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该隐藏帖已经发布超过60天,已自动取消隐藏功能,无需回复即可查看!由于刚才发错,三楼才是连接 ?$;_a%v6 服务端修改文字教程 ,A
=%!p+ 1、[079咖啡端]添加打开一个没有JS的NPC出现对话框 \E?1bc{\f 打开scr/net/s(和谐)f/odinms/scripting/npc/NPCScriptManager.java .m/Lon E 'iMI&?8u 找到 ;b
cy(Fp,\ public void start(MapleClient c, int npc) { 2{XQDOyA
try { 4VaUa8 D NPCConversationManager cm = new NPCConversationManager(c, npc);
F.PD5%/$q if (cms.containsKey(c)) { N iNZh; return; k%:]PQjYT } <pYGcVB9V cms.put(c, cm); AWQwpaj- Invocable iv = getInvocable("npc/" + npc + ".js", c); zi[bpa17W if (iv == null || NPCScriptManager.getInstance() == null) { '/;#{(" cm.dispose(); Ej 'a
G return; t wtGkkC } &!/L^Y*+ engine.put("cm", cm); wXXv0OzK NPCScript ns = iv.getInterface(NPCScript.class); 1uMnlimr scripts.put(c, ns); !&E>8h ns.start(); uTP=kgYqJ } catch (Exception e) { ?*,N
?s(U log.error("Error executing NPC script " + npc, e); DWk'6;e4j dispose(c); ^bL.|vB cms.remove(c); vxr3|2` } )J~Qx-jG } )@1_Dm@0b }%$9nq3 全选替换掉 3'u%[bx
E 将下面一段代码替换进去 s.C-II?e public void start(MapleClient c, int npc) *qY`MW { 9Wx q try { b
|m$ W if (c.getPlayer().isGM()) _h@7>+vl~ c.getPlayer().dropMessage("[系统提示]您已经建立与NPC:" + npc + "的对话。"); ;5" r)F+P }[D~#Z!k NPCConversationManager cm = new NPCConversationManager(c, npc); gl.P#7X if (this.cms.containsKey(c)) cdzzS?$) return; Lkk'y})/ 4=F~^Xc` this.cms.put(c, cm); YZpF*E;6t Invocable iv = getInvocable("npc/" + npc + ".js", c); ;n7k_K#0z! if ((iv == null) || (getInstance() == null)) { 3{on$\ cm.sendOk("对不起,我并没有被管理员设置可使用,如果你觉得我应该工作的,那就请你汇报给管理员.\r\n我的ID编号: #r" + npc + "#k."); t
~U&a9&Z cm.dispose(); &E {/s return; _rs!6tp } "Oh-`C this.engine.put("cm", cm); L V33vy NPCScript ns = (NPCScript)iv.getInterface(NPCScript.class); ;c:vzF~Q this.scripts.put(c, ns); :r^i0g|5P ns.start(); ,UWO+B] } catch (Exception e) { X-oou'4< log.error("Error executing NPC script " + npc, e); 3{d1Jk/S dispose(c); wzo-V^+q this.cms.remove(c); JZu7Fb]L9 } i0p"q p } 1;vn*w`p 2、[079咖啡端]修复怪物打不死 a_QO) 1.打开源码找到net\s(和谐)f\odinms\net\channel\handler\AbstractDealDamageHandler.java Jev@IORN\ kfm8F8sxl 找到这个函数parseDamage() 然后用下面的代码替换 注意替换前先备份! jW2z3.w a/_sL(F{ --------------------------------------------------------------------------------- c0!bn b aKH\8O4L5 public AttackInfo parseDamage(MapleCharacter c, LittleEndianAccessor lea, boolean ranged) { @WBy:gV" AttackInfo ret = new AttackInfo(); {x2N~1!E lea.readByte(); oc\rQ? lea.skip(8); G*ym[ ret.numAttackedAndDamage = lea.readByte(); RF g$N@g, lea.skip(8); RU_=VB % ret.numAttacked = (ret.numAttackedAndDamage >>> 4 & 0xF); zMtK_ccQ ret.numDamage = (ret.numAttackedAndDamage & 0xF); )u\"xxcV ret.allDamage = new ArrayList(); q$b/T+-ec ret.skill = lea.readInt(); W.zA1S lea.skip(8); C&<f YCwG if ((ret.skill == 2121001) || (ret.skill == 2221001) || (ret.skill == 2321001) || (ret.skill == f} }Bb8 ?$-OdABXHK 5201002) || (ret.skill == 14111006) || (ret.skill == 5101004) || (ret.skill == 15101003)) ]Z<{
~ ret.charge = lea.readInt(); _QY0j%W else { HOykmx6$ ret.charge = 0; qh F/iUE } n8zUL1:R 2',t@< U if (ret.skill == 1221011) "-v9V7KCM ret.isHH = true; ~+3f8%
{l *ps-fi lea.readInt(); YDjQ&EH ret.aresCombo = lea.readByte(); .t"s>jq 1 int sourceid = ret.skill; f_D1zU^ if ((sourceid == 21100004) || (sourceid == 21100005) || (sourceid == 21110003) || (sourceid == vuDp_p*]S *|euC"5c 21110004) || (sourceid == 21120006) || (sourceid == 21120007)) Y/gVyQ( c.setCombo(1); t4h05 i JO+ hD4L ret.pos = lea.readByte(); fcJ#\-+E ret.stance = lea.readByte(); qx0J}6+NlU I \vu?$w if (ret.skill == 4211006) { !R{L`T0 return parseMesoExplosion(lea, ret); DNki
xE* } Ms^Y:,;Hi Z?"Pkc.Ei if (ranged) { ' 'UiQ lea.readByte(); Uy_`=JZ ret.speed = lea.readByte(); UvQxtT] lea.readByte(); js8uvZ i ret.direction = lea.readByte(); r^*,eF lea.skip(7); ; M"hX if ((ret.skill == 3121004) || (ret.skill == 3221001) || (ret.skill == 5221004) || (ret.skill == _e ~EQ[, hs<7(+a 13111002)) O_F<VV*MFQ lea.skip(4); 'f;+*~*L } db.iMBki else { mjBXa lea.readByte(); ^Y #?@ ret.speed = lea.readByte(); TKRu^KH9 lea.skip(4); >L&>B5)9 } LsV!Sd nfrC@Av for (int i = 0; i < ret.numAttacked; ++i) { ;K$E;ZhPN int oid = lea.readInt(); .~W7{SY[ Q$kSK+ q! lea.skip(14); VCbnS191* N^mY/`2 List allDamageNumbers = new ArrayList(); VEb}KFyP for (int j = 0; j < ret.numDamage; ++j) { YroKC+4"i int damage = lea.readInt(); AU-/-h=Mr f*oL8"?u& MapleStatEffect effect = null; )vuxy if (ret.skill != 0) Qo;$iLt effect = SkillFactory.getSkill(ret.skill).getEffect(c.getSkillLevel(SkillFactory.getSkill TO( =4;U 4~G9._ (ret.skill))); dVO|q9 / oh& PQ{ if ((damage != 0) && (effect != null) && (effect.getFixedDamage() != 0)) x:sTE u@ damage = effect.getFixedDamage(); *e_ /D$SC 'ky'GzX, allDamageNumbers.add(Integer.valueOf(damage)); %\r4c*O1q } V-7!)&q if (ret.skill != 5221004) InPq1AH lea.skip(4); )2bPu[U ym(r;mj! ret.allDamage.add(new Pair(Integer.valueOf(oid), allDamageNumbers)); E@t~juF! } _4%+TN6z .f(x9|K^ return ret; wk8XD(& } og2]B\mN4 K +w3YA 3TtnLay.k --------------------------------------------------------------------------------- #<v3G)|aS RMLs(?e 2.接着找到net\s(和谐)f\odinms\client\MapleCharacter.java 5G\vV]RR& lQ!6n 查找 Rfa1v*( //战神Combo _h@e.BtDs private int combo = 0; `n5)oU2q private int comboCount = 0; YM1@B`yWE #[I`VA\x 将其修改为 -fG;`N5U //战神Combo zJdlHa{ private int combo = 0; #@y4/JS&2 private int comboCounter = 0; lg1?g)lv oWx!
'K6]V 此时应再查找comboCount 将其修改为comboCounter(不然原变量将不可用 导致变量未定义) 42#
rhgW 应该也可以重新定义comboCounter这个变量 没实验 =C<_rBY ?LvZEiJ 然后在下面适当处增加两个函数 uiDR} {:{NK% public int getCombo() {
[[[p@d/Y return this.comboCounter; !\?? [1_e } HlI*an =P0~=UP public int setCombo(int combo) { v>7=T8 return (this.comboCounter = combo); 9O@eJ$ } }ZvL%4jT EVRg/{X 代码就修改完毕了 编译后 怪物就应该能掉血了! IU Dp5MIuR A5?[j
QT0 7z F29gC 大概原因分析: +uv]dD*i 攻击封包数据改变,原来处理封包的方式已经不能适用了 所以应当修改原来的处理结构! 6AZ/whn# 3、[079咖啡端]修复双击人物客户端自动退出问题 ,pf<"^li 双击人物不管是自己还是他人都需要查看角色信息,原先我以为是加入的有家族的原因。 换了个没家族的号还是那样, RUO,tB|(_; 结果我就感觉应该是处理封包的问题了。 说明白点就是 MaplePacketCreator.java 有问题,然后我又仔细比较了下 楚天和咖啡端的 MaplePacketCreator.java bX5>qqB] 8b|& 发现charinfo 处理有出入。 咖啡端似乎少了一些东西, 就是椅子列表显示那部分。 于是我对照两者的代码修复了下。 E >SnH
也不算是修复。 因为这样弄过以后不会显示你有椅子。 抱歉。 我JAVA不太行。 大家原谅下了。 V/762&2X j>?c]h{- 处理方法: --
_,; &*MwKr<y 打开 src\net\s(和谐)f\cherry\tools\MaplePacketCreator.java `+]4C+w (或者是src\net\s(和谐)f\odinms\tools\MaplePacketCreator.java) Ov?k4kJ 7c+TS-- AX]lMe
找到 x\x>_1oP mplew.write(HexTool.getByteArrayFromHexString("00 00 00 00 00 00 01 00 00 00 D0 ED 2D 00 0C 87 A5 16 B4 F0 B0 16 10 00 00 00 84 E3 C6 2A 36 15 CF 59 6C 24 3E 00 CD DB 43 00 10 00 00 00 02 00 00 00 67 34 00 00 7F 36 00 00 DD CD CF 2A 10 00 00 00 B4 8B BB 2A 00 00 00 00 00 00 00 00 01 00 CD 00 10 00 00 00 18 E6 C6 2A DE 26 93 07 FD DC AB 7B 45 08 08 08 10 00 00 00")); lm]4zs /A L
F Z qjUQ2d /p X\)wi uWi+F)GS^K 替换成 193Q mplew.writeInt(0); b.C!4^ mplew.writeShort(0); _?O'65 MapleInventory iv = chr.getInventory(MapleInventoryType.SETUP); c5]^jUB6 List<Item> chairItems = new ArrayList(); Bv!j.$0d{ for (IItem item : iv.list() ) { ivw2EEo, if ((item.getItemId() >= 3010000) && (item.getItemId() <= 3020001)) { g-Z>1V //chairItems.add(item); |*OS;FD5 } in#g } m./lrz mplew.writeInt(chairItems.size()); (y#8z6\dx for (IItem item : chairItems ) { *PZN Z{|m mplew.writeInt(item.getItemId()); %4+r& } f5d"H6%L mplew.writeInt(0); ur*1I/v 4、修复咖啡端不消耗飞镖 {T m-X` RangedAttackHandler.java \t^q@}~0Wz qBKIl=
ne 找到 gZ/M0px //if (player.getJob().isA(MapleJob.Ares_1) || player.getJob().isA(MapleJob.Ares_2) || player.getJob().isA(MapleJob.Ares_3) || player.getJob().isA(MapleJob.Ares_4)) { $Wb"X=}tl MapleInventoryManipulator.removeById(c, MapleInventoryType.USE, projectile, bulletConsume, false, true); 0P%(4t$pd // } #/5jWH7U ho fZpM 按上面方式处理 "{L%5:H@ 5、修复黑龙项链带不了的BUG 3VALrb; 先解释一下为什么国服的黑龙项链带不上。 用1.5deMSwZ.exe 打开string.wz得到这样的结果 mpXco *!_ N55;oj_K Eqp.Ring.1112904.name 彩虹星环绕戒指 [2095484] kF6X?mqgD Eqp.Ring.1112904.desc 五彩斑斓的星星和心围绕着角色旋转。 [2095507] V\)@Yk2 Eqp.Ring.1112905.name 超大心环绕戒指 [2095572] vpOzF>O Eqp.Ring.1112905.desc 可爱的大心心在角色周围以心形模样旋转。 [2095595] b/5;377_ Eqp.Ring.1112906.name 心心祝福戒指 [2095664] e[w)U{|40 Eqp.Ring.1112906.desc 可爱的心心在角色头顶画出心形模样旋转。 [2095685] ]#R;%L Eqp.Ring.1112907.name 小鱼戒指 [2095754] 'iUfr@ Eqp.Ring.1112907.desc 装备时,会产生泡泡的效果。有时间限制。 [2095771] ,Iwri\ Eqp.Ring.1112916.name 寂寞单身戒指 [2095840] )Q6R6xW Eqp.Ring.1112916.desc 单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。 [2095861] 0I~xD9l9 Eqp.Ring.1122000.name 黑龙项环 [2095962] >8>`- Eqp.Ring.1122007.name 休彼德蔓的项链 [2096001] #N@sJyIN 9$UjZ$ v 再来看下其他项链在哪个位置 >!`T=(u! EvQN (_ VEo>uR Eqp.Accessory.1122029.name 苏醒的冒险之心 [1897757] ,C(")?4aJ Eqp.Accessory.1122030.name 苏醒的冒险之心 [1897802] tC-(GDGy5 Eqp.Accessory.1122031.name 苏醒的冒险之心 [1897836] K^s!0[6 Eqp.Accessory.1122032.name 苏醒的冒险之心 [1897870] N7}.9%EV Eqp.Accessory.1122033.name 苏醒的冒险之心 [1897904] . (Q;EF`_U Eqp.Accessory.1122034.name 觉醒的冒险之心 [1897938] 2-]gHAw% Eqp.Accessory.1122035.name 觉醒的冒险之心 [1897983] nmS3 Eqp.Accessory.1122036.name 觉醒的冒险之心 [1898017] UiaY0 .D Eqp.Accessory.1122037.name 觉醒的冒险之心 [1898051] 0=L:8&m Eqp.Accessory.1122038.name 觉醒的冒险之心 [1898085] ykX}T6T Eqp.Accessory.1122058.name 休彼德蔓的混沌项链 [1898119] [g_f`ZJ= qK;n>BTe }UQBaqDH }|{yd03+ 很明显盛大把 黑龙项链 和 休彼德蔓的项链 故意或者无意放错了地方,放到了(戒指组里) :m^eNS6: m3P%E8<Q# 现在要做的是把这两个物体重新搬到 Accessory组里。 QfT&y & A&F@+X6@ [
o3}K 解决办法: (#LV*&K%IC :eei<cn2 'UW7zL5 找到服务端目录 wz\String.wz\Eqp.img.xml Aw9^}k}UfD ?&"cI5- 类似这样的结构 H:y.7 MP;7u%
<?xml version="1.0" encoding="UTF-8" standalone="yes"?> Ok2k;
+l <imgdir name="Eqp.img"> f=g/_R2$xN <imgdir name="Eqp"> ryN/sjQC <imgdir name="Accessory"> v[35C]gS <imgdir name="1010000"> /Q})%j1S0 <string name="name" value="褐色落腮胡"/> $*L@ym </imgdir> p>|;fS\`@} <imgdir name="1010001"> @6}c\z@AxM <string name="name" value="黑胡子"/> yxLGseD </imgdir> |UBR8 <imgdir name="1010002"> c,X\1yLy <string name="name" value="忍者口罩"/> )bw^!w) </imgdir> 1ciP+->$ <imgdir name="1010003"> C03ehjT< <string name="name" value="刮脸痕迹"/> C4TJS,!1rH 8WfF: R; VU}UK$JN 查找 name="Ring" 再查找 1122000 (黑龙项环代码) :}e*3={4 >vt#,8VAN 类似这样 "A,]y E 2vu"PeU9 <imgdir name="1112906"> 2syKYHV <string name="name" value="心心祝福戒指"/> JU/K\S2%, <string name="desc" value="可爱的心心在角色头顶画出心形模样旋转。"/> $PHKI B( </imgdir> Y@_ i32,r <imgdir name="1112907"> X2q$i <string name="name" value="小鱼戒指"/> @M:j~ <string name="desc" value="装备时,会产生泡泡的效果。有时间限制。"/> I_'vVbK+> </imgdir> WLv( K_3Y <imgdir name="1112916"> (9fq UbG <string name="name" value="寂寞单身戒指"/> jO<K0cc <string name="desc" value="单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。"/> &6r".\;^ </imgdir> 9V[|_ <imgdir name="1122000"> !$qNugLg <string name="name" value="黑龙项环"/> p\b:uy6# </imgdir> W&TPrB <imgdir name="1122007"> jYO@ %bQ <string name="name" value="休彼德蔓的项链"/> >77
/e@ </imgdir> u23^* - =>4>Z_q 把这段代码剪切出来 o24`5Jdh K?(ls$ <imgdir name="1122000"> }!lLA4XRr <string name="name" value="黑龙项环"/> j#3}nJB%#i </imgdir> L8/o9N1 <imgdir name="1122007"> 9I+;waLlB <string name="name" value="休彼德蔓的项链"/> 2
os&d| </imgdir> ZTMzL%i T_y 'cvh 放到<imgdir name="Accessory"> 组里。 b ]1SuL kHm1aE< 最后类似这样的结构 dkLc"$(O *N[.']#n <?xml version="1.0" encoding="UTF-8" standalone="yes"?> \,ir]e,1 <imgdir name="Eqp.img"> &}YB!6k h^ <imgdir name="Eqp"> 6./h0kD` <imgdir name="Accessory"> Hx62x X <imgdir name="1122000"> u}qfwVX Z <string name="name" value="黑龙项环"/> bx!Sy0PUJ </imgdir> -`&4>\o2Lx <imgdir name="1122007"> 91jv=>=DM <string name="name" value="休彼德蔓的项链"/> @X\Sh>H </imgdir> %Kd8ZNv <imgdir name="1010000"> nBWrkVX <string name="name" value="褐色落腮胡"/>
P\*-n" </imgdir> ^['% wA% <imgdir name="1010001"> V0c*M>V <string name="name" value="黑胡子"/> S2;{)"mS </imgdir> g@`14U/| <imgdir name="1010002"> V.: a6>] <string name="name" value="忍者口罩"/> CNM/}|N^Si </imgdir> AL&}WbUC {jJUS> ,#`gwtFG 然后重启服务端就OK。 装备上黑龙项链把。 不用源代码即可修复。 +\\*Iy'xK 6、修复PB掉线问题 #xm<|s -----------新建文档 复制以下代码 将文件重命名为8820009.img.xml 放到服务端WZ中对应的xml下-- O]4!U#A UN_lK<utF ZgZ}^x <?xml version="1.0" encoding="UTF-8" standalone="yes"?> .A&Ey5 <imgdir name="8820009.img"> Ajs<a(,6 <imgdir name="info"> EYcvD^!1g <int name="bodyAttack" value="0"/> TB*g$* <int name="level" value="1"/> :-Ho5DHg <int name="maxHP" value="200000"/> q'hMf?_ <int name="maxMP" value="0"/>
&5O <int name="speed" value="0"/> `m`jX|` <int name="PADamage" value="0"/> zf5s\w.4 <int name="PDDamage" value="0"/> #W~5M ?+ <int name="MADamage" value="0"/> M5: f^ <int name="MDDamage" value="0"/> 9Rb-QI <int name="acc" value="0"/> !M)! <int name="eva" value="0"/> `jvIcu5c <int name="exp" value="0"/> q !EJs:AS <int name="undead" value="0"/> v>~ottQ| <int name="pushed" value="1"/> lk1c2 <float name="fs" value="10.0"/> ipw _AC~ <int name="removeAfter" value="5"/> $_@~t$ <int name="summonType" value="12"/> @HMt}zD <int name="hideName" value="1"/> v}+axu/? <imgdir name="revive"> 0A9x9l9Wd <int name="0" value="8820001"/> rcF;Lp : <int name="1" value="8820003"/> ;7K5Bo <int name="2" value="8820005"/> OzX\s= <int name="3" value="8820006"/> bxqXFy/I <int name="4" value="8820004"/> ~AS2$ <int name="5" value="8820002"/> j<R,}nmD3\ </imgdir> <E&1HeP <int name="noFlip" value="1"/> J=Ak+J </imgdir> %R7Q`!@8 <imgdir name="stand"> 9K Ih}Q@P <canvas name="0" width="4" height="4"> p%]*I? <vector name="origin" x="36" y="53"/> />FrMz8;( <int name="delay" value="30"/> NA]7qb%%< <vector name="head" x="1" y="-1500"/> 4ME8NEE </canvas> *<Fz1~%* </imgdir> wU2y<?$\8 <imgdir name="hit1"> {{tH$j?Q <canvas name="0" width="4" height="4"> 7iLm_#M <vector name="origin" x="36" y="53"/> !5?#^q <int name="delay" value="30"/> DSizr4R <vector name="head" x="1" y="-1500"/> }Xrs"u, </canvas>
OMvwmm </imgdir> os/~6 <imgdir name="die1"> vD[@cm <canvas name="0" width="213" height="450"> N+"Y@X yg <vector name="origin" x="774" y="495"/> " 5synfO <int name="delay" value="180"/> +r2E5s <vector name="head" x="1" y="-1500"/> UH%oGp$ykX <int name="a0" value="255"/> VahR nD <int name="a1" value="255"/> NQ'^z </canvas> V/"XC3/n* <canvas name="1" width="227" height="493"> E@JxY <vector name="origin" x="778" y="534"/> ?0DCjh8We <int name="delay" value="180"/> L<1"u.3Z`} <vector name="head" x="1" y="-1500"/> 'R*xg2!i </canvas> (=QaAn,,R <canvas name="2" width="232" height="497">
!|9$ <vector name="origin" x="783" y="533"/> -l`@pklQ <int name="delay" value="180"/> {QM;%f <vector name="head" x="1" y="-1500"/> 5#80`/w^U </canvas> c^6v7wT5 <canvas name="3" width="237" height="497"> oZA|IF8U0 <vector name="origin" x="787" y="529"/> qaA\.h7 <int name="delay" value="180"/> H{\tQ->(2 <vector name="head" x="1" y="-1500"/> wkdd&Nw; </canvas> ]i8K )/ <canvas name="4" width="239" height="494"> 8v*>~E/0 <vector name="origin" x="788" y="525"/> PxfeU2^{0 <int name="delay" value="180"/> mkk74NY <vector name="head" x="1" y="-1500"/> fh b &_T </canvas> o~NeS|a <canvas name="5" width="241" height="496"> }2:bYpYQ <vector name="origin" x="789" y="526"/> p27A#Uu2} <int name="delay" value="180"/> wTf0O@``6H <vector name="head" x="1" y="-1500"/> 83412@& </canvas> )XnG.T{0| <canvas name="6" width="243" height="494"> wf=#w}f <vector name="origin" x="790" y="523"/> uZ]B ?Z%y# <int name="delay" value="180"/> bhOyx <vector name="head" x="1" y="-1500"/> 5y(irbk7 </canvas> 6!n"E@Bwu <canvas name="7" width="243" height="491"> JAC W#'4hV <vector name="origin" x="790" y="520"/> &VY;Al <int name="delay" value="180"/> vk5pnCM^3 <vector name="head" x="1" y="-1500"/> 9x;/q7 </canvas> +y6|Nq <canvas name="8" width="241" height="483"> >QE^KtZ <vector name="origin" x="789" y="513"/> ^W_}Gd<-#Y <int name="delay" value="180"/> cEsBKaN <vector name="head" x="1" y="-1500"/> pnxjuDN7}x </canvas> FT[oM<M\Xd <canvas name="9" width="239" height="479"> -102W{V/T <vector name="origin" x="788" y="510"/> >-s}1*^=oD <int name="delay" value="180"/> V*=cNj <vector name="head" x="1" y="-1500"/> j+Y4>fL$ </canvas> H'q&1^w) <canvas name="10" width="237" height="476"> { )'D<:T <vector name="origin" x="787" y="508"/> \xDu#/^ <int name="delay" value="180"/> c~5#)AXMT <vector name="head" x="1" y="-1500"/> 0Y)b319B </canvas> 6zRJ5uI,/ <canvas name="11" width="230" height="485"> \S=!la_T@m <vector name="origin" x="784" y="521"/> p$?c>lim <int name="delay" value="180"/> j /)cdP <vector name="head" x="1" y="-1500"/> mIFS/C </canvas> yz9`1R2c <canvas name="12" width="235" height="490"> >u*woNw(XM <vector name="origin" x="779" y="535"/> S82NU2L <int name="delay" value="180"/> _8 vxb <vector name="head" x="1" y="-1500"/> O .TFV. </canvas> MeQ(,irr^ <canvas name="13" width="275" height="495"> 6N~ jt <vector name="origin" x="797" y="540"/> r?{Vqephz <int name="delay" value="180"/> \$?[>=<wB <vector name="head" x="1" y="-1500"/> D4
{gt\V </canvas> +(/XMx}a <canvas name="14" width="284" height="495"> tPO.^ <vector name="origin" x="797" y="540"/>
#7lkj:j4 <int name="delay" value="180"/> "sAR<5b <vector name="head" x="1" y="-1500"/> x^+ C[% </canvas> i#kRVua/ <canvas name="15" width="249" height="493"> pr;<n\Y{ <vector name="origin" x="786" y="538"/> O.&6J/ <int name="delay" value="180"/> K[~Wj8W0 <vector name="head" x="1" y="-1500"/> R:E6E@T </canvas> r;|Bc$P <canvas name="16" width="218" height="464"> Qc[[@=S% <vector name="origin" x="774" y="509"/> ~-']Q0Z <int name="delay" value="180"/> 6|T{BOW!d <vector name="head" x="1" y="-1500"/> IH\k_Yf#u </canvas> **! lV]/ <canvas name="17" width="213" height="480"> O<6/0ub&+h <vector name="origin" x="774" y="525"/> P^rSpS9 <int name="delay" value="180"/> X-:Ni_O\ty <vector name="head" x="1" y="-1500"/> X2M<DeF: </canvas> Mky$#SI11 <canvas name="18" width="213" height="488"> ])m",8d&T <vector name="origin" x="774" y="533"/> zesEbR)j <int name="delay" value="180"/> "'t<R}t!A <vector name="head" x="1" y="-1500"/> <Ks?g=K- </canvas> F|xXMpC.f
<canvas name="19" width="214" height="491"> n
'P: <vector name="origin" x="775" y="536"/> rJ\A)O+Mq( <int name="delay" value="180"/> )6bxP&k <vector name="head" x="1" y="-1500"/> f910drg7 </canvas> h,FP,w;G <canvas name="20" width="216" height="489"> _\@i&3hkx <vector name="origin" x="776" y="534"/> ^>%=/RX <int name="delay" value="180"/> 6WceDY <vector name="head" x="1" y="-1500"/> "{z9 L+ </canvas> ?=r!b{9 <canvas name="21" width="213" height="450"> 1G.+)*:3 <vector name="origin" x="774" y="495"/> Qbl6~>T <int name="delay" value="600"/> 5CU< ? <vector name="head" x="1" y="-1500"/> _9!Ru!u~ </canvas> 45kMIh~~X </imgdir> "Y(S G </imgdir> B
susXW$ 7、锁定某些地图不能进 aI8wy-3 I 打开MapleGenericPortal.java ^3=8*Xr 搜索 changed = true; D1o 8Wo 在上面加入以下语句 GdG%=+ if (getTargetMapId() >= 910000003 && getTargetMapId() <= 910000022) { rt^z#2$ c.getSession().write(MaplePacketCreator.enableActions()); k\ I$ve"* player.getClient().getSession().write(MaplePacketCreator.serverNotice(5, "[任务公告:请通过npc进入任务房间!")); ?#04x70 } else { Zr}`W\ c.getPlayer().changeMap(to, pto); w2+RX-6Ie } Y1`. M8KfC! 编译,OK mNb+V /*x3 8、lockmap(锁定地图) \M>AN
Z} /* 2<ef&?ljk 地图锁写脚本 U?$v1 || 演示NPC程序 YLSG
5vF+ 只供学习参考 )z/j5tnvm */ >x2T' Ql&P1|& @'C)ss =kj importPackage(net.s(和谐)f.cherry.scripting); L'aMXNO var Itemid = 4001126; //设置需要的道具ID *zX<`E var Itemsl = 10; //设置数量 cb'8Li8,j O])/kS` function start(ms) { X){F^1CT{ if (! AbstractPlayerInteraction(ms.getPlayer().getClient()).haveItem(Itemid, Itemsl)){ JYv&I t AbstractPlayerInteraction(ms.getPlayer().getClient()).warp(910000000,0); }-r"W7]k AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("此地图已被GM限制进入,系统已将你返回", 250, 20); f\r$T Nd6 }else{ CvbY2_>Nh AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("通过验证", 250, 20); X@~sIUXx9 } ~@'|R%jJ } JSGUl4N 解锁地图 g-+p(Ll| /* U-WrZ|- 地图锁写脚本 xZ;';}&pj 演示NPC程序 *2:)Rf 只供学习参考 p-*BB_J" */ ngm7Vs M\`6H8aLn A8Jbl^7E+ var Maps = Array(910000001,910000002,922000021,922010504,240010900); |I OTW=> var status = 0; & RROra var MapString = "" 3g-}k function start() { ulj`+D?H status = -1; D"^ogY#LK action(1, 0, 0); a#uJzYB0 } V{d"cs>9 /23v]HEPy function action(mode, type, selection) { ^f<f&V if (mode < 1) { SCGQo.~, cm.dispose(); t8?+yG; } else { !Id F6 % if (mode == 1) (/@o7&>*50 status++; ioa 1n=j else Z: Kob
b status--; da I-* if (status == 0) { P]6pPS for(i = 0; i < Maps.length; i++){ Ho\+xX var NextMap = cm.getC().getChannelServer().getMapFactory().getMap(Maps<i>); 0HNe44oI+D var MapName = NextMap.getMapName(); =WO{h48] var MapFy = NextMap.getOnUserEnter(); KJ9~"v
if (MapFy != "lockmap"){ oK(ua
MapString = MapString + "#L" + i + "##b锁定地图#k---" + MapName + "#b(未锁定)#k\r\n"; .zegG=q }else{ !kV?h5@Bo MapString = MapString + "#L" + i + "##r解锁地图#k---" + MapName + "#r(已锁定)#k\r\n"; kQ'G+Kw~F } qZ1fQN1yG } PY>j?otD cm.sendSimple(MapString); Z<&:
W8n j<l>+.,
U } else if (status == 1) { X,y$!2QI var MapStats = cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).getOnUserEnter(); HH+rib'u if(MapStats != "lockmap"){ )$th${pd#v cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("lockmap") /OxF5bN2 cm.sendOk("锁定地图成功"); w~Y#[GW cm.dispose(); (qPZEZKx }else{ brTB
/(E cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("") .Bi7~*N cm.sendOk("解锁地图成功"); l cm.dispose(); (>;~((2 } \H" (*["& } !0fK*qIL } rzl2Oj"4 } rtzxMCSEU 9、上线自动穿装备 J41ZQ src\net\s(和谐)f\odinms\net\login\handler .Dx]wv
[,1j(s`N5 CreateCharHandler.java C
y&L, G 8NSBaZe c!841~p(Q 搜索 MapleInventory equip = newchar.getInventory(MapleInventoryType.EQUIPPED); VFYJXR{ ko,
u 在下面添加以下语句,即可编译,装备ID自己换吧 [fW:%!Y' IItem eq_top = MapleItemInformationProvider.getInstance().getEquipById(1052081); E*
lqC h eq_top.setPosition((byte) -5); D~mGv1t"
equip.addFromDB(eq_top); %"KBX~3+Kj IItem eq_bottom = MapleItemInformationProvider.getInstance().getEquipById(bottom); /1OhW>W3eH eq_bottom.setPosition((byte) -6); mS%D"
e equip.addFromDB(eq_bottom); [xE\IqwM IItem eq_shoes = MapleItemInformationProvider.getInstance().getEquipById(shoes); UyF]gO eq_shoes.setPosition((byte) -7); ^ )+tn equip.addFromDB(eq_shoes); OKf/[hyu IItem eq_weapon = MapleItemInformationProvider.getInstance().getEquipById(weapon); lcUL7 eq_weapon.setPosition((byte) -11); ~V./*CQ\c equip.addFromDB(eq_weapon);
Pt1Htt:BE IItem pHat = MapleItemInformationProvider.getInstance().getEquipById(1002562); ;c;;cJc! pHat.setPosition((byte) -101); L1D%vu` equip.addFromDB(pHat); WrG)&&d IItem pWeap = MapleItemInformationProvider.getInstance().getEquipById(1702174); a(J~:wgd pWeap.setPosition((byte) -111); 9]7^/g*! equip.addFromDB(pWeap); H>Fy 2w 10、结婚修复法 \7/xb{z| /* DAvAozM ====================================== .d8~]@U!< 小权改端技术 [e*8hbS ====================================== RKBtwZx>f */ "arbUX~d 首先,找到NPCConversationManager.java M~"K@g=Wr `q5*VqIhs 在合适的位置上插入以下代码(请直接复制,本人亲自测试,无错..所有端均可通过): ^T<<F}@q FijzO public boolean createMarriage(String partner_) { //声明变量 _C*}14
"3 MapleCharacter partner = getCharByName(partner_); //名字 ,>~92 if (partner == null) { h,#AY[ Q return false; Fh?q;oEj } i^gzl_! partner.setMarried(true); 2^:5aABQ getPlayer().setMarried(true); Zd5frc$ partner.setPartnerId(getPlayer().getId()); HZP`u >. getPlayer().setPartnerId(partner.getId()); \,_%e[g49 if (partner.getGender() > 0) { sXfx[)T< Marriage.createMarriage(getPlayer(), partner); ~Aq UT]l } else { M@gm.)d Marriage.createMarriage(partner, getPlayer()); n=yFw\w' } GJ((eAS) return true; c3Mql+@ } YHAy+S `U;4O)`n public boolean createEngagement(String partner_) { e{?~m6 MapleCharacter partner = getCharByName(partner_); /sYD+*a if (partner == null) { ^c!Hur6) return false; ].Et&v } ey Cg * if (partner.getGender() > 0) { n\P{Mc Marriage.createEngagement(getPlayer(), partner); zb9$ } else { Rq\.RR]( Marriage.createEngagement(partner, getPlayer()); U~T/f-CT } yt<K!=7& return true; w-\GrxlbX } 4{J%`H`Q! icnp^2P public void divorceMarriage() { //增加至XXXX )9PQj getPlayer().setPartnerId(0); a"ht\v}1 getPlayer().setMarried(false); #=zh&` Marriage.divorceMarriage(getPlayer()); ///结束至XXXX \.*aC) } dwmj*+ M<)HJ lr 先别着急这编译..请继续看下去 &]ImO
RN *.i`hfRc 打开 src\net\s(和谐)f\odinms\scripting\npc 这个文件夹新建--文本文档--复制以下代码进去: fYH%vr) 3N<FG.6 /* av5lgv)3 * @丶小_路. 2pB@qi-] */ 1YS{;
y[o {j^}"8GB package net.s(和谐)f.odinms.scripting.npc; e<IT2tv>u ,7/N=mz import java.sql.Connection; ci*Z9&eS+ import java.sql.PreparedStatement; #PFf`7b,z import java.sql.ResultSet; 5X[=Q> import java.sql.SQLException; >Ks| yNJ \6sp"KqP import net.s(和谐)f.odinms.client.MapleCharacter; ~s88JLw%&u P [gqv3V import net.s(和谐)f.odinms.database.DatabaseConnection; C$?dkmIt .=K@M"5& public class Marriage { scA&:y private static final org.slf4j.Logger log = org.slf4j.LoggerFactory.getLogger(Marriage.class); 3
D+dM0wM T$RZRZo public static void createMarriage(MapleCharacter player, MapleCharacter partner) { ^Ji5)c try { fc&4e:Ve Connection con = DatabaseConnection.getConnection(); %+`$Lb?{ PreparedStatement ps = con.prepareStatement("INSERT INTO marriages (husbandid, wifeid) VALUES (?, ?)"); +='.uc_ ps.setInt(1, player.getId()); Z!ub`coV[ ps.setInt(2, partner.getId()); 0h#' 3z< ps.executeUpdate(); !qy/'v4 ps.close(); )TP7gLv=b } catch (SQLException ex) { R[Pyrs!H log.warn("结婚: " + player.getName() + " 和 " + partner.getName(), ex); M#2DI?S@ } {E!$<A9 } z?+N3p9 *xt3mv/<z public static void createEngagement(MapleCharacter player, MapleCharacter partner) { EY&hWl*a^ try { 'GNT'y_ Connection con = DatabaseConnection.getConnection(); )TV'eq PreparedStatement ps = con.prepareStatement("INSERT INTO engagements (husbandid, wifeid) VALUES (?, ?)"); &%INfl>o7. ps.setInt(1, player.getId()); d7l0;yR&+ ps.setInt(2, partner.getId()); <G#JPt6 ps.executeUpdate(); x==%BBnO% } catch (SQLException ex) { r0hu?3u1? log.warn("宣布与参与 " + player.getName() + " 和" + partner.getName(), ex); nKV1F0- } pYVQ-r%QF } F7L+bv O[q {y public static void divorceEngagement(MapleCharacter player, MapleCharacter partner) { WzZb-F try { ` NcWy Connection con = DatabaseConnection.getConnection(); D[9eu>"'9M int pid = 0; 0h$23. if (player.getGender() == 0) { U?H!:?,C pid = player.getId(); X_"TG;*$ } else { S^~GI$ pid = partner.getId(); Nno*X9>~ } IEO5QV:u: PreparedStatement get = con.prepareStatement("SELECT FROM engagements WHERE husbandid = ?"); L%N|8P[ get.setInt(1, pid); EAx@a% ResultSet rs = get.executeQuery(); Au:Q4x. PreparedStatement ps = con.prepareStatement("DELETE FROM engagements WHERE husbandid = ?"); *R8q)Q if (rs.next()) { A<AZs~f ps.setInt(1, pid); h*&-[nSo } else { ?mrG^TV^+r return; friNo^v& } ci|6SaY* ps.executeUpdate(); 347p2sK> PreparedStatement ps1 = con.prepareStatement("UPDATE characters SET marriagequest = 0 WHERE id = ?, and WHERE id = ?"); :3u>% ps1.setInt(1, player.getId()); R`A@F2 ps1.setInt(2, partner.getId()); nV
GrW#'E ps1.executeUpdate(); @Vc*JEW } catch (SQLException ex) { rHh<_5-/> log.warn("宣布与参与 " + player.getName() + " 和 " + partner.getName(), ex); RV7l=G9tq } {bl^O } 4Yx?75/ ,GGr@}) public static void divorceMarriage(MapleCharacter player, MapleCharacter partner) { 41,Mt try { MSsboSxA Connection con = DatabaseConnection.getConnection(); P b2exS( int pid = 0; aQw?r if (player.getGender() == 0) { 7pmhH%Dn$ pid = player.getId(); NtSa#$A } else { t&0pE(MO/ pid = partner.getId(); >8HcCG } nIKh<ws4z PreparedStatement get = con.prepareStatement("SELECT partnerid FROM characters WHERE id = ?"); kcI3pmgj get.setInt(1, player.getId()); Oe*emUX7 ResultSet rs = get.executeQuery(); pT.iQ J| if (rs.next()) { MyAi)Mz~o PreparedStatement ps = con.prepareStatement("DELETE FROM marriages WHERE husbandid = ?"); BPe5c :z ps.setInt(1, pid); WOR~tS ps.executeUpdate(); tecCU[O PreparedStatement ps1 = con.prepareStatement("UPDATE characters SET married = 0 WHERE id = ?, and WHERE id = ?"); fY$M**/, ps1.setInt(1, player.getId()); *N<~"D ps1.setInt(2, partner.getId()); b`fPP{mG ps1.executeUpdate(); !{"{(h)+@ ps.close(); a\aJw[d{ ps1.close(); ^q7
fN0"6 } else { h0d;a return; A2g+m } : xB<Rq get.close(); KR%DpQ&{' } catch (SQLException ex) {
x.~Z9j log.warn("离婚:" + player.getName() + " 和 " + partner.getName(), ex); 0Ocy$ } fD]}&xc } M-"%4^8_ } ;ukwKfs K`768%q 复制完毕后关闭并保存把文件命名为: Marriage.java 保存文件.必须在这个文件夹 9UZKL@KC src\net\s(和谐)f\odinms\scripting\npc 0vt?yD mKQ!@$* 复制以下NPC脚本.结婚的教堂里的哪位人物都行.复制如下代码加入NPC脚本中!!! >
QDmSy*& @9-z8PyF Hh4$Qr;R /* V-Oy< *@丶小_路. +A3@{2 */ PiP\T.XANa var status = 0; +|KnO
var otherChar; $62!R]C9\ var Char; OT&J OTk\ =gw'MA importPackage(net.s(和谐)f.odinms.client); pQ!NhzQ importPackage(net.s(和谐)f.odinms.server); DHd9yP9- ,QdUfM function start(character3) { M)#aX|%Mh status = -1; O2-9Oo@#, action(1, 0, 0); Bc`jkO.q otherChar = character3; v&D^N9hy9 } 6ix8P;;}# 5iwJdm function action(mode, type, selection) { >7p?^*&7; if (mode == -1) { w:#yu otherChar.getClient().getSession().write g%Sl+gWdJ (net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣拒绝您的请求!")); f3[gAY cm.dispose(); #\_N-bVu } else { kR3g,P{L if (mode == 0 && status == 0) { .B+R+2uY3 otherChar.getClient().getSession().write \f5$L` (net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣拒绝您的请求..")); 4(f[Z9 iZ] cm.dispose(); ZM`6zS! return;
a2SMNC] } B{PI&a9~s% if (mode == 1) { v&;q4b4 status++; g
VplBF7{ } else { OV_Y`u7YR status--; sjvlnnO } nGZZCsf < if (status == 0) { "FwbhD0Gb cm.sendNext("有人想向您发送内容!."); 0V@u] } else if (status == 1) { [?Wt ZM^q var t = otherChar.getName(); 7H %>\^A^ cm.sendYesNo("你想不想参与 " + t + "的婚礼?") ; pPu E-EDk } else if (status == 2) { Xk8+m> otherChar.getClient().getSession().write yn)K1f^ (net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣接受了您的请求!")); Oca_1dlx otherChar.setMarriageQuestLevel(50); J 6D?$ cm.getPlayer().setMarriageQuestLevel(50); 9,sj,A1 cm.createEngagement(cm.getPlayer().getId(), otherChar.getId()); b*\K I if (otherChar.countItem(2240000) > 0) { wKIQK!B)mF MapleInventoryManipulator.removeById(otherChar.getClient(), 4siNY4i" MapleInventoryType.USE, 2240000, 1, false, false); ?k
CK$P MapleInventoryManipulator.addById(otherChar.getClient(), 4031358, 1, "shit!"); -1;BwlL MapleInventoryManipulator.addById(cm.getPlayer().getClient(), 4031358, ba^B$$?B o 1, "shit!"); Az8>^|@ MapleInventoryManipulator.addById(otherChar.getClient(), 4031357, 1, "shit!"); tXV9+AJ } else if (otherChar.countItem(2240001) > 0) { vT#zc)j MapleInventoryManipulator.removeById(otherChar.getClient(), ?~Fk_#jz,@ MapleInventoryType.USE, 2240001, 1, false, false); ?|s1Cuc MapleInventoryManipulator.addById(otherChar.getClient(), 4031360, 1, "shit!"); ~k'KS
7c MapleInventoryManipulator.addById(cm.getPlayer().getClient(), 4031360, hOx'uO`x( 1, "shit!"); I6,'o)l{_ MapleInventoryManipulator.addById(otherChar.getClient(), 4031359, Gt3V}"B3\ 1, "shit!"); */;[ -9 } else if (otherChar.countItem(2240002) > 0) { 4p\<b8(9> MapleInventoryManipulator.removeById(otherChar.getClient(), MapleInventoryType.USE, 2240002, 1, false, false); n*D-01vYP MapleInventoryManipulator.addById(otherChar.getClient(), 4031362, 1, "shit!"); *$1M=$ MapleInventoryManipulator.addById(cm.getPlayer(), 4031362, 1, "shit!"); /'ccFm2 MapleInventoryManipulator.addById(otherChar.getClient(), 4031361, 1, "shit!"); )
wtVFG } else if (otherChar.countItem(2240003) > 0) { @`^+XP K\ MapleInventoryManipulator.removeById(otherChar.getClient(), 7Ps I'1v MapleInventoryType.USE, 2240003, 1, false, false); 3Un
q
9 MapleInventoryManipulator.addById(otherChar.getClient(), 4031364, 1, "shit!"); wt0^R<28 MapleInventoryManipulator.addById(cm.getPlayer(), 4031364, 1, "shit!"); J\^ZRu_K MapleInventoryManipulator.addById(otherChar.getClient(), 4031363, }1VxMx@ 1, "shit!"); .DiH)
} CkKr@. dV cm.dispose(); e)]9u$x } tpwMy:<Ex } r({!ejT{U }
K[!OfP 11、购物商城添加新物品和点数商品 mEyJ
o| 首先打開ETC.WZ *7u~` 找到Commodity.img.xml 8D@H4O. 這個是有分代碼到多少~~那個東西延續就在哪裡 Ne!F
p 我是以前面主頁的推薦物品新物品那邊新增的 /7/d
u[P6 今天摸索來的我去找推薦物品那邊 s<Px au+A V62的這個是到6226 (<imgdir name="6226">) d!mtSOh 所以你要添加就重6227開始添加
G?AZ%Yx 這個是位置的代碼(這個是在推薦物品那邊添加物品添加的物品會在推薦物品那行出現(<int name="SN" value="10001930"/>) [*GIR0 如果要再推薦物品就重10001931開始加 [p^N].K$ <int name="ItemId" value="你要添加的物品代碼"/>(這個是要添加的物品代碼不用說了吧?) aVNBF` <int name="Count" value="1"/>(這個沒試過這個都填1) @KfFtR-; <int name="Price" value="價錢"/>(這個是添加你要的點數價位) |2z?8lx <int name="Period" value="90"/>(道具到限日期90就代表90天(這應該沒用@@)) UE3(L
^ <int name="Priority" value="9"/>(這行的位置不要動看它上面是多少下面就填多少) a|Io)Qhr <int name="Gender" value="2"/>(這個是性別2代表男女都可以用0代表男生1代表女生) <int name="OnSale" value="1"/>這個1代表NEW或者HOT.....(最好依照前面來改..) >~8;H x].d <int name="Class" value="0"/>(看前面代碼有沒有來添加不知道是啥東西....) 7=(rk 如果要初學者最好先依照10001931開始加 h,o/(GNnW 把物品列在推薦物品那邊 7p}J]!Z 如果你熟了再加入其他行例如武器列戒指列添加 fl #gWAM 如果想把推薦物品那4個換掉找到那4個代碼 EnnT)qos 搜尋第一個物品代碼把它換掉你要的物品代碼 e[.c^Hw 第2個是在其他欄例如我要把推薦物品那邊的帽子弄掉 qpjtF' 找到的第一個帽子代碼是推薦物品的第2個則是帽子欄那邊的 bi;?)7p&ZY 想在帽子欄那邊添加物品建議找到帽子欄最後一個物品代碼 Vf9PHHH| 繼續添加代碼物品~~~ :8\!; ! {/#^v?, 首先打開ETC.WZ \
'G%%%;4 找到modity.img.xml y!) 這個是有分代碼到多少~~那個東西延續就在哪裡 ~w_4
nE 我是以前面主頁的推薦物品新物品那邊新增的 ^x-vOGlR 今天摸索來的我去找推薦物品那邊 xOnbYU V62的這個是到6226 (<imgdir name="6226">) GVhO}m 所以你要添加就重6227開始添加 B8;jRY 這個是位置的代碼(這個是在推薦物品那邊添加物品添加的物品會在推薦物品那行出現(<int name="SN" value="10001930"/>) %{WZ 如果要再推薦物品就重10001931開始加 5 0uYU[W <int name="ItemId" value="你要添加的物品代碼"/>(這個是要添加的物品代碼不用說了吧?) /n;Ll](ri <int name="Count" value="1"/>(這個沒試過這個都填1) +[Cdd{2 <int name="Price" value="價錢"/>(這個是添加你要的點數價位) t{Ck"4Cg <int name="Period" value="90"/>(道具到限日期90就代表90天(這應該沒用@@)) ~47Bbom <int name="Priority" value="9"/>(這行的位置不要動看它上面是多少下面就填多少) K<TVp;N <int name="Gender" value="2"/>(這個是性別2代表男女都可以用0代表男生1代表女生) <int name="OnSale" value="1"/>這個1代表NEW或者HOT.....(最好依照前面來改..) (C>FM8$J <int name="Class" value="0"/>(看前面代碼有沒有來添加不知道是啥東西....) _H@Y%"ZHJ6 如果要初學者最好先依照10001931開始加 Y /$`vgqs 把物品列在推薦物品那邊 U]jHe 如果你熟了再加入其他行例如武器列戒指列添加 <ZGEmQ 如果想把推薦物品那4個換掉找到那4個代碼 62GP1qH9 搜尋第一個物品代碼把它換掉你要的物品代碼 `@1y|j:m 第2個是在其他欄例如我要把推薦物品那邊的帽子弄掉 Fr_esx 找到的第一個帽子代碼是推薦物品的第2個則是帽子欄那邊的 l$N
b1& 想在帽子欄那邊添加物品建議找到帽子欄最後一個物品代碼 QWz5iM 繼續添加代碼物品~~~ ;T0F1 之後你要添加的東西都要重他最後的6226開始添加6227.6228.6229..... sLrSi 10001930這個代碼是代表推薦物品那邊的 D;VQoO 所以你要讓物品顯現在推薦物品就重10001930開始添加 F9@,T8I 把改完的XML覆蓋到服務端XML.和客戶端WZ *5?a%p 12、登陆角色时文字显示 {\3k(NdEX 找到world.properties 自己去掉S F中的空格 A(zF[\{] 增加: nm5zX, net.s f.odinms.world.serverName= `B'*ln'r5 exT
O#*o 找到:AbstractPlayerInteraction.java |U)m'W-(q public String serverName() { G|MjKe4} return c.getChannelServer().getServerName(); })RT2zw} } =
}0M^F ?@8[1$1a 找到:ChannelServer.java B7BXS*_b 增加(如果存在就不用增加了) HxCq6Y_m< private String serverName; golr,+LSo v'gP,UO-%D public String getServerName() { 5mxHOtvtWM return serverName; +EK(r@eV } {C3AxK0 z(V?pHv+ serverName = props.getProperty("net.s f.odinms.world.serverName"); (类似的增加,共2次) mCOJ1} \i_y(; 找到PlayerLoggedinHandler.java =%P'?(o| f'P}]_3( 合适的位置增加: |`d,r.+P7 c.getSession().write(MaplePacketCreator.sendHint("欢迎来到 "+ c.getChannelServer().getServerName() + "。\r\n#r#e请记得享受其中的乐趣吧!", 350, 5)); AT Dm$ * 13、当人物达到一个等级-自动打开NPC {uH
4j4)2 当人物达到一个等级,自动打开NPC |<tZ| E`s9SE m} /L MY b Lag&c) 打开 MapleCharacter.java GPlAQk 在类似net.s f.odinms.scripting下面添加 jR-DH]@y import net.s f.odinms.scripting.npc.NPCScriptManager; oE@{h$= 找到 3yg22y&l if (level == 200 && !isGM()) { o_;pEe exp.set(0); v0hr ~1 MaplePacket packet = MaplePacketCreator.serverNotice(6, "[Congrats] " + getName() + " has reached Level 200! Congratulate " + getName() + " on such an amazing achievment!"); <{!^ try { g-lF{Z getClient().getChannelServer().getWorldInterface().broadcastMessage(getName(), packet.getBytes()); =+;1^sZ } catch (RemoteException e) { 7xz~%xC. getClient().getChannelServer().reconnectWorld(); AKs=2N>7 } 1&N|k;#QS } lCT N
dW+= 增加 $Lg%CY if (level == 10) { &* GwA NPCScriptManager npc = NPCScriptManager.getInstance(); rw_T&>! npc.start(client, 9201027); ]+A>*0#" } LoZ8;VU if (level == 30) { JA0$Fz NPCScriptManager npc = NPCScriptManager.getInstance(); hDaI@_86 npc.start(client, 9201027); b[p<kMTir } i\hH .7G1 EXn$ [K; if (level == 70) { {T|sU\| Q NPCScriptManager npc = NPCScriptManager.getInstance(); R-nC+)^ npc.start(client, 9201027); 8&snLOU
-Q } [GKSQt{) HgL*/d if (level == 120) { U7O]g'BP NPCScriptManager npc = NPCScriptManager.getInstance(); 0w^\sf%s npc.start(client, 9201027); bU'{U0lM } \;AW/&Ea M7z>ugk" if (level == 200) { kw)@[1U NPCScriptManager npc = NPCScriptManager.getInstance(); +bK[3KG4F5 npc.start(client, 9201027); L$zI_
z } 'A@[a_ 得到某个物品与NPC对话 KY'"Mg^! if (haveItem == [itemid, amount]) { KQ'fp:5|/@ NPCScriptManager npc = NPCScriptManager.getInstance(); gEC*JbA.3 npc.start(client, [npcid]); k<W n } 3&i8C,u]/O 14、角色下面显示[PK菜鸟][无门无派][已婚] .s$#: ls? MaplePacketCreator.java 2_Me
4 找到下面这样的语句 "a;z mplew.writeShort(SendPacketOpcode.SPAWN_PLAYER.getValue()); rx`G*k{X mplew.writeInt(chr.getId()); $__e7 mplew.writeMapleAsciiString(chr.getName()); {6MLbL{ 在下面加入 6ExUNp @U> nsR^TD;
String marry = ""; _|%pe]St String pked = ""; @?ntMh6 if (chr.isMarried()) V#
Mw { XgY( Vv if (chr.getjhname() == null) VesW7m*z marry = (new StringBuilder()).append("[<已婚>: ").append(chr.getjhname()).append("]").toString(); yH_L<n else iw1((&^)" marry = "[已婚]"; _J^q| } else :()(P9? { T{=.mW^ x marry = "[未婚]"; T3
xr Ua& } mw}obblR if (chr.getPvpKills() >= 0 && chr.getPvpKills() <= 50) /E>z8J$ pked = "[PK菜鸟]"; Zur7"OkQ else )US|&>
o8 if (chr.getPvpKills() >= 51 && chr.getPvpKills() <= 200) T8Sgu6:*R pked = "[PK圣人]"; dLOUL9hf else N{Og; roGD if (chr.getPvpKills() >= 201 && chr.getPvpKills() <= 800) - bL
7M5 pked = "[PK尊者]"; }gi>Z else AU1P?lk if (chr.getPvpKills() >= 801 && chr.getPvpKills() <= 2000)
PRmZ3 pked = "[PK霸主]"; _nu
%`?Va else E.W7`zl if (chr.getPvpKills() >= 2001) tV2SX7N pked = "[PK王者]"; *0bbSw1kc w`XwW#!}@$ 在下面在添加 cyUNJw ( 8+ _~_ if (chr.getGuildId() <= 0) 1lRqjnzve& { ]PdpC" mplew.writeMapleAsciiString((new StringBuilder()).append(pked).append("_>无门无派<_").append(marry).toString()); /_~b~3{u mplew.write(new byte[6]); ^Q8m)0DP } else Yh/-6wg { !ZP1?l30 MapleGuildSummary gs = chr.getClient().getChannelServer().getGuildSummary(chr.getGuildId()); E\!:MCL if (gs != null) ]e+IaZ[Wo { oiAU}iK: mplew.writeMapleAsciiString((new StringBuilder()).append(pked).append(gs.getName()).append(marry).toString()); Q"c!%`\ mplew.writeShort(gs.getLogoBG()); y@g{:/cmO mplew.write(gs.getLogoBGColor()); js
)G mplew.writeShort(gs.getLogo()); _DfI78`( mplew.write(gs.getLogoColor()); 5vIuH+0 15、不同等级范围得到不同经验的修改方法 Yjz'lWg 不同等级范围得到不同经验的修改方法 (?-5p; 0@a6r=`el 5xW)nEV MapleMonster.java M52kau 找到: Wo5G23:xz public void giveExpToCharacter(MapleCharacter attacker, int exp, boolean highestDamage, int numExpSharers) { ^EU&6M2 MapleInventory r =attacker.getInventory(MapleInventoryType.CASH); YN4P
>d if (highestDamage) { cn ,zUG!-h if (eventInstance != null) { I%xrDiK97 eventInstance.monsterKilled(attacker, this); N3^pFy` } r$ue1bH}| highestDamageChar = attacker; b7fP)nb695 } e2w$":6> if (attacker.getHp() > 0) { X70 vDoW int personalExp = exp; 2L.UEAt if (exp > 0) { V M[9!:
Integer holySymbol = attacker.getBuffedValue(MapleBuffStat.HOLY_SYMBOL); 5n;|K]UW if (holySymbol != null) { JA7HO| if (numExpSharers == 1) { S8j;oJ2d personalExp *= 1.0 + (holySymbol.doubleValue() / 500.0); M64zVxsd } else { .UbmU^y| personalExp *= 1.0 + (holySymbol.doubleValue() / 100.0); EK.L>3 } Ne/jvWWN } M"F?'zTkJ ,u QLXF2 } nut;ohIh 在这下面插入: W.p->,N if (exp < 0) { xXO& -v{ personalExp = Integer.MAX_VALUE; 0O4'Ts ? } bTC2Ya int exped=personalExp *(attacker.hasexp()+attacker.hasEXPCard()); (_]{[dFr% if(exped>2100000000){ K/oPfD] exped=2100000000; lD2>`s5 } R7T"fN Vja' :i MapleCharacter.java !7J;h{3Uw 插入: ~Av]LW SqY;2: public int hasexp() { {B|U8j[ if (getLevel()<=30){ sw*k(i return 4;//低于30级打怪得到5倍经验 "d'xT/l
" }else if (getLevel()>=31 && getLevel()<=70 && getVip()<9){ j-$aa; return 3;//31-70级4倍经验 RhyI\(Z2q }else if (getLevel()>=71 && getLevel()<=90 && getVip()<8){ G1B~?i2$ ? return 2; 6, ag\ }else if (getLevel()>=91 && getLevel()<=120 && getVip()<5){ OB3AZH$ return 1; tjk Y[ }else{ L.(T"`-i return 0; Mr:*l`b_ } `< y[V } |w[}\#2 )<4o"R:* 编译 Zx25H"5j 16、VIP说话颜色编译方法 ;nj 'C1 MaplePacketCreator.java $V?zJ:a>L [$?S9)Xd 找到public static MaplePacket getPacketFromHexString M
"p6xp/ 上面加入 S}e*~^1J public static MaplePacket sendYellowTip(String message) { x@.iDP@( MaplePacketLittleEndianWriter mplew = new MaplePacketLittleEndianWriter(); '.~vN L+
O mplew.writeShort(74); ,: w~- mplew.write(5); @FkNT~OZ mplew.writeMapleAsciiString(message); ,IuO;UV#) return mplew.getPacket(); &dvJg } IgEg 覆盖源 5WP[-J) net channel handler GeneralchatHandler.java u]E% R& 的全部内容 +YT/od1t7 package net.s f.odinms.net.channel.handler; G%ycAm import net.s f.odinms.client.MapleCharacter; .&7=ZY>E import net.s f.odinms.client.MapleClient; KtY~Y import net.s f.odinms.client.messages.CommandProcessor; =B1t?(" import net.s f.odinms.net.AbstractMaplePacketHandler; 4q@o4C<0 import net.s f.odinms.tools.MaplePacketCreator; ^w2n import net.s f.odinms.tools.StringUtil; k}>l+_*+7 import net.s f.odinms.tools.data.input.SeekableLittleEndianAccessor; wd*T"V3 public class GeneralchatHandler extends AbstractMaplePacketHandler { `(;d+fof @Override vJGxD\h public void handlePacket(SeekableLittleEndianAccessor slea, MapleClient c) { )Tngtt D String text = slea.readMapleAsciiString(); i#lvt#2J0 String lctext = text.toLowerCase(); z1!ya#,$ int show = slea.readByte(); PGT!HdX#{ MapleCharacter player = c.getPlayer(); &g,K5at int gmlvl = player.gmLevel(); f]$g9H boolean chatwhite = gmlvl > 2 && player.getGMChat() && c.getChannelServer().allowGmWhiteText(); P?n!fA>! if (StringUtil.countCharacters(text, ’@’) > 4) { ?-<t-3%hyV if (!player.isGM()) { fFXs:( text = "DISREGARD THAT I SUCK COCK"; ^'QcP5Fv } <)Kjf/x if (player.spawned) { $qQ6u! player.removeOne(c); ~QBf78@Gf } (#c5Q& |