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由于刚才发错,三楼才是连接 Z?m3~L9L2
服务端修改文字教程 65Yv4pNL
1、[079咖啡端]添加打开一个没有JS的NPC出现对话框 ~M4;
打开scr/net/s(和谐)f/odinms/scripting/npc/NPCScriptManager.java Q$@I"V&G.
'1s0D]
找到 *bA.zmzM
public void start(MapleClient c, int npc) { #4 pB@_
try { O@C@eW#
NPCConversationManager cm = new NPCConversationManager(c, npc); SI-Ops~e
if (cms.containsKey(c)) { rh}J3S5vp
return; jtc]>]6i
} OpYY{f
cms.put(c, cm); 81Z) eO#
Invocable iv = getInvocable("npc/" + npc + ".js", c); AkQ~k0i}b
if (iv == null || NPCScriptManager.getInstance() == null) { ikiypWq
cm.dispose(); JnM["Q=`
return; |8tilOqI
} ;M
dlwQ$`
engine.put("cm", cm); `RL"AH:+
NPCScript ns = iv.getInterface(NPCScript.class); :G%61x&=Zc
scripts.put(c, ns); w&T9;_/
ns.start(); N[
Og43Y
} catch (Exception e) { A2jUmK.&
log.error("Error executing NPC script " + npc, e);
B,epzI
dispose(c); i
AIuxO
cms.remove(c); G*P#]eO
} X_\otVh(D
} 81
sG
cHt#us
全选替换掉 x+@rg];m
将下面一段代码替换进去 fS78>*K
public void start(MapleClient c, int npc) 4@#
`t5H
{ Ej8^Zg
try { DN5 7p!z
if (c.getPlayer().isGM()) o:Sa,
!DK
c.getPlayer().dropMessage("[系统提示]您已经建立与NPC:" + npc + "的对话。"); b}TS0+TF
&
FN.:_E
NPCConversationManager cm = new NPCConversationManager(c, npc); HRf
Yl,S,
if (this.cms.containsKey(c)) ?+}_1x`
return; b!5~7Ub.No
rCdu0 gYT
this.cms.put(c, cm); UrEs4R1#
Invocable iv = getInvocable("npc/" + npc + ".js", c); Zba2d,8/
if ((iv == null) || (getInstance() == null)) { :^B1~p(?sK
cm.sendOk("对不起,我并没有被管理员设置可使用,如果你觉得我应该工作的,那就请你汇报给管理员.\r\n我的ID编号: #r" + npc + "#k."); Gu\q%'I
cm.dispose(); ZX./P
0
return; o]I\6,T/|
} 5taT5?n2
this.engine.put("cm", cm); e h?zNu2=
NPCScript ns = (NPCScript)iv.getInterface(NPCScript.class); l)l^[2
this.scripts.put(c, ns); zue~ce73J
ns.start(); ExL0?FemWV
} catch (Exception e) { N64dO[
op
log.error("Error executing NPC script " + npc, e); L>4"(
dispose(c); q6V>zi
this.cms.remove(c); 6gu!bu`~
} 'kO!^6=4M
} \n|EM@=eE
2、[079咖啡端]修复怪物打不死 lp%pbx43s
1.打开源码找到net\s(和谐)f\odinms\net\channel\handler\AbstractDealDamageHandler.java Fyatd
.jjG(
L
找到这个函数parseDamage() 然后用下面的代码替换 注意替换前先备份! CN8Y\<Ar
A*547=M/(j
--------------------------------------------------------------------------------- *mvlb
(' &
ou{2@"
public AttackInfo parseDamage(MapleCharacter c, LittleEndianAccessor lea, boolean ranged) { t=W}SH
AttackInfo ret = new AttackInfo(); 8>in_h9
lea.readByte(); 57']#j#"hj
lea.skip(8); JO6)-U$7UG
ret.numAttackedAndDamage = lea.readByte(); >jc [nk
lea.skip(8); |imM#wF
ret.numAttacked = (ret.numAttackedAndDamage >>> 4 & 0xF); N~zdWnSZ@G
ret.numDamage = (ret.numAttackedAndDamage & 0xF); UhQj
Qaa~
ret.allDamage = new ArrayList(); #fn)k1
ret.skill = lea.readInt(); 9Y_HyOZ*GX
lea.skip(8); ,M
^<CJ
if ((ret.skill == 2121001) || (ret.skill == 2221001) || (ret.skill == 2321001) || (ret.skill == fSvM(3Y<Qh
Uf;^%*P4
5201002) || (ret.skill == 14111006) || (ret.skill == 5101004) || (ret.skill == 15101003)) R|87%&6']
ret.charge = lea.readInt(); ,S]7 'UP
else { fN1-d&T
ret.charge = 0; \\B(r
} @>Km_Ax
:emiQ
if (ret.skill == 1221011) 3K0A)W/YEs
ret.isHH = true; "n5N[1bk
|"CZ T#
lea.readInt(); CU2*z(]&
ret.aresCombo = lea.readByte(); nazZ*lC
int sourceid = ret.skill; z/2//mM
if ((sourceid == 21100004) || (sourceid == 21100005) || (sourceid == 21110003) || (sourceid == ,u
hb~N<
PmEsN&YP]
21110004) || (sourceid == 21120006) || (sourceid == 21120007)) |~mOfuQb
c.setCombo(1); 4yA+h2
}Sh?S]]`
ret.pos = lea.readByte(); EDl!w:
ret.stance = lea.readByte(); fdi\hg^x
8\A#CQ5b
if (ret.skill == 4211006) { gu.}M:u
return parseMesoExplosion(lea, ret); 84zSK)=Y
} $1L>)S
. ~~T\rmI
if (ranged) { o~y;j75{.*
lea.readByte(); <
!C)x
ret.speed = lea.readByte(); L2i_X@/
lea.readByte(); C{xaENp
ret.direction = lea.readByte(); Pw`8Wj
lea.skip(7); uGK.\PB$
if ((ret.skill == 3121004) || (ret.skill == 3221001) || (ret.skill == 5221004) || (ret.skill == R=2FNP
=|y9UlsD
13111002)) }-2 2XYh
lea.skip(4); j[J-f@F \Y
} h_,i&d@(
else { /dI&o,sA
lea.readByte(); (2E\p
ret.speed = lea.readByte(); ShP^A"Do
lea.skip(4); ~H<6gN<j(.
} +.b,AqJ/
.2Elr(
&*h
for (int i = 0; i < ret.numAttacked; ++i) { Ww+IWW@
int oid = lea.readInt(); u(F_oZ~
q01wbO3-"
lea.skip(14); h_3E)jc
Q1I6$8:7
List allDamageNumbers = new ArrayList(); paE[rS\
for (int j = 0; j < ret.numDamage; ++j) { :vQrOn18p
int damage = lea.readInt(); Ee%%d
nRZ]z( b
MapleStatEffect effect = null; `MN4uC
if (ret.skill != 0) 4-y:/8
effect = SkillFactory.getSkill(ret.skill).getEffect(c.getSkillLevel(SkillFactory.getSkill 0{p#j~ZhC
z3m85F%dR
(ret.skill))); w(3G&11N?
WUXx;9 >
if ((damage != 0) && (effect != null) && (effect.getFixedDamage() != 0)) SBk4_J/_
damage = effect.getFixedDamage(); '"/=f\)u
u$Jz~:=,
allDamageNumbers.add(Integer.valueOf(damage)); umH40rX+
} 6@F9G4<Z
if (ret.skill != 5221004) j[G
lea.skip(4); cO
+qs[
BQ
)e=D(qd
ret.allDamage.add(new Pair(Integer.valueOf(oid), allDamageNumbers)); bSi%2Onj
} +`3)o PV)
x,@B(9No
return ret; `w7v*h|P
} Zbt.t]N
DGn;m\
B
Kaqc74Mv
--------------------------------------------------------------------------------- g63(E,;;J
Hc$O{]sq
2.接着找到net\s(和谐)f\odinms\client\MapleCharacter.java /cQueUME`
vm7z,Ff
N
查找 d_E/8R_$L
//战神Combo ND#Yenye
private int combo = 0; i0kak`x0
private int comboCount = 0; n&
qg;TT
.*S#aq4S
将其修改为
3-qr)h
//战神Combo b)5uf'?-
private int combo = 0; CMG&7(MR
private int comboCounter = 0; 0#s"e}@v
}Gm>`cw-
此时应再查找comboCount 将其修改为comboCounter(不然原变量将不可用 导致变量未定义) G+"t/?/
应该也可以重新定义comboCounter这个变量 没实验 x$.^"l-vX
g<;q.ZylT
然后在下面适当处增加两个函数 J~zUp(>K
U175{N%3
public int getCombo() { c&?m>2^6
return this.comboCounter; :W.(S6O(
} l<LP&
gpvYb7Of0
public int setCombo(int combo) { {
Vf XsI
return (this.comboCounter = combo);
"W7K"=X
} bL+_j}{:N
GxI!{oi2
代码就修改完毕了 编译后 怪物就应该能掉血了! U}e!Wjrc
`O!X((
/hH
大概原因分析: +-U- D?-
攻击封包数据改变,原来处理封包的方式已经不能适用了 所以应当修改原来的处理结构! F Q7T'G![
3、[079咖啡端]修复双击人物客户端自动退出问题 4I
k{
双击人物不管是自己还是他人都需要查看角色信息,原先我以为是加入的有家族的原因。 换了个没家族的号还是那样, SpLzm A
结果我就感觉应该是处理封包的问题了。 说明白点就是 MaplePacketCreator.java 有问题,然后我又仔细比较了下 楚天和咖啡端的 MaplePacketCreator.java ~IfJwBn-i
tGh~!|P
发现charinfo 处理有出入。 咖啡端似乎少了一些东西, 就是椅子列表显示那部分。 于是我对照两者的代码修复了下。 z2_*%S@
也不算是修复。 因为这样弄过以后不会显示你有椅子。 抱歉。 我JAVA不太行。 大家原谅下了。 P%:wAYz1^O
~"&|W'he[
处理方法: (ybI\UI
pnowy;
打开 src\net\s(和谐)f\cherry\tools\MaplePacketCreator.java n,V[eW#m'L
(或者是src\net\s(和谐)f\odinms\tools\MaplePacketCreator.java) v6M6>&RR|
p{Yv3dNl
L:pYn_
找到 nn:.nU|I
mplew.write(HexTool.getByteArrayFromHexString("00 00 00 00 00 00 01 00 00 00 D0 ED 2D 00 0C 87 A5 16 B4 F0 B0 16 10 00 00 00 84 E3 C6 2A 36 15 CF 59 6C 24 3E 00 CD DB 43 00 10 00 00 00 02 00 00 00 67 34 00 00 7F 36 00 00 DD CD CF 2A 10 00 00 00 B4 8B BB 2A 00 00 00 00 00 00 00 00 01 00 CD 00 10 00 00 00 18 E6 C6 2A DE 26 93 07 FD DC AB 7B 45 08 08 08 10 00 00 00")); ]7F=u!/`<C
b_#m}yZ6
"fCu=@i
vrhT<+
q
Is)u }
替换成 JPc+rfF
mplew.writeInt(0); ^w@%cVh
mplew.writeShort(0); R'bTN|Cq
MapleInventory iv = chr.getInventory(MapleInventoryType.SETUP); t?x<g <PJ4
List<Item> chairItems = new ArrayList(); $m%fwB
for (IItem item : iv.list() ) { rq/yD,I,
if ((item.getItemId() >= 3010000) && (item.getItemId() <= 3020001)) { F|o:W75
//chairItems.add(item); +mmSfuO&\
} j_!F*yul
} P}y +G|
mplew.writeInt(chairItems.size()); fF$<7O)+]
for (IItem item : chairItems ) { Yz/md1T$
mplew.writeInt(item.getItemId()); 2G67NC?+
} jrlVvzZ
mplew.writeInt(0); 7Oa#c<2]
4、修复咖啡端不消耗飞镖 :uq\+(9
RangedAttackHandler.java \K{0L
g1/[eoZzk
找到 9N%We|L,c
//if (player.getJob().isA(MapleJob.Ares_1) || player.getJob().isA(MapleJob.Ares_2) || player.getJob().isA(MapleJob.Ares_3) || player.getJob().isA(MapleJob.Ares_4)) { D3Ig>gKo?m
MapleInventoryManipulator.removeById(c, MapleInventoryType.USE, projectile, bulletConsume, false, true); hz;G$cuEE
// } 0d"[l@UU0
6ryak!|[
按上面方式处理 7$vYo
_
5、修复黑龙项链带不了的BUG t7dt*D_YqK
先解释一下为什么国服的黑龙项链带不上。 用1.5deMSwZ.exe 打开string.wz得到这样的结果 hOu3 bA
Ustv{:7v
Eqp.Ring.1112904.name 彩虹星环绕戒指 [2095484] 1R{!]uh
Eqp.Ring.1112904.desc 五彩斑斓的星星和心围绕着角色旋转。 [2095507] 4$iz4U:P
Eqp.Ring.1112905.name 超大心环绕戒指 [2095572] J!v3i*j\
Eqp.Ring.1112905.desc 可爱的大心心在角色周围以心形模样旋转。 [2095595] q77;ZPfs8
Eqp.Ring.1112906.name 心心祝福戒指 [2095664] X<`
Eqp.Ring.1112906.desc 可爱的心心在角色头顶画出心形模样旋转。 [2095685] "3)C'WlEy/
Eqp.Ring.1112907.name 小鱼戒指 [2095754] <EB+1GFuI
Eqp.Ring.1112907.desc 装备时,会产生泡泡的效果。有时间限制。 [2095771] 0neoE
E
Eqp.Ring.1112916.name 寂寞单身戒指 [2095840] B:;pvW]
Eqp.Ring.1112916.desc 单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。 [2095861] pMx*F@&nU
Eqp.Ring.1122000.name 黑龙项环 [2095962] U0
Yll4E
Eqp.Ring.1122007.name 休彼德蔓的项链 [2096001] I {S;L
|+FubYf?$
再来看下其他项链在哪个位置 (
iBl
&I+5
_"Dv
uR
Eqp.Accessory.1122029.name 苏醒的冒险之心 [1897757] G_3O]BMKd)
Eqp.Accessory.1122030.name 苏醒的冒险之心 [1897802] xd q?/^E
Eqp.Accessory.1122031.name 苏醒的冒险之心 [1897836] j ^j1
Eqp.Accessory.1122032.name 苏醒的冒险之心 [1897870] VgG0VM
Eqp.Accessory.1122033.name 苏醒的冒险之心 [1897904] DnMwUykF>0
Eqp.Accessory.1122034.name 觉醒的冒险之心 [1897938] 3nIU1e
Eqp.Accessory.1122035.name 觉醒的冒险之心 [1897983] * J7DY f
Eqp.Accessory.1122036.name 觉醒的冒险之心 [1898017] fo*2:?K&
Eqp.Accessory.1122037.name 觉醒的冒险之心 [1898051] @; zl
Eqp.Accessory.1122038.name 觉醒的冒险之心 [1898085] 0_95|3kc
Eqp.Accessory.1122058.name 休彼德蔓的混沌项链 [1898119] \=?a/
\Xt7`I<
J{p1|+h%
6y%qVx#!
很明显盛大把 黑龙项链 和 休彼德蔓的项链 故意或者无意放错了地方,放到了(戒指组里) yYIf5S`V]
c)TPM/>(p
现在要做的是把这两个物体重新搬到 Accessory组里。 UqFO|r"M
F#,90F'
N
,'GN[s
解决办法: KQaxvU)L
DkY4MH?
xjuN-
找到服务端目录 wz\String.wz\Eqp.img.xml =w_Ype`
d6?j`~[7#-
类似这样的结构 U3ADsdn
]_mb7X>
<?xml version="1.0" encoding="UTF-8" standalone="yes"?> }{K)
4M
<imgdir name="Eqp.img"> =r?hgGWe
<imgdir name="Eqp"> $<dH?%!7
<imgdir name="Accessory"> b,l$1{
<imgdir name="1010000"> $Uq|w[LA
<string name="name" value="褐色落腮胡"/> W+aP}rZm:
</imgdir> ?>D+ge
<imgdir name="1010001"> {3>$[b
T
<string name="name" value="黑胡子"/> jiV<
+T?
</imgdir> Xy|So|/bKd
<imgdir name="1010002"> ~ drS} V
<string name="name" value="忍者口罩"/>
_JzEGpeG
</imgdir> zH?!
<imgdir name="1010003"> ~rE|%o
<string name="name" value="刮脸痕迹"/> 6@h/*WElG
Xk~D$~4<
?K$(817
查找 name="Ring" 再查找 1122000 (黑龙项环代码) Gv!2f
?yrX)3hyH
类似这样 6"LcJ%o
DbBc
Q%
<imgdir name="1112906"> -j#2}[J7
<string name="name" value="心心祝福戒指"/> ~9a<0Mc?
<string name="desc" value="可爱的心心在角色头顶画出心形模样旋转。"/> o lR?n(v
</imgdir> 75cW_t,g
<imgdir name="1112907"> }WC[$Y_@
<string name="name" value="小鱼戒指"/> 7Utn\l
<string name="desc" value="装备时,会产生泡泡的效果。有时间限制。"/> &=@IzmA
</imgdir>
ajbA\/\G;
<imgdir name="1112916"> 8O5s`qKMYT
<string name="name" value="寂寞单身戒指"/> !=*g@mgF
<string name="desc" value="单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。"/> EA@.,7F
</imgdir> sQUM~HD\a
<imgdir name="1122000"> [i21FX
<string name="name" value="黑龙项环"/> P%V'4p c
</imgdir> 9N#_(uwt
<imgdir name="1122007"> %B2'~|g
<string name="name" value="休彼德蔓的项链"/> 0rQMLx
</imgdir> 9|^2",V
:KSV4>X[%a
把这段代码剪切出来 >a!/QMh
X:f UI4
<imgdir name="1122000"> I*:%ni2
<string name="name" value="黑龙项环"/> m)ky*"(
</imgdir> p,5i)nEFj
<imgdir name="1122007"> . oF
&Ff/[
<string name="name" value="休彼德蔓的项链"/>
QUwd [
</imgdir> )Ys x}vS Z
)al]*[lY
放到<imgdir name="Accessory"> 组里。 :)-Sk$
VZp5)-!\
最后类似这样的结构 lLX4Gq1
Maha$n*
<?xml version="1.0" encoding="UTF-8" standalone="yes"?> .KB^3pOpx
<imgdir name="Eqp.img"> mDA:nx%5<
<imgdir name="Eqp"> 2@n{yYwy
<imgdir name="Accessory"> n$MO4s8)
<imgdir name="1122000"> O40
?{v'
<string name="name" value="黑龙项环"/> KB3Htw%W[+
</imgdir>
gD-d29pQ
<imgdir name="1122007"> .9/hHCp
<string name="name" value="休彼德蔓的项链"/> 2.`\
</imgdir> 2RVN\?s:
<imgdir name="1010000"> Avge eJi
<string name="name" value="褐色落腮胡"/> (R[[Z,>w.
</imgdir> j"t(0m
<imgdir name="1010001"> <prk8jSWV
<string name="name" value="黑胡子"/> 0
cv{
</imgdir> vONasD9At
<imgdir name="1010002"> YquI $PV _
<string name="name" value="忍者口罩"/> .wEd"A&j
</imgdir> [SjqOTon{
4qb/daE:Z
jnkR}wAA
然后重启服务端就OK。 装备上黑龙项链把。 不用源代码即可修复。 Q,,e+exbb5
6、修复PB掉线问题 L4@K~8j7
-----------新建文档 复制以下代码 将文件重命名为8820009.img.xml 放到服务端WZ中对应的xml下-- G)AqbY
& TCkpS
zq3\}9
<?xml version="1.0" encoding="UTF-8" standalone="yes"?> !j8FIY'[
<imgdir name="8820009.img"> -V*R\,>
<imgdir name="info"> ,Q3T
Tno
,
<int name="bodyAttack" value="0"/> .Yamc#A-
<int name="level" value="1"/> >2y':fO
<int name="maxHP" value="200000"/> 5N#aXG^9
<int name="maxMP" value="0"/> sN
bxI|B
<int name="speed" value="0"/> JinUV6cr
<int name="PADamage" value="0"/> a(m2n.0'>
<int name="PDDamage" value="0"/> bbDZ#DK"
<int name="MADamage" value="0"/> lF<]8m%F
<int name="MDDamage" value="0"/> A
6
<int name="acc" value="0"/> /7(W?xOe
<int name="eva" value="0"/> sf:,qD=z
<int name="exp" value="0"/> paA(C|%{
<int name="undead" value="0"/>
^rB8? kt
<int name="pushed" value="1"/> ]}>2D,;
<float name="fs" value="10.0"/> Z\(q@3 C
<int name="removeAfter" value="5"/> w1FcB$
<int name="summonType" value="12"/> f$o_e90mu
<int name="hideName" value="1"/> =Pyj%4Rs
<imgdir name="revive"> rX U
<int name="0" value="8820001"/> [
$ubNk;!z
<int name="1" value="8820003"/> gT6z9
<int name="2" value="8820005"/> lB8-Z ow
<int name="3" value="8820006"/> k90Y
V(
<int name="4" value="8820004"/> %e8@*~h@
<int name="5" value="8820002"/> W-$Z(Z
XL
</imgdir> 6gU96Z
<int name="noFlip" value="1"/> ")1:F>
</imgdir> CQc+#nRe
<imgdir name="stand"> o@_q]/Mh
<canvas name="0" width="4" height="4"> 3p$?,0ELH
<vector name="origin" x="36" y="53"/> ^)470K`%)
<int name="delay" value="30"/> *[Imn\hu
<vector name="head" x="1" y="-1500"/> =ke2;}X
</canvas> 0G(/Wb
"/
</imgdir> %HhBt5w
<imgdir name="hit1"> ]
7[
3>IN
<canvas name="0" width="4" height="4"> ,5P0S0*{
<vector name="origin" x="36" y="53"/> ^Y?k0z
<int name="delay" value="30"/> 77 Q5d"sIi
<vector name="head" x="1" y="-1500"/> G~]Uk*M
q
</canvas> eFB5=)ld
</imgdir> k`
cfG\;r
<imgdir name="die1"> .97])E[U
<canvas name="0" width="213" height="450"> <X#C)-.
<vector name="origin" x="774" y="495"/> [@_Jj3`4
<int name="delay" value="180"/> 8v6(qBK
<vector name="head" x="1" y="-1500"/> cRC6 s8
<int name="a0" value="255"/> (=FRmdeYl1
<int name="a1" value="255"/> }g@v`5
</canvas> 1>.Ev,X+e
<canvas name="1" width="227" height="493"> ,X?{07gH
<vector name="origin" x="778" y="534"/> h,(26 y/s
<int name="delay" value="180"/> DcS+_>a\{l
<vector name="head" x="1" y="-1500"/> zF@/K`
</canvas> {Ea
b
j
<canvas name="2" width="232" height="497"> O"+gQXe
<vector name="origin" x="783" y="533"/> Q8$}@iA[
<int name="delay" value="180"/> "6("9"
<vector name="head" x="1" y="-1500"/> m=1N>cq
'
</canvas> SjK
<canvas name="3" width="237" height="497"> h!,v/7=
<vector name="origin" x="787" y="529"/> !K#qe Y}
<int name="delay" value="180"/> FBG4pb9=~
<vector name="head" x="1" y="-1500"/> (Nq=H)cm8
</canvas> K$z2YJ%
<canvas name="4" width="239" height="494"> OMky$d
#
<vector name="origin" x="788" y="525"/> :ffY6L+
<int name="delay" value="180"/> 3RUy,s
<vector name="head" x="1" y="-1500"/> i:dR\|B
</canvas>
>^O7
<canvas name="5" width="241" height="496"> JB\UKZXw
<vector name="origin" x="789" y="526"/> Yz9owe8}[
<int name="delay" value="180"/> +Z,;,5'5G
<vector name="head" x="1" y="-1500"/> kx8G
</canvas> 2/U.|*mH
<canvas name="6" width="243" height="494"> ^23~ZHu
<vector name="origin" x="790" y="523"/> iR HQ:Y!
<int name="delay" value="180"/> m%0p\Y-/
<vector name="head" x="1" y="-1500"/> qfX6TV5J}!
</canvas> 9v#CE!
<canvas name="7" width="243" height="491"> mupT<_Y
<vector name="origin" x="790" y="520"/> zWnX*2>b
<int name="delay" value="180"/> ynp 8rf
<vector name="head" x="1" y="-1500"/> d.aS{;pse
</canvas> 5G}?fSQ>
<canvas name="8" width="241" height="483"> `T1
<vector name="origin" x="789" y="513"/> wC"FDr+
<int name="delay" value="180"/> }czrj%6
<vector name="head" x="1" y="-1500"/> PgAf\.48a
</canvas> V_)-#=J
<canvas name="9" width="239" height="479"> E[O
J+ ;c
<vector name="origin" x="788" y="510"/> HGl|-nW>
<int name="delay" value="180"/> gZVc 5u<
<vector name="head" x="1" y="-1500"/> S0$8@"~=
</canvas> xnjf
<canvas name="10" width="237" height="476"> 9FF0%*tGo
<vector name="origin" x="787" y="508"/> O4 w(T
<int name="delay" value="180"/>
U%-A?5
<vector name="head" x="1" y="-1500"/> 1l9G[o
*
</canvas> RCJ|P~*
<canvas name="11" width="230" height="485"> [=C6U_vU
<vector name="origin" x="784" y="521"/> BqEI(c6
<int name="delay" value="180"/> >e
lJkq|
<vector name="head" x="1" y="-1500"/> )J=! L\
</canvas> 2bz2KB5>
<canvas name="12" width="235" height="490"> //B&k`u
<vector name="origin" x="779" y="535"/> >:SHV W
<int name="delay" value="180"/> oE6tauQn
<vector name="head" x="1" y="-1500"/> g%o(+
d
</canvas> k``_EiV4t
<canvas name="13" width="275" height="495"> &*o=I|pQ
<vector name="origin" x="797" y="540"/> pt?bWyKG
<int name="delay" value="180"/> )Dms
<vector name="head" x="1" y="-1500"/> xexaQuK
</canvas> ^"E^zHM(
<canvas name="14" width="284" height="495"> A]*}HZ,
<vector name="origin" x="797" y="540"/> _9ao?:
<int name="delay" value="180"/> $Ph|e)p
<vector name="head" x="1" y="-1500"/> 53_Hl]#qZ
</canvas> rDtY[
<canvas name="15" width="249" height="493"> ~"gA,e-)
<vector name="origin" x="786" y="538"/> \Zk;ikEY
<int name="delay" value="180"/> cF*TotU_m
<vector name="head" x="1" y="-1500"/> $+Z[K.2J
</canvas> Z
<oaK
<canvas name="16" width="218" height="464"> @b\$ yB@z
<vector name="origin" x="774" y="509"/> D#aDv0b
<int name="delay" value="180"/> 1> ?M>vK
<vector name="head" x="1" y="-1500"/> #x@$lc=k3
</canvas> IZf{nQ[0
<canvas name="17" width="213" height="480"> eNh39er
<vector name="origin" x="774" y="525"/> ]dVGUG8
<int name="delay" value="180"/> bt SR
tf
<vector name="head" x="1" y="-1500"/> 4>YR
{
</canvas> #-rH1h3*q
<canvas name="18" width="213" height="488"> cs48*+m
<vector name="origin" x="774" y="533"/> LPXi+zj
<int name="delay" value="180"/> 0mp/Le5
<vector name="head" x="1" y="-1500"/> 39c2pV[
</canvas> .Cv6kgB@c
<canvas name="19" width="214" height="491"> '(6z.
toQ
<vector name="origin" x="775" y="536"/> 'JtBZFq
<int name="delay" value="180"/> VD AaYDi
<vector name="head" x="1" y="-1500"/> P-[-pi@
</canvas> 50h!
X9
<canvas name="20" width="216" height="489"> I]|Pq
<vector name="origin" x="776" y="534"/> _IMW{
<int name="delay" value="180"/> \Dm";Ay>
<vector name="head" x="1" y="-1500"/> e
v}S+!|U
</canvas> $B+8Of
<canvas name="21" width="213" height="450"> OHN _
<vector name="origin" x="774" y="495"/> D'>_I.
<int name="delay" value="600"/> &/Z
/Y ]
<vector name="head" x="1" y="-1500"/> kb%;=t2
</canvas> ?9vuuIE
</imgdir> 6dQ-HI*Y#
</imgdir> Xc++b|k
7、锁定某些地图不能进 '$Dn
打开MapleGenericPortal.java #&+{mCjs
搜索 changed = true; t
mntp
在上面加入以下语句 4X/-4'
if (getTargetMapId() >= 910000003 && getTargetMapId() <= 910000022) { wKh4|Ka
c.getSession().write(MaplePacketCreator.enableActions()); rE7G{WII
player.getClient().getSession().write(MaplePacketCreator.serverNotice(5, "[任务公告:请通过npc进入任务房间!")); S
E<FL/x1#
} else { |o"?gB}Dh
c.getPlayer().changeMap(to, pto); e}voV0y\v:
} 2F;y;l%
m~BAyk^jo3
编译,OK %jJ
G>T
8、lockmap(锁定地图) $V;i
'(&7
/* y
G~?MEh{
地图锁写脚本 xh-o}8*n"
演示NPC程序 8qoMo7-f
只供学习参考 O;Rqv
*/ Mc
lkEfn
#!B4 u?"m
]2A^1Del
importPackage(net.s(和谐)f.cherry.scripting); I@\lN&HC
var Itemid = 4001126; //设置需要的道具ID ;7*[Bcj.
var Itemsl = 10; //设置数量 d2FswF$C
c?Y*Y
function start(ms) { -
nm"of\o
if (! AbstractPlayerInteraction(ms.getPlayer().getClient()).haveItem(Itemid, Itemsl)){ .N;=\C*
AbstractPlayerInteraction(ms.getPlayer().getClient()).warp(910000000,0); 2YL?,uLS
AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("此地图已被GM限制进入,系统已将你返回", 250, 20); TvoyZW\?w
}else{ U)TUOwF
AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("通过验证", 250, 20); eSn+ B;
} `%bypHeSp
} 1y&\5kB
解锁地图 XT
s8s12
/* >dXGee>'M
地图锁写脚本 `?H]h"{7Q
演示NPC程序 ]|pe>:gf'
只供学习参考 -]Bq|qTH[(
*/ ux-/>enc
rw[ph[\X
j a[Et/r
var Maps = Array(910000001,910000002,922000021,922010504,240010900); |T /ZL!
var status = 0; J`Q>3]wL
var MapString = "" u~N?NW Q
function start() { iO{hA
status = -1; 1dY}\Sp
action(1, 0, 0); Yu/ID!`Z
} PN%zIk
bo
";lVa'HMZ
function action(mode, type, selection) { f^ZRT@`O
if (mode < 1) { /V8#[9K
cm.dispose(); >~rTqtKd
} else { *tFHM &a
if (mode == 1) 0|q AxR-
status++; `cn#B
BV
else J-:.FKf\5l
status--; t^-d/yKt0w
if (status == 0) { .8g)
av+
for(i = 0; i < Maps.length; i++){ [Y/}
^
var NextMap = cm.getC().getChannelServer().getMapFactory().getMap(Maps<i>); Eh`7X=Z7E
var MapName = NextMap.getMapName(); )6MfRw
var MapFy = NextMap.getOnUserEnter(); &3>)qul
if (MapFy != "lockmap"){ CZe ]kXNv
MapString = MapString + "#L" + i + "##b锁定地图#k---" + MapName + "#b(未锁定)#k\r\n"; z|uDy2
}else{ .~db4d]
MapString = MapString + "#L" + i + "##r解锁地图#k---" + MapName + "#r(已锁定)#k\r\n"; 1#g2A0U,
} o#)C^xlQ
} <V'@ks%
cm.sendSimple(MapString); ;LfXi 8)
L- iy
} else if (status == 1) { \&:nFb%=
var MapStats = cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).getOnUserEnter(); *U- 4Sy
if(MapStats != "lockmap"){ g9pZ\$J&
cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("lockmap") "9uKtQS0o
cm.sendOk("锁定地图成功"); h
f)?1z4
cm.dispose();
RU{twL.B
}else{
UXz<)RvB
cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("") $p8xEcQdU#
cm.sendOk("解锁地图成功"); 8,Z_{R#|
cm.dispose(); T~?Ff|qFC
} bRDYGuC
} X #dmo/L8
} >{]%F*p4
} M7\szv\Zc=
9、上线自动穿装备 G5_=H,Vmd
src\net\s(和谐)f\odinms\net\login\handler PNhe
g'f@H-KCD
CreateCharHandler.java LrfVh-}|:Y
N];NAMp
1nM
#kJ"
搜索 MapleInventory equip = newchar.getInventory(MapleInventoryType.EQUIPPED); eeg)N1\
ldcqe$7,
在下面添加以下语句,即可编译,装备ID自己换吧 iXkF1r]i
IItem eq_top = MapleItemInformationProvider.getInstance().getEquipById(1052081); pQ" >UL*
eq_top.setPosition((byte) -5); &AMl:@p9
equip.addFromDB(eq_top); 2szPAu
N+
IItem eq_bottom = MapleItemInformationProvider.getInstance().getEquipById(bottom); mUC)gA/
eq_bottom.setPosition((byte) -6); ]EbM9Fo-U
equip.addFromDB(eq_bottom); ITQA0PISL
IItem eq_shoes = MapleItemInformationProvider.getInstance().getEquipById(shoes); ^0)g/`H^>
eq_shoes.setPosition((byte) -7); u
C vj!
equip.addFromDB(eq_shoes); L+F@:H6/0
IItem eq_weapon = MapleItemInformationProvider.getInstance().getEquipById(weapon); ?,Xw[pR
eq_weapon.setPosition((byte) -11); Jrf=@m\dk
equip.addFromDB(eq_weapon); ;O5zUl-`
IItem pHat = MapleItemInformationProvider.getInstance().getEquipById(1002562); ]! &FKy
pHat.setPosition((byte) -101); %Xd[(Q)
equip.addFromDB(pHat); tFn)aa~L
IItem pWeap = MapleItemInformationProvider.getInstance().getEquipById(1702174); YaqR[
F
pWeap.setPosition((byte) -111); + 480 l}
equip.addFromDB(pWeap); w/<L
Ag
10、结婚修复法 m@j?za9s
/* gaxsv[W>^
====================================== S}3fr^{.
小权改端技术 +^ac'Y)A
====================================== ;;Y!^^g
*/ P:S .~Jq
首先,找到NPCConversationManager.java 9=M$AB
Po;W'7"Po`
在合适的位置上插入以下代码(请直接复制,本人亲自测试,无错..所有端均可通过): ;+_:,_
ZoqZap6e
public boolean createMarriage(String partner_) { //声明变量 Q} JOU
MapleCharacter partner = getCharByName(partner_); //名字 2|y"!JqE1
if (partner == null) { XW H5d-
return false; +/7?HG
f
} 3NqB
<J
partner.setMarried(true); X05/uX{
getPlayer().setMarried(true); /N+dQe
partner.setPartnerId(getPlayer().getId()); MKCsv+
getPlayer().setPartnerId(partner.getId()); @7c?xQVd$
if (partner.getGender() > 0) { Gu,wF(x7A
Marriage.createMarriage(getPlayer(), partner); !n!*/
[}X
} else { 5I;&mW`1,`
Marriage.createMarriage(partner, getPlayer()); K3&qq[8.e
} "cGk)s
return true; UgRiIQMq.
} N% B>M7-=
0o4XUW
public boolean createEngagement(String partner_) { Es`Px_k
MapleCharacter partner = getCharByName(partner_); Wb_J(!da
if (partner == null) { 2qNt,;DQ
return false; wm@@$
} .LZ?S"z$w
if (partner.getGender() > 0) { G>=*yqo
Marriage.createEngagement(getPlayer(), partner);
+E+p"7
} else { ?<,l3pwqa
Marriage.createEngagement(partner, getPlayer()); rKc9b<Ir
}
**0~K" ;\
return true; bj^5yX;2
} sdrfsrNvB-
dDMJ'
public void divorceMarriage() { //增加至XXXX ]cvwIc">
getPlayer().setPartnerId(0); ]c*4J\s
getPlayer().setMarried(false); *Q.>-J<S
Marriage.divorceMarriage(getPlayer()); ///结束至XXXX qZh/IW
} l'1pw
aK~8B_5k8
先别着急这编译..请继续看下去 8`{:MkXP
-ad{tJV|
打开 src\net\s(和谐)f\odinms\scripting\npc 这个文件夹新建--文本文档--复制以下代码进去: ,ng Cv;s
t3ZOco@~P
/* <=&`ZH
* @丶小_路. }&D WaO]J7
*/ dQX6(Jj
R^fPIv`q
package net.s(和谐)f.odinms.scripting.npc; QL/(72K
]0OR_'?,
import java.sql.Connection; rXq.DvQ
import java.sql.PreparedStatement; :4w ?#
import java.sql.ResultSet; <dNOd0
e
import java.sql.SQLException; U>SShpmZA
lFj]4
import net.s(和谐)f.odinms.client.MapleCharacter; T Z@]:e:"b
S+6.ZZ9c
import net.s(和谐)f.odinms.database.DatabaseConnection; qkqIV^*R
M0"_^?
public class Marriage { Y-z(zS^1
private static final org.slf4j.Logger log = org.slf4j.LoggerFactory.getLogger(Marriage.class); y<3-?}.aZ
:,7
hWs
public static void createMarriage(MapleCharacter player, MapleCharacter partner) { !F-w
3
]
try { V &T~zh1
Connection con = DatabaseConnection.getConnection(); =I5>$}q_&,
PreparedStatement ps = con.prepareStatement("INSERT INTO marriages (husbandid, wifeid) VALUES (?, ?)"); 'oVx#w^mf
ps.setInt(1, player.getId()); aO[w/cGQ
ps.setInt(2, partner.getId()); I][*j
ps.executeUpdate(); VGN5<?PrN
ps.close(); ^
+\d
z
} catch (SQLException ex) { ]5cT cX;Z#
log.warn("结婚: " + player.getName() + " 和 " + partner.getName(), ex); e>OoyD
Z@R
} H41?/U,{
} .V<+v-h
6_;icpN]
public static void createEngagement(MapleCharacter player, MapleCharacter partner) { $wa{~'
try { Vp\,
CuQ
Connection con = DatabaseConnection.getConnection(); h"W,WxL8
PreparedStatement ps = con.prepareStatement("INSERT INTO engagements (husbandid, wifeid) VALUES (?, ?)"); I
34>X`[o
ps.setInt(1, player.getId()); _61gF[r4!Y
ps.setInt(2, partner.getId()); a-tmq]]E
ps.executeUpdate(); MjRHA^b
} catch (SQLException ex) { %2{ye
log.warn("宣布与参与 " + player.getName() + " 和" + partner.getName(), ex);
/maJtX'
} Ne!lH@ql
} W@IQ^
}E
RP|`HkP-2
public static void divorceEngagement(MapleCharacter player, MapleCharacter partner) { KF}hV9IU
try { DCa^
u'f
Connection con = DatabaseConnection.getConnection(); R\f+SvE
int pid = 0; 9=tIz
if (player.getGender() == 0) { ]/6z;
~3U
pid = player.getId(); lVa%$F{Pq
} else { IP pN@
pid = partner.getId(); @
q3k%$4
} `}\
"Aw c
PreparedStatement get = con.prepareStatement("SELECT FROM engagements WHERE husbandid = ?"); >R_&
Ouh:
get.setInt(1, pid); 4_lrg|X1
ResultSet rs = get.executeQuery(); G_JA-@i%
PreparedStatement ps = con.prepareStatement("DELETE FROM engagements WHERE husbandid = ?"); >y>5#[M!
if (rs.next()) { q?:dCFw$x5
ps.setInt(1, pid); u#~RkY7s
} else { (WJRi:NP?
return; >:!5*E5?
} /nsX]V6i
ps.executeUpdate(); t?gic9
q
PreparedStatement ps1 = con.prepareStatement("UPDATE characters SET marriagequest = 0 WHERE id = ?, and WHERE id = ?"); ({_{\9O,3
ps1.setInt(1, player.getId()); %;'s4ly
ps1.setInt(2, partner.getId()); S hWJ72c
ps1.executeUpdate(); o-HT1Hc!
} catch (SQLException ex) { ^76]0`gS
log.warn("宣布与参与 " + player.getName() + " 和 " + partner.getName(), ex); 0mVNQxHI
} f~[7t:WD*
} WU`
rh^
cjY-y-vO
public static void divorceMarriage(MapleCharacter player, MapleCharacter partner) { ?^{Ah}x
try { Ax@$+/Z!
Connection con = DatabaseConnection.getConnection(); P+sW[:
int pid = 0; gQuw1
if (player.getGender() == 0) {
.P]+? %&
pid = player.getId(); kD%( _K5
} else { Zx@a/jLO[n
pid = partner.getId(); i]
4I [!
} 0+ '&`Q!u
PreparedStatement get = con.prepareStatement("SELECT partnerid FROM characters WHERE id = ?"); UkC!1Jy
get.setInt(1, player.getId()); j (d~aqW
ResultSet rs = get.executeQuery(); uW{l(}0N
if (rs.next()) { r6qj7}\
PreparedStatement ps = con.prepareStatement("DELETE FROM marriages WHERE husbandid = ?"); Zi
i
ps.setInt(1, pid); u=s p`%?
ps.executeUpdate(); & .j&0WE
PreparedStatement ps1 = con.prepareStatement("UPDATE characters SET married = 0 WHERE id = ?, and WHERE id = ?"); j
$:~Rek
ps1.setInt(1, player.getId()); :cECRm*
ps1.setInt(2, partner.getId()); 00y!K
m_D
ps1.executeUpdate(); +sA2WK]
ps.close(); EZGIf/ 3
ps1.close(); |df Pki{
} else { qDIZJh
return; 33q}CzK
} 3hH<T.@)
get.close(); JQI: sj
} catch (SQLException ex) { q;CiV
log.warn("离婚:" + player.getName() + " 和 " + partner.getName(), ex); A)!*]o>U
} *
fxG?}YT
} '<<t]kK[N
} J@'wf8Ub
]m<$}
复制完毕后关闭并保存把文件命名为: Marriage.java 保存文件.必须在这个文件夹 "S]TP$O D
src\net\s(和谐)f\odinms\scripting\npc aXYY:;
Llo"MO*sr
复制以下NPC脚本.结婚的教堂里的哪位人物都行.复制如下代码加入NPC脚本中!!! Y.UFbrv
F>l]
9!P|m
BWrxunHO
/* RqrdAkg
*@丶小_路. EVSX.'&f
*/ P@B]
var status = 0; d0ksG$
var otherChar; x9g#<2w8
var Char; ^x,YW]AS}
)akoa,#%6c
importPackage(net.s(和谐)f.odinms.client); ~mxO7cy5Cg
importPackage(net.s(和谐)f.odinms.server); 2zb"MEOS5
Fxz
"DZY6
function start(character3) { %$L{R
status = -1; fr3d
action(1, 0, 0); =T@1@w
otherChar = character3; n84|{l581
} q9_OGd|P
n\53w h@+
function action(mode, type, selection) { "8MF_Gu):
if (mode == -1) { ]ieeP4*
otherChar.getClient().getSession().write Gd=RyoJl
(net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣拒绝您的请求!")); \b x$i*
cm.dispose(); VA5xp]
} else { 2ilQX
y
if (mode == 0 && status == 0) { eMsd37J
otherChar.getClient().getSession().write =,8]nwgo
(net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣拒绝您的请求..")); CTa57R
cm.dispose(); >GRxHK@G
return; oc`H}Wvn
} O>,e~#
!
if (mode == 1) { IJ"q~r$
status++; >bW#Zs,6
} else { H
<l7ZS:
status--; da(<K}
} T
5h
H
if (status == 0) { 0h_|t-9j
cm.sendNext("有人想向您发送内容!."); tsjrRMR
} else if (status == 1) { T8g$uFo
var t = otherChar.getName(); 3pKQ$\u
cm.sendYesNo("你想不想参与 " + t + "的婚礼?") ; @9s$4DS
} else if (status == 2) { 5;EvNu
otherChar.getClient().getSession().write 6&x@.1('z
(net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣接受了您的请求!")); 0,")C5j
otherChar.setMarriageQuestLevel(50); wHy!CP
%
cm.getPlayer().setMarriageQuestLevel(50); 25?6gu*Z
cm.createEngagement(cm.getPlayer().getId(), otherChar.getId()); lo+A%\1
if (otherChar.countItem(2240000) > 0) { &QgR*,5eo
MapleInventoryManipulator.removeById(otherChar.getClient(), 5]0<9a
MapleInventoryType.USE, 2240000, 1, false, false); Rm( "=(
MapleInventoryManipulator.addById(otherChar.getClient(), 4031358, 1, "shit!"); Lf&kv7Wj
MapleInventoryManipulator.addById(cm.getPlayer().getClient(), 4031358, tD)J*]G
1, "shit!"); :o3N;*o>)0
MapleInventoryManipulator.addById(otherChar.getClient(), 4031357, 1, "shit!"); e7 o.xR
} else if (otherChar.countItem(2240001) > 0) { T~e.PP
MapleInventoryManipulator.removeById(otherChar.getClient(), |{ip T SH
MapleInventoryType.USE, 2240001, 1, false, false); S1_RjMbYM
MapleInventoryManipulator.addById(otherChar.getClient(), 4031360, 1, "shit!"); .k !{*
MapleInventoryManipulator.addById(cm.getPlayer().getClient(), 4031360, MTn{d
1, "shit!"); 1+s;FJ2}
MapleInventoryManipulator.addById(otherChar.getClient(), 4031359, { <