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该隐藏帖已经发布超过60天,已自动取消隐藏功能,无需回复即可查看!由于刚才发错,三楼才是连接 xkDK5&V 服务端修改文字教程 "KP]3EyPc 1、[079咖啡端]添加打开一个没有JS的NPC出现对话框 ]oV{JR] 打开scr/net/s(和谐)f/odinms/scripting/npc/NPCScriptManager.java <4G
y~? .gg0rTf=- 找到 H}kZ;8
public void start(MapleClient c, int npc) { F9o7=5WAb try { i4|R0>b NPCConversationManager cm = new NPCConversationManager(c, npc); ^_ch%3}Im if (cms.containsKey(c)) { DSwb8q return; %cSx`^`6j } !ddyJJ^a cms.put(c, cm);
d78 [(; Invocable iv = getInvocable("npc/" + npc + ".js", c); cOV9g)7^O if (iv == null || NPCScriptManager.getInstance() == null) { L=#NUNiXr cm.dispose(); -r sbSt ?_ return; VBL4cU8D } lZ-U/$od engine.put("cm", cm); x9Z89Gwi NPCScript ns = iv.getInterface(NPCScript.class); Q)0KYKD+@ scripts.put(c, ns); `CVkjLiy ns.start(); Wz'!stcp } catch (Exception e) { > mO*.' Gm log.error("Error executing NPC script " + npc, e); .3C::~: dispose(c); BFW b0;+ cms.remove(c); AZQQge } yIK
pyyC9H } nv_v FK >O\+ 9T@ 全选替换掉 R#hy2kA 将下面一段代码替换进去 5=C?,1F$A public void start(MapleClient c, int npc) %N-aLw\ { eI$V2 try { @KL&vm(F$ if (c.getPlayer().isGM()) Z
>`\$1CI c.getPlayer().dropMessage("[系统提示]您已经建立与NPC:" + npc + "的对话。"); u$R5Q{H_ FJZ'P;3 NPCConversationManager cm = new NPCConversationManager(c, npc); Dq<la+VlO if (this.cms.containsKey(c)) T>asH return; g{DehBM 9iG&9tB@ this.cms.put(c, cm); V,rc&97 Invocable iv = getInvocable("npc/" + npc + ".js", c); D:Q#%wJ if ((iv == null) || (getInstance() == null)) { S&}7XjY cm.sendOk("对不起,我并没有被管理员设置可使用,如果你觉得我应该工作的,那就请你汇报给管理员.\r\n我的ID编号: #r" + npc + "#k."); o`c+eMwr( cm.dispose(); ,)[9RgsE return; 7{}E{/ } ^Ye
(b7Gd this.engine.put("cm", cm); *,Bm:F<m NPCScript ns = (NPCScript)iv.getInterface(NPCScript.class); o>8~rtl
this.scripts.put(c, ns); $"vz>SuB ns.start(); =T
9h7c R } catch (Exception e) { ikc1,o log.error("Error executing NPC script " + npc, e); h}@wPP{ dispose(c); ?\8aT"o this.cms.remove(c); !*:g??[T } [<53_2]~ } ,7j8+p|}, 2、[079咖啡端]修复怪物打不死 -kk7y 1.打开源码找到net\s(和谐)f\odinms\net\channel\handler\AbstractDealDamageHandler.java wL8ji>" a5#G48'X 找到这个函数parseDamage() 然后用下面的代码替换 注意替换前先备份! Sh!c]r>\Q X\Bl?
F
--------------------------------------------------------------------------------- _+By=B.' INr1bAe$ public AttackInfo parseDamage(MapleCharacter c, LittleEndianAccessor lea, boolean ranged) { \B4H0f AttackInfo ret = new AttackInfo(); *gwaW!= lea.readByte(); aPelt` lea.skip(8); @~$d4K
y< ret.numAttackedAndDamage = lea.readByte(); f8lyH'z0
@ lea.skip(8); }%Mdf6LS64 ret.numAttacked = (ret.numAttackedAndDamage >>> 4 & 0xF); OY{fxBb ret.numDamage = (ret.numAttackedAndDamage & 0xF); nz?[ ret.allDamage = new ArrayList(); b5|*p(7[ ret.skill = lea.readInt(); o08g]a lea.skip(8); D@La-K*5 if ((ret.skill == 2121001) || (ret.skill == 2221001) || (ret.skill == 2321001) || (ret.skill == !-}Q{<2@W |,,#DSe 5201002) || (ret.skill == 14111006) || (ret.skill == 5101004) || (ret.skill == 15101003)) "BSY1?k{ ret.charge = lea.readInt(); 7=Muq]j2 else { ;=,-C;` ret.charge = 0; +H3~Infr4f } k";dK*hD, QWOPCoUet if (ret.skill == 1221011) X0
|U?Ib? ret.isHH = true; 72Bc0Wg
8s6[-F5 lea.readInt(); ^!S4?<v ret.aresCombo = lea.readByte(); q?7''xk7 int sourceid = ret.skill; ,h o",y if ((sourceid == 21100004) || (sourceid == 21100005) || (sourceid == 21110003) || (sourceid == i6V$m hL 0FcDO5ia 21110004) || (sourceid == 21120006) || (sourceid == 21120007)) IRQtA
Z V$ c.setCombo(1); rtS cQ >;4q ret.pos = lea.readByte(); A.r7 ks ret.stance = lea.readByte(); bBs{PI2(p1 16/ V5 if (ret.skill == 4211006) { Sqn>L`Lz return parseMesoExplosion(lea, ret); mj'~-$5T } {%3WHGr%L <=n;5hv: if (ranged) { `e,}7zGR lea.readByte(); 9Do75S{( ret.speed = lea.readByte(); DD=X{{;D\" lea.readByte(); F[}#7}xjA ret.direction = lea.readByte(); PFX,X lea.skip(7); s8,YQ5- if ((ret.skill == 3121004) || (ret.skill == 3221001) || (ret.skill == 5221004) || (ret.skill == c]Epg)E }oZ8esZU2 13111002)) VkJ">0k lea.skip(4); /^xv1F{ } J-<P~9m~I else { [nxYfER7 lea.readByte(); hOB<6Tm[ ret.speed = lea.readByte(); 5.5kH$;> lea.skip(4); )r46I$]> } )L9eLxI Ij(<(y{?Q1 for (int i = 0; i < ret.numAttacked; ++i) { o>M^&)Xs int oid = lea.readInt(); x >a h, i[KXkjr lea.skip(14); .F
7?}8>Z q#3T
L< List allDamageNumbers = new ArrayList(); y7UU'
k` for (int j = 0; j < ret.numDamage; ++j) { !d()'N int damage = lea.readInt(); 8j>V?'Szk (@}^ 3jpT MapleStatEffect effect = null; GG>53}7{ if (ret.skill != 0) V5lUh#@TN& effect = SkillFactory.getSkill(ret.skill).getEffect(c.getSkillLevel(SkillFactory.getSkill @;eH~3P n3$=& (ret.skill))); _5 SvZ;4 nqH[
y0 if ((damage != 0) && (effect != null) && (effect.getFixedDamage() != 0)) d=bKNA90 damage = effect.getFixedDamage(); 7#C$}1XJ1 KuwhA-IL allDamageNumbers.add(Integer.valueOf(damage)); #-YbZ } \YzKEYx+ if (ret.skill != 5221004) 6ZIPe~` lea.skip(4); vy~6]hH k4$z
M/ob ret.allDamage.add(new Pair(Integer.valueOf(oid), allDamageNumbers)); d\#yWY } 5b"=m9{g 68?&`/t return ret; [l^XqD D4 } (m2%7f.I g5|&6+t. q,ie)` --------------------------------------------------------------------------------- 'df@4} 9 *N$XQ{o 2.接着找到net\s(和谐)f\odinms\client\MapleCharacter.java /4Wf\
Zu '|]}f }Go 查找 o`n8Fk}i //战神Combo PJZ;wqTD_ private int combo = 0; }T.>p#z private int comboCount = 0; 9!=4}:+ SlB`ktcfI 将其修改为
= "]r{ //战神Combo P WS8Dpb private int combo = 0; P\Qvj7_ private int comboCounter = 0; `>\
~y1 U=JK 此时应再查找comboCount 将其修改为comboCounter(不然原变量将不可用 导致变量未定义) (DvPdOT+3 应该也可以重新定义comboCounter这个变量 没实验 d"n>Q Tn\ Q(<A
Yu 然后在下面适当处增加两个函数 CfW#Wk:8J
Jy:*GW6 public int getCombo() { >e!J(4.- return this.comboCounter; !X7z y9 } nq?+b >// RTVU3fw public int setCombo(int combo) { s7yKxg+`{ return (this.comboCounter = combo); =b$g_+ } 0z \KI?kd
&5K3AL 代码就修改完毕了 编译后 怪物就应该能掉血了! 4-[U[JJc !7\dr ) 5*2hTM! 大概原因分析: B)7 :*Kj 攻击封包数据改变,原来处理封包的方式已经不能适用了 所以应当修改原来的处理结构! =T3{!\tH 3、[079咖啡端]修复双击人物客户端自动退出问题 qGag{E5! 双击人物不管是自己还是他人都需要查看角色信息,原先我以为是加入的有家族的原因。 换了个没家族的号还是那样, iWeUsS%zpV 结果我就感觉应该是处理封包的问题了。 说明白点就是 MaplePacketCreator.java 有问题,然后我又仔细比较了下 楚天和咖啡端的 MaplePacketCreator.java 5)f 'wVe |rJN 发现charinfo 处理有出入。 咖啡端似乎少了一些东西, 就是椅子列表显示那部分。 于是我对照两者的代码修复了下。 vfqXHc
unj 也不算是修复。 因为这样弄过以后不会显示你有椅子。 抱歉。 我JAVA不太行。 大家原谅下了。 \
R}I4' 7a9">:~ 处理方法: 8*8Y\" yI8O# 打开 src\net\s(和谐)f\cherry\tools\MaplePacketCreator.java Fw[1Aa# (或者是src\net\s(和谐)f\odinms\tools\MaplePacketCreator.java) 'E
#L6,& BD]J/o CX/[L)|Ru 找到 x=rMjz-`_ mplew.write(HexTool.getByteArrayFromHexString("00 00 00 00 00 00 01 00 00 00 D0 ED 2D 00 0C 87 A5 16 B4 F0 B0 16 10 00 00 00 84 E3 C6 2A 36 15 CF 59 6C 24 3E 00 CD DB 43 00 10 00 00 00 02 00 00 00 67 34 00 00 7F 36 00 00 DD CD CF 2A 10 00 00 00 B4 8B BB 2A 00 00 00 00 00 00 00 00 01 00 CD 00 10 00 00 00 18 E6 C6 2A DE 26 93 07 FD DC AB 7B 45 08 08 08 10 00 00 00")); mIf)=RW Ydsnu agfDx^, [cDDZ+6 {G=> WAXo 替换成 i +@avoW mplew.writeInt(0); qWK} mplew.writeShort(0); pRjEuOc MapleInventory iv = chr.getInventory(MapleInventoryType.SETUP); Lfx a^0 List<Item> chairItems = new ArrayList(); 4wKCzPy for (IItem item : iv.list() ) { H%n/;DW if ((item.getItemId() >= 3010000) && (item.getItemId() <= 3020001)) { e;=R8i //chairItems.add(item); =?Ry,^=b } &kdW(;` } G$YF0Nc mplew.writeInt(chairItems.size()); a`yCPnB( for (IItem item : chairItems ) { xb[yy}>"L mplew.writeInt(item.getItemId()); \68bXY. } vrmMEWPV mplew.writeInt(0); JUw|nUnl? 4、修复咖啡端不消耗飞镖 uD{-a$6z RangedAttackHandler.java /|U;_F Pmc H8"RdKwg? 找到 o]p$
w[5 //if (player.getJob().isA(MapleJob.Ares_1) || player.getJob().isA(MapleJob.Ares_2) || player.getJob().isA(MapleJob.Ares_3) || player.getJob().isA(MapleJob.Ares_4)) { ^4WZ%J#g MapleInventoryManipulator.removeById(c, MapleInventoryType.USE, projectile, bulletConsume, false, true);
LT{g^g // } X_-/j. axnVAh|}S 按上面方式处理 a?Fz&BE 5、修复黑龙项链带不了的BUG U!+O+( 先解释一下为什么国服的黑龙项链带不上。 用1.5deMSwZ.exe 打开string.wz得到这样的结果 I SZEP8w I|*<[/)]y Eqp.Ring.1112904.name 彩虹星环绕戒指 [2095484] x!I@cP#O Eqp.Ring.1112904.desc 五彩斑斓的星星和心围绕着角色旋转。 [2095507] 9*j"@Rm Eqp.Ring.1112905.name 超大心环绕戒指 [2095572] >1I w!SO+ Eqp.Ring.1112905.desc 可爱的大心心在角色周围以心形模样旋转。 [2095595] ]
gHr
qi% Eqp.Ring.1112906.name 心心祝福戒指 [2095664] ^'N!k{x Eqp.Ring.1112906.desc 可爱的心心在角色头顶画出心形模样旋转。 [2095685] "xC$Ko _ Eqp.Ring.1112907.name 小鱼戒指 [2095754] pD P*
3 Eqp.Ring.1112907.desc 装备时,会产生泡泡的效果。有时间限制。 [2095771] sifj
mNP Eqp.Ring.1112916.name 寂寞单身戒指 [2095840] GKg #nXS Eqp.Ring.1112916.desc 单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。 [2095861] ) %Xp?H_ Eqp.Ring.1122000.name 黑龙项环 [2095962] zz3{+1w] Eqp.Ring.1122007.name 休彼德蔓的项链 [2096001] =Cf@!wZ^ xs6!NY 再来看下其他项链在哪个位置 SKf
;Fe
S9:ij1 Y_$!XIJ4 Eqp.Accessory.1122029.name 苏醒的冒险之心 [1897757] 85"Szc-# Eqp.Accessory.1122030.name 苏醒的冒险之心 [1897802] |(x%J[n0+ Eqp.Accessory.1122031.name 苏醒的冒险之心 [1897836] H '5zl^8
I Eqp.Accessory.1122032.name 苏醒的冒险之心 [1897870] Jyd[Sc) Eqp.Accessory.1122033.name 苏醒的冒险之心 [1897904] zLr:zf l Eqp.Accessory.1122034.name 觉醒的冒险之心 [1897938] ~yN>9f U Eqp.Accessory.1122035.name 觉醒的冒险之心 [1897983] KDg%sgRu} Eqp.Accessory.1122036.name 觉醒的冒险之心 [1898017] nUq@`G Eqp.Accessory.1122037.name 觉醒的冒险之心 [1898051] C
A|W4f} Eqp.Accessory.1122038.name 觉醒的冒险之心 [1898085] i`9}">7v~ Eqp.Accessory.1122058.name 休彼德蔓的混沌项链 [1898119] }6u}?>S De$Ic"Z9L [EPRBK`= D {E,XOi 很明显盛大把 黑龙项链 和 休彼德蔓的项链 故意或者无意放错了地方,放到了(戒指组里) 0RdW.rZJ tWZ8(E$ 现在要做的是把这两个物体重新搬到 Accessory组里。 )sIzBC D'g@B.fX
d @?tR-L<u 解决办法: rr1,Ijh{D HRahBTd(z Q.4+"JoG 找到服务端目录 wz\String.wz\Eqp.img.xml /3L4K %[*_-% 类似这样的结构 Yc[vH=gV} 4Vj]bm <?xml version="1.0" encoding="UTF-8" standalone="yes"?> A5fzyG <imgdir name="Eqp.img"> (Ms #)E <imgdir name="Eqp"> 2bXCFv7} <imgdir name="Accessory"> agoMsxI9 <imgdir name="1010000"> ]\ZJaU80I~ <string name="name" value="褐色落腮胡"/> }rVLWt </imgdir> p/ZgzHyF <imgdir name="1010001"> "JF <string name="name" value="黑胡子"/> KxmB$x5-=8 </imgdir> j5hQ;~Fa| <imgdir name="1010002"> s Fk{Tv@Yz <string name="name" value="忍者口罩"/> Or/YEt} </imgdir> J'#o6Ud <imgdir name="1010003">
CU\r
I <string name="name" value="刮脸痕迹"/>
fCb&$oRr! Tpnwwx[]:| sWA-_ 4 查找 name="Ring" 再查找 1122000 (黑龙项环代码) P5XUzLV
L vEt=en
Q 类似这样 2CtCG8o !=vsY] <imgdir name="1112906"> Xa}y.qH <string name="name" value="心心祝福戒指"/>
e'|P^G>g <string name="desc" value="可爱的心心在角色头顶画出心形模样旋转。"/> 2MXg)GBcU> </imgdir> N
sy>qa7 <imgdir name="1112907"> !Y^B{bh <string name="name" value="小鱼戒指"/> 29@m:=-}7 <string name="desc" value="装备时,会产生泡泡的效果。有时间限制。"/> A@.ruG$ </imgdir> ?)qm=mebY <imgdir name="1112916"> gvjy'Rm <string name="name" value="寂寞单身戒指"/> o 8^!wGY <string name="desc" value="单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。"/> iF##3H$c </imgdir> AA|G&&1y
<imgdir name="1122000"> vO zUAi <string name="name" value="黑龙项环"/> Jk<b#SZ[b </imgdir> suX^"Io%! <imgdir name="1122007"> sN[<{;K4 <string name="name" value="休彼德蔓的项链"/> H-&
ktQWK3 </imgdir> o9D#d\G l0!`>Xx[b 把这段代码剪切出来 JDpW7OrDc ywjD.od"v <imgdir name="1122000"> +^,&z}(
Ak <string name="name" value="黑龙项环"/> 5?#AS#TD' </imgdir> Ov:U3P?% <imgdir name="1122007"> ayf;'1 <string name="name" value="休彼德蔓的项链"/> {R~L7uR@O </imgdir> U z)G Y -oju-gf K 放到<imgdir name="Accessory"> 组里。
e oFM ^7kYG7/ 最后类似这样的结构 1-
GtZ2 QSYKYgxC <?xml version="1.0" encoding="UTF-8" standalone="yes"?> A8nf"mRD: <imgdir name="Eqp.img"> wXeJjE%j:3 <imgdir name="Eqp"> O St~P^1 <imgdir name="Accessory"> '}Jq(ah( <imgdir name="1122000"> pkIJbI{aS <string name="name" value="黑龙项环"/> w(%$~]h </imgdir> %E":Wv <imgdir name="1122007"> \o? <string name="name" value="休彼德蔓的项链"/> >\Iy <M </imgdir> sBN4:8 <imgdir name="1010000"> 8(6mH'^y <string name="name" value="褐色落腮胡"/> jA3Ir;a </imgdir> pR:cn kVF <imgdir name="1010001"> BYI13jMH+Y <string name="name" value="黑胡子"/> Q`h@-6N </imgdir> 5zJ#d}%}S" <imgdir name="1010002"> 7BgA+Fz <string name="name" value="忍者口罩"/> SsL>K*t5 </imgdir> .GDY
J9vi 2c9]Ja3:6 UD'e%IVw 然后重启服务端就OK。 装备上黑龙项链把。 不用源代码即可修复。 "y .(E7 6 6、修复PB掉线问题 AIQ]lQ( -----------新建文档 复制以下代码 将文件重命名为8820009.img.xml 放到服务端WZ中对应的xml下-- q>a/',m hG/Z
65`& <ot%>\C <?xml version="1.0" encoding="UTF-8" standalone="yes"?> "Bn]-o|r <imgdir name="8820009.img"> #Nv0d|0\ <imgdir name="info"> t2-bw6U <int name="bodyAttack" value="0"/> Ga"<qmLMc <int name="level" value="1"/> M)nf(jw#G <int name="maxHP" value="200000"/> nza^<DlS <int name="maxMP" value="0"/> iaaD1<m <int name="speed" value="0"/> Y,%G5X@S< <int name="PADamage" value="0"/> 8{.:$T <int name="PDDamage" value="0"/> Z+;670Z <int name="MADamage" value="0"/> wqn}t] <int name="MDDamage" value="0"/> rYA4(rYq <int name="acc" value="0"/> 1z8AK"8 <int name="eva" value="0"/> X 2('@Yh <int name="exp" value="0"/> H? pWyc<, <int name="undead" value="0"/> @aoHz8K <int name="pushed" value="1"/> ^@q$c <float name="fs" value="10.0"/> "OKsl2e <int name="removeAfter" value="5"/> =Rf!i78c5 <int name="summonType" value="12"/> bJ.68643 <int name="hideName" value="1"/> (@*#Pn|A <imgdir name="revive"> KMkX0+Ao <int name="0" value="8820001"/> '$CJZ`nt <int name="1" value="8820003"/> J$Ba*`~!! <int name="2" value="8820005"/> t7$2/C <int name="3" value="8820006"/> A$'rT|>se <int name="4" value="8820004"/> ZnB|vfL? <int name="5" value="8820002"/> !8%{(;(
</imgdir> A.S:eQvS% <int name="noFlip" value="1"/> WB|SXto%4D </imgdir> Dmk~t="Y <imgdir name="stand"> ~gbq^ <canvas name="0" width="4" height="4"> 0V#eC <vector name="origin" x="36" y="53"/> ZsDn`8 <int name="delay" value="30"/> gl6 *bB= <vector name="head" x="1" y="-1500"/> /I'
np </canvas> 9y"\]G77E </imgdir> ;Q8rAsf9 <imgdir name="hit1"> 7G8M+i3q/ <canvas name="0" width="4" height="4"> 6EX8,4c\ <vector name="origin" x="36" y="53"/> T CO^9RP< <int name="delay" value="30"/> !7kca#,X <vector name="head" x="1" y="-1500"/> 2fJ2o[v </canvas> OY#=s!]
M </imgdir> GmLKg >% <imgdir name="die1"> A!5)$>!o <canvas name="0" width="213" height="450"> cW, 6MAQo <vector name="origin" x="774" y="495"/> CbRl/ 68HY <int name="delay" value="180"/> F
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W 7、锁定某些地图不能进 I=)u:l c 打开MapleGenericPortal.java r9Wk7?w) 搜索 changed = true; emo@&6* 在上面加入以下语句 lV-b if (getTargetMapId() >= 910000003 && getTargetMapId() <= 910000022) { {]/}3t c.getSession().write(MaplePacketCreator.enableActions()); %(,Kj
~0 player.getClient().getSession().write(MaplePacketCreator.serverNotice(5, "[任务公告:请通过npc进入任务房间!")); `)5E_E3 } else { i5sNCt c.getPlayer().changeMap(to, pto); *eAsA(; } tB_GEt2M W4Ey]y" 编译,OK MV<2x7S 8、lockmap(锁定地图) [kIiKLX /* Gvk)H$ni 地图锁写脚本 6;g"`l51 演示NPC程序 a'zf8id 只供学习参考 B`xrdtW */ K"O+`2$ |Fk>NX fWKI~/eUY| importPackage(net.s(和谐)f.cherry.scripting); ;x*_h var Itemid = 4001126; //设置需要的道具ID ]CD var Itemsl = 10; //设置数量 tk@
T-; ua%$r[ function start(ms) { lr
:rQw9 if (! AbstractPlayerInteraction(ms.getPlayer().getClient()).haveItem(Itemid, Itemsl)){ xG JX~) AbstractPlayerInteraction(ms.getPlayer().getClient()).warp(910000000,0); WKib$(%f6 AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("此地图已被GM限制进入,系统已将你返回", 250, 20); =1noT)gCR }else{ ?H\K]; AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("通过验证", 250, 20); h|tdK;) } F/FUKXxx } P5Y:c@u2 解锁地图 ykv,>nSXLL /* %- W3F5NK 地图锁写脚本 "/e:V-W
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F*|E_ |UN0jR var Maps = Array(910000001,910000002,922000021,922010504,240010900); &>zzR$#1 var status = 0; ;N4A9/) var MapString = "" K
ErQCBeJ function start() { '`#sOH status = -1; [%M=nJ{8 action(1, 0, 0); I'Dc9&2 } Nv@SpV' ]uN}n;`12 function action(mode, type, selection) { "NY[&S if (mode < 1) { ^u@"L cm.dispose(); {2EIvKu3: } else { diF-`~ if (mode == 1) G=R`O1-3 status++; q
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(,q/l else Nr?Z[6O| status--; |kPjjVGF{ if (status == 0) { 0drt,k for(i = 0; i < Maps.length; i++){ gJE m var NextMap = cm.getC().getChannelServer().getMapFactory().getMap(Maps<i>); fz[o;GTc var MapName = NextMap.getMapName(); );o2eV var MapFy = NextMap.getOnUserEnter(); K!c "g,S if (MapFy != "lockmap"){ h\
#\hx MapString = MapString + "#L" + i + "##b锁定地图#k---" + MapName + "#b(未锁定)#k\r\n"; |'B-^? ; }else{ 1PD{m{ MapString = MapString + "#L" + i + "##r解锁地图#k---" + MapName + "#r(已锁定)#k\r\n"; B8){ } 038|>l-9[ } x{_:B
DY cm.sendSimple(MapString); /gWaxR*m tA2Py } else if (status == 1) { /UP&TyZ var MapStats = cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).getOnUserEnter(); /a}F;^ if(MapStats != "lockmap"){ OT[&a6 |