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该隐藏帖已经发布超过60天,已自动取消隐藏功能,无需回复即可查看!由于刚才发错,三楼才是连接 4BMu0["6|s 服务端修改文字教程 2!6hB sEr 1、[079咖啡端]添加打开一个没有JS的NPC出现对话框 0aY|: 打开scr/net/s(和谐)f/odinms/scripting/npc/NPCScriptManager.java &>c=/]Lop $*{,Z<|2 找到 /(~
HHN nh public void start(MapleClient c, int npc) { %Ik5|\ob? try { ;j T{<
Y NPCConversationManager cm = new NPCConversationManager(c, npc); DNmC
if (cms.containsKey(c)) { @wXYza0|d return; rPB Ju0D" } Zna6-0o cms.put(c, cm); I;XM4a Invocable iv = getInvocable("npc/" + npc + ".js", c); MEI&]qI if (iv == null || NPCScriptManager.getInstance() == null) { W>' DQB cm.dispose(); YHN6/k7H return; :7(fBf5 } 1Lf - engine.put("cm", cm); #bd=G(o~6 NPCScript ns = iv.getInterface(NPCScript.class); L[zTT\a scripts.put(c, ns); .Yk}iHcW. ns.start(); OFohyy( } catch (Exception e) { >(2;(TbQm0 log.error("Error executing NPC script " + npc, e); !S<p"
dispose(c); CZzt=9 cms.remove(c); OkRb3} } glch06 } w_U#z(W3l qg j;E=7 全选替换掉 PlCw,=K 8f 将下面一段代码替换进去 mg*iW55g public void start(MapleClient c, int npc) GNW$:=0u { Lj /^cx try { F42^Uoaz if (c.getPlayer().isGM()) w8+phN(-M c.getPlayer().dropMessage("[系统提示]您已经建立与NPC:" + npc + "的对话。"); LiEEQ s1OSuSL> NPCConversationManager cm = new NPCConversationManager(c, npc); %;wDB2k* if (this.cms.containsKey(c)) N n_b return; P=}l.R*1G w%wVB/( this.cms.put(c, cm); @^0}w k Invocable iv = getInvocable("npc/" + npc + ".js", c); rv{ Wti[ if ((iv == null) || (getInstance() == null)) { "'DPb%o cm.sendOk("对不起,我并没有被管理员设置可使用,如果你觉得我应该工作的,那就请你汇报给管理员.\r\n我的ID编号: #r" + npc + "#k."); &v]xYb)+< cm.dispose(); VN-0hw/A return; JXuks`:Q } jXx~5 this.engine.put("cm", cm); tuH#Cy NPCScript ns = (NPCScript)iv.getInterface(NPCScript.class); AIP0PJI3 this.scripts.put(c, ns); HAc"pG ns.start(); &4wSX{c/P } catch (Exception e) { R Q8"vF# log.error("Error executing NPC script " + npc, e); 6Lq8#{/]u dispose(c); VKPsg this.cms.remove(c); &LV'"2ng8 } ;-i)}< } {U9{*e$= 2、[079咖啡端]修复怪物打不死 tG]W!\C'h 1.打开源码找到net\s(和谐)f\odinms\net\channel\handler\AbstractDealDamageHandler.java `$"{- 7IUJHc[R? 找到这个函数parseDamage() 然后用下面的代码替换 注意替换前先备份! ,M]W_\N~E #F/W_G7 v --------------------------------------------------------------------------------- G9S3r3 klmbbLce public AttackInfo parseDamage(MapleCharacter c, LittleEndianAccessor lea, boolean ranged) { ~&,S xQT AttackInfo ret = new AttackInfo(); ^Cp;#|g, lea.readByte(); uaD+G:{[ lea.skip(8); `_&vvJPn@! ret.numAttackedAndDamage = lea.readByte(); c@lF*"4 lea.skip(8); s|WcJV ret.numAttacked = (ret.numAttackedAndDamage >>> 4 & 0xF); "'+/ax[{ ret.numDamage = (ret.numAttackedAndDamage & 0xF); C| ret.allDamage = new ArrayList(); ]@_|A, ] ret.skill = lea.readInt(); yTc&C)Jba lea.skip(8); hXH+C-%{ if ((ret.skill == 2121001) || (ret.skill == 2221001) || (ret.skill == 2321001) || (ret.skill == Z{u]qI{l FS7D 5201002) || (ret.skill == 14111006) || (ret.skill == 5101004) || (ret.skill == 15101003)) P=_W{6 ret.charge = lea.readInt(); rxxVLW else { 3Q&@l49q ret.charge = 0; hB'rkjt } #x;d+Q@ /?>W\bP< if (ret.skill == 1221011) C^?/9\
ret.isHH = true; ht\_YiDg3 -Nr*na^H9# lea.readInt(); 5> 81Vhc, ret.aresCombo = lea.readByte(); 7LaRFL.,kO int sourceid = ret.skill; 6ZjUC1 if ((sourceid == 21100004) || (sourceid == 21100005) || (sourceid == 21110003) || (sourceid == nF-l4 = BD$Lf,_ 21110004) || (sourceid == 21120006) || (sourceid == 21120007)) <&+0[9x c.setCombo(1); e0C_ NFS+ a{e1g93} ret.pos = lea.readByte(); >8NUji2I ret.stance = lea.readByte(); VaonG]Ues p>U= Jg if (ret.skill == 4211006) { O>*Vo!z\f return parseMesoExplosion(lea, ret); {DVMs|5;^ } G~zfPBN0D p*jH5h cy if (ranged) { ga'G)d3oS lea.readByte(); 2(Xu?W 7d ret.speed = lea.readByte(); bz1`f >%l lea.readByte(); g6gwNC:aF ret.direction = lea.readByte(); (Rs;+S lea.skip(7); 2*W|s7cc if ((ret.skill == 3121004) || (ret.skill == 3221001) || (ret.skill == 5221004) || (ret.skill == t.!?"kP"c U8aNL
sw 13111002)) {h|kx/4{m lea.skip(4); iQ;lvOja } &w=ul'R98 else { RSeav lea.readByte(); uv$utu><
* ret.speed = lea.readByte(); WM9({BZ lea.skip(4); Vf(..8 } MTR+|I3V -f'&JwE0= for (int i = 0; i < ret.numAttacked; ++i) { P(\x. d: int oid = lea.readInt(); ,\T `gh v)vogtAQa lea.skip(14); sCf)#6mI CTqhXk[ List allDamageNumbers = new ArrayList(); &G-dxET] for (int j = 0; j < ret.numDamage; ++j) { tPk>hzW int damage = lea.readInt(); 75h]#k9\ O*F= xG MapleStatEffect effect = null; D=f$-rn if (ret.skill != 0) M )v='O<H8 effect = SkillFactory.getSkill(ret.skill).getEffect(c.getSkillLevel(SkillFactory.getSkill 6 {`J I Zirp_[KZ% (ret.skill))); OgK' ~j A(XX2f!i if ((damage != 0) && (effect != null) && (effect.getFixedDamage() != 0)) TCgW^iu damage = effect.getFixedDamage(); U[pR`u iDCQqj` allDamageNumbers.add(Integer.valueOf(damage)); =OrVaZ0 } Vo%ikR # if (ret.skill != 5221004) oh:.iL}j lea.skip(4); +Lr`-</VF -lfbn=3 ret.allDamage.add(new Pair(Integer.valueOf(oid), allDamageNumbers)); (s+}l? } nh+h3"-d ),,0T/69+9 return ret; @]]\r.DG } eOb)uIF 6m:$RW N7q6pBA"E --------------------------------------------------------------------------------- H ~<.2b on7?V< 2.接着找到net\s(和谐)f\odinms\client\MapleCharacter.java qus%?B{b} 1yS:` 查找 ErQGVE;zk //战神Combo ?wIw$p>wT private int combo = 0; g/!tp;e private int comboCount = 0; z2A,*|I |*~SR.[` 将其修改为 (76tYt~I= //战神Combo F$s:\N private int combo = 0; fG@]G9Z private int comboCounter = 0; &`g^b^i ND3|wQ`M0 此时应再查找comboCount 将其修改为comboCounter(不然原变量将不可用 导致变量未定义) ##"
Hui 应该也可以重新定义comboCounter这个变量 没实验 ^= kr`5 ;b|=osyT\ 然后在下面适当处增加两个函数 _GoFwVO V_4=0( public int getCombo() { X4k|k> return this.comboCounter; y
:QnK0 } R<r,&X?m i_y%HG public int setCombo(int combo) { uesIkJ^Q[ return (this.comboCounter = combo); M3fTUCR } a0k/R<4 =QwT)KRB% 代码就修改完毕了 编译后 怪物就应该能掉血了! I
'ha=PeVn WQ{^+C9g'1 Rx@0EPV 大概原因分析: 02[*b 攻击封包数据改变,原来处理封包的方式已经不能适用了 所以应当修改原来的处理结构! 7a4Z~r27/ 3、[079咖啡端]修复双击人物客户端自动退出问题 7Zft]C?|@ 双击人物不管是自己还是他人都需要查看角色信息,原先我以为是加入的有家族的原因。 换了个没家族的号还是那样, Wq25, M' 结果我就感觉应该是处理封包的问题了。 说明白点就是 MaplePacketCreator.java 有问题,然后我又仔细比较了下 楚天和咖啡端的 MaplePacketCreator.java b.
:2x4 e\ZV^h}TQ 发现charinfo 处理有出入。 咖啡端似乎少了一些东西, 就是椅子列表显示那部分。 于是我对照两者的代码修复了下。 I!Fd~g9I4 也不算是修复。 因为这样弄过以后不会显示你有椅子。 抱歉。 我JAVA不太行。 大家原谅下了。 |lIgvHgg ACEVd! q 处理方法: kb\\F:w(W U]M5&R=? 打开 src\net\s(和谐)f\cherry\tools\MaplePacketCreator.java tt&{f <* (或者是src\net\s(和谐)f\odinms\tools\MaplePacketCreator.java) Q ~eh_>" Eh *u6K)Z ;6=*E ' 找到 F:Yp1Wrb < mplew.write(HexTool.getByteArrayFromHexString("00 00 00 00 00 00 01 00 00 00 D0 ED 2D 00 0C 87 A5 16 B4 F0 B0 16 10 00 00 00 84 E3 C6 2A 36 15 CF 59 6C 24 3E 00 CD DB 43 00 10 00 00 00 02 00 00 00 67 34 00 00 7F 36 00 00 DD CD CF 2A 10 00 00 00 B4 8B BB 2A 00 00 00 00 00 00 00 00 01 00 CD 00 10 00 00 00 18 E6 C6 2A DE 26 93 07 FD DC AB 7B 45 08 08 08 10 00 00 00")); ?%T]V+40 DnCIfda2g bhKe"#m|S ,W$&OD XCGK&OGI 替换成 K7,Sr1O ` mplew.writeInt(0); CE4Kc33OU| mplew.writeShort(0); "JgwL_2 MapleInventory iv = chr.getInventory(MapleInventoryType.SETUP); (
_MY;S List<Item> chairItems = new ArrayList(); 8%Ak for (IItem item : iv.list() ) { AgOti]`aR if ((item.getItemId() >= 3010000) && (item.getItemId() <= 3020001)) { 0.~s>xXp //chairItems.add(item); h.xtkD)Y~ } i2)$%M& } QwnqysNx4 mplew.writeInt(chairItems.size()); rLp0)Go for (IItem item : chairItems ) { 1,n\Osd mplew.writeInt(item.getItemId()); =Nz;R2{@ } K;R!>p}t mplew.writeInt(0); +^$E)Ol 4、修复咖啡端不消耗飞镖 ;IT'6m`@W RangedAttackHandler.java a!&<jM z|<?=c2P 找到 t&o&gb //if (player.getJob().isA(MapleJob.Ares_1) || player.getJob().isA(MapleJob.Ares_2) || player.getJob().isA(MapleJob.Ares_3) || player.getJob().isA(MapleJob.Ares_4)) { ~qE:Nz0@ MapleInventoryManipulator.removeById(c, MapleInventoryType.USE, projectile, bulletConsume, false, true); )SaMfP1=v // } bc6|]kB: u} [.*e 按上面方式处理 Om8Sgy? 5、修复黑龙项链带不了的BUG \XbCJJP 先解释一下为什么国服的黑龙项链带不上。 用1.5deMSwZ.exe 打开string.wz得到这样的结果 -c[fg+L9 Ibv`/8xh Eqp.Ring.1112904.name 彩虹星环绕戒指 [2095484] MZ^(BOe_ Eqp.Ring.1112904.desc 五彩斑斓的星星和心围绕着角色旋转。 [2095507] cmp@Ow"c Eqp.Ring.1112905.name 超大心环绕戒指 [2095572] qjN*oM, Eqp.Ring.1112905.desc 可爱的大心心在角色周围以心形模样旋转。 [2095595] IRsyy\[kp8 Eqp.Ring.1112906.name 心心祝福戒指 [2095664] G,b*Qn5# Eqp.Ring.1112906.desc 可爱的心心在角色头顶画出心形模样旋转。 [2095685] g
T0@pxl Eqp.Ring.1112907.name 小鱼戒指 [2095754] -S%Uw Eqp.Ring.1112907.desc 装备时,会产生泡泡的效果。有时间限制。 [2095771] .aC/ g?U Eqp.Ring.1112916.name 寂寞单身戒指 [2095840] nKch:g Eqp.Ring.1112916.desc 单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。 [2095861] 4@jX{{^6% Eqp.Ring.1122000.name 黑龙项环 [2095962] G#. q%Up Eqp.Ring.1122007.name 休彼德蔓的项链 [2096001] 8&y#LeM1TT +@+*sVb 再来看下其他项链在哪个位置 /9ZU_y4&3f Go7 oj'" gZL,xX Eqp.Accessory.1122029.name 苏醒的冒险之心 [1897757] cZ,}1?! Eqp.Accessory.1122030.name 苏醒的冒险之心 [1897802] 5QG?*Z~?7 Eqp.Accessory.1122031.name 苏醒的冒险之心 [1897836] VP }To Eqp.Accessory.1122032.name 苏醒的冒险之心 [1897870] `Js"*[z Eqp.Accessory.1122033.name 苏醒的冒险之心 [1897904] wYd{X 8$ Eqp.Accessory.1122034.name 觉醒的冒险之心 [1897938] K{iC'^wP Eqp.Accessory.1122035.name 觉醒的冒险之心 [1897983] ^5R2~ Eqp.Accessory.1122036.name 觉醒的冒险之心 [1898017] gS!zaD7Nr Eqp.Accessory.1122037.name 觉醒的冒险之心 [1898051] Y";KWA}b Eqp.Accessory.1122038.name 觉醒的冒险之心 [1898085] 3g3Znb Eqp.Accessory.1122058.name 休彼德蔓的混沌项链 [1898119] MVDy|i4 EuKkIr/( .bNG:y> _"#n%@ 很明显盛大把 黑龙项链 和 休彼德蔓的项链 故意或者无意放错了地方,放到了(戒指组里) N1JM[<PP u"U7aYGkY 现在要做的是把这两个物体重新搬到 Accessory组里。 xQxq33\ <SSkCw B*}:YV 解决办法: .6pVt_f0/ pvdCiYo1r U ?6.UtNf 找到服务端目录 wz\String.wz\Eqp.img.xml 1+Q@RiW /!pJ" @ 类似这样的结构 /kqa|=-`q !)EYM&:Y <?xml version="1.0" encoding="UTF-8" standalone="yes"?> CH0Nkf <imgdir name="Eqp.img"> b%xG^jUXsX <imgdir name="Eqp"> &iaS3x <imgdir name="Accessory"> o}Q3mCB <imgdir name="1010000"> GjX6noqT <string name="name" value="褐色落腮胡"/> 5>fAO =u!Q </imgdir> l-8rCaq&J <imgdir name="1010001"> dTQW /kAHQ <string name="name" value="黑胡子"/> 7J|nqr`>t </imgdir> -]Aqt/w"l <imgdir name="1010002"> %vRCs] <string name="name" value="忍者口罩"/> +DYsBCVbag </imgdir> +6(\7? <imgdir name="1010003"> ~Vf
A <string name="name" value="刮脸痕迹"/> T@ zV $OaxetPH OyIIJ!( 查找 name="Ring" 再查找 1122000 (黑龙项环代码) Wfsd$kN6{ 1-sG`% 类似这样 [I(
Yn d_Z?i#r0l <imgdir name="1112906"> j;EH[3 <string name="name" value="心心祝福戒指"/> "6i3'jc` <string name="desc" value="可爱的心心在角色头顶画出心形模样旋转。"/> lB </imgdir> KAnq8B!h <imgdir name="1112907"> *~`BG5w <string name="name" value="小鱼戒指"/> \$xj>b; <string name="desc" value="装备时,会产生泡泡的效果。有时间限制。"/> ?:i,%]zxC </imgdir> 3yLJWHO%W <imgdir name="1112916"> UYhxgPGsj <string name="name" value="寂寞单身戒指"/> ~L"?C <string name="desc" value="单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。"/> FlT5R*m </imgdir> Bk/&H-NI <imgdir name="1122000"> ZDm Y${J <string name="name" value="黑龙项环"/> 2CV? cm </imgdir> :c9 H2 <imgdir name="1122007"> ;eW\41 w <string name="name" value="休彼德蔓的项链"/> ^MvBW6#1 </imgdir> ]3L/8]: 5a5)hmO RB 把这段代码剪切出来 #l!nBY ~ 5I/lF oy7 <imgdir name="1122000"> mpd?F'V <string name="name" value="黑龙项环"/> sL#MYW5E </imgdir> pL,l <imgdir name="1122007"> o`Q.;1(Y' <string name="name" value="休彼德蔓的项链"/> sY&Z/Y </imgdir> aqv'c
j> G|z%T`!U1; 放到<imgdir name="Accessory"> 组里。 9<5S!?JL a2eE!I 最后类似这样的结构 V}Ce3wgvA nPUD6<bF <?xml version="1.0" encoding="UTF-8" standalone="yes"?> &W*^&0AV <imgdir name="Eqp.img"> a:F\4x= <imgdir name="Eqp"> b[ ~-b <imgdir name="Accessory"> wotw nE <imgdir name="1122000"> {=ATRwUL <string name="name" value="黑龙项环"/> U.N?cKv </imgdir> BCh|^Pk <imgdir name="1122007"> 0CK3jdZ+X <string name="name" value="休彼德蔓的项链"/> 6>z,7 [ </imgdir> HbJ^L:/ <imgdir name="1010000"> ur[^/lxx0 <string name="name" value="褐色落腮胡"/> A}(o1wuw </imgdir> _[/#t|I} <imgdir name="1010001"> dEZlJo@J <string name="name" value="黑胡子"/> (btmg<WT" </imgdir> /25Ay <imgdir name="1010002"> _P*QX <string name="name" value="忍者口罩"/> '%y;{,g* </imgdir> yV*4|EkvW M<P8u`)>4H KY\=D 2m 然后重启服务端就OK。 装备上黑龙项链把。 不用源代码即可修复。 ^p3W}D 6、修复PB掉线问题 N t\ZM -----------新建文档 复制以下代码 将文件重命名为8820009.img.xml 放到服务端WZ中对应的xml下-- P7$/yBI U Y;kiU Qw<&N$ <?xml version="1.0" encoding="UTF-8" standalone="yes"?> $4BvDZDk`B <imgdir name="8820009.img"> ^95njE`>t` <imgdir name="info"> #tA/)Jvi <int name="bodyAttack" value="0"/> =X7_!vSv <int name="level" value="1"/> @]Lu"h#u= <int name="maxHP" value="200000"/> -L!lJ <int name="maxMP" value="0"/> xL"O~jTS <int name="speed" value="0"/> 1o?uf,H7O <int name="PADamage" value="0"/> 6 !wk5# <int name="PDDamage" value="0"/> "6Z(0 iu:{ <int name="MADamage" value="0"/> >+):eBL <int name="MDDamage" value="0"/> E@4/<;eKK <int name="acc" value="0"/> /|isRh| <int name="eva" value="0"/> z#2n+hwE <int name="exp" value="0"/> M[(pLYq: <int name="undead" value="0"/> s%1ZraMvJ <int name="pushed" value="1"/> )T^xDx <float name="fs" value="10.0"/> <T]ey <int name="removeAfter" value="5"/> #@F.wV0 <int name="summonType" value="12"/> zpZfsn! <int name="hideName" value="1"/> ?/8V%PL~$ <imgdir name="revive"> %a!gN <int name="0" value="8820001"/> J|`.d46 <int name="1" value="8820003"/> G"h}6Za;DO <int name="2" value="8820005"/> Z}.ZTEB <int name="3" value="8820006"/> wZWAx <int name="4" value="8820004"/> #\\|:`YV <int name="5" value="8820002"/> MfO:BX@$ </imgdir> 1:J+`mzpl <int name="noFlip" value="1"/> e0hY </imgdir> Rx?ze( <imgdir name="stand"> 6w[EJ;=p_ <canvas name="0" width="4" height="4"> n/S+0uT <vector name="origin" x="36" y="53"/> W:K '2j <int name="delay" value="30"/> -F MonM <vector name="head" x="1" y="-1500"/> BAtjYPX'w </canvas> s;-AZr) </imgdir> <LN7+7} <imgdir name="hit1"> LL==2KNUo <canvas name="0" width="4" height="4"> 6"R'z#{OF <vector name="origin" x="36" y="53"/> qQ8+gZG$R <int name="delay" value="30"/> fElFyOo+ <vector name="head" x="1" y="-1500"/> 9dWz3b1[] </canvas> _PSOT5{ </imgdir> 2+ywl}9 <imgdir name="die1"> L$,yEMCe <canvas name="0" width="213" height="450">
w"C,oo3 <vector name="origin" x="774" y="495"/> [v`kqL~ <int name="delay" value="180"/> Nnq1&j"m <vector name="head" x="1" y="-1500"/> egVKAR- <int name="a0" value="255"/> ~0@fK<C)O <int name="a1" value="255"/> (%mV,2|:20 </canvas> qw{`?1[+ <canvas name="1" width="227" height="493"> l2I%$|)d <vector name="origin" x="778" y="534"/> ]J@-,FFC <int name="delay" value="180"/> _<=h#lH <vector name="head" x="1" y="-1500"/> %`YR+J/V </canvas> I5 qrHBJ > <canvas name="2" width="232" height="497"> -!}3bl*(7 <vector name="origin" x="783" y="533"/> =}.gU WV <int name="delay" value="180"/> z"Mk(d@-E <vector name="head" x="1" y="-1500"/> <. *bJ </canvas> IhOAMH1 <canvas name="3" width="237" height="497"> %Aqf=R_^ <vector name="origin" x="787" y="529"/> lc3Gu78 A/ <int name="delay" value="180"/> 8|zOgn{ <vector name="head" x="1" y="-1500"/> $m A2AI </canvas> KC)}Mzt6_ <canvas name="4" width="239" height="494"> 2f620 <vector name="origin" x="788" y="525"/> b`@J"E} <int name="delay" value="180"/> 6@eF|GoP <vector name="head" x="1" y="-1500"/> Ej1<T,w_ </canvas> {8h[Bd <canvas name="5" width="241" height="496"> c94=>p6 <vector name="origin" x="789" y="526"/> qHvUBx0 <int name="delay" value="180"/> I&31jn_o
/ <vector name="head" x="1" y="-1500"/> o4wSt6gBcJ </canvas> wE}Wh5 <canvas name="6" width="243" height="494"> ;#:AM; <vector name="origin" x="790" y="523"/> MzDosr3: <int name="delay" value="180"/> W1EYVXN <vector name="head" x="1" y="-1500"/> X0R EC% </canvas> "p7nngn~ <canvas name="7" width="243" height="491"> XK})?LTD
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