| 发帖: 138 | 粉丝: 0
| | 铜币: 110 | 龙鳞: 138 |
能量: 0
耐力: 49
经验: Lv3
精灵:
| | |
该隐藏帖已经发布超过60天,已自动取消隐藏功能,无需回复即可查看!由于刚才发错,三楼才是连接 x77l~=P+! 服务端修改文字教程 'cY` w 1、[079咖啡端]添加打开一个没有JS的NPC出现对话框 4`JH&))} 打开scr/net/s(和谐)f/odinms/scripting/npc/NPCScriptManager.java \j&^aAp r m[j70jYe 找到 ,%\o4Rc'o public void start(MapleClient c, int npc) { 0a-:<zm try { 9U$EJN_G NPCConversationManager cm = new NPCConversationManager(c, npc); . e=C{ if (cms.containsKey(c)) { A.hd
Kl return; 1V8-^ } v) vkn/: cms.put(c, cm); sC9&Dgkk Invocable iv = getInvocable("npc/" + npc + ".js", c); yAoe51h? if (iv == null || NPCScriptManager.getInstance() == null) { pdE3r$C cm.dispose(); I\YV des# return; | WvU q } C@th O engine.put("cm", cm); h;6lK$!c NPCScript ns = iv.getInterface(NPCScript.class); %Gt.m scripts.put(c, ns); |V<h=D5W ns.start(); z5)s/;Sc } catch (Exception e) { _YcA+3ZL log.error("Error executing NPC script " + npc, e); <.Nx[!'~&d dispose(c); jDQZQ NS cms.remove(c); \&H nKhI } MEwo}=B } 2WU@*%sk" #1>X58I^ 全选替换掉 /_`lz^ 将下面一段代码替换进去 m1Y>Nj[f public void start(MapleClient c, int npc) }Ho Qwy|& { >JiltF7H0 try { FQ=@mjh if (c.getPlayer().isGM()) g!-,] c.getPlayer().dropMessage("[系统提示]您已经建立与NPC:" + npc + "的对话。"); ]Dw]p!@ v{}#?=I5 NPCConversationManager cm = new NPCConversationManager(c, npc); X7s
`U5'l if (this.cms.containsKey(c)) HttiX/2~ return; #dM9pc jh zbq@pj)Qu this.cms.put(c, cm); -jMJAYj V Invocable iv = getInvocable("npc/" + npc + ".js", c); xO-+i\ ZV if ((iv == null) || (getInstance() == null)) { c%=IL M4 cm.sendOk("对不起,我并没有被管理员设置可使用,如果你觉得我应该工作的,那就请你汇报给管理员.\r\n我的ID编号: #r" + npc + "#k."); lo[.&GD cm.dispose(); =JJL[}a| return; YW{C} NA } )_U<7"~0l this.engine.put("cm", cm); hWX% 66 NPCScript ns = (NPCScript)iv.getInterface(NPCScript.class); (\SA*.) this.scripts.put(c, ns); cReB~wk ns.start(); E9~Ghx. } catch (Exception e) { 33!oS&L log.error("Error executing NPC script " + npc, e); qK)73eNSR dispose(c); ki85!k=Q2 this.cms.remove(c); ]xuG&O"SBV } ~8lwe*lNV } qi_Jywd:w 2、[079咖啡端]修复怪物打不死 ]CoeSA`j 1.打开源码找到net\s(和谐)f\odinms\net\channel\handler\AbstractDealDamageHandler.java 3YVi"
k?2 9uGrk^<t 找到这个函数parseDamage() 然后用下面的代码替换 注意替换前先备份! O BN2 ) j :_O%/k1\@ --------------------------------------------------------------------------------- 'nF2aD%A k+ze74_" public AttackInfo parseDamage(MapleCharacter c, LittleEndianAccessor lea, boolean ranged) { fMOU$0]$< AttackInfo ret = new AttackInfo();
EW3(cQbK lea.readByte(); 0:+WO%z lea.skip(8); {?yr'* ret.numAttackedAndDamage = lea.readByte(); 6L)%T02C lea.skip(8); s0PrbL%_` ret.numAttacked = (ret.numAttackedAndDamage >>> 4 & 0xF); R)c'#St ret.numDamage = (ret.numAttackedAndDamage & 0xF); 3D2E?$dX ret.allDamage = new ArrayList(); Rz.? i+ ret.skill = lea.readInt(); L21VS ,#I lea.skip(8); b[`Yi1^]%g if ((ret.skill == 2121001) || (ret.skill == 2221001) || (ret.skill == 2321001) || (ret.skill == B>2tZZko >uSy 5201002) || (ret.skill == 14111006) || (ret.skill == 5101004) || (ret.skill == 15101003)) p\bDY ret.charge = lea.readInt(); ~$~5qwl else { utIX %0 ret.charge = 0; Nqu>6^-z0 } Dc_yM @;'o2 if (ret.skill == 1221011) 1PpyV f ret.isHH = true; P'`r uuQ(& lea.readInt(); o93`|yWl ret.aresCombo = lea.readByte(); 0zi~p>*nJC int sourceid = ret.skill; $C `;fA if ((sourceid == 21100004) || (sourceid == 21100005) || (sourceid == 21110003) || (sourceid == |9B.mBoX /Z$&pqs! 21110004) || (sourceid == 21120006) || (sourceid == 21120007)) t2lS
~l) c.setCombo(1); p>upA)W] ll C#1 ret.pos = lea.readByte(); \Cii1\R= ret.stance = lea.readByte(); }5hqDBK? q#s,-u u if (ret.skill == 4211006) { !TUrQ return parseMesoExplosion(lea, ret); wYmM"60 } 5=Di<! a; ?O8ViB?2 if (ranged) { h-%R<[ lea.readByte(); PS[+~>% ret.speed = lea.readByte(); Rp5#clsy lea.readByte(); f`[R7Q5 ret.direction = lea.readByte(); %T~ig[GstX lea.skip(7); DK$s&zf if ((ret.skill == 3121004) || (ret.skill == 3221001) || (ret.skill == 5221004) || (ret.skill == '#&os`mQ tQjLOv+?= 13111002)) f\jLqZY lea.skip(4); G%s2P.cd } xftBSdVE else { mVy|{Oh lea.readByte(); 'nwx9]q ret.speed = lea.readByte(); QnJZr:4b lea.skip(4); w'm;82V:P- } Y 1t\iU f`;j:O for (int i = 0; i < ret.numAttacked; ++i) { N|6MP
e int oid = lea.readInt(); =17t-
[ >M`CVUf lea.skip(14); ](s'L8(x "OdXY"G List allDamageNumbers = new ArrayList(); *3?'4"B{8 for (int j = 0; j < ret.numDamage; ++j) { RS^lKJ1 U int damage = lea.readInt(); 'L8'
'(eZ^ iB498t MapleStatEffect effect = null; eN^qG
42
if (ret.skill != 0) i(NdGL#P effect = SkillFactory.getSkill(ret.skill).getEffect(c.getSkillLevel(SkillFactory.getSkill )/wk( O+ ;S>])5< (ret.skill))); sNLs\4v wbst8*$ if ((damage != 0) && (effect != null) && (effect.getFixedDamage() != 0)) [xGf,;Z damage = effect.getFixedDamage(); (,8$V\ [DF,^4g allDamageNumbers.add(Integer.valueOf(damage)); Vb= Mg } MerFZd 1 if (ret.skill != 5221004) smnSDS lea.skip(4); RR]CW /@,j232 ret.allDamage.add(new Pair(Integer.valueOf(oid), allDamageNumbers)); `-p:vq` } xjVS EUxG Aj$- return ret; fe9LEM8j } Ipf=ZD c|#8T*`C ^G.B+dG@`x --------------------------------------------------------------------------------- lQe%Yh
>rl /%;mqrdk 2.接着找到net\s(和谐)f\odinms\client\MapleCharacter.java {62n7'U{ z&fwE$Nm 查找 o<|P9#(U" //战神Combo }3OKC2K~ private int combo = 0; MZT23[+ private int comboCount = 0; <x<"n t dfij|>:*0 将其修改为 `a2n:F //战神Combo J{k79v private int combo = 0; o*o/q],C9- private int comboCounter = 0; 5Er2}KZJv, ])nPPf 此时应再查找comboCount 将其修改为comboCounter(不然原变量将不可用 导致变量未定义) SgS~ {4Zx* 应该也可以重新定义comboCounter这个变量 没实验 Mw;sLsu JW3B'_0 然后在下面适当处增加两个函数 /so8WRu. (G[
*|6m public int getCombo() { TZY3tUx0|G return this.comboCounter; * /:x sI } <psZQdH [x,>?~6ek public int setCombo(int combo) { Ro9tZ'N!S
return (this.comboCounter = combo); Np"exFqN k } k@z,Iq8 ,&R/4:I 代码就修改完毕了 编译后 怪物就应该能掉血了! 70eb]\% <1t*I!e_ SN1}xR$ 大概原因分析: &FF"nE* 攻击封包数据改变,原来处理封包的方式已经不能适用了 所以应当修改原来的处理结构! G1o3l~x 3、[079咖啡端]修复双击人物客户端自动退出问题 `.i!NBA'6 双击人物不管是自己还是他人都需要查看角色信息,原先我以为是加入的有家族的原因。 换了个没家族的号还是那样, \Ol kM< 结果我就感觉应该是处理封包的问题了。 说明白点就是 MaplePacketCreator.java 有问题,然后我又仔细比较了下 楚天和咖啡端的 MaplePacketCreator.java #g]vc_V R
wZ]),o 发现charinfo 处理有出入。 咖啡端似乎少了一些东西, 就是椅子列表显示那部分。 于是我对照两者的代码修复了下。 BS:+~| 3w 也不算是修复。 因为这样弄过以后不会显示你有椅子。 抱歉。 我JAVA不太行。 大家原谅下了。 "$2y-| Jz2N 处理方法: {o.FlX !;KCU^9 打开 src\net\s(和谐)f\cherry\tools\MaplePacketCreator.java uA#P'? (或者是src\net\s(和谐)f\odinms\tools\MaplePacketCreator.java) <|SRe6m t},/}b lc~%= 找到 ]3X@_NYj mplew.write(HexTool.getByteArrayFromHexString("00 00 00 00 00 00 01 00 00 00 D0 ED 2D 00 0C 87 A5 16 B4 F0 B0 16 10 00 00 00 84 E3 C6 2A 36 15 CF 59 6C 24 3E 00 CD DB 43 00 10 00 00 00 02 00 00 00 67 34 00 00 7F 36 00 00 DD CD CF 2A 10 00 00 00 B4 8B BB 2A 00 00 00 00 00 00 00 00 01 00 CD 00 10 00 00 00 18 E6 C6 2A DE 26 93 07 FD DC AB 7B 45 08 08 08 10 00 00 00")); `#;e)1 Y\$ySvZ0 !Rhlf.x $7rq3y XBp? w 替换成 >kW@~WDMu mplew.writeInt(0); ]% IT|/;9Y mplew.writeShort(0); //s:5S<Z MapleInventory iv = chr.getInventory(MapleInventoryType.SETUP); 9f<MQ6_UU List<Item> chairItems = new ArrayList(); v#U"pn|M for (IItem item : iv.list() ) { SUU !7Yd| if ((item.getItemId() >= 3010000) && (item.getItemId() <= 3020001)) { tF{D= ;G //chairItems.add(item); Pc
NkAo } H*$jc\
dC } V;,{} mplew.writeInt(chairItems.size()); =g|IG
[V for (IItem item : chairItems ) { a- |*?{o mplew.writeInt(item.getItemId()); Bg|5KOnd } 4X+ifZO mplew.writeInt(0); j,"@?Wt7 4、修复咖啡端不消耗飞镖 e,Uo#T6J RangedAttackHandler.java Z2'Bk2 L 1$p2}Bf{n 找到 0 g?z&? //if (player.getJob().isA(MapleJob.Ares_1) || player.getJob().isA(MapleJob.Ares_2) || player.getJob().isA(MapleJob.Ares_3) || player.getJob().isA(MapleJob.Ares_4)) { '|Kmq5) MapleInventoryManipulator.removeById(c, MapleInventoryType.USE, projectile, bulletConsume, false, true); F*3j.lI // } p(/dBt[3k 'a\%L:` 按上面方式处理 c+hQSm|bf) 5、修复黑龙项链带不了的BUG R]RZq+2^ 先解释一下为什么国服的黑龙项链带不上。 用1.5deMSwZ.exe 打开string.wz得到这样的结果 \E*d\hrl{ 3%(N[&LU Eqp.Ring.1112904.name 彩虹星环绕戒指 [2095484] $>u*}X9 Eqp.Ring.1112904.desc 五彩斑斓的星星和心围绕着角色旋转。 [2095507] Yd#/1!A7u Eqp.Ring.1112905.name 超大心环绕戒指 [2095572] ^$'z!+QRM Eqp.Ring.1112905.desc 可爱的大心心在角色周围以心形模样旋转。 [2095595] Jc|6& Eqp.Ring.1112906.name 心心祝福戒指 [2095664] WZ*ws[dVI Eqp.Ring.1112906.desc 可爱的心心在角色头顶画出心形模样旋转。 [2095685] Stu4t==U Eqp.Ring.1112907.name 小鱼戒指 [2095754] Vv.|br`;} Eqp.Ring.1112907.desc 装备时,会产生泡泡的效果。有时间限制。 [2095771] 8j=}u/T@F Eqp.Ring.1112916.name 寂寞单身戒指 [2095840] Na?!;1]_ Eqp.Ring.1112916.desc 单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。 [2095861] ^HqY9QT2 Eqp.Ring.1122000.name 黑龙项环 [2095962] 8&)DE@W Eqp.Ring.1122007.name 休彼德蔓的项链 [2096001] 5a hVeY 1ke g9] 再来看下其他项链在哪个位置 xT+zU} z l@\#Ywz ,I%g|'2 Eqp.Accessory.1122029.name 苏醒的冒险之心 [1897757] 6y9t(m Eqp.Accessory.1122030.name 苏醒的冒险之心 [1897802] $D|e>U Eqp.Accessory.1122031.name 苏醒的冒险之心 [1897836] <cqbUL Eqp.Accessory.1122032.name 苏醒的冒险之心 [1897870] 3tZ]4ms} Eqp.Accessory.1122033.name 苏醒的冒险之心 [1897904] P8*=Ls+-F Eqp.Accessory.1122034.name 觉醒的冒险之心 [1897938] X;"Sx#U Eqp.Accessory.1122035.name 觉醒的冒险之心 [1897983] nh!a)]c[ Eqp.Accessory.1122036.name 觉醒的冒险之心 [1898017] aD=A^ktx Eqp.Accessory.1122037.name 觉醒的冒险之心 [1898051] iC98_o_9 Eqp.Accessory.1122038.name 觉醒的冒险之心 [1898085] f;x kT Eqp.Accessory.1122058.name 休彼德蔓的混沌项链 [1898119] y&?6FY SBIj<Yy] Zw ^kmSL" Vp3ZwS 很明显盛大把 黑龙项链 和 休彼德蔓的项链 故意或者无意放错了地方,放到了(戒指组里) TwVlg; ?6fnpGX@a 现在要做的是把这两个物体重新搬到 Accessory组里。 8>WC5%f* (3{YM( lna}@]oR 解决办法: @jsDq
Ln 'VlDh`<W VBcy9|lD 找到服务端目录 wz\String.wz\Eqp.img.xml =Q+=
f +gJ8{u!=k 类似这样的结构 `m!j$,c. w(/aiV <?xml version="1.0" encoding="UTF-8" standalone="yes"?> Ns7(j- <imgdir name="Eqp.img"> xx{PespNt <imgdir name="Eqp"> 5`gQ~ <imgdir name="Accessory"> e0T34x' <imgdir name="1010000"> Z`KC%!8K <string name="name" value="褐色落腮胡"/> Nz],IG. </imgdir> RWgNo#< <imgdir name="1010001"> ~,5gUl?Il <string name="name" value="黑胡子"/> R)RG[F# </imgdir> PEuIWXr <imgdir name="1010002"> =W BTm <string name="name" value="忍者口罩"/> ^ml'? </imgdir> zY('t!u8 <imgdir name="1010003"> lMg+R<$~I <string name="name" value="刮脸痕迹"/> a+!tT!g&I sU@nc!&Y@ F=a<~EpZ 查找 name="Ring" 再查找 1122000 (黑龙项环代码) 7w/4QiI E~gyy]8& 类似这样 bS"fkf9 Htgx`N|
<imgdir name="1112906"> t-0a7
1#e <string name="name" value="心心祝福戒指"/> Xt@Z}B))pu <string name="desc" value="可爱的心心在角色头顶画出心形模样旋转。"/> ?Vf o+a, </imgdir> N=QfP <imgdir name="1112907"> [`rba' <string name="name" value="小鱼戒指"/> Q^e}?v%=%3 <string name="desc" value="装备时,会产生泡泡的效果。有时间限制。"/> 5Drq9B9; </imgdir> zBk'{[y9L <imgdir name="1112916"> BC&9fr <string name="name" value="寂寞单身戒指"/> 4bn(zyP <string name="desc" value="单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。"/> h9Y%{v </imgdir> HP3lz,d <imgdir name="1122000"> zN"J}r: <string name="name" value="黑龙项环"/> Y#lk6 </imgdir> Ko&>C_N <imgdir name="1122007"> c;n *AK <string name="name" value="休彼德蔓的项链"/> t<|NLk. </imgdir> viMzR(JU }`,t$NV` 把这段代码剪切出来 pt?q#EfFJ /x[jQM\ <imgdir name="1122000"> _J?
Dq <string name="name" value="黑龙项环"/> H
s"HID </imgdir> vDxe/x% <imgdir name="1122007"> yX0dbW~@y <string name="name" value="休彼德蔓的项链"/> P:aJ# </imgdir> }` ! =
m R]btAu;Z 放到<imgdir name="Accessory"> 组里。 U2wbv Xr5- V*iH}Y?^p 最后类似这样的结构 yRfSJbzaf\ KjE+QUa <?xml version="1.0" encoding="UTF-8" standalone="yes"?> !Y\D?rKZ <imgdir name="Eqp.img"> iCcB@GlA <imgdir name="Eqp"> ~ y;6W0x <imgdir name="Accessory"> 26k LhFS <imgdir name="1122000"> 4y'OMRy <string name="name" value="黑龙项环"/> pFHz"] </imgdir> \DD0s8 <imgdir name="1122007"> (m:Zk$ <string name="name" value="休彼德蔓的项链"/> ~(IB0=A{v </imgdir> q11>f <imgdir name="1010000"> dOoK Lry <string name="name" value="褐色落腮胡"/> t{WzKy </imgdir> /gu%:vq <imgdir name="1010001"> [>1OJY.S}T <string name="name" value="黑胡子"/> 2U:H545]] </imgdir> %e(z/"M=` <imgdir name="1010002"> v>-VlQ <string name="name" value="忍者口罩"/> Ts ^"xlK </imgdir> 45MLt5^| n_(/JE> \u>"s 然后重启服务端就OK。 装备上黑龙项链把。 不用源代码即可修复。 ;F~LqC$ 6、修复PB掉线问题 f1 _<G -----------新建文档 复制以下代码 将文件重命名为8820009.img.xml 放到服务端WZ中对应的xml下-- cvfr)K[0 3T}izG] }woo%N P <?xml version="1.0" encoding="UTF-8" standalone="yes"?> mA*AeP_$ <imgdir name="8820009.img"> N0=ac5 <imgdir name="info"> ,;Hu=; <int name="bodyAttack" value="0"/> 9=V:&.L <int name="level" value="1"/> NZ-\h <int name="maxHP" value="200000"/> p-zXp K" <int name="maxMP" value="0"/> 6^"=dn6K <int name="speed" value="0"/> -!N&OZ+R
<int name="PADamage" value="0"/> 846$x$G4 <int name="PDDamage" value="0"/> nx^]>w <int name="MADamage" value="0"/> q"<ac qK <int name="MDDamage" value="0"/> 3rcKzS7 <int name="acc" value="0"/> Xp8]qH|K <int name="eva" value="0"/> .G)(0z("s <int name="exp" value="0"/> .D:Z{|.1 <int name="undead" value="0"/> '=G|Sq^aO <int name="pushed" value="1"/> kLni{IYN7 <float name="fs" value="10.0"/> KB'qRnkc <int name="removeAfter" value="5"/> .72S o T <int name="summonType" value="12"/> EVVP]ND <int name="hideName" value="1"/> 7~GB;1n <imgdir name="revive"> q&/Yg,p\ <int name="0" value="8820001"/> u*tN)f3 <int name="1" value="8820003"/> :SGF45>B@ <int name="2" value="8820005"/> g)_e]& <int name="3" value="8820006"/> 3`ELKq <int name="4" value="8820004"/> `^FGwx@ <int name="5" value="8820002"/> (jFGa2{ </imgdir> G1"zElug <int name="noFlip" value="1"/> 0\@dYPa&C </imgdir> >9(hUH <imgdir name="stand"> (h5'9r <canvas name="0" width="4" height="4"> `9uB~LY^i <vector name="origin" x="36" y="53"/> wm$}Pch <int name="delay" value="30"/> xgNJ eQ <vector name="head" x="1" y="-1500"/> K,boVFs </canvas> nZ@&2YPlem </imgdir> ]zQo>W$ <imgdir name="hit1"> -xDGH <canvas name="0" width="4" height="4"> gUpb4uN <vector name="origin" x="36" y="53"/> *IY*yR6 <int name="delay" value="30"/> QzzW x2 <vector name="head" x="1" y="-1500"/> 4)"n
RjGg </canvas> >b6-OFJx </imgdir> "E8zh|m o <imgdir name="die1"> L}}y'^( <canvas name="0" width="213" height="450"> bX*Hi#J~A <vector name="origin" x="774" y="495"/> _',prZ* <int name="delay" value="180"/> l*kPOyB <vector name="head" x="1" y="-1500"/> Zuw?58RE\ <int name="a0" value="255"/> '`XX
"_k3 <int name="a1" value="255"/> _-9@qe </canvas> HN.3 <canvas name="1" width="227" height="493"> Jnna$6G)B <vector name="origin" x="778" y="534"/> &*7?)eI!i <int name="delay" value="180"/> q|v(Edt|_[ <vector name="head" x="1" y="-1500"/> MwR0@S}* </canvas> ,^x4sA[/ <canvas name="2" width="232" height="497"> bV8!"{ <vector name="origin" x="783" y="533"/> `KK>~T_$J <int name="delay" value="180"/> k7>|q"0C <vector name="head" x="1" y="-1500"/> YR>B_,Gl </canvas> y6IXd W <canvas name="3" width="237" height="497"> 20iq2 <vector name="origin" x="787" y="529"/> FcRW;e8- <int name="delay" value="180"/> _%B^9Yl3( <vector name="head" x="1" y="-1500"/> spGB)k,^ </canvas> e|p$d:#! <canvas name="4" width="239" height="494"> \z$p%4`E@ <vector name="origin" x="788" y="525"/> qd#sY.|1 <int name="delay" value="180"/> KTn}w:+B\ <vector name="head" x="1" y="-1500"/> (A?H1 9 </canvas> <0QH<4 <canvas name="5" width="241" height="496"> ~d%Pnw| <vector name="origin" x="789" y="526"/> 1e>s{ <int name="delay" value="180"/> sm\f0P!rv <vector name="head" x="1" y="-1500"/>
{e[c </canvas> <oWB0% <canvas name="6" width="243" height="494"> :L1dyVA{ <vector name="origin" x="790" y="523"/> +H9 >A0JF <int name="delay" value="180"/> (q4),y<:[ <vector name="head" x="1" y="-1500"/> VGceD$< </canvas> &s$(g~ 4gC <canvas name="7" width="243" height="491"> .GsO.#p{ <vector name="origin" x="790" y="520"/> C!R1})_^ <int name="delay" value="180"/> #ceaZn|@m <vector name="head" x="1" y="-1500"/> z%e8K( </canvas> Wt=| <canvas name="8" width="241" height="483"> B';6r4I- <vector name="origin" x="789" y="513"/> g q}I[N <int name="delay" value="180"/> _`I"0.B] <vector name="head" x="1" y="-1500"/> >j'ZPwj^ </canvas> #SX8=f`K5 <canvas name="9" width="239" height="479"> LNa $
X5` <vector name="origin" x="788" y="510"/> lK4M.QV
?\ <int name="delay" value="180"/> t\
7~S&z <vector name="head" x="1" y="-1500"/> Ty<L8+B| </canvas> ,Vh{gm1 <canvas name="10" width="237" height="476"> ^ mS
o1?< <vector name="origin" x="787" y="508"/> (vB<%l.& <int name="delay" value="180"/> sz)oZPu| <vector name="head" x="1" y="-1500"/> 6X\ 2GC9 </canvas> m^#rB`0;L <canvas name="11" width="230" height="485"> }t;(VynV) <vector name="origin" x="784" y="521"/> V0%V5> <int name="delay" value="180"/> -W<vyNSr <vector name="head" x="1" y="-1500"/> qR8u$2}NY </canvas> kf;/c}} <canvas name="12" width="235" height="490"> Q^q1ns;r <vector name="origin" x="779" y="535"/> jWY$5Vq<H <int name="delay" value="180"/> OzQ -7|m'J <vector name="head" x="1" y="-1500"/> Ma\Gb+> </canvas> 13+<Q \ <canvas name="13" width="275" height="495"> 7yx$Nn`( <vector name="origin" x="797" y="540"/> \N4
y< <int name="delay" value="180"/> Cf:#(D <vector name="head" x="1" y="-1500"/> #Ap;_XcKw </canvas> 5i-Rglo <canvas name="14" width="284" height="495"> qpsvi.S <vector name="origin" x="797" y="540"/> L9@&2?k <int name="delay" value="180"/> EM/@T} <vector name="head" x="1" y="-1500"/> Cz W:L&t </canvas> T<L^N+<,{N <canvas name="15" width="249" height="493"> `d[1`P1i[ <vector name="origin" x="786" y="538"/> Q\WC+,_% <int name="delay" value="180"/> +8#_59;x <vector name="head" x="1" y="-1500"/> Qhw^S* </canvas> -CR?<A4mud <canvas name="16" width="218" height="464"> r} P<iX <vector name="origin" x="774" y="509"/> }4{fQ`HT <int name="delay" value="180"/> hTM[8 ~<^ <vector name="head" x="1" y="-1500"/> ;]w<&C!= </canvas> b
L]erYm <canvas name="17" width="213" height="480"> !Mu|mz= <vector name="origin" x="774" y="525"/> 1|?05<8 <int name="delay" value="180"/> OZIW_'Wm/ <vector name="head" x="1" y="-1500"/> PmR~c, </canvas> )6w}<W*1E <canvas name="18" width="213" height="488"> Rt{B(L.?< <vector name="origin" x="774" y="533"/> 2{Chu85 <int name="delay" value="180"/> qt3PXqR7: <vector name="head" x="1" y="-1500"/> &E40*
(C </canvas> ^m/oDB- <canvas name="19" width="214" height="491"> :Mcu <vector name="origin" x="775" y="536"/> ? B E6 <int name="delay" value="180"/> Hsihytdj <vector name="head" x="1" y="-1500"/> "F}'~HWZp </canvas> =r.mlc``W <canvas name="20" width="216" height="489"> :gB[O>'<m <vector name="origin" x="776" y="534"/> =Me5ftw <int name="delay" value="180"/> A)~X, <vector name="head" x="1" y="-1500"/> J8"[6vI d~ </canvas> PI~1GyJr@; <canvas name="21" width="213" height="450"> K3' niGT <vector name="origin" x="774" y="495"/> 0V{(Ru.O <int name="delay" value="600"/> k $fGom <vector name="head" x="1" y="-1500"/> d~?X/sJ t </canvas> (s1k$@d </imgdir> `iJhG^w9M </imgdir> fsEzpUY:{W 7、锁定某些地图不能进 sz9G3artK& 打开MapleGenericPortal.java M#4QQ} F. 搜索 changed = true; 0UH*\<R 在上面加入以下语句 3VUWX5K? if (getTargetMapId() >= 910000003 && getTargetMapId() <= 910000022) { 1tJg#/? c.getSession().write(MaplePacketCreator.enableActions()); hxf'5uc player.getClient().getSession().write(MaplePacketCreator.serverNotice(5, "[任务公告:请通过npc进入任务房间!")); 8srBHslI } else { #!9S}b$ c.getPlayer().changeMap(to, pto); wBInq~K_ } xxm%u9@s Wfz\`y 编译,OK DEw8*MN 8、lockmap(锁定地图) s%!`kWVJ. /* 8`]=C~G 地图锁写脚本 yg2uC(2 演示NPC程序 ?hR7<02 只供学习参考 WnHUE */ ^@"H1 {0@&OO:w =rd|0K"(r importPackage(net.s(和谐)f.cherry.scripting); 4#(ZNP var Itemid = 4001126; //设置需要的道具ID 1TM~*<Jb var Itemsl = 10; //设置数量 teW6;O_ DS2)@ function start(ms) { 7P B)'Wl"6 if (! AbstractPlayerInteraction(ms.getPlayer().getClient()).haveItem(Itemid, Itemsl)){ G|m1.=DJm AbstractPlayerInteraction(ms.getPlayer().getClient()).warp(910000000,0); W{5:'9, AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("此地图已被GM限制进入,系统已将你返回", 250, 20); KZbR3mi, }else{ 3loY qeP AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("通过验证", 250, 20); XYH|;P6K } @-)tM.8~ } ==H$zmK 解锁地图 !>(RK"KWq] /* Vi]c%*k 地图锁写脚本 >m'x8xB= 演示NPC程序 @+Y8*Rj\3 只供学习参考 G2#d$ */ Pz_NDI J RPSvP\ f&x0@Q/eON var Maps = Array(910000001,910000002,922000021,922010504,240010900); T}D<Sc var status = 0; Kv{8iAB#c var MapString = "" m7%C#+67 function start() { 46h@j>/K status = -1; _Hd{sd#xX1 action(1, 0, 0); MqKye8h9f } kJ(A,s| 70B)|<$ function action(mode, type, selection) { @4!x>q$3 if (mode < 1) { ^# A.@ cm.dispose(); Hwm?#6\5 } else { (X6sSO if (mode == 1) -Z^4L status++; 2uk x (Z
else S)A'Y]2X status--; 1j\aH&)GH if (status == 0) { M]HgIL@9# for(i = 0; i < Maps.length; i++){ Sg]
J7;] var NextMap = cm.getC().getChannelServer().getMapFactory().getMap(Maps<i>); =C
f(B<u var MapName = NextMap.getMapName(); gcJF`H/iNK var MapFy = NextMap.getOnUserEnter(); O {k:yVb if (MapFy != "lockmap"){ DP7C?}( MapString = MapString + "#L" + i + "##b锁定地图#k---" + MapName + "#b(未锁定)#k\r\n"; eX2<}'W< }else{ fA! 6sB MapString = MapString + "#L" + i + "##r解锁地图#k---" + MapName + "#r(已锁定)#k\r\n"; [B0K } Iia.k'N } 15zrrU~D cm.sendSimple(MapString); h7;bclU ^ie^VY($ } else if (status == 1) { o0pT6N) var MapStats = cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).getOnUserEnter(); uO >x:*^8 if(MapStats != "lockmap"){ 5M23/=
N cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("lockmap") @("}]/O
V: cm.sendOk("锁定地图成功"); fMeZ]rb cm.dispose(); s(&;q4| }else{ ^+R:MBK cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("") )~rB}>^Z cm.sendOk("解锁地图成功"); l#@&~f[ cm.dispose(); `BnP[jF } QfQ\a%cc } \NX Q } WjM>kWv } z8Q"%@ 9、上线自动穿装备 QMk+RM8U src\net\s(和谐)f\odinms\net\login\handler xq!IbVV/h ACV ek CreateCharHandler.java BN@,/m9OQ% =!ac7i\F Sd:.KRTu. 搜索 MapleInventory equip = newchar.getInventory(MapleInventoryType.EQUIPPED); mYNEz
@ (Btv ClZ 在下面添加以下语句,即可编译,装备ID自己换吧 m&R"2t_Z IItem eq_top = MapleItemInformationProvider.getInstance().getEquipById(1052081); );
6,H.v eq_top.setPosition((byte) -5); j5%qv(w equip.addFromDB(eq_top); E/za@W IItem eq_bottom = MapleItemInformationProvider.getInstance().getEquipById(bottom); d<@Mdo<;?g eq_bottom.setPosition((byte) -6); aEx(rLd+ equip.addFromDB(eq_bottom); 3D)b*fPc IItem eq_shoes = MapleItemInformationProvider.getInstance().getEquipById(shoes); 3SARr>HRyI eq_shoes.setPosition((byte) -7); .}9FEn 8 equip.addFromDB(eq_shoes); g-yi xU IItem eq_weapon = MapleItemInformationProvider.getInstance().getEquipById(weapon); (Q-I8Y8l8 eq_weapon.setPosition((byte) -11); hkW{88 equip.addFromDB(eq_weapon); sIm#_+Y IItem pHat = MapleItemInformationProvider.getInstance().getEquipById(1002562); I}v]Zm9 pHat.setPosition((byte) -101); bj"z8 kP equip.addFromDB(pHat); |,}E0G. IItem pWeap = MapleItemInformationProvider.getInstance().getEquipById(1702174); (:Cc3 pWeap.setPosition((byte) -111); y67uH4&Vm equip.addFromDB(pWeap); 3ViM ?p 10、结婚修复法 `W[+%b /* !%mi&ak(Rn ====================================== o&^NwgRCF 小权改端技术 ZM~`Gd9K0E ====================================== 7CrpUh */ 9B)lGLL}q 首先,找到NPCConversationManager.java R I@*O6\/I H/+{e,SW" 在合适的位置上插入以下代码(请直接复制,本人亲自测试,无错..所有端均可通过): 3:|-#F*k{ Dw |3Z public boolean createMarriage(String partner_) { //声明变量 '1]7zWbW MapleCharacter partner = getCharByName(partner_); //名字 ]0D9N" if (partner == null) { 7nz!0I^ return false; z };ZxN } DMkhbo&+ partner.setMarried(true); 8mgQu]> getPlayer().setMarried(true); 4&N$: j< partner.setPartnerId(getPlayer().getId()); ^t78jfl getPlayer().setPartnerId(partner.getId()); <{019Oa if (partner.getGender() > 0) { fQQ|gwVki Marriage.createMarriage(getPlayer(), partner); 2q%K)h } else { p,n\__ Marriage.createMarriage(partner, getPlayer()); , deUsc } FD6v/Y return true; `Lz1{#F2G } n9fk,3 "g
`nsk public boolean createEngagement(String partner_) { i=8UBryr'e MapleCharacter partner = getCharByName(partner_); yx0Q+Sm1: if (partner == null) { M^ 5e~y return false; w3#`1T`N } V:\]cGA{ if (partner.getGender() > 0) { U1Yo7nVf Marriage.createEngagement(getPlayer(), partner); 0yHjrxc$ } else { tF`MT%{Va Marriage.createEngagement(partner, getPlayer()); PV,"-Nv, } KzkgWMM return true; <*YO~S(R } >%c*Xe 55hyV{L% public void divorceMarriage() { //增加至XXXX k,X74D+ getPlayer().setPartnerId(0); 9Q@*0- getPlayer().setMarried(false); TmiWjQv` Marriage.divorceMarriage(getPlayer()); ///结束至XXXX M7VID6J. } Lht[g9 uu>lDvR* 先别着急这编译..请继续看下去 (/fT]6( G&o64W;-s 打开 src\net\s(和谐)f\odinms\scripting\npc 这个文件夹新建--文本文档--复制以下代码进去: n+quSF) ;i9>}]6 /* 2cjEex:& * @丶小_路. O3ZM:,. */ vOgLEN&] l#6&WWmr package net.s(和谐)f.odinms.scripting.npc; CT}' ")Bm dYyW]nZ& import java.sql.Connection; l^,qO3ES import java.sql.PreparedStatement; &r:m&?!|VQ import java.sql.ResultSet; {NeWdC
import java.sql.SQLException; k
]bPI$ a`38db(z import net.s(和谐)f.odinms.client.MapleCharacter; aFG3tuaKrQ gPUo25@pn* import net.s(和谐)f.odinms.database.DatabaseConnection; q2!'==h2i .&chdVcxyS public class Marriage {
1#D<ZN private static final org.slf4j.Logger log = org.slf4j.LoggerFactory.getLogger(Marriage.class); 01nsdZ- E0`[G]*G public static void createMarriage(MapleCharacter player, MapleCharacter partner) { WW3
B try { cqk]NL`' Connection con = DatabaseConnection.getConnection(); y#bK,} PreparedStatement ps = con.prepareStatement("INSERT INTO marriages (husbandid, wifeid) VALUES (?, ?)"); S$K}v,8.sr ps.setInt(1, player.getId()); 8&T,LNZoY ps.setInt(2, partner.getId()); hrT%XJl ps.executeUpdate(); 3G&0Ciet ps.close(); M;qb7Mu } catch (SQLException ex) { ]-KV0H log.warn("结婚: " + player.getName() + " 和 " + partner.getName(), ex); wA r~< } 966<I56+ } K_##-6> 0l1.O2- public static void createEngagement(MapleCharacter player, MapleCharacter partner) { \ 522,n` try { %uEtQh[ Connection con = DatabaseConnection.getConnection(); -,/3"}<^78 PreparedStatement ps = con.prepareStatement("INSERT INTO engagements (husbandid, wifeid) VALUES (?, ?)"); .M+v?Ad ps.setInt(1, player.getId());
i_y:4 ps.setInt(2, partner.getId()); "!a`ygqpT ps.executeUpdate(); )]A9~H } catch (SQLException ex) { y.fs,!|%@ log.warn("宣布与参与 " + player.getName() + " 和" + partner.getName(), ex); Bhx<g&|j } _vIO!*h0 } C.HYS S \=8=wQv public static void divorceEngagement(MapleCharacter player, MapleCharacter partner) { ,|iy1yg( try { \kk!Dz*H Connection con = DatabaseConnection.getConnection(); q\U4n[Zk int pid = 0; }Eb]9c\ if (player.getGender() == 0) { ~B*~'I9b* pid = player.getId(); ?C~X@sq } else { <c\]Ct pid = partner.getId(); xDLMPo& } mo*'"/ PreparedStatement get = con.prepareStatement("SELECT FROM engagements WHERE husbandid = ?"); 3]_qj*V get.setInt(1, pid); }\4p3RQrz ResultSet rs = get.executeQuery(); 4
iKR{P6 PreparedStatement ps = con.prepareStatement("DELETE FROM engagements WHERE husbandid = ?"); /B=l,:TnJ if (rs.next()) { IwM8#6;S~ ps.setInt(1, pid); qM*S*,s } else { v D&Kae< return; JE9>8+ } IW] *i?L ps.executeUpdate(); QxA0I+i PreparedStatement ps1 = con.prepareStatement("UPDATE characters SET marriagequest = 0 WHERE id = ?, and WHERE id = ?"); 0`Gai2\1@ ps1.setInt(1, player.getId()); '&)D>@g ps1.setInt(2, partner.getId()); KJ pj ps1.executeUpdate(); H1C%o0CPY } catch (SQLException ex) { oc((Yo+B log.warn("宣布与参与 " + player.getName() + " 和 " + partner.getName(), ex); |f3U%2@ } ;'hi9L } rV~T>x
Lxz public static void divorceMarriage(MapleCharacter player, MapleCharacter partner) { jjX%$Hr try { >"bnpYSe Connection con = DatabaseConnection.getConnection(); -+' #*V int pid = 0; a!?.F_T9A if (player.getGender() == 0) { %GS\1 Q% pid = player.getId(); yFi6jN#~ } else { ]DU61Z"v?b pid = partner.getId(); HlF} } UE{,.s PreparedStatement get = con.prepareStatement("SELECT partnerid FROM characters WHERE id = ?"); bk0Y get.setInt(1, player.getId()); IyT?-R ResultSet rs = get.executeQuery(); $mD>rx if (rs.next()) { ru DP529; PreparedStatement ps = con.prepareStatement("DELETE FROM marriages WHERE husbandid = ?"); ?n&$m ps.setInt(1, pid); H):-!?: ps.executeUpdate(); y]J3hKs PreparedStatement ps1 = con.prepareStatement("UPDATE characters SET married = 0 WHERE id = ?, and WHERE id = ?"); n3*UgNg%fK ps1.setInt(1, player.getId()); '}T;b} &s ps1.setInt(2, partner.getId()); mw ?{LT ps1.executeUpdate(); pY,O_
t$ ps.close(); p;F2z;# ps1.close(); -$OD }5ku# } else { QQT G9s return; srsK:%` } Gxo#
! get.close(); ^IYJEqK } catch (SQLException ex) { q`cEA<~S log.warn("离婚:" + player.getName() + " 和 " + partner.getName(), ex);
*[VEF } [h^f% } 5pB^Y MP } ^J0zXe -d ]u;GNz}? 复制完毕后关闭并保存把文件命名为: Marriage.java 保存文件.必须在这个文件夹 ^W5>i[ src\net\s(和谐)f\odinms\scripting\npc =p5?+3"@ V8\$`NEP 复制以下NPC脚本.结婚的教堂里的哪位人物都行.复制如下代码加入NPC脚本中!!! m,=)qex Esb?U|F4 G{/; AK /* t18UDR{ *@丶小_路. H/pcXj */ ,;7`{Nab var status = 0; 6#fOCr;f7 var otherChar; ;FcExg|k var Char; W\'Nv/L YN4"O> importPackage(net.s(和谐)f.odinms.client); 70duk:Ri0 importPackage(net.s(和谐)f.odinms.server); 7F=2t_2O J
&{qppN function start(character3) { Oq[i & status = -1; 9e-*JYF]C action(1, 0, 0); I'xC+nL@ otherChar = character3; K/Sq2: } EZ..^M3 .r7D)xNa@ function action(mode, type, selection) { xcw%RUC- if (mode == -1) { >kt~vJI otherChar.getClient().getSession().write ZU)BJ!L,s (net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣拒绝您的请求!")); IvFR <n cm.dispose(); >6XDX=JVI } else { xnT3^ #-h if (mode == 0 && status == 0) { FT<H]Nf otherChar.getClient().getSession().write bd} r#^'K (net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣拒绝您的请求..")); y-%nJD$ cm.dispose(); {3.*7gnY\L return; |OOXh[y } tSI& "- if (mode == 1) { a5X`jo status++; uXjoGcW } else { k{?!O\yY status--; N?\bBt@ } E]\D>[0O if (status == 0) { :m]/u( /N cm.sendNext("有人想向您发送内容!."); %A8Pkr<&E } else if (status == 1) { kV_#9z7% var t = otherChar.getName(); Ft )t`E'%j cm.sendYesNo("你想不想参与 " + t + "的婚礼?") ; aMBL1d7 } else if (status == 2) { S^|$23} otherChar.getClient().getSession().write +:fqL (net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣接受了您的请求!")); } /[_ otherChar.setMarriageQuestLevel(50); p(~Y"
H cm.getPlayer().setMarriageQuestLevel(50); YW'{|9KnI cm.createEngagement(cm.getPlayer().getId(), otherChar.getId()); j.<:00< if (otherChar.countItem(2240000) > 0) { GSC{F#:z MapleInventoryManipulator.removeById(otherChar.getClient(), Fq vQk MapleInventoryType.USE, 2240000, 1, false, false); t8t}7XD
MapleInventoryManipulator.addById(otherChar.getClient(), 4031358, 1, "shit!"); R:]/{b4Uq MapleInventoryManipulator.addById(cm.getPlayer().getClient(), 4031358, *Kp}B}}J 1, "shit!"); g[m3IJzq MapleInventoryManipulator.addById(otherChar.getClient(), 4031357, 1, "shit!"); -,FK{[h]ka } else if (otherChar.countItem(2240001) > 0) { z Z@L4ZT MapleInventoryManipulator.removeById(otherChar.getClient(), '$n:CNha MapleInventoryType.USE, 2240001, 1, false, false); N[0
xqQ MapleInventoryManipulator.addById(otherChar.getClient(), 4031360, 1, "shit!");
T"n>h MapleInventoryManipulator.addById(cm.getPlayer().getClient(), 4031360, TNyK@~#m 1, "shit!"); oG+K '(BB MapleInventoryManipulator.addById(otherChar.getClient(), 4031359, |sA4:Aq 1, "shit!"); UCe,2v% } else if (otherChar.countItem(2240002) > 0) { c"sj)-_ MapleInventoryManipulator.removeById(otherChar.getClient(), MapleInventoryType.USE, 2240002, 1, false, false); LKIW*M MapleInventoryManipulator.addById(otherChar.getClient(), 4031362, 1, "shit!"); !'Pk
jP MapleInventoryManipulator.addById(cm.getPlayer(), 4031362, 1, "shit!"); olYPlHF MapleInventoryManipulator.addById(otherChar.getClient(), 4031361, 1, "shit!"); Y0 @'za^y } else if (otherChar.countItem(2240003) > 0) { caGML|DeI MapleInventoryManipulator.removeById(otherChar.getClient(), c:3@[nF~ MapleInventoryType.USE, 2240003, 1, false, false); 1P(%9 MapleInventoryManipulator.addById(otherChar.getClient(), 4031364, 1, "shit!"); gsLr= MapleInventoryManipulator.addById(cm.getPlayer(), 4031364, 1, "shit!"); 9BqQ^`bu MapleInventoryManipulator.addById(otherChar.getClient(), 4031363, |P^]@om 1, "shit!"); I/^q+l.=`{ } <Gn8B^~$ cm.dispose(); ,DexJ1 } Y8D7<V~Md } ]|Ow_z8
O } 44'=;/ 11、购物商城添加新物品和点数商品 u(8 _[/_B 首先打開ETC.WZ -
P\S>G. 找到Commodity.img.xml Oyi;bb<# 這個是有分代碼到多少~~那個東西延續就在哪裡 [u/zrpTk 我是以前面主頁的推薦物品新物品那邊新增的 Sg/:n,68 今天摸索來的我去找推薦物品那邊 t9?R/:B% V62的這個是到6226 (<imgdir name="6226">) QpdujtH` 所以你要添加就重6227開始添加 O3_D~O
." 這個是位置的代碼(這個是在推薦物品那邊添加物品添加的物品會在推薦物品那行出現(<int name="SN" value="10001930"/>) hO^&0? 如果要再推薦物品就重10001931開始加 Tg3:VD <int name="ItemId" value="你要添加的物品代碼"/>(這個是要添加的物品代碼不用說了吧?) b ^uP^](J <int name="Count" value="1"/>(這個沒試過這個都填1) 8]sTX9 <int name="Price" value="價錢"/>(這個是添加你要的點數價位) =@Q#dDnFu% <int name="Period" value="90"/>(道具到限日期90就代表90天(這應該沒用@@)) ,Adus M <int name="Priority" value="9"/>(這行的位置不要動看它上面是多少下面就填多少) %y~`"l$- <int name="Gender" value="2"/>(這個是性別2代表男女都可以用0代表男生1代表女生) <int name="OnSale" value="1"/>這個1代表NEW或者HOT.....(最好依照前面來改..) ]cx" <int name="Class" value="0"/>(看前面代碼有沒有來添加不知道是啥東西....) /d{glOk 如果要初學者最好先依照10001931開始加 4C l,Iw/; 把物品列在推薦物品那邊 o}WB(WsG 如果你熟了再加入其他行例如武器列戒指列添加 Zx}NFcn 如果想把推薦物品那4個換掉找到那4個代碼 ZmEG<T05 搜尋第一個物品代碼把它換掉你要的物品代碼 q,<n,0)K 第2個是在其他欄例如我要把推薦物品那邊的帽子弄掉 ^t\kLU 找到的第一個帽子代碼是推薦物品的第2個則是帽子欄那邊的 \?bwm&6+r 想在帽子欄那邊添加物品建議找到帽子欄最後一個物品代碼 @`w' 繼續添加代碼物品~~~ v(qV\:s}m `V]egdO 首先打開ETC.WZ B`g<Ge~ 找到modity.img.xml i0,%}{` 這個是有分代碼到多少~~那個東西延續就在哪裡 P3+)pOE-SI 我是以前面主頁的推薦物品新物品那邊新增的 Rf)'HT 今天摸索來的我去找推薦物品那邊 <{$ev&bQ V62的這個是到6226 (<imgdir name="6226">) *Gg1h@& 所以你要添加就重6227開始添加 )p^m}N 6M] 這個是位置的代碼(這個是在推薦物品那邊添加物品添加的物品會在推薦物品那行出現(<int name="SN" value="10001930"/>) #g@ 如果要再推薦物品就重10001931開始加 zkjPLeX <int name="ItemId" value="你要添加的物品代碼"/>(這個是要添加的物品代碼不用說了吧?) K)yCrEZ <int name="Count" value="1"/>(這個沒試過這個都填1) eNIkiJ$uS <int name="Price" value="價錢"/>(這個是添加你要的點數價位) ~bQFk?ZN+ <int name="Period" value="90"/>(道具到限日期90就代表90天(這應該沒用@@)) GCcwEl!K^ <int name="Priority" value="9"/>(這行的位置不要動看它上面是多少下面就填多少) <bEN8b <int name="Gender" value="2"/>(這個是性別2代表男女都可以用0代表男生1代表女生) <int name="OnSale" value="1"/>這個1代表NEW或者HOT.....(最好依照前面來改..) ?R|fS*e2EB <int name="Class" value="0"/>(看前面代碼有沒有來添加不知道是啥東西....) c'4>D,?1 如果要初學者最好先依照10001931開始加 X)`(nj 把物品列在推薦物品那邊 ) 1lJ<g# 如果你熟了再加入其他行例如武器列戒指列添加 Iq4 Kgc 如果想把推薦物品那4個換掉找到那4個代碼 yf
`.% 搜尋第一個物品代碼把它換掉你要的物品代碼 *]{9K 第2個是在其他欄例如我要把推薦物品那邊的帽子弄掉 d%}crM-KTL 找到的第一個帽子代碼是推薦物品的第2個則是帽子欄那邊的 8vz_~p9%j 想在帽子欄那邊添加物品建議找到帽子欄最後一個物品代碼 z1Bj_u{ 繼續添加代碼物品~~~ F,'^se4& 之後你要添加的東西都要重他最後的6226開始添加6227.6228.6229..... }u(d'9u 10001930這個代碼是代表推薦物品那邊的 PWf{aHsr 所以你要讓物品顯現在推薦物品就重10001930開始添加 X% Spv/8{ 把改完的XML覆蓋到服務端XML.和客戶端WZ K!IF?iell 12、登陆角色时文字显示 hKk\Y{wv' 找到world.properties 自己去掉S F中的空格 * 23m- 增加: 1_Dn?G^H net.s f.odinms.world.serverName= Ov$N" B6tcKh9d, 找到:AbstractPlayerInteraction.java uB5h9&57 public String serverName() { v\vE^|-\/ return c.getChannelServer().getServerName(); qT4I Y$h } Z:\;R{D @D.R0uM 找到:ChannelServer.java ?RgU6/2 增加(如果存在就不用增加了) '+o:,6 private String serverName; Fpj6Atk /E`l:&89) public String getServerName() { r*X}3t* return serverName; O ,Pl7x%tK } {ED(O-W "|.+L serverName = props.getProperty("net.s f.odinms.world.serverName"); (类似的增加,共2次) 7,V!Iv^X tz\+'6NpOb 找到PlayerLoggedinHandler.java 7&;[an^w "C$!mdr7 合适的位置增加: v$gMLu= c.getSession().write(MaplePacketCreator.sendHint("欢迎来到 "+ c.getChannelServer().getServerName() + "。\r\n#r#e请记得享受其中的乐趣吧!", 350, 5)); >wg9YZ~8 13、当人物达到一个等级-自动打开NPC m
wRLzN 当人物达到一个等级,自动打开NPC ()@.;R.Z Pe+ 8~0o=R .LXh]I* CX&yjT6` 打开 MapleCharacter.java b'Fx), 在类似net.s f.odinms.scripting下面添加 nLFx/5sL import net.s f.odinms.scripting.npc.NPCScriptManager; <
"L){$ 找到 *j_fG$10g if (level == 200 && !isGM()) { jV,(P$ 5; exp.set(0); BNL8hK`D MaplePacket packet = MaplePacketCreator.serverNotice(6, "[Congrats] " + getName() + " has reached Level 200! Congratulate " + getName() + " on such an amazing achievment!"); Vq\..!y try { VgFF+Eg getClient().getChannelServer().getWorldInterface().broadcastMessage(getName(), packet.getBytes()); 'f=) pc#&g } catch (RemoteException e) { Ckl7rpY+ getClient().getChannelServer().reconnectWorld(); jm#d7@~4 } V7B=+(xK }
:f?,]|]+- 增加 .R$+#_ if (level == 10) { 1K?
&
J2 NPCScriptManager npc = NPCScriptManager.getInstance(); APHtJoS npc.start(client, 9201027); C0t+Q } AhbT/ if (level == 30) { ?BHWzo! NPCScriptManager npc = NPCScriptManager.getInstance(); 0p:ClM2O
npc.start(client, 9201027); 1c<CEq:?e% } *f0.= ? bMqu5G_q if (level == 70) { in=k:j,U0 NPCScriptManager npc = NPCScriptManager.getInstance(); Ac5o K npc.start(client, 9201027); 4i[v
ew } 5oT2)yz =BqaGXr if (level == 120) { 0_,3/EWa NPCScriptManager npc = NPCScriptManager.getInstance(); !_XU^A> npc.start(client, 9201027); lJ2|jFY9 } #FQm/Q<0 dVsAX( if (level == 200) { a O"nD_7 NPCScriptManager npc = NPCScriptManager.getInstance(); YmO"EWb npc.start(client, 9201027); }Ll3AR7\ } <iXS0k 得到某个物品与NPC对话 PxP?hk if (haveItem == [itemid, amount]) { D_yY0rRM NPCScriptManager npc = NPCScriptManager.getInstance(); #czyr@ npc.start(client, [npcid]); N1s$3Ul } 8}"f|6Wm 14、角色下面显示[PK菜鸟][无门无派][已婚] ;G4HMtL MaplePacketCreator.java K+h9bI/Sf 找到下面这样的语句 PNxVW mplew.writeShort(SendPacketOpcode.SPAWN_PLAYER.getValue()); AjL?Qh4 mplew.writeInt(chr.getId()); LRCS)UBY(. mplew.writeMapleAsciiString(chr.getName()); 48~m=mI 在下面加入 l# !@{ < YL9t3] String marry = ""; {x&jh|f`g String pked = ""; g6@N PQ if (chr.isMarried()) 282+1X { 7G>0,'XC
if (chr.getjhname() == null) {0)WS}& marry = (new StringBuilder()).append("[<已婚>: ").append(chr.getjhname()).append("]").toString(); RK~FT/ else qa0JQ_?o] marry = "[已婚]"; K)h"G#NZM } else 9p[W :)P4d { .kB3jfw0, marry = "[未婚]"; 0'\FrG } k@t,[ if (chr.getPvpKills() >= 0 && chr.getPvpKills() <= 50) d5sGkR`( pked = "[PK菜鸟]"; l|ZzG4]+l else p+`*~6Jj/ if (chr.getPvpKills() >= 51 && chr.getPvpKills() <= 200) Hz3 S^o7 pked = "[PK圣人]"; &aevR^f+ else (1elF) if (chr.getPvpKills() >= 201 && chr.getPvpKills() <= 800) 5& |