| 发帖: 138 | 粉丝: 0
| | 铜币: 110 | 龙鳞: 138 |
能量: 0
耐力: 49
经验: Lv3
精灵:
| | |
该隐藏帖已经发布超过60天,已自动取消隐藏功能,无需回复即可查看!由于刚才发错,三楼才是连接 uTemAIp
$u 服务端修改文字教程 _Py/,Ks.q 1、[079咖啡端]添加打开一个没有JS的NPC出现对话框 ?G48GxJ 打开scr/net/s(和谐)f/odinms/scripting/npc/NPCScriptManager.java Xlw8>.\ 6WN1DW 找到 9&>)4HNd? public void start(MapleClient c, int npc) { nMniHB' try { uEK9 NPCConversationManager cm = new NPCConversationManager(c, npc); Hkcr+BQ if (cms.containsKey(c)) { rM
sd) return; <0Mc\wy } 0nh;0Z cms.put(c, cm); $[p<}o/6v] Invocable iv = getInvocable("npc/" + npc + ".js", c); !OVTs3} if (iv == null || NPCScriptManager.getInstance() == null) { )<.BN
p cm.dispose(); M:!Twz$ return; DQ<{FN } 'pJ46"D@m engine.put("cm", cm); zjzW;bo( d NPCScript ns = iv.getInterface(NPCScript.class); A[/_}bI| scripts.put(c, ns); y?t2@f]!XK ns.start(); X"S-f;b# } catch (Exception e) { J73B$0FP log.error("Error executing NPC script " + npc, e); N^G:m~> dispose(c); %|6t\[gn cms.remove(c); \Kx@?, } IsaL+elq| } `*A!vO8 5BL4VGwJ 全选替换掉 44uM:; 将下面一段代码替换进去 k,~I>qg public void start(MapleClient c, int npc) `30og]F0YJ { S690Y]:h$v try { rj.]M6# if (c.getPlayer().isGM()) Q\P?[i] c.getPlayer().dropMessage("[系统提示]您已经建立与NPC:" + npc + "的对话。"); rNdeD~\ :V(+]< NPCConversationManager cm = new NPCConversationManager(c, npc); 5$v,%~$Xds if (this.cms.containsKey(c)) ,9(=Iu-?1 return; jLANv{" peA}/Jc this.cms.put(c, cm); V/=NIeSE Invocable iv = getInvocable("npc/" + npc + ".js", c); 8y<NT" if ((iv == null) || (getInstance() == null)) { [<HU~PP cm.sendOk("对不起,我并没有被管理员设置可使用,如果你觉得我应该工作的,那就请你汇报给管理员.\r\n我的ID编号: #r" + npc + "#k."); 4`x.d cm.dispose(); [r_YQ*+ej return; KxEy
N (n } x6, #Jp this.engine.put("cm", cm);
H%!ED1zpA NPCScript ns = (NPCScript)iv.getInterface(NPCScript.class); B=>:w%<Ii this.scripts.put(c, ns); #B;~i6h] ns.start(); h)W?8XdM } catch (Exception e) { (XQBBt log.error("Error executing NPC script " + npc, e); 'nK(cKDIG dispose(c); /[[_}\xI% this.cms.remove(c); j89C~xP6 } i\2d1Z } %0>DjzYt 2、[079咖啡端]修复怪物打不死 n9Mi?#xIp 1.打开源码找到net\s(和谐)f\odinms\net\channel\handler\AbstractDealDamageHandler.java 0Zt=1Tv >S3,_@C 找到这个函数parseDamage() 然后用下面的代码替换 注意替换前先备份!
G_fP%ovh .RI{\ i` --------------------------------------------------------------------------------- >)/,5VSE /rKdxsI* public AttackInfo parseDamage(MapleCharacter c, LittleEndianAccessor lea, boolean ranged) { b(hnou S AttackInfo ret = new AttackInfo(); #].n0[ lea.readByte(); _QD##`< lea.skip(8); :YL`GSl ret.numAttackedAndDamage = lea.readByte(); [k"@n+% lea.skip(8); -~nU&$ccL ret.numAttacked = (ret.numAttackedAndDamage >>> 4 & 0xF); &"D * ret.numDamage = (ret.numAttackedAndDamage & 0xF); fM[Qn*. ret.allDamage = new ArrayList(); o%!8t_1mR ret.skill = lea.readInt(); eXHk6[%[ lea.skip(8); + _=&7 if ((ret.skill == 2121001) || (ret.skill == 2221001) || (ret.skill == 2321001) || (ret.skill == a(+.rf; s Zan.Kc# 5201002) || (ret.skill == 14111006) || (ret.skill == 5101004) || (ret.skill == 15101003)) ]et4B+=i ret.charge = lea.readInt(); N;<.::x else { yfBVy8Sm ret.charge = 0; sh $mOy } SF$]{
X '6^20rj if (ret.skill == 1221011) Tgpf0( ret.isHH = true; *Q?ZJS~ .'zXO lea.readInt(); ~16QdwK ret.aresCombo = lea.readByte(); #6XN_< int sourceid = ret.skill; !"*!du28jo if ((sourceid == 21100004) || (sourceid == 21100005) || (sourceid == 21110003) || (sourceid == 54TW8y `h K#j<G]I( @ 21110004) || (sourceid == 21120006) || (sourceid == 21120007)) 2v
^bd^]u: c.setCombo(1); @a AR99 M '@Zau\xC ret.pos = lea.readByte(); A]fN~PR ret.stance = lea.readByte(); }gk37_}X\I q[6tvPfkX if (ret.skill == 4211006) { _ >)+
u return parseMesoExplosion(lea, ret); (=v :@\r } AlW0GK=N-p j2V"w&>b} if (ranged) { AXUSU(hU lea.readByte(); 7Ao9MF- ret.speed = lea.readByte(); }T@^wY_Ow lea.readByte(); o,| LO$~ ret.direction = lea.readByte(); 9(;5!q,Gsg lea.skip(7); )E--E+j if ((ret.skill == 3121004) || (ret.skill == 3221001) || (ret.skill == 5221004) || (ret.skill == +T*=JHOD m `"^d # 13111002)) *R] Ob9X lea.skip(4); \Tf$i(0q } %2 A-u else { pmm?Fq!s= lea.readByte(); /.Yf&2X\ ret.speed = lea.readByte(); OE{{,HFa`G lea.skip(4); 6jv_j[[ } z/IA
@ Lu.D,oP for (int i = 0; i < ret.numAttacked; ++i) { P5u
Y1( int oid = lea.readInt(); ?hpT"N,hF9 P`/;3u/P lea.skip(14); l)V!0eW W[pOLc- List allDamageNumbers = new ArrayList(); I
r8,= for (int j = 0; j < ret.numDamage; ++j) { 81m3j`b int damage = lea.readInt(); DuESLMhz UDjmXQ2, MapleStatEffect effect = null; Yt]tRqrh;T if (ret.skill != 0) gN2$;hb? effect = SkillFactory.getSkill(ret.skill).getEffect(c.getSkillLevel(SkillFactory.getSkill
q|An ~%SmH[i (ret.skill)));
Bw;gl^:UG $uw[X if ((damage != 0) && (effect != null) && (effect.getFixedDamage() != 0)) l;*/F`>c damage = effect.getFixedDamage(); *&WkorByW F.zx]][JV allDamageNumbers.add(Integer.valueOf(damage)); $]V,H" } 4(
Q_J4}P if (ret.skill != 5221004) 9YpgzCx
Z lea.skip(4); bYPkqitqz ^$8@B]* ret.allDamage.add(new Pair(Integer.valueOf(oid), allDamageNumbers)); eWKFs)C] } _n6ge*,E `Aa}q(}k return ret; =NHE_4/p } t)#8r,9c w_c)iJ #xUX1( --------------------------------------------------------------------------------- `pMI@"m ,g69 ?w 2.接着找到net\s(和谐)f\odinms\client\MapleCharacter.java ;^XF;zpg a`c#-
je 查找 cB$OkaG# //战神Combo [v@3|@ private int combo = 0; $w,?%i97 private int comboCount = 0; ]><K8N3Z -^1}J 将其修改为 C`G+b{o //战神Combo F52%og~N private int combo = 0; $Hw
w private int comboCounter = 0; %bu$t, AcZ{B< 此时应再查找comboCount 将其修改为comboCounter(不然原变量将不可用 导致变量未定义) QO1pwrX< 应该也可以重新定义comboCounter这个变量 没实验 2TFb!?/RQ se|>P=/ 然后在下面适当处增加两个函数 U2v;[ >=]
Nk.m$ public int getCombo() { a
~s:f5S> return this.comboCounter; _&(\>{pm } [&_7w\m YmrrZ&]q public int setCombo(int combo) { NCW<~ return (this.comboCounter = combo); q=I8W}Zi } l#%qF Db d#-scv}s5 代码就修改完毕了 编译后 怪物就应该能掉血了! @nC][gNv oo+i3af&7 PK C}!>2 大概原因分析: WqX$;'}h 攻击封包数据改变,原来处理封包的方式已经不能适用了 所以应当修改原来的处理结构! UL{+mp 3、[079咖啡端]修复双击人物客户端自动退出问题 _f5>r (1Q 双击人物不管是自己还是他人都需要查看角色信息,原先我以为是加入的有家族的原因。 换了个没家族的号还是那样, 7aF'E1e'3 结果我就感觉应该是处理封包的问题了。 说明白点就是 MaplePacketCreator.java 有问题,然后我又仔细比较了下 楚天和咖啡端的 MaplePacketCreator.java U yb -feG OC?a[^hB^) 发现charinfo 处理有出入。 咖啡端似乎少了一些东西, 就是椅子列表显示那部分。 于是我对照两者的代码修复了下。 *5|;eN 也不算是修复。 因为这样弄过以后不会显示你有椅子。 抱歉。 我JAVA不太行。 大家原谅下了。 oI\Lepl* \ltbiDP2 处理方法: -yP|CZM ~Q+E" " 打开 src\net\s(和谐)f\cherry\tools\MaplePacketCreator.java 0oNNEC (或者是src\net\s(和谐)f\odinms\tools\MaplePacketCreator.java) 7
KuUV!\h` O/XG}G.x| k.."_4 找到 (vR9vOpJ mplew.write(HexTool.getByteArrayFromHexString("00 00 00 00 00 00 01 00 00 00 D0 ED 2D 00 0C 87 A5 16 B4 F0 B0 16 10 00 00 00 84 E3 C6 2A 36 15 CF 59 6C 24 3E 00 CD DB 43 00 10 00 00 00 02 00 00 00 67 34 00 00 7F 36 00 00 DD CD CF 2A 10 00 00 00 B4 8B BB 2A 00 00 00 00 00 00 00 00 01 00 CD 00 10 00 00 00 18 E6 C6 2A DE 26 93 07 FD DC AB 7B 45 08 08 08 10 00 00 00")); 9"W 3t] CpE LLA< ZVelKI8> "[wkjNf% tPp9=e2[s 替换成 {[|je]3v mplew.writeInt(0); 5T*Uq>x0 mplew.writeShort(0); ;[qA?<GJ MapleInventory iv = chr.getInventory(MapleInventoryType.SETUP); ftb .CPWI List<Item> chairItems = new ArrayList(); 3_DwqZ 'O for (IItem item : iv.list() ) { v}cTS@0 if ((item.getItemId() >= 3010000) && (item.getItemId() <= 3020001)) { 8"'Z0
Ey //chairItems.add(item); ;JuBybJb } H=/ ; } J-UqH3({Z, mplew.writeInt(chairItems.size()); o+],L_Ab for (IItem item : chairItems ) { Cs!z3QU mplew.writeInt(item.getItemId()); XRl!~Y| } x?"+Or.h mplew.writeInt(0); ,`pUz[wl 4、修复咖啡端不消耗飞镖 0hNgr' RangedAttackHandler.java ut*sx9l x/S:)z%X 找到 /` ;rlH* //if (player.getJob().isA(MapleJob.Ares_1) || player.getJob().isA(MapleJob.Ares_2) || player.getJob().isA(MapleJob.Ares_3) || player.getJob().isA(MapleJob.Ares_4)) { /"J3hSR MapleInventoryManipulator.removeById(c, MapleInventoryType.USE, projectile, bulletConsume, false, true); ]$7yB3S,B // } .4[\%r\i 5cUz^ > 按上面方式处理 @u>:(9bp 5、修复黑龙项链带不了的BUG '?Jz8iu- 先解释一下为什么国服的黑龙项链带不上。 用1.5deMSwZ.exe 打开string.wz得到这样的结果 =x
xN3Ay ;i'mma_! Eqp.Ring.1112904.name 彩虹星环绕戒指 [2095484] whW%c8 Eqp.Ring.1112904.desc 五彩斑斓的星星和心围绕着角色旋转。 [2095507] 7Dt*++: Eqp.Ring.1112905.name 超大心环绕戒指 [2095572] #Dz. 58A Eqp.Ring.1112905.desc 可爱的大心心在角色周围以心形模样旋转。 [2095595] A"3"f8P8a Eqp.Ring.1112906.name 心心祝福戒指 [2095664] r!N> FE Eqp.Ring.1112906.desc 可爱的心心在角色头顶画出心形模样旋转。 [2095685] .5^7Jwh Eqp.Ring.1112907.name 小鱼戒指 [2095754] "W b>y*S Eqp.Ring.1112907.desc 装备时,会产生泡泡的效果。有时间限制。 [2095771] kC_Kb&Q0 Eqp.Ring.1112916.name 寂寞单身戒指 [2095840] ]/#3 P Eqp.Ring.1112916.desc 单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。 [2095861] QmKEl|/{u Eqp.Ring.1122000.name 黑龙项环 [2095962] Y9}ga4 Eqp.Ring.1122007.name 休彼德蔓的项链 [2096001] e0"80"D Al
MMN"j 再来看下其他项链在哪个位置 1!S*z^LGl LJgGX,Kp ixvF`S9 Eqp.Accessory.1122029.name 苏醒的冒险之心 [1897757] 6"oG
bte Eqp.Accessory.1122030.name 苏醒的冒险之心 [1897802] <eh<4_<qF Eqp.Accessory.1122031.name 苏醒的冒险之心 [1897836] ?wi^R:2|j Eqp.Accessory.1122032.name 苏醒的冒险之心 [1897870] gcA,u)z}R Eqp.Accessory.1122033.name 苏醒的冒险之心 [1897904] UfkQG`G9H Eqp.Accessory.1122034.name 觉醒的冒险之心 [1897938] NiSyb yR$ Eqp.Accessory.1122035.name 觉醒的冒险之心 [1897983] :
GdLr
Eqp.Accessory.1122036.name 觉醒的冒险之心 [1898017] C JYpgSr Eqp.Accessory.1122037.name 觉醒的冒险之心 [1898051] O>@ChQF Eqp.Accessory.1122038.name 觉醒的冒险之心 [1898085] 9
df GV!Z Eqp.Accessory.1122058.name 休彼德蔓的混沌项链 [1898119] V[;^{,; vWH)W?2 "$I8EW/1 :|HCUZ*H(T 很明显盛大把 黑龙项链 和 休彼德蔓的项链 故意或者无意放错了地方,放到了(戒指组里) ,%T
sfB :!QT , 现在要做的是把这两个物体重新搬到 Accessory组里。 `C&@6{L Yq-Vwh/ OTj
J' 解决办法: f
q&(&(| HkQ rij6 wM``vx[/ 找到服务端目录 wz\String.wz\Eqp.img.xml h( DmSW 8x`EUJ 类似这样的结构 $xqX[ocor D~zk2 <?xml version="1.0" encoding="UTF-8" standalone="yes"?> X|'[\v2ld <imgdir name="Eqp.img"> fzJ^`
<imgdir name="Eqp"> Vv&GyqoO] <imgdir name="Accessory"> 5v[2R.eT- <imgdir name="1010000"> nIqNhJ+ <string name="name" value="褐色落腮胡"/> Y`*h#{| </imgdir> j a'_syn <imgdir name="1010001"> SUb:0GUa <string name="name" value="黑胡子"/> =/+f3 </imgdir> S[e> 8 <imgdir name="1010002"> v05$"Ig <string name="name" value="忍者口罩"/> ++!'6!l </imgdir> q\G7T{t$. <imgdir name="1010003"> Oj>;[O" <string name="name" value="刮脸痕迹"/> em9nuXG @M*oq2U; $EnBigb! 查找 name="Ring" 再查找 1122000 (黑龙项环代码) \'6%Ld5km 9>6?tb"f*H 类似这样 blKF78 W.(Q
u-AE( <imgdir name="1112906"> ] 1s6= <string name="name" value="心心祝福戒指"/> n
>@Qx$- <string name="desc" value="可爱的心心在角色头顶画出心形模样旋转。"/> WS.lDMYE7 </imgdir> YJF|J2u <imgdir name="1112907"> (&1565 <string name="name" value="小鱼戒指"/> ckkm}|&m <string name="desc" value="装备时,会产生泡泡的效果。有时间限制。"/> xz-?sD/xe </imgdir> gs(ZJO1 /L <imgdir name="1112916"> =<X4LO)C <string name="name" value="寂寞单身戒指"/> y-uSpW <string name="desc" value="单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。"/> sdBB( </imgdir> x3l~k Z( <imgdir name="1122000"> !>?*gc.< <string name="name" value="黑龙项环"/> owzcc-g </imgdir> C.RXQ`-P} <imgdir name="1122007"> 9*S9~ <string name="name" value="休彼德蔓的项链"/> cDq*B*e </imgdir> 0"l`M5-KP ig ^x%!; 把这段代码剪切出来 {XH3zMk[ 8'Iei78Ov <imgdir name="1122000"> ap<r)<u <string name="name" value="黑龙项环"/> `h~- </imgdir> *{(tg~2'( <imgdir name="1122007"> s]pNT1, <string name="name" value="休彼德蔓的项链"/> LaYd7Oyf] </imgdir> p^s:s-"f\ :pLaxWus! 放到<imgdir name="Accessory"> 组里。 ;)Sf| |`' WEe2 最后类似这样的结构 oml^f~pm <q`|,mc <?xml version="1.0" encoding="UTF-8" standalone="yes"?> >J_(~{-sNG <imgdir name="Eqp.img"> c#Qlr{ES <imgdir name="Eqp"> K}vYE7n: <imgdir name="Accessory"> S])*LUi <imgdir name="1122000"> _2WW0 <string name="name" value="黑龙项环"/> `(xzCRX </imgdir> 6GoQJ <imgdir name="1122007"> m U= 3w <string name="name" value="休彼德蔓的项链"/> )T@?.J` </imgdir> #kgLdd" <imgdir name="1010000"> ;( (|0Xa <string name="name" value="褐色落腮胡"/> V6&6I </imgdir> eyy%2>b <imgdir name="1010001"> L\q-Z.. <string name="name" value="黑胡子"/> '>GPk5Nq77 </imgdir> -Np}<O`./ <imgdir name="1010002"> y?UB?2VN <string name="name" value="忍者口罩"/> qG3MyK%O\ </imgdir> deOk>v&U zFr#j~L" #i=m%>zjN 然后重启服务端就OK。 装备上黑龙项链把。 不用源代码即可修复。 M%OUkcWCk 6、修复PB掉线问题 EKUiX#p:M -----------新建文档 复制以下代码 将文件重命名为8820009.img.xml 放到服务端WZ中对应的xml下-- 47)\\n_\z +o]J0Gu N j:W6? A <?xml version="1.0" encoding="UTF-8" standalone="yes"?> _QneaPm% <imgdir name="8820009.img"> q}C;~nMD <imgdir name="info"> )O8w'4P5 <int name="bodyAttack" value="0"/> kBtzJ#j B <int name="level" value="1"/> 63VgQ <int name="maxHP" value="200000"/> hX:yn:P~ <int name="maxMP" value="0"/> sj&1I.@,> <int name="speed" value="0"/> z8j7K'vV1 <int name="PADamage" value="0"/> W^i[7 r <int name="PDDamage" value="0"/> Nk<H=kw+ <int name="MADamage" value="0"/> -PaR&0Tt <int name="MDDamage" value="0"/> ;pqS|ayl <int name="acc" value="0"/> v?l*jr1-2 <int name="eva" value="0"/> GQYB2{e> <int name="exp" value="0"/> 1-.(pA' <int name="undead" value="0"/> 1]&{6y <int name="pushed" value="1"/> @[#)zO <float name="fs" value="10.0"/> G[]h1f! <int name="removeAfter" value="5"/> Qp-P[Tc <int name="summonType" value="12"/> ~<"{u-q#K <int name="hideName" value="1"/> \"9ysePI <imgdir name="revive"> 7
b{y <int name="0" value="8820001"/> XdE|7=+s <int name="1" value="8820003"/> \CBL[X5tr <int name="2" value="8820005"/> S<g~VK!Tt <int name="3" value="8820006"/> t\O#5mo <int name="4" value="8820004"/> _$yS4= . <int name="5" value="8820002"/> 2]E i4%jo </imgdir> u179! <int name="noFlip" value="1"/> |$[.X3i </imgdir> HE-ErEtGB <imgdir name="stand"> Ah;`0Hz; <canvas name="0" width="4" height="4"> @DKph!cr <vector name="origin" x="36" y="53"/> x??H%'rP <int name="delay" value="30"/> p-h(C'PqF <vector name="head" x="1" y="-1500"/> \^dYmU </canvas> 91UC>]}H </imgdir> dvLL~VP <imgdir name="hit1"> >vDi,qmZ <canvas name="0" width="4" height="4"> >0cg <vector name="origin" x="36" y="53"/> ]Aj5 K <int name="delay" value="30"/> ,7;euV5X <vector name="head" x="1" y="-1500"/> "Mh}n-oju </canvas> 9u>X,2gUR </imgdir> oN,9#*PVL <imgdir name="die1"> !gi3J @ <canvas name="0" width="213" height="450"> Ki(0s <vector name="origin" x="774" y="495"/> 8Rnq
&8A <int name="delay" value="180"/> QEP|%$:i
<vector name="head" x="1" y="-1500"/> Kc`#~-`,( <int name="a0" value="255"/> k)agbx <int name="a1" value="255"/> 'JJ : </canvas> G4%dah 5 <canvas name="1" width="227" height="493"> }x:}9iphF <vector name="origin" x="778" y="534"/> ~n%]u! 6 <int name="delay" value="180"/> 4
;^ <vector name="head" x="1" y="-1500"/> h5lngw </canvas> j|VX6U
<canvas name="2" width="232" height="497"> !Hj
7|5 <vector name="origin" x="783" y="533"/> B % <int name="delay" value="180"/>
AIw~@*T <vector name="head" x="1" y="-1500"/> X]s="^ </canvas> @DlN;r?Cv <canvas name="3" width="237" height="497"> <W/YC2b <vector name="origin" x="787" y="529"/> #66u<FaG <int name="delay" value="180"/> `~1#X <vector name="head" x="1" y="-1500"/> [6%y RQ_ </canvas> n66b(6"mO2 <canvas name="4" width="239" height="494"> kQ|phtbI <vector name="origin" x="788" y="525"/> [jTZxH< <int name="delay" value="180"/> ~I@ %ysR <vector name="head" x="1" y="-1500"/> ooj^Z%9P </canvas> {"_V,HmEF+ <canvas name="5" width="241" height="496"> Dk}txw}# <vector name="origin" x="789" y="526"/> eY_BECJ+OO <int name="delay" value="180"/> (]$&.gE.F <vector name="head" x="1" y="-1500"/> |&~);>Cq2 </canvas> wvH*<,8Vq <canvas name="6" width="243" height="494"> '&Tz8.jp~ <vector name="origin" x="790" y="523"/> nM`pnR_ <int name="delay" value="180"/> v"dl6%D" <vector name="head" x="1" y="-1500"/> B
\.05< </canvas> F ZN}T{< <canvas name="7" width="243" height="491"> @e+qe9A| <vector name="origin" x="790" y="520"/> /p)y!5e <int name="delay" value="180"/> ]T%wRd5&- <vector name="head" x="1" y="-1500"/> :!fU+2$`^( </canvas> G4"n`89LK <canvas name="8" width="241" height="483"> Se[>z( <vector name="origin" x="789" y="513"/> k!!d2y6 <int name="delay" value="180"/> Rc}#4pM8 <vector name="head" x="1" y="-1500"/> 4TcW% </canvas> Kk>va->R <canvas name="9" width="239" height="479"> c <vector name="origin" x="788" y="510"/> Q.SqOHeJ <int name="delay" value="180"/> =!=DISPo <vector name="head" x="1" y="-1500"/> Kp[5"N8 </canvas> Sv[+~co<l <canvas name="10" width="237" height="476"> V# JuNJ <vector name="origin" x="787" y="508"/> N._^\FRyn <int name="delay" value="180"/> >n5Kz]]% <vector name="head" x="1" y="-1500"/> l'?(4N </canvas> ,1i l& <canvas name="11" width="230" height="485"> )Hqn <vector name="origin" x="784" y="521"/> A{gniYqvB` <int name="delay" value="180"/> WISeP\:^ <vector name="head" x="1" y="-1500"/> ]"i^VVw </canvas> C{YTHNn <canvas name="12" width="235" height="490"> +`TwBN,kp- <vector name="origin" x="779" y="535"/> ;RW5XnVx <int name="delay" value="180"/> XZxzw*Y1J <vector name="head" x="1" y="-1500"/> nu6v@<<F> </canvas> z*WQ=l2 <canvas name="13" width="275" height="495"> ZU5; w <vector name="origin" x="797" y="540"/> xS_tB)C <int name="delay" value="180"/> n0w0]dJ&lc <vector name="head" x="1" y="-1500"/> <4*)J9V^s= </canvas> nW ]T-! <canvas name="14" width="284" height="495"> Xnxb.{C <vector name="origin" x="797" y="540"/> WU6F-{M"? <int name="delay" value="180"/> TWU1@5?Ct <vector name="head" x="1" y="-1500"/> Kj+TPqXb </canvas> Jy0(g T <canvas name="15" width="249" height="493"> ?IR+OCAA <vector name="origin" x="786" y="538"/> D}?JX5. <int name="delay" value="180"/> ":L d}~> <vector name="head" x="1" y="-1500"/> 9iGp0_J </canvas> #$JY&!M <canvas name="16" width="218" height="464"> _p%@x:\ <vector name="origin" x="774" y="509"/> t#7owY$^ <int name="delay" value="180"/> ~\Udl <vector name="head" x="1" y="-1500"/> `%=!_| </canvas>
!-8y;,P <canvas name="17" width="213" height="480"> 0~cbB <vector name="origin" x="774" y="525"/> }QJ6"s
<int name="delay" value="180"/> 0fx.n <vector name="head" x="1" y="-1500"/> "SV/'0 </canvas> *4g:V;L <canvas name="18" width="213" height="488"> m!:sDQn{3 <vector name="origin" x="774" y="533"/> nc:K!7: <int name="delay" value="180"/> $wqi^q*) <vector name="head" x="1" y="-1500"/> S,#UA%V" </canvas> t8Giv89{ <canvas name="19" width="214" height="491"> U
zMIm <vector name="origin" x="775" y="536"/> |]OI)w* <int name="delay" value="180"/> hFDo{yI <vector name="head" x="1" y="-1500"/> CPu~^ik </canvas> cnM`ywKW <canvas name="20" width="216" height="489"> 9j$ J}=y <vector name="origin" x="776" y="534"/> 't3nh <int name="delay" value="180"/> \PK}4<x} <vector name="head" x="1" y="-1500"/> nPjN\Es6 </canvas> Ryi%}! <canvas name="21" width="213" height="450"> FMAt6HfU <vector name="origin" x="774" y="495"/> &=laZxe <int name="delay" value="600"/> sT>l ?L <vector name="head" x="1" y="-1500"/> vFsl]|<;8 </canvas> uG4Q\,R </imgdir> Ai5D[ykX </imgdir> ./}W3 7、锁定某些地图不能进 JPkI+0 打开MapleGenericPortal.java RGLi#:0_.x 搜索 changed = true; incUa; 在上面加入以下语句 5}`e"X if (getTargetMapId() >= 910000003 && getTargetMapId() <= 910000022) { CDWchY c.getSession().write(MaplePacketCreator.enableActions()); ;V4f6[<]'z player.getClient().getSession().write(MaplePacketCreator.serverNotice(5, "[任务公告:请通过npc进入任务房间!")); s6_[H } else { E=l^&[dIl c.getPlayer().changeMap(to, pto); LZApz} } "@@Z{ +<n8O~h 编译,OK r'& 6P-Vm 8、lockmap(锁定地图) P>ZIP*
Gr /* 8[H)tKf8 地图锁写脚本 /@]@Tz@' 演示NPC程序 41\V;yib 只供学习参考 1lf]}V */ w(nQ:;oC ,%,.c^- `6y\.6j importPackage(net.s(和谐)f.cherry.scripting); Yx<wYzD var Itemid = 4001126; //设置需要的道具ID 3+iQct[ var Itemsl = 10; //设置数量 (c9!: @]B
7(j<'R function start(ms) { vaj-|&
if (! AbstractPlayerInteraction(ms.getPlayer().getClient()).haveItem(Itemid, Itemsl)){ nh%Q"; AbstractPlayerInteraction(ms.getPlayer().getClient()).warp(910000000,0); t}-rN5GO AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("此地图已被GM限制进入,系统已将你返回", 250, 20); 6#1:2ZHKG }else{ [^A>hs* AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("通过验证", 250, 20); 3Uni{Z]Q) } pc/]t^]p } of?0 y-LT% 解锁地图 #[NNb?`F /* (Kaunp5_` 地图锁写脚本 B e2yS]U 演示NPC程序 BI0 A0 只供学习参考 2f.4P]s`T */ O@? *5 - x]gp5 Ixv/xI var Maps = Array(910000001,910000002,922000021,922010504,240010900); -gb'DN1BG var status = 0; Y,s@FGI2 var MapString = "" =j
S function start() {
FK| q* status = -1; 2?\L#=<F action(1, 0, 0); ?K^~(D8( } =bB7$#al g(F? qP_K function action(mode, type, selection) { HDT-f9%}<4 if (mode < 1) { kS$m$
D cm.dispose(); I xE}v%& } else {
iU
a `< if (mode == 1) :*s+X$x,< status++; kK$*,]iCp else }A'Ro/n status--; L=5Fvm if (status == 0) { *p7_rY for(i = 0; i < Maps.length; i++){ V2_I=]p_ var NextMap = cm.getC().getChannelServer().getMapFactory().getMap(Maps<i>); y7Sj^muBY var MapName = NextMap.getMapName(); -WK var MapFy = NextMap.getOnUserEnter(); ^_pJEX if (MapFy != "lockmap"){ {-)*.l= MapString = MapString + "#L" + i + "##b锁定地图#k---" + MapName + "#b(未锁定)#k\r\n"; S*?x|&a }else{ -K%~2M< MapString = MapString + "#L" + i + "##r解锁地图#k---" + MapName + "#r(已锁定)#k\r\n"; =CjN=FM } @2)ImgK[ } z+%74O"c cm.sendSimple(MapString); J9yB'yE8 dX5|A_Ex } else if (status == 1) { 2q*aq% var MapStats = cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).getOnUserEnter(); .3,6Oo if(MapStats != "lockmap"){ z7um9g cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("lockmap") /V)4B4 cm.sendOk("锁定地图成功"); DU1\ K cm.dispose(); !x1ivP }else{ \t@4)+s/) cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("") bdkxCt cm.sendOk("解锁地图成功"); }uk]1M2= cm.dispose(); f3HleA&& } MuQ'L=i J } f/RDo4 } L64cCP* } bcC+af0L 9、上线自动穿装备 n0CS= src\net\s(和谐)f\odinms\net\login\handler ?tFsSU My JG2C#R CreateCharHandler.java "4e{Cq UIi`bbJ y]TNjLpo$ 搜索 MapleInventory equip = newchar.getInventory(MapleInventoryType.EQUIPPED); 5RhP^:i@C 9V( esveq 在下面添加以下语句,即可编译,装备ID自己换吧 < .B^\X$ IItem eq_top = MapleItemInformationProvider.getInstance().getEquipById(1052081); Gmp`3 eq_top.setPosition((byte) -5); P V,AN
equip.addFromDB(eq_top); w0 0Ba^W IItem eq_bottom = MapleItemInformationProvider.getInstance().getEquipById(bottom); *q |3QHZ eq_bottom.setPosition((byte) -6);
C#4/~+ equip.addFromDB(eq_bottom); =
~^
IItem eq_shoes = MapleItemInformationProvider.getInstance().getEquipById(shoes); 61{IXx_ eq_shoes.setPosition((byte) -7); DX%D8atrr equip.addFromDB(eq_shoes); 5 ]v]^Y'? IItem eq_weapon = MapleItemInformationProvider.getInstance().getEquipById(weapon); \cRe,(?O eq_weapon.setPosition((byte) -11); <P4*7:jX equip.addFromDB(eq_weapon); hz~jyH.h_ IItem pHat = MapleItemInformationProvider.getInstance().getEquipById(1002562); /yS/*ET8 pHat.setPosition((byte) -101); LX_{39?<{ equip.addFromDB(pHat); a#4 'X* IItem pWeap = MapleItemInformationProvider.getInstance().getEquipById(1702174); bjYaJtn pWeap.setPosition((byte) -111); 3Y+
bIz! equip.addFromDB(pWeap); 2%(RB4+ 10、结婚修复法 uw`fC%-xh /* =Frbhh57 ====================================== '`fz|.|cbB 小权改端技术 o:"^@3 ====================================== A%c)=(, */ u.Z,HsEO b 首先,找到NPCConversationManager.java }g|)+V\A !_SIq`5]@ 在合适的位置上插入以下代码(请直接复制,本人亲自测试,无错..所有端均可通过): e3b|z.^ 8
p7kH"j{xD public boolean createMarriage(String partner_) { //声明变量 W^AY:#eX~Q MapleCharacter partner = getCharByName(partner_); //名字 l9X\\uG& if (partner == null) { +qzCy/_gd return false; nH% 1lD?: } FkJX) partner.setMarried(true); XT0:$0F getPlayer().setMarried(true); BbdJR]N/!h partner.setPartnerId(getPlayer().getId()); &i%1\o getPlayer().setPartnerId(partner.getId()); #-Ad0/ if (partner.getGender() > 0) { 8QNd t Marriage.createMarriage(getPlayer(), partner); DR w;.it2 } else { -*r]9f6x Marriage.createMarriage(partner, getPlayer()); nlkQ'XGAI } eq#x~O4 return true; wz(D
}N5 } >hbT'Or@ ^HasT4M+x public boolean createEngagement(String partner_) { u t4+c0 MapleCharacter partner = getCharByName(partner_); auS.q5
% if (partner == null) { a4L0Itrp return false; I_h{n{,sr } 1-bQ
( - if (partner.getGender() > 0) { lSk<euCYs Marriage.createEngagement(getPlayer(), partner); =ap6IVR } else { J%n{R60b Marriage.createEngagement(partner, getPlayer()); XTOZ]H*^ } 8${Yu return true; `Ufv,_n } \<R.F
3 @7<e~f public void divorceMarriage() { //增加至XXXX ~8
w(M getPlayer().setPartnerId(0); M?fRiOj getPlayer().setMarried(false); /K@{(=n Marriage.divorceMarriage(getPlayer()); ///结束至XXXX 3!V$fl0 } ]9}T)Df' q"Z!}^{ 先别着急这编译..请继续看下去 Y!tjaL 9D OnKPD=< 打开 src\net\s(和谐)f\odinms\scripting\npc 这个文件夹新建--文本文档--复制以下代码进去: QP?Deltp q4rDAQyPO /* :&oUI&(o * @丶小_路. Lv{xwHnE */ /NDuAjp[@ G]- wN7G package net.s(和谐)f.odinms.scripting.npc; MlM2(/ok q
T pvz import java.sql.Connection; {UR&Y import java.sql.PreparedStatement; J|BZ{T}d import java.sql.ResultSet; g}]EIv{ import java.sql.SQLException; XN=Cq*3} BLvI[b|3gn import net.s(和谐)f.odinms.client.MapleCharacter; "<J%@ X;?Z_3I:5 import net.s(和谐)f.odinms.database.DatabaseConnection; hIr$^%
j{;RuNt public class Marriage { Y/1,%8n private static final org.slf4j.Logger log = org.slf4j.LoggerFactory.getLogger(Marriage.class); k v}<u b88Zk* public static void createMarriage(MapleCharacter player, MapleCharacter partner) { |_P- try { ?$T39U^ Connection con = DatabaseConnection.getConnection(); Dxwv\+7] PreparedStatement ps = con.prepareStatement("INSERT INTO marriages (husbandid, wifeid) VALUES (?, ?)"); GK/Q]}Q8pZ ps.setInt(1, player.getId()); Q$(0Nx< ps.setInt(2, partner.getId()); n*oa J<o% ps.executeUpdate(); [8K+zT5 ps.close(); *!gj$GK@% } catch (SQLException ex) { <XHS@| log.warn("结婚: " + player.getName() + " 和 " + partner.getName(), ex); Twj?SV } X}5aE4K/ } ;5.o;|w?! (cj3[qq public static void createEngagement(MapleCharacter player, MapleCharacter partner) { @}e'(ju%R try { I:qfB2tL)O Connection con = DatabaseConnection.getConnection(); iWN-X
( PreparedStatement ps = con.prepareStatement("INSERT INTO engagements (husbandid, wifeid) VALUES (?, ?)"); 9A4h?/ ps.setInt(1, player.getId()); T"GuE[?a ps.setInt(2, partner.getId()); XFg.Z+ # ps.executeUpdate(); g#ZuRL } catch (SQLException ex) { dWI.t1`i log.warn("宣布与参与 " + player.getName() + " 和" + partner.getName(), ex); P"g
Y|}| } VnJ-nfA } ]%y~cq zTa>MzH1-; public static void divorceEngagement(MapleCharacter player, MapleCharacter partner) { B!(t<W8cu try { ^3-Wxn9& Connection con = DatabaseConnection.getConnection(); '%m0@5|hCD int pid = 0; PZdYkbj if (player.getGender() == 0) { L8~nx}UP5 pid = player.getId(); N+vU@)_lC } else { yO6
_Gq{ pid = partner.getId(); VhAZncw } ,ZYj8^gF PreparedStatement get = con.prepareStatement("SELECT FROM engagements WHERE husbandid = ?"); Z-{!Z;T)z get.setInt(1, pid); {xC CUU ResultSet rs = get.executeQuery(); ZQ^kS9N i PreparedStatement ps = con.prepareStatement("DELETE FROM engagements WHERE husbandid = ?"); elgCPX&:W if (rs.next()) { WR*|kh ps.setInt(1, pid); A!kNqJ2 } else { #dLp<l) return; Iy}r'#N } 7\
<4LX ps.executeUpdate(); r $du-U PreparedStatement ps1 = con.prepareStatement("UPDATE characters SET marriagequest = 0 WHERE id = ?, and WHERE id = ?"); 1x0 7ua@(v ps1.setInt(1, player.getId()); q-.e9eoc\ ps1.setInt(2, partner.getId()); x,Cc$C~YP ps1.executeUpdate(); P'Fy,fNg } catch (SQLException ex) { 1@ j>2>i log.warn("宣布与参与 " + player.getName() + " 和 " + partner.getName(), ex); e<>Lr } |-zwl8E } >t"]gQHtx =oF6|\]{; public static void divorceMarriage(MapleCharacter player, MapleCharacter partner) { )6?.; B try { 5g-apod Connection con = DatabaseConnection.getConnection(); %}=$HwN) int pid = 0; FNDLqf!j if (player.getGender() == 0) { sQA{[l!aj pid = player.getId(); jz[|rwAp } else { c#G]3vTdE pid = partner.getId(); %;0w2W } :{9|/a PreparedStatement get = con.prepareStatement("SELECT partnerid FROM characters WHERE id = ?"); sK:,c5^ get.setInt(1, player.getId()); hG,gY;&[6 ResultSet rs = get.executeQuery(); )Q\ZYCPOr if (rs.next()) { 8j,_ PreparedStatement ps = con.prepareStatement("DELETE FROM marriages WHERE husbandid = ?"); v}IP%84 ps.setInt(1, pid); I_yIVw; ps.executeUpdate(); r<oI4px PreparedStatement ps1 = con.prepareStatement("UPDATE characters SET married = 0 WHERE id = ?, and WHERE id = ?"); |7Q8WjCQ{m ps1.setInt(1, player.getId()); 0NSn5Hq ps1.setInt(2, partner.getId()); _^RN
C)ol ps1.executeUpdate(); ]
%*970 ps.close(); {zGIQG9 ps1.close(); ^gFjm~2I } else { vtFA#})~ return; sQ^>.yG } 0<L@f=i get.close(); K.2M=Q } catch (SQLException ex) { Siw9_c log.warn("离婚:" + player.getName() + " 和 " + partner.getName(), ex); Kfj*uzKB } +k"dN^K]D } s8|#sHT } A*pihBo7 Z-<v5aF 复制完毕后关闭并保存把文件命名为: Marriage.java 保存文件.必须在这个文件夹 4Uf+t?U9 src\net\s(和谐)f\odinms\scripting\npc `OQ&u g]xZ^M+ 复制以下NPC脚本.结婚的教堂里的哪位人物都行.复制如下代码加入NPC脚本中!!! v%<_Mh ;_i0@@J >B~jPU /* =DxJt7J1 *@丶小_路. y`Pp"!P"O */ U8-9^}DBA var status = 0; 4Sg!NPuu7& var otherChar;
cM4?Ggn var Char; pOI+ f
5i`B*/ importPackage(net.s(和谐)f.odinms.client); "tIf$z importPackage(net.s(和谐)f.odinms.server); VP 4t~$" -R'p^cMA function start(character3) { :,q3?l6 status = -1;
Q]xW}5
/ action(1, 0, 0); QBsDO].J< otherChar = character3; |/fbU_d } Xs?7Whc6 zFi+6I$ function action(mode, type, selection) { TiBE9 if (mode == -1) { ,P"R.A otherChar.getClient().getSession().write >KY\Bx (net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣拒绝您的请求!")); >q &ouVE cm.dispose(); 0]oQ08 } else { 3R#<9O if (mode == 0 && status == 0) { W,{`)NWg otherChar.getClient().getSession().write _R(5?rG, (net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣拒绝您的请求..")); p>eD{#2 cm.dispose(); xYu~}kMu return; @?]-5 ~3; } Mty]LMK if (mode == 1) { e3>Re![_. status++; %yw*!A1 } else { Sw1]]-Es status--; L7Oytdc< } 2Bjp{)* if (status == 0) { {t/!a0\HS cm.sendNext("有人想向您发送内容!."); <M'IRf/D } else if (status == 1) { S,(@Q~ var t = otherChar.getName(); PYHm6'5BtB cm.sendYesNo("你想不想参与 " + t + "的婚礼?") ; [!R%yD; } else if (status == 2) { wCt+{Y3T otherChar.getClient().getSession().write 4\ OELU (net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣接受了您的请求!")); MZjiJZaO:L otherChar.setMarriageQuestLevel(50); 3X!~*_iC cm.getPlayer().setMarriageQuestLevel(50); )vU{JY; cm.createEngagement(cm.getPlayer().getId(), otherChar.getId()); F[=m|MZb if (otherChar.countItem(2240000) > 0) { pO+1?c43 MapleInventoryManipulator.removeById(otherChar.getClient(), @&ZTEznbyt MapleInventoryType.USE, 2240000, 1, false, false); 3Xh&l[. MapleInventoryManipulator.addById(otherChar.getClient(), 4031358, 1, "shit!"); h5F'eur MapleInventoryManipulator.addById(cm.getPlayer().getClient(), 4031358, k13/yiv 1, "shit!"); *VlYl" MapleInventoryManipulator.addById(otherChar.getClient(), 4031357, 1, "shit!"); <Ab:yD`K! } else if (otherChar.countItem(2240001) > 0) {
?ha}# MapleInventoryManipulator.removeById(otherChar.getClient(), 6$6NVq MapleInventoryType.USE, 2240001, 1, false, false); ~$\j$/A8/ MapleInventoryManipulator.addById(otherChar.getClient(), 4031360, 1, "shit!"); :s'%IGy>: MapleInventoryManipulator.addById(cm.getPlayer().getClient(), 4031360, X3m?zQbhv 1, "shit!"); #8z\i2I MapleInventoryManipulator.addById(otherChar.getClient(), 4031359, ygfqP 1, "shit!"); wO!hVm,Ta } else if (otherChar.countItem(2240002) > 0) { Fcr@Un' MapleInventoryManipulator.removeById(otherChar.getClient(), MapleInventoryType.USE, 2240002, 1, false, false); &yA<R::o MapleInventoryManipulator.addById(otherChar.getClient(), 4031362, 1, "shit!"); k(qQvn MapleInventoryManipulator.addById(cm.getPlayer(), 4031362, 1, "shit!"); oM7^h3R MapleInventoryManipulator.addById(otherChar.getClient(), 4031361, 1, "shit!"); =-VV` } else if (otherChar.countItem(2240003) > 0) { }"&(sYQ*` MapleInventoryManipulator.removeById(otherChar.getClient(), ;W+-x]O MapleInventoryType.USE, 2240003, 1, false, false); mW-@-5Wda MapleInventoryManipulator.addById(otherChar.getClient(), 4031364, 1, "shit!");
^,KR 0 MapleInventoryManipulator.addById(cm.getPlayer(), 4031364, 1, "shit!"); _5m }g! MapleInventoryManipulator.addById(otherChar.getClient(), 4031363, u3. PHZ 1, "shit!"); 5nj~RUK } b<( W}$x cm.dispose(); &vF "I'V } /MU<)[*Ro } RrZjC } t!u*6W|@ 11、购物商城添加新物品和点数商品 S-/#3 首先打開ETC.WZ blN1Q%m6 找到Commodity.img.xml Qx,G3m[} 這個是有分代碼到多少~~那個東西延續就在哪裡 |Gf{ } 我是以前面主頁的推薦物品新物品那邊新增的 H);'\]_'x 今天摸索來的我去找推薦物品那邊 _uu:)% V62的這個是到6226 (<imgdir name="6226">) wwAT@=X*} 所以你要添加就重6227開始添加 Y>#c2@^i< 這個是位置的代碼(這個是在推薦物品那邊添加物品添加的物品會在推薦物品那行出現(<int name="SN" value="10001930"/>) j d81E 如果要再推薦物品就重10001931開始加 =5|5j!i=q <int name="ItemId" value="你要添加的物品代碼"/>(這個是要添加的物品代碼不用說了吧?) j>b OnCp~ <int name="Count" value="1"/>(這個沒試過這個都填1) r#Fu<so, <int name="Price" value="價錢"/>(這個是添加你要的點數價位) aBI]' D; <int name="Period" value="90"/>(道具到限日期90就代表90天(這應該沒用@@)) |@g1|OWd| <int name="Priority" value="9"/>(這行的位置不要動看它上面是多少下面就填多少) XGoy#h <int name="Gender" value="2"/>(這個是性別2代表男女都可以用0代表男生1代表女生) <int name="OnSale" value="1"/>這個1代表NEW或者HOT.....(最好依照前面來改..) zc1Zuco|
R <int name="Class" value="0"/>(看前面代碼有沒有來添加不知道是啥東西....) 6+u'Tcb 如果要初學者最好先依照10001931開始加 Td F< 把物品列在推薦物品那邊 6'%]6"&M4 如果你熟了再加入其他行例如武器列戒指列添加 |:#mw1 如果想把推薦物品那4個換掉找到那4個代碼 "XY?v8*c 搜尋第一個物品代碼把它換掉你要的物品代碼 l =yHx\ 第2個是在其他欄例如我要把推薦物品那邊的帽子弄掉 9>#|~P&FE 找到的第一個帽子代碼是推薦物品的第2個則是帽子欄那邊的 w?tKL0c 想在帽子欄那邊添加物品建議找到帽子欄最後一個物品代碼 b
tu:@s8ci 繼續添加代碼物品~~~ 9vbh5xX
X2uX+}h*tA 首先打開ETC.WZ hjG1fgEj 找到modity.img.xml 3PA'Uk"5Z 這個是有分代碼到多少~~那個東西延續就在哪裡 A%PPG+IfA 我是以前面主頁的推薦物品新物品那邊新增的 u7=[~l&L 今天摸索來的我去找推薦物品那邊 UH.cn|R V62的這個是到6226 (<imgdir name="6226">) kUUq9me&o 所以你要添加就重6227開始添加 O%&@WrFq 這個是位置的代碼(這個是在推薦物品那邊添加物品添加的物品會在推薦物品那行出現(<int name="SN" value="10001930"/>) 1 ~7_! 如果要再推薦物品就重10001931開始加 _5T7A><q< <int name="ItemId" value="你要添加的物品代碼"/>(這個是要添加的物品代碼不用說了吧?) ^8m+*t
<int name="Count" value="1"/>(這個沒試過這個都填1) (6BCFl:/Q< <int name="Price" value="價錢"/>(這個是添加你要的點數價位) *mQit/k. <int name="Period" value="90"/>(道具到限日期90就代表90天(這應該沒用@@)) EDo@J2A <int name="Priority" value="9"/>(這行的位置不要動看它上面是多少下面就填多少) ger<JSL% <int name="Gender" value="2"/>(這個是性別2代表男女都可以用0代表男生1代表女生) <int name="OnSale" value="1"/>這個1代表NEW或者HOT.....(最好依照前面來改..) |u{QI3#' <int name="Class" value="0"/>(看前面代碼有沒有來添加不知道是啥東西....) Xu_<4 如果要初學者最好先依照10001931開始加 mb/[2y < 把物品列在推薦物品那邊 g,:Nzb 如果你熟了再加入其他行例如武器列戒指列添加 ! -c*lb 如果想把推薦物品那4個換掉找到那4個代碼 MP,*W}@ 搜尋第一個物品代碼把它換掉你要的物品代碼 Y2X1!Em>B 第2個是在其他欄例如我要把推薦物品那邊的帽子弄掉 jVINc=o 找到的第一個帽子代碼是推薦物品的第2個則是帽子欄那邊的 Du>HF;Fv 想在帽子欄那邊添加物品建議找到帽子欄最後一個物品代碼 `+.I 繼續添加代碼物品~~~ (OqJet2{+ 之後你要添加的東西都要重他最後的6226開始添加6227.6228.6229..... OVyy}1Hx 10001930這個代碼是代表推薦物品那邊的 >.iw8#l 所以你要讓物品顯現在推薦物品就重10001930開始添加 [j?<9 把改完的XML覆蓋到服務端XML.和客戶端WZ 1955(:I 12、登陆角色时文字显示 '| }}og 找到world.properties 自己去掉S F中的空格 HUC2RM?FN 增加: re!8nuBsA net.s f.odinms.world.serverName= MQ*#oVqv x5SQ+7 找到:AbstractPlayerInteraction.java
PBL^xlg public String serverName() { +_eb*Z`5o return c.getChannelServer().getServerName(); "AouiZkh } a+/|O*># psC7IE<v 找到:ChannelServer.java doc 增加(如果存在就不用增加了) aHC;p=RQ\A private String serverName; 6
b}feEh$! qYiAwK$ public String getServerName() { <dL04F return serverName; !7)ID7d } 5G!U'.gr ^I{]Um: serverName = props.getProperty("net.s f.odinms.world.serverName"); (类似的增加,共2次) WQpJd7 {{3H\
rR 找到PlayerLoggedinHandler.java uC(S`Q[Bg / D ]B 合适的位置增加: g8+,wSE c.getSession().write(MaplePacketCreator.sendHint("欢迎来到 "+ c.getChannelServer().getServerName() + "。\r\n#r#e请记得享受其中的乐趣吧!", 350, 5)); `&_k\/ 13、当人物达到一个等级-自动打开NPC \=7=>x_ 当人物达到一个等级,自动打开NPC @(c<av? <~M9nz(< |