| | |
该隐藏帖已经发布超过60天,已自动取消隐藏功能,无需回复即可查看!由于刚才发错,三楼才是连接 0=U70nKr 服务端修改文字教程 _Sj}~H 1、[079咖啡端]添加打开一个没有JS的NPC出现对话框 ;q#]-^ 打开scr/net/s(和谐)f/odinms/scripting/npc/NPCScriptManager.java SHdL/1~t *07sK1wW 找到 "HQF.#\# public void start(MapleClient c, int npc) { )ctr"&- try { #ch NPCConversationManager cm = new NPCConversationManager(c, npc); @Gjny BJ if (cms.containsKey(c)) { Wr|G:(kw\! return; vahoSc;sw } J?712=9 cms.put(c, cm); y62%26 [ Invocable iv = getInvocable("npc/" + npc + ".js", c); wODvc9p}] if (iv == null || NPCScriptManager.getInstance() == null) { sy<iKCM\ cm.dispose(); 2z2` return; O+.*lo } E[Bo4?s&^ engine.put("cm", cm); J=WB6zi NPCScript ns = iv.getInterface(NPCScript.class); -$4kBYC l+ scripts.put(c, ns); P{oAObP% ns.start(); 4L:>4X[T } catch (Exception e) { #n})X,ip2 log.error("Error executing NPC script " + npc, e); !Rw&DFU dispose(c); gT1P*N;v cms.remove(c); c{88m/;eP } k
khE}qSD } P2k7M(I_& SN]LeXesS 全选替换掉
mIc:2.q^ 将下面一段代码替换进去 L`K;IV%; public void start(MapleClient c, int npc) -l*A { `<vxG4=62\ try { oK Kz 4 if (c.getPlayer().isGM()) )+~E8yK c.getPlayer().dropMessage("[系统提示]您已经建立与NPC:" + npc + "的对话。"); {7#03 k OeTu?d&N NPCConversationManager cm = new NPCConversationManager(c, npc); 3o8\/-*< if (this.cms.containsKey(c)) h
W.2p+ return; !L\'Mk/=A e6P[c=m
# this.cms.put(c, cm); xks?y.wA Invocable iv = getInvocable("npc/" + npc + ".js", c); ! *a[jhx if ((iv == null) || (getInstance() == null)) { snMQ"ju cm.sendOk("对不起,我并没有被管理员设置可使用,如果你觉得我应该工作的,那就请你汇报给管理员.\r\n我的ID编号: #r" + npc + "#k."); VuWib+fT cm.dispose(); w7Dt1axB return; >BiRk%x } W,N L*($^ this.engine.put("cm", cm); d/j@_3' NPCScript ns = (NPCScript)iv.getInterface(NPCScript.class); >A jCl this.scripts.put(c, ns); !EFBI+?& ns.start(); .H;B=nd* } catch (Exception e) { 3IyZunFT log.error("Error executing NPC script " + npc, e); ju{%'D!d9 dispose(c); o bGWxI%a this.cms.remove(c); pC^[ [5A } T_ ^C#> } jXcNAl 2、[079咖啡端]修复怪物打不死 r,'O).7 1.打开源码找到net\s(和谐)f\odinms\net\channel\handler\AbstractDealDamageHandler.java h[U7!aM |`]oc,1h@ 找到这个函数parseDamage() 然后用下面的代码替换 注意替换前先备份! #( uj$[o O-GxUHwWr --------------------------------------------------------------------------------- '
iQ9hQjD q Z\L public AttackInfo parseDamage(MapleCharacter c, LittleEndianAccessor lea, boolean ranged) { z}APR@?`n8 AttackInfo ret = new AttackInfo(); yq*JdTF lea.readByte(); Ml`vx lea.skip(8); 5#uO'<2$ ret.numAttackedAndDamage = lea.readByte(); 9) ea.Gu lea.skip(8); T\3 [F%? ret.numAttacked = (ret.numAttackedAndDamage >>> 4 & 0xF); k,_i#9X ret.numDamage = (ret.numAttackedAndDamage & 0xF); ~mA7pOHj ret.allDamage = new ArrayList();
GXeAe}T ret.skill = lea.readInt(); :WX0,-Gn lea.skip(8); B_~jA%0m' if ((ret.skill == 2121001) || (ret.skill == 2221001) || (ret.skill == 2321001) || (ret.skill == BlaJl[P iv j+>Q# &h9 5201002) || (ret.skill == 14111006) || (ret.skill == 5101004) || (ret.skill == 15101003)) k^*$^;z ret.charge = lea.readInt(); {8m1dEC^@Q else { ,f<B}O ret.charge = 0; 8eX8IR!K9 } 1P5LH5 ?`. XK} if (ret.skill == 1221011) e[4V%h ret.isHH = true; v ($L VD;j[~/Z lea.readInt(); (T;9us0 ret.aresCombo = lea.readByte(); ~gt3Omh int sourceid = ret.skill; &>=#w"skb6 if ((sourceid == 21100004) || (sourceid == 21100005) || (sourceid == 21110003) || (sourceid == nLd~2qBuv xwLy|& 21110004) || (sourceid == 21120006) || (sourceid == 21120007)) qY}Cg0[@g c.setCombo(1); TG]}X\c+V| "?H+
u/8$ ret.pos = lea.readByte(); hWxT ! ret.stance = lea.readByte(); (Jpm
K O Mo|yv[(K, if (ret.skill == 4211006) { HDj$"pS return parseMesoExplosion(lea, ret); &7][@v } Yw^ Gti'< 4K,''7N3 if (ranged) { 0M\NS$u(Y lea.readByte();
TcZN% ret.speed = lea.readByte(); qy9i9$8 lea.readByte(); zPBfiK_hV ret.direction = lea.readByte(); b;{h?xc6 lea.skip(7); ak2dn]]D if ((ret.skill == 3121004) || (ret.skill == 3221001) || (ret.skill == 5221004) || (ret.skill == DB8s csvOg[ 13111002)) 4<Kgmy lea.skip(4); 41'EA\V } cHEz{'1m else { j |td,82. lea.readByte(); Z3`2-r_= ret.speed = lea.readByte(); B/_6Ieb+ lea.skip(4); \3j)>u,r } k`@w(HhS u\5g3BH for (int i = 0; i < ret.numAttacked; ++i) { 4WG=m}X
int oid = lea.readInt(); + (=I8s/ B(Y.`L? %E lea.skip(14); =c]a
{|W? h#O"Q+J9n List allDamageNumbers = new ArrayList(); ,aO@.<" for (int j = 0; j < ret.numDamage; ++j) { $3:X+X int damage = lea.readInt(); Mdm0g Bm<^rhJ9 MapleStatEffect effect = null; j0?>w{e if (ret.skill != 0) GC?S];PL effect = SkillFactory.getSkill(ret.skill).getEffect(c.getSkillLevel(SkillFactory.getSkill ,RN|d0dE -$L(y@%X^ (ret.skill))); 5G oK"F0i r#I>_Utsy if ((damage != 0) && (effect != null) && (effect.getFixedDamage() != 0)) >;}]pI0T damage = effect.getFixedDamage(); ^2JPyyZa J!<#Nc allDamageNumbers.add(Integer.valueOf(damage)); *[
#*n n } :B^mV{~
if (ret.skill != 5221004) =M7PvH'" lea.skip(4); ?%;B`2 nDR z"qv ret.allDamage.add(new Pair(Integer.valueOf(oid), allDamageNumbers)); #^;s<YZ` } &CO|Y(+ U#"WrWj return ret; @#CF".fuN> } qZ?{-Vw z5ZKks kxy]vH6m --------------------------------------------------------------------------------- eaxfn]gV jMqx 2.接着找到net\s(和谐)f\odinms\client\MapleCharacter.java x/_dW FK3Whe{KP{ 查找 25&nwz //战神Combo xXPUrv5zO private int combo = 0; $owb3g(%4 private int comboCount = 0; fO+UHSC PvuAg(? 将其修改为 `{L{wJ:&a //战神Combo qAORWc private int combo = 0; #{~7G%GPY5 private int comboCounter = 0; ' 3VqkQ4 9b%|^.B 此时应再查找comboCount 将其修改为comboCounter(不然原变量将不可用 导致变量未定义) DUo0w f#D^ 应该也可以重新定义comboCounter这个变量 没实验 `$f2eB& %t{Sb4XZ4k 然后在下面适当处增加两个函数 Un\Ubqi0 A?'
H[2]w" public int getCombo() { &/DOO ^ return this.comboCounter; )^(P@D.L } Z?C4a} 8.-S$^hj~6 public int setCombo(int combo) { IadK@?X6j return (this.comboCounter = combo); &58 { } j`hNZ %a AtT"RG-6 代码就修改完毕了 编译后 怪物就应该能掉血了!
,| <jjq) 59~FpjJ zM\IKo_" 大概原因分析: QSv^l-< 攻击封包数据改变,原来处理封包的方式已经不能适用了 所以应当修改原来的处理结构! <L2GUX36# 3、[079咖啡端]修复双击人物客户端自动退出问题 H}a)^90_ 双击人物不管是自己还是他人都需要查看角色信息,原先我以为是加入的有家族的原因。 换了个没家族的号还是那样, *LEu=3lp%> 结果我就感觉应该是处理封包的问题了。 说明白点就是 MaplePacketCreator.java 有问题,然后我又仔细比较了下 楚天和咖啡端的 MaplePacketCreator.java n5 >B LtY 1V0sl0i4 发现charinfo 处理有出入。 咖啡端似乎少了一些东西, 就是椅子列表显示那部分。 于是我对照两者的代码修复了下。 _y"a2M 也不算是修复。 因为这样弄过以后不会显示你有椅子。 抱歉。 我JAVA不太行。 大家原谅下了。 0QMaM WN1Jm:5YV 处理方法: bZK+9IR _r[r8MB 打开 src\net\s(和谐)f\cherry\tools\MaplePacketCreator.java kMqD
iJ (或者是src\net\s(和谐)f\odinms\tools\MaplePacketCreator.java) ZGzc"r(r:# qkiJH T d["x=
[f 找到 oL)lyUVT mplew.write(HexTool.getByteArrayFromHexString("00 00 00 00 00 00 01 00 00 00 D0 ED 2D 00 0C 87 A5 16 B4 F0 B0 16 10 00 00 00 84 E3 C6 2A 36 15 CF 59 6C 24 3E 00 CD DB 43 00 10 00 00 00 02 00 00 00 67 34 00 00 7F 36 00 00 DD CD CF 2A 10 00 00 00 B4 8B BB 2A 00 00 00 00 00 00 00 00 01 00 CD 00 10 00 00 00 18 E6 C6 2A DE 26 93 07 FD DC AB 7B 45 08 08 08 10 00 00 00")); EqoASu )*Vj3Jx 1oB$u!6P mDlCt_h J$#D:KaU:N 替换成 b.@H1L mplew.writeInt(0); !6{Jq] mplew.writeShort(0); |[DV\23{G MapleInventory iv = chr.getInventory(MapleInventoryType.SETUP); u(8~4P0w List<Item> chairItems = new ArrayList(); pOX$4$VR< for (IItem item : iv.list() ) { pqOA/^ar if ((item.getItemId() >= 3010000) && (item.getItemId() <= 3020001)) { YV4
:8At1 //chairItems.add(item); J+0/ :00( } ,Q+\h>I } "B~WcC mplew.writeInt(chairItems.size()); p!QR3k.9s for (IItem item : chairItems ) { yW{mK mplew.writeInt(item.getItemId()); sl% #u9r= } NQg'|Pt(% mplew.writeInt(0); X;(oz]tr$ 4、修复咖啡端不消耗飞镖 &b!vWX1N RangedAttackHandler.java e7lo!(># f%L:<4 找到 / Z1Wy-Z //if (player.getJob().isA(MapleJob.Ares_1) || player.getJob().isA(MapleJob.Ares_2) || player.getJob().isA(MapleJob.Ares_3) || player.getJob().isA(MapleJob.Ares_4)) { cNx
\&vpd MapleInventoryManipulator.removeById(c, MapleInventoryType.USE, projectile, bulletConsume, false, true); nZ541o@t9 // } 9n-T5WP gh'kUZG
a 按上面方式处理 u*U_7Uw$ 5、修复黑龙项链带不了的BUG ~ t"n%SgY 先解释一下为什么国服的黑龙项链带不上。 用1.5deMSwZ.exe 打开string.wz得到这样的结果 LH,]vuXh f>O54T .L. Eqp.Ring.1112904.name 彩虹星环绕戒指 [2095484] 8V,"Id][ Eqp.Ring.1112904.desc 五彩斑斓的星星和心围绕着角色旋转。 [2095507] R/Tj^lM Eqp.Ring.1112905.name 超大心环绕戒指 [2095572] 5d%_Wb' Eqp.Ring.1112905.desc 可爱的大心心在角色周围以心形模样旋转。 [2095595] :|zp8| Eqp.Ring.1112906.name 心心祝福戒指 [2095664] R
!Fx)xj Eqp.Ring.1112906.desc 可爱的心心在角色头顶画出心形模样旋转。 [2095685] 2'|XtSj Eqp.Ring.1112907.name 小鱼戒指 [2095754] #g F2(iK6 Eqp.Ring.1112907.desc 装备时,会产生泡泡的效果。有时间限制。 [2095771] uvR0TIF4 Eqp.Ring.1112916.name 寂寞单身戒指 [2095840] F68},N>vr@ Eqp.Ring.1112916.desc 单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。 [2095861] xSx&79Ez<* Eqp.Ring.1122000.name 黑龙项环 [2095962] F:M/z#:~ Eqp.Ring.1122007.name 休彼德蔓的项链 [2096001] "-28[a3q Z4\tY^NI 再来看下其他项链在哪个位置 -*r [ 4bPqmEE u/;_?zI Eqp.Accessory.1122029.name 苏醒的冒险之心 [1897757] $]nVr(OZ_ Eqp.Accessory.1122030.name 苏醒的冒险之心 [1897802] ypgliq( Eqp.Accessory.1122031.name 苏醒的冒险之心 [1897836] QN3qF|)) Eqp.Accessory.1122032.name 苏醒的冒险之心 [1897870] kHGeCJe\{ Eqp.Accessory.1122033.name 苏醒的冒险之心 [1897904] bG"6pU Eqp.Accessory.1122034.name 觉醒的冒险之心 [1897938] SQKi2\8w Eqp.Accessory.1122035.name 觉醒的冒险之心 [1897983] +jv}\Jt Eqp.Accessory.1122036.name 觉醒的冒险之心 [1898017] "OVi /:*B Eqp.Accessory.1122037.name 觉醒的冒险之心 [1898051] L,E-z_<p Eqp.Accessory.1122038.name 觉醒的冒险之心 [1898085] PIgGXNo Eqp.Accessory.1122058.name 休彼德蔓的混沌项链 [1898119] ?<Z)*CF) Z(l9>A7! vwm|I7/w ,eyp$^ 2 很明显盛大把 黑龙项链 和 休彼德蔓的项链 故意或者无意放错了地方,放到了(戒指组里) 5Ws5X_?d .zQ4/ 现在要做的是把这两个物体重新搬到 Accessory组里。 v^<<[I2 C 1bT'u5& @;g`+:= 解决办法: [y_yPOv Av@&hD\ =kwb`
Z/a 找到服务端目录 wz\String.wz\Eqp.img.xml tN[St KBd7|,j 类似这样的结构 0&.LBv8 !?S5IGLOj <?xml version="1.0" encoding="UTF-8" standalone="yes"?> !p-'t] <imgdir name="Eqp.img"> CQj/e+eE4 <imgdir name="Eqp"> rf)PAdj|~ <imgdir name="Accessory"> p
.lu4 <imgdir name="1010000"> hcd!A5 <string name="name" value="褐色落腮胡"/> H]Y#pLu| </imgdir> "L ^TT2 <imgdir name="1010001"> 9qnuR'BDu <string name="name" value="黑胡子"/> t) ; </imgdir> 1 d=0q?nH <imgdir name="1010002"> Dp%5$wF)8
<string name="name" value="忍者口罩"/> >F,$;y52 </imgdir> K3a>^g <imgdir name="1010003"> +[>yO _} <string name="name" value="刮脸痕迹"/> LQ~LB'L *Ro8W-+ A J<iM)l| 查找 name="Ring" 再查找 1122000 (黑龙项环代码) 0T7M_G'5Q 9 )ACgz&( 类似这样 @gs26jX~2} f:n] Exsy <imgdir name="1112906"> N-]\oMc2 <string name="name" value="心心祝福戒指"/> <GSQ2bX[ <string name="desc" value="可爱的心心在角色头顶画出心形模样旋转。"/> O\LjtMF </imgdir> X@i+&Nv"< <imgdir name="1112907"> |*lH9lWJ <string name="name" value="小鱼戒指"/> FAH[5VDr% <string name="desc" value="装备时,会产生泡泡的效果。有时间限制。"/> [[#xES21F </imgdir> Q~x*bMb. <imgdir name="1112916"> >oVc5} <string name="name" value="寂寞单身戒指"/> }P05eI <string name="desc" value="单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。"/> Fsnw3/Nr </imgdir> 3s3a> <imgdir name="1122000"> 58M'r{8_ <string name="name" value="黑龙项环"/> luJ{Iq </imgdir> (PRaiE <imgdir name="1122007"> >&*6Fqd <string name="name" value="休彼德蔓的项链"/> |3s.;wK </imgdir> nrxjN(9V%+ eUX@9eML 把这段代码剪切出来 E6,`Ld;c[ tVC@6Z$ <imgdir name="1122000"> Kh>?!`lL <string name="name" value="黑龙项环"/> [6Uud iw </imgdir> J&
1X <imgdir name="1122007"> VC/R)%@% <string name="name" value="休彼德蔓的项链"/> bv .EM </imgdir> Z}]:x
`fXd QBg}2. 放到<imgdir name="Accessory"> 组里。 emGV]A%nss (k7; 最后类似这样的结构 HR/k{"8W4Q $ iX^p4v <?xml version="1.0" encoding="UTF-8" standalone="yes"?> 9m<wcZ <imgdir name="Eqp.img"> 6 lB{Ao?| <imgdir name="Eqp"> Z)C:]}Ex <imgdir name="Accessory"> ~r(g|?}P <imgdir name="1122000"> e}{8a9J<%_ <string name="name" value="黑龙项环"/> *=($r%) </imgdir> V`WI"HO+ <imgdir name="1122007"> 113Z@F <string name="name" value="休彼德蔓的项链"/> pP?<[ql[w </imgdir> (2\l i{$e <imgdir name="1010000"> \DG(
8l <string name="name" value="褐色落腮胡"/> *O2^{ C </imgdir> [{hL F9yPx <imgdir name="1010001"> trID#DT~ <string name="name" value="黑胡子"/> cRs{=RGc </imgdir> {Bav$kw;?e <imgdir name="1010002"> l=Lmr <string name="name" value="忍者口罩"/> ]hCWe0F </imgdir> jrDz7AfA ^G]KE8 D<+ bzC 然后重启服务端就OK。 装备上黑龙项链把。 不用源代码即可修复。 qkIA,Kgy 6、修复PB掉线问题 Hj}g1"RA -----------新建文档 复制以下代码 将文件重命名为8820009.img.xml 放到服务端WZ中对应的xml下-- sV9{4T~#| tXssejiE% ^4n2
-DvG <?xml version="1.0" encoding="UTF-8" standalone="yes"?> jEC'l]l <imgdir name="8820009.img"> $#6Fnhh} <imgdir name="info"> 9OrA9r <int name="bodyAttack" value="0"/> e_fg s>o`( <int name="level" value="1"/> @t{{Q1 <int name="maxHP" value="200000"/> 'DaNR`9 <int name="maxMP" value="0"/> AlPL;^Y_l <int name="speed" value="0"/> ?7rmwy\ <int name="PADamage" value="0"/> 9'L1KQ <int name="PDDamage" value="0"/> &6|6J1c8 <int name="MADamage" value="0"/> O[i2A( <int name="MDDamage" value="0"/> T{5M1r <int name="acc" value="0"/> O+CF/ipX/ <int name="eva" value="0"/> |[lxV&SD. <int name="exp" value="0"/> eukX#0/^ <int name="undead" value="0"/> yb@X*PW/z <int name="pushed" value="1"/> r< d? <float name="fs" value="10.0"/> mafAC73 <int name="removeAfter" value="5"/> (H|%?F;{l <int name="summonType" value="12"/> BDv|~NHs <int name="hideName" value="1"/> fS;m+ D!j@ <imgdir name="revive"> b AA'=z< <int name="0" value="8820001"/> VZ9e~){xA <int name="1" value="8820003"/> z|t.y.JX <int name="2" value="8820005"/> Qs#9X=6e@ <int name="3" value="8820006"/> {Sd@u$& <int name="4" value="8820004"/> *so6]+)cU <int name="5" value="8820002"/> Hl4vLx@ </imgdir> RW|UQY# <int name="noFlip" value="1"/> =RCfibT!C </imgdir> (hD X4;4 <imgdir name="stand"> {[(W4NAlH <canvas name="0" width="4" height="4"> *~\;&G29Y <vector name="origin" x="36" y="53"/> +lY\r + ; <int name="delay" value="30"/> r9p?@P\:[ <vector name="head" x="1" y="-1500"/> b;&Yw-\nZ; </canvas> hr/xpQW </imgdir> ONg< <imgdir name="hit1"> $6Q2)^LJ <canvas name="0" width="4" height="4"> B1 jH.( <vector name="origin" x="36" y="53"/> $g}/T_26 <int name="delay" value="30"/> s+OvS9et_ <vector name="head" x="1" y="-1500"/> +oxqS&$L </canvas> #R"9)vHp </imgdir> 'ugR!o1 <imgdir name="die1"> jk WBw.( <canvas name="0" width="213" height="450"> brpN>\ <vector name="origin" x="774" y="495"/> B=o#LL <int name="delay" value="180"/> =CD:.FG. <vector name="head" x="1" y="-1500"/> UcKWa>:Fi <int name="a0" value="255"/> xc3Ov9`8% <int name="a1" value="255"/> ;iwD/=Y </canvas> !VJT"Ds_ <canvas name="1" width="227" height="493"> 7;$L&X <vector name="origin" x="778" y="534"/> H4K(SGx <int name="delay" value="180"/> Q rrZF. <vector name="head" x="1" y="-1500"/> zD#+[XI]K </canvas> 8ESkG <canvas name="2" width="232" height="497"> (_s!,QUe <vector name="origin" x="783" y="533"/> D9@<#2- <int name="delay" value="180"/> ynOc~TN <vector name="head" x="1" y="-1500"/> ,=XS%g}l4 </canvas> W2X+NacD <canvas name="3" width="237" height="497"> _zVbqRHlw <vector name="origin" x="787" y="529"/> a8lo!e9q <int name="delay" value="180"/> Z(Ls#hp <vector name="head" x="1" y="-1500"/> 93zlfLS0 </canvas> <E(-QJ <canvas name="4" width="239" height="494"> +ik N) D <vector name="origin" x="788" y="525"/> |zr)hC
<int name="delay" value="180"/> 9I^H)~S <vector name="head" x="1" y="-1500"/> ]ci|$@V </canvas> O(c4iWm <canvas name="5" width="241" height="496"> L@^!( <vector name="origin" x="789" y="526"/> .PA?N{z <int name="delay" value="180"/> .q|xMS}4 <vector name="head" x="1" y="-1500"/> n]6w)wE( </canvas> t&p:vXF2 <canvas name="6" width="243" height="494"> b{yH4)O <vector name="origin" x="790" y="523"/> f6/\JVi)- <int name="delay" value="180"/> JY;#]'T\; <vector name="head" x="1" y="-1500"/> N?`GZ+5 </canvas> Ed ?Yk* 4 <canvas name="7" width="243" height="491"> u:{.
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!_)i } v,O&UrZ } Tlv|To 解锁地图 ` G/QJH{I /* Ymh2qGcj]8 地图锁写脚本 7B> cmi 演示NPC程序 d(cYtM,P 只供学习参考 I5 7< |