该隐藏帖已经发布超过60天,已自动取消隐藏功能,无需回复即可查看!importPackage(net.貌似会被和谐自己打上去.odinms.tools); !&E>8h importPackage(net.貌似会被和谐自己打上去.odinms.server.life); +Z$X5Th importPackage(java.awt); I^M3>}p IOTHk+
w var status; M29[\
@zL var curMap; 1.yw\ZC\ var playerStatus; $hndb+6q var chatState; HQ@X"y
n var questions = Array("首先给你出一个问题!请仔细听好:作为一名战士,他在1转的时候需要达到的等级是多少,那么请交给我同样数量的通行证。", gl.P#7X "首先给你出一个问题! 请仔细听好:作为一名战士,他在1转的时候需要力量的能力值最小是多少点,那么请交给我同样数量的通行证。", *[W! ng "首先给你出一个问题!请仔细听好: 作为一名法师,他在1转的时候需要智力的能力值最小是多少点,那么请交给我同样数量的通行证。", Mk|h ><Q" "首先给你出一个问题!请仔细听好: 作为一名弓箭手,他在1转的时候需要敏捷的能力值最小是多少点,那么请交给我同样数量的通行证。", '$1-A%e$1 "首先给你出一个问题!请仔细听好: 作为一名飞侠,他在1转的时候需要敏捷的能力值最小是多少点,那么请交给我同样数量的通行证。", )V)4N[?GC "首先给你出一个问题!请仔细听好: 所有职业在2转的时候需要达到的等级是多少,那么请交给我同样数量的通行证。"); CL9p/PJ%e var qanswers = Array(10, 35, 20, 25, 25, 30); fn#b3ee var party; dWD9YIYf var preamble; AZl|;
y var stage2rects = Array(Rectangle(-755,-132,4,218),Rectangle(-721,-340,4,166), #5G!lbH Rectangle(-586,-326,4,150),Rectangle(-483,-181,4,222)); [ "J var stage2combos = Array(Array(0,1,1,1),Array(1,0,1,1),Array(1,1,0,1),Array(1,1,1,0)); y"$|?187x var stage3rects = Array(Rectangle(608,-180,140,50),Rectangle(791,-117,140,45), ./5|i*ow Rectangle(958,-180,140,50),Rectangle(876,-238,140,45), a2Q9tt>Q Rectangle(702,-238,140,45)); '9<Mk-Aj var stage3combos = Array(Array(0,0,1,1,1),Array(0,1,0,1,1),Array(0,1,1,0,1), \)y5~te* Array(0,1,1,1,0),Array(1,0,0,1,1),Array(1,0,1,0,1), MV9{>xX Array(1,0,1,1,0),Array(1,1,0,0,1),Array(1,1,0,1,0), r1ctW#\~8 Array(1,1,1,0,0)); B`RbXk68q var stage4rects = Array(Rectangle(910,-236,35,5),Rectangle(877,-184,35,5), a/_
sL(F{ Rectangle(946,-184,35,5),Rectangle(845,-132,35,5), wvT!NN
K2 Rectangle(910,-132,35,5),Rectangle(981,-132,35,5)); ;?z b ( 2 var stage4combos = Array(Array(0,0,0,1,1,1),Array(0,0,1,0,1,1),Array(0,0,1,1,0,1), ;13lu1 Array(0,0,1,1,1,0),Array(0,1,0,0,1,1),Array(0,1,0,1,0,1), (.%:Q0i1 Array(0,1,0,1,1,0),Array(0,1,1,0,0,1),Array(0,1,1,0,1,0), kX[I|Z= Array(0,1,1,1,0,0),Array(1,0,0,0,1,1),Array(1,0,0,1,0,1), G*ym[ Array(1,0,0,1,1,0),Array(1,0,1,0,0,1),Array(1,0,1,0,1,0), biKpV?Dp Array(1,0,1,1,0,0),Array(1,1,0,0,0,1),Array(1,1,0,0,1,0), ?PyI#G
Array(1,1,0,1,0,0),Array(1,1,1,0,0,0)); D\j1`
var eye = 9300002; `U(A 5 var necki = 9300000; [^ 7^&/0 var slime = 9300003; vWe)c
J var monsterIds = Array(eye, eye, eye, HX+'{zm] necki, necki, necki, necki, necki, necki, Ik;~u8j1e slime); _~Lhc'^p* var prizeIdScroll = Array(2040502,2040505,2040514,2040517, // overall _u{D #mmO 2040802, 2040805, // glove ,589/xTA@ 2040002, 2040402, 2040602, 2040902, // armor def (top/bottom/shield/hat) OX|/yw8 2044502, 2044702, 2044602, 2043302, // weapon atk GE~mu76% 2043102, 2043202, 2043002, 2044402, =,gss&J!! 2044302, 2044102, 2044202, 2044002); u4z]6?,"e var prizeIdUse = Array( 2000001, 2000002, 2000003, 2000006, // orange white blue manalixir pots s'~_pP 2000004, 2000005, 2001000, 2001001, // elix/p.elix, watermelon/sundae .HZYSY:X 2002006, 2002007, 2002008, 2002010); // warrior/sniper/magic/speed pills n8zUL1:R var prizeQtyUse = Array(100, 75, 100, 45, 2',t@< U 20, 10, 35, 30, "-v9V7KCM 10, 10, 10, 10); ~+3f8%
var prizeIdEquip = Array(1032000, 1032009, 1032004, 1032005, // 20-25 earrings {l *ps-fi 1032006, 1032007, 1032010, // 30 earrings $vGl Z<3g 1032002, 1032008, // 35 earrings <MvFAuAT 1002026, 1002089, 1002090); // bamboo hats _k5KJKvr var prizeIdEtc = Array( 4010000, 4010001, 4010002, 4010003, // Mineral ores Qf>dfJ^q 4010004, 4010005, 4010006, // Mineral ores + gold /,E%)K; 4020000, 4020001, 4020002, 4020003, // Jewel ores JguE#ob2 4020004, 4020005, 4020006, // Jewel ores (X>r_4W$ 4020007, 4020007, 4003000); // Diamond/BC/screws 1mI)xDi9 var prizeQtyEtc = Array(15, 15, 15, 15, <Er|s^C 15, 15, 8, b LL!iz? 15, 15, 15, 15, bhe|q`1,E 15, 15, 15, d<7xSRC 8, 5, 20); Qkr'C
n "~d)$]+ qZ_^#%zO function start() { v`y{l>r, status = -1; Uy_`=JZ mapId = cm.getChar().getMapId(); R8o9$&4_ if (mapId == 103000800) eSa ]6 curMap = 1; xOTm-Cm9L else if (mapId == 103000801) ih ,8'D4 curMap = 2; G_j`6v) else if (mapId == 103000802) wAk oX curMap = 3; Xg,E;LSF8 else if (mapId == 103000803) ^U~YG=!ww curMap = 4; /wCP(1Mw else if (mapId == 103000804) iOki ZN+d> curMap = 5; KkAk(9Q/3 playerStatus = cm.isLeader(); J&8l1{gd preamble = null; ]0m4esK` action(1, 0, 0); X5>p~;[9 } p+9vSM # .O1g'% function action(mode, type, selection) { CCl*v if (mode == -1) { t&0n"4$d' cm.dispose(); ua4QtDSs } else { bmt2~! if (mode == 0 && status == 0) { c?<FMb3] cm.dispose(); wG^{Jf&@$ return; &h4(lM }
dVO|q9 / if (mode == 1) oh& PQ{ status++; iCl,7$[* else Bj%
{PK status--; Rq4\~F? if (curMap == 1) { // First Stage. $ZQP f if (playerStatus) { // party leader )2bPu[U if (status == 0) { '7xmj:.== var eim = cm.getChar().getEventInstance(); ^BNg^V. party = eim.getPlayers(); L2Gm0 v preamble = eim.getProperty("leader1stpreamble"); @#8F5G# if (preamble == null) { =H!u4
cm.sendNext("Hello,欢迎您的第一阶段。环顾四周,你会看到很多鳄鱼游荡。当你打败他们,他们就会咳嗽了#bpasses#k队长应该对我说话,收集了相同数量的#bpasses#k为回答这个问题我给他们。\r\n如果你收集的数额#bpasses#k,我给了#bpass#k该成员。当所有的队员聚集了#bpasses#k和给他们的队长,队长将交出#bpasses#k对我来说,清理阶段的进程。更快你照顾的阶段,更多的阶段就可以挑战。因此,我建议你照顾快速和迅速。那么,最好的你好运。"); K +w3YA eim.setProperty("leader1stpreamble","done"); 1C .<@IZ cm.dispose(); H~||]_
q| } RMLs(?e else { // check how many they have compared to number of party members DJrA@hm/Y // check for stage completed s'} oVx] var complete = eim.getProperty(curMap.toString() + "stageclear"); x]y~KbdeB if (complete != null) { d['BtVJ cm.sendNext("请赶紧去下一关,们已经打开了"); i/)Uj-*G) cm.dispose(); "'6KQnpZ } eW7;yH else { s|EP/=9i var numpasses = party.size()-1; gR
~XkU var passes = cm.haveItem(4001008,numpasses); ~5cLI;4h var strpasses = "#b" + numpasses.toString() + " passes#k"; =C<_rBY if (!passes) { tgg*6lc cm.sendNext("对不起,你的通行证没有达到指定的数目。你需要给指定的通行证数目给我;应当的队员数目减去你的队长, " + strpasses + ",以明确的阶段。告诉您的队员解决问题,收集了通行证,并让他们给你."); {:{NK% cm.dispose(); T:na\y/{j } Dyt}"r\ else { #MOEY|6 cm.sendNext("你们已经通过 " + strpasses + "! 恭喜大家完成本阶段的挑战! 我将打开传送门,带大家进入到下一关的挑战.因为本次任务有时间限制,请大家抓紧时间,祝大家好运!"); ,Y9lp)w clear(1,eim,cm); J,+|
Fb cm.givePartyExp(100, party); |
|qsoF5B] cm.gainItem(4001008,-numpasses); #G9S[J=xe cm.dispose(); IU Dp5MIuR // TODO: make the shiny thing flash A5?[j
QT0 } ,VJ0J!@ } @Cw<wrem } ,pf<"^li } &:'Uh
W-t /*debug 8b|& cm.sendNext("你好,这仅仅只是一个测试."); l4r09"S|V cm.dispose();*/ j>?c]h{- } .D)'ZY else { // non leader |3"'>*
J var eim = cm.getChar().getEventInstance(); iSIj ?. pstring = "member1stpreamble" + cm.getChar().getId().toString(); ZIpL4y
=_ preamble = eim.getProperty(pstring); FeSe^ ^dW if (status == 0 && preamble == null) { e-{k;V7b var qstring = "member1st" + cm.getChar().getId().toString(); EkjO4=~UC var question = eim.getProperty(qstring); oqUtW3y if (question == null) { HRPT
P+ // Select a random question to ask the player. E(TL+o var questionNum = Math.floor(Math.random() * questions.length); 193Q eim.setProperty(qstring, questionNum.toString()); nJ'O(Wh,) } 10}\7p8 cm.sendNext("在这里,你需要收集#bcoupons#k击败同样数目的Ligators作为回答提问个别。"); }v@w(*)h: Et`z7Q*e } g-Z>1V else if (status == 0) {// otherwise |*OS;FD5 // check for stage completed in#g var complete = eim.getProperty(curMap.toString() + "stageclear"); ":eHR}Hzx if (complete != null) { =wI,H@ cm.sendNext("请赶紧去下一关,们已经打开了");
R:i7Rb2C cm.dispose(); }1d
6d3b } 8~rD#8`6j else { _~5{l_v|I // else correct/incorrect response to question here {!'AR`| var qstring = "member1st" + cm.getChar().getId().toString(); S
G]e^%i var numcoupons = qanswers[parseInt(eim.getProperty(qstring))]; B{c,/{ =O var qcorr = cm.haveItem(4001007,(numcoupons+1)); =$Xdn' var enough = false; t[iE > if (!qcorr) { // not too many `4 w0*;k; qcorr = cm.haveItem(4001007,numcoupons); !:rQ@PSy9 if (qcorr) { // just right gt'0B-;W cm.sendNext("这是正确的答案!对于你刚才收到了#bpass#k请交给你的队长。"); 3Yg/-=U( cm.gainItem(4001007,-numcoupons); IY,&/MCh cm.gainItem(4001008,1); AP/5,M< enough = true; N55;oj_K } O1rnF3Be } X`^9a5<" if (!enough) { 6^UeEmjc cm.sendNext("很抱歉,你数量错误! 请仔细对照问题,再来给我正确数量的通行证吧."); oACuI|b } rJ9a@n, cm.dispose(); ~G5)ya- } <\2,7K{{+; } H4^-M Sw else if (status == 1) { e~nmI
y if (preamble == null) { 3xV var qstring = "member1st" + cm.getChar().getId().toString(); x:@Ht TX var question = parseInt(eim.getProperty(qstring)); +a"Asvw2 cm.sendNextPrev(questions[question]); g3Kc? wTC } ldi'@^ else { // shouldn't happen, if it does then just dispose NaB8cLURp cm.dispose(); ,C(")?4aJ } 4J-)+C/edx ;se-IDN } _YO`x else if (status == 2) { // preamble completed s{`r$:! eim.setProperty(pstring,"done"); X#gZgz =' cm.dispose(); *vUKh^=" } N`8?bU7a}" else { // shouldn't happen, but still... tY%c-m eim.setProperty(pstring,"done"); // just to be sure m{g
t(n cm.dispose(); V0ulIKck } f:Ju20D } f }eZX } // end first map scripts CKNH/[ZR, [S-NGip else if (2 <= curMap && 4 >= curMap) { U
hb6{'+ rectanglestages(cm); C!RxMccTh } $&k zix else if (curMap == 5) { // Final stage YG"P:d;s var eim = cm.getChar().getEventInstance(); YX!%R]c% var stage5done = eim.getProperty("5stageclear"); GfL}f9 if (stage5done == null) { waO*CjxE: if (playerStatus) { // Leader jyLpe2 S var map = eim.getMapInstance(cm.getChar().getMapId()); (Dq3e9fX var passes = cm.haveItem(4001008,10); j4+hWalm if (passes) { !=|3^A // clear [
ecYpE< cm.sendNext("这是个任务,导致您在过去,奖金阶段。这是一个阶段,可让您打败怪物经常变得更轻松。您可以一套大量的时间来寻找尽可能多的,但您随时可以离开该阶段中。同样,祝贺结算的所有阶段。"); 2/qfK+a party = eim.getPlayers(); b\dBt#mB! cm.gainItem(4001008,-10); J3y5R1?EP clear(5,eim,cm); >Y)jt*vQ cm.givePartyExp(1500, party); m0XK?;\V cm.dispose(); Gzc{2"p } |UBR8 else { // not done yet c,X\1yLy cm.sendNext("欢迎您到第5次和最后阶段。步行游览地图,你可以找到一些怪物。打败所有的人,收集了#bthepasses#k,并请您给我。在队长下将收集,然后让他们给我一旦#bpasses#k聚集了。怪物可能是熟悉的你,但他们可能会远远超出你觉得,所以请小心。祝您好运!由于投诉,现在是强制性的要杀死所有的泥!做到这一点! "); Xk(c2s& } ]%ikr&78u cm.dispose(); w*$nG$ } 8WfF: R; else { // Members O^F%ssF8 cm.sendNext("欢迎您到第5次和最后阶段。步行游览地图,你将能够找到一些怪物。打败他们所有,收集了#bpasses#k,并给予他们到您的队长。一旦您完成时,返回给我,收集您的奖励。 "); +Rxf~m(pV cm.dispose(); m:II<tv } "2N3L8?k } VO#]IXaP else { // give rewards and warp out OUnt?[U\ if (status == 0) { o&fAnpia= cm.sendNext("难以置信!您通过了所有阶段进入了这一点。这里有一个小奖为您所做的出色工作。在您接受它,但是,请确保您的使用等物品栏要有空格 \r\n#b你将无法收到奖品,如果您有没有空格!#k"); 76mQ$ze } {C|#<}1 if (status == 1) { zrD$loaW.' getPrize(eim,cm); `3/,- cm.dispose(); tjuW+5O } !$qNugLg } @H1pPr } {cq; SH // etc o @~XX@5l else { // no map found I zM =?,` cm.sendNext("无效的计划,这意味着在现阶段是不完整的."); F+*:
>@3 cm.dispose(); )Xl/|YD } M2
%<4(UwI } ]^/:Xsk$ } KX[_eOL j}#48{ function clear(stage, eim, cm) { 3Ki`W!C eim.setProperty(stage.toString() + "stageclear","true"); :7@"E
W var packetef = MaplePacketCreator.showEffect("quest/party/clear"); OZQhT)nS] var packetsnd = MaplePacketCreator.playSound("Party1/Clear"); 9@:H9"w var packetglow = MaplePacketCreator.environmentChange("gate",2); dkLc"$(O var map = eim.getMapInstance(cm.getChar().getMapId()); 9)e`mO*n map.broadcastMessage(packetef); 9%>H}7= map.broadcastMessage(packetsnd); &}YB!6k h^ map.broadcastMessage(packetglow); )=[K$>0k var mf = eim.getMapFactory(); ShF
][v1L map = mf.getMap(103000800 + stage); E6y/,s^~S_ var nextStage = eim.getMapInstance(103000800 + stage); gB71~A{J var portal = nextStage.getPortal("next00"); P/,7CfyPd if (portal != null) { ;BejFcb portal.setScriptName("kpq" + (stage+1).toString()); E9!IGci } `-qSvjX else { // into final stage oT5?*3f //cm.sendNext("Initiating final stage monsters..."); Ga+\b>C // spawn monsters - removed since lerks patch makes -1 monsters spawn ONCE anyway v^H
DR 3I // var map = eim.getMapInstance(103000804); XDz![s // map.spawnMonsters(monsterIds); }\OLBg/ } +mMn1& } (
y'i{:B IP-CN function failstage(eim, cm) { _ZC4O&fL var packetef = MaplePacketCreator.showEffect("quest/party/wrong_kor"); D0~ WK
stl var packetsnd = MaplePacketCreator.playSound("Party1/Failed"); ?b^VEp.;} var map = eim.getMapInstance(cm.getChar().getMapId()); t`Mm map.broadcastMessage(packetef); TB*g$
* map.broadcastMessage(packetsnd); xXp\U'Ad~~ } {ZY^tT
sY $/Zsy6q: function rectanglestages (cm) { 2fFNJ // debug makes these stages clear without being correct _+wv3?
c" var debug = false; R]m`v: 9 var eim = cm.getChar().getEventInstance(); !M
)! if (curMap == 2) { iG6 ^s62z7 var nthtext = "2nd"; ^$`xUKp`pn var nthobj = "ropes"; Rr|VGtg var nthverb = "hang"; #HJ F== var nthpos = "hang on the ropes too low"; 3!Rb{ var curcombo = stage2combos; &s\$&%| //var curtestcombo = [0,0,0,1]; :BC0f9 var currect = stage2rects; ;7K5Bo var objset = [0,0,0,0]; R^f~aLl } n
wOr else if (curMap == 3) { |hiYV var nthtext = "3rd"; J,4]du$ var nthobj = "platforms"; o3]B/ var nthverb = "stand"; />FrMz8;( var nthpos = "stand too close to the edges"; jf$6{zO6j var curcombo = stage3combos; JUF[Y^C //var curtestcombo = [0,0,1,0,0]; ~ifq_Ag. var currect = stage3rects; &!N5}N& var objset = [0,0,0,0,0]; r*0a43mC1 } \#m;L/D else if (curMap == 4) { (|bMtT?"x var nthtext = "4th"; ^ Gq2"rDM var nthobj = "barrels"; *P61q\2Z var nthverb = "stand"; yodJGGAzk var nthpos = "stand too close to the edges"; jE&kN$.7j var curcombo = stage4combos; VahR nD //var curtestcombo = [0,1,0,0,0,0]; Ty*ec%U9F var currect = stage4rects; B5 C]4 var objset = [0,0,0,0,0,0]; tURIDj%#p } 0u'4kF!P! if (playerStatus) { // leader #fk)Y1 if (status == 0) { mE}`` // check for preamble wI1[I \&&kUpI party = eim.getPlayers(); {YcVeCq+N preamble = eim.getProperty("leader" + nthtext + "preamble"); x98LOO if (preamble == null) { ]^3_eHa^d cm.sendNext("嗨。欢迎您到" + nthtext + " 的阶段。我旁边,你会看到一些" + nthobj + ". 在这些" + nthobj +", #b第3关,向您发送到下一阶段#k所有您需要做的是有#b的队员找到正确的" + nthobj + "和" + nthverb +"上.#k\r\nBUT ,但这不能作为答案如果您" + nthobj + ";请靠近中间的" + nthobj +"算作一个正确的答案。此外,只有3名队员是不被允许的" + nthobj + " 。一旦" + nthverb +"技术对他们来说,队长必须双击我来检查,看看答案的正确与否#k现在,找到正确的" + nthobj + "到" + nthverb +"对!"); \Y
Cj/tG8 eim.setProperty("leader" + nthtext + "preamble","done"); zb?wlfT var sequenceNum = Math.floor(Math.random() * curcombo.length); 2t<
dCw eim.setProperty("stage" + nthtext + "combo",sequenceNum.toString()); &A*oQ3 cm.dispose(); lqF{Y<l } ":Kn@S'{( else { K.*?\)& // otherwise 0`h[|
FYV // check for stage completed GH7{_@pv8 var complete = eim.getProperty(curMap.toString() + "stageclear"); C$"jZcm,I if (complete != null) { {l0;G)- var mapClear = curMap.toString() + "stageclear"; 0u,=OvU eim.setProperty(mapClear,"true"); // Just to be sure SV<*qz cm.sendNext("Please hurry on to the next stage, the portal opened!"); v@XQ)95]F } P>)-uLc~W // check for people on ropes k]qZOO} else { 2 8f-8B // check for people on ropes(objset) 5caYA&R var totplayers = 0; vk5pnCM^3 for (i = 0; i < objset.length; i++) { 9x;/q7 for (j = 0; j < party.size(); j++) { PUltn}M var present = currect.contains(party.get(j).getPosition()); T
2x~fiM if (present) { (|'w$ objset = objset + 1;
>BrxJw#M totplayers = totplayers + 1; %,
K |v } _-%
ay } `yP-,lA$ } :0CR=]WM // compare to correct Jj fNH
~ // first, are there 3 players on the objset? ~XsS00TL`G if (totplayers == 3 || debug) { d;mQ=k
1 var combo = curcombo[parseInt(eim.getProperty("stage" + nthtext + "combo"))]; q[M7)- // debug \xDu#/^ // combo = curtestcombo; j72cS
Rv var testcombo = true; q)G*" for (i = 0; i < objset.length; i++) { Eh!%NeO if (combo != objset) U"%k4]:A testcombo = false; _xl#1>G^J } ~H@':Mms.h if (testcombo || debug) { $-=aqUU // do clear T5 5l-.> clear(curMap,eim,cm); )_GM&- var exp = (Math.pow(2,curMap) * 50); I%e7:cs > cm.givePartyExp(exp, party); 6
N~ jt cm.dispose(); >,@Fz)\:{' } <j ;HRm else { // wrong Y@9L8XNP> // do wrong ii2oWU failstage(eim,cm); smIZ:L% cm.dispose(); nd3]&occ } fOE:~3Q } i#kRVua/ else { M0=ZAsN // oops, it doesn't display fail if you're not on the ropes D'fP2?3FK // failstage(eim,cm); xXA$16kd if (debug) { @
RTQJ+ms var outstring = "Objects contain:" ~1|sf8 for (i = 0; i < objset.length; i++) { 6|T{BOW!d outstring += "\r\n" + (i+1).toString() + ". " + objset.toString(); 2O<Sig= } )P|%=laE8 cm.sendNext(outstring); >z>UtT: } M\\TQ(B else puZ<cV
e/ cm.sendNext("看来你还没有发现3个" + nthobj + "呀。请考虑一个不同的组合" + nthpos + " 。只有3个可以" + nthverb+ "上" + nthobj + " ,如果你“ + nthpos + ”它可能不能算作一个答案,所以请记住这一点。继续下去!"); 9'8OGCN k5!k3yI cm.dispose(); l2VO=RDiW } u+I-!3J87 } +FY-r[_~ } _q6+] // just in case. :]y;t/ } 2*K0~ b` else { oxO}m7ULH var complete = eim.getProperty(curMap.toString() + "stageclear"); _N/]&|.. ! if (complete != null) { ^}/YGAA var target = eim.getMapInstance(103000800 + curMap); g?`D8 var targetPortal = target.getPortal("st00"); a(x[+ El cm.getChar().changeMap(target, targetPortal); aCGPtA' } _9!Ru!u~ cm.dispose(); U|{WtuR } ;4 ?%k ) } :vurU$\ else { // not leader o<Y|N if (status == 0) { ,yV
pB)IQ var complete = eim.getProperty(curMap.toString() + "stageclear"); 3C_g)5
_: if (complete != null) { )Bb :tz+ cm.sendNext("请赶紧到下一阶段,门已经开通!"); \lKQDct. - } }^`{YD
else { _j%Rm:m;< cm.sendNext("请队长对我说话。"); ,J}lyvkd cm.dispose(); M#<x2
ojW } ^ /
f*5k } 2<ef&?ljk else { m+OR W"o var complete = eim.getProperty(curMap.toString() + "stageclear"); }[LK/@h if (complete != null) { _&
KaI }O var target = eim.getMapInstance(103000800 + curMap); }{K)5k@ var targetPortal = target.getPortal("st00"); Wv=L_E_
cm.getChar().changeMap(target, targetPortal); Z]w_2- - } cb'8Li8,j cm.dispose(); :6HMb^4 } =;Wkg4\5 } {dMa&r|lp } zE<vFP-1v -\UzL:9> function getPrize(eim,cm) { X@~sIUXx9 var itemSetSel = Math.random(); ~@'|R%jJ var itemSet; J
SGUl4N var itemSetQty; De>pIN;B> var hasQty = false; ?MpGzCPa if (itemSetSel < 0.3) zN2sipJS8 itemSet = prizeIdScroll; e% 5! else if (itemSetSel < 0.6) f1=8I_>= itemSet = prizeIdEquip; 1+y&n? else if (itemSetSel < 0.9) { Nz!AR$
itemSet = prizeIdUse; XJ?@l3D: itemSetQty = prizeQtyUse; cgz'6q'T hasQty = true; ,x{5,K.yWq } tCc}}2bC& else { rBr28_i itemSet = prizeIdEtc; @Cz1rKU^l itemSetQty = prizeQtyEtc; +s[(CI.b hasQty = true; l_,8_u7G } P92:}" )*> var sel = Math.floor(Math.random()*itemSet.length); K9w24Oka var qty = 1; c#HocwP@ if (hasQty) 3>L1}zyM] qty = itemSetQty[sel]; cst=ms cm.gainItem(itemSet[sel],qty); p%3';7W\ var map = eim.getMapInstance(103000805); 'kx{0J? var portal = map.getPortal("sp"); //wmJ | cm.getPlayer().changeMap(map,portal); fcw\`. } oK(ua
高手用法就不用我说了吧 H.>KYiv+
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