2013.1.1 06:32:35 g}r5ohqC#
OS : Windows XP 5.1 (Build: 2600) g@f/OsR76
CPU : GenuineIntel Intel(R) Core(TM) i5-2320 CPU @ 3.00GHz @ 2996 MHz 2047MB RAM [y;ZbfMP|o
Video : NVIDIA GeForce GTX 560 SE (142) V="f)'S$
PosCode : LS4(216) 0:0:0 4/0 [668] <U`Nb) &
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Assertion failed: GIsDynamicRecompile || GIsEditor || GetSuperClass() || this==UObject::StaticClass() [File:.\UnClass.cpp] [Line: 910] *t9qH
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History: UClass::Bind <- (Class SkyLevel.SkyMeshActor14) <- ULinkerLoad::CreateExport <- (SkyMeshActor14 34319) <- IndexToObject <- ULinkerLoad<<UObject <- (LinkerLoad Transient.LinkerLoad5 34319)) <- ULevelBase::Serialize <- ULevel::Serialize <- LoadObject <- (Level SkyLevel.myLevel 34319==34319/36793 34284 124) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Engine.Level None.MyLevel SkyLevel) <- LoadLevel <- UGameEngine::LoadMap <- MapName=SkyLevel <- UGameEngine::Init <- InitEngine 1V$B^/ _
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