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该隐藏帖已经发布超过60天,已自动取消隐藏功能,无需回复即可查看!由于刚才发错,三楼才是连接 t08E
2sI 服务端修改文字教程 z 2/E?$( 1、[079咖啡端]添加打开一个没有JS的NPC出现对话框 V2v}F= 打开scr/net/s(和谐)f/odinms/scripting/npc/NPCScriptManager.java j'2:z# GLS`1! 找到 li4"|T& public void start(MapleClient c, int npc) { bL6, fUS try { \$Jz26
-n NPCConversationManager cm = new NPCConversationManager(c, npc); x{o&nhuk[S if (cms.containsKey(c)) { B&bQvdp return; y3^>a5z!x } Q5kf-~Jx+ cms.put(c, cm); JBvMe H5 Invocable iv = getInvocable("npc/" + npc + ".js", c); D^\gU-8M if (iv == null || NPCScriptManager.getInstance() == null) { rV5QKz6' cm.dispose(); KKFV+bK) return; eu^B } `dGcjLsIz engine.put("cm", cm); y)Y0SY1\j NPCScript ns = iv.getInterface(NPCScript.class); .huk>
scripts.put(c, ns); eG\|E3Cb9 ns.start(); rAuv`.qEV } catch (Exception e) { lD K<gd log.error("Error executing NPC script " + npc, e); n'i~1pM,? dispose(c); }$5e!t_K cms.remove(c); eHIsTL@Fp } ,;
81FK } _e9S"`` (E*pM$ 全选替换掉 x_k@hGSC 将下面一段代码替换进去 Z(~v{c %< public void start(MapleClient c, int npc) hFLLg|@ { x%$as; try { `S&.gPE2 if (c.getPlayer().isGM()) q]^Q?r<g:: c.getPlayer().dropMessage("[系统提示]您已经建立与NPC:" + npc + "的对话。"); EN\
uX! 3|Vh[iAa\ NPCConversationManager cm = new NPCConversationManager(c, npc); z:Q4E|IX if (this.cms.containsKey(c)) ML)5nJD return; <,X?+hr DJ]GM|? this.cms.put(c, cm); <$:Hf@tpMo Invocable iv = getInvocable("npc/" + npc + ".js", c); ]b&"](A if ((iv == null) || (getInstance() == null)) { -9X#+- cm.sendOk("对不起,我并没有被管理员设置可使用,如果你觉得我应该工作的,那就请你汇报给管理员.\r\n我的ID编号: #r" + npc + "#k."); n[`KhRN cm.dispose(); v}>5!* return; D.ajO^[ } fG`<L;wi this.engine.put("cm", cm); 1OwVb NPCScript ns = (NPCScript)iv.getInterface(NPCScript.class); r;~2NxMF/ this.scripts.put(c, ns); !!\OB6 ns.start(); u/,ng&! } catch (Exception e) { u A=x~-I log.error("Error executing NPC script " + npc, e); 9 M<3m dispose(c); x&['g*[L0 this.cms.remove(c); Z~s"=kF, }
4u.v7r } '^6jRI,
2、[079咖啡端]修复怪物打不死 Gc1!')g! 1.打开源码找到net\s(和谐)f\odinms\net\channel\handler\AbstractDealDamageHandler.java )W0zu\fL = +~Lt;xNFk 找到这个函数parseDamage() 然后用下面的代码替换 注意替换前先备份! }zE
Qrfl xO` `X< --------------------------------------------------------------------------------- kJfMTfl, k~|5TO public AttackInfo parseDamage(MapleCharacter c, LittleEndianAccessor lea, boolean ranged) { $bho]~ AttackInfo ret = new AttackInfo(); Y/Dah* lea.readByte(); }Q<cE$c lea.skip(8); v"~0 3-SX ret.numAttackedAndDamage = lea.readByte(); ]K^#'[ lea.skip(8); C8oAl3d+h ret.numAttacked = (ret.numAttackedAndDamage >>> 4 & 0xF); 7hq$vI%0 ret.numDamage = (ret.numAttackedAndDamage & 0xF); U6sPJc< ret.allDamage = new ArrayList(); B=,j$uH ret.skill = lea.readInt(); V\=QAN^ lea.skip(8); $z":E(oy if ((ret.skill == 2121001) || (ret.skill == 2221001) || (ret.skill == 2321001) || (ret.skill == =D}]|ie :'+- %xUM 5201002) || (ret.skill == 14111006) || (ret.skill == 5101004) || (ret.skill == 15101003)) l`V^d ret.charge = lea.readInt(); c_RAtM<n else { 0CtPq`! ret.charge = 0; |PY*"Ul } o;^k"bo6 $!m (S&f if (ret.skill == 1221011) PDQ\ND ret.isHH = true; $HE ?B{ D'UYHc{ lea.readInt(); j56Dt_ ret.aresCombo = lea.readByte(); kbR!iPM-; int sourceid = ret.skill; xUw)mUn@N if ((sourceid == 21100004) || (sourceid == 21100005) || (sourceid == 21110003) || (sourceid == J;mvD^`g ^5,B6 21110004) || (sourceid == 21120006) || (sourceid == 21120007)) 0DR:qw c.setCombo(1); ymr#OP$<S RY\[[eG ret.pos = lea.readByte(); H\[:uUK5\ ret.stance = lea.readByte(); G*].g[' ndB [f if (ret.skill == 4211006) { TM?RH{(r return parseMesoExplosion(lea, ret); aEJds}eE6) } Q!&@aKl A2xfNY< if (ranged) { qz]g4hS lea.readByte(); ~A-1x!YiU ret.speed = lea.readByte(); h p<NVST lea.readByte(); !#' y# ret.direction = lea.readByte(); 2(%C lea.skip(7); P+/6-C J if ((ret.skill == 3121004) || (ret.skill == 3221001) || (ret.skill == 5221004) || (ret.skill == U 5f<4I {YT@$K]w, 13111002)) ^~65M/ lea.skip(4); ~4t7Q } 'U%L\v, else { Ic,V,#my lea.readByte(); fcLVE ret.speed = lea.readByte(); /^jV-Z` lea.skip(4); [$+N"4 } fMSB 9U=~t%qW$ for (int i = 0; i < ret.numAttacked; ++i) { @x4IxGlUs int oid = lea.readInt(); u,f$cR x_eR/B> lea.skip(14); F%s'R 0l ZR"BxE0_k List allDamageNumbers = new ArrayList(); _(&XqEX for (int j = 0; j < ret.numDamage; ++j) { x]X!nx6G int damage = lea.readInt(); 9[7Gxmf 8t$w/#'@ MapleStatEffect effect = null; .on}F>3k$ if (ret.skill != 0) +. ` I effect = SkillFactory.getSkill(ret.skill).getEffect(c.getSkillLevel(SkillFactory.getSkill THXG~3J< *(pmFEc (ret.skill))); y G{;kJ P !JOM+P: if ((damage != 0) && (effect != null) && (effect.getFixedDamage() != 0)) F/(z3Kf damage = effect.getFixedDamage(); )K"7=TvY hZ;[}5T\<S allDamageNumbers.add(Integer.valueOf(damage)); ~,:
FZ1wh } |mO4+:-~D+ if (ret.skill != 5221004) >kN%R8*Sx
lea.skip(4); DFUW^0N PL6f**{- ret.allDamage.add(new Pair(Integer.valueOf(oid), allDamageNumbers)); ]DV=/RpJ9B } CKau\N7T ^7zXi xp return ret; =4H"&Eu{ } FJYc*l *|F
;An.N^ YlP8fxS --------------------------------------------------------------------------------- 5[\LQtM MPxe|Wws 2.接着找到net\s(和谐)f\odinms\client\MapleCharacter.java ]!=,8dY hiM nU 查找 0**.:K<i //战神Combo ?--EIA8mfp private int combo = 0; 2TxHY|4 private int comboCount = 0; r:QLO~l/ {WYHT6Z 将其修改为 P!*G"^0< //战神Combo Ki_8g private int combo = 0; q=+AN</ private int comboCounter = 0; XFx p ^ CPj8`kl 此时应再查找comboCount 将其修改为comboCounter(不然原变量将不可用 导致变量未定义) PE7D)!d
T 应该也可以重新定义comboCounter这个变量 没实验 j1Q"s( FLE2]cL- 然后在下面适当处增加两个函数 O,+ZD^ ra[*E4P9L* public int getCombo() { Y8$,So>~ return this.comboCounter; lM N3;}K } q4wS<,3 qx+ .v2G public int setCombo(int combo) { )?zlhsu}1; return (this.comboCounter = combo); [ {|868 } w]ZE('3%W ]=EYju@ 代码就修改完毕了 编译后 怪物就应该能掉血了! `r$c53|<u [fjP.kw;J +LEU|# 大概原因分析: &qO#EEqG] 攻击封包数据改变,原来处理封包的方式已经不能适用了 所以应当修改原来的处理结构! 9R6]OL)p 3、[079咖啡端]修复双击人物客户端自动退出问题 ~$FgiW 双击人物不管是自己还是他人都需要查看角色信息,原先我以为是加入的有家族的原因。 换了个没家族的号还是那样, 7B"*< %< 结果我就感觉应该是处理封包的问题了。 说明白点就是 MaplePacketCreator.java 有问题,然后我又仔细比较了下 楚天和咖啡端的 MaplePacketCreator.java ;xKPa6`E u#&ZD| 发现charinfo 处理有出入。 咖啡端似乎少了一些东西, 就是椅子列表显示那部分。 于是我对照两者的代码修复了下。 S~+er{,ht4 也不算是修复。 因为这样弄过以后不会显示你有椅子。 抱歉。 我JAVA不太行。 大家原谅下了。 BIM!4MHLA `ywI+^b 处理方法: FO/[7ZH 1[&V6=n 打开 src\net\s(和谐)f\cherry\tools\MaplePacketCreator.java vXP+*5d/ K (或者是src\net\s(和谐)f\odinms\tools\MaplePacketCreator.java) 0K*|B.O (aQNe{D# 2U
Q&n` A 找到 {0t-Q k mplew.write(HexTool.getByteArrayFromHexString("00 00 00 00 00 00 01 00 00 00 D0 ED 2D 00 0C 87 A5 16 B4 F0 B0 16 10 00 00 00 84 E3 C6 2A 36 15 CF 59 6C 24 3E 00 CD DB 43 00 10 00 00 00 02 00 00 00 67 34 00 00 7F 36 00 00 DD CD CF 2A 10 00 00 00 B4 8B BB 2A 00 00 00 00 00 00 00 00 01 00 CD 00 10 00 00 00 18 E6 C6 2A DE 26 93 07 FD DC AB 7B 45 08 08 08 10 00 00 00")); F4|Z:e,Hr r`8>@2sW1 w$2Z7S `uN}mC!r] [G=+f6 a 替换成 F CbU> 1R mplew.writeInt(0); btV
Tt5 mplew.writeShort(0); "dN4EA&QJ MapleInventory iv = chr.getInventory(MapleInventoryType.SETUP); ]?$eBbt List<Item> chairItems = new ArrayList(); XX:?7:j}[8 for (IItem item : iv.list() ) { E/6@>.T?' if ((item.getItemId() >= 3010000) && (item.getItemId() <= 3020001)) { rCTH 5" //chairItems.add(item); c<c"n' } Pgp`g.$< } (X?'}Ur mplew.writeInt(chairItems.size()); 9BA*e-[ for (IItem item : chairItems ) { Ld?-Ik~fF> mplew.writeInt(item.getItemId()); + yF._Ie= } K~I%"r|l mplew.writeInt(0); P
nxx W? 4、修复咖啡端不消耗飞镖 #F~^m RangedAttackHandler.java 6|O2i j-J S#9EBw7 找到 3cH`>#c //if (player.getJob().isA(MapleJob.Ares_1) || player.getJob().isA(MapleJob.Ares_2) || player.getJob().isA(MapleJob.Ares_3) || player.getJob().isA(MapleJob.Ares_4)) { ;*Z.|?3MM MapleInventoryManipulator.removeById(c, MapleInventoryType.USE, projectile, bulletConsume, false, true); p!wx10b // } F6$QEiDu@ s,*kWy"jp 按上面方式处理 '. '} 5、修复黑龙项链带不了的BUG 5,,b>Z< 先解释一下为什么国服的黑龙项链带不上。 用1.5deMSwZ.exe 打开string.wz得到这样的结果 F^mMyK PU\?eA Eqp.Ring.1112904.name 彩虹星环绕戒指 [2095484] 2
u{"R Eqp.Ring.1112904.desc 五彩斑斓的星星和心围绕着角色旋转。 [2095507] NPFrn[M$ Eqp.Ring.1112905.name 超大心环绕戒指 [2095572] 13X\PO'9 Eqp.Ring.1112905.desc 可爱的大心心在角色周围以心形模样旋转。 [2095595] "B~ow{3 Eqp.Ring.1112906.name 心心祝福戒指 [2095664] 42Vz6 k: Eqp.Ring.1112906.desc 可爱的心心在角色头顶画出心形模样旋转。 [2095685] X^!1MpEQ Eqp.Ring.1112907.name 小鱼戒指 [2095754] \~O}V~wE Eqp.Ring.1112907.desc 装备时,会产生泡泡的效果。有时间限制。 [2095771] ktu{I Eqp.Ring.1112916.name 寂寞单身戒指 [2095840] I5$@1+B Eqp.Ring.1112916.desc 单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。 [2095861] 0<{zW%w Eqp.Ring.1122000.name 黑龙项环 [2095962] pFZ2(b& Eqp.Ring.1122007.name 休彼德蔓的项链 [2096001] Q#2gjR r qyx
' 再来看下其他项链在哪个位置 yL#bZ9W
} 3S97hn{|= =%\y E0# Eqp.Accessory.1122029.name 苏醒的冒险之心 [1897757] av.L%l&d Eqp.Accessory.1122030.name 苏醒的冒险之心 [1897802] .-[d6Pnw Eqp.Accessory.1122031.name 苏醒的冒险之心 [1897836] Jn/"(mM Eqp.Accessory.1122032.name 苏醒的冒险之心 [1897870] l\NVnXv:> Eqp.Accessory.1122033.name 苏醒的冒险之心 [1897904] 06dk K)` Eqp.Accessory.1122034.name 觉醒的冒险之心 [1897938] Gop;!aV1* Eqp.Accessory.1122035.name 觉醒的冒险之心 [1897983] ]sbj8 Eqp.Accessory.1122036.name 觉醒的冒险之心 [1898017] Z|h&Zd1z Eqp.Accessory.1122037.name 觉醒的冒险之心 [1898051] -q}c;0vL-a Eqp.Accessory.1122038.name 觉醒的冒险之心 [1898085] Y\sSW0ZX Eqp.Accessory.1122058.name 休彼德蔓的混沌项链 [1898119] !|1GraiS dg?[gD8!4& 1lJY=`8qa VX`E7Sf!} 很明显盛大把 黑龙项链 和 休彼德蔓的项链 故意或者无意放错了地方,放到了(戒指组里) h ?Ni5 =(-oQ<@v 现在要做的是把这两个物体重新搬到 Accessory组里。 = DT7]fU iO 9fg X4D> 解决办法: " 0&+`7 !RJuH;8 O6[, K1, 找到服务端目录 wz\String.wz\Eqp.img.xml -ST[!W V mqx#N% 类似这样的结构 r@XH=[: 5dPPm%U{ <?xml version="1.0" encoding="UTF-8" standalone="yes"?> r/32pY <imgdir name="Eqp.img"> # RG/B2 <imgdir name="Eqp"> \U0p?wdr: <imgdir name="Accessory"> W_C#a'$ <imgdir name="1010000"> k$u/6lw]IB <string name="name" value="褐色落腮胡"/> Eed5sm$H </imgdir> ;ZSJ-r <imgdir name="1010001"> ZMI!Sl <string name="name" value="黑胡子"/> h)MU^aP </imgdir> *&m{)cTs <imgdir name="1010002"> >H*?ktcW <string name="name" value="忍者口罩"/> /;[Zw8K7 </imgdir> )225ee> <imgdir name="1010003"> [ ;$(; <string name="name" value="刮脸痕迹"/> ~ e4Pj`?=K Jp0*Y-*Y _Kw<4$0<p 查找 name="Ring" 再查找 1122000 (黑龙项环代码) LWpM-eW1q n&`=.[+A 类似这样 -S ASn C_RxJWka <imgdir name="1112906"> me7? <string name="name" value="心心祝福戒指"/> T"NDL[* <string name="desc" value="可爱的心心在角色头顶画出心形模样旋转。"/> (eOzntp8 </imgdir> )Hp{8c <imgdir name="1112907"> 6^Q Bol <string name="name" value="小鱼戒指"/> :+G1=TuXw~ <string name="desc" value="装备时,会产生泡泡的效果。有时间限制。"/> <yxEGjm </imgdir> O7MFKAaD <imgdir name="1112916"> Q|O! cEW/ <string name="name" value="寂寞单身戒指"/> I`~ofq?r <string name="desc" value="单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。"/> QNk\y@yKw </imgdir> "K7{y4 <imgdir name="1122000"> xux
j <string name="name" value="黑龙项环"/> [KT'aGK$ </imgdir> mo$`a6[h< <imgdir name="1122007"> ) sh+cfTCb <string name="name" value="休彼德蔓的项链"/> K)z!e;r </imgdir> .sO.Y<-fl RkrZncBgV< 把这段代码剪切出来 2}ttCm {NS6y \, <imgdir name="1122000"> cr&sI=i <string name="name" value="黑龙项环"/> 4^KeA". </imgdir> ex-0@ <imgdir name="1122007"> h{R>L s <string name="name" value="休彼德蔓的项链"/> vp4l g1/ </imgdir> L~,x~sLd L*rND15 放到<imgdir name="Accessory"> 组里。 7AE)P[ P{'T9U|O- 最后类似这样的结构 |#6B<'e' +;H-0Q5 <?xml version="1.0" encoding="UTF-8" standalone="yes"?> CPw=?<db <imgdir name="Eqp.img"> <Ag`pZ<s <imgdir name="Eqp"> ^Ia:e
?)W <imgdir name="Accessory"> D]{#!w(d <imgdir name="1122000"> Q1?0R<jOU <string name="name" value="黑龙项环"/> AWY#t& </imgdir> z^KMYvH
g <imgdir name="1122007"> u Z(vf <string name="name" value="休彼德蔓的项链"/> W[dK{?RB </imgdir> sn4wd:b7% <imgdir name="1010000"> uh][qMyLM <string name="name" value="褐色落腮胡"/> /MErS< 6 </imgdir> /O@dqEbc <imgdir name="1010001"> -UHa;WH <string name="name" value="黑胡子"/> LFi 8@ </imgdir> (.:!_OB0N <imgdir name="1010002"> O e-FI+7 <string name="name" value="忍者口罩"/> xcF:moL </imgdir> efK|)_i
: r&u&$"c VdVUYp 然后重启服务端就OK。 装备上黑龙项链把。 不用源代码即可修复。 KKPQ[3g 6、修复PB掉线问题 E&}@P0^ -----------新建文档 复制以下代码 将文件重命名为8820009.img.xml 放到服务端WZ中对应的xml下-- E% ?X-$a ,<pk&54.@' 2]$
7 <?xml version="1.0" encoding="UTF-8" standalone="yes"?> K%+[2Hj2 <imgdir name="8820009.img"> y rSTU-5u <imgdir name="info"> (zVT{!z <int name="bodyAttack" value="0"/> D9cpw0{nc <int name="level" value="1"/> kb27$4mm <int name="maxHP" value="200000"/> x8#bd{ <int name="maxMP" value="0"/> Stzv <int name="speed" value="0"/> SnK#YQCDt <int name="PADamage" value="0"/> wVSk.OOB <int name="PDDamage" value="0"/> KfSI6
Y_ <int name="MADamage" value="0"/> wRa$b <int name="MDDamage" value="0"/> JD Q7 <int name="acc" value="0"/> LQ7.RK <int name="eva" value="0"/> &.>
2@ <int name="exp" value="0"/> ifA)Ppt<` <int name="undead" value="0"/> GE2^v_
<int name="pushed" value="1"/> ]dx6E6A,
<float name="fs" value="10.0"/> GW]b[l <int name="removeAfter" value="5"/> Z'vic#
<int name="summonType" value="12"/> *?'^Rc <int name="hideName" value="1"/> EH*Lw
c <imgdir name="revive"> 3C+!Y#F <int name="0" value="8820001"/> u~WE}VC <int name="1" value="8820003"/> {z4v_[-2CF <int name="2" value="8820005"/> <6
LpsM} <int name="3" value="8820006"/> }.nHT0l <int name="4" value="8820004"/> <"93 <int name="5" value="8820002"/> eQiK\iDS </imgdir> r34q9NFT5 <int name="noFlip" value="1"/> %Km^_JM </imgdir> !rK,_wH
<imgdir name="stand"> &2~c,] 9C <canvas name="0" width="4" height="4"> $P9'"a)Lm <vector name="origin" x="36" y="53"/> pyW&`(]S <int name="delay" value="30"/> ewOd
=% <vector name="head" x="1" y="-1500"/> m0: IFE($ </canvas> b6@(UneVM </imgdir> q;W(;B <imgdir name="hit1"> !)Y T_ib <canvas name="0" width="4" height="4"> J6WyFtlyLc <vector name="origin" x="36" y="53"/> *Zj2*e{Z9U <int name="delay" value="30"/> #s 4v0auK <vector name="head" x="1" y="-1500"/> $jpAnZR- / </canvas> 7S
+YQ$_ </imgdir> :y>$N(.8f <imgdir name="die1"> n<}t\<LG^c <canvas name="0" width="213" height="450"> ^
#6Ei9di <vector name="origin" x="774" y="495"/> i'[o,dbE <int name="delay" value="180"/> f1hjU~nJ <vector name="head" x="1" y="-1500"/> *8ZaG]L <int name="a0" value="255"/> |#y+iXTJ <int name="a1" value="255"/> tX<.
Ud </canvas> 9Y6Ear .W <canvas name="1" width="227" height="493"> CJ@G8> <vector name="origin" x="778" y="534"/> }mZsK> <int name="delay" value="180"/> >uu]K <vector name="head" x="1" y="-1500"/> nB;yS< </canvas> 4iXB`@k <canvas name="2" width="232" height="497"> 7a,/DI2o <vector name="origin" x="783" y="533"/> gc
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