2012.10.16 22:50:44 [8Z
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OS : Windows XP 5.1 (Build: 2600) glBS|b$\:
CPU : GenuineIntel Genuine Intel(R) CPU T2600 @ 2.16GHz @ 2163 MHz 2047MB RAM yb0Mn*X+
N
Video : ATI MOBILITY FireGL V5200 (6925) _~}2@&*G"
PosCode : LS4(216) 0:0:0 2/0 [530] |8)\8b|VuC
k%aJ%(
Assertion failed: GIsDynamicRecompile || GIsEditor || GetSuperClass() || this==UObject::StaticClass() [File:.\UnClass.cpp] [Line: 910] g+(Y)9h&
O3#eQs
History: UClass::Bind <- (Class SkyLevel.SkyMeshActor14) <- ULinkerLoad::CreateExport <- (SkyMeshActor14 34319) <- IndexToObject <- ULinkerLoad<<UObject <- (LinkerLoad Transient.LinkerLoad5 34319)) <- ULevelBase::Serialize <- ULevel::Serialize <- LoadObject <- (Level SkyLevel.myLevel 34319==34319/36793 34284 124) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Engine.Level None.MyLevel SkyLevel) <- LoadLevel <- UGameEngine::LoadMap <- MapName=SkyLevel <- UGameEngine::Init <- InitEngine U8,pe;/ln`