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该隐藏帖已经发布超过60天,已自动取消隐藏功能,无需回复即可查看!由于刚才发错,三楼才是连接 \ejHM}w3, 服务端修改文字教程 BJ5MCb.w 1、[079咖啡端]添加打开一个没有JS的NPC出现对话框 )lLeL#]FLO 打开scr/net/s(和谐)f/odinms/scripting/npc/NPCScriptManager.java '9u?lA^9$ '8)kFR^9 找到 c6i7f:'-0 public void start(MapleClient c, int npc) { LGuZp?" try { O'98OH+u NPCConversationManager cm = new NPCConversationManager(c, npc); AmIW$(Ce if (cms.containsKey(c)) { F&!vtlV) return; grE(8M } yH"i5L9 cms.put(c, cm); >#:SJ?)`T Invocable iv = getInvocable("npc/" + npc + ".js", c); -B-G$ii if (iv == null || NPCScriptManager.getInstance() == null) { eef&ZL6g cm.dispose(); rtAPkXJFM return; tx
d0S! } 2Pm}wD^` engine.put("cm", cm); &=)O:Jfa NPCScript ns = iv.getInterface(NPCScript.class); HUjX[w8 scripts.put(c, ns); U:8]G ns.start(); %bTuE' `b } catch (Exception e) { 3 orZBT log.error("Error executing NPC script " + npc, e); B0|W dispose(c); G 3U[)(" cms.remove(c); I\_2=mL } b%MZfaU } mmJnE [ S 全选替换掉 M *w{PjU 将下面一段代码替换进去 0^S$_L public void start(MapleClient c, int npc) TOG4=y-N { $)NS]wJ]3 try { bj@sci(1? if (c.getPlayer().isGM()) giu{,gS0?M c.getPlayer().dropMessage("[系统提示]您已经建立与NPC:" + npc + "的对话。"); zB0*KgAn{ j=T8b NPCConversationManager cm = new NPCConversationManager(c, npc); 0'6ai=W if (this.cms.containsKey(c)) _ab8z]H return; %`k [xz }I
uqB*g[t this.cms.put(c, cm); P`@Rt Invocable iv = getInvocable("npc/" + npc + ".js", c); bu6Sp3g if ((iv == null) || (getInstance() == null)) { o#6QwbU25 cm.sendOk("对不起,我并没有被管理员设置可使用,如果你觉得我应该工作的,那就请你汇报给管理员.\r\n我的ID编号: #r" + npc + "#k."); :y7K3:d3 cm.dispose();
tgG
8pL return; !y XGAg, } D*2*FDGI this.engine.put("cm", cm); >x*[izr/K NPCScript ns = (NPCScript)iv.getInterface(NPCScript.class); mWZP.w^- this.scripts.put(c, ns); o} QP+ ns.start(); Mrgj*| } catch (Exception e) {
t[+bZUS$~ log.error("Error executing NPC script " + npc, e); o3+s.7 " dispose(c); P^"RH&ZQJ this.cms.remove(c); |oU I2<" } db,?b>,EE } 4o M~ 2、[079咖啡端]修复怪物打不死 S||W 1.打开源码找到net\s(和谐)f\odinms\net\channel\handler\AbstractDealDamageHandler.java ^cNuEF9 c6 &k?Puy 找到这个函数parseDamage() 然后用下面的代码替换 注意替换前先备份! rzHBop-8 `w#VYs|k --------------------------------------------------------------------------------- c=+%][21 ;MNUT,U public AttackInfo parseDamage(MapleCharacter c, LittleEndianAccessor lea, boolean ranged) {
3}s]F/e AttackInfo ret = new AttackInfo(); #&)H&H} lea.readByte(); .*YF{!R`h lea.skip(8); W7A!QS ret.numAttackedAndDamage = lea.readByte(); Pl/Xh03E lea.skip(8); *K_8=TIA* ret.numAttacked = (ret.numAttackedAndDamage >>> 4 & 0xF); k%gj ret.numDamage = (ret.numAttackedAndDamage & 0xF); Mm*V;ADF ret.allDamage = new ArrayList(); c&wg`1{Hal ret.skill = lea.readInt(); 4G I3|{ lea.skip(8); F%a&|X if ((ret.skill == 2121001) || (ret.skill == 2221001) || (ret.skill == 2321001) || (ret.skill == D"aK;_W@h Htr]_<@ 5201002) || (ret.skill == 14111006) || (ret.skill == 5101004) || (ret.skill == 15101003)) s9"X.-! ret.charge = lea.readInt(); .gfi9J else {
)nf%S+KV ret.charge = 0; !%M,x~H } 6bUP]^d 40MKf/9 if (ret.skill == 1221011) Kkovp^G ret.isHH = true; sAU%:W{ PEEaNOk
1b lea.readInt(); 4vi?9MPz ret.aresCombo = lea.readByte(); "{~FEx4 int sourceid = ret.skill; MzUKp" if ((sourceid == 21100004) || (sourceid == 21100005) || (sourceid == 21110003) || (sourceid == ` Ny(S2 ?XdvZf $ 21110004) || (sourceid == 21120006) || (sourceid == 21120007)) w;}5B~). c.setCombo(1); @~s5 {4 vdn)+fZ;
ret.pos = lea.readByte(); b-8@_@f|g ret.stance = lea.readByte(); 75p9_)>96 `XE>Td>Bs if (ret.skill == 4211006) { Dks n return parseMesoExplosion(lea, ret); i[9gcL" } ?xUl_ 7/a7p(
if (ranged) { WqefH{PB lea.readByte(); 8D`+3 ret.speed = lea.readByte(); ,w6?Ap lea.readByte(); 4|&/#Cz^Y ret.direction = lea.readByte(); ;"IWm<]h;- lea.skip(7); E8Kk)7 if ((ret.skill == 3121004) || (ret.skill == 3221001) || (ret.skill == 5221004) || (ret.skill == .S|T{DMQ[ sE&nEc 13111002)) lHM}
E$5 lea.skip(4); kwUUvF7w } XdThl else { 7.VP7;jys lea.readByte(); vkJyD/;= ret.speed = lea.readByte(); ~l:Cj*6x8 lea.skip(4); $!. [R} } U/{t" e |sr\SCx for (int i = 0; i < ret.numAttacked; ++i) { *:d``L int oid = lea.readInt(); yNfj-wM X%s5D&gr lea.skip(14); {M:/HQo &Qda| List allDamageNumbers = new ArrayList(); SujEF`" for (int j = 0; j < ret.numDamage; ++j) { ]vB^% int damage = lea.readInt(); Z?xaXFm_ H0inU+Ih MapleStatEffect effect = null; ]t!v`TH if (ret.skill != 0) PTe$dPB effect = SkillFactory.getSkill(ret.skill).getEffect(c.getSkillLevel(SkillFactory.getSkill %8I^&~E1 ~SBW`=aP} (ret.skill))); (BtU\f#d A@|Z^T: if ((damage != 0) && (effect != null) && (effect.getFixedDamage() != 0))
Txo{6nd/ damage = effect.getFixedDamage(); IWi0? V pSC{0Y$g allDamageNumbers.add(Integer.valueOf(damage)); {J1rjrPo } XGR63hXND if (ret.skill != 5221004) zUJXA:L9 lea.skip(4); M:OZWYQ gzi=+oJ|4 ret.allDamage.add(new Pair(Integer.valueOf(oid), allDamageNumbers)); 2|\mBP`ok } }2 S!;swg+ uq9mq" return ret; 3(J>aQZuI } V^FM-bg%9 !{V`N|0
0^Ldw)C" --------------------------------------------------------------------------------- cHr]{@7Cs 2X' H^t]7 2.接着找到net\s(和谐)f\odinms\client\MapleCharacter.java !-T#dU ?MSZO]Q4+ 查找 yxx_%9 X //战神Combo 'X+aYF}Ye private int combo = 0; >CKa?N; private int comboCount = 0; X~m57bj !lzj.|7=1 将其修改为 (9( xJ) //战神Combo ynra%"sd private int combo = 0; XOqHzft h6 private int comboCounter = 0; f5bX,e)! i| cA) 此时应再查找comboCount 将其修改为comboCounter(不然原变量将不可用 导致变量未定义) 9Oj b~ 应该也可以重新定义comboCounter这个变量 没实验 P\WHM( +7OE,RoQ 然后在下面适当处增加两个函数 l+6@,TY1U wT+60X' public int getCombo() {
i / o return this.comboCounter; FEhBhv|m } m`zd0IRTP mQ}\ptdfV public int setCombo(int combo) { |mG;?>c) return (this.comboCounter = combo); bS:$VyH6 } OO/>}? ob fXnTqKAfu6 代码就修改完毕了 编译后 怪物就应该能掉血了! ,e$RvFB rkS'OC XdIno}pN 大概原因分析: yg}L,JJU< 攻击封包数据改变,原来处理封包的方式已经不能适用了 所以应当修改原来的处理结构! `m1stK(PO 3、[079咖啡端]修复双击人物客户端自动退出问题 < q(i(% 双击人物不管是自己还是他人都需要查看角色信息,原先我以为是加入的有家族的原因。 换了个没家族的号还是那样, U[;ECw@ 结果我就感觉应该是处理封包的问题了。 说明白点就是 MaplePacketCreator.java 有问题,然后我又仔细比较了下 楚天和咖啡端的 MaplePacketCreator.java +1qvT_ "K>!+< 发现charinfo 处理有出入。 咖啡端似乎少了一些东西, 就是椅子列表显示那部分。 于是我对照两者的代码修复了下。 M6cybEk` 也不算是修复。 因为这样弄过以后不会显示你有椅子。 抱歉。 我JAVA不太行。 大家原谅下了。 o"RE4s\G~r jS3@Z?x?* 处理方法: "Ke_dM @Z$fEG)9 打开 src\net\s(和谐)f\cherry\tools\MaplePacketCreator.java B> i^ w1 (或者是src\net\s(和谐)f\odinms\tools\MaplePacketCreator.java) ?xKiN5q"6 pvt/{ 7Y~5gn 找到 W'k&DKhTqF mplew.write(HexTool.getByteArrayFromHexString("00 00 00 00 00 00 01 00 00 00 D0 ED 2D 00 0C 87 A5 16 B4 F0 B0 16 10 00 00 00 84 E3 C6 2A 36 15 CF 59 6C 24 3E 00 CD DB 43 00 10 00 00 00 02 00 00 00 67 34 00 00 7F 36 00 00 DD CD CF 2A 10 00 00 00 B4 8B BB 2A 00 00 00 00 00 00 00 00 01 00 CD 00 10 00 00 00 18 E6 C6 2A DE 26 93 07 FD DC AB 7B 45 08 08 08 10 00 00 00")); 3@eI? (N Vt zSM%= xF) .S@ UE_>@_T +>ituJ 替换成 ;QuxTmWp^ mplew.writeInt(0); PNLlJlYlP mplew.writeShort(0); !#]kzS0 MapleInventory iv = chr.getInventory(MapleInventoryType.SETUP); L
~Vw`C List<Item> chairItems = new ArrayList(); ^{yb4yQ
0 for (IItem item : iv.list() ) { r{yIF~k@ if ((item.getItemId() >= 3010000) && (item.getItemId() <= 3020001)) { .6n|hYe //chairItems.add(item); vQXF$/S } ~qb?#IY]` } G2[2y-Rv mplew.writeInt(chairItems.size()); O+XQP!T for (IItem item : chairItems ) { @:hWahMy mplew.writeInt(item.getItemId()); `mAYK)N } n$j B"1 mplew.writeInt(0); AS0(NlV 4、修复咖啡端不消耗飞镖 hHw1<! M RangedAttackHandler.java PTpCiiA@ Jp)PKS
![ 找到 (1{OQ0N+x //if (player.getJob().isA(MapleJob.Ares_1) || player.getJob().isA(MapleJob.Ares_2) || player.getJob().isA(MapleJob.Ares_3) || player.getJob().isA(MapleJob.Ares_4)) { =#TQXm']Gi MapleInventoryManipulator.removeById(c, MapleInventoryType.USE, projectile, bulletConsume, false, true); WR.7%U'; // } <5]_u: X+emJ&Z$@ 按上面方式处理 gDfM} 2]/ 5、修复黑龙项链带不了的BUG bU}!bol 先解释一下为什么国服的黑龙项链带不上。 用1.5deMSwZ.exe 打开string.wz得到这样的结果 L}8 }Pns?& -, =)O Eqp.Ring.1112904.name 彩虹星环绕戒指 [2095484] 0=`aXb- Eqp.Ring.1112904.desc 五彩斑斓的星星和心围绕着角色旋转。 [2095507] H!y@.W{_ Eqp.Ring.1112905.name 超大心环绕戒指 [2095572] /s)It Eqp.Ring.1112905.desc 可爱的大心心在角色周围以心形模样旋转。 [2095595] ZKI` ; Eqp.Ring.1112906.name 心心祝福戒指 [2095664] yF` (GU Eqp.Ring.1112906.desc 可爱的心心在角色头顶画出心形模样旋转。 [2095685] 79Q,XRWh| Eqp.Ring.1112907.name 小鱼戒指 [2095754] O{]}{Ss Eqp.Ring.1112907.desc 装备时,会产生泡泡的效果。有时间限制。 [2095771] *sfz+8Y Eqp.Ring.1112916.name 寂寞单身戒指 [2095840] `,GFiTPd Eqp.Ring.1112916.desc 单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。 [2095861] VasQ/ Eqp.Ring.1122000.name 黑龙项环 [2095962] .q]K:}9!\ Eqp.Ring.1122007.name 休彼德蔓的项链 [2096001] q{,yas7} ]6=opvm 再来看下其他项链在哪个位置 ZMyd+C_P2 0x'Fi2=` %iV\nFal> Eqp.Accessory.1122029.name 苏醒的冒险之心 [1897757] *qMjoP, Eqp.Accessory.1122030.name 苏醒的冒险之心 [1897802] R'K /\ Eqp.Accessory.1122031.name 苏醒的冒险之心 [1897836] H-5f!>) Eqp.Accessory.1122032.name 苏醒的冒险之心 [1897870] E.VEW;= Eqp.Accessory.1122033.name 苏醒的冒险之心 [1897904] :i?c Eqp.Accessory.1122034.name 觉醒的冒险之心 [1897938] AsZyPybq Eqp.Accessory.1122035.name 觉醒的冒险之心 [1897983] 3kJSz-_M Eqp.Accessory.1122036.name 觉醒的冒险之心 [1898017] nYRD>S?uz Eqp.Accessory.1122037.name 觉醒的冒险之心 [1898051] Grd9yLF Eqp.Accessory.1122038.name 觉醒的冒险之心 [1898085] qj*BV Eqp.Accessory.1122058.name 休彼德蔓的混沌项链 [1898119] #lVSQZO~a OZObx ^kB9
I8u [MC}zd'/ 很明显盛大把 黑龙项链 和 休彼德蔓的项链 故意或者无意放错了地方,放到了(戒指组里) JLyFkV/
y;9K 现在要做的是把这两个物体重新搬到 Accessory组里。 kgmb<4p ; zy;M5l5. Yic'p0<
?V 解决办法: Pt;\]?LVrD ;NJM3g0I &E
k\ 找到服务端目录 wz\String.wz\Eqp.img.xml 4f0dc\$
gAi}"}; 类似这样的结构 B;{sr'CP WWTJ%Rd| <?xml version="1.0" encoding="UTF-8" standalone="yes"?> lgAE`Os <imgdir name="Eqp.img"> p|*b] 36 <imgdir name="Eqp"> MT&q~jx* <imgdir name="Accessory"> ;rF:$37^ <imgdir name="1010000"> xi\uLu?i <string name="name" value="褐色落腮胡"/> oDA'}[/ </imgdir> @D<Q'7mLh <imgdir name="1010001"> &P8Q|A-u <string name="name" value="黑胡子"/>
93` </imgdir> /_bM~g <imgdir name="1010002"> zgpPu4t <string name="name" value="忍者口罩"/> YX2j;Y? </imgdir> IZ4jFgpR <imgdir name="1010003"> VxAR,a1+n <string name="name" value="刮脸痕迹"/> uqy~hY p:U{3uN 62 inGH'nl_ 查找 name="Ring" 再查找 1122000 (黑龙项环代码) C$B?|oUJc t;ga>^NA" 类似这样 VHws9) 483vFLnF <imgdir name="1112906"> tQ?}x#J <string name="name" value="心心祝福戒指"/> :\1&5Pm] <string name="desc" value="可爱的心心在角色头顶画出心形模样旋转。"/> U`'w{~"D% </imgdir> 7@VR:~n}k <imgdir name="1112907"> CV7.hF< <string name="name" value="小鱼戒指"/> !lB,2_ <string name="desc" value="装备时,会产生泡泡的效果。有时间限制。"/> `+@%l*TQ </imgdir> wA)R7%& <imgdir name="1112916"> WUi7~Ei} <string name="name" value="寂寞单身戒指"/> Ipmr@%~ <string name="desc" value="单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。"/> [
06B)|s </imgdir> }@A~a`9g <imgdir name="1122000"> b}G +7B <string name="name" value="黑龙项环"/> 2I39fZa </imgdir> 8%U)EU <imgdir name="1122007"> l}c<eEfOy" <string name="name" value="休彼德蔓的项链"/> qdu:kA:] </imgdir> d{GXFT;0 }`^<ZNkb/ 把这段代码剪切出来 (C QgT3V ln!KL'T] <imgdir name="1122000"> {gi"ktgk <string name="name" value="黑龙项环"/> 7~`6~qg. </imgdir> CUw
9aH <imgdir name="1122007"> veE8
N~0N. <string name="name" value="休彼德蔓的项链"/> kp;MNRc </imgdir> e S
Fmx ;6)|'3.B9 放到<imgdir name="Accessory"> 组里。 X!_OOfueP8 \J\1i=a-= 最后类似这样的结构 CblL1 q8 /ci.IT$Q^ <?xml version="1.0" encoding="UTF-8" standalone="yes"?> h;unbz <imgdir name="Eqp.img"> ~E`A, <imgdir name="Eqp"> IweQB} d <imgdir name="Accessory"> eaiz
w@N <imgdir name="1122000"> gf@'d.W} <string name="name" value="黑龙项环"/> Cw^)}23R </imgdir> QU4'x4YS <imgdir name="1122007"> T
+4!g|Y <string name="name" value="休彼德蔓的项链"/> i|d41u;@ </imgdir> O "h+i>|l <imgdir name="1010000"> j+ys&pDczm <string name="name" value="褐色落腮胡"/> p0YTZS ]h </imgdir> 42Ffx?Qmv <imgdir name="1010001"> *'t`;m~ <string name="name" value="黑胡子"/> {k]VT4/ </imgdir> q{JD]A : <imgdir name="1010002"> KJkcmF}Q <string name="name" value="忍者口罩"/> >zhbipA </imgdir> YGn:_9 SoY&R= ZmHl~MR@ 然后重启服务端就OK。 装备上黑龙项链把。 不用源代码即可修复。 F;NZJEy 6、修复PB掉线问题 Vis?cuU/ -----------新建文档 复制以下代码 将文件重命名为8820009.img.xml 放到服务端WZ中对应的xml下-- yq,5M1vR {DO9{96w4 %yrP: fg/ <?xml version="1.0" encoding="UTF-8" standalone="yes"?> g%[Ruugu <imgdir name="8820009.img"> 1!NaOfP;@ <imgdir name="info"> <(t<gS # <int name="bodyAttack" value="0"/> BR%: `uiQ< <int name="level" value="1"/> f!Ie <int name="maxHP" value="200000"/> 6$5M^3$- <int name="maxMP" value="0"/> XF$C)id2p <int name="speed" value="0"/> a:]yFi:Su <int name="PADamage" value="0"/> BzUx@, <int name="PDDamage" value="0"/> Wl2>U(lj <int name="MADamage" value="0"/> MR6vr.~ <int name="MDDamage" value="0"/> U)o8Tr <int name="acc" value="0"/> LOYv%9$0*p <int name="eva" value="0"/> e)bqE^JP <int name="exp" value="0"/> J/*[wj <int name="undead" value="0"/> tE>:kx0*3 <int name="pushed" value="1"/> Z,&ywMm/G <float name="fs" value="10.0"/> J)[(4R> <int name="removeAfter" value="5"/> Bms?`7}N <int name="summonType" value="12"/> <z4!m/f[( <int name="hideName" value="1"/> gddGl=rm <imgdir name="revive"> NV;tsuA| <int name="0" value="8820001"/> WL~`L!_. A <int name="1" value="8820003"/> Stw6%T- <int name="2" value="8820005"/> t2$:*PvE <int name="3" value="8820006"/> :R&tO3_F <int name="4" value="8820004"/> Zj0&/S <int name="5" value="8820002"/> 8UZEC-K </imgdir> \ d;Ow8%d/ <int name="noFlip" value="1"/> ?d%}K76V< </imgdir> s`2o\] <imgdir name="stand"> zC^Ib&gm>, <canvas name="0" width="4" height="4"> d$Xvax,C <vector name="origin" x="36" y="53"/> Mt:(w;Y <int name="delay" value="30"/> G j:| <vector name="head" x="1" y="-1500"/> D.GSl </canvas> {gn[
&\ </imgdir> pVY.&XBZ$ <imgdir name="hit1"> =w5w=qB <canvas name="0" width="4" height="4"> P$QfcJq&c* <vector name="origin" x="36" y="53"/> Aws
TDM <int name="delay" value="30"/> ={oO9.9 <vector name="head" x="1" y="-1500"/> Y#5S;?bR </canvas> vtT:c.~d </imgdir> &pAT <imgdir name="die1"> Dx%fW` <canvas name="0" width="213" height="450"> <Jk|Bmw; <vector name="origin" x="774" y="495"/> :4Vt <int name="delay" value="180"/> ,5*4%*n\ <vector name="head" x="1" y="-1500"/> #75;%a8 <int name="a0" value="255"/> 32Z4&~I <int name="a1" value="255"/> fe$WR~ </canvas> 1WKDG~ <canvas name="1" width="227" height="493"> wDG4rN9x <vector name="origin" x="778" y="534"/> *dl@)~i <int name="delay" value="180"/> Glr.)PA <vector name="head" x="1" y="-1500"/> q.t5L=l^
r </canvas> btE+.V <canvas name="2" width="232" height="497"> kgu+q\? <vector name="origin" x="783" y="533"/> KP(Bu0S
<int name="delay" value="180"/> HTG;'$H^ <vector name="head" x="1" y="-1500"/> }1P </canvas> M@3H]t? <canvas name="3" width="237" height="497"> 3^a"$VW1 <vector name="origin" x="787" y="529"/> PTh
Ya <int name="delay" value="180"/> I|:j~EY <vector name="head" x="1" y="-1500"/> 3WYW]) </canvas> 57}q'84 <canvas name="4" width="239" height="494"> Xz@>sY>Jc <vector name="origin" x="788" y="525"/> \CGcP <int name="delay" value="180"/> b,W'0gl <vector name="head" x="1" y="-1500"/> A!~o?ej </canvas> hg~fFj3ST <canvas name="5" width="241" height="496"> ]=3O,\ <vector name="origin" x="789" y="526"/> {m?x}, <int name="delay" value="180"/> ;sf/tX <vector name="head" x="1" y="-1500"/> o5R\7}]GE </canvas> \4[Ta,;t <canvas name="6" width="243" height="494"> G!IQ<FuY <vector name="origin" x="790" y="523"/> {1+H\(v <int name="delay" value="180"/> v>5F[0gE <vector name="head" x="1" y="-1500"/> Mg$Z^v|}0 </canvas> N@$%0! <canvas name="7" width="243" height="491"> one>vi`= <vector name="origin" x="790" y="520"/> `4qKQJw <int name="delay" value="180"/> SOL=3hfb^ <vector name="head" x="1" y="-1500"/> ao!r6:&v$e </canvas> U{Z>y?V/ <canvas name="8" width="241" height="483"> #rwR)9iC0 <vector name="origin" x="789" y="513"/> *GhRU5 <int name="delay" value="180"/> `<n:D`{dZ <vector name="head" x="1" y="-1500"/> [C6?:'}FA </canvas> L9@jmh*E <canvas name="9" width="239" height="479"> 6>I.*Qt \l <vector name="origin" x="788" y="510"/> :Mk}Suf&H <int name="delay" value="180"/> NsHveOK1. <vector name="head" x="1" y="-1500"/> QFYy$T+W </canvas> AngwBZ@ <canvas name="10" width="237" height="476"> ._Xtb,p{ <vector name="origin" x="787" y="508"/> lUEyo.xVt <int name="delay" value="180"/> 7w*&Yg] <vector name="head" x="1" y="-1500"/> :S12=sFl$ </canvas> 2'U9!.o <canvas name="11" width="230" height="485"> >e ;f{ <vector name="origin" x="784" y="521"/> O~el2 <int name="delay" value="180"/> rWXW}Yg <vector name="head" x="1" y="-1500"/> Vvj]2V3 </canvas> p rgjU <canvas name="12" width="235" height="490"> P$Q&xN<#) <vector name="origin" x="779" y="535"/> `^kST>< <int name="delay" value="180"/> ?r<F\rBT7* <vector name="head" x="1" y="-1500"/> %"zJsYQ! </canvas> Biwdb <canvas name="13" width="275" height="495"> F{,O+\ <vector name="origin" x="797" y="540"/> M6sDtL9l <int name="delay" value="180"/> A2d2V**Z <vector name="head" x="1" y="-1500"/> gOM`I+CwT </canvas> o{p_s0IX;S <canvas name="14" width="284" height="495"> 3XtGi<u <vector name="origin" x="797" y="540"/> h'p0V@!N <int name="delay" value="180"/> MV}]i@V <vector name="head" x="1" y="-1500"/> ^@2Vh*k </canvas> ErC[Zh"'' <canvas name="15" width="249" height="493"> 6pR#z@, <vector name="origin" x="786" y="538"/> $@)d9u
cd <int name="delay" value="180"/> U^&Cvxc[[ <vector name="head" x="1" y="-1500"/> KoJG!Rm </canvas> pt#[.n#f <canvas name="16" width="218" height="464"> Uj)]nJX <vector name="origin" x="774" y="509"/> ex458^N_ <int name="delay" value="180"/> =jt_1L4 <vector name="head" x="1" y="-1500"/> sBnPS[Oo </canvas> 1\0@?6`^ <canvas name="17" width="213" height="480"> Pa +BE[z <vector name="origin" x="774" y="525"/> uw!|G> <int name="delay" value="180"/> ZZ*k3Ce <vector name="head" x="1" y="-1500"/> s_!Z+D$K </canvas> H)Ge#=;ckQ <canvas name="18" width="213" height="488"> ~0|hobk <vector name="origin" x="774" y="533"/> (?y2@I} <int name="delay" value="180"/> 6,1|y%(f <vector name="head" x="1" y="-1500"/> c^IEj1@}'? </canvas> $lA,{Q <canvas name="19" width="214" height="491"> 17oxD <vector name="origin" x="775" y="536"/> I:<R@V<~# <int name="delay" value="180"/> ^E17_9? <vector name="head" x="1" y="-1500"/> [udV } </canvas> hJsC
\ C,^ <canvas name="20" width="216" height="489"> V&H8-,7z <vector name="origin" x="776" y="534"/> XD }_9p <int name="delay" value="180"/> KCE-6T <vector name="head" x="1" y="-1500"/> [Gy'0P(EQ </canvas> ASw|sw <canvas name="21" width="213" height="450"> [i7)E]*oTA <vector name="origin" x="774" y="495"/> |$2N$6\SP <int name="delay" value="600"/> )6^xIh <vector name="head" x="1" y="-1500"/> 1 ,'^BgI, </canvas> {2^@jD </imgdir> &NeYKh? </imgdir> TP::y 7、锁定某些地图不能进 {W<-f? 打开MapleGenericPortal.java x~^I/$ 搜索 changed = true; VYo;[ue([ 在上面加入以下语句 z_@zMLs if (getTargetMapId() >= 910000003 && getTargetMapId() <= 910000022) { /H@")je c.getSession().write(MaplePacketCreator.enableActions()); ~+yo;[1Yc player.getClient().getSession().write(MaplePacketCreator.serverNotice(5, "[任务公告:请通过npc进入任务房间!")); .`N`M9 } else { :j<JZs>`R c.getPlayer().changeMap(to, pto); V&v~kzLr+ } W2qQKv {C6;$#7P 编译,OK W2h[NimU 8、lockmap(锁定地图) ?
M_SNv /* |LE++t*X~ 地图锁写脚本 cV,Dl`1r 演示NPC程序 0K0=Ob^(e 只供学习参考 :OaQq@V */ &Ld8Z9IeFp MPN=K|* #9VY[< importPackage(net.s(和谐)f.cherry.scripting); d/rz0L var Itemid = 4001126; //设置需要的道具ID %0]b5u var Itemsl = 10; //设置数量 `0|&T;7 4CT9-2UC function start(ms) { !p2,|6Y`y if (! AbstractPlayerInteraction(ms.getPlayer().getClient()).haveItem(Itemid, Itemsl)){ '/g+;^_cB AbstractPlayerInteraction(ms.getPlayer().getClient()).warp(910000000,0); %W;Gf9.w AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("此地图已被GM限制进入,系统已将你返回", 250, 20); ,D,f9 }else{ }F6b ] AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("通过验证", 250, 20);
Fjt, } $4JX#lkt } agT[y/gb 解锁地图 3>)BI(Wl /* *%'7~58ObS 地图锁写脚本 Z8 %\v(L 演示NPC程序 g8A{aHb1} 只供学习参考 [Od9,XBa */ q.Z#7~6`3 qXhf?x :~R
Fy?xRa var Maps = Array(910000001,910000002,922000021,922010504,240010900); gEHfsR=D6 var status = 0; }p?V5Qp var MapString = "" iGVb.=) function start() { ':)j@O3- status = -1; | V,jd action(1, 0, 0); _)2TLA
n3 } S@NhEc ky$:C,1t function action(mode, type, selection) { 6D"`FPC if (mode < 1) { n@[</E( cm.dispose(); b2%bgs } else { O \8G~V
5" if (mode == 1) 6F/
OlK< status++; <|Eby!KXR else 5XO'OSdYq status--; _J~ta. if (status == 0) { bI6wE'h for(i = 0; i < Maps.length; i++){ <L/vNP var NextMap = cm.getC().getChannelServer().getMapFactory().getMap(Maps<i>); }IkEyJsk var MapName = NextMap.getMapName(); 9k[},MM var MapFy = NextMap.getOnUserEnter(); M;V#Gm if (MapFy != "lockmap"){ l(\8c><m MapString = MapString + "#L" + i + "##b锁定地图#k---" + MapName + "#b(未锁定)#k\r\n"; 4Xk;Qd }else{ FKnQwX.0 MapString = MapString + "#L" + i + "##r解锁地图#k---" + MapName + "#r(已锁定)#k\r\n"; vqz#V=J{ } ]V^.!=gh$ } ~{Rt4o _W cm.sendSimple(MapString); .+L_!A L$c%u } else if (status == 1) { P Xn>x8z var MapStats = cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).getOnUserEnter(); -G#@BtB2+ if(MapStats != "lockmap"){ Z;SG< cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("lockmap") h=r<
B\Pa cm.sendOk("锁定地图成功"); PFgjWp"Y cm.dispose(); )h_7 2 }else{ JO{-
P cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("") _|wY[YJ[ cm.sendOk("解锁地图成功"); wf<`J/7u cm.dispose(); xh^ZI6L< } JD`;,Md } qZ_fQ@ } 8;f<q u|w } @ZR4%A"X4 9、上线自动穿装备 8!Mzr1: src\net\s(和谐)f\odinms\net\login\handler A<X :K
nl ~V"cLTj" CreateCharHandler.java RdvTtXg ZfCr"aL T^;Jz!e 搜索 MapleInventory equip = newchar.getInventory(MapleInventoryType.EQUIPPED); ^1yTL5#:Vw NG!cEo:2aa 在下面添加以下语句,即可编译,装备ID自己换吧 #s
R0* IItem eq_top = MapleItemInformationProvider.getInstance().getEquipById(1052081); )X!DCL:16 eq_top.setPosition((byte) -5); ^I~T$YjC ' equip.addFromDB(eq_top); AYu'ptDNr IItem eq_bottom = MapleItemInformationProvider.getInstance().getEquipById(bottom); ::Q); eq_bottom.setPosition((byte) -6); (g2r\hI equip.addFromDB(eq_bottom); as|c`4r\O IItem eq_shoes = MapleItemInformationProvider.getInstance().getEquipById(shoes); ^
R^N`V eq_shoes.setPosition((byte) -7); zn;Hs]G equip.addFromDB(eq_shoes); -L3
|9k
IItem eq_weapon = MapleItemInformationProvider.getInstance().getEquipById(weapon); )/T$H| eq_weapon.setPosition((byte) -11); Q*&aC|b& equip.addFromDB(eq_weapon); ^'53]b: IItem pHat = MapleItemInformationProvider.getInstance().getEquipById(1002562); $0S#d@v} pHat.setPosition((byte) -101); ) a\DS yr equip.addFromDB(pHat); >c\v&k>6. IItem pWeap = MapleItemInformationProvider.getInstance().getEquipById(1702174); EJ;0ypbG pWeap.setPosition((byte) -111); [Ro0eH equip.addFromDB(pWeap); CSqb)\8Oi* 10、结婚修复法 xgqv2s>L /* ]op^dW1;0_ ====================================== 3et2\wOX1x 小权改端技术 t,1! `/\ ====================================== h)l&K%4; */ wt=>{JM 首先,找到NPCConversationManager.java 2G}7R5``9 m-S33PG{ 在合适的位置上插入以下代码(请直接复制,本人亲自测试,无错..所有端均可通过): 1L=Qg4 H imCl{vt(kj public boolean createMarriage(String partner_) { //声明变量 = *;Xc-_ MapleCharacter partner = getCharByName(partner_); //名字 o7a6 )2JK if (partner == null) { m#'rI=}! return false; p2c=;5|/Q } `NWgETf^# partner.setMarried(true); 2T(,H.O getPlayer().setMarried(true); mx(%tz^t partner.setPartnerId(getPlayer().getId());
uC*:#[ getPlayer().setPartnerId(partner.getId()); -1r &s if (partner.getGender() > 0) { 2|H91Y2 Marriage.createMarriage(getPlayer(), partner); ""v`0OP&J } else { /xm#:+Sc Marriage.createMarriage(partner, getPlayer()); SAE'?_ } X)iWb(@k"7 return true; 8xpYQ<cax } lPcVhj6No% Q'Kik5I public boolean createEngagement(String partner_) { f'`nx;@X MapleCharacter partner = getCharByName(partner_); &J/4J if (partner == null) { E<#4G9O< return false; Xt,,AGm} } L8w76| if (partner.getGender() > 0) { <AAZ8#^ Marriage.createEngagement(getPlayer(), partner); (06Vcqg } else { G<^]0`"+)t Marriage.createEngagement(partner, getPlayer()); 1QF*e' } +=*m! 7Mr return true; xAd>",=~ } [T[9*6Kt ~UJu
@M public void divorceMarriage() { //增加至XXXX EfBVu getPlayer().setPartnerId(0); _?]BVw getPlayer().setMarried(false); 90h1e7ZcC Marriage.divorceMarriage(getPlayer()); ///结束至XXXX 0.BUfuuh } h;ol" @wdB% 先别着急这编译..请继续看下去 JGO$4DK-1 n:^"[Le 打开 src\net\s(和谐)f\odinms\scripting\npc 这个文件夹新建--文本文档--复制以下代码进去: @FdCbPl$ :CkR4J!m3 /* q>|[JJ*6_N * @丶小_路. h6T/0YhWLP */ _`X#c-J YK?*7 package net.s(和谐)f.odinms.scripting.npc; ci_v7Jnwo 3+8" import java.sql.Connection; t3#H@0< import java.sql.PreparedStatement; 51ajE2+X& import java.sql.ResultSet; 'f?&EsIV? import java.sql.SQLException; T^%n!t 7=p-A_X import net.s(和谐)f.odinms.client.MapleCharacter; \abAPo 01{r^ZT`RH import net.s(和谐)f.odinms.database.DatabaseConnection; Ad`[Rt']kI OBw`!G*w public class Marriage { ss0'GfP private static final org.slf4j.Logger log = org.slf4j.LoggerFactory.getLogger(Marriage.class); ;4/dk_~p] `k}l$ih`X public static void createMarriage(MapleCharacter player, MapleCharacter partner) { Msa6yD# try { C/CfjRzd Connection con = DatabaseConnection.getConnection(); 0nD=|W\@{ PreparedStatement ps = con.prepareStatement("INSERT INTO marriages (husbandid, wifeid) VALUES (?, ?)"); >SxZ9T|% ps.setInt(1, player.getId()); 0n<(*bfW ps.setInt(2, partner.getId()); APtselC ps.executeUpdate(); h\u0{!@} ps.close(); )_c=mT } catch (SQLException ex) { ,y8I)+ log.warn("结婚: " + player.getName() + " 和 " + partner.getName(), ex); R<lNk< } dp[w?AMhM9 } e:GgA {r].SrW9s9 public static void createEngagement(MapleCharacter player, MapleCharacter partner) { Dd5xXs+c try { MCi` TXr Connection con = DatabaseConnection.getConnection(); csdOIF PreparedStatement ps = con.prepareStatement("INSERT INTO engagements (husbandid, wifeid) VALUES (?, ?)"); u$%D9Z ^ ps.setInt(1, player.getId()); io9xI3{ ps.setInt(2, partner.getId()); g<rKV+$6 ps.executeUpdate(); d(DX(xg } catch (SQLException ex) { :B*vkwT log.warn("宣布与参与 " + player.getName() + " 和" + partner.getName(), ex); -#S)}NEn } ~[uV } VTJIaqw a:-)+sgHw public static void divorceEngagement(MapleCharacter player, MapleCharacter partner) { t;LX48TQ try { yK&*,J
| Connection con = DatabaseConnection.getConnection(); =, C9O int pid = 0; r}y[r}vk if (player.getGender() == 0) { x'M^4{4[ pid = player.getId(); o1#:j?sN } else { {n'qKurxY pid = partner.getId(); 8R)D ! 7[l } EOBs}M; PreparedStatement get = con.prepareStatement("SELECT FROM engagements WHERE husbandid = ?"); s=nVoc{Yt get.setInt(1, pid); ] [HGzHA ResultSet rs = get.executeQuery(); =,AC%S_D~ PreparedStatement ps = con.prepareStatement("DELETE FROM engagements WHERE husbandid = ?"); Tn@UX(^, if (rs.next()) { F[7Kw"~J ps.setInt(1, pid); hLyTUt~\L } else { znQ'm^ h return; FV^4 } da00p-U ps.executeUpdate(); o/dMm:TF PreparedStatement ps1 = con.prepareStatement("UPDATE characters SET marriagequest = 0 WHERE id = ?, and WHERE id = ?"); 2-$bh ps1.setInt(1, player.getId()); %CxEZPe$ ps1.setInt(2, partner.getId()); K{zCp6 ps1.executeUpdate(); oxMUW<gYd } catch (SQLException ex) { |YE,) kiF log.warn("宣布与参与 " + player.getName() + " 和 " + partner.getName(), ex); @m/;ZQ } &'huS?gA9 } V{T{0b"\U *1Ut} public static void divorceMarriage(MapleCharacter player, MapleCharacter partner) { %l8*t$8 try { `s>UU- 9 Connection con = DatabaseConnection.getConnection(); 0E?s>-b int pid = 0; 0j{F^rph if (player.getGender() == 0) { )H;pGM: pid = player.getId(); SvX=isu!. } else { YH'$_,8peM pid = partner.getId(); OB I+<2`Oc } _^6|^PT. PreparedStatement get = con.prepareStatement("SELECT partnerid FROM characters WHERE id = ?"); cZDxsd] get.setInt(1, player.getId()); yNrinYw ResultSet rs = get.executeQuery(); T}n}.JwU if (rs.next()) { $c@w$2 PreparedStatement ps = con.prepareStatement("DELETE FROM marriages WHERE husbandid = ?"); dq
YDz ps.setInt(1, pid); 7>'uj7r]= ps.executeUpdate(); [:nx);\ PreparedStatement ps1 = con.prepareStatement("UPDATE characters SET married = 0 WHERE id = ?, and WHERE id = ?"); q6C6PPc ps1.setInt(1, player.getId()); %_b^!FR ps1.setInt(2, partner.getId()); "+n4 c' ps1.executeUpdate(); B=Zl&1 ps.close(); Zp7yaz3y ps1.close(); SLJ&{`"7 } else { N;Z`%& return; J7'f@X~nM } pK6e/eC get.close(); ${eY9-r_% } catch (SQLException ex) { }xkLD! log.warn("离婚:" + player.getName() + " 和 " + partner.getName(), ex); Wa[x`:cT?u } 6 Iv( } ggm2%|?X } < |