| 🎉 |
隐藏内容已自动解锁
隐藏内容因满足 [ 发布时间满60天,帖子热度超6666点击,参与人数超10人 ] 其中条件之一,触发了自动开放机制。
无需回复,所有访客均可直接查看以下内容:
|
由于刚才发错,三楼才是连接 !KL
Y*bt6
服务端修改文字教程 `:5W1D(
1、[079咖啡端]添加打开一个没有JS的NPC出现对话框 qQe23,x@5
打开scr/net/s(和谐)f/odinms/scripting/npc/NPCScriptManager.java &u0on)E
y5N,~@$r
找到 ;\gHFG}
public void start(MapleClient c, int npc) { PZhpp"
try { 9`5qVM1O{
NPCConversationManager cm = new NPCConversationManager(c, npc); nj7\vIR7
if (cms.containsKey(c)) { S/Gy:GIf
return; ;{ESo?$*
} q[TW
cms.put(c, cm); v Yw$m#@
Invocable iv = getInvocable("npc/" + npc + ".js", c); Uc5BNk7<=
if (iv == null || NPCScriptManager.getInstance() == null) { 8~v E
cm.dispose(); N>',[4pJ|
return; d5 U+]g
} yA^+<uz}
engine.put("cm", cm); OB\j
q!"
NPCScript ns = iv.getInterface(NPCScript.class); D]hwG0Chd
scripts.put(c, ns); GKf%dKL
ns.start(); CChCxB
} catch (Exception e) { =R0#WMf$@
log.error("Error executing NPC script " + npc, e); ePe/@g1K*
dispose(c); RhI>Ak;-
cms.remove(c); ="s>lI-1a
} z+X DN:
} Awlw6?
~4u[\&Sh
全选替换掉 ' O d_:]
将下面一段代码替换进去 5+Hw @CY3
public void start(MapleClient c, int npc) Tw!_=zy(Gw
{ nHIW_+<Mf
try { RyZy2^0<
if (c.getPlayer().isGM()) qm|T<zsDY#
c.getPlayer().dropMessage("[系统提示]您已经建立与NPC:" + npc + "的对话。"); j/w*2+&v
(zhi/>su
G
NPCConversationManager cm = new NPCConversationManager(c, npc); a'YK1QX
if (this.cms.containsKey(c)) wj|[a,(r
return; ~k/GmH
'L ]k\GO
this.cms.put(c, cm); VB@M=ShKK
Invocable iv = getInvocable("npc/" + npc + ".js", c); <jtu/U]78|
if ((iv == null) || (getInstance() == null)) { ~19&s~
cm.sendOk("对不起,我并没有被管理员设置可使用,如果你觉得我应该工作的,那就请你汇报给管理员.\r\n我的ID编号: #r" + npc + "#k."); O"f|gc)GLz
cm.dispose(); QxeK-x^
return; .{66q#.
} K5:>
this.engine.put("cm", cm); K)TMr"j\
NPCScript ns = (NPCScript)iv.getInterface(NPCScript.class); 8?&!@3n
this.scripts.put(c, ns); 5hE mXZ%
ns.start(); ;p/$9b.0:
} catch (Exception e) { $qfNEAmDf\
log.error("Error executing NPC script " + npc, e); ^:,I #]
dispose(c); k{.`=j
this.cms.remove(c); _sC
kBDl-
} b[ .pD3
} o;7_*=i
2、[079咖啡端]修复怪物打不死 .?;"iv+
1.打开源码找到net\s(和谐)f\odinms\net\channel\handler\AbstractDealDamageHandler.java 'Y:ZWac,
}XIUz|
找到这个函数parseDamage() 然后用下面的代码替换 注意替换前先备份! 5/4q}U3
j$}W%ibj
--------------------------------------------------------------------------------- F@jyTIS^
8eZ^)9m
public AttackInfo parseDamage(MapleCharacter c, LittleEndianAccessor lea, boolean ranged) { xQ@gh
( (
AttackInfo ret = new AttackInfo(); 5Jm%*Wb
lea.readByte(); H@BU/{
lea.skip(8); P> ilRb
ret.numAttackedAndDamage = lea.readByte(); .dl4f"k
lea.skip(8); R^tDL
ret.numAttacked = (ret.numAttackedAndDamage >>> 4 & 0xF); ^fT?(y_=e
ret.numDamage = (ret.numAttackedAndDamage & 0xF); ^.(
i!BG'
ret.allDamage = new ArrayList(); Fq
#;
ret.skill = lea.readInt(); IjnO2X
lea.skip(8); +<\.z*
if ((ret.skill == 2121001) || (ret.skill == 2221001) || (ret.skill == 2321001) || (ret.skill == F;<cG`|Rx
UeN+}`!l
5201002) || (ret.skill == 14111006) || (ret.skill == 5101004) || (ret.skill == 15101003)) L(\o66a-rV
ret.charge = lea.readInt(); QOKE9R#Y
else { ~{f[X3m^
ret.charge = 0; W5zlU2
} f>jAu;S
)L%[(iI,x
if (ret.skill == 1221011) 7Un5Y[FZo
ret.isHH = true; >e9xM Gv
{igVuZ(>en
lea.readInt(); B&4NdL/
ret.aresCombo = lea.readByte(); [E4#|w
int sourceid = ret.skill; S_Ug=8r4
if ((sourceid == 21100004) || (sourceid == 21100005) || (sourceid == 21110003) || (sourceid == ky|Py
/\|Behif
21110004) || (sourceid == 21120006) || (sourceid == 21120007)) +G[N
lb
c.setCombo(1); 2j*o[kAE
I9E]zoj8
ret.pos = lea.readByte(); ?;?$\b=
ret.stance = lea.readByte();
[5$Y>Tr!
J?84WS
if (ret.skill == 4211006) { |(O _K(
return parseMesoExplosion(lea, ret); Zh3hCxXa
} O`Ge|4
EHcgWlTu
if (ranged) { \EOPlyf8x
lea.readByte(); tU, >EbwO
ret.speed = lea.readByte(); ,[|4{qli\
lea.readByte(); SKrkB~%z
ret.direction = lea.readByte(); TaE&8;H#N
lea.skip(7); wU)vJsOq
if ((ret.skill == 3121004) || (ret.skill == 3221001) || (ret.skill == 5221004) || (ret.skill == H\@@iK=
%TA@-tK=
13111002)) ahqsbNu1
lea.skip(4); zIh`Vw ,t0
} ^V;2v? O
else { J#jx)K!
lea.readByte(); GsvB5i
ret.speed = lea.readByte(); ~91) DNaE
lea.skip(4); 9ZXEy }q57
} 6qkMB|@Ix
rT{+ h}vO
for (int i = 0; i < ret.numAttacked; ++i) { \KT}T
int oid = lea.readInt(); 2]/[
+6+!M_0wA
lea.skip(14); !%Qm{R
4/ M~#
List allDamageNumbers = new ArrayList(); qo62!q
for (int j = 0; j < ret.numDamage; ++j) { Uh8c!CA8:\
int damage = lea.readInt(); I.RmBUq):s
)|CF)
T-
MapleStatEffect effect = null; UsBtk
if (ret.skill != 0) 18kzR6(W
effect = SkillFactory.getSkill(ret.skill).getEffect(c.getSkillLevel(SkillFactory.getSkill @G:aW\Z
"I)`gy&
(ret.skill))); {G(N vf,K]
pZO`18z
if ((damage != 0) && (effect != null) && (effect.getFixedDamage() != 0)) >(39K
damage = effect.getFixedDamage(); Qlgii_?#@
,
pMH`
allDamageNumbers.add(Integer.valueOf(damage)); T{Y;-m
} |)IS[:X
if (ret.skill != 5221004) n0<I
lea.skip(4); pv){R;f
)%=oJ!)
ret.allDamage.add(new Pair(Integer.valueOf(oid), allDamageNumbers)); ]Z#=w
} 8sGaq [
WwYy[3U
return ret; 3F|#nq
} fC^POLn[f
D+xHTQNTL
)TV{n#n
--------------------------------------------------------------------------------- c&n.JV
%W:]OPURK
2.接着找到net\s(和谐)f\odinms\client\MapleCharacter.java 92)e/t iP
!pG_MO
查找 cR"?EQ] `N
//战神Combo <zh N7="
private int combo = 0; >{huaN B
private int comboCount = 0; k^v P|*eu
y{]iwO;
将其修改为 (_$'e%G0
//战神Combo n*vzp?+Y
private int combo = 0; 2fv`O
private int comboCounter = 0; euc|G Xs
Rw#4 |&
此时应再查找comboCount 将其修改为comboCounter(不然原变量将不可用 导致变量未定义) 1.y|bB+kB
应该也可以重新定义comboCounter这个变量 没实验 pv9Z-WCix$
=&xNdc
然后在下面适当处增加两个函数 13KfI
yttIA/
public int getCombo() { Jx_BjkF
return this.comboCounter; (!^; ar^
} f*&
4d
`UDB9Ca
public int setCombo(int combo) { MW$
X4<*KD
return (this.comboCounter = combo); l=?G
"1
} |Wzdu2T
^i!6q9<{e
代码就修改完毕了 编译后 怪物就应该能掉血了! XlHt(d0h
K84VeAe
)Me$BK>
大概原因分析: z~y=(T
攻击封包数据改变,原来处理封包的方式已经不能适用了 所以应当修改原来的处理结构! %`1p 8>n
3、[079咖啡端]修复双击人物客户端自动退出问题 -OPJB:7Z
双击人物不管是自己还是他人都需要查看角色信息,原先我以为是加入的有家族的原因。 换了个没家族的号还是那样, cop \o4ia
结果我就感觉应该是处理封包的问题了。 说明白点就是 MaplePacketCreator.java 有问题,然后我又仔细比较了下 楚天和咖啡端的 MaplePacketCreator.java ^ ;XJG9a0\
L!
DK2,
发现charinfo 处理有出入。 咖啡端似乎少了一些东西, 就是椅子列表显示那部分。 于是我对照两者的代码修复了下。 UjrML
也不算是修复。 因为这样弄过以后不会显示你有椅子。 抱歉。 我JAVA不太行。 大家原谅下了。 YqSkz|o}m
ae`6hW2
处理方法: qL?`l;+
U" ;8zplU
打开 src\net\s(和谐)f\cherry\tools\MaplePacketCreator.java "g>, X[g
(或者是src\net\s(和谐)f\odinms\tools\MaplePacketCreator.java) 380M&Guh
ofIw7D*h
,2?S ua/LD
找到 %an&lcoX
mplew.write(HexTool.getByteArrayFromHexString("00 00 00 00 00 00 01 00 00 00 D0 ED 2D 00 0C 87 A5 16 B4 F0 B0 16 10 00 00 00 84 E3 C6 2A 36 15 CF 59 6C 24 3E 00 CD DB 43 00 10 00 00 00 02 00 00 00 67 34 00 00 7F 36 00 00 DD CD CF 2A 10 00 00 00 B4 8B BB 2A 00 00 00 00 00 00 00 00 01 00 CD 00 10 00 00 00 18 E6 C6 2A DE 26 93 07 FD DC AB 7B 45 08 08 08 10 00 00 00")); ^CWxYDG*
:Lze8oY(D}
}Uc)iNU
c1L0#L/F6"
SWrP0Qjc
替换成 9et%Hn.K'
mplew.writeInt(0); XAF*jevr
mplew.writeShort(0); cczV}m2)
MapleInventory iv = chr.getInventory(MapleInventoryType.SETUP); 6o!Y^^/U
List<Item> chairItems = new ArrayList(); V'jvI
for (IItem item : iv.list() ) { 0.}WZAYy~
if ((item.getItemId() >= 3010000) && (item.getItemId() <= 3020001)) { J52- qR/
//chairItems.add(item); smTPca)7s
} F2#s^4Ii
} ytg' {)
mplew.writeInt(chairItems.size()); ,U^V]jC
for (IItem item : chairItems ) { 98x&2(N
mplew.writeInt(item.getItemId()); Nn]|#lLP
} /6PL
mplew.writeInt(0); c^s%t:)K
4、修复咖啡端不消耗飞镖 L?slIGp%-
RangedAttackHandler.java TowRY=#jiS
-AcVVK&
找到
ROc)LCA
//if (player.getJob().isA(MapleJob.Ares_1) || player.getJob().isA(MapleJob.Ares_2) || player.getJob().isA(MapleJob.Ares_3) || player.getJob().isA(MapleJob.Ares_4)) { N|53|H
MapleInventoryManipulator.removeById(c, MapleInventoryType.USE, projectile, bulletConsume, false, true); bw& U[|A0%
// } u>W:SM
xpjv@P
按上面方式处理 C}>Pn{wY9
5、修复黑龙项链带不了的BUG "Gh5
^$w?j
先解释一下为什么国服的黑龙项链带不上。 用1.5deMSwZ.exe 打开string.wz得到这样的结果 <1(j&U
c. ;}e:)s
Eqp.Ring.1112904.name 彩虹星环绕戒指 [2095484] %;-]HI
Eqp.Ring.1112904.desc 五彩斑斓的星星和心围绕着角色旋转。 [2095507] :$J4T;/{
Eqp.Ring.1112905.name 超大心环绕戒指 [2095572] Oj ?
|g_
Eqp.Ring.1112905.desc 可爱的大心心在角色周围以心形模样旋转。 [2095595] M8HHyV[AmC
Eqp.Ring.1112906.name 心心祝福戒指 [2095664] >wOqV!0<
Eqp.Ring.1112906.desc 可爱的心心在角色头顶画出心形模样旋转。 [2095685] Bc^MZ~+ip
Eqp.Ring.1112907.name 小鱼戒指 [2095754] m^M sp:T,
Eqp.Ring.1112907.desc 装备时,会产生泡泡的效果。有时间限制。 [2095771] OELh6R
Eqp.Ring.1112916.name 寂寞单身戒指 [2095840] /$NZj"#
Eqp.Ring.1112916.desc 单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。 [2095861] 8Z:T.Gc
Eqp.Ring.1122000.name 黑龙项环 [2095962] />,KWHR|:
Eqp.Ring.1122007.name 休彼德蔓的项链 [2096001] z1R_a=
7
|}
Wm,J
再来看下其他项链在哪个位置 ltH?Ew<]
_cw~N
p
G&2`c\u{
Eqp.Accessory.1122029.name 苏醒的冒险之心 [1897757] ]> dCt<
Eqp.Accessory.1122030.name 苏醒的冒险之心 [1897802] s}5,<|DL
Eqp.Accessory.1122031.name 苏醒的冒险之心 [1897836] 7g&"clRGO
Eqp.Accessory.1122032.name 苏醒的冒险之心 [1897870] CV
)v6f
Eqp.Accessory.1122033.name 苏醒的冒险之心 [1897904] 1Ff
Sqd
Eqp.Accessory.1122034.name 觉醒的冒险之心 [1897938] ;('(Yn7~
Eqp.Accessory.1122035.name 觉醒的冒险之心 [1897983] h~R= ?%H[
Eqp.Accessory.1122036.name 觉醒的冒险之心 [1898017] 9C_Vb39::$
Eqp.Accessory.1122037.name 觉醒的冒险之心 [1898051] c&AJFED]<
Eqp.Accessory.1122038.name 觉醒的冒险之心 [1898085] r{pbUk
Eqp.Accessory.1122058.name 休彼德蔓的混沌项链 [1898119] }2nmfm!
ndCH
Whi
+P5\N,,7R
Q"+)xj
很明显盛大把 黑龙项链 和 休彼德蔓的项链 故意或者无意放错了地方,放到了(戒指组里) >/5'0n_R
k
9Xv@v
现在要做的是把这两个物体重新搬到 Accessory组里。 mv;;0xH
y(w&6:
{ *&Wc Os
解决办法: ?@uyqi~:U
>.X& v
eNEMyv5{w4
找到服务端目录 wz\String.wz\Eqp.img.xml U&}v1wdZ3
O<KOsu1WW
类似这样的结构 ^;@Q3~DpP%
B{ptP4As-
<?xml version="1.0" encoding="UTF-8" standalone="yes"?> Y)oF;ko:
<imgdir name="Eqp.img"> lk?@ =U~
<imgdir name="Eqp"> Dq:>]4%
<imgdir name="Accessory"> DN%b!K:
<imgdir name="1010000"> -h?ed'e/zz
<string name="name" value="褐色落腮胡"/> 2LqJ.HH
</imgdir> /+g9C(['
<imgdir name="1010001">
^D.u
<string name="name" value="黑胡子"/> / 80Q
</imgdir> ;Or]x?-
<imgdir name="1010002"> 8'}D/4MUr
<string name="name" value="忍者口罩"/> Z>t,B%v
</imgdir> aIXN wnq
<imgdir name="1010003"> Ga
M:/.
<string name="name" value="刮脸痕迹"/> PZjK
6]N\
Je1'0h9d
44p?x8(z*
查找 name="Ring" 再查找 1122000 (黑龙项环代码) b|KlWt'
n#Y=y#
类似这样 Z>)M{25
:3aZ_
<imgdir name="1112906"> EO:
VH
<string name="name" value="心心祝福戒指"/> aI'MVKwMk
<string name="desc" value="可爱的心心在角色头顶画出心形模样旋转。"/> n |e=7?H8
</imgdir> z +
NwGVk3
<imgdir name="1112907"> JsZLBq*lP
<string name="name" value="小鱼戒指"/> ;[,r./XmH
<string name="desc" value="装备时,会产生泡泡的效果。有时间限制。"/> 2#hfBJg@
</imgdir> LI`H,2Km
<imgdir name="1112916"> gf\F%VmSN
<string name="name" value="寂寞单身戒指"/> Un.u{$po
<string name="desc" value="单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。"/> ,
N`cH\
</imgdir> $9%UAqk9
<imgdir name="1122000"> a\@k5?
<string name="name" value="黑龙项环"/> I"5VkeIx
</imgdir> 5_\+8A*
<imgdir name="1122007"> '1r<g\l
<string name="name" value="休彼德蔓的项链"/> zD z"Dn
9
</imgdir> _d`)N
{/E_l
把这段代码剪切出来 ZFH;
{`>;I
<imgdir name="1122000"> Qf:#{~/
<string name="name" value="黑龙项环"/> ]b6g Z<
</imgdir> "1iLfQ
<imgdir name="1122007"> lI*uF~ 'D
<string name="name" value="休彼德蔓的项链"/> Y:-O/X
</imgdir> "gCqb;^
%c"
t`
放到<imgdir name="Accessory"> 组里。 2iV/?.<Z&
s`63
y&Z[
最后类似这样的结构 C1ZuDL)e
bAVlL&^@|
<?xml version="1.0" encoding="UTF-8" standalone="yes"?> [42EqVR
<imgdir name="Eqp.img"> ]QJWqY
<imgdir name="Eqp"> 5H!6#pqM
<imgdir name="Accessory"> :)eU)r"s4
<imgdir name="1122000"> 3UX/
<string name="name" value="黑龙项环"/> n&N>$c,T27
</imgdir> alV{| Vf[6
<imgdir name="1122007"> xb22:
<string name="name" value="休彼德蔓的项链"/>
q0y#Y
</imgdir> L $ki>._i\
<imgdir name="1010000"> _ \LPP_
<string name="name" value="褐色落腮胡"/> X<*-d6?gD`
</imgdir> zHu w[
<imgdir name="1010001"> $[1J[eY*
<string name="name" value="黑胡子"/> 1> IA9]D7
</imgdir> lv=rL
<imgdir name="1010002"> (aTpBXGr=
<string name="name" value="忍者口罩"/> OKO+(>AQ
</imgdir> 1X,\:F.-+
4
!k0
8uD%
然后重启服务端就OK。 装备上黑龙项链把。 不用源代码即可修复。
T5gL
6、修复PB掉线问题 r 1x2)
-----------新建文档 复制以下代码 将文件重命名为8820009.img.xml 放到服务端WZ中对应的xml下-- 76BA1x+G
aSVR+of
RAUD8Z
<?xml version="1.0" encoding="UTF-8" standalone="yes"?> ?Tr\r1s]
<imgdir name="8820009.img"> Fd(o8z8Q
<imgdir name="info"> l?Qbwv}
<int name="bodyAttack" value="0"/> /ho7O/aAa
<int name="level" value="1"/> ^|j
@' @L
<int name="maxHP" value="200000"/> &RL
j^A!
<int name="maxMP" value="0"/> VTIRkC
wl@
<int name="speed" value="0"/> ]r\
d 5
<int name="PADamage" value="0"/> Gj ka %
<int name="PDDamage" value="0"/> Bl1^\[#
<int name="MADamage" value="0"/> P'<D0
<int name="MDDamage" value="0"/> |ycN)zuE
<int name="acc" value="0"/>
}xG~a=,
<int name="eva" value="0"/> aWTvowA
<int name="exp" value="0"/> ?Fp2W+M
j
<int name="undead" value="0"/> =_:Mx'7
<int name="pushed" value="1"/>
*Q XUy
<float name="fs" value="10.0"/> 'irHpN6n
<int name="removeAfter" value="5"/> i~sW_f+
<int name="summonType" value="12"/> =f\BAi
<int name="hideName" value="1"/> cf{rK`Ff^
<imgdir name="revive"> id:6O+\
<int name="0" value="8820001"/>
I/`\>Hk
<int name="1" value="8820003"/> hvo7T@*'
<int name="2" value="8820005"/> @5:#J!
<int name="3" value="8820006"/> d"U'\ID2y
<int name="4" value="8820004"/> $z[r(a^a
<int name="5" value="8820002"/> mi&mQQ
</imgdir> oH>G3n|U^
<int name="noFlip" value="1"/> k,0lA#>
</imgdir> z\zqmW6
<imgdir name="stand"> l/6$BPU`
<canvas name="0" width="4" height="4"> *\"+/
<vector name="origin" x="36" y="53"/> u
J9
hU`h
<int name="delay" value="30"/> NS3qNj
<vector name="head" x="1" y="-1500"/> >tQ$V<YB
</canvas> 746['sf4c
</imgdir>
..a@9#D
<imgdir name="hit1"> S #
6:!
<canvas name="0" width="4" height="4"> <#%kmYSL
<vector name="origin" x="36" y="53"/> (D~NW*,9
<int name="delay" value="30"/> d:{#Dk#
<vector name="head" x="1" y="-1500"/> 55K(]%t
</canvas> O;CC(
</imgdir> f C_H0h3
<imgdir name="die1"> 4E
32DG*
<canvas name="0" width="213" height="450"> I\WBPI
<vector name="origin" x="774" y="495"/> [MI ?
<int name="delay" value="180"/> 9JBVG~m+
<vector name="head" x="1" y="-1500"/> mF`%Z~}b
<int name="a0" value="255"/> vL
]z3
<int name="a1" value="255"/> \F5d
p
</canvas> 7:$zSj#y
<canvas name="1" width="227" height="493"> >'g>CD!
<vector name="origin" x="778" y="534"/> x4^*YZc$,
<int name="delay" value="180"/> #y>q)Ph
<vector name="head" x="1" y="-1500"/> %RD%AliO}K
</canvas> =OR"Bd:O
<canvas name="2" width="232" height="497"> ;9"6g=q
<vector name="origin" x="783" y="533"/> ?j|i|WUD
<int name="delay" value="180"/> ^nGKuW7\
<vector name="head" x="1" y="-1500"/> @?CEi#-
</canvas> m&{%6
<canvas name="3" width="237" height="497"> )g
PkL
r
<vector name="origin" x="787" y="529"/> ywkyxt
<int name="delay" value="180"/> }F=lG -x
<vector name="head" x="1" y="-1500"/> m!LJK`gA
</canvas> }]!?t~5*
<canvas name="4" width="239" height="494"> Y'eE({)<K
<vector name="origin" x="788" y="525"/> &T&>4I!'M
<int name="delay" value="180"/> <4,LTB]9-
<vector name="head" x="1" y="-1500"/> hreG5g9{
</canvas> \VAm4
<canvas name="5" width="241" height="496"> >yr1wVS
<vector name="origin" x="789" y="526"/> ay`A Gr
<int name="delay" value="180"/> C]GW u~QF
<vector name="head" x="1" y="-1500"/> {T'M4y=)i
</canvas> f*E#E=j
<canvas name="6" width="243" height="494"> ;oGpB#[zO
<vector name="origin" x="790" y="523"/> 6~.{~+Bd
<int name="delay" value="180"/> U{?#W
<vector name="head" x="1" y="-1500"/> MG(qQ#;j/
</canvas> #.W^7}H
<canvas name="7" width="243" height="491"> H*R4A E0
<vector name="origin" x="790" y="520"/> _sX@BE
<int name="delay" value="180"/> Lxqv
<vector name="head" x="1" y="-1500"/> 8L _]_
</canvas> W~Ae&gcn#
<canvas name="8" width="241" height="483"> o%_Hmd;_'
<vector name="origin" x="789" y="513"/> D\-D~G]x
<int name="delay" value="180"/> *)xjMTJ%
<vector name="head" x="1" y="-1500"/> )FSa]1t;x
</canvas> dO!5` ]
<canvas name="9" width="239" height="479"> 1%Su~Z"W>
<vector name="origin" x="788" y="510"/> &{zRuF
<int name="delay" value="180"/> u81@vEK:_
<vector name="head" x="1" y="-1500"/> 1 Q6~O2a
</canvas> * G
0I2
<canvas name="10" width="237" height="476"> w6<zPrA
<vector name="origin" x="787" y="508"/> JS#AoPWA
<int name="delay" value="180"/> >(BAIjF
E\
<vector name="head" x="1" y="-1500"/> :/~TV
</canvas>
u.9syr
<canvas name="11" width="230" height="485"> FQqk+P!
<vector name="origin" x="784" y="521"/> /j$`Cq3I
<int name="delay" value="180"/> 3#Qek2
<vector name="head" x="1" y="-1500"/> rPXy(d1<`S
</canvas> JGG (mrvR
<canvas name="12" width="235" height="490"> =QJI_veUG`
<vector name="origin" x="779" y="535"/> Qoom[@$
<int name="delay" value="180"/> c#<p44>U
<vector name="head" x="1" y="-1500"/> >))K%\p
</canvas> -v &
<canvas name="13" width="275" height="495"> -W'T3_
<vector name="origin" x="797" y="540"/> k#DMd9
<int name="delay" value="180"/> z(
^
r
<vector name="head" x="1" y="-1500"/> 9D,/SZ-v
</canvas> :V
ZXI#([
<canvas name="14" width="284" height="495"> <BX'Owbs!O
<vector name="origin" x="797" y="540"/> sMNhD/bb
<int name="delay" value="180"/> bW?cb5C
<vector name="head" x="1" y="-1500"/> ]aI
</canvas> +LB2V3UZ
<canvas name="15" width="249" height="493"> r"bV{v
<vector name="origin" x="786" y="538"/> H%G|8,4
<int name="delay" value="180"/> ^udl&>
<vector name="head" x="1" y="-1500"/> \Jm^XXgS
</canvas> V8}jFib
<canvas name="16" width="218" height="464"> "?r_A*U
<vector name="origin" x="774" y="509"/> 45U!\mG
<int name="delay" value="180"/> 2e|m3
<vector name="head" x="1" y="-1500"/> UtYwG#/w
</canvas> W+`T:Mgh
<canvas name="17" width="213" height="480"> u)9YRMl
<vector name="origin" x="774" y="525"/> hzV= 7
<int name="delay" value="180"/> t*(buAx
<vector name="head" x="1" y="-1500"/> :`<ME/"YE
</canvas> $ )orXe|
<canvas name="18" width="213" height="488"> "[`/J?W
<vector name="origin" x="774" y="533"/> 6
O|
rI>D
<int name="delay" value="180"/> =)IV^6~b
<vector name="head" x="1" y="-1500"/> vV*i)`IXe
</canvas> o%)38T*n3
<canvas name="19" width="214" height="491"> :O/QgGZN$
<vector name="origin" x="775" y="536"/> [I2vg<my
<int name="delay" value="180"/> D V=xqC6}
<vector name="head" x="1" y="-1500"/> Y@2v/O,\
</canvas>
lqZUU92;
<canvas name="20" width="216" height="489"> G'
0JK+=o
<vector name="origin" x="776" y="534"/> @s7wKk
<int name="delay" value="180"/> D0VbD" y
<vector name="head" x="1" y="-1500"/> Qa@]
sWcM
</canvas> 7(plHW|
<canvas name="21" width="213" height="450"> 1^AG/w
<vector name="origin" x="774" y="495"/> 9*;OHoD h
<int name="delay" value="600"/> H*E4+3y
<vector name="head" x="1" y="-1500"/>
2 i97
</canvas> SK t&BnW
</imgdir> vNSeNS@jxC
</imgdir> *RJiHcII
7、锁定某些地图不能进 J|.n bSE
打开MapleGenericPortal.java zY2o;-d|4
搜索 changed = true; k4+ Q$3"
在上面加入以下语句 _0h)O
if (getTargetMapId() >= 910000003 && getTargetMapId() <= 910000022) { v0u, :eZ4
c.getSession().write(MaplePacketCreator.enableActions()); $b`~K MO
player.getClient().getSession().write(MaplePacketCreator.serverNotice(5, "[任务公告:请通过npc进入任务房间!")); Sgq" 3(+%,
} else { Kw87 0n<
c.getPlayer().changeMap(to, pto); 91\]Dg
} yP0XA=,Y
~fY\;
编译,OK v]c+|nRs
8、lockmap(锁定地图) '@G=xYR
/* r O-=):2
地图锁写脚本 Jm[_X
演示NPC程序
49-wFF
只供学习参考 A#Ne07d
*/ 7QM1E(cMg
G^2%F5@
Vl`!6.F3
importPackage(net.s(和谐)f.cherry.scripting); Z Is=%6""&
var Itemid = 4001126; //设置需要的道具ID Wo+^R%K'4
var Itemsl = 10; //设置数量 ~
U+W4%f8
/y[zOT6
function start(ms) { m,^UD{
if (! AbstractPlayerInteraction(ms.getPlayer().getClient()).haveItem(Itemid, Itemsl)){ |<!xD
iB
AbstractPlayerInteraction(ms.getPlayer().getClient()).warp(910000000,0); ~=k?ea/>
AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("此地图已被GM限制进入,系统已将你返回", 250, 20); P&5kO;ia
}else{ h
42dk(B
AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("通过验证", 250, 20); ,lb
>
} ^2\-zX!bt
} ,?(U4pzX
解锁地图 f(E[jwy
/* }I
I)<g'
地图锁写脚本 -h%1rw
演示NPC程序 P
\{}yd
只供学习参考 &h'NC%"v
*/ |H&&80I
TxvvCV^
4`'V%)M
var Maps = Array(910000001,910000002,922000021,922010504,240010900); "5b4fQ
;x
var status = 0; $VnPs!a
var MapString = "" !eA6Ejf
function start() { DT
[WO_=
status = -1; g[ O6WZ!F_
action(1, 0, 0); tf4clzSTa
} sj8lvIY5
z6uHe{|
function action(mode, type, selection) { ;fxrOfb
if (mode < 1) { a+,zXJQYq
cm.dispose(); pz ~REsx
} else { 3S{3AmKj?
if (mode == 1) Wo7`gf_ (
status++;
ES ?6
else ;X%8I$Ba,
status--; O6$n VpD3
if (status == 0) { -fT}Nj\
for(i = 0; i < Maps.length; i++){ L17{W4
var NextMap = cm.getC().getChannelServer().getMapFactory().getMap(Maps<i>); "9O8#i<Nr
var MapName = NextMap.getMapName(); !P@4d G
var MapFy = NextMap.getOnUserEnter(); DyM<aT
if (MapFy != "lockmap"){ 1HBWOV7z.?
MapString = MapString + "#L" + i + "##b锁定地图#k---" + MapName + "#b(未锁定)#k\r\n"; h)h%y
)1
}else{ -muP.h/
MapString = MapString + "#L" + i + "##r解锁地图#k---" + MapName + "#r(已锁定)#k\r\n"; 1BOv|xPjZ
} Xz\ X 8I
} SdNx
SD$Q
cm.sendSimple(MapString); pIl[)
%F
+6Ye'IOG
} else if (status == 1) { 1a_;(T
var MapStats = cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).getOnUserEnter(); nUScDb2|
if(MapStats != "lockmap"){ {ug*
cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("lockmap") Ws;X;7tS
cm.sendOk("锁定地图成功"); Zy=DY
cm.dispose(); ^a?g~G
}else{ mu$rG3M
cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("") c_Jcy
cm.sendOk("解锁地图成功"); _WN
\9<
cm.dispose(); ()(^B}VK
} 7g-{<d
} Wiere0 2*
} Q9{f'B
} rp,Us#>6
9、上线自动穿装备 9T%b#~?3P
src\net\s(和谐)f\odinms\net\login\handler _|wnmeL*
w-P;E!gTt
CreateCharHandler.java
EnP>
'H-hp
&}!AjA)
搜索 MapleInventory equip = newchar.getInventory(MapleInventoryType.EQUIPPED); CG]/.
ux
bLoE
在下面添加以下语句,即可编译,装备ID自己换吧 3,)[Q?nKD
IItem eq_top = MapleItemInformationProvider.getInstance().getEquipById(1052081); y1#*c$ O
eq_top.setPosition((byte) -5); q_z ;kCHM
equip.addFromDB(eq_top); f6`W(OiE
IItem eq_bottom = MapleItemInformationProvider.getInstance().getEquipById(bottom); 6[\1Nzy>
eq_bottom.setPosition((byte) -6); bA\(oD+:
equip.addFromDB(eq_bottom); Svt%*j
IItem eq_shoes = MapleItemInformationProvider.getInstance().getEquipById(shoes); ;! ,I1{`
eq_shoes.setPosition((byte) -7); `*y%[J,I#
equip.addFromDB(eq_shoes); (kL(:P/
IItem eq_weapon = MapleItemInformationProvider.getInstance().getEquipById(weapon); x{9$4d
eq_weapon.setPosition((byte) -11); MN[D)RKh;
equip.addFromDB(eq_weapon); k|3hs('y|
IItem pHat = MapleItemInformationProvider.getInstance().getEquipById(1002562); =F/ EzS
pHat.setPosition((byte) -101); vf?Xt
equip.addFromDB(pHat); .\mkgAlyaM
IItem pWeap = MapleItemInformationProvider.getInstance().getEquipById(1702174); &?Z<"+B8S
pWeap.setPosition((byte) -111); iiv`ji
equip.addFromDB(pWeap); to(lE2`.da
10、结婚修复法 ', P_a,\
/* a^7QHYJ6
====================================== }#phNn
6
小权改端技术 z
LZHVvL3
====================================== dZuPR
*/ Q=t_m(:0
首先,找到NPCConversationManager.java Q& S 7_
|>Pz#DCy
在合适的位置上插入以下代码(请直接复制,本人亲自测试,无错..所有端均可通过): TFDzTD
<['ucp
public boolean createMarriage(String partner_) { //声明变量 ?\_vqW
MapleCharacter partner = getCharByName(partner_); //名字 FYIz_GTk
if (partner == null) { FB2{qG3
return false; _V(FHjY
} BMItHn].
partner.setMarried(true); 2[i(XG{/
getPlayer().setMarried(true); {=6CL'_
partner.setPartnerId(getPlayer().getId()); =}'7}0M_=
getPlayer().setPartnerId(partner.getId()); cK
\'D
if (partner.getGender() > 0) { N*SUA4bnuM
Marriage.createMarriage(getPlayer(), partner); *3rp
g
} else { aEn*vun
Marriage.createMarriage(partner, getPlayer()); 5V8`-yO9
} fE1VTGfd:
return true; gdkHaLL"
} &Y1RPO41J
O:Wd
,3_
public boolean createEngagement(String partner_) { +2g
}wH)l
MapleCharacter partner = getCharByName(partner_); ~T!D:2G
if (partner == null) { e,
}{$HStZ
return false; ;jh.\a_\
} H
$mZ?
if (partner.getGender() > 0) { bK k7w#y
Marriage.createEngagement(getPlayer(), partner); :
`,#z?Rk
} else { GjyTM
Marriage.createEngagement(partner, getPlayer()); z[l_<`J$9
} ]T._TZ"
return true; &neB$m3y
} {m/KD 'b_
L~*nI d
public void divorceMarriage() { //增加至XXXX ~(]'ah,
getPlayer().setPartnerId(0); ubQr[/
getPlayer().setMarried(false); <jqL4!<
Marriage.divorceMarriage(getPlayer()); ///结束至XXXX 11RqP:zg
} OmZK~$K_
00pe4^U
先别着急这编译..请继续看下去 MUUhg
??z&w`Yy,
打开 src\net\s(和谐)f\odinms\scripting\npc 这个文件夹新建--文本文档--复制以下代码进去: \-D[C+1(
YM#J_sy@J.
/* \ESNf
L5
* @丶小_路. y=zs6HaS
*/ >=/DCQ$
?MOjtAG0_~
package net.s(和谐)f.odinms.scripting.npc; &Z%'xAOGR
='6@^6y
import java.sql.Connection; o.wXaS8
import java.sql.PreparedStatement; Kl]l[!c7$
import java.sql.ResultSet; >N"=10
import java.sql.SQLException; zvwv7JtB
#r QT)n
import net.s(和谐)f.odinms.client.MapleCharacter;
q+ka}@
BiA^]h/|
import net.s(和谐)f.odinms.database.DatabaseConnection; jQ['f\R
ro8C^d]
public class Marriage { Z/LYTo$Bz
private static final org.slf4j.Logger log = org.slf4j.LoggerFactory.getLogger(Marriage.class); HG^~7oMf
HpS1(%d"
public static void createMarriage(MapleCharacter player, MapleCharacter partner) { wlpcuz@
try { >nO[5
Connection con = DatabaseConnection.getConnection(); %'eaW
PreparedStatement ps = con.prepareStatement("INSERT INTO marriages (husbandid, wifeid) VALUES (?, ?)"); _ME?o
ps.setInt(1, player.getId()); ik5"9b-\<
ps.setInt(2, partner.getId()); rh T!8dTk
ps.executeUpdate(); ]CX^!n
ps.close(); Y4N)yMSl"
} catch (SQLException ex) { c*",AZ>U
log.warn("结婚: " + player.getName() + " 和 " + partner.getName(), ex); 7%W@Hr,%F
} u.2^t:A
} f{U,kCv
RmQ>.?
public static void createEngagement(MapleCharacter player, MapleCharacter partner) { Ct]?
/
try { AmK g;9LS
Connection con = DatabaseConnection.getConnection(); \O
)u' Bu
PreparedStatement ps = con.prepareStatement("INSERT INTO engagements (husbandid, wifeid) VALUES (?, ?)"); oI"gQFGu`u
ps.setInt(1, player.getId()); 4%7Oaf>9
ps.setInt(2, partner.getId()); Q}uh`?t
ps.executeUpdate(); d>wG6Z, |
} catch (SQLException ex) { ~*L@|?
log.warn("宣布与参与 " + player.getName() + " 和" + partner.getName(), ex); q#`;G,rs
} w:2yFC
} V o%GO9b;
6C!TXV'
public static void divorceEngagement(MapleCharacter player, MapleCharacter partner) { j.:f=`xf
try { aT8A+=K6
Connection con = DatabaseConnection.getConnection(); vH@$?b3VP
int pid = 0; -^t&U]
g
if (player.getGender() == 0) { M7ug<
8i
pid = player.getId(); wrVR[v>E<
} else { T#a6X;9P
pid = partner.getId(); USH>`3
} =z'533C
PreparedStatement get = con.prepareStatement("SELECT FROM engagements WHERE husbandid = ?"); u zL|yxt
get.setInt(1, pid); $'KhA6u
ResultSet rs = get.executeQuery(); 7e
/Kh)5G
PreparedStatement ps = con.prepareStatement("DELETE FROM engagements WHERE husbandid = ?"); i}@5<&J
if (rs.next()) { GK&R.R]
ps.setInt(1, pid); 0G3T.4I
} else { hA+;eXy/
return; `[~LMV&2U
} :<uCi\9(
ps.executeUpdate(); d.k'\1o
PreparedStatement ps1 = con.prepareStatement("UPDATE characters SET marriagequest = 0 WHERE id = ?, and WHERE id = ?"); H%;pPkIi
ps1.setInt(1, player.getId()); Pt7C/
qM/
ps1.setInt(2, partner.getId()); }D
Q[C&
ps1.executeUpdate(); J7k=5Fqej;
} catch (SQLException ex) { N@8tf@BT
log.warn("宣布与参与 " + player.getName() + " 和 " + partner.getName(), ex); *}Rd%'
} ;0}C2Cz'
} )6
K)UA
7eG@)5Uy
public static void divorceMarriage(MapleCharacter player, MapleCharacter partner) { <Ys7`e6eY
try { TSj)XU {W
Connection con = DatabaseConnection.getConnection(); KJ_L>$
]*
int pid = 0; y2Vc[o(NP
if (player.getGender() == 0) { Oyp)Wm;@
pid = player.getId(); Fl++rUT
} else { 1~[GGl
pid = partner.getId(); >Sm#-4B-
} h8P_/.+g|V
PreparedStatement get = con.prepareStatement("SELECT partnerid FROM characters WHERE id = ?"); qG0gc\C}
get.setInt(1, player.getId()); Pz-=Eq
ResultSet rs = get.executeQuery(); gXB&Sgjo
if (rs.next()) { `tm(3pJ
PreparedStatement ps = con.prepareStatement("DELETE FROM marriages WHERE husbandid = ?"); M] W5%3do
ps.setInt(1, pid); x5,|kJ9S
ps.executeUpdate(); '8b=4mrbH
PreparedStatement ps1 = con.prepareStatement("UPDATE characters SET married = 0 WHERE id = ?, and WHERE id = ?"); ;V^ I>-fnm
ps1.setInt(1, player.getId()); e*o:ltP./
ps1.setInt(2, partner.getId()); =<U'Jtu6'
ps1.executeUpdate(); L>!MEMqm
ps.close(); j2 jUrl
ps1.close(); \oO&c
} else { Z$S0X$q}
return; [yVcH3GcjI
} <n0j'P>1
get.close(); =h}PL22
} catch (SQLException ex) { U!T#'H5'-
log.warn("离婚:" + player.getName() + " 和 " + partner.getName(), ex); !={QL :
} \8`^QgV`@
} F>at^6^
} 9 'IDbe{
]o`FF="at
复制完毕后关闭并保存把文件命名为: Marriage.java 保存文件.必须在这个文件夹 w^/"j_p@
src\net\s(和谐)f\odinms\scripting\npc $B
`bsJ
sVP2$?
复制以下NPC脚本.结婚的教堂里的哪位人物都行.复制如下代码加入NPC脚本中!!! t_Ul;HVPS
uR82},r$m
Q#Xa]A-
/* [Rzn>
*@丶小_路. dfs1BV'
*/ %Gm4,+8P3o
var status = 0; BF
U#FE)s
var otherChar; 2Oy-jM
var Char; <"`P;,S
Job&qW9W`
importPackage(net.s(和谐)f.odinms.client); D 66!C{
importPackage(net.s(和谐)f.odinms.server); kaV Ye)~
N}q*(r!q<
function start(character3) { s_76)7
status = -1; = %wBC;
action(1, 0, 0); ;
. hTfxE0
otherChar = character3; B9oB5E
} ,J'@e+jV
{=_xze)
function action(mode, type, selection) { D$SO 6X~
if (mode == -1) { XNkQ0
o0
otherChar.getClient().getSession().write #}xPOz7:
(net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣拒绝您的请求!")); AmcBu"
cm.dispose(); osTin*T.
} else { k_1oj[O
if (mode == 0 && status == 0) { OgkbN`
otherChar.getClient().getSession().write F=yE>[! LB
(net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣拒绝您的请求..")); j{P3o<l&`
cm.dispose(); CxVrnb[`q
return; s$VLVT*6
} i(kr#XsU
if (mode == 1) { bc\?y2
3
status++; ,@t#)HV
} else { ;MjOs&1f0K
status--; e3kdIOu5
} h3;RVtS
if (status == 0) { s4>xh=PoJ
cm.sendNext("有人想向您发送内容!."); c1StA
} else if (status == 1) { _2WIi/6K
var t = otherChar.getName(); #4!6pMW(&7
cm.sendYesNo("你想不想参与 " + t + "的婚礼?") ; ;^P0+d^5C
} else if (status == 2) { _x?S0R1
otherChar.getClient().getSession().write %`:+A?zL
(net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣接受了您的请求!")); XU$\.g p-
otherChar.setMarriageQuestLevel(50); ;sd] IZ$#
cm.getPlayer().setMarriageQuestLevel(50); T\L
LOx\
cm.createEngagement(cm.getPlayer().getId(), otherChar.getId()); rE\.[mFI
if (otherChar.countItem(2240000) > 0) { iD2>-yf
MapleInventoryManipulator.removeById(otherChar.getClient(), Fprhu;h
MapleInventoryType.USE, 2240000, 1, false, false); O9F#gO|!
MapleInventoryManipulator.addById(otherChar.getClient(), 4031358, 1, "shit!"); .T}S[`Yx5
MapleInventoryManipulator.addById(cm.getPlayer().getClient(), 4031358, jce2lXMm
1, "shit!"); =Lr#
*ep[
MapleInventoryManipulator.addById(otherChar.getClient(), 4031357, 1, "shit!"); U66oe3W
} else if (otherChar.countItem(2240001) > 0) { }fz;La:b
MapleInventoryManipulator.removeById(otherChar.getClient(), I)4NCjcCw
MapleInventoryType.USE, 2240001, 1, false, false); ]j<&
:_
MapleInventoryManipulator.addById(otherChar.getClient(), 4031360, 1, "shit!"); 8C2!Wwz`J8
MapleInventoryManipulator.addById(cm.getPlayer().getClient(), 4031360, j,#R?Ig
1, "shit!");
.vXe}%
MapleInventoryManipulator.addById(otherChar.getClient(), 4031359, dH0wVI<z
1, "shit!"); 5v#_2Ih
} else if (otherChar.countItem(2240002) > 0) { R= *vPS
MapleInventoryManipulator.removeById(otherChar.getClient(), MapleInventoryType.USE, 2240002, 1, false, false); I^S{V^Ty
MapleInventoryManipulator.addById(otherChar.getClient(), 4031362, 1, "shit!");
)F:
UkS
MapleInventoryManipulator.addById(cm.getPlayer(), 4031362, 1, "shit!"); &qZ:"k
MapleInventoryManipulator.addById(otherChar.getClient(), 4031361, 1, "shit!"); !_h<w ?)
} else if (otherChar.countItem(2240003) > 0) { H$]FUv8
MapleInventoryManipulator.removeById(otherChar.getClient(), e6^iakSd.L
MapleInventoryType.USE, 2240003, 1, false, false); 8wA'a'V.
MapleInventoryManipulator.addById(otherChar.getClient(), 4031364, 1, "shit!"); 2LH.I f
MapleInventoryManipulator.addById(cm.getPlayer(), 4031364, 1, "shit!"); }pv<<7}|
MapleInventoryManipulator.addById(otherChar.getClient(), 4031363, mOx
>
p"n
1, "shit!"); k
!m9
l1x
} 9_pOV%Qs
cm.dispose(); JC4Z^/\.
} P87qUC
} <(caY37o6)
} eh$T
3_#q
11、购物商城添加新物品和点数商品 If(IG]>`D
首先打開ETC.WZ P
4~C0z
找到Commodity.img.xml +#ANc;2g
這個是有分代碼到多少~~那個東西延續就在哪裡 SL>0 _
我是以前面主頁的推薦物品新物品那邊新增的 l
#
F.S5i
今天摸索來的我去找推薦物品那邊 DKqO5e\l8@
V62的這個是到6226 (<imgdir name="6226">) Y--Uo|H
所以你要添加就重6227開始添加 u1(8a%ZC
這個是位置的代碼(這個是在推薦物品那邊添加物品添加的物品會在推薦物品那行出現(<int name="SN" value="10001930"/>) kam\dn04
如果要再推薦物品就重10001931開始加 Mhg_z.Z
<int name="ItemId" value="你要添加的物品代碼"/>(這個是要添加的物品代碼不用說了吧?) on0>_-n)
<int name="Count" value="1"/>(這個沒試過這個都填1) pw1&WP&?3
<int name="Price" value="價錢"/>(這個是添加你要的點數價位) 7 *HBb-
<int name="Period" value="90"/>(道具到限日期90就代表90天(這應該沒用@@)) c (0Ez@
<int name="Priority" value="9"/>(這行的位置不要動看它上面是多少下面就填多少) F%
K}&3
<int name="Gender" value="2"/>(這個是性別2代表男女都可以用0代表男生1代表女生) <int name="OnSale" value="1"/>這個1代表NEW或者HOT.....(最好依照前面來改..)
(1Ii86EP
<int name="Class" value="0"/>(看前面代碼有沒有來添加不知道是啥東西....) *5;#+%A
如果要初學者最好先依照10001931開始加 0G/_"}@
把物品列在推薦物品那邊 j es[a
如果你熟了再加入其他行例如武器列戒指列添加 )9>E} SU/
如果想把推薦物品那4個換掉找到那4個代碼 z=VL|Du1OT
搜尋第一個物品代碼把它換掉你要的物品代碼 G-sA)WOF
第2個是在其他欄例如我要把推薦物品那邊的帽子弄掉 +)TOcxF%
找到的第一個帽子代碼是推薦物品的第2個則是帽子欄那邊的 M \3Zj(E/
想在帽子欄那邊添加物品建議找到帽子欄最後一個物品代碼 u<
.N\/
繼續添加代碼物品~~~ ]}dAm S/
;]SP~kG
首先打開ETC.WZ h`/1JjP
找到modity.img.xml 6w^Fee`>]
這個是有分代碼到多少~~那個東西延續就在哪裡 5}2XnM2
我是以前面主頁的推薦物品新物品那邊新增的 8BwJWxBQ
今天摸索來的我去找推薦物品那邊 C?%Oi:Gi&
V62的這個是到6226 (<imgdir name="6226">) ;923^*\:F{
所以你要添加就重6227開始添加 (Y]G6>
Oa
這個是位置的代碼(這個是在推薦物品那邊添加物品添加的物品會在推薦物品那行出現(<int name="SN" value="10001930"/>) k%lz%r
如果要再推薦物品就重10001931開始加 /<oBgFMoJ
<int name="ItemId" value="你要添加的物品代碼"/>(這個是要添加的物品代碼不用說了吧?) j0[
9Cj^%c
<int name="Count" value="1"/>(這個沒試過這個都填1) Hsz).u
<int name="Price" value="價錢"/>(這個是添加你要的點數價位) C@s;
0-qL
<int name="Period" value="90"/>(道具到限日期90就代表90天(這應該沒用@@)) ~UV$(5&-
<int name="Priority" value="9"/>(這行的位置不要動看它上面是多少下面就填多少) CEp @-R
<int name="Gender" value="2"/>(這個是性別2代表男女都可以用0代表男生1代表女生) <int name="OnSale" value="1"/>這個1代表NEW或者HOT.....(最好依照前面來改..)
8W
yv!tL
<int name="Class" value="0"/>(看前面代碼有沒有來添加不知道是啥東西....) )F4P-u
如果要初學者最好先依照10001931開始加 9~WjCa*,&
把物品列在推薦物品那邊 lDhuL;9e
如果你熟了再加入其他行例如武器列戒指列添加 \}mn"y
如果想把推薦物品那4個換掉找到那4個代碼 Tta+qjr
搜尋第一個物品代碼把它換掉你要的物品代碼 D$y-Kh
第2個是在其他欄例如我要把推薦物品那邊的帽子弄掉 i fbO<
找到的第一個帽子代碼是推薦物品的第2個則是帽子欄那邊的 W=T,hOyh<W
想在帽子欄那邊添加物品建議找到帽子欄最後一個物品代碼 D[}qhDlX
繼續添加代碼物品~~~ SiSxym
之後你要添加的東西都要重他最後的6226開始添加6227.6228.6229..... Fs)m;C
10001930這個代碼是代表推薦物品那邊的 x$aFJCL
所以你要讓物品顯現在推薦物品就重10001930開始添加 w97B)Kn6
把改完的XML覆蓋到服務端XML.和客戶端WZ d512Y[ R
12、登陆角色时文字显示 2:& [r*
找到world.properties 自己去掉S F中的空格 %q
7gl;'
增加: 5R7DD 5c[
net.s f.odinms.world.serverName= UI.>BZ6}
$qj||zA
找到:AbstractPlayerInteraction.java p=8?hI/bim
public String serverName() { w.\#!@kZ!
return c.getChannelServer().getServerName(); bO?Us
} pwO
U6A!
=qVD"Z]z
找到:ChannelServer.java z8hAZ?r1`
增加(如果存在就不用增加了) Ndr4e?Xa,
private String serverName; n:[GK_
fQOh%i9n5
public String getServerName() { m;KD@E!
return serverName; W02swhS
} ~b.e9FhdA
j
/=4f
serverName = props.getProperty("net.s f.odinms.world.serverName"); (类似的增加,共2次) Smlf9h
&
uPtS.j=
找到PlayerLoggedinHandler.java 0^rDf
L
/*5lO;!s{
合适的位置增加: VtD:'L-
c.getSession().write(MaplePacketCreator.sendHint("欢迎来到 "+ c.getChannelServer().getServerName() + "。\r\n#r#e请记得享受其中的乐趣吧!", 350, 5)); au 5qbP
13、当人物达到一个等级-自动打开NPC 2s:$4]K D
当人物达到一个等级,自动打开NPC t@\op}Z-M
>0qe*4n|M
4EDwZR>./
_m|Tr*i8
打开 MapleCharacter.java KN9 e""
在类似net.s f.odinms.scripting下面添加 yjxv D
import net.s f.odinms.scripting.npc.NPCScriptManager; Gfn?1Kt{
找到 vS'5Lm
if (level == 200 && !isGM()) { RP4P"m(
exp.set(0); -|~tZuf
MaplePacket packet = MaplePacketCreator.serverNotice(6, "[Congrats] " + getName() + " has reached Level 200! Congratulate " + getName() + " on such an amazing achievment!"); VCUEzR0
try { knJoVo]
getClient().getChannelServer().getWorldInterface().broadcastMessage(getName(), packet.getBytes()); iSxuor^;
} catch (RemoteException e) { Vtr5<:eEx
getClient().getChannelServer().reconnectWorld(); |cUBS)[)X
} kI>PaZ`i)
} Y:}!W
增加 eC41PQ3=1'
if (level == 10) { Yn }Ivg
NPCScriptManager npc = NPCScriptManager.getInstance(); _-/<