该隐藏帖已经发布超过60天,已自动取消隐藏功能,无需回复即可查看!由于刚才发错,三楼才是连接 6ewOZ,"j"4 服务端修改文字教程 GxDF7
z%& 1、[079咖啡端]添加打开一个没有JS的NPC出现对话框 nh&
<fnh 打开scr/net/s(和谐)f/odinms/scripting/npc/NPCScriptManager.java w{O3P"N2 E+c3KqM 找到 P$qkb|D, public void start(MapleClient c, int npc) { &MQt2aL try { Qu>zO !x NPCConversationManager cm = new NPCConversationManager(c, npc); 1o8"==n% if (cms.containsKey(c)) { kRX
g."b( return;
UoS;!}l } k42ur)pb cms.put(c, cm); '>mb@m Invocable iv = getInvocable("npc/" + npc + ".js", c); 0V,MDX}#_ if (iv == null || NPCScriptManager.getInstance() == null) { DMxS-hl
cm.dispose(); ;pyJ O_R[ return; Di"9 M(6vf } |mE+f]7$ engine.put("cm", cm); ST8/
;S#c
NPCScript ns = iv.getInterface(NPCScript.class); L(n~@gq scripts.put(c, ns); )?IA`7X ns.start(); ]j$p _s> } catch (Exception e) { pD6g+Taj log.error("Error executing NPC script " + npc, e); aC
}1]7 dispose(c); <^'+]? cms.remove(c);
DfzUGX } I\%Lb
z } {2clOUi )W6-h 全选替换掉 8*PAgPj a 将下面一段代码替换进去
Vh2/Ls5 public void start(MapleClient c, int npc) MMr7,?,$ { ?uX6X'- try { tc2GI6]e' if (c.getPlayer().isGM()) <J}9.k c.getPlayer().dropMessage("[系统提示]您已经建立与NPC:" + npc + "的对话。"); ec[[OIO ee0>B86tE NPCConversationManager cm = new NPCConversationManager(c, npc); v*fc5"3eO if (this.cms.containsKey(c)) tKsM}+fq return; z*~PYAt 59Q Q_#> this.cms.put(c, cm); g2>u]3&W Invocable iv = getInvocable("npc/" + npc + ".js", c); YB1DL^: if ((iv == null) || (getInstance() == null)) { 1@z@ cm.sendOk("对不起,我并没有被管理员设置可使用,如果你觉得我应该工作的,那就请你汇报给管理员.\r\n我的ID编号: #r" + npc + "#k."); ow$l!8 cm.dispose(); 2Yd~v| return; O*/-I
pM } 4NR5?s this.engine.put("cm", cm); V>uW|6 NPCScript ns = (NPCScript)iv.getInterface(NPCScript.class); X6*y/KGN this.scripts.put(c, ns); AG\852`1m ns.start(); uvv-lAbjw } catch (Exception e) { _7"W\gn:9 log.error("Error executing NPC script " + npc, e); ,zw=&)W1 dispose(c); )hJjVitG this.cms.remove(c); =LY^3TlDj } SVWSO } ~)IJE+e>} 2、[079咖啡端]修复怪物打不死 wvaIgy%z 1.打开源码找到net\s(和谐)f\odinms\net\channel\handler\AbstractDealDamageHandler.java G
/3lX^Z> @%G"i:HZ& 找到这个函数parseDamage() 然后用下面的代码替换 注意替换前先备份! ~I|R}hS sH,)e'0 --------------------------------------------------------------------------------- uWtS83i `[:1!I.}- public AttackInfo parseDamage(MapleCharacter c, LittleEndianAccessor lea, boolean ranged) { Dlf=N$BL7d AttackInfo ret = new AttackInfo(); "_@+/Iy. lea.readByte(); d*(Bs$De lea.skip(8); 5qfKV&D ret.numAttackedAndDamage = lea.readByte(); $<%
nt lea.skip(8); ',s7h" ret.numAttacked = (ret.numAttackedAndDamage >>> 4 & 0xF); {!Z_&i5 ret.numDamage = (ret.numAttackedAndDamage & 0xF); vk+%#w ret.allDamage = new ArrayList(); PjZvLK@a9) ret.skill = lea.readInt(); t}+c/ C%b= lea.skip(8); $hp?5KM if ((ret.skill == 2121001) || (ret.skill == 2221001) || (ret.skill == 2321001) || (ret.skill == /~huTKA} by<@Zwtf
5201002) || (ret.skill == 14111006) || (ret.skill == 5101004) || (ret.skill == 15101003)) il%tu<E#J~ ret.charge = lea.readInt(); QR$sIu@% else { '<D}5u72 ret.charge = 0; R{A/+7! } cE>/iZc poFjhq
/#( if (ret.skill == 1221011) gL"Q.ybA ret.isHH = true; Pc4cSw#5 :BxYaAVt^ lea.readInt(); ZLX`[ ret.aresCombo = lea.readByte(); -?` l<y( int sourceid = ret.skill; |/\1nWD if ((sourceid == 21100004) || (sourceid == 21100005) || (sourceid == 21110003) || (sourceid == mf[79:90^ s:F+bG}| 21110004) || (sourceid == 21120006) || (sourceid == 21120007)) kGiw?~t=% c.setCombo(1); !Ocg K5rj!*x.o ret.pos = lea.readByte(); <G?85*Nv_ ret.stance = lea.readByte(); 6-}e-H 7:E#c"S
q if (ret.skill == 4211006) { "hY^[@7 W return parseMesoExplosion(lea, ret); [m[~A|S } *LdH/C.LIf \#7%%>p=O' if (ranged) { Riuv@i^6K lea.readByte(); T
FNU+ ret.speed = lea.readByte(); MJpTr5Vs lea.readByte(); Z@O
e}\.$ ret.direction = lea.readByte(); v$/i5kcWx lea.skip(7); :?6$}GcW if ((ret.skill == 3121004) || (ret.skill == 3221001) || (ret.skill == 5221004) || (ret.skill == f|1FqL+T] TEZqAR]G 13111002)) 0 3
$
W lea.skip(4); ]JuB6o_L } z( [ $,e\ else { l8us6 lea.readByte(); [z@Rg
DXv ret.speed = lea.readByte(); O[B
_7
lea.skip(4);
VZ@@j[F( } ,8?*U]} luog_;{h+ for (int i = 0; i < ret.numAttacked; ++i) { 1U9N8{xg9 int oid = lea.readInt(); abP?Dj& zb,`K*Z{ lea.skip(14); 48rYs} !O_^Rn+<2 List allDamageNumbers = new ArrayList(); ,.MG&O for (int j = 0; j < ret.numDamage; ++j) { ~M1%,] int damage = lea.readInt(); &`2*6
)qa Yx c >+mx MapleStatEffect effect = null; t1g%o5?; if (ret.skill != 0) y+R$pzX effect = SkillFactory.getSkill(ret.skill).getEffect(c.getSkillLevel(SkillFactory.getSkill ui0(#2'h% #|E. y^IC (ret.skill))); z4:09!o_ \ jdO,-( if ((damage != 0) && (effect != null) && (effect.getFixedDamage() != 0)) 2;r^~
: damage = effect.getFixedDamage(); 2dW-WHaM cty#@?"e allDamageNumbers.add(Integer.valueOf(damage)); &Sp:?I- } -3U}
(cZ* if (ret.skill != 5221004) 4<Y[L'UaA@ lea.skip(4); LgKEg90w( |noTIAI ret.allDamage.add(new Pair(Integer.valueOf(oid), allDamageNumbers)); #wuE30d } =DwH*U/YR tO3B_zC return ret; qZ1PC> } wk/U"@lq Q_Squuk aJ;R8(*;\ --------------------------------------------------------------------------------- Mn;CG'FA )PNk
O3 2.接着找到net\s(和谐)f\odinms\client\MapleCharacter.java 90D.G_45 aKr4E3` 查找 vu >@_hv //战神Combo w`f~Ht{wYR private int combo = 0;
:8T@96]P private int comboCount = 0; 7O :Gi*MA Ggjb86v\ 将其修改为 PMZzzZ
//战神Combo *9^k^h(r&4 private int combo = 0; o7B+f private int comboCounter = 0; <)rH8]V 5*Iz3vTq 此时应再查找comboCount 将其修改为comboCounter(不然原变量将不可用 导致变量未定义)
)dDmq 应该也可以重新定义comboCounter这个变量 没实验 !gQ(1u|r 8#-}3~l[ 然后在下面适当处增加两个函数 H8k| >4 :\We =oX public int getCombo() { T,@7giQg@ return this.comboCounter; cu|q& } >g=:01z9 e$I:[> public int setCombo(int combo) { $R36`wk return (this.comboCounter = combo); .gg0: } )+R3C% ;%9ZL[- 代码就修改完毕了 编译后 怪物就应该能掉血了! ( h,F{7 _fw'c*j wj~8KHan 大概原因分析: L6qA=b~iz 攻击封包数据改变,原来处理封包的方式已经不能适用了 所以应当修改原来的处理结构! 6
VDF@V$E 3、[079咖啡端]修复双击人物客户端自动退出问题 jZyh 双击人物不管是自己还是他人都需要查看角色信息,原先我以为是加入的有家族的原因。 换了个没家族的号还是那样, ]^%3Y 结果我就感觉应该是处理封包的问题了。 说明白点就是 MaplePacketCreator.java 有问题,然后我又仔细比较了下 楚天和咖啡端的 MaplePacketCreator.java ]2
N';(R f89<o#bm7h 发现charinfo 处理有出入。 咖啡端似乎少了一些东西, 就是椅子列表显示那部分。 于是我对照两者的代码修复了下。 X~!?t} 也不算是修复。 因为这样弄过以后不会显示你有椅子。 抱歉。 我JAVA不太行。 大家原谅下了。 {a%cU[q ]xs\,}I% 处理方法: mz'8
n&&y\?n 打开 src\net\s(和谐)f\cherry\tools\MaplePacketCreator.java ?id^v 7d (或者是src\net\s(和谐)f\odinms\tools\MaplePacketCreator.java) ]TN}`] +O6@)?pI l]cQ7g5 找到 {'C74s
mplew.write(HexTool.getByteArrayFromHexString("00 00 00 00 00 00 01 00 00 00 D0 ED 2D 00 0C 87 A5 16 B4 F0 B0 16 10 00 00 00 84 E3 C6 2A 36 15 CF 59 6C 24 3E 00 CD DB 43 00 10 00 00 00 02 00 00 00 67 34 00 00 7F 36 00 00 DD CD CF 2A 10 00 00 00 B4 8B BB 2A 00 00 00 00 00 00 00 00 01 00 CD 00 10 00 00 00 18 E6 C6 2A DE 26 93 07 FD DC AB 7B 45 08 08 08 10 00 00 00")); cn{l
%6K :D-vE7 4}j}8y2)H B`Pi\1H6% oWOZ0]
H1 替换成 xSZw, mplew.writeInt(0); tF(mD=[ mplew.writeShort(0); d^>s e'ya MapleInventory iv = chr.getInventory(MapleInventoryType.SETUP); W0hLh<Go List<Item> chairItems = new ArrayList(); AP@d2{"m} for (IItem item : iv.list() ) { a)b@en;v if ((item.getItemId() >= 3010000) && (item.getItemId() <= 3020001)) { )~ kb7rfl //chairItems.add(item); F@3,>~[%I }
A(5?
ci } 2Z |kf9 mplew.writeInt(chairItems.size()); =z.AQe+ for (IItem item : chairItems ) { _:
x$"i mplew.writeInt(item.getItemId()); ]ORat.*0[T } Hq8.O/Y"= mplew.writeInt(0); ),|bP`V 4、修复咖啡端不消耗飞镖 ZrBxEf
$f RangedAttackHandler.java ST.W{:X ${3OQG 找到 ttrp|( //if (player.getJob().isA(MapleJob.Ares_1) || player.getJob().isA(MapleJob.Ares_2) || player.getJob().isA(MapleJob.Ares_3) || player.getJob().isA(MapleJob.Ares_4)) { b2H6}s"=w MapleInventoryManipulator.removeById(c, MapleInventoryType.USE, projectile, bulletConsume, false, true); VtFh1FDI\ // } n _hD j+seJg<_ 按上面方式处理 &
2^V<(19 5、修复黑龙项链带不了的BUG UzXbaQQ2g 先解释一下为什么国服的黑龙项链带不上。 用1.5deMSwZ.exe 打开string.wz得到这样的结果 ;rbn/6
1Btf)y' Eqp.Ring.1112904.name 彩虹星环绕戒指 [2095484] qI:wm= Eqp.Ring.1112904.desc 五彩斑斓的星星和心围绕着角色旋转。 [2095507] A+&Va\|x Eqp.Ring.1112905.name 超大心环绕戒指 [2095572] |R
;=P(0it Eqp.Ring.1112905.desc 可爱的大心心在角色周围以心形模样旋转。 [2095595] " OtLJ Eqp.Ring.1112906.name 心心祝福戒指 [2095664] h#9)M Eqp.Ring.1112906.desc 可爱的心心在角色头顶画出心形模样旋转。 [2095685] fRmc_tx Eqp.Ring.1112907.name 小鱼戒指 [2095754] H*IoJL6 Eqp.Ring.1112907.desc 装备时,会产生泡泡的效果。有时间限制。 [2095771] 7ac3N Eqp.Ring.1112916.name 寂寞单身戒指 [2095840] Zx0c6d!B Eqp.Ring.1112916.desc 单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。 [2095861] -B!pg7>'## Eqp.Ring.1122000.name 黑龙项环 [2095962] @"0qS:s]X Eqp.Ring.1122007.name 休彼德蔓的项链 [2096001] l71\II ,"v% 再来看下其他项链在哪个位置 u:|5
jF t&]IgF CJ b~~ Eqp.Accessory.1122029.name 苏醒的冒险之心 [1897757] G#>X~qk() Eqp.Accessory.1122030.name 苏醒的冒险之心 [1897802] = %m/ Eqp.Accessory.1122031.name 苏醒的冒险之心 [1897836] t~`Ef Eqp.Accessory.1122032.name 苏醒的冒险之心 [1897870] 0Jrk(k
! Eqp.Accessory.1122033.name 苏醒的冒险之心 [1897904] u@Lu.t!], Eqp.Accessory.1122034.name 觉醒的冒险之心 [1897938] >6j`ZWab> Eqp.Accessory.1122035.name 觉醒的冒险之心 [1897983] hJ :+*46 Eqp.Accessory.1122036.name 觉醒的冒险之心 [1898017] X:5*LB\/v Eqp.Accessory.1122037.name 觉醒的冒险之心 [1898051] 52,a5TVG Eqp.Accessory.1122038.name 觉醒的冒险之心 [1898085]
!JA63 Eqp.Accessory.1122058.name 休彼德蔓的混沌项链 [1898119] .>e~J+oL !bg3 A`Nb"N$H13 C+j+q648> 很明显盛大把 黑龙项链 和 休彼德蔓的项链 故意或者无意放错了地方,放到了(戒指组里) HIAd"}^ u
p?8Pq* 现在要做的是把这两个物体重新搬到 Accessory组里。 ufOaD7 |v&&%>A2 wVTo7o%U 解决办法: xPv&(XZR R_}(p2 ?a}~yz#B( 找到服务端目录 wz\String.wz\Eqp.img.xml W`
V Fk:(%ci 类似这样的结构 2o;M:+KQ) V{r@D!} <?xml version="1.0" encoding="UTF-8" standalone="yes"?> &0`L; 1R <imgdir name="Eqp.img"> .
^,vK7 <imgdir name="Eqp"> `,O^=HBM <imgdir name="Accessory"> ub%q<sE* <imgdir name="1010000"> %/y/
,yd <string name="name" value="褐色落腮胡"/> s zg1.& </imgdir> =&'j;j <imgdir name="1010001"> OZ&aTm : <string name="name" value="黑胡子"/> KN=Orx7Gy </imgdir> ?{V[bm <imgdir name="1010002"> /~Iy1L# <string name="name" value="忍者口罩"/> V
RL6F2 >6 </imgdir> ~+Y;jAdU <imgdir name="1010003"> i%iU_` <string name="name" value="刮脸痕迹"/> .O(UK4Mb <LE>WfmC w;"'l]W 查找 name="Ring" 再查找 1122000 (黑龙项环代码) bH&H\ Mx_k QX4I+x~oo\ 类似这样 5P4>xv[ zob-z==' <imgdir name="1112906"> sAxn
;
` <string name="name" value="心心祝福戒指"/> zc"eSy< w$ <string name="desc" value="可爱的心心在角色头顶画出心形模样旋转。"/> FoLwS%+yO </imgdir> 4^5s\f B <imgdir name="1112907"> +?p ;,Z%5 <string name="name" value="小鱼戒指"/> 6Jm4?ex <string name="desc" value="装备时,会产生泡泡的效果。有时间限制。"/> \BDNF<_ </imgdir> {*m?t 7 <imgdir name="1112916"> h)rHf3: <string name="name" value="寂寞单身戒指"/> Q=[&~^Y) <string name="desc" value="单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。"/> %-dGK)? </imgdir> d=pq+ <imgdir name="1122000"> ]!QeJ'BLM <string name="name" value="黑龙项环"/>
8b/yT4f </imgdir> -?[:Zn~$a <imgdir name="1122007"> Q1rwTg\ <string name="name" value="休彼德蔓的项链"/> q$K~BgFzpZ </imgdir> ;Baf&xK 0M"E6z)9 把这段代码剪切出来 $f%_ 4 = H>B:jJf <imgdir name="1122000"> nC w1H kW <string name="name" value="黑龙项环"/> x]:mc%4-Z </imgdir> -
mXEbsm <imgdir name="1122007"> c-,/
qn/ <string name="name" value="休彼德蔓的项链"/> |@+
x9|'W </imgdir> 1JM~Ls%Z T-MLW=Vu 放到<imgdir name="Accessory"> 组里。 Nuj%8om6 %<klz)!t 最后类似这样的结构 C>H UG l"Css~^ <?xml version="1.0" encoding="UTF-8" standalone="yes"?> .d2s4q\ <imgdir name="Eqp.img"> *\>7@r[%5 <imgdir name="Eqp"> @ 9uwcM1F <imgdir name="Accessory"> A
-<qr6q <imgdir name="1122000"> 2yNlQP8% <string name="name" value="黑龙项环"/> `` ={FaV~m </imgdir> :V
[vE h <imgdir name="1122007"> +MEWAW[}^ <string name="name" value="休彼德蔓的项链"/> D 6(w}W </imgdir> [|3
%~s|Sv <imgdir name="1010000"> D_{J:Hb <string name="name" value="褐色落腮胡"/> ~_q\?pw<$L </imgdir> pD{Li\LY <imgdir name="1010001"> C1_NGOvT <string name="name" value="黑胡子"/> w-1CA{"i7 </imgdir> B:l(`G <imgdir name="1010002"> hOV+}P6 <string name="name" value="忍者口罩"/> 1\BECP+ </imgdir> c{[d@jtO 'ySWf,Q^ 3k=q>~&@ 然后重启服务端就OK。 装备上黑龙项链把。 不用源代码即可修复。 5VI'hxU4Qg 6、修复PB掉线问题 e&:fzO<~I -----------新建文档 复制以下代码 将文件重命名为8820009.img.xml 放到服务端WZ中对应的xml下-- "371`!% qdOS=7]W #f[yp=uI: <?xml version="1.0" encoding="UTF-8" standalone="yes"?> sU>*S$X8 <imgdir name="8820009.img"> y ^YrGz. <imgdir name="info"> yF*JzE 7, <int name="bodyAttack" value="0"/> e2;">tp6? <int name="level" value="1"/> l4; LV7Ji <int name="maxHP" value="200000"/> g+f{I'j <int name="maxMP" value="0"/> vi'K|[!? <int name="speed" value="0"/> jE{z4en <int name="PADamage" value="0"/> ]}9EBf <int name="PDDamage" value="0"/> A;kB"Tx <int name="MADamage" value="0"/> ?#W>^Z
a= <int name="MDDamage" value="0"/> MRs8l <int name="acc" value="0"/> J[9jNCq| <int name="eva" value="0"/> e='3gzz <int name="exp" value="0"/> I++!F,pB <int name="undead" value="0"/> tqHXzmsjW <int name="pushed" value="1"/> /];F4AO5 <float name="fs" value="10.0"/> sbRg=k&Ns <int name="removeAfter" value="5"/> 2$jY_{B+x <int name="summonType" value="12"/> rh+OgKi <int name="hideName" value="1"/> Ws=J)2q <imgdir name="revive"> #xO`k1W. <int name="0" value="8820001"/> d{0>R{uac <int name="1" value="8820003"/> Yz,*Q<t
<int name="2" value="8820005"/> X:DHz0S <int name="3" value="8820006"/>
9TeDLp <int name="4" value="8820004"/> ,[A} 86 <int name="5" value="8820002"/> *e^ZH </imgdir> 6A%Y/oU+2 <int name="noFlip" value="1"/> 5K8\hoW{ </imgdir> .EI/0"^ <imgdir name="stand"> i'a M#4V <canvas name="0" width="4" height="4"> zdY`c <vector name="origin" x="36" y="53"/> X/@Gx 4 <int name="delay" value="30"/> /%.K`BMN <vector name="head" x="1" y="-1500"/> ).-FuL4Y </canvas> <#c2Hg%jh </imgdir> 3M^ / <imgdir name="hit1"> RvVnVcn^# <canvas name="0" width="4" height="4"> fUa`YryQ <vector name="origin" x="36" y="53"/> !a0HF p$9 <int name="delay" value="30"/> (\]_/ W <vector name="head" x="1" y="-1500"/> ioZ2J"s </canvas> :`_wy-}V </imgdir> -wY6da*.W <imgdir name="die1"> bo]k9FC <canvas name="0" width="213" height="450"> '0[l'Dt' <vector name="origin" x="774" y="495"/> Dgdh3q; <int name="delay" value="180"/> __zsrIUJ <vector name="head" x="1" y="-1500"/> tJ 6:$dh <int name="a0" value="255"/> j@9A!5<CCk <int name="a1" value="255"/> !OiP<8 ,H </canvas> FrB19 <canvas name="1" width="227" height="493"> Rq;R{a <vector name="origin" x="778" y="534"/> sR
5dC_ <int name="delay" value="180"/> /6>2,
S8Ar <vector name="head" x="1" y="-1500"/> %bddR;c </canvas> [}FP_Su$6 <canvas name="2" width="232" height="497"> ~!UxmYgO <vector name="origin" x="783" y="533"/> ,O2Uj3" <int name="delay" value="180"/> B-o"Y'iXs <vector name="head" x="1" y="-1500"/> 1 }:k w </canvas> ^b&aDm~(7 <canvas name="3" width="237" height="497"> 2(UT;PSI <vector name="origin" x="787" y="529"/> pnf3YuB <int name="delay" value="180"/> 7bTs+C_;7 <vector name="head" x="1" y="-1500"/> }O_6wi </canvas> pxP7yJL` <canvas name="4" width="239" height="494"> m(9E{; <vector name="origin" x="788" y="525"/> ZV&=B%J bs <int name="delay" value="180"/> @%RDw*L( <vector name="head" x="1" y="-1500"/> 1y>P<[ </canvas> w
LW!_D,/R <canvas name="5" width="241" height="496"> ,5<-\"{] <vector name="origin" x="789" y="526"/> 2f4 *r^ <int name="delay" value="180"/> Xc'yz 2B <vector name="head" x="1" y="-1500"/> Qg3
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Uvdl </canvas> lfb]xu]O <canvas name="18" width="213" height="488"> %5$yz| : <vector name="origin" x="774" y="533"/> 9tqX77UK <int name="delay" value="180"/> !y `wAm>n <vector name="head" x="1" y="-1500"/> L/#^&*'B </canvas> Q;Xb-\\ <canvas name="19" width="214" height="491"> s:,BcVLx^ <vector name="origin" x="775" y="536"/> ;IE|XR( <int name="delay" value="180"/> HtPasFrJ <vector name="head" x="1" y="-1500"/> 6imDA]5N& </canvas> |Kh#\d <canvas name="20" width="216" height="489"> e*=N \$ <vector name="origin" x="776" y="534"/> ps^Z)x`GV <int name="delay" value="180"/> ,,lrF. <vector name="head" x="1" y="-1500"/> PudwcP{ </canvas> xLX:>64'o> <canvas name="21" width="213" height="450"> 6E85mfFS <vector name="origin" x="774" y="495"/> ' !ZFK
} <int name="delay" value="600"/> T ^%$ <vector name="head" x="1" y="-1500"/> px".pYr0 </canvas> $D<LND=o= </imgdir> l '<gkwX </imgdir> -"#;U`.oh7 7、锁定某些地图不能进 ?kISAA4x 打开MapleGenericPortal.java t@.M;b8 搜索 changed = true; e%u1O-* 在上面加入以下语句 FlgK:=Fmj if (getTargetMapId() >= 910000003 && getTargetMapId() <= 910000022) { >Y!5c 2~`; c.getSession().write(MaplePacketCreator.enableActions()); mO(m%3 player.getClient().getSession().write(MaplePacketCreator.serverNotice(5, "[任务公告:请通过npc进入任务房间!")); 3I@j=:(%Y } else { Z<;am c.getPlayer().changeMap(to, pto); VYMs`d[ } +)dQd T0Fq 4F^(3RKZ| 编译,OK +'x|VPY.PG 8、lockmap(锁定地图) ZQZ>{K /* *C}vy`X 地图锁写脚本 /2tgxm$} 演示NPC程序 R 6ca; 只供学习参考 f@]4udc e */ XN'x`%!*3# $x)C_WZj? ix [aS importPackage(net.s(和谐)f.cherry.scripting); Yx>=(B var Itemid = 4001126; //设置需要的道具ID o!dTB,Molr var Itemsl = 10; //设置数量 VMe~aUd m?`U;R[ function start(ms) { T&j_7Q\;vI if (! AbstractPlayerInteraction(ms.getPlayer().getClient()).haveItem(Itemid, Itemsl)){ E}00y%@*J AbstractPlayerInteraction(ms.getPlayer().getClient()).warp(910000000,0); $i7iv AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("此地图已被GM限制进入,系统已将你返回", 250, 20); \J.PrE'(} }else{ ]KBzuz% AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("通过验证", 250, 20); +W
x/zo } S8TJnv`?' } )u7y.o 解锁地图 .q"`)PT /* $2~I-[ 地图锁写脚本 dX^OV$ 演示NPC程序 t6W$t 只供学习参考 =TE6R 0b */ ]*'V#;s ^0Cr- b<u var Maps = Array(910000001,910000002,922000021,922010504,240010900); {|9x*I
var status = 0; n3da@ClBt var MapString = "" MDM/~Qpj_ function start() { ]hJ#%1 status = -1; oQ{(7.e7) action(1, 0, 0); :}i
#ODJ } nB[Aw7^|A f,wB.MN function action(mode, type, selection) { 8*k#T\ if (mode < 1) { M[g9D cm.dispose(); cNZuwS~, } else { WyF1Fw if (mode == 1) /=).)<&|R status++; .BuXg<` else pdUrVmW "' status--; FZ)_WaqGf if (status == 0) { (&npr96f for(i = 0; i < Maps.length; i++){ / q*n*j var NextMap = cm.getC().getChannelServer().getMapFactory().getMap(Maps<i>); sG!SSRL@ var MapName = NextMap.getMapName(); Y&6v
TU var MapFy = NextMap.getOnUserEnter(); _l<e>zj if (MapFy != "lockmap"){ JPltB8j? MapString = MapString + "#L" + i + "##b锁定地图#k---" + MapName + "#b(未锁定)#k\r\n"; KP(RK4F }else{ B{hP#bYK MapString = MapString + "#L" + i + "##r解锁地图#k---" + MapName + "#r(已锁定)#k\r\n";
ROw9l!YF } !vH7vq } RP?UKOc cm.sendSimple(MapString); S:
"R/EE( hN=YC\l } else if (status == 1) { 5ztHar
~f var MapStats = cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).getOnUserEnter(); 2m7Z:b if(MapStats != "lockmap"){ wxYB-Wh< cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("lockmap") ?j6?K
R@# cm.sendOk("锁定地图成功"); cy%JJ
)sf cm.dispose(); zZ@]Kq;.s }else{ @*`9!K% cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("")
;nW#Dn9 cm.sendOk("解锁地图成功"); aY& |