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该隐藏帖已经发布超过60天,已自动取消隐藏功能,无需回复即可查看!由于刚才发错,三楼才是连接 C;-9_;& 服务端修改文字教程 [x
kbzJ 1、[079咖啡端]添加打开一个没有JS的NPC出现对话框 #9F=+[L 打开scr/net/s(和谐)f/odinms/scripting/npc/NPCScriptManager.java j[.R|I|
N~=p+Ow[H 找到 ts<5%{M( public void start(MapleClient c, int npc) { t"cGv32b try { c0sU1:e0 NPCConversationManager cm = new NPCConversationManager(c, npc); t$m268m~ if (cms.containsKey(c)) { w[S2
]< return; k id3@ } BlF>TI%2 cms.put(c, cm); PxhB=i!'$ Invocable iv = getInvocable("npc/" + npc + ".js", c); kXFgvIpg< if (iv == null || NPCScriptManager.getInstance() == null) { 1
`hj]@.] cm.dispose(); WV]Si2pOZ return; %oJ_,m_( } CE=&ZHt9 engine.put("cm", cm); l&R~I6^E NPCScript ns = iv.getInterface(NPCScript.class); EC<g7_0F scripts.put(c, ns); 3P2H!r ns.start(); $Y5R^Y } catch (Exception e) { Fo|6 PoSo log.error("Error executing NPC script " + npc, e); qL/4mM0 dispose(c); dq+VW}[EO cms.remove(c); Uf}s6# } F.<sKQ&A } u]lf~EE R4.$9_ui 全选替换掉 &^=6W3RD 将下面一段代码替换进去 F*_g3K!! public void start(MapleClient c, int npc) xc7Wk&{= { f02<u try { K;a]+9C if (c.getPlayer().isGM()) &U^6N+l9 c.getPlayer().dropMessage("[系统提示]您已经建立与NPC:" + npc + "的对话。"); 0,a\vs%@X /o Q^j'v NPCConversationManager cm = new NPCConversationManager(c, npc); 9D#"Ey if (this.cms.containsKey(c)) %SaC[9=? return; j"{|* _6E_ .bE+dA6:v this.cms.put(c, cm); Q*u4q-DE Invocable iv = getInvocable("npc/" + npc + ".js", c); 9 +k7x, if ((iv == null) || (getInstance() == null)) { Km7HB!=< cm.sendOk("对不起,我并没有被管理员设置可使用,如果你觉得我应该工作的,那就请你汇报给管理员.\r\n我的ID编号: #r" + npc + "#k."); 4E/Q+^? cm.dispose(); uH!uSB2 return; +Wrj%}+ } T PEg>[ this.engine.put("cm", cm); i0;
p?4`m NPCScript ns = (NPCScript)iv.getInterface(NPCScript.class); *p0n{F9 this.scripts.put(c, ns); K;^$n>Y ns.start(); TUuw } catch (Exception e) { q1Gc0{+) log.error("Error executing NPC script " + npc, e); 1$2'N~`#U
dispose(c); dtD)VNkBZ this.cms.remove(c); mxt fKPb } }SpjB } 9.:r;H G 2、[079咖啡端]修复怪物打不死 1Tz5tU9kR 1.打开源码找到net\s(和谐)f\odinms\net\channel\handler\AbstractDealDamageHandler.java P(D0ru *{5p/}p 找到这个函数parseDamage() 然后用下面的代码替换 注意替换前先备份! i P gewjx JR>#PJ,N- --------------------------------------------------------------------------------- \X1?,gV_ Q}zAC2@L public AttackInfo parseDamage(MapleCharacter c, LittleEndianAccessor lea, boolean ranged) { 7VQ|3`!< AttackInfo ret = new AttackInfo(); \ <b-I lea.readByte(); Gw%P5 r}Y lea.skip(8); !A!}j.s ret.numAttackedAndDamage = lea.readByte(); f"My;K $l; lea.skip(8); I<yd=#:n ret.numAttacked = (ret.numAttackedAndDamage >>> 4 & 0xF); |+K3\b ret.numDamage = (ret.numAttackedAndDamage & 0xF); Qk 2^p^ T6 ret.allDamage = new ArrayList(); /qM:;:N%j ret.skill = lea.readInt(); KKB&)R lea.skip(8); *S ,5 if ((ret.skill == 2121001) || (ret.skill == 2221001) || (ret.skill == 2321001) || (ret.skill == >1u!(-A &Z3g$R 9 5201002) || (ret.skill == 14111006) || (ret.skill == 5101004) || (ret.skill == 15101003)) #D4gNQg@R ret.charge = lea.readInt(); M#ED49Dh> else { {6d)|';% ret.charge = 0; /o%J /| } 6%?bl{pNn 6^_:N1@ if (ret.skill == 1221011) T:k-`t0":N ret.isHH = true; n3Uw6gLD 2
u:w lea.readInt(); WxO2 ret.aresCombo = lea.readByte(); Y7{|iw(# int sourceid = ret.skill; .H;[s if ((sourceid == 21100004) || (sourceid == 21100005) || (sourceid == 21110003) || (sourceid == 9+><:(, UolsF-U}' 21110004) || (sourceid == 21120006) || (sourceid == 21120007)) u By[x 0 c.setCombo(1); =qG%h5]n cXP*?N4Cf ret.pos = lea.readByte(); _gDEIoBp ret.stance = lea.readByte(); `P/7Mf |Rk9W if (ret.skill == 4211006) { 9C9>V] return parseMesoExplosion(lea, ret); 3Ov? kWFO }
Ne>yFl"u !Q(x A,p if (ranged) { j8gw]V/B: lea.readByte(); JAEn
72 ret.speed = lea.readByte(); Y.FqWJP=p lea.readByte(); oTS/z\C"<u ret.direction = lea.readByte(); BCUn[4Gp lea.skip(7); /~=W3lhY if ((ret.skill == 3121004) || (ret.skill == 3221001) || (ret.skill == 5221004) || (ret.skill == -36pkC
6
\ LEu_RU? 13111002)) %#7NCdk;S lea.skip(4); i
b$2qy } |KH9 81 else { }C6RgE.6< lea.readByte(); abAX)R' ret.speed = lea.readByte(); ;.dyuKlI lea.skip(4); y$-;6zk\] } 9&]g2iT P p@`]9tLP(K for (int i = 0; i < ret.numAttacked; ++i) { P[Q3z$I} int oid = lea.readInt(); FZdZGK pCOtk'n lea.skip(14); {k:W?` VSf<(udGr List allDamageNumbers = new ArrayList(); 6yU#;|6d for (int j = 0; j < ret.numDamage; ++j) { |t <Uh,Bt int damage = lea.readInt(); /<"<N<X \Z~|ry0v{d MapleStatEffect effect = null; i6Zsn#Z7) if (ret.skill != 0) _d<xxF^q effect = SkillFactory.getSkill(ret.skill).getEffect(c.getSkillLevel(SkillFactory.getSkill O4Z_v%2M p>9-Ga (ret.skill))); acG4u+[ ] J*I G]2'H if ((damage != 0) && (effect != null) && (effect.getFixedDamage() != 0)) R# 8.] damage = effect.getFixedDamage(); Nj~3FL ePD~SO9* allDamageNumbers.add(Integer.valueOf(damage)); yxz)32B? } Wra$ if (ret.skill != 5221004) Xu[(hT6 lea.skip(4); qhE1
7Hf ^}VAH#c ret.allDamage.add(new Pair(Integer.valueOf(oid), allDamageNumbers)); jPu m2U_ } J]m[0g7O_ ],.1=iY return ret; S8_>Lw } G&7!3u 4xYW?s( {`KRr:w --------------------------------------------------------------------------------- r0xmDJ@y E$8D^Zt 2.接着找到net\s(和谐)f\odinms\client\MapleCharacter.java ]?1n-w.}r JSf \ApX 查找 B:?MMXB //战神Combo u[Ij4h. private int combo = 0; %]U' private int comboCount = 0; 8Pgw_ 21N1 PjxZ3O 将其修改为 SO!|wag$ //战神Combo "bhF`,V private int combo = 0; B_ x?s private int comboCounter = 0; V DN@=/ Gt|m;o 此时应再查找comboCount 将其修改为comboCounter(不然原变量将不可用 导致变量未定义) _/\U 应该也可以重新定义comboCounter这个变量 没实验 agI"Kh]j? Ekl cnM|6 然后在下面适当处增加两个函数 _{k-&I n^xB_DJ~ public int getCombo() { wr`+xYuuC= return this.comboCounter; kiP-^Wan } +xL*`fn -%,3qhsd public int setCombo(int combo) { O/{X:Ja{ return (this.comboCounter = combo); D~^P}_e. } ,JU3w Q"(*SA+-| 代码就修改完毕了 编译后 怪物就应该能掉血了! 5w^6bw){ iL48 d~hN`ff 大概原因分析: |mS-<e8LY4 攻击封包数据改变,原来处理封包的方式已经不能适用了 所以应当修改原来的处理结构! gt>k]0 3、[079咖啡端]修复双击人物客户端自动退出问题 AJJa<c+j 双击人物不管是自己还是他人都需要查看角色信息,原先我以为是加入的有家族的原因。 换了个没家族的号还是那样, P #PRzt 结果我就感觉应该是处理封包的问题了。 说明白点就是 MaplePacketCreator.java 有问题,然后我又仔细比较了下 楚天和咖啡端的 MaplePacketCreator.java K6BP~@H_D }M0GPpv 发现charinfo 处理有出入。 咖啡端似乎少了一些东西, 就是椅子列表显示那部分。 于是我对照两者的代码修复了下。 9|{t%F=- 也不算是修复。 因为这样弄过以后不会显示你有椅子。 抱歉。 我JAVA不太行。 大家原谅下了。 le*'GgU# vB<2f*U 处理方法: 8hZYZ /T V1]QuQ{&s 打开 src\net\s(和谐)f\cherry\tools\MaplePacketCreator.java Sy0-tK4 (或者是src\net\s(和谐)f\odinms\tools\MaplePacketCreator.java) `|2p1Ei zKllwIfi 9!>Ks8'.d 找到 (\zxiK mplew.write(HexTool.getByteArrayFromHexString("00 00 00 00 00 00 01 00 00 00 D0 ED 2D 00 0C 87 A5 16 B4 F0 B0 16 10 00 00 00 84 E3 C6 2A 36 15 CF 59 6C 24 3E 00 CD DB 43 00 10 00 00 00 02 00 00 00 67 34 00 00 7F 36 00 00 DD CD CF 2A 10 00 00 00 B4 8B BB 2A 00 00 00 00 00 00 00 00 01 00 CD 00 10 00 00 00 18 E6 C6 2A DE 26 93 07 FD DC AB 7B 45 08 08 08 10 00 00 00")); yV4rS6= ey/=\@[p P/ XO5` 8N,mp>~ fvNj5Vq: 替换成 #
9@K mplew.writeInt(0); lK2=[%,~ mplew.writeShort(0); x)0''}E~ MapleInventory iv = chr.getInventory(MapleInventoryType.SETUP); j7>a^W List<Item> chairItems = new ArrayList(); s~tZN for (IItem item : iv.list() ) { 7.W$6U5 if ((item.getItemId() >= 3010000) && (item.getItemId() <= 3020001)) { -TT{4\%s //chairItems.add(item); YLU.]UC } . l>. } :|z.F+-/ mplew.writeInt(chairItems.size()); =cwdl7N&I for (IItem item : chairItems ) { ~:xR0dqx mplew.writeInt(item.getItemId()); `=.A])> } CU+H`-+"J mplew.writeInt(0); 86f8b{_e" 4、修复咖啡端不消耗飞镖 <t"KNKI RangedAttackHandler.java .Y*jL &! 2E$K='H:, 找到 v1aE[Q //if (player.getJob().isA(MapleJob.Ares_1) || player.getJob().isA(MapleJob.Ares_2) || player.getJob().isA(MapleJob.Ares_3) || player.getJob().isA(MapleJob.Ares_4)) { x1'4njTV$ MapleInventoryManipulator.removeById(c, MapleInventoryType.USE, projectile, bulletConsume, false, true); 4R&e5! // } |e+r|i] 0/4"Jh$t 按上面方式处理 'u84d=*l 5、修复黑龙项链带不了的BUG 2,^U8/ 先解释一下为什么国服的黑龙项链带不上。 用1.5deMSwZ.exe 打开string.wz得到这样的结果 i[O{M`Z% 14S_HwX Eqp.Ring.1112904.name 彩虹星环绕戒指 [2095484] {=Z _L?j Eqp.Ring.1112904.desc 五彩斑斓的星星和心围绕着角色旋转。 [2095507] x
T{s%wE Eqp.Ring.1112905.name 超大心环绕戒指 [2095572] z 0-[ RGg Eqp.Ring.1112905.desc 可爱的大心心在角色周围以心形模样旋转。 [2095595] !;U;5 e=0 Eqp.Ring.1112906.name 心心祝福戒指 [2095664] 9:4m@dguh- Eqp.Ring.1112906.desc 可爱的心心在角色头顶画出心形模样旋转。 [2095685] T$&vk#qr Eqp.Ring.1112907.name 小鱼戒指 [2095754] ]q":ta!f Eqp.Ring.1112907.desc 装备时,会产生泡泡的效果。有时间限制。 [2095771] *!c&[- g Eqp.Ring.1112916.name 寂寞单身戒指 [2095840] ,w|Or}h]7 Eqp.Ring.1112916.desc 单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。 [2095861] x4Wu`-4^ Eqp.Ring.1122000.name 黑龙项环 [2095962] @;b @O
_ Eqp.Ring.1122007.name 休彼德蔓的项链 [2096001] 9lR- qo!6)Z 再来看下其他项链在哪个位置 RemjiCE0' "*HVL -A(]U"@n Eqp.Accessory.1122029.name 苏醒的冒险之心 [1897757] +d'1 Eqp.Accessory.1122030.name 苏醒的冒险之心 [1897802] +]$c+!khj Eqp.Accessory.1122031.name 苏醒的冒险之心 [1897836] <HXzcWQ$ Eqp.Accessory.1122032.name 苏醒的冒险之心 [1897870] 4%"Df1U Eqp.Accessory.1122033.name 苏醒的冒险之心 [1897904] + :;6kyM6X Eqp.Accessory.1122034.name 觉醒的冒险之心 [1897938] kVY0
E Eqp.Accessory.1122035.name 觉醒的冒险之心 [1897983] *Kmo1>^ Eqp.Accessory.1122036.name 觉醒的冒险之心 [1898017] -Crm#Ib~ Eqp.Accessory.1122037.name 觉醒的冒险之心 [1898051] y.,li< Eqp.Accessory.1122038.name 觉醒的冒险之心 [1898085] XQI!G_\+C Eqp.Accessory.1122058.name 休彼德蔓的混沌项链 [1898119] &S9O:>=* pp1kcrE\M \}EJtux q GbfA-\ 很明显盛大把 黑龙项链 和 休彼德蔓的项链 故意或者无意放错了地方,放到了(戒指组里) /`+ubFXc ]?*L"()kp 现在要做的是把这两个物体重新搬到 Accessory组里。 ?atHZLF xO
6$:o- i@o'Fc 解决办法: <o"2z~gv YGsg0I't V: P 找到服务端目录 wz\String.wz\Eqp.img.xml ]r@CmwC W@p 27Tiq 类似这样的结构 Dwbt^{N^ |,lw$k93 <?xml version="1.0" encoding="UTF-8" standalone="yes"?> n^2'O:Vs <imgdir name="Eqp.img"> FC
q&- <imgdir name="Eqp"> rL23^}+^` <imgdir name="Accessory"> `-yiVUp1:z <imgdir name="1010000"> W+'f|J= <string name="name" value="褐色落腮胡"/> eQ80Kf~ </imgdir> !vGJ7 <imgdir name="1010001"> _M)J{ {?: <string name="name" value="黑胡子"/> (3
]!ZV </imgdir> n,*E
s/\ <imgdir name="1010002"> ;9)A+bD] <string name="name" value="忍者口罩"/> j%ux,0Y </imgdir> 8<_dNt'91 <imgdir name="1010003"> HbMD5( <string name="name" value="刮脸痕迹"/> <Url&Z 7$A=|/'nSA -/LB-t 查找 name="Ring" 再查找 1122000 (黑龙项环代码) #]}]ZE (P|k$S?m 类似这样 FKU)# Eo j*L-sU <imgdir name="1112906"> 39oI
&D>8 <string name="name" value="心心祝福戒指"/> m.&"D>
\t <string name="desc" value="可爱的心心在角色头顶画出心形模样旋转。"/> 2bt).gGm </imgdir> +O?`uV <imgdir name="1112907"> _qU;`Q <string name="name" value="小鱼戒指"/> ~ea&1+Z[3 <string name="desc" value="装备时,会产生泡泡的效果。有时间限制。"/> JXqwy^f </imgdir>
XM< <imgdir name="1112916"> -}KW"#9c <string name="name" value="寂寞单身戒指"/> _[{oK G^u <string name="desc" value="单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。"/> _64<[2 </imgdir> <ql:n <imgdir name="1122000"> l*]nvd_ <string name="name" value="黑龙项环"/> U!i @XA%P </imgdir> $&KiN82, <imgdir name="1122007"> M <ccfU! <string name="name" value="休彼德蔓的项链"/> >gZ"^iW </imgdir> qLk7C0 F,h}HlU 把这段代码剪切出来 4mwLlYZ }cd-BW <imgdir name="1122000"> >e^8fpgSo <string name="name" value="黑龙项环"/> ;s!GpO7 + </imgdir> #/o1D^ <imgdir name="1122007"> G&@vTcF <string name="name" value="休彼德蔓的项链"/> P.'$L\ </imgdir> naiy] oY" aB)G!Rm& 放到<imgdir name="Accessory"> 组里。 z18<rj sV-UY!
最后类似这样的结构 !WNO!S0/j tW=oAy <?xml version="1.0" encoding="UTF-8" standalone="yes"?> t&nK5p95( <imgdir name="Eqp.img"> *#; <imgdir name="Eqp"> F:'>zB]-} <imgdir name="Accessory"> ^#&PTq> <imgdir name="1122000"> R0bWI`$Z <string name="name" value="黑龙项环"/> 7da~+(yhr </imgdir> -MuKeCgi <imgdir name="1122007"> +W#["%kw <string name="name" value="休彼德蔓的项链"/> q|S,^0cU </imgdir> f1X]zk(=W <imgdir name="1010000"> 2PQY+[jx <string name="name" value="褐色落腮胡"/> #p/'5lA&j </imgdir> x4[
Fn3JL <imgdir name="1010001"> (k24j*1e$ <string name="name" value="黑胡子"/> &n9srs </imgdir> ~vstuRRST <imgdir name="1010002">
41^
$ <string name="name" value="忍者口罩"/> VCc57Bo </imgdir> iuHs.k<z V
u1|5 d;E
(^l 然后重启服务端就OK。 装备上黑龙项链把。 不用源代码即可修复。 YfJQ]tt1 6、修复PB掉线问题 D~r{(u~Ya -----------新建文档 复制以下代码 将文件重命名为8820009.img.xml 放到服务端WZ中对应的xml下-- "= >8UR _2rxDd1#. EQ2HQz] <?xml version="1.0" encoding="UTF-8" standalone="yes"?> v0,&wdi <imgdir name="8820009.img"> O^<\]_l <imgdir name="info"> $X]Z-RCK3 <int name="bodyAttack" value="0"/> cPg$*,] <int name="level" value="1"/> H;Cv]- <int name="maxHP" value="200000"/> k*o>ZpjNH <int name="maxMP" value="0"/> gtJCvVj>g <int name="speed" value="0"/> Ahrtl6@AS <int name="PADamage" value="0"/> % QI6`@Y" <int name="PDDamage" value="0"/> FXo{|z3 <int name="MADamage" value="0"/> *>J45U(6: <int name="MDDamage" value="0"/> g <5G# <int name="acc" value="0"/> %nT & <int name="eva" value="0"/> YA*E93 J0 <int name="exp" value="0"/> G:Cgq\+R <int name="undead" value="0"/>
!AFii:# <int name="pushed" value="1"/> XDAwE <float name="fs" value="10.0"/> MB3
N3,yL <int name="removeAfter" value="5"/> C.Re*;EI, <int name="summonType" value="12"/> AS]jJc^ <int name="hideName" value="1"/> D}L4uz? <imgdir name="revive"> \!!1o+#1j <int name="0" value="8820001"/> 0=c:O <int name="1" value="8820003"/> /V
f L( <int name="2" value="8820005"/> Jec<1|
<int name="3" value="8820006"/> sT+\
z <int name="4" value="8820004"/> ?J's>q^X <int name="5" value="8820002"/> #u$ Z/, </imgdir> A^@,Ha
<int name="noFlip" value="1"/> VQHQvFRZ) </imgdir> GL8 N!, <imgdir name="stand"> (5&l<u"K~ <canvas name="0" width="4" height="4"> )`-vN^1S- <vector name="origin" x="36" y="53"/> p^i]{"sjbU <int name="delay" value="30"/> *kKdL <vector name="head" x="1" y="-1500"/> jWJ/gv~ $ </canvas> u,),kj< </imgdir> k=JT% <imgdir name="hit1"> F >co# <canvas name="0" width="4" height="4"> (*dJ
<vector name="origin" x="36" y="53"/> HQtUNtZ <int name="delay" value="30"/> o!}/&
'( <vector name="head" x="1" y="-1500"/> {pM3f </canvas> o>oZh1/\T, </imgdir> .aE%z/@s= <imgdir name="die1"> kq=tL@W`0} <canvas name="0" width="213" height="450"> ff<adl- <vector name="origin" x="774" y="495"/> O>sE~~g]? <int name="delay" value="180"/> Ll'!aar, <vector name="head" x="1" y="-1500"/> \'Ewn8Qv8 <int name="a0" value="255"/> iWMgU:T <int name="a1" value="255"/> iBPx97a </canvas> dxF/]>t <canvas name="1" width="227" height="493"> Y~uqKb;A <vector name="origin" x="778" y="534"/> v9+1[Y"; <int name="delay" value="180"/> $,#,yl ol <vector name="head" x="1" y="-1500"/> ~#V1Gunq </canvas> BRGTCR <canvas name="2" width="232" height="497"> 0q:g
Dc6z <vector name="origin" x="783" y="533"/> >W?7a:#, <int name="delay" value="180"/> 9Qhk~^ngg <vector name="head" x="1" y="-1500"/> +)QA!g$ </canvas>
=[G) <canvas name="3" width="237" height="497"> :h)A/k_ <vector name="origin" x="787" y="529"/> @AAkEWo)_ <int name="delay" value="180"/> Mq2[^l!qu <vector name="head" x="1" y="-1500"/> Trwk9 + </canvas> MtIhpTX <canvas name="4" width="239" height="494"> et0yS%7+?@ <vector name="origin" x="788" y="525"/> z]F4Z'(e. <int name="delay" value="180"/> 32ae? d <vector name="head" x="1" y="-1500"/> m=p<.%a </canvas> NP5;&}uv*! <canvas name="5" width="241" height="496"> _=68iDXm <vector name="origin" x="789" y="526"/> >Gyg`L\ <int name="delay" value="180"/> >5}jM5$ <vector name="head" x="1" y="-1500"/> Dt8wd,B </canvas> C*fSPdg? <canvas name="6" width="243" height="494"> I\peO/w <vector name="origin" x="790" y="523"/> |?
l6S <int name="delay" value="180"/> SK_i 3? <vector name="head" x="1" y="-1500"/> ?5#=Mh# </canvas> 8/* 6&#- <canvas name="7" width="243" height="491"> [Q*aJLG <vector name="origin" x="790" y="520"/> 4<QSot <int name="delay" value="180"/> lg!{?xM <vector name="head" x="1" y="-1500"/> Il9pL~u </canvas> FWzf8*^ <canvas name="8" width="241" height="483"> j2"Y{6c <vector name="origin" x="789" y="513"/> b(McH*_8e <int name="delay" value="180"/> GDj
ViAFm <vector name="head" x="1" y="-1500"/> 1WMwTBHy+ </canvas> !%_H1jk <canvas name="9" width="239" height="479"> 4yu ^cix( <vector name="origin" x="788" y="510"/> Q8r 7 <int name="delay" value="180"/> 0kB!EJ<OdG <vector name="head" x="1" y="-1500"/> M`kR2NCi </canvas> "3Z<V8xB <canvas name="10" width="237" height="476"> Q&Ox\*sMK <vector name="origin" x="787" y="508"/> UCP4w@C <int name="delay" value="180"/> :g[G&Ds8 <vector name="head" x="1" y="-1500"/> 1*Ui=M4 </canvas> >{]mN5 <canvas name="11" width="230" height="485"> l
TJqWSV=f <vector name="origin" x="784" y="521"/> %<Q?|} <int name="delay" value="180"/> Bz#K_S <vector name="head" x="1" y="-1500"/> 63?fn~0\ </canvas> MJ:>ZRXCE <canvas name="12" width="235" height="490"> :,^pL At <vector name="origin" x="779" y="535"/> q$=EUB"C <int name="delay" value="180"/> >@o}l:* <vector name="head" x="1" y="-1500"/> (W l5F
</canvas> 32*FI SH^ <canvas name="13" width="275" height="495"> 'ehJr/0&g <vector name="origin" x="797" y="540"/> #815h,nP+ <int name="delay" value="180"/> Rtl;*ZAS <vector name="head" x="1" y="-1500"/> %Pb 5PIk4 </canvas>
*R6n+d <canvas name="14" width="284" height="495"> ?>p<!:E!r <vector name="origin" x="797" y="540"/> H.ZmLB <int name="delay" value="180"/> ,~_)Cf#CB <vector name="head" x="1" y="-1500"/> F+@E6I'g </canvas> G;%Pf9o26 <canvas name="15" width="249" height="493"> fYzOT,c <vector name="origin" x="786" y="538"/> yEfV8aY'* <int name="delay" value="180"/> ~4~-^
t <vector name="head" x="1" y="-1500"/> Sr`gQ#b@r} </canvas> ;=.QT <canvas name="16" width="218" height="464"> _ .%\czO <vector name="origin" x="774" y="509"/> M7(vI4V <int name="delay" value="180"/> U&mJ_f#M <vector name="head" x="1" y="-1500"/> r4~Bn7j2 </canvas> i cf[.
<canvas name="17" width="213" height="480"> fr0iEO_ <vector name="origin" x="774" y="525"/> eiF!yk?2 <int name="delay" value="180"/> *eO@<j? <vector name="head" x="1" y="-1500"/> &!{wbm@ </canvas> Gd~Xvw,u <canvas name="18" width="213" height="488"> U$`)|/8 <vector name="origin" x="774" y="533"/> t_q`wKDE <int name="delay" value="180"/> 3?vasL <vector name="head" x="1" y="-1500"/> QJ
ueU%| </canvas> |Aw(v6 <canvas name="19" width="214" height="491"> ,Jf)A/_ <vector name="origin" x="775" y="536"/> !j)H!|R <int name="delay" value="180"/> lq$1CI <vector name="head" x="1" y="-1500"/> xi=qap=S^9 </canvas> O\T <canvas name="20" width="216" height="489"> \"qXlTQ1_9 <vector name="origin" x="776" y="534"/> $+<X 1 <int name="delay" value="180"/> jG0{>P#+ <vector name="head" x="1" y="-1500"/> +_?;%PKkuF </canvas> TIV1?S <canvas name="21" width="213" height="450"> PZF>ia} <vector name="origin" x="774" y="495"/> OH28H),} <int name="delay" value="600"/> &DFe+y~PR <vector name="head" x="1" y="-1500"/> $;_'5`xs </canvas> ,$habq=; </imgdir> 'r%`(Z{~ </imgdir> N1KYV&'o 7、锁定某些地图不能进 SPIYB/C 打开MapleGenericPortal.java <=V2~
asB 搜索 changed = true; 2k[i7Rl \c 在上面加入以下语句 '!!w|kd if (getTargetMapId() >= 910000003 && getTargetMapId() <= 910000022) { ,sk;|OAI c.getSession().write(MaplePacketCreator.enableActions()); ~u&3Ki*x player.getClient().getSession().write(MaplePacketCreator.serverNotice(5, "[任务公告:请通过npc进入任务房间!")); q0
:Lb } else { qphN c.getPlayer().changeMap(to, pto); DsqsMlB{ } 8 F'i5i Hi{c[; 编译,OK )@3ce' 8、lockmap(锁定地图) QJo) /* Xu$xO( 地图锁写脚本 #Xri%&~ 演示NPC程序 r +;C}[E 只供学习参考 jz|zq\Eek */ \qAMs^1- } VE[W `"M=Z Vk importPackage(net.s(和谐)f.cherry.scripting); Um\Nd#=: var Itemid = 4001126; //设置需要的道具ID GljxYH"]# var Itemsl = 10; //设置数量 kF~}htv.= $6:j3ZTXrt function start(ms) { |Gjd if (! AbstractPlayerInteraction(ms.getPlayer().getClient()).haveItem(Itemid, Itemsl)){ nD.4c-hd$q AbstractPlayerInteraction(ms.getPlayer().getClient()).warp(910000000,0); #GK&{)$ AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("此地图已被GM限制进入,系统已将你返回", 250, 20); f&(u[W }else{ S,vrz!'>A AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("通过验证", 250, 20); TD,W *(b } #
3uXgZi } Nm<3bd 解锁地图 Rcf_31 L /* 'r4 j;Jn 地图锁写脚本 K2L+tw 演示NPC程序 $qy%Q] 只供学习参考 !1dCk/D&)8 */ zb~!>
QIz{ d> Y9g -<}_K,Ky` var Maps = Array(910000001,910000002,922000021,922010504,240010900); qSMSTmnQ var status = 0; El0|.dW var MapString = "" Og%qv
Bj 6 function start() { K|Std)6 status = -1; /wI$}X5o~ action(1, 0, 0); HPpKti7g } Aa.bE,W V_!hrKkL function action(mode, type, selection) { Gy
'l; 2 if (mode < 1) { hkv&Od, cm.dispose(); S'V0c%'QQV } else { g!D?Yj4 if (mode == 1) Bfaj4i;_ status++; zp"sM
z] else "sf8~P9qy status--; ^Ebaq`{V\' if (status == 0) { I2%{6g@ for(i = 0; i < Maps.length; i++){ Z KnEg2a var NextMap = cm.getC().getChannelServer().getMapFactory().getMap(Maps<i>); eUVE8pZl var MapName = NextMap.getMapName(); 9<P1?Q var MapFy = NextMap.getOnUserEnter(); _i:yI-jA if (MapFy != "lockmap"){ k5=0L_xc MapString = MapString + "#L" + i + "##b锁定地图#k---" + MapName + "#b(未锁定)#k\r\n"; ,;H)CUe1" }else{ qbHb24I MapString = MapString + "#L" + i + "##r解锁地图#k---" + MapName + "#r(已锁定)#k\r\n"; ve=oH;zf } Gs.id^Sf } $PstThM cm.sendSimple(MapString); +K;(H']Z<- v%=G~kF}[ } else if (status == 1) { .!,T>:R var MapStats = cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).getOnUserEnter(); e0+N1kY if(MapStats != "lockmap"){ (<(8(}x cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("lockmap") 2>.B*P cm.sendOk("锁定地图成功"); r.[!n)* cm.dispose(); vl2!2X }else{ 1>4'YMdZi cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("") S!2M?}LU cm.sendOk("解锁地图成功"); *xM4nUu<~ cm.dispose(); CP'?Om2 } br>"96A1l } JpD<2Mz_|V } lzfaW-nu } zOCru2/ 9、上线自动穿装备 -JaC~v(0 src\net\s(和谐)f\odinms\net\login\handler i=.zkIjSh 7:R8QS9 CreateCharHandler.java 8"LvkN/v^ |9jeOV}/ nv*q
N\i' 搜索 MapleInventory equip = newchar.getInventory(MapleInventoryType.EQUIPPED); L/"XIMI*Xg F.?^ko9d 在下面添加以下语句,即可编译,装备ID自己换吧 Q~#udEajI IItem eq_top = MapleItemInformationProvider.getInstance().getEquipById(1052081);
5pI2G eq_top.setPosition((byte) -5); `3SY~&X equip.addFromDB(eq_top); 7z)Hq./3@ IItem eq_bottom = MapleItemInformationProvider.getInstance().getEquipById(bottom); *rK}Ai eq_bottom.setPosition((byte) -6); w8kp6_i' equip.addFromDB(eq_bottom); 7\rz* IItem eq_shoes = MapleItemInformationProvider.getInstance().getEquipById(shoes); h:<pEL eq_shoes.setPosition((byte) -7); gsqlWfa equip.addFromDB(eq_shoes); 60*2k IItem eq_weapon = MapleItemInformationProvider.getInstance().getEquipById(weapon); Aj;Z
& eq_weapon.setPosition((byte) -11); !TVlsm equip.addFromDB(eq_weapon); F# y5T3(P IItem pHat = MapleItemInformationProvider.getInstance().getEquipById(1002562); hoD (G X pHat.setPosition((byte) -101); ZTVX5"#Q equip.addFromDB(pHat); a"0Xam IItem pWeap = MapleItemInformationProvider.getInstance().getEquipById(1702174); S
j)&! pWeap.setPosition((byte) -111); e54wAypPOl equip.addFromDB(pWeap); BYyR-m 10、结婚修复法 vp1IYW /* weU'3nNN ====================================== EQ-r 小权改端技术 T'
%TMA ====================================== |#L U"D */ GP<A v1 首先,找到NPCConversationManager.java 9sFZs]uM G}&B{Ir 在合适的位置上插入以下代码(请直接复制,本人亲自测试,无错..所有端均可通过): /z>G=kA ZC@ 33Q( public boolean createMarriage(String partner_) { //声明变量 (2[tQ`~ MapleCharacter partner = getCharByName(partner_); //名字 [DC8X P5< if (partner == null) { r;g[<6`!S return false; "6w-jT } f6j;Y<}' g partner.setMarried(true); 93$'PwWgiF getPlayer().setMarried(true); 1\=)b< y partner.setPartnerId(getPlayer().getId()); C,P>7 getPlayer().setPartnerId(partner.getId()); Pb]: i+c) if (partner.getGender() > 0) { s%2 w&Us* Marriage.createMarriage(getPlayer(), partner); IKMkpX!] } else { R7r` (c! Marriage.createMarriage(partner, getPlayer()); HJo&snT3 } -uIu-a] return true; 3'}(:X( } SS[jk GF*8(2h2 public boolean createEngagement(String partner_) { X9K@mX MapleCharacter partner = getCharByName(partner_); )gYsg if (partner == null) { 0D+[W5TB return false; Wl/oun~o } 7+0Kg'^+n if (partner.getGender() > 0) { c3W9" Marriage.createEngagement(getPlayer(), partner); y4PR&^l?g } else { Z,^`R] 9 Marriage.createEngagement(partner, getPlayer()); OS;qb:; } _HW~sz| return true; epI&R) ] } @e8b'w3 rG|lRT3-K public void divorceMarriage() { //增加至XXXX {?!=~vp getPlayer().setPartnerId(0); _dky+ E getPlayer().setMarried(false); 9E5Ec~l Marriage.divorceMarriage(getPlayer()); ///结束至XXXX 3gV
17a } XZD9vFj1Z
$A]2Iw!& 先别着急这编译..请继续看下去 2a|9D\ As
}:~Jy| 打开 src\net\s(和谐)f\odinms\scripting\npc 这个文件夹新建--文本文档--复制以下代码进去: FNL[6.!PV ?{[ISk) /* M{cF14cQ * @丶小_路. k&wCa<Rs~R */ Z0uo.
H@.N }^U7NZn<" package net.s(和谐)f.odinms.scripting.npc; %N$,1=0* D!Pv`wm import java.sql.Connection; @/FE!6 |O import java.sql.PreparedStatement; _&)^a)Nu import java.sql.ResultSet; NF8'O import java.sql.SQLException; }'L7< _ E}LuWFZ& import net.s(和谐)f.odinms.client.MapleCharacter; y.P Wh<dI }K':tX? import net.s(和谐)f.odinms.database.DatabaseConnection; `2-6Qv h\| ~Q.kG public class Marriage { Yef=HSzo private static final org.slf4j.Logger log = org.slf4j.LoggerFactory.getLogger(Marriage.class); (8T36pt~ #JMww public static void createMarriage(MapleCharacter player, MapleCharacter partner) { kDbDG,O try { m}ZkNWH Connection con = DatabaseConnection.getConnection(); E[q:65xl PreparedStatement ps = con.prepareStatement("INSERT INTO marriages (husbandid, wifeid) VALUES (?, ?)"); R+{QZ'K.qg ps.setInt(1, player.getId()); 1W3+ng ps.setInt(2, partner.getId()); Wi7!J[ B ps.executeUpdate(); +yYxHIOZ( ps.close(); OH.^m6Z } catch (SQLException ex) { 9Rl-Jz8g log.warn("结婚: " + player.getName() + " 和 " + partner.getName(), ex); WzG]9$v & } fy9mS } _3@[S
F :5|'C public static void createEngagement(MapleCharacter player, MapleCharacter partner) { `o/G0~T) try { &O8vI,M Connection con = DatabaseConnection.getConnection(); hWc`4xdl PreparedStatement ps = con.prepareStatement("INSERT INTO engagements (husbandid, wifeid) VALUES (?, ?)"); aT|SKb` ps.setInt(1, player.getId()); ]nPfIBoS ps.setInt(2, partner.getId()); :{sy2g/+ ps.executeUpdate(); >=Bl/0YH } catch (SQLException ex) { lw+Y_; log.warn("宣布与参与 " + player.getName() + " 和" + partner.getName(), ex); ASGV3r( } vd<r}3i* } X!H[/b:1O K/WnK:LU public static void divorceEngagement(MapleCharacter player, MapleCharacter partner) { :&Sv jJR try { p G|-<6WY Connection con = DatabaseConnection.getConnection(); VWhq+8z int pid = 0; |Y|6`9; if (player.getGender() == 0) { QAGR\~ pid = player.getId(); j IO2uTM~ } else { zplAH!s5'' pid = partner.getId(); 5SV w71* } c{.y9P6 PreparedStatement get = con.prepareStatement("SELECT FROM engagements WHERE husbandid = ?"); Rhi`4wo0$ get.setInt(1, pid); mnzB90< ResultSet rs = get.executeQuery(); E~}@56ER} PreparedStatement ps = con.prepareStatement("DELETE FROM engagements WHERE husbandid = ?"); +"J2k9E if (rs.next()) { #h=pU/R ps.setInt(1, pid); a|}v?z\ } else { lU?8<X return; CE,0@%6F* } t =LIkwD ps.executeUpdate(); !m]_tB PreparedStatement ps1 = con.prepareStatement("UPDATE characters SET marriagequest = 0 WHERE id = ?, and WHERE id = ?"); &<nj~BL ps1.setInt(1, player.getId()); ]bcAbCZ@ ps1.setInt(2, partner.getId()); 7Eb |AR ps1.executeUpdate(); +"} #4 } catch (SQLException ex) { B`{7-Asc1 log.warn("宣布与参与 " + player.getName() + " 和 " + partner.getName(), ex); O q3aboAt } (:Y0^ } \B/!}Tn; zX]4DLl, public static void divorceMarriage(MapleCharacter player, MapleCharacter partner) { 813t=A try { Rtywi}VV2 Connection con = DatabaseConnection.getConnection(); r0^ *|+
int pid = 0; $Gs9"~z?; if (player.getGender() == 0) { @kstG3@ pid = player.getId(); ZNfQM&<d } else { eewlK] pid = partner.getId(); 'kuLkM, } hl}iw_e PreparedStatement get = con.prepareStatement("SELECT partnerid FROM characters WHERE id = ?"); cQzUR^oq, get.setInt(1, player.getId()); cnw?3/J ResultSet rs = get.executeQuery(); H8!;
XB if (rs.next()) { 8kdJ;%^N PreparedStatement ps = con.prepareStatement("DELETE FROM marriages WHERE husbandid = ?"); 2^aXXPC ps.setInt(1, pid); 4 H9mKR ps.executeUpdate(); P>U7RX
e PreparedStatement ps1 = con.prepareStatement("UPDATE characters SET married = 0 WHERE id = ?, and WHERE id = ?"); uKA-<nM._c ps1.setInt(1, player.getId()); F ?N+ __o ps1.setInt(2, partner.getId()); _ASyGmO{ ps1.executeUpdate(); .n\j<Kq ps.close(); 6uS;H]nd< ps1.close(); ,vDSY N6 } else { z( !K8
T return; O'rz } ,gO(zI-1 get.close(); O[Yc-4 } catch (SQLException ex) { F_I.=zQr log.warn("离婚:" + player.getName() + " 和 " + partner.getName(), ex); !8Y$} } -3GlpC22 } q2+`a;_S } "?AJ(>wP fphi['X 复制完毕后关闭并保存把文件命名为: Marriage.java 保存文件.必须在这个文件夹 /OD@Xl];K src\net\s(和谐)f\odinms\scripting\npc MV.&GUez{ SD_P=? 复制以下NPC脚本.结婚的教堂里的哪位人物都行.复制如下代码加入NPC脚本中!!! h"}c_lY9 u> @@ ~'#yH#o /* ]mR!-Fqj *@丶小_路. mI>=S */ t) uS7y var status = 0; Xk>YiV",? var otherChar; BAIR! var Char; JZup} {a 7lUnqX.
importPackage(net.s(和谐)f.odinms.client); w~AW(
VX importPackage(net.s(和谐)f.odinms.server); <SKzCp\ 6DuA function start(character3) { 'z9}I
# status = -1; dKpUw9C#/ action(1, 0, 0); k0bDEz.X otherChar = character3; 1v~1?+a\2 } dy.U; .Lm0$o*` function action(mode, type, selection) { ){< qp if (mode == -1) { 9dCf@5] otherChar.getClient().getSession().write 'H8b+ (net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣拒绝您的请求!")); >F5E^DY cm.dispose(); ^k2g60] } else { *{!E`),FX if (mode == 0 && status == 0) { Y52TC@' otherChar.getClient().getSession().write M@]@1Q.p (net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣拒绝您的请求..")); /B!Ik:c} cm.dispose(); ?s5/ return; .+A2\F.^ } o?|
]ciY if (mode == 1) { GL-Pir status++; s 9n_s=w } else { =3;~7bYO status--; $DeVXW } v*JXrB&x if (status == 0) { 8&wN9tPYZ cm.sendNext("有人想向您发送内容!."); BHf7\+Ul } else if (status == 1) { h $)4%Fy var t = otherChar.getName(); -uei nd] cm.sendYesNo("你想不想参与 " + t + "的婚礼?") ; P,<pG[^K } else if (status == 2) { LV8{c!" otherChar.getClient().getSession().write ~.$ca.Gf (net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣接受了您的请求!")); @[v4[yq- otherChar.setMarriageQuestLevel(50); *J3Z.fq%:i cm.getPlayer().setMarriageQuestLevel(50); W`F?j-4 cm.createEngagement(cm.getPlayer().getId(), otherChar.getId());
pGcijD if (otherChar.countItem(2240000) > 0) { lobC G MapleInventoryManipulator.removeById(otherChar.getClient(), >@0U B@ MapleInventoryType.USE, 2240000, 1, false, false); PI&@/+ MapleInventoryManipulator.addById(otherChar.getClient(), 4031358, 1, "shit!"); ,5}")T["u MapleInventoryManipulator.addById(cm.getPlayer().getClient(), 4031358, E?(:9#02 1, "shit!"); E_H.!pr
MapleInventoryManipulator.addById(otherChar.getClient(), 4031357, 1, "shit!"); 3of0f{ZTj } else if (otherChar.countItem(2240001) > 0) { , Y^GQ`~# MapleInventoryManipulator.removeById(otherChar.getClient(), lho0Xy
gn MapleInventoryType.USE, 2240001, 1, false, false); FT6~\9m( MapleInventoryManipulator.addById(otherChar.getClient(), 4031360, 1, "shit!"); `u"
)*Q} MapleInventoryManipulator.addById(cm.getPlayer().getClient(), 4031360, B-oQjr- 1, "shit!"); 3Ct)5J MapleInventoryManipulator.addById(otherChar.getClient(), 4031359, 06NW2A%wv 1, "shit!"); aL|a2+P[`q } else if (otherChar.countItem(2240002) > 0) { D+xPd< MapleInventoryManipulator.removeById(otherChar.getClient(), MapleInventoryType.USE, 2240002, 1, false, false); }k0B MapleInventoryManipulator.addById(otherChar.getClient(), 4031362, 1, "shit!"); bScW<DZJ- MapleInventoryManipulator.addById(cm.getPlayer(), 4031362, 1, "shit!"); /s
Bs eI MapleInventoryManipulator.addById(otherChar.getClient(), 4031361, 1, "shit!"); Zvkb= } else if (otherChar.countItem(2240003) > 0) { !@T5]( zV MapleInventoryManipulator.removeById(otherChar.getClient(), LMaY}m> MapleInventoryType.USE, 2240003, 1, false, false); :Izdj*HL;A MapleInventoryManipulator.addById(otherChar.getClient(), 4031364, 1, "shit!"); GhR%f xe MapleInventoryManipulator.addById(cm.getPlayer(), 4031364, 1, "shit!"); AP9>_0= MapleInventoryManipulator.addById(otherChar.getClient(), 4031363, 1T
8|>2m 3 1, "shit!"); "?>hQM1R } 'MQJt2QU9{ cm.dispose(); X\1.,]O > } 8X#\T/U } Q#PkfjXS } lnnT_[ni. 11、购物商城添加新物品和点数商品 IoCi(N; 首先打開ETC.WZ |$D`* 找到Commodity.img.xml 7g.3)1 這個是有分代碼到多少~~那個東西延續就在哪裡 $bF3v=u` 我是以前面主頁的推薦物品新物品那邊新增的 _i2guhRs*Q 今天摸索來的我去找推薦物品那邊 .zo>,*:t V62的這個是到6226 (<imgdir name="6226">) _ q^JjR 所以你要添加就重6227開始添加 S\0?~l"} 這個是位置的代碼(這個是在推薦物品那邊添加物品添加的物品會在推薦物品那行出現(<int name="SN" value="10001930"/>) :+Tvq,/" 如果要再推薦物品就重10001931開始加
Xz!O}M{4 <int name="ItemId" value="你要添加的物品代碼"/>(這個是要添加的物品代碼不用說了吧?) \<%?=C'w~ <int name="Count" value="1"/>(這個沒試過這個都填1) J3y4D} <int name="Price" value="價錢"/>(這個是添加你要的點數價位) <_#a%+5d <int name="Period" value="90"/>(道具到限日期90就代表90天(這應該沒用@@)) }CQ)W1mO" <int name="Priority" value="9"/>(這行的位置不要動看它上面是多少下面就填多少) g|<$\} <int name="Gender" value="2"/>(這個是性別2代表男女都可以用0代表男生1代表女生) <int name="OnSale" value="1"/>這個1代表NEW或者HOT.....(最好依照前面來改..) -d*je{c| <int name="Class" value="0"/>(看前面代碼有沒有來添加不知道是啥東西....) s&L 6C[ 如果要初學者最好先依照10001931開始加 zRFvWOxC\ 把物品列在推薦物品那邊 -DWnDku8= 如果你熟了再加入其他行例如武器列戒指列添加 zXGi 如果想把推薦物品那4個換掉找到那4個代碼 k3UKGP1 搜尋第一個物品代碼把它換掉你要的物品代碼 zhVkn]z~* 第2個是在其他欄例如我要把推薦物品那邊的帽子弄掉 b G/[mZpRT 找到的第一個帽子代碼是推薦物品的第2個則是帽子欄那邊的 j7qGZ"8ak 想在帽子欄那邊添加物品建議找到帽子欄最後一個物品代碼 ]O0:0Z\ 繼續添加代碼物品~~~ @i(;}rx /JQY_>@W 首先打開ETC.WZ ;oWak`]f 找到modity.img.xml C!^[d 這個是有分代碼到多少~~那個東西延續就在哪裡 l~ZIv 我是以前面主頁的推薦物品新物品那邊新增的 {Z1^/Fv3 今天摸索來的我去找推薦物品那邊 fBnlB_}e V62的這個是到6226 (<imgdir name="6226">) u5A$VRMN 所以你要添加就重6227開始添加 S3sxK: 這個是位置的代碼(這個是在推薦物品那邊添加物品添加的物品會在推薦物品那行出現(<int name="SN" value="10001930"/>) vJsx_i\i 如果要再推薦物品就重10001931開始加 aH*5(E] <int name="ItemId" value="你要添加的物品代碼"/>(這個是要添加的物品代碼不用說了吧?) 1? Im" <int name="Count" value="1"/>(這個沒試過這個都填1) <CN+VXF <int name="Price" value="價錢"/>(這個是添加你要的點數價位) -aQf(= <int name="Period" value="90"/>(道具到限日期90就代表90天(這應該沒用@@)) I2)#."=Ew <int name="Priority" value="9"/>(這行的位置不要動看它上面是多少下面就填多少) THmmf_w@ <int name="Gender" value="2"/>(這個是性別2代表男女都可以用0代表男生1代表女生) <int name="OnSale" value="1"/>這個1代表NEW或者HOT.....(最好依照前面來改..) b$N&sZ <int name="Class" value="0"/>(看前面代碼有沒有來添加不知道是啥東西....) :ywm 4) 如果要初學者最好先依照10001931開始加 kZNVUhW6S 把物品列在推薦物品那邊 x%%OgO+> 如果你熟了再加入其他行例如武器列戒指列添加 ^gY3))2_ 如果想把推薦物品那4個換掉找到那4個代碼 u%AyW 搜尋第一個物品代碼把它換掉你要的物品代碼 fvr|<3ojo 第2個是在其他欄例如我要把推薦物品那邊的帽子弄掉 sJ7ZE-v]h 找到的第一個帽子代碼是推薦物品的第2個則是帽子欄那邊的 CDT3&N1'R 想在帽子欄那邊添加物品建議找到帽子欄最後一個物品代碼 en-HX3' 繼續添加代碼物品~~~ gJ?Vk<hp 之後你要添加的東西都要重他最後的6226開始添加6227.6228.6229..... M"E7=J 10001930這個代碼是代表推薦物品那邊的 oNp(GQ@0 所以你要讓物品顯現在推薦物品就重10001930開始添加 Z?)=4| 把改完的XML覆蓋到服務端XML.和客戶端WZ CYZ0F5+t 12、登陆角色时文字显示 7
|Q;E|=-Y 找到world.properties 自己去掉S F中的空格 LIfYpn6 增加: *d&+?! net.s f.odinms.world.serverName= 8}{W.np_ l g*eSx>M 找到:AbstractPlayerInteraction.java s]2_d|Y public String serverName() { ehyCAp0oI return c.getChannelServer().getServerName(); {qb2!}FQ } Kq;s${ |G []hC* 找到:ChannelServer.java &'oZ]}^0 增加(如果存在就不用增加了)
f~w!Z private String serverName; DGO\&^GT^ fl o9iifZ public String getServerName() { 4 {rj 4P? return serverName; D}]u9jS1 } iDV.C@ tVhf1TH# serverName = props.getProperty("net.s f.odinms.world.serverName"); (类似的增加,共2次) $kd9^lj#[ @Q%<~b[y 找到PlayerLoggedinHandler.java (!0fmL ,g:\8*Y>' 合适的位置增加: @<C<rB8R c.getSession().write(MaplePacketCreator.sendHint("欢迎来到 "+ c.getChannelServer().getServerName() + "。\r\n#r#e请记得享受其中的乐趣吧!", 350, 5)); p
#Y2v 13、当人物达到一个等级-自动打开NPC @q+X:K5b 当人物达到一个等级,自动打开NPC 1[ 40\ sM G$-[(eu- s> JWNP Q=#N4[W' 打开 MapleCharacter.java <L+y
6B 在类似net.s f.odinms.scripting下面添加 evGUl~</~ import net.s f.odinms.scripting.npc.NPCScriptManager; mcq.*at 找到 ;ji["b if (level == 200 && !isGM()) { r"&VG2c0K exp.set(0); @y(<4kLz MaplePacket packet = MaplePacketCreator.serverNotice(6, "[Congrats] " + getName() + " has reached Level 200! Congratulate " + getName() + " on such an amazing achievment!"); s|IC;C| try { Wph@LRB] getClient().getChannelServer().getWorldInterface().broadcastMessage(getName(), packet.getBytes()); k.!m-5E } catch (RemoteException e) { eWWfUNBSLX getClient().getChannelServer().reconnectWorld(); w=QW8q? } Zx 5Ue#I } z65Q"A 增加 UHFI4{Wz if (level == 10) { r0,XR NPCScriptManager npc = NPCScriptManager.getInstance(); i2X%xYv ^ npc.start(client, 9201027); UQ}#=[)2e } sU0W)c; if (level == 30) { V~fPp"F NPCScriptManager npc = NPCScriptManager.getInstance(); pd}Cg'}X npc.start(client, 9201027); N'~l,{ } uc]`^,`2/ \JbOT%1 if (level == 70) { ~ ^*;#[< NPCScriptManager npc = NPCScriptManager.getInstance(); nj6|WJ npc.start(client, 9201027); ?XB[awTD~ } R_2T" J4#rOS if (level == 120) { Qz`v0"'w NPCScriptManager npc = NPCScriptManager.getInstance(); giORc
npc.start(client, 9201027); 0YO/G1O& } Sd+bnq% ]? %*3I if (level == 200) { Ft 6{g
JBG NPCScriptManager npc = NPCScriptManager.getInstance(); D2]i*gs npc.start(client, 9201027); SYwB
#| } GL'l "L 得到某个物品与NPC对话 Z~v-@ if (haveItem == [itemid, amount]) { jW;g{5X NPCScriptManager npc = NPCScriptManager.getInstance(); <3!Q Xc npc.start(client, [npcid]); tO+Lf2Ni+ } ].HHTCD`c 14、角色下面显示[PK菜鸟][无门无派][已婚] m aOt/- MaplePacketCreator.java si#1sdR 找到下面这样的语句 raJv$P mplew.writeShort(SendPacketOpcode.SPAWN_PLAYER.getValue()); >b2wFo/em mplew.writeInt(chr.getId()); l$ufW| mplew.writeMapleAsciiString(chr.getName()); 7~!F3WT{ 在下面加入 nd,2EX<bE R3hyz~\x& String marry = ""; <g1=jG:7k String pked = ""; &n~v;M if (chr.isMarried()) /&+*X)#v { 8 t`lRWJ if (chr.getjhname() == null) .qS(-7< marry = (new StringBuilder()).append("[<已婚>: ").append(chr.getjhname()).append("]").toString(); 8 DPn5E#M1 else qyL!>kZr@ marry = "[已婚]"; 1C+d&U } else Z7dyPR { Q/`W[Et marry = "[未婚]"; V,&A?
Y } N~tq] if (chr.getPvpKills() >= 0 && chr.getPvpKills() <= 50) ;VS$xnZ pked = "[PK菜鸟]"; +d=w%r) else 3GPGwzX
| if (chr.getPvpKills() >= 51 && chr.getPvpKills() <= 200) k\Z7Dg$\D pked = "[PK圣人]"; 8c%_R23 else ~_a$5Y if (chr.getPvpKills() >= 201 && chr.getPvpKills() <= 800) &vN^*:Q pked = "[PK尊者]"; #:s*Hy= else N"A`tc5& if (chr.getPvpKills() >= 801 && chr.getPvpKills() <= 2000) w\y) pked = "[PK霸主]"; <op|yh3Jkk else w7Ij=!) if (chr.getPvpKills() >= 2001) qaG8: pked = "[PK王者]"; dy3fZ(=q^ T\w{&3ONm 在下面在添加 c'
Q4Fzj0' om2)Cd9~7 if (chr.getGuildId() <= 0) tL]T_]z { P(aN6)D mplew.writeMapleAsciiString((new StringBuilder()).append(pked).append("_>无门无派<_").append(marry).toString()); >E9 k5 mplew.write(new byte[6]); YK>?;U+| } else @:t2mz:^i { L~E|c/ MapleGuildSummary gs = chr.getClient().getChannelServer().getGuildSummary(chr.getGuildId()); n;e.N:p if (gs != null) sFw;P` { g17 fge6% mplew.writeMapleAsciiString((new StringBuilder()).append(pked).append(gs.getName()).append(marry).toString()); O96%U$W mplew.writeShort(gs.getLogoBG()); "f:_(np, mplew.write(gs.getLogoBGColor()); Ou{VDE mplew.writeShort(gs.getLogo()); wL[{6wL mplew.write(gs.getLogoColor()); m1Xc3=Y 15、不同等级范围得到不同经验的修改方法 KJ
cuZ."wX 不同等级范围得到不同经验的修改方法 4}NCdGD Qrw:Bva) b<j*;n. MapleMonster.java tHV+#3h 找到: f&!{o= public void giveExpToCharacter(MapleCharacter attacker, int exp, boolean highestDamage, int numExpSharers) { |:pBk: MapleInventory r =attacker.getInventory(MapleInventoryType.CASH); RMlx[nsq if (highestDamage) { LwcAF g| if (eventInstance != null) { E| y
eventInstance.monsterKilled(attacker, this); Y'yGhpT~ } +NTC!/ highestDamageChar = attacker; M8${&&[; } ^#]eCXv if (attacker.getHp() > 0) { soh9Oedml- int personalExp = exp; ZG(Pz9{K if (exp > 0) { cnB:bQQK8 Integer holySymbol = attacker.getBuffedValue(MapleBuffStat.HOLY_SYMBOL); kL"Y>@H if (holySymbol != null) { %R P\,| if (numExpSharers == 1) { dy4~~~^A personalExp *= 1.0 + (holySymbol.doubleValue() / 500.0); APyH.] mQ } else { 'u3,+guz personalExp *= 1.0 + (holySymbol.doubleValue() / 100.0); F#a'N c9 } }pKKNZ`[ } R%6KxN)+@ GHpP
*x } 6|QIzs<Z-X 在这下面插入: AbIYdFX B if (exp < 0) { MB+a?u0\ personalExp = Integer.MAX_VALUE; A8
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