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该隐藏帖已经发布超过60天,已自动取消隐藏功能,无需回复即可查看!由于刚才发错,三楼才是连接 P`rfDQoZ 服务端修改文字教程 >p&"X 2
@ 1、[079咖啡端]添加打开一个没有JS的NPC出现对话框 kTjn%Sn, 打开scr/net/s(和谐)f/odinms/scripting/npc/NPCScriptManager.java <gPM/4$G 'c~SE> 找到 \p:)Cdn public void start(MapleClient c, int npc) { ~,,r\Y+ try { taDe^Istj NPCConversationManager cm = new NPCConversationManager(c, npc); <v1H1'gv if (cms.containsKey(c)) { =t N}4 return; o0WwlmB5 } &n*ga$Q cms.put(c, cm); -axKnfj Invocable iv = getInvocable("npc/" + npc + ".js", c); %=z>kU1| if (iv == null || NPCScriptManager.getInstance() == null) { fAh|43Y*a cm.dispose(); a3n
Wt return; Le83[E*i } iKq_s5|sW engine.put("cm", cm); nLL2/!'n NPCScript ns = iv.getInterface(NPCScript.class); WOPIF~1v scripts.put(c, ns); D)MFii1J~ ns.start(); (o{Y;E@/y } catch (Exception e) { 0}GO$%l log.error("Error executing NPC script " + npc, e); F=5+JjrX dispose(c); -.Wwo(4 cms.remove(c); E2|M#Y } gpq ,rOIK } G!%m~+", @de ZZ 全选替换掉 *mV?_4!,f7 将下面一段代码替换进去 @Ez>?#z public void start(MapleClient c, int npc) Z71_D { >QDyG8* try { (YJ2-
X~ if (c.getPlayer().isGM()) V 2Xv) c.getPlayer().dropMessage("[系统提示]您已经建立与NPC:" + npc + "的对话。"); 23|JgKuA M._h=wX{} NPCConversationManager cm = new NPCConversationManager(c, npc); f0eQq;D$K if (this.cms.containsKey(c)) 5H'Iul<Os return; ZQ"dAR/y R(t%/Hvs$ this.cms.put(c, cm); :E{)yT Invocable iv = getInvocable("npc/" + npc + ".js", c); :TVo2Zm[@ if ((iv == null) || (getInstance() == null)) { 1GA.c: cm.sendOk("对不起,我并没有被管理员设置可使用,如果你觉得我应该工作的,那就请你汇报给管理员.\r\n我的ID编号: #r" + npc + "#k."); Tkr~)2,(I! cm.dispose(); F=&,=r'Q8 return; H/t0# } SN|!FW.*: this.engine.put("cm", cm); H-t$A, [ NPCScript ns = (NPCScript)iv.getInterface(NPCScript.class); 6l,6k~Z9 this.scripts.put(c, ns); YdV.+v(30 ns.start(); h0-.9ym } catch (Exception e) { I!b"Rv=Nf- log.error("Error executing NPC script " + npc, e); Wrbv<8}%c dispose(c); TFldYKd/l this.cms.remove(c); kM-8%a2i } {^
BZ#)m| } EFiVwH 2、[079咖啡端]修复怪物打不死 R;,5LS&*a 1.打开源码找到net\s(和谐)f\odinms\net\channel\handler\AbstractDealDamageHandler.java 0aq{Y7sYU Cw^iA
U 找到这个函数parseDamage() 然后用下面的代码替换 注意替换前先备份! DK2Wjr; 3N]ushMO --------------------------------------------------------------------------------- UV|{za$&/ q'fOlq public AttackInfo parseDamage(MapleCharacter c, LittleEndianAccessor lea, boolean ranged) { NXLb'mH~ AttackInfo ret = new AttackInfo(); Ud"_[JtGM lea.readByte(); xqdkc^b lea.skip(8); iTevl>p! ret.numAttackedAndDamage = lea.readByte(); A46dtFD{ lea.skip(8); `?T::&` ret.numAttacked = (ret.numAttackedAndDamage >>> 4 & 0xF); S#CaJ}M ret.numDamage = (ret.numAttackedAndDamage & 0xF); ZYB5s~;eB" ret.allDamage = new ArrayList(); Gy+c/gK ret.skill = lea.readInt(); *56j'FX lea.skip(8); t(<k4 ji, if ((ret.skill == 2121001) || (ret.skill == 2221001) || (ret.skill == 2321001) || (ret.skill == +% <kcc3 1/bTwzR.g 5201002) || (ret.skill == 14111006) || (ret.skill == 5101004) || (ret.skill == 15101003)) LQqba4$ ret.charge = lea.readInt(); nls$
wE else { qAp<OJ ret.charge = 0; _e8Gt6> } Q@p'nE, %-YWn`yEm if (ret.skill == 1221011) 3Ch42< ret.isHH = true; BZOl&G( J<NpA(@^ lea.readInt(); },<Y
\
ret.aresCombo = lea.readByte(); ^0"fPG` int sourceid = ret.skill; {%6
'|<`[ if ((sourceid == 21100004) || (sourceid == 21100005) || (sourceid == 21110003) || (sourceid == n[BYBg1yG S^q^=q0F 21110004) || (sourceid == 21120006) || (sourceid == 21120007)) LD{~6RP c.setCombo(1); alxIc.[ n=f?Q=h\3 ret.pos = lea.readByte(); ,nog6\ ret.stance = lea.readByte(); -^np"Jk |0^IX if (ret.skill == 4211006) { Rhlm return parseMesoExplosion(lea, ret); )EYs+7/t } &'neOf/~ HI1|~hOb' if (ranged) { >q')%j lea.readByte(); p Dg!Cs ret.speed = lea.readByte(); <bn|ni|c" lea.readByte(); 1z; !)pG. ret.direction = lea.readByte(); x`2dN/wDhf lea.skip(7); .`*(#9(M9 if ((ret.skill == 3121004) || (ret.skill == 3221001) || (ret.skill == 5221004) || (ret.skill == (7_ezWSl> +
S5uxO 13111002)) }.u[';q]S lea.skip(4); ao7M([ff } UU}Hs} else { /_JR7BB^X, lea.readByte(); ^-Ks_4 ret.speed = lea.readByte(); )-XD=
] lea.skip(4); U e-AF# } 2/ )~$0 C(sz/x?11 for (int i = 0; i < ret.numAttacked; ++i) { >;G7ty[RX7 int oid = lea.readInt(); f% 8n?f3;u n\7>_ lea.skip(14); "1dpv\ , iEGf-!k List allDamageNumbers = new ArrayList(); @<OsTF L for (int j = 0; j < ret.numDamage; ++j) { +pUYFDwFx int damage = lea.readInt(); f&F9ImZ od@!WjcM[8 MapleStatEffect effect = null; * W"Pv,: if (ret.skill != 0) >!PM5%G effect = SkillFactory.getSkill(ret.skill).getEffect(c.getSkillLevel(SkillFactory.getSkill <}mA>c'k Mu.tq~b > (ret.skill))); )MV `'i 8eCh5*_$ if ((damage != 0) && (effect != null) && (effect.getFixedDamage() != 0)) xt@v"P2Ok damage = effect.getFixedDamage(); ;p,Kq5,l @CPkP allDamageNumbers.add(Integer.valueOf(damage)); _x-2tnIxXv } ~hP]<$v if (ret.skill != 5221004) u3cg&lEgT lea.skip(4); )+)qFGVz pcd?6jh8 ret.allDamage.add(new Pair(Integer.valueOf(oid), allDamageNumbers)); ?!tO'}? } t&yuo E ?t;,Nk`jx return ret; %YuFw|wO } W;X:U. rIyIZWkI g5nL7;`N --------------------------------------------------------------------------------- u9 *ic~Nh 0p,_?3nX 2.接着找到net\s(和谐)f\odinms\client\MapleCharacter.java ?<OE|nb& 5a5JOl$8 查找 5OTZa>H //战神Combo q@mZ0D- private int combo = 0; <e|B7<. private int comboCount = 0; #VZ-gy4$\B uw>y*OLU+ 将其修改为 .^- I<4 . //战神Combo I_c?Ky8J_| private int combo = 0; _0&U'/cs private int comboCounter = 0; ()Img.TIt (h&=Na~ 此时应再查找comboCount 将其修改为comboCounter(不然原变量将不可用 导致变量未定义) I]#x0 ?D 应该也可以重新定义comboCounter这个变量 没实验 %Zeb#//Jz v&])D/a 然后在下面适当处增加两个函数 ju.`c->k" 3ug>,1:6- public int getCombo() { U~|)=+%O return this.comboCounter; 3E @ & } W$}2
$}r0U 3;//o< public int setCombo(int combo) { ZSwhI@| return (this.comboCounter = combo); us#ji i.< } gxDyCL$h3 (6)|v S 代码就修改完毕了 编译后 怪物就应该能掉血了! -Lsl 3! KyO)8 *P12d 大概原因分析: HT_nxe`E 攻击封包数据改变,原来处理封包的方式已经不能适用了 所以应当修改原来的处理结构! S>[&] 3、[079咖啡端]修复双击人物客户端自动退出问题 r-hb]!t 双击人物不管是自己还是他人都需要查看角色信息,原先我以为是加入的有家族的原因。 换了个没家族的号还是那样, .L)j
ql% 结果我就感觉应该是处理封包的问题了。 说明白点就是 MaplePacketCreator.java 有问题,然后我又仔细比较了下 楚天和咖啡端的 MaplePacketCreator.java JFRbWQ0 3cH^
,F 发现charinfo 处理有出入。 咖啡端似乎少了一些东西, 就是椅子列表显示那部分。 于是我对照两者的代码修复了下。 C]zG@O! 也不算是修复。 因为这样弄过以后不会显示你有椅子。 抱歉。 我JAVA不太行。 大家原谅下了。 U,<?]h .%\R L/ 处理方法: ;P8.U( `'rvDaP 打开 src\net\s(和谐)f\cherry\tools\MaplePacketCreator.java PywUPsJ (或者是src\net\s(和谐)f\odinms\tools\MaplePacketCreator.java) -ADb5-px 8P%Jky&( <UW-fI)X 找到 "NV~lJS% mplew.write(HexTool.getByteArrayFromHexString("00 00 00 00 00 00 01 00 00 00 D0 ED 2D 00 0C 87 A5 16 B4 F0 B0 16 10 00 00 00 84 E3 C6 2A 36 15 CF 59 6C 24 3E 00 CD DB 43 00 10 00 00 00 02 00 00 00 67 34 00 00 7F 36 00 00 DD CD CF 2A 10 00 00 00 B4 8B BB 2A 00 00 00 00 00 00 00 00 01 00 CD 00 10 00 00 00 18 E6 C6 2A DE 26 93 07 FD DC AB 7B 45 08 08 08 10 00 00 00")); k
c L
+ Z1\=d = w!UIz[ajI yTWicW7i }dq)d.c 替换成 P!R`b9_U mplew.writeInt(0); _bCIVf` mplew.writeShort(0);
/p|L.&`U MapleInventory iv = chr.getInventory(MapleInventoryType.SETUP); V4*/t#L/ List<Item> chairItems = new ArrayList(); @Y%i`}T%( for (IItem item : iv.list() ) { o~x49%X<c if ((item.getItemId() >= 3010000) && (item.getItemId() <= 3020001)) { _k)EqPYu@ //chairItems.add(item); b\SB } oPxh+|0? } BE!WCDg, mplew.writeInt(chairItems.size()); ;%/}(&E2 for (IItem item : chairItems ) { }F_=.w0 mplew.writeInt(item.getItemId()); Q-e(>=Gv_ } ?,r}@89pY mplew.writeInt(0); 9 KU3)%U 4、修复咖啡端不消耗飞镖 %pxHGO=)E RangedAttackHandler.java J32"Ytdo< G Mg|#DV 找到 aqP"Y9l //if (player.getJob().isA(MapleJob.Ares_1) || player.getJob().isA(MapleJob.Ares_2) || player.getJob().isA(MapleJob.Ares_3) || player.getJob().isA(MapleJob.Ares_4)) { e=i9l MapleInventoryManipulator.removeById(c, MapleInventoryType.USE, projectile, bulletConsume, false, true); (]"`>,ray // } >Qf`xUZ ()_^:WQO? 按上面方式处理 YQ-V^e6 5、修复黑龙项链带不了的BUG <@c9S,@t 先解释一下为什么国服的黑龙项链带不上。 用1.5deMSwZ.exe 打开string.wz得到这样的结果 w\>@>*E> tY`%vI [ Eqp.Ring.1112904.name 彩虹星环绕戒指 [2095484] No'Th7=|S Eqp.Ring.1112904.desc 五彩斑斓的星星和心围绕着角色旋转。 [2095507] F@xKL;'N74 Eqp.Ring.1112905.name 超大心环绕戒指 [2095572] r#mH[|@W~ Eqp.Ring.1112905.desc 可爱的大心心在角色周围以心形模样旋转。 [2095595] 1?y
QjW, Eqp.Ring.1112906.name 心心祝福戒指 [2095664] KctbNMU]k Eqp.Ring.1112906.desc 可爱的心心在角色头顶画出心形模样旋转。 [2095685] #!jwn^yq Eqp.Ring.1112907.name 小鱼戒指 [2095754] _10I0Z0 Eqp.Ring.1112907.desc 装备时,会产生泡泡的效果。有时间限制。 [2095771] `$] ZT>& Eqp.Ring.1112916.name 寂寞单身戒指 [2095840] _ o6Zj1p Eqp.Ring.1112916.desc 单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。 [2095861] w!l*!G Eqp.Ring.1122000.name 黑龙项环 [2095962] k~iA'E0- Eqp.Ring.1122007.name 休彼德蔓的项链 [2096001] na|23jz4 +qa^K%K 再来看下其他项链在哪个位置 .|LY /q\A a^)@}4 p+F>+OQ* Eqp.Accessory.1122029.name 苏醒的冒险之心 [1897757] *kNXju Eqp.Accessory.1122030.name 苏醒的冒险之心 [1897802] c*V/2"
5 Eqp.Accessory.1122031.name 苏醒的冒险之心 [1897836] g0s*4E Eqp.Accessory.1122032.name 苏醒的冒险之心 [1897870] kI~;'M Eqp.Accessory.1122033.name 苏醒的冒险之心 [1897904] 239gpf]} Eqp.Accessory.1122034.name 觉醒的冒险之心 [1897938] fTI~wF8! Eqp.Accessory.1122035.name 觉醒的冒险之心 [1897983] )%I62<N,z Eqp.Accessory.1122036.name 觉醒的冒险之心 [1898017] \lpvRZ\L&g Eqp.Accessory.1122037.name 觉醒的冒险之心 [1898051] _lw:lZM? Eqp.Accessory.1122038.name 觉醒的冒险之心 [1898085] \2[ Eqp.Accessory.1122058.name 休彼德蔓的混沌项链 [1898119] jrO{A3<E JIMi~mEiN Mgux(5`; U5;Y o+z 很明显盛大把 黑龙项链 和 休彼德蔓的项链 故意或者无意放错了地方,放到了(戒指组里) Z"9D1Uk :w9s bW 现在要做的是把这两个物体重新搬到 Accessory组里。 5Noy~; i7O8f^| E>1%7"
i< 解决办法: NHD`c)Q nhB.>ReAi 97^)B4 找到服务端目录 wz\String.wz\Eqp.img.xml m>^#:JK \~:_h#bW 类似这样的结构 !h+VbZ ?fvK<0S` <?xml version="1.0" encoding="UTF-8" standalone="yes"?> -pN'r/$3V <imgdir name="Eqp.img"> 6P`!yBAu <imgdir name="Eqp"> &bwI7cO <imgdir name="Accessory"> _3m\r*(vmQ <imgdir name="1010000"> _lZWy$rm% <string name="name" value="褐色落腮胡"/> zRA,Yi4;+ </imgdir> _^NL{R/ <imgdir name="1010001"> 6M6r&,yRu <string name="name" value="黑胡子"/> KD8,a+GL </imgdir> q[~+Zm <imgdir name="1010002"> T:VFyby\w <string name="name" value="忍者口罩"/> (p? B= </imgdir> TxmKmZ u <imgdir name="1010003"> o+T, O+i <string name="name" value="刮脸痕迹"/> LE+#%>z> 0PJ7o#}_{@ }\.Z{h:t
? 查找 name="Ring" 再查找 1122000 (黑龙项环代码) jY$3 'dd[=vzK 类似这样 DP
&*P/ a_Z[@W <imgdir name="1112906"> oN.#q$\` k <string name="name" value="心心祝福戒指"/> NU%W9jQYS <string name="desc" value="可爱的心心在角色头顶画出心形模样旋转。"/> ;TCT%j`^o </imgdir>
QjFE <imgdir name="1112907"> Nk$OTDwP <string name="name" value="小鱼戒指"/> ,Y27uey{wa <string name="desc" value="装备时,会产生泡泡的效果。有时间限制。"/> 9y*pn|A[F </imgdir> aq]bF%7 <imgdir name="1112916"> ?[hkh8| <string name="name" value="寂寞单身戒指"/> BA`K ,#Ft7 <string name="desc" value="单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。"/> &}b-aAt </imgdir> cD9axlJ <imgdir name="1122000"> <w0$0ku <string name="name" value="黑龙项环"/> $&FeR*$|g </imgdir> ]= 9^wS <imgdir name="1122007"> IUwMIHq&sW <string name="name" value="休彼德蔓的项链"/> 8'VcaU7Nh </imgdir> 71k>_'fl HhT6gJWrU 把这段代码剪切出来 PLQLGb4f_; dJ=z'?|%g <imgdir name="1122000"> /~_,p,:aP <string name="name" value="黑龙项环"/> `>\>'V<& </imgdir> 2~!+EH
<imgdir name="1122007"> -Z&9pI(3R~ <string name="name" value="休彼德蔓的项链"/> $McbVn)~f </imgdir> T']G:jkb LVNJlRK 放到<imgdir name="Accessory"> 组里。 |BE`ASW; pa6-3c 最后类似这样的结构 @l@erCw@ Qr]`flQ8 <?xml version="1.0" encoding="UTF-8" standalone="yes"?> c~n:xblv <imgdir name="Eqp.img"> F44KbUH <imgdir name="Eqp"> e~Z>C>J <imgdir name="Accessory"> $w
,^q+ <imgdir name="1122000"> Xs$UpQo
<string name="name" value="黑龙项环"/> Bpdx]5qfK </imgdir> '>dx~v % <imgdir name="1122007">
pytF
K)U <string name="name" value="休彼德蔓的项链"/> uzaDK </imgdir> JX2@i8[~ <imgdir name="1010000"> ? VHOh9|AT <string name="name" value="褐色落腮胡"/> nCdxn#| </imgdir> ivP#qM1*; <imgdir name="1010001"> J+f*D+x1 <string name="name" value="黑胡子"/> f VpE&F </imgdir> oTxE]a, <imgdir name="1010002"> )\l(h%s[I <string name="name" value="忍者口罩"/> 5c6?$v/ </imgdir> wT^Q O^. f
_*F&-L HpR(DG)
? 然后重启服务端就OK。 装备上黑龙项链把。 不用源代码即可修复。 r(
8!SVX 6、修复PB掉线问题
bjB4 -----------新建文档 复制以下代码 将文件重命名为8820009.img.xml 放到服务端WZ中对应的xml下-- ]"-c?%L F@kd[>/[ 8G|kKpX <?xml version="1.0" encoding="UTF-8" standalone="yes"?> 94GF8P <imgdir name="8820009.img"> s92SN F}g <imgdir name="info"> Y
#6G&)M <int name="bodyAttack" value="0"/> Et+W LQ6) <int name="level" value="1"/> .L))EB <int name="maxHP" value="200000"/> O",*N <int name="maxMP" value="0"/> C?7I(b: <int name="speed" value="0"/> W3 2]#M= <int name="PADamage" value="0"/> }:4b_-&Q5 <int name="PDDamage" value="0"/> Tj,1]_`=V$ <int name="MADamage" value="0"/> .a]9 rQQ&_ <int name="MDDamage" value="0"/> |E9iG <int name="acc" value="0"/> N Uo <int name="eva" value="0"/> VgcLG ]tE[ <int name="exp" value="0"/> K_CE.8G&{ <int name="undead" value="0"/> U|)CZcM <int name="pushed" value="1"/> {|/y/xYgy' <float name="fs" value="10.0"/> qI5`:PH%n <int name="removeAfter" value="5"/> Ce!xa\ <int name="summonType" value="12"/> Ggp. %kS6F <int name="hideName" value="1"/> M}xyW"yp <imgdir name="revive"> ;wj8:9
; <int name="0" value="8820001"/> ?bH!|aW(H <int name="1" value="8820003"/> 3YJa3fflK <int name="2" value="8820005"/> <~-cp61z; <int name="3" value="8820006"/> \LQ54^eB <int name="4" value="8820004"/> S3.76& <int name="5" value="8820002"/> v0'`K 5M </imgdir> W60C$*h <int name="noFlip" value="1"/> f|'8~C5I@> </imgdir> y-^m <imgdir name="stand"> ;n;bap <canvas name="0" width="4" height="4"> /}#@uC <vector name="origin" x="36" y="53"/> o@A|Lm. <int name="delay" value="30"/> {K42PmQL <vector name="head" x="1" y="-1500"/> )~H&YINhn </canvas> h][$1b&B </imgdir> *MZa|Xy <imgdir name="hit1"> B0"55g*c <canvas name="0" width="4" height="4"> 0iTh |K0 <vector name="origin" x="36" y="53"/> m}o4Vr;" <int name="delay" value="30"/> ~SR9*< <vector name="head" x="1" y="-1500"/> }\/
3B_X6N </canvas> &u~#bDh </imgdir> 2mfKy9QxO <imgdir name="die1"> YuKg|<WO <canvas name="0" width="213" height="450"> (|.rEaTA[1 <vector name="origin" x="774" y="495"/> 7':qx}c#!1 <int name="delay" value="180"/> 8)51p+a <vector name="head" x="1" y="-1500"/> O#B2XoZa+ <int name="a0" value="255"/> pF}WMt <int name="a1" value="255"/> .GOF0puiM </canvas> HMPb%'U~ <canvas name="1" width="227" height="493"> Zsx\GeE%:
<vector name="origin" x="778" y="534"/> /{*0
\`; <int name="delay" value="180"/> vZ/Bzy@| <vector name="head" x="1" y="-1500"/> C`r{B.t`GT </canvas> 9 Aq\1QC <canvas name="2" width="232" height="497"> TjLW<D(i> <vector name="origin" x="783" y="533"/> pkT26)aW <int name="delay" value="180"/> Y>Tok|PV <vector name="head" x="1" y="-1500"/> qCku
q </canvas> U6yZKK <canvas name="3" width="237" height="497"> _"688u'88 <vector name="origin" x="787" y="529"/> Hw
1cc3! <int name="delay" value="180"/> (bo-JOOdY( <vector name="head" x="1" y="-1500"/> Z@QJ5F1y </canvas> g]E>e v{` <canvas name="4" width="239" height="494"> dE]yb|Ld <vector name="origin" x="788" y="525"/> H&E3RU>` <int name="delay" value="180"/> u#~q86k <vector name="head" x="1" y="-1500"/> #Zt(g( T </canvas> YK6zN>M}E <canvas name="5" width="241" height="496"> ;{f4E)t 7 <vector name="origin" x="789" y="526"/> B4 +A <int name="delay" value="180"/> ERz{, >G? <vector name="head" x="1" y="-1500"/> 6PdLJ#LS </canvas> ^QTtCt^: <canvas name="6" width="243" height="494"> ?5jq)xd2 <vector name="origin" x="790" y="523"/> )HJ#|JpxC <int name="delay" value="180"/> ]@9ZUtU,;N <vector name="head" x="1" y="-1500"/> 8a,pDE </canvas> &_W~d0 <canvas name="7" width="243" height="491"> uo[W|Q <vector name="origin" x="790" y="520"/> JJVdq-k+` <int name="delay" value="180"/> p^THoF'~T <vector name="head" x="1" y="-1500"/> k5/W'*P </canvas> r`5svY <canvas name="8" width="241" height="483"> }?^5L7n <vector name="origin" x="789" y="513"/> 5!*@gn <int name="delay" value="180"/> VFLW@ <vector name="head" x="1" y="-1500"/> "DsL$D2e </canvas> RSK5 }2 <canvas name="9" width="239" height="479"> y;xY74Nq <vector name="origin" x="788" y="510"/> /7jb&f <int name="delay" value="180"/> )H|cri~D <vector name="head" x="1" y="-1500"/> ^M~Z_CQL2 </canvas> II)
K0< <canvas name="10" width="237" height="476"> FoB^iA6e <vector name="origin" x="787" y="508"/> Dwg_#GSr <int name="delay" value="180"/> 8m"jd+ <vector name="head" x="1" y="-1500"/> l[u=_uaYl </canvas> u;3wg`e <canvas name="11" width="230" height="485"> F0]xc <vector name="origin" x="784" y="521"/> $,
@,(M`i} <int name="delay" value="180"/> 3T84f[CFJ <vector name="head" x="1" y="-1500"/> #[ ?E, </canvas> o GN*p_g <canvas name="12" width="235" height="490"> Ic')L*i7O <vector name="origin" x="779" y="535"/> K4K]oT <int name="delay" value="180"/> ?:+sjHzXT <vector name="head" x="1" y="-1500"/> cPbAR' </canvas> c=#V*< <canvas name="13" width="275" height="495"> c01i!XS <vector name="origin" x="797" y="540"/> EEdU\9DH( <int name="delay" value="180"/> "1|\V.>>; <vector name="head" x="1" y="-1500"/> ;?.w!|6 </canvas> %E*Q0/ <canvas name="14" width="284" height="495"> -0f,qNF <vector name="origin" x="797" y="540"/> tv'=xDCp <int name="delay" value="180"/> /;clxtus <vector name="head" x="1" y="-1500"/> b>x03% </canvas> s5
($b <canvas name="15" width="249" height="493"> >Pf\"%* <vector name="origin" x="786" y="538"/> M"
R=;n <int name="delay" value="180"/> 3+oGR5gIN <vector name="head" x="1" y="-1500"/> r%412# </canvas> ;<N%D=;}@ <canvas name="16" width="218" height="464"> ;\(X;kQi <vector name="origin" x="774" y="509"/> gUHx(Fi[4 <int name="delay" value="180"/> <tT.m[q g <vector name="head" x="1" y="-1500"/> iWp
6^g </canvas> @e:=
D <canvas name="17" width="213" height="480"> :hFKmoy# <vector name="origin" x="774" y="525"/> X(JE]6_ <int name="delay" value="180"/> @M&qH[tK-A <vector name="head" x="1" y="-1500"/> w:c9Z=KX </canvas> :jr`}Z%;y <canvas name="18" width="213" height="488"> %=`wN^3t2 <vector name="origin" x="774" y="533"/> 20?@t.aMp <int name="delay" value="180"/> Y4Y~ep <vector name="head" x="1" y="-1500"/> U\GuCw </canvas> =:;K nS <canvas name="19" width="214" height="491"> 0I['UL^!F <vector name="origin" x="775" y="536"/> fOJTy0jX8 <int name="delay" value="180"/> v$~$_K <vector name="head" x="1" y="-1500"/> #$ooV1E </canvas> lFZl}x <canvas name="20" width="216" height="489"> 5N(OW:M <vector name="origin" x="776" y="534"/> A5?q&VS}p <int name="delay" value="180"/> ,Vfjt=6]} <vector name="head" x="1" y="-1500"/> (C.<H6]= </canvas> X;7hy0Y <canvas name="21" width="213" height="450"> "X,*VQl: <vector name="origin" x="774" y="495"/> (d>}Fp <int name="delay" value="600"/> FW)VyVFmk <vector name="head" x="1" y="-1500"/> NE4 }!I </canvas> 14z?X% </imgdir> 9|NH5A"H. </imgdir> 0,5)L\{
R 7、锁定某些地图不能进 hI 1or4V 打开MapleGenericPortal.java vo>i36 搜索 changed = true; XJe}^k 在上面加入以下语句 Nk;ywC"e; if (getTargetMapId() >= 910000003 && getTargetMapId() <= 910000022) { N~~
sM"n c.getSession().write(MaplePacketCreator.enableActions()); PnZC
I!Mw player.getClient().getSession().write(MaplePacketCreator.serverNotice(5, "[任务公告:请通过npc进入任务房间!")); UU*v5& } else { \-8S" c.getPlayer().changeMap(to, pto); _o7t| pl~ } DPr~DO`b u\Y3h:@u 编译,OK ve^gzE$<I 8、lockmap(锁定地图) wDDNB1_E /* m^gxEPJK 地图锁写脚本 SFR<T 演示NPC程序 t-Uo 只供学习参考 IxaF*4JG */ %U6A"?To 2#oU2si
7j8lhrM}^ importPackage(net.s(和谐)f.cherry.scripting); Zygu/M6 var Itemid = 4001126; //设置需要的道具ID Lu
CiO var Itemsl = 10; //设置数量 N;gY5;0m o[)*Y`xq<w function start(ms) { B
*%ey? if (! AbstractPlayerInteraction(ms.getPlayer().getClient()).haveItem(Itemid, Itemsl)){ )kD B*(? AbstractPlayerInteraction(ms.getPlayer().getClient()).warp(910000000,0); <b:xyHS AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("此地图已被GM限制进入,系统已将你返回", 250, 20); 1YNw= }else{ @Yn+ir0>O AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("通过验证", 250, 20); =SD^Jl{H } K5!OvqzG } Jq?Fi'2F% 解锁地图 H3LuRGe&2 /* 6bN8}\5 地图锁写脚本 yw1-4*$c 演示NPC程序 gY!?JZC-0 只供学习参考 +Jh1D_+!9 */
JKV&c=I +w/B3b N}>[To3 var Maps = Array(910000001,910000002,922000021,922010504,240010900); 3~1Gts var status = 0; Xo$SQ0K var MapString = "" 8]D0) function start() { +U)4V}S) status = -1; 83J63Xa action(1, 0, 0); 0<93i } 1my1m ![9$ru function action(mode, type, selection) { $,zW0</P*l if (mode < 1) { ?Wc+
J4 cm.dispose(); 6aLRnH"Ud } else { ow{J;vFy\ if (mode == 1) ^.9DfA0 status++; 0Wj,=9q else 'xLXj> status--; 2Z>8ROv^X if (status == 0) { P$Q,t2$A for(i = 0; i < Maps.length; i++){ _L+j6N.h1 var NextMap = cm.getC().getChannelServer().getMapFactory().getMap(Maps<i>); 25 cJA4 var MapName = NextMap.getMapName(); zx5#eMD var MapFy = NextMap.getOnUserEnter(); :b]
\* if (MapFy != "lockmap"){ (67byO{ MapString = MapString + "#L" + i + "##b锁定地图#k---" + MapName + "#b(未锁定)#k\r\n"; \/64Xv3L0 }else{ X;n09 L`CB MapString = MapString + "#L" + i + "##r解锁地图#k---" + MapName + "#r(已锁定)#k\r\n"; 8u%,5GV>Xr } +)LCYDRV7 } S~bhh& cm.sendSimple(MapString); 09qfnQG 3Ak'Ue } else if (status == 1) { BA[ uO3\4 var MapStats = cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).getOnUserEnter(); ,0c]/Sd*p if(MapStats != "lockmap"){ &\%\"Zh cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("lockmap") V!l?FOSZ cm.sendOk("锁定地图成功"); q@g#DP+C cm.dispose(); %JgdLnQE }else{ /DjsnU~3 cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("") (&Rql7](8 cm.sendOk("解锁地图成功"); H:S<O%f cm.dispose(); (D:-p:q. } j
WSgO(y } `hdN 6PgK } w' E(9gV } JIIc4fyy8s 9、上线自动穿装备 >#)%/Ti}DU src\net\s(和谐)f\odinms\net\login\handler <HtGp6q %o5'M^U CreateCharHandler.java nxB[To*P zz!jt
A >qs/o$+t} 搜索 MapleInventory equip = newchar.getInventory(MapleInventoryType.EQUIPPED); 33; '6/ IXG@$O?y/ 在下面添加以下语句,即可编译,装备ID自己换吧 &u~Pp=kv IItem eq_top = MapleItemInformationProvider.getInstance().getEquipById(1052081); 70'gVCb eq_top.setPosition((byte) -5); -y>~ :. equip.addFromDB(eq_top); <<b]v I IItem eq_bottom = MapleItemInformationProvider.getInstance().getEquipById(bottom); *?\u5O( eq_bottom.setPosition((byte) -6); E]v?:!!ds equip.addFromDB(eq_bottom); mx#%oJnsi IItem eq_shoes = MapleItemInformationProvider.getInstance().getEquipById(shoes); Gu@C*.jj! eq_shoes.setPosition((byte) -7); C`R<55x6 equip.addFromDB(eq_shoes); #^BttI IItem eq_weapon = MapleItemInformationProvider.getInstance().getEquipById(weapon); YmpaLZJ eq_weapon.setPosition((byte) -11); 5KP\ #Y equip.addFromDB(eq_weapon); !9.FI{W IItem pHat = MapleItemInformationProvider.getInstance().getEquipById(1002562); !C h1q pHat.setPosition((byte) -101); ':3[?d1Es equip.addFromDB(pHat); \B^NdG5Y IItem pWeap = MapleItemInformationProvider.getInstance().getEquipById(1702174); 0'
oXA'L-J pWeap.setPosition((byte) -111); o".,JnbXl equip.addFromDB(pWeap); _a f $0! 10、结婚修复法 +u&[ j/ /* F-$!e?,H ====================================== 9)t[YE:U3! 小权改端技术 wqi0%Cu* ====================================== cK >^8T^ */ 7377g'jL 首先,找到NPCConversationManager.java &>B"/z ?J,,RK. 在合适的位置上插入以下代码(请直接复制,本人亲自测试,无错..所有端均可通过): r6kJV4I=re e"_kH_7sv public boolean createMarriage(String partner_) { //声明变量 2W2T MapleCharacter partner = getCharByName(partner_); //名字 ANNVE}, if (partner == null) { I&m' a return false; I$MlIz$l v } )ki
Gk}2 partner.setMarried(true); _-3n'i8 getPlayer().setMarried(true); c&I partner.setPartnerId(getPlayer().getId()); l4dG=x}M] getPlayer().setPartnerId(partner.getId()); PfyJJAQ[ if (partner.getGender() > 0) { ^/6P~iK' Marriage.createMarriage(getPlayer(), partner); T:@7EL } else { ;rF[y7\ Marriage.createMarriage(partner, getPlayer()); r<4j;"lQK } 6ypLE@Mk return true; 8*x=Fm,Ok } M9""(`U UhrRB public boolean createEngagement(String partner_) { hO&_VCk MapleCharacter partner = getCharByName(partner_); 5\=
y9Z- x if (partner == null) { CmV &+C$V% return false; $8xb|S[ } G |[{\ if (partner.getGender() > 0) { jJ-C\
v Marriage.createEngagement(getPlayer(), partner); ]Vmo> } else { oR,6esA+6n Marriage.createEngagement(partner, getPlayer()); ];lZ:gT } zhm 0J-g return true; M9afg$;.xe } [sjkm+
? JXMH7 public void divorceMarriage() { //增加至XXXX nmts% u getPlayer().setPartnerId(0); zj(V\y&H getPlayer().setMarried(false); 1;H"4u_IG& Marriage.divorceMarriage(getPlayer()); ///结束至XXXX R :(-"GW' } hlDB'8 T=)qD2? 先别着急这编译..请继续看下去 q2s0g*z &x[7?Y L 打开 src\net\s(和谐)f\odinms\scripting\npc 这个文件夹新建--文本文档--复制以下代码进去: ".%d{z}vz ":vEWp+g /* :o .+<_& * @丶小_路. .izq}q*P */ awwSgy co3\1[q"b package net.s(和谐)f.odinms.scripting.npc; k_!e5c s5rD+g]E` import java.sql.Connection; J{.UUw9Agd import java.sql.PreparedStatement; wMj#.Jh import java.sql.ResultSet; /s~S\dG import java.sql.SQLException; s'oNW CGzu(@dd\ import net.s(和谐)f.odinms.client.MapleCharacter; pu+Q3NfR K,I import net.s(和谐)f.odinms.database.DatabaseConnection; jz![#-G mL pM8~L public class Marriage { yi*EobP private static final org.slf4j.Logger log = org.slf4j.LoggerFactory.getLogger(Marriage.class); KN[;z2i -fl6M-CYX public static void createMarriage(MapleCharacter player, MapleCharacter partner) { KX]!yA try { ZZ!">AN`^ Connection con = DatabaseConnection.getConnection(); ]d-.Mw,' PreparedStatement ps = con.prepareStatement("INSERT INTO marriages (husbandid, wifeid) VALUES (?, ?)"); Eh ";irE ps.setInt(1, player.getId()); dzBP<Xyh ps.setInt(2, partner.getId()); ! xG*W6IT ps.executeUpdate(); BV`\6SM~ ps.close(); (wM` LE(Ks } catch (SQLException ex) { PCHspe9!y log.warn("结婚: " + player.getName() + " 和 " + partner.getName(), ex); KyfH8Na? } Y)DX } W>i"p~! S,nELV~! public static void createEngagement(MapleCharacter player, MapleCharacter partner) { -YAtM-VL try { U: Wet, Connection con = DatabaseConnection.getConnection(); 5QLK PreparedStatement ps = con.prepareStatement("INSERT INTO engagements (husbandid, wifeid) VALUES (?, ?)"); @aZ Tx/ ps.setInt(1, player.getId()); gK9d `5 ps.setInt(2, partner.getId()); ($kw*H{Ah^ ps.executeUpdate(); 5K 2K'ZkI } catch (SQLException ex) { ?h&?`WO( log.warn("宣布与参与 " + player.getName() + " 和" + partner.getName(), ex); tV`=o$` } )S(Ly. } ^a_a%ws "I)zi]vk public static void divorceEngagement(MapleCharacter player, MapleCharacter partner) { *;]}`r try { 8\!E )M|4 Connection con = DatabaseConnection.getConnection(); L/r_MtN int pid = 0; Y}v3J(l if (player.getGender() == 0) { fO&`A:JY pid = player.getId(); Hj|&P/jY]* } else { DrkTM< pid = partner.getId(); (nt`8 0 } BhzD V PreparedStatement get = con.prepareStatement("SELECT FROM engagements WHERE husbandid = ?"); eu9*3'@A get.setInt(1, pid); *$W&jfW ResultSet rs = get.executeQuery(); iGu%_-S PreparedStatement ps = con.prepareStatement("DELETE FROM engagements WHERE husbandid = ?"); kI)}7e if (rs.next()) { n\l?+)S * ps.setInt(1, pid); flo$[]`.7 } else { gWGDm~+ return; m;]wKd" } Y55u-9|N ps.executeUpdate(); } P ," PreparedStatement ps1 = con.prepareStatement("UPDATE characters SET marriagequest = 0 WHERE id = ?, and WHERE id = ?"); P|bow+4 ps1.setInt(1, player.getId()); _OTVQo Ap ps1.setInt(2, partner.getId()); QJRnpN/ ps1.executeUpdate(); *
l1*zaE } catch (SQLException ex) { .WqqP log.warn("宣布与参与 " + player.getName() + " 和 " + partner.getName(), ex); (X,i,qK/ } >*8V]{f9 } j}eb
_K+I )\=xPfs public static void divorceMarriage(MapleCharacter player, MapleCharacter partner) { ESIP+ try { L;%w{,Ji Connection con = DatabaseConnection.getConnection(); @)uV Fw"\ int pid = 0; y'`/^>. if (player.getGender() == 0) { ?nGi if pid = player.getId(); V7Cnu:0_ } else { 8zD>t~N2C pid = partner.getId(); LCH\;07V# } f4b9o[,s2e PreparedStatement get = con.prepareStatement("SELECT partnerid FROM characters WHERE id = ?"); cQyN@W get.setInt(1, player.getId()); v={{$=/t ResultSet rs = get.executeQuery(); .Mb[j1L^ if (rs.next()) { 1wKXOy=v0 PreparedStatement ps = con.prepareStatement("DELETE FROM marriages WHERE husbandid = ?"); o~IAZU39 ps.setInt(1, pid); dY S(}U ps.executeUpdate(); 7>__ fQu PreparedStatement ps1 = con.prepareStatement("UPDATE characters SET married = 0 WHERE id = ?, and WHERE id = ?"); e))L&s ps1.setInt(1, player.getId()); ,
:#bo]3 ps1.setInt(2, partner.getId()); hc[ K
VLpS ps1.executeUpdate(); {9U!0h-2" ps.close(); Qk:Lo*! ps1.close(); hj9TiH/+ } else { [jzsB:;XB& return; #~|k EGt } 14B',]` get.close(); _(F-(X| } catch (SQLException ex) { p@su:B2Rl log.warn("离婚:" + player.getName() + " 和 " + partner.getName(), ex); (Z(S?`') } pWGR#x' } z{
:;Rb } Z|uvrFa 3W%6n-*u 复制完毕后关闭并保存把文件命名为: Marriage.java 保存文件.必须在这个文件夹 #BUq;5 src\net\s(和谐)f\odinms\scripting\npc p>`rTaeZg *uhQP47B 复制以下NPC脚本.结婚的教堂里的哪位人物都行.复制如下代码加入NPC脚本中!!! d"9tP&Q 0X5cn 0L^ I[Lg0H8 /* **Ioy+ *@丶小_路. q[a\a7U z */ b4e~Z var status = 0; %S^hqC var otherChar; ^w\22 Q var Char; &sWr)>vs bGH#s {'5 importPackage(net.s(和谐)f.odinms.client); wW@e#: importPackage(net.s(和谐)f.odinms.server); }q.D)'g_ UxTLr-db^ function start(character3) { oQ<[`.s status = -1; 7@fS2mu action(1, 0, 0); *9EwZwE_K otherChar = character3; MO8}i?u=z } q>.7VN[
vE BB/wL_=: function action(mode, type, selection) { #dWz,e3 if (mode == -1) { nc k/Dw otherChar.getClient().getSession().write tF`L]1r> (net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣拒绝您的请求!")); OuTV74 cm.dispose(); \Y)HSJR;e } else { p2Ep(0w,R5 if (mode == 0 && status == 0) { pT]hPuC otherChar.getClient().getSession().write |l;
Ot=C= (net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣拒绝您的请求..")); UhDQl%&He cm.dispose(); Nh.+woFq4 return; W^tD6H; } 9{jMO if (mode == 1) { *#mmk1` status++; A-CU%G9 } else { #&}-
q
RA status--; C
e-ru) } vn^O m-\ if (status == 0) { {5E8eQ cm.sendNext("有人想向您发送内容!."); K
{'
atc } else if (status == 1) { #cfiN b}GX var t = otherChar.getName(); q !z"YpYB cm.sendYesNo("你想不想参与 " + t + "的婚礼?") ; +?{"Q#.>; } else if (status == 2) { 8(%F{&<; otherChar.getClient().getSession().write Cdz&'en^ (net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣接受了您的请求!")); )A7^LLzG otherChar.setMarriageQuestLevel(50); JY#vq'dl| cm.getPlayer().setMarriageQuestLevel(50); rUb{iU;~m cm.createEngagement(cm.getPlayer().getId(), otherChar.getId()); <eG| ` if (otherChar.countItem(2240000) > 0) { ZL6HD n! MapleInventoryManipulator.removeById(otherChar.getClient(), 2!sPgIz MapleInventoryType.USE, 2240000, 1, false, false); gu(:'5cX MapleInventoryManipulator.addById(otherChar.getClient(), 4031358, 1, "shit!"); qPq]%G*{ MapleInventoryManipulator.addById(cm.getPlayer().getClient(), 4031358, c`!e#w 1, "shit!"); |q*yuK/ MapleInventoryManipulator.addById(otherChar.getClient(), 4031357, 1, "shit!"); d&FXndC4F } else if (otherChar.countItem(2240001) > 0) { @ep.wW MapleInventoryManipulator.removeById(otherChar.getClient(), c,~uurVi MapleInventoryType.USE, 2240001, 1, false, false); &)1.z7T MapleInventoryManipulator.addById(otherChar.getClient(), 4031360, 1, "shit!"); yxt"vm;
MapleInventoryManipulator.addById(cm.getPlayer().getClient(), 4031360, 4^L;]v,|7 1, "shit!"); 5E'/8xp bB MapleInventoryManipulator.addById(otherChar.getClient(), 4031359, <T}U 3lL^ 1, "shit!"); Dt:
Q$ } else if (otherChar.countItem(2240002) > 0) { 2X@9o4_4q MapleInventoryManipulator.removeById(otherChar.getClient(), MapleInventoryType.USE, 2240002, 1, false, false); s|Mo3_> MapleInventoryManipulator.addById(otherChar.getClient(), 4031362, 1, "shit!"); ?'MkaG0g MapleInventoryManipulator.addById(cm.getPlayer(), 4031362, 1, "shit!"); ?}cmES kX@ MapleInventoryManipulator.addById(otherChar.getClient(), 4031361, 1, "shit!"); nHdQe } else if (otherChar.countItem(2240003) > 0) { #KJ# 1 MapleInventoryManipulator.removeById(otherChar.getClient(), h+Co:pr MapleInventoryType.USE, 2240003, 1, false, false); *(OG+OkC MapleInventoryManipulator.addById(otherChar.getClient(), 4031364, 1, "shit!"); 2 ?t@<M] MapleInventoryManipulator.addById(cm.getPlayer(), 4031364, 1, "shit!"); ,TQec:B MapleInventoryManipulator.addById(otherChar.getClient(), 4031363, @Z~YFnEJi 1, "shit!"); lvke!~# } >&PM'k cm.dispose(); =OHX5:Z } xaMDec V } bej(Ds0 } hu}$ \ 11、购物商城添加新物品和点数商品 Te+(7
Z 首先打開ETC.WZ .uJ
J< 找到Commodity.img.xml lKf58
mB 這個是有分代碼到多少~~那個東西延續就在哪裡 mAW.p=; 我是以前面主頁的推薦物品新物品那邊新增的 =0g!Q 今天摸索來的我去找推薦物品那邊 vhfjZ V62的這個是到6226 (<imgdir name="6226">) |2j, 所以你要添加就重6227開始添加 t`Z'TqP R 這個是位置的代碼(這個是在推薦物品那邊添加物品添加的物品會在推薦物品那行出現(<int name="SN" value="10001930"/>) >a?Bk4w 如果要再推薦物品就重10001931開始加 H0af u)$, <int name="ItemId" value="你要添加的物品代碼"/>(這個是要添加的物品代碼不用說了吧?) 'Cc~|gOgD <int name="Count" value="1"/>(這個沒試過這個都填1) ="voJgvw <int name="Price" value="價錢"/>(這個是添加你要的點數價位) 0~qc,-)3 <int name="Period" value="90"/>(道具到限日期90就代表90天(這應該沒用@@)) Z=a%)Ki?Ag <int name="Priority" value="9"/>(這行的位置不要動看它上面是多少下面就填多少) |H?t+Dyn)q <int name="Gender" value="2"/>(這個是性別2代表男女都可以用0代表男生1代表女生) <int name="OnSale" value="1"/>這個1代表NEW或者HOT.....(最好依照前面來改..) > <YU'>% <int name="Class" value="0"/>(看前面代碼有沒有來添加不知道是啥東西....) 7S a9 如果要初學者最好先依照10001931開始加 + `|A/w 把物品列在推薦物品那邊 zEI+)|4?r 如果你熟了再加入其他行例如武器列戒指列添加 f*o 如果想把推薦物品那4個換掉找到那4個代碼 .Fo#Dmq3 搜尋第一個物品代碼把它換掉你要的物品代碼 M&V'*.xz 第2個是在其他欄例如我要把推薦物品那邊的帽子弄掉 kW/G=_6 找到的第一個帽子代碼是推薦物品的第2個則是帽子欄那邊的 )UKX\nD"0 想在帽子欄那邊添加物品建議找到帽子欄最後一個物品代碼 Dp([r 繼續添加代碼物品~~~ *:n~j9V- BiYxI{V FD 首先打開ETC.WZ 7?Wte&C];p 找到modity.img.xml h3?>jE=H 這個是有分代碼到多少~~那個東西延續就在哪裡
H9*k(lnz` 我是以前面主頁的推薦物品新物品那邊新增的 (s3k2Z 今天摸索來的我去找推薦物品那邊 u<ed O+ V62的這個是到6226 (<imgdir name="6226">) GTdoUSUq 所以你要添加就重6227開始添加 V"YeF:I 這個是位置的代碼(這個是在推薦物品那邊添加物品添加的物品會在推薦物品那行出現(<int name="SN" value="10001930"/>) HOP*QX8C% 如果要再推薦物品就重10001931開始加 [:y:_ECs6 <int name="ItemId" value="你要添加的物品代碼"/>(這個是要添加的物品代碼不用說了吧?) )^ah, ;( <int name="Count" value="1"/>(這個沒試過這個都填1) #f2Ot<#- <int name="Price" value="價錢"/>(這個是添加你要的點數價位) B)JMughq_ <int name="Period" value="90"/>(道具到限日期90就代表90天(這應該沒用@@)) !O_G%+>5W <int name="Priority" value="9"/>(這行的位置不要動看它上面是多少下面就填多少) 5kiW@{m <int name="Gender" value="2"/>(這個是性別2代表男女都可以用0代表男生1代表女生) <int name="OnSale" value="1"/>這個1代表NEW或者HOT.....(最好依照前面來改..) Ul}RT xJ <int name="Class" value="0"/>(看前面代碼有沒有來添加不知道是啥東西....) $tmdE)"& 如果要初學者最好先依照10001931開始加 1rm\ u% 把物品列在推薦物品那邊 vE:*{G;Y 如果你熟了再加入其他行例如武器列戒指列添加 o}rG:rhIh 如果想把推薦物品那4個換掉找到那4個代碼 FiUQ2w4 搜尋第一個物品代碼把它換掉你要的物品代碼 EQm{qc; 第2個是在其他欄例如我要把推薦物品那邊的帽子弄掉 -5<[oBL; 找到的第一個帽子代碼是推薦物品的第2個則是帽子欄那邊的 a^R?w|zCX 想在帽子欄那邊添加物品建議找到帽子欄最後一個物品代碼 >w
S'z]T9 繼續添加代碼物品~~~ a^%iAe 之後你要添加的東西都要重他最後的6226開始添加6227.6228.6229..... W8d-4')| 10001930這個代碼是代表推薦物品那邊的 Ehx9-*] 所以你要讓物品顯現在推薦物品就重10001930開始添加 eY<<Hld 把改完的XML覆蓋到服務端XML.和客戶端WZ bJ^h{] 12、登陆角色时文字显示 (7Z+ De? 找到world.properties 自己去掉S F中的空格 1h$?, 增加: !D??Y^6bI net.s f.odinms.world.serverName= h=#w< @ <mn[- 找到:AbstractPlayerInteraction.java >rd#,r public String serverName() { Z`S#> o return c.getChannelServer().getServerName(); I&1Lm)W& } /hl'T'RG b#_RZ 找到:ChannelServer.java Hl$W+e|tj 增加(如果存在就不用增加了) A=N$5ZJ private String serverName; <V&0GAZ <s9{o
uZ public String getServerName() { AP&//b,^M return serverName; U^dfNi@q } #t
;` h:aa^a~yi serverName = props.getProperty("net.s f.odinms.world.serverName"); (类似的增加,共2次) d0(zB5'} sW]_Ky.] 找到PlayerLoggedinHandler.java E5ce=$o LikcW# 合适的位置增加: 2aYBcPFQh# c.getSession().write(MaplePacketCreator.sendHint("欢迎来到 "+ c.getChannelServer().getServerName() + "。\r\n#r#e请记得享受其中的乐趣吧!", 350, 5)); m!<HZvq?vf 13、当人物达到一个等级-自动打开NPC k =! Q 当人物达到一个等级,自动打开NPC mku@n;Hl_ ?:"ABkL|+Y ? o"
Vkc: ;U* /\+*h 打开 MapleCharacter.java n28JWkK8 在类似net.s f.odinms.scripting下面添加 K[z)ts- import net.s f.odinms.scripting.npc.NPCScriptManager; Q~N,QMr)k& 找到 PgkU~68` if (level == 200 && !isGM()) { jWrU'X exp.set(0); X)b$CG MaplePacket packet = MaplePacketCreator.serverNotice(6, "[Congrats] " + getName() + " has reached Level 200! Congratulate " + getName() + " on such an amazing achievment!"); nTy]sPn try { \,#$,dUXD getClient().getChannelServer().getWorldInterface().broadcastMessage(getName(), packet.getBytes()); _**Nlp*% } catch (RemoteException e) { FNQ<k[#K'~ getClient().getChannelServer().reconnectWorld(); S/]\GG{ } ,2M}qs"P7G } b80#75Bj> 增加 Z8SwW<{ $ if (level == 10) { b>-DX NPCScriptManager npc = NPCScriptManager.getInstance(); d[a(uWEl npc.start(client, 9201027); =QqH`.3 } nR_Zrm if (level == 30) { #3&@FzD_P NPCScriptManager npc = NPCScriptManager.getInstance(); z<%P" npc.start(client, 9201027); W==~9 } Geq]wv8 6
5govor if (level == 70) { 9!( 8o NPCScriptManager npc = NPCScriptManager.getInstance(); : K|
H/kht npc.start(client, 9201027); y[_k/.1 } *tXyd<_Hd 5u!\c(TJ+ if (level == 120) { FZi@h NPCScriptManager npc = NPCScriptManager.getInstance(); p@tg pFt npc.start(client, 9201027); f$lb.fy5 } h( | T. p'jc=bL E if (level == 200) { ?NMk|+ NPCScriptManager npc = NPCScriptManager.getInstance(); -#Z df| npc.start(client, 9201027); p<fCGU } )3h\QE!z 得到某个物品与NPC对话 w!f2~j~ if (haveItem == [itemid, amount]) { (D>_O$o NPCScriptManager npc = NPCScriptManager.getInstance(); 2"ax*MQH<^ npc.start(client, [npcid]); 2k.VTGak } <],{at` v 14、角色下面显示[PK菜鸟][无门无派][已婚] @Xo*TJB MaplePacketCreator.java rB[J*5v 找到下面这样的语句 Rc1j^S;> mplew.writeShort(SendPacketOpcode.SPAWN_PLAYER.getValue()); I6.rN\%b mplew.writeInt(chr.getId()); JEto_&8,C mplew.writeMapleAsciiString(chr.getName()); N>I6f 在下面加入 }A3/( QH'*MY String marry = ""; Q#eMwM#~ String pked = ""; $TIeeTB if (chr.isMarried()) HI8mNX3 "j { @v)Z>xv if (chr.getjhname() == null) .6wPpL G?{ marry = (new StringBuilder()).append("[<已婚>: ").append(chr.getjhname()).append("]").toString(); Z[?n{vD7 else YSD G! marry = "[已婚]"; yv,FzF}7 } else !5ps,+o { x%mRDm~- marry = "[未婚]"; z!}E2j_9P } /QXUD.(
8 if (chr.getPvpKills() >= 0 && chr.getPvpKills() <= 50) dFz"wvu` o pked = "[PK菜鸟]"; 2 @#yQB1 else z
CLaHx! if (chr.getPvpKills() >= 51 && chr.getPvpKills() <= 200) &S >{9y% pked = "[PK圣人]"; 5JzvT JMx else pD{OB if (chr.getPvpKills() >= 201 && chr.getPvpKills() <= 800) 6`e{l+c=F pked = "[PK尊者]"; eRMN=qP.q else j`_S%E% X if (chr.getPvpKills() >= 801 && chr.getPvpKills() <= 2000) ~,)jZ-fw pked = "[PK霸主]"; a'VQegP(f\ else +CSpL2@ if (chr.getPvpKills() >= 2001) o~LJ+m6-) pked = "[PK王者]"; iH(7.?.r -xtT,^<B 在下面在添加 ]1
f^ SxSI SXL3>-Z E if (chr.getGuildId() <= 0) # h; { :c*"Dx'D mplew.writeMapleAsciiString((new StringBuilder()).append(pked).append("_>无门无派<_").append(marry).toString()); 2`=jKt mplew.write(new byte[6]); {)" 3 } else &_L@hsm { 4(Lmjue]? MapleGuildSummary gs = chr.getClient().getChannelServer().getGuildSummary(chr.getGuildId()); ~`
tuPk~l if (gs != null) x9l7|G/$ { :60vbO mplew.writeMapleAsciiString((new StringBuilder()).append(pked).append(gs.getName()).append(marry).toString()); i2<z"v63 mplew.writeShort(gs.getLogoBG()); }_+XN"}C mplew.write(gs.getLogoBGColor()); x3O%W?5 mplew.writeShort(gs.getLogo()); 5 ^{~xOM5 mplew.write(gs.getLogoColor()); [Sm<X 15、不同等级范围得到不同经验的修改方法 =$'>VPQ
不同等级范围得到不同经验的修改方法 R$&; @O#!W]6NT6 NW\CEJV MapleMonster.java B!RfPk1B<* 找到: VX)8pV$ public void giveExpToCharacter(MapleCharacter attacker, int exp, boolean highestDamage, int numExpSharers) { e;.,x 5+ MapleInventory r =attacker.getInventory(MapleInventoryType.CASH); Xh"9Bcjf if (highestDamage) { l(>6Yq if (eventInstance != null) { 't<iB&wgF eventInstance.monsterKilled(attacker, this); ](r}`u%}y } Sz0PZtJ highestDamageChar = attacker; ~5HkDtI) } qTuR[( if (attacker.getHp() > 0) { JQQyl: = int personalExp = exp; E+L7[ if (exp > 0) { 6"-$WUlg Integer holySymbol = attacker.getBuffedValue(MapleBuffStat.HOLY_SYMBOL); !JCs'?A
if (holySymbol != null) { 2
}xePX9? if (numExpSharers == 1) { ^Om}9rXw1 personalExp *= 1.0 + (holySymbol.doubleValue() / 500.0); u]*7",R
uU } else { Zl>SeTjB- personalExp *= 1.0 + (holySymbol.doubleValue() / 100.0); N3G9o`k } k~[jk5te } _U~R ^+(5[z } H{}&|;0 在这下面插入: Z ]A
|"6< if (exp < 0) { A?YYR%o%' personalExp = Integer.MAX_VALUE; 45yP {+/-Q } Clf$EX;~ int exped=personalExp *(attacker.hasexp()+attacker.hasEXPCard()); rNN>tpZ} if(exped>2100000000){ vXKL< |