| 🎉 |
隐藏内容已自动解锁
隐藏内容因满足 [ 发布时间满60天,帖子热度超6666点击,参与人数超10人 ] 其中条件之一,触发了自动开放机制。
无需回复,所有访客均可直接查看以下内容:
|
由于刚才发错,三楼才是连接
T9RR.
ng
服务端修改文字教程 f*1.Vg0`-
1、[079咖啡端]添加打开一个没有JS的NPC出现对话框 +S^Uw'L$=T
打开scr/net/s(和谐)f/odinms/scripting/npc/NPCScriptManager.java R7ZxS
Z)62/`C)
找到 G5"UhnOD'
public void start(MapleClient c, int npc) { 1xL2f&bG
try { V2i*PK
X
NPCConversationManager cm = new NPCConversationManager(c, npc); -7'>Rw
if (cms.containsKey(c)) { 2B=yT8
return; 2!7wGXm~U
} mZ7.
#R*}
cms.put(c, cm); yew9bn0a=
Invocable iv = getInvocable("npc/" + npc + ".js", c); i?qS8h{
if (iv == null || NPCScriptManager.getInstance() == null) {
Rc0OEs%7P
cm.dispose(); ~hE"B)
e
return; 7AV !v`
} '2uQ
engine.put("cm", cm); 2P!Pbl<
NPCScript ns = iv.getInterface(NPCScript.class); Sw%=/ g
scripts.put(c, ns); {/XzIOO;b
ns.start(); opte)=]J
} catch (Exception e) { =6ZZ/+6b
log.error("Error executing NPC script " + npc, e); NLoJmOi;L7
dispose(c); #XQEfa
cms.remove(c); 2[r#y1ro
} <3O>
} ysGK5kFz
)(PA:j
全选替换掉 3)atqM)i
将下面一段代码替换进去 @,i:fY
public void start(MapleClient c, int npc) b0PF7PEEQ
{ 8g(%6 ET
try { r<UZ\d -
if (c.getPlayer().isGM()) #&1mc_`/
c.getPlayer().dropMessage("[系统提示]您已经建立与NPC:" + npc + "的对话。"); 35B
0L.R
;[ pyKh
NPCConversationManager cm = new NPCConversationManager(c, npc); |M)'@s:
if (this.cms.containsKey(c)) ^Ml)g=Fq
return; P3on4c
p8%x@%k
this.cms.put(c, cm); IObGmc
Invocable iv = getInvocable("npc/" + npc + ".js", c); jNaK]
if ((iv == null) || (getInstance() == null)) { f
g*IHha
cm.sendOk("对不起,我并没有被管理员设置可使用,如果你觉得我应该工作的,那就请你汇报给管理员.\r\n我的ID编号: #r" + npc + "#k."); <[ 8at6;
cm.dispose(); k~`pV/6
return; 'F5&f9A
} G9N6iKP!
this.engine.put("cm", cm); K> lA6i7?
NPCScript ns = (NPCScript)iv.getInterface(NPCScript.class); Pqo"~&Y|~
this.scripts.put(c, ns); DFVaZN?~
ns.start(); 5``/exG>
} catch (Exception e) { *S:^3{.m=
log.error("Error executing NPC script " + npc, e); 8"N<g'Yl,
dispose(c); L
UHj3H
this.cms.remove(c); J6n@|L!yO
} vtCt6M
} dF5EIPl;J
2、[079咖啡端]修复怪物打不死 yJppPIW^
1.打开源码找到net\s(和谐)f\odinms\net\channel\handler\AbstractDealDamageHandler.java xs.>+(@|;
zp!{u{
找到这个函数parseDamage() 然后用下面的代码替换 注意替换前先备份! ,wlFn
< :<E~anH
--------------------------------------------------------------------------------- ou6yi;
l%
c,!Ijn\;(
public AttackInfo parseDamage(MapleCharacter c, LittleEndianAccessor lea, boolean ranged) { !-U
5d9!
AttackInfo ret = new AttackInfo(); )f*&}SV
lea.readByte(); X4Q?
]{
lea.skip(8); $FNj>1
ret.numAttackedAndDamage = lea.readByte(); |@sUN:G4k
lea.skip(8); oa}-=hG
ret.numAttacked = (ret.numAttackedAndDamage >>> 4 & 0xF); ht!o_0{~
ret.numDamage = (ret.numAttackedAndDamage & 0xF); L'H'E,
ret.allDamage = new ArrayList(); 5^ARC^v
ret.skill = lea.readInt(); TlQ#0_as[
lea.skip(8); .,
o=#
if ((ret.skill == 2121001) || (ret.skill == 2221001) || (ret.skill == 2321001) || (ret.skill == t}c ymX~
{tOu+zy
5201002) || (ret.skill == 14111006) || (ret.skill == 5101004) || (ret.skill == 15101003)) sn@gchO9s
ret.charge = lea.readInt(); '.c[7zL
else { V~+Oil6sa
ret.charge = 0; PUuxKW}
} g&`e2|[7
|XtN\9V.
if (ret.skill == 1221011) vfK^^S
ret.isHH = true; 4~P{H/]
x5.HdKV
lea.readInt(); aiF7\^aw$
ret.aresCombo = lea.readByte(); d2Z5HFtY
int sourceid = ret.skill; O B_g:T
if ((sourceid == 21100004) || (sourceid == 21100005) || (sourceid == 21110003) || (sourceid == U rm&4&y
]- " )r
21110004) || (sourceid == 21120006) || (sourceid == 21120007)) <wW#Wnc ]
c.setCombo(1); =;l.<{<VH
K``MS
ret.pos = lea.readByte(); \v)Dy)Vhg2
ret.stance = lea.readByte(); mHM38T9C%
plh.-"
if (ret.skill == 4211006) { AT<K>&)
return parseMesoExplosion(lea, ret); =$X5O&E3'
} Ew*_@hVC
}cn46L%/
if (ranged) { Dwj!B;AZ_
lea.readByte(); D\}^<HW
ret.speed = lea.readByte(); Ckj2$c~
lea.readByte(); Xjw>Qws
ret.direction = lea.readByte(); FWq+'GkSV
lea.skip(7); kl?U2A.=
if ((ret.skill == 3121004) || (ret.skill == 3221001) || (ret.skill == 5221004) || (ret.skill == O6pswMhAc
o:.={)rX
13111002)) blpX_N
lea.skip(4); _<6
^r
} COH0aNp;
else { ylUxK{
lea.readByte(); %\6|fKB4<
ret.speed = lea.readByte(); Xx~OZ^t&Vn
lea.skip(4); ?w#V<3=
} T&oY:1D,g
-=H*(M
for (int i = 0; i < ret.numAttacked; ++i) { AME3hA
int oid = lea.readInt(); Y4_/G4C
ZNuz%VO
lea.skip(14); 4c_TrNwP
47|Lk]+O
List allDamageNumbers = new ArrayList(); 3=RV Jb
for (int j = 0; j < ret.numDamage; ++j) { EeIV
6ug
int damage = lea.readInt(); -y5^xR
Aq yR+
MapleStatEffect effect = null; "T=Z/@Vy
if (ret.skill != 0) Qj.]I0d
effect = SkillFactory.getSkill(ret.skill).getEffect(c.getSkillLevel(SkillFactory.getSkill Oz'x5/%G
^HgQ"dD
<
(ret.skill))); %YkJA:
<1YINkRz
if ((damage != 0) && (effect != null) && (effect.getFixedDamage() != 0)) yS^";$2Tc
damage = effect.getFixedDamage(); "9
'~6b
tSaLR90Y6
allDamageNumbers.add(Integer.valueOf(damage)); ,|D_? D)U
} LBq~?Q.e
if (ret.skill != 5221004) $5yH(Z[[
lea.skip(4); 3k.{gAZKh
Dq/_^a/1
ret.allDamage.add(new Pair(Integer.valueOf(oid), allDamageNumbers)); t3|If@T
}
?3D|{
jVC`38|
return ret; ,)TtI~6Q
} ;P
CnEs
`O?Kftv*
]P;uQ!
--------------------------------------------------------------------------------- !8 lG"l|,l
wN>k&J
2.接着找到net\s(和谐)f\odinms\client\MapleCharacter.java %PRG;k
R
.vE=527g)
查找 {_&'tXL
//战神Combo 9t:F![rg
private int combo = 0; {F6>XuS=u
private int comboCount = 0; E
(
9utiev~3
将其修改为 J3fk3d`2
//战神Combo 2&MIt(\-
private int combo = 0; n+QUT
private int comboCounter = 0; ,m;S-Im_Xr
5%BexIk
此时应再查找comboCount 将其修改为comboCounter(不然原变量将不可用 导致变量未定义) t~U:Ea[gd
应该也可以重新定义comboCounter这个变量 没实验 UbNA|`H
Ls< ";QJc
然后在下面适当处增加两个函数 8n+&tBq1
w#vSZbh
public int getCombo() { N:?UA
return this.comboCounter; J -tOO
} ~b}a|K
3=5K7F
public int setCombo(int combo) { )h6hN"#V5
return (this.comboCounter = combo); Y~gDS^8
} >Akrbmh5
W/!M
eTU&E
代码就修改完毕了 编译后 怪物就应该能掉血了!
Yz(k4K
L
`%IzW2v6
N[~{'i
大概原因分析: Ydm0
攻击封包数据改变,原来处理封包的方式已经不能适用了 所以应当修改原来的处理结构! 4QC"|<
9R
3、[079咖啡端]修复双击人物客户端自动退出问题 f!%G{G^`
双击人物不管是自己还是他人都需要查看角色信息,原先我以为是加入的有家族的原因。 换了个没家族的号还是那样,
`Fnl<C<
结果我就感觉应该是处理封包的问题了。 说明白点就是 MaplePacketCreator.java 有问题,然后我又仔细比较了下 楚天和咖啡端的 MaplePacketCreator.java {; #u~e(W
*oopdGue
发现charinfo 处理有出入。 咖啡端似乎少了一些东西, 就是椅子列表显示那部分。 于是我对照两者的代码修复了下。 [EI~/#;
也不算是修复。 因为这样弄过以后不会显示你有椅子。 抱歉。 我JAVA不太行。 大家原谅下了。 i8
iv{e2
0zQ"5e?qy
处理方法:
J@sH(S
O=~8+sa
打开 src\net\s(和谐)f\cherry\tools\MaplePacketCreator.java ;\ ^'}S|3Z
(或者是src\net\s(和谐)f\odinms\tools\MaplePacketCreator.java) 'n4Ro|kA
Jmrs@
}(k#,&Fv`
找到 @ x_.
mplew.write(HexTool.getByteArrayFromHexString("00 00 00 00 00 00 01 00 00 00 D0 ED 2D 00 0C 87 A5 16 B4 F0 B0 16 10 00 00 00 84 E3 C6 2A 36 15 CF 59 6C 24 3E 00 CD DB 43 00 10 00 00 00 02 00 00 00 67 34 00 00 7F 36 00 00 DD CD CF 2A 10 00 00 00 B4 8B BB 2A 00 00 00 00 00 00 00 00 01 00 CD 00 10 00 00 00 18 E6 C6 2A DE 26 93 07 FD DC AB 7B 45 08 08 08 10 00 00 00")); @ol=g
BU
me:~q#k
*`2.WF@E)
]L+YnZ?6
5b> -t#N,
替换成 =r"-Pm{
mplew.writeInt(0); Oxo?\
:T
mplew.writeShort(0); w^OV;gp
MapleInventory iv = chr.getInventory(MapleInventoryType.SETUP); nGQc;p5;
List<Item> chairItems = new ArrayList(); l/1u>'
for (IItem item : iv.list() ) { Uc%n{
a-a
if ((item.getItemId() >= 3010000) && (item.getItemId() <= 3020001)) { +Ysm6n '
//chairItems.add(item); jBZlNEw
} 7ss Y*1b
} _&V%idz!0
mplew.writeInt(chairItems.size()); p4mi\~Q
for (IItem item : chairItems ) { G&=4@pLY5
mplew.writeInt(item.getItemId()); %J(y2 }
} Q6blX6DWU
mplew.writeInt(0); % `Q[?(z
4、修复咖啡端不消耗飞镖 jr[(g:L
RangedAttackHandler.java /kV3[Rw+
'D`O4TsP>
找到 Zk,`
Iq
//if (player.getJob().isA(MapleJob.Ares_1) || player.getJob().isA(MapleJob.Ares_2) || player.getJob().isA(MapleJob.Ares_3) || player.getJob().isA(MapleJob.Ares_4)) { 1P4cBw%
MapleInventoryManipulator.removeById(c, MapleInventoryType.USE, projectile, bulletConsume, false, true); P 4Vi~zMX
// } \d"JYym
'!eg9}<
按上面方式处理 mApn[)?tv
5、修复黑龙项链带不了的BUG Geyy!sr``
先解释一下为什么国服的黑龙项链带不上。 用1.5deMSwZ.exe 打开string.wz得到这样的结果 jz,Mm,Gi
URU,&gy=
Eqp.Ring.1112904.name 彩虹星环绕戒指 [2095484] I> <B6pIR
Eqp.Ring.1112904.desc 五彩斑斓的星星和心围绕着角色旋转。 [2095507] XJg8-)T
#
Eqp.Ring.1112905.name 超大心环绕戒指 [2095572] aF*KY<w
Eqp.Ring.1112905.desc 可爱的大心心在角色周围以心形模样旋转。 [2095595] _gU:!:}
Eqp.Ring.1112906.name 心心祝福戒指 [2095664] CD]hi,B_J
Eqp.Ring.1112906.desc 可爱的心心在角色头顶画出心形模样旋转。 [2095685] p]h;M
Eqp.Ring.1112907.name 小鱼戒指 [2095754] G>Fk
)
Eqp.Ring.1112907.desc 装备时,会产生泡泡的效果。有时间限制。 [2095771] sZe$?k|
Eqp.Ring.1112916.name 寂寞单身戒指 [2095840] =og>& K
Eqp.Ring.1112916.desc 单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。 [2095861] W>f q 9
Eqp.Ring.1122000.name 黑龙项环 [2095962] ]Z\Z_t
Eqp.Ring.1122007.name 休彼德蔓的项链 [2096001] 4/KGrY!ck
Yc~(Wue
再来看下其他项链在哪个位置 tfB}U.
W*J_PL9j
H<_BnT#
Eqp.Accessory.1122029.name 苏醒的冒险之心 [1897757] :rxS&5
Eqp.Accessory.1122030.name 苏醒的冒险之心 [1897802] Pq\
`0/4_
Eqp.Accessory.1122031.name 苏醒的冒险之心 [1897836] O2i7w1t
Eqp.Accessory.1122032.name 苏醒的冒险之心 [1897870] I(^pIe-
Eqp.Accessory.1122033.name 苏醒的冒险之心 [1897904] 0lpkG
="&r
Eqp.Accessory.1122034.name 觉醒的冒险之心 [1897938] S!+c1q:
].
Eqp.Accessory.1122035.name 觉醒的冒险之心 [1897983] %+ln_lgD:
Eqp.Accessory.1122036.name 觉醒的冒险之心 [1898017] kN7JZ12
Eqp.Accessory.1122037.name 觉醒的冒险之心 [1898051] ]oT8H?%*Y
Eqp.Accessory.1122038.name 觉醒的冒险之心 [1898085] Lx%*IE|c
Eqp.Accessory.1122058.name 休彼德蔓的混沌项链 [1898119] )/HbmtX qI
pH&*5=t}
J]&^A$
m=Mb'<
很明显盛大把 黑龙项链 和 休彼德蔓的项链 故意或者无意放错了地方,放到了(戒指组里) :j(e+A1@
0s9-`nHen|
现在要做的是把这两个物体重新搬到 Accessory组里。 -R%T Dx
Nq]8p =e
J)7\k$ D
解决办法: d}D%%noIu
b a5,?FVI~
+kA>^
找到服务端目录 wz\String.wz\Eqp.img.xml yS#)F.
j
r/
类似这样的结构 \^o8qw'pt
r<'ni
<?xml version="1.0" encoding="UTF-8" standalone="yes"?> (rKyX:Vsy
<imgdir name="Eqp.img"> "PgVvm#w'
<imgdir name="Eqp"> Ov$>CA
<imgdir name="Accessory"> $Lj~ge3#
<imgdir name="1010000"> sX8d8d`}
<string name="name" value="褐色落腮胡"/> _{j'` #
</imgdir> ?^Gi;d5
<imgdir name="1010001"> U
?iw
<string name="name" value="黑胡子"/> 9S'u1%
</imgdir> OlU')0Y
<imgdir name="1010002"> Cws;6i*=@
<string name="name" value="忍者口罩"/> SEf RU`
</imgdir> ` wI$
<imgdir name="1010003"> cp1-eR_&
<string name="name" value="刮脸痕迹"/> x,wXR=H
`iHyGfm
]MD,{T9l\>
查找 name="Ring" 再查找 1122000 (黑龙项环代码) @!p bR(8
EPEWyGw
类似这样 k1lo{jw`
8Z&M}Llk
<imgdir name="1112906"> CdBpz/
<string name="name" value="心心祝福戒指"/> mJxr"cwHl
<string name="desc" value="可爱的心心在角色头顶画出心形模样旋转。"/> G)|Xj70
</imgdir> jY;T:C-T
<imgdir name="1112907"> sNaLz
<string name="name" value="小鱼戒指"/> ak,KHA6u
<string name="desc" value="装备时,会产生泡泡的效果。有时间限制。"/> TxJoN]Z.
</imgdir> yq H
<imgdir name="1112916"> 6=cfr; BH2
<string name="name" value="寂寞单身戒指"/> iGq%|o>
<string name="desc" value="单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。"/> } 6 ,m2u
</imgdir> J`6IH#54
<imgdir name="1122000"> [^Z)f<l
<string name="name" value="黑龙项环"/> (Q5rOrA"
</imgdir> Clz.
p
<imgdir name="1122007"> .7K)'
<string name="name" value="休彼德蔓的项链"/> $>JfLSyC
</imgdir> yv[3&E?
[T
|P|\M
把这段代码剪切出来 6a*?m{
WCNycH+1
<imgdir name="1122000"> q
~%'V
<string name="name" value="黑龙项环"/> 'FNnF
m
</imgdir> C
n"_x
<imgdir name="1122007"> Sp7VH+
<string name="name" value="休彼德蔓的项链"/> ^VC/tJ
</imgdir> 45.<eWH$*(
V0)bPcS/
放到<imgdir name="Accessory"> 组里。 e{Q;,jsh
#B!|sXC
最后类似这样的结构 ]?<
wUd
r
'J="^k{
<?xml version="1.0" encoding="UTF-8" standalone="yes"?> Hs:0j$
<imgdir name="Eqp.img"> 1d$qr`
<imgdir name="Eqp"> awXK9}.
<imgdir name="Accessory"> sLKk1A
<imgdir name="1122000"> xzi_u.iOP
<string name="name" value="黑龙项环"/> Vu`5/QDq
</imgdir> nxWm
<imgdir name="1122007"> RWg'W,v=!
<string name="name" value="休彼德蔓的项链"/> &Fiesi!tET
</imgdir> noNJ+0S
<imgdir name="1010000"> ,?>{M
<string name="name" value="褐色落腮胡"/> _:N=
</imgdir> `
0$i^,}
<imgdir name="1010001"> %p48=|+
<string name="name" value="黑胡子"/> 8Y]% S9.
</imgdir> U[0x\~[$K
<imgdir name="1010002"> \gsJ1@
<string name="name" value="忍者口罩"/> 0g2?
</imgdir> -Oi8]Xw^@y
-9]
ucmN
c"O4=[N: ;
然后重启服务端就OK。 装备上黑龙项链把。 不用源代码即可修复。 a}e GB +
6、修复PB掉线问题 zRU9Q2Y
-----------新建文档 复制以下代码 将文件重命名为8820009.img.xml 放到服务端WZ中对应的xml下-- gt(^9t;
~8 B
]
^
h$^j
<?xml version="1.0" encoding="UTF-8" standalone="yes"?> &k@\k<2Ia
<imgdir name="8820009.img"> ')Q
<imgdir name="info">
!>:SPt l
<int name="bodyAttack" value="0"/> |}7!'f\M
<int name="level" value="1"/> F9}
zt 9
<int name="maxHP" value="200000"/> 0
k.\o"y
<int name="maxMP" value="0"/> X-=4Z9
<int name="speed" value="0"/> `@q\R-`
<int name="PADamage" value="0"/> Ucx"\/"
<int name="PDDamage" value="0"/> M(^_/1Z
<int name="MADamage" value="0"/> YdZ9##IU3
<int name="MDDamage" value="0"/> +\doF
<int name="acc" value="0"/> hW!2C6
<int name="eva" value="0"/> Y\,aJL$
<int name="exp" value="0"/> F?z:[1(:
<int name="undead" value="0"/> eJ*u]GH U
<int name="pushed" value="1"/> (*M*muk
<float name="fs" value="10.0"/> o%b6"_~%3
<int name="removeAfter" value="5"/> yk0tA
<int name="summonType" value="12"/> HNRAtRvnY
<int name="hideName" value="1"/> eMV{rFmT
<imgdir name="revive"> }qw->
+nD
<int name="0" value="8820001"/> KqN;a i,F
<int name="1" value="8820003"/> mtg=v@~
<int name="2" value="8820005"/> 216`rQ}z
<int name="3" value="8820006"/> xfF;u9$;
<int name="4" value="8820004"/> tj ?%{L
<int name="5" value="8820002"/> `fuQt4
</imgdir> ^w!1QH0:/
<int name="noFlip" value="1"/> "ejsz&n
</imgdir> "S]G+/I|iw
<imgdir name="stand"> gSa !zQN6
<canvas name="0" width="4" height="4"> r6eZ-V`4
<vector name="origin" x="36" y="53"/> `h|Y0x
<int name="delay" value="30"/> 0 <E2^
<vector name="head" x="1" y="-1500"/> +CVB[r#hu
</canvas> Kv9$c(~#
</imgdir> n^q%_60H
<imgdir name="hit1"> *HsA.W~2W
<canvas name="0" width="4" height="4"> \#h{bnx
<vector name="origin" x="36" y="53"/> GlHP`&;UH
<int name="delay" value="30"/> ~.tl7wKkR/
<vector name="head" x="1" y="-1500"/> *@ {
</canvas>
>akC
</imgdir> s{Og3qUy
<imgdir name="die1"> *rgF[
:
<canvas name="0" width="213" height="450"> EI9;J-c
<vector name="origin" x="774" y="495"/> 4Q!|fn0Sv
<int name="delay" value="180"/> eZoAy[
<vector name="head" x="1" y="-1500"/> <NEz{ 1Z
<int name="a0" value="255"/> f\rE{%
<int name="a1" value="255"/> ~<.{z]*O
</canvas> v8YF+N
<canvas name="1" width="227" height="493"> d5>EvK U
<vector name="origin" x="778" y="534"/> 4@+']vN4
<int name="delay" value="180"/> soRYM
<vector name="head" x="1" y="-1500"/> y|0!sNg
</canvas> =]r2;014
<canvas name="2" width="232" height="497"> #bJp)&LO
<vector name="origin" x="783" y="533"/> \@Gcx}Y8h
<int name="delay" value="180"/> ?y]R /?
<vector name="head" x="1" y="-1500"/> 74
WKy
</canvas> NEUr w/
<canvas name="3" width="237" height="497"> d8uDSy
<vector name="origin" x="787" y="529"/> AdpJ4}|0
<int name="delay" value="180"/> 'yosDT2{#
<vector name="head" x="1" y="-1500"/> ,#czx3?4
</canvas> S"VO@)d
<canvas name="4" width="239" height="494"> oTRidG
<vector name="origin" x="788" y="525"/> ~_hA{$
<int name="delay" value="180"/> !F:mDZeY
<vector name="head" x="1" y="-1500"/> V|hwT^h
</canvas> cyLl,OA
<canvas name="5" width="241" height="496"> =van<l4b#n
<vector name="origin" x="789" y="526"/> (wFoI}s
<int name="delay" value="180"/> K5rra%a-7
<vector name="head" x="1" y="-1500"/> P5H_iH
</canvas> ]h#QA;
<canvas name="6" width="243" height="494"> T, +=ka$
<vector name="origin" x="790" y="523"/> S&'?L0
<int name="delay" value="180"/> aNn4j_V(
<vector name="head" x="1" y="-1500"/> fP[S.7F+No
</canvas> F [Lg,}
<canvas name="7" width="243" height="491">
0~z`>#W,
<vector name="origin" x="790" y="520"/> K_AdMXF9
<int name="delay" value="180"/> mrq,kwM
<vector name="head" x="1" y="-1500"/> 33SCHQ
</canvas> gAh#H ?MM
<canvas name="8" width="241" height="483"> +!GJ
<vector name="origin" x="789" y="513"/> Qqi?DW1)-
<int name="delay" value="180"/> op@=0d??
<vector name="head" x="1" y="-1500"/> =it @U/
</canvas> Dpwqg3,
<canvas name="9" width="239" height="479"> 1S(n3(KRk$
<vector name="origin" x="788" y="510"/> ?yxQs=&-q~
<int name="delay" value="180"/> ]61Si~Z
<vector name="head" x="1" y="-1500"/> NiFe#SLA
</canvas> ek. @ 0c
<canvas name="10" width="237" height="476"> eZ$M#I=o
<vector name="origin" x="787" y="508"/> SA#01}&p
<int name="delay" value="180"/> kS35X)-
<vector name="head" x="1" y="-1500"/> M KX+'p\w
</canvas> OTGy[jY"
<canvas name="11" width="230" height="485"> 1 +s;a]-C
<vector name="origin" x="784" y="521"/> [K@(,/$
<int name="delay" value="180"/> #1C]ZV] B
<vector name="head" x="1" y="-1500"/> ?(Ua+*b
</canvas> /k[8xb
<canvas name="12" width="235" height="490"> 3~Lsa"/
<vector name="origin" x="779" y="535"/> p>O/H1US;
<int name="delay" value="180"/> Y]_$+Si:NK
<vector name="head" x="1" y="-1500"/> qX`Hi9ja
</canvas> l[]cUE
<canvas name="13" width="275" height="495"> Y]=k"]:%
<vector name="origin" x="797" y="540"/> eh%{BXW[p
<int name="delay" value="180"/> n=PfV3B
<vector name="head" x="1" y="-1500"/> oY5`r)C7
</canvas> ?K;l 5$?%
<canvas name="14" width="284" height="495"> JQ;.+5
N<K
<vector name="origin" x="797" y="540"/> @( \R@`#
<int name="delay" value="180"/> t`'jr=e,~
<vector name="head" x="1" y="-1500"/> ::+;PRy_E
</canvas> P^# 4m
<canvas name="15" width="249" height="493"> mlCBstt{
<vector name="origin" x="786" y="538"/> ${E^OE
<int name="delay" value="180"/> {/(.Bpld
<vector name="head" x="1" y="-1500"/> FW5v
1s=
</canvas>
D)bL;h
<canvas name="16" width="218" height="464"> W"*2,R[}%
<vector name="origin" x="774" y="509"/> Fg 8lX9L
<int name="delay" value="180"/> 6uv~.-T<l
<vector name="head" x="1" y="-1500"/> @)x*6 2r+
</canvas>
*Ojl@N
<canvas name="17" width="213" height="480"> J>k
6`gw
<vector name="origin" x="774" y="525"/> S8B?uU
<int name="delay" value="180"/> )7]y
zc
<vector name="head" x="1" y="-1500"/> 3A{)C_1a
</canvas> MD*dq
<canvas name="18" width="213" height="488"> dF09_nw
<vector name="origin" x="774" y="533"/> , O/IY
<int name="delay" value="180"/> m[(_fOd
<vector name="head" x="1" y="-1500"/> >&Oql9_
</canvas> h1"|$
<canvas name="19" width="214" height="491"> A
N6Q~%,
<vector name="origin" x="775" y="536"/> 98)C
7N'
<int name="delay" value="180"/> Ch3MwM5]
<vector name="head" x="1" y="-1500"/> ]=%6n@z'
</canvas> yf;TIh%)=
<canvas name="20" width="216" height="489"> eX>*}pI
<vector name="origin" x="776" y="534"/> :h |]j[2p
<int name="delay" value="180"/> ML MetRP
<vector name="head" x="1" y="-1500"/> q2r$j\L%
</canvas> |AacV
<canvas name="21" width="213" height="450"> ar\K8mj
<vector name="origin" x="774" y="495"/> TqL+^:cq
<int name="delay" value="600"/> Q-!gO
<vector name="head" x="1" y="-1500"/> D)pTE?@W'
</canvas> '!ks $}$`h
</imgdir> jV9oTH-
</imgdir> j>e RV ol
7、锁定某些地图不能进 H]
g=(
%ok
打开MapleGenericPortal.java 8MI8~
搜索 changed = true; uO-|?{29
在上面加入以下语句 9pPLOXr ,
if (getTargetMapId() >= 910000003 && getTargetMapId() <= 910000022) { Be6+YM5Cl
c.getSession().write(MaplePacketCreator.enableActions()); 1<fW .Q)
player.getClient().getSession().write(MaplePacketCreator.serverNotice(5, "[任务公告:请通过npc进入任务房间!")); O_ZYm{T[7
} else { Bu&9J(J1
c.getPlayer().changeMap(to, pto); 'l`prp3
} 6-uLK'E
L&y"oAp<
编译,OK tHo|8c~[
8、lockmap(锁定地图) K3<A<&W_-
/* +Z2XP76(4A
地图锁写脚本 .j &#
演示NPC程序 \gkhSLq
只供学习参考 6D[]Jf,9
*/ %$kd`Rl}
_G-y{D_S&
vG.KSA
importPackage(net.s(和谐)f.cherry.scripting); w3"L5;oH
var Itemid = 4001126; //设置需要的道具ID %LzARTX
var Itemsl = 10; //设置数量 |:&O!36
lz:
:6}
function start(ms) { UlXxG|
if (! AbstractPlayerInteraction(ms.getPlayer().getClient()).haveItem(Itemid, Itemsl)){ '.;{"G.@'
AbstractPlayerInteraction(ms.getPlayer().getClient()).warp(910000000,0); *Ti"8^`6
AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("此地图已被GM限制进入,系统已将你返回", 250, 20); dHTx^1
}else{
mhX66R
AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("通过验证", 250, 20); v-SXPL]_^
} Cc*R3vHM6
} W8$0y2
解锁地图 (hdu+^Qj=
/* _'ebXrbZB
地图锁写脚本 !4cY^4>o
演示NPC程序 4Ngp -
只供学习参考 TTFs|T6`q
*/ rjiHP;-t1
ez ! W0
7i{(,:
var Maps = Array(910000001,910000002,922000021,922010504,240010900); utBrH
var status = 0; ,~&HL7v
var MapString = "" k
x d*B
P
function start() { :F@Uq<~(
status = -1; ;x2o|#`b
action(1, 0, 0); a;^lOU|L{
} Ncsh{.
i7 21(1
function action(mode, type, selection) { x{8h3.ZQ,
if (mode < 1) { $Hj;i/zD
cm.dispose(); \y:48zd
} else { R|'W#"{@
if (mode == 1) :fwt PvLo
status++; JB].ht
else xpO;V}M|
status--; L -:@Om!
if (status == 0) { tK .1
*
for(i = 0; i < Maps.length; i++){ s3nO"~tM
var NextMap = cm.getC().getChannelServer().getMapFactory().getMap(Maps<i>); n}[S
var MapName = NextMap.getMapName(); mNacLkh[
var MapFy = NextMap.getOnUserEnter(); 9&uf
if (MapFy != "lockmap"){ uDXV@;6<
MapString = MapString + "#L" + i + "##b锁定地图#k---" + MapName + "#b(未锁定)#k\r\n"; 5-$D<}Z
}else{ |6b~c{bt
MapString = MapString + "#L" + i + "##r解锁地图#k---" + MapName + "#r(已锁定)#k\r\n"; |,5|ZpgL
} '2i !RT-
} H<n"[u^@E
cm.sendSimple(MapString); nw%9Qw
H8[A*uYL
} else if (status == 1) { L'S,=NYXY
var MapStats = cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).getOnUserEnter(); ,c^nW
if(MapStats != "lockmap"){ ZZZ9C#hK^9
cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("lockmap") :{ZwzJ
cm.sendOk("锁定地图成功"); D*[Jrq,
cm.dispose(); 2_)UHTw
sK
}else{ <qpzs@
cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("") !`RMXUV
cm.sendOk("解锁地图成功"); 0+ $gR~^^
cm.dispose(); /5/gnpC
} NN=^4Xpc:
} j*gJ
P
!
} %7}j|eS)G
} @y~kQ5k
9、上线自动穿装备 qbeUc5`1
src\net\s(和谐)f\odinms\net\login\handler GM'yOJo
f+hHc8g
CreateCharHandler.java Uavl%Q
;*t#:U*
TEY~E*=}$
搜索 MapleInventory equip = newchar.getInventory(MapleInventoryType.EQUIPPED); s[y.gR.(
}.&;NgZS
在下面添加以下语句,即可编译,装备ID自己换吧 i>,AnkI&
IItem eq_top = MapleItemInformationProvider.getInstance().getEquipById(1052081);
U-4F
eq_top.setPosition((byte) -5); mB"I(>q*M
equip.addFromDB(eq_top); rIJPg
F
IItem eq_bottom = MapleItemInformationProvider.getInstance().getEquipById(bottom); |%F,n2
eq_bottom.setPosition((byte) -6); jLt3jN
equip.addFromDB(eq_bottom); A"&<$5Q
IItem eq_shoes = MapleItemInformationProvider.getInstance().getEquipById(shoes); K)!^NT
eq_shoes.setPosition((byte) -7); YS){N=g&'
equip.addFromDB(eq_shoes); xQDQgvwa
IItem eq_weapon = MapleItemInformationProvider.getInstance().getEquipById(weapon); d6'G
7'9
eq_weapon.setPosition((byte) -11); [2Zy~`*y{
equip.addFromDB(eq_weapon);
<=&$+3r
IItem pHat = MapleItemInformationProvider.getInstance().getEquipById(1002562); Wh| T3&
pHat.setPosition((byte) -101); -,b+tC<V)0
equip.addFromDB(pHat); &Q;sbI}
IItem pWeap = MapleItemInformationProvider.getInstance().getEquipById(1702174); H!Q72tyo
pWeap.setPosition((byte) -111); `R:W5_n
equip.addFromDB(pWeap); hL6;n*S=
10、结婚修复法 K)mQcB-"?
/* z)U7
====================================== Ikf[K%NKn
小权改端技术 r
*6S1bW
====================================== Vc;[ 0iB
*/ D?"P\b[/
首先,找到NPCConversationManager.java Iq4B%xo6G
x51R:x(p
在合适的位置上插入以下代码(请直接复制,本人亲自测试,无错..所有端均可通过): Gj-nTN
*j&)=8Y|
public boolean createMarriage(String partner_) { //声明变量 :&TM0O
MapleCharacter partner = getCharByName(partner_); //名字 dH;2OWM
if (partner == null) { YfB)TK\W9/
return false; -5 PVWL\
} [8IO0lul+
partner.setMarried(true); vg[3\!8z[
getPlayer().setMarried(true); >@Ht*h{~
partner.setPartnerId(getPlayer().getId()); {9}CU
~R
getPlayer().setPartnerId(partner.getId()); 0V>HoH
if (partner.getGender() > 0) { (@5`beEd
Marriage.createMarriage(getPlayer(), partner); Jj+Q2D:
} else { [bP^
RY:
Marriage.createMarriage(partner, getPlayer()); 1<73uR&b%
} ]#^v754X^T
return true; `MuX/[q
}
oo2d,
&=jPt%7#M
public boolean createEngagement(String partner_) { irD5;xk([
MapleCharacter partner = getCharByName(partner_); <A8>To<
if (partner == null) { ;J TY#)Bh
return false; ]q{_i
} -ycY
Q~R
if (partner.getGender() > 0) { bI|G
%
Marriage.createEngagement(getPlayer(), partner); zA>X+JH>iw
} else { $8UW^#Bpq
Marriage.createEngagement(partner, getPlayer()); !pw)sO~
} p? o[+L<