一键打卡🔥 龙鳞魔堡 金豆锻造 荣誉胸章 海底寻宝 非诚勿扰 虚拟刮奖 杂货道具 好友印象 首页弹幕 中华银行 家族部落 积分兑换 图片上传 图片压缩 在线翻译 在线查毒
发表新帖 回帖
返回列表
第一页12345尾页页码:1/7

发帖: 138 粉丝: 0
铜币: 110 龙鳞: 138
能量: 0
耐力: 49
经验:
Lv3

精灵:
  • 88魔堡金豆
  • 0闪耀金条
  

冒险岛资源下载整合帖【资源下载链接】【已编辑完成~】【转自无忧小雪】

发表于:中华游戏网-cnyouw 会员:wby238 🕘时间:2010-08-07 09:44 👀围观:48900人 💬回复:68
🔔 管理提醒: 本帖被 大粥粥 执行锁定操作(2013-06-03)
⚠ 提醒: 此帖已发布15年,信息资源或已失效,资源谨慎下载以免浪费积分。反馈请前往站务版块
各位冒险岛的fans你们好,现在集合了冒险岛062,075,079,082,架设端,一键端给大家下载,只要1铜币,详细见三楼。 a&Z;$  
[ 此帖被wby238在2011-01-26 22:37重新编辑 ]
👀 温馨提示:部分内容需登录后查阅。立即登录
  中华游戏网 cnyouw.cn中华游戏网 cnyouw
SIGNATURE
中华游戏网 — 玩你所玩,乐你所乐!cnyouw.cn

发帖: 138 粉丝: 0
铜币: 110 龙鳞: 138
能量: 0
耐力: 49
经验:
Lv3

精灵:
  • 88魔堡金豆
  • 0闪耀金条
  
该隐藏帖已经发布超过60天,已自动取消隐藏功能,无需回复即可查看!
由于刚才发错,三楼才是连接 l0t(t*[Mj  
服务端修改文字教程 !9r%d8!z  
1、[079咖啡端]添加打开一个没有JS的NPC出现对话框 H2[0@|<<  
打开scr/net/s(和谐)f/odinms/scripting/npc/NPCScriptManager.java FhBV.,bU,m  
& uwOyb  
找到 E+<GsN]  
    public void start(MapleClient c, int npc) { M/[_~  
        try { \X(*JNQ  
            NPCConversationManager cm = new NPCConversationManager(c, npc); =6\^F i  
            if (cms.containsKey(c)) { uR2|>m  
                return; {=d}04i)E"  
            }  ydY( *]  
            cms.put(c, cm); r~QE}00@^  
            Invocable iv = getInvocable("npc/" + npc + ".js", c); \@h$|nb  
            if (iv == null || NPCScriptManager.getInstance() == null) { s"$K2k;J  
                cm.dispose(); $A,YQH+  
                return; &CXk=Wj  
            } J_yXL7d  
            engine.put("cm", cm); se>\5k  
            NPCScript ns = iv.getInterface(NPCScript.class); hop| xtai;  
            scripts.put(c, ns); 8#,_%<?UVy  
            ns.start(); ,S(Z\[x0  
        } catch (Exception e) { ()Wu_Q  
            log.error("Error executing NPC script " + npc, e); g#6R(  
            dispose(c); vAop#V  
            cms.remove(c); ] FvGAG.*  
        } Jh%SenP_oP  
    } 6)i>qz).  
TT3GGHR  
全选替换掉 FY)]yz  
将下面一段代码替换进去 ]3 GO_tL  
  public void start(MapleClient c, int npc) ->IZZ5G<  
  { gWjr|m<  
    try { B9 ?58v&  
      if (c.getPlayer().isGM()) Br<lP#u=G  
        c.getPlayer().dropMessage("[系统提示]您已经建立与NPC:" + npc + "的对话。"); tD#)  
*m>[\)  
      NPCConversationManager cm = new NPCConversationManager(c, npc); Fo ;J3<U)  
      if (this.cms.containsKey(c)) mb3aUFxA;  
        return; ,1CmB@  
RTg\c[=w  
      this.cms.put(c, cm); >tMI%r  
      Invocable iv = getInvocable("npc/" + npc + ".js", c); bxO/FrwTj{  
      if ((iv == null) || (getInstance() == null)) { K3=0D!Dq  
        cm.sendOk("对不起,我并没有被管理员设置可使用,如果你觉得我应该工作的,那就请你汇报给管理员.\r\n我的ID编号: #r" + npc + "#k."); wXnVQ-6H  
        cm.dispose(); oz]3 Tx  
        return; t(6i4c>  
      } UB8n,+R  
      this.engine.put("cm", cm); ~9k E.  
      NPCScript ns = (NPCScript)iv.getInterface(NPCScript.class); Y%TY%"<  
      this.scripts.put(c, ns); @U?&1.\  
      ns.start(); `?l /HUw  
    } catch (Exception e) { S"^'ksL\  
      log.error("Error executing NPC script " + npc, e); qW4\t  
      dispose(c); {/5aF_0D.  
      this.cms.remove(c); Qqj9o2  
    } 6M_ W(  
  } :,$"Gk  
2、[079咖啡端]修复怪物打不死 (w"(RM~  
1.打开源码找到net\s(和谐)f\odinms\net\channel\handler\AbstractDealDamageHandler.java ;{R;lF,  
hRB?NM  
找到这个函数parseDamage() 然后用下面的代码替换 注意替换前先备份! 6pC1C.  
:YkAp9civ  
--------------------------------------------------------------------------------- "8?Fl&=Q  
pih 0ME}z  
public AttackInfo parseDamage(MapleCharacter c, LittleEndianAccessor lea, boolean ranged) { =\5f_g2M  
    AttackInfo ret = new AttackInfo(); j bT{K|d-  
    lea.readByte(); Z'5&N5hx  
    lea.skip(8); 5"1wz  
    ret.numAttackedAndDamage = lea.readByte(); 2$t%2>1>@  
    lea.skip(8); S{MB$JA  
    ret.numAttacked = (ret.numAttackedAndDamage >>> 4 & 0xF); RZnmia  
    ret.numDamage = (ret.numAttackedAndDamage & 0xF); @\oZ2sB  
    ret.allDamage = new ArrayList(); J2oh#TGp  
    ret.skill = lea.readInt(); 87S,6Y  
    lea.skip(8); PMbq5  
    if ((ret.skill == 2121001) || (ret.skill == 2221001) || (ret.skill == 2321001) || (ret.skill ==   aTH$+f1?Q  
GCr]x '  
5201002) || (ret.skill == 14111006) || (ret.skill == 5101004) || (ret.skill == 15101003)) LN$T.r+  
      ret.charge = lea.readInt(); y.8nzlkE{  
    else { #M#$2Vt  
      ret.charge = 0; e_!Z-#\J%  
    } Vep 41\g^  
%`]!atH  
    if (ret.skill == 1221011) a!u5}[{  
      ret.isHH = true; Rq?t=7fX)  
?D9iCP~~  
    lea.readInt(); >P}XCAU  
    ret.aresCombo = lea.readByte(); \C>vj+!cJ  
    int sourceid = ret.skill; Ie _{P&J  
    if ((sourceid == 21100004) || (sourceid == 21100005) || (sourceid == 21110003) || (sourceid ==   g;[t1~oF  
 Q3bU"f  
21110004) || (sourceid == 21120006) || (sourceid == 21120007)) SE i\H$ !  
      c.setCombo(1); a[rb-Z  
#E\6:UnT  
    ret.pos = lea.readByte(); 14uv[z6  
    ret.stance = lea.readByte(); C}jrx^u>  
km^ZF<.@  
    if (ret.skill == 4211006) { 1!U:M8T|  
      return parseMesoExplosion(lea, ret); <ycR/X  
    } sc# EL~  
~g#/q~UE  
    if (ranged) { ^PJN$BJx  
      lea.readByte(); -jrAk  
      ret.speed = lea.readByte(); 5efN5Kt  
      lea.readByte(); ld({1jpX,  
      ret.direction = lea.readByte(); `0_ Y| 4KB  
      lea.skip(7); {<}Hut:a  
      if ((ret.skill == 3121004) || (ret.skill == 3221001) || (ret.skill == 5221004) || (ret.skill ==   a ^juZ  
.qYQ3G'V  
13111002)) l(F\5Ys  
        lea.skip(4); v,~f G>Y}  
    } ?uJX  
    else { -h ^MX  
      lea.readByte(); `]4(Z"R  
      ret.speed = lea.readByte(); e$Yvy>I'tS  
      lea.skip(4); Ijz*wq\s;  
    } Ets6tM`  
/$\8?<Pc".  
    for (int i = 0; i < ret.numAttacked; ++i) { <u# 7K\:  
      int oid = lea.readInt(); 2w+4B4  
-,g.39u  
      lea.skip(14); -U9C{q?h  
o.zP1n|G~r  
      List allDamageNumbers = new ArrayList(); ;0?OBUDO  
      for (int j = 0; j < ret.numDamage; ++j) { ~5Mj:{B  
        int damage = lea.readInt(); 7\nXJ381  
qJonzFp7  
        MapleStatEffect effect = null; k*,+ag*j  
        if (ret.skill != 0) d, ?GW  
          effect = SkillFactory.getSkill(ret.skill).getEffect(c.getSkillLevel(SkillFactory.getSkill /<+`4n  
f TK84v"7_  
(ret.skill))); xA2I+r*o  
8*B+@`  
        if ((damage != 0) && (effect != null) && (effect.getFixedDamage() != 0)) W 9}xfy09  
          damage = effect.getFixedDamage(); L+@X]O W8  
,-(D (J;}1  
        allDamageNumbers.add(Integer.valueOf(damage)); uz$p'Q  
      } >RJ&b  
      if (ret.skill != 5221004) c (5XT[Tw  
        lea.skip(4); ]WcN6|b+  
s!MD8i a  
      ret.allDamage.add(new Pair(Integer.valueOf(oid), allDamageNumbers)); Fe: ~M?]  
    } ./'d^9{  
rL+.3ZO):P  
    return ret; p_JWklg^  
  } gk5Gf l  
XUUP#<,s  
L5|g \Y`  
--------------------------------------------------------------------------------- i<tJG{A=  
1L7^g*  
2.接着找到net\s(和谐)f\odinms\client\MapleCharacter.java JwWxM3(%t  
HKO]_; :(  
查找 `pDTjJ  
    //战神Combo t7V7TL!5'  
    private int combo = 0; 9Nv?j=*$  
    private int comboCount = 0; 4 540Lw'A  
v7#|%  
将其修改为 FK-q-PKO#.  
    //战神Combo bd27])n(  
    private int combo = 0; suLC7x`Z  
    private int comboCounter = 0; RDy&i  
Gp)J[8j  
此时应再查找comboCount 将其修改为comboCounter(不然原变量将不可用 导致变量未定义) ){eQ.yW  
应该也可以重新定义comboCounter这个变量 没实验 8)"lCIf  
|:2B)X  
然后在下面适当处增加两个函数 [^/a`Kda8  
;qWSfCt/^  
  public int getCombo() { W*(- * \1[  
    return this.comboCounter; }ksp(.}G  
  } 3a ZS1]/  
S^EAE]  
  public int setCombo(int combo) { b<"jmB{  
    return (this.comboCounter = combo); {t|#>UCK  
  } v Lq%k+D#  
,jw`9a  
代码就修改完毕了 编译后 怪物就应该能掉血了! ! jDopE0L  
iG~&uEAJ  
-rgdKA@)(  
大概原因分析: MI:%Eq  
攻击封包数据改变,原来处理封包的方式已经不能适用了 所以应当修改原来的处理结构! n6Z!~W8  
3、[079咖啡端]修复双击人物客户端自动退出问题 C#)T$wl[E  
双击人物不管是自己还是他人都需要查看角色信息,原先我以为是加入的有家族的原因。 换了个没家族的号还是那样,   ouFKqRs;  
结果我就感觉应该是处理封包的问题了。  说明白点就是 MaplePacketCreator.java 有问题,然后我又仔细比较了下 楚天和咖啡端的 MaplePacketCreator.java   R@_3?Z!W=  
Hmx.BBz  
发现charinfo 处理有出入。  咖啡端似乎少了一些东西, 就是椅子列表显示那部分。  于是我对照两者的代码修复了下。   aiE\r/k8s  
也不算是修复。 因为这样弄过以后不会显示你有椅子。  抱歉。 我JAVA不太行。 大家原谅下了。   P-8QXDdr  
gsa@ci  
处理方法:   Ux=B*m1@{  
2@ZRz%(Oa&  
打开 src\net\s(和谐)f\cherry\tools\MaplePacketCreator.java   ^rjUye%EK  
(或者是src\net\s(和谐)f\odinms\tools\MaplePacketCreator.java)   !yq98I'  
5U]@ Y?  
w2('75$J  
找到 u.?jWvcv  
mplew.write(HexTool.getByteArrayFromHexString("00 00 00 00 00 00 01 00 00 00 D0 ED 2D 00 0C 87 A5 16 B4 F0 B0 16 10 00 00 00 84 E3 C6 2A 36 15 CF 59 6C 24 3E 00 CD DB 43 00 10 00 00 00 02 00 00 00 67 34 00 00 7F 36 00 00 DD CD CF 2A 10 00 00 00 B4 8B BB 2A 00 00 00 00 00 00 00 00 01 00 CD 00 10 00 00 00 18 E6 C6 2A DE 26 93 07 FD DC AB 7B 45 08 08 08 10 00 00 00")); %Kp^wf#o9  
   O?A%  
WT1y7+_g(d  
vfmY >nr  
^~bd AO81  
替换成   )z4eRs F|  
    mplew.writeInt(0);   N cGFPi (Z  
    mplew.writeShort(0);   Lh.-*H  
    MapleInventory iv = chr.getInventory(MapleInventoryType.SETUP);   15' fU!  
    List<Item> chairItems = new ArrayList();   z> DQ  
   for (IItem item : iv.list() ) {   3=Rk(%:;  
      if ((item.getItemId() >= 3010000) && (item.getItemId() <= 3020001)) {   Y}Y~?kE>M|  
        //chairItems.add(item);   C6@*l~j  
}   mU]^PC2[  
    }   7(^F@,,@  
   mplew.writeInt(chairItems.size());   A9"!=/~  
    for (IItem item : chairItems ) {   15aPoxo>  
      mplew.writeInt(item.getItemId());   OZ"76|H1`  
    }   t6\--lk_  
    mplew.writeInt(0); n^5Q f\o  
4、修复咖啡端不消耗飞镖 +$2`"%nBG  
RangedAttackHandler.java aXZi2  
TGPZUyi3!=  
找到 `f~$h?}3-@  
//if (player.getJob().isA(MapleJob.Ares_1) || player.getJob().isA(MapleJob.Ares_2) || player.getJob().isA(MapleJob.Ares_3) || player.getJob().isA(MapleJob.Ares_4)) { jWh)bsqI!  
                    MapleInventoryManipulator.removeById(c, MapleInventoryType.USE, projectile, bulletConsume, false, true); hJk:&!M=T  
               // } &0%B3  
o>Dd1 j  
按上面方式处理   bF+j%=  
5、修复黑龙项链带不了的BUG E:PPb9Kd  
先解释一下为什么国服的黑龙项链带不上。 用1.5deMSwZ.exe 打开string.wz得到这样的结果   -Xw S?*O  
|68/FJZ,5  
Eqp.Ring.1112904.name 彩虹星环绕戒指 [2095484]   \l 8_aj  
Eqp.Ring.1112904.desc 五彩斑斓的星星和心围绕着角色旋转。 [2095507]   >NV1#\5_R@  
Eqp.Ring.1112905.name 超大心环绕戒指 [2095572]   e:.?T\  
Eqp.Ring.1112905.desc 可爱的大心心在角色周围以心形模样旋转。 [2095595]   M_r[wYt!  
Eqp.Ring.1112906.name 心心祝福戒指 [2095664]   #,XZ@u+  
Eqp.Ring.1112906.desc 可爱的心心在角色头顶画出心形模样旋转。 [2095685]   V U5</si+  
Eqp.Ring.1112907.name 小鱼戒指 [2095754]   B8.}9  
Eqp.Ring.1112907.desc 装备时,会产生泡泡的效果。有时间限制。 [2095771]   eU e, P  
Eqp.Ring.1112916.name 寂寞单身戒指 [2095840]   u5KAwMw%Q  
Eqp.Ring.1112916.desc 单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。 [2095861]   ZB/1I;l`c  
Eqp.Ring.1122000.name 黑龙项环 [2095962]   # kNp);  
Eqp.Ring.1122007.name 休彼德蔓的项链 [2096001] ,7k1n{C)  
@qx$b~%  
再来看下其他项链在哪个位置 l]&x~K}  
87!m l  
'}bmDb*  
Eqp.Accessory.1122029.name 苏醒的冒险之心 [1897757] '^[+]  
Eqp.Accessory.1122030.name 苏醒的冒险之心 [1897802] e5 zi"~  
Eqp.Accessory.1122031.name 苏醒的冒险之心 [1897836] QF*cdc<  
Eqp.Accessory.1122032.name 苏醒的冒险之心 [1897870] d'3"A"9R7-  
Eqp.Accessory.1122033.name 苏醒的冒险之心 [1897904] H/;AlN|!  
Eqp.Accessory.1122034.name 觉醒的冒险之心 [1897938] $}z/BV1I  
Eqp.Accessory.1122035.name 觉醒的冒险之心 [1897983] v.u 5%  
Eqp.Accessory.1122036.name 觉醒的冒险之心 [1898017] EdSUBoWF}  
Eqp.Accessory.1122037.name 觉醒的冒险之心 [1898051] HNj;_S  
Eqp.Accessory.1122038.name 觉醒的冒险之心 [1898085] p T z]8[^  
Eqp.Accessory.1122058.name 休彼德蔓的混沌项链 [1898119] fZ;}_wR-H  
Eelv i5  
F8Mf,jnPs  
|Sua4~yL(  
很明显盛大把 黑龙项链 和 休彼德蔓的项链 故意或者无意放错了地方,放到了(戒指组里) I,)\506  
cN&:V2,  
现在要做的是把这两个物体重新搬到 Accessory组里。 @'?gan#(  
.j**>&7L  
b^ [ z'  
解决办法: 8.I3%u  
$4)L~g|  
fH:S_7i  
找到服务端目录 wz\String.wz\Eqp.img.xml   KMQPA>w#  
\n^[!e"`  
类似这样的结构   ({!H ()  
UA ]fKi  
<?xml version="1.0" encoding="UTF-8" standalone="yes"?> b7T;6\[m  
<imgdir name="Eqp.img"> du#f_|xG  
    <imgdir name="Eqp"> k"/Rjd(;  
        <imgdir name="Accessory"> EN}XIa>R  
            <imgdir name="1010000"> 2cRru]VZ5  
                <string name="name" value="褐色落腮胡"/> Ip)u6We>I  
            </imgdir> owVks-/  
            <imgdir name="1010001"> s| Q1;%T j  
                <string name="name" value="黑胡子"/> zfg+gd)Z  
            </imgdir> 5IFzbL#q#f  
            <imgdir name="1010002"> N#$]W"U  
                <string name="name" value="忍者口罩"/> AP1ZIc6  
            </imgdir> 9nFWJn  
            <imgdir name="1010003"> I'p+9H$  
                <string name="name" value="刮脸痕迹"/> *W>, 98  
h.l.da1#  
h%4UeL &F  
查找 name="Ring"   再查找 1122000  (黑龙项环代码) &%qDi_UD  
R(cg`8  
类似这样 yaWY>sB  
|k%1mE(+=s  
<imgdir name="1112906"> T.-tV[2  
                <string name="name" value="心心祝福戒指"/> ?cKTeGrS  
                <string name="desc" value="可爱的心心在角色头顶画出心形模样旋转。"/> e+4Eiv  
            </imgdir> gwXmoM5  
            <imgdir name="1112907"> p0]\QM l1  
                <string name="name" value="小鱼戒指"/> X')l04P@%  
                <string name="desc" value="装备时,会产生泡泡的效果。有时间限制。"/> &}pF6eIar  
            </imgdir> k#8`996P  
            <imgdir name="1112916"> 3Lq9pdM>2@  
                <string name="name" value="寂寞单身戒指"/> C+5X8  
                <string name="desc" value="单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。"/> R osU~OK  
            </imgdir> 83{P7PBQ;]  
            <imgdir name="1122000"> `Lavjmfr2V  
                <string name="name" value="黑龙项环"/> r ) _*MPY  
            </imgdir> U0{)goN.  
            <imgdir name="1122007"> qK9A /Mc  
                <string name="name" value="休彼德蔓的项链"/> 'RzO`-dr  
            </imgdir> _VmXs&4  
cx&\oP  
把这段代码剪切出来 DQ c\[Gq&  
kp}[nehF  
<imgdir name="1122000"> ZU+_nWnl  
                <string name="name" value="黑龙项环"/> 6 v~nEw  
            </imgdir> Y5;afU='  
            <imgdir name="1122007"> GU/-L<g  
                <string name="name" value="休彼德蔓的项链"/> }&2,!;"">3  
            </imgdir> SBDGms  
U[8F{LX  
放到<imgdir name="Accessory"> 组里。   d"Wuu1tEY  
C8|#  
最后类似这样的结构 u4m8^fj+ T  
8c_X`0jy  
<?xml version="1.0" encoding="UTF-8" standalone="yes"?> <o*b6 m%  
<imgdir name="Eqp.img"> c14d0x{  
    <imgdir name="Eqp"> niW"o-}  
        <imgdir name="Accessory"> 7l~^KsX  
  <imgdir name="1122000"> RO%M9LISI  
                <string name="name" value="黑龙项环"/> P B5h5eX  
            </imgdir> .]JIo&>5  
            <imgdir name="1122007"> 9PV+Kr!c5I  
                <string name="name" value="休彼德蔓的项链"/> S $o1Q  
            </imgdir> B'`25u_e<  
            <imgdir name="1010000"> `YE= B{q  
                <string name="name" value="褐色落腮胡"/> J]{<Z?%  
            </imgdir> U?5lqq  
            <imgdir name="1010001"> 2 >j0,2  
                <string name="name" value="黑胡子"/> y;<suGl  
            </imgdir> eMmNQRmH  
            <imgdir name="1010002"> n"D` =  
                <string name="name" value="忍者口罩"/> [C<K~  
            </imgdir> e5n]@mu%  
?TK`sGy  
e#mqerpJ  
然后重启服务端就OK。  装备上黑龙项链把。   不用源代码即可修复。 m.! M#x2!  
6、修复PB掉线问题 $8AW  
-----------新建文档  复制以下代码  将文件重命名为8820009.img.xml 放到服务端WZ中对应的xml下-- }Q]-Y :  
MuP>#Vk  
u U>L (  
<?xml version="1.0" encoding="UTF-8" standalone="yes"?> OJJ [Er1  
<imgdir name="8820009.img"> >D}|'.&  
    <imgdir name="info"> I.T?A9Z  
        <int name="bodyAttack" value="0"/> wAX;)PLg  
        <int name="level" value="1"/> ^~7Mv^A  
        <int name="maxHP" value="200000"/> [6_.Y*}N  
        <int name="maxMP" value="0"/> 3/yt  
        <int name="speed" value="0"/> T]zD+/=  
        <int name="PADamage" value="0"/> )Ho"b  
        <int name="PDDamage" value="0"/> *FZav2]-  
        <int name="MADamage" value="0"/> lcjOBu  
        <int name="MDDamage" value="0"/> i'"#{4I  
        <int name="acc" value="0"/> q5'G]j{,Z  
        <int name="eva" value="0"/> pPo(nH|<  
        <int name="exp" value="0"/> llWY7u"  
        <int name="undead" value="0"/> ~K<h~TNP  
        <int name="pushed" value="1"/> g7*Uuh#  
        <float name="fs" value="10.0"/> CYwV]lq :s  
        <int name="removeAfter" value="5"/> gH\>", [  
        <int name="summonType" value="12"/> \0_jmX]p  
        <int name="hideName" value="1"/> l}/&6hI+d  
        <imgdir name="revive"> y,ub*-:  
            <int name="0" value="8820001"/> '` 2MxRP  
            <int name="1" value="8820003"/> yg* #~,  
            <int name="2" value="8820005"/> vTK8t:JQ~  
            <int name="3" value="8820006"/> .s!0S-RkC  
            <int name="4" value="8820004"/> | B*B>P#  
            <int name="5" value="8820002"/> EJb+yy6  
        </imgdir> jX(${j<  
        <int name="noFlip" value="1"/> &NoA, `|7  
    </imgdir> DLqH*U  
    <imgdir name="stand"> Ldv,(ZV,<  
        <canvas name="0" width="4" height="4"> <j,3Dn  
            <vector name="origin" x="36" y="53"/> _od /)#  
            <int name="delay" value="30"/> r Dlu&  
            <vector name="head" x="1" y="-1500"/> WG,1%=M@  
        </canvas> ^,AE;Z T7  
    </imgdir> G kG#+C0L  
    <imgdir name="hit1"> gW--[  
        <canvas name="0" width="4" height="4"> rwP)TJh"  
            <vector name="origin" x="36" y="53"/> 5$HG#2"Kb#  
            <int name="delay" value="30"/> [)GRP  
            <vector name="head" x="1" y="-1500"/> L%Rw]=v}v  
        </canvas> H.' 9]*  
    </imgdir> Dykh|"  
    <imgdir name="die1"> xU0iz{9  
        <canvas name="0" width="213" height="450"> W;UPA~nT~  
            <vector name="origin" x="774" y="495"/> _5~|z$GW  
            <int name="delay" value="180"/> _X;,,VEV!  
            <vector name="head" x="1" y="-1500"/> 5dN>Xjpu  
            <int name="a0" value="255"/> 2 rf8)8':  
            <int name="a1" value="255"/> 5p S$rf  
        </canvas> ge6S_"  
        <canvas name="1" width="227" height="493"> J@E]Fl  
            <vector name="origin" x="778" y="534"/> F8{gJaP x  
            <int name="delay" value="180"/> ~O PBZ#  
            <vector name="head" x="1" y="-1500"/> YGLq ~A  
        </canvas> l>pB\<LL  
        <canvas name="2" width="232" height="497"> Q#Zazvk  
            <vector name="origin" x="783" y="533"/> t!6uz  
            <int name="delay" value="180"/> "c]9Q%  
            <vector name="head" x="1" y="-1500"/> yI#qkl-  
        </canvas> t&=bW<6  
        <canvas name="3" width="237" height="497"> &B[*L+-E  
            <vector name="origin" x="787" y="529"/> F~ \ONO5  
            <int name="delay" value="180"/> h-;> v.  
            <vector name="head" x="1" y="-1500"/> 8]`s&d@GY  
        </canvas> /HhA2 (g%  
        <canvas name="4" width="239" height="494"> *ls6k`ymL  
            <vector name="origin" x="788" y="525"/> 9lR6:}L7  
            <int name="delay" value="180"/> L8f+uI   
            <vector name="head" x="1" y="-1500"/> CsycR@[  
        </canvas> ipp`99  
        <canvas name="5" width="241" height="496"> I *sT*;U  
            <vector name="origin" x="789" y="526"/> L[Z^4l_!  
            <int name="delay" value="180"/> h9<PP2.(  
            <vector name="head" x="1" y="-1500"/> c$2kR:  
        </canvas> 1hgIR^;[b  
        <canvas name="6" width="243" height="494"> "5 ~{  
            <vector name="origin" x="790" y="523"/> &oB*gGRw=7  
            <int name="delay" value="180"/> Q<;EQb#  
            <vector name="head" x="1" y="-1500"/> ]w _&%mB  
        </canvas> `Ds=a`^b  
        <canvas name="7" width="243" height="491"> .PVYYhrt  
            <vector name="origin" x="790" y="520"/> A46q`l9B  
            <int name="delay" value="180"/> gT$WG$^i  
            <vector name="head" x="1" y="-1500"/> .S#i/A'x  
        </canvas> rg k1.0U0  
        <canvas name="8" width="241" height="483"> t,8?Tf+i  
            <vector name="origin" x="789" y="513"/> qCfEv4  
            <int name="delay" value="180"/> r,0D I  
            <vector name="head" x="1" y="-1500"/> O TlqJ  
        </canvas> 1+N'cB!y  
        <canvas name="9" width="239" height="479"> FZ+2{wIV^  
            <vector name="origin" x="788" y="510"/> nAl \9#M  
            <int name="delay" value="180"/> ~/-SKGzo-  
            <vector name="head" x="1" y="-1500"/> )$9w Kk\F  
        </canvas> xZ;eV76  
        <canvas name="10" width="237" height="476"> DT>`.y%2W  
            <vector name="origin" x="787" y="508"/> Tgtym"=xd  
            <int name="delay" value="180"/> rA B=H*|6  
            <vector name="head" x="1" y="-1500"/> _B erHoQd  
        </canvas> {nUmlP=mS  
        <canvas name="11" width="230" height="485"> ,&=7ir14>R  
            <vector name="origin" x="784" y="521"/> eaDZ^Z Er  
            <int name="delay" value="180"/> xW5`.^5  
            <vector name="head" x="1" y="-1500"/> 0|tyKP|J  
        </canvas> 1v.#ndk  
        <canvas name="12" width="235" height="490"> ]wEI *c(  
            <vector name="origin" x="779" y="535"/> jLI1Ed  
            <int name="delay" value="180"/> Oy=0Hsh@x  
            <vector name="head" x="1" y="-1500"/> ]1d)jWG  
        </canvas>  ~,&8)1  
        <canvas name="13" width="275" height="495"> X=)L$Kd7  
            <vector name="origin" x="797" y="540"/> l9=Ka{$^*  
            <int name="delay" value="180"/> \i//Aq  
            <vector name="head" x="1" y="-1500"/> 3!gz^[!?EN  
        </canvas> __QnzEF  
        <canvas name="14" width="284" height="495"> ,e;,+w=~E  
            <vector name="origin" x="797" y="540"/> -bOtF%  
            <int name="delay" value="180"/> *~U.36  
            <vector name="head" x="1" y="-1500"/> nA(" cD[,  
        </canvas> Ua 6O~,\  
        <canvas name="15" width="249" height="493"> .[]S!@+%  
            <vector name="origin" x="786" y="538"/> #iv4L  
            <int name="delay" value="180"/> e.DN,rhqI  
            <vector name="head" x="1" y="-1500"/> U2<q dknB  
        </canvas> z[QDJMt>  
        <canvas name="16" width="218" height="464"> @YH>|{S&  
            <vector name="origin" x="774" y="509"/> X;6;v]  
            <int name="delay" value="180"/> ~( XaXu  
            <vector name="head" x="1" y="-1500"/> 85Yi2+8f4  
        </canvas> :'C?uk ?  
        <canvas name="17" width="213" height="480"> *K$a;2WjzG  
            <vector name="origin" x="774" y="525"/> L%5y@b{AR  
            <int name="delay" value="180"/> ro<w8V9.a  
            <vector name="head" x="1" y="-1500"/> `Kf@<=  
        </canvas> Y 'X!T8  
        <canvas name="18" width="213" height="488"> $poIWJMc  
            <vector name="origin" x="774" y="533"/> ; I-6H5  
            <int name="delay" value="180"/> ]J!#"m-]  
            <vector name="head" x="1" y="-1500"/> p19(>|$J  
        </canvas> c|9g=DjK  
        <canvas name="19" width="214" height="491"> m)pHCS  
            <vector name="origin" x="775" y="536"/> 9v*y&V9/  
            <int name="delay" value="180"/> <_|@ ~^u  
            <vector name="head" x="1" y="-1500"/> /]Y#*r8jRi  
        </canvas> KO#kIM-  
        <canvas name="20" width="216" height="489"> yLfyLyO L  
            <vector name="origin" x="776" y="534"/> juWXB+d2Y  
            <int name="delay" value="180"/> x/M$_E<G  
            <vector name="head" x="1" y="-1500"/> ),B/NZ/-  
        </canvas> /ZabY  
        <canvas name="21" width="213" height="450">  XA;PWl5!  
            <vector name="origin" x="774" y="495"/> Bl6I@w  
            <int name="delay" value="600"/> L v/}&'\(  
            <vector name="head" x="1" y="-1500"/> f:~G)  
        </canvas> PDA9.b<q0  
    </imgdir> &R4?]I  
</imgdir> .U|'KCM9m  
7、锁定某些地图不能进 Aqf91 [c  
打开MapleGenericPortal.java ,"#nJC  
              搜索 changed = true;     ]oSx]R>{f  
在上面加入以下语句 :M{ )&{D  
  if (getTargetMapId() >= 910000003 && getTargetMapId() <= 910000022) { UMd.=HC L  
            c.getSession().write(MaplePacketCreator.enableActions()); Y_ne?/sZE  
            player.getClient().getSession().write(MaplePacketCreator.serverNotice(5, "[任务公告:请通过npc进入任务房间!")); yy8BkG(  
            } else {  wk8fa  
            c.getPlayer().changeMap(to, pto); Kn5C  
            }   S>(xx"Ia  
cRr3!<EZ  
编译,OK ]f &]E ~i  
8、lockmap(锁定地图) {[Ri:^nHgL  
/* y< dBF[  
地图锁写脚本 4C_1wk('  
演示NPC程序 0R\.G1f%  
只供学习参考 WR#h~N 9c  
*/ Wc+(xk  
,~Xe#e M  
JB'tc!!*  
importPackage(net.s(和谐)f.cherry.scripting); *#}=>, v  
var Itemid = 4001126;   //设置需要的道具ID h'h8Mm  
var Itemsl = 10;   //设置数量 YB7A5  
,z#D[5  
function start(ms) {   'h6G"=+  
  if (! AbstractPlayerInteraction(ms.getPlayer().getClient()).haveItem(Itemid, Itemsl)){ M$ieM[_T  
   AbstractPlayerInteraction(ms.getPlayer().getClient()).warp(910000000,0); O*?^a7Z)4  
   AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("此地图已被GM限制进入,系统已将你返回", 250, 20);   4 5.g;  
  }else{ ?r&~(<^z  
   AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("通过验证", 250, 20);   vjm? X  
  } NwYQ6VEA  
} 3-:^mRPJ  
解锁地图 "A~dt5GJ  
/* w2'z~\dG8  
地图锁写脚本 Ar/P%$Zfq  
演示NPC程序 T|S-?X,  
只供学习参考 y4p"LD5%^  
*/ Y1sK sdV  
T>| hID  
leNX5 sX  
var Maps = Array(910000001,910000002,922000021,922010504,240010900); vW*Mf}=  
var status = 0; vqf}(/.D  
var MapString = "" jmv=rl>E*  
function start() { {%>~ ]9E  
status = -1; p7`9 d1n  
action(1, 0, 0); %_Lz0L64k  
} #BBDI  
t6KKfb  
function action(mode, type, selection) { 1/:vFX  
if (mode < 1) { k}<H  
  cm.dispose(); _(' @'r  
} else { @"fv[=Xb  
  if (mode == 1) URm<Ji  
   status++; ;k#_/c  
  else H9TeMY  
   status--; -nC&t~sD  
  if (status == 0) { yY UAH-  
   for(i = 0; i < Maps.length; i++){ '\8YH+%It  
    var NextMap = cm.getC().getChannelServer().getMapFactory().getMap(Maps<i>); CStNCBZ|\  
    var MapName = NextMap.getMapName(); CUpRtE8@[_  
    var MapFy = NextMap.getOnUserEnter(); CckfoJ 9  
    if (MapFy != "lockmap"){ v mkiw1  
     MapString = MapString + "#L" + i + "##b锁定地图#k---" + MapName + "#b(未锁定)#k\r\n"; bIBF2m4  
    }else{ zsQkI@)sO  
     MapString = MapString + "#L" + i + "##r解锁地图#k---" + MapName + "#r(已锁定)#k\r\n"; DU"Gz!X]Jd  
    } >E4,zs@7t  
   } iN'T^+um=  
    cm.sendSimple(MapString); VM<0_R24z  
   2oahQ: }B  
  } else if (status == 1) { L7rr/D  
   var MapStats = cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).getOnUserEnter(); =GP L>a&  
   if(MapStats != "lockmap"){ Y&=DjKoVh  
    cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("lockmap") wAi7jCY%OY  
    cm.sendOk("锁定地图成功"); ['\R4H!x  
    cm.dispose(); sRcd{)|Cq  
   }else{ `{Oqb  
    cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("") M61Nl)|mx&  
    cm.sendOk("解锁地图成功"); ]SU)L5Dt;  
    cm.dispose(); &glh >9:G  
   } vD9.X}l]  
  }   iCiKr aW  
} ~$4(|Fq/  
} ^vG<Ma.yk  
9、上线自动穿装备 <$A/ ('  
src\net\s(和谐)f\odinms\net\login\handler m)<+?Bv y  
p.(+L^-=  
CreateCharHandler.java R#~l[S8u^  
 }E(w@&  
=*ErN  
搜索  MapleInventory equip = newchar.getInventory(MapleInventoryType.EQUIPPED); =d5;F`m  
LNk :PD0m  
在下面添加以下语句,即可编译,装备ID自己换吧 GR*sk#{  
IItem eq_top = MapleItemInformationProvider.getInstance().getEquipById(1052081); 2&:z[d}~H  
        eq_top.setPosition((byte) -5); b&h'>(  
        equip.addFromDB(eq_top); |-{ Hy(9  
        IItem eq_bottom = MapleItemInformationProvider.getInstance().getEquipById(bottom); B!quj!A  
        eq_bottom.setPosition((byte) -6); JLWm9c+UTG  
        equip.addFromDB(eq_bottom); W%^!<bFk}m  
        IItem eq_shoes = MapleItemInformationProvider.getInstance().getEquipById(shoes);  8(K:2  
        eq_shoes.setPosition((byte) -7); 5,f`5'$  
        equip.addFromDB(eq_shoes); {e2ZW]  
        IItem eq_weapon = MapleItemInformationProvider.getInstance().getEquipById(weapon); pwHe&7e#  
        eq_weapon.setPosition((byte) -11); ET9tn1  
        equip.addFromDB(eq_weapon); 3)=ix. wW  
    IItem pHat = MapleItemInformationProvider.getInstance().getEquipById(1002562); xV14Y9  
        pHat.setPosition((byte) -101); MhE".ZRd  
        equip.addFromDB(pHat); A ?V-Sz#  
        IItem pWeap = MapleItemInformationProvider.getInstance().getEquipById(1702174); I(BJ1 8F$  
        pWeap.setPosition((byte) -111); ) aMiT  
        equip.addFromDB(pWeap); 0#Ug3_dfr  
10、结婚修复法 {*hFG:u  
/* Y+23 jlgb  
====================================== z0ufLxq  
小权改端技术   _,K[kVn  
====================================== pd:YR;  
*/ x@oxIXN  
首先,找到NPCConversationManager.java   }eZ \~2  
[Nm?qY  
                                                          在合适的位置上插入以下代码(请直接复制,本人亲自测试,无错..所有端均可通过):   |;Jt * _  
t d\gk  
        public boolean createMarriage(String partner_) {      //声明变量   OMjPC_  
        MapleCharacter partner = getCharByName(partner_);  //名字   [vb#W!M&|  
        if (partner == null) {   y7 #+VF`xf  
            return false;   Sb2_&5  
        }   R|qNyNXo[  
        partner.setMarried(true);   =eW4?9Uq  
        getPlayer().setMarried(true);   5X];?(VTsb  
        partner.setPartnerId(getPlayer().getId());   85|u;Fxf  
        getPlayer().setPartnerId(partner.getId());   ^hZ0"c  
        if (partner.getGender() > 0) {   oaq,4FT  
            Marriage.createMarriage(getPlayer(), partner);   >+i+_^]  
        } else {   ShV_8F z  
            Marriage.createMarriage(partner, getPlayer());   R1Rk00Ow:  
        }   *!`&+w  
        return true;   {GCp5  
    }   (Lz|o!>  
8o,0='U  
    public boolean createEngagement(String partner_) {   Xqm ?@JN  
        MapleCharacter partner = getCharByName(partner_);   *< fJgc"3  
        if (partner == null) {   0k\,z(e  
            return false;   Pr%KcR ;  
        }   &_;=]t s  
        if (partner.getGender() > 0) {   X~o;jJC  
            Marriage.createEngagement(getPlayer(), partner);   4PS|  
        } else {   `:r-&QdU o  
            Marriage.createEngagement(partner, getPlayer());   v4rO 0y=C  
        }   FYC]^D  
        return true;   4`oKvL9  
    }   =<9Mv+Ry8  
pl,XS6mB  
    public void divorceMarriage() {      //增加至XXXX   'Tqusr>lPY  
        getPlayer().setPartnerId(0);   k-^^Ao*@  
        getPlayer().setMarried(false);   NqKeQezX  
        Marriage.divorceMarriage(getPlayer());  ///结束至XXXX   SbL7e#!!  
    }   #Cs/.(<  
%|JL=E}%|  
                        先别着急这编译..请继续看下去   X[<#B5  
67T.qX2I$  
                            打开 src\net\s(和谐)f\odinms\scripting\npc  这个文件夹新建--文本文档--复制以下代码进去:   -9+$z|K  
P;gd!Yl<-  
  /*   G2!<C-T{2  
* @丶小_路.   X_ Lt{mf  
*/   A 9l d9R  
525^/d6v  
package net.s(和谐)f.odinms.scripting.npc;   A-myY30  
K`X'Hg#_P2  
import java.sql.Connection;   OC,yLQ  
import java.sql.PreparedStatement;   >{Mv+  
import java.sql.ResultSet;   "Zn nb*pOM  
import java.sql.SQLException;   SufM ~9Ll  
jYAm}_?No  
import net.s(和谐)f.odinms.client.MapleCharacter;   6A>bm{`c:  
@ kv~2m  
import net.s(和谐)f.odinms.database.DatabaseConnection;   >HwVP.~HN  
}8"i~>>a  
public class Marriage {   Xu#?Lw  
        private static final org.slf4j.Logger log = org.slf4j.LoggerFactory.getLogger(Marriage.class);   fYZd:3VdC  
mhU=^/X  
        public static void createMarriage(MapleCharacter player, MapleCharacter partner) {   A\7sP =  
                try {   wt@TR~a  
                        Connection con = DatabaseConnection.getConnection();   PK&&Vu2M  
                        PreparedStatement ps = con.prepareStatement("INSERT INTO marriages (husbandid, wifeid) VALUES (?, ?)");   ]QHZ [C  
                        ps.setInt(1, player.getId());   Xs$a^zZ  
                        ps.setInt(2, partner.getId());   d?YSVmG  
                        ps.executeUpdate();   p_n$}z  
                        ps.close();   751Q i  
                } catch (SQLException ex) {   V{>;Z vj1R  
                        log.warn("结婚: " + player.getName() + " 和 " + partner.getName(), ex);   e9:pS WA-n  
                }   oIj/V|ByK  
        }   w-km qh  
Bmt8yR2  
        public static void createEngagement(MapleCharacter player, MapleCharacter partner) {   C{l-l`:  
                try {   =$^}"}$  
                        Connection con = DatabaseConnection.getConnection();   L5d YTLY  
                        PreparedStatement ps = con.prepareStatement("INSERT INTO engagements (husbandid, wifeid) VALUES (?, ?)");   tJtp1$h  
                        ps.setInt(1, player.getId());   L?8OWLjRy  
                        ps.setInt(2, partner.getId());   [\Aws^fD_  
                        ps.executeUpdate();   +[ir7?Y.  
                } catch (SQLException ex) {   Imzh`SI,  
                        log.warn("宣布与参与 " + player.getName() + " 和" + partner.getName(), ex);   ^P [#YO  
                }   w0sy@OF  
        }   DrBkR` a?  
&dw=jHt  
        public static void divorceEngagement(MapleCharacter player, MapleCharacter partner) {   ;cL+= !  
                try {   I}y6ke!  
                        Connection con = DatabaseConnection.getConnection();   l&W:t9o  
                        int pid = 0;   s` , g4ce`  
                        if (player.getGender() == 0) {   A -8]4p::  
                                pid = player.getId();   d,meKQ n  
                        } else {   ]-X\n  
                                pid = partner.getId();   W>{&" 5  
                        }   dn=srbJ   
                        PreparedStatement get = con.prepareStatement("SELECT FROM engagements WHERE husbandid = ?");   bqF?!t<B  
                        get.setInt(1, pid);   x=W s)&H_Y  
                        ResultSet rs = get.executeQuery();   (C`nBiL<  
                        PreparedStatement ps = con.prepareStatement("DELETE FROM engagements WHERE husbandid = ?");   "[z/\l8O  
                        if (rs.next()) {   /s(PFN8#Y  
                                ps.setInt(1, pid);   0?I  
                        } else {   a.O"I3{?h  
                                return;   cyjgi /Z  
                        }   <H<Aba9\  
                        ps.executeUpdate();   9"B;o  
                        PreparedStatement ps1 = con.prepareStatement("UPDATE characters SET marriagequest = 0 WHERE id = ?, and WHERE id = ?");   Ya<KMBi3  
                        ps1.setInt(1, player.getId());    1v3  
                        ps1.setInt(2, partner.getId());   jL 3 *m  
                        ps1.executeUpdate();   EX W?)_pg  
                } catch (SQLException ex) {   5mudww`  
                        log.warn("宣布与参与 " + player.getName() + " 和 " + partner.getName(), ex);   TOP,]N/F H  
                }   Mjl,/-0 w  
        }   :TnU}i_/h  
gLo&~|=L-  
        public static void divorceMarriage(MapleCharacter player, MapleCharacter partner) {   $OGMw+$C ^  
                try {   =7:}/&  
                        Connection con = DatabaseConnection.getConnection();   $j(4FyH\  
                        int pid = 0;   r}|)oG,=  
                        if (player.getGender() == 0) {   1UrkDz?X  
                                pid = player.getId();    =/ !A  
                        } else {   i6;rh-M?.  
                                pid = partner.getId();   SZ4@GK  
                        }   oz3!%'  
                        PreparedStatement get = con.prepareStatement("SELECT partnerid FROM characters WHERE id = ?");   b=WkRj  
                        get.setInt(1, player.getId());   4>Q] \\Lc  
                        ResultSet rs = get.executeQuery();   ~Lu,jLKL=[  
                        if (rs.next()) {   yVPFH~1@\  
                                PreparedStatement ps = con.prepareStatement("DELETE FROM marriages WHERE husbandid = ?");   Ew{N 2  
                                ps.setInt(1, pid);   q~AvxO  
                                ps.executeUpdate();   :=q9ay   
                                PreparedStatement ps1 = con.prepareStatement("UPDATE characters SET married = 0 WHERE id = ?, and WHERE id = ?");   F$:mGyl5_  
                                ps1.setInt(1, player.getId());   nddCp~NX  
                                ps1.setInt(2, partner.getId());   I%j]pY4  
                                ps1.executeUpdate();   Rdd9JJsVd  
                                ps.close();   v33[Rk'  
                                ps1.close();   }+[!h=Bx  
                        } else {   0f+]I=1\  
                                return;   /@&uaw  
                        }   <0l:B ;3  
                        get.close();   V0#E7u`4  
                } catch (SQLException ex) {   ,gkWksl9  
                        log.warn("离婚:" + player.getName() + " 和 " + partner.getName(), ex);   Vj)"?|V  
                }   {JKG-0)z?  
        }   Qd ?S~3XT  
}   chuJj IY  
vj#m#1\ f  
            复制完毕后关闭并保存把文件命名为: Marriage.java   保存文件.必须在这个文件夹   Tn3C0  
src\net\s(和谐)f\odinms\scripting\npc   0U.Ld:  
!#olG}#[  
                复制以下NPC脚本.结婚的教堂里的哪位人物都行.复制如下代码加入NPC脚本中!!!   l<"B[  
!HXsxNe  
>E,/|K*  
    /*   RdpOj >fT  
*@丶小_路.   xA n|OSe  
*/   <x$f D37  
var status = 0;   :}SR{}]yXs  
var otherChar;   8|hi2Qeu,c  
var Char;   % 1<@p%y/  
EW)r/Av:,  
importPackage(net.s(和谐)f.odinms.client);   Mcd K!V  
importPackage(net.s(和谐)f.odinms.server);   Xh~oDnP  
rg%m   
function start(character3) {   [c=![ *}/  
        status = -1;   <X97W\  
        action(1, 0, 0);   rX`fjS*C  
        otherChar = character3;   fl_a@QdB#  
}   ecp0 hG`%  
0r&FH$  
function action(mode, type, selection) {   7 X~JLvN  
        if (mode == -1) {   9/#b1NGv  
                otherChar.getClient().getSession().write   4dSAGLpp  
(net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣拒绝您的请求!"));   wlP% U  
                cm.dispose();   :2{ [f+  
        } else {   @ <'a0)n>  
                if (mode == 0 && status == 0) {   fv>Jn`  
                        otherChar.getClient().getSession().write   3] U/^f3  
(net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣拒绝您的请求.."));   H3JDA^5  
                        cm.dispose();   t#]VR7]  
                        return;   2v*X^2+  
                }   73nmDZO|  
                if (mode == 1) {   ]@}@G[e#[  
                        status++;   {+9t!'   
                } else {   M&/e*Ta5  
                        status--;   2|M,#2E-  
                }   = j l( Q  
                if (status == 0) {   T Q {8 ee{  
                        cm.sendNext("有人想向您发送内容!.");   c Ct5m  
                } else if (status == 1) {   RC/& dB  
                        var t = otherChar.getName();   dsK ^-e6:5  
                        cm.sendYesNo("你想不想参与 " + t + "的婚礼?") ;   `soQp2h-  
                } else if (status == 2) {   !) d  
                        otherChar.getClient().getSession().write   R3BK\kf&  
(net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣接受了您的请求!"));   , d4i0;2}+  
                        otherChar.setMarriageQuestLevel(50);   aJ]t1  
                        cm.getPlayer().setMarriageQuestLevel(50);   ;:)u rI?  
                        cm.createEngagement(cm.getPlayer().getId(), otherChar.getId());   @$!"}xDR'  
                        if (otherChar.countItem(2240000) > 0) {   -fK_F6_\]  
                                MapleInventoryManipulator.removeById(otherChar.getClient(),   d _=44( -  
MapleInventoryType.USE, 2240000, 1, false, false);   ^M1O)   
                                MapleInventoryManipulator.addById(otherChar.getClient(), 4031358, 1, "shit!");   %+ MYg^  
                                MapleInventoryManipulator.addById(cm.getPlayer().getClient(), 4031358,   T?-K}PUcQ  
1, "shit!");   fjQIuM  
                                MapleInventoryManipulator.addById(otherChar.getClient(), 4031357, 1, "shit!");   .e S* F  
                        } else if (otherChar.countItem(2240001) > 0) {   lcoJ1+`C  
                                MapleInventoryManipulator.removeById(otherChar.getClient(),   yW_goS0  
MapleInventoryType.USE, 2240001, 1, false, false);   sQT,@+JEr  
                                MapleInventoryManipulator.addById(otherChar.getClient(), 4031360, 1, "shit!");   TjctK [db@  
                                MapleInventoryManipulator.addById(cm.getPlayer().getClient(), 4031360,   B=%YD"FAv  
1, "shit!");   <&t[E0mU  
                                MapleInventoryManipulator.addById(otherChar.getClient(), 4031359,   _xP@kN~  
1, "shit!");                         H[r64~Sth  
                        } else if (otherChar.countItem(2240002) > 0) {   =D 5!Xq'|  
                                MapleInventoryManipulator.removeById(otherChar.getClient(), MapleInventoryType.USE, 2240002, 1, false, false);   Z>'hNj)ju  
                                MapleInventoryManipulator.addById(otherChar.getClient(), 4031362, 1, "shit!");   g87M"kQKA  
                                MapleInventoryManipulator.addById(cm.getPlayer(), 4031362, 1, "shit!");   g-+/zEOUS  
                                MapleInventoryManipulator.addById(otherChar.getClient(), 4031361, 1, "shit!");   ]b^bc2:  
                        } else if (otherChar.countItem(2240003) > 0) {   pl 1CEoe  
                                MapleInventoryManipulator.removeById(otherChar.getClient(),   V5I xZn%  
MapleInventoryType.USE, 2240003, 1, false, false);   z-S8s2.Fd  
                                MapleInventoryManipulator.addById(otherChar.getClient(), 4031364, 1, "shit!");   D6FG$SV  
                                MapleInventoryManipulator.addById(cm.getPlayer(), 4031364, 1, "shit!");   VF"c}  
                                MapleInventoryManipulator.addById(otherChar.getClient(), 4031363,   )YLZ"@  
1, "shit!");                         &v r0{]V^  
                        }   # kmI#W"^  
                        cm.dispose();   @c,=c+-  
                }   23zR0z(L  
        }   xz/G$7q7  
}   &#]||T-  
11、购物商城添加新物品和点数商品 (L<G=XC  
首先打開ETC.WZ   W5 RZsS]  
找到Commodity.img.xml   wqXo]dX  
這個是有分代碼到多少~~那個東西延續就在哪裡 Vf(n  
我是以前面主頁的推薦物品新物品那邊新增的 QVN @B[9  
今天摸索來的我去找推薦物品那邊 Sa6YqOel@  
V62的這個是到6226 (<imgdir name="6226">)   {JcMJZ3  
所以你要添加就重6227開始添加 @y# u!}  
這個是位置的代碼(這個是在推薦物品那邊添加物品添加的物品會在推薦物品那行出現(<int name="SN" value="10001930"/>)   \FyHIs  
如果要再推薦物品就重10001931開始加 Fi+,omB&  
<int name="ItemId" value="你要添加的物品代碼"/>(這個是要添加的物品代碼不用說了吧?)   7^h*rL9  
<int name="Count" value="1"/>(這個沒試過這個都填1)   1a},(ZcdX  
<int name="Price" value="價錢"/>(這個是添加你要的點數價位)   f%STkL)  
<int name="Period" value="90"/>(道具到限日期90就代表90天(這應該沒用@@))   x C>>K6Nb  
<int name="Priority" value="9"/>(這行的位置不要動看它上面是多少下面就填多少)   g aXF3v*j  
<int name="Gender" value="2"/>(這個是性別2代表男女都可以用0代表男生1代表女生) <int name="OnSale" value="1"/>這個1代表NEW或者HOT.....(最好依照前面來改..)   -]MZP:s  
<int name="Class" value="0"/>(看前面代碼有沒有來添加不知道是啥東西....)   >PygUY d  
如果要初學者最好先依照10001931開始加 V4%7Xj  
把物品列在推薦物品那邊 hN1{?PQ  
如果你熟了再加入其他行例如武器列戒指列添加 Tr HUM4  
如果想把推薦物品那4個換掉找到那4個代碼 |Gb~[6u   
搜尋第一個物品代碼把它換掉你要的物品代碼 maQOU1  
第2個是在其他欄例如我要把推薦物品那邊的帽子弄掉 xSjs+Y;Mu  
找到的第一個帽子代碼是推薦物品的第2個則是帽子欄那邊的 "&kXAwe  
想在帽子欄那邊添加物品建議找到帽子欄最後一個物品代碼 OgyHX>}bH  
繼續添加代碼物品~~~   w6k^|."  
      ^F/H?V/PX  
首先打開ETC.WZ   )|S!k\^A  
找到modity.img.xml   _3_o/I  
這個是有分代碼到多少~~那個東西延續就在哪裡 LS1}j WU!  
我是以前面主頁的推薦物品新物品那邊新增的 'KNUPi|  
今天摸索來的我去找推薦物品那邊 pkA(\0E8  
V62的這個是到6226 (<imgdir name="6226">)   Sj4@pMh4  
所以你要添加就重6227開始添加 m] IN-'  
這個是位置的代碼(這個是在推薦物品那邊添加物品添加的物品會在推薦物品那行出現(<int name="SN" value="10001930"/>)   LoS%  FI  
如果要再推薦物品就重10001931開始加 ?eR^\-e  
<int name="ItemId" value="你要添加的物品代碼"/>(這個是要添加的物品代碼不用說了吧?)   z#olKBs  
<int name="Count" value="1"/>(這個沒試過這個都填1)   bEzy KrN\  
<int name="Price" value="價錢"/>(這個是添加你要的點數價位)   `XbV*{7  
<int name="Period" value="90"/>(道具到限日期90就代表90天(這應該沒用@@))   9kU|?JE  
<int name="Priority" value="9"/>(這行的位置不要動看它上面是多少下面就填多少)   2FTJxSC  
<int name="Gender" value="2"/>(這個是性別2代表男女都可以用0代表男生1代表女生) <int name="OnSale" value="1"/>這個1代表NEW或者HOT.....(最好依照前面來改..)   N8]d0  
<int name="Class" value="0"/>(看前面代碼有沒有來添加不知道是啥東西....)   }Ot2; T  
如果要初學者最好先依照10001931開始加 IAbH_+7O  
把物品列在推薦物品那邊 XZPq4(,9}  
如果你熟了再加入其他行例如武器列戒指列添加 of.=n  
如果想把推薦物品那4個換掉找到那4個代碼 [-Mfgw]i  
搜尋第一個物品代碼把它換掉你要的物品代碼 ^eqq|(<K  
第2個是在其他欄例如我要把推薦物品那邊的帽子弄掉 E`3[62C  
找到的第一個帽子代碼是推薦物品的第2個則是帽子欄那邊的 Z9PG7h  
想在帽子欄那邊添加物品建議找到帽子欄最後一個物品代碼 7:S)J~s*O  
繼續添加代碼物品~~~   `ve5>aw0_Y  
之後你要添加的東西都要重他最後的6226開始添加6227.6228.6229.....   9t0NO-a  
10001930這個代碼是代表推薦物品那邊的 Cx`?}A\%  
所以你要讓物品顯現在推薦物品就重10001930開始添加 )XD$YI  
把改完的XML覆蓋到服務端XML.和客戶端WZ   9KZLlEk5O  
12、登陆角色时文字显示 xTdh/}  
找到world.properties 自己去掉S F中的空格 l8!n!sC[,  
增加: r6`KZ TU  
net.s f.odinms.world.serverName= X57\sggK  
[UaM}-eR  
找到:AbstractPlayerInteraction.java :B4X/  
    public String serverName() { q?Mmkh)g  
        return c.getChannelServer().getServerName(); Y<`uq'V  
    }  *U4eL-  
zDA;FKZPp  
找到:ChannelServer.java ]3yaIlpD1  
增加(如果存在就不用增加了) e5cvmUF_W  
private String serverName; =)XC"kU p  
e p\a  
public String getServerName() {  Hh<}~s  
        return serverName; ("@ih]zYf  
    } uTUkRqtD!  
0o&7l%Y/  
serverName = props.getProperty("net.s f.odinms.world.serverName"); (类似的增加,共2次) EXbhyg  
&#[6a&9#[A  
找到PlayerLoggedinHandler.java l'(7p`?  
@X0$X+]E*8  
合适的位置增加: & Pzr)W(  
c.getSession().write(MaplePacketCreator.sendHint("欢迎来到 "+ c.getChannelServer().getServerName() + "。\r\n#r#e请记得享受其中的乐趣吧!", 350, 5)); e_CgZ  
13、当人物达到一个等级-自动打开NPC |Ns[{/  
当人物达到一个等级,自动打开NPC +Tp>3Jh2  
>c8EgSZJ  
Y !nE65  
\Ot,&Z k2  
打开  MapleCharacter.java   &1Idv}@!  
在类似net.s f.odinms.scripting下面添加 c ]&|.~2&  
import net.s f.odinms.scripting.npc.NPCScriptManager;   p%y|w  
找到 x-s]3'!L  
if (level == 200 && !isGM()) { PF/eQZ*4  
            exp.set(0); nrI-F,1  
            MaplePacket packet = MaplePacketCreator.serverNotice(6, "[Congrats] " + getName() + " has reached Level 200! Congratulate " + getName() + " on such an amazing achievment!"); kA<58 ,!  
            try { X9n},}bJ"  
                getClient().getChannelServer().getWorldInterface().broadcastMessage(getName(), packet.getBytes()); 09rbu\h  
            } catch (RemoteException e) { ~G`(=\_0  
                getClient().getChannelServer().reconnectWorld(); t{ScK%S6  
            } C&KH.h/N  
        } '${xZrzmt  
增加 W-@}q}A  
                           if (level == 10) { 2UjQ!g`  
        NPCScriptManager npc = NPCScriptManager.getInstance(); "zBYhZr  
                        npc.start(client, 9201027); 0N*~"j;r#M  
        } S4(lC%$|  
              if (level == 30) { 1'[_J  
        NPCScriptManager npc = NPCScriptManager.getInstance(); {3=]cLtt  
                        npc.start(client, 9201027); #s^~'2^%4  
        } <al/>7z' O  
:+\B|*T2.L  
        if (level == 70) { . [\S=K|/  
        NPCScriptManager npc = NPCScriptManager.getInstance(); OX)[?1m8  
                        npc.start(client, 9201027); }Z}4_/E  
        } #a"gW,/K  
q:ZF6o`Z83  
        if (level == 120) { PaYsn *{})  
        NPCScriptManager npc = NPCScriptManager.getInstance(); L(eLxw e%  
                        npc.start(client, 9201027); C)`y<O  
        } TW?A/GoXI  
@phb5  
         if (level == 200) { !XS ;&s7[*  
        NPCScriptManager npc = NPCScriptManager.getInstance(); >`c-Fqk  
                        npc.start(client, 9201027); +}0/ %5 =1  
        } YXhxzH hPd  
得到某个物品与NPC对话 f\gN+4)  
            if (haveItem == [itemid, amount]) { 2q.J1:lW  
        NPCScriptManager npc = NPCScriptManager.getInstance(); ibskce{H  
                        npc.start(client, [npcid]); a-7T   
        } (Puag*  
14、角色下面显示[PK菜鸟][无门无派][已婚] _kT$/k  
MaplePacketCreator.java   ojZvgF  
找到下面这样的语句   &7t3D?K'qX  
mplew.writeShort(SendPacketOpcode.SPAWN_PLAYER.getValue());   }zu?SZH  
        mplew.writeInt(chr.getId());   ~!a~ -:#  
        mplew.writeMapleAsciiString(chr.getName());   D>Dch0{H,:  
在下面加入   ue{0X\[P<  
'uw=)8t7  
                         String marry = "";   3]}wZY0  
                         String pked = "";   r@Tq-o  
        if (chr.isMarried())   0')O4IHH  
        {   x0_$,Tz@  
            if (chr.getjhname() == null)   J(\f(jh/  
                marry = (new StringBuilder()).append("[<已婚>: ").append(chr.getjhname()).append("]").toString();   Vi1= E])  
            else   Kr'5iFK7  
                marry = "[已婚]";   OfGMeN6  
        } else   3]1uDgfr  
        {   z>X<Di&x)  
            marry = "[未婚]";   \"@BZ.y  
        }   -*Z;EA-  
        if (chr.getPvpKills() >= 0 && chr.getPvpKills() <= 50)   op|/_I$  
            pked = "[PK菜鸟]";   DkGC+Dw  
        else   c)OQ_3xOs  
        if (chr.getPvpKills() >= 51 && chr.getPvpKills() <= 200)   zDO`w0N  
            pked = "[PK圣人]";   aI:G(C?jm  
        else   li?RymlF  
        if (chr.getPvpKills() >= 201 && chr.getPvpKills() <= 800)   d@-bt s&3  
            pked = "[PK尊者]";   ^X/[x]UOT@  
        else   0(!D1G{ul  
        if (chr.getPvpKills() >= 801 && chr.getPvpKills() <= 2000)   Fm3B8Int  
            pked = "[PK霸主]";   7R`:^}'>  
        else   H$i4OQ2  
        if (chr.getPvpKills() >= 2001)   X8(, ,>_  
            pked = "[PK王者]";   z<c@<M=Q*  
           4r'f/s8"#  
在下面在添加   >|22%YVX  
nv^nq]4'Dq  
if (chr.getGuildId() <= 0)   qkN{l88  
        {   h"{Z%XPX#  
            mplew.writeMapleAsciiString((new StringBuilder()).append(pked).append("_>无门无派<_").append(marry).toString());   t LZ4<wc  
            mplew.write(new byte[6]);   B'Ll\<mq@  
        } else   *^q%b /f  
        {   m#a0HH  
            MapleGuildSummary gs = chr.getClient().getChannelServer().getGuildSummary(chr.getGuildId());   &}G2;O}3  
            if (gs != null)   Jx8?x#}  
            {   TS{ycGY  
                mplew.writeMapleAsciiString((new StringBuilder()).append(pked).append(gs.getName()).append(marry).toString());   K7H` Yt  
                mplew.writeShort(gs.getLogoBG());   8Yq_6  
                mplew.write(gs.getLogoBGColor());   `Al( AT(p  
                mplew.writeShort(gs.getLogo());   'XHKhpm<  
                mplew.write(gs.getLogoColor());   0R%R2p'wG  
15、不同等级范围得到不同经验的修改方法 L^zF@n^5A  
不同等级范围得到不同经验的修改方法   "eiZZSz  
2'zYrdem  
4 u!)QG  
MapleMonster.java #4e Taik  
找到: {m/h3hjFa  
public void giveExpToCharacter(MapleCharacter attacker, int exp, boolean highestDamage, int numExpSharers) { 4<`'?  
        MapleInventory r =attacker.getInventory(MapleInventoryType.CASH); MxO0#  
        if (highestDamage) { qZ6Mk9@M  
            if (eventInstance != null) { 3-5X^!C  
                eventInstance.monsterKilled(attacker, this); LD~/*  
            } Spossp`|  
            highestDamageChar = attacker; g~JN"ap  
        } P~y%  
        if (attacker.getHp() > 0) { as?~N/}  
            int personalExp = exp; i?&g;_n^  
            if (exp > 0) { 6Tn.56X  
                Integer holySymbol = attacker.getBuffedValue(MapleBuffStat.HOLY_SYMBOL); t  Tky  
                if (holySymbol != null) { pIy+3&\e;  
                    if (numExpSharers == 1) { ({}JvSn1  
                        personalExp *= 1.0 + (holySymbol.doubleValue() / 500.0); H_<X\(  
                    } else { 2#bpWk9  
                        personalExp *= 1.0 + (holySymbol.doubleValue() / 100.0); & A%*sD6  
                    } s*k[Fbi  
                } IP E2t  
                 ')Drv)L  
            } \.tnzP D  
在这下面插入: tz&oe  
if (exp < 0) { Z;6v`;[  
                personalExp = Integer.MAX_VALUE; tGcp48R-:+  
            } 2}P?N  
            int exped=personalExp *(attacker.hasexp()+attacker.hasEXPCard()); L`Lro:E?kL  
            if(exped>2100000000){ P<@V  
                exped=2100000000; *uq;O*s  
            } 7]w]i5  
mPy=,xYyC  
MapleCharacter.java ~a^"VQ5]ac  
插入: CfoT$g  
;LM,<QJ  
public int hasexp() { Qyr^\a;k'  
        if (getLevel()<=30){  <V-D  
            return 4;//低于30级打怪得到5倍经验 &xG>"sJ  
        }else if (getLevel()>=31 && getLevel()<=70 && getVip()<9){ Q$NT>d6Q  
            return 3;//31-70级4倍经验 CVp`G"W:  
        }else if (getLevel()>=71 && getLevel()<=90 && getVip()<8){ WML%yO\.;  
            return 2; t`6R)'  
        }else if (getLevel()>=91 && getLevel()<=120 && getVip()<5){ k%5 o5Hx  
            return 1; {uQp$`  
        }else{ J~3+j6?%  
            return 0; n:-:LSa+3  
        } }&Gt&Hm>K  
    } Qb}1tn)  
H53dy*wb$  
编译 G:HPd.ay  
16、VIP说话颜色编译方法 ppjS|l*`  
MaplePacketCreator.java   )!:}R}q  
qd=&*?  
找到public static MaplePacket getPacketFromHexString   0T{Z'3^=  
上面加入   WxB}Uh  
public static MaplePacket sendYellowTip(String message) {   O|opNr  
     MaplePacketLittleEndianWriter mplew = new MaplePacketLittleEndianWriter();   vnT'.cBB:^  
     mplew.writeShort(74);   J1Ay^*qRU  
     mplew.write(5);   f?OFMac  
     mplew.writeMapleAsciiString(message);    ahno$[  
     return mplew.getPacket();   jU~ ! *]  
   } A3VXh^y+  
覆盖源   4PwjG;!K  
net  channel  handler  GeneralchatHandler.java   tw/~z2G  
的全部内容   t<Iy `r7 1  
package net.s f.odinms.net.channel.handler;   nS8oSs_  
import net.s f.odinms.client.MapleCharacter;   u!FX 0Ip  
import net.s f.odinms.client.MapleClient;   t7"vAjZU  
import net.s f.odinms.client.messages.CommandProcessor;   Bn 5]{Df  
import net.s f.odinms.net.AbstractMaplePacketHandler;   $d]3ek/  
import net.s f.odinms.tools.MaplePacketCreator;   gi|j ! m  
import net.s f.odinms.tools.StringUtil;   -^i[   
import net.s f.odinms.tools.data.input.SeekableLittleEndianAccessor;   #@QZ  
public class GeneralchatHandler extends AbstractMaplePacketHandler {   l cHqg  
    @Override   1Z5:D E<  
    public void handlePacket(SeekableLittleEndianAccessor slea, MapleClient c) {   [/ B$cH  
        String text = slea.readMapleAsciiString();   h <s.o#8  
        String lctext = text.toLowerCase();   mlsM;A d2  
        int show = slea.readByte();   l0^~0xlED  
        MapleCharacter player = c.getPlayer();   pDlU*&  
        int gmlvl = player.gmLevel();   h7iI=[_V  
        boolean chatwhite = gmlvl > 2 && player.getGMChat() && c.getChannelServer().allowGmWhiteText();   =@F1J7  
        if (StringUtil.countCharacters(text, ’@’) > 4) {   z3V[ Vi  
            if (!player.isGM()) {   9%i|_c}  
                text = "DISREGARD THAT I SUCK COCK";   ~@=*JzP?  
            }   o\oS_f:RD  
            if (player.spawned) {   Q{ibH=^  
                player.removeOne(c);   p_x@FA(  
            }   $n30[P@p;  
        }   DdY89R 6  
        if (!CommandProcessor.processCommand(c, text))   dvWQ?1l_  
//核心部分开始   A.@S>H'P  
            if (gmlvl > 4) {   \zA G#{  
                c.getPlayer().getMap().broadcastMessage(MaplePacketCreator.getChatText(c.getPlayer().getId(), (new StringBuilder()).append("┈━═☆[GM]☆═━┈").append(text).toString(), chatwhite, show));   OaeGukhX&  
            } else if (c.getPlayer().getVip() == 2) {   |2#)lGA  
                    c.getPlayer().getMap().broadcastMessage(MaplePacketCreator.serverNotice(5, (new StringBuilder()).append("┈━═☆").append(c.getPlayer().getName()).append("[VIP2] : ").append(text).toString()));   {_GhS%  
                                }else if (c.getPlayer().getVip() == 3){   `@$qy&AJ  
                    c.getPlayer().getMap().broadcastMessage(MaplePacketCreator.sendYellowTip((new StringBuilder()).append("┈━═☆").append(c.getPlayer().getName()).append("[VIP3] : ").append(text).toString()));   a9hK8e  
                                } else if (c.getPlayer().getVip() == 4){   dD Qx[  
                    c.getPlayer().getMap().broadcastMessage(MaplePacketCreator.serverNotice(2, (new StringBuilder()).append("┈━═☆").append(c.getPlayer().getName()).append("[至尊VIP4] : ").append(text).toString()));   cN}Aeo  
//核心部分结束                                 H B}!Lf#*P  
}else{   'rZYl Qm  
                    c.getPlayer().getMap().broadcastMessage(MaplePacketCreator.getChatText(c.getPlayer().getId(), text, chatwhite, show));   %jgB;Y  
                c.getPlayer().getMap().broadcastMessage(MaplePacketCreator.getChatText(c.getPlayer().getId(), text, false, 1));   vR X_}`m8#  
            }   BB&7VSgc-  
        if (lctext.length() > 6 && c.getChannelServer().getSexBot() != null) {   <<,YgRl2  
            if (lctext.substring(0, 6).equals("sexbot")) {   bG`aF*10)!  
                String res = c.getChannelServer().getSexBot().handleChat(lctext, c.getPlayer().getName());   2WK]I1_  
                c.getChannelServer().getSexBot().getCharacter().getMap().broadcastMessage(MaplePacketCreator.getChatText(c.getChannelServer().getSexBot().getCharacter().getId(), res, false, 1));   MCBZq\c  
            }   =i_ s#v[Y  
        }   FwB }@)3  
    }   oDtgB O<  
}   z@Klj qN  
17、防止万能登录  F'!pM(+  
进入mapleclient.java 这个类里面找到如下语句:   Z%]s+V)st  
public boolean hasBannedIP() {   n*UD0U}`  
boolean ret = false;   2 1b  
try {   osS?SuQTE  
Connection con = DatabaseConnection.getConnection();   [YbnpI  
PreparedStatement ps = con.prepareStatement("SELECT COUNT(*) FROM ipbans WHERE ? LIKE CONCAT(ip, ’%’)");   ?U\@?@  
ps.setString(1, session.getRemoteAddress().toString());   IUt/V^  
ResultSet rs = ps.executeQuery();   v##k,R.d  
rs.next();   z?NMQ8l|:6  
if (rs.getInt(1) > 0) {//如果找到这个IP,返回真   >h?!6L- d  
ret = true;   VM 3~W  
}   ~(( '1+  
rs.close();   noali96J  
ps.close();   'P1I-ue  
} catch (SQLException ex) {   V&i/3g  
log.error("Error checking ip bans", ex);   \uT2)X( N  
}   ^W&qTSjh  
return ret;   73b(A|kQ@  
}   n-/ {H4\  
?Vy% <f$  
i(hI\hD  
看到我上面的注释了吧,那么,我们就可以根据这个实现了。在这段的下面插入一段:   v1s.j2T  
r5h+_&v,M  
public boolean hascheckIP() { //检查我们自定义的表段里面是否有这人的IP,如果有才让登录。否则断掉。   ^EK]z8;|  
boolean ret = false;   e} =tUdDf  
try {   k E^%w?C  
Connection con = DatabaseConnection.getConnection();   &LRO^[d  
PreparedStatement ps = con.prepareStatement("SELECT COUNT(*) FROM ipcheck WHERE ? LIKE CONCAT(ip, ’%’)");    //在数据库里面复制一个IPBAN,改名为ipcheck I\%a<  
ps.setString(1, session.getRemoteAddress().toString());   sp=;i8Y 3  
ResultSet rs = ps.executeQuery();   f@3?kM(  
rs.next();   C5q n(tv  
if (rs.getInt(1) > 0) {//如果数据库中有IP,我们让他进入游戏,否则断开他 oa4{s&db-  
ret = flase;   oCw>b]S  
} else{ F }/tV7m  
ret = true;   #GTR}|Aga  
} WInfn f+'  
rs.close();   1{ TmK9U  
ps.close();   sop *?0  
} catch (SQLException ex) {   Q{s9{  
log.error("Error checking ip bans", ex);   P4&3jQ[o  
}   i%M6$or  
return ret;   `Bw>0%.  
} pX5#!)  
T$p!I RPt  
在来人物选择处,检测数据IP是否存在,进入类CharSelectedHandler.java l[Hgh,  
找到以下内容: 3#O R fr(  
if (c.hasBannedMac()) { ) =KD   
  c.getSession().close(); ID/=YG@  
  return; &:K!$W  
  } (#uz_/xXa  
改成: N:"S/G>r ;  
if (c.hascheckIP()) { e XB'>#&s  
  c.getSession().close(); (!^i6z0Sp  
  return; =l7@YCj5c  
  } sqtMhUQ?>w  
[ 此帖被wby238在2010-08-07 09:56重新编辑 ]
SIGNATURE
中华游戏网 — 玩你所玩,乐你所乐!cnyouw.cn

发帖: 1080 粉丝: 0
铜币: 1663 龙鳞: 98
经验:
Lv7

精灵:
  • 99魔堡金豆
  • 13闪耀金条
  • 57元气能量
  • 606超凡耐力
  
没图没真相
SIGNATURE

发帖: 138 粉丝: 0
铜币: 110 龙鳞: 138
能量: 0
耐力: 49
经验:
Lv3

精灵:
  • 88魔堡金豆
  • 0闪耀金条
  
此帖售价 1 铜币,已有 103 人购买
若发现会员采用欺骗的方法获取财富,请立刻举报,我们会对会员处以2-N倍的罚金,严重者封掉ID!
HRIf)n&~f  

}u cqzdk#2  

zMs]9o  

[ 此帖被wby238在2011-01-26 22:38重新编辑 ]
SIGNATURE
中华游戏网 — 玩你所玩,乐你所乐!cnyouw.cn

发帖: 138 粉丝: 0
铜币: 110 龙鳞: 138
能量: 0
耐力: 49
经验:
Lv3

精灵:
  • 88魔堡金豆
  • 0闪耀金条
  
回 2楼(丿如此不堪) 的帖子
请不要损人。
SIGNATURE
中华游戏网 — 玩你所玩,乐你所乐!cnyouw.cn
发帖: 76 粉丝: 0
铜币: 122 龙鳞: 88.5
金条: 0
能量: 1
耐力: 68
经验:
Lv2

精灵:
  • 138魔堡金豆
  
SIGNATURE
..................只是为了冒险的哦啊
发帖: 332 粉丝: 0
铜币: 133 龙鳞: 103
伴侣: 单身贵族
家族: 神兽:教
经验:
Lv4

精灵:
  • 144魔堡金豆
  • 0闪耀金条
  • 32元气能量
  • 62超凡耐力
  
我怎么不能下载啊。。???
SIGNATURE
不知道
发帖: 147 粉丝: 0
铜币: 91 龙鳞: 88
能量: 0
耐力: 49
经验:
Lv3

精灵:
  • 88魔堡金豆
  • 0闪耀金条
  
回复赚钱支持............
SIGNATURE
中华游戏网 — 玩你所玩,乐你所乐!cnyouw.cn
发帖: 33 粉丝: 0
铜币: 78 龙鳞: 88
金豆: 88
金条: 0
能量: 0
耐力: 7
经验:
Lv1

精灵:
  
SIGNATURE
中华游戏网 — 玩你所玩,乐你所乐!cnyouw.cn

发帖: 1601 粉丝: 0
铜币: 88
龙鳞: 88.9
伴侣: 单身贵族
家族: 无门无派
经验:
Lv8

精灵:
  • 88魔堡金豆
  • 12闪耀金条
  • 44元气能量
  • 1448超凡耐力
  
为什么没有083
SIGNATURE
第一页12345尾页页码:1/7
发表新帖 回帖
 中华游戏网 » 网游单机下载