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该隐藏帖已经发布超过60天,已自动取消隐藏功能,无需回复即可查看!由于刚才发错,三楼才是连接 sqAZjf
y@ 服务端修改文字教程 qOyg&]7 1、[079咖啡端]添加打开一个没有JS的NPC出现对话框 bt=%DMTn 打开scr/net/s(和谐)f/odinms/scripting/npc/NPCScriptManager.java {x3"/sF QEl:>HG 找到 !nQ!J+ g public void start(MapleClient c, int npc) { *c\:ogd try { Ms^U`P^V~P NPCConversationManager cm = new NPCConversationManager(c, npc); ;C1
]gJZ, if (cms.containsKey(c)) { %p5%Fs`sd return; <2cl1Fb } X 8TwMt cms.put(c, cm); `@8QQB Invocable iv = getInvocable("npc/" + npc + ".js", c); __}j
{Buk if (iv == null || NPCScriptManager.getInstance() == null) { Ig&=(Kmr cm.dispose(); &_q&TEi return; &dqC
=oK] } g~5$X{ engine.put("cm", cm); O-rHfIxY NPCScript ns = iv.getInterface(NPCScript.class); 3SRz14/W_R scripts.put(c, ns); VEolyPcsg& ns.start(); VA9"
Au } catch (Exception e) { B(x$
Ln"y[ log.error("Error executing NPC script " + npc, e); #d+bld \ dispose(c); N:#"4e cms.remove(c); /V66P@[> } ,tdV-9N[O }
J#tGQO k79"xyXX 全选替换掉 (T1)7%Xs 将下面一段代码替换进去 vT*z3 public void start(MapleClient c, int npc) V~V_+ { 4I"p>FIkY try { [B}$U|V0 if (c.getPlayer().isGM()) gNon*\a,-B c.getPlayer().dropMessage("[系统提示]您已经建立与NPC:" + npc + "的对话。"); 6}aIb .j gZ!vRO<% NPCConversationManager cm = new NPCConversationManager(c, npc); .xRJ )9q if (this.cms.containsKey(c)) l{:7*U{d return; [L.+N@
M CJ*8x7-t this.cms.put(c, cm); LY}9$1G] Invocable iv = getInvocable("npc/" + npc + ".js", c); D^(Nijl9U if ((iv == null) || (getInstance() == null)) { U5uO|\+) cm.sendOk("对不起,我并没有被管理员设置可使用,如果你觉得我应该工作的,那就请你汇报给管理员.\r\n我的ID编号: #r" + npc + "#k."); }i32 cm.dispose(); /8S g< return; 58x=CN\QU } [.M<h^xrB this.engine.put("cm", cm); C;#-2^h NPCScript ns = (NPCScript)iv.getInterface(NPCScript.class); k"*A@ this.scripts.put(c, ns); 2}Ga
ns.start(); {> T
r22S } catch (Exception e) { _7j-y 9V log.error("Error executing NPC script " + npc, e); wS*An4%G dispose(c); \2q!2XWgK this.cms.remove(c); \,YF['Qq } [:cy.K!Uo% } OH2Xxr[bQ 2、[079咖啡端]修复怪物打不死 {rQSB;3 1.打开源码找到net\s(和谐)f\odinms\net\channel\handler\AbstractDealDamageHandler.java IMaa#8, Lh0qB)> 找到这个函数parseDamage() 然后用下面的代码替换 注意替换前先备份! by
'P} &5]&6TD6 --------------------------------------------------------------------------------- Zt3"4d4 FLT4:B7 public AttackInfo parseDamage(MapleCharacter c, LittleEndianAccessor lea, boolean ranged) { #0K122oY AttackInfo ret = new AttackInfo(); :'*;>P
.( lea.readByte(); un{LwZH lea.skip(8); ))y`q@ ret.numAttackedAndDamage = lea.readByte(); !f
7CN< lea.skip(8); d5/x2!mH8 ret.numAttacked = (ret.numAttackedAndDamage >>> 4 & 0xF); 3b1;f)t ret.numDamage = (ret.numAttackedAndDamage & 0xF); 0PiD<*EA ret.allDamage = new ArrayList(); sW'SR ret.skill = lea.readInt(); u:~2:3B lea.skip(8); -YF]k}| if ((ret.skill == 2121001) || (ret.skill == 2221001) || (ret.skill == 2321001) || (ret.skill == (vX+
Yw
|7$Fr[2d 5201002) || (ret.skill == 14111006) || (ret.skill == 5101004) || (ret.skill == 15101003)) p^QEk~qw ret.charge = lea.readInt(); Ks|qJ3; else { fi5x0El
ret.charge = 0; +Y7"!wYR> } Eiqx1ZM m+y5Q&;f if (ret.skill == 1221011) ZPrL)'] ret.isHH = true; .h!oo;@ /U
|@sw4 lea.readInt(); UY@^KT] ret.aresCombo = lea.readByte(); 5)g6yV' int sourceid = ret.skill; HAq if ((sourceid == 21100004) || (sourceid == 21100005) || (sourceid == 21110003) || (sourceid == ,e6n3]W8 D6cqON0a. 21110004) || (sourceid == 21120006) || (sourceid == 21120007)) zZrUS'8 c.setCombo(1); EbEQ@6t 7(RtPLpZ ret.pos = lea.readByte(); ,{"%-U#z ret.stance = lea.readByte(); #bxU I{*J *D&(6$
[ ^ if (ret.skill == 4211006) { 1S
ddZ5 return parseMesoExplosion(lea, ret); B@P +b*% } C&Nga
`J g_<^kg" if (ranged) { ^gP pmb<x lea.readByte(); 2Zf}t ret.speed = lea.readByte(); a[Pyxx_K lea.readByte(); FsZW, ret.direction = lea.readByte(); X?m"86L lea.skip(7); _wMc7`6F if ((ret.skill == 3121004) || (ret.skill == 3221001) || (ret.skill == 5221004) || (ret.skill == xcBV,[E{ MHh>~Y(h 13111002)) PQ6.1} lea.skip(4); I[mlQmwsL. } 8ZY F% else { J2rw4L lea.readByte(); El3Y1g3+3 ret.speed = lea.readByte(); )tB:g.2k lea.skip(4); x|>N } blbL49; +n]z'pijb for (int i = 0; i < ret.numAttacked; ++i) { PL;PId<9w int oid = lea.readInt(); nE$8-*BZ_ }.j<kmd
lea.skip(14); ^FaBaDcnl tO0MYEx" List allDamageNumbers = new ArrayList(); FW](GWp`: for (int j = 0; j < ret.numDamage; ++j) { %Vf3r9
z int damage = lea.readInt(); JQ-O=8] 05]y*I MapleStatEffect effect = null; <g/Z(<{wor if (ret.skill != 0) L9,;zkgo effect = SkillFactory.getSkill(ret.skill).getEffect(c.getSkillLevel(SkillFactory.getSkill gXrPZ|iS /oA=6N#j (ret.skill))); 60
D0z 5](-(?k}~ if ((damage != 0) && (effect != null) && (effect.getFixedDamage() != 0)) gP&G63^ damage = effect.getFixedDamage(); Q-scL>IkCb xq#YBi, allDamageNumbers.add(Integer.valueOf(damage)); ={HYwP; } g^ @9SU if (ret.skill != 5221004) JHF<vyt5< lea.skip(4); 2
~yYwX !Ee#jCXS ret.allDamage.add(new Pair(Integer.valueOf(oid), allDamageNumbers)); a?_! } oD0
WHp Nqf6CPXE return ret; [1OX:O| } *fz]Q>2g a ${(c`X A1VbqA --------------------------------------------------------------------------------- O$<m(~[S l*~ ".q;S 2.接着找到net\s(和谐)f\odinms\client\MapleCharacter.java "eqN d"~ azEN_oUV 查找 ~
ZkSYW< //战神Combo t0$} private int combo = 0; /Y NV private int comboCount = 0; ^T(v4'7 m tPmVze 将其修改为 +4 8a..4sN //战神Combo x4b.^5"`:
private int combo = 0; jc% private int comboCounter = 0; FU;b8{Y bFV+|0 此时应再查找comboCount 将其修改为comboCounter(不然原变量将不可用 导致变量未定义) 7x6q:4Ep\ 应该也可以重新定义comboCounter这个变量 没实验 "x;|li3; o75Hi
t 然后在下面适当处增加两个函数
\^l273 F]_w~1
n5 public int getCombo() { Y9YE
:s return this.comboCounter; XTzz/.T;Z } 0A]+9@W; pDw^~5P public int setCombo(int combo) { `7.(dn>WL0 return (this.comboCounter = combo); IP
#w } Wt$" f :Nry | 代码就修改完毕了 编译后 怪物就应该能掉血了! = JE4C9$, KwEyMR! 2P&KU%D)0s 大概原因分析: ~353x%e' 攻击封包数据改变,原来处理封包的方式已经不能适用了 所以应当修改原来的处理结构! s&>U-7fx" 3、[079咖啡端]修复双击人物客户端自动退出问题 fdU`+[_ 双击人物不管是自己还是他人都需要查看角色信息,原先我以为是加入的有家族的原因。 换了个没家族的号还是那样, oP[R?zN 结果我就感觉应该是处理封包的问题了。 说明白点就是 MaplePacketCreator.java 有问题,然后我又仔细比较了下 楚天和咖啡端的 MaplePacketCreator.java y7iHB
k"^: <xb =.xe 发现charinfo 处理有出入。 咖啡端似乎少了一些东西, 就是椅子列表显示那部分。 于是我对照两者的代码修复了下。 3&39M& 也不算是修复。 因为这样弄过以后不会显示你有椅子。 抱歉。 我JAVA不太行。 大家原谅下了。 L[Z
SgRTu L?aaR%6# 处理方法: S6Er#)k uT")j,tz 打开 src\net\s(和谐)f\cherry\tools\MaplePacketCreator.java i3bDU(GS (或者是src\net\s(和谐)f\odinms\tools\MaplePacketCreator.java) ;nzzt~aCC n'WhCrW /'
+GYS 找到 Sbf+;:D mplew.write(HexTool.getByteArrayFromHexString("00 00 00 00 00 00 01 00 00 00 D0 ED 2D 00 0C 87 A5 16 B4 F0 B0 16 10 00 00 00 84 E3 C6 2A 36 15 CF 59 6C 24 3E 00 CD DB 43 00 10 00 00 00 02 00 00 00 67 34 00 00 7F 36 00 00 DD CD CF 2A 10 00 00 00 B4 8B BB 2A 00 00 00 00 00 00 00 00 01 00 CD 00 10 00 00 00 18 E6 C6 2A DE 26 93 07 FD DC AB 7B 45 08 08 08 10 00 00 00")); hn$l<8=Q_ A*&`cUoA rsr}%J
vvWje:H =g]Ln)jc 替换成 V:<NQd mplew.writeInt(0); u 2)#Ml mplew.writeShort(0); /w5~ O: MapleInventory iv = chr.getInventory(MapleInventoryType.SETUP); aPR0DZ@
List<Item> chairItems = new ArrayList(); m%?+;V for (IItem item : iv.list() ) { {x&"b - if ((item.getItemId() >= 3010000) && (item.getItemId() <= 3020001)) { gb_r <j:w //chairItems.add(item); )GbVgYkk } #2dd`F8 } K<BS%~,I mplew.writeInt(chairItems.size()); C r A7lu' for (IItem item : chairItems ) { orT%lHwjL mplew.writeInt(item.getItemId()); S"}G/lBx. } 8`I/\8;H'p mplew.writeInt(0); hxt,%al 4、修复咖啡端不消耗飞镖 z}772hMB RangedAttackHandler.java 0!Zp4>l\Z &]d-R 找到 Cf~H9 //if (player.getJob().isA(MapleJob.Ares_1) || player.getJob().isA(MapleJob.Ares_2) || player.getJob().isA(MapleJob.Ares_3) || player.getJob().isA(MapleJob.Ares_4)) { \{g;|Z
1 MapleInventoryManipulator.removeById(c, MapleInventoryType.USE, projectile, bulletConsume, false, true); "Uk " // } 28u3B2\$ u]<7}R@s 按上面方式处理 ,WvCslZ 5、修复黑龙项链带不了的BUG P~6QR
m 先解释一下为什么国服的黑龙项链带不上。 用1.5deMSwZ.exe 打开string.wz得到这样的结果 8y9`xRy qD#E, "% Eqp.Ring.1112904.name 彩虹星环绕戒指 [2095484] G7|CwzMg Eqp.Ring.1112904.desc 五彩斑斓的星星和心围绕着角色旋转。 [2095507] {pzu1* Eqp.Ring.1112905.name 超大心环绕戒指 [2095572] g8+Ke'=_ Eqp.Ring.1112905.desc 可爱的大心心在角色周围以心形模样旋转。 [2095595] MLd*WpiI. Eqp.Ring.1112906.name 心心祝福戒指 [2095664] ceKR?%8 s Eqp.Ring.1112906.desc 可爱的心心在角色头顶画出心形模样旋转。 [2095685] zB/)_AW
Eqp.Ring.1112907.name 小鱼戒指 [2095754] 5eP0W# Eqp.Ring.1112907.desc 装备时,会产生泡泡的效果。有时间限制。 [2095771] B#zu<z Eqp.Ring.1112916.name 寂寞单身戒指 [2095840] 1Tb'f^M$ Eqp.Ring.1112916.desc 单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。 [2095861] be@\5
Eqp.Ring.1122000.name 黑龙项环 [2095962] AK$h
SM Eqp.Ring.1122007.name 休彼德蔓的项链 [2096001] c8R#=^ DD .}xF2'~E/ 再来看下其他项链在哪个位置 8w 2$H EWU(Al T Ym]Dlz,o Eqp.Accessory.1122029.name 苏醒的冒险之心 [1897757] $e99[y@ Eqp.Accessory.1122030.name 苏醒的冒险之心 [1897802] PO$
OXw Eqp.Accessory.1122031.name 苏醒的冒险之心 [1897836] 4u!<3-3Zy Eqp.Accessory.1122032.name 苏醒的冒险之心 [1897870] (]Zyk,[ Eqp.Accessory.1122033.name 苏醒的冒险之心 [1897904] |._9;T-Yde Eqp.Accessory.1122034.name 觉醒的冒险之心 [1897938] V~9vf*X Eqp.Accessory.1122035.name 觉醒的冒险之心 [1897983] mN!5JZ'2 Eqp.Accessory.1122036.name 觉醒的冒险之心 [1898017] l(o;O.dLt Eqp.Accessory.1122037.name 觉醒的冒险之心 [1898051] =1:dKo8 Eqp.Accessory.1122038.name 觉醒的冒险之心 [1898085] {[
E7Cf Eqp.Accessory.1122058.name 休彼德蔓的混沌项链 [1898119] <'Ppu ])v,zp"u <B3v4f ~7kIe+V 很明显盛大把 黑龙项链 和 休彼德蔓的项链 故意或者无意放错了地方,放到了(戒指组里) f:w#r.] e9F\U
现在要做的是把这两个物体重新搬到 Accessory组里。 Oo)MxYPU $qvk9 B0E qG Abh 解决办法: E/<5JhI9~ Q&JnF`* *>=|"ff
找到服务端目录 wz\String.wz\Eqp.img.xml RV%aFI ) 4E"OD+ 类似这样的结构 @)R6!"p "s?!1v(v <?xml version="1.0" encoding="UTF-8" standalone="yes"?> 2D?V0>/ <imgdir name="Eqp.img"> equ|v~@y <imgdir name="Eqp"> 7
Ud <imgdir name="Accessory"> o%~PWA*Qp <imgdir name="1010000"> G$P|F6
<string name="name" value="褐色落腮胡"/> JGLjx
"Y </imgdir> vk^ /[eha <imgdir name="1010001"> &5x
]9 <string name="name" value="黑胡子"/> 2r0u[ </imgdir> YtQsS
U <imgdir name="1010002"> UNoNsmP <string name="name" value="忍者口罩"/> |=\w b^l+ </imgdir> vX9B^W||x <imgdir name="1010003"> v/1&V+"^kd <string name="name" value="刮脸痕迹"/> K6 {0`'x &EZq%Sd PkqOBU*|= 查找 name="Ring" 再查找 1122000 (黑龙项环代码) z~Ec * W-72&\7 类似这样 *E"OQsIl @u4q\G\ <imgdir name="1112906"> 31FQ=(K <string name="name" value="心心祝福戒指"/> }mhD2 ' E <string name="desc" value="可爱的心心在角色头顶画出心形模样旋转。"/> Vm3e6Y,K </imgdir> ;|.~'': <imgdir name="1112907"> o3s ME2 <string name="name" value="小鱼戒指"/> $<]G#&F <string name="desc" value="装备时,会产生泡泡的效果。有时间限制。"/> ]>:LHW </imgdir> \[!k`6#t7 <imgdir name="1112916"> W5&;PkhQ6 <string name="name" value="寂寞单身戒指"/> r@|{m QOxa <string name="desc" value="单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。"/> CH`_4UAX% </imgdir> ,(D:cRN <imgdir name="1122000"> RD$"ft]Vc <string name="name" value="黑龙项环"/> lZ\8$,B) </imgdir> N:_U2[V^d <imgdir name="1122007">
z 8w&;Ls <string name="name" value="休彼德蔓的项链"/> {
H\(H_X </imgdir> kS\A_"bc sz7|2OV" 把这段代码剪切出来 7aV(tMzd iJ7?6)\ <imgdir name="1122000"> o<J_?7c~} <string name="name" value="黑龙项环"/> /q3]AVV </imgdir> D09/(%4j <imgdir name="1122007"> 7yp}*b{s <string name="name" value="休彼德蔓的项链"/> T#>1$0yv </imgdir> tB,1+I= e>FK5rz 放到<imgdir name="Accessory"> 组里。 dx<KZR$!V :(^,WOf 最后类似这样的结构 c~bTK"
u Dej2-Y <?xml version="1.0" encoding="UTF-8" standalone="yes"?> n)~9 <imgdir name="Eqp.img"> t9Sog~:' <imgdir name="Eqp"> cb9ndZ)v. <imgdir name="Accessory"> ]jkaOj <imgdir name="1122000"> zG[GyyAQ <string name="name" value="黑龙项环"/> F74^HQ*J </imgdir> 9=-d/y? <imgdir name="1122007"> 6)@Y 41H]C <string name="name" value="休彼德蔓的项链"/> \nX5$[ </imgdir> Em(&cra <imgdir name="1010000"> Zn-F !Lsv <string name="name" value="褐色落腮胡"/> 3lZ5N@z69 </imgdir> xe=/T#% <imgdir name="1010001"> GD]yP.. <string name="name" value="黑胡子"/> [r)Hm/_=|U </imgdir> Zy<gA > <imgdir name="1010002"> *8a8Ng <string name="name" value="忍者口罩"/> xUKn
</imgdir> XAnN< o1d ECLQa A.D@21py 然后重启服务端就OK。 装备上黑龙项链把。 不用源代码即可修复。 DGQGV[9%4C 6、修复PB掉线问题 !_ng_,J -----------新建文档 复制以下代码 将文件重命名为8820009.img.xml 放到服务端WZ中对应的xml下-- gM5`UH| 0U
d.u 2$Fy?08q <?xml version="1.0" encoding="UTF-8" standalone="yes"?> :X66[V&eH <imgdir name="8820009.img"> szDd!(&pv <imgdir name="info"> fD1a)Az <int name="bodyAttack" value="0"/> Vk#wJ- <int name="level" value="1"/> ;q3"XLV(T[ <int name="maxHP" value="200000"/> Cq<
a|t <int name="maxMP" value="0"/> 9q4%s?)j <int name="speed" value="0"/> &4m\``//9 <int name="PADamage" value="0"/> KA"D2j9wn <int name="PDDamage" value="0"/> N'!: <int name="MADamage" value="0"/> 4ox[, <int name="MDDamage" value="0"/> 9"jhS0M <int name="acc" value="0"/> (|*CVI; <int name="eva" value="0"/> e*zt;SR <int name="exp" value="0"/> U|NVDuo{{x <int name="undead" value="0"/> YhZmyYamE <int name="pushed" value="1"/> BS6UXAf{|Z <float name="fs" value="10.0"/> :*/'W5iM <int name="removeAfter" value="5"/> sfN6ro <int name="summonType" value="12"/> "IvFkS=*Q <int name="hideName" value="1"/> IPIas$ <imgdir name="revive"> b/yXE)3
X <int name="0" value="8820001"/> /W vgC) <int name="1" value="8820003"/> *yDsK+[_ <int name="2" value="8820005"/> \dq}nOsX* <int name="3" value="8820006"/> jMH=lQ+8 <int name="4" value="8820004"/> $;1TP| <int name="5" value="8820002"/> &'0|U{| </imgdir> 3~r>G <int name="noFlip" value="1"/> |KC!6<}T~9 </imgdir> *[QFIDn: <imgdir name="stand"> _xyq25/ <canvas name="0" width="4" height="4"> /c>@^ <vector name="origin" x="36" y="53"/> h VQj$TA <int name="delay" value="30"/> 'JjW5 <vector name="head" x="1" y="-1500"/> -=+@/@nV </canvas> !^,<nP </imgdir> tlz+!> <imgdir name="hit1"> 7M#irCX <canvas name="0" width="4" height="4"> 3fb"1z# <vector name="origin" x="36" y="53"/> >7fNxQ <int name="delay" value="30"/> F/QRgXV <vector name="head" x="1" y="-1500"/> .o&Vu,/H </canvas> $O)fHD' </imgdir> v&8%t 7| <imgdir name="die1"> [5iBXOmpS= <canvas name="0" width="213" height="450"> `L.
kyL <vector name="origin" x="774" y="495"/> {e1akg. <int name="delay" value="180"/> .5'_5>tkv <vector name="head" x="1" y="-1500"/> `u *:wJsv <int name="a0" value="255"/> 5d4/}o}%" <int name="a1" value="255"/> l-} );zH74 </canvas> Q`ALyp,9b <canvas name="1" width="227" height="493"> _>k&,p]y <vector name="origin" x="778" y="534"/> [ITtg?]F <int name="delay" value="180"/> $4&%<'l3I <vector name="head" x="1" y="-1500"/> Ag6^>xb^ </canvas> -q8R'?z[ <canvas name="2" width="232" height="497"> 5V{>
82 <vector name="origin" x="783" y="533"/> ?FRuuAS <int name="delay" value="180"/> zS6oz= <vector name="head" x="1" y="-1500"/> y\xa<!:g </canvas> MoFAQe <canvas name="3" width="237" height="497"> $N[R99*x8 <vector name="origin" x="787" y="529"/> Y[8GoqE| <int name="delay" value="180"/> 8vuA`T!~G <vector name="head" x="1" y="-1500"/> :B(vk3;U! </canvas> `E4+#_ v <canvas name="4" width="239" height="494"> zj+.MG04 <vector name="origin" x="788" y="525"/> C.& R,$ <int name="delay" value="180"/> '0\v[f{K3G <vector name="head" x="1" y="-1500"/> zFq8xw </canvas> t}!Y}D <canvas name="5" width="241" height="496"> _tJm0z! <vector name="origin" x="789" y="526"/> qrK\f <int name="delay" value="180"/> Zdm7As] <vector name="head" x="1" y="-1500"/> $U]KIHb </canvas> XEB1%. p <canvas name="6" width="243" height="494"> +W8L^Wl <vector name="origin" x="790" y="523"/> .}O _5b( <int name="delay" value="180"/> P`HDQ/^O
<vector name="head" x="1" y="-1500"/> BwpSw\\?@ </canvas> q
\`0'Z, <canvas name="7" width="243" height="491"> m"r
=p <vector name="origin" x="790" y="520"/> `F^~*FnR,B <int name="delay" value="180"/> &azy1.i~ <vector name="head" x="1" y="-1500"/> A%zX LV=3O </canvas> 9?IvSv}z <canvas name="8" width="241" height="483"> 3O'6 Ae <vector name="origin" x="789" y="513"/> B F,8[|%# <int name="delay" value="180"/> >[D(<b(U& <vector name="head" x="1" y="-1500"/> ~h<<-c </canvas> E;m-^dxc <canvas name="9" width="239" height="479"> 5g$]ou <vector name="origin" x="788" y="510"/> n@`:"j%s_ <int name="delay" value="180"/> T08SG
B] <vector name="head" x="1" y="-1500"/> "s!|8F6$ </canvas> !97k <canvas name="10" width="237" height="476"> d
hp-XIA; <vector name="origin" x="787" y="508"/> s_p\
bl. <int name="delay" value="180"/> !qQB}sAf <vector name="head" x="1" y="-1500"/> i.(kX`~J1 </canvas> |@+/R .l <canvas name="11" width="230" height="485"> -!C9x?gNY <vector name="origin" x="784" y="521"/> ZliJc7lss <int name="delay" value="180"/> WcG}9)9 <vector name="head" x="1" y="-1500"/> a9"1a' </canvas> x e!([^l& <canvas name="12" width="235" height="490"> hA6D*8oXD <vector name="origin" x="779" y="535"/> SdJGhU <int name="delay" value="180"/> 1h[xVvo<L <vector name="head" x="1" y="-1500"/> o-f;$]yp> </canvas> ?q%&" <canvas name="13" width="275" height="495"> Q ,`:RF3 <vector name="origin" x="797" y="540"/> v95O)cC:W <int name="delay" value="180"/> 3Aqw)B'"_ <vector name="head" x="1" y="-1500"/> GjfPba4> </canvas> 'Y%@fZf x <canvas name="14" width="284" height="495"> He}uE0^ <vector name="origin" x="797" y="540"/> VsrY
U@V <int name="delay" value="180"/> >p[skN <vector name="head" x="1" y="-1500"/> \a
.^5g </canvas> T|L_+(M{ <canvas name="15" width="249" height="493"> 0[O ."9 <vector name="origin" x="786" y="538"/> s9p~ <int name="delay" value="180"/> +'@j~\>^yJ <vector name="head" x="1" y="-1500"/> (9phRo)> </canvas> +IM:jrT( <canvas name="16" width="218" height="464"> [\rnJ
lE <vector name="origin" x="774" y="509"/> q9^6A90 <int name="delay" value="180"/> FD+y?U
F <vector name="head" x="1" y="-1500"/> 8q5
`A Gl </canvas> CH ojF+e <canvas name="17" width="213" height="480"> )qL UHE= <vector name="origin" x="774" y="525"/> ptl
cG9d- <int name="delay" value="180"/> hbOyrjanx <vector name="head" x="1" y="-1500"/> Vp.&X 8 </canvas> [ljC S <canvas name="18" width="213" height="488"> /ta5d;@ <vector name="origin" x="774" y="533"/> K!\$M BI <int name="delay" value="180"/> l0&Y",
vy <vector name="head" x="1" y="-1500"/> "3r7/>xy </canvas> z87_/(nu <canvas name="19" width="214" height="491"> ?uBZ"^' <vector name="origin" x="775" y="536"/> hYI0S7{G <int name="delay" value="180"/> uDWxIP,m <vector name="head" x="1" y="-1500"/> d
`g)(* </canvas> &>T7]]) <canvas name="20" width="216" height="489"> jmH=W) <vector name="origin" x="776" y="534"/> / p PSo <int name="delay" value="180"/> ~hk;OB; <vector name="head" x="1" y="-1500"/> ?}tWI7KI </canvas> 3`mM0,fY <canvas name="21" width="213" height="450"> ^Fe%1Lnt <vector name="origin" x="774" y="495"/> .Z0$KQ'iy <int name="delay" value="600"/> BS@x&DB <vector name="head" x="1" y="-1500"/> xeGl}q| </canvas> Bc!ZHW*& </imgdir> )^)j=xs </imgdir> ?e. Ge0& 7、锁定某些地图不能进 dP7nR1GS 打开MapleGenericPortal.java gl$ Ks+od 搜索 changed = true; m,"N4a@ 在上面加入以下语句 *\M$pUS{ if (getTargetMapId() >= 910000003 && getTargetMapId() <= 910000022) { Ul`~d
!3zH c.getSession().write(MaplePacketCreator.enableActions()); FB\lUO)U\c player.getClient().getSession().write(MaplePacketCreator.serverNotice(5, "[任务公告:请通过npc进入任务房间!")); VxKD>:3c } else { x&N!SU6 c.getPlayer().changeMap(to, pto); yt@;yd:OEk } cj5;XK jMP!/t
:w 编译,OK ylo/]pVs 8、lockmap(锁定地图) ,+Bp>=pvs /*
el"XD"* 地图锁写脚本 Jj:Bi&C 演示NPC程序 H
/I1 n\ 只供学习参考 eM1=r:jgE */ w~n7l97Pw @_L:W1[ .GM}3(1fX` importPackage(net.s(和谐)f.cherry.scripting); l)m]<EX var Itemid = 4001126; //设置需要的道具ID ] C&AU[U* var Itemsl = 10; //设置数量 P>wDr`* v[*&@aW0n function start(ms) { t
V:oBT* if (! AbstractPlayerInteraction(ms.getPlayer().getClient()).haveItem(Itemid, Itemsl)){ 6iZ:0y0t+6 AbstractPlayerInteraction(ms.getPlayer().getClient()).warp(910000000,0); xyvG+K& AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("此地图已被GM限制进入,系统已将你返回", 250, 20); 3%NbT }else{ p3L0
'rY|+ AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("通过验证", 250, 20); t'.oty= } E;>BcPt5 } O7x'q<PFU 解锁地图 O5lP92], /* 5{esL4k 地图锁写脚本 dZ"B6L!^( 演示NPC程序 ui[E,W~ 只供学习参考 {f12&t */ VGPBD-6) -<jd/ 5 '/[9Xwh9 var Maps = Array(910000001,910000002,922000021,922010504,240010900); M;$LB@h var status = 0; I.qP$ j var MapString = "" - UMPt"o function start() { S
Y7'S# status = -1; \(.])I>)eh action(1, 0, 0); 8e:\T.)M } Z6F^p8O- ,o{|W9 function action(mode, type, selection) { ,Q2?Z:l if (mode < 1) { |vI1C5e cm.dispose(); e]qbh_A } else { 5e|2b] f$ if (mode == 1) J
: T status++; 2GB+st, else /ad]pdF status--; ~ ZN]2} if (status == 0) { yE6EoC^ for(i = 0; i < Maps.length; i++){ pp!>: % var NextMap = cm.getC().getChannelServer().getMapFactory().getMap(Maps<i>); ]%4rL
S var MapName = NextMap.getMapName(); n1mqe*Mvs/ var MapFy = NextMap.getOnUserEnter(); RhPEda2 if (MapFy != "lockmap"){ d
~`_;.z MapString = MapString + "#L" + i + "##b锁定地图#k---" + MapName + "#b(未锁定)#k\r\n"; ZnVx'Y }else{ (X(296<; MapString = MapString + "#L" + i + "##r解锁地图#k---" + MapName + "#r(已锁定)#k\r\n"; KXtc4wra } jr=>L: } |rhCQ"H cm.sendSimple(MapString); 33*NgQ;&~' .bT+#x } else if (status == 1) { qtQB}r8 var MapStats = cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).getOnUserEnter(); &AS<2hB if(MapStats != "lockmap"){ Jm5&6= cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("lockmap") ,];4+&|8kW cm.sendOk("锁定地图成功"); 5IsRIz[`TK cm.dispose(); l|Z<p
D }else{ ,]\: ]Y&? cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("") yOQEF\ cm.sendOk("解锁地图成功"); <.N337! cm.dispose(); `O'@TrI } D{J+}*y }
*GMs>"C } VZRM=;V } MUeS8:q-N 9、上线自动穿装备 UojHlTg#bT src\net\s(和谐)f\odinms\net\login\handler }p <p( 1I1Z), CreateCharHandler.java
j_I >e4w8Svcy UyWKE< 搜索 MapleInventory equip = newchar.getInventory(MapleInventoryType.EQUIPPED); 2o\GU GY[+HgT 在下面添加以下语句,即可编译,装备ID自己换吧 4YmN3i IItem eq_top = MapleItemInformationProvider.getInstance().getEquipById(1052081); uQYBq)p| eq_top.setPosition((byte) -5); TfFuHz
ZZ equip.addFromDB(eq_top); / >As9|% IItem eq_bottom = MapleItemInformationProvider.getInstance().getEquipById(bottom); JOA_2qa>\ eq_bottom.setPosition((byte) -6); cfg_xrW0^ equip.addFromDB(eq_bottom); 49
;2tl;F IItem eq_shoes = MapleItemInformationProvider.getInstance().getEquipById(shoes); L
2Z9g`> eq_shoes.setPosition((byte) -7); 2 ~zo)G0 equip.addFromDB(eq_shoes); -$8M#n, IItem eq_weapon = MapleItemInformationProvider.getInstance().getEquipById(weapon); eT4+O5t eq_weapon.setPosition((byte) -11); nd
Y1j5 equip.addFromDB(eq_weapon); qOi3`6LCV IItem pHat = MapleItemInformationProvider.getInstance().getEquipById(1002562); #SR"Q`P pHat.setPosition((byte) -101); HJh9<I equip.addFromDB(pHat); 7H=^~J IItem pWeap = MapleItemInformationProvider.getInstance().getEquipById(1702174);
F[65)"^ pWeap.setPosition((byte) -111); MUs~ZF equip.addFromDB(pWeap); ,M)NC%0X 10、结婚修复法 J(s%"
d /* vA(')"DDT ====================================== q7VpKfA:M 小权改端技术 9W~3E^x ====================================== j+E[[
*/ ^9ZW}AAO 首先,找到NPCConversationManager.java jxt^d OGC|elSM 在合适的位置上插入以下代码(请直接复制,本人亲自测试,无错..所有端均可通过): EA/+~ux yVP 1=pz_[ public boolean createMarriage(String partner_) { //声明变量 ,fQs+*j MapleCharacter partner = getCharByName(partner_); //名字 2S{IZ] if (partner == null) { POouO/r$ return false; _1?
PN8 } ;44?`[oP partner.setMarried(true); u{/!BCKE getPlayer().setMarried(true); G|"`kAa partner.setPartnerId(getPlayer().getId()); +"!=E
erKi getPlayer().setPartnerId(partner.getId()); @uWPo2 if (partner.getGender() > 0) { }"{NW!RfP Marriage.createMarriage(getPlayer(), partner); G3.MS7J } else { vcsMU|GGh Marriage.createMarriage(partner, getPlayer()); ^&|$&7
}
02EbmP return true; bN',-[E } ~Xf&<&5d T %L^S;v3 public boolean createEngagement(String partner_) { >UQ`@GdafR MapleCharacter partner = getCharByName(partner_); yzml4/X if (partner == null) { 3XeCaq'N return false; <>&!+|# } 5X'com?T if (partner.getGender() > 0) { 6kc/ Marriage.createEngagement(getPlayer(), partner); 7fB:wPlG; } else { d:x=g i! Marriage.createEngagement(partner, getPlayer()); pK
M5<1J } N;.cZp2 return true; .-0;:> } MvO!p 1aAYBV<3 public void divorceMarriage() { //增加至XXXX IIW6;jS getPlayer().setPartnerId(0); 9m:qQ1[\ getPlayer().setMarried(false); }: W6Bo-| Marriage.divorceMarriage(getPlayer()); ///结束至XXXX gkN|3^ } ?_NhR -XSu;'4q
先别着急这编译..请继续看下去 6J\Yi)v< wW1E
'Vy{ 打开 src\net\s(和谐)f\odinms\scripting\npc 这个文件夹新建--文本文档--复制以下代码进去: R^i8AbFW ~
3HI; /* ?D^l&`S
* @丶小_路. Hsoe?kUHF */ }k-rOi'jL j
(8I+|| package net.s(和谐)f.odinms.scripting.npc; nvyyV
\w 6}vPwI import java.sql.Connection; xzGs%01] import java.sql.PreparedStatement; xP1`FSO8= import java.sql.ResultSet; wF`9}9q import java.sql.SQLException; wkp|V{k 8+b ?/Rn0 import net.s(和谐)f.odinms.client.MapleCharacter; m9Z 3q ; tVf 1]3(_> import net.s(和谐)f.odinms.database.DatabaseConnection; kp+\3z_ 'yWv @) public class Marriage { r|bvpZV private static final org.slf4j.Logger log = org.slf4j.LoggerFactory.getLogger(Marriage.class); -/s2' ) $wX~k public static void createMarriage(MapleCharacter player, MapleCharacter partner) { I'_.U]An try { x7s75 Connection con = DatabaseConnection.getConnection(); `B^HW8 PreparedStatement ps = con.prepareStatement("INSERT INTO marriages (husbandid, wifeid) VALUES (?, ?)"); '$cU\DTN6 ps.setInt(1, player.getId()); m>@$T
x ps.setInt(2, partner.getId()); <( 0TK5 ps.executeUpdate(); 4I[g{S
nF ps.close(); ~IB~>5U! } catch (SQLException ex) { zqq$PaH* log.warn("结婚: " + player.getName() + " 和 " + partner.getName(), ex); f"0{e9
O]2 } o~Im5j],* } mh4NZ @; T]5JsrT public static void createEngagement(MapleCharacter player, MapleCharacter partner) { ye9-%~sjX try { $X %w9le Connection con = DatabaseConnection.getConnection(); NINaOs PreparedStatement ps = con.prepareStatement("INSERT INTO engagements (husbandid, wifeid) VALUES (?, ?)"); TT(dCHft ps.setInt(1, player.getId()); quB.A7~^= ps.setInt(2, partner.getId()); Y^? J3[@ ps.executeUpdate(); 8^H <dR } catch (SQLException ex) { tcg sXB/t log.warn("宣布与参与 " + player.getName() + " 和" + partner.getName(), ex); @nJ#kd[ } d45JT?qg& } GUe&WW:Sqk qYMTud[Vf public static void divorceEngagement(MapleCharacter player, MapleCharacter partner) { ya9V+/i7T_ try { )32BM+f"77 Connection con = DatabaseConnection.getConnection(); h4x RRyK int pid = 0; >D';i\2j& if (player.getGender() == 0) {
]0HlPP:2 pid = player.getId(); YdI|xu>0A^ } else { y`~[R7E pid = partner.getId(); 8bB'[gJ]{ } |<@X* #X5 PreparedStatement get = con.prepareStatement("SELECT FROM engagements WHERE husbandid = ?"); r[:)-`]b get.setInt(1, pid); vM}oxhQ$n ResultSet rs = get.executeQuery(); NA,)FmQjk PreparedStatement ps = con.prepareStatement("DELETE FROM engagements WHERE husbandid = ?"); ~D4%7U"dv if (rs.next()) { 4g.y$ ps.setInt(1, pid);
%h ?c } else { nl 7=Nhh return; !/w<F{cl } XK)qDg ps.executeUpdate(); Q6cF<L`bW PreparedStatement ps1 = con.prepareStatement("UPDATE characters SET marriagequest = 0 WHERE id = ?, and WHERE id = ?"); mn=G6h
T}W ps1.setInt(1, player.getId()); (wNL,<%~ ps1.setInt(2, partner.getId()); ak?XE4-N ps1.executeUpdate(); CbJ
]}Z } catch (SQLException ex) { rZ~.tT|( log.warn("宣布与参与 " + player.getName() + " 和 " + partner.getName(), ex); &}1PH%6 } nKFua l3 } /^E2BRI T/%s7!E public static void divorceMarriage(MapleCharacter player, MapleCharacter partner) { (aX5VB ** try { BO b#9r Connection con = DatabaseConnection.getConnection(); ]JeA29 int pid = 0; ~CQYF,[Th if (player.getGender() == 0) { C^po*(W6 pid = player.getId(); c%u
X+\-$ } else { RhG9Xw9 pid = partner.getId(); !9l
c6W } o3hsPzOQx PreparedStatement get = con.prepareStatement("SELECT partnerid FROM characters WHERE id = ?"); NhxTSyT"t get.setInt(1, player.getId()); %#rH~E ResultSet rs = get.executeQuery();
\|Qx`- if (rs.next()) { r lalr+Rf PreparedStatement ps = con.prepareStatement("DELETE FROM marriages WHERE husbandid = ?"); 5]WpH0kzO ps.setInt(1, pid); 0ih=<@1 K ps.executeUpdate(); a&Ti44a[ PreparedStatement ps1 = con.prepareStatement("UPDATE characters SET married = 0 WHERE id = ?, and WHERE id = ?"); ^G,]("di` ps1.setInt(1, player.getId()); +fd^$Qd%K ps1.setInt(2, partner.getId()); >
dJvl | ps1.executeUpdate(); Ld[zOx ps.close(); 29?{QJb ps1.close(); O)'Bx=S4Ke } else { /{. return; F3\' WQh } xj/ +Z!,9 get.close(); zY<=r.m4 } catch (SQLException ex) { 0
R,?$qM\ log.warn("离婚:" + player.getName() + " 和 " + partner.getName(), ex); +oY[uF } -Fodqq@, } vZM.gn } f$x\~y<[ K h}Oiw 复制完毕后关闭并保存把文件命名为: Marriage.java 保存文件.必须在这个文件夹 Rld1pX2v src\net\s(和谐)f\odinms\scripting\npc d#N<t` p;dH[NW 复制以下NPC脚本.结婚的教堂里的哪位人物都行.复制如下代码加入NPC脚本中!!!
R1YRqk /5@V $c8 9L}=xX`>? /* '3f"#fF6 *@丶小_路. ta*B#2D> */ h Znq\p~ var status = 0; (Ck|RojC var otherChar; AepAlnI@ var Char; 9=D\xBd|w ;}b.gpG importPackage(net.s(和谐)f.odinms.client); `e
t0i. importPackage(net.s(和谐)f.odinms.server); ?hh
4M m<>3GF,5bP function start(character3) { F/\w4T status = -1; 7_WD)Y2yS action(1, 0, 0); eI@LVi6<b otherChar = character3; A0SEzX({[ } D>u1ngu Z-RgN function action(mode, type, selection) { ~+{OSx<
S if (mode == -1) { +'$=\d^ otherChar.getClient().getSession().write :XK.A
(net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣拒绝您的请求!")); n"dC]&G' cm.dispose(); [s-Km/ } else { +$:bzo_u if (mode == 0 && status == 0) { n>tYeN)F< otherChar.getClient().getSession().write !"2nL%PW~ (net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣拒绝您的请求..")); 3,8>\yf` cm.dispose(); *5k" v"NM( return; ?|8H|LBIr } igp[cFN if (mode == 1) { Y!LcS48X status++; ocCC63J } else { C>q,c3s5 status--; Si#b"ls' } Z8P{Cr~U9 if (status == 0) { vMsb@@O\ \ cm.sendNext("有人想向您发送内容!."); yz}Agc4.I } else if (status == 1) { #Sj:U1x var t = otherChar.getName(); !M&L<0b:7e cm.sendYesNo("你想不想参与 " + t + "的婚礼?") ; y K~;LV } else if (status == 2) { TOo0rcl
otherChar.getClient().getSession().write >!|Hns (net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣接受了您的请求!")); wRL=9/5(8 otherChar.setMarriageQuestLevel(50); #Al.Itj
cm.getPlayer().setMarriageQuestLevel(50); qALlMj--m cm.createEngagement(cm.getPlayer().getId(), otherChar.getId()); LL+ROX^M if (otherChar.countItem(2240000) > 0) { $UMxO`F MapleInventoryManipulator.removeById(otherChar.getClient(), CPVR MapleInventoryType.USE, 2240000, 1, false, false); ~3Y)o|D3 MapleInventoryManipulator.addById(otherChar.getClient(), 4031358, 1, "shit!"); sO~:e?F MapleInventoryManipulator.addById(cm.getPlayer().getClient(), 4031358, nz:I\yA 1, "shit!"); `}ak;^Me MapleInventoryManipulator.addById(otherChar.getClient(), 4031357, 1, "shit!"); oagxTFh8~ } else if (otherChar.countItem(2240001) > 0) { 'W5r(M4U MapleInventoryManipulator.removeById(otherChar.getClient(), k=j--`$8k MapleInventoryType.USE, 2240001, 1, false, false); Ey$J.qw3 MapleInventoryManipulator.addById(otherChar.getClient(), 4031360, 1, "shit!"); }qlU MapleInventoryManipulator.addById(cm.getPlayer().getClient(), 4031360, `1F[.DdF 1, "shit!"); 3jIi$X06 MapleInventoryManipulator.addById(otherChar.getClient(), 4031359, HTK79
+ 1, "shit!"); s+>VqyHgf } else if (otherChar.countItem(2240002) > 0) { CwQgA%)!i MapleInventoryManipulator.removeById(otherChar.getClient(), MapleInventoryType.USE, 2240002, 1, false, false); ,[}5@cS MapleInventoryManipulator.addById(otherChar.getClient(), 4031362, 1, "shit!"); %D|27gh MapleInventoryManipulator.addById(cm.getPlayer(), 4031362, 1, "shit!"); ] Cpd`}' MapleInventoryManipulator.addById(otherChar.getClient(), 4031361, 1, "shit!");
h&\%~LO. } else if (otherChar.countItem(2240003) > 0) { e%w>QN` MapleInventoryManipulator.removeById(otherChar.getClient(), kAbRXID MapleInventoryType.USE, 2240003, 1, false, false); lBS!=/7 MapleInventoryManipulator.addById(otherChar.getClient(), 4031364, 1, "shit!"); CUgXpU* MapleInventoryManipulator.addById(cm.getPlayer(), 4031364, 1, "shit!"); ;7"}
I MapleInventoryManipulator.addById(otherChar.getClient(), 4031363, "q(#,,_ 1, "shit!"); 0wV!mC
} % (R10G cm.dispose();
PW"G]G, } W is_N3M } u+eA>{ } utxT$1iJn~ 11、购物商城添加新物品和点数商品 xmx
fXW 首先打開ETC.WZ r>1M&Y=< 找到Commodity.img.xml .
KJEA# 這個是有分代碼到多少~~那個東西延續就在哪裡 l@Vl^f~ P 我是以前面主頁的推薦物品新物品那邊新增的 wt4uzg8 今天摸索來的我去找推薦物品那邊 XJ~_FiB V62的這個是到6226 (<imgdir name="6226">) -o<L%Y<n2 所以你要添加就重6227開始添加 s5T$>+
a 這個是位置的代碼(這個是在推薦物品那邊添加物品添加的物品會在推薦物品那行出現(<int name="SN" value="10001930"/>) 6LRI~*F=3 如果要再推薦物品就重10001931開始加 `#&pB0.y <int name="ItemId" value="你要添加的物品代碼"/>(這個是要添加的物品代碼不用說了吧?) 5n,?>>p$ <int name="Count" value="1"/>(這個沒試過這個都填1) a;J{'PHu <int name="Price" value="價錢"/>(這個是添加你要的點數價位) s7I
aU|m <int name="Period" value="90"/>(道具到限日期90就代表90天(這應該沒用@@)) |ahleu <int name="Priority" value="9"/>(這行的位置不要動看它上面是多少下面就填多少) F
i?2sa <int name="Gender" value="2"/>(這個是性別2代表男女都可以用0代表男生1代表女生) <int name="OnSale" value="1"/>這個1代表NEW或者HOT.....(最好依照前面來改..) p#W[he <int name="Class" value="0"/>(看前面代碼有沒有來添加不知道是啥東西....) N.OC _H& 如果要初學者最好先依照10001931開始加 ^GG6%=g' 把物品列在推薦物品那邊 JnCp'` 如果你熟了再加入其他行例如武器列戒指列添加 TIbqUR 如果想把推薦物品那4個換掉找到那4個代碼 [H5TtsQ[ 搜尋第一個物品代碼把它換掉你要的物品代碼 3Xgf=yG:M 第2個是在其他欄例如我要把推薦物品那邊的帽子弄掉 7u]0dHj 找到的第一個帽子代碼是推薦物品的第2個則是帽子欄那邊的 $:kG>R@\t 想在帽子欄那邊添加物品建議找到帽子欄最後一個物品代碼 hM")DmvB4 繼續添加代碼物品~~~ cQ~}qE>I )&}\2NK6L 首先打開ETC.WZ +2!J 3{[J 找到modity.img.xml l/,O9ur- 這個是有分代碼到多少~~那個東西延續就在哪裡 $E@L{5Yt 我是以前面主頁的推薦物品新物品那邊新增的 oR>o/$z$)g 今天摸索來的我去找推薦物品那邊 FN5*pVD;< V62的這個是到6226 (<imgdir name="6226">) mw9;LNi\D 所以你要添加就重6227開始添加 "Zd4e2>{M\ 這個是位置的代碼(這個是在推薦物品那邊添加物品添加的物品會在推薦物品那行出現(<int name="SN" value="10001930"/>) <>`+"O} 如果要再推薦物品就重10001931開始加 T_bk%
<int name="ItemId" value="你要添加的物品代碼"/>(這個是要添加的物品代碼不用說了吧?) n*G[ZW*Uc <int name="Count" value="1"/>(這個沒試過這個都填1) CZ*c["x2 <int name="Price" value="價錢"/>(這個是添加你要的點數價位) ((
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K|d <int name="Period" value="90"/>(道具到限日期90就代表90天(這應該沒用@@)) E]` ) <int name="Priority" value="9"/>(這行的位置不要動看它上面是多少下面就填多少) QLYb>8?"C <int name="Gender" value="2"/>(這個是性別2代表男女都可以用0代表男生1代表女生) <int name="OnSale" value="1"/>這個1代表NEW或者HOT.....(最好依照前面來改..) ZcgSVMqEX <int name="Class" value="0"/>(看前面代碼有沒有來添加不知道是啥東西....) >
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F> 如果要初學者最好先依照10001931開始加 TSXa#SKp 把物品列在推薦物品那邊 jA R@?X 如果你熟了再加入其他行例如武器列戒指列添加 W8j)2nKD 如果想把推薦物品那4個換掉找到那4個代碼 i|PQNhUe 搜尋第一個物品代碼把它換掉你要的物品代碼 _Z'j%/-4@D 第2個是在其他欄例如我要把推薦物品那邊的帽子弄掉 6k"'3AKaR 找到的第一個帽子代碼是推薦物品的第2個則是帽子欄那邊的 $F-qqkR$ 想在帽子欄那邊添加物品建議找到帽子欄最後一個物品代碼 %pmowo~{ 繼續添加代碼物品~~~ f>i6f@ 之後你要添加的東西都要重他最後的6226開始添加6227.6228.6229..... vdrV)
^ 10001930這個代碼是代表推薦物品那邊的 = R|?LOEK+ 所以你要讓物品顯現在推薦物品就重10001930開始添加 0UeDM* 把改完的XML覆蓋到服務端XML.和客戶端WZ |[n-
H;0 12、登陆角色时文字显示 w}VS mt$F 找到world.properties 自己去掉S F中的空格 @BWroNg{ 增加: @
^oOXc,r$ net.s f.odinms.world.serverName= 4Y5Q>2D} [$)C(1zY 找到:AbstractPlayerInteraction.java K2,oP )0.Y public String serverName() { {7&(2Z]z return c.getChannelServer().getServerName(); EotZ$O= } w*[i!i kRs(A~ngc
找到:ChannelServer.java :nYl]Rm 增加(如果存在就不用增加了) }I;A\K] private String serverName; y*A#}b*0 _y&m4V |