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该隐藏帖已经发布超过60天,已自动取消隐藏功能,无需回复即可查看!由于刚才发错,三楼才是连接 RZ{O6~VH 服务端修改文字教程 pl@K"PRE 1、[079咖啡端]添加打开一个没有JS的NPC出现对话框 MLTS<pW/ 打开scr/net/s(和谐)f/odinms/scripting/npc/NPCScriptManager.java p>?(uGV JK!`uG+v 找到 = )3\B public void start(MapleClient c, int npc) { )_j(NX-C: try { 7z3tDE[# NPCConversationManager cm = new NPCConversationManager(c, npc); !'#
D~ if (cms.containsKey(c)) { x(Ew Hg>; return; ^}vf } WO%pX+PoH cms.put(c, cm); d\3 %5Y Invocable iv = getInvocable("npc/" + npc + ".js", c); -UidU+ES; if (iv == null || NPCScriptManager.getInstance() == null) { aizws[C cm.dispose(); #0h}{y
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return; a)r["*bTx } A*+gWn,4Y_ engine.put("cm", cm); [6g$;SicT NPCScript ns = iv.getInterface(NPCScript.class); }8}`A\dgV scripts.put(c, ns); kzCJs ns.start(); -lfDoNRhQ } catch (Exception e) { ,!^c`_Q\>@ log.error("Error executing NPC script " + npc, e); 2eRk_j] dispose(c); +\ "NPK@3 cms.remove(c); q~aj"GD } ]CcRI|g} } fATVAv nJv=kk1|o 全选替换掉 Y[PC<-fyf 将下面一段代码替换进去 aLW3Ub{h public void start(MapleClient c, int npc) {Z <`@\K3 { 6l4= try { X)RgXl{ if (c.getPlayer().isGM()) ipGxi[Vav c.getPlayer().dropMessage("[系统提示]您已经建立与NPC:" + npc + "的对话。"); Io
IhQ o58c!44 NPCConversationManager cm = new NPCConversationManager(c, npc); 5$:9nPAH if (this.cms.containsKey(c)) +$>aT(q return;
K5`*Y@ d#d&CJAfr this.cms.put(c, cm); fsEQ4xN' Invocable iv = getInvocable("npc/" + npc + ".js", c); E6xdPjoWy if ((iv == null) || (getInstance() == null)) { w]h8KNt cm.sendOk("对不起,我并没有被管理员设置可使用,如果你觉得我应该工作的,那就请你汇报给管理员.\r\n我的ID编号: #r" + npc + "#k."); &J9 + 5L8 cm.dispose(); l0t(t*[Mj return; B<.\^fuS } I<<1mEk this.engine.put("cm", cm); Zz:%KUl3 NPCScript ns = (NPCScript)iv.getInterface(NPCScript.class); FhBV.,bU,m this.scripts.put(c, ns); y?r`[{L(lA ns.start(); M/[_~ } catch (Exception e) { cQd?,B3#F log.error("Error executing NPC script " + npc, e); |%XcI3@* dispose(c); aYk: CYQ this.cms.remove(c); vY.VFEP/ } dJrUcZBr } Qp:m=f6@ 2、[079咖啡端]修复怪物打不死 x.pg3mVd> 1.打开源码找到net\s(和谐)f\odinms\net\channel\handler\AbstractDealDamageHandler.java s"$K2k;J ps` j>vX* 找到这个函数parseDamage() 然后用下面的代码替换 注意替换前先备份! e&!c8\F rzie_)a Y% --------------------------------------------------------------------------------- ()Wu_Q [P~7kNFOh public AttackInfo parseDamage(MapleCharacter c, LittleEndianAccessor lea, boolean ranged) { AH'3
5Kf) AttackInfo ret = new AttackInfo(); 6)i>qz). lea.readByte(); K7{B!kX4k lea.skip(8); o>+ mw| { ret.numAttackedAndDamage = lea.readByte(); QAo/d4 lea.skip(8); ,vMAX?c ret.numAttacked = (ret.numAttackedAndDamage >>> 4 & 0xF); gWj r|m< ret.numDamage = (ret.numAttackedAndDamage & 0xF); $f+I#uJ ret.allDamage = new ArrayList(); ~bzac2Rp ret.skill = lea.readInt(); ^ @=4HtA lea.skip(8); NB^Al/V@ if ((ret.skill == 2121001) || (ret.skill == 2221001) || (ret.skill == 2321001) || (ret.skill == 4DL2
A;T 2PeMt^ 5201002) || (ret.skill == 14111006) || (ret.skill == 5101004) || (ret.skill == 15101003)) N5K2Hv<" ret.charge = lea.readInt(); 4|Y1W}!0/ else { {!?M!/d ret.charge = 0; iC! 6g|]X } 'ks .TS& 2Rwd\e.z if (ret.skill == 1221011) _ 3>E+9TQ ret.isHH = true; Q qj9o2 rqBoUS4 lea.readInt(); w3b?i89 ret.aresCombo = lea.readByte(); A{)pzV25 int sourceid = ret.skill; hRB?NM if ((sourceid == 21100004) || (sourceid == 21100005) || (sourceid == 21110003) || (sourceid == (5:pHX`P Vz-q7*o$S 21110004) || (sourceid == 21120006) || (sourceid == 21120007)) 9 2D~trn c.setCombo(1); L|s\IM1g :?ZrD,D ret.pos = lea.readByte(); 2$t%2>1>@ ret.stance = lea.readByte(); y>h9:q| "u$XEA if (ret.skill == 4211006) { 87S,6 Y return parseMesoExplosion(lea, ret); PMbq5 } bV'r9&[_6
(igB'S5wf if (ranged) { D-i, C~W lea.readByte(); d>MDC
.
j ret.speed = lea.readByte(); 74
)G.! lea.readByte(); aEa+?6;D ret.direction = lea.readByte(); t3^`:T\ lea.skip(7); M5:*aCN6P if ((ret.skill == 3121004) || (ret.skill == 3221001) || (ret.skill == 5221004) || (ret.skill == >6WZSw/Hq WLVkrTvX 13111002)) H!"TS-s` lea.skip(4); >PQ?|Uk } d2U?rw_ else { j}tGcFwvSN lea.readByte(); k}}'fA ret.speed = lea.readByte(); P&[&Dj lea.skip(4); Q*'OY~ } c8Q2H |)&d9|] for (int i = 0; i < ret.numAttacked; ++i) { f2Xn !]o int oid = lea.readInt(); 'T qF}a7 <ycR/X lea.skip(14); sc# EL~ Xj30bt List allDamageNumbers = new ArrayList(); i+T5(P$ for (int j = 0; j < ret.numDamage; ++j) { ([rSYKpi int damage = lea.readInt(); <:nyRy} pz/W#VN MapleStatEffect effect = null; 1#AxFdm1 if (ret.skill != 0) G8?Do+[ effect = SkillFactory.getSkill(ret.skill).getEffect(c.getSkillLevel(SkillFactory.getSkill 8 ?y| VhMVoW (ret.skill))); {^;7DV: z_KCG2=5 if ((damage != 0) && (effect != null) && (effect.getFixedDamage() != 0)) K]yWpW damage = effect.getFixedDamage(); UpSJ%%.n Ijz*wq\s; allDamageNumbers.add(Integer.valueOf(damage)); &0G9v } [wQJVYv if (ret.skill != 5221004) ;:R2 P@6f lea.skip(4); ve.P{;;Ky ;0?OBUDO ret.allDamage.add(new Pair(Integer.valueOf(oid), allDamageNumbers)); R/E6n &R } S&[9Vb / <+`4n return ret; gzW{h0iRr } 4eSFpy1 DaGny0|BB *6=9 8C4I --------------------------------------------------------------------------------- A yn$, TOa6sB!H 2.接着找到net\s(和谐)f\odinms\client\MapleCharacter.java w0H#M)c ./'d^9{ 查找 rL+.3ZO):P //战神Combo LIz'hfS! private int combo = 0; @;hdZLG]`& private int comboCount = 0; H~Uy/22aQy l1L8a I,8 将其修改为 BjTgZ98J //战神Combo AkO);4A;Jd private int combo = 0; JwWxM3(%t private int comboCounter = 0; SG0PQ uD{ xs 此时应再查找comboCount 将其修改为comboCounter(不然原变量将不可用 导致变量未定义) 9CN'29c 应该也可以重新定义comboCounter这个变量 没实验 (64es)B}" v7#|% 然后在下面适当处增加两个函数 FK-q-PKO#. bd27])n( public int getCombo() { ~mK+Q%G5 return this.comboCounter; /yY} .S } PVljb=8F bBo>Y7% public int setCombo(int combo) { -^7
$HD return (this.comboCounter = combo); [^/a`Kda8 } ;qWSfCt/^ 7D'D7=Z. 代码就修改完毕了 编译后 怪物就应该能掉血了! bNm]h. k w
q j9q 大概原因分析: rb'mFqg*u 攻击封包数据改变,原来处理封包的方式已经不能适用了 所以应当修改原来的处理结构! WMWMb3 3、[079咖啡端]修复双击人物客户端自动退出问题 <|82)hO 双击人物不管是自己还是他人都需要查看角色信息,原先我以为是加入的有家族的原因。 换了个没家族的号还是那样, B~&}Mv 结果我就感觉应该是处理封包的问题了。 说明白点就是 MaplePacketCreator.java 有问题,然后我又仔细比较了下 楚天和咖啡端的 MaplePacketCreator.java _T8S4s8q iG~&uEAJ 发现charinfo 处理有出入。 咖啡端似乎少了一些东西, 就是椅子列表显示那部分。 于是我对照两者的代码修复了下。 -rgdKA@)( 也不算是修复。 因为这样弄过以后不会显示你有椅子。 抱歉。 我JAVA不太行。 大家原谅下了。 ;<b7kepR O%F*i2I:+k 处理方法: II~91IEk YvP62c \ 打开 src\net\s(和谐)f\cherry\tools\MaplePacketCreator.java +IjBeQ? (或者是src\net\s(和谐)f\odinms\tools\MaplePacketCreator.java) ^f"|<r kw2d<I$] &u6n5-!v 找到 G'dN<Nw6 mplew.write(HexTool.getByteArrayFromHexString("00 00 00 00 00 00 01 00 00 00 D0 ED 2D 00 0C 87 A5 16 B4 F0 B0 16 10 00 00 00 84 E3 C6 2A 36 15 CF 59 6C 24 3E 00 CD DB 43 00 10 00 00 00 02 00 00 00 67 34 00 00 7F 36 00 00 DD CD CF 2A 10 00 00 00 B4 8B BB 2A 00 00 00 00 00 00 00 00 01 00 CD 00 10 00 00 00 18 E6 C6 2A DE 26 93 07 FD DC AB 7B 45 08 08 08 10 00 00 00")); GM)q\Hx{ $o$WFV+h /PR4ILed jk\V2x@DR CM[83> 替换成 3qH1\ mplew.writeInt(0); zA3r&stN+ mplew.writeShort(0); ^si[L52BZ MapleInventory iv = chr.getInventory(MapleInventoryType.SETUP); cyabqx List<Item> chairItems = new ArrayList(); 7#9%,6Yi for (IItem item : iv.list() ) { $bZ-b1{c C if ((item.getItemId() >= 3010000) && (item.getItemId() <= 3020001)) { utC^wA5U~ //chairItems.add(item); Lh.-*H } s6_i> } 4ZR2U3jd1 mplew.writeInt(chairItems.size()); Z6Kp-z(l3 for (IItem item : chairItems ) { B/n~ $ mplew.writeInt(item.getItemId()); R1%J6wZq } L?&&4%% mplew.writeInt(0); \"Z\Af< 4、修复咖啡端不消耗飞镖 A9"!=/~ RangedAttackHandler.java :!?Fq/! 7kT X 找到 BTG_c_?]e //if (player.getJob().isA(MapleJob.Ares_1) || player.getJob().isA(MapleJob.Ares_2) || player.getJob().isA(MapleJob.Ares_3) || player.getJob().isA(MapleJob.Ares_4)) { V+l7W MapleInventoryManipulator.removeById(c, MapleInventoryType.USE, projectile, bulletConsume, false, true); y;<}` // } 5e0d;Rd
&0%B3 按上面方式处理 ]Ge>S?u 5、修复黑龙项链带不了的BUG Y(?SE< 4R 先解释一下为什么国服的黑龙项链带不上。 用1.5deMSwZ.exe 打开string.wz得到这样的结果 f4+wP/n& -O-?hsV)y Eqp.Ring.1112904.name 彩虹星环绕戒指 [2095484] g4 +Hq * Eqp.Ring.1112904.desc 五彩斑斓的星星和心围绕着角色旋转。 [2095507] Odh r=Hs Eqp.Ring.1112905.name 超大心环绕戒指 [2095572] &2q<#b Eqp.Ring.1112905.desc 可爱的大心心在角色周围以心形模样旋转。 [2095595] :^>&t^E Eqp.Ring.1112906.name 心心祝福戒指 [2095664] Iu >4+6 Eqp.Ring.1112906.desc 可爱的心心在角色头顶画出心形模样旋转。 [2095685] W5:fY>7 Eqp.Ring.1112907.name 小鱼戒指 [2095754] q6>} Eqp.Ring.1112907.desc 装备时,会产生泡泡的效果。有时间限制。 [2095771] U&a(WQV9& Eqp.Ring.1112916.name 寂寞单身戒指 [2095840] 8ZCA
vEy Eqp.Ring.1112916.desc 单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。 [2095861] .4$F~!aj9 Eqp.Ring.1122000.name 黑龙项环 [2095962] HPt\ BK Eqp.Ring.1122007.name 休彼德蔓的项链 [2096001] ) vVf- zU A 2A_F|f 再来看下其他项链在哪个位置 ;<GxonIV )ZrB-(u~k zM<L_l& Eqp.Accessory.1122029.name 苏醒的冒险之心 [1897757] Q&?0 ^;r Eqp.Accessory.1122030.name 苏醒的冒险之心 [1897802] F8Mf,jnPs Eqp.Accessory.1122031.name 苏醒的冒险之心 [1897836] n'JS- Eqp.Accessory.1122032.name 苏醒的冒险之心 [1897870] =#<bB)59 Eqp.Accessory.1122033.name 苏醒的冒险之心 [1897904] MLmaA3 Eqp.Accessory.1122034.name 觉醒的冒险之心 [1897938] ^}wF^ _ Eqp.Accessory.1122035.name 觉醒的冒险之心 [1897983] -:J<JX)o Eqp.Accessory.1122036.name 觉醒的冒险之心 [1898017] $MfRw Eqp.Accessory.1122037.name 觉醒的冒险之心 [1898051] 3=} P l, Eqp.Accessory.1122038.name 觉醒的冒险之心 [1898085] `R.Pz _oe Eqp.Accessory.1122058.name 休彼德蔓的混沌项链 [1898119] dZb;`DjTH asLrXGGyT koD}o^U# UA]fKi 很明显盛大把 黑龙项链 和 休彼德蔓的项链 故意或者无意放错了地方,放到了(戒指组里) |90X_6( KHJ wCv 现在要做的是把这两个物体重新搬到 Accessory组里。 gOah5*Lj Rr[Wka9[ "*W# z 解决办法: tXZMr aD_7^8> Yw5-:w0f 找到服务端目录 wz\String.wz\Eqp.img.xml . n)R@&9 +/]*ChrS 类似这样的结构 ~
L>M-D4o $\~cWpv <?xml version="1.0" encoding="UTF-8" standalone="yes"?> :2C
<;o <imgdir name="Eqp.img">
M}@>h <imgdir name="Eqp"> X(3| (1;sV <imgdir name="Accessory"> eQn[ <imgdir name="1010000"> gNA!)}m\ <string name="name" value="褐色落腮胡"/> KU+\fwYpnk </imgdir> ;)P=WS:= <imgdir name="1010001"> S{f,EBE <string name="name" value="黑胡子"/> %f1IV(3Qc </imgdir> 3Lq9pdM>2@ <imgdir name="1010002"> |GsMLY:0 <string name="name" value="忍者口罩"/> Fr;
's(^ </imgdir> ?.lo[X<,* <imgdir name="1010003"> DBLM0*B <string name="name" value="刮脸痕迹"/> <8Nr;96IA )EKWsGNe/ k%kEW%I yG 查找 name="Ring" 再查找 1122000 (黑龙项环代码) fk>{ iDhC_F| 类似这样 gG}H5uN n4}e!
<imgdir name="1112906"> kp}[nehF <string name="name" value="心心祝福戒指"/> BF;}9QebmS <string name="desc" value="可爱的心心在角色头顶画出心形模样旋转。"/> &rPAW V'v </imgdir> "zCT S <imgdir name="1112907"> }&2,!;"">3 <string name="name" value="小鱼戒指"/> >gM"*Laa? <string name="desc" value="装备时,会产生泡泡的效果。有时间限制。"/> d"Wuu1tEY </imgdir> _G'A]O/BZD <imgdir name="1112916"> 8c_X`0jy <string name="name" value="寂寞单身戒指"/> i?uX'apk <string name="desc" value="单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。"/> eO*s,* </imgdir> ^Qn:#O9 <imgdir name="1122000"> Y%- !%| <string name="name" value="黑龙项环"/> 6?C';1 </imgdir> dG]B-(WTC <imgdir name="1122007"> tns8B <string name="name" value="休彼德蔓的项链"/> NJ-Ji> w </imgdir> T:H~Y+qnt 9&`";dg 把这段代码剪切出来 $N;J) nKnrh]hX <imgdir name="1122000"> -o{ x
;:4 <string name="name" value="黑龙项环"/> o76!7 </imgdir> s8P3H|0.- <imgdir name="1122007"> =NI?Jk*iAq <string name="name" value="休彼德蔓的项链"/> hN]l
$Ct </imgdir> e#mqerpJ hiA\~}sl n 放到<imgdir name="Accessory"> 组里。 _2{_W9k 1sonDBd0@; 最后类似这样的结构 5;XYF0 84WcaH <?xml version="1.0" encoding="UTF-8" standalone="yes"?> u U>L ( <imgdir name="Eqp.img"> .QwB7+V4 <imgdir name="Eqp"> -"i$^Q` <imgdir name="Accessory"> yG7H>LF?8 <imgdir name="1122000"> kS9;Tj cx <string name="name" value="黑龙项环"/> dGkw%3[ </imgdir> z9g6%RbwX <imgdir name="1122007"> .P")S| <string name="name" value="休彼德蔓的项链"/> N mxh zjJ </imgdir> KZVdW@DY <imgdir name="1010000"> ',t*:GBZCf <string name="name" value="褐色落腮胡"/> Rt&5s)O' </imgdir> *n7=m=%) <imgdir name="1010001"> \@N~{72:k <string name="name" value="黑胡子"/> d!Gy#<H </imgdir> ]7yxXg <imgdir name="1010002"> \0_jmX]p <string name="name" value="忍者口罩"/> o^*: </imgdir> n ]D io BnGoB`n '`2MxRP 然后重启服务端就OK。 装备上黑龙项链把。 不用源代码即可修复。 '<uM\v^k 6、修复PB掉线问题 SE6(3f$ -----------新建文档 复制以下代码 将文件重命名为8820009.img.xml 放到服务端WZ中对应的xml下-- $e--"@[Y !J X7y%J }Bsh!3D<. <?xml version="1.0" encoding="UTF-8" standalone="yes"?> V@b7$z <imgdir name="8820009.img"> gTOx|bx <imgdir name="info"> d
ePk}Sn <int name="bodyAttack" value="0"/> A|:+c*7] <int name="level" value="1"/> "e8EA!Ipte <int name="maxHP" value="200000"/> w\eC{,00: <int name="maxMP" value="0"/> (FaYagD <int name="speed" value="0"/> o$+R <int name="PADamage" value="0"/> ?CC.xE <int name="PDDamage" value="0"/> q1x[hv3
pP <int name="MADamage" value="0"/> L=EkY O%\" <int name="MDDamage" value="0"/> {#4a}:3 <int name="acc" value="0"/> )z18:C3 <int name="eva" value="0"/>
QJrXn6` <int name="exp" value="0"/> XBkaum4j <int name="undead" value="0"/> gW--[ <int name="pushed" value="1"/> a7F_{Mm <float name="fs" value="10.0"/> Qzo -Yw`= <int name="removeAfter" value="5"/> d^!k{Qx' <int name="summonType" value="12"/> ?b{y#du2a <int name="hideName" value="1"/> z>,M@@ <imgdir name="revive"> ?E|=eO"I1 <int name="0" value="8820001"/> 3!fR'L/i <int name="1" value="8820003"/> U1E@pDH <int name="2" value="8820005"/> K@g~ <int name="3" value="8820006"/> F --b,, <int name="4" value="8820004"/> .35~+aqC <int name="5" value="8820002"/> wCR! bZ w </imgdir> ge6S_" <int name="noFlip" value="1"/> fR'!p: ~ </imgdir> T#E$sZ <imgdir name="stand"> *i:8g( <canvas name="0" width="4" height="4"> &ZkJ,- <vector name="origin" x="36" y="53"/> 3\
Mt+!1{ <int name="delay" value="30"/> [MwL=9;!H <vector name="head" x="1" y="-1500"/> / Wjc\n$' </canvas> Ka-o$o[^u` </imgdir> {k-_+#W" <imgdir name="hit1"> ]BjYUTNm <canvas name="0" width="4" height="4"> F~
\ONO5 <vector name="origin" x="36" y="53"/> h-;> v. <int name="delay" value="30"/> UXdc'i g <vector name="head" x="1" y="-1500"/> ^L)3O|6c </canvas> x$n.\`f0 </imgdir> zuW4gJ <imgdir name="die1">
pV u[ <canvas name="0" width="213" height="450"> Cb? !+U <vector name="origin" x="774" y="495"/> q0Q[]|L <int name="delay" value="180"/> g'7\WQ <vector name="head" x="1" y="-1500"/> R%\3[ <int name="a0" value="255"/> .ve_If-Hg <int name="a1" value="255"/> 3Wbd=^hRvq </canvas> sCzpNJ"8
<canvas name="1" width="227" height="493"> ]w _&%mB <vector name="origin" x="778" y="534"/> `Ds=a`^b <int name="delay" value="180"/> F+Qnf'at1 <vector name="head" x="1" y="-1500"/> M:%g)FgW </canvas> jdu6P+_8n <canvas name="2" width="232" height="497"> 3C%|src <vector name="origin" x="783" y="533"/> rg
k1.0U0 <int name="delay" value="180"/> 9< 07# 8c. <vector name="head" x="1" y="-1500"/> %7aJSuQN% </canvas> f:&JKB)N <canvas name="3" width="237" height="497"> knG:6tQ <vector name="origin" x="787" y="529"/> r"h09suZBW <int name="delay" value="180"/> 9"+MZ$ <vector name="head" x="1" y="-1500"/> oST)E5X;7 </canvas> %N~c9B <canvas name="4" width="239" height="494"> W,Q>3y* <vector name="origin" x="788" y="525"/> RMT9tXe*5 <int name="delay" value="180"/> 7sOAaWx <vector name="head" x="1" y="-1500"/> F9K`N8wlu </canvas> wbKJ:eWgt <canvas name="5" width="241" height="496"> g |?}a]G <vector name="origin" x="789" y="526"/> ^\Q,ACkZb <int name="delay" value="180"/> xW5 `.^5 <vector name="head" x="1" y="-1500"/> 0|tyKP|J </canvas> GQY"
+xa8] <canvas name="6" width="243" height="494"> `^hA &/1 <vector name="origin" x="790" y="523"/> R=E4Sh <int name="delay" value="180"/> fx(8 o+ <vector name="head" x="1" y="-1500"/> \y=28KKc:c </canvas> l9=Ka{$^* <canvas name="7" width="243" height="491"> ;w"h n* <vector name="origin" x="790" y="520"/> 9c k"JMla <int name="delay" value="180"/> tugIOA <vector name="head" x="1" y="-1500"/> 6V1oZ-:} </canvas> 3))R91I <canvas name="8" width="241" height="483"> Ua
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Wn </canvas> Sq_.RU <canvas name="10" width="237" height="476"> ]J!#"m-] <vector name="origin" x="787" y="508"/> c|9g=DjK <int name="delay" value="180"/> U=
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~i <vector name="origin" x="786" y="538"/> fDB.r$|d <int name="delay" value="180"/> e\[q3J <vector name="head" x="1" y="-1500"/> ~< UYJc </canvas> 5!Y\STn <canvas name="16" width="218" height="464"> lrKT?siB <vector name="origin" x="774" y="509"/> dazML|1ow <int name="delay" value="180"/> ,~Xe#eM <vector name="head" x="1" y="-1500"/> 9ETdO,L)f </canvas> NR_3nt^h <canvas name="17" width="213" height="480"> h'h8Mm <vector name="origin" x="774" y="525"/> x+6z9{O <int name="delay" value="180"/> `V V>AA5 <vector name="head" x="1" y="-1500"/> ]] 0 M </canvas> J9NuqV3 <canvas name="18" width="213" height="488"> *'aJO}$ <vector name="origin" x="774" y="533"/> v+Y^mV`| <int name="delay" value="180"/> R,PN?aj <vector name="head" x="1" y="-1500"/> 3-:^mRPJ </canvas> t/O^7)% <canvas name="19" width="214" height="491"> ~Uv#) <vector name="origin" x="775" y="536"/> W[)HFh(# <int name="delay" value="180"/> hkb\GcOj <vector name="head" x="1" y="-1500"/> leNX5 sX </canvas> AhOBbss]q <canvas name="20" width="216" height="489"> oowofi(E <vector name="origin" x="776" y="534"/> R-Lpgi<a" <int name="delay" value="180"/> v*GS>S <vector name="head" x="1" y="-1500"/> =
E_i </canvas> _/>I-\xWA <canvas name="21" width="213" height="450"> t6KKfb <vector name="origin" x="774" y="495"/> FN!?o:|( <int name="delay" value="600"/> _('
@'r <vector name="head" x="1" y="-1500"/> .@nfqv7{ </canvas> s-WZ3g </imgdir> -nC&t~sD </imgdir> !]uB4 7、锁定某些地图不能进 -th.(eAx 打开MapleGenericPortal.java ]O:8o<0 搜索 changed = true; YiuV\al 在上面加入以下语句 DU"Gz!X]Jd if (getTargetMapId() >= 910000003 && getTargetMapId() <= 910000022) { 2RNee@!JJP c.getSession().write(MaplePacketCreator.enableActions()); Lc}hjK player.getClient().getSession().write(MaplePacketCreator.serverNotice(5, "[任务公告:请通过npc进入任务房间!")); W9c&"T9JT } else { ,D`jlY-1l c.getPlayer().changeMap(to, pto); X4hz\={ } R||$Rfe y,&[OrCm^\ 编译,OK Wq}6RdY$ZA 8、lockmap(锁定地图) lc5(^~ /* }\8-&VoY#X 地图锁写脚本 iC iKr aW 演示NPC程序 Wll0mtv 只供学习参考 |/l] ]+ */ [olSgq!3 UIf#Gy|l {N{eOa<HA importPackage(net.s(和谐)f.cherry.scripting); R#~l[S8u^ var Itemid = 4001126; //设置需要的道具ID }E(w@& var Itemsl = 10; //设置数量 *:
FS/ir :EHk]Hkz
function start(ms) { ~x'8T!M{ if (! AbstractPlayerInteraction(ms.getPlayer().getClient()).haveItem(Itemid, Itemsl)){ b&h'>( AbstractPlayerInteraction(ms.getPlayer().getClient()).warp(910000000,0); [|*7"Q( AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("此地图已被GM限制进入,系统已将你返回", 250, 20); [Fag\/Y+ }else{ cOpe6H6,bz AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("通过验证", 250, 20); tk'&-v'h } Wkk(6gS, } |*zgX]-+; 解锁地图 #M w70@6 /* x{w|Hy 地图锁写脚本 ) aMiT 演示NPC程序 [W$Mn.5<s 只供学习参考
dI7rx+L */ qlPIxd ERK{smL $0$sDN6)x var Maps = Array(910000001,910000002,922000021,922010504,240010900); S m=ln)G= var status = 0; _ti^i\8~ var MapString = "" X}3?k<m function start() { v:74iB$i/C status = -1; ynMYf action(1, 0, 0); PuZzl%i
P3 } 0$Mxu7 / Sb2_&5 function action(mode, type, selection) { T^7}Qs9 if (mode < 1) { *zweZG8: cm.dispose(); K-Pcew^? } else { 1qn/*9W}= if (mode == 1) X.#9[3U+ status++; FPK=Tr:b else VK*H1EH1 status--; .tfal9 if (status == 0) { rf+}J_ for(i = 0; i < Maps.length; i++){ CL5^>.} var NextMap = cm.getC().getChannelServer().getMapFactory().getMap(Maps<i>); hUvA;E(qD var MapName = NextMap.getMapName(); ;
Gv-$0{P3 var MapFy = NextMap.getOnUserEnter(); 4`oKvL9 if (MapFy != "lockmap"){ =(TMcu$4` MapString = MapString + "#L" + i + "##b锁定地图#k---" + MapName + "#b(未锁定)#k\r\n"; ckP AH E@ }else{ 16I[z+RG MapString = MapString + "#L" + i + "##r解锁地图#k---" + MapName + "#r(已锁定)#k\r\n"; 4,QA {v } %K\B)HR } m$_l{|4z cm.sendSimple(MapString); *tpS6{4=#7 A9ld9R } else if (status == 1) { 9{SzE /[ var MapStats = cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).getOnUserEnter(); 1l^[%0 if(MapStats != "lockmap"){ zD8$DG8 cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("lockmap") n'pJl cm.sendOk("锁定地图成功"); jYAm}_?No cm.dispose(); sEw ?349Bz }else{ M"K $.m@t cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("") oo]P}ra cm.sendOk("解锁地图成功"); GYf{~J cm.dispose(); ESIJ QM-[+ } _f>)G3p } .@;5" } j8?! J^TC } #!TlalV 9、上线自动穿装备 ;QG8@ms| src\net\s(和谐)f\odinms\net\login\handler e9:pS WA-n Rd;t}E$ CreateCharHandler.java /u]#dX5 <Mo{o2F= 8VG~n?y 搜索 MapleInventory equip = newchar.getInventory(MapleInventoryType.EQUIPPED); ~LFM,@ +[i r7?Y. 在下面添加以下语句,即可编译,装备ID自己换吧 5HbJE' IItem eq_top = MapleItemInformationProvider.getInstance().getEquipById(1052081); 8?<J,zu@AV eq_top.setPosition((byte) -5); zJ1M$U equip.addFromDB(eq_top); c@]G;> o IItem eq_bottom = MapleItemInformationProvider.getInstance().getEquipById(bottom); rB(Q)N eq_bottom.setPosition((byte) -6); A
-8]4p:: equip.addFromDB(eq_bottom); r_bG+iw7p IItem eq_shoes = MapleItemInformationProvider.getInstance().getEquipById(shoes); 7bGt'gvv eq_shoes.setPosition((byte) -7); bqF?!t<B equip.addFromDB(eq_shoes); 4C:dkaDq] IItem eq_weapon = MapleItemInformationProvider.getInstance().getEquipById(weapon); %t9Kc9u3p eq_weapon.setPosition((byte) -11); Ha ZV7 equip.addFromDB(eq_weapon); Eoo[H2=^H IItem pHat = MapleItemInformationProvider.getInstance().getEquipById(1002562); q:jv9eL.O pHat.setPosition((byte) -101); z8D,[` equip.addFromDB(pHat); 5mudww` IItem pWeap = MapleItemInformationProvider.getInstance().getEquipById(1702174); _E-{*,7bZS pWeap.setPosition((byte) -111); 6b` Jq>v equip.addFromDB(pWeap); 6+s&%io4 10、结婚修复法 $j(4FyH\ /* r}|)oG,= ====================================== fD_3lbiL( 小权改端技术 rniL+/-uU ====================================== 8"ZcK xDk */ oz3!%' 首先,找到NPCConversationManager.java f::^zAV jt3W.^6HO 在合适的位置上插入以下代码(请直接复制,本人亲自测试,无错..所有端均可通过): $'#}f? trLxg H_Y public boolean createMarriage(String partner_) { //声明变量 B<@a&QBTg MapleCharacter partner = getCharByName(partner_); //名字 MScUrW!TA if (partner == null) { =q"0GUei3 return false; \b)P4aL } T
I
ZkN6 partner.setMarried(true); ?"}U?m= getPlayer().setMarried(true); <0l:B;3 partner.setPartnerId(getPlayer().getId()); NFur+zwv getPlayer().setPartnerId(partner.getId()); v )2yR~J if (partner.getGender() > 0) { 0}kvuuR Marriage.createMarriage(getPlayer(), partner); 3_eg'EP.E } else { P6v@
Sn Marriage.createMarriage(partner, getPlayer()); >:
@\SU } kY4h-oZ return true; [P)](8nR[ } G[zy sxd !([ v=O# public boolean createEngagement(String partner_) { <x$fD37 MapleCharacter partner = getCharByName(partner_); m<MN.R7 if (partner == null) { % 1<@p%y/ return false; &Dp& } vKkvB;F41 if (partner.getGender() > 0) { $x+ P)5) Marriage.createEngagement(getPlayer(), partner); B(-F|q\ } else { fl_a@QdB# Marriage.createEngagement(partner, getPlayer()); 'P&r^V\~(/ } J04R,B return true; \naG } 6,R<8a;Wn >Mm.MNU public void divorceMarriage() { //增加至XXXX 3] U/^f3 getPlayer().setPartnerId(0); %uP/v\l getPlayer().setMarried(false); h{)`W
]~ Marriage.divorceMarriage(getPlayer()); ///结束至XXXX n2F*a } &(x>J:b N=8CVI 先别着急这编译..请继续看下去 to\$'2F"q ')fIa2dO/ 打开 src\net\s(和谐)f\odinms\scripting\npc 这个文件夹新建--文本文档--复制以下代码进去: dsK^-e6:5 }4Gn$'e /* yN#]Q}4 * @丶小_路. O=1#KNS */ yW"}%)
d ]InDcE package net.s(和谐)f.odinms.scripting.npc; MAc/ T.[ 6H|T ) import java.sql.Connection; 9*?YES'6 import java.sql.PreparedStatement; ZU9Rvtb KB import java.sql.ResultSet; %+
MYg^ import java.sql.SQLException; Mw;^`ZxT FQMA0"(G$ import net.s(和谐)f.odinms.client.MapleCharacter; " M&zW& fX&g. fH import net.s(和谐)f.odinms.database.DatabaseConnection; "KY]2v. M|$A)D1 public class Marriage { P[Vf$ q< private static final org.slf4j.Logger log = org.slf4j.LoggerFactory.getLogger(Marriage.class); <&t[E0mU U[@B63];0 public static void createMarriage(MapleCharacter player, MapleCharacter partner) { yN}<l% try { K~8!Gh{h] Connection con = DatabaseConnection.getConnection(); g87M"kQKA PreparedStatement ps = con.prepareStatement("INSERT INTO marriages (husbandid, wifeid) VALUES (?, ?)"); xtXK3[s ps.setInt(1, player.getId()); U4e9[=q`' ps.setInt(2, partner.getId()); iW?NxP ps.executeUpdate(); ,#.^2O9-^ ps.close(); &v r0{]V^ } catch (SQLException ex) { t 9.iWIr log.warn("结婚: " + player.getName() + " 和 " + partner.getName(), ex); 2l8z/o 7v } -]Oi/i, { } wS:`c
J F2=#\U$ public static void createEngagement(MapleCharacter player, MapleCharacter partner) { J \I`# try { 8O*O5 Connection con = DatabaseConnection.getConnection(); 6
)Qe*S PreparedStatement ps = con.prepareStatement("INSERT INTO engagements (husbandid, wifeid) VALUES (?, ?)"); Fi+,omB& ps.setInt(1, player.getId()); J8`vk#5 ps.setInt(2, partner.getId()); YdAC<,e&A ps.executeUpdate(); gLg\W3TOi } catch (SQLException ex) { .ityudT< log.warn("宣布与参与 " + player.getName() + " 和" + partner.getName(), ex); C2
!F } >P ygUY
d } *>j4tA{b@v TrHUM4 public static void divorceEngagement(MapleCharacter player, MapleCharacter partner) { n]wZ7z try { M""X_~&I" Connection con = DatabaseConnection.getConnection(); 79M`?xm int pid = 0; ^F/H?V/PX if (player.getGender() == 0) { ?kc,}/4 pid = player.getId(); !z?:Y#P3 } else { ZpU4"x> pid = partner.getId(); MXY!N/
} &) Iue<&2 PreparedStatement get = con.prepareStatement("SELECT FROM engagements WHERE husbandid = ?"); `XbV*{7 get.setInt(1, pid); C5#$NV99p ResultSet rs = get.executeQuery(); }/.b@`Dh; PreparedStatement ps = con.prepareStatement("DELETE FROM engagements WHERE husbandid = ?"); }Ot2; T if (rs.next()) { 8DlRD$_:& ps.setInt(1, pid); rP&.`m88n } else { RYX=;n return; *wz6 2p } #!M;4~Sfx ps.executeUpdate(); !2]G.|5/A PreparedStatement ps1 = con.prepareStatement("UPDATE characters SET marriagequest = 0 WHERE id = ?, and WHERE id = ?"); ezk:XDi4 ps1.setInt(1, player.getId()); 9t0NO-a ps1.setInt(2, partner.getId()); Ml,87fo ps1.executeUpdate(); 9KZLlEk5O } catch (SQLException ex) { %|?PG i@5 log.warn("宣布与参与 " + player.getName() + " 和 " + partner.getName(), ex); 3ry0. } [UaM}-eR } J,wpY$93 ?u M2|Nk public static void divorceMarriage(MapleCharacter player, MapleCharacter partner) { mv9@Az9 try { q VJC O-K| Connection con = DatabaseConnection.getConnection(); ^G(+sb[t int pid = 0; 2ISnWzq; if (player.getGender() == 0) { G]fx3= pid = player.getId(); qr7_3 } else { [6a&9#[A pid = partner.getId();
0GiL(e| } +t;j5\HS PreparedStatement get = con.prepareStatement("SELECT partnerid FROM characters WHERE id = ?"); ?-PW$p get.setInt(1, player.getId()); |Ns[{/ ResultSet rs = get.executeQuery(); sZ7BBJX2K if (rs.next()) { 6rzXM`cs PreparedStatement ps = con.prepareStatement("DELETE FROM marriages WHERE husbandid = ?"); I78huYAYA ps.setInt(1, pid); Sc$]ar]S ps.executeUpdate(); p%y|w PreparedStatement ps1 = con.prepareStatement("UPDATE characters SET married = 0 WHERE id = ?, and WHERE id = ?"); Y-:{a1/RKo ps1.setInt(1, player.getId()); ucC'SS ps1.setInt(2, partner.getId()); 'd=B{7k@ ps1.executeUpdate(); &r!*Y& ps.close(); t[ ^68] ps1.close(); u+vUv~4A6 } else { mE_?E&T`| return; rM(2RI4O`0 } S4(lC%$| get.close(); D7b]
;Nf\ } catch (SQLException ex) { /=ro$@ log.warn("离婚:" + player.getName() + " 和 " + partner.getName(), ex); `zOQ*Y& } VSa#X |z } "EC,#$e%ev } rQPV@J]: aUX.4#|% 复制完毕后关闭并保存把文件命名为: Marriage.java 保存文件.必须在这个文件夹 5J8U] :Y) src\net\s(和谐)f\odinms\scripting\npc wloQk(T<W xD<:'-ri> 复制以下NPC脚本.结婚的教堂里的哪位人物都行.复制如下代码加入NPC脚本中!!! FQCz_z |Orp:e! D[ (A`!) /* 2AI~Jm# *@丶小_路. ibskce{H */ ,v+~vXO&\ var status = 0; 'IroQ M var otherChar; N!:&Xz var Char; 3)+}2 (y!<^Q importPackage(net.s(和谐)f.odinms.client); F2RU7o'f. importPackage(net.s(和谐)f.odinms.server); 1-60gI1) r%~/y function start(character3) { r5N.Qt8 status = -1; 0')O4IHH action(1, 0, 0); u>o2lvy8 otherChar = character3; MHkTN } $@cg+Xrg1 0 lsX~d'W function action(mode, type, selection) { o72G oUfs if (mode == -1) { F%pYnHr< otherChar.getClient().getSession().write v9s/!<j (net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣拒绝您的请求!")); |/-H:\5 cm.dispose(); n$}Cj}eju } else { StJ&YYdD if (mode == 0 && status == 0) { \sZ!F&a~ otherChar.getClient().getSession().write xA>O4SD (net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣拒绝您的请求..")); ACcxQK} cm.dispose(); H$i4OQ2 return; 'm,3znX!c } 9My
|G)M6 if (mode == 1) { nv^nq]4'Dq status++; (:]on^| } else { !B &%!06 status--; 0WI3m2i } L<**J\=7M if (status == 0) { PYp<eo\ cm.sendNext("有人想向您发送内容!."); J}cqBk> } else if (status == 1) { 2pEr
s|r var t = otherChar.getName(); `Al( AT(p cm.sendYesNo("你想不想参与 " + t + "的婚礼?") ; 3jB5F0^r1 } else if (status == 2) { NiQ_0Y} otherChar.getClient().getSession().write Hqpw Q (net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣接受了您的请求!")); R4Vi*H otherChar.setMarriageQuestLevel(50); {m/h3hjFa cm.getPlayer().setMarriageQuestLevel(50); ]N+(SU cm.createEngagement(cm.getPlayer().getId(), otherChar.getId()); Gn_rf" if (otherChar.countItem(2240000) > 0) { -_RMiGM?T MapleInventoryManipulator.removeById(otherChar.getClient(), \]eB(&nq MapleInventoryType.USE, 2240000, 1, false, false); P~y% MapleInventoryManipulator.addById(otherChar.getClient(), 4031358, 1, "shit!"); QK3j.Ss MapleInventoryManipulator.addById(cm.getPlayer().getClient(), 4031358, -mlBr63Bj 1, "shit!"); HG/`5$L
+} MapleInventoryManipulator.addById(otherChar.getClient(), 4031357, 1, "shit!"); ErNL^Se1 } else if (otherChar.countItem(2240001) > 0) { |i7j}i MapleInventoryManipulator.removeById(otherChar.getClient(), & A%*sD6 MapleInventoryType.USE, 2240001, 1, false, false); fYuz39#* MapleInventoryManipulator.addById(otherChar.getClient(), 4031360, 1, "shit!"); ')Drv)L
MapleInventoryManipulator.addById(cm.getPlayer().getClient(), 4031360, 4iiW{rh4 1, "shit!"); 5[_|+ MapleInventoryManipulator.addById(otherChar.getClient(), 4031359, |lOH
P A 1, "shit!"); vf+GC*f } else if (otherChar.countItem(2240002) > 0) { #sK:q&/G` MapleInventoryManipulator.removeById(otherChar.getClient(), MapleInventoryType.USE, 2240002, 1, false, false); J`*!U4 MapleInventoryManipulator.addById(otherChar.getClient(), 4031362, 1, "shit!"); L`Lro:E?kL MapleInventoryManipulator.addById(cm.getPlayer(), 4031362, 1, "shit!"); M/X&zr MapleInventoryManipulator.addById(otherChar.getClient(), 4031361, 1, "shit!"); ,dM}B- } else if (otherChar.countItem(2240003) > 0) { 1\_S1ZS MapleInventoryManipulator.removeById(otherChar.getClient(), t_PAXj MapleInventoryType.USE, 2240003, 1, false, false); "[ 091 < MapleInventoryManipulator.addById(otherChar.getClient(), 4031364, 1, "shit!"); D/1f>sl MapleInventoryManipulator.addById(cm.getPlayer(), 4031364, 1, "shit!"); ;LM,<QJ MapleInventoryManipulator.addById(otherChar.getClient(), 4031363, 7LM?<lp] 1, "shit!"); s6|EvIVM } -_@3!X1~i+ cm.dispose(); Rs<li\GS } V~>
x\ } WML%yO\.; } t`6R)' 11、购物商城添加新物品和点数商品 (c<MyuWb 首先打開ETC.WZ Tq7cZe"6 找到Commodity.img.xml e==}qQ 這個是有分代碼到多少~~那個東西延續就在哪裡 ~hSr06IY 我是以前面主頁的推薦物品新物品那邊新增的 7r?s)ZV 今天摸索來的我去找推薦物品那邊 T(E$0a)# V62的這個是到6226 (<imgdir name="6226">) 4#o Lf1 所以你要添加就重6227開始添加 #R<ErX)F 這個是位置的代碼(這個是在推薦物品那邊添加物品添加的物品會在推薦物品那行出現(<int name="SN" value="10001930"/>) k/&~8l.$ 如果要再推薦物品就重10001931開始加 7n,*3;I <int name="ItemId" value="你要添加的物品代碼"/>(這個是要添加的物品代碼不用說了吧?) _{fh/{b1 <int name="Count" value="1"/>(這個沒試過這個都填1) U=4tJb <int name="Price" value="價錢"/>(這個是添加你要的點數價位) i1"4ztZ <int name="Period" value="90"/>(道具到限日期90就代表90天(這應該沒用@@)) Ungex@s_ <int name="Priority" value="9"/>(這行的位置不要動看它上面是多少下面就填多少) A3VXh^y+ <int name="Gender" value="2"/>(這個是性別2代表男女都可以用0代表男生1代表女生) <int name="OnSale" value="1"/>這個1代表NEW或者HOT.....(最好依照前面來改..) 4PwjG;!K <int name="Class" value="0"/>(看前面代碼有沒有來添加不知道是啥東西....) Hvto]~=GQ 如果要初學者最好先依照10001931開始加 zCZ]` 把物品列在推薦物品那邊 1/O7KR`K 如果你熟了再加入其他行例如武器列戒指列添加 [YQVZBT|{ 如果想把推薦物品那4個換掉找到那4個代碼 Uk=-A
@q 搜尋第一個物品代碼把它換掉你要的物品代碼 gn>qd6P 第2個是在其他欄例如我要把推薦物品那邊的帽子弄掉 #@QZ 找到的第一個帽子代碼是推薦物品的第2個則是帽子欄那邊的 zoUM<6q 想在帽子欄那邊添加物品建議找到帽子欄最後一個物品代碼 h#ogL-UU 繼續添加代碼物品~~~ df=G}M( }i7Gv K<[: 首先打開ETC.WZ y my/`% 找到modity.img.xml %.
=B=* 這個是有分代碼到多少~~那個東西延續就在哪裡 SL9]$M mJn 我是以前面主頁的推薦物品新物品那邊新增的 o\oS_f:RD 今天摸索來的我去找推薦物品那邊 %QW1?VVP V62的這個是到6226 (<imgdir name="6226">) WQ(*A
$ 所以你要添加就重6227開始添加 3_:J`xX(4 這個是位置的代碼(這個是在推薦物品那邊添加物品添加的物品會在推薦物品那行出現(<int name="SN" value="10001930"/>) /T53"+7:0 如果要再推薦物品就重10001931開始加 OaeGukhX& <int name="ItemId" value="你要添加的物品代碼"/>(這個是要添加的物品代碼不用說了吧?) 6 6G$5 <int name="Count" value="1"/>(這個沒試過這個都填1) `@$qy&AJ <int name="Price" value="價錢"/>(這個是添加你要的點數價位) +=v6*%y"V <int name="Period" value="90"/>(道具到限日期90就代表90天(這應該沒用@@)) o&
g01t <int name="Priority" value="9"/>(這行的位置不要動看它上面是多少下面就填多少) L1FTh <int name="Gender" value="2"/>(這個是性別2代表男女都可以用0代表男生1代表女生) <int name="OnSale" value="1"/>這個1代表NEW或者HOT.....(最好依照前面來改..) vR X_}`m8# <int name="Class" value="0"/>(看前面代碼有沒有來添加不知道是啥東西....) 0=3Av8 如果要初學者最好先依照10001931開始加 \^$g%a 把物品列在推薦物品那邊 bG`aF*10)! 如果你熟了再加入其他行例如武器列戒指列添加 uTgvMkO 如果想把推薦物品那4個換掉找到那4個代碼 vN`2KCl~3 搜尋第一個物品代碼把它換掉你要的物品代碼 s}NE[Tw 第2個是在其他欄例如我要把推薦物品那邊的帽子弄掉 Dp)5u@I 找到的第一個帽子代碼是推薦物品的第2個則是帽子欄那邊的 o(=\FNe 想在帽子欄那邊添加物品建議找到帽子欄最後一個物品代碼 KiXRBFo 繼續添加代碼物品~~~
F'!pM(+ 之後你要添加的東西都要重他最後的6226開始添加6227.6228.6229..... tnv @`xBn 10001930這個代碼是代表推薦物品那邊的 \OV><|Lkh 所以你要讓物品顯現在推薦物品就重10001930開始添加 >l & N 把改完的XML覆蓋到服務端XML.和客戶端WZ 8<gYB$* S 12、登陆角色时文字显示 vhA4ol 找到world.properties 自己去掉S F中的空格 AATiI+\S 增加: ,i>{yrsOh net.s f.odinms.world.serverName= VM
3~W 8U98`#
i 找到:AbstractPlayerInteraction.java jA&ZO>4 public String serverName() { yMdE[/+3 return c.getChannelServer().getServerName(); ^W&qTSjh } 73b(A|kQ@ O$=[m9V 找到:ChannelServer.java \yIan<q 增加(如果存在就不用增加了) N,Fmu private String serverName; IQ$cLr-S ^EK]z8;| public String getServerName() { hRU.^Fn#% return serverName; jea{BhdUr } v{/z`J!JR gLyXe,Jp serverName = props.getProperty("net.s f.odinms.world.serverName"); (类似的增加,共2次) ;}iV`)S D%CKkQ<u2 找到PlayerLoggedinHandler.java ?C%mwW3pc oCw>b]S 合适的位置增加: z}>q/!q c.getSession().write(MaplePacketCreator.sendHint("欢迎来到 "+ c.getChannelServer().getServerName() + "。\r\n#r#e请记得享受其中的乐趣吧!", 350, 5)); O#j&8hQ> 13、当人物达到一个等级-自动打开NPC nH6Ny 当人物达到一个等级,自动打开NPC ws!pp\F UMcQqV+vT fwe4f : MfY8P) 打开 MapleCharacter.java O] T'\6w 在类似net.s f.odinms.scripting下面添加 ^lB=O import net.s f.odinms.scripting.npc.NPCScriptManager; )=KD 找到 5crd.1@^ if (level == 200 && !isGM()) { (#uz_/xXa exp.set(0); ZtS>'W8l MaplePacket packet = MaplePacketCreator.serverNotice(6, "[Congrats] " + getName() + " has reached Level 200! Congratulate " + getName() + " on such an amazing achievment!"); 6:Fb>|]*PY try { 4<j)1i=A getClient().getChannelServer().getWorldInterface().broadcastMessage(getName(), packet.getBytes()); - '<K_e; } catch (RemoteException e) { q%g!TFMg getClient().getChannelServer().reconnectWorld(); ZCP
r`H } G?p !*7N } /I`AwCx 增加 }XJA#@ if (level == 10) { M0+xl+c+ NPCScriptManager npc = NPCScriptManager.getInstance(); 4 f)B@A- npc.start(client, 9201027); g4Y1*`}2f } ULqFJ*nla if (level == 30) { Oz3JMZe NPCScriptManager npc = NPCScriptManager.getInstance(); ~F gxhK2+ npc.start(client, 9201027); PV[Bq t } gk & fV b~j ; if (level == 70) { +7<W.Zii NPCScriptManager npc = NPCScriptManager.getInstance(); _>b=f npc.start(client, 9201027); <'{*6f@n } : eL{&& |