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该隐藏帖已经发布超过60天,已自动取消隐藏功能,无需回复即可查看!由于刚才发错,三楼才是连接 )<e,- XujY 服务端修改文字教程 nS Vr,wU 1、[079咖啡端]添加打开一个没有JS的NPC出现对话框 y`7b3*P 打开scr/net/s(和谐)f/odinms/scripting/npc/NPCScriptManager.java U0N6\+ ;:Tb_4Hr 找到 SWT)M1O2 public void start(MapleClient c, int npc) {
Mi}k>5VT try { tCu.Fc@ NPCConversationManager cm = new NPCConversationManager(c, npc); |F qujZz if (cms.containsKey(c)) { 1.Neg| return; ndk~(ex|j } ;D%H}+Z cms.put(c, cm); Le,;)Nd Invocable iv = getInvocable("npc/" + npc + ".js", c); zIr-Rx'dL^ if (iv == null || NPCScriptManager.getInstance() == null) { (ti E%nF+ cm.dispose(); `?d`
#)Ck return; @Q!Tvw/ } 3 [O+wVv engine.put("cm", cm); ="AaC!E,W NPCScript ns = iv.getInterface(NPCScript.class); N~?(<DyZR scripts.put(c, ns); OhM_{]* ns.start(); Tv|iCYB? } catch (Exception e) { {T0Au{88H log.error("Error executing NPC script " + npc, e); ~ET XXu${I dispose(c); 'HL.W]( cms.remove(c); $wl_ } oTTE<Ct[ } h66mzV:` sy6[%8D$ 全选替换掉 BJp~/H`vd 将下面一段代码替换进去 ^t`0ul]c public void start(MapleClient c, int npc) i7&ay\+@ { Pv*]AF;9pQ try { }5Km \OI if (c.getPlayer().isGM()) ws$kwSHq c.getPlayer().dropMessage("[系统提示]您已经建立与NPC:" + npc + "的对话。"); X2YBZA Dh<}j3] NPCConversationManager cm = new NPCConversationManager(c, npc); )d{fDwrx1 if (this.cms.containsKey(c)) QQ %W3D@ return; P\@efq@! .B!
Z0 this.cms.put(c, cm); 3 k/X;:,. Invocable iv = getInvocable("npc/" + npc + ".js", c); FyChH7 if ((iv == null) || (getInstance() == null)) { /#?!9c cm.sendOk("对不起,我并没有被管理员设置可使用,如果你觉得我应该工作的,那就请你汇报给管理员.\r\n我的ID编号: #r" + npc + "#k."); 0])[\O`j cm.dispose(); Y+0GJuBf return; AMK(-= } bH%d* this.engine.put("cm", cm); Xs~IoU NPCScript ns = (NPCScript)iv.getInterface(NPCScript.class); SXNde@%
{ this.scripts.put(c, ns); c&PaJm ns.start(); ?0:=+%. } catch (Exception e) { [88PCA: log.error("Error executing NPC script " + npc, e); 5d-rF:# dispose(c); hK %FpGYA this.cms.remove(c); bu=RU } m+x$LkP } Sh:_YD^( 2、[079咖啡端]修复怪物打不死 `1lGAKv 1.打开源码找到net\s(和谐)f\odinms\net\channel\handler\AbstractDealDamageHandler.java Sb }=j;F ^bLFY9hSC 找到这个函数parseDamage() 然后用下面的代码替换 注意替换前先备份! +{%)}?F Z
?F_({im --------------------------------------------------------------------------------- j&q%@%Gm =i},$"Bf*% public AttackInfo parseDamage(MapleCharacter c, LittleEndianAccessor lea, boolean ranged) { ROO@EQ#`Z AttackInfo ret = new AttackInfo(); Lx|0G $ lea.readByte(); VWk{?*Dp lea.skip(8); vLGnLpt ret.numAttackedAndDamage = lea.readByte(); EQ>@K-R lea.skip(8); iAt&927 ret.numAttacked = (ret.numAttackedAndDamage >>> 4 & 0xF); {??bJRT ret.numDamage = (ret.numAttackedAndDamage & 0xF); ]UGk"s5A ret.allDamage = new ArrayList(); jZiz 0[ ret.skill = lea.readInt(); U[Lr+nKo\ lea.skip(8); J"XZnb)E= if ((ret.skill == 2121001) || (ret.skill == 2221001) || (ret.skill == 2321001) || (ret.skill == uSH_=^yTQ HI[Pf%${ 5201002) || (ret.skill == 14111006) || (ret.skill == 5101004) || (ret.skill == 15101003)) j?\z5i""f ret.charge = lea.readInt(); F4IU2_CnPD else { ss`Sl$ ret.charge = 0; C>QWV[F } Sf2xI' qTGi9OP6/ if (ret.skill == 1221011) ,G[Y< ~Hy ret.isHH = true; ~{pds /*t H$\6* lea.readInt(); nW
oh(a ret.aresCombo = lea.readByte(); p@oz[017/J int sourceid = ret.skill; :*YnH& if ((sourceid == 21100004) || (sourceid == 21100005) || (sourceid == 21110003) || (sourceid == :4r*Jju<V k[y^7,r 21110004) || (sourceid == 21120006) || (sourceid == 21120007)) \Qf2:[-V0 c.setCombo(1); ;R$2+9 /E:BEm! ret.pos = lea.readByte(); s?
2ikJq ret.stance = lea.readByte(); X, }(MW y<c7RK] if (ret.skill == 4211006) { hUEA)c return parseMesoExplosion(lea, ret); HI,`O } jVqpokWH *n6L3"cO if (ranged) { #K!"/,d@>J lea.readByte(); MHA_b^7? ret.speed = lea.readByte(); wEQZ9?\ lea.readByte(); {+EnJ" ret.direction = lea.readByte(); d)d0,fi?- lea.skip(7); xl@~K^c] if ((ret.skill == 3121004) || (ret.skill == 3221001) || (ret.skill == 5221004) || (ret.skill == bL5u;iy) Zg|l:^E 13111002)) 3u<
ntx >< lea.skip(4); *JZlG%z } SF da?> else { 3^-\=taN<m lea.readByte(); ,vAcri
97 ret.speed = lea.readByte(); W>'(MB$3 lea.skip(4); U.Y7]#P: } lAkg47i `A- for (int i = 0; i < ret.numAttacked; ++i) { ,Kt51vG i int oid = lea.readInt(); aj<r= pnXwE-c_ lea.skip(14); ^z51f>C m>*~tP List allDamageNumbers = new ArrayList(); *&hbfsP: for (int j = 0; j < ret.numDamage; ++j) { OP\L int damage = lea.readInt(); ,;f5OUl?[ ZKM@U?PK MapleStatEffect effect = null; #$}A$ sm if (ret.skill != 0) b.RFvq5Z effect = SkillFactory.getSkill(ret.skill).getEffect(c.getSkillLevel(SkillFactory.getSkill e\!Aoky yR"mRy1 (ret.skill))); ,hm&] Kq(JHB+ if ((damage != 0) && (effect != null) && (effect.getFixedDamage() != 0)) *;U<b damage = effect.getFixedDamage(); ZH~Wn#Wp DVDzYR**4 allDamageNumbers.add(Integer.valueOf(damage)); FrE#l.)?! } Vlge*4q if (ret.skill != 5221004) Mh{>#Gs lea.skip(4); gMp' S l hST%3Ld ret.allDamage.add(new Pair(Integer.valueOf(oid), allDamageNumbers)); KN>h*eze } ;d
FJqo82 qqys`. return ret; /QQjb4S} } \s!x;nw[ ?#RhHD T`9nY! --------------------------------------------------------------------------------- " ]OROJGa ncTMcu 2.接着找到net\s(和谐)f\odinms\client\MapleCharacter.java -aV(6i*n Y~?Z'uR 查找 1MmEP //战神Combo &y7xL-xP private int combo = 0; _(I)C`8m private int comboCount = 0; wJ"]H!r0 nj1PR`AE 将其修改为 #)3 B //战神Combo ^F&j;8U private int combo = 0; UD9JE S, private int comboCounter = 0; /U`p|M; whm|"}x)u 此时应再查找comboCount 将其修改为comboCounter(不然原变量将不可用 导致变量未定义) E()%IC/R 应该也可以重新定义comboCounter这个变量 没实验 Wfy+9"-;s }$
Kd-cj+ 然后在下面适当处增加两个函数 ?Cx=!k. WQbjq}RfI public int getCombo() { d]MpE9@'v return this.comboCounter; OL_jU2,fv } fK2r6D9 Av4(=}M}@ public int setCombo(int combo) { #T@k(Bz{L return (this.comboCounter = combo); {WQ6=wGpS } +r&:c[ z;_vl 代码就修改完毕了 编译后 怪物就应该能掉血了! }0iHf'~DH* f.$*9Fkw ZB}A^X 大概原因分析: &9"Y:), 攻击封包数据改变,原来处理封包的方式已经不能适用了 所以应当修改原来的处理结构! JpxQS~VX 3、[079咖啡端]修复双击人物客户端自动退出问题 B{p74
> 双击人物不管是自己还是他人都需要查看角色信息,原先我以为是加入的有家族的原因。 换了个没家族的号还是那样, cDK)zD 结果我就感觉应该是处理封包的问题了。 说明白点就是 MaplePacketCreator.java 有问题,然后我又仔细比较了下 楚天和咖啡端的 MaplePacketCreator.java KP7 { v["_t/_ 发现charinfo 处理有出入。 咖啡端似乎少了一些东西, 就是椅子列表显示那部分。 于是我对照两者的代码修复了下。 d8U<V<H< 也不算是修复。 因为这样弄过以后不会显示你有椅子。 抱歉。 我JAVA不太行。 大家原谅下了。 1g j GaC 5"X@<;H% 处理方法: &gUa^5'# mkrVeBp 打开 src\net\s(和谐)f\cherry\tools\MaplePacketCreator.java #on ,;QN (或者是src\net\s(和谐)f\odinms\tools\MaplePacketCreator.java) %?Q&a ] z 7+>G/o 9A/bA|$
找到 \L`x![$~q mplew.write(HexTool.getByteArrayFromHexString("00 00 00 00 00 00 01 00 00 00 D0 ED 2D 00 0C 87 A5 16 B4 F0 B0 16 10 00 00 00 84 E3 C6 2A 36 15 CF 59 6C 24 3E 00 CD DB 43 00 10 00 00 00 02 00 00 00 67 34 00 00 7F 36 00 00 DD CD CF 2A 10 00 00 00 B4 8B BB 2A 00 00 00 00 00 00 00 00 01 00 CD 00 10 00 00 00 18 E6 C6 2A DE 26 93 07 FD DC AB 7B 45 08 08 08 10 00 00 00")); "h|kf%
W CxSh.$l p}5413z5Z= 5:C>:pA V NEvNj 替换成 `5rfO6; mplew.writeInt(0); i0zrXaKV mplew.writeShort(0); <lLJf8OK MapleInventory iv = chr.getInventory(MapleInventoryType.SETUP); `r-3"or/$ List<Item> chairItems = new ArrayList(); b=U3&CV9 for (IItem item : iv.list() ) { `zB bB^\`W if ((item.getItemId() >= 3010000) && (item.getItemId() <= 3020001)) { B2|0.G|[j //chairItems.add(item); 1'F!C } PB!XApTb } ]Qa|9G,b mplew.writeInt(chairItems.size()); i"pOYZW1 for (IItem item : chairItems ) { _O;4> mplew.writeInt(item.getItemId()); i0J`{PbI } <0 qhc$M mplew.writeInt(0); ^P*-bV4 4、修复咖啡端不消耗飞镖 _pDfPLlY& RangedAttackHandler.java B9%%jEH* f^ZhFu? 找到 \Hf/8!q //if (player.getJob().isA(MapleJob.Ares_1) || player.getJob().isA(MapleJob.Ares_2) || player.getJob().isA(MapleJob.Ares_3) || player.getJob().isA(MapleJob.Ares_4)) {
g/i%XTX> MapleInventoryManipulator.removeById(c, MapleInventoryType.USE, projectile, bulletConsume, false, true); 3s67)n // } E+LQyvF[ FCWk8/ 按上面方式处理 R[)bGl6# 5、修复黑龙项链带不了的BUG xGOVMo
+ 先解释一下为什么国服的黑龙项链带不上。 用1.5deMSwZ.exe 打开string.wz得到这样的结果 0s\ -iub=d ),[@NK&= Eqp.Ring.1112904.name 彩虹星环绕戒指 [2095484] g-1j#V`5 Eqp.Ring.1112904.desc 五彩斑斓的星星和心围绕着角色旋转。 [2095507] ect$g# Eqp.Ring.1112905.name 超大心环绕戒指 [2095572] Y=g]\%-PB Eqp.Ring.1112905.desc 可爱的大心心在角色周围以心形模样旋转。 [2095595] YD0hDp Eqp.Ring.1112906.name 心心祝福戒指 [2095664] adAdX;@e` Eqp.Ring.1112906.desc 可爱的心心在角色头顶画出心形模样旋转。 [2095685] 3:xKq4? Eqp.Ring.1112907.name 小鱼戒指 [2095754] 7[UD;&\k Eqp.Ring.1112907.desc 装备时,会产生泡泡的效果。有时间限制。 [2095771] +\)Y,@cw Eqp.Ring.1112916.name 寂寞单身戒指 [2095840] &`m$Zzl;
Eqp.Ring.1112916.desc 单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。 [2095861] 5G$ ,2i( Eqp.Ring.1122000.name 黑龙项环 [2095962] -GM"gkz Eqp.Ring.1122007.name 休彼德蔓的项链 [2096001] y7%SHYC p[ ~"<^4h 再来看下其他项链在哪个位置 .wyuB;: %QEyvl4 uG +ZR:
_ Eqp.Accessory.1122029.name 苏醒的冒险之心 [1897757] 1[$zdv{A Eqp.Accessory.1122030.name 苏醒的冒险之心 [1897802] &Yc'X+'4 Eqp.Accessory.1122031.name 苏醒的冒险之心 [1897836] _:WNk( Eqp.Accessory.1122032.name 苏醒的冒险之心 [1897870] 5 jUy[w @ Eqp.Accessory.1122033.name 苏醒的冒险之心 [1897904] 0L1sF'ZN Eqp.Accessory.1122034.name 觉醒的冒险之心 [1897938] =N8_S$nx( Eqp.Accessory.1122035.name 觉醒的冒险之心 [1897983] %g{)K)$,ui Eqp.Accessory.1122036.name 觉醒的冒险之心 [1898017] r-*6#
" Eqp.Accessory.1122037.name 觉醒的冒险之心 [1898051] 1N:~5S}s> Eqp.Accessory.1122038.name 觉醒的冒险之心 [1898085] yn_. Eqp.Accessory.1122058.name 休彼德蔓的混沌项链 [1898119] s9OW.i]zX ^!0z+M:>^ ek]nLN os&FrtDg 很明显盛大把 黑龙项链 和 休彼德蔓的项链 故意或者无意放错了地方,放到了(戒指组里) u6Wan*I? . UH'U\M 现在要做的是把这两个物体重新搬到 Accessory组里。 Nu\<Xr8 f-ceDn xSNGf@1b 解决办法: d3S Me 1uCF9P
ai >tx[UF@P@ 找到服务端目录 wz\String.wz\Eqp.img.xml T,rRE7 PxGw5: 类似这样的结构 }p?67y/ 6,MQT,F <?xml version="1.0" encoding="UTF-8" standalone="yes"?> S^|U" <imgdir name="Eqp.img"> }L&LtW{X <imgdir name="Eqp"> ?Zsh\^k.g <imgdir name="Accessory"> DdUw~n, <imgdir name="1010000"> DvB{N`COd <string name="name" value="褐色落腮胡"/> kFC*, </imgdir> IkjJqz <imgdir name="1010001"> /&_q"y9 <string name="name" value="黑胡子"/> G%AO%II </imgdir> .Eb]}8/}E <imgdir name="1010002"> P=6d<no&< <string name="name" value="忍者口罩"/> 8lGM>(:o </imgdir> <VutwtA <imgdir name="1010003"> I%GQ3D"= <string name="name" value="刮脸痕迹"/> I,`;#Q)nx HtiIg a 7 eU,FYJt9 查找 name="Ring" 再查找 1122000 (黑龙项环代码) 4d}=g]P /fQ}Ls\ 类似这样 &q9=0So4\ ^y KkWB* <imgdir name="1112906"> BzkfB:wr <string name="name" value="心心祝福戒指"/> F|qMo| <string name="desc" value="可爱的心心在角色头顶画出心形模样旋转。"/> )0ydSz`B </imgdir> *Uj;a. <imgdir name="1112907"> q=D8 Nz <string name="name" value="小鱼戒指"/> &;)B
qqXc <string name="desc" value="装备时,会产生泡泡的效果。有时间限制。"/> 5]upfC6 </imgdir> 6vR6=@(`> <imgdir name="1112916"> hayJgkZ' <string name="name" value="寂寞单身戒指"/> Xt$P!~Lu <string name="desc" value="单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。"/> hITYBPqRO </imgdir> kh:_,g <imgdir name="1122000"> k?TZY|_ <string name="name" value="黑龙项环"/> Y:L[Iz95o </imgdir> ('U TjV <imgdir name="1122007"> ,\c V,$ <string name="name" value="休彼德蔓的项链"/> 0"T/a1S7bl </imgdir> #D|%r-:" dJ Q K|/ 把这段代码剪切出来 1X5Yp |Ho H{,1-&>| <imgdir name="1122000"> 6M_:D <string name="name" value="黑龙项环"/> &qWB\m </imgdir> QKB+mjMH#x <imgdir name="1122007"> }+G5i_a <string name="name" value="休彼德蔓的项链"/> Us!ZQ#pP </imgdir> N3aqNRwlk HLG5SS7 放到<imgdir name="Accessory"> 组里。 ~cfXEjE6 >u(^v@Ejf 最后类似这样的结构 nqo1+OR 9__B!vw: <?xml version="1.0" encoding="UTF-8" standalone="yes"?> _q4O2Fx0 <imgdir name="Eqp.img"> ;UM(y@ <imgdir name="Eqp"> B{D4.!a <imgdir name="Accessory"> s}OL)rW=} <imgdir name="1122000"> VltM{-k^ <string name="name" value="黑龙项环"/> -,T!/E </imgdir> e&U$;sS` <imgdir name="1122007"> O-K*->5S <string name="name" value="休彼德蔓的项链"/> s%`l>#H </imgdir> kWVk^, <imgdir name="1010000"> H.E=m0np <string name="name" value="褐色落腮胡"/> YG8V\4
SQ </imgdir> /4 OmnE; <imgdir name="1010001"> *PV"&cx <string name="name" value="黑胡子"/> C;K+ITlJ </imgdir> H!u8+ <imgdir name="1010002"> sxph#E% <string name="name" value="忍者口罩"/> _*%K!%}l= </imgdir> Mj6,VD9L ]1W xa? -N wic| 然后重启服务端就OK。 装备上黑龙项链把。 不用源代码即可修复。 |N"K83_pr 6、修复PB掉线问题 ~;H,cPvrEg -----------新建文档 复制以下代码 将文件重命名为8820009.img.xml 放到服务端WZ中对应的xml下-- m"'LT0nur #asi%&3pP =_z o <?xml version="1.0" encoding="UTF-8" standalone="yes"?> SZ9DT <imgdir name="8820009.img"> oH?:(S( <imgdir name="info"> X&LJ"ahK <int name="bodyAttack" value="0"/> /|P{t{^WM <int name="level" value="1"/> , QWus"5H <int name="maxHP" value="200000"/> qlYi:uygY <int name="maxMP" value="0"/> Sw,*#98 <int name="speed" value="0"/> nKS*y* <int name="PADamage" value="0"/> oy5K*
} <int name="PDDamage" value="0"/> #jG?{j3;? <int name="MADamage" value="0"/> : [328X2 <int name="MDDamage" value="0"/> b @0=&4 <int name="acc" value="0"/> 'TH[Db'`I <int name="eva" value="0"/> o:W*#dt <int name="exp" value="0"/> ?%qaoxG37 <int name="undead" value="0"/> s(5hFuyg <int name="pushed" value="1"/> G?=&\fg_: <float name="fs" value="10.0"/> >yXhP6 <int name="removeAfter" value="5"/> 'N+;{8C-{ <int name="summonType" value="12"/> <N$ Hb2b <int name="hideName" value="1"/> xH{-UQ3R <imgdir name="revive"> !#W>x49} <int name="0" value="8820001"/> K8MET& <int name="1" value="8820003"/> 9T5 F0?qd <int name="2" value="8820005"/> ng9e)lU~*b <int name="3" value="8820006"/> 5[jS(1a`c <int name="4" value="8820004"/> u/6if9B <int name="5" value="8820002"/> *AW v </imgdir> M9BEG6E9 <int name="noFlip" value="1"/> 2|& S2uq </imgdir> OG?7(
UJ <imgdir name="stand"> yq[/9Pci A <canvas name="0" width="4" height="4"> 9X=<uS <vector name="origin" x="36" y="53"/> T$%QK?B <int name="delay" value="30"/> ~mXzQbe
p <vector name="head" x="1" y="-1500"/> aF+Lam( </canvas> [J}eNprg </imgdir> VrP{U-` <imgdir name="hit1"> 7x>^ip"7 <canvas name="0" width="4" height="4"> <nD@4J-A0 <vector name="origin" x="36" y="53"/> Y
z&!0Hfd <int name="delay" value="30"/> .Y]0gi8z <vector name="head" x="1" y="-1500"/> aK;OzB) </canvas> tzGQo5\ </imgdir> =<p=?16
x <imgdir name="die1"> oxN5:) <canvas name="0" width="213" height="450"> tlUh8os <vector name="origin" x="774" y="495"/> .24z+|j <int name="delay" value="180"/> [BJzZ>cY <vector name="head" x="1" y="-1500"/> ;hO6 p
<int name="a0" value="255"/> wn! =G~nB <int name="a1" value="255"/> /7Pqy2sgE </canvas> gjN'D!'E1D <canvas name="1" width="227" height="493"> EJTM
>Rpor <vector name="origin" x="778" y="534"/> d4 \ <int name="delay" value="180"/> BA1uo0S `S <vector name="head" x="1" y="-1500"/> |C z7_Rn </canvas> %sOY:>
<canvas name="2" width="232" height="497"> 'G>XI;g <vector name="origin" x="783" y="533"/> jQ3dLctn <int name="delay" value="180"/> 4s9@4 <vector name="head" x="1" y="-1500"/> `vAcCahM </canvas> em3+V <canvas name="3" width="237" height="497"> ?{aJ#w <vector name="origin" x="787" y="529"/> mHW%:a\L <int name="delay" value="180"/> JN+7oh]u <vector name="head" x="1" y="-1500"/> Q c&Y|]p" </canvas> >| ,`E
<canvas name="4" width="239" height="494"> E~fb#6 <vector name="origin" x="788" y="525"/> ?2~fvMWu <int name="delay" value="180"/> tJ K58m$ <vector name="head" x="1" y="-1500"/> `14@dk
</canvas> (1^;l;7H <canvas name="5" width="241" height="496"> IAwS39B <vector name="origin" x="789" y="526"/> u%z'.#r; a <int name="delay" value="180"/> ' *a}*(0OA <vector name="head" x="1" y="-1500"/> y-nv#Ejr </canvas> Z^%a 1>` <canvas name="6" width="243" height="494"> BQ Vro;#Jc <vector name="origin" x="790" y="523"/> 5G\OINxy <int name="delay" value="180"/> ?Ce=h+l <vector name="head" x="1" y="-1500"/> u%:`r*r </canvas> Bt}90# <canvas name="7" width="243" height="491"> S%}G 8Ty <vector name="origin" x="790" y="520"/> 4xbWDu] <int name="delay" value="180"/> Sv /P:r
_ <vector name="head" x="1" y="-1500"/> y.D+M$f </canvas> >zX^*T# <canvas name="8" width="241" height="483"> l+P!I{n <vector name="origin" x="789" y="513"/> L +Uq4S^ <int name="delay" value="180"/> v/rBjUc+X <vector name="head" x="1" y="-1500"/> 6[ 3 K@ </canvas> \zg R]| <canvas name="9" width="239" height="479"> E9j<+Ik <vector name="origin" x="788" y="510"/> 2DFsMT>X <int name="delay" value="180"/> $ MH;v_'a <vector name="head" x="1" y="-1500"/> ph6'(, </canvas> iD|~$<9o <canvas name="10" width="237" height="476"> T%6JVFD <vector name="origin" x="787" y="508"/> Y=G`~2Pr= <int name="delay" value="180"/> c(
U,FUS <vector name="head" x="1" y="-1500"/> T[1iZ </canvas> a<\n$E#q <canvas name="11" width="230" height="485"> HYGd
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#fs </canvas> qm><}N7f <canvas name="12" width="235" height="490"> *`u|1}h| <vector name="origin" x="779" y="535"/> .G\](% <int name="delay" value="180"/> :qbU@)p* <vector name="head" x="1" y="-1500"/> /KOI%x </canvas> u_' -vZ_ <canvas name="13" width="275" height="495">
b7\> = <vector name="origin" x="797" y="540"/> 7{O
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<int name="delay" value="180"/> +vxf_*0; <vector name="head" x="1" y="-1500"/> ,:L^vG@* </canvas> mJ<`/p?: <canvas name="15" width="249" height="493"> 7<e}5nA/ <vector name="origin" x="786" y="538"/> grgs r_)[ <int name="delay" value="180"/> z/4<x?}+hE <vector name="head" x="1" y="-1500"/> e_Hpai<b </canvas> 0>SA90Q <canvas name="16" width="218" height="464"> W;7$Dq: <vector name="origin" x="774" y="509"/> ( `bb1gz <int name="delay" value="180"/> >JE+g[$@ <vector name="head" x="1" y="-1500"/> Mi|13[p{ </canvas> lPxhqF5pP <canvas name="17" width="213" height="480"> Bc }o3oc <vector name="origin" x="774" y="525"/> TCRTC0_}k <int name="delay" value="180"/> ]R)wBug <vector name="head" x="1" y="-1500"/> 2yn"K| </canvas> zNt//,={ <canvas name="18" width="213" height="488"> \h#aPG<yo <vector name="origin" x="774" y="533"/> $eI
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` </imgdir> _xh)]R </imgdir> uoE+:,P 7、锁定某些地图不能进 rbdrs 打开MapleGenericPortal.java V':A! 搜索 changed = true; >Z_;ZMu) 在上面加入以下语句 $}tF66d if (getTargetMapId() >= 910000003 && getTargetMapId() <= 910000022) { 1T|")D c.getSession().write(MaplePacketCreator.enableActions()); &t8,326; player.getClient().getSession().write(MaplePacketCreator.serverNotice(5, "[任务公告:请通过npc进入任务房间!")); DVhBZ!u9 } else { q1u$Sm c.getPlayer().changeMap(to, pto); p1d%&e } q:)PfP+ lBFKfLp& 编译,OK O-V]I0 8、lockmap(锁定地图) [06m{QJ)1 /* r&a}U6k(y 地图锁写脚本
n4dNGp7\` 演示NPC程序 V;SV0~& 只供学习参考 H ;=^
W */ MF'Z?M l VD{Y`) 7O*Sg2B importPackage(net.s(和谐)f.cherry.scripting); O D N_i var Itemid = 4001126; //设置需要的道具ID ]vf0 f,F var Itemsl = 10; //设置数量 lq_UCCnv5 t27UlFX function start(ms) { Mo N/?VA if (! AbstractPlayerInteraction(ms.getPlayer().getClient()).haveItem(Itemid, Itemsl)){ 9;6)b0=$ AbstractPlayerInteraction(ms.getPlayer().getClient()).warp(910000000,0); D`^wj FF AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("此地图已被GM限制进入,系统已将你返回", 250, 20); cKkH*0B5 }else{ _J,rql@nG< AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("通过验证", 250, 20); WZ6{9/%: } ?:`sE" } ,5Wu
解锁地图
zo@vuB. /* akr2Os 地图锁写脚本 ),`jMd1` 演示NPC程序 Z ;rM@x 只供学习参考 kJuG haO */ \K\eq>@6 T.I'c6| Q`8-|(ngw var Maps = Array(910000001,910000002,922000021,922010504,240010900); 7Ji'7$ var status = 0; q>'#; QA var MapString = "" ${z#{c1 function start() { ^"|q~2 status = -1; ;yNY/ action(1, 0, 0); 5&p}^hS5 } [6RODp3') AFL'Ox]0 function action(mode, type, selection) { ~
2Hw\fx if (mode < 1) { <B|b'XVH2 cm.dispose(); i@rUZYF } else { !Ltx2CB2] if (mode == 1) -j<E_!t status++; k%~;mu"4} else AcnY6:3Y| status--; uVD^X* if (status == 0) { ;6hoG(3
+ for(i = 0; i < Maps.length; i++){ SPlt=*C#_ var NextMap = cm.getC().getChannelServer().getMapFactory().getMap(Maps<i>); DjK7_'7(L var MapName = NextMap.getMapName(); W*S4gPGM var MapFy = NextMap.getOnUserEnter(); Sw E7U~ if (MapFy != "lockmap"){ o NA ]G] MapString = MapString + "#L" + i + "##b锁定地图#k---" + MapName + "#b(未锁定)#k\r\n"; LqD7SJ}/f }else{ V*rLGY# MapString = MapString + "#L" + i + "##r解锁地图#k---" + MapName + "#r(已锁定)#k\r\n"; "AjC2P], } ~fD\=- S1 } Co nik` cm.sendSimple(MapString); o?/H<k\5 '6NrL;
} else if (status == 1) { ^wZx=kas var MapStats = cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).getOnUserEnter(); u
`xQC/ if(MapStats != "lockmap"){ jRiMWolLv cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("lockmap") d.w]\ cm.sendOk("锁定地图成功"); w?u3e+ cm.dispose(); 6X A(<1P }else{ \='LR!_ cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("") m,kYE9{ cm.sendOk("解锁地图成功"); C=oeRc'r1W cm.dispose(); fWA#n } ;Ngk"5 } 8%;Wyqdf] } 3s%DF, } S+.>{0!S" 9、上线自动穿装备 I$sXbM;z= src\net\s(和谐)f\odinms\net\login\handler e?;c9]XO,o ~
e?af CreateCharHandler.java zMp vS rc )=gU~UV rZ(#t{]=! 搜索 MapleInventory equip = newchar.getInventory(MapleInventoryType.EQUIPPED); DRRQ]eK0 BhAT@% 在下面添加以下语句,即可编译,装备ID自己换吧 4"eFR'g IItem eq_top = MapleItemInformationProvider.getInstance().getEquipById(1052081); 3HuocwWbz eq_top.setPosition((byte) -5); |$IL:W6 equip.addFromDB(eq_top); vde!k_,wZ IItem eq_bottom = MapleItemInformationProvider.getInstance().getEquipById(bottom); L;*7p9 eq_bottom.setPosition((byte) -6); ENqZ=Lyq equip.addFromDB(eq_bottom); Z}0{FwW"4 IItem eq_shoes = MapleItemInformationProvider.getInstance().getEquipById(shoes); Xe&9|M eq_shoes.setPosition((byte) -7); \41/84BA equip.addFromDB(eq_shoes); l*hWws[ IItem eq_weapon = MapleItemInformationProvider.getInstance().getEquipById(weapon); F;`c0ja] eq_weapon.setPosition((byte) -11); om`B:=+ equip.addFromDB(eq_weapon); `,~'T [ IItem pHat = MapleItemInformationProvider.getInstance().getEquipById(1002562); Zl9 pHat.setPosition((byte) -101); ,OwTi:yDr equip.addFromDB(pHat); |) ~-Wy IItem pWeap = MapleItemInformationProvider.getInstance().getEquipById(1702174); 0#'MR., pWeap.setPosition((byte) -111); I@VzH(da\ equip.addFromDB(pWeap); ^bPpcm= 10、结婚修复法 tQNc+>7k+u /* xPm{'J+b~ ====================================== sM)1w- 小权改端技术 RrBG=V ====================================== ?;UR9f|! */ 4=^Ha%l 首先,找到NPCConversationManager.java P4yUm(@ k*2khh- 在合适的位置上插入以下代码(请直接复制,本人亲自测试,无错..所有端均可通过): 'C7R*
P ,aezMbg public boolean createMarriage(String partner_) { //声明变量 MkGQ MapleCharacter partner = getCharByName(partner_); //名字 CzreX3i if (partner == null) { w3
vZ}1| return false; whw+ } 6FUcg40Y partner.setMarried(true); J?#vL\8 getPlayer().setMarried(true); #E
Bdg partner.setPartnerId(getPlayer().getId()); T.z efoZ getPlayer().setPartnerId(partner.getId()); ^zT=qBl if (partner.getGender() > 0) { Ppl :_Of Marriage.createMarriage(getPlayer(), partner); )skpf%g } else { 40
u
tmC Marriage.createMarriage(partner, getPlayer()); -J6` } a.UYBRP/l return true; Ii}{{1N6 } v9@_DlV\ yph@H!@ public boolean createEngagement(String partner_) { #w5%^HwO MapleCharacter partner = getCharByName(partner_); `Mg3P_}= if (partner == null) { 5#|&&$) return false; pLF,rOb } @^ta)Ev if (partner.getGender() > 0) { k1g-%DB Marriage.createEngagement(getPlayer(), partner); m#[c]v{ } else { $ Lfbt=f Marriage.createEngagement(partner, getPlayer()); hunlKIg } B+Qo{- return true; 4s%zvRu } v]@ XyF\j8 Qh8pOUD0l} public void divorceMarriage() { //增加至XXXX 7]?y
_%kT getPlayer().setPartnerId(0); ~eP~c"L getPlayer().setMarried(false); W!" $g Marriage.divorceMarriage(getPlayer()); ///结束至XXXX 0 5?`W&:9 } ~~&Bp_9QXN &?p(UY7'" 先别着急这编译..请继续看下去 URj)]wp/ =os!^{p7> 打开 src\net\s(和谐)f\odinms\scripting\npc 这个文件夹新建--文本文档--复制以下代码进去: $$p +~X X7K{P_5l /* T; [T` * @丶小_路. ]b;a~Y0 */ )Z4iM;4] F
]D^e{y package net.s(和谐)f.odinms.scripting.npc; OB=bRLd.IR 5ad@}7& import java.sql.Connection; &x*l{s[ import java.sql.PreparedStatement; .EWj eVq import java.sql.ResultSet; 1+3-Z>^ e import java.sql.SQLException; a(fiW%eFb -0;{ import net.s(和谐)f.odinms.client.MapleCharacter; z7?SuJ WRbdv{1E import net.s(和谐)f.odinms.database.DatabaseConnection; njJTEUd"> 80%"2kG public class Marriage { +|GHbwvp private static final org.slf4j.Logger log = org.slf4j.LoggerFactory.getLogger(Marriage.class); P5G0fq7 .1^Kk3 public static void createMarriage(MapleCharacter player, MapleCharacter partner) { gIRZ kT` try { Bkn]80W Connection con = DatabaseConnection.getConnection(); Z3wdk6%:} PreparedStatement ps = con.prepareStatement("INSERT INTO marriages (husbandid, wifeid) VALUES (?, ?)"); ->{\7|^ ps.setInt(1, player.getId()); p; , V ps.setInt(2, partner.getId()); N@Ap|`Ei ps.executeUpdate(); Y
cL((6A ps.close(); v;z8g^L } catch (SQLException ex) { f$}g'r zl log.warn("结婚: " + player.getName() + " 和 " + partner.getName(), ex); u&={hJ&7 } $!p2Kf>/Q } Lfa&JKd YsCY~e & public static void createEngagement(MapleCharacter player, MapleCharacter partner) { l_04b]; try { mV"F<G; H Connection con = DatabaseConnection.getConnection(); m7A3i<6p PreparedStatement ps = con.prepareStatement("INSERT INTO engagements (husbandid, wifeid) VALUES (?, ?)"); Sa)L=5Nr ps.setInt(1, player.getId()); F&7Z( ps.setInt(2, partner.getId()); RFe>#o ps.executeUpdate(); s H'FqV,) } catch (SQLException ex) { 8N j} log.warn("宣布与参与 " + player.getName() + " 和" + partner.getName(), ex); Zd-QZ<c";t } @HI@PZ> } c"CR_ +DefV,Ny public static void divorceEngagement(MapleCharacter player, MapleCharacter partner) { gL|
9hvHr[ try { hqHk,# Connection con = DatabaseConnection.getConnection(); ".AW int pid = 0; V1nqEdhk if (player.getGender() == 0) { beYGP pid = player.getId(); ,=@WE>ip } else { OiC|~8 pid = partner.getId(); $@^\zg1n } )9/iH( PreparedStatement get = con.prepareStatement("SELECT FROM engagements WHERE husbandid = ?"); <ldArZ4C4 get.setInt(1, pid); _a$5" ResultSet rs = get.executeQuery(); 4R01QSbd PreparedStatement ps = con.prepareStatement("DELETE FROM engagements WHERE husbandid = ?"); iV@\v0k if (rs.next()) { P9`CW ps.setInt(1, pid); $Sm iN'7; } else { &,Rye Q return; [zP}G?( } nWf8r8 ps.executeUpdate(); XF3lS#pt PreparedStatement ps1 = con.prepareStatement("UPDATE characters SET marriagequest = 0 WHERE id = ?, and WHERE id = ?"); !3c+}j-j ps1.setInt(1, player.getId()); 1p/_U?H:| ps1.setInt(2, partner.getId()); }(na)B{m ps1.executeUpdate(); !p36OEx } catch (SQLException ex) { pXQ$n:e log.warn("宣布与参与 " + player.getName() + " 和 " + partner.getName(), ex); WT,dTn;W } :SMf
(E 5 } (?T{^Hg ) .V,zmI public static void divorceMarriage(MapleCharacter player, MapleCharacter partner) { O]="ggq& try { .VmRk9Z Connection con = DatabaseConnection.getConnection(); ?)Gb= int pid = 0; 0#Q]>V@rO4 if (player.getGender() == 0) { cF9ZnT. pid = player.getId(); bFA
lC } else { \q!TI x pid = partner.getId(); D}ZPgt#
} 3WGOftLzt PreparedStatement get = con.prepareStatement("SELECT partnerid FROM characters WHERE id = ?"); S n~P1C get.setInt(1, player.getId()); RcR-sbR ResultSet rs = get.executeQuery(); Zl! if (rs.next()) { NN:zQ_RT PreparedStatement ps = con.prepareStatement("DELETE FROM marriages WHERE husbandid = ?"); U
CFw+ ps.setInt(1, pid); d[;&2Jz* ps.executeUpdate(); z+0#H39 & PreparedStatement ps1 = con.prepareStatement("UPDATE characters SET married = 0 WHERE id = ?, and WHERE id = ?"); VJr ~h
"[ ps1.setInt(1, player.getId()); ^{8CShUCv ps1.setInt(2, partner.getId()); md9JvbB ps1.executeUpdate(); )g-0b@z!n ps.close(); R5},E ps1.close(); ]E.FBGT } else { 6khm@}} return; #w^Ot*{!N } -0CL#RzKR get.close(); =b6G' O[ } catch (SQLException ex) { fpzEh}:H\ log.warn("离婚:" + player.getName() + " 和 " + partner.getName(), ex); :<
]sJfN } 3-0jxx( } 4w 7vgB } TEK#AR #~|esr/wf 复制完毕后关闭并保存把文件命名为: Marriage.java 保存文件.必须在这个文件夹 $b_~ src\net\s(和谐)f\odinms\scripting\npc La7}zXx fgo3Gy*# 复制以下NPC脚本.结婚的教堂里的哪位人物都行.复制如下代码加入NPC脚本中!!! Csgby(D*O cI7a TLC"s /bC@^Y&} /* 5Tidb$L;Du *@丶小_路. 5Ktll~+:# */ t08[3Q& var status = 0; "x:-#2+h var otherChar; ^6CPC@B1 var Char; 5ry[Lgg jW| ,5,43 importPackage(net.s(和谐)f.odinms.client); 3][
importPackage(net.s(和谐)f.odinms.server); 3c` ST0|2)Lh" function start(character3) { YAi@EvzCVy status = -1; ^}z:FI action(1, 0, 0); QS,_= <
( otherChar = character3; 8y?q)y9h } s9u7zqCF @'J~(#} function action(mode, type, selection) { #aP;a-Q|k if (mode == -1) { $S/WAw,/ otherChar.getClient().getSession().write rb>2l3g* (net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣拒绝您的请求!")); 5!6iAS+I cm.dispose(); 8-O:e } else { ZM=eiJZ if (mode == 0 && status == 0) { d-8g otherChar.getClient().getSession().write zJ8 jJFL+Y (net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣拒绝您的请求..")); IMy!8$\u cm.dispose(); ?IO3w{fmH return; ,>pv>)u{ } Cq\{\!6[ if (mode == 1) { \w$e|[~ status++; K_X(j$2Xc } else { 0V2~ status--; UG]5Dxk } _Mh..#)`[ if (status == 0) { q}"HxMJ cm.sendNext("有人想向您发送内容!."); JQ]MkP } else if (status == 1) { [S.zWPX9{ var t = otherChar.getName(); Bq,Pk5b cm.sendYesNo("你想不想参与 " + t + "的婚礼?") ; V<n#%!M5gV } else if (status == 2) { TPZ^hL>ao otherChar.getClient().getSession().write FT gt$I (net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣接受了您的请求!")); ; ?,'jI*1 otherChar.setMarriageQuestLevel(50); rO,n~|YJ cm.getPlayer().setMarriageQuestLevel(50); %we! J%'Y] cm.createEngagement(cm.getPlayer().getId(), otherChar.getId()); |;C;d"JC2 if (otherChar.countItem(2240000) > 0) { 0|rdI,z MapleInventoryManipulator.removeById(otherChar.getClient(), Tkh?F5l MapleInventoryType.USE, 2240000, 1, false, false); dTU`@!f MapleInventoryManipulator.addById(otherChar.getClient(), 4031358, 1, "shit!"); ?/Aql_?3 MapleInventoryManipulator.addById(cm.getPlayer().getClient(), 4031358, 'HWPuWW 1, "shit!"); $*9:a3>zny MapleInventoryManipulator.addById(otherChar.getClient(), 4031357, 1, "shit!"); Ojp|/yd^YL } else if (otherChar.countItem(2240001) > 0) { gF~
} MapleInventoryManipulator.removeById(otherChar.getClient(), M!PK3 MapleInventoryType.USE, 2240001, 1, false, false); cgQ2Wo7tCq MapleInventoryManipulator.addById(otherChar.getClient(), 4031360, 1, "shit!"); SR/
"{\C MapleInventoryManipulator.addById(cm.getPlayer().getClient(), 4031360, _oU~S$hO 1, "shit!"); o107. s MapleInventoryManipulator.addById(otherChar.getClient(), 4031359, /cD]m 1, "shit!"); 8PRB_ny } else if (otherChar.countItem(2240002) > 0) { n4AQ MapleInventoryManipulator.removeById(otherChar.getClient(), MapleInventoryType.USE, 2240002, 1, false, false); g*%o%Lv MapleInventoryManipulator.addById(otherChar.getClient(), 4031362, 1, "shit!"); 3KKq1][ MapleInventoryManipulator.addById(cm.getPlayer(), 4031362, 1, "shit!"); !ZN"(0#qz MapleInventoryManipulator.addById(otherChar.getClient(), 4031361, 1, "shit!"); A1jA$ } else if (otherChar.countItem(2240003) > 0) { 0gKSjTqo MapleInventoryManipulator.removeById(otherChar.getClient(), \AD|;tA\vE MapleInventoryType.USE, 2240003, 1, false, false); lI[O!VuKc MapleInventoryManipulator.addById(otherChar.getClient(), 4031364, 1, "shit!"); 61z^(F$@ MapleInventoryManipulator.addById(cm.getPlayer(), 4031364, 1, "shit!"); OZl0I#@A MapleInventoryManipulator.addById(otherChar.getClient(), 4031363, H]0(GLvH 1, "shit!"); KZ/2W9r_, } 1lv.@- cm.dispose(); UzkX;UA }
lR]SGdY } ?=Mg"QU } bxww1NG>|Z 11、购物商城添加新物品和点数商品 ~</H>Jd 首先打開ETC.WZ wA%,_s/U 找到Commodity.img.xml =XUt?5 這個是有分代碼到多少~~那個東西延續就在哪裡 0t00X/ 我是以前面主頁的推薦物品新物品那邊新增的 73E[O5?b 今天摸索來的我去找推薦物品那邊 n{%[G2.A V62的這個是到6226 (<imgdir name="6226">) SYv5{bff = 所以你要添加就重6227開始添加 X5P1wxk' 這個是位置的代碼(這個是在推薦物品那邊添加物品添加的物品會在推薦物品那行出現(<int name="SN" value="10001930"/>) vqwSOh|P9 如果要再推薦物品就重10001931開始加 4?7OP
t6 <int name="ItemId" value="你要添加的物品代碼"/>(這個是要添加的物品代碼不用說了吧?) &<5oDdC <int name="Count" value="1"/>(這個沒試過這個都填1) ]=5D98B <int name="Price" value="價錢"/>(這個是添加你要的點數價位) kx[h41|n <int name="Period" value="90"/>(道具到限日期90就代表90天(這應該沒用@@)) 9q<?xO <int name="Priority" value="9"/>(這行的位置不要動看它上面是多少下面就填多少) kQtnT7 <int name="Gender" value="2"/>(這個是性別2代表男女都可以用0代表男生1代表女生) <int name="OnSale" value="1"/>這個1代表NEW或者HOT.....(最好依照前面來改..) I}/-zyx>= <int name="Class" value="0"/>(看前面代碼有沒有來添加不知道是啥東西....) p-%m/d? 如果要初學者最好先依照10001931開始加 EMS$?"K 把物品列在推薦物品那邊 g6q67m<h 如果你熟了再加入其他行例如武器列戒指列添加 S#Pni}JD 如果想把推薦物品那4個換掉找到那4個代碼 O#b%&s"o 搜尋第一個物品代碼把它換掉你要的物品代碼 7t/C:2^& 第2個是在其他欄例如我要把推薦物品那邊的帽子弄掉 eJZt&|7N 找到的第一個帽子代碼是推薦物品的第2個則是帽子欄那邊的 Ni61o?]Nj 想在帽子欄那邊添加物品建議找到帽子欄最後一個物品代碼 % wh>_Ho 繼續添加代碼物品~~~ ]1KF3$n0 [V,f@}m
F 首先打開ETC.WZ =Wl}Pgo! 找到modity.img.xml r1xhplHH@ 這個是有分代碼到多少~~那個東西延續就在哪裡 R<8!lQ4s 我是以前面主頁的推薦物品新物品那邊新增的 +q~dS. 今天摸索來的我去找推薦物品那邊 {(`xA,El V62的這個是到6226 (<imgdir name="6226">) h4? 'd+K 所以你要添加就重6227開始添加 ;c>IM] 這個是位置的代碼(這個是在推薦物品那邊添加物品添加的物品會在推薦物品那行出現(<int name="SN" value="10001930"/>) KrD?Z2x 如果要再推薦物品就重10001931開始加 9jt+PII <int name="ItemId" value="你要添加的物品代碼"/>(這個是要添加的物品代碼不用說了吧?) N1z:9=(I <int name="Count" value="1"/>(這個沒試過這個都填1) #mc GT\tQ <int name="Price" value="價錢"/>(這個是添加你要的點數價位) 3C;nC?]K <int name="Period" value="90"/>(道具到限日期90就代表90天(這應該沒用@@)) )}R
w@70L- <int name="Priority" value="9"/>(這行的位置不要動看它上面是多少下面就填多少) kM @heFJb. <int name="Gender" value="2"/>(這個是性別2代表男女都可以用0代表男生1代表女生) <int name="OnSale" value="1"/>這個1代表NEW或者HOT.....(最好依照前面來改..) :]IYw!_-p <int name="Class" value="0"/>(看前面代碼有沒有來添加不知道是啥東西....) P:HmT 如果要初學者最好先依照10001931開始加 CC`Y r 把物品列在推薦物品那邊 Y[alOJ 如果你熟了再加入其他行例如武器列戒指列添加 +C9l7 q 如果想把推薦物品那4個換掉找到那4個代碼 6y)NH 8l7 搜尋第一個物品代碼把它換掉你要的物品代碼 " [K>faV 第2個是在其他欄例如我要把推薦物品那邊的帽子弄掉 ^$F1U,oi 找到的第一個帽子代碼是推薦物品的第2個則是帽子欄那邊的 l0{R`G, 想在帽子欄那邊添加物品建議找到帽子欄最後一個物品代碼 J]4Uh_>) 繼續添加代碼物品~~~ :+}Eo9 之後你要添加的東西都要重他最後的6226開始添加6227.6228.6229..... }JBLzk5| 10001930這個代碼是代表推薦物品那邊的 JXF@b-c 所以你要讓物品顯現在推薦物品就重10001930開始添加 5]@"f/ 把改完的XML覆蓋到服務端XML.和客戶端WZ | <l=i( 12、登陆角色时文字显示 X\LiV{c 找到world.properties 自己去掉S F中的空格 NT [~AK9M 增加: |jyoT%SQ net.s f.odinms.world.serverName= 7-MkfWH2b6 xw&N[y5 找到:AbstractPlayerInteraction.java s4{ >7`N2 public String serverName() { mA']*)L1 return c.getChannelServer().getServerName(); BjCg!6`XF } .
,n>#lL R9lb<` 找到:ChannelServer.java /%T d( 增加(如果存在就不用增加了) <>6 DPHg~ private String serverName; %$SO9PY y[sO0u\ public String getServerName() { G8!* &vR/ return serverName; Y**|e4 } si3@R?WR6* i@#fyU)[G serverName = props.getProperty("net.s f.odinms.world.serverName"); (类似的增加,共2次) #R3|nL A<s9c=d6 找到PlayerLoggedinHandler.java 5KDN8pJN SW_jTn#x 合适的位置增加: xsdi\
j;n> c.getSession().write(MaplePacketCreator.sendHint("欢迎来到 "+ c.getChannelServer().getServerName() + "。\r\n#r#e请记得享受其中的乐趣吧!", 350, 5)); RL3G7 ;X 13、当人物达到一个等级-自动打开NPC +HNM$yp 当人物达到一个等级,自动打开NPC iwT
PJGK| H~r":A'"* InR/g@n+D1 %13V@'e9 打开 MapleCharacter.java rnTjw
"% 在类似net.s f.odinms.scripting下面添加 <ULydBom import net.s f.odinms.scripting.npc.NPCScriptManager; 'z3I*[! 找到 924a1
if (level == 200 && !isGM()) { Eh&HN-& exp.set(0); _V-pr#lP1 MaplePacket packet = MaplePacketCreator.serverNotice(6, "[Congrats] " + getName() + " has reached Level 200! Congratulate " + getName() + " on such an amazing achievment!"); E >lW' try { `%S#XJU getClient().getChannelServer().getWorldInterface().broadcastMessage(getName(), packet.getBytes()); vmK`QPu2 } catch (RemoteException e) { B1Cu?k);. getClient().getChannelServer().reconnectWorld(); n|f Huv } YB'BAX<lI } ww$Ec 增加 T:(c/> if (level == 10) { ?mJ&zf|B8 NPCScriptManager npc = NPCScriptManager.getInstance(); eww/tG a npc.start(client, 9201027); h1.<\GO } '?MT"G if (level == 30) { ]<IK0 NPCScriptManager npc = NPCScriptManager.getInstance(); Ow4H7sl npc.start(client, 9201027); L4-v'Z; } P+t`Rw t bEJyA if (level == 70) { lcYjwA NPCScriptManager npc = NPCScriptManager.getInstance(); &i?>mt npc.start(client, 9201027); B`<K]ut } dw]jF=u K/ 5U;oC if (level == 120) { Dk`(Wgk2 NPCScriptManager npc = NPCScriptManager.getInstance(); 6E@qZvQ npc.start(client, 9201027); 9&}i[x4 } }IGoPCV| 2h5L#\H" if (level == 200) { b;%>?U`>p NPCScriptManager npc = NPCScriptManager.getInstance(); YPNG9^Y npc.start(client, 9201027); v)J(@>CZ[ } ]KE"|}B 得到某个物品与NPC对话 TQg~I/ if (haveItem == [itemid, amount]) { Y('?Z] NPCScriptManager npc = NPCScriptManager.getInstance(); }MXC0Z~si npc.start(client, [npcid]); D>efr8Qd@ } >crFIkOJ 14、角色下面显示[PK菜鸟][无门无派][已婚] QNesiV0MI MaplePacketCreator.java j0+l-]F- 找到下面这样的语句 !omf>CW;ud mplew.writeShort(SendPacketOpcode.SPAWN_PLAYER.getValue()); 8rY[Q(] mplew.writeInt(chr.getId()); #:LI,t mplew.writeMapleAsciiString(chr.getName()); s'Wu \r' 在下面加入 Yb;$z' o6T'U#7P String marry = ""; c}r"O8M String pked = ""; 1'"TO5 if (chr.isMarried()) -oR P ZtW { #9ZHt5T=$ if (chr.getjhname() == null) 7F @#6 marry = (new StringBuilder()).append("[<已婚>: ").append(chr.getjhname()).append("]").toString(); G"|`&r@ else sw$$I~21 marry = "[已婚]"; ]XhX aoqL } else cHjnuL0fsy { qz6@'1 marry = "[未婚]"; >s|zrS) } Ek%mX" if (chr.getPvpKills() >= 0 && chr.getPvpKills() <= 50) 8*Ke;X~N pked = "[PK菜鸟]"; A{Dy3tm= else FEwPLViso if (chr.getPvpKills() >= 51 && chr.getPvpKills() <= 200) Ny2. C?2 pked = "[PK圣人]"; 5Gw B1}q else N(=Z4Nk5 if (chr.getPvpKills() >= 201 && chr.getPvpKills() <= 800) ztb?4f q6) pked = "[PK尊者]"; R7ze~[oF else aT"0tn^LO if (chr.getPvpKills() >= 801 && chr.getPvpKills() <= 2000) SM8Wg> pked = "[PK霸主]"; oZwu`~h Y else S@Q4fmH if (chr.getPvpKills() >= 2001) <Po$|$_~ pked = "[PK王者]"; c$#7Kp4 GZWU=TC2{2 在下面在添加 y0_z_S#gO 5Sv;a(} if (chr.getGuildId() <= 0) "';K$&,[ { *~SanL\ mplew.writeMapleAsciiString((new StringBuilder()).append(pked).append("_>无门无派<_").append(marry).toString()); d !=AS mplew.write(new byte[6]); ?3=y]Vb+ } else 2U.'5uA"L { ^R7|x+ MapleGuildSummary gs = chr.getClient().getChannelServer().getGuildSummary(chr.getGuildId()); f'?FYBL if (gs != null) oo2CF!Xy { [H5BIM@{ mplew.writeMapleAsciiString((new StringBuilder()).append(pked).append(gs.getName()).append(marry).toString()); h 1REL^!c mplew.writeShort(gs.getLogoBG()); ,zVS}!jRhy mplew.write(gs.getLogoBGColor()); "cD MFu mplew.writeShort(gs.getLogo()); 5e}adHjM mplew.write(gs.getLogoColor()); VtnVl`/] 15、不同等级范围得到不同经验的修改方法 KIXp+Z 不同等级范围得到不同经验的修改方法 Ssg1p#0J :^H2D=z@ >7,?X_:A-1 MapleMonster.java (utk) 找到: v1}9i3Or# public void giveExpToCharacter(MapleCharacter attacker, int exp, boolean highestDamage, int numExpSharers) { <kOdd)X MapleInventory r =attacker.getInventory(MapleInventoryType.CASH); ,y}@I" if (highestDamage) { <e'/z3TbRW if (eventInstance != null) { @P@{%I eventInstance.monsterKilled(attacker, this); It:,8 } HP2J`>oo highestDamageChar = attacker; {u)>W@Lr } X([p0W
9V( if (attacker.getHp() > 0) { :Fh#"<A&& int personalExp = exp;
Ci(c`1av if (exp > 0) { (bp4ly^ Integer holySymbol = attacker.getBuffedValue(MapleBuffStat.HOLY_SYMBOL); :e rfs}I if (holySymbol != null) { u1;sH{YK> if (numExpSharers == 1) { B|SE | personalExp *= 1.0 + (holySymbol.doubleValue() / 500.0); Gw-y6e'|Y } else { Cm%|hk>fQ personalExp *= 1.0 + (holySymbol.doubleValue() / 100.0); Ym|%ka } n4InZ!) } gJBw6'Z uF<}zFS } x|`BF%e/v 在这下面插入: C8t;E` if (exp < 0) { F_ -}GN% personalExp = Integer.MAX_VALUE; PT39VI
= } g$h`.Fk, int exped=personalExp *(attacker.hasexp()+attacker.hasEXPCard()); >0E3Em<(}l if(exped>2100000000){ 7 >-(g+NF! exped=2100000000; !q!5D` } 8@,8j!$8G i+ICgMcd MapleCharacter.java ex6QHUQ 插入: P"f4`q
]8f$&gw&A public int hasexp() { .s-*aoj if (getLevel()<=30){ w8}jmpnI return 4;//低于30级打怪得到5倍经验 {R8)DK
}else if (getLevel()>=31 && getLevel()<=70 && getVip()<9){ hg2UZ%
Y return 3;//31-70级4倍经验 Z;~ 7L*| }else if (getLevel()>=71 && getLevel()<=90 && getVip()<8){ 9%Qlg4~<s return 2; \=uD)9V }else if (getLevel()>=91 && getLevel()<=120 && getVip()<5){ H/}W_ h^^ return 1; pS+hE4D }else{ o@sL/5, return 0; QWwdtk } (tvfF0~ } TpcJ1*t =A{s,UP 编译 ~@mNR^W-W 16、VIP说话颜色编译方法 Zk~~`h MaplePacketCreator.java
Ruv`yfQ ]FEDAGu 找到public static MaplePacket getPacketFromHexString pv8vW'G\E 上面加入 O-&^;]ieJ public static MaplePacket sendYellowTip(String message) { L@"&s#~=3 MaplePacketLittleEndianWriter mplew = new MaplePacketLittleEndianWriter(); @Y !Jm mplew.writeShort(74);
*I.eCMDa mplew.write(5); M$s9 mplew.writeMapleAsciiString(message); 46U*70 return mplew.getPacket(); `*",_RO; } XwIKpr8 覆盖源 o1R:1!"2 net channel handler GeneralchatHandler.java |eI!wgQx 的全部内容 z1nKj\AM2 package net.s f.odinms.net.channel.handler; MSE0z!t import net.s f.odinms.client.MapleCharacter; yT|44
D2j import net.s f.odinms.client.MapleClient; ZRj/lQ2D import net.s f.odinms.client.messages.CommandProcessor; S S fNI> import net.s f.odinms.net.AbstractMaplePacketHandler; r;_*.|AH import net.s f.odinms.tools.MaplePacketCreator; S$ n? import net.s f.odinms.tools.StringUtil; KAg-M# import net.s f.odinms.tools.data.input.SeekableLittleEndianAccessor; w8cbhc public class GeneralchatHandler extends AbstractMaplePacketHandler { \+j:d9? @Override K57u87=*X? public void handlePacket(SeekableLittleEndianAccessor slea, MapleClient c) { 'U-8w@\Z String text = slea.readMapleAsciiString(); xX.kKEo"d String lctext = text.toLowerCase(); i} 5M'~F int show = slea.readByte(); q.VZ P MapleCharacter player = c.getPlayer(); |j=Pj)5J int gmlvl = player.gmLevel(); hc*t Q2 boolean chatwhite = gmlvl > 2 && player.getGMChat() && c.getChannelServer().allowGmWhiteText(); [ji')PCAi; if (StringUtil.countCharacters(text, ’@’) > 4) { EV@yJ] if (!player.isGM()) { K-[;w$np0 text = "DISREGARD THAT I SUCK COCK"; I%l2_hs0V } [ J4n% if (player.spawned) { ~S\, player.removeOne(c); SP"t2LTP } A|YiSwyy } @,m 7%, if (!CommandProcessor.processCommand(c, text)) fd$nAE //核心部分开始 f4Ob4ah!( if (gmlvl > 4) { Je4hQJ<h c.getPlayer().getMap().broadcastMessage(MaplePacketCreator.getChatText(c.getPlayer().getId(), (new StringBuilder()).append("┈━═☆[GM]☆═━┈").append(text).toString(), chatwhite, show)); OlP1Zd/l } else if (c.getPlayer().getVip() == 2) { A1n4R c.getPlayer().getMap().broadcastMessage(MaplePacketCreator.serverNotice(5, (new StringBuilder()).append("┈━═☆").append(c.getPlayer().getName()).append("[VIP2] : ").append(text).toString())); {F;"m&3Lt }else if (c.getPlayer().getVip() == 3){ Rj3ad 3z'E c.getPlayer().getMap().broadcastMessage(MaplePacketCreator.sendYellowTip((new StringBuilder()).append("┈━═☆").append(c.getPlayer().getName()).append("[VIP3] : ").append(text).toString())); 3
$a; } else if (c.getPlayer().getVip() == 4){ Qs ysy c.getPlayer().getMap().broadcastMessage(MaplePacketCreator.serverNotice(2, (new StringBuilder()).append("┈━═☆").append(c.getPlayer().getName()).append("[至尊VIP4] : ").append(text).toString())); fJ=v? //核心部分结束 ?x/Lb*a^ }else{ KW!+Ws c.getPlayer().getMap().broadcastMessage(MaplePacketCreator.getChatText(c.getPlayer().getId(), text, chatwhite, show)); qOv`&%txW c.getPlayer().getMap().broadcastMessage(MaplePacketCreator.getChatText(c.getPlayer().getId(), text, false, 1)); liMw(F2 } m-bu{ if (lctext.length() > 6 && c.getChannelServer().getSexBot() != null) { *dN_=32u if (lctext.substring(0, 6).equals("sexbot")) { ^l<!:SS String res = c.getChannelServer().getSexBot().handleChat(lctext, c.getPlayer().getName()); NMS+'GRW c.getChannelServer().getSexBot().getCharacter().getMap().broadcastMessage(MaplePacketCreator.getChatText(c.getChannelServer().getSexBot().getCharacter().getId(), res, false, 1)); 5zOC zm } WO6R04+WV } TE:|w
Xe } E24j(> } m48Ab` 17、防止万能登录 2!R+5^Iy 进入mapleclient.java 这个类里面找到如下语句: Rn)fwGC public boolean hasBannedIP() { $18?Q+?3 boolean ret = false; s|I$c;> try { nNf*Q
r%Z Connection con = DatabaseConnection.getConnection(); _2hZGC%&E PreparedStatement ps = con.prepareStatement("SELECT COUNT(*) FROM ipbans WHERE ? LIKE CONCAT(ip, ’%’)"); oqo7Ge2 ps.setString(1, session.getRemoteAddress().toString()); aNBwb9X ResultSet rs = ps.executeQuery(); 0?cJ>)N rs.next(); tz5\O} if (rs.getInt(1) > 0) {//如果找到这个IP,返回真 =b, m31 ret = true; q07H{{h/B } L;WFHIE rs.close(); =]S,p7* 7 ps.close(); Z*Rgik } catch (SQLException ex) { (/FG#D. log.error("Error checking ip bans", ex); +j %y#_~ } .03Rp5+v return ret; dQ_hlx!J } %aV~RB# p3>Md?e -A@/cS%p 看到我上面的注释了吧,那么,我们就可以根据这个实现了。在这段的下面插入一段: !%[fi[p TKQ^D public boolean hascheckIP() { //检查我们自定义的表段里面是否有这人的IP,如果有才让登录。否则断掉。 1Tr%lO5?6 boolean ret = false; OF2W UcQ try { Xck`"RU<xA Connection con = DatabaseConnection.getConnection(); ^B1$|C
D, PreparedStatement ps = con.prepareStatement("SELECT COUNT(*) FROM ipcheck WHERE ? LIKE CONCAT(ip, ’%’)"); //在数据库里面复制一个IPBAN,改名为ipcheck WL?qulC}h1 ps.setString(1, session.getRemoteAddress().toString()); ~E/=nv$ ResultSet rs = ps.executeQuery(); aW}d=y[ rs.next(); |w+
O.%= if (rs.getInt(1) > 0) {//如果数据库中有IP,我们让他进入游戏,否则断开他 axOEL:-|Bu ret = flase; s
bd$.6
|& } else{ |h&Z. ret = true; t37<<5A } "L!U7|9J rs.close();
vR&b2G7o ps.close(); xIwILY|W= } catch (SQLException ex) { B<ue}t log.error("Error checking ip bans", ex); KcUR
/o5K } p[&b@U# return ret; virt[5w } = WHI/|& 'S|7<<>4k 在来人物选择处,检测数据IP是否存在,进入类CharSelectedHandler.java ;2$0j1> 找到以下内容: q0DRT4K if (c.hasBannedMac()) { q\-P/aN_ c.getSession().close(); I E{:{b\ return; J=&}$ } {u+=K-Bj 改成: 34Cnbtq^ if (c.hascheckIP()) { mZG n:f}= c.getSession().close(); xz,o Mlw return; )x~/qHt } DIfQ~O+u
[ 此帖被wby238在2010-08-07 09:56重新编辑 ]
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