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由于刚才发错,三楼才是连接 ?J>
服务端修改文字教程 mtcw#D
1、[079咖啡端]添加打开一个没有JS的NPC出现对话框 ')<hON44EX
打开scr/net/s(和谐)f/odinms/scripting/npc/NPCScriptManager.java Si;H0uP O
mGg+.PFsM
找到 i2SR{e8:GF
public void start(MapleClient c, int npc) { FP4P|kl/9'
try { 5D//*}b,
NPCConversationManager cm = new NPCConversationManager(c, npc);
z[qDkL
if (cms.containsKey(c)) { Ry6@VQ"NLb
return; {8bSB.?R
}
$suzW;{#
cms.put(c, cm); pB0 \\wR
Invocable iv = getInvocable("npc/" + npc + ".js", c); 1f=gYzuO)
if (iv == null || NPCScriptManager.getInstance() == null) { Y\g3hM
cm.dispose(); )R1<N
return; ee76L&:
} vy
:Z /1q
engine.put("cm", cm); CryBwm
NPCScript ns = iv.getInterface(NPCScript.class); &E5g3
lf
scripts.put(c, ns); U26}gT)
ns.start(); 7a<DKB
} catch (Exception e) { 5vnrA'BhBU
log.error("Error executing NPC script " + npc, e); kVLS
dispose(c); p947w,1![
cms.remove(c); z 1X` o
} )|#sfHv7
} 5#E`=C%
gT6jYQ
全选替换掉 RPL:-
将下面一段代码替换进去 D_zZXbNc
public void start(MapleClient c, int npc) m#\dSl
}
{ A#YrWW
try { bq0zxg%
if (c.getPlayer().isGM()) di )L[<$DY
c.getPlayer().dropMessage("[系统提示]您已经建立与NPC:" + npc + "的对话。"); \ta?b!Y),?
ml
}{|Yz
NPCConversationManager cm = new NPCConversationManager(c, npc); CB}2j
if (this.cms.containsKey(c)) z9Rp`z&`E
return; ~q25Yx9W@
Ao&"r[oJSv
this.cms.put(c, cm); oE]QF.n#
Invocable iv = getInvocable("npc/" + npc + ".js", c); -=\c_\ O
if ((iv == null) || (getInstance() == null)) { AFE~
v\Gz
cm.sendOk("对不起,我并没有被管理员设置可使用,如果你觉得我应该工作的,那就请你汇报给管理员.\r\n我的ID编号: #r" + npc + "#k."); Jij*x>K>y
cm.dispose(); 0{-q#/
return; 4ID5q~
} Bh-ym8D
this.engine.put("cm", cm); _u QOHwn
NPCScript ns = (NPCScript)iv.getInterface(NPCScript.class); p9{mS7R9T
this.scripts.put(c, ns); mxdr,Idx
ns.start(); )MTOU47U
} catch (Exception e) { "87:?v[[1
log.error("Error executing NPC script " + npc, e); or}[h09qA
dispose(c); ds[|
this.cms.remove(c); ^SrJu:Q_
} d5:c^`
} cTT L1SW
2、[079咖啡端]修复怪物打不死 j*r{2f4Rt
1.打开源码找到net\s(和谐)f\odinms\net\channel\handler\AbstractDealDamageHandler.java Se =`N
yEE*B:
找到这个函数parseDamage() 然后用下面的代码替换 注意替换前先备份! *VxgARIL
"oO%`:pb
--------------------------------------------------------------------------------- xMG~N`r
3AN/
H
public AttackInfo parseDamage(MapleCharacter c, LittleEndianAccessor lea, boolean ranged) { J<jy2@"tXo
AttackInfo ret = new AttackInfo(); z*%q@]ym
lea.readByte(); n,WqyNt*
lea.skip(8); X$W~mQma6
ret.numAttackedAndDamage = lea.readByte(); -m~#Bq
lea.skip(8); <frutU16\
ret.numAttacked = (ret.numAttackedAndDamage >>> 4 & 0xF); 'E""amIJ
ret.numDamage = (ret.numAttackedAndDamage & 0xF); k~1?VQ+?M
ret.allDamage = new ArrayList(); toC^LZgZ_6
ret.skill = lea.readInt(); >}6%#CAf
lea.skip(8); Wdbed U~`Q
if ((ret.skill == 2121001) || (ret.skill == 2221001) || (ret.skill == 2321001) || (ret.skill == draN0vf
{&1/
V
5201002) || (ret.skill == 14111006) || (ret.skill == 5101004) || (ret.skill == 15101003)) 9InVQCf2J
ret.charge = lea.readInt(); PB\x3pV!}
else { [S!/E4>['
ret.charge = 0; kc&U'&RgY
} Z4
=GMXj
?^\|-Gr
if (ret.skill == 1221011) JY(WK@
ret.isHH = true; II{&{S'HU
1#+S+g@#
lea.readInt(); VRB;$
ret.aresCombo = lea.readByte(); 40m -ch6Q
int sourceid = ret.skill; ^s"R$?;h
if ((sourceid == 21100004) || (sourceid == 21100005) || (sourceid == 21110003) || (sourceid == pIqeXY
;>7De8v@@
21110004) || (sourceid == 21120006) || (sourceid == 21120007)) H$U
cF1k<
c.setCombo(1); WNrk}LFof
{F.[&/A
ret.pos = lea.readByte(); '?(% Zxw%&
ret.stance = lea.readByte(); nZYBE030
ln
dx"prW
if (ret.skill == 4211006) { TAW/zpps$
return parseMesoExplosion(lea, ret); 9~[Y-cpoi
} h2fNuu"
I9ep`X6Y
if (ranged) { sLxc(d'A
lea.readByte(); 4@ai6,<
ret.speed = lea.readByte(); &0JI!bR(
lea.readByte(); {9q4)R}G
ret.direction = lea.readByte(); k@W1-D?
lea.skip(7); O3kA;[f;
if ((ret.skill == 3121004) || (ret.skill == 3221001) || (ret.skill == 5221004) || (ret.skill == @|YH|/RF
JDT`C2-Q
13111002)) 2g! +<YZ~
lea.skip(4); @b2aNS<T
} -6B4sZpzD
else { V1M.JU
lea.readByte(); r mg}N
ret.speed = lea.readByte(); %n9aaoD
lea.skip(4); -e:`|(Mo
} +ksVtG,
Z/+#pWBI!
for (int i = 0; i < ret.numAttacked; ++i) { XlR@pr6tw
int oid = lea.readInt(); C e$w8z
c\AfaK^KF
lea.skip(14); l2Rb\4
;u)I\3`*!
List allDamageNumbers = new ArrayList(); '/s)%bc
for (int j = 0; j < ret.numDamage; ++j) { $*fMR,~t&
int damage = lea.readInt();
1yu4emye4
\
}G>8^
MapleStatEffect effect = null; [` 7ThHX
if (ret.skill != 0) XZd,&YiaG
effect = SkillFactory.getSkill(ret.skill).getEffect(c.getSkillLevel(SkillFactory.getSkill zy
}$i?
*gWwALGo5
(ret.skill))); 7zG_(83)K
$-sHWYZ
if ((damage != 0) && (effect != null) && (effect.getFixedDamage() != 0)) wI/iuc
damage = effect.getFixedDamage(); +QJ#2~pE
c5GuM|*7
allDamageNumbers.add(Integer.valueOf(damage)); HN|%9{VeB
} :"/d|i`T
if (ret.skill != 5221004) {R6ZKB
lea.skip(4); }&D32\
$6SW;d+>n
ret.allDamage.add(new Pair(Integer.valueOf(oid), allDamageNumbers)); Btcy)LRk
} R8'RA%O9J
8bld3p"^
return ret; g3y+&Y_
} ~b8]H|<'Y
{_v#~595
P/_['7
--------------------------------------------------------------------------------- Ig>(m49d
@~a%/GQ#n*
2.接着找到net\s(和谐)f\odinms\client\MapleCharacter.java Er?&Y,o
/9fR'EO{x
查找 gRcQt :
//战神Combo tY4;F\e2|A
private int combo = 0; II,8O
private int comboCount = 0; ~Z'?LV<t
=D"#U#>;7&
将其修改为 )+9Uoe~6
//战神Combo /mzlH
private int combo = 0; ]~siaiN[
private int comboCounter = 0; i=2N;sAl
Qt<&WB
fn
此时应再查找comboCount 将其修改为comboCounter(不然原变量将不可用 导致变量未定义) $6poFo)U+
应该也可以重新定义comboCounter这个变量 没实验 }0Ed]
S 30%)<W
然后在下面适当处增加两个函数 e$rZ5X
$f7l34Sf3
public int getCombo() { qUb&
return this.comboCounter; {"KMs[M
} `<d }V2rdz
92oFlEJ
public int setCombo(int combo) { }@d @3
return (this.comboCounter = combo); z~s PXGb
} hp|YE'uYT
wk_@R=*(\
代码就修改完毕了 编译后 怪物就应该能掉血了! I%KYtv~`
ncT&Gr
j1T#yt
J
大概原因分析: h<<v^+m
攻击封包数据改变,原来处理封包的方式已经不能适用了 所以应当修改原来的处理结构! 7
B66]3v
3、[079咖啡端]修复双击人物客户端自动退出问题 ?4T-@~~*`=
双击人物不管是自己还是他人都需要查看角色信息,原先我以为是加入的有家族的原因。 换了个没家族的号还是那样,
X!EP$!
结果我就感觉应该是处理封包的问题了。 说明白点就是 MaplePacketCreator.java 有问题,然后我又仔细比较了下 楚天和咖啡端的 MaplePacketCreator.java
3/eca
"3Y0`&:D
发现charinfo 处理有出入。 咖啡端似乎少了一些东西, 就是椅子列表显示那部分。 于是我对照两者的代码修复了下。 fe_5LC"
也不算是修复。 因为这样弄过以后不会显示你有椅子。 抱歉。 我JAVA不太行。 大家原谅下了。 pTLCWbF?
X#
^[<5
处理方法: ;;/{xvQ.1
LZxNAua
打开 src\net\s(和谐)f\cherry\tools\MaplePacketCreator.java ]:J$w]\
(或者是src\net\s(和谐)f\odinms\tools\MaplePacketCreator.java) tc_ 3sC7jN
}Jj}%XxKs
`r 3
找到 6
(-N FnT
mplew.write(HexTool.getByteArrayFromHexString("00 00 00 00 00 00 01 00 00 00 D0 ED 2D 00 0C 87 A5 16 B4 F0 B0 16 10 00 00 00 84 E3 C6 2A 36 15 CF 59 6C 24 3E 00 CD DB 43 00 10 00 00 00 02 00 00 00 67 34 00 00 7F 36 00 00 DD CD CF 2A 10 00 00 00 B4 8B BB 2A 00 00 00 00 00 00 00 00 01 00 CD 00 10 00 00 00 18 E6 C6 2A DE 26 93 07 FD DC AB 7B 45 08 08 08 10 00 00 00")); uQKT
+v:SM9
63IM]J
eTcd"Kd/
KoT%Mfu
替换成 O?#7N[7
mplew.writeInt(0); 9_/:[N6|c|
mplew.writeShort(0); b@hqz!)l`
MapleInventory iv = chr.getInventory(MapleInventoryType.SETUP); (TT}
6j
List<Item> chairItems = new ArrayList(); SOA,kwHRe
for (IItem item : iv.list() ) { .HABNPNg(
if ((item.getItemId() >= 3010000) && (item.getItemId() <= 3020001)) { f]srRYSR
//chairItems.add(item); V(!V_Ug9.
} DZ
tsy!xA
} X 0+vXz{~g
mplew.writeInt(chairItems.size()); [ub e6
for (IItem item : chairItems ) { F*ylnB3z
mplew.writeInt(item.getItemId()); KF:78C
} ]3Sp W{=^(
mplew.writeInt(0); ~*];pV]A[
4、修复咖啡端不消耗飞镖 7WzxA=*#
RangedAttackHandler.java KHvYUTY
)zDCu`
找到 8zW2zkv2|#
//if (player.getJob().isA(MapleJob.Ares_1) || player.getJob().isA(MapleJob.Ares_2) || player.getJob().isA(MapleJob.Ares_3) || player.getJob().isA(MapleJob.Ares_4)) { /od@!/
MapleInventoryManipulator.removeById(c, MapleInventoryType.USE, projectile, bulletConsume, false, true); +9sQZB# (
// } NC6&x=!3
X|]AT9W
按上面方式处理 g*+>H1}
5、修复黑龙项链带不了的BUG PLB
rP
先解释一下为什么国服的黑龙项链带不上。 用1.5deMSwZ.exe 打开string.wz得到这样的结果 N4TV
a/xn'"eli
Eqp.Ring.1112904.name 彩虹星环绕戒指 [2095484] 1 [Bk%G@D&
Eqp.Ring.1112904.desc 五彩斑斓的星星和心围绕着角色旋转。 [2095507] 19%imf
Eqp.Ring.1112905.name 超大心环绕戒指 [2095572] PXNuL&
Eqp.Ring.1112905.desc 可爱的大心心在角色周围以心形模样旋转。 [2095595] \1M4Dl5!
Eqp.Ring.1112906.name 心心祝福戒指 [2095664] E|shs=I
Eqp.Ring.1112906.desc 可爱的心心在角色头顶画出心形模样旋转。 [2095685] 'PW5ux@`<
Eqp.Ring.1112907.name 小鱼戒指 [2095754] SNk=b6
`9
Eqp.Ring.1112907.desc 装备时,会产生泡泡的效果。有时间限制。 [2095771] 1EX;MW-p<T
Eqp.Ring.1112916.name 寂寞单身戒指 [2095840] }W^A*]X
Eqp.Ring.1112916.desc 单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。 [2095861] j8:\%|
Eqp.Ring.1122000.name 黑龙项环 [2095962] O+x!Bg7
Eqp.Ring.1122007.name 休彼德蔓的项链 [2096001] Dk5 1z@
>
uEzw4w
再来看下其他项链在哪个位置 K_}K@'
&s>Jb?_5Mx
/PXzwP_(A
Eqp.Accessory.1122029.name 苏醒的冒险之心 [1897757] P?P#RhvA1
Eqp.Accessory.1122030.name 苏醒的冒险之心 [1897802] h^P#{
W!e\
Eqp.Accessory.1122031.name 苏醒的冒险之心 [1897836] Q^^niVz
Eqp.Accessory.1122032.name 苏醒的冒险之心 [1897870] )Hr`MB
Eqp.Accessory.1122033.name 苏醒的冒险之心 [1897904] 5146kp|1
Eqp.Accessory.1122034.name 觉醒的冒险之心 [1897938] k)TpnH! "
Eqp.Accessory.1122035.name 觉醒的冒险之心 [1897983] }3WxZv]I}
Eqp.Accessory.1122036.name 觉醒的冒险之心 [1898017] -X6PRE5a2
Eqp.Accessory.1122037.name 觉醒的冒险之心 [1898051] aV0"~5
Eqp.Accessory.1122038.name 觉醒的冒险之心 [1898085] ]JQ
ULE)
Eqp.Accessory.1122058.name 休彼德蔓的混沌项链 [1898119] Y"$xX8o
m+z&
Q
dft!lBN
"qy,*{~
很明显盛大把 黑龙项链 和 休彼德蔓的项链 故意或者无意放错了地方,放到了(戒指组里) !&@615Vtw
KLk~Y0$:v
现在要做的是把这两个物体重新搬到 Accessory组里。 4 s9LB
q{x8_E!L
9QJyZ
解决办法: >9Vn.S
Bdpy:'fJn
}4X0epPp;:
找到服务端目录 wz\String.wz\Eqp.img.xml <<O$ G7c
C~exi[3
类似这样的结构 .O<obq~;C
aw&,S"A@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?> MVUJD{X#
<imgdir name="Eqp.img"> zX i'kB
<imgdir name="Eqp"> C\hM =%
<imgdir name="Accessory"> )NT*bLRPQ
<imgdir name="1010000">
1s;Saq+
<string name="name" value="褐色落腮胡"/> <(#ej4ar,
</imgdir> a(ZcmYzXU
<imgdir name="1010001"> XW92gI<O
<string name="name" value="黑胡子"/> j3ls3H&
</imgdir> 7tCw*t
$
<imgdir name="1010002">
goWuw}?
<string name="name" value="忍者口罩"/> b"
[|:F>P
</imgdir> H3oFORh
<imgdir name="1010003"> %^6F_F_jS
<string name="name" value="刮脸痕迹"/> pT
6$DB#
SSzIih@u
%E;'ln4h&,
查找 name="Ring" 再查找 1122000 (黑龙项环代码) 0JujesUw(
MomwX
类似这样 YtLt*Ig%
Q22 GIr
<imgdir name="1112906"> 7F~X,Dk_
<string name="name" value="心心祝福戒指"/> <9b&<K:
<string name="desc" value="可爱的心心在角色头顶画出心形模样旋转。"/> t"I77aZ$A
</imgdir> 8zq=N#x
<imgdir name="1112907"> @IZnFHN
<string name="name" value="小鱼戒指"/> m.0*NW
<string name="desc" value="装备时,会产生泡泡的效果。有时间限制。"/> u:
</imgdir> ;722\y(Y
<imgdir name="1112916"> F,CTZ~
<string name="name" value="寂寞单身戒指"/> %J-GKpo/S
<string name="desc" value="单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。"/> >y+B
</imgdir> >=w)x,0yX
<imgdir name="1122000"> 2MK-5Kg
<string name="name" value="黑龙项环"/> Yx`n:0
</imgdir> 4?01s-Y
<imgdir name="1122007"> @>7%qS
<string name="name" value="休彼德蔓的项链"/> 8H`[*|{'
</imgdir> xN'I/@ kb
]hV*r@d
把这段代码剪切出来 KqP#6^ _
%B?=q@!QWn
<imgdir name="1122000"> 4Wp=y
<string name="name" value="黑龙项环"/> ;qV>L=a
</imgdir> uhq8
<imgdir name="1122007"> G^@5H/)
<string name="name" value="休彼德蔓的项链"/> AbOf6%Env
</imgdir> M )(DZ}
Gav$HLx
放到<imgdir name="Accessory"> 组里。 -trkA'ewZ
AQ^u
最后类似这样的结构 "$vRMpW:
+
>!;i6|
<?xml version="1.0" encoding="UTF-8" standalone="yes"?> ;5Ac
FB
<imgdir name="Eqp.img"> b\,+f n
<imgdir name="Eqp"> :Llb< MY2
<imgdir name="Accessory"> yaX
iE_.
<imgdir name="1122000"> )Q JUUn#
<string name="name" value="黑龙项环"/> EKN~H$.
</imgdir> qmP].sA
<imgdir name="1122007"> \z ) %$#I
<string name="name" value="休彼德蔓的项链"/> -$g#I
</imgdir> B`sAk
%
<imgdir name="1010000"> NwfVL4Xg
<string name="name" value="褐色落腮胡"/> -D:b*D
</imgdir> tO&^>&;5
<imgdir name="1010001"> b#o|6HkW
<string name="name" value="黑胡子"/> ue>D7\8
</imgdir>
DVeE1Q
<imgdir name="1010002"> QTnP'5y
<string name="name" value="忍者口罩"/> 2B`JGFcdcB
</imgdir> asqV~
n
cidP|ie^
iU:cW=W|M\
然后重启服务端就OK。 装备上黑龙项链把。 不用源代码即可修复。 I(
Mm?9F
6、修复PB掉线问题 !bP@n
-----------新建文档 复制以下代码 将文件重命名为8820009.img.xml 放到服务端WZ中对应的xml下-- $<OD31T
8RHUeRX
y>ktcuML
<?xml version="1.0" encoding="UTF-8" standalone="yes"?> b~cZS[S
<imgdir name="8820009.img"> yIE!j%u
<imgdir name="info"> Pc]HP
<int name="bodyAttack" value="0"/> o}{5iTg=
<int name="level" value="1"/> ^=*;X;7
<int name="maxHP" value="200000"/> >@Kx>cg+
<int name="maxMP" value="0"/> !p/goqT~dY
<int name="speed" value="0"/> l}P=/#</T
<int name="PADamage" value="0"/> lNv|M)I
<int name="PDDamage" value="0"/> u$`a7Lp,n
<int name="MADamage" value="0"/> ?&uu[y
<int name="MDDamage" value="0"/> BFt> 9x]T
<int name="acc" value="0"/> /zox$p$?h
<int name="eva" value="0"/> !ubD/KE
<int name="exp" value="0"/> dQG=G%W
<int name="undead" value="0"/> 6wg^FD_Q
<int name="pushed" value="1"/> EhBKj |y
<float name="fs" value="10.0"/> .X;K%J2
<int name="removeAfter" value="5"/> gI`m.EH}}N
<int name="summonType" value="12"/> c[s4EUG
<int name="hideName" value="1"/> :Iz8aQ
<imgdir name="revive"> UGatWj
<int name="0" value="8820001"/> _','9|
<int name="1" value="8820003"/> H%{+QwzZ[j
<int name="2" value="8820005"/> {\\Tgs
<int name="3" value="8820006"/> Qv ?"b
<int name="4" value="8820004"/> - !
S_ryL
<int name="5" value="8820002"/> og>uj>H&
</imgdir> &9>vl*
<int name="noFlip" value="1"/> f,Ghb~y
</imgdir> 0IWf!Sk
]
<imgdir name="stand"> K.yb
^dg5
<canvas name="0" width="4" height="4"> BL4-7
<vector name="origin" x="36" y="53"/> MUwMb!Z.s
<int name="delay" value="30"/> [PbOfxxgA
<vector name="head" x="1" y="-1500"/> 7x8
yxE
</canvas> c4z R*
</imgdir> (QiAisE
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