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废弃都市组队任务NPC脚本,从XX端提取出来的(供高手研究) 🔔 管理提醒: 本帖被 大粥粥 执行压帖操作(2013-06-03)
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该隐藏帖已经发布超过60天,已自动取消隐藏功能,无需回复即可查看!importPackage(net.貌似会被和谐自己打上去.odinms.tools); ;ojJXH~$} importPackage(net.貌似会被和谐自己打上去.odinms.server.life); m@']%X*(, importPackage(java.awt); Jn%Etz- 26p_fKY var status; G8WPXj( var curMap; DVt^O[ var playerStatus; klMpiy var chatState; x*p'm[Tdtm var questions = Array("首先给你出一个问题!请仔细听好:作为一名战士,他在1转的时候需要达到的等级是多少,那么请交给我同样数量的通行证。", D!8v$(#hR "首先给你出一个问题! 请仔细听好:作为一名战士,他在1转的时候需要力量的能力值最小是多少点,那么请交给我同样数量的通行证。", 6tGF "首先给你出一个问题!请仔细听好: 作为一名法师,他在1转的时候需要智力的能力值最小是多少点,那么请交给我同样数量的通行证。", SmAii}-jf "首先给你出一个问题!请仔细听好: 作为一名弓箭手,他在1转的时候需要敏捷的能力值最小是多少点,那么请交给我同样数量的通行证。", 22*~CIh~x "首先给你出一个问题!请仔细听好: 作为一名飞侠,他在1转的时候需要敏捷的能力值最小是多少点,那么请交给我同样数量的通行证。", kjDmwa+91T "首先给你出一个问题!请仔细听好: 所有职业在2转的时候需要达到的等级是多少,那么请交给我同样数量的通行证。"); .Fx3WryF var qanswers = Array(10, 35, 20, 25, 25, 30); T 0qM" var party; >2v<;. var preamble; u2IU/z8
^ var stage2rects = Array(Rectangle(-755,-132,4,218),Rectangle(-721,-340,4,166), d@tf+_Ih Rectangle(-586,-326,4,150),Rectangle(-483,-181,4,222)); 2%|n}V[ var stage2combos = Array(Array(0,1,1,1),Array(1,0,1,1),Array(1,1,0,1),Array(1,1,1,0)); Y$#6%`*#>n var stage3rects = Array(Rectangle(608,-180,140,50),Rectangle(791,-117,140,45), .7M.bpmqE Rectangle(958,-180,140,50),Rectangle(876,-238,140,45), Tb!FO"o Rectangle(702,-238,140,45)); dsOt(yNo var stage3combos = Array(Array(0,0,1,1,1),Array(0,1,0,1,1),Array(0,1,1,0,1), 3
}3C*w+ Array(0,1,1,1,0),Array(1,0,0,1,1),Array(1,0,1,0,1), _4T7Vg'' Array(1,0,1,1,0),Array(1,1,0,0,1),Array(1,1,0,1,0), ;U3K@_ Array(1,1,1,0,0));
h;@>E:4Tg var stage4rects = Array(Rectangle(910,-236,35,5),Rectangle(877,-184,35,5), VUOe7c= Rectangle(946,-184,35,5),Rectangle(845,-132,35,5), +-T|ov< Rectangle(910,-132,35,5),Rectangle(981,-132,35,5)); P$]K var stage4combos = Array(Array(0,0,0,1,1,1),Array(0,0,1,0,1,1),Array(0,0,1,1,0,1), 4];>O Array(0,0,1,1,1,0),Array(0,1,0,0,1,1),Array(0,1,0,1,0,1), 9Wg;M#c2Y| Array(0,1,0,1,1,0),Array(0,1,1,0,0,1),Array(0,1,1,0,1,0), #.vp\W Array(0,1,1,1,0,0),Array(1,0,0,0,1,1),Array(1,0,0,1,0,1), <rvM)EJv| Array(1,0,0,1,1,0),Array(1,0,1,0,0,1),Array(1,0,1,0,1,0), )%<,JD Array(1,0,1,1,0,0),Array(1,1,0,0,0,1),Array(1,1,0,0,1,0), 4,f`C0>" Array(1,1,0,1,0,0),Array(1,1,1,0,0,0)); "<Yxt"Z4 var eye = 9300002; 96S$Y~G#& var necki = 9300000; &?TXsxf1Zh var slime = 9300003; ,g4T>7`&U% var monsterIds = Array(eye, eye, eye, ]E)D})r`# necki, necki, necki, necki, necki, necki, v(6[z)A0 slime); ,J=l Hj var prizeIdScroll = Array(2040502,2040505,2040514,2040517, // overall ~pHuh#> 2040802, 2040805, // glove qDqy9u:g 2040002, 2040402, 2040602, 2040902, // armor def (top/bottom/shield/hat) f\r"7j 2044502, 2044702, 2044602, 2043302, // weapon atk %<r}V<OeR 2043102, 2043202, 2043002, 2044402, G .$KP 2044302, 2044102, 2044202, 2044002); 1<cx!=w' var prizeIdUse = Array( 2000001, 2000002, 2000003, 2000006, // orange white blue manalixir pots O0s,)8+z5D 2000004, 2000005, 2001000, 2001001, // elix/p.elix, watermelon/sundae e}n(mq 2002006, 2002007, 2002008, 2002010); // warrior/sniper/magic/speed pills }=JSd@`_ var prizeQtyUse = Array(100, 75, 100, 45, h(^c5#. 20, 10, 35, 30, o+L[o_er 10, 10, 10, 10); Xpv<v[a var prizeIdEquip = Array(1032000, 1032009, 1032004, 1032005, // 20-25 earrings S;u.Ds& 1032006, 1032007, 1032010, // 30 earrings I`s~.fZt 1032002, 1032008, // 35 earrings z "z 1002026, 1002089, 1002090); // bamboo hats ~'|^|*}~Dj var prizeIdEtc = Array( 4010000, 4010001, 4010002, 4010003, // Mineral ores C^c<s 4010004, 4010005, 4010006, // Mineral ores + gold vY"I 4020000, 4020001, 4020002, 4020003, // Jewel ores 4l>U13~# 4020004, 4020005, 4020006, // Jewel ores VrWQ] L 4020007, 4020007, 4003000); // Diamond/BC/screws *^Ro I var prizeQtyEtc = Array(15, 15, 15, 15, 'blMwD{0&\ 15, 15, 8, KdD~;Ap$ 15, 15, 15, 15, EPA
2_ 15, 15, 15, "Pu917_P 8, 5, 20); I_e7rE0` +p&zM3:9w [e_<UF@A* function start() { n/`!G?kvI status = -1; [mj=m?j mapId = cm.getChar().getMapId(); O.Y|},F if (mapId == 103000800) 2jlz#Sk curMap = 1; ;$8ptB . else if (mapId == 103000801) [XH,~JZJj curMap = 2; aHb&+/HZ else if (mapId == 103000802) gvPHB+#A curMap = 3; #s' `bF^ else if (mapId == 103000803) 2bG92 curMap = 4; FS!9 j8 else if (mapId == 103000804) _z1Qr?cY curMap = 5; -8vGvI> playerStatus = cm.isLeader(); 'T(Q preamble = null; vE1:;%Q action(1, 0, 0); K4o']{:U } {:=W)
37U VbTX;? function action(mode, type, selection) { Efoy]6P\ if (mode == -1) { .wUnN8crQ cm.dispose(); >FS%-eI6 } else { -x:7K\=$SX if (mode == 0 && status == 0) { I[b{*g2Zw cm.dispose(); neE
Zw#(Z return; !T2{xmHKv$ } ^6Zx-Mf\ if (mode == 1) }x&XvI status++; {=,G>p else %_!0V*X* status--; [k75+#' if (curMap == 1) { // First Stage. TtnJ
u* if (playerStatus) { // party leader 97<Z,q72Y if (status == 0) { 8k)*f+1o var eim = cm.getChar().getEventInstance(); K9Onjs%U party = eim.getPlayers(); EQk omjv preamble = eim.getProperty("leader1stpreamble"); Y]Z& if (preamble == null) { .Wr7*J[V. cm.sendNext("Hello,欢迎您的第一阶段。环顾四周,你会看到很多鳄鱼游荡。当你打败他们,他们就会咳嗽了#bpasses#k队长应该对我说话,收集了相同数量的#bpasses#k为回答这个问题我给他们。\r\n如果你收集的数额#bpasses#k,我给了#bpass#k该成员。当所有的队员聚集了#bpasses#k和给他们的队长,队长将交出#bpasses#k对我来说,清理阶段的进程。更快你照顾的阶段,更多的阶段就可以挑战。因此,我建议你照顾快速和迅速。那么,最好的你好运。"); wWSw0 H/ eim.setProperty("leader1stpreamble","done"); -SLk8x cm.dispose(); 2^"!p;WQ } !vVW8hbp else { // check how many they have compared to number of party members ,L<x=Dg // check for stage completed .t9`e=% var complete = eim.getProperty(curMap.toString() + "stageclear"); CIsX$W if (complete != null) { %Pl |3 i cm.sendNext("请赶紧去下一关,们已经打开了"); ,izp^,` cm.dispose(); c}|} o^ } ,9"du else { sva-Sd8 var numpasses = party.size()-1; e@]m@ var passes = cm.haveItem(4001008,numpasses); X$G:3uoN var strpasses = "#b" + numpasses.toString() + " passes#k"; xwW(WHdC] if (!passes) { x>,wmk5) cm.sendNext("对不起,你的通行证没有达到指定的数目。你需要给指定的通行证数目给我;应当的队员数目减去你的队长, " + strpasses + ",以明确的阶段。告诉您的队员解决问题,收集了通行证,并让他们给你."); s&+`> cm.dispose(); +>AVxV=A# } dcTZL$ else { tOte[~, cm.sendNext("你们已经通过 " + strpasses + "! 恭喜大家完成本阶段的挑战! 我将打开传送门,带大家进入到下一关的挑战.因为本次任务有时间限制,请大家抓紧时间,祝大家好运!"); /|#2ehE clear(1,eim,cm); 2}bXX'Y cm.givePartyExp(100, party); E2z=U cm.gainItem(4001008,-numpasses); S6\E
I5S cm.dispose(); y |i(~ // TODO: make the shiny thing flash f="Zpl W } '4D7: } Z\]LG4N? } 65VTKlDD } 8N$Xq\Da+> /*debug }eI9me@Aa cm.sendNext("你好,这仅仅只是一个测试."); q&O9W?E8dG cm.dispose();*/
j=G } 8G2QI4 else { // non leader 7h2/8YUgQ var eim = cm.getChar().getEventInstance(); M= |is*t pstring = "member1stpreamble" + cm.getChar().getId().toString(); kGC*\?<LmR preamble = eim.getProperty(pstring); $FDGHFM if (status == 0 && preamble == null) { P #8+1iC1 var qstring = "member1st" + cm.getChar().getId().toString(); VC_F
Cz var question = eim.getProperty(qstring); ,_/\pX0 if (question == null) { ZsCwNZR // Select a random question to ask the player. O*lIZ,!n var questionNum = Math.floor(Math.random() * questions.length); wDSwcNS eim.setProperty(qstring, questionNum.toString()); b|G~0[g } b6H7>x cm.sendNext("在这里,你需要收集#bcoupons#k击败同样数目的Ligators作为回答提问个别。"); GMkni'pV Vq/hk } {.0I!oWv else if (status == 0) {// otherwise qT:`F // check for stage completed +fKV/tSWi var complete = eim.getProperty(curMap.toString() + "stageclear"); 2^75|Q if (complete != null) { f}KV4'n cm.sendNext("请赶紧去下一关,们已经打开了"); %rf6> cm.dispose(); KY0<N9{ } |/c-~|% else { \TnK<83 // else correct/incorrect response to question here W5e>Z&& var qstring = "member1st" + cm.getChar().getId().toString(); S6C DK: var numcoupons = qanswers[parseInt(eim.getProperty(qstring))]; H3pZfdh?w var qcorr = cm.haveItem(4001007,(numcoupons+1)); .W$9nbly var enough = false; ydRS\l if (!qcorr) { // not too many @MoCEtt qcorr = cm.haveItem(4001007,numcoupons); ;j[gE
if (qcorr) { // just right &j/,8 Z* cm.sendNext("这是正确的答案!对于你刚才收到了#bpass#k请交给你的队长。"); |}:q@]dC# cm.gainItem(4001007,-numcoupons); ew~uOG+ cm.gainItem(4001008,1); 1}SON4U enough = true; `Fe/=]<$ } T,Q7 YI } 7q 5 \]J[ if (!enough) { K6)IBV; cm.sendNext("很抱歉,你数量错误! 请仔细对照问题,再来给我正确数量的通行证吧."); uZ@qlq8 } ;%i-:<ac cm.dispose(); [}
d39 } q4'`qe } lPC{R k.\C else if (status == 1) { :;hm^m]Y if (preamble == null) { ^^24a_+2 var qstring = "member1st" + cm.getChar().getId().toString(); R#?atL$( var question = parseInt(eim.getProperty(qstring)); -UAMHd}4 cm.sendNextPrev(questions[question]); 0F6@aQ\y3 } DHyQ:0q else { // shouldn't happen, if it does then just dispose ~BgYD)ov cm.dispose(); \d:Uq5d)0 } ;9-J=@KY4 wlh%{l } C
OL"/3r else if (status == 2) { // preamble completed jq_4x[ eim.setProperty(pstring,"done"); DY/%|w*L cm.dispose(); R<hsG%BS(D } 0"N4WH O else { // shouldn't happen, but still... &B1!,joH~ eim.setProperty(pstring,"done"); // just to be sure cG 3tn&AXi cm.dispose(); D8xE"6T> } }5z!FXB } M0e&GR8<z> } // end first map scripts ACFEM9 [= s<:);-tL else if (2 <= curMap && 4 >= curMap) { #Aj#C> rectanglestages(cm); !}c\u } a@9W'/?igk else if (curMap == 5) { // Final stage ^5>W`vwp var eim = cm.getChar().getEventInstance(); 0R0_UvsXU var stage5done = eim.getProperty("5stageclear"); R%t|R79I if (stage5done == null) { kp!(e0n if (playerStatus) { // Leader \f VX<L var map = eim.getMapInstance(cm.getChar().getMapId()); Yt_t> var passes = cm.haveItem(4001008,10); ep`8LQf if (passes) { .b!HEi<F // clear ;*U&lT cm.sendNext("这是个任务,导致您在过去,奖金阶段。这是一个阶段,可让您打败怪物经常变得更轻松。您可以一套大量的时间来寻找尽可能多的,但您随时可以离开该阶段中。同样,祝贺结算的所有阶段。"); E@l@f party = eim.getPlayers(); teLZplC=f cm.gainItem(4001008,-10); Zs;c0T"> clear(5,eim,cm); &uV|Ie8@q cm.givePartyExp(1500, party); hYA1N&yz@ cm.dispose(); { i4`-w } X4Uy3 TV> else { // not done yet : Q2=t! cm.sendNext("欢迎您到第5次和最后阶段。步行游览地图,你可以找到一些怪物。打败所有的人,收集了#bthepasses#k,并请您给我。在队长下将收集,然后让他们给我一旦#bpasses#k聚集了。怪物可能是熟悉的你,但他们可能会远远超出你觉得,所以请小心。祝您好运!由于投诉,现在是强制性的要杀死所有的泥!做到这一点! "); v}z^M_eFm } [Z;H=` cm.dispose(); X'%BS } 3RD+;^}q3 else { // Members >}C:EnECy cm.sendNext("欢迎您到第5次和最后阶段。步行游览地图,你将能够找到一些怪物。打败他们所有,收集了#bpasses#k,并给予他们到您的队长。一旦您完成时,返回给我,收集您的奖励。 "); 6Bd:R}yZP7 cm.dispose(); u@+^lRGFh } h+cOOm-) } 7|[Dr@.S else { // give rewards and warp out .)1u0 (? if (status == 0) { a^X% (@Sg cm.sendNext("难以置信!您通过了所有阶段进入了这一点。这里有一个小奖为您所做的出色工作。在您接受它,但是,请确保您的使用等物品栏要有空格 \r\n#b你将无法收到奖品,如果您有没有空格!#k"); t: ,lz8Y~ } "]=XB0) if (status == 1) { y1Wb/ d getPrize(eim,cm); *+2BZZwT cm.dispose(); 7C_U:x } 4(Y-TFaf } d7x6r3J$ } !+YSc&R_fW // etc y]!mN else { // no map found lQt,(@7] cm.sendNext("无效的计划,这意味着在现阶段是不完整的."); p]toDy-} cm.dispose(); yFDt%&*n^ } 2$2@?]|? } |TJu|zv^ } zP@\rZ @4 B[f:T% function clear(stage, eim, cm) { P8w56 eim.setProperty(stage.toString() + "stageclear","true"); Wh"xt: var packetef = MaplePacketCreator.showEffect("quest/party/clear"); jd"YaZOQ var packetsnd = MaplePacketCreator.playSound("Party1/Clear"); YluvWHWi var packetglow = MaplePacketCreator.environmentChange("gate",2); V,\}|_GY var map = eim.getMapInstance(cm.getChar().getMapId()); >m=XqtP map.broadcastMessage(packetef); p^p1{%= map.broadcastMessage(packetsnd); ]C|xo.=?] map.broadcastMessage(packetglow); I8IH\5k var mf = eim.getMapFactory(); N>g6KgX{K map = mf.getMap(103000800 + stage); ;qUd]c9oi var nextStage = eim.getMapInstance(103000800 + stage); Q'j00/K var portal = nextStage.getPortal("next00"); #k!;=\FV if (portal != null) { 7E?60^Tve portal.setScriptName("kpq" + (stage+1).toString()); =NPo<^Lae } (9] =;) else { // into final stage i\4d d)p- //cm.sendNext("Initiating final stage monsters..."); S3QX{5t\ // spawn monsters - removed since lerks patch makes -1 monsters spawn ONCE anyway B <HD // var map = eim.getMapInstance(103000804); DIhV;[\ // map.spawnMonsters(monsterIds); O-~cj7
0\ } /R(
.7 N } gy#G; 9p 62[_u]<Yub function failstage(eim, cm) { 1pN8,[hyR7 var packetef = MaplePacketCreator.showEffect("quest/party/wrong_kor"); l~@ -oE var packetsnd = MaplePacketCreator.playSound("Party1/Failed"); k>E/)9%ep2 var map = eim.getMapInstance(cm.getChar().getMapId()); \!0~$?_)P map.broadcastMessage(packetef); K!-iDaVI map.broadcastMessage(packetsnd); n2["Ln mO } Y]B9*^d< &##JZ function rectanglestages (cm) { =^zOM6E1ZF // debug makes these stages clear without being correct /CbM-jf var debug = false; ,W_".aguX var eim = cm.getChar().getEventInstance(); iRv\:.aQ. if (curMap == 2) { bQu@.'O!k var nthtext = "2nd"; M{Vi4ehOq var nthobj = "ropes"; 0f5)] var nthverb = "hang"; [W dxMU var nthpos = "hang on the ropes too low"; + eZn var curcombo = stage2combos; wNh\pWA //var curtestcombo = [0,0,0,1]; S6_dmTV* var currect = stage2rects; $UdFm8& var objset = [0,0,0,0]; PA,\o8]x } / >7G else if (curMap == 3) { I Vw'YtZ var nthtext = "3rd"; =#%Vs>G var nthobj = "platforms"; fnFIw=d var nthverb = "stand"; <c
[X^8 var nthpos = "stand too close to the edges"; )M56vyo var curcombo = stage3combos; `YBHBTG'o! //var curtestcombo = [0,0,1,0,0]; uL~.#Y_jQ var currect = stage3rects; sE^=]N var objset = [0,0,0,0,0]; H]M[2C7#N } F)S?>P& else if (curMap == 4) { H~0B5Hl!F var nthtext = "4th"; _Pl5?5eZj var nthobj = "barrels"; K2tOt7M! var nthverb = "stand"; gA2]kZg var nthpos = "stand too close to the edges"; Ik=bgEF var curcombo = stage4combos; Vr T0S //var curtestcombo = [0,1,0,0,0,0]; SK,UW6h var currect = stage4rects; A{DE7gp! var objset = [0,0,0,0,0,0]; j<w5xY
} G49`a*Jn if (playerStatus) { // leader ),-MrL8c% if (status == 0) { ;`a~9uG // check for preamble e\*N Lj_( 7|)K! party = eim.getPlayers(); q~xs4?n1U preamble = eim.getProperty("leader" + nthtext + "preamble"); E1qf N>0Z if (preamble == null) { i[vOpg]J cm.sendNext("嗨。欢迎您到" + nthtext + " 的阶段。我旁边,你会看到一些" + nthobj + ". 在这些" + nthobj +", #b第3关,向您发送到下一阶段#k所有您需要做的是有#b的队员找到正确的" + nthobj + "和" + nthverb +"上.#k\r\nBUT ,但这不能作为答案如果您" + nthobj + ";请靠近中间的" + nthobj +"算作一个正确的答案。此外,只有3名队员是不被允许的" + nthobj + " 。一旦" + nthverb +"技术对他们来说,队长必须双击我来检查,看看答案的正确与否#k现在,找到正确的" + nthobj + "到" + nthverb +"对!"); 8` WaUB% eim.setProperty("leader" + nthtext + "preamble","done"); VlxHZ var sequenceNum = Math.floor(Math.random() * curcombo.length); NnY+=#j7L eim.setProperty("stage" + nthtext + "combo",sequenceNum.toString()); C33RXt$X cm.dispose(); \YsLVOv%:d } }. V!|R, else { sHSg _/| // otherwise U/\LOIs // check for stage completed LcHe5Bv% var complete = eim.getProperty(curMap.toString() + "stageclear"); N_VWA.JHt if (complete != null) { $n::w c
var mapClear = curMap.toString() + "stageclear"; 8J2UUVA`1 eim.setProperty(mapClear,"true"); // Just to be sure - KaU@t cm.sendNext("Please hurry on to the next stage, the portal opened!"); y"w`yl{_ } )hfI,9I~ // check for people on ropes 5d)\Z0s else { sz4;hSTy // check for people on ropes(objset) buMST& var totplayers = 0; {iTA=\q2O for (i = 0; i < objset.length; i++) { 5F1P|t# for (j = 0; j < party.size(); j++) { zZPXI&, var present = currect.contains(party.get(j).getPosition()); ]Lm?3$u$ if (present) { xK_0@6
objset = objset + 1; !XF:.| totplayers = totplayers + 1; Cs^'g' } :HH3=.qAp` }
-&np/tEu& } aR%E"P-6l // compare to correct /@LUD= // first, are there 3 players on the objset? OX{2@+f# if (totplayers == 3 || debug) { "^VPe[lA var combo = curcombo[parseInt(eim.getProperty("stage" + nthtext + "combo"))]; v-B&"XGy: // debug }eLth0d`'o // combo = curtestcombo; ^'hh?mL var testcombo = true; [|L~" BB for (i = 0; i < objset.length; i++) { r}#,@< if (combo != objset) E*}1_,q) testcombo = false; j[:Iu#VR } e:n3@T,R if (testcombo || debug) { |v h{Kb@ // do clear [-3x *?Ju clear(curMap,eim,cm); N8m3Wy var exp = (Math.pow(2,curMap) * 50); )zo:Bo
.< cm.givePartyExp(exp, party); g+KuK`\N% cm.dispose(); y,$zSPJCi } 9aY}+hgb# else { // wrong V_=7q=9mV // do wrong ?]58{O(?c failstage(eim,cm); f;,^
]mw cm.dispose(); Twk,R. O } 2nB{oF-Z } L#u!T)!zW else { xG,L*3c{o // oops, it doesn't display fail if you're not on the ropes z?C&,mv // failstage(eim,cm); aByd,uSe)_ if (debug) { zj#8@gbh+ var outstring = "Objects contain:" l}9E0^AS for (i = 0; i < objset.length; i++) { 7JLjA\k outstring += "\r\n" + (i+1).toString() + ". " + objset.toString(); U#(#U0s*- } BPypjS0?8 cm.sendNext(outstring);
TsI%M } \7*"M y* else p9*Ak
U&] cm.sendNext("看来你还没有发现3个" + nthobj + "呀。请考虑一个不同的组合" + nthpos + " 。只有3个可以" + nthverb+ "上" + nthobj + " ,如果你“ + nthpos + ”它可能不能算作一个答案,所以请记住这一点。继续下去!"); cGv`% B>e},! cm.dispose(); p+xjYU4^C } JcW< |