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由于刚才发错,三楼才是连接 mvrg!/0w
服务端修改文字教程 ]xf|xs
1、[079咖啡端]添加打开一个没有JS的NPC出现对话框 8j%hxAV$
打开scr/net/s(和谐)f/odinms/scripting/npc/NPCScriptManager.java (25v7Y]
Sh2;
^6d
找到 ?>
SH`\
public void start(MapleClient c, int npc) { .>bvI1
try { L7 f'
NPCConversationManager cm = new NPCConversationManager(c, npc); eq(Xzh
if (cms.containsKey(c)) { dt=5 Pnf[y
return; mbCY\vEl
} XF=GmkO
cms.put(c, cm); F G5e{
Invocable iv = getInvocable("npc/" + npc + ".js", c); L.1pO2zPe
if (iv == null || NPCScriptManager.getInstance() == null) { RBM(>lU:
cm.dispose(); L?~-<k
return; q" %;),@
} ({l !'>?
engine.put("cm", cm); 6yRxb(
NPCScript ns = iv.getInterface(NPCScript.class); p@x1B
&Z
scripts.put(c, ns); Ow7}&\;^-
ns.start();
^7O,Vk"Z
} catch (Exception e) { r-SQk>Y}
log.error("Error executing NPC script " + npc, e); .f~x
*@
dispose(c); KtY_m`DY4R
cms.remove(c); Ne 9R
u'B6
} H;nq4;^yK
} km+}./@
M+q|z0 U
全选替换掉 qGgqAF#B
将下面一段代码替换进去 ]'a9>o
public void start(MapleClient c, int npc) DGllJ_/Z
{ i][af
try { %U$PcHOo
if (c.getPlayer().isGM()) n^m6m%J)
c.getPlayer().dropMessage("[系统提示]您已经建立与NPC:" + npc + "的对话。"); jf'#2-
2(Ez
H
NPCConversationManager cm = new NPCConversationManager(c, npc); *q/oS8vavd
if (this.cms.containsKey(c)) $YCy,Ew
return;
DU.nXwl]
yg-uL48q
this.cms.put(c, cm); Mk"V%)1k
Invocable iv = getInvocable("npc/" + npc + ".js", c);
l|onH;g\
if ((iv == null) || (getInstance() == null)) { U3zwC5}BN
cm.sendOk("对不起,我并没有被管理员设置可使用,如果你觉得我应该工作的,那就请你汇报给管理员.\r\n我的ID编号: #r" + npc + "#k."); Z-BPC|e
cm.dispose(); &:ib>EB03=
return; g6=w
MRt[
} 9azk(OL6
this.engine.put("cm", cm); %}%vey
NPCScript ns = (NPCScript)iv.getInterface(NPCScript.class); _8G
this.scripts.put(c, ns); 7
*#pv}Y
ns.start(); E%E3h1Ua
} catch (Exception e) { (HZzA7eph
log.error("Error executing NPC script " + npc, e); -A A='s
dispose(c); Ikbz3]F^V
this.cms.remove(c); eE'2B."F
} oztfr<cUH
} !Qd4Y
=
2、[079咖啡端]修复怪物打不死 4lqow
g0
1.打开源码找到net\s(和谐)f\odinms\net\channel\handler\AbstractDealDamageHandler.java ND|!U#wMNV
B U^3U x$
找到这个函数parseDamage() 然后用下面的代码替换 注意替换前先备份! QA3q9,C"
]\Tcy [5
--------------------------------------------------------------------------------- h
r!Htew4
)^o7%KX
public AttackInfo parseDamage(MapleCharacter c, LittleEndianAccessor lea, boolean ranged) { wt@q+9:
AttackInfo ret = new AttackInfo(); |( =`l
lea.readByte();
K[(h2&
lea.skip(8); 2rK
<UPIq
ret.numAttackedAndDamage = lea.readByte(); |Skxa\MI
lea.skip(8); B{0m0-l
ret.numAttacked = (ret.numAttackedAndDamage >>> 4 & 0xF); DMY?'Nts!
ret.numDamage = (ret.numAttackedAndDamage & 0xF); -{A!zTw1w
ret.allDamage = new ArrayList(); xo46L\
ret.skill = lea.readInt(); (!^(74
lea.skip(8); 6 NJ5v+
if ((ret.skill == 2121001) || (ret.skill == 2221001) || (ret.skill == 2321001) || (ret.skill == e2?7>?
I8 \Ka=w
5201002) || (ret.skill == 14111006) || (ret.skill == 5101004) || (ret.skill == 15101003)) @'yD(ZMAz
ret.charge = lea.readInt(); <r%QaQRbm
else { RW@sh9
ret.charge = 0; utz!ElzA
} 2Hp#~cE+.
BEv>?T
0
if (ret.skill == 1221011) ^KsiTVY
ret.isHH = true; 'nFqq:2Xa
ZJxUv
{J
lea.readInt(); @
I '_
ret.aresCombo = lea.readByte(); e2v[ma-
int sourceid = ret.skill; Jm+h
DZrW
if ((sourceid == 21100004) || (sourceid == 21100005) || (sourceid == 21110003) || (sourceid == 4Fr\=TX
}FTyRHD|
21110004) || (sourceid == 21120006) || (sourceid == 21120007)) _=.f+1W
c.setCombo(1); 1x^(vn#=
TCd1JF0
ret.pos = lea.readByte(); k
8;
ret.stance = lea.readByte(); p7A&r:qq#
Y M_\ ZK:
if (ret.skill == 4211006) { IaU
return parseMesoExplosion(lea, ret); K]
^kUN_
} hl[!4#b]K
b]NSCu*)s
if (ranged) { N:y3tpG
lea.readByte(); '14
G0<;yL
ret.speed = lea.readByte(); jI8qiZ);~
lea.readByte(); J=
gerdIk
ret.direction = lea.readByte(); 1o;+.
]B
lea.skip(7); L##lXUl
if ((ret.skill == 3121004) || (ret.skill == 3221001) || (ret.skill == 5221004) || (ret.skill == .cQ<F4)!tu
tCk;tu!d
13111002)) s9wcZO
lea.skip(4); [kyF |3k~
} x"Hi!h)v
else { <[H1S@{W
lea.readByte(); /Wh}
;YTv^
ret.speed = lea.readByte(); 2B#
]z
lea.skip(4); 0.~Pzg
} ueiXY|
wv2
for (int i = 0; i < ret.numAttacked; ++i) { Qn77ZpL:LJ
int oid = lea.readInt(); >HUU`= SC
'
y
[eH
lea.skip(14); ~7W?W<
xsx
@aF
List allDamageNumbers = new ArrayList(); A(mU,^
for (int j = 0; j < ret.numDamage; ++j) { Xw=>L#Q
int damage = lea.readInt(); wPn#>\/L
v
[_C^;
MapleStatEffect effect = null; 1r?<1vh:z
if (ret.skill != 0) _d'x6$Jg
effect = SkillFactory.getSkill(ret.skill).getEffect(c.getSkillLevel(SkillFactory.getSkill OgiE
lA.
*:q3<\y{
(ret.skill))); n0T\dc~
Q`qHzb~%
if ((damage != 0) && (effect != null) && (effect.getFixedDamage() != 0)) %r0yBK2uOp
damage = effect.getFixedDamage(); n+M:0
{Y|
l)glT]G3+
allDamageNumbers.add(Integer.valueOf(damage)); ; J~NfL
} /.<T^p@\&
if (ret.skill != 5221004) <
|M cE
lea.skip(4); 4
dXuy>Km
*N .f_s
ret.allDamage.add(new Pair(Integer.valueOf(oid), allDamageNumbers)); _(
}{=:M?
} [lqwzW{(UN
/3!KfG
return ret; lEBt<
} wjF/c
1@)8E`u
DHO6&8S
--------------------------------------------------------------------------------- IRemF@
$/aZ/O)F
2.接着找到net\s(和谐)f\odinms\client\MapleCharacter.java d7y`AS@q6
Hb KJ&^
查找 ?*~W
//战神Combo m
?a&XZ
private int combo = 0; sS,Swgr
private int comboCount = 0; BpL,<r,
}jM&GH1
将其修改为 #ra~Yb-F
//战神Combo iw\RQ
0
private int combo = 0; /HsJyp+t
private int comboCounter = 0; y#:_K(A" k
jmbwV,@Q2
此时应再查找comboCount 将其修改为comboCounter(不然原变量将不可用 导致变量未定义) z O
应该也可以重新定义comboCounter这个变量 没实验 0sv#* &0=
+-=w`
然后在下面适当处增加两个函数 " r!O9X6
Lt+ Cm$3
public int getCombo() { ysV0Ed
return this.comboCounter; #7IM#tc@
} GNzkVy:u
dyRKmLb
public int setCombo(int combo) { $!L'ZO1_r
return (this.comboCounter = combo); /2K4ka<?7
} 3[E3]]OVa
!F*7Mif_E
代码就修改完毕了 编译后 怪物就应该能掉血了! ~n$VCLa
Vf#X[$pc/
U5]{`C0H?
大概原因分析: + RX{
攻击封包数据改变,原来处理封包的方式已经不能适用了 所以应当修改原来的处理结构! )z/+!y
3、[079咖啡端]修复双击人物客户端自动退出问题 :A\8#]3
双击人物不管是自己还是他人都需要查看角色信息,原先我以为是加入的有家族的原因。 换了个没家族的号还是那样, *.0}3
结果我就感觉应该是处理封包的问题了。 说明白点就是 MaplePacketCreator.java 有问题,然后我又仔细比较了下 楚天和咖啡端的 MaplePacketCreator.java }&)X4=
/R&!92I0*
发现charinfo 处理有出入。 咖啡端似乎少了一些东西, 就是椅子列表显示那部分。 于是我对照两者的代码修复了下。 ')w:`8Tl
也不算是修复。 因为这样弄过以后不会显示你有椅子。 抱歉。 我JAVA不太行。 大家原谅下了。 ,YYyFMC7S
)\C:|
处理方法: hBf0kl
aU,Zjm7fp
打开 src\net\s(和谐)f\cherry\tools\MaplePacketCreator.java 4tR:O#($V
(或者是src\net\s(和谐)f\odinms\tools\MaplePacketCreator.java) bwG2=
5Xu2MY=
<FIc!
找到 LMf
_wsp
mplew.write(HexTool.getByteArrayFromHexString("00 00 00 00 00 00 01 00 00 00 D0 ED 2D 00 0C 87 A5 16 B4 F0 B0 16 10 00 00 00 84 E3 C6 2A 36 15 CF 59 6C 24 3E 00 CD DB 43 00 10 00 00 00 02 00 00 00 67 34 00 00 7F 36 00 00 DD CD CF 2A 10 00 00 00 B4 8B BB 2A 00 00 00 00 00 00 00 00 01 00 CD 00 10 00 00 00 18 E6 C6 2A DE 26 93 07 FD DC AB 7B 45 08 08 08 10 00 00 00")); M-3kF"
I
@TR|
Kv'2^B
+_tK \MN
[];*9vxW
替换成 66*/"dBwm
mplew.writeInt(0); `H6-g=C
mplew.writeShort(0); NDW6UFd>1
MapleInventory iv = chr.getInventory(MapleInventoryType.SETUP); G[1:<Vg8
List<Item> chairItems = new ArrayList(); <=A1d\
for (IItem item : iv.list() ) { epsh&)5a*
if ((item.getItemId() >= 3010000) && (item.getItemId() <= 3020001)) { :b[
[}'
//chairItems.add(item); s
l|n]#)
} \WG6\Zg0A
} #1i&!et&/
mplew.writeInt(chairItems.size()); ~6z<tyD^
for (IItem item : chairItems ) { D.zEE-cGyb
mplew.writeInt(item.getItemId()); Xm./XC
} ^uIP
mplew.writeInt(0); V?Y;.n&y
4、修复咖啡端不消耗飞镖 4k5X'&Q
RangedAttackHandler.java n0_q-8r
<(dHh9$~
找到 UI}v{05]
//if (player.getJob().isA(MapleJob.Ares_1) || player.getJob().isA(MapleJob.Ares_2) || player.getJob().isA(MapleJob.Ares_3) || player.getJob().isA(MapleJob.Ares_4)) { $<.\,wW*'w
MapleInventoryManipulator.removeById(c, MapleInventoryType.USE, projectile, bulletConsume, false, true); )<bgZ, v
// } *2ZX*w37
+85i;gO5
按上面方式处理 aA?Uf~ "t
5、修复黑龙项链带不了的BUG dd#=_xe
先解释一下为什么国服的黑龙项链带不上。 用1.5deMSwZ.exe 打开string.wz得到这样的结果
>M{=qs
7F OG^
Eqp.Ring.1112904.name 彩虹星环绕戒指 [2095484] TU4"7]/{M
Eqp.Ring.1112904.desc 五彩斑斓的星星和心围绕着角色旋转。 [2095507] Vp*#,(_G:
Eqp.Ring.1112905.name 超大心环绕戒指 [2095572] HV-c
DL
Eqp.Ring.1112905.desc 可爱的大心心在角色周围以心形模样旋转。 [2095595] 0Ym+10g
Eqp.Ring.1112906.name 心心祝福戒指 [2095664] =*7K_M&
Eqp.Ring.1112906.desc 可爱的心心在角色头顶画出心形模样旋转。 [2095685] M=$
qus
Eqp.Ring.1112907.name 小鱼戒指 [2095754] !%{/eQFT4
Eqp.Ring.1112907.desc 装备时,会产生泡泡的效果。有时间限制。 [2095771] :DTKZ9>2D
Eqp.Ring.1112916.name 寂寞单身戒指 [2095840]
CM+Nm(|\,
Eqp.Ring.1112916.desc 单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。 [2095861] -&JUg
o=
Eqp.Ring.1122000.name 黑龙项环 [2095962] =&RpW7]
Eqp.Ring.1122007.name 休彼德蔓的项链 [2096001] g5X;]%:
nFU'DZ
再来看下其他项链在哪个位置 #T1py@b0zA
,U+y)w]ar
LeDty_
Eqp.Accessory.1122029.name 苏醒的冒险之心 [1897757] cRPW
Eqp.Accessory.1122030.name 苏醒的冒险之心 [1897802] 0b%"=J2/p.
Eqp.Accessory.1122031.name 苏醒的冒险之心 [1897836] >58N P1[k
Eqp.Accessory.1122032.name 苏醒的冒险之心 [1897870] Tf/jd 3>
Eqp.Accessory.1122033.name 苏醒的冒险之心 [1897904] <R)%K);
Eqp.Accessory.1122034.name 觉醒的冒险之心 [1897938] a>x3UVf_
Eqp.Accessory.1122035.name 觉醒的冒险之心 [1897983] XdX1GH*C
Eqp.Accessory.1122036.name 觉醒的冒险之心 [1898017] .UF](
Eqp.Accessory.1122037.name 觉醒的冒险之心 [1898051] 4}@J]_]Z
Eqp.Accessory.1122038.name 觉醒的冒险之心 [1898085] 9MQ!5Zn
Eqp.Accessory.1122058.name 休彼德蔓的混沌项链 [1898119] n $RhD93
q(sEN!^L`
n,hl6[O L7
6?I,sZW
很明显盛大把 黑龙项链 和 休彼德蔓的项链 故意或者无意放错了地方,放到了(戒指组里) FES_:?.0
?ACflU_k
现在要做的是把这两个物体重新搬到 Accessory组里。 r>4HF"Nm
k%|7H,7
G+2!+N\P
解决办法: 4RCD<
7
R57>z`;
' NyIy:
找到服务端目录 wz\String.wz\Eqp.img.xml f8yE>qJP
]n9o=^q/
类似这样的结构 h.PVR Awk
pvdM3+6
<?xml version="1.0" encoding="UTF-8" standalone="yes"?> D#}t)$"
<imgdir name="Eqp.img"> ocCq$%Ka
<imgdir name="Eqp"> [IT*>;b+?
<imgdir name="Accessory"> m2 0:{fld
<imgdir name="1010000"> n1+1/
<string name="name" value="褐色落腮胡"/> 22aS
<@}
</imgdir> F?#^wm5TZ
<imgdir name="1010001"> #=mLQSiQ
<string name="name" value="黑胡子"/> xE.K
</imgdir> ]hNio6CVm
<imgdir name="1010002"> #9-qF9M
<string name="name" value="忍者口罩"/> -FRMal4Pg0
</imgdir> N `-\'h
<imgdir name="1010003"> Bw
_^"e8X
<string name="name" value="刮脸痕迹"/> :.wR *E
eT33&:
n4
E9e|+$
查找 name="Ring" 再查找 1122000 (黑龙项环代码) N>kY$ *
%M8m 8
)
类似这样 32nB9[l
\
ng!qN
<imgdir name="1112906"> S B2R
<string name="name" value="心心祝福戒指"/> !n
h7<VJ
<string name="desc" value="可爱的心心在角色头顶画出心形模样旋转。"/> "M#A `b
</imgdir> {~J'J $hn8
<imgdir name="1112907"> :.8@ xVH
<string name="name" value="小鱼戒指"/> w<=?%+n
<string name="desc" value="装备时,会产生泡泡的效果。有时间限制。"/>
2P3,\L
</imgdir> lrqu%:q
<imgdir name="1112916"> /J''`Tf
<string name="name" value="寂寞单身戒指"/> B:Y"X:Y
<string name="desc" value="单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。"/> 1t&LNIc|^
</imgdir> jcrLUs+\
<imgdir name="1122000"> = F*SAz
<string name="name" value="黑龙项环"/> I`k%/ei38
</imgdir> ctI=|K
<imgdir name="1122007"> xQLVFgd
<string name="name" value="休彼德蔓的项链"/> oYOR%'0*m+
</imgdir> m'{gO9V
!'|^`u=eL
把这段代码剪切出来 ?=zF]J:G1w
ZfM DyS$.
<imgdir name="1122000"> 3@#WY vD
<string name="name" value="黑龙项环"/> bMe/jQuL.$
</imgdir> ^3re*u4b=
<imgdir name="1122007"> X{cFqW7
<string name="name" value="休彼德蔓的项链"/> SU>2MT^
</imgdir> L'(ei7Z
9e5XS\
放到<imgdir name="Accessory"> 组里。 $gZC"~BR
HK_Vk\e
最后类似这样的结构 Kvx~2ZMx6
.[mI9dc
<?xml version="1.0" encoding="UTF-8" standalone="yes"?> !1G6ZC:z
<imgdir name="Eqp.img"> SI_u0j4%*
<imgdir name="Eqp"> jSi\/(E
<imgdir name="Accessory"> |^l17veA@
<imgdir name="1122000"> M_
* KA
<string name="name" value="黑龙项环"/> =PU!hZj"L
</imgdir> O5X@'.#rU
<imgdir name="1122007"> yW3!V-iA
<string name="name" value="休彼德蔓的项链"/> u!4i+7}
</imgdir> UAleGR`,
<imgdir name="1010000"> ca )n*SD
<string name="name" value="褐色落腮胡"/> 'cp1I&>
</imgdir> X5[.X()M4
<imgdir name="1010001"> w[
)97d
<string name="name" value="黑胡子"/> Qy0Zj$,Z
</imgdir> [;6,lI}
<imgdir name="1010002"> jQ>
~
<string name="name" value="忍者口罩"/> \!`k:lusa
</imgdir> p;#@#>h
fca
Uj9qN
1jHugss9|
然后重启服务端就OK。 装备上黑龙项链把。 不用源代码即可修复。 'M20v-[
6、修复PB掉线问题 TS2zzYE6Z
-----------新建文档 复制以下代码 将文件重命名为8820009.img.xml 放到服务端WZ中对应的xml下-- h 8Shf"
p
y\KY R
ckDWY<@v
<?xml version="1.0" encoding="UTF-8" standalone="yes"?> 2bIP.M2Fs
<imgdir name="8820009.img"> Z`jc*jgy
<imgdir name="info"> f/"?(7F
<int name="bodyAttack" value="0"/> 0iS"V^aH
<int name="level" value="1"/> 'PO+P~|oa&
<int name="maxHP" value="200000"/> PB[Y^q
<int name="maxMP" value="0"/> SZ$~zT;c
<int name="speed" value="0"/> LtrE;+%2oz
<int name="PADamage" value="0"/>
l!S}gbM
<int name="PDDamage" value="0"/> +95:
O 8
<int name="MADamage" value="0"/> M3m)ui z
<int name="MDDamage" value="0"/> c+dmA(JC
<int name="acc" value="0"/> 3m;*gOLk6
<int name="eva" value="0"/> -hy`Np
<int name="exp" value="0"/> LDX>S*cL
<int name="undead" value="0"/> 4~8!3JH39
<int name="pushed" value="1"/> HNXMM
<float name="fs" value="10.0"/> f
HFy5j0H
<int name="removeAfter" value="5"/> %?2:1o
<int name="summonType" value="12"/> w?eJVi@w{
<int name="hideName" value="1"/> Dx1f<A1
<imgdir name="revive"> MS Qz,nn
<int name="0" value="8820001"/> 2!@ER i
<int name="1" value="8820003"/> Gl am(V1
<int name="2" value="8820005"/> 0c{-$K}
<int name="3" value="8820006"/> Y\7WCaSgi
<int name="4" value="8820004"/>
\S5YS2,P
<int name="5" value="8820002"/> dZ6\2ok+
</imgdir> {$
a
$m
<int name="noFlip" value="1"/> py-5 :g}d
</imgdir> O@9<7@h+Nl
<imgdir name="stand"> 9Rf})$o+
<canvas name="0" width="4" height="4"> _8QHx;}
<vector name="origin" x="36" y="53"/> _P].Z8
<int name="delay" value="30"/> Nqy)jfyex
<vector name="head" x="1" y="-1500"/> vZ6_/ew8
</canvas> 3lh^maQ]
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