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该隐藏帖已经发布超过60天,已自动取消隐藏功能,无需回复即可查看!由于刚才发错,三楼才是连接 iHKWz)0 服务端修改文字教程 SiN22k+ 1、[079咖啡端]添加打开一个没有JS的NPC出现对话框 Jg I+k Nx 打开scr/net/s(和谐)f/odinms/scripting/npc/NPCScriptManager.java gwvy$H |Qq_;x] 找到 JGS4r+ public void start(MapleClient c, int npc) { c< ke)@ try { i3T]<&+j5 NPCConversationManager cm = new NPCConversationManager(c, npc); 3*13XQ if (cms.containsKey(c)) { yqdhLX|Mk return; zD>:Kj5 } 4~<
:Pj cms.put(c, cm); RS'%;B-) Invocable iv = getInvocable("npc/" + npc + ".js", c); F8(6P1}E if (iv == null || NPCScriptManager.getInstance() == null) { M"
|Mte cm.dispose(); 9~8UG ( return; ZJL[#}* } .Rq|F engine.put("cm", cm); m791w8Vr NPCScript ns = iv.getInterface(NPCScript.class); [12^NEt scripts.put(c, ns); L;a>J ns.start(); 2Z3c` /k } catch (Exception e) { KMsm2~P log.error("Error executing NPC script " + npc, e); X{SD3j=G# dispose(c); &yFt@g] cms.remove(c); Isa]5> } P{
AJH1 } DL&\iR >P7|-bV 全选替换掉 FKU$HQw* 将下面一段代码替换进去 OidF{I*O public void start(MapleClient c, int npc) wyqXD.of { l1X&Nw1W try { <mE)&7C if (c.getPlayer().isGM()) :b^\O c.getPlayer().dropMessage("[系统提示]您已经建立与NPC:" + npc + "的对话。"); zY@|KV"^r ({/@=e x* NPCConversationManager cm = new NPCConversationManager(c, npc); 1:I47/ if (this.cms.containsKey(c)) B dHLow return; ]AlRu( MjIp~?* this.cms.put(c, cm); vi+k#KE Invocable iv = getInvocable("npc/" + npc + ".js", c); bAIo5lr if ((iv == null) || (getInstance() == null)) { ;U6z|O7L cm.sendOk("对不起,我并没有被管理员设置可使用,如果你觉得我应该工作的,那就请你汇报给管理员.\r\n我的ID编号: #r" + npc + "#k."); VH&6Tm1 cm.dispose(); }gY:VDW return;
Vj^<V|= } F<wwuCbF this.engine.put("cm", cm); ,U_p6TV5 NPCScript ns = (NPCScript)iv.getInterface(NPCScript.class); ") Xy%C`J this.scripts.put(c, ns); pgK) ns.start(); 3c<).aC0f } catch (Exception e) { qq0bIfF\4 log.error("Error executing NPC script " + npc, e); -3 } dispose(c); )*[3Imq/ this.cms.remove(c); c hE~UQ } @pueM+(L& } ?zwPF;L* 2、[079咖啡端]修复怪物打不死 k(>hboR5n 1.打开源码找到net\s(和谐)f\odinms\net\channel\handler\AbstractDealDamageHandler.java v1h*/#
l@-J&qG 找到这个函数parseDamage() 然后用下面的代码替换 注意替换前先备份! *M*:3v
0 pVTx#rY --------------------------------------------------------------------------------- s_} 1J,Y (/J$2V5- public AttackInfo parseDamage(MapleCharacter c, LittleEndianAccessor lea, boolean ranged) { D'y/pv}! AttackInfo ret = new AttackInfo(); }]cKOv2 lea.readByte(); 5;=,BWU lea.skip(8); 2"
(vjnfH ret.numAttackedAndDamage = lea.readByte(); Y
}*[Krw lea.skip(8); ?(Dk{-:T' ret.numAttacked = (ret.numAttackedAndDamage >>> 4 & 0xF);
xviz{M9g ret.numDamage = (ret.numAttackedAndDamage & 0xF); Q<$I,C] ret.allDamage = new ArrayList(); ve.rpF\ ret.skill = lea.readInt(); kFPZ$8e lea.skip(8); \hSOJ,{)U if ((ret.skill == 2121001) || (ret.skill == 2221001) || (ret.skill == 2321001) || (ret.skill == =y"
lX{}G AhOvI{ 5201002) || (ret.skill == 14111006) || (ret.skill == 5101004) || (ret.skill == 15101003)) ]$)J/L(p/] ret.charge = lea.readInt(); _1w?nN' else { rf.w}B;V; ret.charge = 0; jBexEdH
} Q>y2C8rnJ/ " $5J7 if (ret.skill == 1221011) SooSOOAx[ ret.isHH = true; [([?+Ouy [eV!ho*r lea.readInt(); Pyc/6~? ret.aresCombo = lea.readByte(); S?.2V@Ic int sourceid = ret.skill; '+tU8 Pb if ((sourceid == 21100004) || (sourceid == 21100005) || (sourceid == 21110003) || (sourceid == (dO, +~ uVJ;1H! 21110004) || (sourceid == 21120006) || (sourceid == 21120007)) n,eO6X 4 c.setCombo(1); g`)2I+L7 ]kC/b^~+m ret.pos = lea.readByte(); sMh3IL9(* ret.stance = lea.readByte(); 9N^&~O|1 ^J0*]k%
if (ret.skill == 4211006) { r0=Aru5n return parseMesoExplosion(lea, ret); $_,?SXM } ;5 W|#{I \] if (ranged) { R3;GMe@D# lea.readByte(); mgeNH~%m@* ret.speed = lea.readByte(); 7o?6Pv%HJC lea.readByte(); ~Ein)5 ret.direction = lea.readByte(); d,j"8\@ lea.skip(7); "y@B| if ((ret.skill == 3121004) || (ret.skill == 3221001) || (ret.skill == 5221004) || (ret.skill == X5kIM\ \&6 13111002)) ,]e!OZ[$m lea.skip(4); XjpFJ#T*$A } |1`|E-S= else { 3^kZydZCN lea.readByte(); 1X\dH<B} ret.speed = lea.readByte(); uZ mi lea.skip(4); b?U!<s. } U#v??Sl Yrp
WGK520 for (int i = 0; i < ret.numAttacked; ++i) { lUXxpv1m int oid = lea.readInt(); j>s>i GJW>8*&&( lea.skip(14); !( xeDX 9H5S@w[je List allDamageNumbers = new ArrayList(); >U @7xeK for (int j = 0; j < ret.numDamage; ++j) { hz8Y2Ew int damage = lea.readInt(); ^`
N+mlh B9;dX6c MapleStatEffect effect = null; ZgCG'SU if (ret.skill != 0) P@LYa_UFsN effect = SkillFactory.getSkill(ret.skill).getEffect(c.getSkillLevel(SkillFactory.getSkill @;m7u j*"V!d (ret.skill))); XBv:$F.>$ wkm;yCF+ if ((damage != 0) && (effect != null) && (effect.getFixedDamage() != 0)) d)m+Hc. damage = effect.getFixedDamage(); Nq>74q]}n8 pQc5'*FKd allDamageNumbers.add(Integer.valueOf(damage)); ;2K_u } aML?$_6 if (ret.skill != 5221004) aaf\% ~ lea.skip(4); >
t *+FcD <TmMUA)`} ret.allDamage.add(new Pair(Integer.valueOf(oid), allDamageNumbers)); X)iQ){21V } ws:@Pe4AF 3P C'P2 return ret; *7<5 G{ } F Vkb9(WW r
(Ab+1b mjUln8Jc --------------------------------------------------------------------------------- $5aRu, j["b*X`8G 2.接着找到net\s(和谐)f\odinms\client\MapleCharacter.java DZGM4|@<7Y >jU.R;H5 查找 ]Bw2> 6W //战神Combo Tvr2K84l private int combo = 0; FJl#NOp& private int comboCount = 0; OgjSyzc R.Xh&@f` 将其修改为 (C/2shr 8 //战神Combo N(0G!sTI private int combo = 0; DYlu`j_ux private int comboCounter = 0; |<&9_Aq_ }9[E+8L1 此时应再查找comboCount 将其修改为comboCounter(不然原变量将不可用 导致变量未定义) " SkTVqm 应该也可以重新定义comboCounter这个变量 没实验 w4Nm4To yLFc?{~7 然后在下面适当处增加两个函数 Ij>IL! CSx V^ public int getCombo() { [pf78 return this.comboCounter; D2x-Wa } XiE 8:c[_3w public int setCombo(int combo) { COJny/FT| return (this.comboCounter = combo); w[Ee#Yaj.- } 'r6s5 WC ?<c)r~9] 代码就修改完毕了 编译后 怪物就应该能掉血了!
:Rc>=)<7 ia!t~~f 8"R;axeD 大概原因分析: _W]qV2j 攻击封包数据改变,原来处理封包的方式已经不能适用了 所以应当修改原来的处理结构! _SM5x,Zd 3、[079咖啡端]修复双击人物客户端自动退出问题 h32QEz-+ 双击人物不管是自己还是他人都需要查看角色信息,原先我以为是加入的有家族的原因。 换了个没家族的号还是那样, +VSJve | 结果我就感觉应该是处理封包的问题了。 说明白点就是 MaplePacketCreator.java 有问题,然后我又仔细比较了下 楚天和咖啡端的 MaplePacketCreator.java t-gg,ttnA >h>X/a(=~ 发现charinfo 处理有出入。 咖啡端似乎少了一些东西, 就是椅子列表显示那部分。 于是我对照两者的代码修复了下。 Iy8>9m'5 也不算是修复。 因为这样弄过以后不会显示你有椅子。 抱歉。 我JAVA不太行。 大家原谅下了。 zSMNk AM Rk8>Ak(/ 处理方法: !P7&{I,e D{YAEG 打开 src\net\s(和谐)f\cherry\tools\MaplePacketCreator.java uxF88$=!t (或者是src\net\s(和谐)f\odinms\tools\MaplePacketCreator.java) 1euL+zeh SBo>\<@ Eh\0gQ= 找到 uev$5jlX mplew.write(HexTool.getByteArrayFromHexString("00 00 00 00 00 00 01 00 00 00 D0 ED 2D 00 0C 87 A5 16 B4 F0 B0 16 10 00 00 00 84 E3 C6 2A 36 15 CF 59 6C 24 3E 00 CD DB 43 00 10 00 00 00 02 00 00 00 67 34 00 00 7F 36 00 00 DD CD CF 2A 10 00 00 00 B4 8B BB 2A 00 00 00 00 00 00 00 00 01 00 CD 00 10 00 00 00 18 E6 C6 2A DE 26 93 07 FD DC AB 7B 45 08 08 08 10 00 00 00")); T-pes1Wu _gZ8UZ) )`?Es8uW 7!Z\B-_, Ld>y Fb(` 替换成 VA*~RS mplew.writeInt(0); wzhM/Lmo\z mplew.writeShort(0); jt-Cy MapleInventory iv = chr.getInventory(MapleInventoryType.SETUP); q6'3-@% List<Item> chairItems = new ArrayList(); ehQ"<.sQ for (IItem item : iv.list() ) { }MAvEaUd
if ((item.getItemId() >= 3010000) && (item.getItemId() <= 3020001)) { in_~,fd //chairItems.add(item); y\&GPr } t3!?F(& } rnWU[U8% mplew.writeInt(chairItems.size()); Gv(bD6Rz for (IItem item : chairItems ) { :X-Z|Pv8 mplew.writeInt(item.getItemId()); t_1a.Jv } JFe %W?}.D mplew.writeInt(0); wb^Yg9 4、修复咖啡端不消耗飞镖 FHWzwi*u} RangedAttackHandler.java sev^ *het_;)+{ 找到 *'=JT# //if (player.getJob().isA(MapleJob.Ares_1) || player.getJob().isA(MapleJob.Ares_2) || player.getJob().isA(MapleJob.Ares_3) || player.getJob().isA(MapleJob.Ares_4)) { 7r,'a{Rcn MapleInventoryManipulator.removeById(c, MapleInventoryType.USE, projectile, bulletConsume, false, true); cwiHHf> // } 8:hUj>qx c RBdIDIc 按上面方式处理 |UvM[A|+ 5、修复黑龙项链带不了的BUG 7:x%^J+ 先解释一下为什么国服的黑龙项链带不上。 用1.5deMSwZ.exe 打开string.wz得到这样的结果 ,@"Z!?e 6#P\DT Eqp.Ring.1112904.name 彩虹星环绕戒指 [2095484] pfS?:f<+6" Eqp.Ring.1112904.desc 五彩斑斓的星星和心围绕着角色旋转。 [2095507] EMME?OW$ Eqp.Ring.1112905.name 超大心环绕戒指 [2095572] dOPA0Ja Eqp.Ring.1112905.desc 可爱的大心心在角色周围以心形模样旋转。 [2095595] sr%tEKba) Eqp.Ring.1112906.name 心心祝福戒指 [2095664] &RQQVki3 Eqp.Ring.1112906.desc 可爱的心心在角色头顶画出心形模样旋转。 [2095685] W,~s0a! Eqp.Ring.1112907.name 小鱼戒指 [2095754] c%-s_8zvi Eqp.Ring.1112907.desc 装备时,会产生泡泡的效果。有时间限制。 [2095771] rug^_d =B Eqp.Ring.1112916.name 寂寞单身戒指 [2095840] VF1)dd Eqp.Ring.1112916.desc 单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。 [2095861] Srw ciF Eqp.Ring.1122000.name 黑龙项环 [2095962] 9{bG @g Eqp.Ring.1122007.name 休彼德蔓的项链 [2096001] ^b=] =w K2PV^Y 再来看下其他项链在哪个位置 w8E6)wF=7 yNVuSj 6v7H?4 Eqp.Accessory.1122029.name 苏醒的冒险之心 [1897757] @cNBY7= Eqp.Accessory.1122030.name 苏醒的冒险之心 [1897802] `k ~.># Eqp.Accessory.1122031.name 苏醒的冒险之心 [1897836] ~_v?M%5i Eqp.Accessory.1122032.name 苏醒的冒险之心 [1897870] ~qe9U 0 Eqp.Accessory.1122033.name 苏醒的冒险之心 [1897904] 1jU<]09. Eqp.Accessory.1122034.name 觉醒的冒险之心 [1897938] -#srn1A> Eqp.Accessory.1122035.name 觉醒的冒险之心 [1897983] b(wzn`Z%Et Eqp.Accessory.1122036.name 觉醒的冒险之心 [1898017] +!9&E{pmo Eqp.Accessory.1122037.name 觉醒的冒险之心 [1898051] b6%T[B B Eqp.Accessory.1122038.name 觉醒的冒险之心 [1898085] ;4<CnC** Eqp.Accessory.1122058.name 休彼德蔓的混沌项链 [1898119] vUD,%@k9 gAt[kW< n 3In`
!@ EJ /rp.H'hC 很明显盛大把 黑龙项链 和 休彼德蔓的项链 故意或者无意放错了地方,放到了(戒指组里) EIO!f[]o uJVu:E.#1 现在要做的是把这两个物体重新搬到 Accessory组里。 j.O7-t%C 5qo^SiB.
5|2v6W!e 解决办法: 5m2(7FC%su OM5"&ZIZb xo#&&/6 找到服务端目录 wz\String.wz\Eqp.img.xml g7!P| _%#Q
\D 类似这样的结构 yGl
(QLk 1.WdxMpW9 <?xml version="1.0" encoding="UTF-8" standalone="yes"?> Ezw(J[).C <imgdir name="Eqp.img"> vaQZ1a, <imgdir name="Eqp"> Z'c{4b`N <imgdir name="Accessory"> fRKO> /OT <imgdir name="1010000"> t/z]KdK P <string name="name" value="褐色落腮胡"/> z[:UPPbW </imgdir> -AwR$<q' <imgdir name="1010001"> sIQd} <string name="name" value="黑胡子"/> lk8g2H
, </imgdir> ~I<yN`5(a <imgdir name="1010002"> 4?YhqJ <string name="name" value="忍者口罩"/> zh7#[#>t </imgdir> c|q!C0X[ <imgdir name="1010003"> ]eA< <string name="name" value="刮脸痕迹"/> 1Y iUf ldcYw@KQ P7r?rbO" 查找 name="Ring" 再查找 1122000 (黑龙项环代码) 7MIu-x| ='f<_FD 类似这样 fF!Mmm" Pe@M_ r <imgdir name="1112906"> Am3^3> <string name="name" value="心心祝福戒指"/> o"D`_ER <string name="desc" value="可爱的心心在角色头顶画出心形模样旋转。"/> O8+e: K[D </imgdir> [oN}zZP] <imgdir name="1112907"> [OJ@{{U% <string name="name" value="小鱼戒指"/> IE*GF27n <string name="desc" value="装备时,会产生泡泡的效果。有时间限制。"/> ^)=c74;; </imgdir> AnVj
'3 <imgdir name="1112916"> \z!*)v/{- <string name="name" value="寂寞单身戒指"/> ;}),6R <string name="desc" value="单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。"/> I,dH\]^h= </imgdir> V&4)B &W <imgdir name="1122000"> 4Fhiac <string name="name" value="黑龙项环"/> o_ </imgdir> %m[
:}, <imgdir name="1122007"> pnin;;D* <string name="name" value="休彼德蔓的项链"/> (pXZ$R: </imgdir> SpbOvY=> cF{5[?wS 把这段代码剪切出来 cQDn_Sjhi -.ITcDg <imgdir name="1122000"> t6p}LNm(V <string name="name" value="黑龙项环"/> )2T?Z)"hO </imgdir> U1(<1eTyu <imgdir name="1122007"> bv$g$ <string name="name" value="休彼德蔓的项链"/> Ijq',@jE </imgdir> <-uE pF s>`$]6wPa 放到<imgdir name="Accessory"> 组里。 ?CGbnXZ4Ug '/+l\.z"& 最后类似这样的结构 T-|SBNFw; =)5eui>{ <?xml version="1.0" encoding="UTF-8" standalone="yes"?> !FOPFPn <imgdir name="Eqp.img"> j~!0n[F <imgdir name="Eqp"> R o :/J <imgdir name="Accessory"> kOR5'rh <imgdir name="1122000"> Q:?]:i/* <string name="name" value="黑龙项环"/> dA-ik </imgdir> t{t*.{w <imgdir name="1122007"> Omo1p(y <string name="name" value="休彼德蔓的项链"/> %v=z|d5-3 </imgdir> !
7,rz1s73 <imgdir name="1010000"> `?VtB!p@x= <string name="name" value="褐色落腮胡"/> |__\Vn </imgdir> =1g <imgdir name="1010001"> sl^i%xJ|l' <string name="name" value="黑胡子"/> y05(/NH> </imgdir> g+8{{o= <imgdir name="1010002"> )qs>Z?7 <string name="name" value="忍者口罩"/> m#Rgelhk. </imgdir> #I[tsly} W j2]1A q%8%J'Fro 然后重启服务端就OK。 装备上黑龙项链把。 不用源代码即可修复。 5sui*WH 6、修复PB掉线问题 +jD?h-] -----------新建文档 复制以下代码 将文件重命名为8820009.img.xml 放到服务端WZ中对应的xml下-- ~6!{\un
($:s}_<>s +
5 E6| <?xml version="1.0" encoding="UTF-8" standalone="yes"?> B:qH7`s <imgdir name="8820009.img"> ")kE1D% <imgdir name="info"> wic"a
Y<m <int name="bodyAttack" value="0"/> shjbb <int name="level" value="1"/> `oN~ <int name="maxHP" value="200000"/> eaP,MkK& <int name="maxMP" value="0"/> 01Bs7@"+ <int name="speed" value="0"/> @F)51$Ld <int name="PADamage" value="0"/> }8cL+JJU <int name="PDDamage" value="0"/> u
)+;(Vd <int name="MADamage" value="0"/> 4eapR|#T <int name="MDDamage" value="0"/> @f442@_4 <int name="acc" value="0"/> j3|Ek <int name="eva" value="0"/> c;DWSgIw <int name="exp" value="0"/> ]CyWL6z <int name="undead" value="0"/> WP&P#ju& <int name="pushed" value="1"/> C;2!c <float name="fs" value="10.0"/> s>d@=P>R <int name="removeAfter" value="5"/> t(/b'Peq <int name="summonType" value="12"/> ?H8w/{J <int name="hideName" value="1"/> O57n<J'6 <imgdir name="revive"> cy|]}n85 <int name="0" value="8820001"/> p]=a:kd4J <int name="1" value="8820003"/> e#0C <int name="2" value="8820005"/> i6w LM-.) <int name="3" value="8820006"/> GKdQ <int name="4" value="8820004"/> $h1`-=\7 <int name="5" value="8820002"/> tcOgF: </imgdir> {U8Sl. <int name="noFlip" value="1"/> %RA8M-
d </imgdir> 8
PI>Q <imgdir name="stand"> QXx<Hi^ / <canvas name="0" width="4" height="4"> :9H=D^J <vector name="origin" x="36" y="53"/> %g7 !4 <int name="delay" value="30"/> HN,E+dQ <vector name="head" x="1" y="-1500"/> G]5m@;~l5 </canvas> oLVy?M%{P </imgdir> O~yPe. <imgdir name="hit1"> y
BF3Lms <canvas name="0" width="4" height="4"> ~M`-sSjZs <vector name="origin" x="36" y="53"/> W6f?/{Oo8 <int name="delay" value="30"/> ]~~PD?jh <vector name="head" x="1" y="-1500"/>
x,YC/J </canvas> K~gt=NH </imgdir> ;taTdzR_ <imgdir name="die1"> HRO:U% <canvas name="0" width="213" height="450"> '6i"pJ0% <vector name="origin" x="774" y="495"/> 5Z{i't0CQ <int name="delay" value="180"/> Arh0m. w <vector name="head" x="1" y="-1500"/> Y$SZqW0!/ <int name="a0" value="255"/> +')\,m "z <int name="a1" value="255"/> ^n#6CW*n </canvas> V9Bi2\s* <canvas name="1" width="227" height="493"> {8D`A;KD <vector name="origin" x="778" y="534"/> S'T&`"Mr <int name="delay" value="180"/> > ?s[g)np <vector name="head" x="1" y="-1500"/> uPbvN[~t </canvas> `.Z MwA <canvas name="2" width="232" height="497"> BeZr5I"`} <vector name="origin" x="783" y="533"/> mk?&`_X1 <int name="delay" value="180"/> x5\C MWW <vector name="head" x="1" y="-1500"/> )G6{JL-I </canvas> {J3;4p-& <canvas name="3" width="237" height="497"> Dp|y&x! <vector name="origin" x="787" y="529"/> bqpy@WiI S <int name="delay" value="180"/> 5]yQMY\2) <vector name="head" x="1" y="-1500"/> u50 o1^<X </canvas> 5Mm><"0 <canvas name="4" width="239" height="494"> 3]DUUXg$ <vector name="origin" x="788" y="525"/> 27q9zi!Q <int name="delay" value="180"/> .G#wXsJj <vector name="head" x="1" y="-1500"/> X3zkUMk </canvas> lN$#lyy <canvas name="5" width="241" height="496"> ;&4}hPq <vector name="origin" x="789" y="526"/> E5 "%-fAJ <int name="delay" value="180"/> $p@V1"x <vector name="head" x="1" y="-1500"/> (+}H
ih </canvas> En$-,8\% <canvas name="6" width="243" height="494"> dcUaZfON <vector name="origin" x="790" y="523"/> ;w";s$ <int name="delay" value="180"/> ]kUF>Wp <vector name="head" x="1" y="-1500"/> [#$: X+lw </canvas> c!l=09a~a+ <canvas name="7" width="243" height="491"> F9(*MP| <vector name="origin" x="790" y="520"/> JK:i- <int name="delay" value="180"/> W0%cJ8~ <vector name="head" x="1" y="-1500"/> !4zSE,1 </canvas> $ )q?z.U <canvas name="8" width="241" height="483"> Sw HrHj <vector name="origin" x="789" y="513"/> Gs]m; "o|
<int name="delay" value="180"/> rn3GBWC_C <vector name="head" x="1" y="-1500"/> 7+wy`xi </canvas> ) jBPt& <canvas name="9" width="239" height="479"> 6$-Ex <vector name="origin" x="788" y="510"/> ^eke,,~ <int name="delay" value="180"/> Z
4,nl <vector name="head" x="1" y="-1500"/> ``?]13XjK </canvas> 7i?"akr4 <canvas name="10" width="237" height="476"> ximW!y7 <vector name="origin" x="787" y="508"/> ~bU!4P}4j <int name="delay" value="180"/> csP 5R3 <vector name="head" x="1" y="-1500"/> LAqmM3{fA </canvas> GZ.Xx <canvas name="11" width="230" height="485"> Z,AF^,H[ <vector name="origin" x="784" y="521"/> A?[06R5E# <int name="delay" value="180"/> Rn6;@Cw <vector name="head" x="1" y="-1500"/> kGm-jh </canvas> yT<6b)&*& <canvas name="12" width="235" height="490"> tA'O66. <vector name="origin" x="779" y="535"/> guJS;VC6U <int name="delay" value="180"/> Y?G9d6]Lk6 <vector name="head" x="1" y="-1500"/> =`fJ </canvas> Y?Ph%i2E <canvas name="13" width="275" height="495"> C}grY5: <vector name="origin" x="797" y="540"/> >jxo,xz <int name="delay" value="180"/> /c3A> <vector name="head" x="1" y="-1500"/> }gw
\w?/ </canvas> aOZSX3;wg <canvas name="14" width="284" height="495"> V'TBt=!=] <vector name="origin" x="797" y="540"/> $<R\|_6J <int name="delay" value="180"/> +\~.cP7[ <vector name="head" x="1" y="-1500"/> \FOoIY!.x </canvas> T:$ a
x <canvas name="15" width="249" height="493"> Sx{vZS3 <vector name="origin" x="786" y="538"/> l1*qDzb <int name="delay" value="180"/> 9UlR fl <vector name="head" x="1" y="-1500"/> ]6)^+(zU </canvas> \q9wo*A <canvas name="16" width="218" height="464"> Gs^hqT;h <vector name="origin" x="774" y="509"/> j} ^?3< <int name="delay" value="180"/> i>Wsc? <vector name="head" x="1" y="-1500"/> %Wy$m?gD </canvas> ,S(^r1R <canvas name="17" width="213" height="480">
hUy"XXpr <vector name="origin" x="774" y="525"/> B3 f Kb#T <int name="delay" value="180"/> F)dJws7- <vector name="head" x="1" y="-1500"/> ,z A9* </canvas> o%dKi] <canvas name="18" width="213" height="488"> ._2#89V <vector name="origin" x="774" y="533"/> ;"/[gFD5u <int name="delay" value="180"/> #6O<!{PH6 <vector name="head" x="1" y="-1500"/> 7,0^|P </canvas> K,f*}1$qM <canvas name="19" width="214" height="491"> &&Ruy(&]I <vector name="origin" x="775" y="536"/> tKtKW5n~ <int name="delay" value="180"/> tQz =_;jy <vector name="head" x="1" y="-1500"/> yH}(0 </canvas> !,8jB( <canvas name="20" width="216" height="489"> B->3/dp2c' <vector name="origin" x="776" y="534"/> t5
:4'%| <int name="delay" value="180"/> [-}LEH1[p <vector name="head" x="1" y="-1500"/> rH@{[~p </canvas> 0X6|pC~ <canvas name="21" width="213" height="450"> XV)<Oav s <vector name="origin" x="774" y="495"/> D; xRgHn <int name="delay" value="600"/> 9K~0:c <vector name="head" x="1" y="-1500"/> WE;QEA / </canvas> T](N
^P </imgdir> xZ'-G6O
"~ </imgdir> #O3Y#2lI 7、锁定某些地图不能进 Mrpz (}) 打开MapleGenericPortal.java :iW+CD)j 搜索 changed = true; 6lW\-h`NG 在上面加入以下语句 pW{Q%"W if (getTargetMapId() >= 910000003 && getTargetMapId() <= 910000022) { F91uuSSL c.getSession().write(MaplePacketCreator.enableActions()); V`*N2ztSL player.getClient().getSession().write(MaplePacketCreator.serverNotice(5, "[任务公告:请通过npc进入任务房间!")); @Z9X^Y+u^h } else { 39
D!e& c.getPlayer().changeMap(to, pto); B",5"'id } kpT>xS^6< CG@3z@*?. 编译,OK Zj,1)ii 8、lockmap(锁定地图) GQ=Zp3[ /* OU2.d7 地图锁写脚本 iveJh2!#< 演示NPC程序 'T
G43^ 只供学习参考 &sh5|5EC */ xz!b@5DR'% kw,eTB<;R 1Pya\To,m importPackage(net.s(和谐)f.cherry.scripting); 8:* var Itemid = 4001126; //设置需要的道具ID kg0X2^#b var Itemsl = 10; //设置数量 -!_f-Nny Sg#$
B#g function start(ms) { KtTlc#*KU if (! AbstractPlayerInteraction(ms.getPlayer().getClient()).haveItem(Itemid, Itemsl)){ OP:i;%@c AbstractPlayerInteraction(ms.getPlayer().getClient()).warp(910000000,0); 5Ii`|?vg AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("此地图已被GM限制进入,系统已将你返回", 250, 20); Ht >5R }else{ ybsQ[9_36 AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("通过验证", 250, 20); bYsK|n } U$zd3a_( } aU&p7y4C@ 解锁地图 z?T;2/_7 /*
=j,2 地图锁写脚本
AT@m_d 演示NPC程序 k@[\C`P 只供学习参考 l|WdJn
o
*/ Tp
vq5Cz T!-*; yu q [}<LU var Maps = Array(910000001,910000002,922000021,922010504,240010900); X/< zxM var status = 0; |"}F cS
y var MapString = "" b$7p`Ay function start() { 'OrGt_U status = -1; c~1+5& action(1, 0, 0); Bi}uL)~rD } )Z4ilpU, '0\,waEu function action(mode, type, selection) { ;U+4!N if (mode < 1) { zVEG)
Hr cm.dispose(); l(&3s:Ud } else { ..FEyf if (mode == 1) (2 nSZRB status++; BQ8vg8e]B else 5UWj#|t status--; (<bYoWrK# if (status == 0) {
o[$~ for(i = 0; i < Maps.length; i++){ ?w^MnK0U) var NextMap = cm.getC().getChannelServer().getMapFactory().getMap(Maps<i>); An0DqjR var MapName = NextMap.getMapName(); q<Tx'Y a var MapFy = NextMap.getOnUserEnter(); rV6&: \ if (MapFy != "lockmap"){ j@g`Pm%u` MapString = MapString + "#L" + i + "##b锁定地图#k---" + MapName + "#b(未锁定)#k\r\n"; kwI[BF }else{ ANIx0*Yl( MapString = MapString + "#L" + i + "##r解锁地图#k---" + MapName + "#r(已锁定)#k\r\n"; .|XG0 M } +pcGxje\ } S($8_u$U cm.sendSimple(MapString); V\1pn7~V Ez()W,6]g } else if (status == 1) { hJ~Na\?w var MapStats = cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).getOnUserEnter(); .DX if(MapStats != "lockmap"){ %5g(|Y] cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("lockmap") qr$h51C& cm.sendOk("锁定地图成功"); /\7E&n:)2 cm.dispose(); l\f
/(&, }else{ 2A>s
a3\ cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("") )P13AfK cm.sendOk("解锁地图成功"); !TNp|U! cm.dispose(); ,\fp.K< } AW{"9f4 } E; `@S } G5Mo IC } zWs("L(#s 9、上线自动穿装备 =()Vrk|uK src\net\s(和谐)f\odinms\net\login\handler "Zh3, +(Q$GO% CreateCharHandler.java <b
JF&, `kE ;V!n? _?VMSu 搜索 MapleInventory equip = newchar.getInventory(MapleInventoryType.EQUIPPED); Mz59ac DxM$4 在下面添加以下语句,即可编译,装备ID自己换吧 'dXGd.V7u IItem eq_top = MapleItemInformationProvider.getInstance().getEquipById(1052081); [P:+n7= ,l eq_top.setPosition((byte) -5); N.~zQVO#R equip.addFromDB(eq_top); y$Nqw9 IItem eq_bottom = MapleItemInformationProvider.getInstance().getEquipById(bottom); |B{@noGX eq_bottom.setPosition((byte) -6);
_'Jz+f. equip.addFromDB(eq_bottom); !=uaB. IItem eq_shoes = MapleItemInformationProvider.getInstance().getEquipById(shoes); MUQj7.rNa eq_shoes.setPosition((byte) -7); 6&J7=g%G equip.addFromDB(eq_shoes); Jy^.L$bt IItem eq_weapon = MapleItemInformationProvider.getInstance().getEquipById(weapon); XRQz~Py eq_weapon.setPosition((byte) -11); - uk}Fou equip.addFromDB(eq_weapon); a:v5(@8 IItem pHat = MapleItemInformationProvider.getInstance().getEquipById(1002562); ]Rk4"i pHat.setPosition((byte) -101); {l0[`"EF equip.addFromDB(pHat); }}?,({T|n IItem pWeap = MapleItemInformationProvider.getInstance().getEquipById(1702174); .}n-N
# pWeap.setPosition((byte) -111); Z]~) ->=} equip.addFromDB(pWeap); [SKN}:D 10、结婚修复法 4D'AAr57 /* `[)!4Jb ====================================== QsemN7B"< 小权改端技术 Zk:Kux[7 ====================================== S4ys)!V1V */ gT-"=AsxZQ 首先,找到NPCConversationManager.java If>bE!_BO 2gasH11M 在合适的位置上插入以下代码(请直接复制,本人亲自测试,无错..所有端均可通过): uM"_3je{W2 @PL.7FM<v public boolean createMarriage(String partner_) { //声明变量 m%ec=%L9 MapleCharacter partner = getCharByName(partner_); //名字 &~Hx!]uc if (partner == null) { Q[n*ce7L0 return false; j^1Yz}6nR } !"d"3coQ? partner.setMarried(true); W1;QPdz: getPlayer().setMarried(true); ur$=%3vM partner.setPartnerId(getPlayer().getId()); FF5|qCV/z getPlayer().setPartnerId(partner.getId()); 5^5hhm4 if (partner.getGender() > 0) { s~p(59 Marriage.createMarriage(getPlayer(), partner); ?zk#}Ex1 } else { SSQB1c Marriage.createMarriage(partner, getPlayer()); =&K8~
} y2`}, return true; urbSprdF } c0ue[tb 7:C_{\( public boolean createEngagement(String partner_) { <5 )F9.$ MapleCharacter partner = getCharByName(partner_); dug^o c1
if (partner == null) { &7J-m4BI return false; /:Q } m7#v2:OD+ if (partner.getGender() > 0) { +0l-zd\ Marriage.createEngagement(getPlayer(), partner); Of}dsav
} else { Q8H+=L: Marriage.createEngagement(partner, getPlayer()); 9$q35e } jk\z-hd return true; #c%FpR4 } `R!%k]$ fxQ4kiI public void divorceMarriage() { //增加至XXXX f1$'av getPlayer().setPartnerId(0); VbI$#;:[7 getPlayer().setMarried(false); -HU4Ow Marriage.divorceMarriage(getPlayer()); ///结束至XXXX [4 v1
N } Ee3-oHa iSP}kM} 先别着急这编译..请继续看下去 x
DiGN Jc 4JO[yN 打开 src\net\s(和谐)f\odinms\scripting\npc 这个文件夹新建--文本文档--复制以下代码进去: le|Rhs%Z% 1c\KRK4 /* g\2/Ia+/@ * @丶小_路. H$ZLtPv5 */ e"(SlR |[_%zV;p>v package net.s(和谐)f.odinms.scripting.npc; B&+)s5hh y*#YIS56I import java.sql.Connection; YD{Ppz import java.sql.PreparedStatement; H~NK:qRzK import java.sql.ResultSet; Fks #Y1rI import java.sql.SQLException; oQiRjDLx Y*QoD9<T?; import net.s(和谐)f.odinms.client.MapleCharacter; }?)U`zF)7} _C3O^/<n4V import net.s(和谐)f.odinms.database.DatabaseConnection; s-801JpiJ 0FcG;i+ public class Marriage { kBeYl+*pk private static final org.slf4j.Logger log = org.slf4j.LoggerFactory.getLogger(Marriage.class); L$z(&%Nx @P)2ZGG public static void createMarriage(MapleCharacter player, MapleCharacter partner) { 3\ {?L try { h(K}N5` Connection con = DatabaseConnection.getConnection(); egmNX't6f5 PreparedStatement ps = con.prepareStatement("INSERT INTO marriages (husbandid, wifeid) VALUES (?, ?)"); LgxsO:mi ps.setInt(1, player.getId()); B#;6z%WK ps.setInt(2, partner.getId()); IZ_?1%q>} ps.executeUpdate(); e>2KW5. ps.close(); &_$0lIDQ } catch (SQLException ex) { C=Tq/L w log.warn("结婚: " + player.getName() + " 和 " + partner.getName(), ex); <MyT ; } ";U#aK1p } ZOBcV,K 8n,/hY>w public static void createEngagement(MapleCharacter player, MapleCharacter partner) { ]~:WGo=_ try { Ya
`$.D Connection con = DatabaseConnection.getConnection(); $
~Ks!8'P PreparedStatement ps = con.prepareStatement("INSERT INTO engagements (husbandid, wifeid) VALUES (?, ?)"); Kw7uUJR ps.setInt(1, player.getId()); nv<t$r ps.setInt(2, partner.getId()); -#Ys67,4N ps.executeUpdate(); mUNAA[0 L } catch (SQLException ex) { v[<x>?iD_ log.warn("宣布与参与 " + player.getName() + " 和" + partner.getName(), ex); ()Q#@?c~ } ;(-Wc9= } nB;[;dCz 6z5wFzJv?q public static void divorceEngagement(MapleCharacter player, MapleCharacter partner) { c6T[2Ig try { /# d^ Connection con = DatabaseConnection.getConnection(); az1#:Go int pid = 0; 5AK@e|G$w if (player.getGender() == 0) { ]++,7Z\AU pid = player.getId();
^o87qr0g] } else { ~l8w]R3A pid = partner.getId(); YTD&swk } r"9hpZH PreparedStatement get = con.prepareStatement("SELECT FROM engagements WHERE husbandid = ?"); }X/>WiGh: get.setInt(1, pid); [XhG7Ly ResultSet rs = get.executeQuery(); 4YSVy2x PreparedStatement ps = con.prepareStatement("DELETE FROM engagements WHERE husbandid = ?"); Yosfk\D if (rs.next()) { Alk+MwjR ps.setInt(1, pid); YU`}T<;bg } else { W#@6e')d return; u]*f^/6Q } IP ps.executeUpdate(); =o:1Rc7J PreparedStatement ps1 = con.prepareStatement("UPDATE characters SET marriagequest = 0 WHERE id = ?, and WHERE id = ?");
O2:1aG ps1.setInt(1, player.getId()); '2Lx>nByk ps1.setInt(2, partner.getId()); N9#5 P! ps1.executeUpdate(); tIT/HG_o } catch (SQLException ex) { /Un\P log.warn("宣布与参与 " + player.getName() + " 和 " + partner.getName(), ex); Z*+y?5+L"P } ,R\e x =c } t52KF#+> \1O
wZ@ public static void divorceMarriage(MapleCharacter player, MapleCharacter partner) { ^4Uk'T7V try { .lAPlJOO Connection con = DatabaseConnection.getConnection(); #p<(2wN int pid = 0; skYHPwJdW if (player.getGender() == 0) { tM|/OJ7 pid = player.getId(); V-(*{/^" } else { D}`MY\H pid = partner.getId(); mX%T"_^ } 7~~suQ{F4 PreparedStatement get = con.prepareStatement("SELECT partnerid FROM characters WHERE id = ?"); TQtHU6 get.setInt(1, player.getId()); -(},%!-_ ResultSet rs = get.executeQuery(); Iqci}G%r if (rs.next()) { R"yxpw PreparedStatement ps = con.prepareStatement("DELETE FROM marriages WHERE husbandid = ?"); Nwo*tb: ps.setInt(1, pid); Px3I+VP ps.executeUpdate(); rvacCwI PreparedStatement ps1 = con.prepareStatement("UPDATE characters SET married = 0 WHERE id = ?, and WHERE id = ?"); 2fgYcQ8` ps1.setInt(1, player.getId()); \S_Ae; ps1.setInt(2, partner.getId()); ;\(LovUy6 ps1.executeUpdate(); >K<cc#Aa ps.close(); eH V#Mey[ ps1.close(); lA`qB1x } else { >0UY,2d return; ?_B'#,tI } Q@uWh: get.close(); I7\T :Q[ } catch (SQLException ex) { R=3|(R+kA log.warn("离婚:" + player.getName() + " 和 " + partner.getName(), ex); }9 ]7V < } ~d3|zlh } |\Q2L;4C } _<GXR
? vq+4so
)/S 复制完毕后关闭并保存把文件命名为: Marriage.java 保存文件.必须在这个文件夹 &Oc
`|r* src\net\s(和谐)f\odinms\scripting\npc t`Rbn{ bcUSjG> 复制以下NPC脚本.结婚的教堂里的哪位人物都行.复制如下代码加入NPC脚本中!!! h$XoR0 jwg*\HO,s h$#PboLd /* 3+\Zom4 *@丶小_路. K 6yD64 */ EiDnUL(W7h var status = 0; %d%FI"!K var otherChar; I
Z|EPzS var Char; f_Hh"Vh ?OPuv5!pI importPackage(net.s(和谐)f.odinms.client); `oTV)J'~ importPackage(net.s(和谐)f.odinms.server); !>N+a3
au]W*;x function start(character3) { p"6ydXn% status = -1; azzG action(1, 0, 0); 'h@&rr@5 otherChar = character3; ma xpR>7`j } 3 Q~0b+k 5IA3\G}+ function action(mode, type, selection) { 2tg 07 if (mode == -1) { 1gnLKf c otherChar.getClient().getSession().write 1#*^+A E (net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣拒绝您的请求!")); d)3jkHYEjj cm.dispose(); @ULd~ } else { }KYOde@ if (mode == 0 && status == 0) { C[';B)a otherChar.getClient().getSession().write $o.;} (net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣拒绝您的请求..")); ]T{v~]7:{ cm.dispose(); )gD2wk( return; xSqr=^ } [Op^l%BC if (mode == 1) { 9 I:3 status++; 2*< PmKI } else { )%b 5uZ status--; G?, "AA; } l<qEX O if (status == 0) { [&IcIZ cm.sendNext("有人想向您发送内容!."); AV4fN@BX } else if (status == 1) { 4:Oq(e_( var t = otherChar.getName(); VN0KK
1I cm.sendYesNo("你想不想参与 " + t + "的婚礼?") ; ,|GjrT{vf } else if (status == 2) { @}
+k]c25 otherChar.getClient().getSession().write Av0(zA2 (net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣接受了您的请求!")); f1S%p otherChar.setMarriageQuestLevel(50); jrxq558 cm.getPlayer().setMarriageQuestLevel(50); 9f/l" cm.createEngagement(cm.getPlayer().getId(), otherChar.getId()); ]4r&Q4d>O if (otherChar.countItem(2240000) > 0) { 3kT?Y7<fv MapleInventoryManipulator.removeById(otherChar.getClient(), ;<*USS6X MapleInventoryType.USE, 2240000, 1, false, false); )W6l/ MapleInventoryManipulator.addById(otherChar.getClient(), 4031358, 1, "shit!"); A<^X P-Nrp MapleInventoryManipulator.addById(cm.getPlayer().getClient(), 4031358, ">M&/}4 1, "shit!"); {6O}E9 MapleInventoryManipulator.addById(otherChar.getClient(), 4031357, 1, "shit!"); `t\\O } else if (otherChar.countItem(2240001) > 0) { F-F1^$]k MapleInventoryManipulator.removeById(otherChar.getClient(), |N}* MapleInventoryType.USE, 2240001, 1, false, false); v0TbQ MapleInventoryManipulator.addById(otherChar.getClient(), 4031360, 1, "shit!"); 6b%IPbb MapleInventoryManipulator.addById(cm.getPlayer().getClient(), 4031360, #]Lodo9rS\ 1, "shit!");
7|yEf MapleInventoryManipulator.addById(otherChar.getClient(), 4031359, (w#)|9Cxm 1, "shit!"); (J?_~(,`" } else if (otherChar.countItem(2240002) > 0) { r7#.DJnN. MapleInventoryManipulator.removeById(otherChar.getClient(), MapleInventoryType.USE, 2240002, 1, false, false); &'`ki0Xh; MapleInventoryManipulator.addById(otherChar.getClient(), 4031362, 1, "shit!"); F2MC) MapleInventoryManipulator.addById(cm.getPlayer(), 4031362, 1, "shit!"); g<ov` bF MapleInventoryManipulator.addById(otherChar.getClient(), 4031361, 1, "shit!"); WFzM s } else if (otherChar.countItem(2240003) > 0) { "bB0$>0, MapleInventoryManipulator.removeById(otherChar.getClient(), >5E1y! MapleInventoryType.USE, 2240003, 1, false, false); )G;Hf?M MapleInventoryManipulator.addById(otherChar.getClient(), 4031364, 1, "shit!"); K%_UNivN MapleInventoryManipulator.addById(cm.getPlayer(), 4031364, 1, "shit!"); 0_AIKJrL MapleInventoryManipulator.addById(otherChar.getClient(), 4031363, 7PuYrJ 1, "shit!"); Bt#'6:: } 0176 cm.dispose(); VT-%o7%N } Mnk-"d } @LFB}B } `e`DSl D> 11、购物商城添加新物品和点数商品 ZNl1e' 首先打開ETC.WZ `Z#':0Z 找到Commodity.img.xml \D};0#G0& 這個是有分代碼到多少~~那個東西延續就在哪裡 .'. bokl/ 我是以前面主頁的推薦物品新物品那邊新增的 ri-D#F)} 今天摸索來的我去找推薦物品那邊 zC*dJXt@ V62的這個是到6226 (<imgdir name="6226">) h:|BQC 所以你要添加就重6227開始添加 YNl".c 這個是位置的代碼(這個是在推薦物品那邊添加物品添加的物品會在推薦物品那行出現(<int name="SN" value="10001930"/>) cv1PiIl 如果要再推薦物品就重10001931開始加 K2\)9 <int name="ItemId" value="你要添加的物品代碼"/>(這個是要添加的物品代碼不用說了吧?) U<r!G;^` <int name="Count" value="1"/>(這個沒試過這個都填1) H DD)AM&p <int name="Price" value="價錢"/>(這個是添加你要的點數價位) vRn]u57O <int name="Period" value="90"/>(道具到限日期90就代表90天(這應該沒用@@)) mfF `K2R <int name="Priority" value="9"/>(這行的位置不要動看它上面是多少下面就填多少) y>:U&P^ <int name="Gender" value="2"/>(這個是性別2代表男女都可以用0代表男生1代表女生) <int name="OnSale" value="1"/>這個1代表NEW或者HOT.....(最好依照前面來改..) x}O,xquY <int name="Class" value="0"/>(看前面代碼有沒有來添加不知道是啥東西....) 7=NKbv] 如果要初學者最好先依照10001931開始加 cs_ 把物品列在推薦物品那邊 >|`1aCg, 如果你熟了再加入其他行例如武器列戒指列添加 TyA1Qk\ 如果想把推薦物品那4個換掉找到那4個代碼 L0I|V[ 搜尋第一個物品代碼把它換掉你要的物品代碼 *2}f $8 第2個是在其他欄例如我要把推薦物品那邊的帽子弄掉 h6IO ;:P) 找到的第一個帽子代碼是推薦物品的第2個則是帽子欄那邊的 $BT[fJ'k 想在帽子欄那邊添加物品建議找到帽子欄最後一個物品代碼 u\MxQIo'u 繼續添加代碼物品~~~ >6[d&SM6 zk!7TUZ">w 首先打開ETC.WZ ho)JY
$#6 找到modity.img.xml eh>FYx(
S 這個是有分代碼到多少~~那個東西延續就在哪裡 i`Qa7 我是以前面主頁的推薦物品新物品那邊新增的
]NtBP 今天摸索來的我去找推薦物品那邊 sxS%1hp3 V62的這個是到6226 (<imgdir name="6226">) BP l% SL 所以你要添加就重6227開始添加 c<lEFk!g 這個是位置的代碼(這個是在推薦物品那邊添加物品添加的物品會在推薦物品那行出現(<int name="SN" value="10001930"/>) Pd& Npp3 如果要再推薦物品就重10001931開始加 e2BC2K0 <int name="ItemId" value="你要添加的物品代碼"/>(這個是要添加的物品代碼不用說了吧?) 6tjV^sjs <int name="Count" value="1"/>(這個沒試過這個都填1) x4MTE?hT <int name="Price" value="價錢"/>(這個是添加你要的點數價位) O,-NzGs <int name="Period" value="90"/>(道具到限日期90就代表90天(這應該沒用@@))
/fLm
)vN <int name="Priority" value="9"/>(這行的位置不要動看它上面是多少下面就填多少) I(WIT=Wi< <int name="Gender" value="2"/>(這個是性別2代表男女都可以用0代表男生1代表女生) <int name="OnSale" value="1"/>這個1代表NEW或者HOT.....(最好依照前面來改..) Q1{9>NI <int name="Class" value="0"/>(看前面代碼有沒有來添加不知道是啥東西....) p-lFzNPc0 如果要初學者最好先依照10001931開始加 $RB
p!7 把物品列在推薦物品那邊 `>b,'u6F 如果你熟了再加入其他行例如武器列戒指列添加 ir>S\VT4 如果想把推薦物品那4個換掉找到那4個代碼 b#"&]s- 搜尋第一個物品代碼把它換掉你要的物品代碼 !G6h~`[ 第2個是在其他欄例如我要把推薦物品那邊的帽子弄掉 Vr d16s
找到的第一個帽子代碼是推薦物品的第2個則是帽子欄那邊的 lWd@ 想在帽子欄那邊添加物品建議找到帽子欄最後一個物品代碼 ?Ok&,\F@E 繼續添加代碼物品~~~ Q, "8Ty 之後你要添加的東西都要重他最後的6226開始添加6227.6228.6229..... s"J)Jc 10001930這個代碼是代表推薦物品那邊的 9ZG:2ncdJ 所以你要讓物品顯現在推薦物品就重10001930開始添加 `KE]RTq 把改完的XML覆蓋到服務端XML.和客戶端WZ LE)$_i8gX 12、登陆角色时文字显示 ]5K(}95&' 找到world.properties 自己去掉S F中的空格 C@[U:\ 增加: dz>Jl},`k net.s f.odinms.world.serverName= fP6. ZR-64G=L, 找到:AbstractPlayerInteraction.java |H]0pbC)w public String serverName() { QoZZXCU return c.getChannelServer().getServerName(); e2K9CE.O } :>o0zG[;f LEe{fc?{ 找到:ChannelServer.java 3TZ: 增加(如果存在就不用增加了) T$AVMVq private String serverName; )FmIL(vu ]T&d_~l
public String getServerName() { 'x<oILOG return serverName; 49<t2^1q } #6~Bg)7AM
hSXJDT2 serverName = props.getProperty("net.s f.odinms.world.serverName"); (类似的增加,共2次) AlG5n' 9[W >`JKo 找到PlayerLoggedinHandler.java V1GkX=H}, q9PjQ% 合适的位置增加: gHkHAOe/ c.getSession().write(MaplePacketCreator.sendHint("欢迎来到 "+ c.getChannelServer().getServerName() + "。\r\n#r#e请记得享受其中的乐趣吧!", 350, 5)); lzz;L
z 13、当人物达到一个等级-自动打开NPC (+cZP&o 当人物达到一个等级,自动打开NPC &r*F+gL pq\N2d x]`@%8Sm @|sBnerE 打开 MapleCharacter.java #D%6b 在类似net.s f.odinms.scripting下面添加 ;< |