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该隐藏帖已经发布超过60天,已自动取消隐藏功能,无需回复即可查看!由于刚才发错,三楼才是连接 TS+jDs 服务端修改文字教程 <2 [vR|Q* 1、[079咖啡端]添加打开一个没有JS的NPC出现对话框 =Jw*T[ E 打开scr/net/s(和谐)f/odinms/scripting/npc/NPCScriptManager.java [@VzpVhXz
A~nqSe 找到 JHm Pa public void start(MapleClient c, int npc) { 5,^DT15a4P try { 7~Inxk; NPCConversationManager cm = new NPCConversationManager(c, npc); d@{12hq if (cms.containsKey(c)) { <^5$))r return; XtZd%
#2}, } %regt{ cms.put(c, cm); `~=z0I Invocable iv = getInvocable("npc/" + npc + ".js", c); -['& aey}a if (iv == null || NPCScriptManager.getInstance() == null) { D-C]0Jf3 cm.dispose(); ."BXA8c;A return; 3>L5TYa } aBaiXv/* engine.put("cm", cm); /LWk>[Z; NPCScript ns = iv.getInterface(NPCScript.class); 8g_kZ^<[ scripts.put(c, ns); d-Z2-89K ns.start(); )6p6<y } catch (Exception e) { 0<@['W}G log.error("Error executing NPC script " + npc, e); L7(FDv,? dispose(c); O-UA2?N@j cms.remove(c); xsRkO9x } 965 x_
% } `!I/6d?A #>:S&R?2t 全选替换掉 -A<@Pg 将下面一段代码替换进去 [DeDU: public void start(MapleClient c, int npc) 1DAU*^- { nF]R" try { g7hI9(8+ if (c.getPlayer().isGM()) @#W4?L*D
c.getPlayer().dropMessage("[系统提示]您已经建立与NPC:" + npc + "的对话。"); B%Qo6*b l"dXL"h NPCConversationManager cm = new NPCConversationManager(c, npc); PH8
88O if (this.cms.containsKey(c)) &XcPHZy' return; z{1A x #V/{DPz this.cms.put(c, cm);
qCrpc= Invocable iv = getInvocable("npc/" + npc + ".js", c); OZf@cOTWK if ((iv == null) || (getInstance() == null)) { l\AdL$$Mb cm.sendOk("对不起,我并没有被管理员设置可使用,如果你觉得我应该工作的,那就请你汇报给管理员.\r\n我的ID编号: #r" + npc + "#k."); YfT
D cm.dispose(); Uq'W<.v5 return; v8 =#1YB; } oVHe<zE. this.engine.put("cm", cm); psIo[.$rTk NPCScript ns = (NPCScript)iv.getInterface(NPCScript.class); V~/@KU8cH this.scripts.put(c, ns); 6U8esPs, ns.start(); xL.m<XDL } catch (Exception e) { C|Gk} log.error("Error executing NPC script " + npc, e); hwe6@T.# dispose(c); )ADI[+KW this.cms.remove(c); H6K8. } =e# h;x2 } ;Krs*3
s 2、[079咖啡端]修复怪物打不死 V1d#7rP 1.打开源码找到net\s(和谐)f\odinms\net\channel\handler\AbstractDealDamageHandler.java RiR],Sj SODHn9) 找到这个函数parseDamage() 然后用下面的代码替换 注意替换前先备份! Q~wS2f`) 4FYV]p8f --------------------------------------------------------------------------------- u5rvrn ] v07A3oj public AttackInfo parseDamage(MapleCharacter c, LittleEndianAccessor lea, boolean ranged) { MmvJ)|&t AttackInfo ret = new AttackInfo(); yZp/P %y lea.readByte(); R|)l^~x lea.skip(8); w$iPFZC' ret.numAttackedAndDamage = lea.readByte(); ?d?.&nt lea.skip(8); H"w;~;h ret.numAttacked = (ret.numAttackedAndDamage >>> 4 & 0xF); JK!`uG+v ret.numDamage = (ret.numAttackedAndDamage & 0xF); |H^v8^%>zm ret.allDamage = new ArrayList(); 7w9'xY ret.skill = lea.readInt(); )_j(NX-C: lea.skip(8); 'Y
,2CN if ((ret.skill == 2121001) || (ret.skill == 2221001) || (ret.skill == 2321001) || (ret.skill == .kuNn-$ v+g:0
C5
( 5201002) || (ret.skill == 14111006) || (ret.skill == 5101004) || (ret.skill == 15101003)) w<!,mL5 N ret.charge = lea.readInt(); sDg1nKw( else { Q wG_- ret.charge = 0; nPI$<yW7F } @UdF6:T 1@'I eywg if (ret.skill == 1221011) F?a
63,r ret.isHH = true; )mN/e+/Lu 1QmOUw}yj lea.readInt(); *74/I>i ret.aresCombo = lea.readByte(); p JF
9Z int sourceid = ret.skill; #0h}{y
E
if ((sourceid == 21100004) || (sourceid == 21100005) || (sourceid == 21110003) || (sourceid == [75?cQD !a\v)R 21110004) || (sourceid == 21120006) || (sourceid == 21120007)) ;/4x.t#b c.setCombo(1); 9@"pR;X@ s Adb0 A ret.pos = lea.readByte(); Y&,}q_Z: ret.stance = lea.readByte(); yLCMu | + "eTALRL'o if (ret.skill == 4211006) { =BR+J9 return parseMesoExplosion(lea, ret);
MYVVI1A } (m!kg 2eRk_j] if (ranged) { +\ "NPK@3 lea.readByte(); ~V ?z!3r-) ret.speed = lea.readByte(); x5\D u63 lea.readByte(); l}(HE+? ret.direction = lea.readByte(); 1I'Q{X&B lea.skip(7); @IbZci)1 if ((ret.skill == 3121004) || (ret.skill == 3221001) || (ret.skill == 5221004) || (ret.skill == nJv=kk1|o F~rl24F 13111002)) 1@LUxU#Uu$ lea.skip(4); 4*f+np } Q
-$)
H;, else { {Z <`@\K3 lea.readByte(); ^4]=D nd% ret.speed = lea.readByte(); rt*>)GI]b lea.skip(4); ^b5+A6? } ~cO iv PY '^:0 for (int i = 0; i < ret.numAttacked; ++i) { IOxtuR int oid = lea.readInt(); ZZHQ?p- "S'Yn- lea.skip(14); kUGFg{" g&w~eWpk List allDamageNumbers = new ArrayList(); g.62XZF@ for (int j = 0; j < ret.numDamage; ++j) { k&5T-\ q int damage = lea.readInt(); Ici4y*`M Z6Mjc/ MapleStatEffect effect = null; [ t8]'RI% if (ret.skill != 0) a"O;DYh effect = SkillFactory.getSkill(ret.skill).getEffect(c.getSkillLevel(SkillFactory.getSkill vmNI$KZM kFkI[WKyZ (ret.skill))); 38X{>* *wJz0ex7R/ if ((damage != 0) && (effect != null) && (effect.getFixedDamage() != 0)) oBub]<.J damage = effect.getFixedDamage(); !9r%d8!z *K?UWi#$ allDamageNumbers.add(Integer.valueOf(damage)); L;?h)8 } 9L-jlAo< if (ret.skill != 5221004) , :K{ lea.skip(4); 7>r[.g xuqG)HthRS ret.allDamage.add(new Pair(Integer.valueOf(oid), allDamageNumbers)); ;m.6 ~A } K@[Hej6d *v8daF return ret; zXlerQWUv } |[#Qk 4Ttf l+y;>21sTu A+H8\ew2, --------------------------------------------------------------------------------- {*8G<& Mby4(M+&n 2.接着找到net\s(和谐)f\odinms\client\MapleCharacter.java WB'1_a $E; Tj|W 查找 b=sY%(2s //战神Combo / s Apj private int combo = 0; l9j=;h private int comboCount = 0; j$6Q]5KdoS s"$K2k;J 将其修改为 $A,YQH+ //战神Combo ps` j>vX* private int combo = 0; '/loJz 1 private int comboCounter = 0; se>\5k hop|
xtai; 此时应再查找comboCount 将其修改为comboCounter(不然原变量将不可用 导致变量未定义) 8#,_%<?UVy 应该也可以重新定义comboCounter这个变量 没实验 ,S(Z\[x0 ()Wu_Q 然后在下面适当处增加两个函数 g#6R( vAop#V public int getCombo() { ]FvGAG.* return this.comboCounter; 7KUf,0D } |XQ_4{ K7{B!kX4k public int setCombo(int combo) { 1K|F;p return (this.comboCounter = combo); PvW4%A@0 } FY)]yz ]3 GO_tL 代码就修改完毕了 编译后 怪物就应该能掉血了! )+,h}XqlX i-wWbZ- ~bzac2Rp 大概原因分析: :}#)ipr 攻击封包数据改变,原来处理封包的方式已经不能适用了 所以应当修改原来的处理结构! Fo;J3<U) 3、[079咖啡端]修复双击人物客户端自动退出问题 Qof%j@ 双击人物不管是自己还是他人都需要查看角色信息,原先我以为是加入的有家族的原因。 换了个没家族的号还是那样, 2PeMt^ 结果我就感觉应该是处理封包的问题了。 说明白点就是 MaplePacketCreator.java 有问题,然后我又仔细比较了下 楚天和咖啡端的 MaplePacketCreator.java b$nev[`{6 "|&3z/AUh 发现charinfo 处理有出入。 咖啡端似乎少了一些东西, 就是椅子列表显示那部分。 于是我对照两者的代码修复了下。 <9xr?i= 也不算是修复。 因为这样弄过以后不会显示你有椅子。 抱歉。 我JAVA不太行。 大家原谅下了。 hCgk78O? BL>~~ 处理方法: =tA;JB }|8^+V& 打开 src\net\s(和谐)f\cherry\tools\MaplePacketCreator.java 'ks .TS& (或者是src\net\s(和谐)f\odinms\tools\MaplePacketCreator.java) "G*$# :6(@P1vA 6 2Rwd\e.z 找到 ui`EODhA( mplew.write(HexTool.getByteArrayFromHexString("00 00 00 00 00 00 01 00 00 00 D0 ED 2D 00 0C 87 A5 16 B4 F0 B0 16 10 00 00 00 84 E3 C6 2A 36 15 CF 59 6C 24 3E 00 CD DB 43 00 10 00 00 00 02 00 00 00 67 34 00 00 7F 36 00 00 DD CD CF 2A 10 00 00 00 B4 8B BB 2A 00 00 00 00 00 00 00 00 01 00 CD 00 10 00 00 00 18 E6 C6 2A DE 26 93 07 FD DC AB 7B 45 08 08 08 10 00 00 00")); _ 3>E+9TQ &'Nzw2 .dxELSV 9qGba=}Ey }C["'tLX 替换成 Fx1FxwIJ mplew.writeInt(0); 16@<G mplew.writeShort(0); y}={S,z%22 MapleInventory iv = chr.getInventory(MapleInventoryType.SETUP); &ZFHWI(P List<Item> chairItems = new ArrayList(); jHHCJOHB8 for (IItem item : iv.list() ) { Zi\ex\ )5 if ((item.getItemId() >= 3010000) && (item.getItemId() <= 3020001)) { UNv!G/i-5 //chairItems.add(item); ()t~XQ } uxKO" } sL\ {.ad5 mplew.writeInt(chairItems.size()); :?ZrD,D for (IItem item : chairItems ) { |-*50j l mplew.writeInt(item.getItemId()); ?+Vi
!eS } ndN*X' mplew.writeInt(0); If&y 5C 4、修复咖啡端不消耗飞镖 pNQ7uy RangedAttackHandler.java )OQ<H.X 3gJZlH5IR 找到 "+&pd!\ //if (player.getJob().isA(MapleJob.Ares_1) || player.getJob().isA(MapleJob.Ares_2) || player.getJob().isA(MapleJob.Ares_3) || player.getJob().isA(MapleJob.Ares_4)) { [x=(:soEqC MapleInventoryManipulator.removeById(c, MapleInventoryType.USE, projectile, bulletConsume, false, true); ;[P> // } D-i, C~W pH3\X
cn 按上面方式处理 6,~1^g* 5、修复黑龙项链带不了的BUG 74
)G.! 先解释一下为什么国服的黑龙项链带不上。 用1.5deMSwZ.exe 打开string.wz得到这样的结果 e_!Z-#\J% X+u1p? Eqp.Ring.1112904.name 彩虹星环绕戒指 [2095484] :p)^+AF"5 Eqp.Ring.1112904.desc 五彩斑斓的星星和心围绕着角色旋转。 [2095507] 726UO#* Eqp.Ring.1112905.name 超大心环绕戒指 [2095572] q&6|uV])H Eqp.Ring.1112905.desc 可爱的大心心在角色周围以心形模样旋转。 [2095595] D(<0tU^[ Eqp.Ring.1112906.name 心心祝福戒指 [2095664] e~'z;%O~ Eqp.Ring.1112906.desc 可爱的心心在角色头顶画出心形模样旋转。 [2095685] ?D9iCP~~ Eqp.Ring.1112907.name 小鱼戒指 [2095754] >P} XCAU Eqp.Ring.1112907.desc 装备时,会产生泡泡的效果。有时间限制。 [2095771] \C>vj+!cJ Eqp.Ring.1112916.name 寂寞单身戒指 [2095840] Ie _{P&J Eqp.Ring.1112916.desc 单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。 [2095861] V)5,E>;EN Eqp.Ring.1122000.name 黑龙项环 [2095962] p0CPeH Eqp.Ring.1122007.name 休彼德蔓的项链 [2096001] LH_U#P`E CsT&}-C 再来看下其他项链在哪个位置 #E\6:UnT (IjM w<]-~`K Eqp.Accessory.1122029.name 苏醒的冒险之心 [1897757] 0/!0W%f[} Eqp.Accessory.1122030.name 苏醒的冒险之心 [1897802] N|"kuRN# Eqp.Accessory.1122031.name 苏醒的冒险之心 [1897836] 69:-c@L0 Eqp.Accessory.1122032.name 苏醒的冒险之心 [1897870] sc# EL~ Eqp.Accessory.1122033.name 苏醒的冒险之心 [1897904] *""W`x
Eqp.Accessory.1122034.name 觉醒的冒险之心 [1897938] p9\*n5{ Eqp.Accessory.1122035.name 觉醒的冒险之心 [1897983] Y+$]N:\F\ Eqp.Accessory.1122036.name 觉醒的冒险之心 [1898017] jxhZOLG Eqp.Accessory.1122037.name 觉醒的冒险之心 [1898051] hz<TjWXv' Eqp.Accessory.1122038.name 觉醒的冒险之心 [1898085] sy4Nm0m Eqp.Accessory.1122058.name 休彼德蔓的混沌项链 [1898119] EvY^]M_U SfY9PNck\ `0_
Y| 4KB 7042?\\= 很明显盛大把 黑龙项链 和 休彼德蔓的项链 故意或者无意放错了地方,放到了(戒指组里) !.pcldx %2\Pe 2Z 现在要做的是把这两个物体重新搬到 Accessory组里。 8 ?y| x\:KfYr4Y; #<
:`:@2 解决办法: #
&5. Ii/{xVMD "s zJ[
_B 找到服务端目录 wz\String.wz\Eqp.img.xml 2Ir*}s2{ l:/x&=w 类似这样的结构 :w|=o9J !5[SNr3^ <?xml version="1.0" encoding="UTF-8" standalone="yes"?> QKVOc,Fp7i <imgdir name="Eqp.img"> >XiT[Ru <imgdir name="Eqp"> EX, {1^h <imgdir name="Accessory"> @ %q>Jd <imgdir name="1010000"> jRDvVV/-wr <string name="name" value="褐色落腮胡"/> c\ZnGI\| </imgdir> o>yXEg <imgdir name="1010001"> [,ulz4" <string name="name" value="黑胡子"/> ywyg(8>zE </imgdir> ZpBP#Y* <imgdir name="1010002"> glROT@ <string name="name" value="忍者口罩"/> D Vg$rm` </imgdir> ; 5[W*,7s <imgdir name="1010003"> _"t>72
`
<string name="name" value="刮脸痕迹"/> lMg#zT!? DaGny0|BB (=1zMZo 查找 name="Ring" 再查找 1122000 (黑龙项环代码) 3q@JhB 7D 3-/_ v 类似这样 =^{MyR7 NZ!I > <imgdir name="1112906"> EDnZ/)6Gg <string name="name" value="心心祝福戒指"/> KC(z TY <string name="desc" value="可爱的心心在角色头顶画出心形模样旋转。"/> %WmTG }L) </imgdir> :1bDkoK <imgdir name="1112907"> 5X5UUdTM <string name="name" value="小鱼戒指"/> {JDD"z <string name="desc" value="装备时,会产生泡泡的效果。有时间限制。"/> gk5Gf
l </imgdir> XUUP#<,s <imgdir name="1112916"> L5|g\Y` <string name="name" value="寂寞单身戒指"/> H=Cj/jE <string name="desc" value="单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。"/> 1L7^g* </imgdir> ^Ojg}'.Ygv <imgdir name="1122000"> SG0PQ <string name="name" value="黑龙项环"/> #D{Eq8dp </imgdir> /e|qyWs <imgdir name="1122007"> ln,9v <string name="name" value="休彼德蔓的项链"/> B#5[PX </imgdir> =h
~n5wQG 6
A#xFPYY{ 把这段代码剪切出来 a{JO8<dlm %" l; <imgdir name="1122000"> /yY} .S <string name="name" value="黑龙项环"/> PVljb=8F </imgdir> V=1zk-XC <imgdir name="1122007"> >YF=6zq.` <string name="name" value="休彼德蔓的项链"/> Nx*1m
BC </imgdir> tgl 4pAc 9O Y ao 放到<imgdir name="Accessory"> 组里。 MujEjD "| mtE+}b@(!& 最后类似这样的结构 ` ` Yk WMWMb3 <?xml version="1.0" encoding="UTF-8" standalone="yes"?> &^ s8V]^ <imgdir name="Eqp.img"> B~&}Mv <imgdir name="Eqp"> uT<<G)v) <imgdir name="Accessory"> .O#7X <imgdir name="1122000"> cQBc6eAi <string name="name" value="黑龙项环"/> Zvfy%k </imgdir> 9pS:#hg <imgdir name="1122007"> nr}Ols <string name="name" value="休彼德蔓的项链"/> Q^@7Yg@l </imgdir> ~MYE8xrId <imgdir name="1010000"> +IjBeQ? <string name="name" value="褐色落腮胡"/> j]R[;8g </imgdir> uKD
}5M?{ <imgdir name="1010001"> kw2d<I$] <string name="name" value="黑胡子"/> &u6n5-!v </imgdir> vMJ(Ll7/ <imgdir name="1010002"> nf&5oE^ <string name="name" value="忍者口罩"/> KPjAk </imgdir> gnxD'1_ q.@% H} jk\V2x@DR 然后重启服务端就OK。 装备上黑龙项链把。 不用源代码即可修复。 CM[83> 6、修复PB掉线问题 WT1y7+_g(d -----------新建文档 复制以下代码 将文件重命名为8820009.img.xml 放到服务端WZ中对应的xml下-- vfm Y>nr cyabqx 7#9%,6Yi <?xml version="1.0" encoding="UTF-8" standalone="yes"?> )z4eRs F| <imgdir name="8820009.img"> Lg#(?tMp,' <imgdir name="info"> "f~OC<GdYs <int name="bodyAttack" value="0"/> #&L7FBJ"*v <int name="level" value="1"/> >w.%KVBJ <int name="maxHP" value="200000"/> f:~$x <int name="maxMP" value="0"/> 9!Xp+< <int name="speed" value="0"/> iAXGf V <int name="PADamage" value="0"/> 5e7\tBab <int name="PDDamage" value="0"/> L?&&4%% <int name="MADamage" value="0"/> ^mC,Z+! <int name="MDDamage" value="0"/> !su773vo <int name="acc" value="0"/> {&B0kjf <int name="eva" value="0"/> ^\J-LU|"B <int name="exp" value="0"/> 7kT X <int name="undead" value="0"/> !g=b=YK <int name="pushed" value="1"/> +$2`"%nBG <float name="fs" value="10.0"/> aXZi 2 <int name="removeAfter" value="5"/> TGPZUyi3!= <int name="summonType" value="12"/> '(N(k@>{ <int name="hideName" value="1"/> G^dzE/: <imgdir name="revive"> Lz:FR* <int name="0" value="8820001"/> !)W#|sys& <int name="1" value="8820003"/> o>Dd1
j <int name="2" value="8820005"/> bF+j%= <int name="3" value="8820006"/> E:PPb9Kd <int name="4" value="8820004"/> dIhfp7| <int name="5" value="8820002"/> f4+wP/n& </imgdir> \l
8_aj <int name="noFlip" value="1"/> >NV1#\5_R@ </imgdir> e:.?T\ <imgdir name="stand"> M_r[wYt! <canvas name="0" width="4" height="4"> #,XZ @u+ <vector name="origin" x="36" y="53"/>
+`ov1h <int name="delay" value="30"/> B8.}9 <vector name="head" x="1" y="-1500"/> eU e, P </canvas> u5KAwMw%Q </imgdir> ZB/1I;l`c <imgdir name="hit1"> #
kNp); <canvas name="0" width="4" height="4"> ,7k1n{C) <vector name="origin" x="36" y="53"/> @qx$b~% <int name="delay" value="30"/> l]&x~K} <vector name="head" x="1" y="-1500"/> 87!m l </canvas> D+~*nc ~
g </imgdir> =9^}>u <imgdir name="die1"> [*0M$4 <canvas name="0" width="213" height="450"> R1<$VR <vector name="origin" x="774" y="495"/> d'3"A"9R7- <int name="delay" value="180"/> A 2A_F|f <vector name="head" x="1" y="-1500"/> +KNd%AJ <int name="a0" value="255"/> 1cRF0MI <int name="a1" value="255"/> )ZrB-(u~k </canvas> Z*h}E <canvas name="1" width="227" height="493"> j*4:4B% <vector name="origin" x="778" y="534"/> Q&?0 ^;r <int name="delay" value="180"/>
! R3P@,j <vector name="head" x="1" y="-1500"/> "^wIoJ6H' </canvas> \$ss <canvas name="2" width="232" height="497"> RQ^
\|+_ <vector name="origin" x="783" y="533"/> FS!)KxC/- <int name="delay" value="180"/> y"U)&1 c% <vector name="head" x="1" y="-1500"/> ];b+f@ </canvas> BB(v,W <canvas name="3" width="237" height="497"> se=^K#o <vector name="origin" x="787" y="529"/> +Kg }R5+ <int name="delay" value="180"/> ?<8c <vector name="head" x="1" y="-1500"/> {{gt>"D, </canvas> hk
S:_e= <canvas name="4" width="239" height="494"> DUF$-'A <vector name="origin" x="788" y="525"/> Q|S>C%4? <int name="delay" value="180"/> j?k|-0 <vector name="head" x="1" y="-1500"/> |90X_6( </canvas> r_
B.bK <canvas name="5" width="241" height="496"> 49}WJC7
) <vector name="origin" x="789" y="526"/> k"/Rjd(; <int name="delay" value="180"/> EN}XIa>R <vector name="head" x="1" y="-1500"/> y}|E) </canvas> pQC|_T#u <canvas name="6" width="243" height="494"> aD_7^8> <vector name="origin" x="790" y="523"/> Yw5-:w0f <int name="delay" value="180"/> H~>8q~o] <vector name="head" x="1" y="-1500"/> ue'dI </canvas> CQrP%}`r <canvas name="7" width="243" height="491"> A:yql`&s <vector name="origin" x="790" y="520"/> ~
L>M-D4o <int name="delay" value="180"/> (pd~ 2!;C <vector name="head" x="1" y="-1500"/> ;vX1U8 </canvas> w1VYU> <canvas name="8" width="241" height="483"> >Q[ Z{ <vector name="origin" x="789" y="513"/> X(3| (1;sV <int name="delay" value="180"/> eQn[ <vector name="head" x="1" y="-1500"/> gNA!)}m\ </canvas> x7`+T1IJ <canvas name="9" width="239" height="479"> S'NLj( <vector name="origin" x="788" y="510"/> 9$C?)XKXB <int name="delay" value="180"/> imAOYEH7} <vector name="head" x="1" y="-1500"/> *">CEQ[MT </canvas> %f1IV(3Qc <canvas name="10" width="237" height="476"> EV w {G< <vector name="origin" x="787" y="508"/> u&UmI-} <int name="delay" value="180"/> 4*5 e0:O <vector name="head" x="1" y="-1500"/> d&f!\n_~ </canvas> ^=1u2YdVw <canvas name="11" width="230" height="485"> VEn3b <vector name="origin" x="784" y="521"/> ;fN^MW@&[ <int name="delay" value="180"/> DBLM0*B <vector name="head" x="1" y="-1500"/>
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/Mc <canvas name="12" width="235" height="490"> 7y)Ar 8!D <vector name="origin" x="779" y="535"/> \+l_H4\`K <int name="delay" value="180"/>
_VmXs&4 <vector name="head" x="1" y="-1500"/> qfxEo76' </canvas> gG}H5uN <canvas name="13" width="275" height="495"> n4}e!
<vector name="origin" x="797" y="540"/> ;'08-Et <int name="delay" value="180"/> I|<]>D -8 <vector name="head" x="1" y="-1500"/> s@y;b0$gk </canvas> /;1O9HJa <canvas name="14" width="284" height="495"> zDbO~.d <vector name="origin" x="797" y="540"/> 7n+,!oJ <int name="delay" value="180"/> H=g%>W%3 <vector name="head" x="1" y="-1500"/> v9S=$Aj </canvas> FH$q,BI!R <canvas name="15" width="249" height="493"> ki/Cpfq40* <vector name="origin" x="786" y="538"/> -p>1:M < <int name="delay" value="180"/> :eJJL,v <vector name="head" x="1" y="-1500"/> YG8)`XqC </canvas> i?uX'apk <canvas name="16" width="218" height="464"> 6-J}ZfGj <vector name="origin" x="774" y="509"/> 1\Pjz
Lj <int name="delay" value="180"/> ;$gV$KB:xA <vector name="head" x="1" y="-1500"/> *,*O.#<6 </canvas> r3-<~k- <canvas name="17" width="213" height="480"> o90g;Vog <vector name="origin" x="774" y="525"/> Fav++ z <int name="delay" value="180"/> tns8B <vector name="head" x="1" y="-1500"/> V`W '] </canvas> o)7Ot\:E <canvas name="18" width="213" height="488"> [^6z> <vector name="origin" x="774" y="533"/> iXL^[/}&?M <int name="delay" value="180"/> W3\E;C-g0 <vector name="head" x="1" y="-1500"/> vNl)ltzJF </canvas> d%epM5 <canvas name="19" width="214" height="491"> YPNW%N!$| <vector name="origin" x="775" y="536"/> p4UEhT <int name="delay" value="180"/> [m6+I9 <vector name="head" x="1" y="-1500"/> hN]l
$Ct </canvas> "+wkruC <canvas name="20" width="216" height="489"> Di4GaKa/ <vector name="origin" x="776" y="534"/> $|3zsi2 <int name="delay" value="180"/> ~/z%yg <vector name="head" x="1" y="-1500"/> op9vz[o#4 </canvas>
_<Ij)#Rq7 <canvas name="21" width="213" height="450"> .QwB7+V4 <vector name="origin" x="774" y="495"/> -"i$^Q` <int name="delay" value="600"/> yG7H>LF?8 <vector name="head" x="1" y="-1500"/> ]*lZFP~ </canvas> i^ |G </imgdir> Fu5Y<*x </imgdir> 8e,F{>N 7、锁定某些地图不能进 $?]`2*i 打开MapleGenericPortal.java YhfQpe 搜索 changed = true; {x_cgsn 在上面加入以下语句 uozq^sy if (getTargetMapId() >= 910000003 && getTargetMapId() <= 910000022) { sK&kp=zu c.getSession().write(MaplePacketCreator.enableActions()); 8~s0%%{,M player.getClient().getSession().write(MaplePacketCreator.serverNotice(5, "[任务公告:请通过npc进入任务房间!")); j6XHH&ZEb } else { cL;%2TMk c.getPlayer().changeMap(to, pto); llWY7u" } .y3E@0a d!Gy#<H 编译,OK ,r]H+vWS 8、lockmap(锁定地图) A*81}P_ /* +'MO$&6 地图锁写脚本 748:*
(O 演示NPC程序 ;Oqf{em]; 只供学习参考 8TP~=qU */ udBIEW,` #=33TvprR2 CV\y60n importPackage(net.s(和谐)f.cherry.scripting); SE6(3f$ var Itemid = 4001126; //设置需要的道具ID W83PMiN"T- var Itemsl = 10; //设置数量 c_M[>#` bGK*1FlH function start(ms) { M"/Jn[ if (! AbstractPlayerInteraction(ms.getPlayer().getClient()).haveItem(Itemid, Itemsl)){ #)twk`!^ AbstractPlayerInteraction(ms.getPlayer().getClient()).warp(910000000,0); [[6"qq AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("此地图已被GM限制进入,系统已将你返回", 250, 20); :
xggo }else{ 4\ *:Lc,- AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("通过验证", 250, 20); DLqH*U } j u"?b2f } (FaYagD 解锁地图 o$+R /* nLG)>L 地图锁写脚本 bR~(Ry` 演示NPC程序 T6=|)UTe1 只供学习参考 G e]NA]< */ WG,1%=M@ 0R[fH UntFkoO var Maps = Array(910000001,910000002,922000021,922010504,240010900); 7Hgn/b[?b var status = 0; r=vY-p var MapString = "" KF1iYo>p function start() { Pc< "qy status = -1; cg17e action(1, 0, 0); q9j~|GE| } Jvsy
6R ?b{y#du2a function action(mode, type, selection) { bu_@A^ys if (mode < 1) { <g;,or#$ cm.dispose(); \=im{(0h } else { !X~NL+ if (mode == 1) &0%Zb~ts status++; r^<,f[yH else 5dN>Xjpu status--; 2rf8)8': if (status == 0) { 5p S$rf for(i = 0; i < Maps.length; i++){ ge6S_" var NextMap = cm.getC().getChannelServer().getMapFactory().getMap(Maps<i>); fR'!p: ~ var MapName = NextMap.getMapName(); C/qKa[mg var MapFy = NextMap.getOnUserEnter(); ~OPBZ# if (MapFy != "lockmap"){ YGLq~A MapString = MapString + "#L" + i + "##b锁定地图#k---" + MapName + "#b(未锁定)#k\r\n"; l>pB\<LL }else{ Q#Zazvk MapString = MapString + "#L" + i + "##r解锁地图#k---" + MapName + "#r(已锁定)#k\r\n"; t!6uz } "c]9Q% } yI#qkl- cm.sendSimple(MapString); t&=bW<6 ]BjYUTNm } else if (status == 1) { F~
\ONO5 var MapStats = cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).getOnUserEnter(); h-;> v. if(MapStats != "lockmap"){ fDplYn# cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("lockmap") fKqr$59> cm.sendOk("锁定地图成功"); izaqEz cm.dispose(); FA)ot)] }else{ ?YZgH>7" cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("") A%F8w'8( cm.sendOk("解锁地图成功"); V6HZvuXV! cm.dispose(); ex1!7A!}g } R%\3[ } .ve_If-Hg } ,pdzi9@=t } C,W_0=!e 9、上线自动穿装备 V4ePYud;^ src\net\s(和谐)f\odinms\net\login\handler Zy;jp*Q 26nwUNak CreateCharHandler.java CLVT5pj=' M:%g)FgW hZL!%sL7 搜索 MapleInventory equip = newchar.getInventory(MapleInventoryType.EQUIPPED); +ZW>JjP* lnyq%T[^ 在下面添加以下语句,即可编译,装备ID自己换吧 b|DU IItem eq_top = MapleItemInformationProvider.getInstance().getEquipById(1052081); t,8?Tf+i eq_top.setPosition((byte) -5); %7aJSuQN% equip.addFromDB(eq_top); f:&JKB)N IItem eq_bottom = MapleItemInformationProvider.getInstance().getEquipById(bottom); ht ]n* eq_bottom.setPosition((byte) -6); eF.nNu equip.addFromDB(eq_bottom); O TlqJ IItem eq_shoes = MapleItemInformationProvider.getInstance().getEquipById(shoes); 24? _k]Y eq_shoes.setPosition((byte) -7); eLORG(;h4 equip.addFromDB(eq_shoes); )e`9U.C IItem eq_weapon = MapleItemInformationProvider.getInstance().getEquipById(weapon); L
FJ@4]%V eq_weapon.setPosition((byte) -11); ;nW;M 4{ equip.addFromDB(eq_weapon); ]?D$n IItem pHat = MapleItemInformationProvider.getInstance().getEquipById(1002562); <Z 3C&BM pHat.setPosition((byte) -101); F9K`N8wlu equip.addFromDB(pHat); DzE^FY IItem pWeap = MapleItemInformationProvider.getInstance().getEquipById(1702174); wbKJ:eWgt pWeap.setPosition((byte) -111); g |?}a]G equip.addFromDB(pWeap); U+ik& R# 10、结婚修复法 5YNAb/!!F /* 2)|=+DN; ====================================== Ao` e{ 小权改端技术 'l~7u({u ====================================== `^hA &/1 */ eZ]r"_? 首先,找到NPCConversationManager.java 2\k!DF h'=)dFw7 在合适的位置上插入以下代码(请直接复制,本人亲自测试,无错..所有端均可通过): &&P9T/Zks wzwv>@} public boolean createMarriage(String partner_) { //声明变量 A>upT' MapleCharacter partner = getCharByName(partner_); //名字 S|k@D2k= if (partner == null) { (_@5V_U return false; 3!gz^[!?EN } __QnzEF partner.setMarried(true); gL&w:_ getPlayer().setMarried(true); 0[%{YmI{W partner.setPartnerId(getPlayer().getId());
*~U.36 getPlayer().setPartnerId(partner.getId()); nA("
cD[, if (partner.getGender() > 0) { )^s>2 1 Marriage.createMarriage(getPlayer(), partner); /4pYhJ8S } else {
#iv4L Marriage.createMarriage(partner, getPlayer()); e.DN,rhqI } Is3Y>oX return true; z[QDJMt> } @YH>|{S& X;6;v] public boolean createEngagement(String partner_) { ~(XaXu MapleCharacter partner = getCharByName(partner_); 85Yi2+8f4 if (partner == null) { :'C?uk ? return false; *K$a;2WjzG } L%5y@b{AR if (partner.getGender() > 0) { E=,5%>C0#% Marriage.createEngagement(getPlayer(), partner); !h7:rv/ } else { &`n:AR` Marriage.createEngagement(partner, getPlayer()); p19(>|$J } wdBBx\FP return true; m)pHCS } Ew
PJ|Z^ =CD6x=
l6 public void divorceMarriage() { //增加至XXXX <5pNFj}0;X getPlayer().setPartnerId(0); zc;kNkV#1Y getPlayer().setMarried(false); >h#juO" Marriage.divorceMarriage(getPlayer()); ///结束至XXXX v@[3R7|4 } yLfyLyO L a B MV6' 先别着急这编译..请继续看下去 f['lY1#V1 p qpsa' 打开 src\net\s(和谐)f\odinms\scripting\npc 这个文件夹新建--文本文档--复制以下代码进去: 8\'tfHL /ZabY /* XA;PWl5! * @丶小_路. ri59LY y= */ E2w-b^,5 s-Yu(X2 package net.s(和谐)f.odinms.scripting.npc; u;rmqo1 w/(T import java.sql.Connection; UsU
Ri import java.sql.PreparedStatement; Tb?X KO, import java.sql.ResultSet; ,"#nJC import java.sql.SQLException; 8gE p5 JJWPte/ import net.s(和谐)f.odinms.client.MapleCharacter; fcF| m5 t!/~_}eD J import net.s(和谐)f.odinms.database.DatabaseConnection; @^ YXE, XBCHJj]k public class Marriage { ]f&]E
~i private static final org.slf4j.Logger log = org.slf4j.LoggerFactory.getLogger(Marriage.class); Ayqs~&{ %gFIu.c public static void createMarriage(MapleCharacter player, MapleCharacter partner) { ((`{-y\K try { 2INpo Connection con = DatabaseConnection.getConnection(); 1z&"V}y PreparedStatement ps = con.prepareStatement("INSERT INTO marriages (husbandid, wifeid) VALUES (?, ?)"); ,~Xe#eM ps.setInt(1, player.getId()); 9ETdO,L)f ps.setInt(2, partner.getId()); F#<:ZByjJ@ ps.executeUpdate(); z,m3U( ps.close(); \{ QH^ } catch (SQLException ex) { H#hpaP; log.warn("结婚: " + player.getName() + " 和 " + partner.getName(), ex); urx?p^c } M$ieM[_T } O*?^a7Z)4 |&MoQxw@ public static void createEngagement(MapleCharacter player, MapleCharacter partner) { v+Y^mV`| try { vjm? X Connection con = DatabaseConnection.getConnection(); NwYQ6VEA
PreparedStatement ps = con.prepareStatement("INSERT INTO engagements (husbandid, wifeid) VALUES (?, ?)"); 3-:^mRPJ ps.setInt(1, player.getId()); "A~dt5GJ ps.setInt(2, partner.getId()); af>i ps.executeUpdate(); Ar/P%$Zfq } catch (SQLException ex) { <>n|_6'$90 log.warn("宣布与参与 " + player.getName() + " 和" + partner.getName(), ex); Y1sK sdV } |z_Dw$-xm } vW*Mf}= M=;csazN public static void divorceEngagement(MapleCharacter player, MapleCharacter partner) { oi7k#^ try { [3-u7Fx! Connection con = DatabaseConnection.getConnection(); dZ(Z]`L,B int pid = 0; Y]`=cR`/" if (player.getGender() == 0) { >@bU8}rT pid = player.getId(); FN!?o:|( } else { a-,*iK{_u pid = partner.getId(); L{>rN`{ } diM*jN# PreparedStatement get = con.prepareStatement("SELECT FROM engagements WHERE husbandid = ?"); ]6`K get.setInt(1, pid); zFO0l). ResultSet rs = get.executeQuery(); eza"<uBr PreparedStatement ps = con.prepareStatement("DELETE FROM engagements WHERE husbandid = ?"); ",gVo\^ if (rs.next()) { Z9 ws{8@_ ps.setInt(1, pid); ]O:8o<0 } else { t-C|x)J+ return; &XCd2 } |-\anby< ps.executeUpdate(); Z.@n7G PreparedStatement ps1 = con.prepareStatement("UPDATE characters SET marriagequest = 0 WHERE id = ?, and WHERE id = ?"); 2RNee@!JJP ps1.setInt(1, player.getId()); |iBf6smF ps1.setInt(2, partner.getId()); NkBvN\CQ ps1.executeUpdate(); F{ vT^/ } catch (SQLException ex) { Gd\/n*j log.warn("宣布与参与 " + player.getName() + " 和 " + partner.getName(), ex); 5TuwXz1v } k CGb~+ } a9NuYYr,h (&Q!5{$W public static void divorceMarriage(MapleCharacter player, MapleCharacter partner) { 6q>iPK Jt try { x<!]#**; Connection con = DatabaseConnection.getConnection(); $04lL/; int pid = 0; lc5(^~ if (player.getGender() == 0) { vD9.X}l] pid = player.getId(); iC iKr aW } else { ~$4(|Fq/ pid = partner.getId(); _)Txg2?= } ?OnL,y| PreparedStatement get = con.prepareStatement("SELECT partnerid FROM characters WHERE id = ?"); By7lSbj get.setInt(1, player.getId()); CXoiA"P ResultSet rs = get.executeQuery(); vS5}OV if (rs.next()) { <eSg%6z PreparedStatement ps = con.prepareStatement("DELETE FROM marriages WHERE husbandid = ?"); `&fW<5- ps.setInt(1, pid); ojBdUG\ ps.executeUpdate(); cyWb*Wv PreparedStatement ps1 = con.prepareStatement("UPDATE characters SET married = 0 WHERE id = ?, and WHERE id = ?"); _$IWr)8f ps1.setInt(1, player.getId()); DpmAB. ps1.setInt(2, partner.getId()); !F}GSDDV* ps1.executeUpdate(); ~YW;' ps.close(); [|*7"Q( ps1.close(); @]~.-(IMh } else { @(6i 1Iwu9 return; D}!YF~ } Y9#dAI[Gce get.close(); dT 7fyn } catch (SQLException ex) { Z P|k3
log.warn("离婚:" + player.getName() + " 和 " + partner.getName(), ex); wVf 7<@/y } wo(O+L/w } ZyNgG9JL] } #M w70@6 BWYv.& |