该隐藏帖已经发布超过60天,已自动取消隐藏功能,无需回复即可查看!importPackage(net.貌似会被和谐自己打上去.odinms.tools); -I-u.! importPackage(net.貌似会被和谐自己打上去.odinms.server.life); B]Vnu7 importPackage(java.awt); $xRZU9+ "L'0" var status; dHp(U
:) var curMap; G9y
0;br var playerStatus; /,v>w, var chatState; UruD&=AMK var questions = Array("首先给你出一个问题!请仔细听好:作为一名战士,他在1转的时候需要达到的等级是多少,那么请交给我同样数量的通行证。", ^.5`jdk "首先给你出一个问题! 请仔细听好:作为一名战士,他在1转的时候需要力量的能力值最小是多少点,那么请交给我同样数量的通行证。", %$K2$dq5 "首先给你出一个问题!请仔细听好: 作为一名法师,他在1转的时候需要智力的能力值最小是多少点,那么请交给我同样数量的通行证。", EHk(\1!V "首先给你出一个问题!请仔细听好: 作为一名弓箭手,他在1转的时候需要敏捷的能力值最小是多少点,那么请交给我同样数量的通行证。", 'r;C(Gh6 "首先给你出一个问题!请仔细听好: 作为一名飞侠,他在1转的时候需要敏捷的能力值最小是多少点,那么请交给我同样数量的通行证。", 34ij5bko_) "首先给你出一个问题!请仔细听好: 所有职业在2转的时候需要达到的等级是多少,那么请交给我同样数量的通行证。"); OU&eswW var qanswers = Array(10, 35, 20, 25, 25, 30); GORu*[U8 var party; acd8?>%[ var preamble; wLyQ <[$ var stage2rects = Array(Rectangle(-755,-132,4,218),Rectangle(-721,-340,4,166), VhdMKq~` Rectangle(-586,-326,4,150),Rectangle(-483,-181,4,222)); P%`|Tu!B var stage2combos = Array(Array(0,1,1,1),Array(1,0,1,1),Array(1,1,0,1),Array(1,1,1,0)); Ml`tDt|; var stage3rects = Array(Rectangle(608,-180,140,50),Rectangle(791,-117,140,45), fx&b*OC Rectangle(958,-180,140,50),Rectangle(876,-238,140,45), jiS|ara" Rectangle(702,-238,140,45)); zs!}P var stage3combos = Array(Array(0,0,1,1,1),Array(0,1,0,1,1),Array(0,1,1,0,1), ]B'Ac%Rx Array(0,1,1,1,0),Array(1,0,0,1,1),Array(1,0,1,0,1), +DM
D
g. Array(1,0,1,1,0),Array(1,1,0,0,1),Array(1,1,0,1,0), NV 6kj=r Array(1,1,1,0,0)); y5;l?v94 var stage4rects = Array(Rectangle(910,-236,35,5),Rectangle(877,-184,35,5), vK\n4mE[, Rectangle(946,-184,35,5),Rectangle(845,-132,35,5), ~^#F5w" Rectangle(910,-132,35,5),Rectangle(981,-132,35,5)); HP T{83 var stage4combos = Array(Array(0,0,0,1,1,1),Array(0,0,1,0,1,1),Array(0,0,1,1,0,1), Q>qx?
g Array(0,0,1,1,1,0),Array(0,1,0,0,1,1),Array(0,1,0,1,0,1), tmM8YN| Array(0,1,0,1,1,0),Array(0,1,1,0,0,1),Array(0,1,1,0,1,0), U40adP? a Array(0,1,1,1,0,0),Array(1,0,0,0,1,1),Array(1,0,0,1,0,1), ~ZbEKqni2 Array(1,0,0,1,1,0),Array(1,0,1,0,0,1),Array(1,0,1,0,1,0), zrD];DP Array(1,0,1,1,0,0),Array(1,1,0,0,0,1),Array(1,1,0,0,1,0), bvZTB<rA Array(1,1,0,1,0,0),Array(1,1,1,0,0,0)); r[>4b}4s var eye = 9300002; > <cK var necki = 9300000; )NG{iD{_] var slime = 9300003; u2=gG. var monsterIds = Array(eye, eye, eye, hs'J'~a necki, necki, necki, necki, necki, necki, . C_\xb slime); x8H%88!j* var prizeIdScroll = Array(2040502,2040505,2040514,2040517, // overall NHKIZx8sR 2040802, 2040805, // glove WVaIC $Y 2040002, 2040402, 2040602, 2040902, // armor def (top/bottom/shield/hat) 7O6VnKl 2044502, 2044702, 2044602, 2043302, // weapon atk ?'F>DN 2043102, 2043202, 2043002, 2044402, b'\a
4 2044302, 2044102, 2044202, 2044002); bo^d!/; var prizeIdUse = Array( 2000001, 2000002, 2000003, 2000006, // orange white blue manalixir pots
sU>!sxW 2000004, 2000005, 2001000, 2001001, // elix/p.elix, watermelon/sundae 6")co9 2002006, 2002007, 2002008, 2002010); // warrior/sniper/magic/speed pills cR.[4rG' var prizeQtyUse = Array(100, 75, 100, 45, 6- H81y3 20, 10, 35, 30, 72oiO[>N' 10, 10, 10, 10); Pe_mX*0 var prizeIdEquip = Array(1032000, 1032009, 1032004, 1032005, // 20-25 earrings L`E^B
uP/ 1032006, 1032007, 1032010, // 30 earrings f( (p\&y 1032002, 1032008, // 35 earrings ,0ZkE}<=w 1002026, 1002089, 1002090); // bamboo hats ]^9B%t
s9 var prizeIdEtc = Array( 4010000, 4010001, 4010002, 4010003, // Mineral ores tEEeek(! 4010004, 4010005, 4010006, // Mineral ores + gold Y@WCp 4020000, 4020001, 4020002, 4020003, // Jewel ores a&yIH;- 4020004, 4020005, 4020006, // Jewel ores 4j9 4020007, 4020007, 4003000); // Diamond/BC/screws Ta;'f7Oz var prizeQtyEtc = Array(15, 15, 15, 15, %si5cc? 15, 15, 8, b"x[+&%i 15, 15, 15, 15, >XzP'h 15, 15, 15, TE+d? 8, 5, 20); 3fC|}<Wzt rG7S^,5o 1eG@?~G function start() { C~\/FrO? status = -1; >y<yFO{ mapId = cm.getChar().getMapId(); -P!_<\q\l if (mapId == 103000800) 'M"JF;*r curMap = 1; vwZ d@%BO else if (mapId == 103000801) e~7h8?\.q curMap = 2; 9$0-UUCk else if (mapId == 103000802) s':fv[% curMap = 3; joaf0 else if (mapId == 103000803) yl63VX8w} curMap = 4; XAN{uD^3\% else if (mapId == 103000804) A)I4 `3E curMap = 5; F$ a?} } playerStatus = cm.isLeader(); n7UZ&ab preamble = null; .;6G?8` action(1, 0, 0); FQNw89g } nsChNwPX s^nPSY! function action(mode, type, selection) { "X/cG9Lw if (mode == -1) { ,>-Q
# cm.dispose(); =\v./Q- } else { ['F, if (mode == 0 && status == 0) { ]KX _a1e cm.dispose(); 7/c[ f return; "]BefvE } /rRQ*m_ if (mode == 1) ). +!/x status++; )u{)"m`&[J else -OLXR c= status--; QW~-+BD if (curMap == 1) { // First Stage. [kc%+j<g if (playerStatus) { // party leader @D.]PZf if (status == 0) { J7.}2 var eim = cm.getChar().getEventInstance(); `_L=~F8 party = eim.getPlayers(); MZ_+doN preamble = eim.getProperty("leader1stpreamble"); VKa
- if (preamble == null) { ~r`~I"ZK7^ cm.sendNext("Hello,欢迎您的第一阶段。环顾四周,你会看到很多鳄鱼游荡。当你打败他们,他们就会咳嗽了#bpasses#k队长应该对我说话,收集了相同数量的#bpasses#k为回答这个问题我给他们。\r\n如果你收集的数额#bpasses#k,我给了#bpass#k该成员。当所有的队员聚集了#bpasses#k和给他们的队长,队长将交出#bpasses#k对我来说,清理阶段的进程。更快你照顾的阶段,更多的阶段就可以挑战。因此,我建议你照顾快速和迅速。那么,最好的你好运。"); {4\hxyw eim.setProperty("leader1stpreamble","done"); }hT1@I
cm.dispose(); H]:z:AAvX } Iq&S6l <0 else { // check how many they have compared to number of party members oYWcX9R // check for stage completed S30@|@fTz var complete = eim.getProperty(curMap.toString() + "stageclear"); LM_/: if (complete != null) { k^A Yg!~ cm.sendNext("请赶紧去下一关,们已经打开了"); !X 3/2KRP7 cm.dispose(); %,9iY&;U" } [oOA@ else { mPR(4Ol. var numpasses = party.size()-1; 5u ED var passes = cm.haveItem(4001008,numpasses); .hh2II var strpasses = "#b" + numpasses.toString() + " passes#k"; 1c=Roiq if (!passes) { ;0}8vs cm.sendNext("对不起,你的通行证没有达到指定的数目。你需要给指定的通行证数目给我;应当的队员数目减去你的队长, " + strpasses + ",以明确的阶段。告诉您的队员解决问题,收集了通行证,并让他们给你."); ZB-+bY cm.dispose(); ypxqW8Xe } 2i);2>HLG else { ?L|Jc_E cm.sendNext("你们已经通过 " + strpasses + "! 恭喜大家完成本阶段的挑战! 我将打开传送门,带大家进入到下一关的挑战.因为本次任务有时间限制,请大家抓紧时间,祝大家好运!"); <&'Y e[k clear(1,eim,cm); f3h&K}x cm.givePartyExp(100, party); x~."P*5 cm.gainItem(4001008,-numpasses); \Yv<TzJ9
cm.dispose(); ns.[PJ"8 // TODO: make the shiny thing flash h-VpX6 } A:"J&TbBx } @a.Y9;O } 51oZw%os= } %]9
<a /*debug ^'8T9N@U cm.sendNext("你好,这仅仅只是一个测试."); y%T5"p$, cm.dispose();*/ A@/DGrZX } HLMEB0zh^ else { // non leader am
I$0 var eim = cm.getChar().getEventInstance(); J90q\_dY. pstring = "member1stpreamble" + cm.getChar().getId().toString(); 1XZ|}X
z preamble = eim.getProperty(pstring); Zp|LCE" if (status == 0 && preamble == null) { Yuy7TeJRx var qstring = "member1st" + cm.getChar().getId().toString();
b@J&jE~d var question = eim.getProperty(qstring); s)
]Z*#ZZ if (question == null) { l'~]8Wo
1 // Select a random question to ask the player. m,nV,}@J var questionNum = Math.floor(Math.random() * questions.length); )Qve[O eim.setProperty(qstring, questionNum.toString()); zT}Q rf~
} \6B,\l]$t@ cm.sendNext("在这里,你需要收集#bcoupons#k击败同样数目的Ligators作为回答提问个别。"); 9E{Bn# qlUYu"`i } C~M~2@Iori else if (status == 0) {// otherwise 5G8
`zy // check for stage completed A%u@xL,_ var complete = eim.getProperty(curMap.toString() + "stageclear"); [c?']<f4 if (complete != null) { SM:SxhrGt cm.sendNext("请赶紧去下一关,们已经打开了"); 0D1yG(ck cm.dispose(); ZIAiVq2) } Xq&x<td else { x>Ah4ad // else correct/incorrect response to question here YBgHX [q var qstring = "member1st" + cm.getChar().getId().toString(); 8uME6]m
i var numcoupons = qanswers[parseInt(eim.getProperty(qstring))]; 4+mawyM var qcorr = cm.haveItem(4001007,(numcoupons+1)); Fz+0 h" var enough = false; nbYkr*: "t if (!qcorr) { // not too many fM]McZ9)D qcorr = cm.haveItem(4001007,numcoupons); Fi{~UOZg if (qcorr) { // just right *VT@ cm.sendNext("这是正确的答案!对于你刚才收到了#bpass#k请交给你的队长。"); ~Z5?\a2Ld cm.gainItem(4001007,-numcoupons); 2tvMa%1^ cm.gainItem(4001008,1); ;??wLNdf- enough = true; .kM74X=S } sY,!Ir`/` } fSp(}'m2L if (!enough) { (^g?/i1@d cm.sendNext("很抱歉,你数量错误! 请仔细对照问题,再来给我正确数量的通行证吧."); d#T8|#O" } J
WG7QH cm.dispose(); 7p}G!]
` } #)%N+Odnr } EmNB}\IYU else if (status == 1) { $ 1(u.Ud if (preamble == null) { tkdhT8_ var qstring = "member1st" + cm.getChar().getId().toString(); 4ei
.- var question = parseInt(eim.getProperty(qstring)); WfVkewuPo cm.sendNextPrev(questions[question]); }+`W[ h&u } l;>#O else { // shouldn't happen, if it does then just dispose /2oTqEqaV cm.dispose(); P f oAg* } 3OHP-oa. ?,r bD1 } x+5Q}ux'G else if (status == 2) { // preamble completed ' U(v eim.setProperty(pstring,"done"); [d!C6FT cm.dispose(); 6wzF6]@O }
~4Is else { // shouldn't happen, but still... O?@1</r^ eim.setProperty(pstring,"done"); // just to be sure 4 'rWy~`
V cm.dispose(); $4kc i@. } lwLK#_5u } G#'3bxI{f+ } // end first map scripts yz-IZt( B$7m@|p! else if (2 <= curMap && 4 >= curMap) { %5RYa<oP rectanglestages(cm); c1
/
Gyq } @1P1n8mH] else if (curMap == 5) { // Final stage uAyj#
#H var eim = cm.getChar().getEventInstance(); ua:.97~Ym var stage5done = eim.getProperty("5stageclear"); :o$ R@l if (stage5done == null) { #;juZ*I if (playerStatus) { // Leader |6B:tw/. var map = eim.getMapInstance(cm.getChar().getMapId()); 1G|Q~%cv var passes = cm.haveItem(4001008,10); ~nb%w?vv if (passes) { W0$G7s // clear @.kv",[{[ cm.sendNext("这是个任务,导致您在过去,奖金阶段。这是一个阶段,可让您打败怪物经常变得更轻松。您可以一套大量的时间来寻找尽可能多的,但您随时可以离开该阶段中。同样,祝贺结算的所有阶段。"); t Zj6=# party = eim.getPlayers(); L}A R{ cm.gainItem(4001008,-10); MAR
kTxzi clear(5,eim,cm); !U]V?Jpi" cm.givePartyExp(1500, party); k=Ef)' cm.dispose(); ,$3 } G;Y,C<)0k else { // not done yet #RJy cm.sendNext("欢迎您到第5次和最后阶段。步行游览地图,你可以找到一些怪物。打败所有的人,收集了#bthepasses#k,并请您给我。在队长下将收集,然后让他们给我一旦#bpasses#k聚集了。怪物可能是熟悉的你,但他们可能会远远超出你觉得,所以请小心。祝您好运!由于投诉,现在是强制性的要杀死所有的泥!做到这一点! "); c%)uG _ } l3}n.ODA cm.dispose(); X.s?=6}g } i`r,B`V`08 else { // Members }eb%"ZH4| cm.sendNext("欢迎您到第5次和最后阶段。步行游览地图,你将能够找到一些怪物。打败他们所有,收集了#bpasses#k,并给予他们到您的队长。一旦您完成时,返回给我,收集您的奖励。 "); ~U8#Iq1 cm.dispose(); &tZ?%sr } tH:ea$A
} }Iub{3
0mp else { // give rewards and warp out p'k stiB if (status == 0) { ;JFE7\-mC cm.sendNext("难以置信!您通过了所有阶段进入了这一点。这里有一个小奖为您所做的出色工作。在您接受它,但是,请确保您的使用等物品栏要有空格 \r\n#b你将无法收到奖品,如果您有没有空格!#k"); ^Gv<Xl } FStE/2? if (status == 1) { nx=#QLi getPrize(eim,cm); 7V0:^Jov cm.dispose(); oKt<s+r } [RD ^@~x } w;QDQ
fx0 } 6u7(}K // etc Hi|2z5=V else { // no map found #`GW7(M cm.sendNext("无效的计划,这意味着在现阶段是不完整的."); u7j-uVG cm.dispose(); +,>f-kaV } zx(j6 } aJMh> } [
H>MeeR >^:g[6Sj function clear(stage, eim, cm) { vFb{(gIJ eim.setProperty(stage.toString() + "stageclear","true"); o;Zoj} var packetef = MaplePacketCreator.showEffect("quest/party/clear"); v\-"NHl var packetsnd = MaplePacketCreator.playSound("Party1/Clear"); }p t5. 'l var packetglow = MaplePacketCreator.environmentChange("gate",2); vyV n5s var map = eim.getMapInstance(cm.getChar().getMapId()); '*>LZo4 map.broadcastMessage(packetef); g)$Pvfc map.broadcastMessage(packetsnd); $},:z]%D map.broadcastMessage(packetglow); 7OtQK`P"A var mf = eim.getMapFactory(); K@n.$g map = mf.getMap(103000800 + stage); EhB9M!Y`@ var nextStage = eim.getMapInstance(103000800 + stage); h9+ylHW_cp var portal = nextStage.getPortal("next00"); bS/` G0! if (portal != null) { Dr`\ portal.setScriptName("kpq" + (stage+1).toString()); f'FY<ed<w } C4Z~9fzT else { // into final stage z9HQFRbo[ //cm.sendNext("Initiating final stage monsters..."); A&9l|b-" // spawn monsters - removed since lerks patch makes -1 monsters spawn ONCE anyway ~J<bwF
// var map = eim.getMapInstance(103000804); O%o#CBf0 // map.spawnMonsters(monsterIds); NG'VlT } LEhku4U. } -|[_j$g e+y< a~N function failstage(eim, cm) { Z55,S=i var packetef = MaplePacketCreator.showEffect("quest/party/wrong_kor"); )[oU|!@ var packetsnd = MaplePacketCreator.playSound("Party1/Failed"); Z(K [oUJx var map = eim.getMapInstance(cm.getChar().getMapId()); Ef,@}S map.broadcastMessage(packetef); RMC|(Q< map.broadcastMessage(packetsnd); +7 F7Kh } r
%0 8<n8joO0 function rectanglestages (cm) { 'VJMi5Y(- // debug makes these stages clear without being correct !u6~#.7 var debug = false; CI{]o&Tf var eim = cm.getChar().getEventInstance(); Y1k/ngH if (curMap == 2) { #C+Gk4"w var nthtext = "2nd"; 0*3 <} var nthobj = "ropes"; GJO/']k var nthverb = "hang"; --.j&w var nthpos = "hang on the ropes too low"; A ws#>l< var curcombo = stage2combos; Wlg(z
% //var curtestcombo = [0,0,0,1]; ?qO,=ms>- var currect = stage2rects; [=U7V;5($ var objset = [0,0,0,0]; + {hxEDz } hQL9 Zl~ else if (curMap == 3) { =_":Z!_ var nthtext = "3rd"; 5.?O PK6 var nthobj = "platforms"; }#'KME4 var nthverb = "stand"; CHeG{l)<r var nthpos = "stand too close to the edges"; m9G,%]4| var curcombo = stage3combos; LOnhFX
//var curtestcombo = [0,0,1,0,0]; sTG+c E var currect = stage3rects; e!4akKw4wD var objset = [0,0,0,0,0]; "fpj"lf- } Qmn5umd=?\ else if (curMap == 4) { $elrX-(vL var nthtext = "4th"; dt`L}Yi var nthobj = "barrels"; l7s=b4}c var nthverb = "stand"; {Y/|7Cl0 var nthpos = "stand too close to the edges"; %4 SREq var curcombo = stage4combos; Ka_UVKwMro //var curtestcombo = [0,1,0,0,0,0]; TdKl`"Iy var currect = stage4rects; _D,8`na>K var objset = [0,0,0,0,0,0]; ;g*X.d } "[[fQpe4@ if (playerStatus) { // leader e982IP if (status == 0) { W$'pUhq\H // check for preamble
=oQzL l42m81x" party = eim.getPlayers(); J $e.$ah; preamble = eim.getProperty("leader" + nthtext + "preamble"); CzvlZDo if (preamble == null) { w|L~+
cm.sendNext("嗨。欢迎您到" + nthtext + " 的阶段。我旁边,你会看到一些" + nthobj + ". 在这些" + nthobj +", #b第3关,向您发送到下一阶段#k所有您需要做的是有#b的队员找到正确的" + nthobj + "和" + nthverb +"上.#k\r\nBUT ,但这不能作为答案如果您" + nthobj + ";请靠近中间的" + nthobj +"算作一个正确的答案。此外,只有3名队员是不被允许的" + nthobj + " 。一旦" + nthverb +"技术对他们来说,队长必须双击我来检查,看看答案的正确与否#k现在,找到正确的" + nthobj + "到" + nthverb +"对!"); N7oMtlvL[w eim.setProperty("leader" + nthtext + "preamble","done"); On'3K+(_ var sequenceNum = Math.floor(Math.random() * curcombo.length); ?G?=,tV eim.setProperty("stage" + nthtext + "combo",sequenceNum.toString()); J.<eX=< cm.dispose(); p,tB } i[\[xfk else { =rBFMTllM // otherwise 22BJOh
// check for stage completed ,xTbt4J var complete = eim.getProperty(curMap.toString() + "stageclear"); }2NH>qvY if (complete != null) { raqLXO!j var mapClear = curMap.toString() + "stageclear"; U~H'c
p eim.setProperty(mapClear,"true"); // Just to be sure d:pp,N~2o cm.sendNext("Please hurry on to the next stage, the portal opened!"); I.8|kscM } "~V}MPt // check for people on ropes "L8V!M_e else { /t>o
- // check for people on ropes(objset) HO@T2t[ var totplayers = 0; izC
>- for (i = 0; i < objset.length; i++) { |nicvg@ for (j = 0; j < party.size(); j++) { 2#(7,o}Y5
var present = currect.contains(party.get(j).getPosition()); 9d{W/t?NH if (present) { mlVv3mVyR< objset = objset + 1; w4x 8
Sre totplayers = totplayers + 1; Q%eBm
_r; } c hd${
j } Ki=7nKs } vj^UF(X // compare to correct 6\TstY3 // first, are there 3 players on the objset? 5z]dA~;*2 if (totplayers == 3 || debug) { Hzj*X}X#K var combo = curcombo[parseInt(eim.getProperty("stage" + nthtext + "combo"))]; [CUJ A // debug %M`|0g}! // combo = curtestcombo; %x927I> var testcombo = true; y:42H tS for (i = 0; i < objset.length; i++) { dX$])b_Uw if (combo != objset) QIV<!S
O testcombo = false; Bw_Ih|y,w } /vPb
if (testcombo || debug) { 25ayYO%PTc // do clear 6~!YEuA clear(curMap,eim,cm); -:~`g*3# var exp = (Math.pow(2,curMap) * 50); jSG
jv> cm.givePartyExp(exp, party); ]Ea7b cm.dispose(); he+[ } x.^vWka( else { // wrong XS!ZTb>[ // do wrong |wLQ)y* failstage(eim,cm); LqUvEq cm.dispose(); 6sZRR{' } z9'0&G L
} gx6&'${=# else { <GNOT"z // oops, it doesn't display fail if you're not on the ropes jSVO$AW~C // failstage(eim,cm); _yoG<qI if (debug) { 0l:5hD,)F var outstring = "Objects contain:" QE #$bCw for (i = 0; i < objset.length; i++) { I"!gzI`Sd outstring += "\r\n" + (i+1).toString() + ". " + objset.toString(); X~DXx/9 } [e}]K: cm.sendNext(outstring); z9+94<J } 6AwnmGL(;; else &(rd{j/
* cm.sendNext("看来你还没有发现3个" + nthobj + "呀。请考虑一个不同的组合" + nthpos + " 。只有3个可以" + nthverb+ "上" + nthobj + " ,如果你“ + nthpos + ”它可能不能算作一个答案,所以请记住这一点。继续下去!"); IL\mFjZ' H9>&"=". cm.dispose(); >b
Z#
} :_aY:` } #KK(Z\; } OK)0no=OAK // just in case. 6)3eB{$; } ; Q 6:# else { IWWFl6$- var complete = eim.getProperty(curMap.toString() + "stageclear"); DA
wzXsx if (complete != null) { 0sUc6_>e var target = eim.getMapInstance(103000800 + curMap); f9 Xw]G9 var targetPortal = target.getPortal("st00"); ?Tl@e cm.getChar().changeMap(target, targetPortal); rL
s6MY } ZH}NlEn cm.dispose(); vJCL
m/}* } 41zeN++ } uLCU3nI else { // not leader 5rWRE- if (status == 0) { j |i6/Pk9J var complete = eim.getProperty(curMap.toString() + "stageclear"); Za f) if (complete != null) { )/ZSb1! cm.sendNext("请赶紧到下一阶段,门已经开通!"); s{,e^T } V8sY7QK= else { F0JFx$AoD cm.sendNext("请队长对我说话。"); <=-\so( cm.dispose(); X3-1)|g !z } r{TNPa6! } 2"MI8EK
else { 8;'n.SC{ var complete = eim.getProperty(curMap.toString() + "stageclear"); UA9LI<Y if (complete != null) { K$]QzPXS var target = eim.getMapInstance(103000800 + curMap); MMAC,4 var targetPortal = target.getPortal("st00"); IW1\vfe cm.getChar().changeMap(target, targetPortal); QVH_B+
Q } }dHiW:J> cm.dispose(); FO5SXwx } Q|1bF!#(1 } 4bB
xZ
Y } i3"sArP"| EsWszpRqb function getPrize(eim,cm) { >ahj|pm var itemSetSel = Math.random(); C49
G& var itemSet; ]Bsq?e^ var itemSetQty; z
K(5&u var hasQty = false; 64vSJx>u if (itemSetSel < 0.3) ye%F <:O7 itemSet = prizeIdScroll; ;MMFF { else if (itemSetSel < 0.6) 8$vH&HdI itemSet = prizeIdEquip; 2)A
D' else if (itemSetSel < 0.9) { c[y8"M5 itemSet = prizeIdUse; H<xC%/8 itemSetQty = prizeQtyUse; %OtW\T=u hasQty = true; =z/F=1^< } CHU'FSq! else { 1P[Lz!C itemSet = prizeIdEtc; :A'!u r=\ itemSetQty = prizeQtyEtc; %PS-nF7v hasQty = true; &f yFU
g }
Ih7Eq/iu var sel = Math.floor(Math.random()*itemSet.length); bS'r} var qty = 1; %aKkk)s if (hasQty) "qsNySI qty = itemSetQty[sel]; VM,ZEt3Vy cm.gainItem(itemSet[sel],qty); 2o$8CR; var map = eim.getMapInstance(103000805); GWVdNYpmr var portal = map.getPortal("sp"); +o3g]0 cm.getPlayer().changeMap(map,portal); gQEV;hCO } (FaT{W{ 高手用法就不用我说了吧 ul?BKV+3E
|