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由于刚才发错,三楼才是连接 p#?1l/f"
服务端修改文字教程 <1@_MYo
1、[079咖啡端]添加打开一个没有JS的NPC出现对话框 &
IDF9B
打开scr/net/s(和谐)f/odinms/scripting/npc/NPCScriptManager.java ?>,aq>2O$
U,]z)1#
X|
找到 KavRW.w
public void start(MapleClient c, int npc) { sFGXW
try { L7KHs'c*
NPCConversationManager cm = new NPCConversationManager(c, npc); 4Q]+tXes
if (cms.containsKey(c)) { |S4yol
return; +28FB[W
} P2oRC3~
cms.put(c, cm); weu'
<C
Invocable iv = getInvocable("npc/" + npc + ".js", c); G,XFS8{%
if (iv == null || NPCScriptManager.getInstance() == null) { 5!5P\o
cm.dispose(); CSD8?k]2
return; b\^.5SEw
} #v v
k7
engine.put("cm", cm); >g F
NPCScript ns = iv.getInterface(NPCScript.class); _2TIan}
scripts.put(c, ns); P#yS]F/
ns.start(); fkx
9I m4
} catch (Exception e) { eag$i.^aS
log.error("Error executing NPC script " + npc, e); p<![JeV
dispose(c); Qn<<&i~
cms.remove(c); #fFEo) YG
} iWv
gCm4
} KN%Xp/lkX
zX5p'8-
全选替换掉 X&McNO6"
将下面一段代码替换进去 jeJGxfi i
public void start(MapleClient c, int npc) aMHIOA%Kh
{ [pOU!9v4
try { xF ,J[Aj
if (c.getPlayer().isGM()) S'A~9+
c.getPlayer().dropMessage("[系统提示]您已经建立与NPC:" + npc + "的对话。"); {o]OxqE@
EatpORq
NPCConversationManager cm = new NPCConversationManager(c, npc); H8\N~>
if (this.cms.containsKey(c)) hwO]{)%
return; yEz2F3[ S
u?aq'
"t
this.cms.put(c, cm);
e%qMrR
Invocable iv = getInvocable("npc/" + npc + ".js", c); ypml22)kz
if ((iv == null) || (getInstance() == null)) { S</"^C51J
cm.sendOk("对不起,我并没有被管理员设置可使用,如果你觉得我应该工作的,那就请你汇报给管理员.\r\n我的ID编号: #r" + npc + "#k."); H_$"]iQ
cm.dispose(); Ck[Z(=b$$:
return; ;%%
=G;b9
} }q~A( u
this.engine.put("cm", cm); 8gx^e./
NPCScript ns = (NPCScript)iv.getInterface(NPCScript.class); hTy#Q.=
this.scripts.put(c, ns); P= ]ZXj[
ns.start(); ?G3OAx?<
} catch (Exception e) { 7
{b|+0W
log.error("Error executing NPC script " + npc, e);
@P~u k
dispose(c); +ivz
this.cms.remove(c); e0hT
} 5-+Y2tp}
} H\ NO4=
2、[079咖啡端]修复怪物打不死 EJ86k>]
1.打开源码找到net\s(和谐)f\odinms\net\channel\handler\AbstractDealDamageHandler.java mp5]=6~:m
rL%
xl,cn<
找到这个函数parseDamage() 然后用下面的代码替换 注意替换前先备份! <(
MBs
$b
G q:7d]c~T
--------------------------------------------------------------------------------- 8Mp
ly{~X
public AttackInfo parseDamage(MapleCharacter c, LittleEndianAccessor lea, boolean ranged) { CUYp(GU
AttackInfo ret = new AttackInfo(); mB!81%f%|
lea.readByte(); 5[ @4($q8
lea.skip(8); +\{!jB*g
ret.numAttackedAndDamage = lea.readByte(); Tn-H8;Hg
lea.skip(8); mMa7
Eyaf
ret.numAttacked = (ret.numAttackedAndDamage >>> 4 & 0xF); \F<]l6E
ret.numDamage = (ret.numAttackedAndDamage & 0xF); ;/YSQt)rc>
ret.allDamage = new ArrayList(); =g&0CFF <
ret.skill = lea.readInt(); !867DX3*
lea.skip(8); =|jOio=s:
if ((ret.skill == 2121001) || (ret.skill == 2221001) || (ret.skill == 2321001) || (ret.skill == ]])i"oew
2 1;n0E
5201002) || (ret.skill == 14111006) || (ret.skill == 5101004) || (ret.skill == 15101003)) )JZfC&,
ret.charge = lea.readInt(); l,d8%\
else { aEgzQono
ret.charge = 0; #}A!Bk
} k1%Ek#5
M"P$hb'F
if (ret.skill == 1221011) ?n_Y_)9
ret.isHH = true; bhg"<I
%fxGdzu7.
lea.readInt(); G&;W
ret.aresCombo = lea.readByte(); 3kJAaI8
int sourceid = ret.skill; - BocWq\
if ((sourceid == 21100004) || (sourceid == 21100005) || (sourceid == 21110003) || (sourceid == &'(:xjN
Ds-%\@p
21110004) || (sourceid == 21120006) || (sourceid == 21120007)) "#p)Z{v"!
c.setCombo(1); zKI(
yC
{)Gh~~57_W
ret.pos = lea.readByte(); 6b)1B\p
ret.stance = lea.readByte(); *rqih_j0
"r|O /
if (ret.skill == 4211006) { R Jg# A`
return parseMesoExplosion(lea, ret); OCX?U50am
} QGsUG_/_P
a#mdD:,cF
if (ranged) { .Oim7JQ8
lea.readByte(); ~fS#)X3 D
ret.speed = lea.readByte(); 20K<}:5t1
lea.readByte(); K{0m
b
ret.direction = lea.readByte(); AU
>d1S.
lea.skip(7); "PuP J|
if ((ret.skill == 3121004) || (ret.skill == 3221001) || (ret.skill == 5221004) || (ret.skill == aUJ&
LxG :?=O.
13111002)) 6
bU/IVP
lea.skip(4); O[8Lp?
} tnTr&o#
else { ~JBQjb]
lea.readByte(); >w
V$az
ret.speed = lea.readByte(); 8Y4YE(x5
lea.skip(4); L6',s4
} \;g{qM 8
D@0eYX4s
for (int i = 0; i < ret.numAttacked; ++i) { !Dun<\
int oid = lea.readInt(); uT=sDWD:
s
SvQatwS
lea.skip(14); TeG'cKz
WLizgVM
List allDamageNumbers = new ArrayList(); Z&PwNr/
for (int j = 0; j < ret.numDamage; ++j) { MenI>gd?
int damage = lea.readInt();
c[Y7tj%y
5[I9/4,
MapleStatEffect effect = null; aeg5ij-]u@
if (ret.skill != 0) 7IFUsli]
effect = SkillFactory.getSkill(ret.skill).getEffect(c.getSkillLevel(SkillFactory.getSkill B\4SB
|_2O:7qe
(ret.skill))); {E@@14]g
Ib!`ChZ
if ((damage != 0) && (effect != null) && (effect.getFixedDamage() != 0)) 6 C
damage = effect.getFixedDamage(); [y'jz~9c
z[7U>q[E
allDamageNumbers.add(Integer.valueOf(damage)); id*UTY
Tg
} ^%C.S :
if (ret.skill != 5221004) 9m8`4%y=
lea.skip(4); :yO)g]KF
(3_2h4O
ret.allDamage.add(new Pair(Integer.valueOf(oid), allDamageNumbers)); C~:aol i;
} *WOA",gZ
s=28.
return ret; IoA"e@~t
} _tYt<oB~%
56L>tP
,g/ UPK8K=
--------------------------------------------------------------------------------- Gd"lB*^Ht
y/Nvts2!C
2.接着找到net\s(和谐)f\odinms\client\MapleCharacter.java (?~F}u
v
O/Da8#S<
查找 &&tQ,5H5
//战神Combo /TpM#hkq/2
private int combo = 0; }G-qOt
private int comboCount = 0; Kr8p:$D};
fOrqY,P'
将其修改为 =:#$_qR
//战神Combo lMlXK4-
private int combo = 0; _hXadLt
private int comboCounter = 0; >yT:eG
BPC$ v\a
此时应再查找comboCount 将其修改为comboCounter(不然原变量将不可用 导致变量未定义) Amz7j8zJ
应该也可以重新定义comboCounter这个变量 没实验 J
SO>rpO
~C[R%%Gu
然后在下面适当处增加两个函数 CjIkRa@!x
hNP|
public int getCombo() { N>@AsI
return this.comboCounter; whvM^
} RMsr7M4<91
Q%@l`V)Rs
public int setCombo(int combo) { k :af
return (this.comboCounter = combo); 0xH$!?{b
} om@` NW
F[Peil+|`
代码就修改完毕了 编译后 怪物就应该能掉血了! :vc[ iZ
Fnr*.k
\alRBH qE
大概原因分析: Inr ~9hz
攻击封包数据改变,原来处理封包的方式已经不能适用了 所以应当修改原来的处理结构! <m9IZIY<
3、[079咖啡端]修复双击人物客户端自动退出问题 _{-GR -
双击人物不管是自己还是他人都需要查看角色信息,原先我以为是加入的有家族的原因。 换了个没家族的号还是那样, Q:tW LVE#0
结果我就感觉应该是处理封包的问题了。 说明白点就是 MaplePacketCreator.java 有问题,然后我又仔细比较了下 楚天和咖啡端的 MaplePacketCreator.java DGp'Xx_8
U4Qc$&j>
发现charinfo 处理有出入。 咖啡端似乎少了一些东西, 就是椅子列表显示那部分。 于是我对照两者的代码修复了下。 ;g
?5V
也不算是修复。 因为这样弄过以后不会显示你有椅子。 抱歉。 我JAVA不太行。 大家原谅下了。 A*@!tz<
#E*jX-JT
处理方法: II),m8G
@8Co5`CVl
打开 src\net\s(和谐)f\cherry\tools\MaplePacketCreator.java G&:YgwG
(或者是src\net\s(和谐)f\odinms\tools\MaplePacketCreator.java) !dmI}<@&k
Oq|pd7fcgm
haB$W 4x
找到 2\m+
mplew.write(HexTool.getByteArrayFromHexString("00 00 00 00 00 00 01 00 00 00 D0 ED 2D 00 0C 87 A5 16 B4 F0 B0 16 10 00 00 00 84 E3 C6 2A 36 15 CF 59 6C 24 3E 00 CD DB 43 00 10 00 00 00 02 00 00 00 67 34 00 00 7F 36 00 00 DD CD CF 2A 10 00 00 00 B4 8B BB 2A 00 00 00 00 00 00 00 00 01 00 CD 00 10 00 00 00 18 E6 C6 2A DE 26 93 07 FD DC AB 7B 45 08 08 08 10 00 00 00")); N7Dm,Q ]
`Ol*"F.+I
|f`!{=?
As78yfK
W"z!sf5U
替换成 h/P
Wi<R
i
mplew.writeInt(0); L(}T-.,Slr
mplew.writeShort(0); _:=w6jCk
MapleInventory iv = chr.getInventory(MapleInventoryType.SETUP); vsLn@k3
List<Item> chairItems = new ArrayList(); .XS rLb?
for (IItem item : iv.list() ) { 9;q@;)'5
if ((item.getItemId() >= 3010000) && (item.getItemId() <= 3020001)) { }1'C!]j
//chairItems.add(item); #B>Hq~ vrC
} E-&=I> B5
} l HZf'P_Wx
mplew.writeInt(chairItems.size()); 011 _(v
for (IItem item : chairItems ) { V18w
mplew.writeInt(item.getItemId()); 6nxf<1
} v%B^\S3)
mplew.writeInt(0); a*=\-;HaZ
4、修复咖啡端不消耗飞镖 Cm>8r5LG
RangedAttackHandler.java u},<
On
!+CRS9\D
找到 tpA7"JD
//if (player.getJob().isA(MapleJob.Ares_1) || player.getJob().isA(MapleJob.Ares_2) || player.getJob().isA(MapleJob.Ares_3) || player.getJob().isA(MapleJob.Ares_4)) { t?{E_70W
MapleInventoryManipulator.removeById(c, MapleInventoryType.USE, projectile, bulletConsume, false, true); |9}G
// } E]"ePdZZ/
1jQz%^~
按上面方式处理 TB1 1crE
5、修复黑龙项链带不了的BUG fz,8 <
先解释一下为什么国服的黑龙项链带不上。 用1.5deMSwZ.exe 打开string.wz得到这样的结果 =q>eoXp
:*@=px
Eqp.Ring.1112904.name 彩虹星环绕戒指 [2095484] RYmk6w!w
Eqp.Ring.1112904.desc 五彩斑斓的星星和心围绕着角色旋转。 [2095507] e,8C}
2
Eqp.Ring.1112905.name 超大心环绕戒指 [2095572] !%]]lxi
Eqp.Ring.1112905.desc 可爱的大心心在角色周围以心形模样旋转。 [2095595] 4uDz=B+8y
Eqp.Ring.1112906.name 心心祝福戒指 [2095664] <gJ|Wee
Eqp.Ring.1112906.desc 可爱的心心在角色头顶画出心形模样旋转。 [2095685] m<r.sq&;
Eqp.Ring.1112907.name 小鱼戒指 [2095754] ~"{Kjr#R
Eqp.Ring.1112907.desc 装备时,会产生泡泡的效果。有时间限制。 [2095771] nwW`Q>+#U
Eqp.Ring.1112916.name 寂寞单身戒指 [2095840] ]Kil/Y
Eqp.Ring.1112916.desc 单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。 [2095861] 5jkW@
Eqp.Ring.1122000.name 黑龙项环 [2095962] >.~^(
Eqp.Ring.1122007.name 休彼德蔓的项链 [2096001] ~pwp B2c
7nfQ=?XNK
再来看下其他项链在哪个位置 BxlpI[yWq
\ tU91VIj
N',]WZ}
Eqp.Accessory.1122029.name 苏醒的冒险之心 [1897757] pSay^9ZI
Eqp.Accessory.1122030.name 苏醒的冒险之心 [1897802] &vd9\Pp
Eqp.Accessory.1122031.name 苏醒的冒险之心 [1897836] Ewu 7tq Z
Eqp.Accessory.1122032.name 苏醒的冒险之心 [1897870] Nqewtn9n
Eqp.Accessory.1122033.name 苏醒的冒险之心 [1897904] -KbT[]
Eqp.Accessory.1122034.name 觉醒的冒险之心 [1897938] )|'? uN7
Eqp.Accessory.1122035.name 觉醒的冒险之心 [1897983] sd.:PE <
Eqp.Accessory.1122036.name 觉醒的冒险之心 [1898017] efRa|7!HK
Eqp.Accessory.1122037.name 觉醒的冒险之心 [1898051] +-`Q}~s+
Eqp.Accessory.1122038.name 觉醒的冒险之心 [1898085] kLADd"C
Eqp.Accessory.1122058.name 休彼德蔓的混沌项链 [1898119] a+,)rY9
e-\J!E'1F
M9 _h0
D",ZrwyJ
很明显盛大把 黑龙项链 和 休彼德蔓的项链 故意或者无意放错了地方,放到了(戒指组里) )7[>/2aGd
0;r+E*`DA
现在要做的是把这两个物体重新搬到 Accessory组里。 JrS/"QSA
ym8\q:N(R
^vJ08gu_W
解决办法: q<.^DO~$L
d v"
8_m dh +
找到服务端目录 wz\String.wz\Eqp.img.xml 's!EAqCN
3mpEF<
z
类似这样的结构 # 1I<qK
Pgs4/
<?xml version="1.0" encoding="UTF-8" standalone="yes"?> GfPe0&h
<imgdir name="Eqp.img"> i%v^Zg&FU
<imgdir name="Eqp"> GS
\-
<imgdir name="Accessory"> A0o6-M]'0
<imgdir name="1010000"> e#SNN-hKsJ
<string name="name" value="褐色落腮胡"/> O. @_2
</imgdir> N2xgyKy~
<imgdir name="1010001"> (m~MyT#S
<string name="name" value="黑胡子"/> !9OAMHa*9
</imgdir> 6^}GXfJAc
<imgdir name="1010002"> Qx'a+kLu9
<string name="name" value="忍者口罩"/> vQYd!DSh
</imgdir> X -6Se
<imgdir name="1010003"> h"M}Iz~|V?
<string name="name" value="刮脸痕迹"/> =i\~][-
_8DY9GaE
2t/ba3Rfk
查找 name="Ring" 再查找 1122000 (黑龙项环代码) V'\4sPt
qEX59v
类似这样 {_KuztJGA
lg;`I tX]
<imgdir name="1112906"> Vad(PS0
<string name="name" value="心心祝福戒指"/> x>p=1(L
<string name="desc" value="可爱的心心在角色头顶画出心形模样旋转。"/> Fl^.J<Dz
</imgdir> 23&;28)8
<imgdir name="1112907"> HFvhrG
<string name="name" value="小鱼戒指"/> 9akCvY#Q
<string name="desc" value="装备时,会产生泡泡的效果。有时间限制。"/> C`7HC2Is
</imgdir> @ U:WWTzf
<imgdir name="1112916"> 5|wQeosXxI
<string name="name" value="寂寞单身戒指"/> l,-smK69
<string name="desc" value="单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。"/> ${0Xq k
</imgdir> ,HY z-sK.
<imgdir name="1122000"> a{el1_DIGK
<string name="name" value="黑龙项环"/> u*}6)=+:
</imgdir> 5qR76iH)/
<imgdir name="1122007"> <iv9Mg}
<string name="name" value="休彼德蔓的项链"/> ,k+jx53XV
</imgdir> ~\Fde^1
sm4@ywd>
把这段代码剪切出来 FL"I PX;S
J1yy6Wq3[
<imgdir name="1122000"> #li;L
<string name="name" value="黑龙项环"/> ;m{[9i`2
</imgdir> $A8eMJEpL
<imgdir name="1122007"> )6^b\`
<string name="name" value="休彼德蔓的项链"/> [}}oH
m3&
</imgdir> h$4V5
V
z35n3q
放到<imgdir name="Accessory"> 组里。
H[fD
>
@N1ta-D#
最后类似这样的结构 boJQ3Xc
&3S;5{7_e
<?xml version="1.0" encoding="UTF-8" standalone="yes"?> ,|?B5n&
<imgdir name="Eqp.img"> ;m@>v?zE
<imgdir name="Eqp"> OA&N WAm4
<imgdir name="Accessory"> X
NnsMl
<imgdir name="1122000"> N@Bqe{r6j
<string name="name" value="黑龙项环"/> *
vEG%Y
</imgdir> Y-7x**I
<imgdir name="1122007"> ib*$3Fn~
<string name="name" value="休彼德蔓的项链"/>
hFs0qPVY
</imgdir> l4v)tV~
<imgdir name="1010000"> 0XvMaQXQF
<string name="name" value="褐色落腮胡"/> $1#
|<|
</imgdir> SL>>]A,E<`
<imgdir name="1010001"> ^ D?;K8a-l
<string name="name" value="黑胡子"/> ^~eT#Y8
</imgdir> W;Ox H"eC
<imgdir name="1010002"> ^7~=+0cF]
<string name="name" value="忍者口罩"/> ZO
W{rv]
</imgdir> &h8+-
GVCyVt[!-
2gb49y~
然后重启服务端就OK。 装备上黑龙项链把。 不用源代码即可修复。 <@(HQuL#
6、修复PB掉线问题 ?(;ygjyx
-----------新建文档 复制以下代码 将文件重命名为8820009.img.xml 放到服务端WZ中对应的xml下-- ir3iW*5k
Uiv;0Tovl
IeZ}`$[H
<?xml version="1.0" encoding="UTF-8" standalone="yes"?> (;V]3CtU*
<imgdir name="8820009.img"> w~&bpCB!
<imgdir name="info"> ~ m,z|
<int name="bodyAttack" value="0"/> X}h{xl
<int name="level" value="1"/> C} Ewi-
<int name="maxHP" value="200000"/> >2Z:=H
T
<int name="maxMP" value="0"/> jKM-(s!(
<int name="speed" value="0"/> laKMQLtv
<int name="PADamage" value="0"/> #^%Rk'W
<int name="PDDamage" value="0"/> _f{'&YhUU
<int name="MADamage" value="0"/> qA
Jgz7=c
<int name="MDDamage" value="0"/> eNi.d;8F
<int name="acc" value="0"/> 6(<A
uhFu
<int name="eva" value="0"/> RkP7}ZA;
<int name="exp" value="0"/> (gs"2
<int name="undead" value="0"/> ukzXQe;l1
<int name="pushed" value="1"/> @_h/%>0
<float name="fs" value="10.0"/> <),FI <~
<int name="removeAfter" value="5"/> mzfj!0zR*
<int name="summonType" value="12"/> =r:D]?8oC
<int name="hideName" value="1"/> ]e7D""
<imgdir name="revive"> FV!
<int name="0" value="8820001"/> ~|R"GloUw
<int name="1" value="8820003"/> S!up2OseW
<int name="2" value="8820005"/> /M\S^!g@
<int name="3" value="8820006"/> :q0C$xF
<int name="4" value="8820004"/> C(7LwV
<int name="5" value="8820002"/> /,c9&it(M
</imgdir> dD@T}^j *|
<int name="noFlip" value="1"/> HaJD2wvr
</imgdir> 80c\O-{
<imgdir name="stand"> 3QM.X^ANH
<canvas name="0" width="4" height="4"> Kc}FMu
<vector name="origin" x="36" y="53"/> e8--qV#<
<int name="delay" value="30"/> 2gg5:9
<vector name="head" x="1" y="-1500"/> bmzs!fg_~R
</canvas> VL7zU->
</imgdir> oIQor
%z
<imgdir name="hit1">
=y[eQS$
<canvas name="0" width="4" height="4"> !@%m3)
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<vector name="origin" x="36" y="53"/> F~)xZN3=
<int name="delay" value="30"/> !N?|[n1
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</imgdir> NrhU70y
<imgdir name="die1"> #0hX)7(j
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<vector name="head" x="1" y="-1500"/> b"/P
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7、锁定某些地图不能进 }} J?
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打开MapleGenericPortal.java to|O]h2*U2
搜索 changed = true; ;1'X_tp
在上面加入以下语句 %}J[EV
if (getTargetMapId() >= 910000003 && getTargetMapId() <= 910000022) { MRV4D<NQ
c.getSession().write(MaplePacketCreator.enableActions()); LD0x 4zm$m
player.getClient().getSession().write(MaplePacketCreator.serverNotice(5, "[任务公告:请通过npc进入任务房间!")); v1oq[+
} else { 2ed$5.D
c.getPlayer().changeMap(to, pto); !NuiVC]
} U_K"JOZ
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编译,OK .!/DM-C
8、lockmap(锁定地图) 3-`IMNn!
/* F;kY5+a7~e
地图锁写脚本 m6a`Ok P
演示NPC程序 J NPEyC
只供学习参考 1I{vBeMj
*/ !9_HZ(W&
wa\Yc,R
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importPackage(net.s(和谐)f.cherry.scripting); sn+g#v9e
var Itemid = 4001126; //设置需要的道具ID qRZv[T%*Q
var Itemsl = 10; //设置数量 '=Nb`n3%
@!"w.@Y
function start(ms) { |A0BYzlVc
if (! AbstractPlayerInteraction(ms.getPlayer().getClient()).haveItem(Itemid, Itemsl)){ G%jgr"]\z
AbstractPlayerInteraction(ms.getPlayer().getClient()).warp(910000000,0); FAX|.!US*p
AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("此地图已被GM限制进入,系统已将你返回", 250, 20); idPx!
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}else{
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AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("通过验证", 250, 20); MX2]Q
} nD@/,kw"
} (y*7
gf
解锁地图 J<'[P$D
/* NjrF":'Y
地图锁写脚本 NTbmI$(
演示NPC程序 ,.A@U*j
只供学习参考 >-*rtiE
*/ HIsIW%B
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