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该隐藏帖已经发布超过60天,已自动取消隐藏功能,无需回复即可查看!由于刚才发错,三楼才是连接 R%b,RH# 服务端修改文字教程 sLB{R#Pt 1、[079咖啡端]添加打开一个没有JS的NPC出现对话框 +F`!
Jt 打开scr/net/s(和谐)f/odinms/scripting/npc/NPCScriptManager.java )vo PH)! F
lbL`@4M 找到
+mH Kk public void start(MapleClient c, int npc) { 0HF",:yl try { ,V|>nkQ NPCConversationManager cm = new NPCConversationManager(c, npc); *<BasP if (cms.containsKey(c)) { FIW*Nr return; ?hmj0i;XC } B_@>HZ\& cms.put(c, cm); ~KrzJp=5F Invocable iv = getInvocable("npc/" + npc + ".js", c); +:oHI[1HG if (iv == null || NPCScriptManager.getInstance() == null) { T!J\Dm- cm.dispose(); jaNkWTm: return; N/^r9Nu } /G</ [ N5 engine.put("cm", cm); dD!} P$ NPCScript ns = iv.getInterface(NPCScript.class); xe%+Yb] scripts.put(c, ns); ("IRv>} 0 ns.start(); wUl}x)xo } catch (Exception e) { L5PN]<~T log.error("Error executing NPC script " + npc, e); N?R1;|Z] dispose(c); 8=<d2u' cms.remove(c); R$cg\DD } h-#Glse< } }CQ GvH @8DA 全选替换掉 ~|fd=E% 将下面一段代码替换进去 \Mt(9jNK public void start(MapleClient c, int npc) 0M:.Jhp { "-N%`UA try { q.rn ZU if (c.getPlayer().isGM()) 4qiG>^h9 c.getPlayer().dropMessage("[系统提示]您已经建立与NPC:" + npc + "的对话。"); I~#'76L[ ~6{;3"^< NPCConversationManager cm = new NPCConversationManager(c, npc); nh,N(t9 if (this.cms.containsKey(c)) hPhN7E03 return; 54tpR6%3p &]uhPx/ this.cms.put(c, cm); ~
]o .Mv a Invocable iv = getInvocable("npc/" + npc + ".js", c); [@.%6aD if ((iv == null) || (getInstance() == null)) { "r.pU(uxt cm.sendOk("对不起,我并没有被管理员设置可使用,如果你觉得我应该工作的,那就请你汇报给管理员.\r\n我的ID编号: #r" + npc + "#k."); -l$]>J~ cm.dispose(); uKhfZSx0w return; &OWiA;e?f } u:"mq.Q this.engine.put("cm", cm); ")cdY)14" NPCScript ns = (NPCScript)iv.getInterface(NPCScript.class); ~`
#t?1SP this.scripts.put(c, ns); b9`MUkGGd ns.start(); ?%;)> :3N } catch (Exception e) { y{5ZC~Z<! log.error("Error executing NPC script " + npc, e); Ql#:Rx>b dispose(c); .4.zy]I this.cms.remove(c); ?][Mv`ST } id GM%Faur } Rs5G5W@"A 2、[079咖啡端]修复怪物打不死 p Sc<3OI 1.打开源码找到net\s(和谐)f\odinms\net\channel\handler\AbstractDealDamageHandler.java !QP~#a% -/KVZ 找到这个函数parseDamage() 然后用下面的代码替换 注意替换前先备份! 2hu;N %mh
K1, --------------------------------------------------------------------------------- @cSz!E} 6g( 2O[n. public AttackInfo parseDamage(MapleCharacter c, LittleEndianAccessor lea, boolean ranged) { V,{ydxfB AttackInfo ret = new AttackInfo(); Q9?/)&3Bu lea.readByte(); d;)Im
" lea.skip(8); @S<=Okrlj ret.numAttackedAndDamage = lea.readByte(); [o\O^d lea.skip(8); C:$ l H ret.numAttacked = (ret.numAttackedAndDamage >>> 4 & 0xF); \
$z.x-U ret.numDamage = (ret.numAttackedAndDamage & 0xF); l}Jf;C*j1z ret.allDamage = new ArrayList(); S9-K ret.skill = lea.readInt(); rzEE | lea.skip(8); 8?P@<Do% if ((ret.skill == 2121001) || (ret.skill == 2221001) || (ret.skill == 2321001) || (ret.skill == Mg-Kh}U 36.L1!d)pE 5201002) || (ret.skill == 14111006) || (ret.skill == 5101004) || (ret.skill == 15101003)) ?%B%[u ret.charge = lea.readInt(); \q%li) else { " c}pY ^( ret.charge = 0; bL{wCo-Y } 3 uhwoE StaX~J6= if (ret.skill == 1221011) YVqhX]/ ret.isHH = true; n16,u$| ^!N _Nx/M lea.readInt(); D|6prC%/ ret.aresCombo = lea.readByte(); D.U)R7( int sourceid = ret.skill; 1JJQ(b if ((sourceid == 21100004) || (sourceid == 21100005) || (sourceid == 21110003) || (sourceid == +7d%)t JdFMSmZ@ 21110004) || (sourceid == 21120006) || (sourceid == 21120007)) LlX 7g_! c.setCombo(1); f;
>DM lhJT& ret.pos = lea.readByte(); :+m|KC(Z ret.stance = lea.readByte(); rEs,o3h?po MS><7lk- if (ret.skill == 4211006) { Cc/?-0a2! return parseMesoExplosion(lea, ret);
`q%Z/!} } 3*XX@>|o
fW|1AUD, if (ranged) { }-YD_Pm
K- lea.readByte(); (fb&5=Wzw ret.speed = lea.readByte(); _T8#36iR lea.readByte(); w\s$ ret.direction = lea.readByte(); ;lnh;0B lea.skip(7); h7kGs^pP if ((ret.skill == 3121004) || (ret.skill == 3221001) || (ret.skill == 5221004) || (ret.skill == kcM9
,bG CzST~*lH 13111002)) V5%B,.d: lea.skip(4); KS3
/ } 3[aCy4O else { P+,\x&Vr lea.readByte(); -=5z&)
X ret.speed = lea.readByte(); Y7]N.G3,] lea.skip(4); 8H3|^J } Bk~WHg>@G ZKPnvL70 for (int i = 0; i < ret.numAttacked; ++i) { Ah)_mxK int oid = lea.readInt(); B k#68p jsfyNl?6 lea.skip(14); vR-rCve$P >*B/Wy List allDamageNumbers = new ArrayList(); q-X)tH_+w@ for (int j = 0; j < ret.numDamage; ++j) { jZ7#xRt5w int damage = lea.readInt(); lLyMm8E%pZ Z/6B[,V MapleStatEffect effect = null; jQC6N#L if (ret.skill != 0)
O0';j!?X effect = SkillFactory.getSkill(ret.skill).getEffect(c.getSkillLevel(SkillFactory.getSkill ZGe+w]( rh?!f(_@ (ret.skill))); Cddw\|'3 &*/8Ojv)9 if ((damage != 0) && (effect != null) && (effect.getFixedDamage() != 0)) Cf
J@|Rh damage = effect.getFixedDamage(); dX,2cK[aG [:TOU^ allDamageNumbers.add(Integer.valueOf(damage)); M[@).4h } D=o9+5Slw if (ret.skill != 5221004) =H3 JRRS lea.skip(4); a~DR$^m F=$2Gz
'RT ret.allDamage.add(new Pair(Integer.valueOf(oid), allDamageNumbers)); N:\I]M } uXNJ{]o ! E#XmYhX= return ret; K zKHC } tWdj"n% ID E3>D HG5|h[4Gt --------------------------------------------------------------------------------- Z?O aY4 4(|x@:wxm 2.接着找到net\s(和谐)f\odinms\client\MapleCharacter.java wT3QSJ <Y9((QSM4 查找 !7P 1%/ //战神Combo f[!N]* private int combo = 0; ]aXCi"fMs private int comboCount = 0; %}x/fq U}_l]gNn 将其修改为 wQlK[F]!> //战神Combo c+Ejah+ private int combo = 0; 7V%}U5 private int comboCounter = 0; G*3O5m w*u HB;? 此时应再查找comboCount 将其修改为comboCounter(不然原变量将不可用 导致变量未定义) 2BsMFMIw1 应该也可以重新定义comboCounter这个变量 没实验 [%
KBc} N9Y,%lQ|B8 然后在下面适当处增加两个函数 b~y1'|}g "!9~77 public int getCombo() { Dwe_ytjpc return this.comboCounter; `oXUVr } wVP{R3 K q: +{' public int setCombo(int combo) { 7Ha
+@ return (this.comboCounter = combo); M
g1E1kXe } |9{l8`9}_ mc~d4<$`! 代码就修改完毕了 编译后 怪物就应该能掉血了! Xu3o,k E<>n0", AhiZ0W" 大概原因分析: &d[&8V5S 攻击封包数据改变,原来处理封包的方式已经不能适用了 所以应当修改原来的处理结构! <RKh%4#~ 3、[079咖啡端]修复双击人物客户端自动退出问题 J`Q#p%W 双击人物不管是自己还是他人都需要查看角色信息,原先我以为是加入的有家族的原因。 换了个没家族的号还是那样, i/NY86A 结果我就感觉应该是处理封包的问题了。 说明白点就是 MaplePacketCreator.java 有问题,然后我又仔细比较了下 楚天和咖啡端的 MaplePacketCreator.java blk~r0.2 +^1HtI|y 发现charinfo 处理有出入。 咖啡端似乎少了一些东西, 就是椅子列表显示那部分。 于是我对照两者的代码修复了下。 5E+l5M*( 也不算是修复。 因为这样弄过以后不会显示你有椅子。 抱歉。 我JAVA不太行。 大家原谅下了。 YFy5>*W L'`W5B@ 处理方法: v%VCFJ xT#j-T 打开 src\net\s(和谐)f\cherry\tools\MaplePacketCreator.java GGo
nA (或者是src\net\s(和谐)f\odinms\tools\MaplePacketCreator.java) /E@LnKe %o.{h 9<W0'6%{/ 找到 v@&&5J| mplew.write(HexTool.getByteArrayFromHexString("00 00 00 00 00 00 01 00 00 00 D0 ED 2D 00 0C 87 A5 16 B4 F0 B0 16 10 00 00 00 84 E3 C6 2A 36 15 CF 59 6C 24 3E 00 CD DB 43 00 10 00 00 00 02 00 00 00 67 34 00 00 7F 36 00 00 DD CD CF 2A 10 00 00 00 B4 8B BB 2A 00 00 00 00 00 00 00 00 01 00 CD 00 10 00 00 00 18 E6 C6 2A DE 26 93 07 FD DC AB 7B 45 08 08 08 10 00 00 00")); .^X IZ [^A 93F sX^m1v~N| M#IGq QA+qFP 替换成 /<\>j+SC mplew.writeInt(0); *.8@hPy mplew.writeShort(0); 3^xTZ*G MapleInventory iv = chr.getInventory(MapleInventoryType.SETUP); K%Vl:2#F List<Item> chairItems = new ArrayList(); s>9w+|6Ji for (IItem item : iv.list() ) { e(@ YBQ/Z if ((item.getItemId() >= 3010000) && (item.getItemId() <= 3020001)) { .ss/E //chairItems.add(item); XuVbi=pN.2 } B!jT@b{ } bT@3fuL4 mplew.writeInt(chairItems.size()); W+ Z]
Y for (IItem item : chairItems ) { EXK~Zf|&Z mplew.writeInt(item.getItemId()); vbXuT$ } Ha)eeE$ mplew.writeInt(0); &D\~-fOGb 4、修复咖啡端不消耗飞镖 aqK<}jy RangedAttackHandler.java MR:Co4( =.#*MYB.l 找到 b6 &`]O;% //if (player.getJob().isA(MapleJob.Ares_1) || player.getJob().isA(MapleJob.Ares_2) || player.getJob().isA(MapleJob.Ares_3) || player.getJob().isA(MapleJob.Ares_4)) { V)^nVD)e MapleInventoryManipulator.removeById(c, MapleInventoryType.USE, projectile, bulletConsume, false, true); =iB0ak // } oQBfDD0 {k-GWYFA 按上面方式处理 \=?f4*4|/ 5、修复黑龙项链带不了的BUG 5#!pwjt~7 先解释一下为什么国服的黑龙项链带不上。 用1.5deMSwZ.exe 打开string.wz得到这样的结果 q%]0%S? XwOj`N{!H Eqp.Ring.1112904.name 彩虹星环绕戒指 [2095484] 5lu620o Eqp.Ring.1112904.desc 五彩斑斓的星星和心围绕着角色旋转。 [2095507] N0,.cd]y` Eqp.Ring.1112905.name 超大心环绕戒指 [2095572] ^D/:[ Eqp.Ring.1112905.desc 可爱的大心心在角色周围以心形模样旋转。 [2095595] Mmq{]q~At Eqp.Ring.1112906.name 心心祝福戒指 [2095664] /~'ZtxA Eqp.Ring.1112906.desc 可爱的心心在角色头顶画出心形模样旋转。 [2095685] CD:@OI Eqp.Ring.1112907.name 小鱼戒指 [2095754] 3gQQ,V.. Eqp.Ring.1112907.desc 装备时,会产生泡泡的效果。有时间限制。 [2095771] n"Ot'1yr Eqp.Ring.1112916.name 寂寞单身戒指 [2095840] dBE
:rZu Eqp.Ring.1112916.desc 单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。 [2095861] Z f4Xt
Yn Eqp.Ring.1122000.name 黑龙项环 [2095962] rg]eSP3W Eqp.Ring.1122007.name 休彼德蔓的项链 [2096001] L0/0<d(K <*<7p{x 再来看下其他项链在哪个位置 ?dVF@ nsqc^
K^ WJ9Jj69 Eqp.Accessory.1122029.name 苏醒的冒险之心 [1897757] '
^^]Or Eqp.Accessory.1122030.name 苏醒的冒险之心 [1897802] x\)0+c~\}x Eqp.Accessory.1122031.name 苏醒的冒险之心 [1897836] 7[[XNJP Eqp.Accessory.1122032.name 苏醒的冒险之心 [1897870] Q|rrbx b Eqp.Accessory.1122033.name 苏醒的冒险之心 [1897904] m/5:-xL31 Eqp.Accessory.1122034.name 觉醒的冒险之心 [1897938] H5j~<@STC Eqp.Accessory.1122035.name 觉醒的冒险之心 [1897983] NmthvKhH Eqp.Accessory.1122036.name 觉醒的冒险之心 [1898017] 8j. 9Sk/ Eqp.Accessory.1122037.name 觉醒的冒险之心 [1898051] 8sOM%y9M Eqp.Accessory.1122038.name 觉醒的冒险之心 [1898085] 79AOvh Eqp.Accessory.1122058.name 休彼德蔓的混沌项链 [1898119] M\BLuD cxFfAk\,en B5hk]=Ud ,9^wKS!7$ 很明显盛大把 黑龙项链 和 休彼德蔓的项链 故意或者无意放错了地方,放到了(戒指组里) Y .Na9&-( n{J<7I e"* 现在要做的是把这两个物体重新搬到 Accessory组里。 o}mD1q0yE
"<SK=W H1N_ 解决办法: +O`0Mc$%' B9`nV.a SWvy<f4< 找到服务端目录 wz\String.wz\Eqp.img.xml =P\H}?PF mWZoo/xtT 类似这样的结构 7z9gsi $&M"Ji <?xml version="1.0" encoding="UTF-8" standalone="yes"?> +e. bO5Y <imgdir name="Eqp.img"> }Y~o =3- <imgdir name="Eqp"> \/*r45! <imgdir name="Accessory"> &]iX>m. <imgdir name="1010000"> ( ?3 )l <string name="name" value="褐色落腮胡"/> N9 3
ZI|T </imgdir> 'KMyaEh.u <imgdir name="1010001"> 3rhH0{ <string name="name" value="黑胡子"/> <\|f;7/ </imgdir> \/I@&$"F <imgdir name="1010002"> i|0H {q <string name="name" value="忍者口罩"/> ,~w)~fMb8 </imgdir> m*tmmP4R <imgdir name="1010003"> CS"2Sd 1` <string name="name" value="刮脸痕迹"/> *q{/`Z{wy y,v*jE h`F8GNx( 查找 name="Ring" 再查找 1122000 (黑龙项环代码) ZMQSy7 <?5 ,3`V 类似这样 f7mP4[+dS {wiw]@c8 <imgdir name="1112906"> sNZ{OD+ <string name="name" value="心心祝福戒指"/> qP-* <string name="desc" value="可爱的心心在角色头顶画出心形模样旋转。"/> v?F~fRH </imgdir> WUkx v* <imgdir name="1112907"> K]yCt~A$ <string name="name" value="小鱼戒指"/> .-T^S"`d| <string name="desc" value="装备时,会产生泡泡的效果。有时间限制。"/> V)V\M6 </imgdir> H.qp~-n <imgdir name="1112916"> 0&E{[~Pv <string name="name" value="寂寞单身戒指"/> tJy6\~ <string name="desc" value="单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。"/> ]e@'9`G-' </imgdir> \b?z\bC56 <imgdir name="1122000"> W6_/FkO <string name="name" value="黑龙项环"/> $rD&rsx6 </imgdir> RR<92R <imgdir name="1122007"> QXqBb$AXi, <string name="name" value="休彼德蔓的项链"/> OWT5Bjl </imgdir> _[zO?Div[ ";AM3 把这段代码剪切出来 pPem;i^~ cd)yj&:?Bt <imgdir name="1122000"> `ySLic` <string name="name" value="黑龙项环"/> 6":=p:PT. </imgdir> pi[:"}m]/P <imgdir name="1122007"> );$_|]# <string name="name" value="休彼德蔓的项链"/> R_eKKi@VH </imgdir> f8'D{OP"G >y#<WB$i 放到<imgdir name="Accessory"> 组里。 6;i]v|M- %?1k}(qUeY 最后类似这样的结构 Q9=X| "l6v[yv <?xml version="1.0" encoding="UTF-8" standalone="yes"?> rwGY )9| <imgdir name="Eqp.img"> {]]qd!, <imgdir name="Eqp"> .YKqYN?y4 <imgdir name="Accessory"> y((I2g1rv <imgdir name="1122000"> DfgqB3U[ <string name="name" value="黑龙项环"/> dp\pkx7 </imgdir> N|Mzj|i. <imgdir name="1122007"> xH!{;i <string name="name" value="休彼德蔓的项链"/> =t\HtAXn[ </imgdir> a^t#kdT <imgdir name="1010000"> 6|+I~zJ88 <string name="name" value="褐色落腮胡"/> (E )@@p7,: </imgdir> %:yJ/&-Q,Z <imgdir name="1010001"> rTT Uhd <string name="name" value="黑胡子"/> ZNNgi@6> </imgdir> :KGUO{_u <imgdir name="1010002"> ?NoG. <string name="name" value="忍者口罩"/> U@yn%k9 </imgdir> A I}29L3C Vi[* a | z=:D*uh~ 然后重启服务端就OK。 装备上黑龙项链把。 不用源代码即可修复。 PB*mD7" 6、修复PB掉线问题 zBV7b| j -----------新建文档 复制以下代码 将文件重命名为8820009.img.xml 放到服务端WZ中对应的xml下-- fl*]ua 9ar+P h@* xhLVLXZ9 <?xml version="1.0" encoding="UTF-8" standalone="yes"?> gf7%vyMo$ <imgdir name="8820009.img"> ,rx?Ig}kz <imgdir name="info"> ?a+>%uWt <int name="bodyAttack" value="0"/> JK34pm[s <int name="level" value="1"/> 9E~=/Q= <int name="maxHP" value="200000"/> $e1==@
R <int name="maxMP" value="0"/> FWcE\;%yVg <int name="speed" value="0"/> eD5.*O <int name="PADamage" value="0"/> e$}x;&c Q <int name="PDDamage" value="0"/> me"}1REa <int name="MADamage" value="0"/> &[ejxK" <int name="MDDamage" value="0"/> Z_Ffiw(p <int name="acc" value="0"/> NPF"_[RoeV <int name="eva" value="0"/> Sa7bl~p\ <int name="exp" value="0"/>
$x# 0m <int name="undead" value="0"/> YYwFjA@ <int name="pushed" value="1"/> o5)lTVQ~~ <float name="fs" value="10.0"/> T+7-6y+ d <int name="removeAfter" value="5"/> 8`l bKV <int name="summonType" value="12"/> `Nmw <int name="hideName" value="1"/> ?G%C}8a <imgdir name="revive"> 6O uB}* <int name="0" value="8820001"/> wGD*25M7$ <int name="1" value="8820003"/> ~fbFA?g3 <int name="2" value="8820005"/> ]E$h7I <int name="3" value="8820006"/> XgE\q <int name="4" value="8820004"/>
'|V"!R) <int name="5" value="8820002"/> v#J2yg </imgdir> ' ^L|}e <int name="noFlip" value="1"/> w}nc^6qH </imgdir> #e:cB' f <imgdir name="stand"> qT}<D`\ <canvas name="0" width="4" height="4"> Ey7SQb <vector name="origin" x="36" y="53"/> \7o&'zEw <int name="delay" value="30"/> &6V[@gmD
<vector name="head" x="1" y="-1500"/> Gv?3T Am8 </canvas> P0,@#M& </imgdir> ".Z|zt6C <imgdir name="hit1"> Y@N-q <canvas name="0" width="4" height="4"> |tF:]jnIt <vector name="origin" x="36" y="53"/> +Z99x# <int name="delay" value="30"/> 31v0V:j <vector name="head" x="1" y="-1500"/> #InuN8sI </canvas> LPO:Ka </imgdir> ] }XsP <imgdir name="die1"> }xXUCU< <canvas name="0" width="213" height="450"> f*U3s N^y <vector name="origin" x="774" y="495"/> [S;ceORx <int name="delay" value="180"/>
g93-2k, <vector name="head" x="1" y="-1500"/> tGv5pe*r <int name="a0" value="255"/> }wZ9#Ll <int name="a1" value="255"/> eK[8$1 </canvas> .&fG_(6| <canvas name="1" width="227" height="493"> 5nC#<EE <vector name="origin" x="778" y="534"/> b8Gu<Q1k <int name="delay" value="180"/> 5'=\$Ob <vector name="head" x="1" y="-1500"/> BnJpC<xm </canvas> If[4]-dq <canvas name="2" width="232" height="497"> 1h_TG.YL9> <vector name="origin" x="783" y="533"/> 1P i_V <int name="delay" value="180"/> (Ubz@s^ <vector name="head" x="1" y="-1500"/> nKpXRuFn\ </canvas> yh~*Kt]9Ya <canvas name="3" width="237" height="497"> D>neY9 <vector name="origin" x="787" y="529"/> L|O[u^ <int name="delay" value="180"/> 4+Aht]$hC <vector name="head" x="1" y="-1500"/> &f48MtE </canvas> mX2i^.zH <canvas name="4" width="239" height="494"> &p|+K
XIf <vector name="origin" x="788" y="525"/> s?r:McF` <int name="delay" value="180"/> L[;U
Z)V@ <vector name="head" x="1" y="-1500"/> K@yLcgr{O2 </canvas> 9n\:grW <canvas name="5" width="241" height="496"> h$]=z\= <vector name="origin" x="789" y="526"/> p,#t[K <int name="delay" value="180"/> 8[@aX;I <vector name="head" x="1" y="-1500"/> +P YX. </canvas> 3[`/rg, <canvas name="6" width="243" height="494"> 5DB4 vh <vector name="origin" x="790" y="523"/> W6STjtT3P <int name="delay" value="180"/> 4h% G %>j <vector name="head" x="1" y="-1500"/> KWwEK] </canvas> 5eS0
B{,c <canvas name="7" width="243" height="491"> !7)` g i <vector name="origin" x="790" y="520"/> {yFCGCs <int name="delay" value="180"/> ;nS.t_UW. <vector name="head" x="1" y="-1500"/> IkW8$> </canvas> 3Wv-olv <canvas name="8" width="241" height="483"> V?pqKQL0 <vector name="origin" x="789" y="513"/> =
cQK^$6( <int name="delay" value="180"/> zY_?$9l0 <vector name="head" x="1" y="-1500"/> K[{hh;7 </canvas> 5,Rxc= <canvas name="9" width="239" height="479"> %%d3M->C} <vector name="origin" x="788" y="510"/> X+6`]] <int name="delay" value="180"/> #_oN.1u57 <vector name="head" x="1" y="-1500"/> mmSC0F </canvas> ZbBz@1O <canvas name="10" width="237" height="476"> {"f4oK{w <vector name="origin" x="787" y="508"/> "&!7wH ,A <int name="delay" value="180"/> &!Sq6<!v2 <vector name="head" x="1" y="-1500"/> ob= ]( </canvas> !j8.JP}!) <canvas name="11" width="230" height="485"> J)7m::%I <vector name="origin" x="784" y="521"/> [{R^!Az&b< <int name="delay" value="180"/> o_=t9\: <vector name="head" x="1" y="-1500"/> r:rM~`` </canvas> Wgp}v93 <canvas name="12" width="235" height="490"> 2;&K*>g&. <vector name="origin" x="779" y="535"/> n[|*[II <int name="delay" value="180"/> <K6gzi0fl <vector name="head" x="1" y="-1500"/> ITpo:"X g </canvas> i{T mn <canvas name="13" width="275" height="495"> LdAWCBLS <vector name="origin" x="797" y="540"/> d'p]F~a <int name="delay" value="180"/> I$yFCd Xr <vector name="head" x="1" y="-1500"/> \_GG6 </canvas> e3T&KyPm?+ <canvas name="14" width="284" height="495"> EL/~c*a/ <vector name="origin" x="797" y="540"/> 7I\qEr57 <int name="delay" value="180"/> ?xkw~3Yfi <vector name="head" x="1" y="-1500"/> (x)}k&B; </canvas> 2H\}N^;f <canvas name="15" width="249" height="493"> ::goqajV <vector name="origin" x="786" y="538"/> QlxzWd3=q <int name="delay" value="180"/> X8m@xFW} <vector name="head" x="1" y="-1500"/> YF)uAJ Ak </canvas> P_7QZ0k/ <canvas name="16" width="218" height="464"> ~bC-0^/
8| <vector name="origin" x="774" y="509"/> $qndG,([F <int name="delay" value="180"/> 4th*=ku <vector name="head" x="1" y="-1500"/> K;uO<{a)r </canvas> K14FY2" <canvas name="17" width="213" height="480"> R*S9[fqC[ <vector name="origin" x="774" y="525"/> G#uD CF,O <int name="delay" value="180"/> 3:H[S_q <vector name="head" x="1" y="-1500"/> 'BUix!k0< </canvas> v*Dz4K# <canvas name="18" width="213" height="488"> r>o#h+'AV <vector name="origin" x="774" y="533"/> }o9fpo| <int name="delay" value="180"/> 7\;4 d4u <vector name="head" x="1" y="-1500"/> #Jx6DQGa </canvas> /2s=;tA1 <canvas name="19" width="214" height="491"> _mBFmXHHS$ <vector name="origin" x="775" y="536"/> c\P,ct
}> <int name="delay" value="180"/>
19#s:nt9 <vector name="head" x="1" y="-1500"/> &7-ENg9 [ </canvas> '.{tE* <canvas name="20" width="216" height="489"> nr*nX <vector name="origin" x="776" y="534"/> w;
rQ\gj <int name="delay" value="180"/> v,}Mn7: <vector name="head" x="1" y="-1500"/> 3haR/YN </canvas> 8D]&wBR: <canvas name="21" width="213" height="450"> \t=ls <vector name="origin" x="774" y="495"/> )s-[d_g <int name="delay" value="600"/> e^ Aw%t <vector name="head" x="1" y="-1500"/> 0eMO`8u[A </canvas> q7#4e?1 </imgdir> d+m}Z>iQ1O </imgdir> o54/r#~fi 7、锁定某些地图不能进 e@j&c:p(Y 打开MapleGenericPortal.java H^TU?vz}
< 搜索 changed = true; )c6t`SBwi 在上面加入以下语句 W%&gvZre. if (getTargetMapId() >= 910000003 && getTargetMapId() <= 910000022) { 5u5-:#sLy c.getSession().write(MaplePacketCreator.enableActions()); !4Oj^yy% player.getClient().getSession().write(MaplePacketCreator.serverNotice(5, "[任务公告:请通过npc进入任务房间!")); frh!dN
} else { r(qwzUI c.getPlayer().changeMap(to, pto); x^sSAI( } qpt},yn)C iNO}</7? 编译,OK A r=P;6J 8、lockmap(锁定地图) LdH23\ /* .
.5s2 地图锁写脚本 vz~`M9^ 演示NPC程序 J]AkWEiCJ 只供学习参考 (=\))t8J */ Y|
dw>qO *#y9 Pve `T#Jiq E importPackage(net.s(和谐)f.cherry.scripting); D*_Z"q_B var Itemid = 4001126; //设置需要的道具ID z<I@SI^> var Itemsl = 10; //设置数量 t>KvR!+`g r*F^8_YMK function start(ms) { $*\GZ$y> if (! AbstractPlayerInteraction(ms.getPlayer().getClient()).haveItem(Itemid, Itemsl)){ .`ZuUr AbstractPlayerInteraction(ms.getPlayer().getClient()).warp(910000000,0); 6 d;_} AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("此地图已被GM限制进入,系统已将你返回", 250, 20); @r130eLh }else{ uUIjntSF( AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("通过验证", 250, 20); #qnK nxD } |XrGf2P9u } 7=wPd4
解锁地图 w/49O;r V /* p~A6:"8s`= 地图锁写脚本 >?L)+*^ 演示NPC程序 +|K/*VVn` 只供学习参考 7QXp\<7 */ S\poa:D` U,g)N[| =JW.1;
var Maps = Array(910000001,910000002,922000021,922010504,240010900); S!Bnz(z var status = 0; S%Bm4jY var MapString = "" ~[Fh+t(Y function start() { n1Z*wMwC status = -1; J/k4CV*li( action(1, 0, 0); }VU7wMk } C#l9MxZE LlF|VR&P. function action(mode, type, selection) { oF(=@UL if (mode < 1) { &=.SbS cm.dispose(); F'^y?UP[ } else { F?c:
).g if (mode == 1) Ny" "lcy status++; h
7/wkv\y9 else EYy|JT]B status--; 'Szk!,_ if (status == 0) { p=T6Ix'_2e for(i = 0; i < Maps.length; i++){ ZUd*[\F~! var NextMap = cm.getC().getChannelServer().getMapFactory().getMap(Maps<i>); F2^qf var MapName = NextMap.getMapName(); IW>\\&pJ var MapFy = NextMap.getOnUserEnter(); e~1$x`DH if (MapFy != "lockmap"){ uS|f|)U& MapString = MapString + "#L" + i + "##b锁定地图#k---" + MapName + "#b(未锁定)#k\r\n"; Ib}~Q@?2 }else{ =XhxD<kI MapString = MapString + "#L" + i + "##r解锁地图#k---" + MapName + "#r(已锁定)#k\r\n"; 1nZ7xCDK98 } S-7ryHH*0 } 9Od|R"aS| cm.sendSimple(MapString); Ly~s84k_po By;{Y[@rS } else if (status == 1) { 3?x}48 var MapStats = cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).getOnUserEnter(); )e?6 Ncy if(MapStats != "lockmap"){ zI&). cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("lockmap") V9\y*6#Y, cm.sendOk("锁定地图成功"); X[E!q$ag cm.dispose(); Rq[VP# }else{ %;ZDw@_< cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("") ?l?_8y/ww cm.sendOk("解锁地图成功"); U|jip1\ cm.dispose(); lHc|:vG? } ] vQU(@+I } +ab#2~,) } IKFNu9*"h } KB`">zq$u 9、上线自动穿装备 6DxT(VU} src\net\s(和谐)f\odinms\net\login\handler krSOS WJ IAFj_VWC0 CreateCharHandler.java [ApAd +01bjM6F_1 +'`I]K> 搜索 MapleInventory equip = newchar.getInventory(MapleInventoryType.EQUIPPED); 5uAUi=XA>S %7SGQE#W_~ 在下面添加以下语句,即可编译,装备ID自己换吧 jQX9KwSP IItem eq_top = MapleItemInformationProvider.getInstance().getEquipById(1052081); 1
F+$\fLr eq_top.setPosition((byte) -5); i}_d&.DbF equip.addFromDB(eq_top); d-ML[^G IItem eq_bottom = MapleItemInformationProvider.getInstance().getEquipById(bottom); UNhM:!A eq_bottom.setPosition((byte) -6); aSMSuX8 equip.addFromDB(eq_bottom); KkPr08 IItem eq_shoes = MapleItemInformationProvider.getInstance().getEquipById(shoes); bBp('oEJu eq_shoes.setPosition((byte) -7); +rOfQ'lQ equip.addFromDB(eq_shoes); ,AuejMd IItem eq_weapon = MapleItemInformationProvider.getInstance().getEquipById(weapon); z#Cgd-^7.# eq_weapon.setPosition((byte) -11); q+1SU6x'm equip.addFromDB(eq_weapon); 'iikcf*)C IItem pHat = MapleItemInformationProvider.getInstance().getEquipById(1002562); (U_dPf pHat.setPosition((byte) -101); A5 <T7~U equip.addFromDB(pHat); dz"HO!9 IItem pWeap = MapleItemInformationProvider.getInstance().getEquipById(1702174); "tUc pWeap.setPosition((byte) -111); (@3?JJ]1 equip.addFromDB(pWeap); 5X}OUn8 10、结婚修复法 y"nL9r.,: /* J]gtgt^ ====================================== Q3 9;bz 小权改端技术 pP^"p"<s ====================================== j=V2~
xA6 */ b l]YPx8 首先,找到NPCConversationManager.java a-Ne!M[ 3BK_$Fy 在合适的位置上插入以下代码(请直接复制,本人亲自测试,无错..所有端均可通过): ;yDXo\gm r.10b]b public boolean createMarriage(String partner_) { //声明变量 W:y'a3~ MapleCharacter partner = getCharByName(partner_); //名字 <,+6:NmT if (partner == null) { w@ $_2t return false; $E35W=~) } ?y4vHr"c partner.setMarried(true); &?0hj@kd~ getPlayer().setMarried(true); &^JYIRn1\ partner.setPartnerId(getPlayer().getId()); LT:*K!>NOL getPlayer().setPartnerId(partner.getId()); 2`cVi"U if (partner.getGender() > 0) { f'& Marriage.createMarriage(getPlayer(), partner); 'qlWDt/ } else { &aWY{ ?_ Marriage.createMarriage(partner, getPlayer()); pWN5 >HV } qy,X#y'FuE return true; &Tn7 } Mw{skK>b MtXd}/ public boolean createEngagement(String partner_) { *rmwTD" MapleCharacter partner = getCharByName(partner_); Mb\[` 4z if (partner == null) { W}.p, d return false; uTIl} N } BDc "0XH if (partner.getGender() > 0) { {3kI~s Marriage.createEngagement(getPlayer(), partner); 1IeB_t } else { A,f%0
eQR Marriage.createEngagement(partner, getPlayer()); i=s>a;*# } idGhWV' return true; <^YZ#3~1T } H\RuYCn2G Ku<_N]9 public void divorceMarriage() { //增加至XXXX !k0t
(. getPlayer().setPartnerId(0); V~ [I /Vi getPlayer().setMarried(false); zE_t(B(Q Marriage.divorceMarriage(getPlayer()); ///结束至XXXX X0zE-h6P } _^Lg}@t ~\~XD+jy" 先别着急这编译..请继续看下去 mqv!"rk'w %q5iy0~P 打开 src\net\s(和谐)f\odinms\scripting\npc 这个文件夹新建--文本文档--复制以下代码进去: pNzpT!}H> S$%Y{ /* s[tFaB 1 * @丶小_路. HHaerc */ nyr)d%I{ ~8^)[n+)x package net.s(和谐)f.odinms.scripting.npc; F<^93a9 r/BiR0$E import java.sql.Connection; fH[:S9@ import java.sql.PreparedStatement; Nk/Ms:57y import java.sql.ResultSet; tX.{+yyU import java.sql.SQLException; 2apQ4)6#[H Jm{~H% import net.s(和谐)f.odinms.client.MapleCharacter; oQ_n:<3X :rX/ILAr import net.s(和谐)f.odinms.database.DatabaseConnection; hP]zC1s K}YOs. public class Marriage { @V5'+^O private static final org.slf4j.Logger log = org.slf4j.LoggerFactory.getLogger(Marriage.class); &Vi0.o
T7!=KE_z public static void createMarriage(MapleCharacter player, MapleCharacter partner) { ^bckl
tSo try { }hX"A!0 Connection con = DatabaseConnection.getConnection(); #^;^_ PreparedStatement ps = con.prepareStatement("INSERT INTO marriages (husbandid, wifeid) VALUES (?, ?)"); 9KLhAYaq ps.setInt(1, player.getId()); "Qxn}$6- ps.setInt(2, partner.getId()); (??|\
&DTi ps.executeUpdate(); A}Gj;vaw ps.close(); "K$
y(}C } catch (SQLException ex) { m[!AOln) log.warn("结婚: " + player.getName() + " 和 " + partner.getName(), ex); o]@g%_3X } `@r#o& } :fE*fU@ EL=}xug,? public static void createEngagement(MapleCharacter player, MapleCharacter partner) { h|
+( try { MB]Y|Vee Connection con = DatabaseConnection.getConnection(); (!&g (l; PreparedStatement ps = con.prepareStatement("INSERT INTO engagements (husbandid, wifeid) VALUES (?, ?)"); *3W e5 ps.setInt(1, player.getId()); )bPF@'rF2 ps.setInt(2, partner.getId()); 4,g3 c ps.executeUpdate(); n\D3EP<s } catch (SQLException ex) { d8T,33>T log.warn("宣布与参与 " + player.getName() + " 和" + partner.getName(), ex); ky5 gU[ } l5d>
YTK+5 }
g+iV0bbT 2\1\Jn#q public static void divorceEngagement(MapleCharacter player, MapleCharacter partner) { TAn.5
wH9t try { QWWoj[d# Connection con = DatabaseConnection.getConnection(); q'p>__Ox int pid = 0; ?G>#'T[ if (player.getGender() == 0) { L7qlvS Q pid = player.getId(); 4uUR2J } else { [j`-R
0Np pid = partner.getId(); qnZ`]? } #pz{, PreparedStatement get = con.prepareStatement("SELECT FROM engagements WHERE husbandid = ?"); @5-+>\Hd^t get.setInt(1, pid); c&T14!lfn ResultSet rs = get.executeQuery(); v__;oqN0 PreparedStatement ps = con.prepareStatement("DELETE FROM engagements WHERE husbandid = ?"); vaEAjg*To< if (rs.next()) { Q`X5W ps.setInt(1, pid); *cn#W]AE } else { |;B
'C# return; |Zo_x}0 } tHo0q<.oX ps.executeUpdate(); Oz1ou[8k PreparedStatement ps1 = con.prepareStatement("UPDATE characters SET marriagequest = 0 WHERE id = ?, and WHERE id = ?"); B(%bBhs ps1.setInt(1, player.getId()); 8!AMRE ps1.setInt(2, partner.getId()); |uE_aFQs ps1.executeUpdate(); j']Q-s(s } catch (SQLException ex) { f{[,!VG log.warn("宣布与参与 " + player.getName() + " 和 " + partner.getName(), ex); 4MOA}FZ~ } sP NAG
} YJ{d\j TAu*lL(F public static void divorceMarriage(MapleCharacter player, MapleCharacter partner) { aE2
3[So try { .DkDMg1US Connection con = DatabaseConnection.getConnection(); umWZ]8 int pid = 0; {\HE'C/? if (player.getGender() == 0) { "yCek pid = player.getId(); 6}6ky9 } else { tKUy&]T pid = partner.getId(); ,`JXBI~ } y[!4M+jj PreparedStatement get = con.prepareStatement("SELECT partnerid FROM characters WHERE id = ?"); t(:6S$6{e get.setInt(1, player.getId()); "@[xo7T ResultSet rs = get.executeQuery(); fKY1=3 if (rs.next()) { CQcb !T PreparedStatement ps = con.prepareStatement("DELETE FROM marriages WHERE husbandid = ?"); WPM<Qv L ps.setInt(1, pid); <#9zc'ED: ps.executeUpdate(); !OJSQB, PreparedStatement ps1 = con.prepareStatement("UPDATE characters SET married = 0 WHERE id = ?, and WHERE id = ?"); ^(0tNX/XD ps1.setInt(1, player.getId()); K!9rH>`\ ps1.setInt(2, partner.getId()); ;Q.g[[J/p ps1.executeUpdate(); Z0 e+CEzq ps.close(); d4P0f'.z ps1.close(); *X^__PS] } else { IJn r^S8 return; TIa`cU` } s!E-+Gw get.close(); fV.43E } catch (SQLException ex) { kty,hAXe log.warn("离婚:" + player.getName() + " 和 " + partner.getName(), ex); 9h6xl i } }PY?
ZG } rHtT>UE= } K,IPVjS h;KI2k_^ 复制完毕后关闭并保存把文件命名为: Marriage.java 保存文件.必须在这个文件夹 ]41G!'E= src\net\s(和谐)f\odinms\scripting\npc r_Rjjo V8xv@G{; 复制以下NPC脚本.结婚的教堂里的哪位人物都行.复制如下代码加入NPC脚本中!!! ab 1\nzpd
ka&-tGg 'c<@SVF{Zz /* \g}FoN& |