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该隐藏帖已经发布超过60天,已自动取消隐藏功能,无需回复即可查看!由于刚才发错,三楼才是连接 j@/p: fk 服务端修改文字教程 ]L
k- -\ 1、[079咖啡端]添加打开一个没有JS的NPC出现对话框 A(n3<(O/{Z 打开scr/net/s(和谐)f/odinms/scripting/npc/NPCScriptManager.java 59X XmVg $qR@;= 找到 ^h2!u'IQ public void start(MapleClient c, int npc) { \9R=fA1 8 try { Qs<L$"L1 NPCConversationManager cm = new NPCConversationManager(c, npc); }V 4u`= if (cms.containsKey(c)) { CsjrQ-#9yn return; 1c*;Lr.K } P!XO8X 1F cms.put(c, cm); {r#uD5NJ/ Invocable iv = getInvocable("npc/" + npc + ".js", c); ehZ/J5 if (iv == null || NPCScriptManager.getInstance() == null) { ,@zw
cm.dispose(); okO\A^F return; -\25&m!+ }
c^z)[ engine.put("cm", cm); 5?f!hB|6 NPCScript ns = iv.getInterface(NPCScript.class); /^WOrMR scripts.put(c, ns);
|z0% q2( ns.start(); [|\#cVWs } catch (Exception e) { \0FwxsL log.error("Error executing NPC script " + npc, e); qXoq<
| dispose(c); HNLr}
Y j cms.remove(c); #[Rs&$vQm } _Ec"[xW } w8`B}Dr23 PE?ICou 全选替换掉 C;_0 0EQ= 将下面一段代码替换进去 m;ju@5X public void start(MapleClient c, int npc) @yF>=5z: { UUGX@ try { D"IxQ2}k if (c.getPlayer().isGM()) V \/Qik{h c.getPlayer().dropMessage("[系统提示]您已经建立与NPC:" + npc + "的对话。"); +DE;aGQ.z? 1'1>B NPCConversationManager cm = new NPCConversationManager(c, npc); +&<k}Mz if (this.cms.containsKey(c)) 1aPFpo! return; /RWD\u<l I*n]8c this.cms.put(c, cm); I[n|#N Invocable iv = getInvocable("npc/" + npc + ".js", c); r,:acK if ((iv == null) || (getInstance() == null)) { "1UpoF'w cm.sendOk("对不起,我并没有被管理员设置可使用,如果你觉得我应该工作的,那就请你汇报给管理员.\r\n我的ID编号: #r" + npc + "#k."); 2dDhO cm.dispose(); eZ
7Atuv return; [i_evsUj? } I]WvcDJ}C this.engine.put("cm", cm); VKSn \HT~ NPCScript ns = (NPCScript)iv.getInterface(NPCScript.class); 4hkyq>c} this.scripts.put(c, ns); G[{Av5g mx ns.start(); x4v&%d=M } catch (Exception e) { )&%Y{a# log.error("Error executing NPC script " + npc, e); !iK{q0 dispose(c); ?[)V this.cms.remove(c); .dwbJT } jrX`_Y } dt/-0~U 2、[079咖啡端]修复怪物打不死 1yFIIj:^| 1.打开源码找到net\s(和谐)f\odinms\net\channel\handler\AbstractDealDamageHandler.java wU"w &%u m#XE 找到这个函数parseDamage() 然后用下面的代码替换 注意替换前先备份! 8=g~+<A lWBewnLKE --------------------------------------------------------------------------------- h\+8eeIl Ny2bMj.o public AttackInfo parseDamage(MapleCharacter c, LittleEndianAccessor lea, boolean ranged) { & u6ydN1xe AttackInfo ret = new AttackInfo(); $v5 >6+-n lea.readByte(); uII! ? lea.skip(8); ~6+>2|wIS ret.numAttackedAndDamage = lea.readByte(); Uz%ynH lea.skip(8); }#&L ret.numAttacked = (ret.numAttackedAndDamage >>> 4 & 0xF); \~l" ret.numDamage = (ret.numAttackedAndDamage & 0xF); |+qsO; ret.allDamage = new ArrayList(); $"?$r ret.skill = lea.readInt(); a;\a>N4 lea.skip(8); {e0(M*u if ((ret.skill == 2121001) || (ret.skill == 2221001) || (ret.skill == 2321001) || (ret.skill == Ve<f} .eyJ<b9 5201002) || (ret.skill == 14111006) || (ret.skill == 5101004) || (ret.skill == 15101003)) 4E+8kz' ret.charge = lea.readInt(); %\~U>3Q else { (B03f$8}*_ ret.charge = 0; 2#s8Dxt } gu&W:FY tqjjn5! if (ret.skill == 1221011) $lAdh ret.isHH = true; 5tEkQ(Ei8 d ]jF0Wx* lea.readInt(); xE!b) @>S ret.aresCombo = lea.readByte(); -vc
,O77z" int sourceid = ret.skill; ?A-f_0<0 if ((sourceid == 21100004) || (sourceid == 21100005) || (sourceid == 21110003) || (sourceid == }nSu7)3$B N:%Nq8I}: 21110004) || (sourceid == 21120006) || (sourceid == 21120007)) pwV~[+SS_ c.setCombo(1); n$ E$@ ,R=$qi| ret.pos = lea.readByte(); 3 Zwhv+CP[ ret.stance = lea.readByte(); HYv-5:B PzustC| if (ret.skill == 4211006) { t$?#@8Yk return parseMesoExplosion(lea, ret); FU;a
{irB } K#VGG,h7Y {Q@?CT if (ranged) {
OLoo#HW lea.readByte(); T# gx2Y ret.speed = lea.readByte(); cg9*+]rc lea.readByte(); &kT!GU^n ret.direction = lea.readByte(); bH!_0+$P lea.skip(7); &>G8DvfJ9 if ((ret.skill == 3121004) || (ret.skill == 3221001) || (ret.skill == 5221004) || (ret.skill == j3u!lZ}U b1%w+* d<z 13111002)) G2b"R{i/, lea.skip(4); >:BgatyPH } 3_]QtP3 else { _joW%`T8 lea.readByte(); n'%cO]nSx ret.speed = lea.readByte(); sn]D7Ae lea.skip(4); 9Q\RCl_1 } {Z178sik PH'n`D# for (int i = 0; i < ret.numAttacked; ++i) { 4M+f#b1 int oid = lea.readInt(); qggRS)a ({D>(xN lea.skip(14); ?8;WP& FtlJ3fB@ List allDamageNumbers = new ArrayList(); 4JXJ0T ar for (int j = 0; j < ret.numDamage; ++j) { dJlK'zK int damage = lea.readInt(); <&bBE"U4 ~yA^6[a = MapleStatEffect effect = null; D}UgC\u if (ret.skill != 0) N2lz{ effect = SkillFactory.getSkill(ret.skill).getEffect(c.getSkillLevel(SkillFactory.getSkill 8<@X=Z
b`f6(6 (ret.skill))); nGur2}>n yw1Xxwc if ((damage != 0) && (effect != null) && (effect.getFixedDamage() != 0)) TP)o0U damage = effect.getFixedDamage(); $x#qv1 ]Rxrt~ ZB allDamageNumbers.add(Integer.valueOf(damage)); XXeDOrb } y.(m#&T if (ret.skill != 5221004) @q{. lea.skip(4); ]cWQ9 bfkFk ret.allDamage.add(new Pair(Integer.valueOf(oid), allDamageNumbers)); L@f&71 }
YdUcO.V K??jV&Xor return ret; Dw
y|mxlFn } >ul&x!?@ H}(WL+7 `'gcF}); --------------------------------------------------------------------------------- Q5_ ,`r` '{cFr 2.接着找到net\s(和谐)f\odinms\client\MapleCharacter.java fuWAw^& 8?|W-rN 查找 dTte4lh //战神Combo 'pF$6n; private int combo = 0; 9E|QPT private int comboCount = 0; V}Oz!
O 12Fnv/[n'K 将其修改为 ~RZN+N //战神Combo 'R99m?" private int combo = 0; U!YoZ? private int comboCounter = 0; /+WC6& 1[-`*Ph 此时应再查找comboCount 将其修改为comboCounter(不然原变量将不可用 导致变量未定义) -lXQQ#V
- 应该也可以重新定义comboCounter这个变量 没实验 C:f^&4
3 rd"!&i 然后在下面适当处增加两个函数 735l&(3A\ J|HV8 public int getCombo() { ^N`KT return this.comboCounter; 7Q,<h8N\5 } +U?73cYN
5glEV`.je public int setCombo(int combo) { l_,6<wWp return (this.comboCounter = combo); Ak$9\Sl } i+lq:St J?tnS6V 代码就修改完毕了 编译后 怪物就应该能掉血了! /;xrd\du j)Z0K$z= dP#7ev]'
大概原因分析: %=V"
}P[ 攻击封包数据改变,原来处理封包的方式已经不能适用了 所以应当修改原来的处理结构! =\\rk,F 3、[079咖啡端]修复双击人物客户端自动退出问题 -iFFXESVX 双击人物不管是自己还是他人都需要查看角色信息,原先我以为是加入的有家族的原因。 换了个没家族的号还是那样, fd62m]X 结果我就感觉应该是处理封包的问题了。 说明白点就是 MaplePacketCreator.java 有问题,然后我又仔细比较了下 楚天和咖啡端的 MaplePacketCreator.java ,mz7!c9H^a dKL9}:oUa 发现charinfo 处理有出入。 咖啡端似乎少了一些东西, 就是椅子列表显示那部分。 于是我对照两者的代码修复了下。 =FdFLrx~l 也不算是修复。 因为这样弄过以后不会显示你有椅子。 抱歉。 我JAVA不太行。 大家原谅下了。 $>Ow<!c 3_T'0x\FP 处理方法: b{X.lz0 1f?Fuw 打开 src\net\s(和谐)f\cherry\tools\MaplePacketCreator.java ]/AU_& (或者是src\net\s(和谐)f\odinms\tools\MaplePacketCreator.java) K7/&~;ZwT UF@. ?9?o8! 找到 #jO2Zu2`} mplew.write(HexTool.getByteArrayFromHexString("00 00 00 00 00 00 01 00 00 00 D0 ED 2D 00 0C 87 A5 16 B4 F0 B0 16 10 00 00 00 84 E3 C6 2A 36 15 CF 59 6C 24 3E 00 CD DB 43 00 10 00 00 00 02 00 00 00 67 34 00 00 7F 36 00 00 DD CD CF 2A 10 00 00 00 B4 8B BB 2A 00 00 00 00 00 00 00 00 01 00 CD 00 10 00 00 00 18 E6 C6 2A DE 26 93 07 FD DC AB 7B 45 08 08 08 10 00 00 00")); :`0,f ?cE -O?A" UQWv) >
kwhZ/x M. _5mZ{ 替换成 X7gB.=\X mplew.writeInt(0); = \K/ulZo mplew.writeShort(0); K9K.mGYc MapleInventory iv = chr.getInventory(MapleInventoryType.SETUP); Bgai|l List<Item> chairItems = new ArrayList(); A{\DzUV9, for (IItem item : iv.list() ) { g;:3I\ L if ((item.getItemId() >= 3010000) && (item.getItemId() <= 3020001)) { z`D|O|#q //chairItems.add(item); $"#M:V@ } % 3fpIzm } XjYMp3 mplew.writeInt(chairItems.size()); L3j
~O oo for (IItem item : chairItems ) { 0
t/mLw& mplew.writeInt(item.getItemId()); `iEYq0} } !#E-p?O. mplew.writeInt(0); YfNN&G4_ 4、修复咖啡端不消耗飞镖 v[?gM.SF RangedAttackHandler.java cBHUa}: `wSoa#U"@ 找到 U@(8)[?nxn //if (player.getJob().isA(MapleJob.Ares_1) || player.getJob().isA(MapleJob.Ares_2) || player.getJob().isA(MapleJob.Ares_3) || player.getJob().isA(MapleJob.Ares_4)) { nFro#qx MapleInventoryManipulator.removeById(c, MapleInventoryType.USE, projectile, bulletConsume, false, true); mM_gOd // } $jBi~QqOf f/Z-dM\e 按上面方式处理 zB\ 8<97C 5、修复黑龙项链带不了的BUG M3dUGM 先解释一下为什么国服的黑龙项链带不上。 用1.5deMSwZ.exe 打开string.wz得到这样的结果 jP<6Q|5F FRQkD%k Eqp.Ring.1112904.name 彩虹星环绕戒指 [2095484] VP7LKfv Eqp.Ring.1112904.desc 五彩斑斓的星星和心围绕着角色旋转。 [2095507] ?*<1B Eqp.Ring.1112905.name 超大心环绕戒指 [2095572] 0/cgOP!^ Eqp.Ring.1112905.desc 可爱的大心心在角色周围以心形模样旋转。 [2095595] f<R
3ND) Eqp.Ring.1112906.name 心心祝福戒指 [2095664] qR
,
5 Eqp.Ring.1112906.desc 可爱的心心在角色头顶画出心形模样旋转。 [2095685] dN){w _
Eqp.Ring.1112907.name 小鱼戒指 [2095754] - 8jlh Eqp.Ring.1112907.desc 装备时,会产生泡泡的效果。有时间限制。 [2095771] e$mVA}>Ybp Eqp.Ring.1112916.name 寂寞单身戒指 [2095840] 0XE(v c! Eqp.Ring.1112916.desc 单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。 [2095861] 5bol)Z9BO Eqp.Ring.1122000.name 黑龙项环 [2095962] &?']EcU5h9 Eqp.Ring.1122007.name 休彼德蔓的项链 [2096001] pTJ_DH h645;sb0 再来看下其他项链在哪个位置 R/6
v#9m7 '%YTMN@ er>{#8 P Eqp.Accessory.1122029.name 苏醒的冒险之心 [1897757] O.aAa5^uh Eqp.Accessory.1122030.name 苏醒的冒险之心 [1897802] +LF=oM< Eqp.Accessory.1122031.name 苏醒的冒险之心 [1897836] R/2L9Lcv Eqp.Accessory.1122032.name 苏醒的冒险之心 [1897870] `[ZA#8Ma Eqp.Accessory.1122033.name 苏醒的冒险之心 [1897904] y;O
6q206 Eqp.Accessory.1122034.name 觉醒的冒险之心 [1897938] s"8z q;) Eqp.Accessory.1122035.name 觉醒的冒险之心 [1897983] KCqz] Eqp.Accessory.1122036.name 觉醒的冒险之心 [1898017] =CL,+ Eqp.Accessory.1122037.name 觉醒的冒险之心 [1898051] e"Z,!Q^-L Eqp.Accessory.1122038.name 觉醒的冒险之心 [1898085] P8tCzjrV Eqp.Accessory.1122058.name 休彼德蔓的混沌项链 [1898119] "`'+@KlE =YtK@+| i kpk ^Uw%f '|M} 3sL 很明显盛大把 黑龙项链 和 休彼德蔓的项链 故意或者无意放错了地方,放到了(戒指组里) v~p?YYOm< $0]5b{i] 现在要做的是把这两个物体重新搬到 Accessory组里。 FtWO[*# dLf
;g}W `eGp.[ffT 解决办法: F'_z$,X6 @#9xSs# e`5:46k| 找到服务端目录 wz\String.wz\Eqp.img.xml "k),;1 U)3?&9H 类似这样的结构 vv EAF\7J* <?xml version="1.0" encoding="UTF-8" standalone="yes"?> /N@NT/.M< <imgdir name="Eqp.img"> -7 EwZRS@9 <imgdir name="Eqp"> h}S2b@e| <imgdir name="Accessory"> YG>Eop <imgdir name="1010000"> j",*&sy <string name="name" value="褐色落腮胡"/> H
'nLC, </imgdir> % 5BSXAc <imgdir name="1010001"> .&K?@T4l <string name="name" value="黑胡子"/> qzk]9`i1: </imgdir> h[C XH" <imgdir name="1010002"> JBISA _Y <string name="name" value="忍者口罩"/> c|4_nT
2 </imgdir> ADMeOdgca <imgdir name="1010003"> =E~_F>SD <string name="name" value="刮脸痕迹"/> #!rH}A>n+ 9AD0|,g IY?o \vC 查找 name="Ring" 再查找 1122000 (黑龙项环代码) \`8F.oZ^) b}N\h<\G 类似这样 475jmQ{q "{jVsih0 <imgdir name="1112906"> &d"scM5 <string name="name" value="心心祝福戒指"/> >q&e.-qL <string name="desc" value="可爱的心心在角色头顶画出心形模样旋转。"/> Kke
_?/fT </imgdir> U/7jK40 <imgdir name="1112907"> E,4*a5Fi <string name="name" value="小鱼戒指"/> 5+)_d%v=6! <string name="desc" value="装备时,会产生泡泡的效果。有时间限制。"/> O[=W%2I!i </imgdir> _ CzAv% <imgdir name="1112916"> u#->? <string name="name" value="寂寞单身戒指"/> m^^#3*qa <string name="desc" value="单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。"/> rPHM_fW(O@ </imgdir> 9Lqz:4} <imgdir name="1122000"> gX*
&RsF <string name="name" value="黑龙项环"/> cr^R9dv </imgdir> g~OG~g@ <imgdir name="1122007"> V{rQ@7SE <string name="name" value="休彼德蔓的项链"/> >waA\C} </imgdir> lB|.TCbW |J^I8gx+ 把这段代码剪切出来 ?X7nM) aCBq}Xcn <imgdir name="1122000"> Wx8;+!2Q/ <string name="name" value="黑龙项环"/> %<h2^H\O </imgdir> O:dUzZR[' <imgdir name="1122007"> (k%r_O 6 <string name="name" value="休彼德蔓的项链"/> r&XxF> </imgdir> 7re4mrC w *o _s 放到<imgdir name="Accessory"> 组里。 ~ \c
j g
G|4+' t 最后类似这样的结构 a$LoQ<f_ mn\GLR. <?xml version="1.0" encoding="UTF-8" standalone="yes"?> " &mwrjn"T <imgdir name="Eqp.img"> 86o'3G9@ <imgdir name="Eqp"> gER(&L 4[ <imgdir name="Accessory"> W7IAW7w8U <imgdir name="1122000"> n|PW^kOE/ <string name="name" value="黑龙项环"/> vE~<R </imgdir> =e6!U5
f <imgdir name="1122007"> dBW4%Zh <string name="name" value="休彼德蔓的项链"/> F<,"{L </imgdir> <*p <imgdir name="1010000"> s1T}hp <string name="name" value="褐色落腮胡"/> >SD?MW1E </imgdir> tTJ$tx <imgdir name="1010001"> <H1e+l{8$ <string name="name" value="黑胡子"/> BkDq9> </imgdir> L_IvR 4:j~ <imgdir name="1010002"> #Vm)wH3 <string name="name" value="忍者口罩"/> TI7)yxa=` </imgdir> Ge76/T%{Q Fk?KR 'qidorT>N 然后重启服务端就OK。 装备上黑龙项链把。 不用源代码即可修复。 #;'*W$Wk2 6、修复PB掉线问题 }BCxAwD4 -----------新建文档 复制以下代码 将文件重命名为8820009.img.xml 放到服务端WZ中对应的xml下-- W#9LK
Jj
o7AI M/}i7oS] <?xml version="1.0" encoding="UTF-8" standalone="yes"?> D,s[{RW+q <imgdir name="8820009.img"> h0VeXUM;. <imgdir name="info"> ,w_C~XN$t <int name="bodyAttack" value="0"/> j9=)^? <int name="level" value="1"/> ;ZZmX]kz,M <int name="maxHP" value="200000"/> McvLU+ <int name="maxMP" value="0"/> M!\6Fl{ b <int name="speed" value="0"/> /{Z<!7u;U <int name="PADamage" value="0"/> ZXWm?9uw <int name="PDDamage" value="0"/> 1w>G8 <int name="MADamage" value="0"/> a & 6-QVk <int name="MDDamage" value="0"/> k:1|Z+CJ <int name="acc" value="0"/> *(VwD)* <int name="eva" value="0"/> 'gk^NAG2^E <int name="exp" value="0"/> w1= f\ <int name="undead" value="0"/> ?gXdi<2Qn <int name="pushed" value="1"/> j*_#{niy: <float name="fs" value="10.0"/> 'EkjySZ]F{ <int name="removeAfter" value="5"/> @t8{pb;v <int name="summonType" value="12"/> LM".]f!, <int name="hideName" value="1"/> "+BuFhSLf <imgdir name="revive"> p vu% p8 <int name="0" value="8820001"/> 0#F<JsO|u <int name="1" value="8820003"/> VO*fC <int name="2" value="8820005"/> cty <int name="3" value="8820006"/> V> Nw2u!! <int name="4" value="8820004"/> "K*^%{ <int name="5" value="8820002"/> `P;uPQDzZ3 </imgdir> _6yrd.H <int name="noFlip" value="1"/> J
{\]ZPs </imgdir> Ude)$PAe% <imgdir name="stand">
@Lm (bW <canvas name="0" width="4" height="4"> 'W[Nr <vector name="origin" x="36" y="53"/> YMn=9EUp <int name="delay" value="30"/> }i\_`~ <vector name="head" x="1" y="-1500"/> *@&V=l </canvas> m9aP]I3g]\ </imgdir> ?:RWHe.P <imgdir name="hit1"> d,t'e? <canvas name="0" width="4" height="4"> ;7!u(XzN <vector name="origin" x="36" y="53"/> a+n?y)u <int name="delay" value="30"/> gac/%_-HH7 <vector name="head" x="1" y="-1500"/> PO=A^ b </canvas> Zg >!5{T </imgdir> $tebNiP <imgdir name="die1"> cHwN=mg]S <canvas name="0" width="213" height="450"> J5\2`U_FZ <vector name="origin" x="774" y="495"/> e?dR'*-z <int name="delay" value="180"/> IPnx5#eB
<vector name="head" x="1" y="-1500"/> ;B"S*wYMN <int name="a0" value="255"/> LeMo")dk\ <int name="a1" value="255"/> Uql7s:!,U </canvas> 4rNuAK`2 <canvas name="1" width="227" height="493"> (m=F <vector name="origin" x="778" y="534"/> SS-7y:6y> <int name="delay" value="180"/> R"QWap} <vector name="head" x="1" y="-1500"/> ATI2 </canvas> p2m`pT <canvas name="2" width="232" height="497"> DZ5h<1 <vector name="origin" x="783" y="533"/> 6^nxw>- <int name="delay" value="180"/> 0ac'<;9]zP <vector name="head" x="1" y="-1500"/> X!]p8Q y </canvas> <U""CAE <canvas name="3" width="237" height="497"> 'S;l" <vector name="origin" x="787" y="529"/> *&W1|Qkg_ <int name="delay" value="180"/> }h\]0'S~J~ <vector name="head" x="1" y="-1500"/> jiLt *>I </canvas> d^XRkB:h <canvas name="4" width="239" height="494"> XN'<H(G <vector name="origin" x="788" y="525"/> TK%MVL TK <int name="delay" value="180"/> 2iWxx:e <vector name="head" x="1" y="-1500"/> P/dT;YhL </canvas> 5U/C
0{6 <canvas name="5" width="241" height="496"> T-lHlm <vector name="origin" x="789" y="526"/> :D=y<n;S+ <int name="delay" value="180"/> -O[9{`i] <vector name="head" x="1" y="-1500"/> R6G%_,p$7 </canvas> yrR,7vJ <canvas name="6" width="243" height="494"> l' a<k" <vector name="origin" x="790" y="523"/> })ic@ Mmd$ <int name="delay" value="180"/> h/#s\>)T <vector name="head" x="1" y="-1500"/> Je~<2EsQ </canvas> ':T6m=yv <canvas name="7" width="243" height="491"> G~Fjla\?Q <vector name="origin" x="790" y="520"/> K_BF=C.k <int name="delay" value="180"/> P vS\ <vector name="head" x="1" y="-1500"/> lQer|?# </canvas> 6XGqZ!2 <canvas name="8" width="241" height="483"> T@DT|lTI <vector name="origin" x="789" y="513"/> `"j _] <int name="delay" value="180"/> \H.1I=< <vector name="head" x="1" y="-1500"/> x% Eu.jj </canvas> 4m/L5W:K <canvas name="9" width="239" height="479"> J<7nOB}OD <vector name="origin" x="788" y="510"/> @{8SC~ha <int name="delay" value="180"/> u_ym=N57` <vector name="head" x="1" y="-1500"/> +~M`rR* </canvas> %ZZW
p%uf <canvas name="10" width="237" height="476"> &?yVLft <vector name="origin" x="787" y="508"/> ]WC@*3'kye <int name="delay" value="180"/> }m-+EUEo9 <vector name="head" x="1" y="-1500"/> >)iCKx </canvas> JA^Y:@<{/ <canvas name="11" width="230" height="485"> n6
AP6PK7 <vector name="origin" x="784" y="521"/> >J@hqW <int name="delay" value="180"/> QgW4jIbx <vector name="head" x="1" y="-1500"/> K#'{Ko </canvas> BO-=X
78f@ <canvas name="12" width="235" height="490"> LgoUD*MbQ <vector name="origin" x="779" y="535"/> 3 e<sNU? <int name="delay" value="180"/> ITEd[
@^d <vector name="head" x="1" y="-1500"/> ZCCwx71j </canvas> \-)augq([ <canvas name="13" width="275" height="495"> A(qy>x-BI <vector name="origin" x="797" y="540"/> Q
1e hW <int name="delay" value="180"/> 9vz"rHV <vector name="head" x="1" y="-1500"/> =h}IyY@o </canvas> 4[m4u6z= <canvas name="14" width="284" height="495"> Twr<MXa <vector name="origin" x="797" y="540"/> _cXLQ)- <int name="delay" value="180"/> *'ex>4^ <vector name="head" x="1" y="-1500"/> E3o J;E </canvas> uVV;"LVK~ <canvas name="15" width="249" height="493"> :jljM(\ <vector name="origin" x="786" y="538"/> wLH[rwPr <int name="delay" value="180"/> -$_h]x*
W <vector name="head" x="1" y="-1500"/> E.OL_ \ </canvas> [ncOtDE <canvas name="16" width="218" height="464"> /g]m,Y{OI <vector name="origin" x="774" y="509"/> m=%WA5c? <int name="delay" value="180"/> VtC1TZ3-7 <vector name="head" x="1" y="-1500"/> %NfbgJcL_ </canvas> 28PT19& <canvas name="17" width="213" height="480"> ,;-55|o\V <vector name="origin" x="774" y="525"/> wr;8o*~ <int name="delay" value="180"/> -<WQ>mrB& <vector name="head" x="1" y="-1500"/> 0%<x>O </canvas> POc-`]6<F <canvas name="18" width="213" height="488"> `Ui|T <vector name="origin" x="774" y="533"/> EU-=\Y <int name="delay" value="180"/> <Q?X'. <vector name="head" x="1" y="-1500"/> '-m )fWf </canvas> 0p'=Vel{} <canvas name="19" width="214" height="491"> iKuSk~ <vector name="origin" x="775" y="536"/> F;_L/8Ov1 <int name="delay" value="180"/> MzO4Yv"A <vector name="head" x="1" y="-1500"/> BF>3CW7 </canvas> D<*#. > <canvas name="20" width="216" height="489"> N6_<[` <vector name="origin" x="776" y="534"/> E;^~} <int name="delay" value="180"/> w>$2 <vector name="head" x="1" y="-1500"/> .jC-&(R
+ </canvas> tV,Y38e <canvas name="21" width="213" height="450"> ,Q8)r0 c <vector name="origin" x="774" y="495"/> 'Ijjk`d&c
<int name="delay" value="600"/> MUU9IMFJ <vector name="head" x="1" y="-1500"/> 7tr;adjs </canvas> a).bk!G </imgdir> gsp|?)]x </imgdir> )6:nJ"j# 7、锁定某些地图不能进 fo30f=^Gi 打开MapleGenericPortal.java y%x2 搜索 changed = true; #97w6,P+ 在上面加入以下语句 ~Fd<d[b? if (getTargetMapId() >= 910000003 && getTargetMapId() <= 910000022) { ,V2,FoJ 9 c.getSession().write(MaplePacketCreator.enableActions()); `?R~iLIAq player.getClient().getSession().write(MaplePacketCreator.serverNotice(5, "[任务公告:请通过npc进入任务房间!")); Wo+'j $k } else { Z&R{jQ, c.getPlayer().changeMap(to, pto); C@L8,Kj ~. } 1]vrpJw L|[0&u! 编译,OK 5n'C6q " 8、lockmap(锁定地图) +gQoYlso /* :TzHI 地图锁写脚本 `FL!L59nz 演示NPC程序 []rg'9B2b 只供学习参考 /`V:; */ |0$wRl+kN IT_Fs|$ bC@9
*/i importPackage(net.s(和谐)f.cherry.scripting); U[UjL)U var Itemid = 4001126; //设置需要的道具ID 3mnq=.<(w var Itemsl = 10; //设置数量 DU/WB 7-hSso.' function start(ms) { Lg[_9`\ if (! AbstractPlayerInteraction(ms.getPlayer().getClient()).haveItem(Itemid, Itemsl)){ X}$uvB}+> AbstractPlayerInteraction(ms.getPlayer().getClient()).warp(910000000,0); lnoK.Vk9, AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("此地图已被GM限制进入,系统已将你返回", 250, 20); Ou<Vg\Mu }else{ ~&Gw[Nd1 AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("通过验证", 250, 20);
L5tSS= } amK.H" } #(G#O1+ 解锁地图 O7z-4r /* O0i[GCtP5 地图锁写脚本 DpaPRA)x 演示NPC程序 L0HkmaH 只供学习参考 4^mpQ.]lO */ @4N@cM0
>>C(y?g 2nGQD{ var Maps = Array(910000001,910000002,922000021,922010504,240010900); vg5;F[e var status = 0; U^$o<2 var MapString = "" $pm5G} . function start() { (PmaVwF status = -1; 3G7Qo action(1, 0, 0); sA u ;i } f._FwD |tU4(hC function action(mode, type, selection) { ;8
D31OT if (mode < 1) { JtrLTo cm.dispose(); 3tlA!e } else { ?lYi![.o if (mode == 1) 3+/{}rv status++; hDJ84$eVZ else sKT GZA status--; \Q+<G-Kb. if (status == 0) { .?YLD+\A for(i = 0; i < Maps.length; i++){ Htf|VpzMb var NextMap = cm.getC().getChannelServer().getMapFactory().getMap(Maps<i>); 45;{tS.z,B var MapName = NextMap.getMapName(); D|[~Py var MapFy = NextMap.getOnUserEnter(); HJ2r~KIw if (MapFy != "lockmap"){ :3# t; MapString = MapString + "#L" + i + "##b锁定地图#k---" + MapName + "#b(未锁定)#k\r\n"; ie!ik }else{ 76rNs|z~ MapString = MapString + "#L" + i + "##r解锁地图#k---" + MapName + "#r(已锁定)#k\r\n"; {b^JH2,
} /M;A)z } /~Q2SrYH cm.sendSimple(MapString); > ^b6\ A9[ELD>p } else if (status == 1) { )J"Lne*" var MapStats = cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).getOnUserEnter(); tNI~<#+lg if(MapStats != "lockmap"){ KXP^F6@l cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("lockmap") ):lq}6J# cm.sendOk("锁定地图成功"); pZ,P_? cm.dispose(); jHj*S9:` }else{ Nn],sEs cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("") C=6 Vd cm.sendOk("解锁地图成功"); |3?q L cm.dispose(); HV^*_ } ?6gC;B } }. x&}FqXE } [D=3:B&f } \?_eQKiZ3 9、上线自动穿装备 9oL/oL-J/ src\net\s(和谐)f\odinms\net\login\handler nZbfc;da 7Xu.z9y CreateCharHandler.java ?>V4pgGCE 0N~AQu 4Y[uqn[ 搜索 MapleInventory equip = newchar.getInventory(MapleInventoryType.EQUIPPED); x7=5 ;gf/X _T 5ZL 在下面添加以下语句,即可编译,装备ID自己换吧 ^y,%Tv> IItem eq_top = MapleItemInformationProvider.getInstance().getEquipById(1052081); iv*Ft.1t eq_top.setPosition((byte) -5); XO*62>Ed equip.addFromDB(eq_top); -$#' IItem eq_bottom = MapleItemInformationProvider.getInstance().getEquipById(bottom); ZS@Cd9* eq_bottom.setPosition((byte) -6); Wv]NFHe# equip.addFromDB(eq_bottom); b NBpt}$ IItem eq_shoes = MapleItemInformationProvider.getInstance().getEquipById(shoes); (dxkDS-G eq_shoes.setPosition((byte) -7); {[
j+y equip.addFromDB(eq_shoes); #
4AyA$t IItem eq_weapon = MapleItemInformationProvider.getInstance().getEquipById(weapon); , wT$L3 eq_weapon.setPosition((byte) -11); xA-O?s"CY equip.addFromDB(eq_weapon); u~,@Zg87 IItem pHat = MapleItemInformationProvider.getInstance().getEquipById(1002562); P%v7(bqL4+ pHat.setPosition((byte) -101); 'mz
_JM equip.addFromDB(pHat); q1Vh]d IItem pWeap = MapleItemInformationProvider.getInstance().getEquipById(1702174); TM8WaH pWeap.setPosition((byte) -111); p
xrd D7 equip.addFromDB(pWeap); BK>uJv-qU 10、结婚修复法 TlD)E /* ;=IGl: ====================================== 0^Vc,\P? 小权改端技术 .FS`Fh; ====================================== &n.7~C]R */ fT-yY` 首先,找到NPCConversationManager.java C~.7m-YW 1)8;9
Ba: 在合适的位置上插入以下代码(请直接复制,本人亲自测试,无错..所有端均可通过): I|?zSFa p-H q\DP public boolean createMarriage(String partner_) { //声明变量 *5bKJgwJ
MapleCharacter partner = getCharByName(partner_); //名字 0i2ZgOJ if (partner == null) { %G& Zm$u= return false; |RBgJkS;8 } k{3:$,
b partner.setMarried(true); <j93 getPlayer().setMarried(true); \Ze"Hv partner.setPartnerId(getPlayer().getId()); ^h
z4IZ^ getPlayer().setPartnerId(partner.getId()); FfnW if (partner.getGender() > 0) { \7QAk4I~ Marriage.createMarriage(getPlayer(), partner); lZ5 lmsCU } else { OQ>r;)/ Marriage.createMarriage(partner, getPlayer()); jjgjeY } Cebl"3Q return true; 2G'Au} q0n } +j._NRXRH H[ DrG6GA public boolean createEngagement(String partner_) { ?3wEO>u MapleCharacter partner = getCharByName(partner_); ]urrAIK if (partner == null) { oGi;S ="I return false; `CP}1W> } ,ufB*[~ if (partner.getGender() > 0) { H1H+TTZr Marriage.createEngagement(getPlayer(), partner); $\xS~w } else { UC)-Fd Marriage.createEngagement(partner, getPlayer()); 1k2+eI } `Trpv$ return true; SbmakNWJ} } &y?L^Aq t0*JinKI public void divorceMarriage() { //增加至XXXX ;Zb+WGyj getPlayer().setPartnerId(0); 0^VA,QkQ\ getPlayer().setMarried(false); $2=-Q/lM Marriage.divorceMarriage(getPlayer()); ///结束至XXXX Hf
]aA_: } fdIk{o 'OKDB7Ni 先别着急这编译..请继续看下去 }|
BnG"8 1>$fLbmkI 打开 src\net\s(和谐)f\odinms\scripting\npc 这个文件夹新建--文本文档--复制以下代码进去: $okGqu8z.O -v *wT*I1 /* S.bB.< * @丶小_路. m"P"iK/Av( */ _VFxzM9f >z*2Og#1 package net.s(和谐)f.odinms.scripting.npc; ^1rw\Zp _u$X.5Q; import java.sql.Connection; Zs
_Jn import java.sql.PreparedStatement; tl |Qw";I import java.sql.ResultSet; }VlX!/42 import java.sql.SQLException; K4Mv\! Q<8 Cf'O*RFD import net.s(和谐)f.odinms.client.MapleCharacter; 20G..>zW Re3vW re import net.s(和谐)f.odinms.database.DatabaseConnection; {c|=L@/ SrPZ^NF public class Marriage { .`z](s private static final org.slf4j.Logger log = org.slf4j.LoggerFactory.getLogger(Marriage.class); :zk69P3 Ij_Y+Mnl4: public static void createMarriage(MapleCharacter player, MapleCharacter partner) { P>/n!1c try { FpjpsD~Qu Connection con = DatabaseConnection.getConnection(); LHjGlBy PreparedStatement ps = con.prepareStatement("INSERT INTO marriages (husbandid, wifeid) VALUES (?, ?)"); >}`q4U6$ ps.setInt(1, player.getId()); ^Jb=&u$ ps.setInt(2, partner.getId()); U$j*{`$4 ps.executeUpdate(); S&jZYq** ps.close(); hm=E~wv'L } catch (SQLException ex) { ln#Jb&u log.warn("结婚: " + player.getName() + " 和 " + partner.getName(), ex); _@[M0t}g_ } I4kN4*d!N, } Fa`/i v XOQj?Q7)U public static void createEngagement(MapleCharacter player, MapleCharacter partner) { Z !Njfq5 try { 3+gp_7L Connection con = DatabaseConnection.getConnection(); VY)!bjW. PreparedStatement ps = con.prepareStatement("INSERT INTO engagements (husbandid, wifeid) VALUES (?, ?)"); 9*gD;) ! ps.setInt(1, player.getId()); ?Xscc mN ps.setInt(2, partner.getId()); ^NB@wuf7 ps.executeUpdate(); kK2x';21 } catch (SQLException ex) { w,(e,8#: log.warn("宣布与参与 " + player.getName() + " 和" + partner.getName(), ex); 5`oVyxJ< } Jrp{e("9 } okx~F9 @GzEhv public static void divorceEngagement(MapleCharacter player, MapleCharacter partner) { =k#SQ/@ try { %/17K2g Connection con = DatabaseConnection.getConnection(); EGYYSoBLU int pid = 0; |cwGc\ES if (player.getGender() == 0) { 4-@D` ,3L pid = player.getId(); Fv \yhR } else { iV5x-G` pid = partner.getId(); KUG\C\z6= } tL68
u[ PreparedStatement get = con.prepareStatement("SELECT FROM engagements WHERE husbandid = ?"); jX5lwP
Q|F get.setInt(1, pid); )BR6?C3 ResultSet rs = get.executeQuery(); ` V}e$ PreparedStatement ps = con.prepareStatement("DELETE FROM engagements WHERE husbandid = ?"); kYw k'\s if (rs.next()) { RI_:~^nO{r ps.setInt(1, pid); qkpnXQ } else { Vk/CV2 return; ;0Yeo"- } x35(i ps.executeUpdate(); Pa PQ|Pwz PreparedStatement ps1 = con.prepareStatement("UPDATE characters SET marriagequest = 0 WHERE id = ?, and WHERE id = ?"); f!;4-.p` ps1.setInt(1, player.getId()); R9X*R3nB ps1.setInt(2, partner.getId()); IP'gN-#i ps1.executeUpdate(); }Wf \\ } catch (SQLException ex) { P+!j[X^ log.warn("宣布与参与 " + player.getName() + " 和 " + partner.getName(), ex); : E`N0UA } ,/n<Qg"` } ZOGH.` LFHV~>d public static void divorceMarriage(MapleCharacter player, MapleCharacter partner) { rWKc,A[ try { N>?R,XM
V Connection con = DatabaseConnection.getConnection(); LJK<Xen int pid = 0; Fw!CssW if (player.getGender() == 0) { rtr0 d pid = player.getId(); PYDf|S7 } else { h$)},% e pid = partner.getId(); &]gw[
` } wykk</eQ.i PreparedStatement get = con.prepareStatement("SELECT partnerid FROM characters WHERE id = ?"); 1df}gG get.setInt(1, player.getId()); TY[{)aH{S ResultSet rs = get.executeQuery(); -`FPR4; if (rs.next()) { ]K'iCYY PreparedStatement ps = con.prepareStatement("DELETE FROM marriages WHERE husbandid = ?"); gz6BfHQG ps.setInt(1, pid); LyM" ps.executeUpdate(); trL:qD+{( PreparedStatement ps1 = con.prepareStatement("UPDATE characters SET married = 0 WHERE id = ?, and WHERE id = ?"); ZSj^\JU ps1.setInt(1, player.getId()); \M>}-j`v ps1.setInt(2, partner.getId()); y#HDJ=2 ps1.executeUpdate(); f.ku v" ps.close(); =}txcA+ ps1.close(); F%!ZHE7 } else { 5bZf$$b return; *6%!i7kr } H~1&hF"d get.close(); G"3)\FEM } catch (SQLException ex) { qiQS:0|_ log.warn("离婚:" + player.getName() + " 和 " + partner.getName(), ex); p!<Y 'G } iOI8'`mk } #Jt9U1WbF } V3&_ST $
BV4 i$ 复制完毕后关闭并保存把文件命名为: Marriage.java 保存文件.必须在这个文件夹 YNCQPN\v`1 src\net\s(和谐)f\odinms\scripting\npc ydOJ^Yty tZR%s 复制以下NPC脚本.结婚的教堂里的哪位人物都行.复制如下代码加入NPC脚本中!!! s^Lg*t3I vy?Zz<c; Nq|b$S [4 /* %jKbRiz1u *@丶小_路. VmM?KlC */ SXn\k;F< var status = 0; oTj9 /r var otherChar; .b*%c?e var Char; c`w YQUg( )h-Qi#{ importPackage(net.s(和谐)f.odinms.client); zoYw[YP 9 importPackage(net.s(和谐)f.odinms.server);
]t-_.E )F 5/-{.g function start(character3) { GaMiu!|, status = -1; )8Defuxk action(1, 0, 0); $i&u\iL otherChar = character3; J%c4-'l } eyK=F:GO %dMq'j function action(mode, type, selection) { AL%H$ I if (mode == -1) { fI@4 v\ otherChar.getClient().getSession().write aW-'Jg=@H^ (net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣拒绝您的请求!")); 6XPf0Gl cm.dispose(); OM,-:H, } else { >gqM|-uY if (mode == 0 && status == 0) { /7Z;/|oU otherChar.getClient().getSession().write T/Q#V)Tp (net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣拒绝您的请求..")); / $7E cm.dispose(); k^-HY[Q9 return; D_fgxl } 1Ao YG_ if (mode == 1) { 0U'g2F>{ status++; a>jiq8d]4 } else { j#e^PK < status--; C<Q;3w`#1j } J{"<Hgb if (status == 0) { u!TVvc cm.sendNext("有人想向您发送内容!."); AZ~=]1 } else if (status == 1) { .c~`{j} var t = otherChar.getName(); {?c`0C cm.sendYesNo("你想不想参与 " + t + "的婚礼?") ; <igsO } else if (status == 2) { Q C?*O?~# otherChar.getClient().getSession().write 1:S75~b-` (net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣接受了您的请求!")); 2aiZ otherChar.setMarriageQuestLevel(50); S^;D\6(r cm.getPlayer().setMarriageQuestLevel(50); 4%do.D* cm.createEngagement(cm.getPlayer().getId(), otherChar.getId()); o.-rdP0P> if (otherChar.countItem(2240000) > 0) { A<esMDX MapleInventoryManipulator.removeById(otherChar.getClient(), KTX;x2r MapleInventoryType.USE, 2240000, 1, false, false); p3Uus''V4 MapleInventoryManipulator.addById(otherChar.getClient(), 4031358, 1, "shit!"); Ht.0ug MapleInventoryManipulator.addById(cm.getPlayer().getClient(), 4031358, Gz)]1Z{%$ 1, "shit!"); cTf/B=yMi MapleInventoryManipulator.addById(otherChar.getClient(), 4031357, 1, "shit!"); Ym~*5| } else if (otherChar.countItem(2240001) > 0) { ;2X/)sxWz MapleInventoryManipulator.removeById(otherChar.getClient(), m{itMZ@ MapleInventoryType.USE, 2240001, 1, false, false); .iFd MapleInventoryManipulator.addById(otherChar.getClient(), 4031360, 1, "shit!"); |` gSkv MapleInventoryManipulator.addById(cm.getPlayer().getClient(), 4031360, ajFSbi)l 1, "shit!"); zb/w^~J_i MapleInventoryManipulator.addById(otherChar.getClient(), 4031359, |U}al[ 1, "shit!"); nzI}w7>VU } else if (otherChar.countItem(2240002) > 0) { ,gHgb MapleInventoryManipulator.removeById(otherChar.getClient(), MapleInventoryType.USE, 2240002, 1, false, false); :_F$e MapleInventoryManipulator.addById(otherChar.getClient(), 4031362, 1, "shit!"); FFGG6r MapleInventoryManipulator.addById(cm.getPlayer(), 4031362, 1, "shit!"); 5nL,sFd MapleInventoryManipulator.addById(otherChar.getClient(), 4031361, 1, "shit!"); G%N3h'zDi } else if (otherChar.countItem(2240003) > 0) { g:bw;6^u MapleInventoryManipulator.removeById(otherChar.getClient(), QF 2Eg MapleInventoryType.USE, 2240003, 1, false, false); YGb&mD MapleInventoryManipulator.addById(otherChar.getClient(), 4031364, 1, "shit!"); o)<c1\q MapleInventoryManipulator.addById(cm.getPlayer(), 4031364, 1, "shit!"); _+z5~6> MapleInventoryManipulator.addById(otherChar.getClient(), 4031363, NQCJ '%L6 1, "shit!"); /L,VZ?CmtK } {bB;TO<b` cm.dispose(); "]|I;I"b } 9
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7I|r <int name="Price" value="價錢"/>(這個是添加你要的點數價位) ,#Y>nP0 <int name="Period" value="90"/>(道具到限日期90就代表90天(這應該沒用@@)) J}IHQZS <int name="Priority" value="9"/>(這行的位置不要動看它上面是多少下面就填多少) ooa>~!91P <int name="Gender" value="2"/>(這個是性別2代表男女都可以用0代表男生1代表女生) <int name="OnSale" value="1"/>這個1代表NEW或者HOT.....(最好依照前面來改..) #SiOx/ <int name="Class" value="0"/>(看前面代碼有沒有來添加不知道是啥東西....) |1vikG8 如果要初學者最好先依照10001931開始加 mup<%@7m 把物品列在推薦物品那邊 tm27J8wPzV 如果你熟了再加入其他行例如武器列戒指列添加 (vHB`@x 如果想把推薦物品那4個換掉找到那4個代碼 ;<qv-$P
搜尋第一個物品代碼把它換掉你要的物品代碼 cY1d6P0 第2個是在其他欄例如我要把推薦物品那邊的帽子弄掉 qH(3Z^ #.| 找到的第一個帽子代碼是推薦物品的第2個則是帽子欄那邊的 {%!.aQ, 想在帽子欄那邊添加物品建議找到帽子欄最後一個物品代碼 @?,iy?BSG 繼續添加代碼物品~~~ >*v!2= D&KD5_Sw 首先打開ETC.WZ X.V6v4 找到modity.img.xml !o
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h"<-^=b <int name="ItemId" value="你要添加的物品代碼"/>(這個是要添加的物品代碼不用說了吧?) z&!n'N<C <int name="Count" value="1"/>(這個沒試過這個都填1) 6BT o% <int name="Price" value="價錢"/>(這個是添加你要的點數價位) Ys |n9pW <int name="Period" value="90"/>(道具到限日期90就代表90天(這應該沒用@@)) M7rVH\:[- <int name="Priority" value="9"/>(這行的位置不要動看它上面是多少下面就填多少) 5[\mwUA <int name="Gender" value="2"/>(這個是性別2代表男女都可以用0代表男生1代表女生) <int name="OnSale" value="1"/>這個1代表NEW或者HOT.....(最好依照前面來改..) Y>}[c
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如果想把推薦物品那4個換掉找到那4個代碼 `4V_I%lJ& 搜尋第一個物品代碼把它換掉你要的物品代碼 -:w+`x?XaB 第2個是在其他欄例如我要把推薦物品那邊的帽子弄掉 ^F@z+q 找到的第一個帽子代碼是推薦物品的第2個則是帽子欄那邊的 mouLjT&p 想在帽子欄那邊添加物品建議找到帽子欄最後一個物品代碼 <C0~7]XO 繼續添加代碼物品~~~ k`H#u, & |