"; CA~-rv var nthobj = "ropes"; ?6U0PChy var nthverb = "hang"; V 5mTP' var nthpos = "hang on the ropes too low"; g) jYFfGfH var curcombo = stage2combos; u*`GiZAO //var curtestcombo = [0,0,0,1]; 7?_CcRe var currect = stage2rects; }Sv:`9= var objset = [0,0,0,0]; &h/Xku&0 } W|mo5qrLS2 else if (curMap == 3) { |Rk@hzM2S var nthtext = "3rd"; U5de@Y var nthobj = "platforms"; PJH& var nthverb = "stand"; WOap+ var nthpos = "stand too close to the edges"; #\m<Sz5Gp# var curcombo = stage3combos; /U9"wvg //var curtestcombo = [0,0,1,0,0]; )y$(AJx$ var currect = stage3rects; (\x]YMLH var objset = [0,0,0,0,0]; h:|qC`} } qX{+oy5 else if (curMap == 4) { Fx.=#bVX7 var nthtext = "4th"; F]&*ow var nthobj = "barrels"; q_58;Bv var nthverb = "stand"; } q8ASYNc var nthpos = "stand too close to the edges"; q/,O\, var curcombo = stage4combos; nNn:- //var curtestcombo = [0,1,0,0,0,0]; =7eV/3 var currect = stage4rects; Iefn$ var objset = [0,0,0,0,0,0]; O\r0bUPE } e9B064 if (playerStatus) { // leader 5rik7a)Z] if (status == 0) { kxv1Hn"`{E // check for preamble YaqJ,"GlT xy;;zOh` party = eim.getPlayers(); b\2
ds, preamble = eim.getProperty("leader" + nthtext + "preamble"); 5$k:t if (preamble == null) { [4f{w%~^ cm.sendNext("嗨。欢迎您到" + nthtext + " 的阶段。我旁边,你会看到一些" + nthobj + ". 在这些" + nthobj +", #b第3关,向您发送到下一阶段#k所有您需要做的是有#b的队员找到正确的" + nthobj + "和" + nthverb +"上.#k\r\nBUT ,但这不能作为答案如果您" + nthobj + ";请靠近中间的" + nthobj +"算作一个正确的答案。此外,只有3名队员是不被允许的" + nthobj + " 。一旦" + nthverb +"技术对他们来说,队长必须双击我来检查,看看答案的正确与否#k现在,找到正确的" + nthobj + "到" + nthverb +"对!"); 'H;*W |:-] eim.setProperty("leader" + nthtext + "preamble","done"); b>ySv var sequenceNum = Math.floor(Math.random() * curcombo.length); ?=Kduef eim.setProperty("stage" + nthtext + "combo",sequenceNum.toString()); ^1];S^nD cm.dispose(); Km$\:Xo } _t^&Ah* else { Dlvz) // otherwise s$j,9uRr // check for stage completed InI$:kJ var complete = eim.getProperty(curMap.toString() + "stageclear");
&6VnySE? if (complete != null) { \9T7A& var mapClear = curMap.toString() + "stageclear"; YT,{E,U; eim.setProperty(mapClear,"true"); // Just to be sure 6'f;-2 cm.sendNext("Please hurry on to the next stage, the portal opened!"); OneY_<*a< } D&y7-/ // check for people on ropes K}Qa~_ else { WpvhTX // check for people on ropes(objset) w}L[u
r;I_ var totplayers = 0; tCt#%7J;a for (i = 0; i < objset.length; i++) { +ZP7{% for (j = 0; j < party.size(); j++) { i83OOV$1J var present = currect.contains(party.get(j).getPosition()); f/?P514h if (present) { (tW`=]z-< objset = objset + 1; BI@[\aRLQ totplayers = totplayers + 1; S_H+WfIHV' } 'I;zJ`Trd } p!%pP}I } v]UwJz3< // compare to correct (ToUgVW1N // first, are there 3 players on the objset? xAm6BB
c if (totplayers == 3 || debug) { Ny/MJ#Lq var combo = curcombo[parseInt(eim.getProperty("stage" + nthtext + "combo"))]; $F.a><1rY // debug
[$UI8tV // combo = curtestcombo; t]G:L}AOl var testcombo = true; J{G?-+` for (i = 0; i < objset.length; i++) { I&5!=kR if (combo != objset) m1A J{cs testcombo = false; W(p_.p"
} jPkn[W#
6 if (testcombo || debug) { 8z\xrY // do clear HGg@ _9tW clear(curMap,eim,cm); )4 ;`^]F var exp = (Math.pow(2,curMap) * 50); BiBOr}ZQ cm.givePartyExp(exp, party); ^-'fW7[m cm.dispose(); YS_;OFsd } qH_Dc=~la else { // wrong &K,i
f // do wrong \i&<s; failstage(eim,cm); Vxt+]5X cm.dispose(); a 1*p*dM# } U6s[`H3I{ } f|(M.U- else { 6Kz,{F@ // oops, it doesn't display fail if you're not on the ropes 5"H=zJ=r // failstage(eim,cm); tZo} ;|~' if (debug) { '|=;^Z7.K var outstring = "Objects contain:" zm;C\s rF for (i = 0; i < objset.length; i++) { #g!.T g' outstring += "\r\n" + (i+1).toString() + ". " + objset.toString(); F:DrX_O% } _)-o1`*- cm.sendNext(outstring); _@/8gPT*i } ^LLzZnkcZ else k9F=8q cm.sendNext("看来你还没有发现3个" + nthobj + "呀。请考虑一个不同的组合" + nthpos + " 。只有3个可以" + nthverb+ "上" + nthobj + " ,如果你“ + nthpos + ”它可能不能算作一个答案,所以请记住这一点。继续下去!"); aw> #P EoDA]6?Lj cm.dispose(); I%Z } 8q7b_Pq1U } ,hmL/K0"(5 } *X}`PF // just in case. BJ(M2|VH } OZ;*JR: else { Etm?' var complete = eim.getProperty(curMap.toString() + "stageclear"); g9F?z2^ if (complete != null) { bg0Wnl var target = eim.getMapInstance(103000800 + curMap); ddR>7d}N var targetPortal = target.getPortal("st00"); \73ch cm.getChar().changeMap(target, targetPortal); =Fl^`*n } Ek}A]zC cm.dispose(); 4B][S'f } e96k{C`j0 } wz8yD8M else { // not leader #X"@<l4F if (status == 0) { FVBYo%Ap var complete = eim.getProperty(curMap.toString() + "stageclear"); Xn
;AZu^'R if (complete != null) { }ad|g6i` cm.sendNext("请赶紧到下一阶段,门已经开通!"); ovV'VcUs } R G`1en else { U
m+8"W cm.sendNext("请队长对我说话。"); *8XEYZa cm.dispose(); @KAI4LP } Y<8vw
d } 1BEHw?dLU else { ?
=+WRjF var complete = eim.getProperty(curMap.toString() + "stageclear"); E_LN]v if (complete != null) { teVM*- var target = eim.getMapInstance(103000800 + curMap); T[j,UkgGo var targetPortal = target.getPortal("st00"); u#SWj,X cm.getChar().changeMap(target, targetPortal); k VQ\1! } Aiea\jBv cm.dispose(); Wm5dk9&x } rVsJ`+L } xId.GWY1 } Z%\,w(o[h E4xa[iZ function getPrize(eim,cm) { A5w6]: f2 var itemSetSel = Math.random(); I<tm"?q0 var itemSet; 0ZO2#>gh$ var itemSetQty; bN@
l?w var hasQty = false; Y
nZiTe@ if (itemSetSel < 0.3) sx<%2 itemSet = prizeIdScroll; J$v?T$LVw else if (itemSetSel < 0.6) n'w.;
q itemSet = prizeIdEquip; H>@+om else if (itemSetSel < 0.9) { SX-iAS[< itemSet = prizeIdUse; n(]-y@X0_ itemSetQty = prizeQtyUse; CJI~_3+K hasQty = true; uW3!Yg@ } Wv/=O} else { ,7b[!#?8 itemSet = prizeIdEtc; @s^-.z itemSetQty = prizeQtyEtc; >F&47Yn hasQty = true; L8 @1THY } o _H`o&xr var sel = Math.floor(Math.random()*itemSet.length); wlmRe`R var qty = 1; "
2Dngw if (hasQty) pD]OT-8 qty = itemSetQty[sel]; ^Zp>G{QL{ cm.gainItem(itemSet[sel],qty); -Y;3I00( var map = eim.getMapInstance(103000805); 5/z/>D; var portal = map.getPortal("sp"); L j$;:/G cm.getPlayer().changeMap(map,portal); )sp+8 } `y* }lg T 高手用法就不用我说了吧 #R
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