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该隐藏帖已经发布超过60天,已自动取消隐藏功能,无需回复即可查看!由于刚才发错,三楼才是连接 9AF%Y:y 服务端修改文字教程 !w2J*E\ 1、[079咖啡端]添加打开一个没有JS的NPC出现对话框 {e~#6.$: 打开scr/net/s(和谐)f/odinms/scripting/npc/NPCScriptManager.java <'N"GLJ eS-akx^@ 找到 "m,)3zND3 public void start(MapleClient c, int npc) { MKPxF@N( try { Y)H~*-vGu NPCConversationManager cm = new NPCConversationManager(c, npc); [1nfSW if (cms.containsKey(c)) { 6hp>w{+ return; O?L6Ues } 'i+j;.
cms.put(c, cm); s;e%*4 Invocable iv = getInvocable("npc/" + npc + ".js", c); 8JYU1Ew if (iv == null || NPCScriptManager.getInstance() == null) { @`xR1pXQ cm.dispose(); [U'I3x, return; )l g>'O } @rI+.X engine.put("cm", cm); UCV1 { NPCScript ns = iv.getInterface(NPCScript.class); h]T scripts.put(c, ns); c|RTP ns.start(); fm]mqO } catch (Exception e) { v+Mi"ZAd log.error("Error executing NPC script " + npc, e); QiC}hj$ dispose(c); )-VpDW!%_ cms.remove(c); >!sxX = < } OIJNOu I } N iw~0"-V eocq Hwbv 全选替换掉 pse$ S= 将下面一段代码替换进去 ywQ[>itMa public void start(MapleClient c, int npc) /|Z_Dy { dDYD6 try { Vl'Gi44)3" if (c.getPlayer().isGM()) 3w!8PPl c.getPlayer().dropMessage("[系统提示]您已经建立与NPC:" + npc + "的对话。"); "`g5iUHqUl lt08
E2p9 NPCConversationManager cm = new NPCConversationManager(c, npc); V1di#i: if (this.cms.containsKey(c)) zW#P
~zS return; B0E`C 8uAA6h+ this.cms.put(c, cm); ;$,b
w5 Invocable iv = getInvocable("npc/" + npc + ".js", c); PtsQV! if ((iv == null) || (getInstance() == null)) { D8X~qt/ cm.sendOk("对不起,我并没有被管理员设置可使用,如果你觉得我应该工作的,那就请你汇报给管理员.\r\n我的ID编号: #r" + npc + "#k."); OD[q
u cm.dispose(); FxU a5n return; F3nYMf } 9U&~H*Hf this.engine.put("cm", cm); X'FDQoH NPCScript ns = (NPCScript)iv.getInterface(NPCScript.class); Gk:tT1 this.scripts.put(c, ns); ^E~F,]dV= ns.start(); 3fGL(5|_ } catch (Exception e) { P^[eTR*? log.error("Error executing NPC script " + npc, e); 2(I S*idq dispose(c); 7md,!|m this.cms.remove(c); Rax]svc } R&.mNji* } Xna58KF/ 2、[079咖啡端]修复怪物打不死 tE'^O<
K 1.打开源码找到net\s(和谐)f\odinms\net\channel\handler\AbstractDealDamageHandler.java +xNV1bM #mKF)W 找到这个函数parseDamage() 然后用下面的代码替换 注意替换前先备份! tVQq,_9C .w,$ TezGP --------------------------------------------------------------------------------- ~'1gX`o: | KtI:n4d public AttackInfo parseDamage(MapleCharacter c, LittleEndianAccessor lea, boolean ranged) { Y%9$! AttackInfo ret = new AttackInfo(); &_cH9zw@ lea.readByte(); =$mPReA3v lea.skip(8); HpP82X xj ret.numAttackedAndDamage = lea.readByte(); \MqOHM.[ lea.skip(8); 4j|IG/m ret.numAttacked = (ret.numAttackedAndDamage >>> 4 & 0xF); W{Uz#o
ret.numDamage = (ret.numAttackedAndDamage & 0xF); sg` ret.allDamage = new ArrayList(); IC"Z.'Ph ret.skill = lea.readInt(); q7z`oK5 lea.skip(8); fofYe0z if ((ret.skill == 2121001) || (ret.skill == 2221001) || (ret.skill == 2321001) || (ret.skill == Ua hsX )OHGg 5201002) || (ret.skill == 14111006) || (ret.skill == 5101004) || (ret.skill == 15101003)) \!LIqqX ret.charge = lea.readInt(); Th_PmkvC else { w1Txz4JqB ret.charge = 0; H46N!{<;@ } cl04fqX *T6*Nxs0k if (ret.skill == 1221011) }TQa<;Q ret.isHH = true; moS0y?N hXnfZx% lea.readInt(); w.VjGPp ret.aresCombo = lea.readByte(); 0:I[;Qt int sourceid = ret.skill; )DB\du if ((sourceid == 21100004) || (sourceid == 21100005) || (sourceid == 21110003) || (sourceid == jYUN: *'w?j)}A9g 21110004) || (sourceid == 21120006) || (sourceid == 21120007)) S^s|/!> c.setCombo(1); or,:5Z a\-AGG{2/X ret.pos = lea.readByte(); `6y=ky., ret.stance = lea.readByte(); )_n=it$ j%+>y;). if (ret.skill == 4211006) { OEw#;l4 C return parseMesoExplosion(lea, ret); uwl_TDc>% } x" lcE@(
I'`90{I if (ranged) { ylm #Xa lea.readByte(); 7+9o<j@@o ret.speed = lea.readByte(); bT7+$^NHf lea.readByte(); m^%@bu, ret.direction = lea.readByte(); 'VgEf:BS lea.skip(7); )Cu2xRr^` if ((ret.skill == 3121004) || (ret.skill == 3221001) || (ret.skill == 5221004) || (ret.skill == .Ht;xq ^'\JI 13111002)) ]*?lgwE lea.skip(4); T<oDLJA\ } `%A vn< else { @eJ6UML" lea.readByte(); igx~6G* ret.speed = lea.readByte(); p<[MU4 lea.skip(4); N C%96gfD } 1-V"uLy@gC -*A1[Z ? for (int i = 0; i < ret.numAttacked; ++i) { "7q!u,u int oid = lea.readInt(); R1$s1@3I| n
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lea.skip(14); !mZDukfjQ .^dtdFZ8, List allDamageNumbers = new ArrayList(); n&l(aRoyx for (int j = 0; j < ret.numDamage; ++j) { :
&bJMzB int damage = lea.readInt(); ee/3=/H|; kx?f, ^- MapleStatEffect effect = null; `=V p 0tPI if (ret.skill != 0) ZyM7)!+kPa effect = SkillFactory.getSkill(ret.skill).getEffect(c.getSkillLevel(SkillFactory.getSkill {8I,uQO RDfvD|}VN (ret.skill))); GXaPfC0-y O!!N@Q2g if ((damage != 0) && (effect != null) && (effect.getFixedDamage() != 0)) A!cY!aQ damage = effect.getFixedDamage(); j*\oK@ &%]v0QK allDamageNumbers.add(Integer.valueOf(damage)); {oSdVRI } v-Tkp
Yn if (ret.skill != 5221004) \5|MW)x lea.skip(4); gLm,;'h%u dd=ca0c7e ret.allDamage.add(new Pair(Integer.valueOf(oid), allDamageNumbers)); 6(=B`Z}a } c=,HLHpFO( VBUrtx: return ret; A(_HMqA] } !\VzX `>0%Ha WEYZ(a| --------------------------------------------------------------------------------- Vy=P* %nRgHN> 2.接着找到net\s(和谐)f\odinms\client\MapleCharacter.java .Hnhd/ c b)eoFc)lc 查找 d.|*sZ&3p //战神Combo !>\&*h-Cm# private int combo = 0; nW)?cQ
I private int comboCount = 0; P!Brw72 A+|bJ>q 将其修改为 4VF4 8 //战神Combo ,eGguNA9 private int combo = 0; 0qINa:Ori private int comboCounter = 0; i50E#+E8 EXMW, 此时应再查找comboCount 将其修改为comboCounter(不然原变量将不可用 导致变量未定义) \o*w#e[M 应该也可以重新定义comboCounter这个变量 没实验 kXV;J$1 !(Ymc_s 然后在下面适当处增加两个函数 $Qz<:?D !YPwql(
public int getCombo() { q68CU~i* return this.comboCounter; #_eXybUV } x<h|$$4S L{&>,ww public int setCombo(int combo) { Q6)?#7<jy return (this.comboCounter = combo); S B~opN } s"@}^
)*} tD*k
代码就修改完毕了 编译后 怪物就应该能掉血了! jG~-V<& L;lu)|b" ebn3r:IU- 大概原因分析: 5tyA{&Ao 攻击封包数据改变,原来处理封包的方式已经不能适用了 所以应当修改原来的处理结构! E{0e5. { 3、[079咖啡端]修复双击人物客户端自动退出问题 Xdi<V_!BC- 双击人物不管是自己还是他人都需要查看角色信息,原先我以为是加入的有家族的原因。 换了个没家族的号还是那样, 5dGfO:Dy_ 结果我就感觉应该是处理封包的问题了。 说明白点就是 MaplePacketCreator.java 有问题,然后我又仔细比较了下 楚天和咖啡端的 MaplePacketCreator.java $l2`@ia" 9wlp
AK 发现charinfo 处理有出入。 咖啡端似乎少了一些东西, 就是椅子列表显示那部分。 于是我对照两者的代码修复了下。 inY_cn? 也不算是修复。 因为这样弄过以后不会显示你有椅子。 抱歉。 我JAVA不太行。 大家原谅下了。 f&j\gYWq _\=x
A6! 处理方法: )DmydyQ' cLEd-{x 打开 src\net\s(和谐)f\cherry\tools\MaplePacketCreator.java }uNj#Uf (或者是src\net\s(和谐)f\odinms\tools\MaplePacketCreator.java) egK~w8`W% #+QJ5VI: r?itd)WC<X 找到 {#st>%i mplew.write(HexTool.getByteArrayFromHexString("00 00 00 00 00 00 01 00 00 00 D0 ED 2D 00 0C 87 A5 16 B4 F0 B0 16 10 00 00 00 84 E3 C6 2A 36 15 CF 59 6C 24 3E 00 CD DB 43 00 10 00 00 00 02 00 00 00 67 34 00 00 7F 36 00 00 DD CD CF 2A 10 00 00 00 B4 8B BB 2A 00 00 00 00 00 00 00 00 01 00 CD 00 10 00 00 00 18 E6 C6 2A DE 26 93 07 FD DC AB 7B 45 08 08 08 10 00 00 00")); =+LIGHIt Atb`Q'Yrw mPU}]1*p uwQgu!|x IQ$!y,VJ 替换成 T+^Sa
J mplew.writeInt(0); ^k*%`iQ mplew.writeShort(0); +`bnQn]x+ MapleInventory iv = chr.getInventory(MapleInventoryType.SETUP); ~s-bA#0S List<Item> chairItems = new ArrayList(); eR4ib-nS for (IItem item : iv.list() ) { #.rkvoB0N if ((item.getItemId() >= 3010000) && (item.getItemId() <= 3020001)) { 6cd!;Ca //chairItems.add(item); _&~l,%)& } |sI@m@ } &?@[bD'T mplew.writeInt(chairItems.size()); oi
m7=I0 for (IItem item : chairItems ) { E
mg=, mplew.writeInt(item.getItemId()); p5jR;nOZ%l } 2Z(t/Zp> mplew.writeInt(0); I{Ip 4、修复咖啡端不消耗飞镖 8 :WN@ RangedAttackHandler.java \=D+7'3 Siq]Ii0F;> 找到 ?N<,;~ //if (player.getJob().isA(MapleJob.Ares_1) || player.getJob().isA(MapleJob.Ares_2) || player.getJob().isA(MapleJob.Ares_3) || player.getJob().isA(MapleJob.Ares_4)) { j,Mbl"P MapleInventoryManipulator.removeById(c, MapleInventoryType.USE, projectile, bulletConsume, false, true); (/At+MF3E // } vh.-9eD Qo:vAv 按上面方式处理 [;yKbw!C 5、修复黑龙项链带不了的BUG fF(AvMsO 先解释一下为什么国服的黑龙项链带不上。 用1.5deMSwZ.exe 打开string.wz得到这样的结果 X!:J1'FE O=t~.])) Eqp.Ring.1112904.name 彩虹星环绕戒指 [2095484] &\I<j\F2/ Eqp.Ring.1112904.desc 五彩斑斓的星星和心围绕着角色旋转。 [2095507] cRH(@b
Xr Eqp.Ring.1112905.name 超大心环绕戒指 [2095572] WH4rZ }Z` Eqp.Ring.1112905.desc 可爱的大心心在角色周围以心形模样旋转。 [2095595] oP`:NCj\9 Eqp.Ring.1112906.name 心心祝福戒指 [2095664] 0$ON`Vsu| Eqp.Ring.1112906.desc 可爱的心心在角色头顶画出心形模样旋转。 [2095685] 118lb] Eqp.Ring.1112907.name 小鱼戒指 [2095754] tA^+RO4 Eqp.Ring.1112907.desc 装备时,会产生泡泡的效果。有时间限制。 [2095771] oi]XSh[_s Eqp.Ring.1112916.name 寂寞单身戒指 [2095840] 43E)ltR=] Eqp.Ring.1112916.desc 单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。 [2095861] '<3h8\" Eqp.Ring.1122000.name 黑龙项环 [2095962] `*cqT Eqp.Ring.1122007.name 休彼德蔓的项链 [2096001] Z^]jy>dj qdLzB 再来看下其他项链在哪个位置 1d~d1Rd
LofpBO6^ w[F})u]E Eqp.Accessory.1122029.name 苏醒的冒险之心 [1897757] (kVY\!UAt Eqp.Accessory.1122030.name 苏醒的冒险之心 [1897802] v-N4&9)%9 Eqp.Accessory.1122031.name 苏醒的冒险之心 [1897836] =@
acg0 Eqp.Accessory.1122032.name 苏醒的冒险之心 [1897870] 4qQE9fxdY Eqp.Accessory.1122033.name 苏醒的冒险之心 [1897904] 9%
C]s Eqp.Accessory.1122034.name 觉醒的冒险之心 [1897938] W/\pqH Eqp.Accessory.1122035.name 觉醒的冒险之心 [1897983] oKYa? Eqp.Accessory.1122036.name 觉醒的冒险之心 [1898017] 7m
ou Eqp.Accessory.1122037.name 觉醒的冒险之心 [1898051] tmOy"mq67 Eqp.Accessory.1122038.name 觉醒的冒险之心 [1898085] rrR"2WuGO Eqp.Accessory.1122058.name 休彼德蔓的混沌项链 [1898119] !KJA)znx;( HU'w[r6a GMg!2CIU [
:)F- 很明显盛大把 黑龙项链 和 休彼德蔓的项链 故意或者无意放错了地方,放到了(戒指组里) :8(jhs CuK>1_Dq 现在要做的是把这两个物体重新搬到 Accessory组里。 |fywqQFq Rz&`L8Bz ia3Q1 9r 解决办法: kQe<a1 8 ;e*okYM r&Nh>6<&/ 找到服务端目录 wz\String.wz\Eqp.img.xml JN:L%If cpl Ny?UIC 类似这样的结构 0J^Z)U>j A1F$//a <?xml version="1.0" encoding="UTF-8" standalone="yes"?> 71@kIJI <imgdir name="Eqp.img"> 2Y%7.YX" <imgdir name="Eqp"> '$Z@oCY# <imgdir name="Accessory"> 5Q
<vS"g <imgdir name="1010000"> wm^1Fn-- <string name="name" value="褐色落腮胡"/> `y61Bz </imgdir> z{&Av <imgdir name="1010001"> L){V(*K ' <string name="name" value="黑胡子"/> _YG@P1 </imgdir> SHs [te[ <imgdir name="1010002"> $3B%4#s <string name="name" value="忍者口罩"/> Lc?"4 </imgdir> Z'`\N@c# <imgdir name="1010003"> |$6Ten[B# <string name="name" value="刮脸痕迹"/> iZ>P>x\ epKr6
xq qtdkK LT 查找 name="Ring" 再查找 1122000 (黑龙项环代码) _p0gXb1m` tH&eKM4G 类似这样 yZ{N$ch5b +pq)
7 <imgdir name="1112906"> akk*f+TD` <string name="name" value="心心祝福戒指"/> '.<iV!ZdZ <string name="desc" value="可爱的心心在角色头顶画出心形模样旋转。"/> kkfBVmuW </imgdir> gaQ E'qp> <imgdir name="1112907"> .rG~\Ws <string name="name" value="小鱼戒指"/> h<)ceD<, <string name="desc" value="装备时,会产生泡泡的效果。有时间限制。"/> G62;p# </imgdir> `k>C%6FG$# <imgdir name="1112916"> 4i.&geXA. <string name="name" value="寂寞单身戒指"/> R(pQu!
K4 <string name="desc" value="单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。"/> +L"F] _? </imgdir> 45n.%*, <imgdir name="1122000"> oQrfrA&=M <string name="name" value="黑龙项环"/> 6eUGE 4NF( </imgdir> *^Zt)U1$| <imgdir name="1122007"> V)Oot| <string name="name" value="休彼德蔓的项链"/> }cI-]|)|2 </imgdir> 1) K<x -<k)|]8 把这段代码剪切出来 ," 5HJA4 [u;(4sa} <imgdir name="1122000"> 0C.5Qx <string name="name" value="黑龙项环"/> ,t QNL\t </imgdir> y9?*H?f, <imgdir name="1122007"> :-#7j}
R& <string name="name" value="休彼德蔓的项链"/> ;~DrsQb </imgdir> jygUf| 5=8v\q?)c 放到<imgdir name="Accessory"> 组里。 ppRA%mhZ M"W#_wY; 最后类似这样的结构 c7{s'ifG -~aG_Bp!($ <?xml version="1.0" encoding="UTF-8" standalone="yes"?> [T4{K& <imgdir name="Eqp.img"> tK[o"?2y <imgdir name="Eqp"> 5L<A7^j <imgdir name="Accessory"> `q\F C[W <imgdir name="1122000"> W!T[
^+ <string name="name" value="黑龙项环"/> /k?l%AH </imgdir> dl[%C6 <imgdir name="1122007"> ks sRwe%>; <string name="name" value="休彼德蔓的项链"/> wh8;:<| </imgdir> (1q(6! <imgdir name="1010000"> @67GVPcxl <string name="name" value="褐色落腮胡"/> FX9W Xb4w </imgdir> n|? sNM<J3 <imgdir name="1010001"> (tq);m& <string name="name" value="黑胡子"/> yUf`L=C: </imgdir> ~CHcbEWk)W <imgdir name="1010002"> AA)pV- <string name="name" value="忍者口罩"/>
E.;Hm; </imgdir> X.>~DT%0Lm m'
S{P:TK O7_y QQAA 然后重启服务端就OK。 装备上黑龙项链把。 不用源代码即可修复。 )X," NJG 6、修复PB掉线问题 <m^a
?q^ -----------新建文档 复制以下代码 将文件重命名为8820009.img.xml 放到服务端WZ中对应的xml下-- k>Fw2!mA^ :R=7dH~r WV'u}-v^ <?xml version="1.0" encoding="UTF-8" standalone="yes"?> B_iaty <imgdir name="8820009.img"> Du
+_dr^4 <imgdir name="info"> f+ZOE?" <int name="bodyAttack" value="0"/> Xs|d#WbX <int name="level" value="1"/> }5 n\us <int name="maxHP" value="200000"/> L~e0^X? <int name="maxMP" value="0"/> 'hPW#*#W< <int name="speed" value="0"/> \D'mo <int name="PADamage" value="0"/> Dq%}({+ <int name="PDDamage" value="0"/> lK/4"& <int name="MADamage" value="0"/> @`+\vmfD <int name="MDDamage" value="0"/> AcEz$wy <int name="acc" value="0"/> [kpQ:'P3 <int name="eva" value="0"/> <$hv{a <int name="exp" value="0"/> >r
C*. <int name="undead" value="0"/> [qV/&t|O*h <int name="pushed" value="1"/> o/
51RH <float name="fs" value="10.0"/> O-ENFA~E;v <int name="removeAfter" value="5"/> l%('5oz@\ <int name="summonType" value="12"/> @YRy)+ <int name="hideName" value="1"/> )MSCyPp5 <imgdir name="revive"> KPDJ$,: <int name="0" value="8820001"/> !( +M <int name="1" value="8820003"/> ]@cI _n <int name="2" value="8820005"/> 6T+y m9 <int name="3" value="8820006"/> F'>yBDm*OM <int name="4" value="8820004"/> k%u fgHl! <int name="5" value="8820002"/> }f_@@#KB? </imgdir> olr#3te <int name="noFlip" value="1"/> hrD2-S </imgdir> #g@4c3um| <imgdir name="stand"> w2V:x[ <canvas name="0" width="4" height="4"> L4T\mP7D7* <vector name="origin" x="36" y="53"/> f3n^Sw&Q(Q <int name="delay" value="30"/> ?./fVoA]V <vector name="head" x="1" y="-1500"/> 1u5^a^O(| </canvas> \!jz1`]&{ </imgdir> 9015PEO <imgdir name="hit1"> TD*AFR3Oz <canvas name="0" width="4" height="4"> sr[[xzL <vector name="origin" x="36" y="53"/> <+r~?X_ <int name="delay" value="30"/> p5OoDo <vector name="head" x="1" y="-1500"/> B5+Q%)52 </canvas> x4>"m(&% </imgdir> 8%?MRRK <imgdir name="die1"> r QNm2h <canvas name="0" width="213" height="450"> 'AWWdz <vector name="origin" x="774" y="495"/> Ac{Tq iIv <int name="delay" value="180"/> i;/;zG^=_ <vector name="head" x="1" y="-1500"/> \v+c. <int name="a0" value="255"/> ~N}Zr$D <int name="a1" value="255"/> !gV{[j?~zr </canvas> z>0$SBQ- <canvas name="1" width="227" height="493"> g~,iWoY <vector name="origin" x="778" y="534"/> OGLA1}k4 <int name="delay" value="180"/> #@w/S:KbJt <vector name="head" x="1" y="-1500"/> A-.Wd7^~* </canvas> rNicg]:\x <canvas name="2" width="232" height="497"> oiR9NB&< <vector name="origin" x="783" y="533"/> ReD]M@; <int name="delay" value="180"/> }+MA*v[06 <vector name="head" x="1" y="-1500"/> ~`Vo0Z*S </canvas> =`>ei <canvas name="3" width="237" height="497"> vol (%wB <vector name="origin" x="787" y="529"/> ^8bc<c:P <int name="delay" value="180"/> jj;TS% <vector name="head" x="1" y="-1500"/> %Qb}z@>fJk </canvas> As5l36 <canvas name="4" width="239" height="494"> 55TFBDc <vector name="origin" x="788" y="525"/> M6quPj <int name="delay" value="180"/> 0FH.=
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F5S </imgdir> S1~K.<B 7、锁定某些地图不能进 5 b,|6 打开MapleGenericPortal.java cH:&S=>h 搜索 changed = true; #cW:04 在上面加入以下语句 {%P2.: if (getTargetMapId() >= 910000003 && getTargetMapId() <= 910000022) { p/7'r c.getSession().write(MaplePacketCreator.enableActions()); >o`+j$j player.getClient().getSession().write(MaplePacketCreator.serverNotice(5, "[任务公告:请通过npc进入任务房间!")); o@[o6.B< } else { L*|P' c.getPlayer().changeMap(to, pto); +R;LHRS% } m!^$_d\%~ x;} 25A| 编译,OK XDyo=A] 8、lockmap(锁定地图) o
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}f /* umAO&S.+M 地图锁写脚本 TXV^f* 演示NPC程序 Slv:CM
M 只供学习参考 X&rsWk */ xC0y2+)| |yp^T ?|}qT05 importPackage(net.s(和谐)f.cherry.scripting); |)0Ta9~ var Itemid = 4001126; //设置需要的道具ID 7)2Q var Itemsl = 10; //设置数量 kSCpr0c 9H:J&'Xi7 function start(ms) { vpdPW %B if (! AbstractPlayerInteraction(ms.getPlayer().getClient()).haveItem(Itemid, Itemsl)){ " ;T
a8 AbstractPlayerInteraction(ms.getPlayer().getClient()).warp(910000000,0); #D?w,<_8, AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("此地图已被GM限制进入,系统已将你返回", 250, 20); h#)\K|
qs }else{ :9x]5;ma AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("通过验证", 250, 20); 8r@GoG> } ;.=0""-IF } -byaV;T?" 解锁地图 ZWjje6 /* ^'Rs`e 地图锁写脚本 FjiIB1
T 演示NPC程序 VQ2'a/s 只供学习参考 -ULgVGYKK */ 7i02M~*uS 3fZoF`<a 8I#^qr5 var Maps = Array(910000001,910000002,922000021,922010504,240010900); $nIE;idk var status = 0; pEN`6* var MapString = "" *A}td8( function start() { U,fPG/9 status = -1; s[/d}S@ > action(1, 0, 0); q&NXF( } (Nd)$Oq[4 {-]K!tWda function action(mode, type, selection) { lg ,% if (mode < 1) { saQo]6# cm.dispose(); %gSmOW2.c^ } else { &t_TLV 8T if (mode == 1) QGGBI Ku
status++; =`N 0 else (G$Q\> status--; ZZ :*c"b: if (status == 0) { iYw1{U for(i = 0; i < Maps.length; i++){ lZ2gCZ var NextMap = cm.getC().getChannelServer().getMapFactory().getMap(Maps<i>); i$hWX4L var MapName = NextMap.getMapName(); ZJhI|wRwD var MapFy = NextMap.getOnUserEnter(); $83Qd if (MapFy != "lockmap"){ 'gD./|Z0 MapString = MapString + "#L" + i + "##b锁定地图#k---" + MapName + "#b(未锁定)#k\r\n"; ~q/~ u }else{ QK #qW-49O MapString = MapString + "#L" + i + "##r解锁地图#k---" + MapName + "#r(已锁定)#k\r\n"; C8)s6 } KIWHn_ : } -?{g{6 cm.sendSimple(MapString); MU `!sb* >f-RzQ k } else if (status == 1) { -{z[.v.p var MapStats = cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).getOnUserEnter(); #SI]^T| if(MapStats != "lockmap"){ 8ql<7RTM! cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("lockmap") @;{ZnRv14 cm.sendOk("锁定地图成功"); ]]}iSw' cm.dispose(); k.)YFKi }else{ gXn`! cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("") _F4=+dT| cm.sendOk("解锁地图成功"); d$E>bo-\ cm.dispose(); Zn Rj}y } 5
/oW/2" } R*k;4*1u } tO1k2<Z"Y& } v6! `H 9、上线自动穿装备 .A6pPRy e src\net\s(和谐)f\odinms\net\login\handler [(TmAEON Rp:I&f$Hk/ CreateCharHandler.java I1dOMu9 #(a ;w 4 2,dHYdt 搜索 MapleInventory equip = newchar.getInventory(MapleInventoryType.EQUIPPED); 8NE[L#k K9VP@[zbJ 在下面添加以下语句,即可编译,装备ID自己换吧 h. 4#C}> ) IItem eq_top = MapleItemInformationProvider.getInstance().getEquipById(1052081); CQ Ei(ty eq_top.setPosition((byte) -5); K *1]P ar; equip.addFromDB(eq_top); #hu`X6s" IItem eq_bottom = MapleItemInformationProvider.getInstance().getEquipById(bottom); rTJqw@]#WH eq_bottom.setPosition((byte) -6); @(N}
{om equip.addFromDB(eq_bottom); 'iwTvkf{ IItem eq_shoes = MapleItemInformationProvider.getInstance().getEquipById(shoes); At[SkG}b eq_shoes.setPosition((byte) -7); 4&e<Sc64 equip.addFromDB(eq_shoes); LtKR15h, IItem eq_weapon = MapleItemInformationProvider.getInstance().getEquipById(weapon); Hl{ul'o eq_weapon.setPosition((byte) -11);
M\JAB ;A equip.addFromDB(eq_weapon); [ws;|nh IItem pHat = MapleItemInformationProvider.getInstance().getEquipById(1002562); R `ob;>[Q pHat.setPosition((byte) -101); )?l7I* equip.addFromDB(pHat); {3K]Q= IItem pWeap = MapleItemInformationProvider.getInstance().getEquipById(1702174); \S?-[v*{ pWeap.setPosition((byte) -111); ,Tx38 equip.addFromDB(pWeap); j!;E>`g 10、结婚修复法 )u]=^ /* 0 A8G8^T ====================================== 8-kR {9r 小权改端技术 _Vt9ckaA ====================================== =1)9>= } */ + ~,q"6 首先,找到NPCConversationManager.java }&s |~ )7P>Hj 在合适的位置上插入以下代码(请直接复制,本人亲自测试,无错..所有端均可通过): 9q&~!>lt 1E4`&? public boolean createMarriage(String partner_) { //声明变量 /1.Z=@ 7 MapleCharacter partner = getCharByName(partner_); //名字 pV 8U`T if (partner == null) { b{x/V 9&| return false; 9ku|w#%I } #KHj.Vg partner.setMarried(true); .>_%12> getPlayer().setMarried(true); 2pSp(@N3 partner.setPartnerId(getPlayer().getId()); _pvt,pW getPlayer().setPartnerId(partner.getId()); f/0k,~,* if (partner.getGender() > 0) { k{|>!(Ax Marriage.createMarriage(getPlayer(), partner); N6S@e\* } else { M9~'dS'XI Marriage.createMarriage(partner, getPlayer()); =dQF}-{! } 3Y +;8ld return true; zc,X5R1 } JL u$UR4 A%&lW9z7 public boolean createEngagement(String partner_) { GH3RRzp r MapleCharacter partner = getCharByName(partner_); 6-5{7E}/b if (partner == null) { 5*90t{# return false; 'r -B%D= } ={6vShG)m if (partner.getGender() > 0) { U!BZsVx Marriage.createEngagement(getPlayer(), partner);
y0) mBCX } else { J5Q.v; Marriage.createEngagement(partner, getPlayer()); auY?Cj'"fs } 5s4x%L (~} return true; x1Gc|K/- } X_rv} !kh: zTP public void divorceMarriage() { //增加至XXXX sdd%u~4,X getPlayer().setPartnerId(0); 6~?yn-Z getPlayer().setMarried(false); XGYsTquSe Marriage.divorceMarriage(getPlayer()); ///结束至XXXX 2sEG#/Y= } wk^$DM/KJ) &=T>($3r94 先别着急这编译..请继续看下去 "dYT>w :qShP3 ^ 打开 src\net\s(和谐)f\odinms\scripting\npc 这个文件夹新建--文本文档--复制以下代码进去: dg+"G|nr 7[R`52pP /* Y$|KY/)H) * @丶小_路. !V4 (- 8 */ v=&xiw |