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该隐藏帖已经发布超过60天,已自动取消隐藏功能,无需回复即可查看!由于刚才发错,三楼才是连接 c]v3dHE_h 服务端修改文字教程 z ex.0OT; 1、[079咖啡端]添加打开一个没有JS的NPC出现对话框 rQ@o 打开scr/net/s(和谐)f/odinms/scripting/npc/NPCScriptManager.java fB"gM2' (GOrfr 找到 yl+)I public void start(MapleClient c, int npc) { @X><lz try { Dj&bHC5% NPCConversationManager cm = new NPCConversationManager(c, npc); Pisr&"A if (cms.containsKey(c)) { csA.3|rv return; bh6wI%8H } yacGJz^f= cms.put(c, cm); |a:VpM Invocable iv = getInvocable("npc/" + npc + ".js", c); ^dKaa if (iv == null || NPCScriptManager.getInstance() == null) { v?=VZ~`O( cm.dispose(); 0aoHv return; q@Yt`$VTN } }Fe{s; engine.put("cm", cm); }uj'BO2? NPCScript ns = iv.getInterface(NPCScript.class); bc}OmPE scripts.put(c, ns); HD^~4\% ns.start(); W_n.V" hN } catch (Exception e) { !w\;Q8irN log.error("Error executing NPC script " + npc, e); wmCV%g\.d: dispose(c); u,9U0ua@; cms.remove(c); { RX| } :q[n1
O[Ch } hg/&[/eodm ;m:GUp^[ 全选替换掉 BU{V,|10a 将下面一段代码替换进去 g;Q^_4@ public void start(MapleClient c, int npc) ]=VI"v<X { .-6s`C2
Y} try { l'8TA~ if (c.getPlayer().isGM()) ;4#8#; c.getPlayer().dropMessage("[系统提示]您已经建立与NPC:" + npc + "的对话。"); m)2hl~o_ 2jBE+k"M NPCConversationManager cm = new NPCConversationManager(c, npc); &{{f|o=u. if (this.cms.containsKey(c)) [!efQap return; /1
%0A BQ)43Rr> this.cms.put(c, cm); $5(%M8qmQ Invocable iv = getInvocable("npc/" + npc + ".js", c); i4Cb&h^ if ((iv == null) || (getInstance() == null)) { 4J|t} cm.sendOk("对不起,我并没有被管理员设置可使用,如果你觉得我应该工作的,那就请你汇报给管理员.\r\n我的ID编号: #r" + npc + "#k."); `%I{l cm.dispose(); BCB/cBE return; |3o@IuGt } 6Tmb@<I_ this.engine.put("cm", cm); BFu9KS+@) NPCScript ns = (NPCScript)iv.getInterface(NPCScript.class); 6]49kHgMhe this.scripts.put(c, ns); `l#$l3v+ ns.start(); qinQ5 t } catch (Exception e) { mzR
@P$:36 log.error("Error executing NPC script " + npc, e); d"a7{~l dispose(c); ;//qjo this.cms.remove(c); zszx@`/3 } {!bJ.O
l } 717m.t,x 2、[079咖啡端]修复怪物打不死 z`7C)p: 1.打开源码找到net\s(和谐)f\odinms\net\channel\handler\AbstractDealDamageHandler.java MpvA-- ~}ZX^l&k{P 找到这个函数parseDamage() 然后用下面的代码替换 注意替换前先备份! <:t\P.
3YF]o9 --------------------------------------------------------------------------------- )F2tV ]k\ A'R sy6 public AttackInfo parseDamage(MapleCharacter c, LittleEndianAccessor lea, boolean ranged) { Zpd>' ${4 AttackInfo ret = new AttackInfo(); yC$7XSr= lea.readByte(); A0sW 9P6F lea.skip(8); o*BI^4 ret.numAttackedAndDamage = lea.readByte(); j !n> d lea.skip(8); y9 '3vZ ret.numAttacked = (ret.numAttackedAndDamage >>> 4 & 0xF); I<-"J^2 ret.numDamage = (ret.numAttackedAndDamage & 0xF); Z6ex<[`I ret.allDamage = new ArrayList(); >~InO^R`5 ret.skill = lea.readInt(); 3<E$m* lea.skip(8); f^)nZ:~ if ((ret.skill == 2121001) || (ret.skill == 2221001) || (ret.skill == 2321001) || (ret.skill == I+Cmj]M s0 .]l2)OlLQ 5201002) || (ret.skill == 14111006) || (ret.skill == 5101004) || (ret.skill == 15101003)) 3!UP>,! ret.charge = lea.readInt(); Vs(Zs[ else { g o Z# ret.charge = 0; _j
tS-CnO } <xNM@!'\h
`.-C6! if (ret.skill == 1221011) [6qP; ret.isHH = true; ~[,TLg
6 . M$D lea.readInt(); FeRuZww._J ret.aresCombo = lea.readByte(); \{mJO>x int sourceid = ret.skill; G\AQql(f4 if ((sourceid == 21100004) || (sourceid == 21100005) || (sourceid == 21110003) || (sourceid == _(
Cp 55KL^+-~ 21110004) || (sourceid == 21120006) || (sourceid == 21120007)) v> PHn69PU c.setCombo(1); /T'nY{ jd'R2e ret.pos = lea.readByte(); `Pbn ret.stance = lea.readByte(); WF0>R^SpZ >p:fWQ6 if (ret.skill == 4211006) { ?OdA`!wE return parseMesoExplosion(lea, ret); 8{e 3 } .H.v c_/ l'f!za0 if (ranged) { ^/,yZ: lea.readByte(); py4_hj\v ret.speed = lea.readByte(); ] 6B!eB
! lea.readByte(); E:OeU_\ ret.direction = lea.readByte(); C(+BrIS* lea.skip(7); !A0bbJ if ((ret.skill == 3121004) || (ret.skill == 3221001) || (ret.skill == 5221004) || (ret.skill == )ISTb Y>~zt - 13111002)) }PuO$
L lea.skip(4); @SB+u+mOS } #<3\}*/ else { Im#$iPIvT lea.readByte(); %c{)'X ret.speed = lea.readByte(); "VCr^' lea.skip(4); Ip-jqN J~ } |g+5rVbd |th )Q for (int i = 0; i < ret.numAttacked; ++i) { @h3)!#\N int oid = lea.readInt(); ,FO|'l go5!zSs lea.skip(14); bm?TMhC =?aB@& List allDamageNumbers = new ArrayList(); AV!
cCQ for (int j = 0; j < ret.numDamage; ++j) {
o`0H(\en int damage = lea.readInt(); gC 4#!P 8~>3&jX MapleStatEffect effect = null; DR=1';63 if (ret.skill != 0) -6>rR{z effect = SkillFactory.getSkill(ret.skill).getEffect(c.getSkillLevel(SkillFactory.getSkill g/gLG:C -lEh}r (ret.skill))); r"{1H =0Sa if ((damage != 0) && (effect != null) && (effect.getFixedDamage() != 0)) 8A_(]Q damage = effect.getFixedDamage(); z<*]h^!3 |XZf:}q5: allDamageNumbers.add(Integer.valueOf(damage)); xn[di-LF } nVD
YAg' if (ret.skill != 5221004) 9$i`B>C~ lea.skip(4); I78pul8! G8'3.;"W5 ret.allDamage.add(new Pair(Integer.valueOf(oid), allDamageNumbers)); AG2jl/ } UkKpSL}Q2 cxdM!L; ` return ret; e)7r } 1jVcL)szU 1)ne-e
Op~+yMef --------------------------------------------------------------------------------- N"y4#W(Z@ ;zODp+4@Q 2.接着找到net\s(和谐)f\odinms\client\MapleCharacter.java +(0eOO'\M u>Hx#R<*% 查找 B\yid@e //战神Combo AR^Di`n! private int combo = 0; wl9icrR> private int comboCount = 0; ]Hq%Q~cE GK+w1%6) 将其修改为 UPF=X)!M //战神Combo _A*0K,F- private int combo = 0; G=e[TR)i private int comboCounter = 0; 2ra4t]f6 "Q4{6FH+mB 此时应再查找comboCount 将其修改为comboCounter(不然原变量将不可用 导致变量未定义) *ni|I@8 应该也可以重新定义comboCounter这个变量 没实验 k9]n/ #u^d3
$Nj 然后在下面适当处增加两个函数 i=@*F$, I^=M>_s4 public int getCombo() { ]ghPbS@ return this.comboCounter; n9 DFa3 } s5e}X: ~ .-'pdz% public int setCombo(int combo) { RqR X return (this.comboCounter = combo); Gx($q;8 } (z{xd g-36Q~`9v 代码就修改完毕了 编译后 怪物就应该能掉血了! ^<-SW]x oef(i}8O@ DK;-2K 大概原因分析: s]UeDZ<a 攻击封包数据改变,原来处理封包的方式已经不能适用了 所以应当修改原来的处理结构! 2t<CAKBB
3、[079咖啡端]修复双击人物客户端自动退出问题 KivzgNz 双击人物不管是自己还是他人都需要查看角色信息,原先我以为是加入的有家族的原因。 换了个没家族的号还是那样, >{Q2S 结果我就感觉应该是处理封包的问题了。 说明白点就是 MaplePacketCreator.java 有问题,然后我又仔细比较了下 楚天和咖啡端的 MaplePacketCreator.java C/G[B?:h |Sm/Uq(c 发现charinfo 处理有出入。 咖啡端似乎少了一些东西, 就是椅子列表显示那部分。 于是我对照两者的代码修复了下。 uWE@7e4'I 也不算是修复。 因为这样弄过以后不会显示你有椅子。 抱歉。 我JAVA不太行。 大家原谅下了。
KW\`&ki `PfC:L 处理方法: {rQ`#?J}^? 00+5a
TrE 打开 src\net\s(和谐)f\cherry\tools\MaplePacketCreator.java >{Djx (或者是src\net\s(和谐)f\odinms\tools\MaplePacketCreator.java) wC~Uy% tTal<4 `^ok5w"oi 找到 ,@xZuq+K< mplew.write(HexTool.getByteArrayFromHexString("00 00 00 00 00 00 01 00 00 00 D0 ED 2D 00 0C 87 A5 16 B4 F0 B0 16 10 00 00 00 84 E3 C6 2A 36 15 CF 59 6C 24 3E 00 CD DB 43 00 10 00 00 00 02 00 00 00 67 34 00 00 7F 36 00 00 DD CD CF 2A 10 00 00 00 B4 8B BB 2A 00 00 00 00 00 00 00 00 01 00 CD 00 10 00 00 00 18 E6 C6 2A DE 26 93 07 FD DC AB 7B 45 08 08 08 10 00 00 00")); L\I/2aiE t[Q\T0E mMH0 o |n;7fqK yFjSvm6 替换成 A:(uK>5{Kk mplew.writeInt(0); fmh]Y/UC mplew.writeShort(0); C4,W[L]4" MapleInventory iv = chr.getInventory(MapleInventoryType.SETUP); X +R_TC List<Item> chairItems = new ArrayList(); \&fK 8H1 for (IItem item : iv.list() ) { cxV3Vrx@A if ((item.getItemId() >= 3010000) && (item.getItemId() <= 3020001)) { he@swE& //chairItems.add(item); G].Z| Z9 } l]gfT& } /<~IKVz\& mplew.writeInt(chairItems.size()); Tec6]
: for (IItem item : chairItems ) { vSh)r 9 mplew.writeInt(item.getItemId()); >b0}X)Z+U } zuw6YY8kQ mplew.writeInt(0); KV2X[1 4、修复咖啡端不消耗飞镖 I]58;|J RangedAttackHandler.java XOMWqQr| ifUgj8i_ 找到 ND*5pRzvp //if (player.getJob().isA(MapleJob.Ares_1) || player.getJob().isA(MapleJob.Ares_2) || player.getJob().isA(MapleJob.Ares_3) || player.getJob().isA(MapleJob.Ares_4)) { .E(Ucnz/ MapleInventoryManipulator.removeById(c, MapleInventoryType.USE, projectile, bulletConsume, false, true); PQ" Dl=, // } "PPwJ/L( fy5)Tih%.* 按上面方式处理 Sj\8$QIXC 5、修复黑龙项链带不了的BUG \Uiw:
, 先解释一下为什么国服的黑龙项链带不上。 用1.5deMSwZ.exe 打开string.wz得到这样的结果 zQ~nS Rd/!CJ@g Eqp.Ring.1112904.name 彩虹星环绕戒指 [2095484] t"Rn#V\c." Eqp.Ring.1112904.desc 五彩斑斓的星星和心围绕着角色旋转。 [2095507] 1ARIZ;H Eqp.Ring.1112905.name 超大心环绕戒指 [2095572] Wp $\> Eqp.Ring.1112905.desc 可爱的大心心在角色周围以心形模样旋转。 [2095595] utv.uwfat Eqp.Ring.1112906.name 心心祝福戒指 [2095664] ?uQpt( Eqp.Ring.1112906.desc 可爱的心心在角色头顶画出心形模样旋转。 [2095685] -VL3em|0 Eqp.Ring.1112907.name 小鱼戒指 [2095754] f|!zjX` Eqp.Ring.1112907.desc 装备时,会产生泡泡的效果。有时间限制。 [2095771] r.[k D"l Eqp.Ring.1112916.name 寂寞单身戒指 [2095840] PYGHN
T Eqp.Ring.1112916.desc 单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。 [2095861] ?~"RCZ[;.f Eqp.Ring.1122000.name 黑龙项环 [2095962] oVdmgmT.Y Eqp.Ring.1122007.name 休彼德蔓的项链 [2096001] oID,PB*9 HXX"B,N 再来看下其他项链在哪个位置 3f0RMk$pH c)?y3LX DwPl,@T_i\ Eqp.Accessory.1122029.name 苏醒的冒险之心 [1897757] H|]Q;,C Eqp.Accessory.1122030.name 苏醒的冒险之心 [1897802] :B
im`mHl Eqp.Accessory.1122031.name 苏醒的冒险之心 [1897836] Em;zi.Y+V Eqp.Accessory.1122032.name 苏醒的冒险之心 [1897870] ?]S*=6 Eqp.Accessory.1122033.name 苏醒的冒险之心 [1897904] P$Nwf,d2u Eqp.Accessory.1122034.name 觉醒的冒险之心 [1897938] MFrVGEQBRL Eqp.Accessory.1122035.name 觉醒的冒险之心 [1897983] 70@:!HI] Eqp.Accessory.1122036.name 觉醒的冒险之心 [1898017] NR" Xn7G Eqp.Accessory.1122037.name 觉醒的冒险之心 [1898051] zKo,B/Ke4 Eqp.Accessory.1122038.name 觉醒的冒险之心 [1898085] S:wmm}XQ Eqp.Accessory.1122058.name 休彼德蔓的混沌项链 [1898119] X(~NpL R p)`JVq,H/B 8l6R.l
A#}IbcZ|b 很明显盛大把 黑龙项链 和 休彼德蔓的项链 故意或者无意放错了地方,放到了(戒指组里) 7y!{lr=n =>9`qcNW_ 现在要做的是把这两个物体重新搬到 Accessory组里。 8Pq|jK " L fhd02 sqhM[u
k 解决办法: 5K0Isuu>> gwyz)CUkL +m_quQ/ys 找到服务端目录 wz\String.wz\Eqp.img.xml 9#+X?|p+0 gO29:L[t 类似这样的结构 h8Gp>b ~O!v?2it8q <?xml version="1.0" encoding="UTF-8" standalone="yes"?> N]3XDd|q <imgdir name="Eqp.img"> "b qB@) <imgdir name="Eqp"> bTJ7RqL <imgdir name="Accessory"> 09r.0Ks <imgdir name="1010000"> NeYj[Q~xy <string name="name" value="褐色落腮胡"/> umY4tNe]$ </imgdir> K=V)"v5o3 <imgdir name="1010001"> 5^qI6
U <string name="name" value="黑胡子"/> /}Max@.` </imgdir> &}<IR\ci <imgdir name="1010002"> kAMt8 <string name="name" value="忍者口罩"/> u7K0m!
jW </imgdir> B--`=@IRf" <imgdir name="1010003"> Lq:Z='Kc <string name="name" value="刮脸痕迹"/> +]G;_/[2 tlE+G@|^ RaR$lcG+iY 查找 name="Ring" 再查找 1122000 (黑龙项环代码) wml`3$"cf ral0@\T 类似这样 5=eGiF;0\ k7? (IU <imgdir name="1112906"> =Z 2sQQVS <string name="name" value="心心祝福戒指"/> :EZTJu <string name="desc" value="可爱的心心在角色头顶画出心形模样旋转。"/> >Tw|SK+3 </imgdir> w;XX jT <imgdir name="1112907"> 3/iGSG` <string name="name" value="小鱼戒指"/> MOXDR <string name="desc" value="装备时,会产生泡泡的效果。有时间限制。"/> q*>`HTPcU </imgdir> 278
6tZF, <imgdir name="1112916"> 9!tRM- <string name="name" value="寂寞单身戒指"/> I/ c*
? <string name="desc" value="单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。"/> uXXwMc<p </imgdir> Hly$ Wm <imgdir name="1122000"> (sY?"(~j?T <string name="name" value="黑龙项环"/> ]O^!P,l)" </imgdir> ~%cbp&s*/q <imgdir name="1122007">
W<t,Ivg <string name="name" value="休彼德蔓的项链"/> krgsmDi7 </imgdir> 9i n& \ vb# d%1b5 把这段代码剪切出来 N
G4wtDa }JS?42CTaV <imgdir name="1122000"> 1Ypru<.)W <string name="name" value="黑龙项环"/> I<DS07K </imgdir> ^XV$J- <imgdir name="1122007"> UPH:$Fk& <string name="name" value="休彼德蔓的项链"/> ,{$:Q}` </imgdir> YQ&Xd/z- US-P>yF 放到<imgdir name="Accessory"> 组里。 >>p3#~/ "[76>\'H 最后类似这样的结构 p\Jz<dkN1 bx1' <?xml version="1.0" encoding="UTF-8" standalone="yes"?> YDP< <imgdir name="Eqp.img"> koFY7;_<? <imgdir name="Eqp"> #8cY,%<S] <imgdir name="Accessory"> )!'SSVaRs <imgdir name="1122000"> ydw')Em <string name="name" value="黑龙项环"/> 2|+**BxHD </imgdir> )]'?yS" <imgdir name="1122007"> 5E$)Ip <string name="name" value="休彼德蔓的项链"/> (V*ggii@ </imgdir> ^$VOC>>9 <imgdir name="1010000"> tR1
kn&w <string name="name" value="褐色落腮胡"/> Rh iiQ </imgdir> ACs?m\$Q <imgdir name="1010001"> {A{=RPL <string name="name" value="黑胡子"/> .hUndg </imgdir> tJc9R2 <imgdir name="1010002"> u>}k+8~ <string name="name" value="忍者口罩"/> -rUn4a </imgdir> K*>lq|iu 7^=O^!sa bEbnZ<kz* 然后重启服务端就OK。 装备上黑龙项链把。 不用源代码即可修复。 6#v"+V 6、修复PB掉线问题 S~hNSw(- -----------新建文档 复制以下代码 将文件重命名为8820009.img.xml 放到服务端WZ中对应的xml下-- t68h$u ))<3+^S0V\ k \|Hd"T <?xml version="1.0" encoding="UTF-8" standalone="yes"?> !$P&`n]@ <imgdir name="8820009.img"> $w{#o E <imgdir name="info"> dF"Sz4DY# <int name="bodyAttack" value="0"/> v*kTTaU& <int name="level" value="1"/> +h"RXwlBM <int name="maxHP" value="200000"/> 'F1NBL <int name="maxMP" value="0"/> |:C=j/f <int name="speed" value="0"/> 't]=ps <int name="PADamage" value="0"/> HKV]Rn <int name="PDDamage" value="0"/>
@wb V@ <int name="MADamage" value="0"/> ht` !@B <int name="MDDamage" value="0"/> (h%!Kun <int name="acc" value="0"/> SBs_rhe <int name="eva" value="0"/> 72.ZE%Ue <int name="exp" value="0"/> '~2;WF0h <int name="undead" value="0"/> 42mdak}\ <int name="pushed" value="1"/> :Fm)<VN" <float name="fs" value="10.0"/> |nIm$ p' <int name="removeAfter" value="5"/> lj(}{O <int name="summonType" value="12"/> s/8>(-H# <int name="hideName" value="1"/> |oa9 g2 <imgdir name="revive"> y8VLFe; <int name="0" value="8820001"/> iphe0QE[#} <int name="1" value="8820003"/> i!9yN:m0 <int name="2" value="8820005"/> r\Zz=~![< <int name="3" value="8820006"/> a8''t_Dp <int name="4" value="8820004"/> 49cQA$Ad <int name="5" value="8820002"/> mJl|dk_c </imgdir> s-[ _% <int name="noFlip" value="1"/> |d&a&6U: </imgdir> Z8Qmj5'[ <imgdir name="stand"> k1W
q$KCwG <canvas name="0" width="4" height="4"> S
7RB`I5 <vector name="origin" x="36" y="53"/> <rNCb; <int name="delay" value="30"/> 0@vSl%I+ <vector name="head" x="1" y="-1500"/> ?Jio9Zr </canvas> y]yp8Bs+ </imgdir> UT%^!@u <imgdir name="hit1"> wjDLsf, <canvas name="0" width="4" height="4"> h5>JBLawQP <vector name="origin" x="36" y="53"/> t0(1qFi <int name="delay" value="30"/> m
z) O <vector name="head" x="1" y="-1500"/> mJp)nF8r~ </canvas> a~=$9+?w </imgdir> d?S7E
q9` <imgdir name="die1"> &Nl: <canvas name="0" width="213" height="450"> 6p])2]N>p <vector name="origin" x="774" y="495"/> ;vnG <int name="delay" value="180"/> > -OQk"o <vector name="head" x="1" y="-1500"/> Vv#|%^0 <int name="a0" value="255"/> ewN!7 <int name="a1" value="255"/> ND77(I$3s </canvas> '7 SFa]tH <canvas name="1" width="227" height="493"> })%WL;~ <vector name="origin" x="778" y="534"/> {fmSmD
<int name="delay" value="180"/> t[|^[%i <vector name="head" x="1" y="-1500"/> L'M'I0"/ </canvas> lOYzo <canvas name="2" width="232" height="497"> `L /\F, <vector name="origin" x="783" y="533"/> f
0D9Mp <int name="delay" value="180"/> n]jZ2{g+ <vector name="head" x="1" y="-1500"/> l*rli[No </canvas> A70x+mjy^T <canvas name="3" width="237" height="497"> Q0s!]Dk <vector name="origin" x="787" y="529"/> 4vQ]7`I.f <int name="delay" value="180"/> |p}qK
Fdi <vector name="head" x="1" y="-1500"/> lku}I4 </canvas> Tapj7/0` <canvas name="4" width="239" height="494"> eKsc [" <vector name="origin" x="788" y="525"/> u6j\@U6 I <int name="delay" value="180"/> fo@2@ <vector name="head" x="1" y="-1500"/> l.Iov?e1S </canvas> ]X%T^3%G <canvas name="5" width="241" height="496"> 1--_E,Su> <vector name="origin" x="789" y="526"/> d#'aT mu! <int name="delay" value="180"/> \L Gj]mb1 <vector name="head" x="1" y="-1500"/> zo4 IY`3 </canvas> ,onOwPz <canvas name="6" width="243" height="494"> .-Yhpw>f <vector name="origin" x="790" y="523"/>
bVaydJ* <int name="delay" value="180"/> fO|oV0Rw <vector name="head" x="1" y="-1500"/> B_$hi=?TTd </canvas> kdcr*7w <canvas name="7" width="243" height="491"> d ]R&mp|' <vector name="origin" x="790" y="520"/> Sxa+"0d6 <int name="delay" value="180"/> 'tm%3`
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- c.getSession().write(MaplePacketCreator.enableActions()); 0 1~&H8 = player.getClient().getSession().write(MaplePacketCreator.serverNotice(5, "[任务公告:请通过npc进入任务房间!")); {6E&\ } else { PH$fDbC8 c.getPlayer().changeMap(to, pto); x|3f$
=b } 4Og&w] Rd#V,[d 编译,OK LNm{}VJ% 8、lockmap(锁定地图) *}\}@0% /* YhpNeP{A 地图锁写脚本 T;{M9W+ 演示NPC程序 ;G
27S<Q 只供学习参考 2pu8')'P */ %UV'HcO/gp B{`4"uEb$G '(N -jk importPackage(net.s(和谐)f.cherry.scripting); kta`[%KmIZ var Itemid = 4001126; //设置需要的道具ID H#zsk*=QD var Itemsl = 10; //设置数量 P01o: /} ~_|OGp_a function start(ms) { 8}5dyn{cvE if (! AbstractPlayerInteraction(ms.getPlayer().getClient()).haveItem(Itemid, Itemsl)){ b d!|/Lk AbstractPlayerInteraction(ms.getPlayer().getClient()).warp(910000000,0); ;ndsq[k> AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("此地图已被GM限制进入,系统已将你返回", 250, 20); `VJJ"v<L }else{ k#*tf:R AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("通过验证", 250, 20); {Ftz4y)6 } ^#:F8D } f/!^QL{ 解锁地图 =~7%R.U([e /* X0IXj%\N 地图锁写脚本 YSQB*FBz 演示NPC程序 srX" vF 只供学习参考 *p&c}2' */ ~QVN^8WPg 5 *w
a (+_i^SqK var Maps = Array(910000001,910000002,922000021,922010504,240010900); \*24NB var status = 0; "otks\I< var MapString = "" UBN^dbP* function start() { 7J:zIC$u> status = -1; N^u,C$zP9C action(1, 0, 0); io8c[#"uU } 8`edskWrU <|,0%bq)| function action(mode, type, selection) { e< |