2012.10.16 22:50:44 \T {<{<n
OS : Windows XP 5.1 (Build: 2600) jO}<W 1qy
CPU : GenuineIntel Genuine Intel(R) CPU T2600 @ 2.16GHz @ 2163 MHz 2047MB RAM A 1B_EX.
Video : ATI MOBILITY FireGL V5200 (6925) s_cur-
PosCode : LS4(216) 0:0:0 2/0 [530] jPEOp#C
zszx~LSvIT
Assertion failed: GIsDynamicRecompile || GIsEditor || GetSuperClass() || this==UObject::StaticClass() [File:.\UnClass.cpp] [Line: 910] h~s h!W8
S)x5.vo^
History: UClass::Bind <- (Class SkyLevel.SkyMeshActor14) <- ULinkerLoad::CreateExport <- (SkyMeshActor14 34319) <- IndexToObject <- ULinkerLoad<<UObject <- (LinkerLoad Transient.LinkerLoad5 34319)) <- ULevelBase::Serialize <- ULevel::Serialize <- LoadObject <- (Level SkyLevel.myLevel 34319==34319/36793 34284 124) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Engine.Level None.MyLevel SkyLevel) <- LoadLevel <- UGameEngine::LoadMap <- MapName=SkyLevel <- UGameEngine::Init <- InitEngine MR/gLm
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