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由于刚才发错,三楼才是连接 @xsP5je]
服务端修改文字教程 _;A $C(
1、[079咖啡端]添加打开一个没有JS的NPC出现对话框 ?{"mP 'dD
打开scr/net/s(和谐)f/odinms/scripting/npc/NPCScriptManager.java `pZs T
^G[
Nb2Qp
K
找到 Dz=k7zRg"
public void start(MapleClient c, int npc) { zboF
1v`
try { +Z2MIC|Ud
NPCConversationManager cm = new NPCConversationManager(c, npc); G}@#u9
if (cms.containsKey(c)) {
/T^ JS
return; aFiCZHohw
} PALl sGlf
cms.put(c, cm); ~\nBjM2
Invocable iv = getInvocable("npc/" + npc + ".js", c); x
Ha=3n
if (iv == null || NPCScriptManager.getInstance() == null) { cR-~)UyrO
cm.dispose(); _zxLwU1(x
return; #BK 9 k>i
} PHg48Y"Nd
engine.put("cm", cm); et,GrL)l
NPCScript ns = iv.getInterface(NPCScript.class); I7 QCYB|
scripts.put(c, ns); 38V
3o`f
ns.start(); fyz
nuUl
} catch (Exception e) { egR9AEJvz
log.error("Error executing NPC script " + npc, e); "bg'@:4F
dispose(c); =bh*[,-
cms.remove(c); jkAAqR R
} ~d{.ng 4K
} =!Vf
M_0zC1
全选替换掉 Z{IUy
将下面一段代码替换进去 Thy=yz;p
public void start(MapleClient c, int npc) >>[/UFC)n
{ HJ?+A-n/
try { c9' '
if (c.getPlayer().isGM()) bok.j
c.getPlayer().dropMessage("[系统提示]您已经建立与NPC:" + npc + "的对话。"); x)rlyjFM
O/%< }3Sq
NPCConversationManager cm = new NPCConversationManager(c, npc); qJ!Z~-hS
if (this.cms.containsKey(c))
rRES8/
return; j;yf8Nf
XB hb`AG
this.cms.put(c, cm); fa*Cpt:
Invocable iv = getInvocable("npc/" + npc + ".js", c); fHrt+_Zn|
if ((iv == null) || (getInstance() == null)) { G |*(8r()
cm.sendOk("对不起,我并没有被管理员设置可使用,如果你觉得我应该工作的,那就请你汇报给管理员.\r\n我的ID编号: #r" + npc + "#k."); YIt9M,5/Q
cm.dispose(); -37a.
return; xieP "6
} P=L$;xgp
this.engine.put("cm", cm); (LvS
:?T}
NPCScript ns = (NPCScript)iv.getInterface(NPCScript.class); iVtl72O
this.scripts.put(c, ns); $$i.O}
ns.start(); 5 v^yQ<70
} catch (Exception e) { m4k
Bj*6c{
log.error("Error executing NPC script " + npc, e); 1PaUI#X"2F
dispose(c); }y%`)lz~ ;
this.cms.remove(c); Sydh2d
} V=I"-k}RL
} &Wp8u#4L
2、[079咖啡端]修复怪物打不死 :vx$vZb
1.打开源码找到net\s(和谐)f\odinms\net\channel\handler\AbstractDealDamageHandler.java A|#`k{+
1-
P27%xV-n>
找到这个函数parseDamage() 然后用下面的代码替换 注意替换前先备份! J`M&{UP
<[aDo%,A
--------------------------------------------------------------------------------- 1:C:?ZC#c
uD_v!
public AttackInfo parseDamage(MapleCharacter c, LittleEndianAccessor lea, boolean ranged) { {C`GW}s{4
AttackInfo ret = new AttackInfo(); :_<_[Y]1
lea.readByte(); \2[<XG(^
lea.skip(8); z_;3H,z`
ret.numAttackedAndDamage = lea.readByte(); ymY1o$qWB}
lea.skip(8); _eSdnHWx
ret.numAttacked = (ret.numAttackedAndDamage >>> 4 & 0xF); 80}+MWdo
ret.numDamage = (ret.numAttackedAndDamage & 0xF); q:>^ "P{
ret.allDamage = new ArrayList(); n>,L=wV
ret.skill = lea.readInt(); o 6 {\Zzp
lea.skip(8); @ufo$?D
if ((ret.skill == 2121001) || (ret.skill == 2221001) || (ret.skill == 2321001) || (ret.skill == 6[qA`x#
Z.L?1V8Q1
5201002) || (ret.skill == 14111006) || (ret.skill == 5101004) || (ret.skill == 15101003))
foF19_2 ,
ret.charge = lea.readInt(); 4!62/df
else { w"m+~).U
ret.charge = 0; yn
AB
} 05Fz@31~
)/ Ud^wi
if (ret.skill == 1221011) uaw~r2
ret.isHH = true; 9Ywpej*+
]e:/
"
lea.readInt(); C#
rc@r,F
ret.aresCombo = lea.readByte(); e;bYaM4UX
int sourceid = ret.skill; 9 A,Z|q/z5
if ((sourceid == 21100004) || (sourceid == 21100005) || (sourceid == 21110003) || (sourceid == 0oA{Jix
$lIWd
21110004) || (sourceid == 21120006) || (sourceid == 21120007)) %U7.7dSOI;
c.setCombo(1); CF!Sa 6
uy _wp^
ret.pos = lea.readByte(); <mA'X V,
ret.stance = lea.readByte(); \e=_
2^v!_
}/dRU${!
if (ret.skill == 4211006) { D'<VYl"/
return parseMesoExplosion(lea, ret); ,:Jus
} 72W,FU~OD
{3a&1'a0g
if (ranged) { D(W,yq~7uY
lea.readByte();
Uk*IpP`
ret.speed = lea.readByte(); 3H\w2V
lea.readByte(); *YTo{~
ret.direction = lea.readByte(); h<<>3 A
lea.skip(7); ,ea^,H6
if ((ret.skill == 3121004) || (ret.skill == 3221001) || (ret.skill == 5221004) || (ret.skill == kB:Uu}(=N
@K223?c8l
13111002)) 1[F3 Z
lea.skip(4); Y&H}xn
} r'LVa6e"N
else { .%BT,$1K
lea.readByte(); 6\7ncF
O3
ret.speed = lea.readByte(); }TRAw#h
lea.skip(4); ))D:8l@
} \mM<\-'p
~na!@<zB{
for (int i = 0; i < ret.numAttacked; ++i) { ql{(Lf$
int oid = lea.readInt(); 2'jOP"G
z2gk[zY&
lea.skip(14); Xy ,lA4IP
|LG4=j.l
List allDamageNumbers = new ArrayList(); `cz2DR-"
for (int j = 0; j < ret.numDamage; ++j) { -Lu)'+
int damage = lea.readInt(); ?,P3)&3g
^Jp&H\gI.
MapleStatEffect effect = null; 8VG!TpX/B
if (ret.skill != 0) 2Q7R6*<N:
effect = SkillFactory.getSkill(ret.skill).getEffect(c.getSkillLevel(SkillFactory.getSkill Kyt)2p
IH48|sa
(ret.skill))); "|Fy+'5}
TQX)?^Ft
if ((damage != 0) && (effect != null) && (effect.getFixedDamage() != 0)) t9
\x%=
damage = effect.getFixedDamage(); $yDWu"R8
#v#<itfFH
allDamageNumbers.add(Integer.valueOf(damage)); DDT_kK;
} a?}
.Fs
if (ret.skill != 5221004) c:S] R"
lea.skip(4); 0l*]L`]L#
oeSN9O
ret.allDamage.add(new Pair(Integer.valueOf(oid), allDamageNumbers)); l:;P
Xy6)
} ',3HlOJ:
5la>a}+!!h
return ret; e<7.y#L
} WFR?fDtE
l5%G'1w#,j
<P ,~eX(r
--------------------------------------------------------------------------------- ;a=w5,h:
]=rht9),"
2.接着找到net\s(和谐)f\odinms\client\MapleCharacter.java 5S
Xn?
MfO:m[s
查找 VpfUm?Nq
//战神Combo bUV >^d
private int combo = 0; k NqS8R|
private int comboCount = 0; 75nNh~?)\
4EI7W
,y
将其修改为 CfEmT8sa
//战神Combo 9Gy
private int combo = 0; 'crlA~/
private int comboCounter = 0; NqHy%'R
zepop19
此时应再查找comboCount 将其修改为comboCounter(不然原变量将不可用 导致变量未定义) m`#Od^vk
应该也可以重新定义comboCounter这个变量 没实验 DBLk!~IF
HjvCujJ
然后在下面适当处增加两个函数 [AH6~-\ x
0C<[9Dl.G8
public int getCombo() { -\ZcOXpMx=
return this.comboCounter; _EnwME{@
} _iKq~\v2
(z7vl~D
public int setCombo(int combo) { j hYToMq
return (this.comboCounter = combo); Tm^89I]L
} 'C$XS>S
.LVQx
代码就修改完毕了 编译后 怪物就应该能掉血了! H~eRT1
mE O\r|A
}<@j'Ok}.
大概原因分析: 682Z}"I0
攻击封包数据改变,原来处理封包的方式已经不能适用了 所以应当修改原来的处理结构! T J^u"j-'
3、[079咖啡端]修复双击人物客户端自动退出问题 8 a!Rb-Q:
双击人物不管是自己还是他人都需要查看角色信息,原先我以为是加入的有家族的原因。 换了个没家族的号还是那样, -50HB`t
结果我就感觉应该是处理封包的问题了。 说明白点就是 MaplePacketCreator.java 有问题,然后我又仔细比较了下 楚天和咖啡端的 MaplePacketCreator.java fy@avo9
m p<1yY]
发现charinfo 处理有出入。 咖啡端似乎少了一些东西, 就是椅子列表显示那部分。 于是我对照两者的代码修复了下。 Mwb/jTp
也不算是修复。 因为这样弄过以后不会显示你有椅子。 抱歉。 我JAVA不太行。 大家原谅下了。 spU)]4P&
%+ 7p lM
处理方法: @W
H@^u
^m#-9-
`
打开 src\net\s(和谐)f\cherry\tools\MaplePacketCreator.java (Q[fS:U
(或者是src\net\s(和谐)f\odinms\tools\MaplePacketCreator.java) ^2d!*W|
k$5 s{q
N#V.1<Y
找到 Vt^3iX{!
mplew.write(HexTool.getByteArrayFromHexString("00 00 00 00 00 00 01 00 00 00 D0 ED 2D 00 0C 87 A5 16 B4 F0 B0 16 10 00 00 00 84 E3 C6 2A 36 15 CF 59 6C 24 3E 00 CD DB 43 00 10 00 00 00 02 00 00 00 67 34 00 00 7F 36 00 00 DD CD CF 2A 10 00 00 00 B4 8B BB 2A 00 00 00 00 00 00 00 00 01 00 CD 00 10 00 00 00 18 E6 C6 2A DE 26 93 07 FD DC AB 7B 45 08 08 08 10 00 00 00")); `.x$7!zLC
VUTacA Y>L
#Lsnr.80
65z"
LZPuDf~/
替换成 rrg96WD
mplew.writeInt(0); nMDxH$O
mplew.writeShort(0); ]3ONFa
MapleInventory iv = chr.getInventory(MapleInventoryType.SETUP); Rtb :nJ8
List<Item> chairItems = new ArrayList(); dca;'$
for (IItem item : iv.list() ) { OJT1d-5p
if ((item.getItemId() >= 3010000) && (item.getItemId() <= 3020001)) { .iCDXc{#
//chairItems.add(item); ~vLW.
:
} U~{du;\
} )}Q(Tl\$
mplew.writeInt(chairItems.size()); M)*\a/6?{
for (IItem item : chairItems ) { HCK|~k
mplew.writeInt(item.getItemId()); J{ [n?/A{
} NW~z&8L
mplew.writeInt(0); ~DO4,
4、修复咖啡端不消耗飞镖 WPZ?*Sx
RangedAttackHandler.java Er/bO
4p;aS$Q
找到 i|
\6JpNA:
//if (player.getJob().isA(MapleJob.Ares_1) || player.getJob().isA(MapleJob.Ares_2) || player.getJob().isA(MapleJob.Ares_3) || player.getJob().isA(MapleJob.Ares_4)) { .)1_Ew
MapleInventoryManipulator.removeById(c, MapleInventoryType.USE, projectile, bulletConsume, false, true); IJTtqo
// } `k(yZtb
A,su;Qh
按上面方式处理 @3fn)YQ'
5、修复黑龙项链带不了的BUG YDC mI@
先解释一下为什么国服的黑龙项链带不上。 用1.5deMSwZ.exe 打开string.wz得到这样的结果 A[G0 .>Wk
#QCphhG
Eqp.Ring.1112904.name 彩虹星环绕戒指 [2095484] u&G.4QQF
Eqp.Ring.1112904.desc 五彩斑斓的星星和心围绕着角色旋转。 [2095507] }(a+aHH
Eqp.Ring.1112905.name 超大心环绕戒指 [2095572] Vc^HVyAx@n
Eqp.Ring.1112905.desc 可爱的大心心在角色周围以心形模样旋转。 [2095595] gh`m*@
Eqp.Ring.1112906.name 心心祝福戒指 [2095664] }'r[m5T
Eqp.Ring.1112906.desc 可爱的心心在角色头顶画出心形模样旋转。 [2095685] tH=P6vY
Eqp.Ring.1112907.name 小鱼戒指 [2095754] 0![
+Q4"
Eqp.Ring.1112907.desc 装备时,会产生泡泡的效果。有时间限制。 [2095771] !$2Z-!
Eqp.Ring.1112916.name 寂寞单身戒指 [2095840] 4tg<iH{
Eqp.Ring.1112916.desc 单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。 [2095861] I8oo~2Qw
Eqp.Ring.1122000.name 黑龙项环 [2095962] PFUO8>!pA\
Eqp.Ring.1122007.name 休彼德蔓的项链 [2096001] =_j vk.
2._X|~0a
再来看下其他项链在哪个位置 ,F&g5'
_'4
A|-9
aKU*j9A?;Z
Eqp.Accessory.1122029.name 苏醒的冒险之心 [1897757] >+.
(r]
Eqp.Accessory.1122030.name 苏醒的冒险之心 [1897802] f>BWG`
Eqp.Accessory.1122031.name 苏醒的冒险之心 [1897836] A5,t+8`aci
Eqp.Accessory.1122032.name 苏醒的冒险之心 [1897870] +% /s*EC'w
Eqp.Accessory.1122033.name 苏醒的冒险之心 [1897904] `[o)<<}
Eqp.Accessory.1122034.name 觉醒的冒险之心 [1897938] U$oduY#
Eqp.Accessory.1122035.name 觉醒的冒险之心 [1897983] xI,2LGO
Eqp.Accessory.1122036.name 觉醒的冒险之心 [1898017] y"]n:M:(
Eqp.Accessory.1122037.name 觉醒的冒险之心 [1898051] ys_`e
Eqp.Accessory.1122038.name 觉醒的冒险之心 [1898085] HW&%T7
a
Eqp.Accessory.1122058.name 休彼德蔓的混沌项链 [1898119] ~HQ9i%exg
Va Z!.#(P
80A.<=(=.
vVGDDDz/
很明显盛大把 黑龙项链 和 休彼德蔓的项链 故意或者无意放错了地方,放到了(戒指组里) ld$i+6|
=U|N=/y#hJ
现在要做的是把这两个物体重新搬到 Accessory组里。 d0'JC*
(SSRY 9
Y`+=p@2O2o
解决办法: aA7=q=
wf,7==
'`'GK&)
找到服务端目录 wz\String.wz\Eqp.img.xml '=][
J_
}QZQ3@
类似这样的结构 [c_|ob]
Vcd.mE(t%
<?xml version="1.0" encoding="UTF-8" standalone="yes"?> \~P=U;l=pO
<imgdir name="Eqp.img"> .4.b*5
<imgdir name="Eqp"> B?VhIP e
<imgdir name="Accessory"> P"sA
<imgdir name="1010000"> AM=z`0so
<string name="name" value="褐色落腮胡"/> <2C7<7{7
</imgdir> 'B+ ' (f
<imgdir name="1010001"> A+@
&"
<string name="name" value="黑胡子"/> at2FmBdu C
</imgdir> zMIT}$L
<imgdir name="1010002"> :Xc@3gF
<string name="name" value="忍者口罩"/> ]
weoTn:
</imgdir> 4|A>b})H
<imgdir name="1010003"> ^Rm
<string name="name" value="刮脸痕迹"/> CctJFcEZ
"#mBcQ;QLV
%;#^l+UB
查找 name="Ring" 再查找 1122000 (黑龙项环代码) B^).BQ
}b 1cLchl
类似这样 BL@:!t
a^ ,(v
<imgdir name="1112906"> !w
BJ,&E
<string name="name" value="心心祝福戒指"/> =PGs{?+&O
<string name="desc" value="可爱的心心在角色头顶画出心形模样旋转。"/> 6TP7b|
</imgdir> 5SCKP<rb
<imgdir name="1112907"> ~>9_(L
<string name="name" value="小鱼戒指"/> JNcYJ
[wqv
<string name="desc" value="装备时,会产生泡泡的效果。有时间限制。"/> "~TA SX_?
</imgdir> ;?C#IU
<imgdir name="1112916"> `3p~m,
<string name="name" value="寂寞单身戒指"/> &.TTJsKG h
<string name="desc" value="单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。"/> `y#UJYXQE
</imgdir> R^{)D3
<imgdir name="1122000"> tabT0
<string name="name" value="黑龙项环"/> )M2F4[vcb
</imgdir> +r3IN){jz
<imgdir name="1122007"> 8[6o (
<string name="name" value="休彼德蔓的项链"/> -OSa>-bzNx
</imgdir> Y8flrM2CwG
!8`3GX:B_
把这段代码剪切出来 );-~j
o\vBOp?hj
<imgdir name="1122000"> (a9d/3M
<string name="name" value="黑龙项环"/> :qC'$dO!
</imgdir> IK*0
7h/!
<imgdir name="1122007"> Vh>Z,()>>@
<string name="name" value="休彼德蔓的项链"/> RK w$- 7O
</imgdir>
!3T&4t
boG_f@dv(
放到<imgdir name="Accessory"> 组里。 )O:0]=#))
:[;hu}!&
最后类似这样的结构 P2Vg 4
A'P(a`
<?xml version="1.0" encoding="UTF-8" standalone="yes"?> 6q
2_WX
<imgdir name="Eqp.img"> G[jW<'f
<imgdir name="Eqp"> HR}bbsqxVf
<imgdir name="Accessory"> E7-@&=]v
<imgdir name="1122000"> Ty88}V
<string name="name" value="黑龙项环"/> iR"N13
</imgdir> `est|C '+
<imgdir name="1122007"> D7_*k%;@
<string name="name" value="休彼德蔓的项链"/> V|\7')Qq
</imgdir> {v3P9s(
<imgdir name="1010000"> dz Zb
<string name="name" value="褐色落腮胡"/> UA|u U5Q
</imgdir> C]Q8:6b
<imgdir name="1010001"> yCCrK@{oo
<string name="name" value="黑胡子"/> |7x\m t
</imgdir> =B.F;40
<imgdir name="1010002"> 'vN G(h#%d
<string name="name" value="忍者口罩"/> .F+@B\A<
</imgdir> 4&l10fR5
36US5ef
FLEo*9u>b
然后重启服务端就OK。 装备上黑龙项链把。 不用源代码即可修复。 "Ks,kSEzu
6、修复PB掉线问题 $1ndKB8)`J
-----------新建文档 复制以下代码 将文件重命名为8820009.img.xml 放到服务端WZ中对应的xml下-- @JdZ5Q
I-OJVZ( V
}1IpON
<?xml version="1.0" encoding="UTF-8" standalone="yes"?> N
Hlk|Y#6b
<imgdir name="8820009.img"> #Fyuf,hw4
<imgdir name="info"> )>BHL3@
<int name="bodyAttack" value="0"/> a&vY!vx3
<int name="level" value="1"/> ^pHq66d%Z
<int name="maxHP" value="200000"/> ws4cF
N9P?
<int name="maxMP" value="0"/> S*yjee<@
<int name="speed" value="0"/> V)}rEX
<int name="PADamage" value="0"/> V59(Z
<int name="PDDamage" value="0"/> +^;JS3p@\
<int name="MADamage" value="0"/> nS>8bub30
<int name="MDDamage" value="0"/> sVex
(X
<int name="acc" value="0"/> n_'{^6*O
<int name="eva" value="0"/> EqI(|bFwy
<int name="exp" value="0"/> \TU3rk&X
<int name="undead" value="0"/> F2X0%te
<int name="pushed" value="1"/> g}]t[}s1]
<float name="fs" value="10.0"/> m.,U:>
<int name="removeAfter" value="5"/> (h:Rh
<int name="summonType" value="12"/> K_&4D'
<int name="hideName" value="1"/> >LDhU%bH
<imgdir name="revive"> HV<Lf
6gE
<int name="0" value="8820001"/> p,"g+ MwP
<int name="1" value="8820003"/> b+Br=Fv"T
<int name="2" value="8820005"/> $ImrOf^qt
<int name="3" value="8820006"/> iYC9eEF
<int name="4" value="8820004"/> aMTu-hA
<int name="5" value="8820002"/> o.I6ulY8
</imgdir> J=/5}u_gw
<int name="noFlip" value="1"/> 1^gl}^|B
</imgdir> Yup3^E
w&
<imgdir name="stand"> :6%Z]tt
<canvas name="0" width="4" height="4"> w6j/ Dq!
<vector name="origin" x="36" y="53"/> irjP>3_e
<int name="delay" value="30"/> B#9{-t3Vf
<vector name="head" x="1" y="-1500"/> bJs9X/E
</canvas> X1~1&:V,<
</imgdir> e1P"[|9>R
<imgdir name="hit1"> v$^Z6>vVI
<canvas name="0" width="4" height="4"> /Z7iLq~t"G
<vector name="origin" x="36" y="53"/> 43=,yz2Ef
<int name="delay" value="30"/> /hO1QT}xd
<vector name="head" x="1" y="-1500"/> W^"AU;^V56
</canvas>
D=
7c(
</imgdir> jlxpt)0i
<imgdir name="die1"> )p*}e8L
<canvas name="0" width="213" height="450"> ~K@'+5Pc
<vector name="origin" x="774" y="495"/> K(aJi
,e>
<int name="delay" value="180"/> oY, %Iq
<vector name="head" x="1" y="-1500"/> * RtgC/
<int name="a0" value="255"/>
W%\C_
<int name="a1" value="255"/> XVU2T5s}
</canvas> z;y:9l
<canvas name="1" width="227" height="493"> NIw\}[-Z0E
<vector name="origin" x="778" y="534"/> .ji_nZ4.+
<int name="delay" value="180"/> d^`?ed\1
<vector name="head" x="1" y="-1500"/> B5$kHM%p
</canvas> }NB}"%2
<canvas name="2" width="232" height="497"> TsTPj8GAl[
<vector name="origin" x="783" y="533"/> Kv~U6_=1
O
<int name="delay" value="180"/> l#n,Fg3
<vector name="head" x="1" y="-1500"/> 4bgqg0z>
</canvas> cph:y
<canvas name="3" width="237" height="497"> OrK&RC
<vector name="origin" x="787" y="529"/> -IV]U*4
<int name="delay" value="180"/> c*~]z
R>s!
<vector name="head" x="1" y="-1500"/> 'F3)9&M
</canvas> }\C-}
Q
<canvas name="4" width="239" height="494"> Pi|o` d
<vector name="origin" x="788" y="525"/> Wl}&?v
&@
<int name="delay" value="180"/> W5R\Q,x6
<vector name="head" x="1" y="-1500"/> m4*@o?Ow
</canvas> uG<}N=
<canvas name="5" width="241" height="496"> #KO,~]k5|e
<vector name="origin" x="789" y="526"/> {p,]oOq\
<int name="delay" value="180"/> W6Y@U$P#G
<vector name="head" x="1" y="-1500"/> A`R{m0A
</canvas> t45Z@hmcW
<canvas name="6" width="243" height="494"> O+ICol
<vector name="origin" x="790" y="523"/> ZK)%l~J
<int name="delay" value="180"/> RD.V'`n"
<vector name="head" x="1" y="-1500"/> vhhC>
7
</canvas> tor!Dl@Mo
<canvas name="7" width="243" height="491"> C`q@X(_
<vector name="origin" x="790" y="520"/> x#:| }pR
<int name="delay" value="180"/> PdvqDa8
<vector name="head" x="1" y="-1500"/> A<ynIs<
</canvas> #Skv(IL
<canvas name="8" width="241" height="483"> P~ &$l2
<vector name="origin" x="789" y="513"/> LW(6$hpPp
<int name="delay" value="180"/> YID4w7|
<vector name="head" x="1" y="-1500"/>
`/_G$_
</canvas> N?.%?0l
<canvas name="9" width="239" height="479"> )5
R=Z<
<vector name="origin" x="788" y="510"/> 9YBv|A
<int name="delay" value="180"/> #^]n0!
<vector name="head" x="1" y="-1500"/> eY e, r
</canvas> +zs4a96[
<canvas name="10" width="237" height="476"> C"{k7yT
<vector name="origin" x="787" y="508"/> ~ar=PmYV7
<int name="delay" value="180"/> IY*EA4>
<vector name="head" x="1" y="-1500"/> CJhL)0Cs
</canvas> =Qn ;_+Ct
<canvas name="11" width="230" height="485"> ]~Z6
;
<vector name="origin" x="784" y="521"/> ccL~#c0P7
<int name="delay" value="180"/> fj&i63?e
<vector name="head" x="1" y="-1500"/> [pM V?a[
</canvas> jq!tT%o*B
<canvas name="12" width="235" height="490"> %'T #pz
<vector name="origin" x="779" y="535"/> /soKucN"h
<int name="delay" value="180"/> :Lz\yARpk
<vector name="head" x="1" y="-1500"/> LcE+GC
</canvas> n
?c]M
<canvas name="13" width="275" height="495"> 'PP#^aI,
<vector name="origin" x="797" y="540"/> 9HX =T%
<int name="delay" value="180"/> /Ju;MeE9
<vector name="head" x="1" y="-1500"/> \Acqr@D
</canvas> @/1w4'M
<canvas name="14" width="284" height="495"> PsZ
>P|e1
<vector name="origin" x="797" y="540"/> XO'l Nb.
<int name="delay" value="180"/> wiBVuj#
<vector name="head" x="1" y="-1500"/> 2;?I>~
</canvas> ()H:Uv M=t
<canvas name="15" width="249" height="493"> Ox-|JJ=
<vector name="origin" x="786" y="538"/> =lpQnj"
<int name="delay" value="180"/> ,#8e_3Z$
<vector name="head" x="1" y="-1500"/> 12+>5BA
</canvas> J4\ qEO
<canvas name="16" width="218" height="464"> /:FOPPs
<vector name="origin" x="774" y="509"/> Y3=_ec3w
<int name="delay" value="180"/> bAx?&$
<vector name="head" x="1" y="-1500"/> [
I/<_AT#
</canvas> y.q(vzg\_
<canvas name="17" width="213" height="480"> Hik3wPnp
<vector name="origin" x="774" y="525"/> x
L" |)A =
<int name="delay" value="180"/> d \35a4l
<vector name="head" x="1" y="-1500"/> m1*O0Tg]"
</canvas> @62Mk},9 c
<canvas name="18" width="213" height="488"> 9`9R!
=NM
<vector name="origin" x="774" y="533"/> &
j+oJasI
<int name="delay" value="180"/> plZ>03(6Q
<vector name="head" x="1" y="-1500"/> ~^cMys |'
</canvas> %D[0nt|X
<canvas name="19" width="214" height="491"> |ely|U. Tf
<vector name="origin" x="775" y="536"/> $r3i2N-I
<int name="delay" value="180"/> w[ ~#av9
<vector name="head" x="1" y="-1500"/> =xS+5(
</canvas> &>Vfa
<canvas name="20" width="216" height="489"> of@#:Qs
<vector name="origin" x="776" y="534"/> nak Yn
<int name="delay" value="180"/> k]I0o)+O.
<vector name="head" x="1" y="-1500"/> ]EpWSs!"g
</canvas> 0c#/hFn
<canvas name="21" width="213" height="450"> 2r ZxSg
<vector name="origin" x="774" y="495"/> R,Vd.-5M
<int name="delay" value="600"/> ivz{L-
<vector name="head" x="1" y="-1500"/> 1w&!H]%{
</canvas> 3Gip<\$v
</imgdir> &:7ZQ1
</imgdir> &/Q0
7、锁定某些地图不能进 1u9LdkhnY
打开MapleGenericPortal.java -xP!"
搜索 changed = true; 'R:"5d
在上面加入以下语句 RZCq {|L
if (getTargetMapId() >= 910000003 && getTargetMapId() <= 910000022) { -uy`!A
c.getSession().write(MaplePacketCreator.enableActions()); h3;bxq!q
player.getClient().getSession().write(MaplePacketCreator.serverNotice(5, "[任务公告:请通过npc进入任务房间!")); H8On<C=
} else { rX1QMR7?
c.getPlayer().changeMap(to, pto); cSm%s
} ]H1I,`=@
`F>O; >i''
编译,OK 9tqF8pb7v
8、lockmap(锁定地图) T|6a("RL
/* y(xJTj
地图锁写脚本 |u ;v27
演示NPC程序 )=etG
只供学习参考 mN19W
Q(r
*/ U,.![TP
@n": w2^B
pt}X>ph{
importPackage(net.s(和谐)f.cherry.scripting); &kpwo
)
var Itemid = 4001126; //设置需要的道具ID \0gM o&
var Itemsl = 10; //设置数量 s
S7c!
D~\$~&_]=
function start(ms) { 9U%N@Dq`Z
if (! AbstractPlayerInteraction(ms.getPlayer().getClient()).haveItem(Itemid, Itemsl)){ eD#hpl
AbstractPlayerInteraction(ms.getPlayer().getClient()).warp(910000000,0); +) m_o"hl
AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("此地图已被GM限制进入,系统已将你返回", 250, 20); 0xXC^jx:
}else{ 'Un" rts
AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("通过验证", 250, 20); /ID?DtJ
} @W9x$
} cx0*X*
解锁地图 >MvDVPi
~+
/* {qa Aq%'
地图锁写脚本 Dmu/RD5X:
演示NPC程序 icgSe:Ci
只供学习参考 j ku}QM^
*/ X'"SVO.
}:~x7|~s:
'3 ^+{=q
var Maps = Array(910000001,910000002,922000021,922010504,240010900); :dqn h
var status = 0; *C:|X b<9
var MapString = "" z'EajBB\f
function start() { ,xx R\}
status = -1; Kp,M"Y
action(1, 0, 0); NSDv;|f
} TG5XSy
*v3]}g[<
function action(mode, type, selection) { 1N>|yQz
if (mode < 1) { ^R@j=_8}
cm.dispose(); J":,Vd!*-
} else { qC?:*CXH
if (mode == 1) L;f!.FX#
status++; t0T"@t#c
else $
<#KA3o\
status--; 6efnxxY}sa
if (status == 0) { 6}oXP_0U
for(i = 0; i < Maps.length; i++){ 2]ape !(
var NextMap = cm.getC().getChannelServer().getMapFactory().getMap(Maps<i>); Z LD}a:s
var MapName = NextMap.getMapName(); E2{FK)qT
var MapFy = NextMap.getOnUserEnter(); smDw<slC
if (MapFy != "lockmap"){ KkE9KwZ]W
MapString = MapString + "#L" + i + "##b锁定地图#k---" + MapName + "#b(未锁定)#k\r\n"; =>! Y{:
y(
}else{ bAm(8nT7w
MapString = MapString + "#L" + i + "##r解锁地图#k---" + MapName + "#r(已锁定)#k\r\n"; [bk?!0]aV
} r'*}TM'8
} !dC<4qZ\C
cm.sendSimple(MapString);
7?%k7f
{7/0< NG
} else if (status == 1) { BV[ 5}
var MapStats = cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).getOnUserEnter(); .?Gd'Lp
if(MapStats != "lockmap"){ JC3m.)/
cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("lockmap") [ra_ 2R
cm.sendOk("锁定地图成功"); S9",d~EM
cm.dispose(); x HhN
}else{ '&|=0TDd+
cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("") A`}rqhU.{-
cm.sendOk("解锁地图成功");
v3jg~"!
cm.dispose(); UQI]>#_/v
} =Fr(9(
} fOMW"myQ
} ])!o5`ltZ
} ZKckAz\#
9、上线自动穿装备 E!P yL>){
src\net\s(和谐)f\odinms\net\login\handler %&Q$dzgb_
*^wm1|5
CreateCharHandler.java UTH_^HAN#G
Os1>kwC
L#
2+z@g
搜索 MapleInventory equip = newchar.getInventory(MapleInventoryType.EQUIPPED); 4sT88lG4n
d$Pab*
在下面添加以下语句,即可编译,装备ID自己换吧 YS%h^>I^
IItem eq_top = MapleItemInformationProvider.getInstance().getEquipById(1052081); y)@[Sl>
eq_top.setPosition((byte) -5); K]0JC/R6(@
equip.addFromDB(eq_top); jWE:ek*
IItem eq_bottom = MapleItemInformationProvider.getInstance().getEquipById(bottom); lh;:M-b9
eq_bottom.setPosition((byte) -6); gjAIEI
equip.addFromDB(eq_bottom); ?CA,
IItem eq_shoes = MapleItemInformationProvider.getInstance().getEquipById(shoes); ZXuv CI
eq_shoes.setPosition((byte) -7); N
D2L_!g:(
equip.addFromDB(eq_shoes); [F6U+1n8e
IItem eq_weapon = MapleItemInformationProvider.getInstance().getEquipById(weapon); B,=H@[Fj
eq_weapon.setPosition((byte) -11); ML>[^F
equip.addFromDB(eq_weapon); g #6E|n
IItem pHat = MapleItemInformationProvider.getInstance().getEquipById(1002562); *=*AAF
pHat.setPosition((byte) -101); U b* wuI
equip.addFromDB(pHat); oT>(V
]*5
IItem pWeap = MapleItemInformationProvider.getInstance().getEquipById(1702174); '5|h)Q5
pWeap.setPosition((byte) -111); WV_.Tiy<
equip.addFromDB(pWeap); D'Y-6W3
10、结婚修复法 :d#VE-e
/* >b{q.
====================================== jyZWVL:_
小权改端技术 wGP;Vbk
====================================== UaB @
*/ .ODR ]7{
首先,找到NPCConversationManager.java iB& 4>+N+
y`XU~B)J1
在合适的位置上插入以下代码(请直接复制,本人亲自测试,无错..所有端均可通过): !GNBDRr
ikSt"}/hd
public boolean createMarriage(String partner_) { //声明变量 c>)Yt^q&K
MapleCharacter partner = getCharByName(partner_); //名字 sH[ROm
if (partner == null) { )(384@'"u
return false; |VNnOM
}
S :<Nc{C
partner.setMarried(true); {>)#HD
getPlayer().setMarried(true); HEM9E&rL
partner.setPartnerId(getPlayer().getId()); ptZ <ow&
getPlayer().setPartnerId(partner.getId()); X'qU*Eo
if (partner.getGender() > 0) { p$3sME$L
Marriage.createMarriage(getPlayer(), partner); uD@#
} else { w_{wBL[3e
Marriage.createMarriage(partner, getPlayer()); 2P@sn!*{1
} E}nH1
return true; %Va!\#
} _c_[C*T]
d*%`!G
public boolean createEngagement(String partner_) { Yd~X77cv
MapleCharacter partner = getCharByName(partner_); L>RP-x>
if (partner == null) { cs
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return false; J:zU,IIJ
} I\$X/t +dH
if (partner.getGender() > 0) { o_^?n[4
Marriage.createEngagement(getPlayer(), partner); 0p!
>JQ]m
} else { ~"kb7Fxp
Marriage.createEngagement(partner, getPlayer()); ,~]tg77
} #a8B/-
return true; d!
LE{
} MfWyc_
:1bW
VM)
public void divorceMarriage() { //增加至XXXX u;/ Vyu
getPlayer().setPartnerId(0); aN8|J?JH
getPlayer().setMarried(false); ,^ . 88<
Marriage.divorceMarriage(getPlayer()); ///结束至XXXX -3=#u_
} Nqa&_5"
xe`
</
先别着急这编译..请继续看下去 cZ2kYn8
= < oBgD0k
打开 src\net\s(和谐)f\odinms\scripting\npc 这个文件夹新建--文本文档--复制以下代码进去: hj.a&%
G%W8S
\
/* 8Hn|cf0
* @丶小_路. mh{1*T$fP
*/ 'GS"8w~j
+yD`3`
E
package net.s(和谐)f.odinms.scripting.npc; OD6\Mr2=
*=I}Qh(1
import java.sql.Connection; $NZ-{dY{
import java.sql.PreparedStatement; io{@^1ab
import java.sql.ResultSet; )j0TeE1R
import java.sql.SQLException; z-.+x3&o @
cLsV`@J(k
import net.s(和谐)f.odinms.client.MapleCharacter; tE`u(B,
V13N}]
import net.s(和谐)f.odinms.database.DatabaseConnection; Gf<'WQ[
W)f/0QX}W
public class Marriage {
&RnTzqv
private static final org.slf4j.Logger log = org.slf4j.LoggerFactory.getLogger(Marriage.class); &-B^~M*??
5jgR4a*_v
public static void createMarriage(MapleCharacter player, MapleCharacter partner) { wlqpn(XR
try { W1|0Yd ;P
Connection con = DatabaseConnection.getConnection(); u /\EtSH
PreparedStatement ps = con.prepareStatement("INSERT INTO marriages (husbandid, wifeid) VALUES (?, ?)"); Bx4w)9+3
ps.setInt(1, player.getId()); ei[j
1F
ps.setInt(2, partner.getId()); s pp f
ps.executeUpdate(); < F.hZGss7
ps.close(); x?2@9u8Yb
} catch (SQLException ex) { Lja>8m
log.warn("结婚: " + player.getName() + " 和 " + partner.getName(), ex); =aBctd:eX`
} zZ` _D|<m
} j+uLV{~g6
<BMXCk
public static void createEngagement(MapleCharacter player, MapleCharacter partner) { f m)pulz
try { yU-e3O7L
Connection con = DatabaseConnection.getConnection(); io-![^{
PreparedStatement ps = con.prepareStatement("INSERT INTO engagements (husbandid, wifeid) VALUES (?, ?)"); Ke2ccN
ps.setInt(1, player.getId()); "C{}Z
ps.setInt(2, partner.getId()); Yd=>K HVD
ps.executeUpdate(); h _+dT
} catch (SQLException ex) { ~ijVmWNk
log.warn("宣布与参与 " + player.getName() + " 和" + partner.getName(), ex); V#S9H!hm$
} G#u6Am)T
} ^!<B
QP7
+>{Y.`a;Jo
public static void divorceEngagement(MapleCharacter player, MapleCharacter partner) { [8=vv7wS
try { 8)10o,#L
Connection con = DatabaseConnection.getConnection(); [k;\S XDZo
int pid = 0; r[b(I@T+
if (player.getGender() == 0) { +
|#O@k
pid = player.getId(); Pu*6"}#~
} else { t7j);W%e6
pid = partner.getId(); n
T{3o;A
} to DG7XN}
PreparedStatement get = con.prepareStatement("SELECT FROM engagements WHERE husbandid = ?");
<4g{ fT0
get.setInt(1, pid); G?;e-OhV
ResultSet rs = get.executeQuery(); ASk|A!
PreparedStatement ps = con.prepareStatement("DELETE FROM engagements WHERE husbandid = ?"); F|e1"PkeoA
if (rs.next()) { 3 +G$-ru
ps.setInt(1, pid); ZOeQ+j)|I
} else { :<bB?N(
return; y+c|vdW%
} <YhB8W9 P
ps.executeUpdate(); fj;y}t1E]
PreparedStatement ps1 = con.prepareStatement("UPDATE characters SET marriagequest = 0 WHERE id = ?, and WHERE id = ?"); C,ARXW1
ps1.setInt(1, player.getId()); $',K7%y
ps1.setInt(2, partner.getId()); V`X
NDNJ:
ps1.executeUpdate(); %R}.#,Suo
} catch (SQLException ex) { 5BlR1*
log.warn("宣布与参与 " + player.getName() + " 和 " + partner.getName(), ex); &)AVzN+
*h
} rLI8pA|.
} _0]S69lp
H?
&Mbw
d
public static void divorceMarriage(MapleCharacter player, MapleCharacter partner) { YSTv\y
try { ~l]ve,W[
Connection con = DatabaseConnection.getConnection(); I J(
int pid = 0; t>`asL
if (player.getGender() == 0) { ]dGw2y
pid = player.getId(); { +
Zd*)M[
} else { ;kS&A(
pid = partner.getId(); }}\vV} s
} C(#u[8
PreparedStatement get = con.prepareStatement("SELECT partnerid FROM characters WHERE id = ?"); ZK@N5/H(
get.setInt(1, player.getId()); |ZRagn30
ResultSet rs = get.executeQuery(); H1QJk_RL
if (rs.next()) { !`,Sfqij
PreparedStatement ps = con.prepareStatement("DELETE FROM marriages WHERE husbandid = ?"); hPUYyjXPB
ps.setInt(1, pid); j/_s"}m{
ps.executeUpdate(); (nlvl?\d
PreparedStatement ps1 = con.prepareStatement("UPDATE characters SET married = 0 WHERE id = ?, and WHERE id = ?"); 1+jAz`nA:T
ps1.setInt(1, player.getId()); pEIRh1
ps1.setInt(2, partner.getId()); [f1
(`<
ps1.executeUpdate(); O$&mFL[`
ps.close(); l0PZ`m+;j
ps1.close(); ]%wVHC
} else { N`L0Vd
return; FrL]^59a
} I+[>I=ewa
get.close(); S~;4*7+?:
} catch (SQLException ex) { ebUBrxZX
log.warn("离婚:" + player.getName() + " 和 " + partner.getName(), ex); > dI LF
} ^h~x)@=
} N D(/uyI
} Vr^n1sgE}r
['B?i1 .
复制完毕后关闭并保存把文件命名为: Marriage.java 保存文件.必须在这个文件夹 ,+meT`'vn
src\net\s(和谐)f\odinms\scripting\npc N343qU
KLitg6&P
复制以下NPC脚本.结婚的教堂里的哪位人物都行.复制如下代码加入NPC脚本中!!! 3L_\`Ia9
<b`E_
7BK0}sxO
/* qUob?|
^
*@丶小_路. hRrn$BdLX
*/ \KQ71yqY
var status = 0; Rn9m]x
var otherChar; YkniiB[/
var Char; #><
.oreXq
CohDO
importPackage(net.s(和谐)f.odinms.client);
%yW3VL
importPackage(net.s(和谐)f.odinms.server); :UF%K>k2
w[S pw<Z
function start(character3) { vdx0i&RiL
status = -1; _m
gHJ 0v'
action(1, 0, 0); AGQ#$fh>7=
otherChar = character3; O4cr*MCb5
} Y&d00
bzuEfFaL
function action(mode, type, selection) { aTqd@},?
if (mode == -1) { V'8s8H
otherChar.getClient().getSession().write G
MX?
(net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣拒绝您的请求!")); rvbLyv;~
cm.dispose(); GVYBa_gx
} else { ktFhc3);!
if (mode == 0 && status == 0) { VC\ S'z
otherChar.getClient().getSession().write W&&;:Fr
(net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣拒绝您的请求..")); ]
2eK
cm.dispose(); naYrpK,.
return; t<z`N-5*
} u'|4?"uz
if (mode == 1) { :D%"EJ
status++; D#il*
} else { .!$*:4ok
status--; )4
gJd?
8R
} \{Z;:,S
if (status == 0) { G~2jUyv
cm.sendNext("有人想向您发送内容!."); si`A:14R
} else if (status == 1) { j/r]wd"aUS
var t = otherChar.getName(); }L+L"l&
cm.sendYesNo("你想不想参与 " + t + "的婚礼?") ; ?'@8kpb
} else if (status == 2) { aWWU4xe
otherChar.getClient().getSession().write ZniB]k1
(net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣接受了您的请求!")); #\.,? A}9
otherChar.setMarriageQuestLevel(50); g*
e
cm.getPlayer().setMarriageQuestLevel(50); X(]WVCu
cm.createEngagement(cm.getPlayer().getId(), otherChar.getId()); 7=TF.TW)
if (otherChar.countItem(2240000) > 0) { Mc09ES
MapleInventoryManipulator.removeById(otherChar.getClient(), :Q $K<
)[
MapleInventoryType.USE, 2240000, 1, false, false); %l}D. ml
MapleInventoryManipulator.addById(otherChar.getClient(), 4031358, 1, "shit!"); (e!0]Io@
MapleInventoryManipulator.addById(cm.getPlayer().getClient(), 4031358, zr+zhpp
1, "shit!"); C":32_q
MapleInventoryManipulator.addById(otherChar.getClient(), 4031357, 1, "shit!"); njScz"L~
} else if (otherChar.countItem(2240001) > 0) { q)S^P>
MapleInventoryManipulator.removeById(otherChar.getClient(), &,c``z
MapleInventoryType.USE, 2240001, 1, false, false); ;#xmQi'`
MapleInventoryManipulator.addById(otherChar.getClient(), 4031360, 1, "shit!"); }z _
MapleInventoryManipulator.addById(cm.getPlayer().getClient(), 4031360, `\gnl'
1, "shit!"); Ma.`A
MapleInventoryManipulator.addById(otherChar.getClient(), 4031359, Bm.:^:&k
1, "shit!"); TZ(cu>
} else if (otherChar.countItem(2240002) > 0) { OWjk=u2Lz
MapleInventoryManipulator.removeById(otherChar.getClient(), MapleInventoryType.USE, 2240002, 1, false, false); ![YX]+jqNp
MapleInventoryManipulator.addById(otherChar.getClient(), 4031362, 1, "shit!"); \?
0&0;5
MapleInventoryManipulator.addById(cm.getPlayer(), 4031362, 1, "shit!"); dZ rAn
MapleInventoryManipulator.addById(otherChar.getClient(), 4031361, 1, "shit!"); %C~1^9uq
} else if (otherChar.countItem(2240003) > 0) { E9Np 0M<
MapleInventoryManipulator.removeById(otherChar.getClient(), KxYwJ
MapleInventoryType.USE, 2240003, 1, false, false); OjJXysslXO
MapleInventoryManipulator.addById(otherChar.getClient(), 4031364, 1, "shit!"); 6y+Kjd/D
MapleInventoryManipulator.addById(cm.getPlayer(), 4031364, 1, "shit!"); wKZ$iGMbz
MapleInventoryManipulator.addById(otherChar.getClient(), 4031363, ;V*R*R
1, "shit!"); 6:Ch^c+IZ
} Z~o
o;xE
cm.dispose(); tiB_a}5IB
} 75"f2;
} Z&1T
} :PIF07$xl
11、购物商城添加新物品和点数商品 B$ajK`x&I
首先打開ETC.WZ rz wF~-m +
找到Commodity.img.xml R7$:@<:g
這個是有分代碼到多少~~那個東西延續就在哪裡 V5sg#|&
我是以前面主頁的推薦物品新物品那邊新增的 FbaEB RM
今天摸索來的我去找推薦物品那邊 -xSA
V62的這個是到6226 (<imgdir name="6226">) s%C)t6`9
所以你要添加就重6227開始添加 ein4^o<
f.
這個是位置的代碼(這個是在推薦物品那邊添加物品添加的物品會在推薦物品那行出現(<int name="SN" value="10001930"/>) s+,OxRVw(
如果要再推薦物品就重10001931開始加 Xjo5
v*P u
<int name="ItemId" value="你要添加的物品代碼"/>(這個是要添加的物品代碼不用說了吧?) 7
%Oa;]|
<int name="Count" value="1"/>(這個沒試過這個都填1) Hfwq/Is
<int name="Price" value="價錢"/>(這個是添加你要的點數價位) &]e'KdXF
<int name="Period" value="90"/>(道具到限日期90就代表90天(這應該沒用@@)) M=FxB;v
<int name="Priority" value="9"/>(這行的位置不要動看它上面是多少下面就填多少) "?ucO4d
<int name="Gender" value="2"/>(這個是性別2代表男女都可以用0代表男生1代表女生) <int name="OnSale" value="1"/>這個1代表NEW或者HOT.....(最好依照前面來改..) m?pstuUK(
<int name="Class" value="0"/>(看前面代碼有沒有來添加不知道是啥東西....) T>}5:,N~
如果要初學者最好先依照10001931開始加 `k[-M2[
把物品列在推薦物品那邊 h{HF8>u[
如果你熟了再加入其他行例如武器列戒指列添加 -8:&>~4`
如果想把推薦物品那4個換掉找到那4個代碼 7'Zky2F
搜尋第一個物品代碼把它換掉你要的物品代碼 s \;" X
第2個是在其他欄例如我要把推薦物品那邊的帽子弄掉 \K@'Z
找到的第一個帽子代碼是推薦物品的第2個則是帽子欄那邊的 2XFU1 AW
想在帽子欄那邊添加物品建議找到帽子欄最後一個物品代碼 /y _O4
繼續添加代碼物品~~~ kzn5M
&f>
F(k.,0Nc
首先打開ETC.WZ ^W'
fA{sr
找到modity.img.xml qq) rd
這個是有分代碼到多少~~那個東西延續就在哪裡 t2F_uCr
我是以前面主頁的推薦物品新物品那邊新增的 cC=[Saatsf
今天摸索來的我去找推薦物品那邊 zVXC1u9B
V62的這個是到6226 (<imgdir name="6226">) 8jd;JPz@\
所以你要添加就重6227開始添加 k7?N ?7w
這個是位置的代碼(這個是在推薦物品那邊添加物品添加的物品會在推薦物品那行出現(<int name="SN" value="10001930"/>)
ZHU5SXu
如果要再推薦物品就重10001931開始加 kbTm^y"
<int name="ItemId" value="你要添加的物品代碼"/>(這個是要添加的物品代碼不用說了吧?) <tF9V Jq
<int name="Count" value="1"/>(這個沒試過這個都填1) tZ=E')!\
<int name="Price" value="價錢"/>(這個是添加你要的點數價位) !46RGU:I
<int name="Period" value="90"/>(道具到限日期90就代表90天(這應該沒用@@)) *)ardZV${
<int name="Priority" value="9"/>(這行的位置不要動看它上面是多少下面就填多少) sYe
?M,
<int name="Gender" value="2"/>(這個是性別2代表男女都可以用0代表男生1代表女生) <int name="OnSale" value="1"/>這個1代表NEW或者HOT.....(最好依照前面來改..) M m[4yP%
<int name="Class" value="0"/>(看前面代碼有沒有來添加不知道是啥東西....) gVq;m>\|F
如果要初學者最好先依照10001931開始加 cik!GA
把物品列在推薦物品那邊 ?t/~lv
如果你熟了再加入其他行例如武器列戒指列添加 4]G?G]lS>
如果想把推薦物品那4個換掉找到那4個代碼 $@^pAP
搜尋第一個物品代碼把它換掉你要的物品代碼 E*.{=W }C
第2個是在其他欄例如我要把推薦物品那邊的帽子弄掉 2z6yn?'&L
找到的第一個帽子代碼是推薦物品的第2個則是帽子欄那邊的 q qpgy7
想在帽子欄那邊添加物品建議找到帽子欄最後一個物品代碼 k9:{9wW
繼續添加代碼物品~~~ K/tRe/t}
之後你要添加的東西都要重他最後的6226開始添加6227.6228.6229..... ;>
_$`
10001930這個代碼是代表推薦物品那邊的 VL%UR{
所以你要讓物品顯現在推薦物品就重10001930開始添加 UR7g`/
把改完的XML覆蓋到服務端XML.和客戶端WZ @.b+av4J
12、登陆角色时文字显示
U1DXeh~V
找到world.properties 自己去掉S F中的空格 ])|d"[ur=
增加: d
F9!G;V
net.s f.odinms.world.serverName= [Sr,h0h6
LR.Hh
找到:AbstractPlayerInteraction.java {["\.ZS|
public String serverName() { Mn9dqq~a
return c.getChannelServer().getServerName(); u.d).da
} A )^`?m3
{5%5}[/x
找到:ChannelServer.java J7= +
增加(如果存在就不用增加了) L\)ZC
private String serverName; C~nzH,5
:=/85\P0SU
public String getServerName() { f!oT65Vmi
return serverName; y4t7`-,~
} qfL~Wp2E;
WM| dKF
serverName = props.getProperty("net.s f.odinms.world.serverName"); (类似的增加,共2次) b8V~S'6VqO
C ~<'rO}|
找到PlayerLoggedinHandler.java Rv#]I#O
0vEoGgY0*:
合适的位置增加: @ zs'Y8
c.getSession().write(MaplePacketCreator.sendHint("欢迎来到 "+ c.getChannelServer().getServerName() + "。\r\n#r#e请记得享受其中的乐趣吧!", 350, 5)); 'MEz|Z
13、当人物达到一个等级-自动打开NPC 0Fk5kGD,&K
当人物达到一个等级,自动打开NPC mQCeo}7N5
?]Pmxp
H}
8TGOx%}i
&<wuJ%'>)Z
打开 MapleCharacter.java Y?
x,
在类似net.s f.odinms.scripting下面添加 )~+E[|
import net.s f.odinms.scripting.npc.NPCScriptManager; bSfpbo4(
找到 $}J5xG,}$
if (level == 200 && !isGM()) { FME3sa$
exp.set(0); /tP|b_7O
MaplePacket packet = MaplePacketCreator.serverNotice(6, "[Congrats] " + getName() + " has reached Level 200! Congratulate " + getName() + " on such an amazing achievment!"); LQtj~c>X-|
try { ;i
Fz?d3;
getClient().getChannelServer().getWorldInterface().broadcastMessage(getName(), packet.getBytes()); MHh~vy'HB5
} catch (RemoteException e) { S0~2{G"v
getClient().getChannelServer().reconnectWorld(); jT8#C=a7
} g .onTFwN
} 4]h
=yc R
增加 X9p.gXF
if (level == 10) { v@Gl|29_
NPCScriptManager npc = NPCScriptManager.getInstance(); 3
Mxp)uG/
npc.start(client, 9201027); ^HV>`Pjd}=
} N}pw74=1
if (level == 30) { jX3,c%aQ5e
NPCScriptManager npc = NPCScriptManager.getInstance(); :n0vQ5
a
npc.start(client, 9201027); /4a._@1h[y
} qQA}Z*(m
@6{~05.p
if (level == 70) { \R|4( +]x
NPCScriptManager npc = NPCScriptManager.getInstance(); kSR\RuY*
npc.start(client, 9201027); $^OvhnL/
} V.O(S\
.q%WuQw
if (level == 120) { "OQ^U_
NPCScriptManager npc = NPCScriptManager.getInstance(); 12;8o<~
npc.start(client, 9201027); Qr^|:U!;[z
} 4SlADvGl
u=/{cOJI6
if (level == 200) { \@8+U;d
NPCScriptManager npc = NPCScriptManager.getInstance(); (yF:
6$:#
npc.start(client, 9201027); Gnfd;.
(.
} Cnbz=z
得到某个物品与NPC对话 A*2
bA
if (haveItem == [itemid, amount]) { u+'tfFds&
NPCScriptManager npc = NPCScriptManager.getInstance(); v}1QH
npc.start(client, [npcid]); e?7&M
} SnE(o)Q
14、角色下面显示[PK菜鸟][无门无派][已婚] Pl=ZRKn
MaplePacketCreator.java |$X
l/)Oq
找到下面这样的语句 1QLbf*zeIW
mplew.writeShort(SendPacketOpcode.SPAWN_PLAYER.getValue()); |?qquD 4=
mplew.writeInt(chr.getId()); 6^]!gR#B
mplew.writeMapleAsciiString(chr.getName()); NWM8[dI
在下面加入 4 !y%O
Pa{%\dsv
String marry = ""; i\KQ!f>A
String pked = ""; zaah^.MA|
if (chr.isMarried()) O-LO/*5MI
{ t?}zdI(4
if (chr.getjhname() == null) r30 <