一键打卡🔥 龙鳞魔堡 金豆锻造 荣誉胸章 海底寻宝 非诚勿扰 虚拟刮奖 杂货道具 好友印象 首页弹幕 中华银行 家族部落 积分兑换 图片上传 图片压缩 在线翻译 在线查毒
发表新帖 回帖
返回列表
第一页12345尾页页码:1/7

发帖: 138 粉丝: 0
铜币: 110 龙鳞: 138
能量: 0
耐力: 49
经验:
Lv3

精灵:
  • 88魔堡金豆
  • 0闪耀金条
  

冒险岛资源下载整合帖【资源下载链接】【已编辑完成~】【转自无忧小雪】

发表于:中华游戏网-cnyouw 会员:wby238 🕘时间:2010-08-07 09:44 👀围观:47680人 💬回复:68
🔔 管理提醒: 本帖被 大粥粥 执行锁定操作(2013-06-03)
⚠ 提醒: 此帖已发布15年,信息资源或已失效,资源谨慎下载以免浪费积分。反馈请前往站务版块
各位冒险岛的fans你们好,现在集合了冒险岛062,075,079,082,架设端,一键端给大家下载,只要1铜币,详细见三楼。 \uc]+nV!o  
[ 此帖被wby238在2011-01-26 22:37重新编辑 ]
👀 温馨提示:部分内容需登录后查阅。立即登录
  中华游戏网 cnyouw.cn中华游戏网 cnyouw
SIGNATURE
中华游戏网 — 玩你所玩,乐你所乐!cnyouw.cn

发帖: 138 粉丝: 0
铜币: 110 龙鳞: 138
能量: 0
耐力: 49
经验:
Lv3

精灵:
  • 88魔堡金豆
  • 0闪耀金条
  
该隐藏帖已经发布超过60天,已自动取消隐藏功能,无需回复即可查看!
由于刚才发错,三楼才是连接 GH3RRzp r  
服务端修改文字教程 XI`s M~'  
1、[079咖啡端]添加打开一个没有JS的NPC出现对话框 mT|r:Yr:  
打开scr/net/s(和谐)f/odinms/scripting/npc/NPCScriptManager.java  zNn  
KRP6b:+4L  
找到 ,LLx&jS  
    public void start(MapleClient c, int npc) { auY?Cj'"fs  
        try { wsAb8U C_  
            NPCConversationManager cm = new NPCConversationManager(c, npc);  : ?Z9  
            if (cms.containsKey(c)) { @cx#'  
                return; h{jm  
            } <@4V G  
            cms.put(c, cm);  N PqO b  
            Invocable iv = getInvocable("npc/" + npc + ".js", c); dEX67rUj;  
            if (iv == null || NPCScriptManager.getInstance() == null) { 5RY-.c4}  
                cm.dispose(); _ KyhX|  
                return; ~Xr[d07bC  
            } w=ufJR j  
            engine.put("cm", cm); /%{CJ0Y  
            NPCScript ns = iv.getInterface(NPCScript.class); Ia{t/IX\[  
            scripts.put(c, ns); o(D_ /]'8  
            ns.start(); *lheF>^  
        } catch (Exception e) { q8R,#\T*  
            log.error("Error executing NPC script " + npc, e); o62GEl25  
            dispose(c); ]]_c3LJ2`  
            cms.remove(c); ICG:4n(,  
        } 'cK{FiIT  
    } "s`#` '  
<5h}\5#<j  
全选替换掉 Go]y{9+(7  
将下面一段代码替换进去 c7tO'`q$e  
  public void start(MapleClient c, int npc) ew c:-2Y^  
  { K,P`V &m?  
    try { q!h'rX=_-  
      if (c.getPlayer().isGM()) LJ z6)kz  
        c.getPlayer().dropMessage("[系统提示]您已经建立与NPC:" + npc + "的对话。"); #a]\3X  
:Z83*SPc  
      NPCConversationManager cm = new NPCConversationManager(c, npc); ~~p)_  
      if (this.cms.containsKey(c)) u,`V%J?vW  
        return; KO[T&#y'  
?fc<3q"  
      this.cms.put(c, cm); lX 50JJwk  
      Invocable iv = getInvocable("npc/" + npc + ".js", c); /:,}hy+U  
      if ((iv == null) || (getInstance() == null)) { c% ?@3d  
        cm.sendOk("对不起,我并没有被管理员设置可使用,如果你觉得我应该工作的,那就请你汇报给管理员.\r\n我的ID编号: #r" + npc + "#k."); 9Nz}'a;?>  
        cm.dispose(); 0/%RrE  
        return; cb. -AlqQ  
      } \"5p )(  
      this.engine.put("cm", cm); 3YUF\L]yyw  
      NPCScript ns = (NPCScript)iv.getInterface(NPCScript.class); R-4#y%k<  
      this.scripts.put(c, ns); ^0I"  
      ns.start(); )! k l:  
    } catch (Exception e) { g]?>6 %#rA  
      log.error("Error executing NPC script " + npc, e); Z`%^?My  
      dispose(c); \,!Qo*vj  
      this.cms.remove(c); e%9zY{ABR%  
    } )hVn/*mH  
  } "0z4mQ}>N  
2、[079咖啡端]修复怪物打不死 7kMO);pO  
1.打开源码找到net\s(和谐)f\odinms\net\channel\handler\AbstractDealDamageHandler.java +*e Vi3  
2@N-#x '  
找到这个函数parseDamage() 然后用下面的代码替换 注意替换前先备份! {9Q**U`w  
c2Y\bKeN  
--------------------------------------------------------------------------------- Q } 0_}W  
yVpru8+eD  
public AttackInfo parseDamage(MapleCharacter c, LittleEndianAccessor lea, boolean ranged) { V9>$M=  
    AttackInfo ret = new AttackInfo(); Udjn.D  
    lea.readByte(); ]\ZmK0q<:  
    lea.skip(8); 9El{>&Fs4  
    ret.numAttackedAndDamage = lea.readByte(); =#{q#COK$  
    lea.skip(8); ,WoV)L'?  
    ret.numAttacked = (ret.numAttackedAndDamage >>> 4 & 0xF); UZ:z|a3  
    ret.numDamage = (ret.numAttackedAndDamage & 0xF); 5pff}Ru`  
    ret.allDamage = new ArrayList(); 01]W@ \(  
    ret.skill = lea.readInt(); RH$YM `cZ  
    lea.skip(8); D7jbo[GgS  
    if ((ret.skill == 2121001) || (ret.skill == 2221001) || (ret.skill == 2321001) || (ret.skill ==   q+?q[:nR-  
qR%as0;  
5201002) || (ret.skill == 14111006) || (ret.skill == 5101004) || (ret.skill == 15101003)) usi3z9P>n  
      ret.charge = lea.readInt(); mK^E@uxN  
    else { Y|KT3  
      ret.charge = 0; 6J -=6t|  
    } p<FqK/  
5OAb6k'  
    if (ret.skill == 1221011) 4:s,e<Tc4v  
      ret.isHH = true; PHH,vO[eO  
>Wd_?NaI  
    lea.readInt(); 6"r _Y7%  
    ret.aresCombo = lea.readByte(); c;#gvE  
    int sourceid = ret.skill; -BwZ  
    if ((sourceid == 21100004) || (sourceid == 21100005) || (sourceid == 21110003) || (sourceid ==   oGt2n:  
lXVh`+X/l  
21110004) || (sourceid == 21120006) || (sourceid == 21120007)) ClPE_Cfw~  
      c.setCombo(1); /(%!txSNEt  
T w1&<S  
    ret.pos = lea.readByte(); .`&k`  
    ret.stance = lea.readByte(); 9R[P pE''  
T*(mi{[T  
    if (ret.skill == 4211006) { h`p=~u +  
      return parseMesoExplosion(lea, ret); I(/*pa?m{  
    } \r3SvBwhFv  
<J}JYT  
    if (ranged) { _ZK*p+u%  
      lea.readByte(); xxC2 h3  
      ret.speed = lea.readByte(); /f=31<+MtF  
      lea.readByte(); 4#B 56f8  
      ret.direction = lea.readByte(); Z:,`hW*A6  
      lea.skip(7); }/L#<n`Z  
      if ((ret.skill == 3121004) || (ret.skill == 3221001) || (ret.skill == 5221004) || (ret.skill ==   <?Z]h]C^o  
X LY>}r  
13111002)) sv6m)pwh  
        lea.skip(4); [BEQ ~A_I  
    } od&wfwk(  
    else { =&: |a$C  
      lea.readByte(); t7e7q"+/  
      ret.speed = lea.readByte(); _.m|Ml,`{  
      lea.skip(4); ^=gN >xP  
    } $L'[_J  
&IG*;$c!  
    for (int i = 0; i < ret.numAttacked; ++i) { sM9utR  
      int oid = lea.readInt(); nHLMF7\  
O6\c1ha  
      lea.skip(14); sWVapu p?  
Nr*o RYY  
      List allDamageNumbers = new ArrayList(); wS|hc+1  
      for (int j = 0; j < ret.numDamage; ++j) { <(45(6fQ  
        int damage = lea.readInt(); b |ijkys  
)]zsAw`/  
        MapleStatEffect effect = null; S++jwP  
        if (ret.skill != 0) z6Nz)$!_i  
          effect = SkillFactory.getSkill(ret.skill).getEffect(c.getSkillLevel(SkillFactory.getSkill h5v=h>c  
TFXKCl  
(ret.skill))); Y44[2 :m  
-O $!sFmY  
        if ((damage != 0) && (effect != null) && (effect.getFixedDamage() != 0)) 'W&ewZH_h  
          damage = effect.getFixedDamage(); +h1X-K:I  
J7kqyo"  
        allDamageNumbers.add(Integer.valueOf(damage)); {!1RlW  
      } pMf ?'l  
      if (ret.skill != 5221004) m`tX&K#-  
        lea.skip(4); j:HIcCp  
^--8 cLB n  
      ret.allDamage.add(new Pair(Integer.valueOf(oid), allDamageNumbers)); py%:,hi  
    } OgzKX>N`A  
Y7')~C`up^  
    return ret; be(hY{y`  
  } Fg i;%  
?lU(FK  
~L_1&q^4!i  
--------------------------------------------------------------------------------- rX?%{M,xFw  
$h  >rs  
2.接着找到net\s(和谐)f\odinms\client\MapleCharacter.java -^< t%{d  
"=2'Oqp1  
查找 PJ<9T3Fa  
    //战神Combo #w!ewCvt  
    private int combo = 0; kJCeQK:W  
    private int comboCount = 0; }:]CXrdg>  
$OzVo&P;  
将其修改为 Fj`K$K?  
    //战神Combo \[A JWyP  
    private int combo = 0; {s:"mkR  
    private int comboCounter = 0; 5YgT*}L+,  
g6OPYUPg  
此时应再查找comboCount 将其修改为comboCounter(不然原变量将不可用 导致变量未定义) bUuQ"!>ppu  
应该也可以重新定义comboCounter这个变量 没实验 nIfp0U*  
;O<-4$  
然后在下面适当处增加两个函数 jq_ i&~S  
zS`KJVm  
  public int getCombo() { j@/p: fk  
    return this.comboCounter; P9jSLM  
  } sy(.p^Z  
2~yj =D27Z  
  public int setCombo(int combo) { K[Vj+qdyl  
    return (this.comboCounter = combo); l4& l)4Rx  
  } E!=Iz5  
59X XmVg  
代码就修改完毕了 编译后 怪物就应该能掉血了! ]i>,oxBWe  
\ #la8,+9  
}>b@=5O  
大概原因分析: \9R=fA18  
攻击封包数据改变,原来处理封包的方式已经不能适用了 所以应当修改原来的处理结构! 34J*<B[Njo  
3、[079咖啡端]修复双击人物客户端自动退出问题 CSBDSz  
双击人物不管是自己还是他人都需要查看角色信息,原先我以为是加入的有家族的原因。 换了个没家族的号还是那样,   *y|zF6  
结果我就感觉应该是处理封包的问题了。  说明白点就是 MaplePacketCreator.java 有问题,然后我又仔细比较了下 楚天和咖啡端的 MaplePacketCreator.java   `r %lB  
y#/P||PM  
发现charinfo 处理有出入。  咖啡端似乎少了一些东西, 就是椅子列表显示那部分。  于是我对照两者的代码修复了下。   `~N jBtQ  
也不算是修复。 因为这样弄过以后不会显示你有椅子。  抱歉。 我JAVA不太行。 大家原谅下了。   q7I(x_y /  
~,x4cOdR#  
处理方法:   Q5Epq sKyC  
l.BiE<&  
打开 src\net\s(和谐)f\cherry\tools\MaplePacketCreator.java   nPjK=o`KR  
(或者是src\net\s(和谐)f\odinms\tools\MaplePacketCreator.java)   2g5jGe*0  
4K|O?MUNS  
$gCN[%+j  
找到 9&Z+K'$=  
mplew.write(HexTool.getByteArrayFromHexString("00 00 00 00 00 00 01 00 00 00 D0 ED 2D 00 0C 87 A5 16 B4 F0 B0 16 10 00 00 00 84 E3 C6 2A 36 15 CF 59 6C 24 3E 00 CD DB 43 00 10 00 00 00 02 00 00 00 67 34 00 00 7F 36 00 00 DD CD CF 2A 10 00 00 00 B4 8B BB 2A 00 00 00 00 00 00 00 00 01 00 CD 00 10 00 00 00 18 E6 C6 2A DE 26 93 07 FD DC AB 7B 45 08 08 08 10 00 00 00")); oE,TA2  
   nL]eGC  
^W~8)Rbf  
]VS:5kOj`  
mp*?GeV?M  
替换成   sg4(@>  
    mplew.writeInt(0);   MieO1l  
    mplew.writeShort(0);   RW<4",  
    MapleInventory iv = chr.getInventory(MapleInventoryType.SETUP);   D&OskM60  
    List<Item> chairItems = new ArrayList();   @qB>qD~WsD  
   for (IItem item : iv.list() ) {   F;T;'!mb  
      if ((item.getItemId() >= 3010000) && (item.getItemId() <= 3020001)) {   5inCAPXz  
        //chairItems.add(item);   Us%g&MWdpb  
}   nx%eq ,Pq  
    }   xZVZYvC,t  
   mplew.writeInt(chairItems.size());   tHr4/  
    for (IItem item : chairItems ) {   2dDhO  
      mplew.writeInt(item.getItemId());   eZ 7Atuv  
    }   [i_evsUj?  
    mplew.writeInt(0); I]WvcDJ}C  
4、修复咖啡端不消耗飞镖 VKSn \HT~  
RangedAttackHandler.java 4hkyq>c}  
G[{Av5g mx  
找到 x4v&%d=M  
//if (player.getJob().isA(MapleJob.Ares_1) || player.getJob().isA(MapleJob.Ares_2) || player.getJob().isA(MapleJob.Ares_3) || player.getJob().isA(MapleJob.Ares_4)) { )&%Y{a#  
                    MapleInventoryManipulator.removeById(c, MapleInventoryType.USE, projectile, bulletConsume, false, true); eWr6@  
               // } 7/)0{B4U'  
dt/-0~U  
按上面方式处理   jI9#OEH_g  
5、修复黑龙项链带不了的BUG G7r.Jm^q  
先解释一下为什么国服的黑龙项链带不上。 用1.5deMSwZ.exe 打开string.wz得到这样的结果   XQ8q)B=  
7t/Y5Qf  
Eqp.Ring.1112904.name 彩虹星环绕戒指 [2095484]   & s:\t L  
Eqp.Ring.1112904.desc 五彩斑斓的星星和心围绕着角色旋转。 [2095507]   h+j*vX/!  
Eqp.Ring.1112905.name 超大心环绕戒指 [2095572]   (&X/n=UI  
Eqp.Ring.1112905.desc 可爱的大心心在角色周围以心形模样旋转。 [2095595]   #];ulDq  
Eqp.Ring.1112906.name 心心祝福戒指 [2095664]   S#Tu/2<}  
Eqp.Ring.1112906.desc 可爱的心心在角色头顶画出心形模样旋转。 [2095685]   G?Za/G  
Eqp.Ring.1112907.name 小鱼戒指 [2095754]   8T Tj<T!N  
Eqp.Ring.1112907.desc 装备时,会产生泡泡的效果。有时间限制。 [2095771]   .fS{j$  
Eqp.Ring.1112916.name 寂寞单身戒指 [2095840]   ]&tcocq  
Eqp.Ring.1112916.desc 单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。 [2095861]   q(v|@l|)yO  
Eqp.Ring.1122000.name 黑龙项环 [2095962]   7JBr{3;eS  
Eqp.Ring.1122007.name 休彼德蔓的项链 [2096001] 35:RsL  
_`,ZI{.J^  
再来看下其他项链在哪个位置 .0MY$0s  
59~mr:*sF  
J'yCVb)V  
Eqp.Accessory.1122029.name 苏醒的冒险之心 [1897757] Emw]`  
Eqp.Accessory.1122030.name 苏醒的冒险之心 [1897802] (B03f$8}*_  
Eqp.Accessory.1122031.name 苏醒的冒险之心 [1897836] sj6LrE=1  
Eqp.Accessory.1122032.name 苏醒的冒险之心 [1897870] _v++NyZXx  
Eqp.Accessory.1122033.name 苏醒的冒险之心 [1897904] $U pWlYwG  
Eqp.Accessory.1122034.name 觉醒的冒险之心 [1897938] ^ ~dC&!D  
Eqp.Accessory.1122035.name 觉醒的冒险之心 [1897983] >'jkL5l  
Eqp.Accessory.1122036.name 觉醒的冒险之心 [1898017] n3$u9!|P  
Eqp.Accessory.1122037.name 觉醒的冒险之心 [1898051] #+$ PD`j  
Eqp.Accessory.1122038.name 觉醒的冒险之心 [1898085] [p]UM;+  
Eqp.Accessory.1122058.name 休彼德蔓的混沌项链 [1898119] &}\{qFD;  
v@{VQVx  
'-3K`[  
SH O&:2  
很明显盛大把 黑龙项链 和 休彼德蔓的项链 故意或者无意放错了地方,放到了(戒指组里) L^K,YlNBR  
FRXaPod  
现在要做的是把这两个物体重新搬到 Accessory组里。 w}e_ 17A  
 HYv-5:B  
PzustC|  
解决办法: t$?#@8Yk  
hDc2T  
l8e)|MSh  
找到服务端目录 wz\String.wz\Eqp.img.xml   "Jdi>{o8  
OLoo#HW  
类似这样的结构   T # gx2Y  
cg9*+]rc  
<?xml version="1.0" encoding="UTF-8" standalone="yes"?> &kT!GU^n  
<imgdir name="Eqp.img"> bH!_0+$P  
    <imgdir name="Eqp"> t. DnF[  
        <imgdir name="Accessory"> $ 'yWg_(  
            <imgdir name="1010000"> -z%->OUu  
                <string name="name" value="褐色落腮胡"/> +Eel|)Z*Q  
            </imgdir> 9_ ~9?5PU  
            <imgdir name="1010001"> _nSEp >]L  
                <string name="name" value="黑胡子"/> NLUiNfCR  
            </imgdir> ja(ZJ[<`  
            <imgdir name="1010002"> tTh4L8fO  
                <string name="name" value="忍者口罩"/> '}-QZ$|*  
            </imgdir> s +E4AG1r  
            <imgdir name="1010003"> G3h"Eo?>g  
                <string name="name" value="刮脸痕迹"/> ,bP8"|e  
hf;S#.k  
;Eh"]V,e  
查找 name="Ring"   再查找 1122000  (黑龙项环代码) a %?v/Ku  
4 []!Km  
类似这样 WC b 5  
ZvK.X*~s  
<imgdir name="1112906"> )19#g1rn5  
                <string name="name" value="心心祝福戒指"/> ,$RXN8x1  
                <string name="desc" value="可爱的心心在角色头顶画出心形模样旋转。"/> pimI)1 !$'  
            </imgdir> nswhYSX  
            <imgdir name="1112907"> p&D7&Sb[  
                <string name="name" value="小鱼戒指"/> 8G3.bi'q   
                <string name="desc" value="装备时,会产生泡泡的效果。有时间限制。"/> We'=/!  
            </imgdir> "~Zdv}^xS  
            <imgdir name="1112916"> md|I?vk  
                <string name="name" value="寂寞单身戒指"/> ;Zn&Nc7  
                <string name="desc" value="单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。"/> 12: Q`   
            </imgdir> }g:'K  
            <imgdir name="1122000"> dux_v"Xl  
                <string name="name" value="黑龙项环"/> </R@)_'  
            </imgdir> 6o*'Q8h  
            <imgdir name="1122007"> r> .l^U9hJ  
                <string name="name" value="休彼德蔓的项链"/> }9FWtXAU^1  
            </imgdir> Nnoj6+b  
:Y4Sdj  
把这段代码剪切出来 5xU}}[|~-  
yV31OBC:  
<imgdir name="1122000"> VFm)!'=I  
                <string name="name" value="黑龙项环"/> - b`  
            </imgdir> 6X$nZM|g,  
            <imgdir name="1122007"> fB'Jo<C  
                <string name="name" value="休彼德蔓的项链"/> rje;Bf  
            </imgdir> r$Ik* R  
HrT@Df  
放到<imgdir name="Accessory"> 组里。   w{N8Y ~O  
`G=+qti  
最后类似这样的结构 =5uhIU0O  
S"`{ JCW$  
<?xml version="1.0" encoding="UTF-8" standalone="yes"?> wB+F/]]|N  
<imgdir name="Eqp.img"> Cu<' b'%;  
    <imgdir name="Eqp"> 5r d t  
        <imgdir name="Accessory"> nP|ah~ q  
  <imgdir name="1122000"> %/ :&L+q  
                <string name="name" value="黑龙项环"/> s!1/Bm|_T  
            </imgdir> %ofq  
            <imgdir name="1122007"> a)7&2J  
                <string name="name" value="休彼德蔓的项链"/> <vu~EY0.  
            </imgdir> _,I~1"  
            <imgdir name="1010000"> jHObWUX  
                <string name="name" value="褐色落腮胡"/> ^N`KT   
            </imgdir> 7Q,<h8N\5  
            <imgdir name="1010001"> 7e D` is  
                <string name="name" value="黑胡子"/> 5glEV`.je  
            </imgdir> l_,6<wWp  
            <imgdir name="1010002"> "W_E!FP]r  
                <string name="name" value="忍者口罩"/> B~,?Gbl+g  
            </imgdir> GoPMWbI7  
4ywtE}mp  
}iLi5Qkx  
然后重启服务端就OK。  装备上黑龙项链把。   不用源代码即可修复。 vG=Pi'4XXo  
6、修复PB掉线问题 qLw^Qxo  
-----------新建文档  复制以下代码  将文件重命名为8820009.img.xml 放到服务端WZ中对应的xml下-- fG{3S:TQq  
i~*6JB|  
Bx.hFEL  
<?xml version="1.0" encoding="UTF-8" standalone="yes"?> =`Ky N/  
<imgdir name="8820009.img"> RN;#H_ q  
    <imgdir name="info"> #Yy5@A}`o  
        <int name="bodyAttack" value="0"/> 6j|~oMYP  
        <int name="level" value="1"/> e-.(O8  
        <int name="maxHP" value="200000"/> $_e{Zv[  
        <int name="maxMP" value="0"/> Oi{J} 2U  
        <int name="speed" value="0"/> UWdqcOr  
        <int name="PADamage" value="0"/> U.ZA%De  
        <int name="PDDamage" value="0"/> qoW$Iw*q)B  
        <int name="MADamage" value="0"/> q6x}\$mL  
        <int name="MDDamage" value="0"/> jwI1 I{x  
        <int name="acc" value="0"/> m~&>+q ^7  
        <int name="eva" value="0"/> S&;)F|-q  
        <int name="exp" value="0"/> yA7O<p+  
        <int name="undead" value="0"/> 8: uh0  
        <int name="pushed" value="1"/> A5[kYD,_  
        <float name="fs" value="10.0"/> O"_QDl<ya  
        <int name="removeAfter" value="5"/> ^x_.3E3Q  
        <int name="summonType" value="12"/> (&, E}{p9  
        <int name="hideName" value="1"/> m |.0$+=  
        <imgdir name="revive"> G=C2l# Ae!  
            <int name="0" value="8820001"/> ::3[H$  
            <int name="1" value="8820003"/> ^;?w<9Y  
            <int name="2" value="8820005"/> >)mF'w  
            <int name="3" value="8820006"/> OT"jV  
            <int name="4" value="8820004"/> #G\-ftA&  
            <int name="5" value="8820002"/> n"Jj'8k  
        </imgdir> 0 t/mLw&  
        <int name="noFlip" value="1"/> <,H/7Ba  
    </imgdir> dkSd Y+Q  
    <imgdir name="stand"> &v9"lR=_k  
        <canvas name="0" width="4" height="4"> {96NtR0Z  
            <vector name="origin" x="36" y="53"/> >4HB~9dKU  
            <int name="delay" value="30"/> T~4HeEG>uH  
            <vector name="head" x="1" y="-1500"/> > :0N)Pj  
        </canvas> oeI[x  
    </imgdir> y{XNB}E  
    <imgdir name="hit1"> )0Vj\>  
        <canvas name="0" width="4" height="4"> C[;7i!Dv  
            <vector name="origin" x="36" y="53"/> %{me<\(  
            <int name="delay" value="30"/> >,rzPc)  
            <vector name="head" x="1" y="-1500"/> uwt29  
        </canvas> S'>KGdF  
    </imgdir> =c]We:I  
    <imgdir name="die1"> %:dd#';g  
        <canvas name="0" width="213" height="450"> RusiCo!r  
            <vector name="origin" x="774" y="495"/> @(."[O:  
            <int name="delay" value="180"/> u{dkUG1ia  
            <vector name="head" x="1" y="-1500"/> Oo ^ AE  
            <int name="a0" value="255"/> %f(4jQ0I  
            <int name="a1" value="255"/> C[+?gQJ[9  
        </canvas>  U8% IpI;  
        <canvas name="1" width="227" height="493"> Dhk$e  
            <vector name="origin" x="778" y="534"/> @9k3}x K  
            <int name="delay" value="180"/> ?Qts2kae#  
            <vector name="head" x="1" y="-1500"/> x_l8&RIB*  
        </canvas> YeB C6`7y  
        <canvas name="2" width="232" height="497"> cvx"XxE,  
            <vector name="origin" x="783" y="533"/> ]eTp?q%0  
            <int name="delay" value="180"/> CI+liH  
            <vector name="head" x="1" y="-1500"/> >z,Y%A  
        </canvas> 0t*PQ%  
        <canvas name="3" width="237" height="497"> .I>CL4_  
            <vector name="origin" x="787" y="529"/> ,V&E"D{u  
            <int name="delay" value="180"/> "g(q)u >  
            <vector name="head" x="1" y="-1500"/> H D,6  
        </canvas> [G[{?{  
        <canvas name="4" width="239" height="494"> 49Y:}<Yd   
            <vector name="origin" x="788" y="525"/> 7JY9#+?p>  
            <int name="delay" value="180"/> Z$35`:x&h  
            <vector name="head" x="1" y="-1500"/> CM `Q((  
        </canvas> jT;'T$  
        <canvas name="5" width="241" height="496"> ur]WNk8bN  
            <vector name="origin" x="789" y="526"/> a(h@4 x  
            <int name="delay" value="180"/> v~p?YYOm<  
            <vector name="head" x="1" y="-1500"/> g1B P  
        </canvas> !u`f?=s;  
        <canvas name="6" width="243" height="494"> 9N|JI3*41  
            <vector name="origin" x="790" y="523"/> `eGp.[ffT  
            <int name="delay" value="180"/> F'_z$,X6  
            <vector name="head" x="1" y="-1500"/> xx?0Ftuq  
        </canvas> ]HRHF'4  
        <canvas name="7" width="243" height="491"> B E#pHg  
            <vector name="origin" x="790" y="520"/> "k),;1  
            <int name="delay" value="180"/> ")fgQ3XZ  
            <vector name="head" x="1" y="-1500"/> qc.9GC  
        </canvas> EAF\ 7J*  
        <canvas name="8" width="241" height="483"> /N@NT/.M<  
            <vector name="origin" x="789" y="513"/> -7EwZRS@9  
            <int name="delay" value="180"/> 7mb5z/N  
            <vector name="head" x="1" y="-1500"/> YG>Eop  
        </canvas> j",*&sy  
        <canvas name="9" width="239" height="479"> H 'nLC,  
            <vector name="origin" x="788" y="510"/> `2xt%kC  
            <int name="delay" value="180"/> GW]t~EL  
            <vector name="head" x="1" y="-1500"/> qzk]9`i1:  
        </canvas> _sHeB7K  
        <canvas name="10" width="237" height="476"> [y<s]C6E  
            <vector name="origin" x="787" y="508"/> DG3Mcf@5  
            <int name="delay" value="180"/> c3\p@}  
            <vector name="head" x="1" y="-1500"/> [ .3Gb}B  
        </canvas> =E~_F>SD  
        <canvas name="11" width="230" height="485"> %H}M[_f  
            <vector name="origin" x="784" y="521"/> ~\%H0.P6  
            <int name="delay" value="180"/> |6`7kb;p  
            <vector name="head" x="1" y="-1500"/> F-$NoEL  
        </canvas> HS1{4/  
        <canvas name="12" width="235" height="490"> kC'm |Y@T  
            <vector name="origin" x="779" y="535"/> 475jmQ{q  
            <int name="delay" value="180"/> E>"SC\#7  
            <vector name="head" x="1" y="-1500"/> gUp9yV  
        </canvas> d 5h x%M  
        <canvas name="13" width="275" height="495"> N0ZD+  
            <vector name="origin" x="797" y="540"/> A~L Ti  
            <int name="delay" value="180"/> )F0Q2P1I  
            <vector name="head" x="1" y="-1500"/> u4[JDB7tH  
        </canvas> TNcMrbWA  
        <canvas name="14" width="284" height="495"> +ERuZc$3,  
            <vector name="origin" x="797" y="540"/> }E)t,T>  
            <int name="delay" value="180"/> LI"N^K'z  
            <vector name="head" x="1" y="-1500"/> \;"S>dg  
        </canvas> u#->?  
        <canvas name="15" width="249" height="493"> 0bGQO&s [  
            <vector name="origin" x="786" y="538"/> mrVN&.  
            <int name="delay" value="180"/> q"LT8nD\  
            <vector name="head" x="1" y="-1500"/> )P.,h&h/  
        </canvas> gX* &RsF  
        <canvas name="16" width="218" height="464"> 2[KHmdgtB  
            <vector name="origin" x="774" y="509"/> LBcqFvj{&  
            <int name="delay" value="180"/> g~OG~g@  
            <vector name="head" x="1" y="-1500"/> (c[DQSj  
        </canvas> zS?DXE  
        <canvas name="17" width="213" height="480"> >waA\C}  
            <vector name="origin" x="774" y="525"/> {|e7^_ke  
            <int name="delay" value="180"/>  yT(86#st  
            <vector name="head" x="1" y="-1500"/> :[Ie0[H/M  
        </canvas> nH[>Sff$  
        <canvas name="18" width="213" height="488"> Wx8;+!2Q/  
            <vector name="origin" x="774" y="533"/> % <h2^H\O  
            <int name="delay" value="180"/> `Cu9y+t  
            <vector name="head" x="1" y="-1500"/> (k%r_O6  
        </canvas> r&XxF >  
        <canvas name="19" width="214" height="491">  7re4mrC  
            <vector name="origin" x="775" y="536"/> 2$gFiZ  
            <int name="delay" value="180"/> ~\c  j  
            <vector name="head" x="1" y="-1500"/> g G|4+' t  
        </canvas> a$LoQ<f_  
        <canvas name="20" width="216" height="489"> GVdJ&d\x  
            <vector name="origin" x="776" y="534"/> ;uuBX0B  
            <int name="delay" value="180"/> 86o'3G9@  
            <vector name="head" x="1" y="-1500"/> e"2x!(&n(  
        </canvas> Q%t _Epe  
        <canvas name="21" width="213" height="450"> >rFM8P(  
            <vector name="origin" x="774" y="495"/> n|PW^kOE/  
            <int name="delay" value="600"/> vE~<R  
            <vector name="head" x="1" y="-1500"/> =e6!U5 f  
        </canvas> dBW4%Zh  
    </imgdir> F<,"{L  
</imgdir> li~=85 J  
7、锁定某些地图不能进 s1T}hp  
打开MapleGenericPortal.java >SD?MW 1E  
              搜索 changed = true;     tTJ$tx  
在上面加入以下语句 <H1e+l{8$  
  if (getTargetMapId() >= 910000003 && getTargetMapId() <= 910000022) { BkDq9>  
            c.getSession().write(MaplePacketCreator.enableActions()); L_IvR 4:j~  
            player.getClient().getSession().write(MaplePacketCreator.serverNotice(5, "[任务公告:请通过npc进入任务房间!")); #Vm)wH3  
            } else { TI7)yxa=`  
            c.getPlayer().changeMap(to, pto); Ge76/T%{Q  
            }   Fk?KR  
'qidorT>N  
编译,OK #;'*W$Wk2  
8、lockmap(锁定地图) }BCxAwD4  
/* AgdU@&^  
地图锁写脚本 mQtOx  
演示NPC程序 M/}i7oS]  
只供学习参考 D,s[{RW+q  
*/ h0VeXUM;.  
, w_C~XN$t  
L_>LxF43  
importPackage(net.s(和谐)f.cherry.scripting); QW%xwV?8  
var Itemid = 4001126;   //设置需要的道具ID _ ^^5  
var Itemsl = 10;   //设置数量 M!\6Fl{ b  
/{Z<!7u;U  
function start(ms) {   EFs\zWF  
  if (! AbstractPlayerInteraction(ms.getPlayer().getClient()).haveItem(Itemid, Itemsl)){ 1_LGlu~&  
   AbstractPlayerInteraction(ms.getPlayer().getClient()).warp(910000000,0); <Oj'0NK-  
   AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("此地图已被GM限制进入,系统已将你返回", 250, 20);   -}Rh+n`  
  }else{ /j(<rz"j  
   AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("通过验证", 250, 20);   |:d_IB@  
  } k6_OP]  
} {|Fn<&G  
解锁地图 9O:-q[K**  
/* X-%91z:o58  
地图锁写脚本 ,9 .NMFn  
演示NPC程序 C7Hgzc|U  
只供学习参考 "+BuFhSLf  
*/ p vu% p8  
\(1WLP$2U  
l +O\oD?-  
var Maps = Array(910000001,910000002,922000021,922010504,240010900); 3d_g@x#9  
var status = 0; V>Nw2u!!  
var MapString = "" "K*^%{  
function start() { `P;uPQDzZ3  
status = -1; 77G4E ,]  
action(1, 0, 0); NbUibxJ  
} (HeIO  
4WQ 96|F  
function action(mode, type, selection) { '_xa>T}  
if (mode < 1) { m=]}Tn  
  cm.dispose(); j,N,WtE  
} else { H"|oI|~  
  if (mode == 1) .O9Pn,:  
   status++; d,t'e?  
  else v/3Vsd  
   status--; T{ /\q 5  
  if (status == 0) {  PO=A^b  
   for(i = 0; i < Maps.length; i++){ kgRgHkAH~  
    var NextMap = cm.getC().getChannelServer().getMapFactory().getMap(Maps<i>); ]tEH`Kl  
    var MapName = NextMap.getMapName(); J5\2`U_FZ  
    var MapFy = NextMap.getOnUserEnter(); 7L!q{%}  
    if (MapFy != "lockmap"){ .~4DlT  
     MapString = MapString + "#L" + i + "##b锁定地图#k---" + MapName + "#b(未锁定)#k\r\n"; M,P:<-J  
    }else{ {^K&9sz  
     MapString = MapString + "#L" + i + "##r解锁地图#k---" + MapName + "#r(已锁定)#k\r\n"; 8;Df/ %  
    } "ScY'<  
   } mzTM&@  
    cm.sendSimple(MapString); 5OC3:%g  
   p2 m`pT  
  } else if (status == 1) { $`/F5R!  
   var MapStats = cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).getOnUserEnter(); $H7T|`WI.,  
   if(MapStats != "lockmap"){ 6^nxw>-   
    cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("lockmap") &>hln<a>  
    cm.sendOk("锁定地图成功"); /6p7 k  
    cm.dispose(); 0ac'<;9]zP  
   }else{ diF2:80o  
    cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("") |C\XU5}  
    cm.sendOk("解锁地图成功"); Y-*]6:{E  
    cm.dispose(); }4xz,oN  
   } m pM,&7}  
  }   Vj_z"t7q  
} iIg99c7/&9  
} y Xi$w.gr  
9、上线自动穿装备 rE.z.r"O  
src\net\s(和谐)f\odinms\net\login\handler !p4FK]B/u  
=,LhMy  
CreateCharHandler.java 6x! q  
K.6xNQl{}  
Za1VJ5-  
搜索  MapleInventory equip = newchar.getInventory(MapleInventoryType.EQUIPPED); `V Rt{p  
\J{ %xW>  
在下面添加以下语句,即可编译,装备ID自己换吧 &4Y@-;REt  
IItem eq_top = MapleItemInformationProvider.getInstance().getEquipById(1052081); Y!CGuLHL`[  
        eq_top.setPosition((byte) -5); {s[,CUL0  
        equip.addFromDB(eq_top); /f,*|  
        IItem eq_bottom = MapleItemInformationProvider.getInstance().getEquipById(bottom); w Yr M2X@  
        eq_bottom.setPosition((byte) -6); g U v`G  
        equip.addFromDB(eq_bottom); ':T6m=yv  
        IItem eq_shoes = MapleItemInformationProvider.getInstance().getEquipById(shoes); ==~ lc;  
        eq_shoes.setPosition((byte) -7); K_BF=C.k  
        equip.addFromDB(eq_shoes); a]R1Fi0n  
        IItem eq_weapon = MapleItemInformationProvider.getInstance().getEquipById(weapon); "H)D~K~ *  
        eq_weapon.setPosition((byte) -11); $C6O<A  
        equip.addFromDB(eq_weapon); z%L\EP;o}  
    IItem pHat = MapleItemInformationProvider.getInstance().getEquipById(1002562); 6X GqZ!2  
        pHat.setPosition((byte) -101); P.]O8r  
        equip.addFromDB(pHat); `~ R%}ID  
        IItem pWeap = MapleItemInformationProvider.getInstance().getEquipById(1702174); 0bR})}a+Yg  
        pWeap.setPosition((byte) -111); ldWr-  
        equip.addFromDB(pWeap); Iy {&T#e"  
10、结婚修复法 " G0HsXi  
/* BoPJ;6?>}  
====================================== QdP)-Fx  
小权改端技术   J<7nOB}OD  
====================================== ixo?o]Xb`  
*/ K]Q1VfeL=  
首先,找到NPCConversationManager.java   +~M`rR*  
%ZZW p%uf  
                                                          在合适的位置上插入以下代码(请直接复制,本人亲自测试,无错..所有端均可通过):   &?yVLft  
]WC@*3'kye  
        public boolean createMarriage(String partner_) {      //声明变量   }m-+EUEo9  
        MapleCharacter partner = getCharByName(partner_);  //名字   >)iCKx  
        if (partner == null) {   JA^Y:@<{/  
            return false;   n6 AP6PK7  
        }   >J@hqW  
        partner.setMarried(true);   QgW4jIbx  
        getPlayer().setMarried(true);   K#'{Ko  
        partner.setPartnerId(getPlayer().getId());   C)0JcM  
        getPlayer().setPartnerId(partner.getId());   LgoUD*MbQ  
        if (partner.getGender() > 0) {   3 e<sNU?  
            Marriage.createMarriage(getPlayer(), partner);   ITEd[ @^d  
        } else {    =u Ieur  
            Marriage.createMarriage(partner, getPlayer());   ;S^7Q5-  
        }   A(qy>x-BI  
        return true;   Q 1e hW  
    }   7_AcvsdW  
 .tRWL!  
    public boolean createEngagement(String partner_) {   -8,lXrH  
        MapleCharacter partner = getCharByName(partner_);   Twr<MXa  
        if (partner == null) {   o2NU~Ub  
            return false;   +8q]O%B   
        }   lnRbvulH  
        if (partner.getGender() > 0) {   uVV;"LVK~  
            Marriage.createEngagement(getPlayer(), partner);   :jljM(\  
        } else {   ngQ]  
            Marriage.createEngagement(partner, getPlayer());   'B$qq[l]S  
        }   KN zm)O  
        return true;   WiclG8l  
    }   [ncOtDE  
ADN  
    public void divorceMarriage() {      //增加至XXXX   \BxE0GGky  
        getPlayer().setPartnerId(0);   o_ SR  
        getPlayer().setMarried(false);   )I9Wa*I  
        Marriage.divorceMarriage(getPlayer());  ///结束至XXXX   u6u1>  
    }   Y,C3E>}Dq  
swT/ tesj  
                        先别着急这编译..请继续看下去   t0gLz J  
]abox%U=%  
                            打开 src\net\s(和谐)f\odinms\scripting\npc  这个文件夹新建--文本文档--复制以下代码进去:   i^u5j\pfY*  
%wS5m#n  
  /*   ]!04L}hy|P  
* @丶小_路.   Wq]Lb:&{a  
*/   {afR?3GK  
M }tr*L  
package net.s(和谐)f.odinms.scripting.npc;   <YBA 7i  
6/eh~ME=  
import java.sql.Connection;   c{s%kVOzg  
import java.sql.PreparedStatement;   NhA_dskvo  
import java.sql.ResultSet;   rz3!0P!"K  
import java.sql.SQLException;   X{b qG]j  
Ue)8g#  
import net.s(和谐)f.odinms.client.MapleCharacter;   D<*#. >  
Ym "Nj  
import net.s(和谐)f.odinms.database.DatabaseConnection;   Z,m;eCLG]  
4F>?G{ci  
public class Marriage {   mkOj&Q  
        private static final org.slf4j.Logger log = org.slf4j.LoggerFactory.getLogger(Marriage.class);   I^fKZ^]8P  
R} aHo0r  
        public static void createMarriage(MapleCharacter player, MapleCharacter partner) {   /I3>u  
                try {   sDvtk]4o-4  
                        Connection con = DatabaseConnection.getConnection();   H0\5a|X-  
                        PreparedStatement ps = con.prepareStatement("INSERT INTO marriages (husbandid, wifeid) VALUES (?, ?)");   or1D 6 *'  
                        ps.setInt(1, player.getId());   RzLbPSTQ  
                        ps.setInt(2, partner.getId());   Z'L}x6  
                        ps.executeUpdate();   Z2u5n`K  
                        ps.close();   !<xeAo%8  
                } catch (SQLException ex) {   o  w<.Dh  
                        log.warn("结婚: " + player.getName() + " 和 " + partner.getName(), ex);   )mMHwLDwH  
                }   ^3  '7  
        }   f_GqJ7Gk]  
eZ~ZWb,%  
        public static void createEngagement(MapleCharacter player, MapleCharacter partner) {   ^8r4tX  
                try {   t9B]V  
                        Connection con = DatabaseConnection.getConnection();   5//.q;z  
                        PreparedStatement ps = con.prepareStatement("INSERT INTO engagements (husbandid, wifeid) VALUES (?, ?)");   :3Hr: ~  
                        ps.setInt(1, player.getId());   GT} =(sD L  
                        ps.setInt(2, partner.getId());    7ehs+GI  
                        ps.executeUpdate();   Gdf*x<T1  
                } catch (SQLException ex) {   !`%3?}mv,  
                        log.warn("宣布与参与 " + player.getName() + " 和" + partner.getName(), ex);   mOvwdRKn  
                }   []rg'9B2b  
        }   6?v)Hb}J%d  
@I^LmB9*  
        public static void divorceEngagement(MapleCharacter player, MapleCharacter partner) {   6Q.6  
                try {   bC@9 */i  
                        Connection con = DatabaseConnection.getConnection();   U[UjL)U  
                        int pid = 0;   3mnq=.<(w  
                        if (player.getGender() == 0) {   tMWsgK.B  
                                pid = player.getId();   7 -hSso.'  
                        } else {   Lg[_9 `\  
                                pid = partner.getId();   X}$uvB}+>  
                        }   ^}4=pkJ;s  
                        PreparedStatement get = con.prepareStatement("SELECT FROM engagements WHERE husbandid = ?");   Ou<Vg\Mu  
                        get.setInt(1, pid);   ~&Gw[Nd1  
                        ResultSet rs = get.executeQuery();   RwC1C(ZP  
                        PreparedStatement ps = con.prepareStatement("DELETE FROM engagements WHERE husbandid = ?");   NbtNu$%t  
                        if (rs.next()) {   Fn~?YN  
                                ps.setInt(1, pid);   GY%48}7  
                        } else {   4^mpQ.]lO  
                                return;   @4N@cM0   
                        }   >>C(y?g  
                        ps.executeUpdate();   ~L.)<{?  
                        PreparedStatement ps1 = con.prepareStatement("UPDATE characters SET marriagequest = 0 WHERE id = ?, and WHERE id = ?");   jP9)utEm6  
                        ps1.setInt(1, player.getId());   Rv T>{G~  
                        ps1.setInt(2, partner.getId());   OJ:iQ  
                        ps1.executeUpdate();   $pm5G} .  
                } catch (SQLException ex) {   1]uHaI(  
                        log.warn("宣布与参与 " + player.getName() + " 和 " + partner.getName(), ex);   m# ]VdO'f  
                }   GCTf/V\#  
        }   A<zSh }eh6  
Be(h x  
        public static void divorceMarriage(MapleCharacter player, MapleCharacter partner) {    #{8n<sE  
                try {   8s_'tw/{  
                        Connection con = DatabaseConnection.getConnection();   Zn`vL52_  
                        int pid = 0;   RRGCO+)*  
                        if (player.getGender() == 0) {   } 1 >i  
                                pid = player.getId();   vpGeG  
                        } else {   7#BpGQJQ  
                                pid = partner.getId();   w1+xlM,,9  
                        }   T 6g(,xPcL  
                        PreparedStatement get = con.prepareStatement("SELECT partnerid FROM characters WHERE id = ?");   c`(]j w  
                        get.setInt(1, player.getId());   x !o>zT\  
                        ResultSet rs = get.executeQuery();   UlN+  
                        if (rs.next()) {   ^Pk-<b4}  
                                PreparedStatement ps = con.prepareStatement("DELETE FROM marriages WHERE husbandid = ?");   R8 lBh Ls  
                                ps.setInt(1, pid);   oX9rpTi  
                                ps.executeUpdate();   j7|r^  
                                PreparedStatement ps1 = con.prepareStatement("UPDATE characters SET married = 0 WHERE id = ?, and WHERE id = ?");   <ZV !fn  
                                ps1.setInt(1, player.getId());   >}~Pu| _ S  
                                ps1.setInt(2, partner.getId());   ta-kqt!'  
                                ps1.executeUpdate();   7VdG6`TDR  
                                ps.close();   BtN@P23>k.  
                                ps1.close();   H1FSN6'  
                        } else {   aa1^cw 5}  
                                return;   ^Fr82rJs  
                        }   Dog Tj  
                        get.close();   )J"Lne*"  
                } catch (SQLException ex) {   tNI~<#+lg  
                        log.warn("离婚:" + player.getName() + " 和 " + partner.getName(), ex);   ]#N~r&hmQ  
                }   M"eiKX  
        }   M#Vl{ b  
}   g6kVHxh-  
*hp3w  
            复制完毕后关闭并保存把文件命名为: Marriage.java   保存文件.必须在这个文件夹   {Y! -]_ 5  
src\net\s(和谐)f\odinms\scripting\npc   <-:gaA`KM  
"&ElKy 7j  
                复制以下NPC脚本.结婚的教堂里的哪位人物都行.复制如下代码加入NPC脚本中!!!   BEkxH.   
HV ^*_  
SqhG\qE{Qj  
    /*   mG!Rh  
*@丶小_路.   eVZ/3o  
*/   > T,^n {_v  
var status = 0;   9?M><bBX  
var otherChar;   #Cda8)jl(  
var Char;   9oL/oL-J/  
:N<ZO`l?  
importPackage(net.s(和谐)f.odinms.client);   G#&R/Tc5N  
importPackage(net.s(和谐)f.odinms.server);   b[3K:ot+  
5};Nv{km^2  
function start(character3) {   *LbRLwt  
        status = -1;   dM{xPpnx  
        action(1, 0, 0);   B|-E3v:f 4  
        otherChar = character3;   ]$'w8<D>t,  
}   Jm|eZDp  
`eat7O  
function action(mode, type, selection) {   09{B6l6P  
        if (mode == -1) {   W`KRaL0^  
                otherChar.getClient().getSession().write   iv*Ft.1t  
(net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣拒绝您的请求!"));   h4 s!VK1X  
                cm.dispose();   `)[bu  
        } else {   JR1/\F<}  
                if (mode == 0 && status == 0) {   BiQ7r=Dd.  
                        otherChar.getClient().getSession().write   `4& GumG  
(net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣拒绝您的请求.."));   h9,ui^#d$  
                        cm.dispose();   4|*H0}HOm  
                        return;   m 4Vh R_  
                }   ! `yg bI.  
                if (mode == 1) {   3sf+ uoV  
                        status++;   # 4AyA$t  
                } else {   =Zcbfo_&  
                        status--;   ROr..-[u  
                }   u~,@Zg87  
                if (status == 0) {   NX^%a1D!  
                        cm.sendNext("有人想向您发送内容!.");   _-^Lr /`G!  
                } else if (status == 1) {   q1Vh]d  
                        var t = otherChar.getName();   u:Q_XXT5  
                        cm.sendYesNo("你想不想参与 " + t + "的婚礼?") ;   *OT6)]|k  
                } else if (status == 2) {   t7#C&B  
                        otherChar.getClient().getSession().write   TlD)E  
(net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣接受了您的请求!"));   ;=IGl:  
                        otherChar.setMarriageQuestLevel(50);   0^Vc,\P?  
                        cm.getPlayer().setMarriageQuestLevel(50);   .FS`Fh;  
                        cm.createEngagement(cm.getPlayer().getId(), otherChar.getId());   &n.7~C]R  
                        if (otherChar.countItem(2240000) > 0) {   fT-yY`  
                                MapleInventoryManipulator.removeById(otherChar.getClient(),   C~.7m-YW  
MapleInventoryType.USE, 2240000, 1, false, false);   1)8;9 Ba:  
                                MapleInventoryManipulator.addById(otherChar.getClient(), 4031358, 1, "shit!");   {"dU?/d  
                                MapleInventoryManipulator.addById(cm.getPlayer().getClient(), 4031358,   p-H q\DP  
1, "shit!");   *5bKJgwJ  
                                MapleInventoryManipulator.addById(otherChar.getClient(), 4031357, 1, "shit!");   h^h!OQKQ  
                        } else if (otherChar.countItem(2240001) > 0) {   k{3:$, b  
                                MapleInventoryManipulator.removeById(otherChar.getClient(),   <j93   
MapleInventoryType.USE, 2240001, 1, false, false);   );*A$C9RA  
                                MapleInventoryManipulator.addById(otherChar.getClient(), 4031360, 1, "shit!");   ^h z4IZ^  
                                MapleInventoryManipulator.addById(cm.getPlayer().getClient(), 4031360,   C< GS._V&  
1, "shit!");   8kz7*AO  
                                MapleInventoryManipulator.addById(otherChar.getClient(), 4031359,   ceDe!Iu  
1, "shit!");                         OQ>r;)/  
                        } else if (otherChar.countItem(2240002) > 0) {   x(nWyVB  
                                MapleInventoryManipulator.removeById(otherChar.getClient(), MapleInventoryType.USE, 2240002, 1, false, false);   ` gIlS^Q  
                                MapleInventoryManipulator.addById(otherChar.getClient(), 4031362, 1, "shit!");   jOppru5U  
                                MapleInventoryManipulator.addById(cm.getPlayer(), 4031362, 1, "shit!");   y5L%_ {n  
                                MapleInventoryManipulator.addById(otherChar.getClient(), 4031361, 1, "shit!");   2-9'zN0u  
                        } else if (otherChar.countItem(2240003) > 0) {   Q Fv"!Ql  
                                MapleInventoryManipulator.removeById(otherChar.getClient(),   Jb'M/iG  
MapleInventoryType.USE, 2240003, 1, false, false);   Z?H#=|U  
                                MapleInventoryManipulator.addById(otherChar.getClient(), 4031364, 1, "shit!");   \lVxlc0{?  
                                MapleInventoryManipulator.addById(cm.getPlayer(), 4031364, 1, "shit!");   *7'}"@@  
                                MapleInventoryManipulator.addById(otherChar.getClient(), 4031363,   L=u>}?!,Fj  
1, "shit!");                         _h4{Sx  
                        }   X0Q};,  
                        cm.dispose();   P%8zxU;  
                }   T/#$44ub  
        }   f>Mg.9gJ(  
}   !A(*?0`  
11、购物商城添加新物品和点数商品 E"e<9  
首先打開ETC.WZ   3[: |)i)  
找到Commodity.img.xml   }5Yd:%u5  
這個是有分代碼到多少~~那個東西延續就在哪裡 ]g jhrD   
我是以前面主頁的推薦物品新物品那邊新增的 jrGVC2*rD  
今天摸索來的我去找推薦物品那邊 Zb)j2Xgl  
V62的這個是到6226 (<imgdir name="6226">)   ssv4#8p3  
所以你要添加就重6227開始添加 8}FZ1h2 4  
這個是位置的代碼(這個是在推薦物品那邊添加物品添加的物品會在推薦物品那行出現(<int name="SN" value="10001930"/>)   8'Eu6H&$G  
如果要再推薦物品就重10001931開始加 beyC't  
<int name="ItemId" value="你要添加的物品代碼"/>(這個是要添加的物品代碼不用說了吧?)   3"HpM\A{A=  
<int name="Count" value="1"/>(這個沒試過這個都填1)   ho#]i$b}f2  
<int name="Price" value="價錢"/>(這個是添加你要的點數價位)   ppt`5F O  
<int name="Period" value="90"/>(道具到限日期90就代表90天(這應該沒用@@))   $F!)S  
<int name="Priority" value="9"/>(這行的位置不要動看它上面是多少下面就填多少)   8v7;{4^  
<int name="Gender" value="2"/>(這個是性別2代表男女都可以用0代表男生1代表女生) <int name="OnSale" value="1"/>這個1代表NEW或者HOT.....(最好依照前面來改..)   9|Cu2  
<int name="Class" value="0"/>(看前面代碼有沒有來添加不知道是啥東西....)   %Y"@VcN  
如果要初學者最好先依照10001931開始加 kDM\IyM<\  
把物品列在推薦物品那邊 2 w2JFdm  
如果你熟了再加入其他行例如武器列戒指列添加 ?d)I!x,;;  
如果想把推薦物品那4個換掉找到那4個代碼 "pb,|U  
搜尋第一個物品代碼把它換掉你要的物品代碼 /=9t$u|  
第2個是在其他欄例如我要把推薦物品那邊的帽子弄掉 ALqP;/  
找到的第一個帽子代碼是推薦物品的第2個則是帽子欄那邊的 ] Ma2*E !p  
想在帽子欄那邊添加物品建議找到帽子欄最後一個物品代碼 Re3vW re  
繼續添加代碼物品~~~   Fh u(u  
      E"D+CD0  
首先打開ETC.WZ   :^+ aJ]  
找到modity.img.xml   :zk69P3  
這個是有分代碼到多少~~那個東西延續就在哪裡 Ij_Y+Mnl4:  
我是以前面主頁的推薦物品新物品那邊新增的 P>/n!1c  
今天摸索來的我去找推薦物品那邊 fHek!Jv.  
V62的這個是到6226 (<imgdir name="6226">)   LHjGlBy  
所以你要添加就重6227開始添加 >}` q4U6$  
這個是位置的代碼(這個是在推薦物品那邊添加物品添加的物品會在推薦物品那行出現(<int name="SN" value="10001930"/>)   ^Jb=&u$  
如果要再推薦物品就重10001931開始加 u:r'&#jb~@  
<int name="ItemId" value="你要添加的物品代碼"/>(這個是要添加的物品代碼不用說了吧?)   +@wa?"  
<int name="Count" value="1"/>(這個沒試過這個都填1)   hm=E~wv'L  
<int name="Price" value="價錢"/>(這個是添加你要的點數價位)   2<jbNnj  
<int name="Period" value="90"/>(道具到限日期90就代表90天(這應該沒用@@))   /xmUu0H$R  
<int name="Priority" value="9"/>(這行的位置不要動看它上面是多少下面就填多少)   i?uJ<BdU[  
<int name="Gender" value="2"/>(這個是性別2代表男女都可以用0代表男生1代表女生) <int name="OnSale" value="1"/>這個1代表NEW或者HOT.....(最好依照前面來改..)   ,}i`1E1=  
<int name="Class" value="0"/>(看前面代碼有沒有來添加不知道是啥東西....)   PSX-b)wb  
如果要初學者最好先依照10001931開始加 v%(2l|M  
把物品列在推薦物品那邊 w:l/B '%]Y  
如果你熟了再加入其他行例如武器列戒指列添加 d Ybb>rlu  
如果想把推薦物品那4個換掉找到那4個代碼 u%FG% j?C  
搜尋第一個物品代碼把它換掉你要的物品代碼 Hf( d x\5  
第2個是在其他欄例如我要把推薦物品那邊的帽子弄掉 lLy^@s  
找到的第一個帽子代碼是推薦物品的第2個則是帽子欄那邊的 5UE5;yo  
想在帽子欄那邊添加物品建議找到帽子欄最後一個物品代碼 KS($S( Fi  
繼續添加代碼物品~~~   SqL8MKN)  
之後你要添加的東西都要重他最後的6226開始添加6227.6228.6229.....   <(rf+Ou>I  
10001930這個代碼是代表推薦物品那邊的 Iy\{)+}aS  
所以你要讓物品顯現在推薦物品就重10001930開始添加 JHpaDy*  
把改完的XML覆蓋到服務端XML.和客戶端WZ   J>(I"K%  
12、登陆角色时文字显示 yjUSM}$  
找到world.properties 自己去掉S F中的空格 2)DrZI  
增加: <4,n6$E  
net.s f.odinms.world.serverName= u 9Wi@sO#  
eqK6`gHa6  
找到:AbstractPlayerInteraction.java yDBS : \  
    public String serverName() { f S50  
        return c.getChannelServer().getServerName(); |tC`rzo  
    } 9H~3&-8&  
\hpD  
找到:ChannelServer.java Ti`H?9t  
增加(如果存在就不用增加了) nmlQ-V-  
private String serverName; 6@`Y6>}$_  
RI_:~^nO{r  
public String getServerName() { !BD+H/A.{  
        return serverName; qk pnXQ  
    } Vk/CV2  
0*S2_&Q)  
serverName = props.getProperty("net.s f.odinms.world.serverName"); (类似的增加,共2次) x35(i  
PaPQ|Pwz  
找到PlayerLoggedinHandler.java l][{ #>V  
$+eDoI'f  
合适的位置增加: *Z"9QX  
c.getSession().write(MaplePacketCreator.sendHint("欢迎来到 "+ c.getChannelServer().getServerName() + "。\r\n#r#e请记得享受其中的乐趣吧!", 350, 5)); ,&S:(b[D  
13、当人物达到一个等级-自动打开NPC dALJlRo"  
当人物达到一个等级,自动打开NPC 1{B^RR.  
&K@2kq,  
"V!y"yQ  
<X}@afS  
打开  MapleCharacter.java   [m7^Euury  
在类似net.s f.odinms.scripting下面添加 ek~bXy{O`  
import net.s f.odinms.scripting.npc.NPCScriptManager;   Zi47)8  
找到 lYkm1  
if (level == 200 && !isGM()) { ngM>Tzirt  
            exp.set(0); {8Jr.&Y2  
            MaplePacket packet = MaplePacketCreator.serverNotice(6, "[Congrats] " + getName() + " has reached Level 200! Congratulate " + getName() + " on such an amazing achievment!"); \; Io  
            try { 'ojI_%9<  
                getClient().getChannelServer().getWorldInterface().broadcastMessage(getName(), packet.getBytes()); iGmBG1a\  
            } catch (RemoteException e) { v=15pW  
                getClient().getChannelServer().reconnectWorld(); -=aI!7*"$  
            } +$Q33@F5l  
        } &KC^Vn3Nj  
增加 G<9UL*HU  
                           if (level == 10) { "f|\":\  
        NPCScriptManager npc = NPCScriptManager.getInstance(); 3dG[dYj  
                        npc.start(client, 9201027); hC@oyC(4  
        } UTw f!  
              if (level == 30) { Ky33h 0TX  
        NPCScriptManager npc = NPCScriptManager.getInstance(); 3-4' x2   
                        npc.start(client, 9201027); \^9SuZ  
        } FCv3ZF?K  
"Gx(-NH+  
        if (level == 70) { 5bZf$$b  
        NPCScriptManager npc = NPCScriptManager.getInstance();  PDaD:}9  
                        npc.start(client, 9201027); d&n&_>  
        } W]p)}#FR  
f6x}M9xS%  
        if (level == 120) { b&s"/Y89  
        NPCScriptManager npc = NPCScriptManager.getInstance(); o*7`r~  
                        npc.start(client, 9201027); qSh^|;2?R  
        } wjGD[~mB  
)En*5-1  
         if (level == 200) { "' g*_  
        NPCScriptManager npc = NPCScriptManager.getInstance(); _idTsd:\  
                        npc.start(client, 9201027); :hYV\8 $  
        } |,c\R"8xS  
得到某个物品与NPC对话 j,")c'r&dD  
            if (haveItem == [itemid, amount]) { 5/<?Y&x  
        NPCScriptManager npc = NPCScriptManager.getInstance(); Nq|b$S[4  
                        npc.start(client, [npcid]); 1*aw~nY0  
        } 6]#pPk8[Z  
14、角色下面显示[PK菜鸟][无门无派][已婚] $qk2!  
MaplePacketCreator.java   #8P9}WTno.  
找到下面这样的语句   .b*%c?e  
mplew.writeShort(SendPacketOpcode.SPAWN_PLAYER.getValue());   c`w YQUg(  
        mplew.writeInt(chr.getId());   )h-Qi#{  
        mplew.writeMapleAsciiString(chr.getName());   k 9 Xi|Yj  
在下面加入   5 3=zHYQ  
sqw^Hwy=!2  
                         String marry = "";   GaMiu! |,  
                         String pked = "";   )8Defuxk  
        if (chr.isMarried())   $i&u\iL  
        {   J%c4-'l  
            if (chr.getjhname() == null)   eyK=F:GO  
                marry = (new StringBuilder()).append("[<已婚>: ").append(chr.getjhname()).append("]").toString();   %dMq'j  
            else   AL%H$I  
                marry = "[已婚]";   y21zaQ  
        } else   IHCEuK  
        {   &UtsI@Mu  
            marry = "[未婚]";   OM,-:H,  
        }   >gqM|-uY  
        if (chr.getPvpKills() >= 0 && chr.getPvpKills() <= 50)   U5 ~L^  
            pked = "[PK菜鸟]";   .JIn(  
        else   $OK}jSH*v)  
        if (chr.getPvpKills() >= 51 && chr.getPvpKills() <= 200)   D_fgxl  
            pked = "[PK圣人]";   1Ao YG_  
        else   4%/iu)nx  
        if (chr.getPvpKills() >= 201 && chr.getPvpKills() <= 800)   ^mbpt`@  
            pked = "[PK尊者]";   j #e^PK <  
        else   C<Q;3w`#1j  
        if (chr.getPvpKills() >= 801 && chr.getPvpKills() <= 2000)   rJ)O(  
            pked = "[PK霸主]";    u!TVvc  
        else   AZ~= ]1  
        if (chr.getPvpKills() >= 2001)   q1QrtJFPG  
            pked = "[PK王者]";   < &[=,R0 @  
           <igsO  
在下面在添加   &Pu}"M$[MH  
K@u\^6419  
if (chr.getGuildId() <= 0)   SB R=  
        {   :e1BQj`R  
            mplew.writeMapleAsciiString((new StringBuilder()).append(pked).append("_>无门无派<_").append(marry).toString());   .0^-a=/  
            mplew.write(new byte[6]);   HY[eo/nM1d  
        } else   4 %do.D*  
        {   -}nTwx:|5u  
            MapleGuildSummary gs = chr.getClient().getChannelServer().getGuildSummary(chr.getGuildId());   U  JO  
            if (gs != null)   R(Y4nw+Y-  
            {   N0EJHS,>e  
                mplew.writeMapleAsciiString((new StringBuilder()).append(pked).append(gs.getName()).append(marry).toString());   "|&xUWJ!)  
                mplew.writeShort(gs.getLogoBG());   NLZTIZCK  
                mplew.write(gs.getLogoBGColor());   R1Jj 3k  
                mplew.writeShort(gs.getLogo());   Yhu 6QyRV  
                mplew.write(gs.getLogoColor());   t>[K:[0U  
15、不同等级范围得到不同经验的修改方法 Ym~*5|  
不同等级范围得到不同经验的修改方法   ).HYW _Yih  
[ix45xu7  
h^#K4/  
MapleMonster.java 0#f;/ c0i  
找到: _&s37A&\  
public void giveExpToCharacter(MapleCharacter attacker, int exp, boolean highestDamage, int numExpSharers) { _<x4/".}B3  
        MapleInventory r =attacker.getInventory(MapleInventoryType.CASH); zb/w^~J_i  
        if (highestDamage) { S~auwY,<  
            if (eventInstance != null) { umV5Y`  
                eventInstance.monsterKilled(attacker, this); .\1{>A  
            } ,gHgb  
            highestDamageChar = attacker; :_F$e  
        } FFGG6r  
        if (attacker.getHp() > 0) { 5nL,sFd  
            int personalExp = exp; G%N3h'zDi  
            if (exp > 0) { ?0HPd5=<v  
                Integer holySymbol = attacker.getBuffedValue(MapleBuffStat.HOLY_SYMBOL); *G)=6\  
                if (holySymbol != null) { Y Gb&mD  
                    if (numExpSharers == 1) { zRDBl02v$T  
                        personalExp *= 1.0 + (holySymbol.doubleValue() / 500.0); iT#)i3   
                    } else { -z%| Jk  
                        personalExp *= 1.0 + (holySymbol.doubleValue() / 100.0); ][R#Q;y<  
                    } dQ+{Dv3A  
                } ,<]X0;~oB  
                 p:]kH  
            } 03aa>IO  
在这下面插入: }lzUl mRTe  
if (exp < 0) { Ba-Ftkb  
                personalExp = Integer.MAX_VALUE; 4#H~g @  
            } i}mvKV?!|1  
            int exped=personalExp *(attacker.hasexp()+attacker.hasEXPCard()); $agd9z,&m  
            if(exped>2100000000){ FL -yt  
                exped=2100000000; r9@4-U7v&  
            } s UX%{|T_  
B 14Ziopww  
MapleCharacter.java SenDJv00  
插入: z?V'1L1gM  
"Xq.b"N{*  
public int hasexp() { ?rqU&my S  
        if (getLevel()<=30){ ,1+AfI  
            return 4;//低于30级打怪得到5倍经验 .<8kDyi m  
        }else if (getLevel()>=31 && getLevel()<=70 && getVip()<9){ -' 7I|r  
            return 3;//31-70级4倍经验 ,#Y>nP0  
        }else if (getLevel()>=71 && getLevel()<=90 && getVip()<8){ >W%tEc  
            return 2; Z3Le?cMt^  
        }else if (getLevel()>=91 && getLevel()<=120 && getVip()<5){ GY9CU=-  
            return 1;  A i`  
        }else{ S0+nQM%  
            return 0; NIn#  
        } 67zCil  
    } ;<qv-$P  
cY1d6P0  
编译 Zr`pOUk!4  
16、VIP说话颜色编译方法 {%!.aQ,  
MaplePacketCreator.java   @?,iy?BSG  
G|5M~zP  
找到public static MaplePacket getPacketFromHexString   qF!oP  
上面加入   X.V6v4  
public static MaplePacket sendYellowTip(String message) {   !o A,^4(  
     MaplePacketLittleEndianWriter mplew = new MaplePacketLittleEndianWriter();   (xnXM}M&2Y  
     mplew.writeShort(74);   r@;n \  
     mplew.write(5);   i^LLKx7M&  
     mplew.writeMapleAsciiString(message);   C FqteY"  
     return mplew.getPacket();   z)$X/v  
   } 4?GW]'d  
覆盖源   G?\\k[#,&  
net  channel  handler  GeneralchatHandler.java   z& !n'N<C  
的全部内容   6BT o%  
package net.s f.odinms.net.channel.handler;   ^Y"c1f2  
import net.s f.odinms.client.MapleCharacter;   <0!/7*;#ZT  
import net.s f.odinms.client.MapleClient;   6{/HNEI*1  
import net.s f.odinms.client.messages.CommandProcessor;   Y> }[c   
import net.s f.odinms.net.AbstractMaplePacketHandler;   J)R;NYl  
import net.s f.odinms.tools.MaplePacketCreator;   D,Ft*(|T  
import net.s f.odinms.tools.StringUtil;   8t3,}}TJ  
import net.s f.odinms.tools.data.input.SeekableLittleEndianAccessor;   jcNY W_G  
public class GeneralchatHandler extends AbstractMaplePacketHandler {   `4V_I%lJ&  
    @Override   -:w+`x?XaB  
    public void handlePacket(SeekableLittleEndianAccessor slea, MapleClient c) {   8RC7 Ei  
        String text = slea.readMapleAsciiString();   m4FT^ ^3yE  
        String lctext = text.toLowerCase();   <C0~7]XO  
        int show = slea.readByte();   k`H#u,&  
        MapleCharacter player = c.getPlayer();    f,utA3[  
        int gmlvl = player.gmLevel();   9Yg=4>#$  
        boolean chatwhite = gmlvl > 2 && player.getGMChat() && c.getChannelServer().allowGmWhiteText();   *^cJn*QeL  
        if (StringUtil.countCharacters(text, ’@’) > 4) {   $@y<.?k>UP  
            if (!player.isGM()) {   #kD8U#  
                text = "DISREGARD THAT I SUCK COCK";   Z["[^=EP  
            }   E;7vGGf]  
            if (player.spawned) {   Cnp\2Fu/  
                player.removeOne(c);   -z"=d<@  
            }   fz H$`X'M  
        }   Vo*38c2  
        if (!CommandProcessor.processCommand(c, text))   8RS=Xemds  
//核心部分开始   ]=T`8)_r)  
            if (gmlvl > 4) {   l*;Isz:  
                c.getPlayer().getMap().broadcastMessage(MaplePacketCreator.getChatText(c.getPlayer().getId(), (new StringBuilder()).append("┈━═☆[GM]☆═━┈").append(text).toString(), chatwhite, show));   [0v`E5  
            } else if (c.getPlayer().getVip() == 2) {   O=c^Ak   
                    c.getPlayer().getMap().broadcastMessage(MaplePacketCreator.serverNotice(5, (new StringBuilder()).append("┈━═☆").append(c.getPlayer().getName()).append("[VIP2] : ").append(text).toString()));   ]+RBykr  
                                }else if (c.getPlayer().getVip() == 3){   WZkAlg7Z  
                    c.getPlayer().getMap().broadcastMessage(MaplePacketCreator.sendYellowTip((new StringBuilder()).append("┈━═☆").append(c.getPlayer().getName()).append("[VIP3] : ").append(text).toString()));   8. 9TWsZ  
                                } else if (c.getPlayer().getVip() == 4){    +z/_'DE  
                    c.getPlayer().getMap().broadcastMessage(MaplePacketCreator.serverNotice(2, (new StringBuilder()).append("┈━═☆").append(c.getPlayer().getName()).append("[至尊VIP4] : ").append(text).toString()));   BfmSM9  
//核心部分结束                                 ,[6N64fy  
}else{   Hk)IV"[R  
                    c.getPlayer().getMap().broadcastMessage(MaplePacketCreator.getChatText(c.getPlayer().getId(), text, chatwhite, show));   +m Plid\  
                c.getPlayer().getMap().broadcastMessage(MaplePacketCreator.getChatText(c.getPlayer().getId(), text, false, 1));   ^(5Up=.EA  
            }   5c*kgj:x  
        if (lctext.length() > 6 && c.getChannelServer().getSexBot() != null) {   dq$H^BB+>  
            if (lctext.substring(0, 6).equals("sexbot")) {   Kts#e:k@  
                String res = c.getChannelServer().getSexBot().handleChat(lctext, c.getPlayer().getName());   $6~ J#;  
                c.getChannelServer().getSexBot().getCharacter().getMap().broadcastMessage(MaplePacketCreator.getChatText(c.getChannelServer().getSexBot().getCharacter().getId(), res, false, 1));   Jr/|nhGl5  
            }   biZwxP3  
        }   =bt/2 nPV  
    }   WJ)( *1  
}   L[4Su;D  
17、防止万能登录 ]oy>kRnb {  
进入mapleclient.java 这个类里面找到如下语句:   ,r<!30~f  
public boolean hasBannedIP() {   ^ ,`;x  
boolean ret = false;   8 /3`rEW  
try {   u_+64c_7  
Connection con = DatabaseConnection.getConnection();   ;[ UGEi  
PreparedStatement ps = con.prepareStatement("SELECT COUNT(*) FROM ipbans WHERE ? LIKE CONCAT(ip, ’%’)");   )%D2JC  
ps.setString(1, session.getRemoteAddress().toString());   ,A`.u\f(:  
ResultSet rs = ps.executeQuery();   {%WQQs  
rs.next();   0"q^`@sZ  
if (rs.getInt(1) > 0) {//如果找到这个IP,返回真   P{qi>FJqe  
ret = true;   yEm[C(gZ  
}   %J`cYn#  
rs.close();   (<RZZ{m  
ps.close();   G 2L?j   
} catch (SQLException ex) {   q.]>uBAQ?  
log.error("Error checking ip bans", ex);   mx`C6G5  
}   EC *rd  
return ret;   o/uA_19  
}   n_}=G RR  
~@8r-[  
IBYRuaEB  
看到我上面的注释了吧,那么,我们就可以根据这个实现了。在这段的下面插入一段:   o' U::  
rp*f)rJ  
public boolean hascheckIP() { //检查我们自定义的表段里面是否有这人的IP,如果有才让登录。否则断掉。   kaBP& 6|Z  
boolean ret = false;   k)+2+hX&>  
try {   ~V,~' W  
Connection con = DatabaseConnection.getConnection();   *$uj)*5,  
PreparedStatement ps = con.prepareStatement("SELECT COUNT(*) FROM ipcheck WHERE ? LIKE CONCAT(ip, ’%’)");    //在数据库里面复制一个IPBAN,改名为ipcheck px!lJtvgo  
ps.setString(1, session.getRemoteAddress().toString());   ROZOX$XM  
ResultSet rs = ps.executeQuery();   OV)J  
rs.next();   h*J=F0KM  
if (rs.getInt(1) > 0) {//如果数据库中有IP,我们让他进入游戏,否则断开他 U&W{;myt  
ret = flase;   hq}kAv4B=  
} else{ l#!p?l  
ret = true;   }*4K{<02  
} i|zs Li/  
rs.close();   >^vyp!  
ps.close();   S%ULGX:@ga  
} catch (SQLException ex) {   SF?Ublc!   
log.error("Error checking ip bans", ex);   6|q\ M  
}   [d+f#\ut  
return ret;   \nQV{J  
} .<Y7,9;YEF  
4L'dV  
在来人物选择处,检测数据IP是否存在,进入类CharSelectedHandler.java Rlvb@aXgy  
找到以下内容: US<bM@[  
if (c.hasBannedMac()) { }:NE  
  c.getSession().close(); 0<3)K[m~H  
  return; laVqI|0q  
  } *_Y{wNF *  
改成:  WW5AD$P*  
if (c.hascheckIP()) { [~cb&6|M  
  c.getSession().close(); dW hU o\>=  
  return; Y](kMNUSg  
  } <w@ziUr  
[ 此帖被wby238在2010-08-07 09:56重新编辑 ]
SIGNATURE
中华游戏网 — 玩你所玩,乐你所乐!cnyouw.cn

发帖: 1080 粉丝: 0
铜币: 1663 龙鳞: 98
经验:
Lv7

精灵:
  • 99魔堡金豆
  • 13闪耀金条
  • 57元气能量
  • 606超凡耐力
  
没图没真相
SIGNATURE

发帖: 138 粉丝: 0
铜币: 110 龙鳞: 138
能量: 0
耐力: 49
经验:
Lv3

精灵:
  • 88魔堡金豆
  • 0闪耀金条
  
此帖售价 1 铜币,已有 103 人购买
若发现会员采用欺骗的方法获取财富,请立刻举报,我们会对会员处以2-N倍的罚金,严重者封掉ID!
0: a2ER|J  

 s[{[pIH  

~w3u(X$m"  

[ 此帖被wby238在2011-01-26 22:38重新编辑 ]
SIGNATURE
中华游戏网 — 玩你所玩,乐你所乐!cnyouw.cn

发帖: 138 粉丝: 0
铜币: 110 龙鳞: 138
能量: 0
耐力: 49
经验:
Lv3

精灵:
  • 88魔堡金豆
  • 0闪耀金条
  
回 2楼(丿如此不堪) 的帖子
请不要损人。
SIGNATURE
中华游戏网 — 玩你所玩,乐你所乐!cnyouw.cn
发帖: 76 粉丝: 0
铜币: 122 龙鳞: 88.5
金条: 0
能量: 1
耐力: 68
经验:
Lv2

精灵:
  • 138魔堡金豆
  
SIGNATURE
..................只是为了冒险的哦啊
发帖: 332 粉丝: 0
铜币: 133 龙鳞: 103
伴侣: 单身贵族
家族: 神兽:教
经验:
Lv4

精灵:
  • 144魔堡金豆
  • 0闪耀金条
  • 32元气能量
  • 62超凡耐力
  
我怎么不能下载啊。。???
SIGNATURE
不知道
发帖: 147 粉丝: 0
铜币: 91 龙鳞: 88
能量: 0
耐力: 49
经验:
Lv3

精灵:
  • 88魔堡金豆
  • 0闪耀金条
  
回复赚钱支持............
SIGNATURE
中华游戏网 — 玩你所玩,乐你所乐!cnyouw.cn
发帖: 33 粉丝: 0
铜币: 78 龙鳞: 88
金豆: 88
金条: 0
能量: 0
耐力: 7
经验:
Lv1

精灵:
  
SIGNATURE
中华游戏网 — 玩你所玩,乐你所乐!cnyouw.cn

发帖: 1601 粉丝: 0
铜币: 88
龙鳞: 88.9
伴侣: 单身贵族
家族: 无门无派
经验:
Lv8

精灵:
  • 88魔堡金豆
  • 12闪耀金条
  • 44元气能量
  • 1448超凡耐力
  
为什么没有083
SIGNATURE
第一页12345尾页页码:1/7
发表新帖 回帖
 中华游戏网 » 网游单机下载