该隐藏帖已经发布超过60天,已自动取消隐藏功能,无需回复即可查看!importPackage(net.貌似会被和谐自己打上去.odinms.tools); $)(Zt^ importPackage(net.貌似会被和谐自己打上去.odinms.server.life); .ityudT< importPackage(java.awt); vRO`hGH `[f IK, var status; bgmOX&`G var curMap; DJ NM=v var playerStatus; w:9n/[ var chatState; Vao3D8 var questions = Array("首先给你出一个问题!请仔细听好:作为一名战士,他在1转的时候需要达到的等级是多少,那么请交给我同样数量的通行证。", X*:)]p(R "首先给你出一个问题! 请仔细听好:作为一名战士,他在1转的时候需要力量的能力值最小是多少点,那么请交给我同样数量的通行证。", )|S!k\^A "首先给你出一个问题!请仔细听好: 作为一名法师,他在1转的时候需要智力的能力值最小是多少点,那么请交给我同样数量的通行证。", ~eGtoEY "首先给你出一个问题!请仔细听好: 作为一名弓箭手,他在1转的时候需要敏捷的能力值最小是多少点,那么请交给我同样数量的通行证。", IBv9xP]BZ "首先给你出一个问题!请仔细听好: 作为一名飞侠,他在1转的时候需要敏捷的能力值最小是多少点,那么请交给我同样数量的通行证。", !z?:Y#P3 "首先给你出一个问题!请仔细听好: 所有职业在2转的时候需要达到的等级是多少,那么请交给我同样数量的通行证。"); B|BJkY' var qanswers = Array(10, 35, 20, 25, 25, 30); LoS%FI var party; ?eR^\-e var preamble; G9>
0w)r var stage2rects = Array(Rectangle(-755,-132,4,218),Rectangle(-721,-340,4,166), @,q<][q Rectangle(-586,-326,4,150),Rectangle(-483,-181,4,222)); S3/Z]?o var stage2combos = Array(Array(0,1,1,1),Array(1,0,1,1),Array(1,1,0,1),Array(1,1,1,0)); O@KAh5EB var stage3rects = Array(Rectangle(608,-180,140,50),Rectangle(791,-117,140,45), js=w!q0)9 Rectangle(958,-180,140,50),Rectangle(876,-238,140,45), }Ot2; T Rectangle(702,-238,140,45)); IAbH_+7O var stage3combos = Array(Array(0,0,1,1,1),Array(0,1,0,1,1),Array(0,1,1,0,1), \,b_8^ Array(0,1,1,1,0),Array(1,0,0,1,1),Array(1,0,1,0,1), gO!:WD Array(1,0,1,1,0),Array(1,1,0,0,1),Array(1,1,0,1,0), RXbZaje$ Array(1,1,1,0,0)); %X Wb|-= var stage4rects = Array(Rectangle(910,-236,35,5),Rectangle(877,-184,35,5), zeHs5P8}r Rectangle(946,-184,35,5),Rectangle(845,-132,35,5), ]P(_
d'} Rectangle(910,-132,35,5),Rectangle(981,-132,35,5)); If. hA} var stage4combos = Array(Array(0,0,0,1,1,1),Array(0,0,1,0,1,1),Array(0,0,1,1,0,1), mv9@Az9 Array(0,0,1,1,1,0),Array(0,1,0,0,1,1),Array(0,1,0,1,0,1), ]3yaIlpD1 Array(0,1,0,1,1,0),Array(0,1,1,0,0,1),Array(0,1,1,0,1,0), WAh{*$Rpl Array(0,1,1,1,0,0),Array(1,0,0,0,1,1),Array(1,0,0,1,0,1), ^G(+sb[t Array(1,0,0,1,1,0),Array(1,0,1,0,0,1),Array(1,0,1,0,1,0), ljj}XJQ Array(1,0,1,1,0,0),Array(1,1,0,0,0,1),Array(1,1,0,0,1,0), {UEZ:a Array(1,1,0,1,0,0),Array(1,1,1,0,0,0)); locf6%2g~ var eye = 9300002; 0o&7l%Y/ var necki = 9300000; p4wXsOQ} var slime = 9300003; ?|we.{ var monsterIds = Array(eye, eye, eye, J.npv1F necki, necki, necki, necki, necki, necki,
~FZ=
slime); QPwUW var prizeIdScroll = Array(2040502,2040505,2040514,2040517, // overall ?-PW$p 2040802, 2040805, // glove l,M? 2040002, 2040402, 2040602, 2040902, // armor def (top/bottom/shield/hat) 3sBu`R*hk 2044502, 2044702, 2044602, 2043302, // weapon atk I!,FxOM|$ 2043102, 2043202, 2043002, 2044402, ob>2SU[Y 2044302, 2044102, 2044202, 2044002); jQ?6I1o var prizeIdUse = Array( 2000001, 2000002, 2000003, 2000006, // orange white blue manalixir pots >PiEu->P, 2000004, 2000005, 2001000, 2001001, // elix/p.elix, watermelon/sundae Tk0Senq, 2002006, 2002007, 2002008, 2002010); // warrior/sniper/magic/speed pills Y-:{a1/RKo var prizeQtyUse = Array(100, 75, 100, 45, UR.l*+<W7 20, 10, 35, 30, X9n},}bJ" 10, 10, 10, 10); Ps7Bt(/ var prizeIdEquip = Array(1032000, 1032009, 1032004, 1032005, // 20-25 earrings >I.X]<jI 1032006, 1032007, 1032010, // 30 earrings |=4imM7 1032002, 1032008, // 35 earrings k7Xa|&fQP< 1002026, 1002089, 1002090); // bamboo hats HA(G q var prizeIdEtc = Array( 4010000, 4010001, 4010002, 4010003, // Mineral ores OLxiY r 4010004, 4010005, 4010006, // Mineral ores + gold Z&0*\.6S~ 4020000, 4020001, 4020002, 4020003, // Jewel ores I)X33X, 4020004, 4020005, 4020006, // Jewel ores
{3=]cLtt 4020007, 4020007, 4003000); // Diamond/BC/screws /=ro$@ var prizeQtyEtc = Array(15, 15, 15, 15, `zOQ*Y& 15, 15, 8, v`pIovn 15, 15, 15, 15, c27A)`
15, 15, 15, @Vac!A??: 8, 5, 20); H
rQft1~N *H%Jgz, 2=xjgK function start() { th(<S status = -1; Qa=v }d-O mapId = cm.getChar().getMapId(); Ny)!uqul* if (mapId == 103000800)
BDT1qiC curMap = 1; +}0/ %5 =1 else if (mapId == 103000801) V@Fj!
/ curMap = 2; Q>emyij else if (mapId == 103000802) bIahjxd: curMap = 3; JN-wToOF else if (mapId == 103000803) Aaq!i*y curMap = 4; ^<O=<tN\ else if (mapId == 103000804) 8DP] C9 curMap = 5; Mk@%Wuxg2 playerStatus = cm.isLeader(); s@
vHU4 preamble = null; w#M66=je_ action(1, 0, 0); E%6}p++ } =h9&`iwiu ns,qj}# function action(mode, type, selection) { n[pW^&7x if (mode == -1) { n$}Cj}eju cm.dispose(); W
r Nm:N } else { d' Z if (mode == 0 && status == 0) { h*9s^`9) cm.dispose(); Ks
@ return; fPW(hb; } &
c)n\x* if (mode == 1) _+hf.["" status++; (:]on^| else
&(Ot(. status--; m.A_u7D@ if (curMap == 1) { // First Stage. 1FiFP5 if (playerStatus) { // party leader 4=E9$.3a if (status == 0) { I+]q;dF; var eim = cm.getChar().getEventInstance(); `Al( AT(p party = eim.getPlayers(); 'XHKhpm< preamble = eim.getProperty("leader1stpreamble"); O_jf)N\pi if (preamble == null) { "eiZZSz cm.sendNext("Hello,欢迎您的第一阶段。环顾四周,你会看到很多鳄鱼游荡。当你打败他们,他们就会咳嗽了#bpasses#k队长应该对我说话,收集了相同数量的#bpasses#k为回答这个问题我给他们。\r\n如果你收集的数额#bpasses#k,我给了#bpass#k该成员。当所有的队员聚集了#bpasses#k和给他们的队长,队长将交出#bpasses#k对我来说,清理阶段的进程。更快你照顾的阶段,更多的阶段就可以挑战。因此,我建议你照顾快速和迅速。那么,最好的你好运。"); %;|^*?!J0 eim.setProperty("leader1stpreamble","done"); t)Mi,ljY[ cm.dispose(); yY$:zc"J } @] `_+\y else { // check how many they have compared to number of party members Gn_rf" // check for stage completed 3-5X^!C var complete = eim.getProperty(curMap.toString() + "stageclear"); ,KHebv! if (complete != null) { `w
J^ cm.sendNext("请赶紧去下一关,们已经打开了"); b-rgiR$cg cm.dispose(); jKI0d+U } ?|t9@r else { Z;bg;@r| var numpasses = party.size()-1; HG/`5$L
+} var passes = cm.haveItem(4001008,numpasses); Oi=c
6n var strpasses = "#b" + numpasses.toString() + " passes#k"; 3;6Criq} if (!passes) { |i7j}i cm.sendNext("对不起,你的通行证没有达到指定的数目。你需要给指定的通行证数目给我;应当的队员数目减去你的队长, " + strpasses + ",以明确的阶段。告诉您的队员解决问题,收集了通行证,并让他们给你."); n$fYgZKn cm.dispose();
s*k[Fbi } 2Po e-= else { AF}6O(C~ cm.sendNext("你们已经通过 " + strpasses + "! 恭喜大家完成本阶段的挑战! 我将打开传送门,带大家进入到下一关的挑战.因为本次任务有时间限制,请大家抓紧时间,祝大家好运!"); N>S_Vgk} clear(1,eim,cm); 2.
zx cm.givePartyExp(100, party); ~;A36M-[. cm.gainItem(4001008,-numpasses); tGcp48R-:+ cm.dispose(); Z2,[-8,Kx // TODO: make the shiny thing flash :NJ(QkTZv } MwN.Ll } P<@V } *uq;O*s } O%.c%)4Xo /*debug p
Lvvv#Y cm.sendNext("你好,这仅仅只是一个测试."); 2O^7zW cm.dispose();*/ 6WEYg } O*dN+o else { // non leader WZa?
Xb var eim = cm.getChar().getEventInstance(); HH+$rrTT pstring = "member1stpreamble" + cm.getChar().getId().toString(); _S[@d^c
Y preamble = eim.getProperty(pstring); Q$NT>d6Q if (status == 0 && preamble == null) { o0Y
{k8 var qstring = "member1st" + cm.getChar().getId().toString(); hqA6%Y^k var question = eim.getProperty(qstring); O]SjShp if (question == null) { kCWaji_x% // Select a random question to ask the player. <TL!iM var questionNum = Math.floor(Math.random() * questions.length); a.r+>44M eim.setProperty(qstring, questionNum.toString()); b3z{FP } n:-:LSa+3 cm.sendNext("在这里,你需要收集#bcoupons#k击败同样数目的Ligators作为回答提问个别。"); G:HPd.ay gxS*rzCG } 0Y8Si^T else if (status == 0) {// otherwise Wu\{)g{&
// check for stage completed Bg?f}nu7 var complete = eim.getProperty(curMap.toString() + "stageclear"); U=4tJb if (complete != null) { ]D@_cxud3 cm.sendNext("请赶紧去下一关,们已经打开了"); [4u.*oL& cm.dispose(); 3
(De> gs$ } `J%iFm/5* else { tw/~z2G // else correct/incorrect response to question here &"(xd@V)]A var qstring = "member1st" + cm.getChar().getId().toString(); 9#CE m &c var numcoupons = qanswers[parseInt(eim.getProperty(qstring))]; tp-PE? var qcorr = cm.haveItem(4001007,(numcoupons+1)); }6;v`1Hr var enough = false; Uk=-A
@q if (!qcorr) { // not too many s3sAw~++ qcorr = cm.haveItem(4001007,numcoupons); f,ajo
if (qcorr) { // just right brk>oM;t cm.sendNext("这是正确的答案!对于你刚才收到了#bpass#k请交给你的队长。"); b42"Y,sbB cm.gainItem(4001007,-numcoupons); MY]Z@ cm.gainItem(4001008,1); [J'O5"T enough = true; df=G}
M( } dVh* a } |]tIE{d if (!enough) { Hp2ysU cm.sendNext("很抱歉,你数量错误! 请仔细对照问题,再来给我正确数量的通行证吧."); Gf(|?"
H } ?=X G#we cm.dispose(); p<w2e } Q{ibH=^ } vKv!{>,v9Z else if (status == 1) { %z}{jqD&:X if (preamble == null) { dvWQ?1l_ var qstring = "member1st" + cm.getChar().getId().toString(); <g SZt\ var question = parseInt(eim.getProperty(qstring)); @pcmVsIp cm.sendNextPrev(questions[question]); TmZ%
;TN } 'gDhi!h% else { // shouldn't happen, if it does then just dispose qHT_,\l2 cm.dispose(); UQmdm$. } dD
Qx[ cN}Aeo } =.Tc
l"O[ else if (status == 2) { // preamble completed .</`# eim.setProperty(pstring,"done"); :`~;~gW< cm.dispose(); $wgHaSni } 0=3Av8 else { // shouldn't happen, but still... \^$g%a eim.setProperty(pstring,"done"); // just to be sure 95
7Cr cm.dispose(); 8.S&J6 } .Du-~N4\ } &R? \q* } // end first map scripts oDtgBO< !Nu ~
4 else if (2 <= curMap && 4 >= curMap) { Z%]s+V)st rectanglestages(cm); 8J}gj7^8 } 9ZbT41 else if (curMap == 5) { // Final stage yHY \4OHS var eim = cm.getChar().getEventInstance(); JVPl\I var stage5done = eim.getProperty("5stageclear"); r &<sSE;5 if (stage5done == null) {
Rt
&Oz!TQ if (playerStatus) { // Leader s bl>i var map = eim.getMapInstance(cm.getChar().getMapId()); '
P1I-ue var passes = cm.haveItem(4001008,10); D<-MbK^S if (passes) { T}%8Vlt] // clear O$=[m9V cm.sendNext("这是个任务,导致您在过去,奖金阶段。这是一个阶段,可让您打败怪物经常变得更轻松。您可以一套大量的时间来寻找尽可能多的,但您随时可以离开该阶段中。同样,祝贺结算的所有阶段。"); \yIan<q party = eim.getPlayers(); X,)`<
>=O cm.gainItem(4001008,-10); IQ$cLr-S clear(5,eim,cm); ^EK]z8;| cm.givePartyExp(1500, party); `Ap<xT0H cm.dispose(); sp=;i8Y 3 } C5q
n(tv else { // not done yet o5NV4= cm.sendNext("欢迎您到第5次和最后阶段。步行游览地图,你可以找到一些怪物。打败所有的人,收集了#bthepasses#k,并请您给我。在队长下将收集,然后让他们给我一旦#bpasses#k聚集了。怪物可能是熟悉的你,但他们可能会远远超出你觉得,所以请小心。祝您好运!由于投诉,现在是强制性的要杀死所有的泥!做到这一点! "); I{e[Y_ } #GTR}|Aga cm.dispose(); CK <Wba } 6Qo
YX] .
else { // Members /i'dhiG cm.sendNext("欢迎您到第5次和最后阶段。步行游览地图,你将能够找到一些怪物。打败他们所有,收集了#bpasses#k,并给予他们到您的队长。一旦您完成时,返回给我,收集您的奖励。 "); Y[=X b cm.dispose(); FaNr}$Pe } i&%~:K* } pX5#!)
else { // give rewards and warp out Ev
adY if (status == 0) { T*AXS|=ju cm.sendNext("难以置信!您通过了所有阶段进入了这一点。这里有一个小奖为您所做的出色工作。在您接受它,但是,请确保您的使用等物品栏要有空格 \r\n#b你将无法收到奖品,如果您有没有空格!#k"); ID/=YG@ } &:K!$W if (status == 1) { 0X.(BRI~6p getPrize(eim,cm); I
,j,Hz0 cm.dispose(); p$mx } E}7@?o7u} } !fwMkws } G?p !*7N // etc /I`AwCx else { // no map found }XJA#@ cm.sendNext("无效的计划,这意味着在现阶段是不完整的."); =;hz,+ cm.dispose(); 3}:(.K } `x{*P.]N!< } (n4\$LdP- } k0@b"y* ]LcCom:] function clear(stage, eim, cm) { ljr?Z,R4 eim.setProperty(stage.toString() + "stageclear","true"); b0QC91
var packetef = MaplePacketCreator.showEffect("quest/party/clear"); q5@N//<DNN var packetsnd = MaplePacketCreator.playSound("Party1/Clear"); %\i
OX|F_ var packetglow = MaplePacketCreator.environmentChange("gate",2); xL-]gwq var map = eim.getMapInstance(cm.getChar().getMapId()); Q L0 map.broadcastMessage(packetef); >bwB+-l yL map.broadcastMessage(packetsnd); {5%u G2g map.broadcastMessage(packetglow); |"j{!Ei var mf = eim.getMapFactory(); FTVV+9.l: map = mf.getMap(103000800 + stage); FX"j8i/N var nextStage = eim.getMapInstance(103000800 + stage); s7"NK" var portal = nextStage.getPortal("next00"); Bri yy if (portal != null) { Pv- i. portal.setScriptName("kpq" + (stage+1).toString()); iJ&*H)}^ } RM\A$.5 else { // into final stage ~pv| //cm.sendNext("Initiating final stage monsters..."); UDBMf2F] // spawn monsters - removed since lerks patch makes -1 monsters spawn ONCE anyway zWN<"[agc // var map = eim.getMapInstance(103000804); >s5i // map.spawnMonsters(monsterIds); Yo 0wufbfV } T?4pV# } XLu Y }Kt`du= function failstage(eim, cm) { %QYH]DR var packetef = MaplePacketCreator.showEffect("quest/party/wrong_kor"); thT2U8%T var packetsnd = MaplePacketCreator.playSound("Party1/Failed"); K~1uR:DR var map = eim.getMapInstance(cm.getChar().getMapId()); Mj9Mv<io map.broadcastMessage(packetef);
8-s7^*! map.broadcastMessage(packetsnd);
O,a1?_m8 } <D_UF1Pk `#/0q*$ function rectanglestages (cm) { 5]-q.A5m // debug makes these stages clear without being correct apz)4%A var debug = false; U=kPxe var eim = cm.getChar().getEventInstance(); Kc3BVZ71 if (curMap == 2) { @%aU)YDwi var nthtext = "2nd"; QfdATK P var nthobj = "ropes"; VxgP^* var nthverb = "hang"; e-Pn,j var nthpos = "hang on the ropes too low"; ]AB<OjF1c| var curcombo = stage2combos; `RF0%Vm~t //var curtestcombo = [0,0,0,1]; ,Y)7M3I var currect = stage2rects; _Se0,Uns
var objset = [0,0,0,0]; >}"9heF } PVC Fh$pnw else if (curMap == 3) {
&U.U< var nthtext = "3rd"; K:<j=j@51 var nthobj = "platforms"; ?RP&XrD var nthverb = "stand"; ]
I&l0Fx var nthpos = "stand too close to the edges"; -Lo3@:2i var curcombo = stage3combos; n+'gVEBA //var curtestcombo = [0,0,1,0,0]; !_yW
e var currect = stage3rects; tL>c@w#Pv var objset = [0,0,0,0,0]; b.N$eJlQ& } S)?V;@p6 else if (curMap == 4) { 3ql
Y=5Y var nthtext = "4th"; f/?uosS var nthobj = "barrels"; IonphTcU! var nthverb = "stand"; Y8 % bk2 var nthpos = "stand too close to the edges"; Z,jR:_p var curcombo = stage4combos; ZH~=;S-t //var curtestcombo = [0,1,0,0,0,0]; X[e:fW[e) var currect = stage4rects; m }J@w~# var objset = [0,0,0,0,0,0]; Z9)-kRQz=r } AGWs> if (playerStatus) { // leader K *QRi/O if (status == 0) { *F^t)K2 // check for preamble V6L0\ mqt$'_M party = eim.getPlayers(); 4#^E$N: preamble = eim.getProperty("leader" + nthtext + "preamble"); tgR4C#a if (preamble == null) { L?Fb} cm.sendNext("嗨。欢迎您到" + nthtext + " 的阶段。我旁边,你会看到一些" + nthobj + ". 在这些" + nthobj +", #b第3关,向您发送到下一阶段#k所有您需要做的是有#b的队员找到正确的" + nthobj + "和" + nthverb +"上.#k\r\nBUT ,但这不能作为答案如果您" + nthobj + ";请靠近中间的" + nthobj +"算作一个正确的答案。此外,只有3名队员是不被允许的" + nthobj + " 。一旦" + nthverb +"技术对他们来说,队长必须双击我来检查,看看答案的正确与否#k现在,找到正确的" + nthobj + "到" + nthverb +"对!"); 6rP?$mn2 eim.setProperty("leader" + nthtext + "preamble","done"); eBZ94rA] var sequenceNum = Math.floor(Math.random() * curcombo.length); D&dh>Pe1; eim.setProperty("stage" + nthtext + "combo",sequenceNum.toString()); Wx:He8N] H cm.dispose(); v@&UTU } {V7W!0;! else { qh]D=i // otherwise hI$IBf> // check for stage completed iAl.(j var complete = eim.getProperty(curMap.toString() + "stageclear"); 99KW("C1F if (complete != null) { f>!H<4
] var mapClear = curMap.toString() + "stageclear"; H(QbH)S$6 eim.setProperty(mapClear,"true"); // Just to be sure OsrHA cm.sendNext("Please hurry on to the next stage, the portal opened!"); [C0"vOTUb } -4;$NiB? // check for people on ropes _spW~"|G else { PwC9@c%c // check for people on ropes(objset) {%&!x;% var totplayers = 0; )8Q;u8jm1 for (i = 0; i < objset.length; i++) { q*^m8 for (j = 0; j < party.size(); j++) { ~LfFLC var present = currect.contains(party.get(j).getPosition()); Ue?mb$ykC. if (present) { G`oY(2U objset = objset + 1; 1(diG& totplayers = totplayers + 1;
K!<3|d } 2+oS'nL } _ ;!$1lM[ } >d
9b"T // compare to correct O30eq 7( // first, are there 3 players on the objset? b_&KL_vo{| if (totplayers == 3 || debug) { O{<uW- var combo = curcombo[parseInt(eim.getProperty("stage" + nthtext + "combo"))]; ~VKuRli|m // debug Y9SaYSX // combo = curtestcombo; !q8"Q t var testcombo = true; o..iT:f;n for (i = 0; i < objset.length; i++) { <K:L.c! if (combo != objset) d5YL=o testcombo = false; %(X^G
L } {hH8+4c7 if (testcombo || debug) { r,r"?}Z // do clear yt4s
g/]: clear(curMap,eim,cm); 8
U<$u,WS var exp = (Math.pow(2,curMap) * 50); _kZ&t_] cm.givePartyExp(exp, party); HOr.(gL! cm.dispose(); sqv!,@*q } .3
S9=d? else { // wrong 6N#0D2~^ // do wrong ^&z3zFTp failstage(eim,cm); 4;|@eN cm.dispose(); U>-GM> } /*G-\| } N?{.}-Q else { p[8H!=`K // oops, it doesn't display fail if you're not on the ropes nw // failstage(eim,cm); sPP(>y( \ if (debug) { 7%sx["%@ var outstring = "Objects contain:" s}93nv*ez for (i = 0; i < objset.length; i++) { O4g2s8k outstring += "\r\n" + (i+1).toString() + ". " + objset.toString(); mb?r{WCi } ) >H11o{& cm.sendNext(outstring); [sXnB$ } 5L 0w!q'W else NtDxwzj cm.sendNext("看来你还没有发现3个" + nthobj + "呀。请考虑一个不同的组合" + nthpos + " 。只有3个可以" + nthverb+ "上" + nthobj + " ,如果你“ + nthpos + ”它可能不能算作一个答案,所以请记住这一点。继续下去!"); Njmb{L]Cps KX^! t3l6 cm.dispose(); t!&p5wJ*Q } aJzyEb } GTocN1,Z~a } f5`q9w_c // just in case. q |Orv=v } [!S%nYs&8L else { ($X2
SIZh var complete = eim.getProperty(curMap.toString() + "stageclear"); m:W+s4!E if (complete != null) { r]B`\XWz var target = eim.getMapInstance(103000800 + curMap); 6sQY)F7p var targetPortal = target.getPortal("st00"); [NU@A >H cm.getChar().changeMap(target, targetPortal); c?%}J\<n } rNl%I@G cm.dispose(); }08Sv=XM } %%{f-\-7Ig } (,j~s{ else { // not leader nhLw&V3y if (status == 0) { w\}Q.$@ var complete = eim.getProperty(curMap.toString() + "stageclear"); h @2.D|c)g if (complete != null) { @M)" cm.sendNext("请赶紧到下一阶段,门已经开通!"); w?JM;'<AYQ } QR\2%}9b else { y6P-:f/&* cm.sendNext("请队长对我说话。"); ] ]lN[J cm.dispose(); WxJV
zHtR } J
93@\b } A2%RcKY7 else { R/\ qDY,@ var complete = eim.getProperty(curMap.toString() + "stageclear"); b\Mb6s if (complete != null) { u):Nq<X var target = eim.getMapInstance(103000800 + curMap); Ewa/6=]LA var targetPortal = target.getPortal("st00");
X?z
C
B cm.getChar().changeMap(target, targetPortal); v@1f,d } LJwy,
- cm.dispose(); 9`Y\`F#}q } ;XI=Y"h{% } r<1.'F } !a7YM4D q!as~{! function getPrize(eim,cm) { }PX8#C_P var itemSetSel = Math.random(); 0/JTbf. CX var itemSet; e8U6D+jY var itemSetQty; `G<|5pe var hasQty = false; THcX.%ToT if (itemSetSel < 0.3) B42qiV2/k itemSet = prizeIdScroll; jyFKO[s\X else if (itemSetSel < 0.6) av>Ff6w)Y itemSet = prizeIdEquip; )5ev4Qf
else if (itemSetSel < 0.9) { >l =;6QL itemSet = prizeIdUse; d:g0XP itemSetQty = prizeQtyUse;
+wE>h>?; hasQty = true; h/NI5 } X_ (n else { ZJ%iiY itemSet = prizeIdEtc; tKCX0UZ' itemSetQty = prizeQtyEtc; >/9Qgyc0 hasQty = true; @0D } -cB>; f)5r var sel = Math.floor(Math.random()*itemSet.length);
o(@^V!}V var qty = 1; V?r(; x if (hasQty) =p \eh?^ qty = itemSetQty[sel]; +-PFISa<r cm.gainItem(itemSet[sel],qty); F
@uOXNz) var map = eim.getMapInstance(103000805); Ih%LKFT var portal = map.getPortal("sp"); |6w{%xC?" cm.getPlayer().changeMap(map,portal); )E}eK-Yu } l
a_FZ 高手用法就不用我说了吧 X8 x:/]/0
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