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该隐藏帖已经发布超过60天,已自动取消隐藏功能,无需回复即可查看!由于刚才发错,三楼才是连接 DB(!*6#? 服务端修改文字教程 eVj7%9 1、[079咖啡端]添加打开一个没有JS的NPC出现对话框 p#
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o9 打开scr/net/s(和谐)f/odinms/scripting/npc/NPCScriptManager.java ,n$NF0^l fJ&\Z9zY 找到 *d9RD~Ee public void start(MapleClient c, int npc) { /rHlFl|Wy try { 4+MaV<!tU^ NPCConversationManager cm = new NPCConversationManager(c, npc); O bc>f|l] if (cms.containsKey(c)) { Q9i[?=F:z return; US\h,J\Ju } EAlLxXDDh cms.put(c, cm); Fz' s\ Invocable iv = getInvocable("npc/" + npc + ".js", c); m .R**g if (iv == null || NPCScriptManager.getInstance() == null) { -6$GM J7 cm.dispose(); a3L-q>h return; Z1{>"o:@ } "b) hj? engine.put("cm", cm); s7,D}Zz NPCScript ns = iv.getInterface(NPCScript.class); j<)`|?@e( scripts.put(c, ns); D9!$H!T _ ns.start(); a|z@5r% } catch (Exception e) { n?"("Fiw log.error("Error executing NPC script " + npc, e); 9-!G Ya'Z dispose(c); `eeA,K_ cms.remove(c); U:bnX51D4 } >4J(\'}m| } V=<AI.Z:w -t: U4r( 全选替换掉 49YN@PXC 将下面一段代码替换进去 biENRJQ. public void start(MapleClient c, int npc) ?_ eHvw { 9 dK` try { B+MnT{ if (c.getPlayer().isGM()) FM7`q7d c.getPlayer().dropMessage("[系统提示]您已经建立与NPC:" + npc + "的对话。"); .-)kIFMi gt\kTn." NPCConversationManager cm = new NPCConversationManager(c, npc); lN x7$z` if (this.cms.containsKey(c)) 8vQR'<, return; ]KQQdr e-#Vs{?|r this.cms.put(c, cm);
?}#Iu-IA Invocable iv = getInvocable("npc/" + npc + ".js", c); +[}<u- - if ((iv == null) || (getInstance() == null)) { I3u)y|Y= cm.sendOk("对不起,我并没有被管理员设置可使用,如果你觉得我应该工作的,那就请你汇报给管理员.\r\n我的ID编号: #r" + npc + "#k."); F?t;bV cm.dispose(); AWi+xo| return; CZf38$6 X } HSVl$66 this.engine.put("cm", cm); e m NPCScript ns = (NPCScript)iv.getInterface(NPCScript.class); 7"1]5\p^g this.scripts.put(c, ns); }b]eiPWN ns.start(); ^U##9KkP } catch (Exception e) { tVh"C%Vkr log.error("Error executing NPC script " + npc, e); [_:
GQ dispose(c); k"6&& this.cms.remove(c); G&08Qb ,N } ;9LOeH? } J?Oeuk~[D 2、[079咖啡端]修复怪物打不死 ""*g\ 1.打开源码找到net\s(和谐)f\odinms\net\channel\handler\AbstractDealDamageHandler.java '$[%x M 0$E_* 找到这个函数parseDamage() 然后用下面的代码替换 注意替换前先备份! TX;)}\ 1x8wQ/p| ---------------------------------------------------------------------------------
-d^'-s -b|"%e<' public AttackInfo parseDamage(MapleCharacter c, LittleEndianAccessor lea, boolean ranged) { {W HK|l AttackInfo ret = new AttackInfo(); V[n,fEPBr lea.readByte(); tG~[E,/` lea.skip(8); $W%-Mm ret.numAttackedAndDamage = lea.readByte(); rU6A^p\, lea.skip(8); qg:EN~E# ret.numAttacked = (ret.numAttackedAndDamage >>> 4 & 0xF); w~yC^` ret.numDamage = (ret.numAttackedAndDamage & 0xF); MaPI<kYQv ret.allDamage = new ArrayList(); eJeL{`NS ret.skill = lea.readInt(); Hp@Q lea.skip(8); KDb`g}1Q if ((ret.skill == 2121001) || (ret.skill == 2221001) || (ret.skill == 2321001) || (ret.skill == f~7V< v ';v1AX}5q 5201002) || (ret.skill == 14111006) || (ret.skill == 5101004) || (ret.skill == 15101003)) =}YX I ret.charge = lea.readInt(); GJF &id else { ]CPF7Hf ret.charge = 0; RFX{]bQp9 } E6z&pM8<8 M3r;Pdj2r if (ret.skill == 1221011) @9R78Zra ret.isHH = true; yCN?kHG qae|?z lea.readInt(); h/6^>setz ret.aresCombo = lea.readByte(); Cj$:TWYIh[ int sourceid = ret.skill; d{"@<0i? if ((sourceid == 21100004) || (sourceid == 21100005) || (sourceid == 21110003) || (sourceid == ?!O4ia3nFk )_Z^oH ]< 21110004) || (sourceid == 21120006) || (sourceid == 21120007)) 5vJxhBm/ c.setCombo(1); AH_qZTv0{Q F x^X(!)~] ret.pos = lea.readByte(); '8[;
m_S ret.stance = lea.readByte(); XlnSh<e Wg2 0H23XW if (ret.skill == 4211006) { Hg$7[um return parseMesoExplosion(lea, ret); Mmg~Fn } X4{<{D`0t8 J 5xMA- if (ranged) { vmh>|N4a7 lea.readByte(); }F"98s W ret.speed = lea.readByte(); $Ggnn# lea.readByte();
EWr7eH ret.direction = lea.readByte(); z#1"0Ks&P lea.skip(7); >GLoeCRNu if ((ret.skill == 3121004) || (ret.skill == 3221001) || (ret.skill == 5221004) || (ret.skill == F)v xsiJI1/68 13111002)) (4#iLs lea.skip(4); R:j
mn } a$Hq<~46 else { _07$TC1 lea.readByte(); ;e< TEs ret.speed = lea.readByte(); =-,'LOE lea.skip(4); pC #LQ } .h\Py[h<^ *f_A:`: for (int i = 0; i < ret.numAttacked; ++i) { _EJP I int oid = lea.readInt(); @_W13@| SlwQ_F"4L lea.skip(14); +bT[lJ2O>G !qU1RdZ List allDamageNumbers = new ArrayList(); (L yK o for (int j = 0; j < ret.numDamage; ++j) { Y6Ux*vhK int damage = lea.readInt(); v\_\bT1 vPc*x5w- MapleStatEffect effect = null; SPXvi0Jg if (ret.skill != 0) E^Q
J50 effect = SkillFactory.getSkill(ret.skill).getEffect(c.getSkillLevel(SkillFactory.getSkill CD%Cb53 gA%
A}) (ret.skill))); R_\o`v5 #sxv?r if ((damage != 0) && (effect != null) && (effect.getFixedDamage() != 0)) @DF7j|]tV damage = effect.getFixedDamage(); H8g%h}6h [P6m8%Y|s allDamageNumbers.add(Integer.valueOf(damage)); bwj{5-FU } EiG5k.C@ if (ret.skill != 5221004) DEbMb6)U lea.skip(4); Y B,c=Wx jOzi89 ret.allDamage.add(new Pair(Integer.valueOf(oid), allDamageNumbers)); w)B?j } OzwJ 52 uB#U(
jl return ret; 57=d;Yg e } n oM=8C&U "eqzn KT%u WdlGnFAWh --------------------------------------------------------------------------------- LNyrIk/1 ]^T-X/v9 2.接着找到net\s(和谐)f\odinms\client\MapleCharacter.java 43]y]/do :H wdXhA6 查找 QZIzddwp //战神Combo b%vIaP|]B private int combo = 0; k>7bPR5Mw private int comboCount = 0; lRNm
&3:- -/V(Z+dj 将其修改为 fx>U2 //战神Combo H5V>d private int combo = 0; W6_ rSVm private int comboCounter = 0; [cco/=c .FC+ 此时应再查找comboCount 将其修改为comboCounter(不然原变量将不可用 导致变量未定义) _ Yc"{d3S 应该也可以重新定义comboCounter这个变量 没实验 ?5/7
@V p|8ZHR+ 然后在下面适当处增加两个函数 dfKGO$}V P+=m. public int getCombo() { 5-y*]:g( return this.comboCounter; ?~4x/d% } cpALs1j: v/=\( public int setCombo(int combo) { maN2(1hz
return (this.comboCounter = combo); IvlfX`(" } '5LdiSk =,h'}(z_ 代码就修改完毕了 编译后 怪物就应该能掉血了! >]_^iD]*t .g1x$cQ1< s]|tKQGl, 大概原因分析: l1KgPRmEP 攻击封包数据改变,原来处理封包的方式已经不能适用了 所以应当修改原来的处理结构! a(=lQ(v/? 3、[079咖啡端]修复双击人物客户端自动退出问题 CWocb=E 双击人物不管是自己还是他人都需要查看角色信息,原先我以为是加入的有家族的原因。 换了个没家族的号还是那样, :`Ut.E~. 结果我就感觉应该是处理封包的问题了。 说明白点就是 MaplePacketCreator.java 有问题,然后我又仔细比较了下 楚天和咖啡端的 MaplePacketCreator.java vZ811U~} XH@(V4J(. 发现charinfo 处理有出入。 咖啡端似乎少了一些东西, 就是椅子列表显示那部分。 于是我对照两者的代码修复了下。 e([>sAx!1 也不算是修复。 因为这样弄过以后不会显示你有椅子。 抱歉。 我JAVA不太行。 大家原谅下了。 wc.=`Me w52py7 处理方法: =5Nh}o(l? G]N3OIw&8 打开 src\net\s(和谐)f\cherry\tools\MaplePacketCreator.java zBu@a:E%H (或者是src\net\s(和谐)f\odinms\tools\MaplePacketCreator.java) g6;smtu_T "qd|!:bE O"Nr$bS(Y 找到 H%gAgXHn mplew.write(HexTool.getByteArrayFromHexString("00 00 00 00 00 00 01 00 00 00 D0 ED 2D 00 0C 87 A5 16 B4 F0 B0 16 10 00 00 00 84 E3 C6 2A 36 15 CF 59 6C 24 3E 00 CD DB 43 00 10 00 00 00 02 00 00 00 67 34 00 00 7F 36 00 00 DD CD CF 2A 10 00 00 00 B4 8B BB 2A 00 00 00 00 00 00 00 00 01 00 CD 00 10 00 00 00 18 E6 C6 2A DE 26 93 07 FD DC AB 7B 45 08 08 08 10 00 00 00")); ^g5E&0a`g C*3St`2@9 jT}={[9b [0aC]XQZ ^+v1[U@ 替换成 M=lU`Sm mplew.writeInt(0); (CY D]n mplew.writeShort(0); \$*CXjh3G MapleInventory iv = chr.getInventory(MapleInventoryType.SETUP); ~LZrhwVj$ List<Item> chairItems = new ArrayList(); miu?X ! for (IItem item : iv.list() ) { &$
"J\vm if ((item.getItemId() >= 3010000) && (item.getItemId() <= 3020001)) { 6>oc,=MV/ //chairItems.add(item); _> x}MW+ } x^EW'-a } 9}m?E<6& mplew.writeInt(chairItems.size()); mC$y*G for (IItem item : chairItems ) { cjJfxD&q mplew.writeInt(item.getItemId()); DBL@Mp[< } `GdH ,:S> mplew.writeInt(0); GqR|hg 4、修复咖啡端不消耗飞镖 q6w)zTpJGJ RangedAttackHandler.java /t`\b
[ '^>}
=f 找到 @c'iT20 //if (player.getJob().isA(MapleJob.Ares_1) || player.getJob().isA(MapleJob.Ares_2) || player.getJob().isA(MapleJob.Ares_3) || player.getJob().isA(MapleJob.Ares_4)) { p6K ~b MapleInventoryManipulator.removeById(c, MapleInventoryType.USE, projectile, bulletConsume, false, true); J-<_e?? // } elQjPvb 4(LLRzzW 按上面方式处理 c)B3g.C4m 5、修复黑龙项链带不了的BUG $#p5BQQ| 先解释一下为什么国服的黑龙项链带不上。 用1.5deMSwZ.exe 打开string.wz得到这样的结果 n6+h;+8;] T^(W _S Eqp.Ring.1112904.name 彩虹星环绕戒指 [2095484] ;Q^>F6+_m Eqp.Ring.1112904.desc 五彩斑斓的星星和心围绕着角色旋转。 [2095507] I`H&b&
.` Eqp.Ring.1112905.name 超大心环绕戒指 [2095572] 8'jt59/f Eqp.Ring.1112905.desc 可爱的大心心在角色周围以心形模样旋转。 [2095595] y_}vVHT, Eqp.Ring.1112906.name 心心祝福戒指 [2095664] p:5NMo Eqp.Ring.1112906.desc 可爱的心心在角色头顶画出心形模样旋转。 [2095685] /e|Lw4$@S Eqp.Ring.1112907.name 小鱼戒指 [2095754] BV:Ca34& Eqp.Ring.1112907.desc 装备时,会产生泡泡的效果。有时间限制。 [2095771] )#cZ&
O Eqp.Ring.1112916.name 寂寞单身戒指 [2095840] af %w|M Eqp.Ring.1112916.desc 单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。 [2095861] MP)Prl> Eqp.Ring.1122000.name 黑龙项环 [2095962] 6lv@4R^u Eqp.Ring.1122007.name 休彼德蔓的项链 [2096001] vdC0tax 2xf lRks 再来看下其他项链在哪个位置 Qrg- xu= [DH4iG5 At?|[%<` Eqp.Accessory.1122029.name 苏醒的冒险之心 [1897757] =gD)j&~}_ Eqp.Accessory.1122030.name 苏醒的冒险之心 [1897802] v_Sa0}K9 Eqp.Accessory.1122031.name 苏醒的冒险之心 [1897836] K) fKL
Eqp.Accessory.1122032.name 苏醒的冒险之心 [1897870] 6]~/`6Dub Eqp.Accessory.1122033.name 苏醒的冒险之心 [1897904] 7C0xKF Eqp.Accessory.1122034.name 觉醒的冒险之心 [1897938] )Uy%iE* Eqp.Accessory.1122035.name 觉醒的冒险之心 [1897983] XsQ81j. Eqp.Accessory.1122036.name 觉醒的冒险之心 [1898017] Z,e|L4& Eqp.Accessory.1122037.name 觉醒的冒险之心 [1898051] @uCi0P t Eqp.Accessory.1122038.name 觉醒的冒险之心 [1898085] |Z{#DOT Eqp.Accessory.1122058.name 休彼德蔓的混沌项链 [1898119] q,O_y<uw GWWg3z.o"W 8.n#@% e15yDwvB 很明显盛大把 黑龙项链 和 休彼德蔓的项链 故意或者无意放错了地方,放到了(戒指组里) peBHZJ``RX ,?er AI 现在要做的是把这两个物体重新搬到 Accessory组里。 @#OL{yMy z!O;s
ep?/ vI0,6fOd6 解决办法: ,;Wm>V)o `Wg"m~l$N t(6]j#5 找到服务端目录 wz\String.wz\Eqp.img.xml 0NGth(2 OKlR`Vaty 类似这样的结构 GIH{tr1:< \<*F#3U1 <?xml version="1.0" encoding="UTF-8" standalone="yes"?> ] xHiy+ <imgdir name="Eqp.img"> Z4Dx:m- <imgdir name="Eqp"> "nCK%w= <imgdir name="Accessory"> \t&! &R# <imgdir name="1010000"> 'z
AvQm <string name="name" value="褐色落腮胡"/> boGdZ2$h4 </imgdir> _.Hj:nFHz <imgdir name="1010001"> &:&l+ <string name="name" value="黑胡子"/> 'ia-h7QWS </imgdir> ]vvA]e <imgdir name="1010002"> 2[ofz}k]r) <string name="name" value="忍者口罩"/> ;!A8A4~nu </imgdir> j?m(l,YD|* <imgdir name="1010003"> _<#92v!F <string name="name" value="刮脸痕迹"/> N%}J:w b4-gNF]Yt WoN},oT[i 查找 name="Ring" 再查找 1122000 (黑龙项环代码) {$hWz ( bs?\
)R 5/ 类似这样 QK[^G6TI uX3yq<lK" <imgdir name="1112906"> ,v
K%e>e& <string name="name" value="心心祝福戒指"/> @Kz,TP!%A <string name="desc" value="可爱的心心在角色头顶画出心形模样旋转。"/> o>C,Db~L/ </imgdir> O>qlWPht <imgdir name="1112907"> D]fuX|f~ul <string name="name" value="小鱼戒指"/> &qG/\ <string name="desc" value="装备时,会产生泡泡的效果。有时间限制。"/> zKGZg>q </imgdir> V [g^R*b <imgdir name="1112916"> DxNob-Fr <string name="name" value="寂寞单身戒指"/> <O0tg[ub <string name="desc" value="单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。"/> *3fl}l </imgdir> } &+]UGv <imgdir name="1122000">
8sG?|u <string name="name" value="黑龙项环"/> Tp?IK_ </imgdir> os"R'GYmf <imgdir name="1122007"> pxgf%P<7 <string name="name" value="休彼德蔓的项链"/> Zf3(!
a[ </imgdir> or3OLBf* Q 2A;i 把这段代码剪切出来 Dg.~"h5mT H'zAMGZa <imgdir name="1122000"> L?+N:G
<string name="name" value="黑龙项环"/> cB){b'WJ </imgdir> BInSS*L <imgdir name="1122007"> PL{lYexJ <string name="name" value="休彼德蔓的项链"/> Y3DqsZ@ </imgdir> wGNEb 5>.ATfAsV 放到<imgdir name="Accessory"> 组里。 h~\k;ca #%@bZ f
最后类似这样的结构 C/Tk`C& oSD=3DQ; <?xml version="1.0" encoding="UTF-8" standalone="yes"?> t3Gy *B <imgdir name="Eqp.img"> /y{:N <imgdir name="Eqp"> ) hs&?:) <imgdir name="Accessory"> [mu8V+8@d4 <imgdir name="1122000"> T&dNjx <string name="name" value="黑龙项环"/> SoM,o]s#y </imgdir> P"^Yx8 L# <imgdir name="1122007"> @9|
jY1 <string name="name" value="休彼德蔓的项链"/> 0*b8?e </imgdir> o#\L4P(J <imgdir name="1010000"> PiM(QR <string name="name" value="褐色落腮胡"/> R9R~$@~G </imgdir> @I?,!3`jS <imgdir name="1010001"> F_'{:v1GW <string name="name" value="黑胡子"/> 2PyuM=(Wt </imgdir> N^$q;% <imgdir name="1010002"> v1~l=^4& <string name="name" value="忍者口罩"/> xOKJOl </imgdir> 2=fM\G ^3$U[u%q/{
94PI 然后重启服务端就OK。 装备上黑龙项链把。 不用源代码即可修复。 e}yF2|0FD 6、修复PB掉线问题 W9Azp8)p] -----------新建文档 复制以下代码 将文件重命名为8820009.img.xml 放到服务端WZ中对应的xml下-- ]pBEoktp 7;q0'_G jn|NrvrX <?xml version="1.0" encoding="UTF-8" standalone="yes"?> @y7KP$t <imgdir name="8820009.img"> :XFQ}Cl <imgdir name="info"> O=7S=Rm4& <int name="bodyAttack" value="0"/> >W] Wc4\ <int name="level" value="1"/> `aAE4Ry? <int name="maxHP" value="200000"/> S/) ),~`4 <int name="maxMP" value="0"/> 4;J.$ <int name="speed" value="0"/> n'^`;- <int name="PADamage" value="0"/> =K} Pfh <int name="PDDamage" value="0"/> #X'-/q`. <int name="MADamage" value="0"/> jyW={%& <int name="MDDamage" value="0"/> \#]%S/_ A <int name="acc" value="0"/> \Hrcf +` <int name="eva" value="0"/> ~Ze!F" <int name="exp" value="0"/> ;&=CZ6vH <int name="undead" value="0"/> 3-hcKE <int name="pushed" value="1"/> xaVX@ 3r.3 <float name="fs" value="10.0"/> _ikKOU^8 <int name="removeAfter" value="5"/> M?sax+' <int name="summonType" value="12"/> r4/b~n+* <int name="hideName" value="1"/> d.~ns4bt9 <imgdir name="revive"> aC2Vz9e <int name="0" value="8820001"/> !AE;s}v)0{ <int name="1" value="8820003"/> <M1*gz <int name="2" value="8820005"/> 4AJT)I. <int name="3" value="8820006"/> nc:/GxP <int name="4" value="8820004"/> OP=brLGu0 <int name="5" value="8820002"/> .:}<4;Qz94 </imgdir> j%
7Gje[ <int name="noFlip" value="1"/> [;,E cw^ </imgdir> 7V::P_aUY <imgdir name="stand"> ~/K&=xE <canvas name="0" width="4" height="4"> wi7Br&bGi <vector name="origin" x="36" y="53"/> gU+yqT7= <int name="delay" value="30"/> iXo;e <vector name="head" x="1" y="-1500"/> N.q~\sF^ </canvas> *W\ 3cS </imgdir> xbhHP2F| <imgdir name="hit1"> ^g6v#]&WA <canvas name="0" width="4" height="4"> aSIb0`(3 <vector name="origin" x="36" y="53"/> X5/j8=G H` <int name="delay" value="30"/> Lm=EN%*#9 <vector name="head" x="1" y="-1500"/> RNw#sR </canvas> 1/?Wa </imgdir> `RSiZ%Al <imgdir name="die1"> 51|s2+GG <canvas name="0" width="213" height="450"> 9`/e=RL <vector name="origin" x="774" y="495"/> XLpn3sX$ <int name="delay" value="180"/> g]L8Jli <vector name="head" x="1" y="-1500"/> 6AJ`)8HX <int name="a0" value="255"/> e8 ]CB <int name="a1" value="255"/> lhYJectJa </canvas> E*5aLT5!, <canvas name="1" width="227" height="493"> a%m
)8N;C <vector name="origin" x="778" y="534"/> I\6C0x <int name="delay" value="180"/> J' P:SC1 <vector name="head" x="1" y="-1500"/> '+/mt_re= </canvas> 'XKfKv >; <canvas name="2" width="232" height="497"> plB8iN`x< <vector name="origin" x="783" y="533"/> 5}hQIO&^% <int name="delay" value="180"/> TxK
v!-1 <vector name="head" x="1" y="-1500"/> U.SC,;N^ </canvas> HN NeH;L <canvas name="3" width="237" height="497"> Ur< (TM <vector name="origin" x="787" y="529"/> 6jc5B# <int name="delay" value="180"/> J&~I4ko] <vector name="head" x="1" y="-1500"/> #Y7iJPO </canvas> yJC:
bD1xi <canvas name="4" width="239" height="494"> `PtB2,? <vector name="origin" x="788" y="525"/> p1niS:}j <int name="delay" value="180"/> =<H ekiYM <vector name="head" x="1" y="-1500"/> @-S7)h>~ </canvas> cQ- #] <canvas name="5" width="241" height="496"> D? %*L <vector name="origin" x="789" y="526"/> 6/L[`n"G <int name="delay" value="180"/> Q"
h]p <vector name="head" x="1" y="-1500"/> /r'Fq
=z </canvas> seK;TQ3/7 <canvas name="6" width="243" height="494"> IrCl\HQN <vector name="origin" x="790" y="523"/> 8Gy]nD <int name="delay" value="180"/> +
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l(~< <canvas name="11" width="230" height="485"> `Z>=5:+G@2 <vector name="origin" x="784" y="521"/> -
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^n^$ </canvas> /7Sg/d%c <canvas name="12" width="235" height="490"> U~yPQ8jD <vector name="origin" x="779" y="535"/> 5g-1pzP9 <int name="delay" value="180"/> ',[AKXJ <vector name="head" x="1" y="-1500"/> U`~L}w" </canvas> sYXLVJ>b <canvas name="13" width="275" height="495"> Gq1C"s$4' <vector name="origin" x="797" y="540"/> h~sTi <int name="delay" value="180"/> Ou4hAm91s <vector name="head" x="1" y="-1500"/> h#UPU7; </canvas> \kyoA
Z <canvas name="14" width="284" height="495"> uaP5(hUI <vector name="origin" x="797" y="540"/> bz nMD <int name="delay" value="180"/> nt>3 i! l <vector name="head" x="1" y="-1500"/> "})OLa </canvas> b)Nd}6}<? <canvas name="15" width="249" height="493"> _X?_|!;J <vector name="origin" x="786" y="538"/> YR\(*LJL <int name="delay" value="180"/> j07A>G-= <vector name="head" x="1" y="-1500"/> *^[6uaa </canvas> }KUK|p5 <canvas name="16" width="218" height="464"> k8n9zJ8 <vector name="origin" x="774" y="509"/> 3+'vNc <int name="delay" value="180"/> 3:WHC3}W <vector name="head" x="1" y="-1500"/> ]lGkZyUhI </canvas> GL0P&$h <canvas name="17" width="213" height="480"> ehr\lcS< <vector name="origin" x="774" y="525"/> ]]r;}$ <int name="delay" value="180"/> j-/$e, xX <vector name="head" x="1" y="-1500"/> qm_r~j </canvas> cy6YajOk7 <canvas name="18" width="213" height="488"> TW 1`{SM <vector name="origin" x="774" y="533"/> ~u0<c:C^ <int name="delay" value="180"/> l=P)$O|=w <vector name="head" x="1" y="-1500"/> 1
Lg {l </canvas> ?Mo)&,__ <canvas name="19" width="214" height="491"> F#9^RA)9 <vector name="origin" x="775" y="536"/> 90abA,U@ <int name="delay" value="180"/> e`LvHU_0 <vector name="head" x="1" y="-1500"/> ^2BiMH3j </canvas> VgbT/v <canvas name="20" width="216" height="489"> :##$-K*W" <vector name="origin" x="776" y="534"/> J(]b1e <int name="delay" value="180"/> GKWsJO5 n <vector name="head" x="1" y="-1500"/> M*T!nwb </canvas> GJU(1%- <canvas name="21" width="213" height="450"> voRb>xF <vector name="origin" x="774" y="495"/> eW<NDI&b <int name="delay" value="600"/> GE]
QRKf <vector name="head" x="1" y="-1500"/> J0&-UnJ </canvas> 6X'0 T} </imgdir> T-4dD </imgdir> :/Pxf N5 7、锁定某些地图不能进 X^&--@l}T! 打开MapleGenericPortal.java I+Yq",{% 搜索 changed = true; c]k+ Sx&} 在上面加入以下语句 ,\+N}F^
if (getTargetMapId() >= 910000003 && getTargetMapId() <= 910000022) { FU*q9s ` c.getSession().write(MaplePacketCreator.enableActions()); XkUwO ] player.getClient().getSession().write(MaplePacketCreator.serverNotice(5, "[任务公告:请通过npc进入任务房间!")); ^ux'-/ } else { M7Xn=jc c.getPlayer().changeMap(to, pto); *7*cWO= } w#BT/6W&G It2:2 编译,OK 1jzu-s,F 8、lockmap(锁定地图) WaX!y$/z /* $rQ7"w J 地图锁写脚本 w
`d9" n 演示NPC程序 4yTgH0(T 只供学习参考 er
BerbEEH */ 9k9}57m.i (O!CHN!: nZYO}bv\ importPackage(net.s(和谐)f.cherry.scripting); d7X7_ var Itemid = 4001126; //设置需要的道具ID Lf<urIF var Itemsl = 10; //设置数量
N8x&<H >@G"*le*) function start(ms) { =s.0 f:( if (! AbstractPlayerInteraction(ms.getPlayer().getClient()).haveItem(Itemid, Itemsl)){ )j}#6r AbstractPlayerInteraction(ms.getPlayer().getClient()).warp(910000000,0); #t Pc<p6m AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("此地图已被GM限制进入,系统已将你返回", 250, 20); Y>c+j }else{ WyB^b-QmDh AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("通过验证", 250, 20); Rc9>^>w } >U\P^yU } a)S6Z 解锁地图 ryzNM3 /* e+#k\x 地图锁写脚本 ?)<zzL", 演示NPC程序 wLI1qoDM 只供学习参考 \TzBu?,v8 */ 5(1c?biP& [q0^Bn}h 4,YL15. var Maps = Array(910000001,910000002,922000021,922010504,240010900); $mAyM+ ph[ var status = 0; A[fTpS ~~% var MapString = "" -e"kJd&V function start() { nRX'J5Q
m< status = -1; ;c|_z 9+ action(1, 0, 0); 'bH~KK5 } N2j^fZd_ @+Nf@LJ function action(mode, type, selection) { Ke#Rkt if (mode < 1) { uTO%O}D N cm.dispose(); 7;.Iat9gMf } else { ~A%+oa*2~ if (mode == 1) A^hafBa status++; 9RSviIi$ else t<}N>%ZO status--; OqH3.@eK if (status == 0) { I%Z=O= for(i = 0; i < Maps.length; i++){ 7&jq = var NextMap = cm.getC().getChannelServer().getMapFactory().getMap(Maps<i>); b
~]v'|5[ var MapName = NextMap.getMapName(); +S#Xm4 var MapFy = NextMap.getOnUserEnter(); @|w/`!}9q if (MapFy != "lockmap"){ Mg}/gO%o MapString = MapString + "#L" + i + "##b锁定地图#k---" + MapName + "#b(未锁定)#k\r\n"; sc-h O9~k }else{ zFYzus`> MapString = MapString + "#L" + i + "##r解锁地图#k---" + MapName + "#r(已锁定)#k\r\n"; 7z\#"~(. } 8ZjRMr} } =%I;Y& K cm.sendSimple(MapString); ]d{lS&PRlg yZoJD{'?Sw } else if (status == 1) { =?]S8cth var MapStats = cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).getOnUserEnter(); >bmdu\j5R if(MapStats != "lockmap"){ %<O~eXY cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("lockmap") LtUw cm.sendOk("锁定地图成功"); iM1E**WCtv cm.dispose(); u+6L>7t88I }else{ f*xv#G cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("") C^_m>H3b cm.sendOk("解锁地图成功"); P%R9\iajH cm.dispose(); rOYYZ)Qw } dqgr98 } fV6ddh } vaVV1 } BVus3Y5IJQ 9、上线自动穿装备 L|b[6[XTHL src\net\s(和谐)f\odinms\net\login\handler c1R[Hck LV$Ko_9eA CreateCharHandler.java j-i>Jd7 z wwJyy%/ 5TeGdfu @ 搜索 MapleInventory equip = newchar.getInventory(MapleInventoryType.EQUIPPED); 23houS h~._R6y 在下面添加以下语句,即可编译,装备ID自己换吧 .*+jD^Gr IItem eq_top = MapleItemInformationProvider.getInstance().getEquipById(1052081); ]TtID4qL eq_top.setPosition((byte) -5); }2c&ARQ.m> equip.addFromDB(eq_top); =l]
lwA- IItem eq_bottom = MapleItemInformationProvider.getInstance().getEquipById(bottom); `|92!Ej eq_bottom.setPosition((byte) -6); !lZ}kz0 equip.addFromDB(eq_bottom); X4'!:& IItem eq_shoes = MapleItemInformationProvider.getInstance().getEquipById(shoes); <dXeP/1w` eq_shoes.setPosition((byte) -7); t1yfSStp equip.addFromDB(eq_shoes); 0Q#}: IItem eq_weapon = MapleItemInformationProvider.getInstance().getEquipById(weapon); \?Xoa"^ eq_weapon.setPosition((byte) -11); ;>5]KNj
equip.addFromDB(eq_weapon);
T^$`Z. IItem pHat = MapleItemInformationProvider.getInstance().getEquipById(1002562); @x[A^ pHat.setPosition((byte) -101); o7PS1qcya< equip.addFromDB(pHat); i3L2N~:V IItem pWeap = MapleItemInformationProvider.getInstance().getEquipById(1702174); ?djH! pWeap.setPosition((byte) -111); >lJTS t5{ equip.addFromDB(pWeap); tblduiN 10、结婚修复法 8090+ (U /* Ck
m:;q ====================================== Ix(,gDN 小权改端技术 ~(Q#G"t ====================================== ESFJN}Q%0. */ "8a ?KQ 首先,找到NPCConversationManager.java )@tHS-Jf ?-0, x|ul 在合适的位置上插入以下代码(请直接复制,本人亲自测试,无错..所有端均可通过): k7sD"xR3 WD kE
5 public boolean createMarriage(String partner_) { //声明变量 %SCt_9u MapleCharacter partner = getCharByName(partner_); //名字 IQd~`
G if (partner == null) { Y}C|4"V return false; Uhn3usK } #tw_`yh partner.setMarried(true); z'O+B} getPlayer().setMarried(true); #l9sQ-1Q partner.setPartnerId(getPlayer().getId()); ;V f{3 getPlayer().setPartnerId(partner.getId()); r/)ZKO, if (partner.getGender() > 0) { P_p\OK*l]o Marriage.createMarriage(getPlayer(), partner); :7Uv)@iUk } else { R S>qP;V*- Marriage.createMarriage(partner, getPlayer()); 8B!QqLqK } r AqS;@]0 return true; Z rgv* } XW2ZQMos1 UbIUc}ge public boolean createEngagement(String partner_) { k`z]l;: MapleCharacter partner = getCharByName(partner_); L0{[L if (partner == null) { _2<UcC~ return false; (?GW/pLK] } R7h3O0@! if (partner.getGender() > 0) { qq?o^_^4 Marriage.createEngagement(getPlayer(), partner); /Q89 y[ } else { f?16%Rk< Marriage.createEngagement(partner, getPlayer()); X -=M>H^ } 6u`$a&dR'l return true; ![I|hB } 7&]|c?([4 2o1WXE %$ public void divorceMarriage() { //增加至XXXX VKlC`k8L getPlayer().setPartnerId(0); VT~%);.# getPlayer().setMarried(false); $|[N3 Marriage.divorceMarriage(getPlayer()); ///结束至XXXX x",ktE>9 } VH+3o?nrT oe<@mz/ 先别着急这编译..请继续看下去 SY@;u<Pd p)m5|GH24 打开 src\net\s(和谐)f\odinms\scripting\npc 这个文件夹新建--文本文档--复制以下代码进去: Vvfd?G" 3U!=R- /* |-cXb.M[ * @丶小_路. c7[Ba\Cr4h */ *L Y6hph" U(OkTJxv+ package net.s(和谐)f.odinms.scripting.npc; '|Lv-7 tef>Py import java.sql.Connection; 79o=HiOF99 import java.sql.PreparedStatement; <{YzmN\Z import java.sql.ResultSet; Qs#;sy
W@~ import java.sql.SQLException; Ty7`& ;v.J
D7 import net.s(和谐)f.odinms.client.MapleCharacter; Gfy9YH~ NweGK import net.s(和谐)f.odinms.database.DatabaseConnection; @W==)S%O ofI,[z3 public class Marriage { 0$=U\[og private static final org.slf4j.Logger log = org.slf4j.LoggerFactory.getLogger(Marriage.class); udc9KuR@ COBjJ3 public static void createMarriage(MapleCharacter player, MapleCharacter partner) { QOPh3+.5 try { +o0yx U
7t Connection con = DatabaseConnection.getConnection(); N
K@6U_/W PreparedStatement ps = con.prepareStatement("INSERT INTO marriages (husbandid, wifeid) VALUES (?, ?)"); s%~Nx3, ps.setInt(1, player.getId()); 6rCUq
ps.setInt(2, partner.getId()); <7L-25 = ps.executeUpdate(); PJ<qqA`! ps.close(); YuJ{@"H } catch (SQLException ex) { 0;OZ|;Z log.warn("结婚: " + player.getName() + " 和 " + partner.getName(), ex); -Oz! GX } c@nh>G:y{& } :v$)Z~ q]Xu #:X public static void createEngagement(MapleCharacter player, MapleCharacter partner) { 0pH$MkQ try { hl)jE
06 Connection con = DatabaseConnection.getConnection(); XJwgh y?( PreparedStatement ps = con.prepareStatement("INSERT INTO engagements (husbandid, wifeid) VALUES (?, ?)"); ,":_CY4( ps.setInt(1, player.getId()); xh25 *y ps.setInt(2, partner.getId()); *xj2Z,u ps.executeUpdate(); A9J{>f
} catch (SQLException ex) { <pD log.warn("宣布与参与 " + player.getName() + " 和" + partner.getName(), ex); S<i.O } O@dK^o } 6g#E/{kQw v:9'k~4) public static void divorceEngagement(MapleCharacter player, MapleCharacter partner) { Tks1gN^^ try { Yn?Xo_Y Connection con = DatabaseConnection.getConnection(); 6o(.zk`d int pid = 0; ]ab q$Y' if (player.getGender() == 0) { J*:_3Wsy pid = player.getId(); &5B/>ag1! } else { (Gapv9R pid = partner.getId(); qwn EVjf } '
eWG v PreparedStatement get = con.prepareStatement("SELECT FROM engagements WHERE husbandid = ?"); Dk2Zl get.setInt(1, pid); n!Y}D:6c6 ResultSet rs = get.executeQuery(); 3Q7PY46 PreparedStatement ps = con.prepareStatement("DELETE FROM engagements WHERE husbandid = ?"); "&;X/~j if (rs.next()) { SD@ 0X[ ps.setInt(1, pid); <QaUq`, } else { &t |