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该隐藏帖已经发布超过60天,已自动取消隐藏功能,无需回复即可查看!由于刚才发错,三楼才是连接 )F_nK f"a 服务端修改文字教程 ./35_Vy/O 1、[079咖啡端]添加打开一个没有JS的NPC出现对话框 26ae|2?
打开scr/net/s(和谐)f/odinms/scripting/npc/NPCScriptManager.java *f o> Sjp ]TWj 找到 B}+li1k public void start(MapleClient c, int npc) { 722:2 { try { "A]#KTP NPCConversationManager cm = new NPCConversationManager(c, npc); u{Gci if (cms.containsKey(c)) { } 89-U return; L*FQ`:lZ } $X,dQ]M cms.put(c, cm); +Ze;BKZ3 Invocable iv = getInvocable("npc/" + npc + ".js", c); hQ (84u if (iv == null || NPCScriptManager.getInstance() == null) { xmi@
XL@t cm.dispose(); k}]M`ad return; SS6K7 } s63!]LDr engine.put("cm", cm); I8f=' NPCScript ns = iv.getInterface(NPCScript.class); <,*3Av scripts.put(c, ns); 8Dkq+H93 ns.start(); w:+&i|H >
} catch (Exception e) { weH3\@ log.error("Error executing NPC script " + npc, e); HCw,bRxm dispose(c); ]
@:x<> cms.remove(c); NwyNl } ckYT69U } k~*%Z!V}C K%ptRj$ 全选替换掉 SW}?y%~ 将下面一段代码替换进去 m "96%sB public void start(MapleClient c, int npc) H/y,}z { IU;a$ try { Y_<-.?jf if (c.getPlayer().isGM()) FfNUFx2N c.getPlayer().dropMessage("[系统提示]您已经建立与NPC:" + npc + "的对话。"); G|YNShK4=9 ^^B~v<uK NPCConversationManager cm = new NPCConversationManager(c, npc); nJ}@9v F/ if (this.cms.containsKey(c)) _<KUa\ return; =O3)tm; 0X:$ASocU this.cms.put(c, cm); +c$:#9$ | Invocable iv = getInvocable("npc/" + npc + ".js", c); 3sD|R{ if ((iv == null) || (getInstance() == null)) { Wv||9[Rd cm.sendOk("对不起,我并没有被管理员设置可使用,如果你觉得我应该工作的,那就请你汇报给管理员.\r\n我的ID编号: #r" + npc + "#k."); @{"?fqo cm.dispose(); u|cP&^S return; E>iN > } 66-tNy this.engine.put("cm", cm); 01~
nC@; NPCScript ns = (NPCScript)iv.getInterface(NPCScript.class); ?I$- im this.scripts.put(c, ns); AsI\#wL) ns.start(); ERy=lP~gV } catch (Exception e) { [2PPa9F log.error("Error executing NPC script " + npc, e); F*T$n"^ dispose(c); tl;b~k this.cms.remove(c); L'w]O
-86 } =~>g--^U } YQcaWd( 2、[079咖啡端]修复怪物打不死 bXSAZWf 1.打开源码找到net\s(和谐)f\odinms\net\channel\handler\AbstractDealDamageHandler.java sYbmL`{ ;I?x;lH 找到这个函数parseDamage() 然后用下面的代码替换 注意替换前先备份! GOOm] ]I Xe&p.v --------------------------------------------------------------------------------- x\oSD1t, IN75zn*% public AttackInfo parseDamage(MapleCharacter c, LittleEndianAccessor lea, boolean ranged) { zpjE_| AttackInfo ret = new AttackInfo(); O(6j:XD lea.readByte(); ?a-5^{{ lea.skip(8); On|b- ret.numAttackedAndDamage = lea.readByte(); V8#NXUg<! lea.skip(8); 4]#$YehM5 ret.numAttacked = (ret.numAttackedAndDamage >>> 4 & 0xF); {1gT{2/~@ ret.numDamage = (ret.numAttackedAndDamage & 0xF); U!(es0rX ret.allDamage = new ArrayList(); G6dUm_iB ret.skill = lea.readInt();
C TKeY lea.skip(8); U C_$5~8p if ((ret.skill == 2121001) || (ret.skill == 2221001) || (ret.skill == 2321001) || (ret.skill == {&J~P&,k Z~].v._YV) 5201002) || (ret.skill == 14111006) || (ret.skill == 5101004) || (ret.skill == 15101003)) pxn@rN#* ret.charge = lea.readInt(); msY6zJc` else { L{rd', ret.charge = 0; 5> lIrBf } *M/:W =,t ( k,?) if (ret.skill == 1221011) >p'{!k ret.isHH = true; Y]tbwOle {[3xi`0- lea.readInt(); Cu!]-c{ ret.aresCombo = lea.readByte(); v[r8-0c int sourceid = ret.skill; m%=*3gH]& if ((sourceid == 21100004) || (sourceid == 21100005) || (sourceid == 21110003) || (sourceid == R?IRE91 : FGzKx9I9 21110004) || (sourceid == 21120006) || (sourceid == 21120007)) VeSQq c.setCombo(1); '50}QY_R. b:cy(6G( ret.pos = lea.readByte(); BO WOH ret.stance = lea.readByte(); yfal'DqKF *E]:VZl
if (ret.skill == 4211006) { 4xH/a1&p= return parseMesoExplosion(lea, ret); 7Ie=(x8): } D^gS.X ^ t3h ){jZ if (ranged) { %lD+57= lea.readByte(); _N=f&~T ret.speed = lea.readByte(); }|%1LL^pB lea.readByte(); Y::O*I2 ret.direction = lea.readByte(); ,OERDWW|6 lea.skip(7); <PiO %w{ if ((ret.skill == 3121004) || (ret.skill == 3221001) || (ret.skill == 5221004) || (ret.skill == C57m{RH >7PNl\=gG 13111002)) o{hX?,4i lea.skip(4); 80ox$U } Au6Y] else { rzs-c ? lea.readByte(); u HW'F(; ret.speed = lea.readByte(); &B]1 VZUp lea.skip(4); [N12X7O3 } }m'n1tm;
:yRv:`r3Lt for (int i = 0; i < ret.numAttacked; ++i) { ~oJ"si int oid = lea.readInt(); 3I(;c ,S
G:3szz lea.skip(14); x[0O*ty-*< skBD2V4 List allDamageNumbers = new ArrayList(); Tw7] for (int j = 0; j < ret.numDamage; ++j) { |#sOa int damage = lea.readInt(); b;%t*?t -QwH| MapleStatEffect effect = null; X`1R&K;z^ if (ret.skill != 0) R1*4 effect = SkillFactory.getSkill(ret.skill).getEffect(c.getSkillLevel(SkillFactory.getSkill Y2;2Exp^ 050,S`%<g8 (ret.skill))); 6']HmM 2WTOu x* if ((damage != 0) && (effect != null) && (effect.getFixedDamage() != 0)) gJCZ9{Nl damage = effect.getFixedDamage(); Lx tgf2r 2v2XU\u{t allDamageNumbers.add(Integer.valueOf(damage)); C}(@cn `L } k(M:#oA! if (ret.skill != 5221004) Bhv$
lea.skip(4); C$0g2X x
FWhr#5, ret.allDamage.add(new Pair(Integer.valueOf(oid), allDamageNumbers)); >lfuo } x|O^#X(, gq"d$Xh$x7 return ret; N/ f7"~+` } 6]4#8tR1_ Nk<^ Qv * k<@ --------------------------------------------------------------------------------- b\"w/'XX #=VYq4B= 2.接着找到net\s(和谐)f\odinms\client\MapleCharacter.java AL.psw-Il G[`1Yw$ 查找 b+|3nc! //战神Combo J/O{x private int combo = 0; #n}~u@,o_ private int comboCount = 0; dt^h9I2O WN<g _8QR 将其修改为 0|J_'-< //战神Combo |JP19KFx'B private int combo = 0; wYg!H>5 private int comboCounter = 0; dI&Q5M8 z~ywFk}KGd 此时应再查找comboCount 将其修改为comboCounter(不然原变量将不可用 导致变量未定义) '&'m#H*: 应该也可以重新定义comboCounter这个变量 没实验 _CfJ Kp) B]@25 然后在下面适当处增加两个函数 |q58XwU ` ,2^4"gIl public int getCombo() { L,[Q{:C S return this.comboCounter; #fYB4.i~ } 'E+"N'M| t&:L?K)j public int setCombo(int combo) { iaCV8`&q% return (this.comboCounter = combo); a&V;^ / } b>Y{,`E3 Dnl<w<}ZU: 代码就修改完毕了 编译后 怪物就应该能掉血了! fGO\f;P NcP/W>lN wapSpSt 大概原因分析: 4(|yl^w 攻击封包数据改变,原来处理封包的方式已经不能适用了 所以应当修改原来的处理结构! '3Lu_]I- 3、[079咖啡端]修复双击人物客户端自动退出问题 Z &Ciy n 双击人物不管是自己还是他人都需要查看角色信息,原先我以为是加入的有家族的原因。 换了个没家族的号还是那样, wD=]U@t`, 结果我就感觉应该是处理封包的问题了。 说明白点就是 MaplePacketCreator.java 有问题,然后我又仔细比较了下 楚天和咖啡端的 MaplePacketCreator.java ICvV}%d |K"Q>V2y 发现charinfo 处理有出入。 咖啡端似乎少了一些东西, 就是椅子列表显示那部分。 于是我对照两者的代码修复了下。 8AX_y3$ 也不算是修复。 因为这样弄过以后不会显示你有椅子。 抱歉。 我JAVA不太行。 大家原谅下了。 u8]FJQ*\6+ M
`^[Y2 c 处理方法: I O:*F0 P RWb6 打开 src\net\s(和谐)f\cherry\tools\MaplePacketCreator.java D:;idUO (或者是src\net\s(和谐)f\odinms\tools\MaplePacketCreator.java) o6d x\ y TD4![ d 8DU[p 找到 r!+{In+Z mplew.write(HexTool.getByteArrayFromHexString("00 00 00 00 00 00 01 00 00 00 D0 ED 2D 00 0C 87 A5 16 B4 F0 B0 16 10 00 00 00 84 E3 C6 2A 36 15 CF 59 6C 24 3E 00 CD DB 43 00 10 00 00 00 02 00 00 00 67 34 00 00 7F 36 00 00 DD CD CF 2A 10 00 00 00 B4 8B BB 2A 00 00 00 00 00 00 00 00 01 00 CD 00 10 00 00 00 18 E6 C6 2A DE 26 93 07 FD DC AB 7B 45 08 08 08 10 00 00 00")); UXs)$ T*f/M BMy3tyO bh<;px- m3gv %h 替换成 \ l#eW
x mplew.writeInt(0); +.Ij%S[Px5 mplew.writeShort(0); X!p`|i MapleInventory iv = chr.getInventory(MapleInventoryType.SETUP); 3iIy_nWC List<Item> chairItems = new ArrayList(); W3:Fw6v for (IItem item : iv.list() ) { z
-!w/Bv@ if ((item.getItemId() >= 3010000) && (item.getItemId() <= 3020001)) { 2lCFE) //chairItems.add(item); =o~GLbsER } ~/]]H;;^u } pK@=]K~l0 mplew.writeInt(chairItems.size()); USEb} M` for (IItem item : chairItems ) { lQ-<T<g mplew.writeInt(item.getItemId()); Jsysk $R } dF\#:[B mplew.writeInt(0); V`1,s~"q 4、修复咖啡端不消耗飞镖 2S{P(B RangedAttackHandler.java pYx,*kG:HW D]]wJQU2 找到 Aj)Q#Fd[ //if (player.getJob().isA(MapleJob.Ares_1) || player.getJob().isA(MapleJob.Ares_2) || player.getJob().isA(MapleJob.Ares_3) || player.getJob().isA(MapleJob.Ares_4)) { )63
$,y-;$ MapleInventoryManipulator.removeById(c, MapleInventoryType.USE, projectile, bulletConsume, false, true); =c'4rJ$+ // } kIVQ2hmv ?B1Zfu0 按上面方式处理 P"8Ix 5、修复黑龙项链带不了的BUG pA~}_ 先解释一下为什么国服的黑龙项链带不上。 用1.5deMSwZ.exe 打开string.wz得到这样的结果 8o$rF7.- 80Dn!9j* Eqp.Ring.1112904.name 彩虹星环绕戒指 [2095484] yQE'!m Eqp.Ring.1112904.desc 五彩斑斓的星星和心围绕着角色旋转。 [2095507] MQQm3VaKS Eqp.Ring.1112905.name 超大心环绕戒指 [2095572] I I+y Eqp.Ring.1112905.desc 可爱的大心心在角色周围以心形模样旋转。 [2095595] mK[Z#obc= Eqp.Ring.1112906.name 心心祝福戒指 [2095664] D &"D[|@ Eqp.Ring.1112906.desc 可爱的心心在角色头顶画出心形模样旋转。 [2095685] 0RT 8N=B83 Eqp.Ring.1112907.name 小鱼戒指 [2095754] ujZ`T0 Eqp.Ring.1112907.desc 装备时,会产生泡泡的效果。有时间限制。 [2095771] 4"|Xndh1. Eqp.Ring.1112916.name 寂寞单身戒指 [2095840] Zgo~"G Eqp.Ring.1112916.desc 单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。 [2095861] +cfEyiub Eqp.Ring.1122000.name 黑龙项环 [2095962] A^>@6d $2 Eqp.Ring.1122007.name 休彼德蔓的项链 [2096001] `8ac;b MLu!8dgI 再来看下其他项链在哪个位置 N)H "'#- #GE]]7:Na [b:&y( Eqp.Accessory.1122029.name 苏醒的冒险之心 [1897757] lL:a}#qxU Eqp.Accessory.1122030.name 苏醒的冒险之心 [1897802] d )O^(y1r Eqp.Accessory.1122031.name 苏醒的冒险之心 [1897836] Dz(\ ? Eqp.Accessory.1122032.name 苏醒的冒险之心 [1897870] 7C|!Wno[; Eqp.Accessory.1122033.name 苏醒的冒险之心 [1897904] -GAF> Eqp.Accessory.1122034.name 觉醒的冒险之心 [1897938] m$fEk,d Eqp.Accessory.1122035.name 觉醒的冒险之心 [1897983] 6
Rl[M+Q Eqp.Accessory.1122036.name 觉醒的冒险之心 [1898017] G}fBd Eqp.Accessory.1122037.name 觉醒的冒险之心 [1898051] AJ bCC Eqp.Accessory.1122038.name 觉醒的冒险之心 [1898085] Do/R.Mgy* Eqp.Accessory.1122058.name 休彼德蔓的混沌项链 [1898119] +e-F`k ?vFy3 c Mgd 6OAs%QZ 很明显盛大把 黑龙项链 和 休彼德蔓的项链 故意或者无意放错了地方,放到了(戒指组里) U`%t&7) 94rSB}b.O 现在要做的是把这两个物体重新搬到 Accessory组里。
u]P| YQn<CjZ8af 9{*{Ba 解决办法: `m7<_#Y +?$J8Paf u^~7[OkE 找到服务端目录 wz\String.wz\Eqp.img.xml >u?.gJm ~ RpQeQM= 类似这样的结构 -B
*W^-;* GtVT^u_ <?xml version="1.0" encoding="UTF-8" standalone="yes"?> JaCX}[R <imgdir name="Eqp.img">
bDkZU <imgdir name="Eqp"> ,~1'L6Ri? <imgdir name="Accessory"> Nmj)TOEPW <imgdir name="1010000"> FH+X< <string name="name" value="褐色落腮胡"/> :A8}x=K </imgdir> eQuu\/z*H <imgdir name="1010001"> v Y0bK- <string name="name" value="黑胡子"/> @-
STo/ </imgdir> JWixY/ <imgdir name="1010002"> Dfs*~H63 <string name="name" value="忍者口罩"/> *an Ng<@ </imgdir> #ES[),+|mB <imgdir name="1010003">
s;BMj^x <string name="name" value="刮脸痕迹"/> "' JnFM Y%XF64)6 2.D2
o 查找 name="Ring" 再查找 1122000 (黑龙项环代码) bj
pruJ`= 0%ul6LvM 类似这样 tk&AZb,sP Qt>K{ >9Cf <imgdir name="1112906"> zm" <string name="name" value="心心祝福戒指"/> w+g29 <string name="desc" value="可爱的心心在角色头顶画出心形模样旋转。"/> K(EJ`2]:r </imgdir> 9D T< <imgdir name="1112907"> {]k#=a4 <string name="name" value="小鱼戒指"/> "m K`3</G <string name="desc" value="装备时,会产生泡泡的效果。有时间限制。"/> Q":_\inF </imgdir> (/e&m=~ <imgdir name="1112916"> MJ|tfQwhx <string name="name" value="寂寞单身戒指"/> gQy%T] <string name="desc" value="单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。"/> m+<&NDj. </imgdir> C !j3@EZ$ <imgdir name="1122000"> U?*zb <string name="name" value="黑龙项环"/> /4G1,T_, </imgdir> 3iCe5VF <imgdir name="1122007"> Mg;pNK\n <string name="name" value="休彼德蔓的项链"/> 42NfD/"g+s </imgdir> {821e&r ye^x>a[' 把这段代码剪切出来 c/|{yp$Ga> |U%NPw5 <imgdir name="1122000">
W,xdj! ^t <string name="name" value="黑龙项环"/> T$5wH )< </imgdir> x+X@&S <imgdir name="1122007"> oY)eN?c <string name="name" value="休彼德蔓的项链"/> 2~kx3` Q </imgdir> cx\E40WD /Y#8.sr 放到<imgdir name="Accessory"> 组里。 /)ZjI
W"| nTeA=0 4 最后类似这样的结构 KD kGQh#9 Z hfp>D <?xml version="1.0" encoding="UTF-8" standalone="yes"?> DYf QlA <imgdir name="Eqp.img"> b^/u9 <imgdir name="Eqp"> X:GRjoa <imgdir name="Accessory"> ;m]V12 <imgdir name="1122000"> qyz%9 9 <string name="name" value="黑龙项环"/> EYT^*1,E* </imgdir> C/k#gLF` <imgdir name="1122007"> j&8YE7 <string name="name" value="休彼德蔓的项链"/> O[ma% E*0 </imgdir> #a e@VedM <imgdir name="1010000"> y2A\7&7 <string name="name" value="褐色落腮胡"/> T}&A-V$ </imgdir> a*P v^Np-v <imgdir name="1010001"> .U!EA0B <string name="name" value="黑胡子"/> /5NWV#- </imgdir> ;_,jy7lf <imgdir name="1010002"> .g#}2:3 <string name="name" value="忍者口罩"/> %;[DMc/ </imgdir> cNWmaCLN$ Dvg' h`&TDB2 然后重启服务端就OK。 装备上黑龙项链把。 不用源代码即可修复。 d@Z DIy 6、修复PB掉线问题 N]P~`) -----------新建文档 复制以下代码 将文件重命名为8820009.img.xml 放到服务端WZ中对应的xml下-- zg2d}"dV ?"yjgt7+y x{1 v(n8+= <?xml version="1.0" encoding="UTF-8" standalone="yes"?> C'JI%HnQ <imgdir name="8820009.img"> s41%A2Enh <imgdir name="info"> Tn7Mt7 h <int name="bodyAttack" value="0"/> =XfvPBA <int name="level" value="1"/> suN6(p(. <int name="maxHP" value="200000"/> 1)X|?ZD]F <int name="maxMP" value="0"/> .>"xp6 <int name="speed" value="0"/> G\sx'#Whc <int name="PADamage" value="0"/> $--8%gh dG <int name="PDDamage" value="0"/> qs]W2{-4~ <int name="MADamage" value="0"/> +(+lbCW/ <int name="MDDamage" value="0"/> imM!Me 0TE <int name="acc" value="0"/> u$\.aWol <int name="eva" value="0"/> ht-'O"d: <int name="exp" value="0"/> 1=5"j]0hY <int name="undead" value="0"/> xWxHi6U( <int name="pushed" value="1"/> 8W&1"h` <float name="fs" value="10.0"/> opfnIkCe <int name="removeAfter" value="5"/> mdc?~?? 8 <int name="summonType" value="12"/> S5).\1m h[ <int name="hideName" value="1"/>
3f`Uoh+ <imgdir name="revive"> q[U pP`Z% <int name="0" value="8820001"/> G*=HjLmZg <int name="1" value="8820003"/> )I%M]K]F <int name="2" value="8820005"/> V IzIl\<aM <int name="3" value="8820006"/> (HAdr5 <int name="4" value="8820004"/> T<uX[BO-a <int name="5" value="8820002"/> T"g_a|7Tj </imgdir> ~VsN\! G <int name="noFlip" value="1"/> `oxBIn*BD </imgdir> mB`HPT <imgdir name="stand"> Fp.eucRxP <canvas name="0" width="4" height="4"> ?NoNg^ Of <vector name="origin" x="36" y="53"/> EXSH{P O+ <int name="delay" value="30"/> fbApE <vector name="head" x="1" y="-1500"/> &lzY"Y*hA0 </canvas> :` SIuu~@ </imgdir> GgpE"M? <imgdir name="hit1"> !X}+JeU' <canvas name="0" width="4" height="4"> D$FTnY <vector name="origin" x="36" y="53"/> 59.$;Ip;g <int name="delay" value="30"/>
,$6si <vector name="head" x="1" y="-1500"/> zJX Z0yRT </canvas> #un'?]tZF </imgdir> ,a5q62)q <imgdir name="die1"> C. .| O <canvas name="0" width="213" height="450"> >!fTWdD^ <vector name="origin" x="774" y="495"/> K_MEd1l <int name="delay" value="180"/> ie1~QQ <vector name="head" x="1" y="-1500"/> lMgguu~qg <int name="a0" value="255"/> (Yy#:r;U <int name="a1" value="255"/> WL+EpNKSf </canvas> Te+# <canvas name="1" width="227" height="493"> L` [iI <vector name="origin" x="778" y="534"/> Id?-Og2iV <int name="delay" value="180"/> y;az&T <vector name="head" x="1" y="-1500"/> s)\PY </canvas> @WazSL;N <canvas name="2" width="232" height="497"> }R*%q <vector name="origin" x="783" y="533"/> eEqcAUn <int name="delay" value="180"/> t]B`>SL3W <vector name="head" x="1" y="-1500"/> 9O- otAGM </canvas> [vr"FLM|9 <canvas name="3" width="237" height="497"> c44s@E <vector name="origin" x="787" y="529"/> qjRbsD> <int name="delay" value="180"/> ! Vl)aL <vector name="head" x="1" y="-1500"/> YIN* '!N </canvas> Ic3a\FTr\ <canvas name="4" width="239" height="494"> |;J`~H"K <vector name="origin" x="788" y="525"/> y>C
!cYB <int name="delay" value="180"/> nk!uO^ <vector name="head" x="1" y="-1500"/> Yup#aeXY/ </canvas> /
B!j`UK <canvas name="5" width="241" height="496"> xhALJfv <vector name="origin" x="789" y="526"/> R&!;(k0 <int name="delay" value="180"/> q>%B @' <vector name="head" x="1" y="-1500"/> PS~_a </canvas> v}!lx)# <canvas name="6" width="243" height="494"> 61_PSScSY <vector name="origin" x="790" y="523"/> 6GuTd <int name="delay" value="180"/> MgiW9@_( <vector name="head" x="1" y="-1500"/> CV[ 9i </canvas> J{4=:feIC? <canvas name="7" width="243" height="491"> DlzL(p@r <vector name="origin" x="790" y="520"/> X}GX6qAdt <int name="delay" value="180"/> pauO_'j_1p <vector name="head" x="1" y="-1500"/> >FeCa
hFn </canvas> N!7?D'y
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[#Rm>,Vu </imgdir> 0i5S=L`j 7、锁定某些地图不能进 }T PyHq" 打开MapleGenericPortal.java u)zv`m 搜索 changed = true; EhKG"Lb+ 在上面加入以下语句 `'3&tAy if (getTargetMapId() >= 910000003 && getTargetMapId() <= 910000022) { DBGU:V,85 c.getSession().write(MaplePacketCreator.enableActions()); o/&K>]8M player.getClient().getSession().write(MaplePacketCreator.serverNotice(5, "[任务公告:请通过npc进入任务房间!")); 2xUgM}e } else { qHheF%[\5 c.getPlayer().changeMap(to, pto); Txl|F\nK` } KL!cPnAUu oP
T)vN? 编译,OK #I MaN% 8、lockmap(锁定地图) cBbumf 9C /* 8*Fn02 p 地图锁写脚本 <l!:#u 演示NPC程序
|Ch,C 只供学习参考 +2tFX */ amExZ/ |bQF.n_ 3_9CREZCl importPackage(net.s(和谐)f.cherry.scripting); @+nCNXK var Itemid = 4001126; //设置需要的道具ID }l} _'FmQ
var Itemsl = 10; //设置数量 )n<p_vz O46v function start(ms) { y5KeUMcu if (! AbstractPlayerInteraction(ms.getPlayer().getClient()).haveItem(Itemid, Itemsl)){ _PGd\>Ve AbstractPlayerInteraction(ms.getPlayer().getClient()).warp(910000000,0); RnC+]J+?4 AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("此地图已被GM限制进入,系统已将你返回", 250, 20); UlNiH }else{ V$FZVG/@# AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("通过验证", 250, 20); J8@.qC'! } g9;s3qXiG } [zq2h3r 解锁地图 "*`!.9pt /* =[:E 地图锁写脚本 '.N}oL<gP 演示NPC程序 kVCWyZh4 只供学习参考 O> _ F
*/ _Wk*h}x >S0kiGDV{ \N-3JO Vy var Maps = Array(910000001,910000002,922000021,922010504,240010900); @*|UyK. var status = 0; 2 ( I4h[ var MapString = "" .nNZdta&= function start() { :+w6i_\d5 status = -1; IMM+g]#e action(1, 0, 0); mJ(ElDG } ,cS_687o hi(e%da function action(mode, type, selection) { Xf"<
>M if (mode < 1) { eB_r.R{ cm.dispose(); G{,DoCM5WL } else { RX_f[ if (mode == 1) CAx
eJ`Q status++; !/a6;:_y else O3T7O`H[ status--; p{v*/<.; if (status == 0) { 2wPc
yD for(i = 0; i < Maps.length; i++){ _cC!rq U1 var NextMap = cm.getC().getChannelServer().getMapFactory().getMap(Maps<i>); *ZLisq-f var MapName = NextMap.getMapName();
T*8S7l var MapFy = NextMap.getOnUserEnter(); D
vU1+y if (MapFy != "lockmap"){ av5a2r0W1 MapString = MapString + "#L" + i + "##b锁定地图#k---" + MapName + "#b(未锁定)#k\r\n"; HCkfw+gaV }else{ zN;P_@U MapString = MapString + "#L" + i + "##r解锁地图#k---" + MapName + "#r(已锁定)#k\r\n"; /ece}7M } z`$c4p6G6 } 3 G<4rH] cm.sendSimple(MapString); VR1[-OE
Ahbh,U } else if (status == 1) { 'Q7^bF^ var MapStats = cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).getOnUserEnter(); &w`DF,k| if(MapStats != "lockmap"){ 8lDb<i cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("lockmap") vf#d cm.sendOk("锁定地图成功"); ZNDi;6e cm.dispose(); lup2>"?* }else{ /:{4,aX2 cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("") u>vvW|OB[ cm.sendOk("解锁地图成功"); IsJx5GO cm.dispose(); `:EhYj. } G; W2Z, } K1R?Qt,qDF } TF!v ,cX } 79}jK"Gc 9、上线自动穿装备 G9am}qr src\net\s(和谐)f\odinms\net\login\handler dHg[r|xC bWlYQ
CreateCharHandler.java ypGt6t(; 01&E.A 4{vEW( 搜索 MapleInventory equip = newchar.getInventory(MapleInventoryType.EQUIPPED); <s\ZqL$f -I6t ^$HA 在下面添加以下语句,即可编译,装备ID自己换吧 z%T|L[(6 IItem eq_top = MapleItemInformationProvider.getInstance().getEquipById(1052081); >!lpI5'Z& eq_top.setPosition((byte) -5); OAiv3"p equip.addFromDB(eq_top); ]91QZ~4a IItem eq_bottom = MapleItemInformationProvider.getInstance().getEquipById(bottom); gs/o cu eq_bottom.setPosition((byte) -6); <I2ENo5? equip.addFromDB(eq_bottom); .p o,.} IItem eq_shoes = MapleItemInformationProvider.getInstance().getEquipById(shoes); %,<Ki]F eq_shoes.setPosition((byte) -7); \X!NoF equip.addFromDB(eq_shoes); '/X]96Ci7 IItem eq_weapon = MapleItemInformationProvider.getInstance().getEquipById(weapon); SsZSR.tD eq_weapon.setPosition((byte) -11); Z1v~tqx equip.addFromDB(eq_weapon); b$Dh|-8 IItem pHat = MapleItemInformationProvider.getInstance().getEquipById(1002562); .m\0<8C pHat.setPosition((byte) -101); Wb cm1I) equip.addFromDB(pHat); @OFxnF` IItem pWeap = MapleItemInformationProvider.getInstance().getEquipById(1702174); }(XKy!G6
pWeap.setPosition((byte) -111); 8HZ+r/j equip.addFromDB(pWeap); :?y Ma$ 10、结婚修复法 +?Cy8Ev? /* YAeF*vP ====================================== Z
zp"CK 5 小权改端技术 gX-hYQrC ====================================== uifVSf* */ YHu]\'Ff 首先,找到NPCConversationManager.java Uey'c1 >mR8@kob< 在合适的位置上插入以下代码(请直接复制,本人亲自测试,无错..所有端均可通过): n{etDO L@zhbWY public boolean createMarriage(String partner_) { //声明变量 T2.[iD!A MapleCharacter partner = getCharByName(partner_); //名字 VlL%dN;
0 if (partner == null) {
h7T),UL return false; n|rKo<Y0 } [.Kp/,JY partner.setMarried(true); *TI?tD getPlayer().setMarried(true); IFS_DW partner.setPartnerId(getPlayer().getId()); |</) 6r getPlayer().setPartnerId(partner.getId()); y5O &9Ckw if (partner.getGender() > 0) { dT?3Q;>B? Marriage.createMarriage(getPlayer(), partner); W\w#}kY } else { PXJ7Ek*/ Marriage.createMarriage(partner, getPlayer()); nfGI4ZE } pWv1XTs@t: return true; E'Ux2sh } /Yg&:@L <Q- m & public boolean createEngagement(String partner_) { R1w5,Zt MapleCharacter partner = getCharByName(partner_); Yc_(g0NK if (partner == null) { jf)l; \u return false; B@6L<oZ } SA=>9L,2 if (partner.getGender() > 0) { tk=S4/VWv Marriage.createEngagement(getPlayer(), partner); 8 Zp^/43 } else { :Y1;= W Marriage.createEngagement(partner, getPlayer()); ~Fwbi } Kdp($L9r return true; es x/{j;<u } &(32s! qH 3/ } public void divorceMarriage() { //增加至XXXX W-&V:S{< getPlayer().setPartnerId(0); Kr|.I2?" getPlayer().setMarried(false); XGC\6?L~ Marriage.divorceMarriage(getPlayer()); ///结束至XXXX ,5ZQPICF } Vq{3:QBR q-_!&kDK" 先别着急这编译..请继续看下去 3b]M\F9 NV9JMB{q 打开 src\net\s(和谐)f\odinms\scripting\npc 这个文件夹新建--文本文档--复制以下代码进去: nu-&vX +DR$ >a /* ysp`(n= * @丶小_路. h4F%lGot */ C&*1H`n b l+g7 g; package net.s(和谐)f.odinms.scripting.npc; BL_0@<1X y35~bz^2 import java.sql.Connection; 5dE=M};v import java.sql.PreparedStatement; 7 [u>#8 import java.sql.ResultSet; 8=joVbs import java.sql.SQLException; IOuqC.RJ}o S1mMz
i import net.s(和谐)f.odinms.client.MapleCharacter; DC-d@N+ {N/%%O.b import net.s(和谐)f.odinms.database.DatabaseConnection; a\}MJ5] {Y Y,{H public class Marriage { =EA:fq private static final org.slf4j.Logger log = org.slf4j.LoggerFactory.getLogger(Marriage.class); c>^(=52Q qz (x public static void createMarriage(MapleCharacter player, MapleCharacter partner) { %Pt){9b try { '/@wk#, Connection con = DatabaseConnection.getConnection(); SUUN_w~ PreparedStatement ps = con.prepareStatement("INSERT INTO marriages (husbandid, wifeid) VALUES (?, ?)"); i 61k ps.setInt(1, player.getId()); Q3&q%n|< ps.setInt(2, partner.getId()); /"u37f?[^ ps.executeUpdate(); IVxZ.5:L$ ps.close(); 324XoMO } catch (SQLException ex) { 09G47YkSy1 log.warn("结婚: " + player.getName() + " 和 " + partner.getName(), ex); cY_ke } +FqE fY4j } p:Lmf8EI [?KGLUmTAI public static void createEngagement(MapleCharacter player, MapleCharacter partner) { N8#j|yf try { "UNFB3 Connection con = DatabaseConnection.getConnection(); aVc{ aP PreparedStatement ps = con.prepareStatement("INSERT INTO engagements (husbandid, wifeid) VALUES (?, ?)"); pb)8?1O|s ps.setInt(1, player.getId()); L*A-&9.p3 ps.setInt(2, partner.getId()); SZHgXl3: ps.executeUpdate(); Z
f\~Cl } catch (SQLException ex) { b"N!#&O |