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该隐藏帖已经发布超过60天,已自动取消隐藏功能,无需回复即可查看!由于刚才发错,三楼才是连接 ,: ^u-b| 服务端修改文字教程 FTldR;}( 1、[079咖啡端]添加打开一个没有JS的NPC出现对话框 G/W>S,( 打开scr/net/s(和谐)f/odinms/scripting/npc/NPCScriptManager.java 3c%caK x~sBzTa 找到 z9"U!A4 public void start(MapleClient c, int npc) { {h4E8.E try { 8,|k ao: NPCConversationManager cm = new NPCConversationManager(c, npc); fsXy"#mOkD if (cms.containsKey(c)) { bd`P0f? return; bMBLXk } tBSW|0 cms.put(c, cm); H*6W q Invocable iv = getInvocable("npc/" + npc + ".js", c); YZ7.1`8 if (iv == null || NPCScriptManager.getInstance() == null) { {)Xy%QV cm.dispose(); #;S*V" return; 7Yy ; } p}P-6&k,U engine.put("cm", cm); 3XKf!P NPCScript ns = iv.getInterface(NPCScript.class); {[F A# scripts.put(c, ns); afk>+4q ns.start(); sq]F;=[5 } catch (Exception e) { d5 -qZ{W log.error("Error executing NPC script " + npc, e); zeRyL3fnmb dispose(c); 3gzXbP, cms.remove(c); ,z6~?6m } 8EY:tzw } 0"#HJA44 qSQ~D(tO 全选替换掉 vD4*&|8T# 将下面一段代码替换进去 ,u m|1dh public void start(MapleClient c, int npc) Zd&S@Z { Ca-j?bb! try { kT=8e;K
if (c.getPlayer().isGM()) [Qr"cR^ c.getPlayer().dropMessage("[系统提示]您已经建立与NPC:" + npc + "的对话。"); 2zpr~cB= [ hsds\ NPCConversationManager cm = new NPCConversationManager(c, npc); HT@=evV if (this.cms.containsKey(c)) ULW~90 return; $Q0n 4K74=r),i this.cms.put(c, cm); Va8&Z Invocable iv = getInvocable("npc/" + npc + ".js", c); ]'S^] if ((iv == null) || (getInstance() == null)) { JS77M-Ac cm.sendOk("对不起,我并没有被管理员设置可使用,如果你觉得我应该工作的,那就请你汇报给管理员.\r\n我的ID编号: #r" + npc + "#k."); !9x} cm.dispose(); t,'<gI return; xD$\,{ } >sbu<|]a
7 this.engine.put("cm", cm); 5-M-X#( NPCScript ns = (NPCScript)iv.getInterface(NPCScript.class);
8Y?;x} this.scripts.put(c, ns); (sj,[
ns.start(); ^@]3R QB } catch (Exception e) { V8(- log.error("Error executing NPC script " + npc, e); ]^]wP]R_ dispose(c); \NC3'G:Ii this.cms.remove(c); IA(5?7x`< } nFn5v'g } Ca\6vR 2、[079咖啡端]修复怪物打不死 ^Dx&|UwiZa 1.打开源码找到net\s(和谐)f\odinms\net\channel\handler\AbstractDealDamageHandler.java }7X%'Bg=M w
= KPT''! 找到这个函数parseDamage() 然后用下面的代码替换 注意替换前先备份! TC"<g >d6| ^h'0 --------------------------------------------------------------------------------- lfg6646?S
7Lt)nq-b public AttackInfo parseDamage(MapleCharacter c, LittleEndianAccessor lea, boolean ranged) { Gh$^ { AttackInfo ret = new AttackInfo(); 4P0}+ lea.readByte(); .V*^|UXbHi lea.skip(8); 0YHFvy) ret.numAttackedAndDamage = lea.readByte(); \v/[6&|X0s lea.skip(8); Pc9H0\+Xk ret.numAttacked = (ret.numAttackedAndDamage >>> 4 & 0xF); ]R *A ret.numDamage = (ret.numAttackedAndDamage & 0xF); ]f3>-)$* ret.allDamage = new ArrayList(); e(yh[7p= ret.skill = lea.readInt(); n`KY9[0U= lea.skip(8); gZ5 |UR< if ((ret.skill == 2121001) || (ret.skill == 2221001) || (ret.skill == 2321001) || (ret.skill == aDCwI :Li( Mp]rUPK 5201002) || (ret.skill == 14111006) || (ret.skill == 5101004) || (ret.skill == 15101003)) 9FX-1,Jx ret.charge = lea.readInt(); 8i pez/ else { < vP=zk ret.charge = 0; 4\i[m:e=@ } $8FUfJ1@ f!"w5qC^ if (ret.skill == 1221011) /<3UQLMa ret.isHH = true; Dzbz)Zst g78^9Y*1 lea.readInt(); 3a|\dav% ret.aresCombo = lea.readByte(); cnLro int sourceid = ret.skill; Ep}s}Stlr} if ((sourceid == 21100004) || (sourceid == 21100005) || (sourceid == 21110003) || (sourceid == ?4B`9<j8% W8<%[-r 21110004) || (sourceid == 21120006) || (sourceid == 21120007)) nP$9CA c.setCombo(1); _G0x3 ZB{Em B0W ret.pos = lea.readByte(); c`W,~[Q<O+ ret.stance = lea.readByte(); ~5g ~;f[4 =Sv/IXX\di if (ret.skill == 4211006) { %3rP`A return parseMesoExplosion(lea, ret); YS ][n_ } \Cj B1]I ctUp=po if (ranged) { \DzGQ{`~m lea.readByte(); Y$zSQ_k;U ret.speed = lea.readByte(); <QvOs@i* lea.readByte(); +n)9Tz5 ret.direction = lea.readByte(); P* o9a lea.skip(7); +v\oOBB) if ((ret.skill == 3121004) || (ret.skill == 3221001) || (ret.skill == 5221004) || (ret.skill == t^L]/$q j39wA~K 13111002)) j#6.Gq lea.skip(4); g+lCMW\ } n*$ g]G$ else { =QsYXK7Mn4 lea.readByte(); 2?x4vI
np; ret.speed = lea.readByte(); :pUtSs7p} lea.skip(4); a9 G8q>h]O } h$*!8=M UI#h&j5pW for (int i = 0; i < ret.numAttacked; ++i) { 4R*,VR.K int oid = lea.readInt(); T;uX4,|( [!z,lY> lea.skip(14); u&NV,6Fj2[ +q oRP2 List allDamageNumbers = new ArrayList(); XilS!, for (int j = 0; j < ret.numDamage; ++j) { n| ;Im&, int damage = lea.readInt(); he4(hX^ _j3f Ar(V MapleStatEffect effect = null; *8Z32c+C if (ret.skill != 0) BzzTGWq\ effect = SkillFactory.getSkill(ret.skill).getEffect(c.getSkillLevel(SkillFactory.getSkill M_8{]uo % `3jL7| (ret.skill))); g5yJfRLxp M}Sv8D]I if ((damage != 0) && (effect != null) && (effect.getFixedDamage() != 0)) [vgtc.V damage = effect.getFixedDamage(); 26nx`w?j( kP"9&R`E allDamageNumbers.add(Integer.valueOf(damage)); f<H2-(m } ZW}_DT0 if (ret.skill != 5221004) ?8$Q-1= lea.skip(4); 5m*,8 ]!- ]-q;4. ret.allDamage.add(new Pair(Integer.valueOf(oid), allDamageNumbers)); Vc2`b3"Br } ^s=8!=A( A's{j7 return ret; nwWJ7M,A } Ned."e v1[29t<I! B3BN`mdn> --------------------------------------------------------------------------------- 9iq_rd] l\mPHA23 2.接着找到net\s(和谐)f\odinms\client\MapleCharacter.java 6 r"<jh # nlYNN/@" 查找 `]X>V, //战神Combo rKn~qVls private int combo = 0; +0~YP*I`/ private int comboCount = 0; 0mnw{fE8_ :>*7=q= 将其修改为 2|L&DF:G //战神Combo _LPHPj^Pg private int combo = 0; ;fJ.8C private int comboCounter = 0; 9my^Y9B "8RSvT<W^5 此时应再查找comboCount 将其修改为comboCounter(不然原变量将不可用 导致变量未定义) uS-|wYE 应该也可以重新定义comboCounter这个变量 没实验 OH88n69 9UkBwS` 然后在下面适当处增加两个函数 Qd-A.{[h 7"mc+QOp public int getCombo() { "#] $r return this.comboCounter; dscgj5b1~ } !?XC1xe~R _^;Z~/. public int setCombo(int combo) { . ^u,. return (this.comboCounter = combo); FtZ?C@1/ } xmG<]WF>E Ei|\3Kx 代码就修改完毕了 编译后 怪物就应该能掉血了! -%~4W? yZRzIb_ NgwbQ7) 大概原因分析: ?0SEMmp`H 攻击封包数据改变,原来处理封包的方式已经不能适用了 所以应当修改原来的处理结构! "{n&~H` 3、[079咖啡端]修复双击人物客户端自动退出问题 R@0R`Zs 双击人物不管是自己还是他人都需要查看角色信息,原先我以为是加入的有家族的原因。 换了个没家族的号还是那样, RpK@?[4s 结果我就感觉应该是处理封包的问题了。 说明白点就是 MaplePacketCreator.java 有问题,然后我又仔细比较了下 楚天和咖啡端的 MaplePacketCreator.java 25T18&R Jvi#) 发现charinfo 处理有出入。 咖啡端似乎少了一些东西, 就是椅子列表显示那部分。 于是我对照两者的代码修复了下。 1,~D4lD| 也不算是修复。 因为这样弄过以后不会显示你有椅子。 抱歉。 我JAVA不太行。 大家原谅下了。 B6"0OIDY" _+,TT['57s 处理方法: `gJ(0#ac SIllU 打开 src\net\s(和谐)f\cherry\tools\MaplePacketCreator.java ;,TFr}p` (或者是src\net\s(和谐)f\odinms\tools\MaplePacketCreator.java) <UI
[%yXj "zc l|@ Tk>#G{Wb- 找到 aYeR{Y] mplew.write(HexTool.getByteArrayFromHexString("00 00 00 00 00 00 01 00 00 00 D0 ED 2D 00 0C 87 A5 16 B4 F0 B0 16 10 00 00 00 84 E3 C6 2A 36 15 CF 59 6C 24 3E 00 CD DB 43 00 10 00 00 00 02 00 00 00 67 34 00 00 7F 36 00 00 DD CD CF 2A 10 00 00 00 B4 8B BB 2A 00 00 00 00 00 00 00 00 01 00 CD 00 10 00 00 00 18 E6 C6 2A DE 26 93 07 FD DC AB 7B 45 08 08 08 10 00 00 00")); H[gWGbPq7 GmG5[?) q<J~ ~' %*U'@r(A y(&Ac[foS} 替换成 ]yu:i-SfP mplew.writeInt(0); phK/ mplew.writeShort(0); |zU-KGO& MapleInventory iv = chr.getInventory(MapleInventoryType.SETUP); _&x%^&{ List<Item> chairItems = new ArrayList(); [e
q&C_|D for (IItem item : iv.list() ) { GeqPRah if ((item.getItemId() >= 3010000) && (item.getItemId() <= 3020001)) { ),)lzN%! //chairItems.add(item); qLCR] _* } O8o3O
6[Y } N;d] 14| mplew.writeInt(chairItems.size()); SKtr tm for (IItem item : chairItems ) { (mOtU8e mplew.writeInt(item.getItemId()); #ABCDi={zA } ~dSr5LUD mplew.writeInt(0); ;
KA~Z5x; 4、修复咖啡端不消耗飞镖 s.#`&Sd> RangedAttackHandler.java &L:!VL{I j+!v}*I![ 找到 yX5\gO6G //if (player.getJob().isA(MapleJob.Ares_1) || player.getJob().isA(MapleJob.Ares_2) || player.getJob().isA(MapleJob.Ares_3) || player.getJob().isA(MapleJob.Ares_4)) { omFz@ MapleInventoryManipulator.removeById(c, MapleInventoryType.USE, projectile, bulletConsume, false, true); B[}6-2<>?C // } @c#(.= [m -bV$-d 按上面方式处理 B1gR5p 0 5、修复黑龙项链带不了的BUG q| 7( 先解释一下为什么国服的黑龙项链带不上。 用1.5deMSwZ.exe 打开string.wz得到这样的结果 @L`jk+Y0vF LscGTs, Eqp.Ring.1112904.name 彩虹星环绕戒指 [2095484] ,_P-$lB Eqp.Ring.1112904.desc 五彩斑斓的星星和心围绕着角色旋转。 [2095507] GB^B r6 Eqp.Ring.1112905.name 超大心环绕戒指 [2095572] BWNi [^] Eqp.Ring.1112905.desc 可爱的大心心在角色周围以心形模样旋转。 [2095595] edD)TpmE, Eqp.Ring.1112906.name 心心祝福戒指 [2095664] 83m3OD_y Eqp.Ring.1112906.desc 可爱的心心在角色头顶画出心形模样旋转。 [2095685] so;
]& Eqp.Ring.1112907.name 小鱼戒指 [2095754] .VqhV Eqp.Ring.1112907.desc 装备时,会产生泡泡的效果。有时间限制。 [2095771] CAlCDfKW} Eqp.Ring.1112916.name 寂寞单身戒指 [2095840] HsWk*L `y Eqp.Ring.1112916.desc 单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。 [2095861] UBs4K*h|
Eqp.Ring.1122000.name 黑龙项环 [2095962] /efUjkP Eqp.Ring.1122007.name 休彼德蔓的项链 [2096001] RNL9>7xV i@q&5;%% 再来看下其他项链在哪个位置 "N;EL0= wq{hF< K@2),(z Eqp.Accessory.1122029.name 苏醒的冒险之心 [1897757] 6LZCgdS{ Eqp.Accessory.1122030.name 苏醒的冒险之心 [1897802] Q/?$x*\> Eqp.Accessory.1122031.name 苏醒的冒险之心 [1897836] }qUX=s
GG Eqp.Accessory.1122032.name 苏醒的冒险之心 [1897870] *v`eUQ: Eqp.Accessory.1122033.name 苏醒的冒险之心 [1897904] -4K5-|>O Eqp.Accessory.1122034.name 觉醒的冒险之心 [1897938]
jo7\`#(Q Eqp.Accessory.1122035.name 觉醒的冒险之心 [1897983] }b}m3i1 Eqp.Accessory.1122036.name 觉醒的冒险之心 [1898017] o4;(Zi#Z Eqp.Accessory.1122037.name 觉醒的冒险之心 [1898051] hb-%_c"kq Eqp.Accessory.1122038.name 觉醒的冒险之心 [1898085] ~~.}ah/_d Eqp.Accessory.1122058.name 休彼德蔓的混沌项链 [1898119] z{543~Og59 b$7 +;I; xG 1nGO {vj)76%y 很明显盛大把 黑龙项链 和 休彼德蔓的项链 故意或者无意放错了地方,放到了(戒指组里) DH=hH&[e(d YR70BOxK 现在要做的是把这两个物体重新搬到 Accessory组里。 'R)Tn!6 xLE)/}y_7H 6b,V;#Anj 解决办法: rjP/l6
~' 7^Uv7<pw NlqImM=r, 找到服务端目录 wz\String.wz\Eqp.img.xml 3^ClAE"8 sT.ss$HY9, 类似这样的结构 TvM~y\s 2eogY# <?xml version="1.0" encoding="UTF-8" standalone="yes"?> QPx^_jA <imgdir name="Eqp.img"> _g8yDfcLG <imgdir name="Eqp"> :3PH8TL <imgdir name="Accessory"> =D(j)<9$A <imgdir name="1010000">
y7{?Ip4[ <string name="name" value="褐色落腮胡"/> ?M2J wAK5 </imgdir> pYg/Zm
Jd <imgdir name="1010001"> LD?sh"?b <string name="name" value="黑胡子"/> l] vm=7: </imgdir> 54,er$$V <imgdir name="1010002"> +_!QSU,@ <string name="name" value="忍者口罩"/> /
1RpM]d </imgdir> ?0.NIu,,o <imgdir name="1010003"> bD^owa <string name="name" value="刮脸痕迹"/> VUc%4U{Cti =wJX0A| T|$H#n} 查找 name="Ring" 再查找 1122000 (黑龙项环代码) F@t3!bj9 <aw[ XFg 类似这样 ,6/V"kqIP #Z #-Ht <imgdir name="1112906"> f<_Cq<q" <string name="name" value="心心祝福戒指"/> ZcsZ$qt^ <string name="desc" value="可爱的心心在角色头顶画出心形模样旋转。"/> mq l
Z?- </imgdir> `^vE9nW7 <imgdir name="1112907"> s"|Pdc4 <string name="name" value="小鱼戒指"/> mDWG7 Asp <string name="desc" value="装备时,会产生泡泡的效果。有时间限制。"/> LeQjvW9y </imgdir> \['Cj*e k <imgdir name="1112916"> x;S @bY <string name="name" value="寂寞单身戒指"/> VTM/hJmwJ <string name="desc" value="单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。"/> # _1`)VS </imgdir> +q4O D$} <imgdir name="1122000"> ~u{uZ(~ <string name="name" value="黑龙项环"/> aXVFc5C\ </imgdir> &m3lXl <imgdir name="1122007"> zA 3_Lx! <string name="name" value="休彼德蔓的项链"/> wkq 66? </imgdir> 1 zZlC#V NbobliC= 把这段代码剪切出来 9$t(&z= =]t|];c% <imgdir name="1122000"> hgmCRC <string name="name" value="黑龙项环"/> 4*L_)z&4; </imgdir> Xvv6~ <imgdir name="1122007"> l}
/F* <string name="name" value="休彼德蔓的项链"/> DXo|.!P=3 </imgdir> .`lCWeHN K9[UB 放到<imgdir name="Accessory"> 组里。 %>yL1BeA4 I]575\bA 最后类似这样的结构 Gt1U!dP #WuBL_nZ~ <?xml version="1.0" encoding="UTF-8" standalone="yes"?> 7pd$\$ <imgdir name="Eqp.img"> 29rX%09T] <imgdir name="Eqp"> 3]>| i <imgdir name="Accessory"> pmM9,6P4@ <imgdir name="1122000"> /z!%d%" <string name="name" value="黑龙项环"/> >z03{=sAN </imgdir> SBpL6~NW <imgdir name="1122007"> ^~dWU> <string name="name" value="休彼德蔓的项链"/> sK{e*[I>W </imgdir> O^.#d <imgdir name="1010000"> dM5-; <string name="name" value="褐色落腮胡"/> 'F<TSy|4kI </imgdir> 8}[).d160 <imgdir name="1010001"> e(sk[guvX <string name="name" value="黑胡子"/> XSDpRo </imgdir> T%Lx%Qn <imgdir name="1010002"> Y73C5.dNcE <string name="name" value="忍者口罩"/> CAJ'zA|o </imgdir> do%&m]#; 0f/<7R EPm/r 然后重启服务端就OK。 装备上黑龙项链把。 不用源代码即可修复。 KXy6Eno 6、修复PB掉线问题 ok[i<zl;' -----------新建文档 复制以下代码 将文件重命名为8820009.img.xml 放到服务端WZ中对应的xml下-- *hx 9Na$W:P
c <} .$l <?xml version="1.0" encoding="UTF-8" standalone="yes"?> +z( Lr=G <imgdir name="8820009.img"> D-c4EV <imgdir name="info"> NUZl`fu1Z4 <int name="bodyAttack" value="0"/> ]lbuy7xj63 <int name="level" value="1"/> p ?!/+ <int name="maxHP" value="200000"/> b-DvW4B <int name="maxMP" value="0"/> 1^}+=~ <int name="speed" value="0"/> UZMd~| <int name="PADamage" value="0"/> f 2.HF@ <int name="PDDamage" value="0"/> >%G1"d?j <int name="MADamage" value="0"/> 3<!7>]A <int name="MDDamage" value="0"/> BLttb <int name="acc" value="0"/> h\o.&6sd <int name="eva" value="0"/> ]'}L 1r <int name="exp" value="0"/> bsX[UF <int name="undead" value="0"/> 8Wx=p#_ <int name="pushed" value="1"/> VRMXtQ*1Dm <float name="fs" value="10.0"/> .]u/O`c] <int name="removeAfter" value="5"/> UpG~[u)%@ <int name="summonType" value="12"/> ,2q-D&)\Z <int name="hideName" value="1"/> ?}0 ,o. <imgdir name="revive"> L#J1b!D&<6 <int name="0" value="8820001"/> O?2DQY?jT <int name="1" value="8820003"/> >j/w@Fj <int name="2" value="8820005"/> \Z/@C lCm <int name="3" value="8820006"/> ![1rzQvGDb <int name="4" value="8820004"/> KHme&yMq <int name="5" value="8820002"/> *T/']t </imgdir> TxD#9]Q` <int name="noFlip" value="1"/> vgPCQO([ </imgdir> w}KkvP^ <imgdir name="stand"> | (93gJ <canvas name="0" width="4" height="4"> JI}'dU>*U: <vector name="origin" x="36" y="53"/> _U( <int name="delay" value="30"/> }j%5t ~Qa <vector name="head" x="1" y="-1500"/> l-Z4Mq6*L </canvas> [6fQ7uFMM8 </imgdir> %Zi} MPx <imgdir name="hit1">
)2.Si# <canvas name="0" width="4" height="4"> +rd+0 `}C <vector name="origin" x="36" y="53"/> nKY6[|!# <int name="delay" value="30"/> #] QZ <vector name="head" x="1" y="-1500"/> \~W'v3:W </canvas> fex@,I&
</imgdir> +whDU2 " <imgdir name="die1"> kj_c%T
]/ <canvas name="0" width="213" height="450"> Tbq;h?D <vector name="origin" x="774" y="495"/> py4 h(04u <int name="delay" value="180"/> A&VG~r$ <vector name="head" x="1" y="-1500"/> KPF1cJ2N <int name="a0" value="255"/> w>gYx(8b <int name="a1" value="255"/> xpt:BBo </canvas> Sc0w.5m6 <canvas name="1" width="227" height="493"> %v|B * <vector name="origin" x="778" y="534"/> r;{.%s7 <int name="delay" value="180"/> ";F'~}bDA <vector name="head" x="1" y="-1500"/> .]^?<bG </canvas> aOp\91
<canvas name="2" width="232" height="497"> ;+%rw 2Z,B <vector name="origin" x="783" y="533"/> G[=c
Ss, <int name="delay" value="180"/> icgfB-1|i <vector name="head" x="1" y="-1500"/> Dtk=[;"k2a </canvas> O-^Ma-} <canvas name="3" width="237" height="497"> S'" Df5 <vector name="origin" x="787" y="529"/> z_HdISy0 <int name="delay" value="180"/> C]6O!Pb0 <vector name="head" x="1" y="-1500"/> UNYqft4 </canvas> CTb%(<r <canvas name="4" width="239" height="494"> F%|h;+5 <vector name="origin" x="788" y="525"/> 5O%{{J <int name="delay" value="180"/> )8AXm <vector name="head" x="1" y="-1500"/> aUp
g u" </canvas> I,tud!p` <canvas name="5" width="241" height="496"> A"]YM'. <vector name="origin" x="789" y="526"/> ^!d3=}:0 <int name="delay" value="180"/> &Jj<h: * <vector name="head" x="1" y="-1500"/> .nJz G </canvas> @C$]//; <canvas name="6" width="243" height="494"> Y4-t7UlS; <vector name="origin" x="790" y="523"/> >7|VR:U?B <int name="delay" value="180"/> +>,I1{u%& <vector name="head" x="1" y="-1500"/> -f .,tM= </canvas> _)8s'MjA:& <canvas name="7" width="243" height="491"> 7dWS <vector name="origin" x="790" y="520"/> ;uJMG <int name="delay" value="180"/> K0~rN.C!0 <vector name="head" x="1" y="-1500"/>
P0@,fd< </canvas> Hs8>anVo[ <canvas name="8" width="241" height="483"> R&&4y 7 <vector name="origin" x="789" y="513"/> j%kncGS <int name="delay" value="180"/> V!Uc( <vector name="head" x="1" y="-1500"/> Nb\4 /;# </canvas> M]^5 s;y <canvas name="9" width="239" height="479"> 8tL~FiHb" <vector name="origin" x="788" y="510"/> V0@=^Bls <int name="delay" value="180"/> By|4m <vector name="head" x="1" y="-1500"/> h`q1 </canvas> }#fbbtd <canvas name="10" width="237" height="476"> ]gOy(\B <vector name="origin" x="787" y="508"/> tw;}jh <int name="delay" value="180"/> aN?zmkPpov <vector name="head" x="1" y="-1500"/> *@5 @,=d </canvas> 'L'R9&o<X <canvas name="11" width="230" height="485"> <)9y{J}s: <vector name="origin" x="784" y="521"/> as|<}:V <int name="delay" value="180"/> 6Mf0`K <vector name="head" x="1" y="-1500"/> ]Ze1s02( </canvas> 1zv'.uu., <canvas name="12" width="235" height="490"> o&%g8=n% <vector name="origin" x="779" y="535"/> 0kh6@y3 <int name="delay" value="180"/> $FV NCFN% <vector name="head" x="1" y="-1500"/> 4s-!7 </canvas> I9Xuok!0>= <canvas name="13" width="275" height="495"> la!~\wpa <vector name="origin" x="797" y="540"/> **%37 <int name="delay" value="180"/> 9*gZ-# <vector name="head" x="1" y="-1500"/> }vuO$j </canvas> P
pb\6|* <canvas name="14" width="284" height="495"> 0J9x9j`&j <vector name="origin" x="797" y="540"/> FrS]|=LJhX <int name="delay" value="180"/> V
gWRW7Se <vector name="head" x="1" y="-1500"/> ?,mmYW6TjB </canvas> @"A4$`Xi3 <canvas name="15" width="249" height="493"> o-5TC <vector name="origin" x="786" y="538"/> iS^QTuk3% <int name="delay" value="180"/> [,Gg^*umS <vector name="head" x="1" y="-1500"/> <~)P7~$d?p </canvas> +(Ae4{z"1+ <canvas name="16" width="218" height="464"> o!Zb0/AP) <vector name="origin" x="774" y="509"/> 0mE 0 j <int name="delay" value="180"/> )nkY_'BV <vector name="head" x="1" y="-1500"/> js(pC@<q5 </canvas> ^qs $v06 <canvas name="17" width="213" height="480"> J1k>07}| <vector name="origin" x="774" y="525"/> Z@HEj_n <int name="delay" value="180"/> _6Sp QW <vector name="head" x="1" y="-1500"/> D*jM1w_` </canvas> j#|ZP-=1_ <canvas name="18" width="213" height="488"> /uflpV| <vector name="origin" x="774" y="533"/> Sjqpec8 <int name="delay" value="180"/> q9"96({\@ <vector name="head" x="1" y="-1500"/> oA
1yIp </canvas> Wr
4,YQM <canvas name="19" width="214" height="491"> e'~3oqSvR <vector name="origin" x="775" y="536"/> }bxs]?OW> <int name="delay" value="180"/> 7!1S)dup <vector name="head" x="1" y="-1500"/> r!v\"6:OM </canvas> {: /}NpA$ <canvas name="20" width="216" height="489"> (PLUFT <vector name="origin" x="776" y="534"/> ?,z}%p <int name="delay" value="180"/> 6K^#?Bn; <vector name="head" x="1" y="-1500"/> cuX)8+ </canvas> wk^B"+Uhy <canvas name="21" width="213" height="450"> Nn6%9PX_) <vector name="origin" x="774" y="495"/> #a#F,ZT <int name="delay" value="600"/> M`_0C38
<vector name="head" x="1" y="-1500"/> w)f#V s </canvas> O-wzz </imgdir> Jy)/%p~ </imgdir> *dQSw)R 7、锁定某些地图不能进 sJZiI}Xc 打开MapleGenericPortal.java rI\FI0zIp_ 搜索 changed = true; f*Hr^b}`8 在上面加入以下语句 ,tFg4k[ if (getTargetMapId() >= 910000003 && getTargetMapId() <= 910000022) { /~1+i'7V., c.getSession().write(MaplePacketCreator.enableActions()); &C}*w2]0S player.getClient().getSession().write(MaplePacketCreator.serverNotice(5, "[任务公告:请通过npc进入任务房间!")); sHj/; } else { 1MFbQs^ c.getPlayer().changeMap(to, pto); -).C } VY-EmbkG-t 6ujWNf 编译,OK \bXa&Lq 8、lockmap(锁定地图) vM={V$D& /* 10&8-p1/mc 地图锁写脚本 vx
=&QavL 演示NPC程序 Rq -ZL{LR7 只供学习参考 2?C)& */ VbYdZCC ]Wup/o /vt3>d%B; importPackage(net.s(和谐)f.cherry.scripting); c<~H(k'+c var Itemid = 4001126; //设置需要的道具ID z{q`G wW var Itemsl = 10; //设置数量 F59 TZI awRX1:T#;O function start(ms) { $nb[GV if (! AbstractPlayerInteraction(ms.getPlayer().getClient()).haveItem(Itemid, Itemsl)){ Qs!5<)6
AbstractPlayerInteraction(ms.getPlayer().getClient()).warp(910000000,0); 0GL M(JmK AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("此地图已被GM限制进入,系统已将你返回", 250, 20); W?&%x(6M }else{ + {]j]OP AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("通过验证", 250, 20); Eci\a] } iZmcI;?u } 5P bW[ 解锁地图 >P(.:_^p /* UKGPtKE< 地图锁写脚本 mFeP9MfJ 演示NPC程序 ?,/ }`3Vw 只供学习参考 y_)FA"IkE */ :FF=a3/"6 kJU2C=m@e2 tbr=aY$jY var Maps = Array(910000001,910000002,922000021,922010504,240010900); %#+Hl0,Tt var status = 0; 6BlXLQ,8q var MapString = "" +`4A$#$+y function start() { `[A];] status = -1; WH\d| 1) action(1, 0, 0); A/(a`"mK|' } kZ~~/?B )J |6 -C function action(mode, type, selection) { ib m4fa if (mode < 1) { Z+SRXKQ cm.dispose(); xdPx{"C
3 } else { %b0*H_ok7 if (mode == 1) 637:
oT_`O status++; BtZ yn7a else ZSw.U:ep$s status--; 7<4qQ.deE if (status == 0) { g(g& TO for(i = 0; i < Maps.length; i++){ Om&Dw|xG8 var NextMap = cm.getC().getChannelServer().getMapFactory().getMap(Maps<i>); crCJrN= var MapName = NextMap.getMapName(); \V:^h[ad var MapFy = NextMap.getOnUserEnter(); vO=fP_ if (MapFy != "lockmap"){ [[ZJ]^n, MapString = MapString + "#L" + i + "##b锁定地图#k---" + MapName + "#b(未锁定)#k\r\n"; +ZYn? #IQ }else{ 4-w{BZuS MapString = MapString + "#L" + i + "##r解锁地图#k---" + MapName + "#r(已锁定)#k\r\n"; )oZ dj` } !-bB559Nv } =4!mAo} cm.sendSimple(MapString); okXl8&mi KvSG; } else if (status == 1) { ]:;&1h3'7 var MapStats = cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).getOnUserEnter(); HW|IILFB if(MapStats != "lockmap"){ Gj*9~*xm( cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("lockmap") K3C <{#r cm.sendOk("锁定地图成功"); 7)m9"InDI cm.dispose(); Cx"sw
} }else{ f1? >h\F8 cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("") !>tL6+yj cm.sendOk("解锁地图成功"); XW9!p.*.U cm.dispose(); ICCc./l| } Bvj0^fSm } }Jw,>} } KoY F] } =N@t'fOr 9、上线自动穿装备 a*;b^Ze`v src\net\s(和谐)f\odinms\net\login\handler ~[: 2I I fir ,8 CreateCharHandler.java yZ:qU({KhD s2?&! =Qq+4F)MD 搜索 MapleInventory equip = newchar.getInventory(MapleInventoryType.EQUIPPED); @HW*09TG rQX zR 在下面添加以下语句,即可编译,装备ID自己换吧 6@f-Glwg IItem eq_top = MapleItemInformationProvider.getInstance().getEquipById(1052081); U*:!W=XN eq_top.setPosition((byte) -5); E`q_bn equip.addFromDB(eq_top); }u|q0>^8 IItem eq_bottom = MapleItemInformationProvider.getInstance().getEquipById(bottom); 2c}E(8e] eq_bottom.setPosition((byte) -6); ,Q B<7a+I equip.addFromDB(eq_bottom); ^Cmyx3O^ IItem eq_shoes = MapleItemInformationProvider.getInstance().getEquipById(shoes); <3iMRe eq_shoes.setPosition((byte) -7); E7hhew equip.addFromDB(eq_shoes); H]s.=.Ki IItem eq_weapon = MapleItemInformationProvider.getInstance().getEquipById(weapon); k9R9Nz|J eq_weapon.setPosition((byte) -11); i4Jc.8^9$ equip.addFromDB(eq_weapon); J,G
lIv.A IItem pHat = MapleItemInformationProvider.getInstance().getEquipById(1002562); ^.tg 7%dJ pHat.setPosition((byte) -101); |qLh5Ty equip.addFromDB(pHat); \v{=gK IItem pWeap = MapleItemInformationProvider.getInstance().getEquipById(1702174); z#N@ 0R pWeap.setPosition((byte) -111); $kgVa^ equip.addFromDB(pWeap); X]=t> 10、结婚修复法 -&f$GUTJ /* l6B@qYLZ ====================================== (hsl~Jf 小权改端技术 q4q6c")zp ====================================== d-m7}2c */ SuznN
L=/$ 首先,找到NPCConversationManager.java @x1-!
~z# NI5``BwpO 在合适的位置上插入以下代码(请直接复制,本人亲自测试,无错..所有端均可通过): c,22*.V/ $(
)>g>% public boolean createMarriage(String partner_) { //声明变量 E]6
6]+;0_ MapleCharacter partner = getCharByName(partner_); //名字 g0
[w-?f if (partner == null) { neh(<> return false; @o^Ww } YqG7h,F partner.setMarried(true); o
K@"f9 getPlayer().setMarried(true); 5xde; partner.setPartnerId(getPlayer().getId()); 67TwPvh getPlayer().setPartnerId(partner.getId()); d _
e WcI if (partner.getGender() > 0) { 4 :=]<sc, Marriage.createMarriage(getPlayer(), partner); Si,6o!0k } else { Y7nvHU|+o Marriage.createMarriage(partner, getPlayer()); ,Q,^3*HX9} } B *vM0 return true; BY*Q_Et }
OSJ$d E4!Fupkpf public boolean createEngagement(String partner_) { h![#;>( MapleCharacter partner = getCharByName(partner_); Al'3? if (partner == null) { .543N<w return false; P2!C|SLK } ^{{ qV if (partner.getGender() > 0) { ~
1 pr~ Marriage.createEngagement(getPlayer(), partner); l,:F } else { yVc(`,tZ( Marriage.createEngagement(partner, getPlayer()); x"(KBEK~ } t5zKW _J7 return true; *VeRVaBl } +V+a4lU14 4YHY7J public void divorceMarriage() { //增加至XXXX bcR_E5x$ getPlayer().setPartnerId(0); [Q =Nn getPlayer().setMarried(false); ':W[ A Marriage.divorceMarriage(getPlayer()); ///结束至XXXX H"KCK6 } zzz3Bq~ tDo"K3 先别着急这编译..请继续看下去 F?cK-. ddo#P%sH' 打开 src\net\s(和谐)f\odinms\scripting\npc 这个文件夹新建--文本文档--复制以下代码进去: +#By*;BJ 9l,oP? /* -/k 3a*$/ * @丶小_路. :]c3|J */ F/Pep?' }%z package net.s(和谐)f.odinms.scripting.npc; N7_"H>O$0U #%s#c0TX import java.sql.Connection; eFAnFJ][L import java.sql.PreparedStatement; M;NX:mX9 import java.sql.ResultSet; fh{`Mz,o import java.sql.SQLException; k8Xm n6X _6Ha import net.s(和谐)f.odinms.client.MapleCharacter; HThcn1u~^b :LTN!jj import net.s(和谐)f.odinms.database.DatabaseConnection; 7KPwQ?SjT _|]x2xb) public class Marriage { YP9^Bp{0 private static final org.slf4j.Logger log = org.slf4j.LoggerFactory.getLogger(Marriage.class); &{RDM~ .2pK.$. public static void createMarriage(MapleCharacter player, MapleCharacter partner) { zJXplvaL;
try { ;]fs'LH Connection con = DatabaseConnection.getConnection(); $"&JWT!# PreparedStatement ps = con.prepareStatement("INSERT INTO marriages (husbandid, wifeid) VALUES (?, ?)"); l@\FWWQ ps.setInt(1, player.getId()); OTp]Xe/ ps.setInt(2, partner.getId()); xpI wrJO ps.executeUpdate(); FqifriLN ps.close(); :jx4{V } catch (SQLException ex) { X|[`P<'N< log.warn("结婚: " + player.getName() + " 和 " + partner.getName(), ex); m68*y;# } 8_tQa^.n\ } IAEAhqp S$k&vc(0 public static void createEngagement(MapleCharacter player, MapleCharacter partner) { .l|$dE/E try { 2(nlJ7R Connection con = DatabaseConnection.getConnection(); K>9 ()XT) PreparedStatement ps = con.prepareStatement("INSERT INTO engagements (husbandid, wifeid) VALUES (?, ?)"); I|J/F}@p ps.setInt(1, player.getId()); bfO=;S]b! ps.setInt(2, partner.getId()); >MK98(F ps.executeUpdate(); mt`.6Xz~ } catch (SQLException ex) { B:QHwzd log.warn("宣布与参与 " + player.getName() + " 和" + partner.getName(), ex); &?vgP!d&M } w:l"\Tm } Q^I\cAIB vj*%Q(E6Pt public static void divorceEngagement(MapleCharacter player, MapleCharacter partner) { W l16`9 try { TKjFp% Connection con = DatabaseConnection.getConnection(); e*!kZAf int pid = 0; yBRC*0+Vy if (player.getGender() == 0) { |M_UQQAB| pid = player.getId(); 3[&C g } else { 7rPF$ \# pid = partner.getId(); <1pEwI~ } h1{3njdr PreparedStatement get = con.prepareStatement("SELECT FROM engagements WHERE husbandid = ?"); J=L5=G7( get.setInt(1, pid); E e]-qN*8 ResultSet rs = get.executeQuery(); ]HdCt 3X PreparedStatement ps = con.prepareStatement("DELETE FROM engagements WHERE husbandid = ?"); +O5hH8<&b if (rs.next()) { KU;9}!# ps.setInt(1, pid); ,
dp0;nkr } else { or]IZ2^n return; SzRmF1< } ? q&T$8zc4 ps.executeUpdate(); GF
WA>5n' PreparedStatement ps1 = con.prepareStatement("UPDATE characters SET marriagequest = 0 WHERE id = ?, and WHERE id = ?"); p#[.{ ps1.setInt(1, player.getId()); mqJ_W[y7 ps1.setInt(2, partner.getId()); d\Zng!Z ' ps1.executeUpdate(); aoTP[Bp } catch (SQLException ex) { +*^H#|! log.warn("宣布与参与 " + player.getName() + " 和 " + partner.getName(), ex); dTtSUA|V7" } tjnIN?YT } b6 M I0a<%;JJW public static void divorceMarriage(MapleCharacter player, MapleCharacter partner) { 8V(pugJ try { s<Fl p Connection con = DatabaseConnection.getConnection(); Jo}eeJ;k int pid = 0; \?N2=jsu$ if (player.getGender() == 0) { x`?3C"N:< pid = player.getId(); ??T#QQ } else { @P"p+ pid = partner.getId(); d %#b:(, } L+QLLcS~EM PreparedStatement get = con.prepareStatement("SELECT partnerid FROM characters WHERE id = ?"); `lPfb[b get.setInt(1, player.getId()); p:%loDk ResultSet rs = get.executeQuery(); $SE^S if (rs.next()) { 1.X@; PreparedStatement ps = con.prepareStatement("DELETE FROM marriages WHERE husbandid = ?"); "\=U)CJ ps.setInt(1, pid); H|D.6^ ps.executeUpdate(); pmilrZmm] PreparedStatement ps1 = con.prepareStatement("UPDATE characters SET married = 0 WHERE id = ?, and WHERE id = ?"); Ru~j,|0r4 ps1.setInt(1, player.getId()); d[35d J7F ps1.setInt(2, partner.getId()); `XB
9Mi= ps1.executeUpdate(); ;6wA" ps.close(); Z/K{A` ps1.close(); $A`VYJtt# } else { n(|^SH4$b return; NCx%L-GPi } 0^ibNiSP get.close(); ]:f%l
mEy } catch (SQLException ex) { H.2QKws^F log.warn("离婚:" + player.getName() + " 和 " + partner.getName(), ex); 6R5Qy]]E } m6djeOl } LDD|(KLR*. } bTu9;( 7)k\{&+P 复制完毕后关闭并保存把文件命名为: Marriage.java 保存文件.必须在这个文件夹 EIQ
p>|5 src\net\s(和谐)f\odinms\scripting\npc Y<rU#Z #T Uwi7) 复制以下NPC脚本.结婚的教堂里的哪位人物都行.复制如下代码加入NPC脚本中!!! q]M0md ]q-Y }1di8 *:NQ&y*uj /* iIogx8[ *@丶小_路. _y3Xb`0a */ Q|L~=9 var status = 0; 7yba04D) var otherChar; qv"$Bd:]r var Char; "Pf~iwfw Q^(b)>?r; importPackage(net.s(和谐)f.odinms.client); O<\@~U importPackage(net.s(和谐)f.odinms.server); ((I%' &M'*6A function start(character3) { +]50D xflA status = -1; 2Gdd*=4z action(1, 0, 0); ,: ->ErP otherChar = character3; )/EO&F } r4f~z$QK A4ygW: function action(mode, type, selection) { x=jK:3BF if (mode == -1) { CA#,THty otherChar.getClient().getSession().write `#gie$B{ (net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣拒绝您的请求!")); QwJyY{O` cm.dispose(); WT}H>T } else { ${)b[22": if (mode == 0 && status == 0) { z~Q>V]a>; otherChar.getClient().getSession().write L^Fy#p (net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣拒绝您的请求..")); YDFyX){ cm.dispose(); LrK,_)r:~ return; 1r7y]FyH$ } &f;K}WO if (mode == 1) { 6DWgl$[[ status++; w-{c.x } else { p"Z-6m~ status--; _,d~}_$`i } 7`YEH2 if (status == 0) { lPJ\-/>$z cm.sendNext("有人想向您发送内容!."); VYhbx
'e } else if (status == 1) { AFfAtu var t = otherChar.getName(); 0AV c cm.sendYesNo("你想不想参与 " + t + "的婚礼?") ; So
5N5,u@= } else if (status == 2) { xjUtl otherChar.getClient().getSession().write Z:7fV5b( (net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣接受了您的请求!")); U3:j'Su4H? otherChar.setMarriageQuestLevel(50); O<e{ cm.getPlayer().setMarriageQuestLevel(50); 6i*sm.SDw cm.createEngagement(cm.getPlayer().getId(), otherChar.getId()); S[T8T|_ if (otherChar.countItem(2240000) > 0) { 'Qo*y%{@5 MapleInventoryManipulator.removeById(otherChar.getClient(), B~du-Z22IZ MapleInventoryType.USE, 2240000, 1, false, false); yH}s<@y;7 MapleInventoryManipulator.addById(otherChar.getClient(), 4031358, 1, "shit!"); -Vhw^T1iV MapleInventoryManipulator.addById(cm.getPlayer().getClient(), 4031358, Ib0ZjX6 1, "shit!"); ?NP1y9Y]i MapleInventoryManipulator.addById(otherChar.getClient(), 4031357, 1, "shit!"); 8Bg;Kh6B } else if (otherChar.countItem(2240001) > 0) { \r>6`-cs] MapleInventoryManipulator.removeById(otherChar.getClient(), zA"`!}* MapleInventoryType.USE, 2240001, 1, false, false); hiw|2Y&` MapleInventoryManipulator.addById(otherChar.getClient(), 4031360, 1, "shit!"); jZ3fKyp# MapleInventoryManipulator.addById(cm.getPlayer().getClient(), 4031360, 0P(!j_2m 1, "shit!");
v<:R# MapleInventoryManipulator.addById(otherChar.getClient(), 4031359, jb;hcraR 1, "shit!"); v 6Vcjm } else if (otherChar.countItem(2240002) > 0) { y#$CMf
-q^ MapleInventoryManipulator.removeById(otherChar.getClient(), MapleInventoryType.USE, 2240002, 1, false, false); Q1l '7N MapleInventoryManipulator.addById(otherChar.getClient(), 4031362, 1, "shit!"); zkdetrR MapleInventoryManipulator.addById(cm.getPlayer(), 4031362, 1, "shit!"); $DUZ!zaH! MapleInventoryManipulator.addById(otherChar.getClient(), 4031361, 1, "shit!"); |B2+{@R } else if (otherChar.countItem(2240003) > 0) { :Xd<74Nu MapleInventoryManipulator.removeById(otherChar.getClient(), 7`hP?a= MapleInventoryType.USE, 2240003, 1, false, false); TvQo? MapleInventoryManipulator.addById(otherChar.getClient(), 4031364, 1, "shit!"); ,i@:5X/t MapleInventoryManipulator.addById(cm.getPlayer(), 4031364, 1, "shit!"); -FCe:iY! A MapleInventoryManipulator.addById(otherChar.getClient(), 4031363, ff1c/c/ 1, "shit!"); d5z`B H. } D#/Bx[ cm.dispose(); =4!e&o } a+PzI x2 } N{~YJ$!8 } 9!DQ~k% 11、购物商城添加新物品和点数商品 7fX<511( 首先打開ETC.WZ 3 SGDy] 找到Commodity.img.xml vFK<J Sk! 這個是有分代碼到多少~~那個東西延續就在哪裡 13=.H5 我是以前面主頁的推薦物品新物品那邊新增的 14'45 今天摸索來的我去找推薦物品那邊 bnLPlf V62的這個是到6226 (<imgdir name="6226">) wsVV$I[2 所以你要添加就重6227開始添加 .eP.& 這個是位置的代碼(這個是在推薦物品那邊添加物品添加的物品會在推薦物品那行出現(<int name="SN" value="10001930"/>) mo#04;VF 如果要再推薦物品就重10001931開始加 Ji 0
tQV <int name="ItemId" value="你要添加的物品代碼"/>(這個是要添加的物品代碼不用說了吧?) HgkC~' <int name="Count" value="1"/>(這個沒試過這個都填1) Vl!6W@g <int name="Price" value="價錢"/>(這個是添加你要的點數價位) 1~QPG\cdIX <int name="Period" value="90"/>(道具到限日期90就代表90天(這應該沒用@@)) qWKAM@ <int name="Priority" value="9"/>(這行的位置不要動看它上面是多少下面就填多少) 0k(a VkZ I <int name="Gender" value="2"/>(這個是性別2代表男女都可以用0代表男生1代表女生) <int name="OnSale" value="1"/>這個1代表NEW或者HOT.....(最好依照前面來改..) y<bDTeoo <int name="Class" value="0"/>(看前面代碼有沒有來添加不知道是啥東西....) |qZ1| 如果要初學者最好先依照10001931開始加 9]wN Bd 把物品列在推薦物品那邊 (/*]?Ehd 如果你熟了再加入其他行例如武器列戒指列添加 Bng@-#`/ 如果想把推薦物品那4個換掉找到那4個代碼 +XYE {E5 搜尋第一個物品代碼把它換掉你要的物品代碼 ~**.|%Kc 第2個是在其他欄例如我要把推薦物品那邊的帽子弄掉 5-xX8-ElYz 找到的第一個帽子代碼是推薦物品的第2個則是帽子欄那邊的 9pxc~= 想在帽子欄那邊添加物品建議找到帽子欄最後一個物品代碼 -8rjgB~."/ 繼續添加代碼物品~~~ mS~kJy_- *U\`CXn; 首先打開ETC.WZ A6iq[b] 找到modity.img.xml f8.gT49I 這個是有分代碼到多少~~那個東西延續就在哪裡 R n*L 我是以前面主頁的推薦物品新物品那邊新增的 K>l~SDcZ3 今天摸索來的我去找推薦物品那邊 78%~N`x7 V62的這個是到6226 (<imgdir name="6226">) X/M4!L}\ 所以你要添加就重6227開始添加 Nm>A'bLM 這個是位置的代碼(這個是在推薦物品那邊添加物品添加的物品會在推薦物品那行出現(<int name="SN" value="10001930"/>) 1|6%evPu( 如果要再推薦物品就重10001931開始加 }<y7bqA <int name="ItemId" value="你要添加的物品代碼"/>(這個是要添加的物品代碼不用說了吧?) 4 vV:EF- <int name="Count" value="1"/>(這個沒試過這個都填1) pQ<Y:-`c <int name="Price" value="價錢"/>(這個是添加你要的點數價位) *``JamnSO <int name="Period" value="90"/>(道具到限日期90就代表90天(這應該沒用@@)) Q( {
r@*g <int name="Priority" value="9"/>(這行的位置不要動看它上面是多少下面就填多少) w~?~g<q <int name="Gender" value="2"/>(這個是性別2代表男女都可以用0代表男生1代表女生) <int name="OnSale" value="1"/>這個1代表NEW或者HOT.....(最好依照前面來改..) xLZG:^(I <int name="Class" value="0"/>(看前面代碼有沒有來添加不知道是啥東西....) M_w<m 如果要初學者最好先依照10001931開始加 1\rz%E 把物品列在推薦物品那邊 t\j*}# S 如果你熟了再加入其他行例如武器列戒指列添加 (41|'eB\\ 如果想把推薦物品那4個換掉找到那4個代碼 VD]zz
^ 搜尋第一個物品代碼把它換掉你要的物品代碼 HuKc9U'7A 第2個是在其他欄例如我要把推薦物品那邊的帽子弄掉 9Ly]DZ;L 找到的第一個帽子代碼是推薦物品的第2個則是帽子欄那邊的 h@]XBv 想在帽子欄那邊添加物品建議找到帽子欄最後一個物品代碼 gy9U2Wgf| 繼續添加代碼物品~~~ "{Eta 之後你要添加的東西都要重他最後的6226開始添加6227.6228.6229..... Ktm4 A O 10001930這個代碼是代表推薦物品那邊的 v+=BCyT 所以你要讓物品顯現在推薦物品就重10001930開始添加 _8)*]- 把改完的XML覆蓋到服務端XML.和客戶端WZ Uwx
E<=z 12、登陆角色时文字显示 Eue~Y+K*b 找到world.properties 自己去掉S F中的空格
{ Z5nGG 增加: ?vHU# net.s f.odinms.world.serverName= =+MPFhvg! c>~*/%+ 找到:AbstractPlayerInteraction.java g]yBA7/S" public String serverName() { 3%;a)c;D return c.getChannelServer().getServerName(); A;|D:;x3G } R=
o2K qXtC^n@x 找到:ChannelServer.java %lGfAYEM= 增加(如果存在就不用增加了) x6ARzH\ private String serverName; j;iAD:nf cXOK)g# public String getServerName() { 7y@Pa&^8 return serverName; !V g` } u21EP[[, )$bS}. serverName = props.getProperty("net.s f.odinms.world.serverName"); (类似的增加,共2次) +|89>}w4 pK'V9fD5J 找到PlayerLoggedinHandler.java <)-Sj, o W Nh@C 合适的位置增加: (%W&4a1di c.getSession().write(MaplePacketCreator.sendHint("欢迎来到 "+ c.getChannelServer().getServerName() + "。\r\n#r#e请记得享受其中的乐趣吧!", 350, 5)); ;<2G 13、当人物达到一个等级-自动打开NPC 8rS:5:Hi 当人物达到一个等级,自动打开NPC M8b;d}XL e?ly H } c}_<#I ?r 2` Q 打开 MapleCharacter.java EJ:%}HhA 在类似net.s f.odinms.scripting下面添加 *6F[t.Or import net.s f.odinms.scripting.npc.NPCScriptManager; \3aoM{ztD 找到 zb<6
Ov if (level == 200 && !isGM()) { 2nIw7>.}f exp.set(0); 2eol
gXp MaplePacket packet = MaplePacketCreator.serverNotice(6, "[Congrats] " + getName() + " has reached Level 200! Congratulate " + getName() + " on such an amazing achievment!"); W+X6@/BO try { BC<^a )D= getClient().getChannelServer().getWorldInterface().broadcastMessage(getName(), packet.getBytes()); 9dUravC7 } catch (RemoteException e) { B[-v[K2 getClient().getChannelServer().reconnectWorld(); |(LZ9I } :|8M`18lZ } oVe|Mss6 增加 zEy N) if (level == 10) { q Xe8Kto NPCScriptManager npc = NPCScriptManager.getInstance(); I\JGs@I npc.start(client, 9201027); >!1. } Jrpx}2'9:a if (level == 30) { K]"#C NPCScriptManager npc = NPCScriptManager.getInstance(); >R!jB]5 npc.start(client, 9201027); MsGM5(r:b } //<nr\oP
|CZ@te)> if (level == 70) { ,.1Psz^U NPCScriptManager npc = NPCScriptManager.getInstance(); }\:NuTf npc.start(client, 9201027); QR0Q{}wbqU } 6@0OQb )vb*Ef if (level == 120) { %k?U9pj^ NPCScriptManager npc = NPCScriptManager.getInstance(); CxG#"{& npc.start(client, 9201027); YCM]VDx4u1 } %pd ,%pg Om@C
X<(9C if (level == 200) { f-n1I^| NPCScriptManager npc = NPCScriptManager.getInstance(); thM4vq npc.start(client, 9201027); K;z7/[% } R1GEh&U{ 得到某个物品与NPC对话 364`IC( a if (haveItem == [itemid, amount]) { }m;,Q9:+m^ NPCScriptManager npc = NPCScriptManager.getInstance(); | Aw%zw1@ npc.start(client, [npcid]); T7u%^xm } lun\`f 5Q 14、角色下面显示[PK菜鸟][无门无派][已婚] t+iHQfuP9A MaplePacketCreator.java *P2S6z2 找到下面这样的语句 W_8wed:b mplew.writeShort(SendPacketOpcode.SPAWN_PLAYER.getValue()); GV69eG3bX# mplew.writeInt(chr.getId()); mFaZio0GK mplew.writeMapleAsciiString(chr.getName()); 'd$P`Vw: 在下面加入 QKN+>X c%G{#}^2 String marry = ""; sCk? String pked = ""; nd1+"-,q if (chr.isMarried()) c>Xs&_ { h*$y[}hDuv if (chr.getjhname() == null) 1\>^m marry = (new StringBuilder()).append("[<已婚>: ").append(chr.getjhname()).append("]").toString(); gPsi else g^{@'}$ marry = "[已婚]"; es&vMY } else |O9O )o { c>RFdc:U marry = "[未婚]"; F!Q@u } jQ if (chr.getPvpKills() >= 0 && chr.getPvpKills() <= 50) =~H<Z LE+ pked = "[PK菜鸟]"; 7 Vo$(kj else u5: q$P if (chr.getPvpKills() >= 51 && chr.getPvpKills() <= 200) ?D*/*Gk{ pked = "[PK圣人]"; `FTy+8mw else ~%=MpQ3 if (chr.getPvpKills() >= 201 && chr.getPvpKills() <= 800) DLMM/WJg@ pked = "[PK尊者]";
&NoS=(s, else lP@Ki5 if (chr.getPvpKills() >= 801 && chr.getPvpKills() <= 2000) >kp?vK;'B pked = "[PK霸主]"; ?!cvf{a else (ECnMti+ if (chr.getPvpKills() >= 2001)
QPg8;O pked = "[PK王者]"; QpA/SmJ 8a'.ZdqC? 在下面在添加 0rDh}<upjk )ZqTwEr@[ if (chr.getGuildId() <= 0) \BZhf?9U { giIWGa.a+ mplew.writeMapleAsciiString((new StringBuilder()).append(pked).append("_>无门无派<_").append(marry).toString()); Y>G@0r BG mplew.write(new byte[6]); 7KL v6]b } else \$e)*9) { kZZh"#W: L MapleGuildSummary gs = chr.getClient().getChannelServer().getGuildSummary(chr.getGuildId()); ]?
g@jRs if (gs != null) _p&]|~a { z>Hgkp8D" mplew.writeMapleAsciiString((new StringBuilder()).append(pked).append(gs.getName()).append(marry).toString()); TQ*1L:X7M& mplew.writeShort(gs.getLogoBG()); SB|Qa}62 mplew.write(gs.getLogoBGColor()); uPG4V2 mplew.writeShort(gs.getLogo()); /1Q(b mplew.write(gs.getLogoColor()); D
(mj7oB 15、不同等级范围得到不同经验的修改方法 Md2>3- 不同等级范围得到不同经验的修改方法 jWl)cC 4.=3M DB:+E|vSD MapleMonster.java )V6Hl@v 找到: S` ;?z public void giveExpToCharacter(MapleCharacter attacker, int exp, boolean highestDamage, int numExpSharers) { =L:4i\4 MapleInventory r =attacker.getInventory(MapleInventoryType.CASH); FUjl8b-| if (highestDamage) { fM63+9I)\ if (eventInstance != null) { aV?@s4 eventInstance.monsterKilled(attacker, this); !&/{E
[ } 4?7W+/~<& highestDamageChar = attacker; Q[pV!CH } dA0.v+Foz" if (attacker.getHp() > 0) { /ZPyN<@ int personalExp = exp; JB`\G=PiL if (exp > 0) { o.G!7 Integer holySymbol = attacker.getBuffedValue(MapleBuffStat.HOLY_SYMBOL); bMMh|F if (holySymbol != null) { _:C9{aEZb if (numExpSharers == 1) { C/kW0V7 personalExp *= 1.0 + (holySymbol.doubleValue() / 500.0); 27"%"P.1 } else { >>o dZL personalExp *= 1.0 + (holySymbol.doubleValue() / 100.0); e<h~o!za }
B$!)YD; } -[!P!d= I}6\Sv= } WP+oFkw> 在这下面插入: 9qz6]-K if (exp < 0) { yXF?H"h( personalExp = Integer.MAX_VALUE; 4K\(xd&Q } I@%t.%O Jp int exped=personalExp *(attacker.hasexp()+attacker.hasEXPCard()); %i-c0|,T4 if(exped>2100000000){ L>%o[tS exped=2100000000; &<J[Q%2 } ^1aAjYFn m{uxIza MapleCharacter.java 2hkRd>)&5 插入: MIoEauf Vle@4]M\ public int hasexp() { s6zNV4 if (getLevel()<=30){ )Es"LP] return 4;//低于30级打怪得到5倍经验 d%,eZXg' }else if (getLevel()>=31 && getLevel()<=70 && getVip()<9){ -VTkG]{`Ir return 3;//31-70级4倍经验 ;\Y&ce }else if (getLevel()>=71 && getLevel()<=90 && getVip()<8){ 7cO n9fIE return 2; >wBJy4: }else if (getLevel()>=91 && getLevel()<=120 && getVip()<5){ JSW}*HR return 1; H_ox_
u} }else{ (?{MEwHG return 0; PGBQn#c< |