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该隐藏帖已经发布超过60天,已自动取消隐藏功能,无需回复即可查看!由于刚才发错,三楼才是连接 yU-e3O7L 服务端修改文字教程 .xm.DRk3 1、[079咖啡端]添加打开一个没有JS的NPC出现对话框 r'HtZo$^R 打开scr/net/s(和谐)f/odinms/scripting/npc/NPCScriptManager.java .@@?Pj?) l^pA2yh| 找到 HV{wI1 public void start(MapleClient c, int npc) { [8=vv7wS try { z;|A(*Y NPCConversationManager cm = new NPCConversationManager(c, npc); 7KAO+\)H^Y if (cms.containsKey(c)) { +
|#O@k return;
c_'OPJ } %~2YE cms.put(c, cm); U$WxHYo Invocable iv = getInvocable("npc/" + npc + ".js", c); < v@9#c if (iv == null || NPCScriptManager.getInstance() == null) { sE Q=dcK cm.dispose(); |n,<1QY return; EkjN{$* } Z:sg} engine.put("cm", cm); J:V6 NPCScript ns = iv.getInterface(NPCScript.class); 4hTMbS_; scripts.put(c, ns); 6'!4jh ns.start(); HiR[(5vnf } catch (Exception e) { {^7Hgg log.error("Error executing NPC script " + npc, e); vnM@QfN dispose(c); }:KEj_~. cms.remove(c); uP~@U" ! } eOs)_?} } KmA;HiH%J Y6zbo 全选替换掉 6sx'S?Qa* 将下面一段代码替换进去 mR?5G:W~R public void start(MapleClient c, int npc) R |(q { jw^<IMAG\8 try { CkoLTY if (c.getPlayer().isGM()) uF9C-H@: c.getPlayer().dropMessage("[系统提示]您已经建立与NPC:" + npc + "的对话。"); 06c>$1-? |ZRagn30 NPCConversationManager cm = new NPCConversationManager(c, npc); lFV N07hG
if (this.cms.containsKey(c)) iV *q2<> return; 4GY[7^ QD:{U8YbF$ this.cms.put(c, cm); 4'a=pnE$
Invocable iv = getInvocable("npc/" + npc + ".js", c); o4K ~ if ((iv == null) || (getInstance() == null)) { e
:%ieH< cm.sendOk("对不起,我并没有被管理员设置可使用,如果你觉得我应该工作的,那就请你汇报给管理员.\r\n我的ID编号: #r" + npc + "#k."); 8o'_`{ba cm.dispose(); D*gFV{Ws return; odjT:Vr } _lGdUt 2 this.engine.put("cm", cm); d(:8M NPCScript ns = (NPCScript)iv.getInterface(NPCScript.class); CsoiyY -2 this.scripts.put(c, ns); `Nb[G)Xh ns.start(); =WyZX 7@R } catch (Exception e) { FtfKe"qw log.error("Error executing NPC script " + npc, e); T>2[=J8U dispose(c); ebUBrxZX this.cms.remove(c); > dI LF } }NzpiY9 } $Bs {u=+w 2、[079咖啡端]修复怪物打不死 pgE}NlW 1.打开源码找到net\s(和谐)f\odinms\net\channel\handler\AbstractDealDamageHandler.java di6QVRj1 =F]FP5V 找到这个函数parseDamage() 然后用下面的代码替换 注意替换前先备份! &:dH, zxbpEJzpn --------------------------------------------------------------------------------- ,y
2$cO_> OZ
|IA:,} public AttackInfo parseDamage(MapleCharacter c, LittleEndianAccessor lea, boolean ranged) { i]6`LqlO AttackInfo ret = new AttackInfo(); {MCi<7j<? lea.readByte(); P3)Nl^/ lea.skip(8); XINu=N(g ret.numAttackedAndDamage = lea.readByte(); +zaA,e?\ lea.skip(8); (`c
[#0=n ret.numAttacked = (ret.numAttackedAndDamage >>> 4 & 0xF); ][9%Kl*%@p ret.numDamage = (ret.numAttackedAndDamage & 0xF); =/y]d<g ret.allDamage = new ArrayList(); ]+XYEv ret.skill = lea.readInt(); LYz.Ci} lea.skip(8); &U5{Hm9Ynr if ((ret.skill == 2121001) || (ret.skill == 2221001) || (ret.skill == 2321001) || (ret.skill == C/vIEYG4 ^Eb.:}!D6 5201002) || (ret.skill == 14111006) || (ret.skill == 5101004) || (ret.skill == 15101003)) =u2l.CX ret.charge = lea.readInt(); YW_Q\|p]M else { !'&n-Q ret.charge = 0; <UV1!2nv* } r^3acXl
*E/`KUG] if (ret.skill == 1221011) |Lf"6^@yh ret.isHH = true; D6>2s\:>vp QLEKsX7p> lea.readInt(); `_` QxM ret.aresCombo = lea.readByte(); Vzdh8)Mu\ int sourceid = ret.skill; :U3kW8;UMP if ((sourceid == 21100004) || (sourceid == 21100005) || (sourceid == 21110003) || (sourceid == ;*:]*|bw $Q96,rb}k; 21110004) || (sourceid == 21120006) || (sourceid == 21120007)) Nn~~!q c.setCombo(1); YaKeq5%y beRVD>T ret.pos = lea.readByte(); x7:s]<kE ret.stance = lea.readByte(); .!$*:4ok )4gJd?
8R if (ret.skill == 4211006) { \{Z;:,S return parseMesoExplosion(lea, ret); G~2jUyv } %)|9E>fP]N 1 u| wMO if (ranged) { [y'f|XN lea.readByte(); ES.fOdx ret.speed = lea.readByte(); m'6&9Jak lea.readByte(); bm?sbE ret.direction = lea.readByte(); TDFkxB> lea.skip(7); X(]WVCu if ((ret.skill == 3121004) || (ret.skill == 3221001) || (ret.skill == 5221004) || (ret.skill == toya fHf zF8dKFE~ 13111002)) EN;}$jZ>47 lea.skip(4); s:#V(<J } (e!0]Io@ else { h_:C+)13`x lea.readByte(); 4cabP}gBk ret.speed = lea.readByte(); 4'g;TI^ lea.skip(4); 5_I->-< } >L;eO'D >VP=MbN for (int i = 0; i < ret.numAttacked; ++i) { 4'`{H@]tb int oid = lea.readInt(); \N!AXD r@+ri1c lea.skip(14); OWjk=u2Lz `e}bdj List allDamageNumbers = new ArrayList(); @eD):Y for (int j = 0; j < ret.numDamage; ++j) { E.7 int damage = lea.readInt(); 2Ga7$q pQ=>.JU MapleStatEffect effect = null; Y;@>b{s if (ret.skill != 0) -@yh>8v effect = SkillFactory.getSkill(ret.skill).getEffect(c.getSkillLevel(SkillFactory.getSkill `\T]ej}zvI Pe3@d|-,MU (ret.skill))); tiB_a}5IB 75"f2; if ((damage != 0) && (effect != null) && (effect.getFixedDamage() != 0)) Z&1T damage = effect.getFixedDamage(); ysxb?6 P9^-6;'Y allDamageNumbers.add(Integer.valueOf(damage)); .aAL]-Rj
} p^%YBY#,H if (ret.skill != 5221004) uxtWybv lea.skip(4); -xSA s%C)t6`9 ret.allDamage.add(new Pair(Integer.valueOf(oid), allDamageNumbers)); ein4^o<f. } ;aI[=?<x TcjEcMw, return ret; Hv
sob } ?s\:hNNY s>;v!^N?u >}`:Ac --------------------------------------------------------------------------------- h]+C.Eqnt# P7nc7a 2.接着找到net\s(和谐)f\odinms\client\MapleCharacter.java Ox&P}P0f P&9Gga^I 查找 3D!5T8 @ //战神Combo L;VoJf private int combo = 0; - }7e:!. private int comboCount = 0; 0B@SN)<kH iop2L51eJ 将其修改为 Z:,U]Z( //战神Combo J&[@}$N private int combo = 0; dv8>[# private int comboCounter = 0; +BVym~*^ !%^^ \, 此时应再查找comboCount 将其修改为comboCounter(不然原变量将不可用 导致变量未定义) y#Fv+`YDl 应该也可以重新定义comboCounter这个变量 没实验 zVXC1u9B A+SE91m 然后在下面适当处增加两个函数 42e|LUZg 'Jt]7;04p public int getCombo() { [ oL.+ return this.comboCounter; W-x?:X<} } !46RGU:I `x
l public int setCombo(int combo) { sYe?M, return (this.comboCounter = combo); 0E,8R{e } {sihus#Q "= 6_V?&w 代码就修改完毕了 编译后 怪物就应该能掉血了! "!Uqcay- r@v,T8 @&%'4j&+ 大概原因分析: hd>aZ"nm1 攻击封包数据改变,原来处理封包的方式已经不能适用了 所以应当修改原来的处理结构! p7veQ`yNc 3、[079咖啡端]修复双击人物客户端自动退出问题 <3xyjX'NE 双击人物不管是自己还是他人都需要查看角色信息,原先我以为是加入的有家族的原因。 换了个没家族的号还是那样, PD&\LbuG 结果我就感觉应该是处理封包的问题了。 说明白点就是 MaplePacketCreator.java 有问题,然后我又仔细比较了下 楚天和咖啡端的 MaplePacketCreator.java y.e^h RKb ,k{#S?:b 发现charinfo 处理有出入。 咖啡端似乎少了一些东西, 就是椅子列表显示那部分。 于是我对照两者的代码修复了下。 UR7g`/ 也不算是修复。 因为这样弄过以后不会显示你有椅子。 抱歉。 我JAVA不太行。 大家原谅下了。 @.b+av4J P3cR l'] 处理方法: rai3<_W< //T>G_1 打开 src\net\s(和谐)f\cherry\tools\MaplePacketCreator.java Cdas P9"1 (或者是src\net\s(和谐)f\odinms\tools\MaplePacketCreator.java) ,uo'c_f(e Mn9dqq~a A'q#I>j` 找到 A )^`?m3 mplew.write(HexTool.getByteArrayFromHexString("00 00 00 00 00 00 01 00 00 00 D0 ED 2D 00 0C 87 A5 16 B4 F0 B0 16 10 00 00 00 84 E3 C6 2A 36 15 CF 59 6C 24 3E 00 CD DB 43 00 10 00 00 00 02 00 00 00 67 34 00 00 7F 36 00 00 DD CD CF 2A 10 00 00 00 B4 8B BB 2A 00 00 00 00 00 00 00 00 01 00 CD 00 10 00 00 00 18 E6 C6 2A DE 26 93 07 FD DC AB 7B 45 08 08 08 10 00 00 00")); ]h>_\9qO C\/xl#e<@ T&%ux=Jt _,xc[ 07 "x=f=; 替换成 &Sl[lXE mplew.writeInt(0); ?WF/|/ mplew.writeShort(0); p2n0Z\2 MapleInventory iv = chr.getInventory(MapleInventoryType.SETUP); jhXkSj List<Item> chairItems = new ArrayList(); WM| dKF
for (IItem item : iv.list() ) { ,TXTS*V? if ((item.getItemId() >= 3010000) && (item.getItemId() <= 3020001)) { tk!t
Y8j //chairItems.add(item); eqP&8^HP } xC*6vH]? } GNXHM*~ mplew.writeInt(chairItems.size()); w[9|cgCY for (IItem item : chairItems ) { Gb8D[1=u= mplew.writeInt(item.getItemId()); vy0X_DPCr } &u /Nf&A mplew.writeInt(0); :`-,Lbg 4、修复咖啡端不消耗飞镖 ?]Pmxp
H} RangedAttackHandler.java *AoR==:ya <KE 1f7c 找到 qUjmB sB //if (player.getJob().isA(MapleJob.Ares_1) || player.getJob().isA(MapleJob.Ares_2) || player.getJob().isA(MapleJob.Ares_3) || player.getJob().isA(MapleJob.Ares_4)) { SH_(rQby MapleInventoryManipulator.removeById(c, MapleInventoryType.USE, projectile, bulletConsume, false, true); @y='^DQ* // } 6|aKL[%6 }Mf!-g 按上面方式处理 >TOu|r 5、修复黑龙项链带不了的BUG -~v|Rt 先解释一下为什么国服的黑龙项链带不上。 用1.5deMSwZ.exe 打开string.wz得到这样的结果 MHh~vy'HB5 &y3OR1_Sm* Eqp.Ring.1112904.name 彩虹星环绕戒指 [2095484] g .onTFwN Eqp.Ring.1112904.desc 五彩斑斓的星星和心围绕着角色旋转。 [2095507] 0'V5/W Eqp.Ring.1112905.name 超大心环绕戒指 [2095572] J?Ra bYd ~ Eqp.Ring.1112905.desc 可爱的大心心在角色周围以心形模样旋转。 [2095595] W%T>SpFl Eqp.Ring.1112906.name 心心祝福戒指 [2095664] OK{quM5 Eqp.Ring.1112906.desc 可爱的心心在角色头顶画出心形模样旋转。 [2095685] ~%^
tB Eqp.Ring.1112907.name 小鱼戒指 [2095754] 2"Ecd Eqp.Ring.1112907.desc 装备时,会产生泡泡的效果。有时间限制。 [2095771] p[hZ@f(z Eqp.Ring.1112916.name 寂寞单身戒指 [2095840] 19O,a#{KHf Eqp.Ring.1112916.desc 单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。 [2095861] q#vQv5 Eqp.Ring.1122000.name 黑龙项环 [2095962] RA KFU Eqp.Ring.1122007.name 休彼德蔓的项链 [2096001] d]:I(9K giZP.C"0 再来看下其他项链在哪个位置 ZAv,*5&< Y' %^NP}o G?EoPh^m Eqp.Accessory.1122029.name 苏醒的冒险之心 [1897757] tE@;X= Eqp.Accessory.1122030.name 苏醒的冒险之心 [1897802] n#q<`}u, Eqp.Accessory.1122031.name 苏醒的冒险之心 [1897836] _CW(PsfY Eqp.Accessory.1122032.name 苏醒的冒险之心 [1897870] !G SV6 Eqp.Accessory.1122033.name 苏醒的冒险之心 [1897904] } \HN&@ Eqp.Accessory.1122034.name 觉醒的冒险之心 [1897938] _AQb6Nb
Eqp.Accessory.1122035.name 觉醒的冒险之心 [1897983] IPgt|if^ Eqp.Accessory.1122036.name 觉醒的冒险之心 [1898017] Sz^
veh? Eqp.Accessory.1122037.name 觉醒的冒险之心 [1898051] P%{^ i] Eqp.Accessory.1122038.name 觉醒的冒险之心 [1898085] iVB86XZ` Eqp.Accessory.1122058.name 休彼德蔓的混沌项链 [1898119] >#hO).`C r<K(jG[:{f 62 O.?Ij E"+QJ~! 很明显盛大把 黑龙项链 和 休彼德蔓的项链 故意或者无意放错了地方,放到了(戒指组里) `S6x<J&T\/ cWi}V 现在要做的是把这两个物体重新搬到 Accessory组里。 uT}' Y)m ~-EOjX(X'E Min
^> 解决办法:
0Uo\wyd R]OpQ[k SS$[VV 找到服务端目录 wz\String.wz\Eqp.img.xml AWP"b?^G| }dp=?AFg 类似这样的结构 Qa.<K{m#? )3~{L;q <?xml version="1.0" encoding="UTF-8" standalone="yes"?> =R #Qx, <imgdir name="Eqp.img"> 2$?C7(kW <imgdir name="Eqp"> f!s=(H; <imgdir name="Accessory"> 1+9W+$=h2 <imgdir name="1010000"> q:dHC,fO <string name="name" value="褐色落腮胡"/> Z8rvWH9 </imgdir> Pa~)"u8 <imgdir name="1010001"> W#KpPDgZE <string name="name" value="黑胡子"/> =at@ Vp/y </imgdir> I_<I&{N> <imgdir name="1010002"> lTd #bN <string name="name" value="忍者口罩"/> U<CTubF </imgdir> p1&b!*o- & <imgdir name="1010003"> /lo2y?CS* <string name="name" value="刮脸痕迹"/> UD8op]>L kKAP"'v +pR[U4$ 查找 name="Ring" 再查找 1122000 (黑龙项环代码) GH+r?2< !q9+9 *6 类似这样 LG<J;&41~S |2abmuR0 <imgdir name="1112906"> U-IpH+E <string name="name" value="心心祝福戒指"/> S-k8jm <string name="desc" value="可爱的心心在角色头顶画出心形模样旋转。"/> T(t+
iv </imgdir> $lLz3YS <imgdir name="1112907"> '7+4`E <string name="name" value="小鱼戒指"/> c- }X_)U } <string name="desc" value="装备时,会产生泡泡的效果。有时间限制。"/> }
\XfH </imgdir> QlJ)F{R8il <imgdir name="1112916"> VO$
iNK <string name="name" value="寂寞单身戒指"/> \~fONBY <string name="desc" value="单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。"/> x n5l0'2 </imgdir> Pb?$t <imgdir name="1122000"> +n#V[~~8AI <string name="name" value="黑龙项环"/> @^T1XX </imgdir> /4g1zrU <imgdir name="1122007"> $Hj.{;eC/k <string name="name" value="休彼德蔓的项链"/> 5\e9@1Rc </imgdir> AS\F{ !O w+yC)Rmz 把这段代码剪切出来 JKGc3j,+# (CsD*U`h <imgdir name="1122000"> SzjkI+-$: <string name="name" value="黑龙项环"/> !Cr(Pe] </imgdir> huJ&]"C <imgdir name="1122007"> gREzZ+([ <string name="name" value="休彼德蔓的项链"/> .u4
W / </imgdir> b*`lk2oMa/ f ` R/
i 放到<imgdir name="Accessory"> 组里。 z"0I>gl ;j^H)."A\ 最后类似这样的结构 1UE6 4Kl:S t0IEaj75c <?xml version="1.0" encoding="UTF-8" standalone="yes"?> .ox8*OO< <imgdir name="Eqp.img"> qNYN-f~@, <imgdir name="Eqp"> D'J0wT# <imgdir name="Accessory"> *q()f\ <imgdir name="1122000"> D|Q#gcWp o <string name="name" value="黑龙项环"/> cUA7#1\T= </imgdir> 5*1D$mxD" <imgdir name="1122007"> {buo^kgj`] <string name="name" value="休彼德蔓的项链"/> Z@3i$8 </imgdir> ;
mZW{j <imgdir name="1010000"> k&,~qoU <string name="name" value="褐色落腮胡"/> cUY`97bn </imgdir> oZ!m <imgdir name="1010001"> rNB_W. <string name="name" value="黑胡子"/> ^~3SSLS4" </imgdir> M+w=O!dq <imgdir name="1010002"> I~ok4L?VB <string name="name" value="忍者口罩"/> B]uc<`f </imgdir> J[4mLU /(iFcMT P*I}yPeb 然后重启服务端就OK。 装备上黑龙项链把。 不用源代码即可修复。 \=6l9Lrj>h 6、修复PB掉线问题 9 D7+[`r(- -----------新建文档 复制以下代码 将文件重命名为8820009.img.xml 放到服务端WZ中对应的xml下-- dHv68*^\'
\4v]7SV hJZV}a| <?xml version="1.0" encoding="UTF-8" standalone="yes"?> mGJasn <imgdir name="8820009.img"> PK0%g$0 <imgdir name="info"> f}x.jxY? <int name="bodyAttack" value="0"/> ^-,xE>3o <int name="level" value="1"/> LUqB&,a} <int name="maxHP" value="200000"/> tE)suU5Y <int name="maxMP" value="0"/> D^=J|7e <int name="speed" value="0"/> T~Gvp0r}h <int name="PADamage" value="0"/> P;Ga4Q. <int name="PDDamage" value="0"/> Mdl{}P0) <int name="MADamage" value="0"/> #MRMNL@ <int name="MDDamage" value="0"/> X4 A<[&F/ <int name="acc" value="0"/> cNM3I,o7 <int name="eva" value="0"/> ,M^ P! <int name="exp" value="0"/> -(f)6a+H <int name="undead" value="0"/> X{\F;Cb* <int name="pushed" value="1"/> 8C67{^`:: <float name="fs" value="10.0"/> zmSUw}-4N <int name="removeAfter" value="5"/> "x 3lQ <int name="summonType" value="12"/> vTJ}8 <int name="hideName" value="1"/> ><gG8MH0' <imgdir name="revive"> cVv;Jn <int name="0" value="8820001"/> @Ub"5Fl4 <int name="1" value="8820003"/> YgUvOyaQXf <int name="2" value="8820005"/> )i!o8YB <int name="3" value="8820006"/> g7OqX \ <int name="4" value="8820004"/> Jo@|"cE= <int name="5" value="8820002"/> TrLu~4 </imgdir> px}|Mu7z~ <int name="noFlip" value="1"/> OH">b6>\ </imgdir> mg*qiScfW <imgdir name="stand"> Hm%;=`:' <canvas name="0" width="4" height="4"> Ry%Mej: <vector name="origin" x="36" y="53"/> [3{W^WSOz <int name="delay" value="30"/> A'jP7P <vector name="head" x="1" y="-1500"/> @wE5S6! B\ </canvas> bdQ_?S( </imgdir> "4uS3h2r <imgdir name="hit1"> {TX]\ufG <canvas name="0" width="4" height="4"> Fsif6k=4 <vector name="origin" x="36" y="53"/> vTlwRG=5 <int name="delay" value="30"/> %Ti}CwI` <vector name="head" x="1" y="-1500"/> !V
i@1E </canvas> 1 D<_N </imgdir> Si6al78 <imgdir name="die1"> X@K-^8 <canvas name="0" width="213" height="450"> =o& >fw <vector name="origin" x="774" y="495"/> cm&I* 0\ <int name="delay" value="180"/> t.`@{R$hoA <vector name="head" x="1" y="-1500"/> YKO){f5 <int name="a0" value="255"/> bO'Sgc[] <int name="a1" value="255"/> sB c
(gr </canvas> G0^2Wk[ <canvas name="1" width="227" height="493"> =8; {\ <vector name="origin" x="778" y="534"/> E|6VX4`+ <int name="delay" value="180"/> aVK3?y2 <vector name="head" x="1" y="-1500"/> IE9XU9Kd </canvas> Il=
W,/y <canvas name="2" width="232" height="497"> "a8j"lPJ <vector name="origin" x="783" y="533"/> il:$sd <int name="delay" value="180"/> QA5QweL <vector name="head" x="1" y="-1500"/> (^u1~1E 5 </canvas> A-T]9f9 <canvas name="3" width="237" height="497"> XqW@rU <vector name="origin" x="787" y="529"/> p;tVn{u <int name="delay" value="180"/> V3c l~ <vector name="head" x="1" y="-1500"/> CS==A57I </canvas> 3td)'} <canvas name="4" width="239" height="494"> C4~;y hz <vector name="origin" x="788" y="525"/> &8l%T'gd <int name="delay" value="180"/> v"OY 1<8 <vector name="head" x="1" y="-1500"/> eC[$B99\ </canvas> n&-qaoNl <canvas name="5" width="241" height="496"> 1oN^HG6O <vector name="origin" x="789" y="526"/> Q4f/Z <int name="delay" value="180"/> iVy7elT;R <vector name="head" x="1" y="-1500"/> /+\uqF8F </canvas> YN!>} <canvas name="6" width="243" height="494"> &!/}Qp <vector name="origin" x="790" y="523"/> -Xxqm%([71 <int name="delay" value="180"/> [&&1j@LQ* <vector name="head" x="1" y="-1500"/> Axe8n1*y </canvas> K)Q]a30 <canvas name="7" width="243" height="491"> $`z)~6'
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8 <vector name="origin" x="774" y="533"/> 'rr^2d]`ST <int name="delay" value="180"/> Up,vD)tG <vector name="head" x="1" y="-1500"/> ^d~1E Er </canvas> IaT$6\> <canvas name="19" width="214" height="491"> mL_j4=ER@ <vector name="origin" x="775" y="536"/> <j5NFJ9 <int name="delay" value="180"/> 6Qx#%,U^ J <vector name="head" x="1" y="-1500"/> jSwf*u </canvas> `~ * @q! <canvas name="20" width="216" height="489"> lhw ,J]0* <vector name="origin" x="776" y="534"/> e(I=^#u6 <int name="delay" value="180"/> JXu$ew>q <vector name="head" x="1" y="-1500"/> DBT&DS </canvas> US%^#D q <canvas name="21" width="213" height="450"> SL;9Q[ <vector name="origin" x="774" y="495"/> ~d6DD;`K <int name="delay" value="600"/> Sp^9&^ <vector name="head" x="1" y="-1500"/> 3Ei5pX =g </canvas> 86\S?=J-b </imgdir> 4qYUoCR& </imgdir> IjR'Qou5 7、锁定某些地图不能进 v0YG,)_ 打开MapleGenericPortal.java k5C@>J 搜索 changed = true; e}.^Tiwd] 在上面加入以下语句 bIEhgiH if (getTargetMapId() >= 910000003 && getTargetMapId() <= 910000022) { hWT[L.>k c.getSession().write(MaplePacketCreator.enableActions()); 5<ux6,E1{ player.getClient().getSession().write(MaplePacketCreator.serverNotice(5, "[任务公告:请通过npc进入任务房间!")); cdG|m[ } else { H8`(O"V c.getPlayer().changeMap(to, pto); 1$81E. } ea~:}!-P i}o[- S4 编译,OK )I$q 5%q8 8、lockmap(锁定地图) <]b7ZF] /* 9$|Gfyv 地图锁写脚本 Vgyew9>E 演示NPC程序 FDv+*sZ 只供学习参考 cg*)0U-_( */ ,I_^IitN Hf vTxaK Ie4 hhW importPackage(net.s(和谐)f.cherry.scripting); HjGyj/78w var Itemid = 4001126; //设置需要的道具ID 2w-51tqm var Itemsl = 10; //设置数量 I<8sI%,s h<SQL97N function start(ms) { 8G5m{XTS( if (! AbstractPlayerInteraction(ms.getPlayer().getClient()).haveItem(Itemid, Itemsl)){ ZG du| AbstractPlayerInteraction(ms.getPlayer().getClient()).warp(910000000,0); jMN[J|us51 AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("此地图已被GM限制进入,系统已将你返回", 250, 20); ^4`Px/& }else{ gF5a5T, AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("通过验证", 250, 20); v0ES; } * C6a?] } %B)6$!x 解锁地图 CBD6b l|A /* sSQs#+&=[ 地图锁写脚本 ^-[ ?#] 演示NPC程序 E4W zU 只供学习参考 }-o{ASC# */ y:h}z). !ZI7&r`u; &g~ wS@ var Maps = Array(910000001,910000002,922000021,922010504,240010900); KhW;RD var status = 0; #~.w&~: var MapString = "" jD`d#R function start() { t6A:ZmG_ status = -1; zdEPDdB action(1, 0, 0);
u*#ZXW } ]/B$br'O{? " $ew~;z function action(mode, type, selection) { rJ!{/3e if (mode < 1) { DANw1_X\ cm.dispose(); Eyh51IB. } else { 1[t=XDz/e if (mode == 1) =T7A]U] status++; pmFk50` else zKsz*xv6b status--; (Gw,2-A if (status == 0) { 4|`Bq}sjZf for(i = 0; i < Maps.length; i++){ L var NextMap = cm.getC().getChannelServer().getMapFactory().getMap(Maps<i>); K&U7H: var MapName = NextMap.getMapName(); H_ez'yy var MapFy = NextMap.getOnUserEnter(); eU N"w,@y if (MapFy != "lockmap"){ \a=D MapString = MapString + "#L" + i + "##b锁定地图#k---" + MapName + "#b(未锁定)#k\r\n"; 3:f[gV9K }else{ 3,Q^&
1 MapString = MapString + "#L" + i + "##r解锁地图#k---" + MapName + "#r(已锁定)#k\r\n"; v^_mFp-}\ } {|yob4N } fz3lV cm.sendSimple(MapString); !grVR157P "luR9l,RRE } else if (status == 1) { QlHd,w var MapStats = cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).getOnUserEnter(); 6"D/xV3Z if(MapStats != "lockmap"){ OHflIeq#@ cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("lockmap") ]wWPXx[>/ cm.sendOk("锁定地图成功"); UD)e:G[Gat cm.dispose(); WzI8_uM }else{ 9Y<#=C cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("") ocyb5j cm.sendOk("解锁地图成功"); W5' 3$,X9 cm.dispose(); UEzb^(8> } 8B#GbS
K } 1& '8Y } !QT'L,_ } vQa'S-@u 9、上线自动穿装备 Qo1eXMW src\net\s(和谐)f\odinms\net\login\handler bug
Ot7 f7 'q- CreateCharHandler.java hAjM1UQ,Y bQZ*r{g j$7Xs" 搜索 MapleInventory equip = newchar.getInventory(MapleInventoryType.EQUIPPED); DS%\SrC l?q%?v8 在下面添加以下语句,即可编译,装备ID自己换吧 2*w:tT8+X IItem eq_top = MapleItemInformationProvider.getInstance().getEquipById(1052081); 2AVa( eq_top.setPosition((byte) -5); }h}<!s equip.addFromDB(eq_top);
q9^ IItem eq_bottom = MapleItemInformationProvider.getInstance().getEquipById(bottom); X K5<Tg eq_bottom.setPosition((byte) -6); 7oR:1DXw| equip.addFromDB(eq_bottom); R3!@?mcr IItem eq_shoes = MapleItemInformationProvider.getInstance().getEquipById(shoes); iK IOh('G eq_shoes.setPosition((byte) -7); ,.o<no equip.addFromDB(eq_shoes); 1 `7<2w IItem eq_weapon = MapleItemInformationProvider.getInstance().getEquipById(weapon); %c1#lEC2xN eq_weapon.setPosition((byte) -11); >R2SQA o equip.addFromDB(eq_weapon); {"
4e+y IItem pHat = MapleItemInformationProvider.getInstance().getEquipById(1002562); F5 ]C{ pHat.setPosition((byte) -101); JMS(9>+TA equip.addFromDB(pHat); .<K
iMh IItem pWeap = MapleItemInformationProvider.getInstance().getEquipById(1702174); "sKa`WN} pWeap.setPosition((byte) -111); ]D!k& |