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该隐藏帖已经发布超过60天,已自动取消隐藏功能,无需回复即可查看!由于刚才发错,三楼才是连接 bg3kGt0 服务端修改文字教程 hTAc}'^$ 1、[079咖啡端]添加打开一个没有JS的NPC出现对话框 aEQrBs 打开scr/net/s(和谐)f/odinms/scripting/npc/NPCScriptManager.java LU*mR{B hDJ+Rk@ 找到 _j$V[=kdM/ public void start(MapleClient c, int npc) { i]zh8|"> try { ZyU/ .Uk NPCConversationManager cm = new NPCConversationManager(c, npc); U#Kw+slM if (cms.containsKey(c)) { 9&kY>M>z0 return; LVP6vs } LCRWC`%& cms.put(c, cm); *>iJ=H Invocable iv = getInvocable("npc/" + npc + ".js", c); r_ 9"^Er if (iv == null || NPCScriptManager.getInstance() == null) { zGO_S\ cm.dispose(); =S^ vIo) return; fX:G;vYn } 6UN{Vjr%` engine.put("cm", cm); mMZ=9 ?m NPCScript ns = iv.getInterface(NPCScript.class); tm34Z''.> scripts.put(c, ns); ]Gm&Kn> ns.start(); /;TD n>lq } catch (Exception e) { /jaO\t'q log.error("Error executing NPC script " + npc, e); t(,2x%{ dispose(c); %D7^. cms.remove(c); %,N-M]Jf } HE4S%#bH> } ][z!}; S-6i5H"B& 全选替换掉 z,qNuv"W 将下面一段代码替换进去 %RIu'JXi public void start(MapleClient c, int npc) C>l (4*S { ieEtC,U try { UHl1>(U if (c.getPlayer().isGM()) 2Sy:wt c.getPlayer().dropMessage("[系统提示]您已经建立与NPC:" + npc + "的对话。"); Pmuk !V}f $43CNnf3N NPCConversationManager cm = new NPCConversationManager(c, npc); ,+Ya'4x if (this.cms.containsKey(c)) `ER#S_} return; dg N#" H6#SP~V this.cms.put(c, cm); B
4e}% Invocable iv = getInvocable("npc/" + npc + ".js", c); "H=fWz5z if ((iv == null) || (getInstance() == null)) { ]~m=b`o cm.sendOk("对不起,我并没有被管理员设置可使用,如果你觉得我应该工作的,那就请你汇报给管理员.\r\n我的ID编号: #r" + npc + "#k."); ) \cnz cm.dispose(); BH^cR<<j return; s0Y7`uD^ } 4mGRk)hk:> this.engine.put("cm", cm); ^SUo-N'' NPCScript ns = (NPCScript)iv.getInterface(NPCScript.class); a<pEVV\NB~ this.scripts.put(c, ns); h1j1PRE ns.start(); ='/#G0W } catch (Exception e) { @$ )C pg log.error("Error executing NPC script " + npc, e); g[{rX4~| dispose(c); &6Wim<* this.cms.remove(c); @bFl8- } 9mv6 } + L5 2、[079咖啡端]修复怪物打不死 )A;jBfr 1.打开源码找到net\s(和谐)f\odinms\net\channel\handler\AbstractDealDamageHandler.java SZgan :OaGdL 找到这个函数parseDamage() 然后用下面的代码替换 注意替换前先备份! |[bQJ<v6 fb]=MoiJ --------------------------------------------------------------------------------- Df$Yn Q!fk|D+j public AttackInfo parseDamage(MapleCharacter c, LittleEndianAccessor lea, boolean ranged) { Wu?[1L:x AttackInfo ret = new AttackInfo(); |Pse=_i lea.readByte(); G~lnX^46" lea.skip(8); b!;WF
ret.numAttackedAndDamage = lea.readByte(); 9Xh<vh8& lea.skip(8); 1kc{`oL ret.numAttacked = (ret.numAttackedAndDamage >>> 4 & 0xF); YBk* CW9 ret.numDamage = (ret.numAttackedAndDamage & 0xF); .fzns20u ret.allDamage = new ArrayList(); j1@PfKh ret.skill = lea.readInt(); WdrMp lea.skip(8); RCGpZyl if ((ret.skill == 2121001) || (ret.skill == 2221001) || (ret.skill == 2321001) || (ret.skill == su=]gE@ \ ]h$8JwV 5201002) || (ret.skill == 14111006) || (ret.skill == 5101004) || (ret.skill == 15101003)) >&qaT*_g ret.charge = lea.readInt(); 61K:SXj
else { .w~L0( ret.charge = 0; xiQd[[(sM } 0pe*DbYP5 NjA\*M9 if (ret.skill == 1221011) p_sqw~)^% ret.isHH = true; GsWf$/iC: 3V/|" R2s lea.readInt(); Sj'.)nz> ret.aresCombo = lea.readByte(); 0c#|LF_ int sourceid = ret.skill; R<>uCF0 if ((sourceid == 21100004) || (sourceid == 21100005) || (sourceid == 21110003) || (sourceid == # f{L; (5^SL Y 21110004) || (sourceid == 21120006) || (sourceid == 21120007)) wB*}XJah c.setCombo(1); cmLI!"RLe -uK@2}NZ
ret.pos = lea.readByte(); ~qW"v^< ret.stance = lea.readByte(); ;xE1#ZT 6<Zk%[7t if (ret.skill == 4211006) { kL}*,8s{ return parseMesoExplosion(lea, ret); B{_-k } %t-}dC& hniTMO if (ranged) { k:E+]5 lea.readByte(); !:dhK ret.speed = lea.readByte(); ]O68~+6 lea.readByte(); 62xAS#\K> ret.direction = lea.readByte(); x8h=3e$ lea.skip(7); t4,(W` if ((ret.skill == 3121004) || (ret.skill == 3221001) || (ret.skill == 5221004) || (ret.skill == }Mh`j$ *7/MeE6)i 13111002)) 771r(X?Fa lea.skip(4); '~Gk{'Nx" } `>$l2, else { .$-%rU:*} lea.readByte(); P?U}@U~9 ret.speed = lea.readByte(); 8F`799[p lea.skip(4); R 9Yk9v } q/\Hh9` af2yng for (int i = 0; i < ret.numAttacked; ++i) { /\uW[mt int oid = lea.readInt(); BO=j*.YKy o7 X5{ lea.skip(14); m[*y9A1 IQ}YF]I; List allDamageNumbers = new ArrayList(); ![@\p5-e for (int j = 0; j < ret.numDamage; ++j) { FkIT/H int damage = lea.readInt();
AQz&u "/U~j4O MapleStatEffect effect = null; ,`l8KRd if (ret.skill != 0) >!2d77I effect = SkillFactory.getSkill(ret.skill).getEffect(c.getSkillLevel(SkillFactory.getSkill N u9+b"Wr fyt`$y_E[ (ret.skill))); N]@e7P'9F $P~Tt 4068 if ((damage != 0) && (effect != null) && (effect.getFixedDamage() != 0)) u'EzYJ7 damage = effect.getFixedDamage(); ,1-#Z"~c SSI('6Z/ allDamageNumbers.add(Integer.valueOf(damage)); `BZX\LPHm } )SFyQ if (ret.skill != 5221004) \rf2Os lea.skip(4); Dmv@ljwO wrt^0n'r)c ret.allDamage.add(new Pair(Integer.valueOf(oid), allDamageNumbers)); P&]PJt5 } I!-5
#bxD BnLE+X return ret; _LSf
) } ;*EPAC+ e$@a zi1 cn!Y7LVr --------------------------------------------------------------------------------- #~88[i-6 L%O(
I 2.接着找到net\s(和谐)f\odinms\client\MapleCharacter.java T$;N8x[ f)K1j{TZ 查找 IGtqY8 //战神Combo |yow(2(F@ private int combo = 0; o5 eFLJ6 private int comboCount = 0; s;-%Dfn ('.r_F 将其修改为
rN^P// //战神Combo !;^TW$ G private int combo = 0; #>\+6W17U private int comboCounter = 0; qy|si4IU8, VjVL/SO/ 此时应再查找comboCount 将其修改为comboCounter(不然原变量将不可用 导致变量未定义) O:,Fif?; 应该也可以重新定义comboCounter这个变量 没实验 ]):kMRv 5hbQUF
,Q 然后在下面适当处增加两个函数 F45UO%/P O(QJiS public int getCombo() { |CFTOe\q return this.comboCounter;
=:-x; } {n>W8sN< @z)_m!yV1 public int setCombo(int combo) { GiN\@F! return (this.comboCounter = combo); GT"gB$Mh } Mw+8p}E -=D6[DjU< 代码就修改完毕了 编译后 怪物就应该能掉血了! FO5'<G- 0if~qGm=! Hh1OD?N) 大概原因分析: ^yB>0/{)z 攻击封包数据改变,原来处理封包的方式已经不能适用了 所以应当修改原来的处理结构! Pa!r*(M)C 3、[079咖啡端]修复双击人物客户端自动退出问题 :X6A9jmd 双击人物不管是自己还是他人都需要查看角色信息,原先我以为是加入的有家族的原因。 换了个没家族的号还是那样, "ewB4F[ 结果我就感觉应该是处理封包的问题了。 说明白点就是 MaplePacketCreator.java 有问题,然后我又仔细比较了下 楚天和咖啡端的 MaplePacketCreator.java 6-@n$5W0 ;MR(Eaep 发现charinfo 处理有出入。 咖啡端似乎少了一些东西, 就是椅子列表显示那部分。 于是我对照两者的代码修复了下。 7EAkY`Op 也不算是修复。 因为这样弄过以后不会显示你有椅子。 抱歉。 我JAVA不太行。 大家原谅下了。 WSW,}tFp" ;ywQk| r 处理方法: 5#U*vGVT P7GF"/ 打开 src\net\s(和谐)f\cherry\tools\MaplePacketCreator.java e: (或者是src\net\s(和谐)f\odinms\tools\MaplePacketCreator.java) (7g1eEK% "Q ~-C|x \;G 97o
找到 hVcV_ mplew.write(HexTool.getByteArrayFromHexString("00 00 00 00 00 00 01 00 00 00 D0 ED 2D 00 0C 87 A5 16 B4 F0 B0 16 10 00 00 00 84 E3 C6 2A 36 15 CF 59 6C 24 3E 00 CD DB 43 00 10 00 00 00 02 00 00 00 67 34 00 00 7F 36 00 00 DD CD CF 2A 10 00 00 00 B4 8B BB 2A 00 00 00 00 00 00 00 00 01 00 CD 00 10 00 00 00 18 E6 C6 2A DE 26 93 07 FD DC AB 7B 45 08 08 08 10 00 00 00")); UE9r1g`z {r!X W <ZM8*bqi )cy_d! a_0G4@=T 替换成 Qm\VZ<6/5 mplew.writeInt(0); }Myi0I< mplew.writeShort(0); IuQY~! MapleInventory iv = chr.getInventory(MapleInventoryType.SETUP); j.@TPf* List<Item> chairItems = new ArrayList(); Vi~F
Q for (IItem item : iv.list() ) { !mX 2 if ((item.getItemId() >= 3010000) && (item.getItemId() <= 3020001)) { iE$/ Rcp //chairItems.add(item); }~RH!Q1 } `)W}4itm
} ~\z\f}w mplew.writeInt(chairItems.size()); LAwl9YnG: for (IItem item : chairItems ) { =K)au$BE| mplew.writeInt(item.getItemId()); A,T3%TE } M/,jHG8v mplew.writeInt(0); qeyBZ8BG 4、修复咖啡端不消耗飞镖 v&EHp{8Qd RangedAttackHandler.java f`jRLo*L &\0`\#R 找到 i+V4_` //if (player.getJob().isA(MapleJob.Ares_1) || player.getJob().isA(MapleJob.Ares_2) || player.getJob().isA(MapleJob.Ares_3) || player.getJob().isA(MapleJob.Ares_4)) { vO)nqtw MapleInventoryManipulator.removeById(c, MapleInventoryType.USE, projectile, bulletConsume, false, true); y^oSVj // } F*_mHYa; @edi6b1W 按上面方式处理 b)A$lP%` 5、修复黑龙项链带不了的BUG \5%T'S@5 先解释一下为什么国服的黑龙项链带不上。 用1.5deMSwZ.exe 打开string.wz得到这样的结果 F_$ K+6 ci^+T * Eqp.Ring.1112904.name 彩虹星环绕戒指 [2095484] =y/VrF.bV Eqp.Ring.1112904.desc 五彩斑斓的星星和心围绕着角色旋转。 [2095507] ^vmyiF Eqp.Ring.1112905.name 超大心环绕戒指 [2095572] c!BiGw,; Eqp.Ring.1112905.desc 可爱的大心心在角色周围以心形模样旋转。 [2095595] r$*p Eqp.Ring.1112906.name 心心祝福戒指 [2095664] hfGA7P" Eqp.Ring.1112906.desc 可爱的心心在角色头顶画出心形模样旋转。 [2095685] WlnI`!)d Eqp.Ring.1112907.name 小鱼戒指 [2095754] N*Owfr1N Eqp.Ring.1112907.desc 装备时,会产生泡泡的效果。有时间限制。 [2095771] WJ+<&6W8 Eqp.Ring.1112916.name 寂寞单身戒指 [2095840] )up!W4h6o Eqp.Ring.1112916.desc 单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。 [2095861] TY=BP!s Eqp.Ring.1122000.name 黑龙项环 [2095962] DaW_-:@s Eqp.Ring.1122007.name 休彼德蔓的项链 [2096001] m*BtD-{ Q
b5AQf30 再来看下其他项链在哪个位置 0FHX /EOtK|E @,-xaZ[ Eqp.Accessory.1122029.name 苏醒的冒险之心 [1897757] ;q&>cnLDR Eqp.Accessory.1122030.name 苏醒的冒险之心 [1897802] l#,WMu& Eqp.Accessory.1122031.name 苏醒的冒险之心 [1897836] *p.P/w@1 Eqp.Accessory.1122032.name 苏醒的冒险之心 [1897870] (,E.1j]ji Eqp.Accessory.1122033.name 苏醒的冒险之心 [1897904] :LL>C)(f Eqp.Accessory.1122034.name 觉醒的冒险之心 [1897938] * SG0-_S Eqp.Accessory.1122035.name 觉醒的冒险之心 [1897983] ,OLN%2Sq Eqp.Accessory.1122036.name 觉醒的冒险之心 [1898017] ^AUmIyf_ Eqp.Accessory.1122037.name 觉醒的冒险之心 [1898051] r)dT,X[}F Eqp.Accessory.1122038.name 觉醒的冒险之心 [1898085] u=I>DEe@c Eqp.Accessory.1122058.name 休彼德蔓的混沌项链 [1898119] `bGAc&,& $ #C$V> {}ZQK wL2d.$?TEg 很明显盛大把 黑龙项链 和 休彼德蔓的项链 故意或者无意放错了地方,放到了(戒指组里) @^vVou_ i>S
/W!F 现在要做的是把这两个物体重新搬到 Accessory组里。 SLc6]? C`D5``4 ?.:C+*+ 解决办法: /R< Q~G|\ xcz1(R RkN a;j)t 找到服务端目录 wz\String.wz\Eqp.img.xml :G|Jcl=r D'>yu" 类似这样的结构 cvbv\G'aT Aov=qLWJ <?xml version="1.0" encoding="UTF-8" standalone="yes"?> eD* "#O)W <imgdir name="Eqp.img"> Zjt3U;Y <imgdir name="Eqp"> /._wXH <imgdir name="Accessory"> _wg6}3 <imgdir name="1010000"> j0k"iv <string name="name" value="褐色落腮胡"/> h{]l?6` </imgdir> e/WR\B'1 <imgdir name="1010001"> Nvs8t% <string name="name" value="黑胡子"/> :Q\b$=,: </imgdir> X.,1SYG[ <imgdir name="1010002"> /0 ,#c2aq <string name="name" value="忍者口罩"/> $+sNjwv^F </imgdir> `n7z+ <imgdir name="1010003"> ?Ee HeN_ <string name="name" value="刮脸痕迹"/> 4
~17s`+ E#_TX3B 6P'
m0 查找 name="Ring" 再查找 1122000 (黑龙项环代码) Got5(^'c GCx]VN3& 类似这样 h]<Ld9 k[N46=u <imgdir name="1112906"> f4zd(J <string name="name" value="心心祝福戒指"/> .3,s4\.kT <string name="desc" value="可爱的心心在角色头顶画出心形模样旋转。"/> O1@xF9< </imgdir> ~_SV`io <imgdir name="1112907"> //W<\ <string name="name" value="小鱼戒指"/> x~}RL-Y2o <string name="desc" value="装备时,会产生泡泡的效果。有时间限制。"/> ]w FFGy </imgdir> X; T(?,, <imgdir name="1112916"> W:P4XwR{ <string name="name" value="寂寞单身戒指"/> }abM:O
"Y <string name="desc" value="单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。"/> 4ow)vS( </imgdir> #5T+P8 <imgdir name="1122000"> aU2O5 z& <string name="name" value="黑龙项环"/> _EOQ*K#=Ct </imgdir> +GWeu0b(~ <imgdir name="1122007"> H~@E&qd <string name="name" value="休彼德蔓的项链"/> j]6j!.1 </imgdir> 38%]GQ QhK]>d. 把这段代码剪切出来 S@zsPzw :?{ **&= <imgdir name="1122000"> I`2hxLwh+ <string name="name" value="黑龙项环"/> `ejE)VL=8h </imgdir> `I<*R0Qe <imgdir name="1122007"> r9G<HKl <string name="name" value="休彼德蔓的项链"/> O~B
iqm </imgdir> O'" &9 jGEUl=W
放到<imgdir name="Accessory"> 组里。 v\t$. _at l?B\TA^ 最后类似这样的结构 B5!$5Qc '1=t{Rw <?xml version="1.0" encoding="UTF-8" standalone="yes"?> 0vUX^< <imgdir name="Eqp.img"> W\zg#5fmK <imgdir name="Eqp"> S
1|[}nYP <imgdir name="Accessory"> Fy<dk}@ <imgdir name="1122000"> x9
<cT' <string name="name" value="黑龙项环"/> iy8UrgG;l </imgdir> &@A(8(% <imgdir name="1122007"> k:<yy^g$X <string name="name" value="休彼德蔓的项链"/> K!k,]90Ko </imgdir> /+Xv(B <imgdir name="1010000"> RNiZ2: <string name="name" value="褐色落腮胡"/> ?G1-X~Z8 </imgdir> G7`7e@{ <imgdir name="1010001"> @q2Yka <string name="name" value="黑胡子"/> [,-MC7>] </imgdir> bxO8q57 <imgdir name="1010002"> -.1x! ~.jX <string name="name" value="忍者口罩"/> &`<j!xlG </imgdir> ow
~(k5k: :M1S*"&: #OH-LWZh 然后重启服务端就OK。 装备上黑龙项链把。 不用源代码即可修复。 5>q|c`&}E 6、修复PB掉线问题 iU{F\> -----------新建文档 复制以下代码 将文件重命名为8820009.img.xml 放到服务端WZ中对应的xml下-- R1X9 *:3flJt y-{^L`%Mk <?xml version="1.0" encoding="UTF-8" standalone="yes"?> $r9Sn <imgdir name="8820009.img"> <O>r e3s <imgdir name="info"> [z`U9J <int name="bodyAttack" value="0"/> N>7INK <int name="level" value="1"/> Ym-uElWo
<int name="maxHP" value="200000"/> '>Y"s| <int name="maxMP" value="0"/> NZ'S~Lr <int name="speed" value="0"/> ]~ )FMWQz- <int name="PADamage" value="0"/> ) ]U-7 <int name="PDDamage" value="0"/> AU$W=Z* <int name="MADamage" value="0"/> Uw5z]Jck <int name="MDDamage" value="0"/> v?)JM+ <int name="acc" value="0"/> 6Ez}A|i <int name="eva" value="0"/> R\MM2_I <int name="exp" value="0"/> '6fMF#X4F <int name="undead" value="0"/> wCvtw[6 <int name="pushed" value="1"/> Tul_/` An <float name="fs" value="10.0"/> p}!rPd* <int name="removeAfter" value="5"/> k#E D#']N <int name="summonType" value="12"/> $)mE"4FE <int name="hideName" value="1"/> 7f'9Dm` <imgdir name="revive"> t&wtw <int name="0" value="8820001"/> "Sc_E}q|e <int name="1" value="8820003"/> N|T%cdh:/ <int name="2" value="8820005"/> mKPyM<Q <int name="3" value="8820006"/> ! SD? <int name="4" value="8820004"/> Tv3Bej <int name="5" value="8820002"/> Txfu%'2)e </imgdir> :p(3Ap2TY <int name="noFlip" value="1"/> d5%A64? </imgdir> Io{)@H"f <imgdir name="stand"> h2!We# <canvas name="0" width="4" height="4"> E:(flW= <vector name="origin" x="36" y="53"/> WsQo+Ua <int name="delay" value="30"/> a84^"GH7 <vector name="head" x="1" y="-1500"/> I2qC,Nkk </canvas> b|wCR% </imgdir> ykxjT@[ <imgdir name="hit1"> IBC
P6[ <canvas name="0" width="4" height="4"> S-npJh
6 <vector name="origin" x="36" y="53"/> [(w_!|S <int name="delay" value="30"/> %s%v|HDs <vector name="head" x="1" y="-1500"/> !9k)hP </canvas> <u*~RYA2 </imgdir> ~9p*zC3M <imgdir name="die1"> N0sf
V <canvas name="0" width="213" height="450"> ]k_@F6 A <vector name="origin" x="774" y="495"/> 6?Rm>+2>v <int name="delay" value="180"/> 1fm\5/}'`1 <vector name="head" x="1" y="-1500"/> ITRv^IlF <int name="a0" value="255"/> t*<.^+Vd <int name="a1" value="255"/> y|nMCkuX </canvas> P(d4~hS <canvas name="1" width="227" height="493"> UC;_}> <vector name="origin" x="778" y="534"/> ,Zb]3 <int name="delay" value="180"/> 7Nw7a;h <vector name="head" x="1" y="-1500"/> j{IAZs#@> </canvas> sYiegX`1c <canvas name="2" width="232" height="497"> "CB* <vector name="origin" x="783" y="533"/> ^LE`Y>&m <int name="delay" value="180"/> L=Fm:O'#2 <vector name="head" x="1" y="-1500"/> C6ZM#}I$l </canvas> _LFZ 0 <canvas name="3" width="237" height="497"> j>+x|!k <vector name="origin" x="787" y="529"/> eRD?O <int name="delay" value="180"/> Ni'vz7j <vector name="head" x="1" y="-1500"/> nfq </canvas> pN&5vu30 <canvas name="4" width="239" height="494"> &p^S6h <vector name="origin" x="788" y="525"/> q[nX<tO <int name="delay" value="180"/> s 9PD[u/y <vector name="head" x="1" y="-1500"/> Mje6Q </canvas> B8'" ^a^&- <canvas name="5" width="241" height="496"> O$E3ry+? <vector name="origin" x="789" y="526"/> xpKD 'O=T <int name="delay" value="180"/> [P]zdw
w# <vector name="head" x="1" y="-1500"/> !%_Z>a </canvas> f[HhLAVGK` <canvas name="6" width="243" height="494"> +g<2t, <vector name="origin" x="790" y="523"/> uR|Jn)/m( <int name="delay" value="180"/> 3lqR(Hh3 <vector name="head" x="1" y="-1500"/> ,o]"G[Jk </canvas> =K =FzV'_~ <canvas name="7" width="243" height="491"> `ux
U
H# <vector name="origin" x="790" y="520"/> 9;k_"@A6 <int name="delay" value="180"/> GNA:|x <vector name="head" x="1" y="-1500"/> s@E"EWp0 </canvas> } '. l'% <canvas name="8" width="241" height="483"> YW}q@AY7 <vector name="origin" x="789" y="513"/> K~5QL/=1 <int name="delay" value="180"/> wLPL9 <vector name="head" x="1" y="-1500"/> :Oo(w%BD] </canvas> p-GlGEt_X <canvas name="9" width="239" height="479"> @>_`g= <vector name="origin" x="788" y="510"/> KY<>S/ <int name="delay" value="180"/> :;t*:iG <vector name="head" x="1" y="-1500"/> `$jc=ZLm </canvas> @mW: FVI <canvas name="10" width="237" height="476"> j08}5Eo <vector name="origin" x="787" y="508"/> r+217fS> <int name="delay" value="180"/> j~(rG^T <vector name="head" x="1" y="-1500"/> |Ma"B4 </canvas> t(-noy) <canvas name="11" width="230" height="485"> =LL5E}xP <vector name="origin" x="784" y="521"/> '`#2'MXG <int name="delay" value="180"/> {v}f/cu <vector name="head" x="1" y="-1500"/> ji="vs=y </canvas> p)N= <canvas name="12" width="235" height="490"> ``)ys^V <vector name="origin" x="779" y="535"/> )dbi <int name="delay" value="180"/> 0PIC| <vector name="head" x="1" y="-1500"/> 3gaijVN </canvas> DmM<Kkg.J <canvas name="13" width="275" height="495"> %'nM!7w@I <vector name="origin" x="797" y="540"/> <- Q=h?D <int name="delay" value="180"/> R)"Ds}1G <vector name="head" x="1" y="-1500"/> !krbGpTVH </canvas> 9; H R <canvas name="14" width="284" height="495"> K3$83%E <vector name="origin" x="797" y="540"/> mEmznA <int name="delay" value="180"/> Qa~o'
<vector name="head" x="1" y="-1500"/> SG2s!Ht </canvas> :[m;#b <canvas name="15" width="249" height="493"> 5vj;lJKcd` <vector name="origin" x="786" y="538"/> _|bIl%W;\' <int name="delay" value="180"/> I#zrz3WU <vector name="head" x="1" y="-1500"/> '^'vafs-/@ </canvas> CDQ}C=4 <canvas name="16" width="218" height="464"> h!?7I=p~# <vector name="origin" x="774" y="509"/> AqZ{x9g! <int name="delay" value="180"/> $*V:;-H <vector name="head" x="1" y="-1500"/> }+h/2D </canvas> ='q:Io?T <canvas name="17" width="213" height="480"> d_BECx<\ <vector name="origin" x="774" y="525"/> D'F=v\P <int name="delay" value="180"/> X#j-Ld{j <vector name="head" x="1" y="-1500"/> r9sW:cM:e </canvas> sWP5=t(i+9 <canvas name="18" width="213" height="488"> o"->RC <vector name="origin" x="774" y="533"/> 4P(Y34j <int name="delay" value="180"/> 3xWeN#T0 <vector name="head" x="1" y="-1500"/> DnS#
cs~ </canvas>
G4vXPx%a8 <canvas name="19" width="214" height="491"> QM=M<~<Voh <vector name="origin" x="775" y="536"/> 5 e~\o}] <int name="delay" value="180"/> `$\g8Mo <vector name="head" x="1" y="-1500"/> hn#i,XnY </canvas> a?/GEfd <canvas name="20" width="216" height="489"> WLd{+y5# <vector name="origin" x="776" y="534"/> 1@6dHFA`o <int name="delay" value="180"/> Mf
Dna>,Y <vector name="head" x="1" y="-1500"/> ;t{Ew+s </canvas> Mp^%.m <canvas name="21" width="213" height="450"> ]y>)es1 <vector name="origin" x="774" y="495"/> t&T0E.kh*X <int name="delay" value="600"/> 47ra`* <vector name="head" x="1" y="-1500"/> OW-[#r
</canvas> "ys#%,Z </imgdir> 1T a48 </imgdir> &u( eu'Q3 7、锁定某些地图不能进 @cA`del 打开MapleGenericPortal.java <RS@, 搜索 changed = true; $73 7oV< 在上面加入以下语句 NJ^`vWi if (getTargetMapId() >= 910000003 && getTargetMapId() <= 910000022) { +!6aB|- c.getSession().write(MaplePacketCreator.enableActions()); 5:6as^i:b player.getClient().getSession().write(MaplePacketCreator.serverNotice(5, "[任务公告:请通过npc进入任务房间!")); 9E4H`[EQ } else {
AC@WhL c.getPlayer().changeMap(to, pto); 0W<:3+|n4 } 97lM*7h; o@mZ 6!ax3 编译,OK ^E*W
B~ 8、lockmap(锁定地图) >j5)
MF{" /* @r]wZ~@ 地图锁写脚本 l5F>v!NA
演示NPC程序 NBuibL 只供学习参考 `[p*qsp_ */ 4n @}X-) fhw.A5Ck
I&?(=i)N importPackage(net.s(和谐)f.cherry.scripting); HpSmB[WF var Itemid = 4001126; //设置需要的道具ID "Lk-R5iFd var Itemsl = 10; //设置数量 O}I8P")m !qsk;Vk7Z function start(ms) { ?Y7'OlO if (! AbstractPlayerInteraction(ms.getPlayer().getClient()).haveItem(Itemid, Itemsl)){ N=^{FZ AbstractPlayerInteraction(ms.getPlayer().getClient()).warp(910000000,0); fCdd,,,} AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("此地图已被GM限制进入,系统已将你返回", 250, 20); 19Xc0ez }else{ Y u\<
AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("通过验证", 250, 20); OvqCuX } ")'o5V } kNP.0 解锁地图 YjN2 ,Xi /* 1OJD!juL$ 地图锁写脚本 ||a
5)D 演示NPC程序 i_Dv+^&zV 只供学习参考 WL$nchS9 */ +e?mKLw14 Ca?5bCI, 4bLk+EY4A var Maps = Array(910000001,910000002,922000021,922010504,240010900); ,_@C(O var status = 0; 7p%W)=v var MapString = "" 99w;Q 2k function start() { 2`hc0
IE status = -1; C` ?6`$Y action(1, 0, 0); -.-je"E } g+;)?N*j ,#3u.=IR[ function action(mode, type, selection) { 64;F g/t if (mode < 1) { L1A0->t cm.dispose(); ?muI8b } else { MG)wVS<d_ if (mode == 1) 1ThONrxu status++; ,3l=44* else Kk#g(YgNz status--; @ FVan if (status == 0) { eYZ{mo7 for(i = 0; i < Maps.length; i++){ B f33%I~ var NextMap = cm.getC().getChannelServer().getMapFactory().getMap(Maps<i>); c6FKpdn% var MapName = NextMap.getMapName(); T\ZWKx*# var MapFy = NextMap.getOnUserEnter(); WBD e` if (MapFy != "lockmap"){ 6REv( E] MapString = MapString + "#L" + i + "##b锁定地图#k---" + MapName + "#b(未锁定)#k\r\n"; _i{$5JJ+K2 }else{ ivg:`$a[ MapString = MapString + "#L" + i + "##r解锁地图#k---" + MapName + "#r(已锁定)#k\r\n"; _9!*laR!2 } qI;"yG-x- } mL/]an@Y cm.sendSimple(MapString); =!u9]3) Y[Jt+p] } else if (status == 1) { l*_%K}%?V var MapStats = cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).getOnUserEnter(); 7OY<*ny if(MapStats != "lockmap"){ hT4u;3xE cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("lockmap") [lZo'o cm.sendOk("锁定地图成功"); M\O6~UFq! cm.dispose(); Se h[".l }else{ wv0d"PKTS cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("") [ fvip_Pt cm.sendOk("解锁地图成功"); Q;{[U!\: cm.dispose(); r \+&{EEG } 5ws|4V } XDs ) } "S#4 } sf )ojq6s 9、上线自动穿装备 sk !92mQ src\net\s(和谐)f\odinms\net\login\handler r2A%.bL# S-V)!6\cK CreateCharHandler.java I{Hl2?CnI, CA%p^ 4Q vFz%#zk> 搜索 MapleInventory equip = newchar.getInventory(MapleInventoryType.EQUIPPED); np3$bqm RU&,z3LEb 在下面添加以下语句,即可编译,装备ID自己换吧 4|*b{Ni IItem eq_top = MapleItemInformationProvider.getInstance().getEquipById(1052081); y+xw`gR: eq_top.setPosition((byte) -5); ?&$??r^i equip.addFromDB(eq_top); mi9B C9W( IItem eq_bottom = MapleItemInformationProvider.getInstance().getEquipById(bottom); 09z%y[z eq_bottom.setPosition((byte) -6); 7KIOI,qb6 equip.addFromDB(eq_bottom); i
bAZ*I IItem eq_shoes = MapleItemInformationProvider.getInstance().getEquipById(shoes); kx,9n) eq_shoes.setPosition((byte) -7); gI8r SmH equip.addFromDB(eq_shoes); ,FRFH8p IItem eq_weapon = MapleItemInformationProvider.getInstance().getEquipById(weapon); a)J3=Z- eq_weapon.setPosition((byte) -11); q] g'rO' equip.addFromDB(eq_weapon); )D\cm7WX^[ IItem pHat = MapleItemInformationProvider.getInstance().getEquipById(1002562); ^DVj_&~ pHat.setPosition((byte) -101); <YX)am'\y equip.addFromDB(pHat); 7L~LpB IItem pWeap = MapleItemInformationProvider.getInstance().getEquipById(1702174); qj*IKS pWeap.setPosition((byte) -111); <Y~?G:v6+ equip.addFromDB(pWeap); [=M0%" 10、结婚修复法 k$
k/U /* fDyFkhc ====================================== BzBij^h 小权改端技术 c4QegN ====================================== W:D'k^u */ @i'24Q[6 首先,找到NPCConversationManager.java 1,@-y#V_ AZ'
"M{wiI 在合适的位置上插入以下代码(请直接复制,本人亲自测试,无错..所有端均可通过): H.`>t HDqPqrWm public boolean createMarriage(String partner_) { //声明变量 &'`q&U1x MapleCharacter partner = getCharByName(partner_); //名字 _=W ^#z if (partner == null) { XQL"D)fw return false; %qA@)u53 } [P,YW|:n partner.setMarried(true); ngF5ywIG getPlayer().setMarried(true); Ei!t#'*D< partner.setPartnerId(getPlayer().getId()); hz#S b~g getPlayer().setPartnerId(partner.getId()); <[{Ty+ if (partner.getGender() > 0) { _~!*|<A_ Marriage.createMarriage(getPlayer(), partner); .Rt_j
} else { *>Sb4: Marriage.createMarriage(partner, getPlayer()); '@enl]J } /3|uU return true; n';"c;Ye) } v~^c-]4I |O0=Q,<m public boolean createEngagement(String partner_) { 3=o^Vv MapleCharacter partner = getCharByName(partner_); AQkH3p/W if (partner == null) { hnWo.5;$ return false; w5*?P4P } me]O if (partner.getGender() > 0) { :&D>?{b0 Marriage.createEngagement(getPlayer(), partner); iC-WQkQY } else { 0l-m:6 Marriage.createEngagement(partner, getPlayer()); XrR@cDNx{ } ]~S,K}T return true; )o!y7MTl } MgJiJ0y ly`p)6#R= public void divorceMarriage() { //增加至XXXX }G^Bc4@b getPlayer().setPartnerId(0); bg.f';C getPlayer().setMarried(false); &4M0 S+. Marriage.divorceMarriage(getPlayer()); ///结束至XXXX 9_Tk8L# } S%KY%hUt @k+Z?Hp 先别着急这编译..请继续看下去 ! K? o H :NB|r 打开 src\net\s(和谐)f\odinms\scripting\npc 这个文件夹新建--文本文档--复制以下代码进去: 3/a$oO |lH~nU.* /* 48X;'b,h * @丶小_路. vqh@)B+) */ (I3:u-A ^]mwL)I} package net.s(和谐)f.odinms.scripting.npc; 9y=$|"<( >C""T`5] import java.sql.Connection; s@C KZ` import java.sql.PreparedStatement; BLxtS import java.sql.ResultSet; !(\OT import java.sql.SQLException; 'VA\dpa{J "=)i'x"0" import net.s(和谐)f.odinms.client.MapleCharacter; W[S4s/)mg _r!''@B import net.s(和谐)f.odinms.database.DatabaseConnection; M7Ej#Y Oi{X \Y public class Marriage { WK7=z3mu private static final org.slf4j.Logger log = org.slf4j.LoggerFactory.getLogger(Marriage.class); Qx,?v|Xg =L_L/"*rel public static void createMarriage(MapleCharacter player, MapleCharacter partner) { z9mmZqhK\ try { $47cKit|k: Connection con = DatabaseConnection.getConnection(); ~F7 +R PreparedStatement ps = con.prepareStatement("INSERT INTO marriages (husbandid, wifeid) VALUES (?, ?)"); #6g-{OBv ps.setInt(1, player.getId()); ?DP]#9 /4 ps.setInt(2, partner.getId()); &W/C2cpmR ps.executeUpdate(); n]&/?6} ps.close(); 'Y23U7 n0B } catch (SQLException ex) { !>XG$-$`Z log.warn("结婚: " + player.getName() + " 和 " + partner.getName(), ex); l:NEK`>i } TTjj.fq6 } kIS&! V Bkg/A;H public static void createEngagement(MapleCharacter player, MapleCharacter partner) { ',-4o- try { u@d`$]/>F Connection con = DatabaseConnection.getConnection(); $<^4G PreparedStatement ps = con.prepareStatement("INSERT INTO engagements (husbandid, wifeid) VALUES (?, ?)"); Hb&-pR@e\? ps.setInt(1, player.getId()); EoLF7j<W ps.setInt(2, partner.getId()); X\3IY:Q@T ps.executeUpdate(); I}oxwc } catch (SQLException ex) { K{[yS B log.warn("宣布与参与 " + player.getName() + " 和" + partner.getName(), ex); mo%9UL,#W } ?>47!):-* } 9vc3&r arf`%9M public static void divorceEngagement(MapleCharacter player, MapleCharacter partner) { Bvx%|:R try { SF*!Z2K Connection con = DatabaseConnection.getConnection(); w
<zO int pid = 0; q4_&C&7 if (player.getGender() == 0) { ju8mO& pid = player.getId(); dR2#n } else { >T3HkOT pid = partner.getId(); ~7PPB|XY } /'U/rjb_h{ PreparedStatement get = con.prepareStatement("SELECT FROM engagements WHERE husbandid = ?"); l'YpSO~l7
get.setInt(1, pid); 7aTo!T ResultSet rs = get.executeQuery(); wc-H`S|@ PreparedStatement ps = con.prepareStatement("DELETE FROM engagements WHERE husbandid = ?"); iN%\wkx*N if (rs.next()) { ?8wFT!J ps.setInt(1, pid); C[ <OF/ } else { 75vd ]45as return; Alh"G6 } 9TGjcZ1S' ps.executeUpdate(); CL/8p; PreparedStatement ps1 = con.prepareStatement("UPDATE characters SET marriagequest = 0 WHERE id = ?, and WHERE id = ?"); f:L%th ps1.setInt(1, player.getId()); ,sPsL9]$ ps1.setInt(2, partner.getId()); F?2(U\k# ps1.executeUpdate(); @]lKQZ^2& } catch (SQLException ex) { (bH*i\W log.warn("宣布与参与 " + player.getName() + " 和 " + partner.getName(), ex); Te?UQX7Z}M } k1y&'3% } .Ajs0 T2 H?8uy_Sc public static void divorceMarriage(MapleCharacter player, MapleCharacter partner) { b6!?K!imT try { *LJN2; Connection con = DatabaseConnection.getConnection(); s+?r4t3H! int pid = 0; ,lm.~% }P* if (player.getGender() == 0) { "dwx;E pid = player.getId(); Q7]:vs)% } else { GRz`fO pid = partner.getId(); !Dp4uE:Pq } "El$Sat` PreparedStatement get = con.prepareStatement("SELECT partnerid FROM characters WHERE id = ?"); pK O\tkMJ get.setInt(1, player.getId()); jYKs| J)[ ResultSet rs = get.executeQuery(); cad1eOT' if (rs.next()) { PQAN ,d PreparedStatement ps = con.prepareStatement("DELETE FROM marriages WHERE husbandid = ?"); V.J[Uwf ps.setInt(1, pid); {xr!H-9ZAA ps.executeUpdate(); SPA_a\6_ PreparedStatement ps1 = con.prepareStatement("UPDATE characters SET married = 0 WHERE id = ?, and WHERE id = ?"); xy`aR< L ps1.setInt(1, player.getId()); ji{V# ps1.setInt(2, partner.getId()); %)_R>. > ps1.executeUpdate(); UNLy{0tA ps.close(); jM1|+o*Wr ps1.close(); =g'7 xA } else { \XwXs5"G return;
rly3f } ,vP9oY[n get.close(); N(mhgC<O } catch (SQLException ex) { $oK,&_ log.warn("离婚:" + player.getName() + " 和 " + partner.getName(), ex); 2#'{Q4K } N,|:=gD_ } ^!H8"CdC3 } 7]a6dMh K9 复制完毕后关闭并保存把文件命名为: Marriage.java 保存文件.必须在这个文件夹 '/
3..3k src\net\s(和谐)f\odinms\scripting\npc _5#f9,m1 #9z\Wblr 复制以下NPC脚本.结婚的教堂里的哪位人物都行.复制如下代码加入NPC脚本中!!! z<_{m4I; UMUr"-l = Nb\4Mv` /* c>d+q9M *@丶小_路. o PRvd_~ */ >69xl^Gd var status = 0; {>>ozB. var otherChar; s9)
@$3\ var Char; 0+IJ, ;Wx (A`/3Aq+ importPackage(net.s(和谐)f.odinms.client); Uj}iMw, importPackage(net.s(和谐)f.odinms.server); ~]?Q'ER pc}Q_~e function start(character3) { w#k'RuOw5 status = -1; B&|F9Z6D action(1, 0, 0); PIP2(-{ai otherChar = character3; Sj{z } c_a*{L|c 4VLrl8$K function action(mode, type, selection) { M5 ep\^ if (mode == -1) { C$ cX{hV otherChar.getClient().getSession().write 5T}$+R0& (net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣拒绝您的请求!")); [0N==Ym1 cm.dispose(); sJtz{' } else { 4lC:svF if (mode == 0 && status == 0) { Q/4g)( ~J otherChar.getClient().getSession().write O?NAbxkp (net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣拒绝您的请求..")); l){l*~5zl2 cm.dispose(); a
#?%I# return; [La=z7* } 7)G- EAF if (mode == 1) { Q(gu";& status++; |mV*HdqU } else { (qHI>3tpY status--; uy{mSx?td } _7.Wz7 ]b if (status == 0) { 9ZUG~d7_ cm.sendNext("有人想向您发送内容!."); k7)H%31; } else if (status == 1) { %YefTk8cr, var t = otherChar.getName(); {6'5K
U*RH cm.sendYesNo("你想不想参与 " + t + "的婚礼?") ; (i>VJr } else if (status == 2) { 2Xk(3J!!'a otherChar.getClient().getSession().write lY!`< |