| | |
该隐藏帖已经发布超过60天,已自动取消隐藏功能,无需回复即可查看!由于刚才发错,三楼才是连接 qU -!7=}7 服务端修改文字教程 0cFn{q'u 1、[079咖啡端]添加打开一个没有JS的NPC出现对话框 781]THY= 打开scr/net/s(和谐)f/odinms/scripting/npc/NPCScriptManager.java 7TpRCq# [zQWyDu 找到 84^[/d;! public void start(MapleClient c, int npc) { > ws!5q try { 3 z=\.R NPCConversationManager cm = new NPCConversationManager(c, npc); ZE
rdt:w if (cms.containsKey(c)) { j=9ze op
% return; AWT"Y4Ie } &{ ZSE^ cms.put(c, cm); R*bmu Invocable iv = getInvocable("npc/" + npc + ".js", c); B)6#Lp3 if (iv == null || NPCScriptManager.getInstance() == null) { &\^rQi/tf cm.dispose(); 4-V)_U#8 return; ybE[B}pOeZ } y(}Eko4u5 engine.put("cm", cm); jgq{pZ#E NPCScript ns = iv.getInterface(NPCScript.class); 8+>\3j scripts.put(c, ns); _=EZ `!% ns.start(); cIb4-TeV } catch (Exception e) { ^)0 9OV+hF log.error("Error executing NPC script " + npc, e); @VK6JjIq dispose(c); 5)`h0TK cms.remove(c); +xp*]a } /c#l9&, } ,9\Snn .,M;huRg 全选替换掉 . :a<2sp6 将下面一段代码替换进去 Y@%`ZPJ public void start(MapleClient c, int npc) iP#=:HZu; { G6Nb{m try { ezn`
_x_? if (c.getPlayer().isGM()) W#{la`#Bu c.getPlayer().dropMessage("[系统提示]您已经建立与NPC:" + npc + "的对话。"); 7Cy<mS gu<V(M\ NPCConversationManager cm = new NPCConversationManager(c, npc); .$0Pr%0pWI if (this.cms.containsKey(c)) Xa,\EEmQ return; g<a<*)& =|,A%ZGF$ this.cms.put(c, cm); % O%xpSYr Invocable iv = getInvocable("npc/" + npc + ".js", c); #\ #3r if ((iv == null) || (getInstance() == null)) { 41yOXy ;~l cm.sendOk("对不起,我并没有被管理员设置可使用,如果你觉得我应该工作的,那就请你汇报给管理员.\r\n我的ID编号: #r" + npc + "#k."); Ri @`a cm.dispose(); ,r`UBQ}? return; ^A!$i$NON } NR3`M?Hjf this.engine.put("cm", cm); OH6n^WKY NPCScript ns = (NPCScript)iv.getInterface(NPCScript.class); |')-VhLLK this.scripts.put(c, ns); >f$NzJ} ns.start(); O%g\B8; } catch (Exception e) { hcyO97@r log.error("Error executing NPC script " + npc, e); b\giJ1NJB dispose(c); "Pj}E=!k this.cms.remove(c);
"SR5wr } ,Sg33N? } Qqq
<e 2、[079咖啡端]修复怪物打不死 6/1$<!WH 1.打开源码找到net\s(和谐)f\odinms\net\channel\handler\AbstractDealDamageHandler.java 56{I`QjX zCV7%,H~ 找到这个函数parseDamage() 然后用下面的代码替换 注意替换前先备份! ehT%s+aUw g5Td("&n --------------------------------------------------------------------------------- -DCa
J(s;$PG public AttackInfo parseDamage(MapleCharacter c, LittleEndianAccessor lea, boolean ranged) { :1;Q(9:v AttackInfo ret = new AttackInfo(); WYszk ,E lea.readByte(); /g76Hw>H lea.skip(8); !` 26\@1 ret.numAttackedAndDamage = lea.readByte(); !d8A lea.skip(8); @G*.1;jO ret.numAttacked = (ret.numAttackedAndDamage >>> 4 & 0xF); MhxDV d ret.numDamage = (ret.numAttackedAndDamage & 0xF); x=*L- ret.allDamage = new ArrayList(); ,@.EpbB ret.skill = lea.readInt(); ;^ 3$kF lea.skip(8); ^npJUa if ((ret.skill == 2121001) || (ret.skill == 2221001) || (ret.skill == 2321001) || (ret.skill == 78]gtJ +pp9d-n 5201002) || (ret.skill == 14111006) || (ret.skill == 5101004) || (ret.skill == 15101003)) Im)EDTm$ ret.charge = lea.readInt(); P^i.La, else { cp%ii' ret.charge = 0; Uu'dv#4Iw } d#>y }H9 |=5/Rax^ if (ret.skill == 1221011) :=fvZA WD ret.isHH = true; nIBFk?)6 hO( RZ'{ lea.readInt(); 9 Cvn6{ ret.aresCombo = lea.readByte(); ]tY:,Mfs int sourceid = ret.skill; g_z/{1$ if ((sourceid == 21100004) || (sourceid == 21100005) || (sourceid == 21110003) || (sourceid == c1%rV`)] ;`UecLb# 21110004) || (sourceid == 21120006) || (sourceid == 21120007)) A,#2 ^dR c.setCombo(1); Fo}7hab tsv$ r$Se ret.pos = lea.readByte(); .=<$S#x^Hb ret.stance = lea.readByte(); KDTDJ8 _~M^ uW^l if (ret.skill == 4211006) { o8ppMM8_R[ return parseMesoExplosion(lea, ret); &=Y e6 f[ } o@k84+tn( ^E,1V5 if (ranged) { R#eg^7HfX lea.readByte(); 0m)&YFZ[( ret.speed = lea.readByte(); > 0.W`j(s lea.readByte(); -^SA8y ret.direction = lea.readByte(); f$F*3 lea.skip(7); WG5W0T_ if ((ret.skill == 3121004) || (ret.skill == 3221001) || (ret.skill == 5221004) || (ret.skill == ,.v7FM^gO sbS~N*{E 13111002)) !w2gGy:I> lea.skip(4); \#6Fm_b]u } ZnfNQl[ else { Yc;ec9~ lea.readByte(); euQ.ArF ret.speed = lea.readByte(); XUmR{A lea.skip(4); >]?H`>4( } d,9`<1{9 lddp^ #f for (int i = 0; i < ret.numAttacked; ++i) { >EP(~G3u int oid = lea.readInt(); &y\sL"YL! |B^G:7c lea.skip(14); &`Ck ~uj;qq List allDamageNumbers = new ArrayList(); HOZRYIQB for (int j = 0; j < ret.numDamage; ++j) { 4c159wsnQ int damage = lea.readInt(); L*]0"E ,Z~;U MapleStatEffect effect = null; }}T,W.#%u if (ret.skill != 0) _Qd,VE
8u effect = SkillFactory.getSkill(ret.skill).getEffect(c.getSkillLevel(SkillFactory.getSkill TH?9< C-C
Uyx&E?SlEq (ret.skill))); r;gP}H ? ao$.6X8fQ if ((damage != 0) && (effect != null) && (effect.getFixedDamage() != 0)) Y*LaBxt Q damage = effect.getFixedDamage(); ZjVWxQ
qf8[!5GM allDamageNumbers.add(Integer.valueOf(damage)); Zyye%Ly } #YK5WTn5 if (ret.skill != 5221004) {{!Y]\2S lea.skip(4); ~?U*6P)o L?RF;jf ret.allDamage.add(new Pair(Integer.valueOf(oid), allDamageNumbers)); nE|@IGH } `xz&Scil 'C>U=cE7 return ret; lA;a } xf,5R9g/ uf' 4' + WDq=S --------------------------------------------------------------------------------- G>z,#Xt i::\Z$L";i 2.接着找到net\s(和谐)f\odinms\client\MapleCharacter.java (^n*Am;zlH %b}gDWs 查找 e3m*i}K} //战神Combo Qa`hR private int combo = 0; :i*JnlvZ private int comboCount = 0; IL!=mZ>2O tIuoD+AW 将其修改为 ^^Jnv{) //战神Combo jbmTmh1q private int combo = 0; +j[oE I`e private int comboCounter = 0; e/ s(ojDW la^
DjHA$ 此时应再查找comboCount 将其修改为comboCounter(不然原变量将不可用 导致变量未定义) Ph,-sR 应该也可以重新定义comboCounter这个变量 没实验 :c]`D> #A<P6zJXR 然后在下面适当处增加两个函数 ,)fkr]`< g,kzQ}_ public int getCombo() { ~<9{#uM return this.comboCounter; )^O-X.1 }
!#x= JX !GK$[9 public int setCombo(int combo) { z#Nl@NO& return (this.comboCounter = combo); L,]=vba'$ }
p{Sh F. ]v 29 Rx 代码就修改完毕了 编译后 怪物就应该能掉血了! rg QEUDEQ Y+-xvx
: hOk00az 大概原因分析: E4[}lX} 攻击封包数据改变,原来处理封包的方式已经不能适用了 所以应当修改原来的处理结构! m{%t?w$Au 3、[079咖啡端]修复双击人物客户端自动退出问题 R;}22s 双击人物不管是自己还是他人都需要查看角色信息,原先我以为是加入的有家族的原因。 换了个没家族的号还是那样, )TmtSSS 结果我就感觉应该是处理封包的问题了。 说明白点就是 MaplePacketCreator.java 有问题,然后我又仔细比较了下 楚天和咖啡端的 MaplePacketCreator.java !<n"6KA. =A!S/;z> 发现charinfo 处理有出入。 咖啡端似乎少了一些东西, 就是椅子列表显示那部分。 于是我对照两者的代码修复了下。 q4k@l 也不算是修复。 因为这样弄过以后不会显示你有椅子。 抱歉。 我JAVA不太行。 大家原谅下了。 z/]q)`G ,/,9j{|"j 处理方法: pa<qZZ buMqF-j 打开 src\net\s(和谐)f\cherry\tools\MaplePacketCreator.java & >JDPB?5 (或者是src\net\s(和谐)f\odinms\tools\MaplePacketCreator.java) _GoVx=t
C"w
{\
&R .tXtcf/ 找到 Pz"`MB<'Ik mplew.write(HexTool.getByteArrayFromHexString("00 00 00 00 00 00 01 00 00 00 D0 ED 2D 00 0C 87 A5 16 B4 F0 B0 16 10 00 00 00 84 E3 C6 2A 36 15 CF 59 6C 24 3E 00 CD DB 43 00 10 00 00 00 02 00 00 00 67 34 00 00 7F 36 00 00 DD CD CF 2A 10 00 00 00 B4 8B BB 2A 00 00 00 00 00 00 00 00 01 00 CD 00 10 00 00 00 18 E6 C6 2A DE 26 93 07 FD DC AB 7B 45 08 08 08 10 00 00 00")); 1np^(['ih t?)pl2!A \\4Eh2
Y TMVryb Tpr tE.mP 替换成 V H^AcO mplew.writeInt(0); lmCZ8 j(FF mplew.writeShort(0); $2#7D*
Rx MapleInventory iv = chr.getInventory(MapleInventoryType.SETUP); XcfKx@l List<Item> chairItems = new ArrayList(); Z)"61)
) for (IItem item : iv.list() ) { b=[?b+ if ((item.getItemId() >= 3010000) && (item.getItemId() <= 3020001)) { =zg:aTMti //chairItems.add(item); @QEqB_W } 6Y384 } 2+"r~#K* mplew.writeInt(chairItems.size()); e}{U7xQm1 for (IItem item : chairItems ) { lWZuXb,G mplew.writeInt(item.getItemId()); /^7iZ|>:M: } Y)I8eU{Wl( mplew.writeInt(0); qE7R4>5xjO 4、修复咖啡端不消耗飞镖 cO#oH2} RangedAttackHandler.java q/&y*)&'O ^U q 找到 %_M2N.n //if (player.getJob().isA(MapleJob.Ares_1) || player.getJob().isA(MapleJob.Ares_2) || player.getJob().isA(MapleJob.Ares_3) || player.getJob().isA(MapleJob.Ares_4)) { (lH,JX`$a MapleInventoryManipulator.removeById(c, MapleInventoryType.USE, projectile, bulletConsume, false, true); \5><3*\ // } +cB&Mi5 ANMg 按上面方式处理 &tI#T)SSs 5、修复黑龙项链带不了的BUG k#JQxLy# 先解释一下为什么国服的黑龙项链带不上。 用1.5deMSwZ.exe 打开string.wz得到这样的结果 \h{r;#g 0ZI(/r Eqp.Ring.1112904.name 彩虹星环绕戒指 [2095484] `,>wC+} Eqp.Ring.1112904.desc 五彩斑斓的星星和心围绕着角色旋转。 [2095507] vS?odqi#n Eqp.Ring.1112905.name 超大心环绕戒指 [2095572] kBEmmgL Eqp.Ring.1112905.desc 可爱的大心心在角色周围以心形模样旋转。 [2095595] cu7(. Eqp.Ring.1112906.name 心心祝福戒指 [2095664] qr(`&hB-L Eqp.Ring.1112906.desc 可爱的心心在角色头顶画出心形模样旋转。 [2095685] }
:?.># Eqp.Ring.1112907.name 小鱼戒指 [2095754] &%C4Ugo Eqp.Ring.1112907.desc 装备时,会产生泡泡的效果。有时间限制。 [2095771] 8;\sU?
Eqp.Ring.1112916.name 寂寞单身戒指 [2095840] FG-L0X Eqp.Ring.1112916.desc 单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。 [2095861] H7g<
p" Eqp.Ring.1122000.name 黑龙项环 [2095962] 3I=kr Eqp.Ring.1122007.name 休彼德蔓的项链 [2096001] F?4(5 K i+vsp@d 再来看下其他项链在哪个位置 M8;lLcgu. m
<k!^jp F
# YPOH Eqp.Accessory.1122029.name 苏醒的冒险之心 [1897757] ) g1a'G Eqp.Accessory.1122030.name 苏醒的冒险之心 [1897802] ]B4}eBt5)@ Eqp.Accessory.1122031.name 苏醒的冒险之心 [1897836] +: Ge_- Eqp.Accessory.1122032.name 苏醒的冒险之心 [1897870] oQ2KW..q Eqp.Accessory.1122033.name 苏醒的冒险之心 [1897904] #=,(JmQPt Eqp.Accessory.1122034.name 觉醒的冒险之心 [1897938] ,^s Eqp.Accessory.1122035.name 觉醒的冒险之心 [1897983] -w6
"? Eqp.Accessory.1122036.name 觉醒的冒险之心 [1898017] edC4BHE Eqp.Accessory.1122037.name 觉醒的冒险之心 [1898051] Rm>^tu
- Eqp.Accessory.1122038.name 觉醒的冒险之心 [1898085] 4&X*pL2; Eqp.Accessory.1122058.name 休彼德蔓的混沌项链 [1898119] +8P,s[0<R_ &Ral+J 4dh+ ((3}LQ 很明显盛大把 黑龙项链 和 休彼德蔓的项链 故意或者无意放错了地方,放到了(戒指组里) w!3>N"em )NW6?Pu" 现在要做的是把这两个物体重新搬到 Accessory组里。 cPF<D$B "HIXm ":W%,`@$ 解决办法: pa]" iZz >yK0iK{ L/r@ S' 找到服务端目录 wz\String.wz\Eqp.img.xml 0~gO'*2P }At{'8*n 类似这样的结构 `$RA< 3 +|RB0}hFS- <?xml version="1.0" encoding="UTF-8" standalone="yes"?> sq0 PBEqq <imgdir name="Eqp.img"> /!&R9!6
: <imgdir name="Eqp"> lhLGG <imgdir name="Accessory"> .0y%5wz8j <imgdir name="1010000"> WQePSU <string name="name" value="褐色落腮胡"/> 3smM,fi </imgdir> P\R27Jd <imgdir name="1010001"> t} p@:' <string name="name" value="黑胡子"/> HK=[U9 o? </imgdir> _D!g4" <imgdir name="1010002"> 1(dj[3Mt <string name="name" value="忍者口罩"/> +V(5w`qx </imgdir> Q5+_u/ <imgdir name="1010003"> lX!`zy{3k <string name="name" value="刮脸痕迹"/> i76 Yo5 U9d:@9Y %!j:fJ() 查找 name="Ring" 再查找 1122000 (黑龙项环代码) D&:yMp( @ GDX7TPV 类似这样 Bx~[F yX/";Oe
<imgdir name="1112906"> =_TaA(79 <string name="name" value="心心祝福戒指"/> %b!-~
Y. <string name="desc" value="可爱的心心在角色头顶画出心形模样旋转。"/> &<x@1, </imgdir> le>Wm&E <imgdir name="1112907"> ">jwh. <string name="name" value="小鱼戒指"/> P&A|PY,P <string name="desc" value="装备时,会产生泡泡的效果。有时间限制。"/> @9G- m(?* </imgdir> fQLax <imgdir name="1112916"> e;95a <string name="name" value="寂寞单身戒指"/> 2 YxT MT <string name="desc" value="单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。"/> Xa9TS" </imgdir> `k{& /] <imgdir name="1122000"> $0Yh!L ?\ <string name="name" value="黑龙项环"/> 6tjcAsV </imgdir> 7,$z;Lr0S <imgdir name="1122007"> $.mQ7XDA9 <string name="name" value="休彼德蔓的项链"/> j .A6S` </imgdir> ' P"g\;Ij |$lwkC)O 把这段代码剪切出来 83ipf"]* aw $L$7b} <imgdir name="1122000"> x%>
e)L< <string name="name" value="黑龙项环"/> 1&)_(|p[C </imgdir> P>QpvSd_# <imgdir name="1122007"> akuJz <string name="name" value="休彼德蔓的项链"/> @1RP/y% </imgdir> Yx d X#3 -e@! 放到<imgdir name="Accessory"> 组里。 f|7u_f dKhA$f~ 最后类似这样的结构 GUB`|is^ JC;^--0(z <?xml version="1.0" encoding="UTF-8" standalone="yes"?> 5_o$<\I\ <imgdir name="Eqp.img"> OyG"1F <imgdir name="Eqp"> Xh+ia#K <imgdir name="Accessory"> h1"zV6U <imgdir name="1122000"> e(B9liXM <string name="name" value="黑龙项环"/> YoODR </imgdir> )h$NS2B` <imgdir name="1122007"> ?(zoTxD <string name="name" value="休彼德蔓的项链"/> j5
wRGn3 </imgdir> (&\aA 0-}H <imgdir name="1010000"> u=+q$Q] <string name="name" value="褐色落腮胡"/> 0Fr1Ku! </imgdir> t,%iL <imgdir name="1010001"> ,d,\-x-+/ <string name="name" value="黑胡子"/> b3qc_ </imgdir> !>^JSHR4t <imgdir name="1010002"> 'Pltn{iq[ <string name="name" value="忍者口罩"/> Wa"(m*hW </imgdir> |Rzy8j* HL{$ ^l#v g^>#^rLU 然后重启服务端就OK。 装备上黑龙项链把。 不用源代码即可修复。 hq>Csj==@ 6、修复PB掉线问题 I*[tMzE -----------新建文档 复制以下代码 将文件重命名为8820009.img.xml 放到服务端WZ中对应的xml下-- V_^@ <g2_6C\j Z'v-F^ <?xml version="1.0" encoding="UTF-8" standalone="yes"?> -`c:}m <imgdir name="8820009.img"> mryN} <imgdir name="info"> B7*}c]^6/ <int name="bodyAttack" value="0"/> kAzd8nJ' <int name="level" value="1"/> L):qu <int name="maxHP" value="200000"/> tx7~SUr <int name="maxMP" value="0"/> j8 ,n7!G <int name="speed" value="0"/> kMxazx1 <int name="PADamage" value="0"/> e_3CSx8Cc <int name="PDDamage" value="0"/> V L( < <int name="MADamage" value="0"/> w5C*L)l <int name="MDDamage" value="0"/> jdqj=Yc <int name="acc" value="0"/> +FFG#6e <int name="eva" value="0"/> 3ha|0[r9 <int name="exp" value="0"/> 7Hw<ojkt <int name="undead" value="0"/> lT8\}hNI+ <int name="pushed" value="1"/> )|#%Czd4 <float name="fs" value="10.0"/> ni CE\B~ <int name="removeAfter" value="5"/> xBnbF[ <int name="summonType" value="12"/> *gsAn<
<int name="hideName" value="1"/> Lm)\Z P+W <imgdir name="revive"> KU&G;ni2 <int name="0" value="8820001"/> yl]FP@N( <int name="1" value="8820003"/> D@YP7 <int name="2" value="8820005"/> M~T.n)x2 <int name="3" value="8820006"/> [\ )Ge <int name="4" value="8820004"/> cd@.zg'sYn <int name="5" value="8820002"/> ekSY~z=/u </imgdir> q`|CrOzO <int name="noFlip" value="1"/> jk~:\8M(A </imgdir> P1zK2sL_ <imgdir name="stand"> D$k8^Vs <canvas name="0" width="4" height="4"> 8Z#j7)G
<vector name="origin" x="36" y="53"/> b%(6EiUA <int name="delay" value="30"/> vxlOh.a|/L <vector name="head" x="1" y="-1500"/> ?h\mk0[ </canvas> ;."<m </imgdir> USML~]G
z <imgdir name="hit1"> ;^k7zNf- <canvas name="0" width="4" height="4"> ),^eA <vector name="origin" x="36" y="53"/> ph:3|d <int name="delay" value="30"/> OJ>.-" <vector name="head" x="1" y="-1500"/> ;-mdi/*g </canvas> [pOg' </imgdir> ik1tidw <imgdir name="die1"> !|wzf+V <canvas name="0" width="213" height="450"> /L=(^k=a.; <vector name="origin" x="774" y="495"/> h5%|meZQb <int name="delay" value="180"/> (il0M=M <vector name="head" x="1" y="-1500"/> F
8yF <int name="a0" value="255"/> *tQk;'/A] <int name="a1" value="255"/> qztV,R T </canvas> p
QE)p
<canvas name="1" width="227" height="493"> wNCCH55Pt <vector name="origin" x="778" y="534"/> E;\M1(\u <int name="delay" value="180"/> NY <vector name="head" x="1" y="-1500"/> 7()?C}Ni- </canvas> (g8*d^u#PO <canvas name="2" width="232" height="497"> j#A%q"]8 <vector name="origin" x="783" y="533"/> L-i>R:N4 <int name="delay" value="180"/> +RZ~LA\+ <vector name="head" x="1" y="-1500"/> 5CYo7mJ6+ </canvas> @ CsV]97` <canvas name="3" width="237" height="497"> Y#V8(DTyH <vector name="origin" x="787" y="529"/> &M&{yc*% <int name="delay" value="180"/> Sq]pQ8 <vector name="head" x="1" y="-1500"/> !4#"!Md4o </canvas> i\}:hU-U <canvas name="4" width="239" height="494"> `\$8`Zb; <vector name="origin" x="788" y="525"/> 0`#(Toe{B <int name="delay" value="180"/> t@zdmy <vector name="head" x="1" y="-1500"/> {kB `>VS </canvas> VAQ)Hc] <canvas name="5" width="241" height="496"> 2i=H"('G)+ <vector name="origin" x="789" y="526"/> &&8'0.M{ <int name="delay" value="180"/> 3SG?W_
<vector name="head" x="1" y="-1500"/> !-]C;9Zd </canvas> ^y.UbI <canvas name="6" width="243" height="494"> nn~YK <vector name="origin" x="790" y="523"/> JyBp-ii <int name="delay" value="180"/> pJpNO$$w <vector name="head" x="1" y="-1500"/> TvhJVVQ+? </canvas> czWw~'." <canvas name="7" width="243" height="491"> $r.U <vector name="origin" x="790" y="520"/> Iq5pAHm>M6 <int name="delay" value="180"/> <+`(\ <vector name="head" x="1" y="-1500"/> 1hQN8!: < </canvas> 6Y*;{\Rd <canvas name="8" width="241" height="483"> \|=mD}N <vector name="origin" x="789" y="513"/> JMV50 y <int name="delay" value="180"/> Va<HU:< <vector name="head" x="1" y="-1500"/> o3Ot.9L </canvas> H-t|i <canvas name="9" width="239" height="479"> )6oGF>o> <vector name="origin" x="788" y="510"/> 5a`%)K <int name="delay" value="180"/> ks(SjEF <vector name="head" x="1" y="-1500"/> dz9Y}\2tf </canvas> 6.Ie\5-a; <canvas name="10" width="237" height="476"> Qc-(*} <vector name="origin" x="787" y="508"/> cA`4:gp <int name="delay" value="180"/> [uuj?Rbd <vector name="head" x="1" y="-1500"/> P~$<X </canvas> Wsz0yHD[` <canvas name="11" width="230" height="485"> V-W'RunnW <vector name="origin" x="784" y="521"/> *MM#Z?mP <int name="delay" value="180"/> t=wXTK5" <vector name="head" x="1" y="-1500"/> ?H|T&66 </canvas> nL`9l1 <canvas name="12" width="235" height="490"> OYwGz <vector name="origin" x="779" y="535"/> -$8.3\6h <int name="delay" value="180"/> 0~A#>R' <vector name="head" x="1" y="-1500"/> -e -e9uP </canvas> 3fS}:!sQ <canvas name="13" width="275" height="495"> cSD{$B: <vector name="origin" x="797" y="540"/> ?r_kyuU <int name="delay" value="180"/> I+?hG6NM <vector name="head" x="1" y="-1500"/> LgqGVh3\s </canvas> _]>JB0IY <canvas name="14" width="284" height="495"> qk{'!Ii <vector name="origin" x="797" y="540"/> C*~aSl7 <int name="delay" value="180"/> u:P~j <vector name="head" x="1" y="-1500"/> |^n3{m </canvas> !>.vh]8g <canvas name="15" width="249" height="493"> nS.G~c| <vector name="origin" x="786" y="538"/> x-m/SI]_N <int name="delay" value="180"/> TR vZ <vector name="head" x="1" y="-1500"/> Z|6{T </canvas> `^F: - <canvas name="16" width="218" height="464"> 2!&pEqs <vector name="origin" x="774" y="509"/> ?Hz2-Cn <int name="delay" value="180"/> =yiOJyx <vector name="head" x="1" y="-1500"/> UGKaOol. </canvas> Mhpdaos <canvas name="17" width="213" height="480"> ]?l{j <vector name="origin" x="774" y="525"/> }6m?d!m <int name="delay" value="180"/> y.a]r7 <vector name="head" x="1" y="-1500"/> C0C0GqN, </canvas> 59 2;W-y <canvas name="18" width="213" height="488"> I*)VZW <vector name="origin" x="774" y="533"/> x1[?5n6 <int name="delay" value="180"/> :-+4:S <vector name="head" x="1" y="-1500"/> #;r]/)> </canvas> W:s@L#- <canvas name="19" width="214" height="491"> Ww9;UP'G <vector name="origin" x="775" y="536"/> Y*YFB|f? <int name="delay" value="180"/> 2ypIq <vector name="head" x="1" y="-1500"/> .(Y6$[#@ </canvas> [I+9dSM1t <canvas name="20" width="216" height="489"> (|h:h(C <vector name="origin" x="776" y="534"/> Opg#*w%- <int name="delay" value="180"/> v"lf-c
<vector name="head" x="1" y="-1500"/>
}uO5q42 </canvas> 4jwu'7Q <canvas name="21" width="213" height="450"> je%M AgW` <vector name="origin" x="774" y="495"/> +&v\
/ <int name="delay" value="600"/> u=K2Q4 <vector name="head" x="1" y="-1500"/> 7k8n@39? </canvas> h SV@TL </imgdir> t8J/\f= </imgdir> VV3}]GjC 7、锁定某些地图不能进 a+z2Zd!u\x 打开MapleGenericPortal.java '5.\#=S 1 搜索 changed = true; 7nE"F!d+0 在上面加入以下语句 `u'dh{,gE if (getTargetMapId() >= 910000003 && getTargetMapId() <= 910000022) { D_D,t8_Y c.getSession().write(MaplePacketCreator.enableActions()); /XpSe<3 player.getClient().getSession().write(MaplePacketCreator.serverNotice(5, "[任务公告:请通过npc进入任务房间!")); L:f)i,S"5q } else { H
oy7RC& c.getPlayer().changeMap(to, pto); UZxmhsv } e-6w8*!i h[Tk;h 编译,OK ocA]M=3~k 8、lockmap(锁定地图) [/9(NUf /* "~+.Af 地图锁写脚本 f=:.BR{ 演示NPC程序 /'&;Q7!) 只供学习参考 V0i9DK|! */ fj']?a!m RXSf,O a|qsQ'1,; importPackage(net.s(和谐)f.cherry.scripting); ;Rnhe_A. var Itemid = 4001126; //设置需要的道具ID wq0aF"k var Itemsl = 10; //设置数量 .KA V) So" BSUPS+@+ function start(ms) { 6].:.b\qQc if (! AbstractPlayerInteraction(ms.getPlayer().getClient()).haveItem(Itemid, Itemsl)){ POd/+e9d AbstractPlayerInteraction(ms.getPlayer().getClient()).warp(910000000,0); .XH8YT42 AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("此地图已被GM限制进入,系统已将你返回", 250, 20); Eu<r$6Q0}o }else{ 05e>\}{0 AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("通过验证", 250, 20); Bq}x9C&< } vgG}d8MW37 } F+aQ $pQ 解锁地图 =Viy^ieN$ /* wyQb5n2`;~ 地图锁写脚本 Hcv u7uD 演示NPC程序 &r_uQbx 只供学习参考 k=n
"+ */ knHv?# KCqqJ}G {U @3yB var Maps = Array(910000001,910000002,922000021,922010504,240010900); &"S/Lt var status = 0; ?S`>>^ var MapString = "" iD_TP function start() { O.\h'3C status = -1; g:~+Pe action(1, 0, 0); f\o
R:% } %v=!'?VT #BJ\{"b_}z function action(mode, type, selection) { -F`he=Ev9 if (mode < 1) {
H!eh
J$[ cm.dispose(); ;;#nV$ } else { rG6\ynBX% if (mode == 1) kK[duW=6 status++; ;sQbn|=e" else h}Ygb-uZ status--; "kSwa16O if (status == 0) { ([pSVOnIz for(i = 0; i < Maps.length; i++){ 4M`Xrfwm'[ var NextMap = cm.getC().getChannelServer().getMapFactory().getMap(Maps<i>); \ lr/;-zP var MapName = NextMap.getMapName(); ~<O,Vs_C/ var MapFy = NextMap.getOnUserEnter(); 5P+YK\~ if (MapFy != "lockmap"){ rw u3Nb MapString = MapString + "#L" + i + "##b锁定地图#k---" + MapName + "#b(未锁定)#k\r\n"; wh6&>m#r }else{ G}Z4g MapString = MapString + "#L" + i + "##r解锁地图#k---" + MapName + "#r(已锁定)#k\r\n"; J_"3UZ~& } _wu*M } W<'<'z5 cm.sendSimple(MapString); (_8#YyW# &?<AwtNN } else if (status == 1) { f1cl'; var MapStats = cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).getOnUserEnter(); 0X"\ a'M_ if(MapStats != "lockmap"){ 8&(-8 cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("lockmap") P;U@y"s cm.sendOk("锁定地图成功"); 6Z c)0I' cm.dispose(); VXC4% }else{ Rt4di^v cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("") "'{OIP cm.sendOk("解锁地图成功"); dr]&kqm cm.dispose(); CT"Fk'B' } 19I:%$U3 } h|W%4|]R) } OgMI } x:-`o_Q*i 9、上线自动穿装备 2VYvO=KA src\net\s(和谐)f\odinms\net\login\handler *\q8BZ gxM[V>[ CreateCharHandler.java gGbI3^r# AzjMv6N ;'1Apy 搜索 MapleInventory equip = newchar.getInventory(MapleInventoryType.EQUIPPED); SMO*({/ tgN92Q.i6T 在下面添加以下语句,即可编译,装备ID自己换吧 myvh@@N IItem eq_top = MapleItemInformationProvider.getInstance().getEquipById(1052081); xZ ;bMxZ eq_top.setPosition((byte) -5); j%xBo: equip.addFromDB(eq_top); ntH T IItem eq_bottom = MapleItemInformationProvider.getInstance().getEquipById(bottom); 9k`~x1Y) eq_bottom.setPosition((byte) -6); H@W0gK(cS; equip.addFromDB(eq_bottom); qx%jAs+~ IItem eq_shoes = MapleItemInformationProvider.getInstance().getEquipById(shoes); ^KH%mSX> eq_shoes.setPosition((byte) -7); ]P3[.$z equip.addFromDB(eq_shoes); 2%YXc|gGT IItem eq_weapon = MapleItemInformationProvider.getInstance().getEquipById(weapon); <Jwo?[a eq_weapon.setPosition((byte) -11); [x_s/"Md; equip.addFromDB(eq_weapon); ^, wnp@ IItem pHat = MapleItemInformationProvider.getInstance().getEquipById(1002562); #v/ry)2Y= pHat.setPosition((byte) -101); ,)$Wm- equip.addFromDB(pHat); wRbw IItem pWeap = MapleItemInformationProvider.getInstance().getEquipById(1702174); jT^!J+?6K+ pWeap.setPosition((byte) -111); CA^.?&CH^O equip.addFromDB(pWeap); ua#K>sur. 10、结婚修复法 fN[n>%)VO< /* ]
09y y ====================================== R}k69-1vL 小权改端技术 9ECS,r*B ====================================== =J3`@9; */ (#u{ U= 首先,找到NPCConversationManager.java _S5gcPcF" w%u5< 在合适的位置上插入以下代码(请直接复制,本人亲自测试,无错..所有端均可通过): qJ Gm8^b- cjT[P"5$ public boolean createMarriage(String partner_) { //声明变量 .<w)Bmh MapleCharacter partner = getCharByName(partner_); //名字 /djACA if (partner == null) { `o-*Tr return false; ,"H?hFQ } 2PBepgQyPU partner.setMarried(true); ^x3EotQ\ getPlayer().setMarried(true); H m8y]>$ partner.setPartnerId(getPlayer().getId()); AU`OESSI getPlayer().setPartnerId(partner.getId()); 1v]t!}W:6 if (partner.getGender() > 0) { 4*8&[b Marriage.createMarriage(getPlayer(), partner); ;,`]O!G:P } else { yWuIu>VJ Marriage.createMarriage(partner, getPlayer()); h AAU ecx } ITvHD-,\ return true; jtLnj@, } fI}c 71b` e6m1NH4, public boolean createEngagement(String partner_) { %EIUAG MapleCharacter partner = getCharByName(partner_); @_O3&ZK if (partner == null) { `.8-cz
return false; J|?[.h7tO } ..$>7y} if (partner.getGender() > 0) { 5"2@NL Marriage.createEngagement(getPlayer(), partner); LUul7y'" } else { LDX y}hm) Marriage.createEngagement(partner, getPlayer()); !E0fGh } y:9?P~ return true; +$~8)95<B } )52#:27F %8<2> public void divorceMarriage() { //增加至XXXX |Gc&1*$ getPlayer().setPartnerId(0); *1,=qRjL getPlayer().setMarried(false); #M:B3C!ouY Marriage.divorceMarriage(getPlayer()); ///结束至XXXX DpNX66O } RAOKZ~` /j
%_t 先别着急这编译..请继续看下去 m)k-uWc$C ULu O0\W 打开 src\net\s(和谐)f\odinms\scripting\npc 这个文件夹新建--文本文档--复制以下代码进去: }K;iJ~kD1 k+txb? /* %*p^$5L< * @丶小_路. 3N3*`?5c< */ E7LbSZ Ij,Yuo package net.s(和谐)f.odinms.scripting.npc; zKMv7;s? B$`d&7I;D import java.sql.Connection; ?o>6S
EGW import java.sql.PreparedStatement; !PI0oh import java.sql.ResultSet; _UIgRkl. import java.sql.SQLException; 24O
d] f Cz[5Ug'V import net.s(和谐)f.odinms.client.MapleCharacter; ?\d5;%YSr VO|u8Z" import net.s(和谐)f.odinms.database.DatabaseConnection; B3.X}ys# J~'~[,K public class Marriage { I1v@\Rb private static final org.slf4j.Logger log = org.slf4j.LoggerFactory.getLogger(Marriage.class); /J.0s0@ Bxt_a.LthH public static void createMarriage(MapleCharacter player, MapleCharacter partner) { w(#:PsMo< try { E6Q91Wz9f Connection con = DatabaseConnection.getConnection(); At|ht PreparedStatement ps = con.prepareStatement("INSERT INTO marriages (husbandid, wifeid) VALUES (?, ?)"); ]!-R<[b
6 ps.setInt(1, player.getId()); 5 iv@@1c ps.setInt(2, partner.getId()); v?{vg?vI ps.executeUpdate(); 1O4D+0@ ps.close(); APOea } catch (SQLException ex) { &m4f1ZO* log.warn("结婚: " + player.getName() + " 和 " + partner.getName(), ex); U,d2DAvt } o{g@Nk'f } |i s 9 T7s+9CE public static void createEngagement(MapleCharacter player, MapleCharacter partner) { iz(m3k:w try { C#T)@UxBZ Connection con = DatabaseConnection.getConnection(); .W-=x,`hY4 PreparedStatement ps = con.prepareStatement("INSERT INTO engagements (husbandid, wifeid) VALUES (?, ?)"); .Nk6 ps.setInt(1, player.getId()); ]3 j[3' ps.setInt(2, partner.getId()); 30BR0C ps.executeUpdate(); F]0Jwm{ } catch (SQLException ex) { %0 qc@4 log.warn("宣布与参与 " + player.getName() + " 和" + partner.getName(), ex); lXw;|dGF } -BjEL; } 8nf4Jk8r \`&xprqAw public static void divorceEngagement(MapleCharacter player, MapleCharacter partner) { +> ^[W~[2 try { w&9F>`VET Connection con = DatabaseConnection.getConnection(); i
_8zjj7 int pid = 0; qs "s/$ if (player.getGender() == 0) { "d:.*2Z2 pid = player.getId(); 5@iy3olP } else { sgD@}":m pid = partner.getId(); 9Mnem* } sB8p(
L PreparedStatement get = con.prepareStatement("SELECT FROM engagements WHERE husbandid = ?"); x@Sra@ get.setInt(1, pid); epYj+T ResultSet rs = get.executeQuery(); KG-UW PreparedStatement ps = con.prepareStatement("DELETE FROM engagements WHERE husbandid = ?"); o KlF5I if (rs.next()) { wNbTM.@ ps.setInt(1, pid); pBvo M={2! } else { VrudR#q return; g\qX7nIH? } Ipg\9*c` ps.executeUpdate(); XWc|[>iO PreparedStatement ps1 = con.prepareStatement("UPDATE characters SET marriagequest = 0 WHERE id = ?, and WHERE id = ?"); FfjC
M7? ps1.setInt(1, player.getId()); z(jU|va{_1 ps1.setInt(2, partner.getId()); y^, "gD ps1.executeUpdate(); _3I3AG0e } catch (SQLException ex) { {#0Tl log.warn("宣布与参与 " + player.getName() + " 和 " + partner.getName(), ex); EO"=\C, } ^`/V i } 2-P I JO :nt}7Dn' public static void divorceMarriage(MapleCharacter player, MapleCharacter partner) { Lq%[A*`^ try { EI<"DB Connection con = DatabaseConnection.getConnection(); M$#+W?m& int pid = 0; svF*@(-P# if (player.getGender() == 0) { >*Sv0# pid = player.getId(); Qk|( EFQ9 } else { ;+r0
O0;9 pid = partner.getId(); @ljZw( } e5FCqNip' PreparedStatement get = con.prepareStatement("SELECT partnerid FROM characters WHERE id = ?"); s~/57S get.setInt(1, player.getId()); <kROH0+ ResultSet rs = get.executeQuery(); ^?#@[4?" if (rs.next()) { Fu#Y7)r PreparedStatement ps = con.prepareStatement("DELETE FROM marriages WHERE husbandid = ?"); F6~b#Jz&i ps.setInt(1, pid); <%he
o ps.executeUpdate(); 1RmBtx\< PreparedStatement ps1 = con.prepareStatement("UPDATE characters SET married = 0 WHERE id = ?, and WHERE id = ?"); >[
@{$\?x: ps1.setInt(1, player.getId()); 1XQ87~ ps1.setInt(2, partner.getId()); z=u~]:.1O ps1.executeUpdate(); QZWoKGd}+ ps.close(); gca|?tt ps1.close(); l;XUh9RF`A } else { +Z )`inw return; RLv&,$$0 } /Ql6]8.P get.close(); y+l<vJu } catch (SQLException ex) { 7%W!k zp> log.warn("离婚:" + player.getName() + " 和 " + partner.getName(), ex); $B*qNYpPy. } h=:*7>} } z/pDOP Ku } 7jhl0 d"z *Nb 复制完毕后关闭并保存把文件命名为: Marriage.java 保存文件.必须在这个文件夹 F=:F>6` src\net\s(和谐)f\odinms\scripting\npc gq=0L: `Uu^I
复制以下NPC脚本.结婚的教堂里的哪位人物都行.复制如下代码加入NPC脚本中!!! 9]"\"ka3> So0`c,D [;)~nPjI /* pVdhj^n *@丶小_路. }'%$7vL`Ft */ fQ^h{n var status = 0; {|G&W^` var otherChar; Ua}g var Char; 1LV|t+Sex -=@K%\\~5 importPackage(net.s(和谐)f.odinms.client); #@IQlqJfY7 importPackage(net.s(和谐)f.odinms.server); "sC$%D<oc O2/%mFS. function start(character3) { _P>1`IR status = -1; {c.}fyN action(1, 0, 0); >3v0yh_3 otherChar = character3; !d/`[9jY } VOD1xWrb KwY`<t1lA; function action(mode, type, selection) {
7l[t9ON if (mode == -1) { 7'c8]/qh otherChar.getClient().getSession().write AX/=}G (net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣拒绝您的请求!")); G1,Ro1 cm.dispose(); no eb f } else { (
?atGFgu if (mode == 0 && status == 0) { ^.nwc# otherChar.getClient().getSession().write Q,ZkeWQ7% (net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣拒绝您的请求..")); h\Z3y AYd cm.dispose(); 9
Wxq) return; =#7s+ d- } 4mki&\lw` if (mode == 1) { JiG8jB7%} status++; AviT+^7E } else { R9S7_u status--; $XU-[OF%:9 } 3xc:Y>
*` if (status == 0) { x*3@,GmZl cm.sendNext("有人想向您发送内容!."); ~Ay } else if (status == 1) { mm3zQ!2j. var t = otherChar.getName(); FI80vV7
cm.sendYesNo("你想不想参与 " + t + "的婚礼?") ; :h3#1fko } else if (status == 2) { @oUf}rMiDa otherChar.getClient().getSession().write }S
Y`KoC1 (net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣接受了您的请求!")); Fj'\v#h otherChar.setMarriageQuestLevel(50); ,oy4V ^B& cm.getPlayer().setMarriageQuestLevel(50); "-G.V#zI cm.createEngagement(cm.getPlayer().getId(), otherChar.getId()); bfcD5:q if (otherChar.countItem(2240000) > 0) { m~b#:4D3 MapleInventoryManipulator.removeById(otherChar.getClient(), h}Fu"zK MapleInventoryType.USE, 2240000, 1, false, false); *C,$W\6sz MapleInventoryManipulator.addById(otherChar.getClient(), 4031358, 1, "shit!"); J+-,^8) MapleInventoryManipulator.addById(cm.getPlayer().getClient(), 4031358, z1z=P%WK 1, "shit!"); :DF`A( MapleInventoryManipulator.addById(otherChar.getClient(), 4031357, 1, "shit!"); c`Lpqs` } else if (otherChar.countItem(2240001) > 0) { g`y/_ MapleInventoryManipulator.removeById(otherChar.getClient(), Q&\ZC?y4 MapleInventoryType.USE, 2240001, 1, false, false); G:H(IA7Z MapleInventoryManipulator.addById(otherChar.getClient(), 4031360, 1, "shit!"); 89 _&X[X MapleInventoryManipulator.addById(cm.getPlayer().getClient(), 4031360, Z?.:5# 1, "shit!"); ?14X8Mb8W_ MapleInventoryManipulator.addById(otherChar.getClient(), 4031359, Lx|w~+k} 1, "shit!"); \z(>h& } else if (otherChar.countItem(2240002) > 0) { ,Gf+U7'K MapleInventoryManipulator.removeById(otherChar.getClient(), MapleInventoryType.USE, 2240002, 1, false, false); {'cs![U MapleInventoryManipulator.addById(otherChar.getClient(), 4031362, 1, "shit!"); !&W"f#_Z MapleInventoryManipulator.addById(cm.getPlayer(), 4031362, 1, "shit!"); 5|{ t+u MapleInventoryManipulator.addById(otherChar.getClient(), 4031361, 1, "shit!"); h+\$Z] } else if (otherChar.countItem(2240003) > 0) { Ke'YM{ MapleInventoryManipulator.removeById(otherChar.getClient(), :/I={)5 MapleInventoryType.USE, 2240003, 1, false, false); fSm?27_ MapleInventoryManipulator.addById(otherChar.getClient(), 4031364, 1, "shit!"); `K1PGibV MapleInventoryManipulator.addById(cm.getPlayer(), 4031364, 1, "shit!"); aTmX!! MapleInventoryManipulator.addById(otherChar.getClient(), 4031363, _Eet2;9 1, "shit!"); ',v0vyO8 } p]atH<^;K cm.dispose(); 3/]f4D{MMY } s2,`eV } X7(rg W8 } #l8K8GLuf 11、购物商城添加新物品和点数商品 So3,Z'z= 首先打開ETC.WZ i[V,IP + 找到Commodity.img.xml F5b]/;| 這個是有分代碼到多少~~那個東西延續就在哪裡 lk5_s@V
l 我是以前面主頁的推薦物品新物品那邊新增的 Ip1QVND 今天摸索來的我去找推薦物品那邊 f)!{y>Q V62的這個是到6226 (<imgdir name="6226">) w+:+r/!g 所以你要添加就重6227開始添加 ^/4{\3 這個是位置的代碼(這個是在推薦物品那邊添加物品添加的物品會在推薦物品那行出現(<int name="SN" value="10001930"/>) wpPxEp/ 如果要再推薦物品就重10001931開始加 YB(#]H|8S <int name="ItemId" value="你要添加的物品代碼"/>(這個是要添加的物品代碼不用說了吧?) /jn:e"0~ <int name="Count" value="1"/>(這個沒試過這個都填1) >rQ)|W=i <int name="Price" value="價錢"/>(這個是添加你要的點數價位) 2b vYF;<r <int name="Period" value="90"/>(道具到限日期90就代表90天(這應該沒用@@)) G5C#i7cpm <int name="Priority" value="9"/>(這行的位置不要動看它上面是多少下面就填多少) G>?x-!9qcH <int name="Gender" value="2"/>(這個是性別2代表男女都可以用0代表男生1代表女生) <int name="OnSale" value="1"/>這個1代表NEW或者HOT.....(最好依照前面來改..) 4jI*Y6Wkz <int name="Class" value="0"/>(看前面代碼有沒有來添加不知道是啥東西....) #CBo 如果要初學者最好先依照10001931開始加 -M(58/y 把物品列在推薦物品那邊 @DjG?yLK$ 如果你熟了再加入其他行例如武器列戒指列添加 < :S?t2C 如果想把推薦物品那4個換掉找到那4個代碼 ;1Tpzm 搜尋第一個物品代碼把它換掉你要的物品代碼 "' LOaf$X 第2個是在其他欄例如我要把推薦物品那邊的帽子弄掉 3@#,i<ge : 找到的第一個帽子代碼是推薦物品的第2個則是帽子欄那邊的 Y D1g]p 想在帽子欄那邊添加物品建議找到帽子欄最後一個物品代碼 `0/gs 繼續添加代碼物品~~~ <ZN)
/,4PS hU=f?jo/ 首先打開ETC.WZ O;.d4pO(tC 找到modity.img.xml J{v6DYhi 這個是有分代碼到多少~~那個東西延續就在哪裡 EV;;N 我是以前面主頁的推薦物品新物品那邊新增的 4.$hHFqS^5 今天摸索來的我去找推薦物品那邊 7ipY*DT8 V62的這個是到6226 (<imgdir name="6226">) ^$^Vd@t>a 所以你要添加就重6227開始添加 ?L.p9o-S0 這個是位置的代碼(這個是在推薦物品那邊添加物品添加的物品會在推薦物品那行出現(<int name="SN" value="10001930"/>) dvH67 x 如果要再推薦物品就重10001931開始加 ixUiXP <int name="ItemId" value="你要添加的物品代碼"/>(這個是要添加的物品代碼不用說了吧?) -F~9f> <int name="Count" value="1"/>(這個沒試過這個都填1) aG8;,H=%, <int name="Price" value="價錢"/>(這個是添加你要的點數價位) mAtG&my) <int name="Period" value="90"/>(道具到限日期90就代表90天(這應該沒用@@)) 2n\i0?RD <int name="Priority" value="9"/>(這行的位置不要動看它上面是多少下面就填多少) 0.3[=a43 <int name="Gender" value="2"/>(這個是性別2代表男女都可以用0代表男生1代表女生) <int name="OnSale" value="1"/>這個1代表NEW或者HOT.....(最好依照前面來改..) O>{t}6o <int name="Class" value="0"/>(看前面代碼有沒有來添加不知道是啥東西....) **
"s~ 如果要初學者最好先依照10001931開始加 D0"yZp} 把物品列在推薦物品那邊 60SenHKles 如果你熟了再加入其他行例如武器列戒指列添加 JN9H T0 如果想把推薦物品那4個換掉找到那4個代碼 -bG#h)yj 搜尋第一個物品代碼把它換掉你要的物品代碼 cc#_acR 第2個是在其他欄例如我要把推薦物品那邊的帽子弄掉 0o\=0bH&s 找到的第一個帽子代碼是推薦物品的第2個則是帽子欄那邊的 )Q N=>J 想在帽子欄那邊添加物品建議找到帽子欄最後一個物品代碼 y[Fw>g1`q 繼續添加代碼物品~~~ a-o
hS=W 之後你要添加的東西都要重他最後的6226開始添加6227.6228.6229..... v:!7n 10001930這個代碼是代表推薦物品那邊的 k/6Gj}l'o 所以你要讓物品顯現在推薦物品就重10001930開始添加 iz$v8;w 把改完的XML覆蓋到服務端XML.和客戶端WZ SK~;<>:37 12、登陆角色时文字显示
Q}`2Y^. 找到world.properties 自己去掉S F中的空格 6 I>xd 增加: pRa oR net.s f.odinms.world.serverName= 9=sMKc%!- nY.Umj 找到:AbstractPlayerInteraction.java Y?q*hS0!H public String serverName() { 3vEjf return c.getChannelServer().getServerName(); ce-m)o/ } 5 }(YMsUb ESXU,
qK]v 找到:ChannelServer.java iKCTYXN1( 增加(如果存在就不用增加了) 1[,#@!k@ private String serverName; ff2.|20 c"_H%x<[ public String getServerName() { omDi<- return serverName; FkkZyCqZ` } 0L
4]z'5 Ii2g+SlQDa serverName = props.getProperty("net.s f.odinms.world.serverName"); (类似的增加,共2次) ^~hhdwu3a =& |