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由于刚才发错,三楼才是连接 ZX
b}91rzt
服务端修改文字教程 o@lWBfB*%e
1、[079咖啡端]添加打开一个没有JS的NPC出现对话框 ovf/;Q/}
打开scr/net/s(和谐)f/odinms/scripting/npc/NPCScriptManager.java *.f2VQ~H
4ZT A>
找到 pz_e =xr
public void start(MapleClient c, int npc) { lf>nbvp
try { |!d"*.Q@F
NPCConversationManager cm = new NPCConversationManager(c, npc); d0er^ ~
if (cms.containsKey(c)) { SQE[m9v
return;
ly4Qg\l
} 1'6cGpZY
cms.put(c, cm); 7s'- +~
Invocable iv = getInvocable("npc/" + npc + ".js", c); *! :QdWLq
if (iv == null || NPCScriptManager.getInstance() == null) { km:
nE: |
cm.dispose(); Snf"z8
sw
return; F5gObIJtuY
} yy2Ie
engine.put("cm", cm); Nq 8@Nyp
NPCScript ns = iv.getInterface(NPCScript.class); AyE\fY5
scripts.put(c, ns); =OTm2:j#yQ
ns.start(); <64HveJ
} catch (Exception e) { d]0a%Xh[
log.error("Error executing NPC script " + npc, e); vxN0,l
dispose(c); 3Rl,GWK
cms.remove(c); lm'Zy"~::
} qH%")7>
} h`MdKX$
ARh6V&Hi-
全选替换掉 Q"J-tP!
将下面一段代码替换进去 *QE<zt
public void start(MapleClient c, int npc) (UEXxUdQ_Q
{ OIaYHA
try { "oc$
if (c.getPlayer().isGM()) |bZM/U=
c.getPlayer().dropMessage("[系统提示]您已经建立与NPC:" + npc + "的对话。"); 4ax|Vb)D
]Ql 0v"` F
NPCConversationManager cm = new NPCConversationManager(c, npc); us)*2`?6t
if (this.cms.containsKey(c)) XOb}<y)r~
return; Az*KsY{/r
7CvD'QW /
this.cms.put(c, cm); f1{z~i9@$
Invocable iv = getInvocable("npc/" + npc + ".js", c); SKXBrD=-
if ((iv == null) || (getInstance() == null)) { _JGs}aQ
cm.sendOk("对不起,我并没有被管理员设置可使用,如果你觉得我应该工作的,那就请你汇报给管理员.\r\n我的ID编号: #r" + npc + "#k."); ]]iO- }
cm.dispose(); xc'vS>&
return; 1H4fJ3-
} NVIWWX9?
this.engine.put("cm", cm); c
^I0y!
NPCScript ns = (NPCScript)iv.getInterface(NPCScript.class); e`U
Qz$4!
this.scripts.put(c, ns); Ef7:y|?
ns.start(); |qjZ38;6
} catch (Exception e) { #I\Y=XCY
log.error("Error executing NPC script " + npc, e); RU!?-#*
dispose(c); PE@+w#i7*
this.cms.remove(c); 7h<> k*E)
} fu\s`W6f&
} iL?iz?+.%@
2、[079咖啡端]修复怪物打不死 (fk5'
1.打开源码找到net\s(和谐)f\odinms\net\channel\handler\AbstractDealDamageHandler.java "-i#BjZl/
XYbyOM VI
找到这个函数parseDamage() 然后用下面的代码替换 注意替换前先备份! s_wUM)!
7
Yv!N
---------------------------------------------------------------------------------
OHp5z?
z
):6-
public AttackInfo parseDamage(MapleCharacter c, LittleEndianAccessor lea, boolean ranged) { KS>$`ax,
AttackInfo ret = new AttackInfo(); hCc0sRp
lea.readByte(); 8<PKKDgbfd
lea.skip(8); BD;H
ret.numAttackedAndDamage = lea.readByte(); mVH,HqsXa
lea.skip(8); J=WB6zi
ret.numAttacked = (ret.numAttackedAndDamage >>> 4 & 0xF); g@nk.aRw
ret.numDamage = (ret.numAttackedAndDamage & 0xF); !G=>v
e
ret.allDamage = new ArrayList(); W3pQ?
ret.skill = lea.readInt(); ~a+NJ6e1
lea.skip(8); z%"Ai)W/{
if ((ret.skill == 2121001) || (ret.skill == 2221001) || (ret.skill == 2321001) || (ret.skill == Sgj/s~j~1
z?.(3oLT
5201002) || (ret.skill == 14111006) || (ret.skill == 5101004) || (ret.skill == 15101003)) c{88m/;eP
ret.charge = lea.readInt(); P2k7M(I_&
else { oh}^?p
ret.charge = 0; k
'zat3#f
} z-u?s`k**
Ky9W/dCR
if (ret.skill == 1221011) ]W9B6G_
ret.isHH = true; Dm{Ok#@r2
;El <%{(
lea.readInt(); sB7" 0M
ret.aresCombo = lea.readByte(); 13f<0wg
int sourceid = ret.skill; ,ECAan/@
if ((sourceid == 21100004) || (sourceid == 21100005) || (sourceid == 21110003) || (sourceid == a1x7~)z>zi
`bP?o
21110004) || (sourceid == 21120006) || (sourceid == 21120007)) Cv TwBJy1
c.setCombo(1); aw$Y`6,S
Gbb\h
ret.pos = lea.readByte(); `1'5j "v
ret.stance = lea.readByte(); $B _Nc*_e
snMQ"ju
if (ret.skill == 4211006) { &IQ%\W#aY
return parseMesoExplosion(lea, ret); hLuJWjCV
} }C~]=Z
F1u)i
if (ranged) { W,N L*($^
lea.readByte(); d/j@_3'
ret.speed = lea.readByte(); >A jCl
lea.readByte(); *6*-WV6
ret.direction = lea.readByte(); ~
$aTM_4
lea.skip(7); .H;B=nd*
if ((ret.skill == 3121004) || (ret.skill == 3221001) || (ret.skill == 5221004) || (ret.skill == 3IyZunFT
ju{%'D!d9
13111002)) h`?k.{})M
lea.skip(4); 9Q[>.):
} wGXwzU
else { >[3X]n,0
lea.readByte(); .9 kyrlm
ret.speed = lea.readByte(); v}`1)BUeF
lea.skip(4); !Cb=B
} |`]oc,1h@
eqFvrESN~=
for (int i = 0; i < ret.numAttacked; ++i) { ToU.mM?f^
int oid = lea.readInt(); <'*4j\*
__)qw#
lea.skip(14); G=$}5; t
\graMu}-
List allDamageNumbers = new ArrayList(); yq*JdTF
for (int j = 0; j < ret.numDamage; ++j) { 9O
>z4o
int damage = lea.readInt(); sd!sus|( R
%8D?$v"#Z
MapleStatEffect effect = null; dB)[O9K)
if (ret.skill != 0) \|q-+4]@,
effect = SkillFactory.getSkill(ret.skill).getEffect(c.getSkillLevel(SkillFactory.getSkill b(T@~P/
k=uZ=tUft*
(ret.skill))); W^R'@
:WX0,-Gn
if ((damage != 0) && (effect != null) && (effect.getFixedDamage() != 0)) 6"%qv`.Fp
damage = effect.getFixedDamage(); x;U|3{Io
7*'@qjTos
allDamageNumbers.add(Integer.valueOf(damage)); 1_3?R}$Wl
} k^*$^;z
if (ret.skill != 5221004) 1xC`ZhjcD
lea.skip(4); _Y#Bm/*
&va*IR
ret.allDamage.add(new Pair(Integer.valueOf(oid), allDamageNumbers)); ?`. XK}
} zD_HyGf
=R9*;6?N
return ret; VD;j[~/Z
} >h7$v~nra
C_-E4I
Z)
1ih* gJPpj
--------------------------------------------------------------------------------- ?aJ6ug
ZLJNw0!=|t
2.接着找到net\s(和谐)f\odinms\client\MapleCharacter.java 8ui=2k(
0zV 4`y
查找 NV~vuC
//战神Combo "?H+
u/
8$
private int combo = 0; _;G=G5r
private int comboCount = 0; AN10U;p/O
84Zgo=P}
将其修改为 aL)Hv k:
//战神Combo HDj$"pS
private int combo = 0; &7][@v
private int comboCounter = 0; 8A/>JD3^
pTET%)3
此时应再查找comboCount 将其修改为comboCounter(不然原变量将不可用 导致变量未定义) 3]S`|#J
应该也可以重新定义comboCounter这个变量 没实验 [$:@X V(
J#@lV
然后在下面适当处增加两个函数 kIM
C~Z
>EBC 2WJ
public int getCombo() { -A;w$j6*
return this.comboCounter; #JS
`e_3Rr
} x u,htx
CKC0{J8g
public int setCombo(int combo) { wP`sXPSmIu
return (this.comboCounter = combo); uGCtLA+sL
} 41'EA\V
cHEz{'1m
代码就修改完毕了 编译后 怪物就应该能掉血了! ysth{[<5F3
+S0u=u65
2FT-}w0;
大概原因分析: 3kw}CaZ6
攻击封包数据改变,原来处理封包的方式已经不能适用了 所以应当修改原来的处理结构! u\5g3BH
3、[079咖啡端]修复双击人物客户端自动退出问题 o*;2mFP
双击人物不管是自己还是他人都需要查看角色信息,原先我以为是加入的有家族的原因。 换了个没家族的号还是那样, ,i!
[QXZ
结果我就感觉应该是处理封包的问题了。 说明白点就是 MaplePacketCreator.java 有问题,然后我又仔细比较了下 楚天和咖啡端的 MaplePacketCreator.java (6-y+LG
1*c>I@I;
发现charinfo 处理有出入。 咖啡端似乎少了一些东西, 就是椅子列表显示那部分。 于是我对照两者的代码修复了下。 n_;S2KM
也不算是修复。 因为这样弄过以后不会显示你有椅子。 抱歉。 我JAVA不太行。 大家原谅下了。 u:5IjOb2^
?pKN'`
处理方法: 1PIzV:L\
Bm<^rhJ9
打开 src\net\s(和谐)f\cherry\tools\MaplePacketCreator.java wT%"5:
(或者是src\net\s(和谐)f\odinms\tools\MaplePacketCreator.java) j0?>w{e
@\$Keg=>:
u_Zm1*'?B
找到 ,RN|d0dE
mplew.write(HexTool.getByteArrayFromHexString("00 00 00 00 00 00 01 00 00 00 D0 ED 2D 00 0C 87 A5 16 B4 F0 B0 16 10 00 00 00 84 E3 C6 2A 36 15 CF 59 6C 24 3E 00 CD DB 43 00 10 00 00 00 02 00 00 00 67 34 00 00 7F 36 00 00 DD CD CF 2A 10 00 00 00 B4 8B BB 2A 00 00 00 00 00 00 00 00 01 00 CD 00 10 00 00 00 18 E6 C6 2A DE 26 93 07 FD DC AB 7B 45 08 08 08 10 00 00 00")); T9y768%
8r^j P.V
%yhI;M^
"G kI5!
EE9vk*[@C
替换成 ^2JPyyZa
mplew.writeInt(0); =LqL@5Xr
mplew.writeShort(0); w`Xg%*]}
MapleInventory iv = chr.getInventory(MapleInventoryType.SETUP); "OJr*B
List<Item> chairItems = new ArrayList(); ||f vKyKW>
for (IItem item : iv.list() ) { -pX|U~a[
if ((item.getItemId() >= 3010000) && (item.getItemId() <= 3020001)) { [a+4gy
//chairItems.add(item); z"qv
} V0T<e H<
} MLeX;He
mplew.writeInt(chairItems.size()); o'^phlX
for (IItem item : chairItems ) { /&QQ p3
mplew.writeInt(item.getItemId()); MA"#rOcP
} ]umZJZ#Y
mplew.writeInt(0); jMq
x
4、修复咖啡端不消耗飞镖 bQV("~#
RangedAttackHandler.java FK3Whe{KP{
25&n
wz
找到 3.~h6r5-
//if (player.getJob().isA(MapleJob.Ares_1) || player.getJob().isA(MapleJob.Ares_2) || player.getJob().isA(MapleJob.Ares_3) || player.getJob().isA(MapleJob.Ares_4)) { w>vmF cp
MapleInventoryManipulator.removeById(c, MapleInventoryType.USE, projectile, bulletConsume, false, true); "cQvd(kug
// } /.)2d8,
N6
BNzN}-P
按上面方式处理 &q L<C
5、修复黑龙项链带不了的BUG qAORWc
先解释一下为什么国服的黑龙项链带不上。 用1.5deMSwZ.exe 打开string.wz得到这样的结果 G{O\)gf
*+W6 P
.K
Eqp.Ring.1112904.name 彩虹星环绕戒指 [2095484] c.-cpFk^L&
Eqp.Ring.1112904.desc 五彩斑斓的星星和心围绕着角色旋转。 [2095507] PC0HH
Eqp.Ring.1112905.name 超大心环绕戒指 [2095572] /x
O{
.dr
Eqp.Ring.1112905.desc 可爱的大心心在角色周围以心形模样旋转。 [2095595] 4L11P
Eqp.Ring.1112906.name 心心祝福戒指 [2095664] LV\ieM
Eqp.Ring.1112906.desc 可爱的心心在角色头顶画出心形模样旋转。 [2095685] j88=f#<
Eqp.Ring.1112907.name 小鱼戒指 [2095754]
^\{J5
Eqp.Ring.1112907.desc 装备时,会产生泡泡的效果。有时间限制。 [2095771] >F|qb*Tm7
Eqp.Ring.1112916.name 寂寞单身戒指 [2095840] D{W
SKn
Eqp.Ring.1112916.desc 单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。 [2095861] -;<>tq'3`
Eqp.Ring.1122000.name 黑龙项环 [2095962] a+'}XEhSC:
Eqp.Ring.1122007.name 休彼德蔓的项链 [2096001] i\vpGlx
)O -cw7 >
再来看下其他项链在哪个位置 1W0.Uf
l
)
8.-S$^hj~6
Yg|"-
Eqp.Accessory.1122029.name 苏醒的冒险之心 [1897757] v*Xk WH5
Eqp.Accessory.1122030.name 苏醒的冒险之心 [1897802] uDI}R]8~
Eqp.Accessory.1122031.name 苏醒的冒险之心 [1897836] V0S6M^\DK
Eqp.Accessory.1122032.name 苏醒的冒险之心 [1897870] R9q0,yQW
Eqp.Accessory.1122033.name 苏醒的冒险之心 [1897904] W/a,.M
Eqp.Accessory.1122034.name 觉醒的冒险之心 [1897938] ;,v.(Z ic
Eqp.Accessory.1122035.name 觉醒的冒险之心 [1897983] 'tut4SwC
Eqp.Accessory.1122036.name 觉醒的冒险之心 [1898017] 6~3jn+K$1
Eqp.Accessory.1122037.name 觉醒的冒险之心 [1898051] )1K! [W}t
Eqp.Accessory.1122038.name 觉醒的冒险之心 [1898085] N+hedF@ZU
Eqp.Accessory.1122058.name 休彼德蔓的混沌项链 [1898119] r8F{A6i N
5Abz5-^KH
n5 >B LtY
Md?a
cWE*L
很明显盛大把 黑龙项链 和 休彼德蔓的项链 故意或者无意放错了地方,放到了(戒指组里) ~R$[n.Vpk
A{1
\f*
现在要做的是把这两个物体重新搬到 Accessory组里。 a>?p.!BM
k!9=
e@yx}:]h
解决办法: K7S754m
ysl8LK
A$N+9n\
找到服务端目录 wz\String.wz\Eqp.img.xml cp|:8 [
i<Q&
D\Pv
类似这样的结构 )*Vj3Jx
lh~<s2[R
2
<?xml version="1.0" encoding="UTF-8" standalone="yes"?> S_j1=6#^
<imgdir name="Eqp.img"> W1;=J^<&1
<imgdir name="Eqp"> unJ
iE!
<imgdir name="Accessory"> f!EOYowW
<imgdir name="1010000"> u(8
~4P0w
<string name="name" value="褐色落腮胡"/> pOX$4$VR<
</imgdir> wn{]#n=|l
<imgdir name="1010001"> 7\f{'KL
<string name="name" value="黑胡子"/> (<
:mM
</imgdir> MN\i-vAL8
<imgdir name="1010002">
U(P:J e
<string name="name" value="忍者口罩"/> A ^-Z)0:
</imgdir> 1O23"o5=
<imgdir name="1010003"> ~R'BU=!;F
<string name="name" value="刮脸痕迹"/> 4 *H(sq
NQg'|Pt(%
f~U
#z7
查找 name="Ring" 再查找 1122000 (黑龙项环代码) 7^&lbzVbm(
3]!h{_:u
类似这样 *^ey]),f54
Yu1QcFuy
<imgdir name="1112906"> Mc!2mE%47m
<string name="name" value="心心祝福戒指"/> f@h2;An$w
<string name="desc" value="可爱的心心在角色头顶画出心形模样旋转。"/> l$=Gvb
</imgdir> ,}n=Z
<imgdir name="1112907"> xl|ghjn
<string name="name" value="小鱼戒指"/> !2#\| NJk
<string name="desc" value="装备时,会产生泡泡的效果。有时间限制。"/> t(
wZiK}
</imgdir> yr%yy+(.k
<imgdir name="1112916"> K_Z+]]$#
<string name="name" value="寂寞单身戒指"/> f>O54T .L.
<string name="desc" value="单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。"/> 8V,"Id][
</imgdir> gu^_iU
<imgdir name="1122000"> &+,:u*%
<string name="name" value="黑龙项环"/> \u{Jf'g
</imgdir> 8B_0!U&]
<imgdir name="1122007"> |$Qp0vOA}
<string name="name" value="休彼德蔓的项链"/> 2'|XtSj
</imgdir> {[my"n2
|1lf(\T_
把这段代码剪切出来 ^uM_b
gj[zka0_
<imgdir name="1122000"> i]LU4y%'
<string name="name" value="黑龙项环"/> {uEu>D$8
</imgdir> :ao^/&HZ
<imgdir name="1122007"> :&qC <UD
<string name="name" value="休彼德蔓的项链"/> -*r
[
</imgdir> I7A7X*
nrI"k2oA@
放到<imgdir name="Accessory"> 组里。 G 2!}R
6W]OpM
最后类似这样的结构 Y'2-yB
`!<x
"xKu
<?xml version="1.0" encoding="UTF-8" standalone="yes"?> kHGeCJe\{
<imgdir name="Eqp.img"> 4v0dd p
<imgdir name="Eqp"> /i>
?i@O-
<imgdir name="Accessory"> f_~}X
#._
<imgdir name="1122000"> <|B$dz?r
<string name="name" value="黑龙项环"/> G2=F8kL
</imgdir> N/(ofy
<imgdir name="1122007"> ?U}sQ;c$
<string name="name" value="休彼德蔓的项链"/> =A$Lgk>|
</imgdir>
v*smI7aH
<imgdir name="1010000"> ,eyp$^ 2
<string name="name" value="褐色落腮胡"/> 5Ws5X_?d
</imgdir> ,n^TN{#
<imgdir name="1010001"> a^
%8QJW
<string name="name" value="黑胡子"/> ;A
x=]Q
</imgdir> >).@Nb;e
<imgdir name="1010002"> ]"C| qR*
<string name="name" value="忍者口罩"/> Av@&hD\
</imgdir> =kwb`
Z/a
h\/^Aa0
l&\tf`~
然后重启服务端就OK。 装备上黑龙项链把。 不用源代码即可修复。 K<RmaXZ
6、修复PB掉线问题 0&.LBv8
-----------新建文档 复制以下代码 将文件重命名为8820009.img.xml 放到服务端WZ中对应的xml下-- B,r5kQI4
YomwjKyuP
FK-}i|di
<?xml version="1.0" encoding="UTF-8" standalone="yes"?> 2;3x,<Cg
<imgdir name="8820009.img"> ful]OLV+
<imgdir name="info"> -hQ96S8
<int name="bodyAttack" value="0"/> F1 9;RaP+
<int name="level" value="1"/> 5z9JhU
<int name="maxHP" value="200000"/> ;_
>s0rUV
<int name="maxMP" value="0"/> \)uy"+ Z`
<int name="speed" value="0"/> 0W;q!H[G
<int name="PADamage" value="0"/> /]pX8
d
<int name="PDDamage" value="0"/> jkZ_c!
<int name="MADamage" value="0"/> TlM'g6SQS
<int name="MDDamage" value="0"/> PG\\V$}A(
<int name="acc" value="0"/> {bW"~_6}
<int name="eva" value="0"/> +[>yO _}
<int name="exp" value="0"/> -6AOK<kfI
<int name="undead" value="0"/> 9)#gtDM%J
<int name="pushed" value="1"/> 2;dM:FHLhO
<float name="fs" value="10.0"/> &
8ccrw
<int name="removeAfter" value="5"/> }m9S(Wal
<int name="summonType" value="12"/> aIQrb
<int name="hideName" value="1"/> 6{cybD`Ef&
<imgdir name="revive"> 0Ddn@!J*
<int name="0" value="8820001"/> @=02
<int name="1" value="8820003"/> "1_{c *ck
<int name="2" value="8820005"/> ]lymY _ >
<int name="3" value="8820006"/> "ugX
/r$_
<int name="4" value="8820004"/>
GTT5<diw
<int name="5" value="8820002"/> 37%`P\O;s
</imgdir> Up_>y>x
<int name="noFlip" value="1"/> %j~9O~-
</imgdir> M|1eqR%x-?
<imgdir name="stand"> l0eANB%Y=@
<canvas name="0" width="4" height="4"> C<zx'lw!
<vector name="origin" x="36" y="53"/> 58M'r{8_
<int name="delay" value="30"/> luJ{Iq
<vector name="head" x="1" y="-1500"/> 5}<.1ab3V
</canvas> qJ#L
)
</imgdir> s4!|v`+$M
<imgdir name="hit1"> kqjxJ5
<canvas name="0" width="4" height="4"> w g$D@E7
<vector name="origin" x="36" y="53"/> LBW.*PHW
<int name="delay" value="30"/> jK&
Nkp
<vector name="head" x="1" y="-1500"/> cjCE3V9X
</canvas> '~ jy
</imgdir> OJnPP>
<imgdir name="die1"> }K#iCby4
<canvas name="0" width="213" height="450"> s4MNVT
<vector name="origin" x="774" y="495"/>
=~,$V<+c
<int name="delay" value="180"/> 3F
Gb Q_
<vector name="head" x="1" y="-1500"/> bv .EM
<int name="a0" value="255"/> &gY;`*<
<int name="a1" value="255"/> '=KuJ0`nE9
</canvas> _Jf J%YXy
<canvas name="1" width="227" height="493"> -fb1cv~N
<vector name="origin" x="778" y="534"/> ;:v]NZtc
<int name="delay" value="180"/> EG'7
}W
<vector name="head" x="1" y="-1500"/> nwZ[Ygl|
</canvas> 6 lB{Ao?|
<canvas name="2" width="232" height="497"> R
tXF
<vector name="origin" x="783" y="533"/> zyIza @V(
<int name="delay" value="180"/> _bN)
)9
3
<vector name="head" x="1" y="-1500"/> Bq~AU#
</canvas> >l7eoj
<canvas name="3" width="237" height="497"> pP?<[ql[w
<vector name="origin" x="787" y="529"/> (2\l i{$e
<int name="delay" value="180"/> d)`nxnbMeM
<vector name="head" x="1" y="-1500"/> ?q+8 /2
</canvas> Yt\E/*%
<canvas name="4" width="239" height="494"> Se
!gs>
<vector name="origin" x="788" y="525"/> NTXws
4'D
<int name="delay" value="180"/> .d<~a1k
<vector name="head" x="1" y="-1500"/> l=Lmr
</canvas> >VpP/Qf
<canvas name="5" width="241" height="496"> {LR#(q$1
<vector name="origin" x="789" y="526"/> ,\.YJD>z
<int name="delay" value="180"/>
F2Nb5WT
<vector name="head" x="1" y="-1500"/> ek Y?
</canvas> [X0k
{FR
<canvas name="6" width="243" height="494"> S/#) :,YS
<vector name="origin" x="790" y="523"/> ^4n2
-DvG
<int name="delay" value="180"/> O JZ!|J8?
<vector name="head" x="1" y="-1500"/> 3MS3O.0]/
</canvas> TKj/6Jz|
<canvas name="7" width="243" height="491"> BZ
]&uD|f
<vector name="origin" x="790" y="520"/> Y2RxD\!Z
<int name="delay" value="180"/> sg'Y
4
<vector name="head" x="1" y="-1500"/> 9$B)hrJo
</canvas> AlPL;^Y_l
<canvas name="8" width="241" height="483"> &xPOp$Sx~
<vector name="origin" x="789" y="513"/> aRFi0h
\
<int name="delay" value="180"/> |NphG|
<vector name="head" x="1" y="-1500"/> ^N*pIVLC
</canvas> Vvxc8v:
<canvas name="9" width="239" height="479"> e["Z!D_H
<vector name="origin" x="788" y="510"/> `DU'wB
<int name="delay" value="180"/> |[lxV&SD.
<vector name="head" x="1" y="-1500"/> 34&u]4=L)
</canvas> gJWlWVeq$
<canvas name="10" width="237" height="476"> nOA,x
<vector name="origin" x="787" y="508"/> SL?%/$2g=O
<int name="delay" value="180"/> YHwVj?6W
<vector name="head" x="1" y="-1500"/> fJSV)\e0
</canvas> GV `idFd
<canvas name="11" width="230" height="485"> 5Ws:Ei{R
<vector name="origin" x="784" y="521"/> b AA'=z<
<int name="delay" value="180"/> X=S}WKu
<vector name="head" x="1" y="-1500"/> 17MN8SfQ
</canvas> ZwY`x')
<canvas name="12" width="235" height="490"> 7)ES!C
<vector name="origin" x="779" y="535"/> Hl4vLx@
<int name="delay" value="180"/> O3slabE#
<vector name="head" x="1" y="-1500"/> |q1b8A \
</canvas> DzX6U[=
<canvas name="13" width="275" height="495"> ;/6:lL
<vector name="origin" x="797" y="540"/> e8WPV
<int name="delay" value="180"/> "B_5Y&pM`
<vector name="head" x="1" y="-1500"/> aufcd57
</canvas> "6|'&6&
<canvas name="14" width="284" height="495"> E
6>1Fm8%V
<vector name="origin" x="797" y="540"/> ONg<
<int name="delay" value="180"/> rRF+\cP?.
<vector name="head" x="1" y="-1500"/> Z7K!"I
</canvas> +iZ@.LI
<canvas name="15" width="249" height="493"> JC Cx 5
<vector name="origin" x="786" y="538"/> 'ugR!o1
<int name="delay" value="180"/> 8EW`*+%=
<vector name="head" x="1" y="-1500"/>
RU3_Fso
</canvas> =CD
:.FG.
<canvas name="16" width="218" height="464"> Rx_,J%0Fq
<vector name="origin" x="774" y="509"/> $S"zxEJJ Y
<int name="delay" value="180"/> ;iwD/=Y
<vector name="head" x="1" y="-1500"/> ^^j|0qshL
</canvas> VfJX<e=k
<canvas name="17" width="213" height="480"> bUipp\[aV
<vector name="origin" x="774" y="525"/> m \R@.jkZ
<int name="delay" value="180"/> >o=axZNa
<vector name="head" x="1" y="-1500"/> V!yp@%D
</canvas> g%<{G/Tz
<canvas name="18" width="213" height="488"> =6"hj,[Q
<vector name="origin" x="774" y="533"/> jS5t?0
<int name="delay" value="180"/> +#i,87
<vector name="head" x="1" y="-1500"/> ,=XS%g}l4
</canvas> $w2[5|^S
<canvas name="19" width="214" height="491"> Z.cG`Km*
<vector name="origin" x="775" y="536"/> vl#V-UW$4P
<int name="delay" value="180"/> g*"J10hyP
<vector name="head" x="1" y="-1500"/> RN cI]oJ
</canvas> r`mzsO-'
<canvas name="20" width="216" height="489"> 3V8j>&
<vector name="origin" x="776" y="534"/> |zr)hC
<int name="delay" value="180"/> qB
`0^V
<vector name="head" x="1" y="-1500"/> S%a}ip&
</canvas> 0*]<RM
<canvas name="21" width="213" height="450"> .PA?N{z
<vector name="origin" x="774" y="495"/> v]d?6g
<int name="delay" value="600"/> ]% ZjD
<vector name="head" x="1" y="-1500"/> !T&u2=`D
</canvas> gvwCoCbb
</imgdir> l1`c?Y
</imgdir> %o SfL;W7
7、锁定某些地图不能进 @eG#%6">
打开MapleGenericPortal.java N?`GZ+5
搜索 changed = true; rsq'6
0
在上面加入以下语句
Hsux>+Q
if (getTargetMapId() >= 910000003 && getTargetMapId() <= 910000022) {
D%5 {A=
c.getSession().write(MaplePacketCreator.enableActions());
t`&s
player.getClient().getSession().write(MaplePacketCreator.serverNotice(5, "[任务公告:请通过npc进入任务房间!")); T8M[eSbZ
} else { !Cv<>_N).
c.getPlayer().changeMap(to, pto); DI"dY
ug#
} XH_qA[=c]
HeAc(_=C
编译,OK 0z
q\ j
8、lockmap(锁定地图) ;r2b@x:<_
/*
E`sapk
地图锁写脚本 FHnHhB [
演示NPC程序 &`\kb2uep
只供学习参考 37za^n?SG
*/ U8.0 L
<)0LwkFtB
5u=U--
importPackage(net.s(和谐)f.cherry.scripting); +(=[M]5#n
var Itemid = 4001126; //设置需要的道具ID ,rvZW}=
var Itemsl = 10; //设置数量 @/ovdf{
":ws~Zep
function start(ms) { QKL]O*
if (! AbstractPlayerInteraction(ms.getPlayer().getClient()).haveItem(Itemid, Itemsl)){ }gi`
?58J6
AbstractPlayerInteraction(ms.getPlayer().getClient()).warp(910000000,0); QVA!z##
AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("此地图已被GM限制进入,系统已将你返回", 250, 20); 9Rt(G_'
}else{ 2-B8>-
AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("通过验证", 250, 20); ,_4KyLfBF
}
# 8-P
} .,iw2:
解锁地图 Q%b46"
/* .bY1N5=sz
地图锁写脚本 swe8
演示NPC程序 PHB\)/
只供学习参考 '&o>
%V
*/ \[hrG?A
H
f E;$
3 `C3+
var Maps = Array(910000001,910000002,922000021,922010504,240010900); Ov{B-zCA
var status = 0; k%bTs+]*
var MapString = "" 8)2u@sx%
function start() { ES:p^/ =*
status = -1; a}+_Yo(Q
action(1, 0, 0); zfT'!kb,(
} $(<*pU
mhHm#
function action(mode, type, selection) {
k+>p!1
if (mode < 1) { r0XGGLFuZl
cm.dispose(); n
B|C-.F
} else { KcMzZ!d7m
if (mode == 1) s\K-(`j}
status++; a}I z
else K`AW?p^$Y
status--; 0$dY;,Q .
if (status == 0) { {3yws4
for(i = 0; i < Maps.length; i++){ E'6z7m.
var NextMap = cm.getC().getChannelServer().getMapFactory().getMap(Maps<i>); _ZvX" {
y~
var MapName = NextMap.getMapName(); GQc%OQc\
var MapFy = NextMap.getOnUserEnter(); )="g?E3
if (MapFy != "lockmap"){ I?xhak1)lu
MapString = MapString + "#L" + i + "##b锁定地图#k---" + MapName + "#b(未锁定)#k\r\n"; a6K$omu
}else{ tI(t%~>^
MapString = MapString + "#L" + i + "##r解锁地图#k---" + MapName + "#r(已锁定)#k\r\n"; q=i,'.nS
} %%-Tjw o
} LnACce
?b
cm.sendSimple(MapString); nh_xbo5L[
uma9yIk
} else if (status == 1) { s t 3]Yy
var MapStats = cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).getOnUserEnter(); &b#NF1Q.
if(MapStats != "lockmap"){ A5J#x6@
cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("lockmap") @rDv
(W
cm.sendOk("锁定地图成功"); hJtghG6v
cm.dispose(); L:]; [xa%
}else{ ^c:eXoU
cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("") C ^ k3* N
cm.sendOk("解锁地图成功"); rH9|JEz
cm.dispose(); 3ks|
} ?)ZLxLV::
}
61 HqBa
} 'XjHB!!hU
} ?\ i,JJO
9、上线自动穿装备 hrtN.4p[
src\net\s(和谐)f\odinms\net\login\handler ;:K?7wfXn
VE+
p&0
CreateCharHandler.java F^[Rwzv>c
{N8rZ [Oo
DyV[+P
搜索 MapleInventory equip = newchar.getInventory(MapleInventoryType.EQUIPPED); m$e@<~To
A_dYN?^?|
在下面添加以下语句,即可编译,装备ID自己换吧 9cHNwgD>v
IItem eq_top = MapleItemInformationProvider.getInstance().getEquipById(1052081); s!zr>N"
eq_top.setPosition((byte) -5); ^SES')x
equip.addFromDB(eq_top); (>/Dw|,m
IItem eq_bottom = MapleItemInformationProvider.getInstance().getEquipById(bottom); -ZMl[;OM
eq_bottom.setPosition((byte) -6); m:o$|7r
equip.addFromDB(eq_bottom); "nS{
;:
IItem eq_shoes = MapleItemInformationProvider.getInstance().getEquipById(shoes); i_Q4bhVj
eq_shoes.setPosition((byte) -7); ieK'<%dxF
equip.addFromDB(eq_shoes); 9=;g4I
IItem eq_weapon = MapleItemInformationProvider.getInstance().getEquipById(weapon); }N=zn7W
eq_weapon.setPosition((byte) -11); [+5SE
r}
equip.addFromDB(eq_weapon); Wug ?CFX+T
IItem pHat = MapleItemInformationProvider.getInstance().getEquipById(1002562); RI].LB
_
pHat.setPosition((byte) -101); ;R-Q,aCM}
equip.addFromDB(pHat); _[6+FdS],
IItem pWeap = MapleItemInformationProvider.getInstance().getEquipById(1702174); "q#
g/T
pWeap.setPosition((byte) -111); 'G
By^hj?
equip.addFromDB(pWeap); vzQmijr-
10、结婚修复法 L``mF(R^
/* fTnyCaB
====================================== Wn)A/Z ^r
小权改端技术 =I*ZOE3n
====================================== ? F:C!_
*/ ?_`P;}4#
首先,找到NPCConversationManager.java dXr
!_)i
75cr!+
在合适的位置上插入以下代码(请直接复制,本人亲自测试,无错..所有端均可通过): q.Aw!]:!
mm~o%1|WR
public boolean createMarriage(String partner_) { //声明变量 Vf* B1Zb
MapleCharacter partner = getCharByName(partner_); //名字 -
&LZle&M
if (partner == null) { 1F%*k &R
return false; L&F\"q9q71
} @;-Un/'C;7
partner.setMarried(true); [;\<
2 =H
getPlayer().setMarried(true); CpJXLc3_d5
partner.setPartnerId(getPlayer().getId()); ;?[ +vf")
getPlayer().setPartnerId(partner.getId()); DL/*t.)"et
if (partner.getGender() > 0) { r_2VExk
Marriage.createMarriage(getPlayer(), partner); SF}L3/C&h
} else { XcW3IO
Marriage.createMarriage(partner, getPlayer()); D_`)T;<Sp
} SX<>6vH&
return true; LHGK!zI
} 0DjBqh$
P)
0=@{(
public boolean createEngagement(String partner_) { {hp@j#
MapleCharacter partner = getCharByName(partner_); fxCPGj
if (partner == null) { zj0pP{y
return false; SX94,5 _Q
} QrRCsy70
if (partner.getGender() > 0) { n@8{FoF
Marriage.createEngagement(getPlayer(), partner); U8 @*I>vA
} else { oz7udY=]0
Marriage.createEngagement(partner, getPlayer()); hB1 iSm
} 3R96;d;
return true; oZ>]8vw
} "MKsSty
v?iH}7zb%Q
public void divorceMarriage() { //增加至XXXX ~<Qxw>S#
getPlayer().setPartnerId(0); xn#I7]]G
getPlayer().setMarried(false); oA^
]x>
Marriage.divorceMarriage(getPlayer()); ///结束至XXXX 0Nzv@g{3
} E~U|v'GCd
_ -FQ78C
先别着急这编译..请继续看下去 yvnrZ&x:
MhXm-<4
打开 src\net\s(和谐)f\odinms\scripting\npc 这个文件夹新建--文本文档--复制以下代码进去: >WG91b<Xq
5+PBS)pJ]%
/* +]2~
@=<@
* @丶小_路. m_W.r+s~C4
*/ H5rNLfw
'
iY`7\/H!L
package net.s(和谐)f.odinms.scripting.npc; rAi!'vIE
3xR#,22:}
import java.sql.Connection; mCP +7q7
import java.sql.PreparedStatement; 9n2%7dLQ*
import java.sql.ResultSet; XsCbJ[Z_?q
import java.sql.SQLException; [}Yci:P_ +
;R>42
qYF
import net.s(和谐)f.odinms.client.MapleCharacter; p~VW3u]
T%xL=STJNy
import net.s(和谐)f.odinms.database.DatabaseConnection; olW`.3f
UVi/Be#|
public class Marriage { k{&E}:A
private static final org.slf4j.Logger log = org.slf4j.LoggerFactory.getLogger(Marriage.class); )qQg n]
xH.q
public static void createMarriage(MapleCharacter player, MapleCharacter partner) { .ceU @^
try { yH0ZSv
Connection con = DatabaseConnection.getConnection(); 0hr)tYW,G
PreparedStatement ps = con.prepareStatement("INSERT INTO marriages (husbandid, wifeid) VALUES (?, ?)");
GoGgw]h>x
ps.setInt(1, player.getId()); *`/@[S2,cu
ps.setInt(2, partner.getId());
WN?`Od:y
ps.executeUpdate(); )HiTYV)]'
ps.close(); n!,TBCNX
} catch (SQLException ex) { FKTP0e7=9
log.warn("结婚: " + player.getName() + " 和 " + partner.getName(), ex); 8c'-eT"
} }E]&13>r
} 04LVa|Y@U
&_TjRj"
public static void createEngagement(MapleCharacter player, MapleCharacter partner) { -"b3q
try {
oEf^o*5(
Connection con = DatabaseConnection.getConnection(); *" +cP!
PreparedStatement ps = con.prepareStatement("INSERT INTO engagements (husbandid, wifeid) VALUES (?, ?)"); |0Ug~jKU
ps.setInt(1, player.getId()); |UiykQ
ps.setInt(2, partner.getId()); G@6,O-Sj
ps.executeUpdate(); iK23`@&%_
} catch (SQLException ex) { ;-w PXXR
log.warn("宣布与参与 " + player.getName() + " 和" + partner.getName(), ex); =*G'.D /*
} iV$75Atk
} C)dYAq3,8
B~?Q. <M
public static void divorceEngagement(MapleCharacter player, MapleCharacter partner) { <Gt{(is
try { &^<T/PiR
Connection con = DatabaseConnection.getConnection(); (B4A$t
int pid = 0; =Qq^=3@h
if (player.getGender() == 0) { /-9+(
pid = player.getId(); J;9QDrl`
} else { 3^Q U4
pid = partner.getId(); 'cCj@bZ9X
} B$eF@v"
PreparedStatement get = con.prepareStatement("SELECT FROM engagements WHERE husbandid = ?"); k:yu2dQh
get.setInt(1, pid); 23?0'AU
ResultSet rs = get.executeQuery(); >.sN?5}y
PreparedStatement ps = con.prepareStatement("DELETE FROM engagements WHERE husbandid = ?"); ]t0S_UH$
if (rs.next()) { "!eT
ps.setInt(1, pid); x"=q+sA
} else { 6>^k9cJp
return; Z4tq&^ :c=
} rm;"98~zJ?
ps.executeUpdate(); im%3*bv-
PreparedStatement ps1 = con.prepareStatement("UPDATE characters SET marriagequest = 0 WHERE id = ?, and WHERE id = ?"); L{ ^@O0S
ps1.setInt(1, player.getId()); !q1^X% a
ps1.setInt(2, partner.getId()); Q>Q}/{8!
ps1.executeUpdate(); $6+P&"8
} catch (SQLException ex) { "+C\f)
log.warn("宣布与参与 " + player.getName() + " 和 " + partner.getName(), ex); YZ+g<HXB
} M/I d\~
} mhSsOmJ5
yM ~D.D3H
public static void divorceMarriage(MapleCharacter player, MapleCharacter partner) { S
Q.Wj?W)
try { g#&##f
Connection con = DatabaseConnection.getConnection(); FK('E3PG
int pid = 0; > %*X2'^
if (player.getGender() == 0) { +=xRr?F
pid = player.getId(); ooxzM `
} else { e;Z`&
pid = partner.getId(); qOanu
} {; ~i
q
PreparedStatement get = con.prepareStatement("SELECT partnerid FROM characters WHERE id = ?"); M?CMN.Dw
get.setInt(1, player.getId()); @_Oe`j^
ResultSet rs = get.executeQuery(); qf
{B
if (rs.next()) { soCHwiE
PreparedStatement ps = con.prepareStatement("DELETE FROM marriages WHERE husbandid = ?"); \d`Sz
*
ps.setInt(1, pid); dQ"W~ig
ps.executeUpdate(); ,3[<C)'[
PreparedStatement ps1 = con.prepareStatement("UPDATE characters SET married = 0 WHERE id = ?, and WHERE id = ?"); gx.]4v
ps1.setInt(1, player.getId()); xJ.!Q)[
ps1.setInt(2, partner.getId()); #.xTAvD
ps1.executeUpdate(); ZOsn,nF
ps.close(); CzbNG^+
ps1.close(); `cRB!w=KHV
} else { 1F8EL)9
return; Q2PwO;E.`C
} Gi2Ey37]O
get.close(); jv^L~<u
} catch (SQLException ex) { (NlEb'~+
log.warn("离婚:" + player.getName() + " 和 " + partner.getName(), ex); 1Ac1CsK*
} Z*B(
L@H
} x/^zNO\1
} H( m+rk
t9l7
% +y
复制完毕后关闭并保存把文件命名为: Marriage.java 保存文件.必须在这个文件夹 *a.*Ha
src\net\s(和谐)f\odinms\scripting\npc cC]1D*Bn
XOFaS '.
复制以下NPC脚本.结婚的教堂里的哪位人物都行.复制如下代码加入NPC脚本中!!! (!=aRC.-
X Y?@^
nA
j2k
/* =l9#/G#R
*@丶小_路. &1Iy9&y
*/ bS"M*
var status = 0; 1#uw^{n
var otherChar; 1W7BN~p14
var Char; jg/<"/E
(`*wiu+i
importPackage(net.s(和谐)f.odinms.client); fL:Fn"Nv
importPackage(net.s(和谐)f.odinms.server); N#ObxOE6T"
i)DXb
function start(character3) { U /Fomu
status = -1; Wuz~$SU
action(1, 0, 0); 9D21e(7X
otherChar = character3; ^%^0x'"
} |
Ylk`<
AXI:h"so
function action(mode, type, selection) { QyQ8M1m
if (mode == -1) { {<n)zLy
otherChar.getClient().getSession().write I'YotV7
(net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣拒绝您的请求!")); +.uk#K0o
cm.dispose(); MPc=cLv
} else { |g!#
\
if (mode == 0 && status == 0) { S!cXc/H-R
otherChar.getClient().getSession().write 1MSu])
W
(net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣拒绝您的请求..")); I-hhHm<@
cm.dispose(); pP&M]'
return; s]>%_(5
} a^,RbV/
if (mode == 1) { boon=;{p
status++; %tLq&tyeY
} else { m$g^On
status--; ?^Ux+mVE
} Puh&F< B
if (status == 0) { iB-s*b<`~
cm.sendNext("有人想向您发送内容!."); }aIfIJ
} else if (status == 1) { A4x
3TW?
var t = otherChar.getName(); _
RYZyw
cm.sendYesNo("你想不想参与 " + t + "的婚礼?") ; 9mm(?O~'p
} else if (status == 2) { 0&~u0B{
otherChar.getClient().getSession().write z$b!J$A1
(net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣接受了您的请求!")); %W+Fe,]
otherChar.setMarriageQuestLevel(50); gV;GC{pY
cm.getPlayer().setMarriageQuestLevel(50); ';F][x 5j
cm.createEngagement(cm.getPlayer().getId(), otherChar.getId()); 1>{(dd?L
if (otherChar.countItem(2240000) > 0) { 'h=2_%l@Y
MapleInventoryManipulator.removeById(otherChar.getClient(), |SleSgS<#
MapleInventoryType.USE, 2240000, 1, false, false); 7F~+z7(h
MapleInventoryManipulator.addById(otherChar.getClient(), 4031358, 1, "shit!"); !}7m^
MapleInventoryManipulator.addById(cm.getPlayer().getClient(), 4031358, EUqG"h5#A{
1, "shit!"); zBfBYhS-
MapleInventoryManipulator.addById(otherChar.getClient(), 4031357, 1, "shit!"); VV0$L=mo
} else if (otherChar.countItem(2240001) > 0) { 0rUf'S
?K
MapleInventoryManipulator.removeById(otherChar.getClient(), tT:yvU@a
MapleInventoryType.USE, 2240001, 1, false, false); +3CMfYsr8
MapleInventoryManipulator.addById(otherChar.getClient(), 4031360, 1, "shit!"); r1]e:
MapleInventoryManipulator.addById(cm.getPlayer().getClient(), 4031360, 2T9Z{v
1, "shit!"); N R{:4zJT
MapleInventoryManipulator.addById(otherChar.getClient(), 4031359, `Mg
"!n`
1, "shit!"); xcA:Q`c.{
} else if (otherChar.countItem(2240002) > 0) { D$;/
l}s?
MapleInventoryManipulator.removeById(otherChar.getClient(), MapleInventoryType.USE, 2240002, 1, false, false); 89bKnsV
MapleInventoryManipulator.addById(otherChar.getClient(), 4031362, 1, "shit!"); }XU- JAn
MapleInventoryManipulator.addById(cm.getPlayer(), 4031362, 1, "shit!"); UJ:B:hh''
MapleInventoryManipulator.addById(otherChar.getClient(), 4031361, 1, "shit!"); j C?
} else if (otherChar.countItem(2240003) > 0) { (0S7
MapleInventoryManipulator.removeById(otherChar.getClient(), rJ>8|K[kt
MapleInventoryType.USE, 2240003, 1, false, false); Po3W+;@
MapleInventoryManipulator.addById(otherChar.getClient(), 4031364, 1, "shit!"); *Yw6UCO
MapleInventoryManipulator.addById(cm.getPlayer(), 4031364, 1, "shit!"); KMcP !N.I
MapleInventoryManipulator.addById(otherChar.getClient(), 4031363, TH &B9
1, "shit!"); {VG6m
Hw
} d\M
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cm.dispose(); Is[0ri
} @dNbL}qQ
} a$m?if=
} Y`uCDfcQ
11、购物商城添加新物品和点数商品 5JXLfYTUI
首先打開ETC.WZ VXS9E383
找到Commodity.img.xml sP%.o7&
n
這個是有分代碼到多少~~那個東西延續就在哪裡 rg\w!L(
我是以前面主頁的推薦物品新物品那邊新增的 `R RORzXoS
今天摸索來的我去找推薦物品那邊 Dl{Pd`D
V62的這個是到6226 (<imgdir name="6226">) 6~LpBlb
所以你要添加就重6227開始添加 dGe
這個是位置的代碼(這個是在推薦物品那邊添加物品添加的物品會在推薦物品那行出現(<int name="SN" value="10001930"/>) `<q5RuU
如果要再推薦物品就重10001931開始加 I5]zOKlVR
<int name="ItemId" value="你要添加的物品代碼"/>(這個是要添加的物品代碼不用說了吧?) mr? ii
<int name="Count" value="1"/>(這個沒試過這個都填1) )3
<int name="Price" value="價錢"/>(這個是添加你要的點數價位) e`^j_VnEH
<int name="Period" value="90"/>(道具到限日期90就代表90天(這應該沒用@@)) u.6%n.g
<int name="Priority" value="9"/>(這行的位置不要動看它上面是多少下面就填多少) "?SnA +)
<int name="Gender" value="2"/>(這個是性別2代表男女都可以用0代表男生1代表女生) <int name="OnSale" value="1"/>這個1代表NEW或者HOT.....(最好依照前面來改..) $P_Y8:
<int name="Class" value="0"/>(看前面代碼有沒有來添加不知道是啥東西....) %<t/xAge
如果要初學者最好先依照10001931開始加 QTH yH
把物品列在推薦物品那邊 \ :.p8`
如果你熟了再加入其他行例如武器列戒指列添加 1YxI q565
如果想把推薦物品那4個換掉找到那4個代碼 |Oe6OCPf
搜尋第一個物品代碼把它換掉你要的物品代碼 /_\4(vvf
第2個是在其他欄例如我要把推薦物品那邊的帽子弄掉 , fn=%tiUk
找到的第一個帽子代碼是推薦物品的第2個則是帽子欄那邊的 Tx_LH"8
想在帽子欄那邊添加物品建議找到帽子欄最後一個物品代碼 ;]
!
繼續添加代碼物品~~~ p20Nk$.
}: e9\r)
首先打開ETC.WZ It[ ~0?+
找到modity.img.xml ;f
Gi5=-
這個是有分代碼到多少~~那個東西延續就在哪裡 g,nE iL
我是以前面主頁的推薦物品新物品那邊新增的 bkTj
Q
今天摸索來的我去找推薦物品那邊 sTDBK!9I
V62的這個是到6226 (<imgdir name="6226">) ?$Pj[O^hl
所以你要添加就重6227開始添加 c/RG1w
這個是位置的代碼(這個是在推薦物品那邊添加物品添加的物品會在推薦物品那行出現(<int name="SN" value="10001930"/>) 0ZN/-2c A#
如果要再推薦物品就重10001931開始加 &0raa
<int name="ItemId" value="你要添加的物品代碼"/>(這個是要添加的物品代碼不用說了吧?) `Ec+i
<int name="Count" value="1"/>(這個沒試過這個都填1) it$~uP |
<int name="Price" value="價錢"/>(這個是添加你要的點數價位) g=Lt2UIJ
<int name="Period" value="90"/>(道具到限日期90就代表90天(這應該沒用@@)) R#>E{[9
<int name="Priority" value="9"/>(這行的位置不要動看它上面是多少下面就填多少) , utFCZW
<int name="Gender" value="2"/>(這個是性別2代表男女都可以用0代表男生1代表女生) <int name="OnSale" value="1"/>這個1代表NEW或者HOT.....(最好依照前面來改..) b%(0AL
<int name="Class" value="0"/>(看前面代碼有沒有來添加不知道是啥東西....) \z
'noc
如果要初學者最好先依照10001931開始加 }- Sr@bE
把物品列在推薦物品那邊 al/~
如果你熟了再加入其他行例如武器列戒指列添加 4.TG&IQ
nN
如果想把推薦物品那4個換掉找到那4個代碼 A
lz#zBGb
搜尋第一個物品代碼把它換掉你要的物品代碼 :nI.Qa'"H
第2個是在其他欄例如我要把推薦物品那邊的帽子弄掉 O9Aooe4W=
找到的第一個帽子代碼是推薦物品的第2個則是帽子欄那邊的 0/$sr;
想在帽子欄那邊添加物品建議找到帽子欄最後一個物品代碼 ^&By