| 🎉 |
隐藏内容已自动解锁
隐藏内容因满足 [ 发布时间满60天,帖子热度超6666点击,参与人数超10人 ] 其中条件之一,触发了自动开放机制。
无需回复,所有访客均可直接查看以下内容:
|
由于刚才发错,三楼才是连接 W-<C%9O!
服务端修改文字教程 =xw) [
1、[079咖啡端]添加打开一个没有JS的NPC出现对话框 TF^Rh4
打开scr/net/s(和谐)f/odinms/scripting/npc/NPCScriptManager.java TC<_I0jCh
&+xNR2";
找到 SYw>P1
public void start(MapleClient c, int npc) { 2Rc#{A
try { >IJH#>i
NPCConversationManager cm = new NPCConversationManager(c, npc); 2Vr F~+
if (cms.containsKey(c)) { (VI4kRj
return; >TeTa l
} }(hx$G^M
cms.put(c, cm); ;xN4L
Invocable iv = getInvocable("npc/" + npc + ".js", c); :;#^h]Q
if (iv == null || NPCScriptManager.getInstance() == null) { ';^VdR]fk
cm.dispose(); ido'<
;4>
return; ,l_"%xYx
} HKP<=<8/O
engine.put("cm", cm); G9 ;X=c
NPCScript ns = iv.getInterface(NPCScript.class); }~:`9PV)Z%
scripts.put(c, ns); O<
v0{z09*
ns.start(); ~ Z=Q+'Hu0
} catch (Exception e) { %S.
_3`A
log.error("Error executing NPC script " + npc, e); >j4;{r+eQw
dispose(c); cE$<6&0
cms.remove(c); Y#=0C*FS
} VEkv
JX.
} O
8wR#(/
Ww{bh-nyq
全选替换掉 4@u*#Bp`|
将下面一段代码替换进去 p[!&D}&6h
public void start(MapleClient c, int npc) ] L"jt8E
{ [GyW1-p33w
try { -S"YEH9
if (c.getPlayer().isGM()) kOfbO'O9
c.getPlayer().dropMessage("[系统提示]您已经建立与NPC:" + npc + "的对话。"); \3"4;fM!i
/3Zo8.
NPCConversationManager cm = new NPCConversationManager(c, npc); h
rW
if (this.cms.containsKey(c)) Z]@my,+Z;
return; MD1n+FgTu
Q;*TnVbJ
this.cms.put(c, cm); 0B>hVaj>-
Invocable iv = getInvocable("npc/" + npc + ".js", c);
X/}kNW!q
if ((iv == null) || (getInstance() == null)) { #e}Q|pF
cm.sendOk("对不起,我并没有被管理员设置可使用,如果你觉得我应该工作的,那就请你汇报给管理员.\r\n我的ID编号: #r" + npc + "#k."); -v/1R1$e1
cm.dispose(); dAh&Z:86\
return; @a'Rn
} 7.,C'^ci
this.engine.put("cm", cm); 4[44Eku\
NPCScript ns = (NPCScript)iv.getInterface(NPCScript.class); %d c=QSL
this.scripts.put(c, ns); N
<zD<q
ns.start(); C?fd.2#U
} catch (Exception e) { -lQ8
&eB
log.error("Error executing NPC script " + npc, e); 'P0:1">
dispose(c); DJ
dW$S7
this.cms.remove(c); ': 87.8$
} CCNrjaA
} bE74Ui
2、[079咖啡端]修复怪物打不死 hbl:~O&a/
1.打开源码找到net\s(和谐)f\odinms\net\channel\handler\AbstractDealDamageHandler.java az*c0Z<pl
*?zmo@-
找到这个函数parseDamage() 然后用下面的代码替换 注意替换前先备份! Sp]"Xr)
AU -,
--------------------------------------------------------------------------------- w<!F& kQB
^":UkPFCx:
public AttackInfo parseDamage(MapleCharacter c, LittleEndianAccessor lea, boolean ranged) {
C*a>B,H
AttackInfo ret = new AttackInfo(); \uQ yp*P1s
lea.readByte(); }xk85*V
lea.skip(8); M2W4 RovfR
ret.numAttackedAndDamage = lea.readByte(); -,)&?S
lea.skip(8); 1Mn=m w
ret.numAttacked = (ret.numAttackedAndDamage >>> 4 & 0xF); fa//~$#"{L
ret.numDamage = (ret.numAttackedAndDamage & 0xF); bJ4} )P&
ret.allDamage = new ArrayList(); J/mLmSx
ret.skill = lea.readInt(); _D1Uc|
lea.skip(8); --6C>iY[&u
if ((ret.skill == 2121001) || (ret.skill == 2221001) || (ret.skill == 2321001) || (ret.skill == ZP
&q7HK\
3+ %a
5201002) || (ret.skill == 14111006) || (ret.skill == 5101004) || (ret.skill == 15101003)) F0qpJM,
ret.charge = lea.readInt(); M4w,J2_8MK
else { X4_1kY;
ret.charge = 0; $Ypt
/`
} U>H"N1
]0p]
u d&
if (ret.skill == 1221011) J: vq)G\F
ret.isHH = true; 6!sC
!nQ_<
lea.readInt(); _ I"}3*
ret.aresCombo = lea.readByte(); 1xP*
int sourceid = ret.skill; ]$oo1ssZ1
if ((sourceid == 21100004) || (sourceid == 21100005) || (sourceid == 21110003) || (sourceid == ~2PD%+e7]
}`ox;Q
21110004) || (sourceid == 21120006) || (sourceid == 21120007)) pX
8TzmIB0
c.setCombo(1);
vMu6u .e
>x9@
if
ret.pos = lea.readByte(); [3lAKI
ret.stance = lea.readByte(); J~Uq'1?
(HbA?Aja
if (ret.skill == 4211006) { rE$0a-d2B
return parseMesoExplosion(lea, ret); 4
3V{q
} ?41bZ$j
wXZ"}uT<}
if (ranged) { Q"7vzri
lea.readByte(); io%WV%1_
ret.speed = lea.readByte(); "yJFb=Xdq
lea.readByte(); ^SM>bJ1Z_
ret.direction = lea.readByte(); mhVds
a
lea.skip(7); .)59*'0
if ((ret.skill == 3121004) || (ret.skill == 3221001) || (ret.skill == 5221004) || (ret.skill == |(u6xPs;P
NOM6},rp
13111002)) _JNSl2
lea.skip(4); ^ >JAl<k
} aO)Cq5
else { a> qB
k})
lea.readByte(); #
2;6!_
ret.speed = lea.readByte(); *eL&fC
lea.skip(4); T&+*dyNxMK
} f8 E,.$>
UCV1 {
for (int i = 0; i < ret.numAttacked; ++i) { h]T
int oid = lea.readInt(); ?*cr|G$r[
UR?biq
lea.skip(14); K~Nx;{{d
QiC}hj$
List allDamageNumbers = new ArrayList(); )-VpDW!%_
for (int j = 0; j < ret.numDamage; ++j) { >!sxX = <
int damage = lea.readInt();
OIJNOu I
N iw~0"-V
MapleStatEffect effect = null; eocq Hwbv
if (ret.skill != 0) pse$ S=
effect = SkillFactory.getSkill(ret.skill).getEffect(c.getSkillLevel(SkillFactory.getSkill $$F iCMI
sB`.G
(ret.skill))); S9RH&/^H
dDYD6
if ((damage != 0) && (effect != null) && (effect.getFixedDamage() != 0)) 5QN~^
damage = effect.getFixedDamage(); )
rw!.
)
%])U (
allDamageNumbers.add(Integer.valueOf(damage)); O/Cwm;&t
} Gf71udaa
if (ret.skill != 5221004) \ GYrPf$
lea.skip(4); 0"}qND
1
i3;P/
ret.allDamage.add(new Pair(Integer.valueOf(oid), allDamageNumbers)); IJ\4S
} AK$&'t+$}7
VJbsM1y M
return ret; iOY: a
} !-rG1VI_S*
#djby}hi
o|`[X'
--------------------------------------------------------------------------------- qQjd@J}^
%4' <0
2.接着找到net\s(和谐)f\odinms\client\MapleCharacter.java {6Y |Z>
StLFq6BO
查找 |?A:[C#X
//战神Combo 8! eYax
private int combo = 0; ?,
B4
private int comboCount = 0; L7\V^f%yCm
_Ns/#Xe/
将其修改为 7}#zF]vHNi
//战神Combo =
d`w~iC
private int combo = 0; =
sZ58xA
private int comboCounter = 0; RK)1@Tz7!
SG\6qE~
此时应再查找comboCount 将其修改为comboCounter(不然原变量将不可用 导致变量未定义) 8k +^jj
应该也可以重新定义comboCounter这个变量 没实验 !
=Scpo_
W% @r
然后在下面适当处增加两个函数 M`V<`
AS4mJ UU9
public int getCombo() { o-I:p$B -
return this.comboCounter; _4,/uG|a O
} g$f+X~Q
5tx!LGOK
public int setCombo(int combo) { sE^ee2]OI@
return (this.comboCounter = combo); =T!eyGE
} #1fL2nlP*E
OFe-e(c1
代码就修改完毕了 编译后 怪物就应该能掉血了! #No3}O;"g
{,aX|*1Ku~
Yo%ph%e
大概原因分析: C(CwsdlP
攻击封包数据改变,原来处理封包的方式已经不能适用了 所以应当修改原来的处理结构! %9v l
3、[079咖啡端]修复双击人物客户端自动退出问题 Gb!R>WY
双击人物不管是自己还是他人都需要查看角色信息,原先我以为是加入的有家族的原因。 换了个没家族的号还是那样, Fz11/sKz
结果我就感觉应该是处理封包的问题了。 说明白点就是 MaplePacketCreator.java 有问题,然后我又仔细比较了下 楚天和咖啡端的 MaplePacketCreator.java
$Mg[e*ct
g'cLc5\
发现charinfo 处理有出入。 咖啡端似乎少了一些东西, 就是椅子列表显示那部分。 于是我对照两者的代码修复了下。 FQTAkkA_!
也不算是修复。 因为这样弄过以后不会显示你有椅子。 抱歉。 我JAVA不太行。 大家原谅下了。 QNbV=*F?
VOJA}$
处理方法: M
h"X9-Ot
boS=
打开 src\net\s(和谐)f\cherry\tools\MaplePacketCreator.java
6a}
(或者是src\net\s(和谐)f\odinms\tools\MaplePacketCreator.java) mqj]=Fq*
:'`y}'
6|uv+$
找到 2$r8^}Nj?
mplew.write(HexTool.getByteArrayFromHexString("00 00 00 00 00 00 01 00 00 00 D0 ED 2D 00 0C 87 A5 16 B4 F0 B0 16 10 00 00 00 84 E3 C6 2A 36 15 CF 59 6C 24 3E 00 CD DB 43 00 10 00 00 00 02 00 00 00 67 34 00 00 7F 36 00 00 DD CD CF 2A 10 00 00 00 B4 8B BB 2A 00 00 00 00 00 00 00 00 01 00 CD 00 10 00 00 00 18 E6 C6 2A DE 26 93 07 FD DC AB 7B 45 08 08 08 10 00 00 00")); U}T{r%9
Ef @
!,l
k>j.V
~aPe?{yIUa
0\z
Y?UUww
替换成 B/O0 ~y!n
mplew.writeInt(0); hk+8s\%-
mplew.writeShort(0); *'w?j)}A9g
MapleInventory iv = chr.getInventory(MapleInventoryType.SETUP); S^s|/!>
List<Item> chairItems = new ArrayList(); or,:5Z
for (IItem item : iv.list() ) { iX%9$Bft<
if ((item.getItemId() >= 3010000) && (item.getItemId() <= 3020001)) { V82HO{ D
//chairItems.add(item); )
_n=it$
} j%+>y;).
} OEw#;l4 C
mplew.writeInt(chairItems.size()); uM)#T*(
for (IItem item : chairItems ) { ~Uw;6VXV1
mplew.writeInt(item.getItemId()); JAx0(MZO
} ylm #Xa
mplew.writeInt(0);
[
s4|+
4、修复咖啡端不消耗飞镖 -\<\OV:c*
RangedAttackHandler.java w)N~u%
IJ]rVty
找到 36e
//if (player.getJob().isA(MapleJob.Ares_1) || player.getJob().isA(MapleJob.Ares_2) || player.getJob().isA(MapleJob.Ares_3) || player.getJob().isA(MapleJob.Ares_4)) { e&nE
MapleInventoryManipulator.removeById(c, MapleInventoryType.USE, projectile, bulletConsume, false, true); "?%2`*\
// } 3_bqDhVI5
j+9;Rvt2
按上面方式处理 -wa"&Q
5、修复黑龙项链带不了的BUG {x{~%)-
先解释一下为什么国服的黑龙项链带不上。 用1.5deMSwZ.exe 打开string.wz得到这样的结果 <*Nd%Ca
k,eo+qH.Hz
Eqp.Ring.1112904.name 彩虹星环绕戒指 [2095484] mF:Pplf<
Eqp.Ring.1112904.desc 五彩斑斓的星星和心围绕着角色旋转。 [2095507] fn#qcZv?
Eqp.Ring.1112905.name 超大心环绕戒指 [2095572] 3D;?X@
Eqp.Ring.1112905.desc 可爱的大心心在角色周围以心形模样旋转。 [2095595] p0rmcP1Ln
Eqp.Ring.1112906.name 心心祝福戒指 [2095664] 3iM7c.f*/
Eqp.Ring.1112906.desc 可爱的心心在角色头顶画出心形模样旋转。 [2095685] 60TM!\
Eqp.Ring.1112907.name 小鱼戒指 [2095754] D*&#}c,*
Eqp.Ring.1112907.desc 装备时,会产生泡泡的效果。有时间限制。 [2095771] -w"$[XP
Eqp.Ring.1112916.name 寂寞单身戒指 [2095840] P{,A% t
Eqp.Ring.1112916.desc 单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。 [2095861] E$.f AIt
Eqp.Ring.1122000.name 黑龙项环 [2095962] E/V_gci
Eqp.Ring.1122007.name 休彼德蔓的项链 [2096001] S86,m=
\&_pI2X
再来看下其他项链在哪个位置 ?wP
/l
qCkC 2Fy(
`=V p 0tPI
Eqp.Accessory.1122029.name 苏醒的冒险之心 [1897757] EDT9O
Eqp.Accessory.1122030.name 苏醒的冒险之心 [1897802] z~"Q_gme
Eqp.Accessory.1122031.name 苏醒的冒险之心 [1897836] Ptm=c6H('
Eqp.Accessory.1122032.name 苏醒的冒险之心 [1897870] D%}rQ,*
Eqp.Accessory.1122033.name 苏醒的冒险之心 [1897904] hCBre5
Eqp.Accessory.1122034.name 觉醒的冒险之心 [1897938]
'Zs3b
4n8
Eqp.Accessory.1122035.name 觉醒的冒险之心 [1897983] av&~A+b.r
Eqp.Accessory.1122036.name 觉醒的冒险之心 [1898017] j"hNkCF
Eqp.Accessory.1122037.name 觉醒的冒险之心 [1898051] [*C%u_h
Eqp.Accessory.1122038.name 觉醒的冒险之心 [1898085] dBw7l}
Eqp.Accessory.1122058.name 休彼德蔓的混沌项链 [1898119] nuH=pIq6x
NX4G;+6
YdDP;,
DA
OUq%d8W
很明显盛大把 黑龙项链 和 休彼德蔓的项链 故意或者无意放错了地方,放到了(戒指组里) / 3eGt7x#
+=:_a$98
现在要做的是把这两个物体重新搬到 Accessory组里。 !
\VzX
x(n|zp ("
C(8VXtx_
解决办法: O^J=19Ri
4#qZ`H,Ur)
qv^P
找到服务端目录 wz\String.wz\Eqp.img.xml jB<B_"
gky+.EP.
类似这样的结构 3xk_ZK82
ZIN1y;dJ
<?xml version="1.0" encoding="UTF-8" standalone="yes"?> [QFAkEJ--o
<imgdir name="Eqp.img"> WeJ=]7T'L
<imgdir name="Eqp"> EXMW,
<imgdir name="Accessory"> \o*w#e[M
<imgdir name="1010000"> ,wf:Fr
<string name="name" value="褐色落腮胡"/> Mz6\T'rC
</imgdir> +E^2]F7Zk
<imgdir name="1010001"> IR:GoD+
<string name="name" value="黑胡子"/> q68CU~i*
</imgdir> -Ew>3Q
<imgdir name="1010002"> U&i#cF
<string name="name" value="忍者口罩"/> L{&>,ww
</imgdir> Q6)?#7<jy
<imgdir name="1010003"> S B~opN
<string name="name" value="刮脸痕迹"/> <Drm#2x!E
-Uan.#~S
jG~-V<&
查找 name="Ring" 再查找 1122000 (黑龙项环代码) L;lu)|b"
ebn3r:IU-
类似这样 5tyA{&Ao
E{0e5. {
<imgdir name="1112906"> =r4sF!g
<string name="name" value="心心祝福戒指"/> 5dGfO:Dy_
<string name="desc" value="可爱的心心在角色头顶画出心形模样旋转。"/> $l2`@ia"
</imgdir> 9wlp
AK
<imgdir name="1112907"> inY_cn?
<string name="name" value="小鱼戒指"/> f&j\g
YWq
<string name="desc" value="装备时,会产生泡泡的效果。有时间限制。"/> _\=x
A6!
</imgdir> /qKA1-R}4
<imgdir name="1112916"> )DmydyQ'
<string name="name" value="寂寞单身戒指"/> `dw">z,
<string name="desc" value="单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。"/> yAAV,?:o[
</imgdir> mqHcD8X
<imgdir name="1122000"> 3 [j,d]\|
<string name="name" value="黑龙项环"/> iX o(
</imgdir> jzJQ/ZFS
<imgdir name="1122007"> 4> uN
H5
<string name="name" value="休彼德蔓的项链"/> svx7
</imgdir> b@c(Nv
IsmZEVuC
把这段代码剪切出来 Nw9@E R
R#3zGWr~
<imgdir name="1122000"> uh2 Fr
<string name="name" value="黑龙项环"/> 0SU v 5c
</imgdir> ht*N[Pi4;
<imgdir name="1122007"> uH?dy55Y
<string name="name" value="休彼德蔓的项链"/> wz1nV}
</imgdir>
W[I$([
?wu@+
放到<imgdir name="Accessory"> 组里。 i=L 86Ks
ul3~!9F5F
最后类似这样的结构 e^em^1H(
%
\q?^DI:`
<?xml version="1.0" encoding="UTF-8" standalone="yes"?> F?$Vx)HI
<imgdir name="Eqp.img">
)ut$644R
<imgdir name="Eqp"> )RN3Oz@H
<imgdir name="Accessory"> 4#{f8
<imgdir name="1122000"> Nyt*mbd5
{
<string name="name" value="黑龙项环"/> >?1GJ5]\s
</imgdir> ^vxx]Hji
<imgdir name="1122007"> L(bDk'zi
<string name="name" value="休彼德蔓的项链"/> ,,H;2xYf
</imgdir> MJh.)kd$
<imgdir name="1010000"> (/2rj[F&
<string name="name" value="褐色落腮胡"/> #]dq^B~~
</imgdir> ~5&B#Sm[G
<imgdir name="1010001"> R%4Yg(-Q
<string name="name" value="黑胡子"/> wo+`WnDh
</imgdir> @<3E`j'p
<imgdir name="1010002"> <THwl/a
<string name="name" value="忍者口罩"/> tA^+RO4
</imgdir> fP:]s@$
X{
Fr
p
V(k6h
然后重启服务端就OK。 装备上黑龙项链把。 不用源代码即可修复。 ,ss"s3
6、修复PB掉线问题 qdLzB
-----------新建文档 复制以下代码 将文件重命名为8820009.img.xml 放到服务端WZ中对应的xml下-- 5kGQf
xT+#K5
(kVY\!UAt
<?xml version="1.0" encoding="UTF-8" standalone="yes"?> >yr;Y4y7K
<imgdir name="8820009.img"> >|, <9z`D
<imgdir name="info"> ~;jgl_5?b
<int name="bodyAttack" value="0"/> \s%g'g;
<int name="level" value="1"/> vp2w^/])u
<int name="maxHP" value="200000"/> 0Ix,c( %
<int name="maxMP" value="0"/> TFG?
EO
<int name="speed" value="0"/> }]H7uC!t
<int name="PADamage" value="0"/> CuK>1_Dq
<int name="PDDamage" value="0"/> &',#j]I
<int name="MADamage" value="0"/> bfpeK>T
<int name="MDDamage" value="0"/>
3b\s
;!
<int name="acc" value="0"/> `-%dHvB^R
<int name="eva" value="0"/> r&Nh>6<&/
<int name="exp" value="0"/> \?oT.z5VG&
<int name="undead" value="0"/> 0J^Z)U>j
<int name="pushed" value="1"/> yH=<KYk
<float name="fs" value="10.0"/> 2Y%7.YX"
<int name="removeAfter" value="5"/> qSlo)aP
<int name="summonType" value="12"/> sZ~03QvkT
<int name="hideName" value="1"/> |||m
5(`S
<imgdir name="revive"> }-sh
<int name="0" value="8820001"/> w,X)g{^T
<int name="1" value="8820003"/> KB^8Z@(+
<int name="2" value="8820005"/> 2z*}fkJ
<int name="3" value="8820006"/> @`)>-k
<int name="4" value="8820004"/> <p
CD>
<int name="5" value="8820002"/> Xq
)7Im}?
</imgdir> _p0gXb1m`
<int name="noFlip" value="1"/> DLP@?]BBOA
</imgdir> 4lR+nmAZ
<imgdir name="stand"> ?A;RTM
<canvas name="0" width="4" height="4"> O:8
u^TP
<vector name="origin" x="36" y="53"/> h<)ceD<,
<int name="delay" value="30"/> ZV:df 6S
<vector name="head" x="1" y="-1500"/> rHjDf[5+
</canvas> @54$IhhT~
</imgdir> &"WgO!pzD
<imgdir name="hit1"> )5n0P
Zi
<canvas name="0" width="4" height="4"> 0<:rp]<,
<vector name="origin" x="36" y="53"/> V)Oot|
<int name="delay" value="30"/> $W=)-X\>
<vector name="head" x="1" y="-1500"/> 1) K<x
</canvas> j94~cYV
</imgdir> ," 5HJA4
<imgdir name="die1"> [u;(4sa}
<canvas name="0" width="213" height="450"> R<gAxO%8
<vector name="origin" x="774" y="495"/> &OZx!G^Z
<int name="delay" value="180"/> hSxK*.W*3
<vector name="head" x="1" y="-1500"/> 34X]b[^
<int name="a0" value="255"/> cLp_\\
<int name="a1" value="255"/> cu
H5f }oc
</canvas> MM]0}65KG
<canvas name="1" width="227" height="493"> 2q]ZI
<vector name="origin" x="778" y="534"/> ]KEE+o
<int name="delay" value="180"/> ~Er0$+q=Y;
<vector name="head" x="1" y="-1500"/> [L7s(Zs>
</canvas> )b (+=
<canvas name="2" width="232" height="497"> J~xm[^0
<vector name="origin" x="783" y="533"/> WMnSkO
<int name="delay" value="180"/> #'O9Hn({
<vector name="head" x="1" y="-1500"/> PYC
</canvas> dl[%C6
<canvas name="3" width="237" height="497"> r>! @Z2%s
<vector name="origin" x="787" y="529"/> (1q(6!
<int name="delay" value="180"/> {ZSAPq4)L
<vector name="head" x="1" y="-1500"/> bDIhI}P
</canvas> 9mp`LT
<canvas name="4" width="239" height="494"> 5x|$q kI
<vector name="origin" x="788" y="525"/> *Gv:N6
<int name="delay" value="180"/> IJKdVb~
<vector name="head" x="1" y="-1500"/> X.>~DT%0Lm
</canvas> eaNfCXHDN
<canvas name="5" width="241" height="496"> )X," NJG
<vector name="origin" x="789" y="526"/> <mki@{ ;|
<int name="delay" value="180"/> @{{L1[~:0
<vector name="head" x="1" y="-1500"/> A(uo%QE|
</canvas> ]hy@5Jyh
<canvas name="6" width="243" height="494"> =BN<)f^*s
<vector name="origin" x="790" y="523"/> 7[='m{{=C
<int name="delay" value="180"/> +zbCYA
<vector name="head" x="1" y="-1500"/> JL!^
R_b&c
</canvas> 9{U@s
<canvas name="7" width="243" height="491"> Dq%}({+
<vector name="origin" x="790" y="520"/> 8RuW[T?
<int name="delay" value="180"/> AcEz$wy
<vector name="head" x="1" y="-1500"/> J zFR9DEt
</canvas> v FQ]>nX
<canvas name="8" width="241" height="483"> _VjaTw8iM
<vector name="origin" x="789" y="513"/>
#tpz74O
<int name="delay" value="180"/> aCH;l~+U
<vector name="head" x="1" y="-1500"/> yPT o,,ca=
</canvas> !<=(/4o&P
<canvas name="9" width="239" height="479"> k&:q|[N
<vector name="origin" x="788" y="510"/> a *
CXg.i
<int name="delay" value="180"/> J"<
h#@`
<vector name="head" x="1" y="-1500"/> w8~R=k
</canvas> ^`M%g2x
<canvas name="10" width="237" height="476"> w0@XJH:P
<vector name="origin" x="787" y="508"/> -xLK/QAL
<int name="delay" value="180"/> J @~g>
<vector name="head" x="1" y="-1500"/> 5#x[rr{^*
</canvas> o3\^9-jmp
<canvas name="11" width="230" height="485"> <,it<$f#
<vector name="origin" x="784" y="521"/> |A,.mOT
<int name="delay" value="180"/> wSCI?
<vector name="head" x="1" y="-1500"/> Sh5)36
</canvas> 1u5^a^O(|
<canvas name="12" width="235" height="490"> o\ ce|Dzt
<vector name="origin" x="779" y="535"/> N-b'O`C
<int name="delay" value="180"/> -hfkF+=U'
<vector name="head" x="1" y="-1500"/> (w2lVL&
</canvas> nh0gT>a>@
<canvas name="13" width="275" height="495"> : O@(Sv
<vector name="origin" x="797" y="540"/> -dF (_ %C
<int name="delay" value="180"/> A@?-"=h}
<vector name="head" x="1" y="-1500"/> x4>"m(&%
</canvas> !5h-$;
<canvas name="14" width="284" height="495"> 'AWWdz
<vector name="origin" x="797" y="540"/> zt9A-%
\R
<int name="delay" value="180"/> 8dLmsk^
<vector name="head" x="1" y="-1500"/> =O"l/\c^
</canvas> 2"|7 YI
<canvas name="15" width="249" height="493"> t' J4zV
<vector name="origin" x="786" y="538"/> 82+2PE{
<int name="delay" value="180"/> oiR9NB&<
<vector name="head" x="1" y="-1500"/> (pM&eow}
</canvas> "[k>pzl6
<canvas name="16" width="218" height="464"> %-$
:/N
<vector name="origin" x="774" y="509"/> pzjNi=vhd
<int name="delay" value="180"/> ^8bc<c:P
<vector name="head" x="1" y="-1500"/> -DJ,<f*$
</canvas> DF-PBVfpu
<canvas name="17" width="213" height="480"> nj00g>:>
<vector name="origin" x="774" y="525"/> Ake l .&
<int name="delay" value="180"/> tUZfQ
<vector name="head" x="1" y="-1500"/> /&G|.Cx
</canvas> kI04<!
<canvas name="18" width="213" height="488"> 6<
-Cpc
<vector name="origin" x="774" y="533"/> Het
>G{
<int name="delay" value="180"/> js;YSg{m
<vector name="head" x="1" y="-1500"/> 6Y6t.j0vN.
</canvas> E_$nsM8?
<canvas name="19" width="214" height="491"> yxT}hMa
<vector name="origin" x="775" y="536"/> N"RPCd_
<int name="delay" value="180"/> =Ez@kTvOs
<vector name="head" x="1" y="-1500"/> ollVg/z
</canvas> ^~TE$i<
<canvas name="20" width="216" height="489"> Z8/.I
<vector name="origin" x="776" y="534"/> zsd<0^
p\{
<int name="delay" value="180"/> 9bRUN<
<vector name="head" x="1" y="-1500"/> 7L
M&3mA<
</canvas> E}F-*go
<canvas name="21" width="213" height="450"> ~.J*_0~Ze
<vector name="origin" x="774" y="495"/> G\5Bdo1g
<int name="delay" value="600"/> DWx;cP8[
<vector name="head" x="1" y="-1500"/> vfj{j=
G
</canvas> 8[t*VIXI
</imgdir> uVhzJu.
</imgdir> A /c
7、锁定某些地图不能进 +t*I{X(
打开MapleGenericPortal.java S76MY&Vx23
搜索 changed = true; YMNLn9
在上面加入以下语句 4Ozcs'}
if (getTargetMapId() >= 910000003 && getTargetMapId() <= 910000022) { dT&u}o3X
c.getSession().write(MaplePacketCreator.enableActions()); :/6aBM?
player.getClient().getSession().write(MaplePacketCreator.serverNotice(5, "[任务公告:请通过npc进入任务房间!")); %jf|efxo
} else { 8 l= EL7
c.getPlayer().changeMap(to, pto); i"Hc( lg
} hyJ&~i0P{J
K?e16;
编译,OK =
=Q*|L-g
8、lockmap(锁定地图) ^x/D
8M
/* o(> #}[N}
地图锁写脚本 lTN^c?
演示NPC程序 5]CaWFSmT
只供学习参考 m+7%]$
*/ +_vf=d
)+Z.J]$O-
MQcIH2
importPackage(net.s(和谐)f.cherry.scripting); b&QI#w
var Itemid = 4001126; //设置需要的道具ID ;.xKVH/@
var Itemsl = 10; //设置数量 c;(Fz^&_
)h>dD
function start(ms) { :5&UWL|
if (! AbstractPlayerInteraction(ms.getPlayer().getClient()).haveItem(Itemid, Itemsl)){ ]oz >/\!
AbstractPlayerInteraction(ms.getPlayer().getClient()).warp(910000000,0); P_mP ^L
AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("此地图已被GM限制进入,系统已将你返回", 250, 20); @].!}tz
}else{ xL<c/B`-:
AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("通过验证", 250, 20); @p/"]zf
} !a\HdQ
} bQ
0Ab"+D
解锁地图 vaHtWz!P
/* -$#2?/uqC
地图锁写脚本 #PPHxh*S
演示NPC程序 ]Lg~I#/#
只供学习参考 FqGMHM\J
*/ H/ Ql
i4WHjeo\
/pU`-
var Maps = Array(910000001,910000002,922000021,922010504,240010900); 65U\;Ew
var status = 0; 2'OY,Ooe
var MapString = "" m~W[,7NE0&
function start() { ~,)D
n
status = -1; #u+qV!4
action(1, 0, 0); xe(7q1
} }M"])B I
f-H"|9
function action(mode, type, selection) { t5i58@{~
if (mode < 1) { x
QzW6H
|
cm.dispose(); tQxxm=>
} else { s S3RK
if (mode == 1) @}waZ?'
status++; hMvJNI6O
else VK,{Mu=.9
status--; 9C Ki$L
if (status == 0) { ez%:>r4
for(i = 0; i < Maps.length; i++){ 91yYR*
var NextMap = cm.getC().getChannelServer().getMapFactory().getMap(Maps<i>); iFcSz
var MapName = NextMap.getMapName(); ob9od5Rf
var MapFy = NextMap.getOnUserEnter(); bUM4^m
if (MapFy != "lockmap"){ @x
A^F%(
MapString = MapString + "#L" + i + "##b锁定地图#k---" + MapName + "#b(未锁定)#k\r\n"; Ay^P#\VZ
}else{
ZdY$NpR,
MapString = MapString + "#L" + i + "##r解锁地图#k---" + MapName + "#r(已锁定)#k\r\n";
8yDsl
} "Y5 :{Kj
} lfd-!(tXD
cm.sendSimple(MapString); P*%P"g
_akjgwu
} else if (status == 1) { PA*k|
var MapStats = cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).getOnUserEnter(); _*{Lha
if(MapStats != "lockmap"){ yt,Ky8y1
cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("lockmap") vF~q ".imC
cm.sendOk("锁定地图成功"); jLO$[c`
;
cm.dispose(); l=Jw6F+5
}else{ {(asy}a9K
cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("")
E;'{qp
cm.sendOk("解锁地图成功"); eTw9c }[
cm.dispose(); <"3${'$k`
} 3QVUWhJ
} PBE i"`i
} UA]T7r@
} =oiz@Q @H
9、上线自动穿装备 \Nf[8n#{
src\net\s(和谐)f\odinms\net\login\handler CK|AXz+EN
2ve<1+V_
CreateCharHandler.java m J$[X
=|empv#
iPG:w+G
搜索 MapleInventory equip = newchar.getInventory(MapleInventoryType.EQUIPPED); xX{Zh;M&[
9AQ,@xP|
在下面添加以下语句,即可编译,装备ID自己换吧 O}2/w2n
IItem eq_top = MapleItemInformationProvider.getInstance().getEquipById(1052081); U H+#Nel+!
eq_top.setPosition((byte) -5); #4"eQ*.*"
equip.addFromDB(eq_top); }.WO=IZ
IItem eq_bottom = MapleItemInformationProvider.getInstance().getEquipById(bottom); *:un+k
eq_bottom.setPosition((byte) -6); =(P$P
equip.addFromDB(eq_bottom); _(~E8g
IItem eq_shoes = MapleItemInformationProvider.getInstance().getEquipById(shoes); :J x%K
eq_shoes.setPosition((byte) -7); =WZ9|e
equip.addFromDB(eq_shoes); Slv:CM
M
IItem eq_weapon = MapleItemInformationProvider.getInstance().getEquipById(weapon); X&rsWk
eq_weapon.setPosition((byte) -11); xC0y2+)|
equip.addFromDB(eq_weapon); xI#rnx*
IItem pHat = MapleItemInformationProvider.getInstance().getEquipById(1002562); ?|}qT05
pHat.setPosition((byte) -101); |)0Ta9~
equip.addFromDB(pHat); (]&B'1b
IItem pWeap = MapleItemInformationProvider.getInstance().getEquipById(1702174); <}c7E3Uc
pWeap.setPosition((byte) -111);
*
>Bew
equip.addFromDB(pWeap); T$
<'ZC
10、结婚修复法 :f_oN3F p
/* 4m=0e
====================================== %z-s o?gF
小权改端技术 2~ETu&R:
====================================== ]c|JxgU
*/ 9jx>&MnWs
首先,找到NPCConversationManager.java 6CGk*s
dWi.V?K4z
在合适的位置上插入以下代码(请直接复制,本人亲自测试,无错..所有端均可通过): L*4=b
(3
` l'QAIo
public boolean createMarriage(String partner_) { //声明变量 y@2"[fo3~
MapleCharacter partner = getCharByName(partner_); //名字 hcYqiM@8>
if (partner == null) { KyP@ hhj
return false; _/.VXW
} vflC{,{=k>
partner.setMarried(true); q&NXF(
getPlayer().setMarried(true); (Nd)$Oq[4
partner.setPartnerId(getPlayer().getId()); nox-)e
getPlayer().setPartnerId(partner.getId()); KjF8T7%
if (partner.getGender() > 0) { saQo]6#
Marriage.createMarriage(getPlayer(), partner); fk1d iB
} else { <HS{A$]
Marriage.createMarriage(partner, getPlayer()); Vj8-[ww!
} JX&%5sn(
return true; dNqj | Vu
} \`2EfYJ{
)$a6l8
public boolean createEngagement(String partner_) { eOXu^M>:F
MapleCharacter partner = getCharByName(partner_); 0jxXUWO
if (partner == null) { O*]
}0*CT
return false; ]-a/)8
} QR~4Fe
if (partner.getGender() > 0) { 9PG{>W$M
Marriage.createEngagement(getPlayer(), partner); /P46k4M1U
} else { []yIz1P=j
Marriage.createEngagement(partner, getPlayer()); kJNg>SN*@#
} \LQZoD?W
return true; usoyH0t!?
} -*ZQ=nomN
pX!T; Re;
public void divorceMarriage() { //增加至XXXX u$ci{<
getPlayer().setPartnerId(0); BNr%Q:Q
getPlayer().setMarried(false); =JPY{'V O
Marriage.divorceMarriage(getPlayer()); ///结束至XXXX E&Lml?@
} 4OO^%`=)M'
x{So
先别着急这编译..请继续看下去 Iue=\qUK^
'dzbeTJD5
打开 src\net\s(和谐)f\odinms\scripting\npc 这个文件夹新建--文本文档--复制以下代码进去: gQu!(7WLI
Zn Rj}y
/* 5
/oW/2"
* @丶小_路. t@+e#3P!
*/ `qCL&(`%
$/(``8li_
package net.s(和谐)f.odinms.scripting.npc; M)wNu
S+mBVk"-~S
import java.sql.Connection; CO@
kLI
import java.sql.PreparedStatement; ^ u0y<kItX
import java.sql.ResultSet; W>&*.3{v
import java.sql.SQLException; -=UvOzw
g1 y@z8Z{
import net.s(和谐)f.odinms.client.MapleCharacter; l>BM}hS
;<+Z}d/g9
import net.s(和谐)f.odinms.database.DatabaseConnection; =>Qd
~+Cl9:4T
public class Marriage { o
"P )(;
private static final org.slf4j.Logger log = org.slf4j.LoggerFactory.getLogger(Marriage.class); v/$<#2|
*r9D+}Y(4
public static void createMarriage(MapleCharacter player, MapleCharacter partner) { | "M1+(k7
try { Ro<5c_k
Connection con = DatabaseConnection.getConnection(); -y3[\zNe
PreparedStatement ps = con.prepareStatement("INSERT INTO marriages (husbandid, wifeid) VALUES (?, ?)"); \)aFYDq#\
ps.setInt(1, player.getId()); a%6=sqxE
ps.setInt(2, partner.getId()); e8xNZG;
ps.executeUpdate(); *J':U>p
ps.close(); ft0d5n!ui4
} catch (SQLException ex) { <Zfh5AM
log.warn("结婚: " + player.getName() + " 和 " + partner.getName(), ex); Qn-nO_JL
} 0lOan
} 8 K)GH:a
~-%z:Re'_
public static void createEngagement(MapleCharacter player, MapleCharacter partner) { ma) +
G!
try { ]+w 27!
Connection con = DatabaseConnection.getConnection(); $DnJ/hg;qD
PreparedStatement ps = con.prepareStatement("INSERT INTO engagements (husbandid, wifeid) VALUES (?, ?)"); BV/ ^S.~
ps.setInt(1, player.getId()); hM="9]i.
ps.setInt(2, partner.getId()); _PwPLSg
ps.executeUpdate(); }"%mP 4]&
} catch (SQLException ex) { ]y$/~(OW
log.warn("宣布与参与 " + player.getName() + " 和" + partner.getName(), ex); GN5*
} d#ab"&$bv
} :8N
by$#V
E6T=lwOZ
public static void divorceEngagement(MapleCharacter player, MapleCharacter partner) { V! TGFo}
try { /%t`0pi
Connection con = DatabaseConnection.getConnection(); *] >R
int pid = 0; L7xiq{t`Y
if (player.getGender() == 0) { ^ AZv4H*~
pid = player.getId(); 8)Vl2z
} else { V@gG
x
pid = partner.getId(); Yb
Z?["S&
} !Zc
#E,
PreparedStatement get = con.prepareStatement("SELECT FROM engagements WHERE husbandid = ?"); d}Y#l}!E6
get.setInt(1, pid); **1=|aa:
ResultSet rs = get.executeQuery(); '%TD#!a
PreparedStatement ps = con.prepareStatement("DELETE FROM engagements WHERE husbandid = ?"); YT)1_>*\
if (rs.next()) { L
UpkO
ps.setInt(1, pid); XI`s M~'
} else { 5UK}AkEe&x
return; 43,*.1;sz
} .+u r+"i
ps.executeUpdate(); ,LLx&jS
PreparedStatement ps1 = con.prepareStatement("UPDATE characters SET marriagequest = 0 WHERE id = ?, and WHERE id = ?"); [L| vBr
ps1.setInt(1, player.getId()); )S#?'gt*
ps1.setInt(2, partner.getId()); x1Gc|K/-
ps1.executeUpdate(); X_rv}
} catch (SQLException ex) { 30s A\TZ
log.warn("宣布与参与 " + player.getName() + " 和 " + partner.getName(), ex); sdd%u~4,X
} 6~?yn-Z
} XGYsTquSe
]S@DVXH
public static void divorceMarriage(MapleCharacter player, MapleCharacter partner) { t)O]0)
s
try { "dYT>w
Connection con = DatabaseConnection.getConnection(); :qShP3 ^
int pid = 0; }~0}B[Rf
if (player.getGender() == 0) { heb{i5el
pid = player.getId(); I-kK^_0mV<
} else { ).Iifu|ks
pid = partner.getId(); 3(*vZ
} am| 81)|a
PreparedStatement get = con.prepareStatement("SELECT partnerid FROM characters WHERE id = ?"); i`}9VaUG
get.setInt(1, player.getId()); KxFA@3
ResultSet rs = get.executeQuery(); OP_\V8=
if (rs.next()) { Zba<|C
PreparedStatement ps = con.prepareStatement("DELETE FROM marriages WHERE husbandid = ?"); 0dD.xuo
r
ps.setInt(1, pid); ,#0#1k<Dm
ps.executeUpdate(); @|OGxQoC
PreparedStatement ps1 = con.prepareStatement("UPDATE characters SET married = 0 WHERE id = ?, and WHERE id = ?"); NNJQDkO-I
ps1.setInt(1, player.getId()); +OSSgY$
ps1.setInt(2, partner.getId()); dww4o~hO
ps1.executeUpdate(); ]'>jw#|h
ps.close(); jsKKg^g
ps1.close(); N?A}WW#
} else { c@j3L23B
return; q!h'rX=_-
} N>sH
T
=_
get.close(); n#4T o;CS
} catch (SQLException ex) { ye}86{l
log.warn("离婚:" + player.getName() + " 和 " + partner.getName(), ex); Aaz:C5dtU
} o##!S6:A
} 6aWnj*dF
} 9Nz}'a;?>
oIE3`\xS
复制完毕后关闭并保存把文件命名为: Marriage.java 保存文件.必须在这个文件夹 \"5p)(
src\net\s(和谐)f\odinms\scripting\npc %_>8.7
mWLi XKnb
复制以下NPC脚本.结婚的教堂里的哪位人物都行.复制如下代码加入NPC脚本中!!! <p`
F/p-
fX1Ib$v
sYk#XNH
/* ,d^H Ag^j
*@丶小_路. 9"M-nH*<
*/ G%}k_vi&q
var status = 0; .+
lx}#-#
var otherChar; V-63
var Char; K&-uW _0
DoICf1
importPackage(net.s(和谐)f.odinms.client); ]2@lyG#<<
importPackage(net.s(和谐)f.odinms.server); d5=&