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该隐藏帖已经发布超过60天,已自动取消隐藏功能,无需回复即可查看!由于刚才发错,三楼才是连接 rkW*C'2fz 服务端修改文字教程 :|xV} 1、[079咖啡端]添加打开一个没有JS的NPC出现对话框 ZK4/o 打开scr/net/s(和谐)f/odinms/scripting/npc/NPCScriptManager.java S5]rIcM O`-JKZc 找到 %76N$`{u public void start(MapleClient c, int npc) { ?}y?e}y*xZ try { l= % v NPCConversationManager cm = new NPCConversationManager(c, npc); dL5u-<y& if (cms.containsKey(c)) { ipfiarT~) return; E7^r3#s
} PNgj 8J4 cms.put(c, cm); iF2/:iP Invocable iv = getInvocable("npc/" + npc + ".js", c); S!o!NSn@1 if (iv == null || NPCScriptManager.getInstance() == null) { DPIiGRw cm.dispose(); +~Ri CZt return; O$+J{@ } ='<0z?Af engine.put("cm", cm); rWI6L3,i+ NPCScript ns = iv.getInterface(NPCScript.class); G@b|{! scripts.put(c, ns); 3B95t- ns.start(); *b9=&:pU( } catch (Exception e) { D 4^2F(YRX log.error("Error executing NPC script " + npc, e); dC;@ Fn dispose(c); MnUal}MO cms.remove(c); W@jBX{k } Hw[u Sv8 } U.UN=uv_ NK'awv),pM 全选替换掉 h_L-M}{OG 将下面一段代码替换进去 y)?Sn public void start(MapleClient c, int npc) +K2jYgy { =p|,~q&i try { G^J|_!.a if (c.getPlayer().isGM()) gS~QlW V c.getPlayer().dropMessage("[系统提示]您已经建立与NPC:" + npc + "的对话。"); ,o\vumx !q!.OQ NPCConversationManager cm = new NPCConversationManager(c, npc); [9NzvC 9I if (this.cms.containsKey(c)) 09pnM|8A return; -sl]
funRy "1_eZ ` this.cms.put(c, cm); "#^11 o8 Invocable iv = getInvocable("npc/" + npc + ".js", c); SUxz &xH if ((iv == null) || (getInstance() == null)) { HjUs}#</ cm.sendOk("对不起,我并没有被管理员设置可使用,如果你觉得我应该工作的,那就请你汇报给管理员.\r\n我的ID编号: #r" + npc + "#k."); n\&[^Q#b| cm.dispose(); dN
J2pfvv return; ($&i\e31N } <hg t{b4 this.engine.put("cm", cm); lw0l86^Y NPCScript ns = (NPCScript)iv.getInterface(NPCScript.class); IBr?6_\%"4 this.scripts.put(c, ns); z
7OTL<h ns.start(); KOVGwEj } catch (Exception e) { <)+9PV<w log.error("Error executing NPC script " + npc, e); JX@/rXFY} dispose(c); n%? bMDS this.cms.remove(c); 6!])\Ay } %g}ri8 } gy/z;fB 2、[079咖啡端]修复怪物打不死 J<BBM.^] 1.打开源码找到net\s(和谐)f\odinms\net\channel\handler\AbstractDealDamageHandler.java
?"[b408- hrPm$` 找到这个函数parseDamage() 然后用下面的代码替换 注意替换前先备份! HYf&0LT<11 !\.x7N<)0 --------------------------------------------------------------------------------- r`}')2 ax&, public AttackInfo parseDamage(MapleCharacter c, LittleEndianAccessor lea, boolean ranged) { 7*]O]6rP AttackInfo ret = new AttackInfo(); 7HzO_u%H1 lea.readByte(); GBIa Ul lea.skip(8); ;muxIr`? ret.numAttackedAndDamage = lea.readByte(); 0|n1O)>J lea.skip(8); !lp*0h(7 ret.numAttacked = (ret.numAttackedAndDamage >>> 4 & 0xF); xpt*S~ ret.numDamage = (ret.numAttackedAndDamage & 0xF); 1foy.3g- ret.allDamage = new ArrayList(); Hzh?w!Ow ret.skill = lea.readInt(); {j.5!Nj]B lea.skip(8); lO>w|=< if ((ret.skill == 2121001) || (ret.skill == 2221001) || (ret.skill == 2321001) || (ret.skill == !8M]n /<)A!Nn+F 5201002) || (ret.skill == 14111006) || (ret.skill == 5101004) || (ret.skill == 15101003)) E9t[Mb %0 ret.charge = lea.readInt(); V9f$zjpw else { Gb.r!W8 ret.charge = 0; h^eaV,x>= } |T0jq @13vn x if (ret.skill == 1221011) \&|)?'8rS ret.isHH = true; uFNVV;~RFI .~qu,q7k~ lea.readInt(); &wr0HrE\ ret.aresCombo = lea.readByte(); 3G|n`dj int sourceid = ret.skill; $+qJ#0OE$ if ((sourceid == 21100004) || (sourceid == 21100005) || (sourceid == 21110003) || (sourceid == Vr0-evwfo 8C3oj 21110004) || (sourceid == 21120006) || (sourceid == 21120007)) EOWLGleD1 c.setCombo(1); F
Cg{!h NL%5'8F>, ret.pos = lea.readByte(); W>+\A" ret.stance = lea.readByte(); > f,G3Ay {b~l[ if (ret.skill == 4211006) { rkh+$*t@i7 return parseMesoExplosion(lea, ret); ~]P_Yd-| } q"4{GCavN 5%j
!SVW if (ranged) { 4%
)I[-sH lea.readByte(); < I[ Vv'x ret.speed = lea.readByte(); h-<2N)>! lea.readByte(); #x!h
BS! ret.direction = lea.readByte(); 0@[]l{N lea.skip(7); <m:8%]%M6 if ((ret.skill == 3121004) || (ret.skill == 3221001) || (ret.skill == 5221004) || (ret.skill == | u{NM1, uH S) 13111002)) |GJSAs"L@ lea.skip(4); ]P;Ng=a } HTuv_kE else { @w|'ip5@ lea.readByte(); dBkw.VOW ret.speed = lea.readByte(); CEjMHP$= lea.skip(4); aaW(S K } FB3C'!'<) F[mL_JU
for (int i = 0; i < ret.numAttacked; ++i) { /9<zG}:B int oid = lea.readInt(); `''\FPhh uuW._$.A> lea.skip(14); ;:NW ^%tmHDNL. List allDamageNumbers = new ArrayList(); c.y8 x for (int j = 0; j < ret.numDamage; ++j) { fOs}5J int damage = lea.readInt(); +@>K]hdr Y S )Q#fP MapleStatEffect effect = null; "b5:6\ if (ret.skill != 0) hOjy$Z effect = SkillFactory.getSkill(ret.skill).getEffect(c.getSkillLevel(SkillFactory.getSkill }S|~^ A46z2 (ret.skill))); Cc7PhoPK daS l.:1 if ((damage != 0) && (effect != null) && (effect.getFixedDamage() != 0)) dUiv+K)ccQ damage = effect.getFixedDamage(); (;-<
@~2 uQgv ;jsPz allDamageNumbers.add(Integer.valueOf(damage)); &|'k)6Rx } H$Om{r1j if (ret.skill != 5221004) Y}BT|
" lea.skip(4); |%.V{vgP7 X}C} ret.allDamage.add(new Pair(Integer.valueOf(oid), allDamageNumbers)); 1 i #
.h$ } `MtI>x
c H7!j5^ return ret; ^6tGj+D9 } :=!?W^J x
TEDC,B udYk
6 --------------------------------------------------------------------------------- $6Z@0H@X 9M{z@H/ 2.接着找到net\s(和谐)f\odinms\client\MapleCharacter.java ^"N]i`dIF ]Gm"U!h* 查找 X;/~d>@ //战神Combo 7jP
C{W private int combo = 0; rkOLTi[$ private int comboCount = 0; 2;N)>[3*J YD1
:m3l! 将其修改为 k!-(Qfz //战神Combo K1]m:Y< private int combo = 0; D0NSzCHx private int comboCounter = 0; Q^=drNV -)_"7}|u5 此时应再查找comboCount 将其修改为comboCounter(不然原变量将不可用 导致变量未定义) CqGi
2<2 应该也可以重新定义comboCounter这个变量 没实验 Ux5pw GqB]^snh 然后在下面适当处增加两个函数 MBZ/Pzl~ *mH++3h public int getCombo() { 8V$pdz| [ return this.comboCounter; G*.}EoA } G`3/${ti {1a%CsCM public int setCombo(int combo) { @*kQZRGK7 return (this.comboCounter = combo); e7rD,`NiV } H]2cw{2 F"o
K*s 代码就修改完毕了 编译后 怪物就应该能掉血了! 5{?J5 ha_&U@w w+c%Y\: 大概原因分析: J eCKnt= 攻击封包数据改变,原来处理封包的方式已经不能适用了 所以应当修改原来的处理结构! _qwKFC 3、[079咖啡端]修复双击人物客户端自动退出问题 <pzCpF< 双击人物不管是自己还是他人都需要查看角色信息,原先我以为是加入的有家族的原因。 换了个没家族的号还是那样, n@IpO
i$Q 结果我就感觉应该是处理封包的问题了。 说明白点就是 MaplePacketCreator.java 有问题,然后我又仔细比较了下 楚天和咖啡端的 MaplePacketCreator.java /, T@/ _)AX/%^% 发现charinfo 处理有出入。 咖啡端似乎少了一些东西, 就是椅子列表显示那部分。 于是我对照两者的代码修复了下。 rbfP6t:c3 也不算是修复。 因为这样弄过以后不会显示你有椅子。 抱歉。 我JAVA不太行。 大家原谅下了。 P:,@2el AP*Z0OFE 处理方法: ^5n"L29V \!D <u'n 打开 src\net\s(和谐)f\cherry\tools\MaplePacketCreator.java @ov*Fh (或者是src\net\s(和谐)f\odinms\tools\MaplePacketCreator.java) Te&F2`vo v%8.o%G \D
Oq x 找到 _?Q0yVH;, mplew.write(HexTool.getByteArrayFromHexString("00 00 00 00 00 00 01 00 00 00 D0 ED 2D 00 0C 87 A5 16 B4 F0 B0 16 10 00 00 00 84 E3 C6 2A 36 15 CF 59 6C 24 3E 00 CD DB 43 00 10 00 00 00 02 00 00 00 67 34 00 00 7F 36 00 00 DD CD CF 2A 10 00 00 00 B4 8B BB 2A 00 00 00 00 00 00 00 00 01 00 CD 00 10 00 00 00 18 E6 C6 2A DE 26 93 07 FD DC AB 7B 45 08 08 08 10 00 00 00")); kOi@QLdN @T>\pP]o |/rms`YQ +zMWIG {uVvo=3 替换成 xx[XwN; mplew.writeInt(0); G
92\` Q mplew.writeShort(0); |Et8FR3[m MapleInventory iv = chr.getInventory(MapleInventoryType.SETUP); Qf0 ]7 List<Item> chairItems = new ArrayList(); @,btQ_'X for (IItem item : iv.list() ) { Xtv^q>! if ((item.getItemId() >= 3010000) && (item.getItemId() <= 3020001)) { "`;$wA //chairItems.add(item); X.^S@3[ } K)!yOa'fH } $mfZ{ mplew.writeInt(chairItems.size()); i}d^a28 for (IItem item : chairItems ) { 7OSk0%Q, mplew.writeInt(item.getItemId()); <7-Qn(m, } Yn!)('FdT! mplew.writeInt(0); ;A^Ii>` 4、修复咖啡端不消耗飞镖 ^lADq'] RangedAttackHandler.java (.Q.S[<Y wQ!C9Gp3e 找到 :Y/>] tS4 //if (player.getJob().isA(MapleJob.Ares_1) || player.getJob().isA(MapleJob.Ares_2) || player.getJob().isA(MapleJob.Ares_3) || player.getJob().isA(MapleJob.Ares_4)) { |T!ivd1G MapleInventoryManipulator.removeById(c, MapleInventoryType.USE, projectile, bulletConsume, false, true); \C<|yD // } 7{0;<@ }.bhsy 按上面方式处理 'vbrzI5m 5、修复黑龙项链带不了的BUG wB%:RI, 先解释一下为什么国服的黑龙项链带不上。 用1.5deMSwZ.exe 打开string.wz得到这样的结果 1?k{jt~ Vu6$84>-, Eqp.Ring.1112904.name 彩虹星环绕戒指 [2095484] z u53mZ Eqp.Ring.1112904.desc 五彩斑斓的星星和心围绕着角色旋转。 [2095507] @APv?>$) Eqp.Ring.1112905.name 超大心环绕戒指 [2095572] -2Bkun4Pt Eqp.Ring.1112905.desc 可爱的大心心在角色周围以心形模样旋转。 [2095595] NF9fPAF%; Eqp.Ring.1112906.name 心心祝福戒指 [2095664] |ipL.<v7 Eqp.Ring.1112906.desc 可爱的心心在角色头顶画出心形模样旋转。 [2095685] -qv*%O@ Eqp.Ring.1112907.name 小鱼戒指 [2095754] BCy#
Td Eqp.Ring.1112907.desc 装备时,会产生泡泡的效果。有时间限制。 [2095771] \v|nRn,`- Eqp.Ring.1112916.name 寂寞单身戒指 [2095840] gl k-: # Eqp.Ring.1112916.desc 单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。 [2095861] y; oPg4 Eqp.Ring.1122000.name 黑龙项环 [2095962] :zN{>,sC Eqp.Ring.1122007.name 休彼德蔓的项链 [2096001] `v;9!ReZV %+BiN)R*x 再来看下其他项链在哪个位置 S.G"*'N :x85:pa X9ua&T2(l Eqp.Accessory.1122029.name 苏醒的冒险之心 [1897757] ep|>z#1 Eqp.Accessory.1122030.name 苏醒的冒险之心 [1897802] |%p;4b Eqp.Accessory.1122031.name 苏醒的冒险之心 [1897836] $Sz@u"ig% Eqp.Accessory.1122032.name 苏醒的冒险之心 [1897870] v D"4aw Eqp.Accessory.1122033.name 苏醒的冒险之心 [1897904] la37cG Eqp.Accessory.1122034.name 觉醒的冒险之心 [1897938] mar6/*`I#+ Eqp.Accessory.1122035.name 觉醒的冒险之心 [1897983] SxyXz8+e[ Eqp.Accessory.1122036.name 觉醒的冒险之心 [1898017] QYl
Pr&O9 Eqp.Accessory.1122037.name 觉醒的冒险之心 [1898051] =v-qao7xCV Eqp.Accessory.1122038.name 觉醒的冒险之心 [1898085] # !:u*1 Eqp.Accessory.1122058.name 休彼德蔓的混沌项链 [1898119] [diUO1p V 5ve Y8$Y]2 *2nQZ^c. 很明显盛大把 黑龙项链 和 休彼德蔓的项链 故意或者无意放错了地方,放到了(戒指组里) b@6hGiqx ;/hR#>ib 现在要做的是把这两个物体重新搬到 Accessory组里。 w +pK=R #J4{W84B "}"hQ.kAz 解决办法: R<* c v2Lx4:dzi Wd9y8z; 找到服务端目录 wz\String.wz\Eqp.img.xml o|r8x_!+ wlSl ~A/s 类似这样的结构 3W&f^* z`)i"O]-K_ <?xml version="1.0" encoding="UTF-8" standalone="yes"?> Nu}x`Qkmr <imgdir name="Eqp.img"> &`]Lg?J <imgdir name="Eqp"> ,#
i@jB <imgdir name="Accessory"> DcjF$E <imgdir name="1010000"> a| w.G "W <string name="name" value="褐色落腮胡"/> 32#|BBY </imgdir> TU-aL <imgdir name="1010001"> (T&rvE <string name="name" value="黑胡子"/> BC*)@=7fx </imgdir> {0~ Sj%Ze <imgdir name="1010002"> . }#R <string name="name" value="忍者口罩"/> j.}@ 9 </imgdir>
-L zx3" <imgdir name="1010003"> p]z< 43O$ <string name="name" value="刮脸痕迹"/> O$
p h!@t8R \L6kCY 查找 name="Ring" 再查找 1122000 (黑龙项环代码) cOhx :9nqQJ+~ 类似这样 Q:nBx[%
(TKn'2 <imgdir name="1112906"> q oA?
<string name="name" value="心心祝福戒指"/> cJp:0'd <string name="desc" value="可爱的心心在角色头顶画出心形模样旋转。"/> aXOW +$, </imgdir> NoSq:e <imgdir name="1112907"> I%4)% <string name="name" value="小鱼戒指"/> kfb*| <string name="desc" value="装备时,会产生泡泡的效果。有时间限制。"/> ">-J+ST% </imgdir> c%?31t <imgdir name="1112916"> ^v5v7\! <string name="name" value="寂寞单身戒指"/> E[IjeJB5 <string name="desc" value="单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。"/> A@:h\< </imgdir> 2=?:(e9 <imgdir name="1122000"> 8:D|[u;iG <string name="name" value="黑龙项环"/> /RWQ+Zf-Y] </imgdir> "`va_Mk <imgdir name="1122007"> [Un~]E.'J <string name="name" value="休彼德蔓的项链"/> SK6?;_ </imgdir> 3vcKK;qCB 0ZRIi70u 把这段代码剪切出来 DL*/hbG 1u9*)w <imgdir name="1122000"> \:7G1_o <string name="name" value="黑龙项环"/> VaV(+X </imgdir> 7IEG%FY
T <imgdir name="1122007"> -MA/:EB <string name="name" value="休彼德蔓的项链"/> $G\IzK </imgdir> x-hr64WFK __B`0t 放到<imgdir name="Accessory"> 组里。 moop.}O< zc1y)s0G 最后类似这样的结构
@
OSSqH !Eqp,"ts7 <?xml version="1.0" encoding="UTF-8" standalone="yes"?> !PAuMj)P <imgdir name="Eqp.img"> "#ctT-g`6 <imgdir name="Eqp"> sN"JVJXi <imgdir name="Accessory"> s2IjZF { <imgdir name="1122000"> G6*P]< <string name="name" value="黑龙项环"/> seNJ6p=` </imgdir> !L|}/u3v <imgdir name="1122007"> /Soc,PjZ <string name="name" value="休彼德蔓的项链"/> 8ch^e[U` </imgdir> %1\MW+ <imgdir name="1010000"> [unK5l4_! <string name="name" value="褐色落腮胡"/> lMn1e6~K </imgdir> zYCS K~-GW <imgdir name="1010001"> %$'YP <string name="name" value="黑胡子"/> vOF"p4 ^ 3 </imgdir> .()|0A B&g <imgdir name="1010002"> 0`=>/Wr39 <string name="name" value="忍者口罩"/> =qg;K'M5 </imgdir> 'MWu2L!F VM.4w.})_E ) (4.7> 然后重启服务端就OK。 装备上黑龙项链把。 不用源代码即可修复。 ygN4%-[XA 6、修复PB掉线问题 &"_5?7_N -----------新建文档 复制以下代码 将文件重命名为8820009.img.xml 放到服务端WZ中对应的xml下-- t9C.|6X #0:N$'SZ J>o%6D <?xml version="1.0" encoding="UTF-8" standalone="yes"?> -gq,^j5, <imgdir name="8820009.img"> 47/14rY
2 <imgdir name="info"> F]fBFDk <int name="bodyAttack" value="0"/> o.o$dg(r! <int name="level" value="1"/> AlVBhR` <int name="maxHP" value="200000"/> F"G]afI9+ <int name="maxMP" value="0"/> >14x.c <int name="speed" value="0"/> #8{U0 7]" <int name="PADamage" value="0"/> mi`jY0e2 <int name="PDDamage" value="0"/> }=7?
&
b <int name="MADamage" value="0"/> K[j~htC{I" <int name="MDDamage" value="0"/> ?FV>[&-h#I <int name="acc" value="0"/> SJ
ay <int name="eva" value="0"/> vq?aFX9F <int name="exp" value="0"/> )qq5WShMJ <int name="undead" value="0"/> G(Ky7SZ <int name="pushed" value="1"/> (4GDh% <float name="fs" value="10.0"/> DI>SW%)> <int name="removeAfter" value="5"/> yJ0q)x sS <int name="summonType" value="12"/> MS>QU@z7c <int name="hideName" value="1"/> ^8z~`he=_J <imgdir name="revive"> OV.f+_LS <int name="0" value="8820001"/> U8||)+ <int name="1" value="8820003"/> 1xf
Pe# <int name="2" value="8820005"/> y;$
!J <int name="3" value="8820006"/> _MmSi4]yd <int name="4" value="8820004"/> be->ofUYgs <int name="5" value="8820002"/> )iU@P7W= </imgdir> ~uUN\qx52 <int name="noFlip" value="1"/> Z<Rhn </imgdir> 9 SBVp6' <imgdir name="stand"> Ra!Br6 <canvas name="0" width="4" height="4"> ;A\SbLM <vector name="origin" x="36" y="53"/> G\PFh& <int name="delay" value="30"/> =sIkA)"!= <vector name="head" x="1" y="-1500"/> K{vn[} </canvas> y\C_HCU H </imgdir> X5Fi
, /H <imgdir name="hit1"> -zSkon2Y^ <canvas name="0" width="4" height="4"> *vqr+jr9 <vector name="origin" x="36" y="53"/> uOv0ut\\G <int name="delay" value="30"/> l(B(gPvU <vector name="head" x="1" y="-1500"/> ab@1JAgs </canvas> (q
0wV3Qv </imgdir> CRh.1- <imgdir name="die1"> +[lv
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<canvas name="0" width="213" height="450"> 'xG:v)( <vector name="origin" x="774" y="495"/> SNUq <int name="delay" value="180"/> || }' <vector name="head" x="1" y="-1500"/> Y3n6y+Uzk <int name="a0" value="255"/> SQSPdR+ <int name="a1" value="255"/> DI)!x {" </canvas> H,Y+n)5 <canvas name="1" width="227" height="493"> GN=ugP 9 <vector name="origin" x="778" y="534"/> izvwXC <int name="delay" value="180"/> xG7/[ jG <vector name="head" x="1" y="-1500"/> ~BbF:DS </canvas> }G3:QD <canvas name="2" width="232" height="497"> pWm==Ds| <vector name="origin" x="783" y="533"/> C1M @; <int name="delay" value="180"/> p7Xe[94d^ <vector name="head" x="1" y="-1500"/> NB.s2I7 </canvas> Q)s`~G({P <canvas name="3" width="237" height="497"> 23iMG]J& <vector name="origin" x="787" y="529"/> a3wk#mH
<int name="delay" value="180"/> K}feS(Ji <vector name="head" x="1" y="-1500"/> JtbwY@R </canvas> xIb"8,N <canvas name="4" width="239" height="494"> ?c6`p3p3L <vector name="origin" x="788" y="525"/> zF7*T?3b" <int name="delay" value="180"/> U;qGUqI <vector name="head" x="1" y="-1500"/> /=i+7^ </canvas> ]Jum(1Bo <canvas name="5" width="241" height="496"> l|Y?]LNr <vector name="origin" x="789" y="526"/> gK#G8V-, <int name="delay" value="180"/> [" PRxl <vector name="head" x="1" y="-1500"/> UXdnN;0 </canvas> a49xf^{1"i <canvas name="6" width="243" height="494"> b"PRa|] <vector name="origin" x="790" y="523"/> ,ozgnhZY <int name="delay" value="180"/> IE0hC\C} <vector name="head" x="1" y="-1500"/> OMz_xm.UPi </canvas> u$MXO].Q <canvas name="7" width="243" height="491"> cvk$ I"q+ <vector name="origin" x="790" y="520"/> g.]S5( <int name="delay" value="180"/> a0/[L <vector name="head" x="1" y="-1500"/> ?]]7PEee* </canvas> d95 $w8> <canvas name="8" width="241" height="483"> voitdz <vector name="origin" x="789" y="513"/> Qk)E: <int name="delay" value="180"/> K1oSoD8c <vector name="head" x="1" y="-1500"/> J+:gIszsWT </canvas> ,| Zkpn8 <canvas name="9" width="239" height="479">
!\hUjM+(} <vector name="origin" x="788" y="510"/> ?E6C|A$I <int name="delay" value="180"/> !zR1CM <vector name="head" x="1" y="-1500"/> 1:j[p=Q& </canvas> U(~d^9/# <canvas name="10" width="237" height="476"> nvOJY6)$V <vector name="origin" x="787" y="508"/> MRb6O!$`C <int name="delay" value="180"/> mh :eUFe <vector name="head" x="1" y="-1500"/> p| &9#?t4A </canvas> ?H0"*8C?Y <canvas name="11" width="230" height="485"> huTWoMU <vector name="origin" x="784" y="521"/> |.~0Ulk, <int name="delay" value="180"/> gY/p\kwsj <vector name="head" x="1" y="-1500"/> Xf/qUao </canvas> ?]/"AWUX <canvas name="12" width="235" height="490"> 2l.qINyz <vector name="origin" x="779" y="535"/> :H8`z8=0f{ <int name="delay" value="180"/> lmbC2\GT <vector name="head" x="1" y="-1500"/> qHf8z;lc </canvas> 8w\ZY>d <canvas name="13" width="275" height="495"> a
j13cC$ <vector name="origin" x="797" y="540"/> |qq7vx
<int name="delay" value="180"/> z:JQ3D7/we <vector name="head" x="1" y="-1500"/> Ni
Y.OwKr </canvas> "74Rn"d5 <canvas name="14" width="284" height="495"> $8;`6o` <vector name="origin" x="797" y="540"/> )Zbrg~-@ <int name="delay" value="180"/> =K8z8K? <vector name="head" x="1" y="-1500"/> 3qVDHDQ?ZV </canvas> wyC1M <canvas name="15" width="249" height="493"> ?rSm6V <vector name="origin" x="786" y="538"/> 9J(jbJ7p <int name="delay" value="180"/> T@?uA*J <vector name="head" x="1" y="-1500"/> [6}>? </canvas> tvEf-z <canvas name="16" width="218" height="464"> 277Am*2 <vector name="origin" x="774" y="509"/> jT $ <int name="delay" value="180"/> 1c19$KHu <vector name="head" x="1" y="-1500"/> [39 </canvas> CGCI3Z' <canvas name="17" width="213" height="480"> C9Xj)5k@R <vector name="origin" x="774" y="525"/> Ra-%,cS <int name="delay" value="180"/> NU/:jr.W# <vector name="head" x="1" y="-1500"/> Og E<bw </canvas> ^,sKj- <canvas name="18" width="213" height="488"> zv>7;En3 <vector name="origin" x="774" y="533"/> V")u
y&Ob <int name="delay" value="180"/> g7g^iLU <vector name="head" x="1" y="-1500"/> V
3yt{3Or </canvas> gu|cQ2xV <canvas name="19" width="214" height="491"> a`E1rK' <vector name="origin" x="775" y="536"/> 6_a~
4_# <int name="delay" value="180"/> %VsIg <vector name="head" x="1" y="-1500"/> --BS/L- </canvas> <UE-9g5?G <canvas name="20" width="216" height="489"> ^E}};CsT <vector name="origin" x="776" y="534"/> oRZ--1oR_ <int name="delay" value="180"/> <
/\y<]b <vector name="head" x="1" y="-1500"/> ;cfmMt!QWJ </canvas> RS9mAeX4h <canvas name="21" width="213" height="450"> }Q#3\z5 <vector name="origin" x="774" y="495"/> W*jwf@
0 <int name="delay" value="600"/> h$U(1B <vector name="head" x="1" y="-1500"/> 6U?z </canvas> UR'P, </imgdir> 2r*Yd(e </imgdir> F\BD7W 7、锁定某些地图不能进 l0@+&Xj 打开MapleGenericPortal.java K)_DaTmi) 搜索 changed = true; i8+[-mh 在上面加入以下语句 mWiX@#, if (getTargetMapId() >= 910000003 && getTargetMapId() <= 910000022) { cwC-)#R'] c.getSession().write(MaplePacketCreator.enableActions()); i286`SLU player.getClient().getSession().write(MaplePacketCreator.serverNotice(5, "[任务公告:请通过npc进入任务房间!")); ] IeyJ } else { 89+Q^79m c.getPlayer().changeMap(to, pto); Q3P*&6wA } KOYcT'J@vR
#Ks2a):8 编译,OK ;RW024 8、lockmap(锁定地图) mZ!1Vh /* Y-y<gW 地图锁写脚本 KL^hYjC 演示NPC程序 ;'7gg] 只供学习参考 R\ZyS
)~l */ q-5U,!!W/ G Z~W#*|V 5fuB((fd( importPackage(net.s(和谐)f.cherry.scripting); d7i 0'R var Itemid = 4001126; //设置需要的道具ID $`'Xb var Itemsl = 10; //设置数量 [~UCYYl vq;_x function start(ms) { :+Okv$v4 if (! AbstractPlayerInteraction(ms.getPlayer().getClient()).haveItem(Itemid, Itemsl)){ M.h8Kr!. AbstractPlayerInteraction(ms.getPlayer().getClient()).warp(910000000,0); $*N)\>~X AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("此地图已被GM限制进入,系统已将你返回", 250, 20); '@3Kq\/ }else{ Pp~:e} AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("通过验证", 250, 20); ;Q8LA",5d } 4O1[D?)`x } *-lw2M9V 解锁地图 ^R;rrn{^ /* %D
$+Z( 地图锁写脚本 ]J)3y+;P 演示NPC程序 /j(3 ~%]o4 只供学习参考 ?o883!&v */ p0b MgP #z&@f xa]e9u% var Maps = Array(910000001,910000002,922000021,922010504,240010900); fXfO9{E var status = 0; $5v:z var MapString = "" si,W.9rU function start() { 1_V',0|`> status = -1; ! 1wf/C;= action(1, 0, 0); %5rC`9^ } nhb: y 0k):OVfm= function action(mode, type, selection) { _X"G( if (mode < 1) { KoF_G[m cm.dispose(); 60Szn]z'8[ } else { n[tES6u if (mode == 1) ^f_4w|u,+ status++; -JwwD6D else ,I^:xw_ status--; w\(;>e@ if (status == 0) { Di>B:= for(i = 0; i < Maps.length; i++){ S*9qpes-m| var NextMap = cm.getC().getChannelServer().getMapFactory().getMap(Maps<i>); ,HHCgN
var MapName = NextMap.getMapName(); Kjfpq!NYE var MapFy = NextMap.getOnUserEnter(); e%K
oecq if (MapFy != "lockmap"){ [)KLmL% MapString = MapString + "#L" + i + "##b锁定地图#k---" + MapName + "#b(未锁定)#k\r\n"; BELxaV, }else{ H=1Jq MapString = MapString + "#L" + i + "##r解锁地图#k---" + MapName + "#r(已锁定)#k\r\n"; o@j)clf } y~-dQ7r }
YIZ+BVa cm.sendSimple(MapString); % >}{SS C[IY9s:Pf } else if (status == 1) { _+NM<o#A var MapStats = cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).getOnUserEnter(); o5`LLVif5y if(MapStats != "lockmap"){ 2GW.'\D cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("lockmap") f>kW\uC cm.sendOk("锁定地图成功"); EI!e0V1! cm.dispose(); 3V)NM%Aw }else{ /+zzZnLl-M cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("") ,d~6LXr<fM cm.sendOk("解锁地图成功"); *@SZ0 cm.dispose(); {ZR>`'^: } \
N;% } wbA<G&h~ } KDEcR } #!RO,{FT 9、上线自动穿装备 p0Ra`*f src\net\s(和谐)f\odinms\net\login\handler FdFN4{<QZ ._A@,]LS} CreateCharHandler.java tShyG!b zilM+BZ8 VY]L<4BfGL 搜索 MapleInventory equip = newchar.getInventory(MapleInventoryType.EQUIPPED); Uh=@8v 8sz|9~ 在下面添加以下语句,即可编译,装备ID自己换吧 X$(Dem IItem eq_top = MapleItemInformationProvider.getInstance().getEquipById(1052081); K! e51P eq_top.setPosition((byte) -5); :0'2m@x~ equip.addFromDB(eq_top); $Q'S8TU IItem eq_bottom = MapleItemInformationProvider.getInstance().getEquipById(bottom); iciw 54;4 eq_bottom.setPosition((byte) -6); G
;fc8a[X equip.addFromDB(eq_bottom); nQ}$jOU& IItem eq_shoes = MapleItemInformationProvider.getInstance().getEquipById(shoes); -ttH{SslM eq_shoes.setPosition((byte) -7); i3v|r 0O~L equip.addFromDB(eq_shoes); qOi"3_ IItem eq_weapon = MapleItemInformationProvider.getInstance().getEquipById(weapon); W &HF*Aw eq_weapon.setPosition((byte) -11); +204.Yj?D equip.addFromDB(eq_weapon); DF`?D
+ IItem pHat = MapleItemInformationProvider.getInstance().getEquipById(1002562); A$;"9F@ pHat.setPosition((byte) -101); V<W$h` equip.addFromDB(pHat); }[c,/NH IItem pWeap = MapleItemInformationProvider.getInstance().getEquipById(1702174); *!-J"h pWeap.setPosition((byte) -111); -FrNk> equip.addFromDB(pWeap); ;[R#:Rk 10、结婚修复法 F* h\ #? /* KV { J>J1 ====================================== 7f,!xh$ 小权改端技术 KVA~|j B ====================================== .M zAkZ= */ j$mCU? 首先,找到NPCConversationManager.java R[T94U l
%M0^d6M 在合适的位置上插入以下代码(请直接复制,本人亲自测试,无错..所有端均可通过): hUO&rov3@ Lj#K^c Ee public boolean createMarriage(String partner_) { //声明变量 @24)*d^1 MapleCharacter partner = getCharByName(partner_); //名字 s6+`cC4 if (partner == null) { g+ P
return false; RhQ[hI } \2huDNW&
! partner.setMarried(true); T=D|jt getPlayer().setMarried(true); [zMnlO partner.setPartnerId(getPlayer().getId()); #Rx|oSc} getPlayer().setPartnerId(partner.getId()); nBo?r}t4 if (partner.getGender() > 0) { K]s*rPT/, Marriage.createMarriage(getPlayer(), partner); q[Ed6FM$~ } else { ~4'AnoD1w Marriage.createMarriage(partner, getPlayer()); /lqVMlz\77 } t~(|2nTO5 return true; O[RivHCY } Exu>% @M_p3[c\ public boolean createEngagement(String partner_) { 6<>T{2b:(p MapleCharacter partner = getCharByName(partner_); DSX.84 if (partner == null) { Yp(F}<f? return false; OD~B2MpM> } .QVZ! if (partner.getGender() > 0) { .|Y&,?k|Y Marriage.createEngagement(getPlayer(), partner); C]'ru } else { ( {}Z
' Marriage.createEngagement(partner, getPlayer()); lS!uL9t. } &8R!`uh1 return true; A1uo@W } <yw(7 6(as.U>K public void divorceMarriage() { //增加至XXXX {Xw6p getPlayer().setPartnerId(0); Kg>ehn4S@ getPlayer().setMarried(false); gSn9L)k(O Marriage.divorceMarriage(getPlayer()); ///结束至XXXX Ptj[9R } SoPiEq &w"1VOV< 先别着急这编译..请继续看下去 {M&Vh] 2(5<Wj" 打开 src\net\s(和谐)f\odinms\scripting\npc 这个文件夹新建--文本文档--复制以下代码进去: L^><APlX DJ.n8hne /* EnD}|9
* @丶小_路. rwh,RI)
)g */ bWEti}kW KYN{Dh]-} package net.s(和谐)f.odinms.scripting.npc; 2T >K!jS H4{CiZ import java.sql.Connection; ' En|-M5 import java.sql.PreparedStatement; guc[du import java.sql.ResultSet; <]e 0TU?bk import java.sql.SQLException; rD":Gac LUN"p#1 import net.s(和谐)f.odinms.client.MapleCharacter; T2/lvvG &U7INUL import net.s(和谐)f.odinms.database.DatabaseConnection; 5@&{%99 JT(6Uf public class Marriage { !wNj;ST* private static final org.slf4j.Logger log = org.slf4j.LoggerFactory.getLogger(Marriage.class); 'wm :Xa >.4mAO public static void createMarriage(MapleCharacter player, MapleCharacter partner) { |'ML
)`c[ try { 7ea<2va, Connection con = DatabaseConnection.getConnection(); \:vHB! 2E PreparedStatement ps = con.prepareStatement("INSERT INTO marriages (husbandid, wifeid) VALUES (?, ?)"); 6! .nj3$* ps.setInt(1, player.getId()); bjCO@t ps.setInt(2, partner.getId()); yNU.<d 5 ps.executeUpdate(); 1
|T{RY5 ps.close(); jPc"qER! } catch (SQLException ex) { gR\-%<42 log.warn("结婚: " + player.getName() + " 和 " + partner.getName(), ex); ?=#vp / } OJ!=xTU%h } n4%ZR~9WH "`q: public static void createEngagement(MapleCharacter player, MapleCharacter partner) { {2,vxGi try { qGVf!R Connection con = DatabaseConnection.getConnection(); *JT,]7> PreparedStatement ps = con.prepareStatement("INSERT INTO engagements (husbandid, wifeid) VALUES (?, ?)"); tkjQSz ps.setInt(1, player.getId()); ":!7R<t ps.setInt(2, partner.getId()); E8LA+dKN: ps.executeUpdate(); jqv"8S5 } catch (SQLException ex) { CaE1h9 log.warn("宣布与参与 " + player.getName() + " 和" + partner.getName(), ex); lo< t5~GQ } oQ:.pq{T } 2/F";tc\' ]q pLaBD public static void divorceEngagement(MapleCharacter player, MapleCharacter partner) { aTL u7C\-e try { lNRGlTD% Connection con = DatabaseConnection.getConnection(); ZlG|U]mM5 int pid = 0; 2*)2c[/0F if (player.getGender() == 0) { Q!*}^W pid = player.getId(); 6>=yX6U1q^ } else { rU!QXg]uD pid = partner.getId(); F)n^pT } mi]bS
PreparedStatement get = con.prepareStatement("SELECT FROM engagements WHERE husbandid = ?"); |x#w8=VP- get.setInt(1, pid); 0+dc ResultSet rs = get.executeQuery(); jRGslak; PreparedStatement ps = con.prepareStatement("DELETE FROM engagements WHERE husbandid = ?"); %pG^8Q()
if (rs.next()) { wY'w'%A? ps.setInt(1, pid); 0s'h2={iI } else { ~OSgpM#O!T return; `G0GWh)`x } "kS!rJ[ ps.executeUpdate(); 68 \73L= PreparedStatement ps1 = con.prepareStatement("UPDATE characters SET marriagequest = 0 WHERE id = ?, and WHERE id = ?"); :/<SJ({q ps1.setInt(1, player.getId()); 8Z[YcLy"({ ps1.setInt(2, partner.getId()); DElrY)3O. ps1.executeUpdate(); 1O,:fTG< } catch (SQLException ex) { $s.:H4:I log.warn("宣布与参与 " + player.getName() + " 和 " + partner.getName(), ex); cN3!wE } (<KFA, } ;vuqI5k 5x? YFq6k public static void divorceMarriage(MapleCharacter player, MapleCharacter partner) { *l{GD1ZDk try { hb="J349 Connection con = DatabaseConnection.getConnection(); w_ONy9 int pid = 0; 2&o
jQhe if (player.getGender() == 0) { HzQY\Y6 pid = player.getId(); xm$-:N0q } else { 0ub0[A pid = partner.getId(); )Gm,%[?2C } {'@`:p&3r PreparedStatement get = con.prepareStatement("SELECT partnerid FROM characters WHERE id = ?"); ^Iy'G44 get.setInt(1, player.getId()); scQnL'\ ResultSet rs = get.executeQuery(); V]Z!x.x"=y if (rs.next()) { ?%A9}"q] PreparedStatement ps = con.prepareStatement("DELETE FROM marriages WHERE husbandid = ?"); 9,c_(%C ps.setInt(1, pid); kWMz;{I5*w ps.executeUpdate(); 6m$lK%P{1 PreparedStatement ps1 = con.prepareStatement("UPDATE characters SET married = 0 WHERE id = ?, and WHERE id = ?"); fPBJ%SZ ps1.setInt(1, player.getId()); `p'682x I ps1.setInt(2, partner.getId()); U]A JWC6 ps1.executeUpdate(); !YVGT
< ps.close(); ;lP/hG;` ps1.close(); q"9 2][} } else { A~)# return; X 7R&>Pf } h"3Mj*s get.close(); %iR"eEE } catch (SQLException ex) { sD ,=_q@ log.warn("离婚:" + player.getName() + " 和 " + partner.getName(), ex); +oev NM } ^gSZzJ5 } Kg6[ } s~'"&0Gz Mj<T+Ohz 复制完毕后关闭并保存把文件命名为: Marriage.java 保存文件.必须在这个文件夹 4^(aG7 src\net\s(和谐)f\odinms\scripting\npc GTuxMg` FKBI.}A?!' 复制以下NPC脚本.结婚的教堂里的哪位人物都行.复制如下代码加入NPC脚本中!!! Q&]f9j_ VSjt|F)t |5TzRz /* f"RS,] *@丶小_路. mJNw<T4!/ */ 4H4ui&|7u6 var status = 0; 'zhv#&O var otherChar; ;_p$5GVR| var Char; E! GH$%:; Rl{e<>O\^ importPackage(net.s(和谐)f.odinms.client); ;V0^uB.z importPackage(net.s(和谐)f.odinms.server); i z%wozf cw"Ou% function start(character3) { <q.Q,_cW status = -1; L+.&e4f'oj action(1, 0, 0); 9T#${NK otherChar = character3; ItD&L
)) } Z_;!f}X 6m%#cP
(6K function action(mode, type, selection) { W+Q^u7K if (mode == -1) { #1De#uZ otherChar.getClient().getSession().write %urd;h D (net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣拒绝您的请求!")); kt2W7.A5 cm.dispose(); rt0_[i } else { |R&cQKaQ` if (mode == 0 && status == 0) { \"pp-str otherChar.getClient().getSession().write wQ9?Z.-$ (net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣拒绝您的请求..")); pv]2"|]V) cm.dispose(); MAQ(PIc>T return; `nrw[M? } ).3riR if (mode == 1) { (L<qJd1Q status++; z5p5=KOb } else { e|}B;< status--; /*2)|2w } aY-7K._</ if (status == 0) { z_8lf_N cm.sendNext("有人想向您发送内容!."); iY*fp=c9 } else if (status == 1) { F}~qTF;H var t = otherChar.getName(); lG5KZ[/Or cm.sendYesNo("你想不想参与 " + t + "的婚礼?") ; `Kbf]"4q } else if (status == 2) { ")YD~ZA%) otherChar.getClient().getSession().write ey@ccc*sZ9 (net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣接受了您的请求!")); ?[<#>,W otherChar.setMarriageQuestLevel(50); 9 2x)Pc^D cm.getPlayer().setMarriageQuestLevel(50); ]?%S0DO* cm.createEngagement(cm.getPlayer().getId(), otherChar.getId()); `?G&w.Vs if (otherChar.countItem(2240000) > 0) { ,GF]+nI89 MapleInventoryManipulator.removeById(otherChar.getClient(), ZM16 ~k MapleInventoryType.USE, 2240000, 1, false, false); VVJIJ9L&C MapleInventoryManipulator.addById(otherChar.getClient(), 4031358, 1, "shit!"); XR_Gsb%l MapleInventoryManipulator.addById(cm.getPlayer().getClient(), 4031358, Vbv)C3ezD 1, "shit!"); H<9_BA? MapleInventoryManipulator.addById(otherChar.getClient(), 4031357, 1, "shit!"); HA74s':FN } else if (otherChar.countItem(2240001) > 0) { ub;:"ns} MapleInventoryManipulator.removeById(otherChar.getClient(),
*7o@HBbF MapleInventoryType.USE, 2240001, 1, false, false); &u2H^ j MapleInventoryManipulator.addById(otherChar.getClient(), 4031360, 1, "shit!"); p""\uG' MapleInventoryManipulator.addById(cm.getPlayer().getClient(), 4031360, Z`<5SHQd 1, "shit!"); T5Iz{Ha MapleInventoryManipulator.addById(otherChar.getClient(), 4031359, X;]Ijha<* 1, "shit!"); UZpQ%~/ } else if (otherChar.countItem(2240002) > 0) { UvR.?js(O MapleInventoryManipulator.removeById(otherChar.getClient(), MapleInventoryType.USE, 2240002, 1, false, false); gA}?X MapleInventoryManipulator.addById(otherChar.getClient(), 4031362, 1, "shit!"); ezb*tN! MapleInventoryManipulator.addById(cm.getPlayer(), 4031362, 1, "shit!"); 7!dj&? MapleInventoryManipulator.addById(otherChar.getClient(), 4031361, 1, "shit!"); AO238RC!: } else if (otherChar.countItem(2240003) > 0) { *#9?9SYSk MapleInventoryManipulator.removeById(otherChar.getClient(), MY}/h@ MapleInventoryType.USE, 2240003, 1, false, false); jwpahy;\WL MapleInventoryManipulator.addById(otherChar.getClient(), 4031364, 1, "shit!"); Ggry,3X3 MapleInventoryManipulator.addById(cm.getPlayer(), 4031364, 1, "shit!"); Du #>y! MapleInventoryManipulator.addById(otherChar.getClient(), 4031363, kvG.?^ v 1, "shit!"); "`NAg } .*edaDi cm.dispose(); *,|x
p } #>M^BOR8 } GL%)s?
} 3i1TBhs6 11、购物商城添加新物品和点数商品 2m^qXE$ 首先打開ETC.WZ #&X5Di[A 找到Commodity.img.xml {T-=&%|| 這個是有分代碼到多少~~那個東西延續就在哪裡 X-*LA*xbN 我是以前面主頁的推薦物品新物品那邊新增的 ,N1pw w? 今天摸索來的我去找推薦物品那邊 6UI6E)g V62的這個是到6226 (<imgdir name="6226">) !dq$qUl/ 所以你要添加就重6227開始添加 N[A9J7}_R 這個是位置的代碼(這個是在推薦物品那邊添加物品添加的物品會在推薦物品那行出現(<int name="SN" value="10001930"/>) $0R5 ]]db) 如果要再推薦物品就重10001931開始加 #mYe@[p@ <int name="ItemId" value="你要添加的物品代碼"/>(這個是要添加的物品代碼不用說了吧?) {)(Mkm+d <int name="Count" value="1"/>(這個沒試過這個都填1) KM"BHaSkF <int name="Price" value="價錢"/>(這個是添加你要的點數價位) \%&):OD1 <int name="Period" value="90"/>(道具到限日期90就代表90天(這應該沒用@@)) Kr?<7vMT5 <int name="Priority" value="9"/>(這行的位置不要動看它上面是多少下面就填多少) : T{VCw:* <int name="Gender" value="2"/>(這個是性別2代表男女都可以用0代表男生1代表女生) <int name="OnSale" value="1"/>這個1代表NEW或者HOT.....(最好依照前面來改..) mUy>w <int name="Class" value="0"/>(看前面代碼有沒有來添加不知道是啥東西....) I?
="Er[g} 如果要初學者最好先依照10001931開始加 S!rVq,| d 把物品列在推薦物品那邊 NvC @ 如果你熟了再加入其他行例如武器列戒指列添加 p:V1VHT, 如果想把推薦物品那4個換掉找到那4個代碼 sJ{r+wY 搜尋第一個物品代碼把它換掉你要的物品代碼 =~ k}XB 第2個是在其他欄例如我要把推薦物品那邊的帽子弄掉 y+p"5s" 找到的第一個帽子代碼是推薦物品的第2個則是帽子欄那邊的 ;nrkC\SYh: 想在帽子欄那邊添加物品建議找到帽子欄最後一個物品代碼 0t[ 1#!=k 繼續添加代碼物品~~~ Ma4eu8
zZ,"HY=jN 首先打開ETC.WZ ,xg-H6Xfa{ 找到modity.img.xml A4g,) 這個是有分代碼到多少~~那個東西延續就在哪裡 0avtfQ +f 我是以前面主頁的推薦物品新物品那邊新增的 %l?*w~x 今天摸索來的我去找推薦物品那邊 =h xyR; V62的這個是到6226 (<imgdir name="6226">) x_ t$* 所以你要添加就重6227開始添加 U1 `pY:P 這個是位置的代碼(這個是在推薦物品那邊添加物品添加的物品會在推薦物品那行出現(<int name="SN" value="10001930"/>) ZUD{V 如果要再推薦物品就重10001931開始加 W_6gV <int name="ItemId" value="你要添加的物品代碼"/>(這個是要添加的物品代碼不用說了吧?) *cZ7? <int name="Count" value="1"/>(這個沒試過這個都填1) +|Izjx]ZV <int name="Price" value="價錢"/>(這個是添加你要的點數價位) Q zg?#| <int name="Period" value="90"/>(道具到限日期90就代表90天(這應該沒用@@)) Tm$8\c4V:* <int name="Priority" value="9"/>(這行的位置不要動看它上面是多少下面就填多少) %(|-+cLW+ <int name="Gender" value="2"/>(這個是性別2代表男女都可以用0代表男生1代表女生) <int name="OnSale" value="1"/>這個1代表NEW或者HOT.....(最好依照前面來改..) n-g#nEc: <int name="Class" value="0"/>(看前面代碼有沒有來添加不知道是啥東西....) v"o_V| 如果要初學者最好先依照10001931開始加 +p[O|[z 把物品列在推薦物品那邊 *eGG6$I 如果你熟了再加入其他行例如武器列戒指列添加 W[R`],x` 如果想把推薦物品那4個換掉找到那4個代碼 KZO[>qC"R 搜尋第一個物品代碼把它換掉你要的物品代碼 wrc1N?[bn 第2個是在其他欄例如我要把推薦物品那邊的帽子弄掉 *mH&Gn1 找到的第一個帽子代碼是推薦物品的第2個則是帽子欄那邊的 Fi/`3A@68 想在帽子欄那邊添加物品建議找到帽子欄最後一個物品代碼 RxS{ 繼續添加代碼物品~~~ &@FufpPw/ 之後你要添加的東西都要重他最後的6226開始添加6227.6228.6229..... A'$>~Ev 10001930這個代碼是代表推薦物品那邊的 P%ThW9^vnj 所以你要讓物品顯現在推薦物品就重10001930開始添加 <Sr:pm 把改完的XML覆蓋到服務端XML.和客戶端WZ Y9I|s{~ 12、登陆角色时文字显示 $4*gi& 找到world.properties 自己去掉S F中的空格 KrR`A(=WL 增加: O0;mXH net.s f.odinms.world.serverName= @Ko#nDEq 3?D{iMRM 找到:AbstractPlayerInteraction.java =KAN|5yn public String serverName() { 39MOqVc return c.getChannelServer().getServerName(); fw
VI%0C@ } p2U6B L1WvX6 找到:ChannelServer.java R13V}yL 增加(如果存在就不用增加了) T(,@]=d,DD private String serverName; e,Z[Nox zJ$U5r/u public String getServerName() { 3,EtyJ3[Bh return serverName; V CVKh } -BSO$'{7 [+8*}03 serverName = props.getProperty("net.s f.odinms.world.serverName"); (类似的增加,共2次) f:t j
wwv+s ~(0 找到PlayerLoggedinHandler.java cY Qm8TR< yY{ 合适的位置增加: v_WF.sb~ c.getSession().write(MaplePacketCreator.sendHint("欢迎来到 "+ c.getChannelServer().getServerName() + "。\r\n#r#e请记得享受其中的乐趣吧!", 350, 5)); EI)2c.A 13、当人物达到一个等级-自动打开NPC f|ERZN`uB 当人物达到一个等级,自动打开NPC ~!M" nBLb1T %mIdQQ, =dwy 4 打开 MapleCharacter.java =J"c'Z>. 在类似net.s f.odinms.scripting下面添加 4T$DQK@e import net.s f.odinms.scripting.npc.NPCScriptManager; 5(G Vwv 找到 n1aOpz6` if (level == 200 && !isGM()) { #3tC"2MZ exp.set(0); 2a;[2': MaplePacket packet = MaplePacketCreator.serverNotice(6, "[Congrats] " + getName() + " has reached Level 200! Congratulate " + getName() + " on such an amazing achievment!"); | #b/EA9 try { Z?d][zGw getClient().getChannelServer().getWorldInterface().broadcastMessage(getName(), packet.getBytes()); 'v@*xF/L6a } catch (RemoteException e) { sgnc$x" getClient().getChannelServer().reconnectWorld(); i9V, } `4?|yp.|L } nN^lY=3 增加 !x\\# 9 if (level == 10) { =f23lA NPCScriptManager npc = NPCScriptManager.getInstance(); =**Q\Sl npc.start(client, 9201027); *CbV/j"P? } 'MW O3 if (level == 30) { ;.<HpDfG_ NPCScriptManager npc = NPCScriptManager.getInstance(); Ms5R7<O.7 npc.start(client, 9201027); w+Gav4 } uH(M@7"6_! 0fLd7*1> if (level == 70) { 0|i|z!N> NPCScriptManager npc = NPCScriptManager.getInstance(); ,B /b>i npc.start(client, 9201027); CMyz!jZ3 } [:}"MdU' Q,Y^9g"B`~ if (level == 120) { +=d= NPCScriptManager npc = NPCScriptManager.getInstance(); %eh.@8GL` npc.start(client, 9201027); .|Yn[?( } B~M6l7^? y2mSPLw if (level == 200) { z_=V6MDM NPCScriptManager npc = NPCScriptManager.getInstance(); 2G<XA npc.start(client, 9201027); 52NI{" } ?*[35XUd 得到某个物品与NPC对话 LM 1Vsh< if (haveItem == [itemid, amount]) { m=Gb<)Y NPCScriptManager npc = NPCScriptManager.getInstance(); ;Wa&Dg/5` npc.start(client, [npcid]); Jl6lZd(Np } x<OVtAUB 14、角色下面显示[PK菜鸟][无门无派][已婚] |WpJen*?Y MaplePacketCreator.java j/F('r~L 找到下面这样的语句 X 4!Jj* mplew.writeShort(SendPacketOpcode.SPAWN_PLAYER.getValue()); m>3\1`ZF~< mplew.writeInt(chr.getId()); A`Rs
n\ mplew.writeMapleAsciiString(chr.getName()); fW[RCd 在下面加入 jP0TyhM =diGuIB String marry = "";
DF=Rd# String pked = ""; }$sTnea if (chr.isMarried()) 4?+jvVq { ms\\R@R if (chr.getjhname() == null) KfYT marry = (new StringBuilder()).append("[<已婚>: ").append(chr.getjhname()).append("]").toString(); dPxJ`8 else jW4>WDN: marry = "[已婚]"; g3yZi7b5FU } else qq_ZkU@xg { *=!r|UdB. marry = "[未婚]"; =q|//*t2 } HIt9W]koO if (chr.getPvpKills() >= 0 && chr.getPvpKills() <= 50) )=bW\=[8 pked = "[PK菜鸟]"; nywC]T else OEX\]!3_Fm if (chr.getPvpKills() >= 51 && chr.getPvpKills() <= 200) ]rNxvFN*j pked = "[PK圣人]"; Dd,i^,4Gj else d{7)_Sbky if (chr.getPvpKills() >= 201 && chr.getPvpKills() <= 800) g>#}(u!PH pked = "[PK尊者]"; UI'fzlB else KfPgj if (chr.getPvpKills() >= 801 && chr.getPvpKills() <= 2000) vP+qwvpGr pked = "[PK霸主]"; B9Wd
' else $dWYu"2CD if (chr.getPvpKills() >= 2001) 5sj$XA?5 pked = "[PK王者]"; US"UkY-\ yW\kmv.O 在下面在添加 \zwm:@lG Ra6 }<o if (chr.getGuildId() <= 0) 1~},}S]id { NxDVU?@p* mplew.writeMapleAsciiString((new StringBuilder()).append(pked).append("_>无门无派<_").append(marry).toString()); )D)4=LJ mplew.write(new byte[6]); yjq|8.L[
G } else (uy\~Zb { D #7q3s MapleGuildSummary gs = chr.getClient().getChannelServer().getGuildSummary(chr.getGuildId()); ksJ 1:_ if (gs != null) _
b</
::Tp { ]m7x&N2 mplew.writeMapleAsciiString((new StringBuilder()).append(pked).append(gs.getName()).append(marry).toString()); 86!$<!I mplew.writeShort(gs.getLogoBG()); ie>mOsz mplew.write(gs.getLogoBGColor()); :h/v"2uDN mplew.writeShort(gs.getLogo()); f"NWv! mplew.write(gs.getLogoColor()); 1)qD)E5&cf 15、不同等级范围得到不同经验的修改方法 ITEf Q@#jU 不同等级范围得到不同经验的修改方法 g[uf
e< +EqL| &}|`h8JA]K MapleMonster.java \rg;xZa5 找到: (_+ux1h6^ public void giveExpToCharacter(MapleCharacter attacker, int exp, boolean highestDamage, int numExpSharers) { B/^o$i MapleInventory r =attacker.getInventory(MapleInventoryType.CASH); -N6ek` if (highestDamage) { :zvAlt'q= if (eventInstance != null) { \qlz< eventInstance.monsterKilled(attacker, this); d0f(U k } )O$S3ojZ highestDamageChar = attacker; o*"Q{Xh#Qd } PfB9 .f{ if (attacker.getHp() > 0) { M _lLP8W} int personalExp = exp; 94]i|2qj* if (exp > 0) { !4<A|$mQ Integer holySymbol = attacker.getBuffedValue(MapleBuffStat.HOLY_SYMBOL); 5*Qzw[[= if (holySymbol != null) { cM4{ e^ if (numExpSharers == 1) { ts("(zI1E personalExp *= 1.0 + (holySymbol.doubleValue() / 500.0); k7L4~W } else { %o0 H#7' personalExp *= 1.0 + (holySymbol.doubleValue() / 100.0); ,H<nNBv3M } ${}9/(x/^ } 3`RI[%AN~ 1'iQlnMO@ } ~O!E &~ 在这下面插入: (
z F_< if (exp < 0) { W7@Vma` personalExp = Integer.MAX_VALUE; g!r)yzK } `2^(Ss#) int exped=personalExp *(attacker.hasexp()+attacker.hasEXPCard()); Kb-m if(exped>2100000000){ TZ3gJ6 Cb exped=2100000000; _34%St!lg } VR A+p?7- GU 9p'E MapleCharacter.java <^'IC9D] 插入: Pj_DI)^ R9D2cu,{ public int hasexp() { oIMS >& if (getLevel()<=30){ !R#PJH/TM return 4;//低于30级打怪得到5倍经验 -w8?Ur1x: }else if (getLevel()>=31 && getLevel()<=70 && getVip()<9){ 52,'8`
] return 3;//31-70级4倍经验 tA'5ufj*: }else if (getLevel()>=71 && getLevel()<=90 && getVip()<8){ fY #Y n return 2; -^;,m=4{3 }else if (getLevel()>=91 && getLevel()<=120 && getVip()<5){ Q`4Ia<5B return 1; ]scr@e }else{ y@7CY-1 return 0; a<>cbP } +
Okw+v } wlslG^^(! TDWD8??e 编译 I3i zLi 16、VIP说话颜色编译方法 ,^ dpn MaplePacketCreator.java %K7;ePu 4d}n0b\d 找到public static MaplePacket getPacketFromHexString aGws?<1$ 上面加入 tB4yj_ZF public static MaplePacket sendYellowTip(String message) { ,^<39ng MaplePacketLittleEndianWriter mplew = new MaplePacketLittleEndianWriter(); %K06owV(S) mplew.writeShort(74); gS`Z>+V5!c mplew.write(5); G `B=:s] mplew.writeMapleAsciiString(message); %da-/[ return mplew.getPacket(); E9t8SclV } Y?zo") 覆盖源 -7o-d-d F net channel handler GeneralchatHandler.java yS[HYq 的全部内容 =NnG[#n% package net.s f.odinms.net.channel.handler; vq-;wdq?2 import net.s f.odinms.client.MapleCharacter; qSD3]Dv" import net.s f.odinms.client.MapleClient; qK~]au:C import net.s f.odinms.client.messages.CommandProcessor; Ir*{IVvej import net.s f.odinms.net.AbstractMaplePacketHandler; o]&P0 b import net.s f.odinms.tools.MaplePacketCreator; gw%L M7yQR import net.s f.odinms.tools.StringUtil; C7}iwklcsa import net.s f.odinms.tools.data.input.SeekableLittleEndianAccessor; a1[J> public class GeneralchatHandler extends AbstractMaplePacketHandler { RzFxO @Override yJlRW!@&: public void handlePacket(SeekableLittleEndianAccessor slea, MapleClient c) { =4U$9jo!; String text = slea.readMapleAsciiString(); )KkV< |