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该隐藏帖已经发布超过60天,已自动取消隐藏功能,无需回复即可查看!由于刚才发错,三楼才是连接 )"3oe ? 服务端修改文字教程 eV=sDx 1、[079咖啡端]添加打开一个没有JS的NPC出现对话框 5%aKlx9^# 打开scr/net/s(和谐)f/odinms/scripting/npc/NPCScriptManager.java $
5-2cL _,1kcDu 找到 Y},GZ ^zqy public void start(MapleClient c, int npc) { L , Fso./y try { bme#G{[)Y NPCConversationManager cm = new NPCConversationManager(c, npc); n~i4yn= if (cms.containsKey(c)) { eKti+n. return; w8#>xV^~ } kc']g:*]Y cms.put(c, cm); 5$Q`P',*Ua Invocable iv = getInvocable("npc/" + npc + ".js", c); HPCA$LD if (iv == null || NPCScriptManager.getInstance() == null) { OxGCpbh*7o cm.dispose(); (s*Uz3sq return; Wv/5#_ } b%t9a\ 0V engine.put("cm", cm); ~{$'s p0 NPCScript ns = iv.getInterface(NPCScript.class); ;|1P1H-W~M scripts.put(c, ns); @!NHeH=pR ns.start(); 4xn^`xf9
} catch (Exception e) { fTtSx_}3H log.error("Error executing NPC script " + npc, e); aNU%OeQA dispose(c); moI<b\G@ cms.remove(c); $=SYssg7La } lc(iy:z@ } F(fr,m3 )g^Ewzy^X 全选替换掉 rL/7wa 将下面一段代码替换进去 !e"m*S.(6{ public void start(MapleClient c, int npc) l hp:. { I2!HXMrp try { }'v?Qq if (c.getPlayer().isGM()) 0]0M>vx
u c.getPlayer().dropMessage("[系统提示]您已经建立与NPC:" + npc + "的对话。"); 7TY"{?~O5 N ^`Efpvg NPCConversationManager cm = new NPCConversationManager(c, npc); .Tqvy)' if (this.cms.containsKey(c)) ZGvNEjff return; SLA~F?t 0=zS&xM this.cms.put(c, cm); >ZsK5v Invocable iv = getInvocable("npc/" + npc + ".js", c); :@A;!'zpL if ((iv == null) || (getInstance() == null)) { '=Y~Ir+ cm.sendOk("对不起,我并没有被管理员设置可使用,如果你觉得我应该工作的,那就请你汇报给管理员.\r\n我的ID编号: #r" + npc + "#k."); +Z(VWu6 cm.dispose(); ):EXh # return; DOU?e9I2 } uQ+$Hzx X this.engine.put("cm", cm); $^ dk>Hj>4 NPCScript ns = (NPCScript)iv.getInterface(NPCScript.class); .[85<"C this.scripts.put(c, ns); @<JQn^M ns.start(); U.h PC3 } catch (Exception e) { b:I5poI3 log.error("Error executing NPC script " + npc, e); (\Zo"x;( dispose(c); Yaepy3F this.cms.remove(c); RtQfE+ } Px&Mi:4tG } 6T_c#G5 2、[079咖啡端]修复怪物打不死 b>._ r&. 1.打开源码找到net\s(和谐)f\odinms\net\channel\handler\AbstractDealDamageHandler.java FdHWF|D leJd){ 找到这个函数parseDamage() 然后用下面的代码替换 注意替换前先备份! ~mo` RA67w& --------------------------------------------------------------------------------- > o`RPWs 1/J*ki+? public AttackInfo parseDamage(MapleCharacter c, LittleEndianAccessor lea, boolean ranged) { <q=B(J' AttackInfo ret = new AttackInfo(); 6x8|v7cMH lea.readByte(); h!%`odl%
lea.skip(8); t^;Fq{> ret.numAttackedAndDamage = lea.readByte(); d/QM lea.skip(8); ToM*tXj ret.numAttacked = (ret.numAttackedAndDamage >>> 4 & 0xF); 640V&<+v ret.numDamage = (ret.numAttackedAndDamage & 0xF); T`[ZNq+${ ret.allDamage = new ArrayList(); 7)wq9];w
ret.skill = lea.readInt(); cSDCNc*% lea.skip(8); e2ZUl` {g if ((ret.skill == 2121001) || (ret.skill == 2221001) || (ret.skill == 2321001) || (ret.skill == H hH'\-[t hrt-<7U 5201002) || (ret.skill == 14111006) || (ret.skill == 5101004) || (ret.skill == 15101003))
&g>+tkC ret.charge = lea.readInt(); FEswNB(]* else { /! G0 g%k ret.charge = 0; nE%qm - } !Shh$iz <L#r6y~H if (ret.skill == 1221011) YZ
P ret.isHH = true; 3iL&;D rrRC5h
lea.readInt(); BEx^IQ2 ret.aresCombo = lea.readByte(); bZfJG^3 int sourceid = ret.skill; 5LH ]B if ((sourceid == 21100004) || (sourceid == 21100005) || (sourceid == 21110003) || (sourceid == .1lc'gu5y lB@K;E@r8 21110004) || (sourceid == 21120006) || (sourceid == 21120007)) #TF c.setCombo(1); +c_CYkHJ/ UbH=W(% ret.pos = lea.readByte(); kO"aE~ ret.stance = lea.readByte(); xWV7#Z7 nEr, jd~f if (ret.skill == 4211006) { X/7 49"23 return parseMesoExplosion(lea, ret); ?C\9lLX } Rx2|VD d_B5@9e# if (ranged) { {Vu:yh\< lea.readByte(); vLS6Gb't ret.speed = lea.readByte(); niBpbsO lea.readByte(); El}z^e ret.direction = lea.readByte(); 7J/3O[2 lea.skip(7); 2@rc&Tx if ((ret.skill == 3121004) || (ret.skill == 3221001) || (ret.skill == 5221004) || (ret.skill == "//
8^e%Xo :\RB ^3; 13111002)) AOUO',v lea.skip(4); .?:~s8kB } _
RT}Ee}Y else { xc3Q7u!| lea.readByte(); M/;g|J
jM ret.speed = lea.readByte(); mn` Ae= lea.skip(4); o 4wKu } ghiElsBU
&|*| for (int i = 0; i < ret.numAttacked; ++i) { cXH?'q'vZ int oid = lea.readInt(); 3W0:0I ,r4af< lea.skip(14); -3Hq 1 Mpx.n]O. List allDamageNumbers = new ArrayList(); D~>P/b)v{j for (int j = 0; j < ret.numDamage; ++j) { &t4(86Bmq int damage = lea.readInt(); m!(K !1R MapleStatEffect effect = null; 8=uljn/ if (ret.skill != 0) ,/9|j*9H effect = SkillFactory.getSkill(ret.skill).getEffect(c.getSkillLevel(SkillFactory.getSkill IQ8AsV&'C =v9;HPiO (ret.skill))); 5o#8DIal (#k#0T kE if ((damage != 0) && (effect != null) && (effect.getFixedDamage() != 0)) <0}'#9>O damage = effect.getFixedDamage(); Xw5"JE!. H;E{Fnarv allDamageNumbers.add(Integer.valueOf(damage)); ,_O[;L } yRDLg
c if (ret.skill != 5221004) 5~QB.m,> lea.skip(4); +M:Q!' R?I3xb ret.allDamage.add(new Pair(Integer.valueOf(oid), allDamageNumbers)); HR } ^;bkU|(`6 =Y0m;-1M return ret; 24fWj?A| ^ } ,55`s#; \
3N#% 0}N^l=jQ --------------------------------------------------------------------------------- 9
|Y?#oZ1 =c'LG 2.接着找到net\s(和谐)f\odinms\client\MapleCharacter.java [XK"$C]jHJ 'Ud5;?{ 查找 [Ma9 //战神Combo ?9A[;j|a0 private int combo = 0; hRu%> =7 private int comboCount = 0; )
|a5Qxz 0kfw8Lon 将其修改为 H++rwVwj#h //战神Combo C54)eT6 private int combo = 0; GS%Dn^l private int comboCounter = 0; `R^VK-=C k=[Ro
此时应再查找comboCount 将其修改为comboCounter(不然原变量将不可用 导致变量未定义) 2BY:qz%: 应该也可以重新定义comboCounter这个变量 没实验 xm5D$m3# ^xrR3m*d 然后在下面适当处增加两个函数 0M p>X huIr*)r&p public int getCombo() { duCm+4,. return this.comboCounter; Z(P#]jI] } %iv'/B8 OMU#Sx!6 public int setCombo(int combo) { G$b4`wt return (this.comboCounter = combo); oGZ9@Y)(T } xB#E&}Ho gu!A:Q 代码就修改完毕了 编译后 怪物就应该能掉血了! =%p{"< cjk5><}`H7 3ssio-X 大概原因分析: sYzG_*) 攻击封包数据改变,原来处理封包的方式已经不能适用了 所以应当修改原来的处理结构! j?A+qk 3、[079咖啡端]修复双击人物客户端自动退出问题 T}* '9TB 双击人物不管是自己还是他人都需要查看角色信息,原先我以为是加入的有家族的原因。 换了个没家族的号还是那样, }{"\"Bn_ 结果我就感觉应该是处理封包的问题了。 说明白点就是 MaplePacketCreator.java 有问题,然后我又仔细比较了下 楚天和咖啡端的 MaplePacketCreator.java Mtr~d hAdEq$ 发现charinfo 处理有出入。 咖啡端似乎少了一些东西, 就是椅子列表显示那部分。 于是我对照两者的代码修复了下。 ;z#9>99rH 也不算是修复。 因为这样弄过以后不会显示你有椅子。 抱歉。 我JAVA不太行。 大家原谅下了。 IcZ 'KV I
uDk9<[b: 处理方法: $oEDyC >KJ]\`2>)c 打开 src\net\s(和谐)f\cherry\tools\MaplePacketCreator.java * ?K=;$ (或者是src\net\s(和谐)f\odinms\tools\MaplePacketCreator.java) (ym)q#^ )d~Mag+ Df9}YI;? 找到 PhQD}|S mplew.write(HexTool.getByteArrayFromHexString("00 00 00 00 00 00 01 00 00 00 D0 ED 2D 00 0C 87 A5 16 B4 F0 B0 16 10 00 00 00 84 E3 C6 2A 36 15 CF 59 6C 24 3E 00 CD DB 43 00 10 00 00 00 02 00 00 00 67 34 00 00 7F 36 00 00 DD CD CF 2A 10 00 00 00 B4 8B BB 2A 00 00 00 00 00 00 00 00 01 00 CD 00 10 00 00 00 18 E6 C6 2A DE 26 93 07 FD DC AB 7B 45 08 08 08 10 00 00 00")); $.kYAsZts ;DTNw= ]jYM;e jQhf)B %oo&M; 替换成 <4Fd~ mplew.writeInt(0); Z:Wix|,ONS mplew.writeShort(0); kMA>)\ MapleInventory iv = chr.getInventory(MapleInventoryType.SETUP); #*~Uu.T List<Item> chairItems = new ArrayList(); M<729M for (IItem item : iv.list() ) { jWz-7BO if ((item.getItemId() >= 3010000) && (item.getItemId() <= 3020001)) { 6~s,j({^ //chairItems.add(item); kH'Cx^=c6h } [*(MI 9WM } gqhW.e}] mplew.writeInt(chairItems.size()); E:ytdaiT for (IItem item : chairItems ) { =|V3cM4' mplew.writeInt(item.getItemId()); b8Qm4 b?:4 } *HRRv.iQ mplew.writeInt(0); G+}LLm.wX 4、修复咖啡端不消耗飞镖 Cnolka" RangedAttackHandler.java f
W ) HFazqQ[ 找到 h;6@-\6 //if (player.getJob().isA(MapleJob.Ares_1) || player.getJob().isA(MapleJob.Ares_2) || player.getJob().isA(MapleJob.Ares_3) || player.getJob().isA(MapleJob.Ares_4)) { j.K yPWO MapleInventoryManipulator.removeById(c, MapleInventoryType.USE, projectile, bulletConsume, false, true); pP#?| // } Q.Acmht# t65!2G"< 按上面方式处理
O>3'ylBQ 5、修复黑龙项链带不了的BUG x9=lN^/4 先解释一下为什么国服的黑龙项链带不上。 用1.5deMSwZ.exe 打开string.wz得到这样的结果 ,F[mh b#M<b.R) Eqp.Ring.1112904.name 彩虹星环绕戒指 [2095484] -'2.^a-8-g Eqp.Ring.1112904.desc 五彩斑斓的星星和心围绕着角色旋转。 [2095507] 19EU[eb Eqp.Ring.1112905.name 超大心环绕戒指 [2095572] 1NTe@r!y Eqp.Ring.1112905.desc 可爱的大心心在角色周围以心形模样旋转。 [2095595] /D q]=P Eqp.Ring.1112906.name 心心祝福戒指 [2095664] DCm;dh Eqp.Ring.1112906.desc 可爱的心心在角色头顶画出心形模样旋转。 [2095685] y.Py>GJJ1S Eqp.Ring.1112907.name 小鱼戒指 [2095754] W[jxfZD9v Eqp.Ring.1112907.desc 装备时,会产生泡泡的效果。有时间限制。 [2095771] ~gf$ L9 Eqp.Ring.1112916.name 寂寞单身戒指 [2095840] ?/\;K1c p Eqp.Ring.1112916.desc 单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。 [2095861] `e bB+gI Eqp.Ring.1122000.name 黑龙项环 [2095962] ,#A,+!4 Eqp.Ring.1122007.name 休彼德蔓的项链 [2096001] ! 9e>J vlD]!]V:h 再来看下其他项链在哪个位置 tv0xfAV :A$6Y*s\ I6\3wU~). Eqp.Accessory.1122029.name 苏醒的冒险之心 [1897757] B.|vmq,u Eqp.Accessory.1122030.name 苏醒的冒险之心 [1897802] ;dnn
2)m Eqp.Accessory.1122031.name 苏醒的冒险之心 [1897836] #[8gH>7 Eqp.Accessory.1122032.name 苏醒的冒险之心 [1897870] 1L0ku@%t9Y Eqp.Accessory.1122033.name 苏醒的冒险之心 [1897904] z(xvt> Eqp.Accessory.1122034.name 觉醒的冒险之心 [1897938] i0P+,U Eqp.Accessory.1122035.name 觉醒的冒险之心 [1897983] hug12Cu Eqp.Accessory.1122036.name 觉醒的冒险之心 [1898017] ^V:YNUqp# Eqp.Accessory.1122037.name 觉醒的冒险之心 [1898051] CY:pYke= Eqp.Accessory.1122038.name 觉醒的冒险之心 [1898085] IO+z:D{ Eqp.Accessory.1122058.name 休彼德蔓的混沌项链 [1898119] Um~jp:6p {MS&t09Wh bMZ0%(q /X?Nv^Hy 很明显盛大把 黑龙项链 和 休彼德蔓的项链 故意或者无意放错了地方,放到了(戒指组里)
Wi[Y@ PQK_*hJG" 现在要做的是把这两个物体重新搬到 Accessory组里。 X}ZOjX! ;KhYh S(q gR+Z"] 解决办法: O
Rfl v+ kBTuM" LCG< 找到服务端目录 wz\String.wz\Eqp.img.xml #O~Y[''C5X {*2A%}S 类似这样的结构 _FV.}%W<u JsC0^A;fM <?xml version="1.0" encoding="UTF-8" standalone="yes"?> 'D4NPG`z <imgdir name="Eqp.img"> H\^^p!^) <imgdir name="Eqp"> IkvH8E <imgdir name="Accessory"> kahv1s- <imgdir name="1010000"> u32<=Q[ <string name="name" value="褐色落腮胡"/> s2E}+
# </imgdir> L=$P <imgdir name="1010001"> ^ey\ c1K <string name="name" value="黑胡子"/> %tMfOW </imgdir> Hq~ 2,#Ue <imgdir name="1010002"> B}Qo8i7
z <string name="name" value="忍者口罩"/> U+ 8[Ia(t </imgdir> FR <wp <imgdir name="1010003"> 8c~H![2u <string name="name" value="刮脸痕迹"/> #wo_ o^ 4+eE ] !H<vR$8 查找 name="Ring" 再查找 1122000 (黑龙项环代码) ;#+#W+0 s[g1ei9 类似这样 MLDuo|? 5Ql6?UHD <imgdir name="1112906"> M_e!s}F <string name="name" value="心心祝福戒指"/> BK +JHT <string name="desc" value="可爱的心心在角色头顶画出心形模样旋转。"/> 1v Thb </imgdir> b9U2afd <imgdir name="1112907"> ~7m+cWC-+ <string name="name" value="小鱼戒指"/> CR/LV]G <string name="desc" value="装备时,会产生泡泡的效果。有时间限制。"/> VKlD"UTk </imgdir> IJ0RHDod: <imgdir name="1112916"> }N[sydL <string name="name" value="寂寞单身戒指"/> 7+c@pEU] <string name="desc" value="单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。"/> dU\fC{1Z </imgdir> * n[6H <imgdir name="1122000"> sqy5rug <string name="name" value="黑龙项环"/> %6n;B|! </imgdir> *cd9[ ~ <imgdir name="1122007"> 5mV'k"Om#" <string name="name" value="休彼德蔓的项链"/> ;8A_-$ </imgdir> H$;\TG@, j}|6k6t 把这段代码剪切出来 =}L[/ RL ~2qFA2 <imgdir name="1122000"> <I>q1m?KN <string name="name" value="黑龙项环"/> C$5v:Fk </imgdir> ;HC"hEc! <imgdir name="1122007"> lRrOoON <string name="name" value="休彼德蔓的项链"/> B)(A#&nrb </imgdir> !xlVyt5e $OJ*Kul 放到<imgdir name="Accessory"> 组里。 _V;J7Vz H1w;Wb1se 最后类似这样的结构 q q`UvU u0x\5!?2 <?xml version="1.0" encoding="UTF-8" standalone="yes"?>
i"b*U5k <imgdir name="Eqp.img"> B!<I[fvK <imgdir name="Eqp"> *f[`Yv <imgdir name="Accessory"> qjWgyhL <imgdir name="1122000"> f="}. <string name="name" value="黑龙项环"/> DJbj@ 2W[ </imgdir> *)w
8fq <imgdir name="1122007"> r8xH A <string name="name" value="休彼德蔓的项链"/> j_{gk"2:d` </imgdir> f ZISwr <imgdir name="1010000"> |h'ugx1iY <string name="name" value="褐色落腮胡"/> W=DQ6. </imgdir> UKzmRa,s <imgdir name="1010001"> BYGLYT;Z <string name="name" value="黑胡子"/> 4, :D4WYWD </imgdir> iZ58;` <imgdir name="1010002"> @<YZa$` <string name="name" value="忍者口罩"/> w "D"9G </imgdir> oU2RxK->u \!%3giD5! HiWZ?G 然后重启服务端就OK。 装备上黑龙项链把。 不用源代码即可修复。 d<whb2l 6、修复PB掉线问题 2q#$?qs_b -----------新建文档 复制以下代码 将文件重命名为8820009.img.xml 放到服务端WZ中对应的xml下-- o;O_N^_W J@$>d Ywni2-)< <?xml version="1.0" encoding="UTF-8" standalone="yes"?> -uh/W=Q1R <imgdir name="8820009.img"> VTF),e! <imgdir name="info"> )j$Bo{ <int name="bodyAttack" value="0"/> c{E-4PYbah <int name="level" value="1"/> [fb -G5x <int name="maxHP" value="200000"/> |[qI2-e l? <int name="maxMP" value="0"/> w90y-^p% <int name="speed" value="0"/> (R0 <int name="PADamage" value="0"/> l+#` <int name="PDDamage" value="0"/> ZHZ>YSqCS <int name="MADamage" value="0"/> x&f?c=\F <int name="MDDamage" value="0"/> &K7g8x"x. <int name="acc" value="0"/> |.,yM| <int name="eva" value="0"/> ZF`ckWT:-N <int name="exp" value="0"/> *Vc}W <int name="undead" value="0"/> <l\FHJhjq <int name="pushed" value="1"/> <sPB|5Ak <float name="fs" value="10.0"/> qaUHcdH <int name="removeAfter" value="5"/> 5/(Dh![l <int name="summonType" value="12"/> 9/'j<v6M <int name="hideName" value="1"/> lmod8B <imgdir name="revive"> :c6%;2 <int name="0" value="8820001"/> u_uC78`p <int name="1" value="8820003"/> J3$ihH. <int name="2" value="8820005"/> hP|5q&wX <int name="3" value="8820006"/> /qz(ra <int name="4" value="8820004"/> ;[|x5o/< <int name="5" value="8820002"/> 2n@"|\ uHD </imgdir> ]M2> %Dvw <int name="noFlip" value="1"/> B}3s=+L@8 </imgdir> Ao,lEjN I <imgdir name="stand"> ,7'l$-r l <canvas name="0" width="4" height="4"> gh~C.>W}q+ <vector name="origin" x="36" y="53"/> s_]rje8` <int name="delay" value="30"/> 2^juLXc|R <vector name="head" x="1" y="-1500"/> ]\GGC]:\@
</canvas> V9MA)If> </imgdir> <uAqb Wu <imgdir name="hit1"> T"2ye9a <canvas name="0" width="4" height="4"> 'r-a:8:t^ <vector name="origin" x="36" y="53"/> kAAz|dhL- <int name="delay" value="30"/> "\BLi C <vector name="head" x="1" y="-1500"/> uW[<?sFG </canvas> *"E]^wCn </imgdir> wOOPuCw? <imgdir name="die1"> X`22Hf4ct <canvas name="0" width="213" height="450"> m7eO T <vector name="origin" x="774" y="495"/> t%/5$<!b <int name="delay" value="180"/> #)\KV7f!; <vector name="head" x="1" y="-1500"/> Sw0~6RZ <int name="a0" value="255"/> "c}bqoN <int name="a1" value="255"/> x|Q6[Y </canvas> h+vKai <canvas name="1" width="227" height="493"> ld3,)ZY <vector name="origin" x="778" y="534"/> |~>8]3. Y <int name="delay" value="180"/> tvg7mU]l <vector name="head" x="1" y="-1500"/> *d%m.:)N </canvas> I*0W\Qz@ <canvas name="2" width="232" height="497"> Fa;CWyt <vector name="origin" x="783" y="533"/> v"s}7trWV <int name="delay" value="180"/> & MAIm56~ <vector name="head" x="1" y="-1500"/> pIh@!C </canvas> s*S@}l <canvas name="3" width="237" height="497"> ?1[go+56X <vector name="origin" x="787" y="529"/> F'Wef11Yz <int name="delay" value="180"/> L5>>gG, <vector name="head" x="1" y="-1500"/> DO0["O74 </canvas> T$+}Srb <canvas name="4" width="239" height="494"> 8`im4.~#% <vector name="origin" x="788" y="525"/> 63at
lq <int name="delay" value="180"/> r[hfN2,# <vector name="head" x="1" y="-1500"/> *:_.cbo </canvas> J${wU@_% <canvas name="5" width="241" height="496"> |#S!qnXB <vector name="origin" x="789" y="526"/> 2Ay2
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69y <canvas name="17" width="213" height="480"> uYJ6"j <vector name="origin" x="774" y="525"/> 6n<:ph,h; <int name="delay" value="180"/> {X8F4 <vector name="head" x="1" y="-1500"/> 'os-+m@ </canvas> >\MV/!W <canvas name="18" width="213" height="488"> ;@Ls"+g <vector name="origin" x="774" y="533"/> YsDn?p D@ <int name="delay" value="180"/> uTOL <vector name="head" x="1" y="-1500"/> (3W<yAM+ </canvas> Rg'1 F <canvas name="19" width="214" height="491"> .vwOp*3\ <vector name="origin" x="775" y="536"/> ?-*_v//g <int name="delay" value="180"/> #OG_OI <vector name="head" x="1" y="-1500"/> J#bEAK^L,l </canvas> MT a.Ubs <canvas name="20" width="216" height="489"> Ib]{rmaP <vector name="origin" x="776" y="534"/> jH\@Oc;7 <int name="delay" value="180"/> tz2`X V{ <vector name="head" x="1" y="-1500"/> x@Q}sW92 </canvas> wxF9lZz <canvas name="21" width="213" height="450"> y%iN9 -t <vector name="origin" x="774" y="495"/> sgFpZk <int name="delay" value="600"/> c6Wy1d^ <vector name="head" x="1" y="-1500"/> taI]) </canvas> ij%\ld9kd </imgdir> e PlEd'Z </imgdir> 8r+R~{ 7、锁定某些地图不能进 0hCJovSG% 打开MapleGenericPortal.java Z1*y$=D?3[ 搜索 changed = true; 1)M3*h3 在上面加入以下语句 ~,dj)x
3M if (getTargetMapId() >= 910000003 && getTargetMapId() <= 910000022) { HZ]'?&0 c.getSession().write(MaplePacketCreator.enableActions()); \9<aCJxN player.getClient().getSession().write(MaplePacketCreator.serverNotice(5, "[任务公告:请通过npc进入任务房间!")); Av7bp[OD } else { $Nnz|y c.getPlayer().changeMap(to, pto); #j'OrD } R$NH [Tz trg+")a 编译,OK kE/>Ys@w 8、lockmap(锁定地图) z]~B@9l /* YS/{q~$t 地图锁写脚本 wB"&K;t 演示NPC程序 (l9U7^S"{K 只供学习参考 fM d]P:B */ ~^:/t<N L;>tuJY1 .}2^YOmd importPackage(net.s(和谐)f.cherry.scripting); C$Ldz=d var Itemid = 4001126; //设置需要的道具ID |f.=Y~aY var Itemsl = 10; //设置数量 Trm)7B* X8F _Mb* function start(ms) { fokOjTE if (! AbstractPlayerInteraction(ms.getPlayer().getClient()).haveItem(Itemid, Itemsl)){ Fj-mo>" AbstractPlayerInteraction(ms.getPlayer().getClient()).warp(910000000,0); /1t(e._ AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("此地图已被GM限制进入,系统已将你返回", 250, 20); QD q2< }else{ 6]7iiQz"H AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("通过验证", 250, 20); .#Z}}W# } <(;"L<?D<C } ;,4 Z5+ 解锁地图 ZA+$ZU^ /* V/<dHOfR\ 地图锁写脚本 %0. o(U 演示NPC程序 +#n5w8T)M 只供学习参考 wvsTP32] */ EzwYqw =]&R6P> Z=4Krfn var Maps = Array(910000001,910000002,922000021,922010504,240010900); N%n#mV; var status = 0; 3,W2CN} var MapString = "" eRv3qK{` function start() { eQJLyeR+ status = -1; ,??xW{*| action(1, 0, 0); X 1^f0\k } {WT"\Xj>B? i$$\}2m{L function action(mode, type, selection) { 8K7zh.E if (mode < 1) { lzw3 x cm.dispose(); qFt%{~a
S } else { 'GS1"rkW<5 if (mode == 1) NZmmO )p4 status++; n SmYa7 else DBbmM*r status--; 'd(OFE-hn if (status == 0) { " #_NA`$i for(i = 0; i < Maps.length; i++){ cBiv=!n var NextMap = cm.getC().getChannelServer().getMapFactory().getMap(Maps<i>); SO3WOR`3 var MapName = NextMap.getMapName(); T&6{|IfM_ var MapFy = NextMap.getOnUserEnter(); vD^^0-Pk6 if (MapFy != "lockmap"){ *ofK|r MapString = MapString + "#L" + i + "##b锁定地图#k---" + MapName + "#b(未锁定)#k\r\n"; WSKG8JT^| }else{ yUqvF6+26 MapString = MapString + "#L" + i + "##r解锁地图#k---" + MapName + "#r(已锁定)#k\r\n"; "pQM$3n( } kjJ\7x6M } DTsc&.29^ cm.sendSimple(MapString); s>E4.0[I% ey@y?X= } else if (status == 1) { &YDb/{|CIC var MapStats = cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).getOnUserEnter(); t&eY+3y,T if(MapStats != "lockmap"){ XLI'f$w& cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("lockmap") No!P? cm.sendOk("锁定地图成功"); \^w=T* cm.dispose(); a| }else{ !nC Z, cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("") }|& |