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该隐藏帖已经发布超过60天,已自动取消隐藏功能,无需回复即可查看!由于刚才发错,三楼才是连接 zCI.^^<? 服务端修改文字教程 - sL4tMP 1、[079咖啡端]添加打开一个没有JS的NPC出现对话框 y_{fc$_& 打开scr/net/s(和谐)f/odinms/scripting/npc/NPCScriptManager.java M=#g_*d m\@ q2l- 找到 O[15xH, public void start(MapleClient c, int npc) { @|d+T"f try { &{ZTtK&JF NPCConversationManager cm = new NPCConversationManager(c, npc); Z!*k 0<Z if (cms.containsKey(c)) { O~D]C return; L^e%oQ>s } *s$:"g- cms.put(c, cm); g4}K6)@ Invocable iv = getInvocable("npc/" + npc + ".js", c); +
;_0:+// if (iv == null || NPCScriptManager.getInstance() == null) { 5;X3{$y cm.dispose(); :aWC6"ik-W return; OEhDRU%k } :[?65q{ engine.put("cm", cm); l,:>B-FV NPCScript ns = iv.getInterface(NPCScript.class); i9v|*ZM" scripts.put(c, ns); jq(QL%)_O ns.start(); *_/n$&
I%& } catch (Exception e) { U[M~O*9 log.error("Error executing NPC script " + npc, e); a3C\?5 dispose(c); O]80";Uv cms.remove(c); nJcY>Rp? } Lv7$@|"H9 } h=ben&m h]DzX8r} 全选替换掉 } bm ^`QY 将下面一段代码替换进去 DTz)qHd#X public void start(MapleClient c, int npc) /5m ~t.Z9M { 1R"Z+tNB try { "Zu>cbE if (c.getPlayer().isGM()) CSlPrx2\ c.getPlayer().dropMessage("[系统提示]您已经建立与NPC:" + npc + "的对话。"); M+-1/vR *@ /TY=ig1z NPCConversationManager cm = new NPCConversationManager(c, npc); $Qcr8~+a if (this.cms.containsKey(c)) m(CAXq-t return; DvY)n<U1qA BjV;/<bt this.cms.put(c, cm); )uC5 Invocable iv = getInvocable("npc/" + npc + ".js", c); H&uh$y@ if ((iv == null) || (getInstance() == null)) { Y}
crE/ cm.sendOk("对不起,我并没有被管理员设置可使用,如果你觉得我应该工作的,那就请你汇报给管理员.\r\n我的ID编号: #r" + npc + "#k."); ]; *?`}# cm.dispose(); lX/:e= return; "GB493=v } X.[8L^ldh this.engine.put("cm", cm); HiSNEp$-4$ NPCScript ns = (NPCScript)iv.getInterface(NPCScript.class); Esdw^MGL2 this.scripts.put(c, ns); ^c?$$Tq ns.start(); E{]PfUfFY } catch (Exception e) { Ypwn@?xeP log.error("Error executing NPC script " + npc, e); ]:.9:RmEV dispose(c); cHX~-:KOr this.cms.remove(c); pReSvF}}C } }TRVCF1 } +l;A L5h 2、[079咖啡端]修复怪物打不死 ky I~ 1.打开源码找到net\s(和谐)f\odinms\net\channel\handler\AbstractDealDamageHandler.java >DoP2] |[X-i["y 找到这个函数parseDamage() 然后用下面的代码替换 注意替换前先备份! 5Yr$tl\k h~s h!W8 --------------------------------------------------------------------------------- 1ZO/R%[ >j)y7DSE public AttackInfo parseDamage(MapleCharacter c, LittleEndianAccessor lea, boolean ranged) { {!xDJnF; AttackInfo ret = new AttackInfo(); |vgYi lea.readByte(); +u;RFY^ lea.skip(8); `!y/$7p
ret.numAttackedAndDamage = lea.readByte(); Qq3UC%Z1 lea.skip(8); Ny
G?^ ret.numAttacked = (ret.numAttackedAndDamage >>> 4 & 0xF); lK3{~\J- ret.numDamage = (ret.numAttackedAndDamage & 0xF); #Q$+ AdY| ret.allDamage = new ArrayList(); zXML<?w ret.skill = lea.readInt(); t)hi j&wzu lea.skip(8); G3j'A{ if ((ret.skill == 2121001) || (ret.skill == 2221001) || (ret.skill == 2321001) || (ret.skill == >r.W \ M`H@
% M
5201002) || (ret.skill == 14111006) || (ret.skill == 5101004) || (ret.skill == 15101003)) Yz? 8n ret.charge = lea.readInt(); MS;^@>|wj else { u1ahAk7 ret.charge = 0; l09DH+ } i/RA/q o "1X8v if (ret.skill == 1221011) )wCV]TdF ret.isHH = true; [ps5 ?wREX[Tqs lea.readInt(); Wd?=RO`a ret.aresCombo = lea.readByte(); j.+}Z | int sourceid = ret.skill; S^A+Km3VB if ((sourceid == 21100004) || (sourceid == 21100005) || (sourceid == 21110003) || (sourceid == qqSFy>`P p{[(4}ql 21110004) || (sourceid == 21120006) || (sourceid == 21120007)) -YY@[5x?u c.setCombo(1); {9-n3j} *{dMo,.eI ret.pos = lea.readByte(); mT,#"k8 ret.stance = lea.readByte(); F&a)mpFv3c BVu{To:g if (ret.skill == 4211006) { GuKiNYI_ return parseMesoExplosion(lea, ret); N1Dr'aw* } ?[2>x{5Z Dr5AJ`y9A if (ranged) { DVjwY_nG7 lea.readByte(); =h|xlT ret.speed = lea.readByte(); 2#R8}\ lea.readByte(); v0KJKrliGO ret.direction = lea.readByte(); 'm k_s4J lea.skip(7); t^"8
v3'h if ((ret.skill == 3121004) || (ret.skill == 3221001) || (ret.skill == 5221004) || (ret.skill == l`."rei%) vfdTGM`3 13111002)) mZ~f?{ lea.skip(4); c{[ lT2yxU } qe |U*K
2_ else { R7/ET" lea.readByte(); /&W~:F ret.speed = lea.readByte(); mq+<2 S lea.skip(4); r*{`_G=1
} T+41, 2k!4oVUN for (int i = 0; i < ret.numAttacked; ++i) { *+_+ZDU int oid = lea.readInt(); f0+vk'Z ,$Xhwr
lea.skip(14); ._TN;tR~' :H>0/^Mg0 List allDamageNumbers = new ArrayList(); Y=Om0=v for (int j = 0; j < ret.numDamage; ++j) { F~?|d0
int damage = lea.readInt(); a;=IOQ i9D<jkc MapleStatEffect effect = null; ))4RgS$ if (ret.skill != 0) O3tw@ &k effect = SkillFactory.getSkill(ret.skill).getEffect(c.getSkillLevel(SkillFactory.getSkill U&0 RQ:B 5IfC8drAs (ret.skill))); d[oHjWk T l8`3`e if ((damage != 0) && (effect != null) && (effect.getFixedDamage() != 0)) /i(R~7;? damage = effect.getFixedDamage(); TNlOj a: ]nq/yAF% allDamageNumbers.add(Integer.valueOf(damage)); -l?\hmDl } k(M(]y_ if (ret.skill != 5221004) 3<_=Vyf lea.skip(4); J$i.^|hE/ KO[,C[;|j ret.allDamage.add(new Pair(Integer.valueOf(oid), allDamageNumbers)); Nf%/)Tk } J=b'b% %|'Vuc Lx return ret; {_UOS8j7 } ]E^)d|_ ^Vg-fO]V 3,1HD_ --------------------------------------------------------------------------------- vrIWw?/z? `o?PLE;)p 2.接着找到net\s(和谐)f\odinms\client\MapleCharacter.java JC
iB;!y | z?c>. 查找 8~AL+*hn //战神Combo j7~Rw"(XQc private int combo = 0; v(p<88.!m private int comboCount = 0; t]E@AJOK wY"BPl]b 将其修改为 /6:qmh2 //战神Combo VcLzv{ private int combo = 0; 8wMwS6s: private int comboCounter = 0; e'r-o~1eN A=r8_.@2@ 此时应再查找comboCount 将其修改为comboCounter(不然原变量将不可用 导致变量未定义) BT"n;L?[ 应该也可以重新定义comboCounter这个变量 没实验 %H4>k#b@$ 'cA(-ghY/E 然后在下面适当处增加两个函数 ^w_\D? Hz j%G> public int getCombo() { f([d/ return this.comboCounter; 1AQy8n*
} v {)8QF] f<M!L>+M6 public int setCombo(int combo) { )j. .)o return (this.comboCounter = combo); ^.c<b_(=h } Bo8NY! c^stfFE& 代码就修改完毕了 编译后 怪物就应该能掉血了! NRazI_Z bWJ&SR> K9ek 大概原因分析: Ll, U>yo 攻击封包数据改变,原来处理封包的方式已经不能适用了 所以应当修改原来的处理结构! 3
J5lz~6 3、[079咖啡端]修复双击人物客户端自动退出问题 [DvQk?,t 双击人物不管是自己还是他人都需要查看角色信息,原先我以为是加入的有家族的原因。 换了个没家族的号还是那样, +0)H~
qB\ 结果我就感觉应该是处理封包的问题了。 说明白点就是 MaplePacketCreator.java 有问题,然后我又仔细比较了下 楚天和咖啡端的 MaplePacketCreator.java MqRJ:x wH+|
&C 发现charinfo 处理有出入。 咖啡端似乎少了一些东西, 就是椅子列表显示那部分。 于是我对照两者的代码修复了下。 /Ow@CB 也不算是修复。 因为这样弄过以后不会显示你有椅子。 抱歉。 我JAVA不太行。 大家原谅下了。 }8'b}7! r?/!VO-*N 处理方法: p3V?n[/} ~.CmiG.7 打开 src\net\s(和谐)f\cherry\tools\MaplePacketCreator.java d;i@9+ (或者是src\net\s(和谐)f\odinms\tools\MaplePacketCreator.java) *d9RD~Ee 5]K2to)>` ~l]g4iEp 找到 B7PdavO# mplew.write(HexTool.getByteArrayFromHexString("00 00 00 00 00 00 01 00 00 00 D0 ED 2D 00 0C 87 A5 16 B4 F0 B0 16 10 00 00 00 84 E3 C6 2A 36 15 CF 59 6C 24 3E 00 CD DB 43 00 10 00 00 00 02 00 00 00 67 34 00 00 7F 36 00 00 DD CD CF 2A 10 00 00 00 B4 8B BB 2A 00 00 00 00 00 00 00 00 01 00 CD 00 10 00 00 00 18 E6 C6 2A DE 26 93 07 FD DC AB 7B 45 08 08 08 10 00 00 00")); G\K!7k`)! 3Scc"9] ]I\9S{? m .R**g vbfQy2q 替换成 \-8aTF mplew.writeInt(0); 3sp-0tUE mplew.writeShort(0); WZ=$c]gG MapleInventory iv = chr.getInventory(MapleInventoryType.SETUP); j<)`|?@e( List<Item> chairItems = new ArrayList(); D9!$H!T _ for (IItem item : iv.list() ) { ~-#Jcw$+n= if ((item.getItemId() >= 3010000) && (item.getItemId() <= 3020001)) { c$x>6&&L //chairItems.add(item); OR}+)n{ } 'xGTaKlm, } 8`_tnARIX mplew.writeInt(chairItems.size()); )FN$Jlo
for (IItem item : chairItems ) { 85lcd4&~ mplew.writeInt(item.getItemId()); ~SS3gL v } *Tr9pq%m mplew.writeInt(0); kW=!RX[& 4、修复咖啡端不消耗飞镖 E] rBq_S RangedAttackHandler.java /!fJ`pu! Ey%KbvNv 找到 gux?P2f //if (player.getJob().isA(MapleJob.Ares_1) || player.getJob().isA(MapleJob.Ares_2) || player.getJob().isA(MapleJob.Ares_3) || player.getJob().isA(MapleJob.Ares_4)) { ?C']R(fQ\ MapleInventoryManipulator.removeById(c, MapleInventoryType.USE, projectile, bulletConsume, false, true); KW/LyiP# // } u:H:N] F?t;bV 按上面方式处理 &0]5zQ 5、修复黑龙项链带不了的BUG 0~ o,^AW 先解释一下为什么国服的黑龙项链带不上。 用1.5deMSwZ.exe 打开string.wz得到这样的结果 <6+T&Ov6 )KOIf{ Eqp.Ring.1112904.name 彩虹星环绕戒指 [2095484] }b]eiPWN Eqp.Ring.1112904.desc 五彩斑斓的星星和心围绕着角色旋转。 [2095507] T3@34}* Eqp.Ring.1112905.name 超大心环绕戒指 [2095572] L%+mD$@u Eqp.Ring.1112905.desc 可爱的大心心在角色周围以心形模样旋转。 [2095595] G&08Qb ,N Eqp.Ring.1112906.name 心心祝福戒指 [2095664] hii#kB2 Eqp.Ring.1112906.desc 可爱的心心在角色头顶画出心形模样旋转。 [2095685] vU$n*M1`$ Eqp.Ring.1112907.name 小鱼戒指 [2095754] J?Oeuk~[D Eqp.Ring.1112907.desc 装备时,会产生泡泡的效果。有时间限制。 [2095771] e'->S g Eqp.Ring.1112916.name 寂寞单身戒指 [2095840] XSGBC:U)l Eqp.Ring.1112916.desc 单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。 [2095861] BZ(I]:oDL Eqp.Ring.1122000.name 黑龙项环 [2095962] g.\%jDM Eqp.Ring.1122007.name 休彼德蔓的项链 [2096001] k 7:Z\RGy b@O{e QB 再来看下其他项链在哪个位置 N_/+B]r }T R2JPLvs tG~[E,/` Eqp.Accessory.1122029.name 苏醒的冒险之心 [1897757] r1 b"ta Eqp.Accessory.1122030.name 苏醒的冒险之心 [1897802] D@kf^1G Eqp.Accessory.1122031.name 苏醒的冒险之心 [1897836] fk!9` p' Eqp.Accessory.1122032.name 苏醒的冒险之心 [1897870] sG\K$GP! Eqp.Accessory.1122033.name 苏醒的冒险之心 [1897904] u:^sEk"Lk' Eqp.Accessory.1122034.name 觉醒的冒险之心 [1897938] d.HcO^ Eqp.Accessory.1122035.name 觉醒的冒险之心 [1897983] *K BaKS Eqp.Accessory.1122036.name 觉醒的冒险之心 [1898017] T3I{D@+0 Eqp.Accessory.1122037.name 觉醒的冒险之心 [1898051] OY2u,LF9H Eqp.Accessory.1122038.name 觉醒的冒险之心 [1898085] !j}L-1*{ l Eqp.Accessory.1122058.name 休彼德蔓的混沌项链 [1898119] *%*Bo9a/ mF4y0r0 uW2 q\ k5Su&e4]] 很明显盛大把 黑龙项链 和 休彼德蔓的项链 故意或者无意放错了地方,放到了(戒指组里) eD7qc1*G ;]@Pm<f 现在要做的是把这两个物体重新搬到 Accessory组里。
+
)[@ r AE5.Q!u zO@>)@~ 解决办法: 5vJxhBm/ AH_qZTv0{Q ~/XDA:nfL: 找到服务端目录 wz\String.wz\Eqp.img.xml %m+7$iD Tgh?=]H 类似这样的结构 P#D|CP/Cu Mmg~Fn <?xml version="1.0" encoding="UTF-8" standalone="yes"?> Q>71uM%e` <imgdir name="Eqp.img"> G #M0
C>n <imgdir name="Eqp"> =2}V=E/85 <imgdir name="Accessory"> BWNI|pq)v <imgdir name="1010000"> 8H|ac[hXK2 <string name="name" value="褐色落腮胡"/> 3W{!\ </imgdir> JKy~'>Q <imgdir name="1010001"> nLCaik_,m <string name="name" value="黑胡子"/> sPXjU5uq# </imgdir> <@Vf:`a!P> <imgdir name="1010002"> q@tym5 <string name="name" value="忍者口罩"/> Vf<q-3q </imgdir> zQ#*O'-n <imgdir name="1010003"> ".2d{B <string name="name" value="刮脸痕迹"/> M&)\PbMc Y[H769 N,l"9>CF 查找 name="Ring" 再查找 1122000 (黑龙项环代码) IR#BSfBZ ~@(C+ 3, 类似这样 JW)f'r_f !qU1RdZ <imgdir name="1112906">
J5';Hb) <string name="name" value="心心祝福戒指"/> uP(t+}dQ+3 <string name="desc" value="可爱的心心在角色头顶画出心形模样旋转。"/> Sp*4Z`^je </imgdir> E^Q
J50 <imgdir name="1112907"> CD%Cb53 <string name="name" value="小鱼戒指"/> yDWBrN._ <string name="desc" value="装备时,会产生泡泡的效果。有时间限制。"/> tzv4uD] </imgdir> [A~ Hl <imgdir name="1112916"> )@P*F)g~ <string name="name" value="寂寞单身戒指"/> :wG
) <string name="desc" value="单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。"/> bwj{5-FU </imgdir> :(wFNK/0{ <imgdir name="1122000"> sG)aw`_j <string name="name" value="黑龙项环"/> 1b86@f </imgdir> FBbaLqgVF{ <imgdir name="1122007"> ^bP`Iv <string name="name" value="休彼德蔓的项链"/> crN*eFeW </imgdir> <fF|AbC: 1z4_QZZ.NG 把这段代码剪切出来 K?r 1vxQ`) a <imgdir name="1122000"> WdlGnFAWh <string name="name" value="黑龙项环"/> j=Izwt>
</imgdir> '.M4yif\g <imgdir name="1122007"> ~X3x-nAt <string name="name" value="休彼德蔓的项链"/> %M))Ak4~a </imgdir> &FuL{YL 3+(lKd 放到<imgdir name="Accessory"> 组里。 ('AAHq/ n1PBpM9! 最后类似这样的结构 k61mRO ZhoV,/\+ <?xml version="1.0" encoding="UTF-8" standalone="yes"?> !Q*w] <imgdir name="Eqp.img"> ifu!6_b. <imgdir name="Eqp"> /sj*@HF= <imgdir name="Accessory"> ,aa
4Kh <imgdir name="1122000"> A^#\=ZBg1 <string name="name" value="黑龙项环"/> ;8dffsyq </imgdir> ;Rpib[m <imgdir name="1122007"> 3W]gn8 <string name="name" value="休彼德蔓的项链"/> 2ij&Db/ </imgdir> Dh}(B$~Oz+ <imgdir name="1010000"> R PoBF~> <string name="name" value="褐色落腮胡"/> CWocb=E </imgdir> 0{vH .b
@ <imgdir name="1010001"> d4*SfzB <string name="name" value="黑胡子"/> L#uU.U= </imgdir> kkWv#,qwU <imgdir name="1010002"> '&dT <string name="name" value="忍者口罩"/> g6;smtu_T </imgdir> ,B_c N-_APWA K&Bbjb_| 然后重启服务端就OK。 装备上黑龙项链把。 不用源代码即可修复。 Em^~OM3U$q 6、修复PB掉线问题 I
"O^.VC -----------新建文档 复制以下代码 将文件重命名为8820009.img.xml 放到服务端WZ中对应的xml下-- .a7RGT3]m C=]<R<Xy MkL2I+* <?xml version="1.0" encoding="UTF-8" standalone="yes"?>
8?Ju\W <imgdir name="8820009.img"> 0y+^{@lU <imgdir name="info"> @!u{>!~0 <int name="bodyAttack" value="0"/> +L`}(yLJ)9 <int name="level" value="1"/> I:G8B5{J <int name="maxHP" value="200000"/> {-8Nq`w <int name="maxMP" value="0"/> cz{`'VN}` <int name="speed" value="0"/> ge:a{L <int name="PADamage" value="0"/> elQjPvb <int name="PDDamage" value="0"/> =y _KL <int name="MADamage" value="0"/> *OznZIn <int name="MDDamage" value="0"/> BAY e:0 <int name="acc" value="0"/> 0 !{X8>x <int name="eva" value="0"/> ydo9 P5E <int name="exp" value="0"/> 1[8^JVC>6 <int name="undead" value="0"/> i?;#ZNh <int name="pushed" value="1"/> s)`(@"{ <float name="fs" value="10.0"/> ES AX}uF <int name="removeAfter" value="5"/> VsA J2g9L <int name="summonType" value="12"/> F8"J<VJ7 <int name="hideName" value="1"/> Q?1J<(oq9 <imgdir name="revive"> 1*2ycfa <int name="0" value="8820001"/> E;{RNf| <int name="1" value="8820003"/> FHw%ynC <int name="2" value="8820005"/> 8.n#@% <int name="3" value="8820006"/> rDhQ3iCqo <int name="4" value="8820004"/> $!MP0f\q
g <int name="5" value="8820002"/> ;Vs2e </imgdir> Qn.dL@W <int name="noFlip" value="1"/> vt2.
i$u </imgdir> _,)_(R ,h <imgdir name="stand"> }DS%?6}Sy <canvas name="0" width="4" height="4"> d"06
gp <vector name="origin" x="36" y="53"/> GDSXBa*7 <int name="delay" value="30"/> W"\}## <vector name="head" x="1" y="-1500"/> H-+U^@w </canvas> |oLG c!i </imgdir> k6&~)7 -f <imgdir name="hit1"> Ux*xz|^ <canvas name="0" width="4" height="4"> *X/Vt$P <vector name="origin" x="36" y="53"/> I9qFXvqL <int name="delay" value="30"/> q+9->D(6 <vector name="head" x="1" y="-1500"/> ]tN)HRk1 </canvas> bs?\
)R 5/ </imgdir> dGm%If9P <imgdir name="die1"> zGR,}v%% <canvas name="0" width="213" height="450"> q
i yK <vector name="origin" x="774" y="495"/> cZ|*Zpk <int name="delay" value="180"/> L6PgWc;m <vector name="head" x="1" y="-1500"/> $cHU, <int name="a0" value="255"/> v:QUwW <int name="a1" value="255"/> V [g^R*b </canvas> Nh }-6|M <canvas name="1" width="227" height="493"> 7PMz6 <vector name="origin" x="778" y="534"/> ; _c&J&I <int name="delay" value="180"/> Rw{'
O]Q* <vector name="head" x="1" y="-1500"/> &)tiO>B^6 </canvas> [0y,K{8t <canvas name="2" width="232" height="497"> |ymW0gh7o$ <vector name="origin" x="783" y="533"/> R}gdN-941 <int name="delay" value="180"/> oo\^}jb <vector name="head" x="1" y="-1500"/> Dg.~"h5mT </canvas> N,-C+r5}<4 <canvas name="3" width="237" height="497"> e'A_4;~@s <vector name="origin" x="787" y="529"/> ,"is%O. <int name="delay" value="180"/> K~,!IU_QG <vector name="head" x="1" y="-1500"/> //BJaWq </canvas> ?D _4KFr <canvas name="4" width="239" height="494"> l`zhKj <vector name="origin" x="788" y="525"/> h~\k;ca <int name="delay" value="180"/> 3 0[Xkz <vector name="head" x="1" y="-1500"/> 7*+CX </canvas> iL);bv W <canvas name="5" width="241" height="496"> QUn!&55 <vector name="origin" x="789" y="526"/> [mu8V+8@d4 <int name="delay" value="180"/> LYECX <vector name="head" x="1" y="-1500"/> jq% <Z,rh </canvas> @9|
jY1 <canvas name="6" width="243" height="494"> +;lDU}$ <vector name="origin" x="790" y="523"/> 7HH@7vpJ^ <int name="delay" value="180"/> }6\,kFc <vector name="head" x="1" y="-1500"/> iKE&yO3 </canvas> zPp22 <canvas name="7" width="243" height="491"> N^$q;% <vector name="origin" x="790" y="520"/> bWp:!w#K <int name="delay" value="180"/> W,6q1 <vector name="head" x="1" y="-1500"/> iv_3R}IbX </canvas> @2h hB W <canvas name="8" width="241" height="483"> 9)v]jk <vector name="origin" x="789" y="513"/> 9!n95 <int name="delay" value="180"/> lf>d{zd5 <vector name="head" x="1" y="-1500"/> jn|NrvrX </canvas> s(3u\#P <canvas name="9" width="239" height="479"> >^Wpc <vector name="origin" x="788" y="510"/> :JG5)H}j+ <int name="delay" value="180"/> _Sfu8k>): <vector name="head" x="1" y="-1500"/> F\xIVY </canvas> Zt!$"N., <canvas name="10" width="237" height="476"> n'^`;- <vector name="origin" x="787" y="508"/> T$"~Vu <int name="delay" value="180"/> DZ2gnRg <vector name="head" x="1" y="-1500"/> F$tzsz,9n </canvas> "$farDDoF <canvas name="11" width="230" height="485"> ~Ze!F" <vector name="origin" x="784" y="521"/> 8(Te^] v# <int name="delay" value="180"/> /)J]ItJlz <vector name="head" x="1" y="-1500"/> oQ
r.cKD ? </canvas> M?sax+' <canvas name="12" width="235" height="490"> :?zq! <vector name="origin" x="779" y="535"/> ^6kl4:{idE <int name="delay" value="180"/> 8QJr!#u <vector name="head" x="1" y="-1500"/>
Yc]k<tQ </canvas> _lk VT'] <canvas name="13" width="275" height="495"> 36(qe"s <vector name="origin" x="797" y="540"/> .:}<4;Qz94 <int name="delay" value="180"/> S?JCi= <vector name="head" x="1" y="-1500"/> &?bsBqpN </canvas> hzr,
%r <canvas name="14" width="284" height="495">
E/oLE^yL <vector name="origin" x="797" y="540"/> #rX^)2 <int name="delay" value="180"/> iXo;e <vector name="head" x="1" y="-1500"/> N.q~\sF^ </canvas> pP":,8Q{ <canvas name="15" width="249" height="493"> Xydx87L/-e <vector name="origin" x="786" y="538"/> i
/[{xRXiR <int name="delay" value="180"/> z3i`O
La <vector name="head" x="1" y="-1500"/> ,\"x#Cc f </canvas> y4jiOhF<d <canvas name="16" width="218" height="464"> RNw#sR <vector name="origin" x="774" y="509"/> @NA+Ma{N <int name="delay" value="180"/> j[gqS% <vector name="head" x="1" y="-1500"/> |e@1@q(a[] </canvas> 7QTS@o- <canvas name="17" width="213" height="480"> $7Hwu^c( <vector name="origin" x="774" y="525"/> ,= ApnNUgX <int name="delay" value="180"/> mz.,j(Ks- <vector name="head" x="1" y="-1500"/> a%m
)8N;C </canvas> P_0X+Tz <canvas name="18" width="213" height="488"> jy.L/s <vector name="origin" x="774" y="533"/> C('D]u$Hdk <int name="delay" value="180"/> eK1l~W% <vector name="head" x="1" y="-1500"/> TxK
v!-1 </canvas> ~3j+hN8< <canvas name="19" width="214" height="491"> A4@z+ebb l <vector name="origin" x="775" y="536"/> J[6/dM <int name="delay" value="180"/> elGBX
h <vector name="head" x="1" y="-1500"/> L]z8'n, </canvas> /c=8$y\%@ <canvas name="20" width="216" height="489"> dNf9,P_} <vector name="origin" x="776" y="534"/> /]z#V' <int name="delay" value="180"/> cQ- #] <vector name="head" x="1" y="-1500"/> .jqil0#)Y" </canvas> 153*b^iDBh <canvas name="21" width="213" height="450"> W)r|9G8T <vector name="origin" x="774" y="495"/> :j3'+%'2 <int name="delay" value="600"/> A,EG0yb <vector name="head" x="1" y="-1500"/> jRC{8^98 </canvas> }w35fG^ </imgdir> @4*eH\3 </imgdir> jm<^WQ%Cc 7、锁定某些地图不能进 Hif|z[0$ 打开MapleGenericPortal.java ,)xtl`fc 搜索 changed = true; *(yw6(9% 在上面加入以下语句 9?ll(5E if (getTargetMapId() >= 910000003 && getTargetMapId() <= 910000022) { [DjlkA/Zg c.getSession().write(MaplePacketCreator.enableActions()); N*Q*>q player.getClient().getSession().write(MaplePacketCreator.serverNotice(5, "[任务公告:请通过npc进入任务房间!")); jbS@6 *_ } else { >g!$H}\ c.getPlayer().changeMap(to, pto); OXM=@B<" } !O!:=wq Pzzzv^+ 编译,OK s-Gd{=%/q 8、lockmap(锁定地图) +1cr6a /* Kn$E{ F\ 地图锁写脚本 dLH@,EKl) 演示NPC程序 |;a$
l(~< 只供学习参考 P??P"^hU */ h!(#
/ #]c_2V .$cX:"_Mk importPackage(net.s(和谐)f.cherry.scripting); v2]N5 var Itemid = 4001126; //设置需要的道具ID XkqsL0\ var Itemsl = 10; //设置数量 "6%{#TZ 0AWxU?$A4 function start(ms) { x'}zNEXI if (! AbstractPlayerInteraction(ms.getPlayer().getClient()).haveItem(Itemid, Itemsl)){ N~v<8vJq` AbstractPlayerInteraction(ms.getPlayer().getClient()).warp(910000000,0); H?r~% bh AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("此地图已被GM限制进入,系统已将你返回", 250, 20); WP\kg\o }else{ ,/p+#|>C= AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("通过验证", 250, 20); B]yO } ^^ix4[1$Z } \kyoA
Z 解锁地图 {wSz >, /* nt>3 i! l 地图锁写脚本 nnRb 演示NPC程序 SbUac< 只供学习参考 %u9Q` */ k8n9zJ8 j-J/yhWO& g/$RuT2U var Maps = Array(910000001,910000002,922000021,922010504,240010900); )UU`uzU;u var status = 0; <Sd ef^ var MapString = "" U+B{\38
function start() { "kcix!}& status = -1; j-/$e, xX action(1, 0, 0); ~P}ng{x4z } ]Gm4gd` |4/rVj" function action(mode, type, selection) { :yJ#yad if (mode < 1) { Xbx=h^S cm.dispose(); m\&99-j:@b } else { w]xr
~D+ if (mode == 1) gA EB status++; w$&;s<0 else ^"lEa-g& status--; $HOe){G if (status == 0) { b (HJ| for(i = 0; i < Maps.length; i++){ J(]b1e var NextMap = cm.getC().getChannelServer().getMapFactory().getMap(Maps<i>); oc-&}R4= var MapName = NextMap.getMapName(); e@O]c" var MapFy = NextMap.getOnUserEnter(); Qo3Enwap= if (MapFy != "lockmap"){ DQu)?Rsk MapString = MapString + "#L" + i + "##b锁定地图#k---" + MapName + "#b(未锁定)#k\r\n"; s^PsA9EAn }else{ (g[WZB3x MapString = MapString + "#L" + i + "##r解锁地图#k---" + MapName + "#r(已锁定)#k\r\n"; T-4dD } <6.`(isph } EY !o#m cm.sendSimple(MapString); n|H8O3@ f\$_^dV } else if (status == 1) { /:
-&b#+ var MapStats = cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).getOnUserEnter(); !}x-o`a5 if(MapStats != "lockmap"){ 6:QlHuy0nH cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("lockmap") Y<Ae_yLa cm.sendOk("锁定地图成功"); //r)dN^ cm.dispose(); WS4DzuZZ }else{ \kI{# cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("") (0y!{ (a cm.sendOk("解锁地图成功"); ODRy cm.dispose(); WaX!y$/z } >u0XV "g$ } TEer>gD:v } D{d%*hlI 3 } { **W7\h 9、上线自动穿装备 'HV@i)h0%V src\net\s(和谐)f\odinms\net\login\handler d7X7_ "-:g.x*d CreateCharHandler.java I4qS8~+# O`_, _ PpLhj 搜索 MapleInventory equip = newchar.getInventory(MapleInventoryType.EQUIPPED); @>ys,dy )JyB 在下面添加以下语句,即可编译,装备ID自己换吧 ~S~+'V,d IItem eq_top = MapleItemInformationProvider.getInstance().getEquipById(1052081); 73u97oe>1 eq_top.setPosition((byte) -5); T%"wz3~ equip.addFromDB(eq_top); ryzNM3 IItem eq_bottom = MapleItemInformationProvider.getInstance().getEquipById(bottom); }3WP:Et eq_bottom.setPosition((byte) -6); .*"KCQGOgM equip.addFromDB(eq_bottom); Dh}d-m_5 IItem eq_shoes = MapleItemInformationProvider.getInstance().getEquipById(shoes); v`Y{.>[H[ eq_shoes.setPosition((byte) -7); #:Q\ equip.addFromDB(eq_shoes); _@)-#7 IItem eq_weapon = MapleItemInformationProvider.getInstance().getEquipById(weapon); $mAyM+ ph[ eq_weapon.setPosition((byte) -11); @R;k@b equip.addFromDB(eq_weapon); FD%OG6db]; IItem pHat = MapleItemInformationProvider.getInstance().getEquipById(1002562); Fku<|1}&y pHat.setPosition((byte) -101); 4;32f` equip.addFromDB(pHat); NyC&j`d IItem pWeap = MapleItemInformationProvider.getInstance().getEquipById(1702174); WCqa[=v)t pWeap.setPosition((byte) -111); C
%j%>X` equip.addFromDB(pWeap); ~A%+oa*2~ 10、结婚修复法 ?c"iV /* >ZgV8X: ====================================== X<W${L$G 小权改端技术 t5 ^hZZ ====================================== 3 TV4|&W; */ Mg}/gO%o 首先,找到NPCConversationManager.java gE*7[*2?t }=|{"C 在合适的位置上插入以下代码(请直接复制,本人亲自测试,无错..所有端均可通过): Z{
9Io/ ($UUgjv F public boolean createMarriage(String partner_) { //声明变量 ZhRdml4U2 MapleCharacter partner = getCharByName(partner_); //名字 g^po$%I ' if (partner == null) { C^_m>H3b return false; G<rAM+B*g } iN0'/)ar partner.setMarried(true); N?, getPlayer().setMarried(true); 7#Fcn partner.setPartnerId(getPlayer().getId()); e=#D1 getPlayer().setPartnerId(partner.getId()); Xyz/CZPi if (partner.getGender() > 0) { c1R[Hck Marriage.createMarriage(getPlayer(), partner); LV$Ko_9eA } else { iW9 Marriage.createMarriage(partner, getPlayer()); XN\rq= } x{G 'IEf return true; rkdA4'66w } ei}(jlQp ]TtID4qL public boolean createEngagement(String partner_) { 6N Ogi MapleCharacter partner = getCharByName(partner_); mL#$8wUdt{ if (partner == null) { /c!^(5K
fT return false; <dXeP/1w` } (6}7z+ if (partner.getGender() > 0) { ]70ZerQ~L Marriage.createEngagement(getPlayer(), partner); &VCg`r-{~ } else { EKQ>hww8 Marriage.createEngagement(partner, getPlayer()); v/v PU } F]<2nb7 return true; ,5T1QWn^f } ,E%O_:}R {C8IYBm public void divorceMarriage() { //增加至XXXX at\u7>;.^k getPlayer().setPartnerId(0); &(p5z4Df getPlayer().setMarried(false); `q | )_ Marriage.divorceMarriage(getPlayer()); ///结束至XXXX rY@9nQ\>g }
qf@P9M vwa*'C 先别着急这编译..请继续看下去 j`Ek : {}RU'<D
打开 src\net\s(和谐)f\odinms\scripting\npc 这个文件夹新建--文本文档--复制以下代码进去: 4Xwb`?}- VS7 /* f?16%Rk< * @丶小_路. ^e$!19g */ z7P~SM DV>;sCMJ % package net.s(和谐)f.odinms.scripting.npc; VT~%);.# dd
+lQJ c import java.sql.Connection; (KPD`l8. import java.sql.PreparedStatement; SY@;u<Pd import java.sql.ResultSet; :}#j-ZCC"
import java.sql.SQLException; xDS]k]/(T 7.)_H import net.s(和谐)f.odinms.client.MapleCharacter; U(OkTJxv+ 7@k3-?q import net.s(和谐)f.odinms.database.DatabaseConnection; U1rr=h
g zqQ[uO]m? public class Marriage { ^;[_CF_ private static final org.slf4j.Logger log = org.slf4j.LoggerFactory.getLogger(Marriage.class);
$Tt.r CeUXGa|C public static void createMarriage(MapleCharacter player, MapleCharacter partner) { ;"RyHow try { udc9KuR@ Connection con = DatabaseConnection.getConnection(); NMC0y|G PreparedStatement ps = con.prepareStatement("INSERT INTO marriages (husbandid, wifeid) VALUES (?, ?)"); TnKOr~ @* ps.setInt(1, player.getId()); *.D{d0A ps.setInt(2, partner.getId()); (4C)]
RHQ ps.executeUpdate(); Cy5iEI# ps.close(); ,R7j9#D } catch (SQLException ex) { Fo~q35uB log.warn("结婚: " + player.getName() + " 和 " + partner.getName(), ex); $S2
/* } F~OQ'59!Pf } <pD 6g#E/{kQw public static void createEngagement(MapleCharacter player, MapleCharacter partner) { <y7Hy&&y- try { -H|!KnR Connection con = DatabaseConnection.getConnection(); YV>&v.x0; PreparedStatement ps = con.prepareStatement("INSERT INTO engagements (husbandid, wifeid) VALUES (?, ?)"); W+4Bx=Mj ps.setInt(1, player.getId()); (Gapv9R ps.setInt(2, partner.getId()); V pY,@qh ps.executeUpdate(); J*6B~)Sp@ } catch (SQLException ex) { S+^hK1jL log.warn("宣布与参与 " + player.getName() + " 和" + partner.getName(), ex); X%B$*y5 } e5;YY } mjk<FXW DFRgn public static void divorceEngagement(MapleCharacter player, MapleCharacter partner) { Y~#F\v try { >f1fvv6 Connection con = DatabaseConnection.getConnection(); (hKjr1s int pid = 0; )Q}Q -Zt if (player.getGender() == 0) { 'L{pS-+6 pid = player.getId(); uGYH4
} else { &wu1Zz[qcz pid = partner.getId(); WOeLn[ } p=i6~ PreparedStatement get = con.prepareStatement("SELECT FROM engagements WHERE husbandid = ?"); 6O0aGJ,H get.setInt(1, pid); VuK>lY& ResultSet rs = get.executeQuery(); #8BI`.t)j PreparedStatement ps = con.prepareStatement("DELETE FROM engagements WHERE husbandid = ?"); ;l < amB if (rs.next()) { p`52 ps.setInt(1, pid); hD, |CQ } else { CEzdH!nP return; PB BJ.!Pb } Z^WI~B0nt ps.executeUpdate(); Q+_z*
PreparedStatement ps1 = con.prepareStatement("UPDATE characters SET marriagequest = 0 WHERE id = ?, and WHERE id = ?"); } ,Dk6w$ ps1.setInt(1, player.getId()); pY%KI ps1.setInt(2, partner.getId()); MFWkJbZV ps1.executeUpdate(); =n@\m< } catch (SQLException ex) { n 1^h;2gz log.warn("宣布与参与 " + player.getName() + " 和 " + partner.getName(), ex); BXz g33 } #P!M"_z } J?4dafkw '9&@?P; public static void divorceMarriage(MapleCharacter player, MapleCharacter partner) { !#e+!h@ try { 28-z Connection con = DatabaseConnection.getConnection(); P^lzbWj^ int pid = 0; ]zIIi% if (player.getGender() == 0) { muFWFq&yP pid = player.getId(); zQu9LN } else { .>-D{ pid = partner.getId(); g~9b_PY9 } Z\n^m^Z
= PreparedStatement get = con.prepareStatement("SELECT partnerid FROM characters WHERE id = ?"); ^bdXzjf get.setInt(1, player.getId()); l!\~T"-7;: ResultSet rs = get.executeQuery(); mGF)Ot R if (rs.next()) { h^14/L=| PreparedStatement ps = con.prepareStatement("DELETE FROM marriages WHERE husbandid = ?"); qc3,/JO1 ps.setInt(1, pid); ?Ho> ps.executeUpdate(); +-5YmN' PreparedStatement ps1 = con.prepareStatement("UPDATE characters SET married = 0 WHERE id = ?, and WHERE id = ?"); + kF%>F] ps1.setInt(1, player.getId()); *Z2Ko5&Y2 ps1.setInt(2, partner.getId()); y Tk1 ps1.executeUpdate(); DC_k0VBn ps.close(); %ca` v;]. ps1.close(); REsw=P!b } else { LA/Qm/T return; _?I*::
I } 8"V1h72vcW get.close(); Wu8zK=Ve( } catch (SQLException ex) { 7lwFxP5QT log.warn("离婚:" + player.getName() + " 和 " + partner.getName(), ex); qIh9? |`U } 0[7"Lhpd } U5?QneK } L[`8 :}M hx:^xW@r4P 复制完毕后关闭并保存把文件命名为: Marriage.java 保存文件.必须在这个文件夹 ]z#Ita; src\net\s(和谐)f\odinms\scripting\npc Y\4B2:Qd9 复制以下NPC脚本.结婚的教堂里的哪位人物都行.复制如下代码加入NPC脚本中!!! ;!3: 3; }"kF<gG1 =xSf-\F /* X_,R!$wbg: *@丶小_路. Ahr */ VT#`l0I} var status = 0; uy<b5.!- var otherChar; xv%]g=Q var Char; >S{8sN +u&3pK>f importPackage(net.s(和谐)f.odinms.client); WWOjck# importPackage(net.s(和谐)f.odinms.server); <HpUP!q8v =&FaMR2 function start(character3) { (>lH=&%zj status = -1; t"MrrK>T action(1, 0, 0); lWP]}Uy=5~ otherChar = character3; =OTu8_ d0t } r-]%R:U* FNo.#Z5+b function action(mode, type, selection) { u1.0-Y? if (mode == -1) { lB#7j otherChar.getClient().getSession().write zzd PR}VG (net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣拒绝您的请求!")); '0I> cm.dispose(); 'cc{sjG } else { )6o%6$c if (mode == 0 && status == 0) { Q`-Xx otherChar.getClient().getSession().write GsiKL4|mj (net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣拒绝您的请求..")); .>1Y-NM cm.dispose(); D)Jac@,0 return; ]kO|kIs } .5 {< |