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该隐藏帖已经发布超过60天,已自动取消隐藏功能,无需回复即可查看!由于刚才发错,三楼才是连接 A2vOI8 服务端修改文字教程 [XQNgSy?z 1、[079咖啡端]添加打开一个没有JS的NPC出现对话框 *3k~%RM%? 打开scr/net/s(和谐)f/odinms/scripting/npc/NPCScriptManager.java 4,aBNuxWd w?5b: W, 找到 "Srp/g]a public void start(MapleClient c, int npc) { A] F K\ try { MDB}G
' NPCConversationManager cm = new NPCConversationManager(c, npc); W5x]bl# if (cms.containsKey(c)) { UGN. ]#"# return; ck@[% ? } oOD|FrlY cms.put(c, cm); 5q)Eed Invocable iv = getInvocable("npc/" + npc + ".js", c); 2N]y)S_<V if (iv == null || NPCScriptManager.getInstance() == null) { ]>AW cm.dispose(); )WFUAzuN, return; TQEZ<B$ } " 7aFVf engine.put("cm", cm); i
9b^\&& NPCScript ns = iv.getInterface(NPCScript.class); ]ny(l#Hu: scripts.put(c, ns); t]vz+VQ ns.start(); 2+^#<Uok } catch (Exception e) { C )PN log.error("Error executing NPC script " + npc, e); u_[Zu8 dispose(c); :J<S-d= cms.remove(c); fDRQ(} } ML'R[~| } 2GD%=rP2] 2?"9NQvz 全选替换掉 Q7SS<'( 将下面一段代码替换进去 x x
'XR'zK public void start(MapleClient c, int npc) +}1]8:>cq { $6J5yE try { N2~z&y8. if (c.getPlayer().isGM()) RM`8P5i]sF c.getPlayer().dropMessage("[系统提示]您已经建立与NPC:" + npc + "的对话。"); k\%{1oRA I%(+tJ NPCConversationManager cm = new NPCConversationManager(c, npc); V]<dh|x if (this.cms.containsKey(c)) NKMB,b return; zMG4oRPP =uvv|@Z this.cms.put(c, cm); w?/,LV Invocable iv = getInvocable("npc/" + npc + ".js", c); r!zNcN(%cs if ((iv == null) || (getInstance() == null)) { ! [: K/ cm.sendOk("对不起,我并没有被管理员设置可使用,如果你觉得我应该工作的,那就请你汇报给管理员.\r\n我的ID编号: #r" + npc + "#k."); o2.!
G cm.dispose(); FINM4<s) return; HKh)T$IZM } s9'iHe this.engine.put("cm", cm); w"sRK NPCScript ns = (NPCScript)iv.getInterface(NPCScript.class); Y#Z&$&n this.scripts.put(c, ns);
wj?fr? ns.start(); I#mT#xs6 } catch (Exception e) { tL3(( W" log.error("Error executing NPC script " + npc, e); /!E /9[V dispose(c); !sLn;1l this.cms.remove(c); xL!05du
} 1X{A}9nA } H,?MG 2、[079咖啡端]修复怪物打不死 ?Cu$qE!h)[ 1.打开源码找到net\s(和谐)f\odinms\net\channel\handler\AbstractDealDamageHandler.java &{
f5F7E@ :Ert57@l 找到这个函数parseDamage() 然后用下面的代码替换 注意替换前先备份! BHU[Rz7x ~pw_*AN --------------------------------------------------------------------------------- c]n4vhUa5 8+!$k!=X public AttackInfo parseDamage(MapleCharacter c, LittleEndianAccessor lea, boolean ranged) { ud.S,
8Sy AttackInfo ret = new AttackInfo(); `\qU.m0(j lea.readByte(); B]hZ4.B1 lea.skip(8); ^]v}AEcmW ret.numAttackedAndDamage = lea.readByte(); ~+d]yeDrhx lea.skip(8); N@)g3mX> ret.numAttacked = (ret.numAttackedAndDamage >>> 4 & 0xF); I,#U
_ ret.numDamage = (ret.numAttackedAndDamage & 0xF); IGp-`%9 ret.allDamage = new ArrayList(); eHjR/MMr_ ret.skill = lea.readInt(); [&39Yv.k,7 lea.skip(8); q3I,3?_ if ((ret.skill == 2121001) || (ret.skill == 2221001) || (ret.skill == 2321001) || (ret.skill == sF|lhLi F6 UOo.L)I 5201002) || (ret.skill == 14111006) || (ret.skill == 5101004) || (ret.skill == 15101003)) C
:e 'wmA ret.charge = lea.readInt(); w|M?t{ else { 9~4Kbmr>q ret.charge = 0; Ii
K&v<(] } lE`ScYG ^*0;Z<_ if (ret.skill == 1221011) %d=-<EQ|& ret.isHH = true; {6KU.'#iF g$:2c7uL lea.readInt(); O a7W&wi ret.aresCombo = lea.readByte(); \myj Y int sourceid = ret.skill; `S.;&%B\ if ((sourceid == 21100004) || (sourceid == 21100005) || (sourceid == 21110003) || (sourceid == Qr0GxGWU KL|B| u 21110004) || (sourceid == 21120006) || (sourceid == 21120007)) OrH&dY c.setCombo(1); [2
Rp.? F-ZD6l9O ret.pos = lea.readByte(); .f6_[cS;g ret.stance = lea.readByte(); d~n+Ds)%F rkzhN59; if (ret.skill == 4211006) { aN7u
j return parseMesoExplosion(lea, ret); 8CYJR/ } K'71uW> 4RzG3CJdS if (ranged) { sC}/?^q lea.readByte(); E+Gea[c ret.speed = lea.readByte(); $]hf2Yr( lea.readByte(); ElYHA ret.direction = lea.readByte(); Ge
@d" lea.skip(7); H)4Rs~;{'g if ((ret.skill == 3121004) || (ret.skill == 3221001) || (ret.skill == 5221004) || (ret.skill == ilNm\fQ. omY?`(= 13111002)) 3$RII-}> lea.skip(4); ;DGWUK.U[H } |6uEf/*DX else { Y>z(F\ lea.readByte(); -7yX>Hjl ret.speed = lea.readByte(); cJty4m- lea.skip(4); n_w,Ew,>5 } u!X2ju< a'A0CQ
for (int i = 0; i < ret.numAttacked; ++i) { 6)?TWr'K e int oid = lea.readInt(); x~(Ul\EX 8m9G^s`[ lea.skip(14); FTB"C[> 6HEl1FK{@ List allDamageNumbers = new ArrayList();
&hF>}O for (int j = 0; j < ret.numDamage; ++j) { %k2zsM int damage = lea.readInt(); X~R
qv5@- LyQO_mT2 MapleStatEffect effect = null; rDSt
~l if (ret.skill != 0) Q647a} effect = SkillFactory.getSkill(ret.skill).getEffect(c.getSkillLevel(SkillFactory.getSkill A,iXiDb3pK Ea3tF0{ (ret.skill))); z=u4&x|xA @hv9=v+ if ((damage != 0) && (effect != null) && (effect.getFixedDamage() != 0)) 0zfrx-'zN damage = effect.getFixedDamage(); Le}q>>o;q H37Z\xS allDamageNumbers.add(Integer.valueOf(damage)); Tq?W @DM* } _\1(7 ?0D if (ret.skill != 5221004) +6>Pp[% lea.skip(4); 1E-$f |W::\yu6 ret.allDamage.add(new Pair(Integer.valueOf(oid), allDamageNumbers)); 2L\h+) } Oc8+an1m ?W|POk} return ret;
d,H% } .Kv@p jOr jrW7AT)\ h&Sl8$jVp --------------------------------------------------------------------------------- <Q8bn?Z tF;aB* 2.接着找到net\s(和谐)f\odinms\client\MapleCharacter.java FKzqJwT : Z.mM5 查找 F )tNA?p) //战神Combo y"]> Rr private int combo = 0; Psv-y private int comboCount = 0; n^A=ar. ZuE0'9 将其修改为 @.gCeMlOf //战神Combo dNyc|P`U private int combo = 0; kBT cND| private int comboCounter = 0; rXaL1`t* H11Wb(6Wu 此时应再查找comboCount 将其修改为comboCounter(不然原变量将不可用 导致变量未定义) b/G0EcRw+ 应该也可以重新定义comboCounter这个变量 没实验 9V;m;sz -Wig k['v 然后在下面适当处增加两个函数 InDR\=o 00Rk %QV public int getCombo() { %Wc-.ER return this.comboCounter; QO%LSRw } <.AIVp 4C2 Dwj public int setCombo(int combo) { WH/a#F return (this.comboCounter = combo); Ylf 6-FbF } D~{)\;w^! BE U[M 代码就修改完毕了 编译后 怪物就应该能掉血了! k{;:KW| 68d @By 6v1j*' 大概原因分析: ~q9RZ#g13J 攻击封包数据改变,原来处理封包的方式已经不能适用了 所以应当修改原来的处理结构! 4gZN~_AI< 3、[079咖啡端]修复双击人物客户端自动退出问题 D QRt\! 双击人物不管是自己还是他人都需要查看角色信息,原先我以为是加入的有家族的原因。 换了个没家族的号还是那样, ' ZB%McS 结果我就感觉应该是处理封包的问题了。 说明白点就是 MaplePacketCreator.java 有问题,然后我又仔细比较了下 楚天和咖啡端的 MaplePacketCreator.java f]hW>-B(q (Hsfrc 发现charinfo 处理有出入。 咖啡端似乎少了一些东西, 就是椅子列表显示那部分。 于是我对照两者的代码修复了下。 Ne4A 也不算是修复。 因为这样弄过以后不会显示你有椅子。 抱歉。 我JAVA不太行。 大家原谅下了。 ^.4<#Qs >s>5k
O 处理方法: dp?uq' qlzL< 打开 src\net\s(和谐)f\cherry\tools\MaplePacketCreator.java Xu
T|vh (或者是src\net\s(和谐)f\odinms\tools\MaplePacketCreator.java) 9hq 7: `?>OY&( ?@XO*|xkSk 找到 1n,JynJ mplew.write(HexTool.getByteArrayFromHexString("00 00 00 00 00 00 01 00 00 00 D0 ED 2D 00 0C 87 A5 16 B4 F0 B0 16 10 00 00 00 84 E3 C6 2A 36 15 CF 59 6C 24 3E 00 CD DB 43 00 10 00 00 00 02 00 00 00 67 34 00 00 7F 36 00 00 DD CD CF 2A 10 00 00 00 B4 8B BB 2A 00 00 00 00 00 00 00 00 01 00 CD 00 10 00 00 00 18 E6 C6 2A DE 26 93 07 FD DC AB 7B 45 08 08 08 10 00 00 00")); B U)4g[4 II2oV}7? "3v%| 6?`py}: :r6
bw 替换成 V2bod=&Lc mplew.writeInt(0); ^=@%@mR/[C mplew.writeShort(0); 6D+9f{~r MapleInventory iv = chr.getInventory(MapleInventoryType.SETUP); wg[*]_,a List<Item> chairItems = new ArrayList(); 9fV 57 for (IItem item : iv.list() ) { c]O4l2nCL if ((item.getItemId() >= 3010000) && (item.getItemId() <= 3020001)) { '3xSzsDn //chairItems.add(item); XR+2|o } U-Iwda8v } ~jPe9 mplew.writeInt(chairItems.size()); $L&*0$[]Q for (IItem item : chairItems ) { _Ih~'Y Fd mplew.writeInt(item.getItemId()); F8k1fmM]Y } .c',?[S/vH mplew.writeInt(0); i.#s'm.9 4、修复咖啡端不消耗飞镖 8=?I/9Xh RangedAttackHandler.java leiza?[ HS2)vd@) 找到 Di L@NU!$q //if (player.getJob().isA(MapleJob.Ares_1) || player.getJob().isA(MapleJob.Ares_2) || player.getJob().isA(MapleJob.Ares_3) || player.getJob().isA(MapleJob.Ares_4)) { SQHVgj MapleInventoryManipulator.removeById(c, MapleInventoryType.USE, projectile, bulletConsume, false, true); &oR&NKk // } n
b{8zo =]"PSY7p 按上面方式处理 Rw7Q[I5z% 5、修复黑龙项链带不了的BUG #(A>yW702 先解释一下为什么国服的黑龙项链带不上。 用1.5deMSwZ.exe 打开string.wz得到这样的结果 M"J$c42 4f1*?HX& Eqp.Ring.1112904.name 彩虹星环绕戒指 [2095484] uo%zfi? Eqp.Ring.1112904.desc 五彩斑斓的星星和心围绕着角色旋转。 [2095507] <;Xj4
J Eqp.Ring.1112905.name 超大心环绕戒指 [2095572] rUuM__;d Eqp.Ring.1112905.desc 可爱的大心心在角色周围以心形模样旋转。 [2095595] 0lEIj/u Eqp.Ring.1112906.name 心心祝福戒指 [2095664] )h/fr| Eqp.Ring.1112906.desc 可爱的心心在角色头顶画出心形模样旋转。 [2095685] >sP;B5S Eqp.Ring.1112907.name 小鱼戒指 [2095754] Ufk7%` Eqp.Ring.1112907.desc 装备时,会产生泡泡的效果。有时间限制。 [2095771] Z2ZS5a Eqp.Ring.1112916.name 寂寞单身戒指 [2095840] OU[Sm7B Eqp.Ring.1112916.desc 单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。 [2095861] `zvYuKQ.} Eqp.Ring.1122000.name 黑龙项环 [2095962] +Y\#'KrA Eqp.Ring.1122007.name 休彼德蔓的项链 [2096001]
xE}q(.] ,JjTzO 再来看下其他项链在哪个位置 e5AiIVlv %>s y`c
aR3W9 Eqp.Accessory.1122029.name 苏醒的冒险之心 [1897757] ._nhW* Eqp.Accessory.1122030.name 苏醒的冒险之心 [1897802] 4RK^efnp Eqp.Accessory.1122031.name 苏醒的冒险之心 [1897836]
%++q+pa Eqp.Accessory.1122032.name 苏醒的冒险之心 [1897870] cBAA32wf Eqp.Accessory.1122033.name 苏醒的冒险之心 [1897904] p'R}z|d) Eqp.Accessory.1122034.name 觉醒的冒险之心 [1897938] Q[k}_1sWs$ Eqp.Accessory.1122035.name 觉醒的冒险之心 [1897983] g6~uf4; Eqp.Accessory.1122036.name 觉醒的冒险之心 [1898017] h;Bol Eqp.Accessory.1122037.name 觉醒的冒险之心 [1898051] K4
>d Eqp.Accessory.1122038.name 觉醒的冒险之心 [1898085] 4[(P>`Unx Eqp.Accessory.1122058.name 休彼德蔓的混沌项链 [1898119] w ggl,+7 'Kq%tM26! &^Xm4r%u_ )QKZI))G0 很明显盛大把 黑龙项链 和 休彼德蔓的项链 故意或者无意放错了地方,放到了(戒指组里) %8v?dB;>x` >y az 现在要做的是把这两个物体重新搬到 Accessory组里。 +XQS
-= /1^%32c J4JKAv~3 解决办法: Y`_6Ny=" -PX {W)Aw :JOF!Q 找到服务端目录 wz\String.wz\Eqp.img.xml t#d~gBe?V _qGkTiP 类似这样的结构 ){,8}(| oZIoY*7IrQ <?xml version="1.0" encoding="UTF-8" standalone="yes"?> #]C r
zLe <imgdir name="Eqp.img"> NQOdgp <imgdir name="Eqp"> .qHgQ_% <imgdir name="Accessory"> o|UZdGu <imgdir name="1010000"> e06r5%|.% <string name="name" value="褐色落腮胡"/> HWc=.Qq </imgdir> 8
/\rmf\ <imgdir name="1010001"> wWH5T}\ <string name="name" value="黑胡子"/> *f,EDSN1@d </imgdir> T+gqu
&9R <imgdir name="1010002"> Bp b_y;E <string name="name" value="忍者口罩"/> 8J@REP4 </imgdir> GB{%4)%6 <imgdir name="1010003"> jfI|( P <string name="name" value="刮脸痕迹"/> ~< k'{ FkRrW^?5G @NNN&% 查找 name="Ring" 再查找 1122000 (黑龙项环代码) V43|Ej}E u6D>^qF}@' 类似这样 ~UL;O\-b0 f-3lJ?6 <imgdir name="1112906"> ;Neld #%J <string name="name" value="心心祝福戒指"/> 1|Fukx<@J< <string name="desc" value="可爱的心心在角色头顶画出心形模样旋转。"/> x&kF;UC </imgdir> Wx^L~[l <imgdir name="1112907"> BK-{z).) <string name="name" value="小鱼戒指"/> jPFA\$To <string name="desc" value="装备时,会产生泡泡的效果。有时间限制。"/> b>o38( </imgdir> WyO10yvR <imgdir name="1112916"> $cYh X^YG. <string name="name" value="寂寞单身戒指"/> `M|fwlAJQ <string name="desc" value="单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。"/> ;ASlsUE\) </imgdir> Q.!D2RZc <imgdir name="1122000"> O8M;q!)y <string name="name" value="黑龙项环"/> 7H=/FT?e] </imgdir> X)'uTf0 <imgdir name="1122007"> j]jwQRe <string name="name" value="休彼德蔓的项链"/> tQ*5[F,fm </imgdir> i5rAb<q` [5,#p$R 把这段代码剪切出来 zEa3a zHyM@*Gf( <imgdir name="1122000"> k/*r2 C <string name="name" value="黑龙项环"/> "zYlddh </imgdir> 4Sw)IU~K( <imgdir name="1122007"> 3Hr ZN+D <string name="name" value="休彼德蔓的项链"/> L-q.Q </imgdir> oo<,hOv Bl(we/r 放到<imgdir name="Accessory"> 组里。 w%`7,du| /5SBLp}Sy 最后类似这样的结构 mgg/i@( MvQ0"-ZQ <?xml version="1.0" encoding="UTF-8" standalone="yes"?> Ut0oh <imgdir name="Eqp.img"> [X;yJ $ <imgdir name="Eqp"> Yz[^?M%(D <imgdir name="Accessory"> IY+P Yad <imgdir name="1122000"> +$P0&YaQ <string name="name" value="黑龙项环"/> -cOLgrmp </imgdir> A5z5e#
,u <imgdir name="1122007"> {&m^*YN/ <string name="name" value="休彼德蔓的项链"/> 3Ju<jXoo! </imgdir> Z}WMpp^r <imgdir name="1010000"> eAPGy- <string name="name" value="褐色落腮胡"/> xMU4Av[{ </imgdir> *Z<`TB)<X <imgdir name="1010001"> TVQ9"C <string name="name" value="黑胡子"/> J](AJkGzK </imgdir> 3g)pLW <imgdir name="1010002"> Lxs <string name="name" value="忍者口罩"/> :6%wVy5 </imgdir> <Knl6$B PjDYdT[ /u5MAl.<[ 然后重启服务端就OK。 装备上黑龙项链把。 不用源代码即可修复。 C#+Gkzq 6、修复PB掉线问题 6"z:s-V -----------新建文档 复制以下代码 将文件重命名为8820009.img.xml 放到服务端WZ中对应的xml下-- }c^`!9 >q"mI6F RlC|xj"l% <?xml version="1.0" encoding="UTF-8" standalone="yes"?> #T&''a <imgdir name="8820009.img"> /0@'8f\I <imgdir name="info"> '4ftclzL <int name="bodyAttack" value="0"/> oBpHmMzA <int name="level" value="1"/> r 1n l! <int name="maxHP" value="200000"/> 8-+Ce;h <int name="maxMP" value="0"/> up#W"`" <int name="speed" value="0"/> 4uwI=U UB <int name="PADamage" value="0"/> COZ<^*=A#p <int name="PDDamage" value="0"/> ;&oS=6$ <int name="MADamage" value="0"/> lEh; MJ <int name="MDDamage" value="0"/> 4Un (}P' <int name="acc" value="0"/> Jt^a <int name="eva" value="0"/> 2ntL7F<ow <int name="exp" value="0"/> [}|x@
v9 <int name="undead" value="0"/> :H@Q`g u <int name="pushed" value="1"/> &iORB <float name="fs" value="10.0"/> 2h%/exeS; <int name="removeAfter" value="5"/> wa5wkuS)ld <int name="summonType" value="12"/> "@#^/m) <int name="hideName" value="1"/> 59 R;n.Q <imgdir name="revive"> !#Ub*qY1Z <int name="0" value="8820001"/> iP)`yB5 ` <int name="1" value="8820003"/> @l41'?m <int name="2" value="8820005"/> VG_ PBG( <int name="3" value="8820006"/> xk7MMRb <int name="4" value="8820004"/> uD4on} <int name="5" value="8820002"/> &
=)HPzC </imgdir> *2P%731n5 <int name="noFlip" value="1"/> TgoaEufS< </imgdir> hxZ5EKBy <imgdir name="stand"> &s-iie$"@x <canvas name="0" width="4" height="4"> 49W@?:b <vector name="origin" x="36" y="53"/> N2#Wyt8MC <int name="delay" value="30"/> '1'De^%6W <vector name="head" x="1" y="-1500"/> bbCH(fYbu </canvas> [3"k : </imgdir>
ltK\)L <imgdir name="hit1"> clV3x`z <canvas name="0" width="4" height="4"> m&a.i
B <vector name="origin" x="36" y="53"/> x-1RmL_% <int name="delay" value="30"/> ^ ~'&K e <vector name="head" x="1" y="-1500"/> m<}>'DT </canvas> 6#hDj_(, </imgdir> `tw[{Wb <imgdir name="die1"> B:J([@\' <canvas name="0" width="213" height="450"> V"K-aO& <vector name="origin" x="774" y="495"/> (E[c-1s <int name="delay" value="180"/> 5$$ Yce=k <vector name="head" x="1" y="-1500"/> y(^t &tgjS <int name="a0" value="255"/> :7>oFz <int name="a1" value="255"/> 42]hX9E </canvas> T+1:[bqK <canvas name="1" width="227" height="493"> j*Uz.q? <vector name="origin" x="778" y="534"/> =HapCmrx8 <int name="delay" value="180"/> tpPP5C{ <vector name="head" x="1" y="-1500"/> {%Cb0Zh </canvas> 41Ga- 0p <canvas name="2" width="232" height="497"> w`KqB(36 <vector name="origin" x="783" y="533"/> 2@~.FBby7@ <int name="delay" value="180"/> 1 etl:gcEC <vector name="head" x="1" y="-1500"/> Pw+PBIGn4 </canvas> ua%@Ay1| <canvas name="3" width="237" height="497"> :8h\x <vector name="origin" x="787" y="529"/> -Y>,\VEK <int name="delay" value="180"/> &YpViC4K. <vector name="head" x="1" y="-1500"/> &rs </canvas> G5A:C(r <canvas name="4" width="239" height="494"> EdcbWf7 <vector name="origin" x="788" y="525"/> QiKci%=SX <int name="delay" value="180"/> J'}G~rB<< <vector name="head" x="1" y="-1500"/> GBeWF-`B </canvas> *uW l 804 <canvas name="5" width="241" height="496"> *^aEUp6& <vector name="origin" x="789" y="526"/> e%[0
NVo <int name="delay" value="180"/> fJ<I|ZZ <vector name="head" x="1" y="-1500"/> v'RpsCov </canvas> w2X0.2)P2 <canvas name="6" width="243" height="494"> .,h>2;f <vector name="origin" x="790" y="523"/> fab.%$ <int name="delay" value="180"/> RD6n1Wb(@ <vector name="head" x="1" y="-1500"/> <fSWX>pR </canvas> G`D rY; <canvas name="7" width="243" height="491"> vG'6?%38 <vector name="origin" x="790" y="520"/> W>#[a %R <int name="delay" value="180"/> 0{Uc/ <vector name="head" x="1" y="-1500"/> R5Pk>-KF </canvas> WoV"&9y <canvas name="8" width="241" height="483"> |#(KP <vector name="origin" x="789" y="513"/> *Ri\7CqU"6 <int name="delay" value="180"/> T3wQ Rn <vector name="head" x="1" y="-1500"/> \3"jW1Wb </canvas> 76::X:76 <canvas name="9" width="239" height="479">
}_mVXjF <vector name="origin" x="788" y="510"/> z][hlDv\j <int name="delay" value="180"/> PaD6||1F <vector name="head" x="1" y="-1500"/> 11VtC) </canvas> `^v=* & <canvas name="10" width="237" height="476"> NMs8^O|0 <vector name="origin" x="787" y="508"/> Sy@)Q[A <int name="delay" value="180"/> Jn7T5$pJ <vector name="head" x="1" y="-1500"/> / <C{$Gu </canvas> TW?_fse*[ <canvas name="11" width="230" height="485"> lQl!TW"aO <vector name="origin" x="784" y="521"/> )2sE9G, <int name="delay" value="180"/> Yyx sj9 <vector name="head" x="1" y="-1500"/> Xfc+0$U@ </canvas> !\<
[}2} <canvas name="12" width="235" height="490"> ^/~ZP?%] <vector name="origin" x="779" y="535"/> dvAG}< <int name="delay" value="180"/> &L[i"1a <vector name="head" x="1" y="-1500"/> "_^vQ1M]Z </canvas> Bo,>blspw <canvas name="13" width="275" height="495"> e j,)<* <vector name="origin" x="797" y="540"/> mO=A50_&,Q <int name="delay" value="180"/> ObPXVqG"? <vector name="head" x="1" y="-1500"/> 6,;dU-A + </canvas> _lG|t6y <canvas name="14" width="284" height="495"> gU&y5s~ <vector name="origin" x="797" y="540"/> 0Ra%>e(I^ <int name="delay" value="180"/> HKL/D <vector name="head" x="1" y="-1500"/> ;A6%YY </canvas> Rtu"#XcBw+ <canvas name="15" width="249" height="493"> n!-]f.=P <vector name="origin" x="786" y="538"/> 6&
(b L<8b <int name="delay" value="180"/> dAWB.# <vector name="head" x="1" y="-1500"/> l|81_B C" </canvas> T09 5]*Hm <canvas name="16" width="218" height="464"> m#Ydq(0+ <vector name="origin" x="774" y="509"/> 5rb<u>e{ <int name="delay" value="180"/> O llS <vector name="head" x="1" y="-1500"/> Ij>G7Q*d </canvas> A`~R\j <canvas name="17" width="213" height="480"> $l $p| <vector name="origin" x="774" y="525"/> $d-$dM?R5 <int name="delay" value="180"/> 4^Ss\$* <vector name="head" x="1" y="-1500"/> 1=Kt.tuf </canvas> (_%l[:o 6 <canvas name="18" width="213" height="488"> $Ge0<6/ <vector name="origin" x="774" y="533"/> x2,;ar\D <int name="delay" value="180"/> 3,'LW} <vector name="head" x="1" y="-1500"/> J!Q #xs </canvas> v M'!WVs <canvas name="19" width="214" height="491"> 0u;a*#V @ <vector name="origin" x="775" y="536"/> ds9U9t <int name="delay" value="180"/> " Tk, <vector name="head" x="1" y="-1500"/> K0W X($z~; </canvas> C$0rl74Wi <canvas name="20" width="216" height="489"> %4wEAi$I <vector name="origin" x="776" y="534"/> enx+,[ <int name="delay" value="180"/> sYhHh$mwA <vector name="head" x="1" y="-1500"/> eQz.N<f" </canvas> ~GE|,Np <canvas name="21" width="213" height="450"> BG6.,'~7o <vector name="origin" x="774" y="495"/> h`dHk]O <int name="delay" value="600"/> AGl#f\_^ <vector name="head" x="1" y="-1500"/> /X]gm\x7s </canvas> uO>x"D5tZ: </imgdir> :7M%/#Fy </imgdir> +zwS[P@ 7、锁定某些地图不能进 -%Rw2@vU 打开MapleGenericPortal.java ]=o1to- 搜索 changed = true; *>/w,E] 在上面加入以下语句 Lv?jg?$ if (getTargetMapId() >= 910000003 && getTargetMapId() <= 910000022) { H u9nJ c.getSession().write(MaplePacketCreator.enableActions()); =xQPg0g player.getClient().getSession().write(MaplePacketCreator.serverNotice(5, "[任务公告:请通过npc进入任务房间!")); v%r/PHw } else { ch2m Ei( c.getPlayer().changeMap(to, pto); .i {yW } {)iiu `_f&T}] 编译,OK 1M.#7;#B3 8、lockmap(锁定地图) aGOS9 /* 8.G<+. 地图锁写脚本 &q&~&j'[ 演示NPC程序 '>ASr]Q 只供学习参考 q*Oj5; */ &pQ[(|=( |}2/:f#Iz* W__Y^\~ importPackage(net.s(和谐)f.cherry.scripting); Y<IuwS var Itemid = 4001126; //设置需要的道具ID >/Gw)K}#E var Itemsl = 10; //设置数量 *LMzq9n3o a@Vk(3Rx_ function start(ms) { pIV|hb!G if (! AbstractPlayerInteraction(ms.getPlayer().getClient()).haveItem(Itemid, Itemsl)){ k`#E#1niN AbstractPlayerInteraction(ms.getPlayer().getClient()).warp(910000000,0); /!J xiGn AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("此地图已被GM限制进入,系统已将你返回", 250, 20); ]- 6q`'?[ }else{ _&(L{cFx6 AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("通过验证", 250, 20); yEMM@5W)8 } ^OV!Q\j.q } Oq$-*N 解锁地图 P*jiz@6 /* VX*+: 地图锁写脚本 ^q_wtuQ 演示NPC程序 g&S>Wq%L 只供学习参考 x+DETRLP */ QLU <%w:B _Ss}dU9 !?R#e`} var Maps = Array(910000001,910000002,922000021,922010504,240010900); cuC'
o\f var status = 0; "n{';Q) var MapString = "" ,Ne9x\F function start() { )Z/$;7]# status = -1; x ;~;Ah.p action(1, 0, 0); !rs }83w! } H,W8JNPs rb}fP
#j function action(mode, type, selection) { {Q[ G/=mx if (mode < 1) { ^rs{1S cm.dispose(); n*ROlCxV } else { ZeY|JH1 if (mode == 1) mU(v9Jpf7 status++; Yecdw'BW? else h oO847 status--; 5t-d+vB if (status == 0) { "@5qjLz] for(i = 0; i < Maps.length; i++){ _k :BY var NextMap = cm.getC().getChannelServer().getMapFactory().getMap(Maps<i>); fs yVu|G var MapName = NextMap.getMapName(); 5VpqDL~d var MapFy = NextMap.getOnUserEnter(); xbxzB<yL if (MapFy != "lockmap"){ "Bv V89 MapString = MapString + "#L" + i + "##b锁定地图#k---" + MapName + "#b(未锁定)#k\r\n"; QOgGL1)7- }else{ pHx$ MapString = MapString + "#L" + i + "##r解锁地图#k---" + MapName + "#r(已锁定)#k\r\n"; [m4M#Lg\0 } {\`y)k 7 } r;)31Tg cm.sendSimple(MapString); @{UUB=}9 |Eh2#K0x4G } else if (status == 1) { e|W;(@$< var MapStats = cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).getOnUserEnter(); ~9OZRt[& if(MapStats != "lockmap"){ !VaC=I^{ cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("lockmap") !vSq?!y6*P cm.sendOk("锁定地图成功"); JhjH_) cm.dispose(); Q>$lf.) }else{ HY eCq9S cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("") FGPqF; cm.sendOk("解锁地图成功"); ur E7ZKdI cm.dispose(); t*; KxQ+'? } am!ssF5s } RT3(utwO } R:(i}g<3 } HL]J=Gh 9、上线自动穿装备 BQ<\[H; src\net\s(和谐)f\odinms\net\login\handler `\|@w@f|; Nmd{C(^o CreateCharHandler.java |QF_E4ISD Z"'*A\r2 +)bn}L>Rl 搜索 MapleInventory equip = newchar.getInventory(MapleInventoryType.EQUIPPED); i#^YQCy PjX V.gz 在下面添加以下语句,即可编译,装备ID自己换吧 J+Fev.9> IItem eq_top = MapleItemInformationProvider.getInstance().getEquipById(1052081); gG@4MXq. eq_top.setPosition((byte) -5); ?w!8;xS8 equip.addFromDB(eq_top); 5~Ek_B IItem eq_bottom = MapleItemInformationProvider.getInstance().getEquipById(bottom); kN3 <l7 eq_bottom.setPosition((byte) -6); /_HTW\7, equip.addFromDB(eq_bottom); 0 'THL%lK IItem eq_shoes = MapleItemInformationProvider.getInstance().getEquipById(shoes); b%*`}B eq_shoes.setPosition((byte) -7); /P-#y@I equip.addFromDB(eq_shoes); pEz^z9 IItem eq_weapon = MapleItemInformationProvider.getInstance().getEquipById(weapon); WtKKdL eq_weapon.setPosition((byte) -11); ?&zi{N equip.addFromDB(eq_weapon); r7].48D IItem pHat = MapleItemInformationProvider.getInstance().getEquipById(1002562); 5!S#}=f= pHat.setPosition((byte) -101); D 5oYcGc equip.addFromDB(pHat); 9BpxbU+L; IItem pWeap = MapleItemInformationProvider.getInstance().getEquipById(1702174); >Ut: -}CS pWeap.setPosition((byte) -111); JWaWOk(t=? equip.addFromDB(pWeap); 1=5HQ~|[TO 10、结婚修复法 g\q4- /*
Qe7=6< ====================================== 3bXfR,U 小权改端技术 oemN$g&7 ====================================== )A%* l9\nG */ %WKBd\O 首先,找到NPCConversationManager.java sV-PR] (J.Z+s$:2 在合适的位置上插入以下代码(请直接复制,本人亲自测试,无错..所有端均可通过): >&:}L% L1I1SFG public boolean createMarriage(String partner_) { //声明变量 YlUh|sK7m MapleCharacter partner = getCharByName(partner_); //名字 4X*U~} if (partner == null) { q]C_idK= return false; nSh~mP } J_7@d]0R partner.setMarried(true); CshME\/ getPlayer().setMarried(true); qy.$5-e:[9 partner.setPartnerId(getPlayer().getId()); |c8\alw getPlayer().setPartnerId(partner.getId()); V=5S=7 Z: if (partner.getGender() > 0) { JIw?]xa* Marriage.createMarriage(getPlayer(), partner); rM,f7hm[S* } else { :*h1ik4t Marriage.createMarriage(partner, getPlayer()); t2vm&jk } KAD2_@l return true; ZA. SX|m } j1qU 4#Y &zB> public boolean createEngagement(String partner_) { fMUh\u3 MapleCharacter partner = getCharByName(partner_); T@{ab1KV if (partner == null) { ! [1aP, return false; G u_\ySV/y } *k; bkd4x if (partner.getGender() > 0) { /O.Ql,6[ Marriage.createEngagement(getPlayer(), partner); Fbu4GRgJ3 } else { P_0[spmFU Marriage.createEngagement(partner, getPlayer()); +TA~RCd } )eT>[['fm return true; g 8uq6U } v4Rci^ 8 :j .:t public void divorceMarriage() { //增加至XXXX F .Zk};lb getPlayer().setPartnerId(0); M*qE)dZjS getPlayer().setMarried(false); ;+(_stxqV9 Marriage.divorceMarriage(getPlayer()); ///结束至XXXX ~]RfOpq^w } 3) d}3w { `p9N| V 先别着急这编译..请继续看下去 i/n
ee_ n{<}<SVY 打开 src\net\s(和谐)f\odinms\scripting\npc 这个文件夹新建--文本文档--复制以下代码进去: 'I+M*Iy WEX7=^k9 /* A?lR[`'u\ * @丶小_路. 3M+rFB}tS */ 4)OOj14-V
!w Q?+:6 package net.s(和谐)f.odinms.scripting.npc; ,wM}h Vt3*~Beb import java.sql.Connection; mD.6cV import java.sql.PreparedStatement; 0>BI[x@ import java.sql.ResultSet; $#+D:W)az import java.sql.SQLException; S>h\D4. 8x)i{>#i import net.s(和谐)f.odinms.client.MapleCharacter; "_LqIW1 HfhI9f_ x import net.s(和谐)f.odinms.database.DatabaseConnection; =No#/_ ,j`48S@ public class Marriage { )92(C private static final org.slf4j.Logger log = org.slf4j.LoggerFactory.getLogger(Marriage.class); QICxSk +D4m@O public static void createMarriage(MapleCharacter player, MapleCharacter partner) { \-]tvgA~& try { QD{1?aY Connection con = DatabaseConnection.getConnection(); 1$Q[%9 PreparedStatement ps = con.prepareStatement("INSERT INTO marriages (husbandid, wifeid) VALUES (?, ?)"); zj]
g^c; ps.setInt(1, player.getId()); H[nBNz)C ps.setInt(2, partner.getId()); Q:Pp'[ RK ps.executeUpdate(); u&c%L0)E& ps.close(); Y$"m*0 } catch (SQLException ex) { xRgdU+,Mj log.warn("结婚: " + player.getName() + " 和 " + partner.getName(), ex); lb}RPvQE } \b$pH } @v@F%JCZ 0wNlt#G;{ public static void createEngagement(MapleCharacter player, MapleCharacter partner) { "P@ SR`v# try { hKN ;tq, Connection con = DatabaseConnection.getConnection(); ]NBx5m+y@i PreparedStatement ps = con.prepareStatement("INSERT INTO engagements (husbandid, wifeid) VALUES (?, ?)"); bo90;7EK8 ps.setInt(1, player.getId()); ^7? WR?! ps.setInt(2, partner.getId()); @iV-pJ- ps.executeUpdate(); [^ r8P:Ad } catch (SQLException ex) { GRYw_}Aa log.warn("宣布与参与 " + player.getName() + " 和" + partner.getName(), ex); 2cQ~$ } [pp|*@1T } M&hNkJK*G n{MTh_C4n public static void divorceEngagement(MapleCharacter player, MapleCharacter partner) { 0M&n3s{5I try { 1hCU"|VH: Connection con = DatabaseConnection.getConnection(); onRTX|# int pid = 0; R_g(6l"3R^ if (player.getGender() == 0) { UCmy$aW pid = player.getId(); 5yK#;!:h } else {
ebJTrh <{ pid = partner.getId(); QN$s%&O } k ZF<~U PreparedStatement get = con.prepareStatement("SELECT FROM engagements WHERE husbandid = ?"); e21J9e6z get.setInt(1, pid); 7]1a3Jk ResultSet rs = get.executeQuery(); /bo=,%wJ[ PreparedStatement ps = con.prepareStatement("DELETE FROM engagements WHERE husbandid = ?"); tbR if (rs.next()) { hx;kNcPbI ps.setInt(1, pid); (M1YOK) I } else { ;Wy03}K4J return; gl`J( } "5k6FV ps.executeUpdate(); }riM- PreparedStatement ps1 = con.prepareStatement("UPDATE characters SET marriagequest = 0 WHERE id = ?, and WHERE id = ?"); $
-<(geI ps1.setInt(1, player.getId()); 9M7P|Q ps1.setInt(2, partner.getId()); (!5Pl`:j" ps1.executeUpdate(); "&f|<g5 } catch (SQLException ex) { \xggIW.^0 log.warn("宣布与参与 " + player.getName() + " 和 " + partner.getName(), ex); =hb)e}l } !',%kvJI } WHv6E!^\_ @{fwM;me]P public static void divorceMarriage(MapleCharacter player, MapleCharacter partner) { #[x*0K-h try { 0{B<A^Bf Connection con = DatabaseConnection.getConnection(); G8__6v~ int pid = 0; SE' |||B if (player.getGender() == 0) { i}C%8}% pid = player.getId(); #o}/' } else { WvJ:yUb2 pid = partner.getId(); b:~#;$g } .'H$|"(v PreparedStatement get = con.prepareStatement("SELECT partnerid FROM characters WHERE id = ?"); }PBL get.setInt(1, player.getId()); tF-l=ph}` ResultSet rs = get.executeQuery(); L-}Uj^yF if (rs.next()) { ;qUB[Kw PreparedStatement ps = con.prepareStatement("DELETE FROM marriages WHERE husbandid = ?"); :7.k E ps.setInt(1, pid); 3b0|7@_E ps.executeUpdate(); ^&mrY[;S PreparedStatement ps1 = con.prepareStatement("UPDATE characters SET married = 0 WHERE id = ?, and WHERE id = ?"); z7:*
,X ps1.setInt(1, player.getId()); fgj$
u ps1.setInt(2, partner.getId()); vxk0@k_ ps1.executeUpdate(); B=n90XO | ps.close(); 2bw), W ps1.close(); r^msJ|k8[ } else { p6BDhT(RS return; nj;3U^ } 0U*f"5F get.close(); Z8ivw\|M8 } catch (SQLException ex) { Z:AB(c log.warn("离婚:" + player.getName() + " 和 " + partner.getName(), ex); KFO
K%vbM } <Fx%P:d } T{^mh(3/" } Qb)c>r bfncO[Q,? 复制完毕后关闭并保存把文件命名为: Marriage.java 保存文件.必须在这个文件夹 "62g!e}!c src\net\s(和谐)f\odinms\scripting\npc /*BU5 hg0{x/Dgny 复制以下NPC脚本.结婚的教堂里的哪位人物都行.复制如下代码加入NPC脚本中!!! 11#b%dT YuVlD/ _6h.<BR
/* ,:J[|9 *@丶小_路. /Ta-3Eh! */ oLX[!0M^ var status = 0; CP2wg . var otherChar; )SZ#%OE* var Char; S _U |w9q _{#K importPackage(net.s(和谐)f.odinms.client); MbInXv$q2/ importPackage(net.s(和谐)f.odinms.server); u
ynudO @73kry v function start(character3) { %{ rb,6 status = -1; eXnSH$uI action(1, 0, 0); {Y2J: x otherChar = character3; YRBJ(v"9 } -R]~kGa6m< 0L32sFy function action(mode, type, selection) { Uvc$&j^k if (mode == -1) { 2BF455e otherChar.getClient().getSession().write oGI'a:iff (net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣拒绝您的请求!"));
*BM#fe cm.dispose(); ackeq# } else { s1::\&`za if (mode == 0 && status == 0) { :tnW ivrwR otherChar.getClient().getSession().write k\SqDmv (net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣拒绝您的请求..")); ST[TKL<] cm.dispose(); S!$S'{f< return; y5aPs z } (j@c946z"" if (mode == 1) { 1fIx@ status++; l/nBin&YGv } else { )hQ]>o@i{ status--; #*y.C[^5{ } 7 qn=W if (status == 0) { i4k [#x cm.sendNext("有人想向您发送内容!."); #7'k'( } else if (status == 1) { McS]aJfrk var t = otherChar.getName(); 8pr toCB cm.sendYesNo("你想不想参与 " + t + "的婚礼?") ; /E\04Bs } else if (status == 2) { H$WD7/?j otherChar.getClient().getSession().write C%E~9_w (net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣接受了您的请求!")); 2-Q5l* otherChar.setMarriageQuestLevel(50); R(&3})VOa cm.getPlayer().setMarriageQuestLevel(50); Hu6Qr cm.createEngagement(cm.getPlayer().getId(), otherChar.getId()); WH39=)D%u if (otherChar.countItem(2240000) > 0) { LdOme[C1 MapleInventoryManipulator.removeById(otherChar.getClient(), pnp8`\cIH MapleInventoryType.USE, 2240000, 1, false, false); VR1]CN"G MapleInventoryManipulator.addById(otherChar.getClient(), 4031358, 1, "shit!"); gSwHPm%zn MapleInventoryManipulator.addById(cm.getPlayer().getClient(), 4031358, zx]r.V 1, "shit!"); 9a]o?>`E MapleInventoryManipulator.addById(otherChar.getClient(), 4031357, 1, "shit!"); q&9]4j } else if (otherChar.countItem(2240001) > 0) { ge?0>UU;~ MapleInventoryManipulator.removeById(otherChar.getClient(), 4t%Lo2v!X% MapleInventoryType.USE, 2240001, 1, false, false); K2n#;fY % MapleInventoryManipulator.addById(otherChar.getClient(), 4031360, 1, "shit!"); GKF!GbGR@ MapleInventoryManipulator.addById(cm.getPlayer().getClient(), 4031360, 4 Cd5-I 1, "shit!"); ( Ly^+Hjg MapleInventoryManipulator.addById(otherChar.getClient(), 4031359, $vO<v<I'Gb 1, "shit!"); <{;'0> ToM } else if (otherChar.countItem(2240002) > 0) { eE
.wnn MapleInventoryManipulator.removeById(otherChar.getClient(), MapleInventoryType.USE, 2240002, 1, false, false); <=6F=u3PtU MapleInventoryManipulator.addById(otherChar.getClient(), 4031362, 1, "shit!"); YG=:lf MapleInventoryManipulator.addById(cm.getPlayer(), 4031362, 1, "shit!"); -^`s#0( y^ MapleInventoryManipulator.addById(otherChar.getClient(), 4031361, 1, "shit!"); \zk>cQ } else if (otherChar.countItem(2240003) > 0) { t$VRNZ`dy MapleInventoryManipulator.removeById(otherChar.getClient(), <Dgf'GrJ MapleInventoryType.USE, 2240003, 1, false, false); ?F$ #t6Q MapleInventoryManipulator.addById(otherChar.getClient(), 4031364, 1, "shit!"); G;wh).jG5 MapleInventoryManipulator.addById(cm.getPlayer(), 4031364, 1, "shit!"); NCzabl MapleInventoryManipulator.addById(otherChar.getClient(), 4031363, jxm#4 1, "shit!"); (7!pc } -W@nc
QL} cm.dispose(); ^q& Rl\ } 7CF>cpw } ^pew'pHQ } XI$W 11、购物商城添加新物品和点数商品 pnx^a}|px 首先打開ETC.WZ adri02C/ 找到Commodity.img.xml 6+ptL-Zt< 這個是有分代碼到多少~~那個東西延續就在哪裡 }Ptv[{q]GE 我是以前面主頁的推薦物品新物品那邊新增的 1~E4]Ef:W 今天摸索來的我去找推薦物品那邊 $>_`.*I/ V62的這個是到6226 (<imgdir name="6226">) $gYGnh_,Q 所以你要添加就重6227開始添加 Y?K?*`Pkc1 這個是位置的代碼(這個是在推薦物品那邊添加物品添加的物品會在推薦物品那行出現(<int name="SN" value="10001930"/>) vyWx{@ 如果要再推薦物品就重10001931開始加 8tjWVo <int name="ItemId" value="你要添加的物品代碼"/>(這個是要添加的物品代碼不用說了吧?) 37?X@@Z= <int name="Count" value="1"/>(這個沒試過這個都填1) FwB xag:u <int name="Price" value="價錢"/>(這個是添加你要的點數價位) q^^R|X1 <int name="Period" value="90"/>(道具到限日期90就代表90天(這應該沒用@@)) )Kl@dj <int name="Priority" value="9"/>(這行的位置不要動看它上面是多少下面就填多少) }#E]efjs <int name="Gender" value="2"/>(這個是性別2代表男女都可以用0代表男生1代表女生) <int name="OnSale" value="1"/>這個1代表NEW或者HOT.....(最好依照前面來改..) gG.+3= <int name="Class" value="0"/>(看前面代碼有沒有來添加不知道是啥東西....) 1/ j>| 如果要初學者最好先依照10001931開始加 0(u}z 把物品列在推薦物品那邊 %q eNC\6N 如果你熟了再加入其他行例如武器列戒指列添加 o2$A2L9P 如果想把推薦物品那4個換掉找到那4個代碼 OKau3T] 搜尋第一個物品代碼把它換掉你要的物品代碼 wi.E$RckD 第2個是在其他欄例如我要把推薦物品那邊的帽子弄掉 jjEu 找到的第一個帽子代碼是推薦物品的第2個則是帽子欄那邊的 vNdX 想在帽子欄那邊添加物品建議找到帽子欄最後一個物品代碼 N:pP@o 繼續添加代碼物品~~~ Syl 9j] |=VWE>g 首先打開ETC.WZ ABp8PD 找到modity.img.xml @44*<!da 這個是有分代碼到多少~~那個東西延續就在哪裡 W;!V_-: 我是以前面主頁的推薦物品新物品那邊新增的 3 @O/#CP+ 今天摸索來的我去找推薦物品那邊 Jc5YGj 7 V62的這個是到6226 (<imgdir name="6226">) N|@tP:j 所以你要添加就重6227開始添加 @QnKaZ8jW 這個是位置的代碼(這個是在推薦物品那邊添加物品添加的物品會在推薦物品那行出現(<int name="SN" value="10001930"/>) &Y9%Y/Y 如果要再推薦物品就重10001931開始加 %1GKN|7 <int name="ItemId" value="你要添加的物品代碼"/>(這個是要添加的物品代碼不用說了吧?) r+#g <int name="Count" value="1"/>(這個沒試過這個都填1) ]Y->EME:W <int name="Price" value="價錢"/>(這個是添加你要的點數價位) ?kV_!2U)'K <int name="Period" value="90"/>(道具到限日期90就代表90天(這應該沒用@@)) C-,#t5eir <int name="Priority" value="9"/>(這行的位置不要動看它上面是多少下面就填多少) tp!eF"v= <int name="Gender" value="2"/>(這個是性別2代表男女都可以用0代表男生1代表女生) <int name="OnSale" value="1"/>這個1代表NEW或者HOT.....(最好依照前面來改..) LB$0'dZU <int name="Class" value="0"/>(看前面代碼有沒有來添加不知道是啥東西....) ,SdxIhL 如果要初學者最好先依照10001931開始加 !J {[XT 把物品列在推薦物品那邊 /?Y4C)G 如果你熟了再加入其他行例如武器列戒指列添加 n,-*$~{ 如果想把推薦物品那4個換掉找到那4個代碼 `e7vSp 搜尋第一個物品代碼把它換掉你要的物品代碼 fn7?g 第2個是在其他欄例如我要把推薦物品那邊的帽子弄掉 ${ DSH 找到的第一個帽子代碼是推薦物品的第2個則是帽子欄那邊的 mrG#ox4$ 想在帽子欄那邊添加物品建議找到帽子欄最後一個物品代碼 ]0(ZlpT 繼續添加代碼物品~~~ Unt]=S3u 之後你要添加的東西都要重他最後的6226開始添加6227.6228.6229..... +5R8mbD! 10001930這個代碼是代表推薦物品那邊的 |7Z}#eP// 所以你要讓物品顯現在推薦物品就重10001930開始添加 @J^
Oy 3z 把改完的XML覆蓋到服務端XML.和客戶端WZ vF@|cTRR) 12、登陆角色时文字显示 DW7Jk"\GH 找到world.properties 自己去掉S F中的空格 q`z1ht
nf 增加: &E!m(|6?+ net.s f.odinms.world.serverName= ?/,V{!UTtq [;-;{
*{G 找到:AbstractPlayerInteraction.java ?l
@=}WN public String serverName() { f`-vnh^+ return c.getChannelServer().getServerName(); e iH&<AH } '< >Q20 I'n}6D.M 找到:ChannelServer.java g.8^ )u 增加(如果存在就不用增加了) MX!N?k#KhP private String serverName; -<T>paE9 vt(}8C+ public String getServerName() { XS&;8 PO return serverName; 9MQwc } {Ngut x|^p9m"=% serverName = props.getProperty("net.s f.odinms.world.serverName"); (类似的增加,共2次) YReI|{O$c ?TW? 2+ 找到PlayerLoggedinHandler.java |L}tAS`8 UIIsgNca 合适的位置增加: ,PKUgL}w c.getSession().write(MaplePacketCreator.sendHint("欢迎来到 "+ c.getChannelServer().getServerName() + "。\r\n#r#e请记得享受其中的乐趣吧!", 350, 5)); , :KJ({wM 13、当人物达到一个等级-自动打开NPC i"DyXIrk2 当人物达到一个等级,自动打开NPC 1Zo3K<*J |vG?H#y C\{hN 0d~?|Nv - 打开 MapleCharacter.java KNP^k$=)3c 在类似net.s f.odinms.scripting下面添加 [(8s\>T import net.s f.odinms.scripting.npc.NPCScriptManager; 3aU4Z|f~ 找到 H#nJWe_9A if (level == 200 && !isGM()) { 37tJ6R6[ exp.set(0); ||7x51-yj MaplePacket packet = MaplePacketCreator.serverNotice(6, "[Congrats] " + getName() + " has reached Level 200! Congratulate " + getName() + " on such an amazing achievment!"); O_
$ zK try { C4dCaiX getClient().getChannelServer().getWorldInterface().broadcastMessage(getName(), packet.getBytes()); JH2-' } catch (RemoteException e) { ]D2d=\ getClient().getChannelServer().reconnectWorld(); DmB?.l- } p>T } *|L;&XM&/ 增加 Y~#.otBL& if (level == 10) { "18cD5-# NPCScriptManager npc = NPCScriptManager.getInstance(); Z%I 'sWOd npc.start(client, 9201027); z<yqQ[ } 7o*~zDh@fH if (level == 30) { /6 x[C NPCScriptManager npc = NPCScriptManager.getInstance(); &f)pU>Di npc.start(client, 9201027); 7}&vEc@w& } j&8GtE1b wYv++<
z if (level == 70) { <{Rz1CMc NPCScriptManager npc = NPCScriptManager.getInstance(); ?AI`,*^ npc.start(client, 9201027); #&K}w0}k } &t6SI' k%N$eO$ if (level == 120) { *J4\KU NPCScriptManager npc = NPCScriptManager.getInstance(); v.,D,6qZ npc.start(client, 9201027); +j8-l-o } ):L0{W{ n5fc_N/8O= if (level == 200) { nU2w\(3| NPCScriptManager npc = NPCScriptManager.getInstance(); )U}`x }:, npc.start(client, 9201027); Y31e1
} }^odUIj 得到某个物品与NPC对话 ,n>K$ if (haveItem == [itemid, amount]) { Q+U" % NPCScriptManager npc = NPCScriptManager.getInstance(); /kO%aN npc.start(client, [npcid]); dg(sRTi{ } '8@4FXK 14、角色下面显示[PK菜鸟][无门无派][已婚] 1dy" MaplePacketCreator.java Mt~2&$> 找到下面这样的语句 .NF3dC\ mplew.writeShort(SendPacketOpcode.SPAWN_PLAYER.getValue()); LTb#1JC mplew.writeInt(chr.getId()); J/Ch
/Sa mplew.writeMapleAsciiString(chr.getName()); >4=7t&h 在下面加入 \x8'K uXG$YDKqC String marry = ""; o6:]Hvqjr String pked = ""; DsHm,dZ if (chr.isMarried()) C,<FV+r=^ { zrC1/%T if (chr.getjhname() == null) Qk.[# marry = (new StringBuilder()).append("[<已婚>: ").append(chr.getjhname()).append("]").toString(); Je K0>< else 2,h]Y=.s marry = "[已婚]"; S1i~r+jf } else rZRTQ { ,x[~|J! marry = "[未婚]"; h}oV)z6 } `w"ooK if (chr.getPvpKills() >= 0 && chr.getPvpKills() <= 50) iE
,"YCK pked = "[PK菜鸟]"; {k'$uW` else 99~-TiU if (chr.getPvpKills() >= 51 && chr.getPvpKills() <= 200) /(}YjeS pked = "[PK圣人]"; ,v9*|>4 else 2jP(D%n if (chr.getPvpKills() >= 201 && chr.getPvpKills() <= 800) g- INhzMu pked = "[PK尊者]"; z<cPy)F]" else 9m%+ 6#| if (chr.getPvpKills() >= 801 && chr.getPvpKills() <= 2000) R!x
/,6,_ pked = "[PK霸主]"; ZJjm r,1 else a5`9mR)Y$' if (chr.getPvpKills() >= 2001) s|:j~>53 pked = "[PK王者]"; ZRa~miKyM _2}/rwVg 在下面在添加 dA(+02U/. Vg"v C if (chr.getGuildId() <= 0) ,A0v 5Q< { j#H&~f mplew.writeMapleAsciiString((new StringBuilder()).append(pked).append("_>无门无派<_").append(marry).toString()); D*wY,\ mplew.write(new byte[6]); [bBPs&7u } else Ff[GR$m { !}"P Hby5N MapleGuildSummary gs = chr.getClient().getChannelServer().getGuildSummary(chr.getGuildId()); (S&D if (gs != null) 2P|j<~JS { `]/0&S mplew.writeMapleAsciiString((new StringBuilder()).append(pked).append(gs.getName()).append(marry).toString()); t6%zfm
mplew.writeShort(gs.getLogoBG()); OuPfB mplew.write(gs.getLogoBGColor()); j4(f1 mplew.writeShort(gs.getLogo()); 3#`Sk`z< mplew.write(gs.getLogoColor()); 'H1k 15、不同等级范围得到不同经验的修改方法 IfCa6g<&( 不同等级范围得到不同经验的修改方法 Bthp_cSmLs =u5( zaBe R]S!PSoL MapleMonster.java TSRl@QVy 找到: S=`#X,Wo public void giveExpToCharacter(MapleCharacter attacker, int exp, boolean highestDamage, int numExpSharers) { ~(.&nysZ- MapleInventory r =attacker.getInventory(MapleInventoryType.CASH); GM0pHmC if (highestDamage) { =MmAnjo if (eventInstance != null) { reNUIDt/c eventInstance.monsterKilled(attacker, this);
;,@Fz } j>hBNz highestDamageChar = attacker; 92/_!P>
} aSfAu!j) if (attacker.getHp() > 0) { ]L\]Ll; int personalExp = exp; e{ZS"e`! if (exp > 0) { ^8g<>,$ Integer holySymbol = attacker.getBuffedValue(MapleBuffStat.HOLY_SYMBOL); S$GWY^5}{ if (holySymbol != null) { {>X2\.Rl if (numExpSharers == 1) { )u=a+T personalExp *= 1.0 + (holySymbol.doubleValue() / 500.0); c 1{nOx } else { mr XmM< personalExp *= 1.0 + (holySymbol.doubleValue() / 100.0); _xo;[rEw8 } ~8lB#NuN } m{rsjdnA W3B:)< |