该隐藏帖已经发布超过60天,已自动取消隐藏功能,无需回复即可查看!由于刚才发错,三楼才是连接 4JSPD#%f 服务端修改文字教程 7p&jSOY 1、[079咖啡端]添加打开一个没有JS的NPC出现对话框 p|4qkJK8 打开scr/net/s(和谐)f/odinms/scripting/npc/NPCScriptManager.java ]|;+2@kDR Y
4T") 找到 }kbSbRH43 public void start(MapleClient c, int npc) { ,w
}Po try { D7ex{SVA) NPCConversationManager cm = new NPCConversationManager(c, npc); adON&< if (cms.containsKey(c)) { g(DD8;]w< return; _B4&Fb. } ?Cq7_rq cms.put(c, cm); G4&s_M$ Invocable iv = getInvocable("npc/" + npc + ".js", c); |Lq8cA)|y if (iv == null || NPCScriptManager.getInstance() == null) { Z
O}Og&% cm.dispose(); prBLNZp return; _`$LdqgE } l?Y^3x}j engine.put("cm", cm); q!c(~UVw NPCScript ns = iv.getInterface(NPCScript.class); J(
}2Ua_ scripts.put(c, ns); 0bNvmZ$ ns.start(); ]-PzN'5\' } catch (Exception e) { 6
Z/`p~e log.error("Error executing NPC script " + npc, e); Rd?}<L dispose(c); ]`E+HLEQ' cms.remove(c); Z5{a7U4z_ } Nz{dnV{&x; } D-3[#~MV Ycm)PU [" 全选替换掉 OI R5QH 将下面一段代码替换进去 4DXbeQs: public void start(MapleClient c, int npc) @nxo Bc !P { FoefBo?g65 try { i jI/z
5 if (c.getPlayer().isGM()) bIKg>U'5d c.getPlayer().dropMessage("[系统提示]您已经建立与NPC:" + npc + "的对话。"); 3JoY- )fH
Q7 NPCConversationManager cm = new NPCConversationManager(c, npc); bP,<^zA|X if (this.cms.containsKey(c)) 0oe<=
L]F return; mp|pz%U ]AP1+
&9fN this.cms.put(c, cm); kH!Z|Ps?R Invocable iv = getInvocable("npc/" + npc + ".js", c); I Mgd2qIC if ((iv == null) || (getInstance() == null)) { Pg4&}bX:I cm.sendOk("对不起,我并没有被管理员设置可使用,如果你觉得我应该工作的,那就请你汇报给管理员.\r\n我的ID编号: #r" + npc + "#k."); NOz3_k cm.dispose(); +bjy#= return; vG&
>-Z } TFVQfj$r this.engine.put("cm", cm); W<Uu.Y{sG NPCScript ns = (NPCScript)iv.getInterface(NPCScript.class); vL/ 3(Bo7 this.scripts.put(c, ns); FR(W.5[ ns.start(); k<1yv$/mW } catch (Exception e) { 2`yhxO log.error("Error executing NPC script " + npc, e); <QtZ6-;_f dispose(c); BT_]=
\zi this.cms.remove(c);
K
+7 } -F[8ZiZ }
~/:vr 2、[079咖啡端]修复怪物打不死 N&8TG 1.打开源码找到net\s(和谐)f\odinms\net\channel\handler\AbstractDealDamageHandler.java l=^A41L_ KuNLu31% 找到这个函数parseDamage() 然后用下面的代码替换 注意替换前先备份! WxdQ^#AE r^9l/H~$ --------------------------------------------------------------------------------- myx/ |-V"F #GsOE#*>T public AttackInfo parseDamage(MapleCharacter c, LittleEndianAccessor lea, boolean ranged) { SpH|<L3 AttackInfo ret = new AttackInfo(); e r"
w{ lea.readByte(); `i{d"H0E lea.skip(8); \lL[08G ret.numAttackedAndDamage = lea.readByte(); (5a73%>@ lea.skip(8); r4.6W[|d ret.numAttacked = (ret.numAttackedAndDamage >>> 4 & 0xF); Q&m85'r5X ret.numDamage = (ret.numAttackedAndDamage & 0xF); Nk~}aj ret.allDamage = new ArrayList(); eK8H5YE ret.skill = lea.readInt(); J5@08bZm lea.skip(8);
B|(g? if ((ret.skill == 2121001) || (ret.skill == 2221001) || (ret.skill == 2321001) || (ret.skill == )W@ug,y ^df wWP
5201002) || (ret.skill == 14111006) || (ret.skill == 5101004) || (ret.skill == 15101003))
Xo^8o0xi ret.charge = lea.readInt(); PN}+LOD<t else { +^I0>\ ret.charge = 0; ,OZ } :,BAw , *7Dba5B if (ret.skill == 1221011) :I"CQ
C[Z ret.isHH = true; 2 a<\4w' =j]y
?;7q lea.readInt(); dQut8>0& ret.aresCombo = lea.readByte(); !U`&a=k int sourceid = ret.skill; f^%3zWp|- if ((sourceid == 21100004) || (sourceid == 21100005) || (sourceid == 21110003) || (sourceid == .soCU8i3 EZtU6kW" 21110004) || (sourceid == 21120006) || (sourceid == 21120007)) n
`j._G
c.setCombo(1); QxT'\7f #86N
!&x ret.pos = lea.readByte(); 6)HmE[[F ret.stance = lea.readByte(); #J5BHY~ [%IOB/{N if (ret.skill == 4211006) { s8j |>R|k return parseMesoExplosion(lea, ret); `At.$3B } 8&QST!JGSX C|{Sj`,XG if (ranged) { PjQl(v&O lea.readByte(); :cpj{v;s ret.speed = lea.readByte();
l\U
Q2i lea.readByte(); 37bM
e@W ret.direction = lea.readByte(); pDQ
f(@M[ lea.skip(7); WR+j?Fcf if ((ret.skill == 3121004) || (ret.skill == 3221001) || (ret.skill == 5221004) || (ret.skill == Wzq
W1<*` 5C w(
4. 13111002)) egmUUuO lea.skip(4); kuY^o,u-1e } !E70e$Th else { X<ex
>sM lea.readByte(); ;W|kc</R* ret.speed = lea.readByte(); N,t9X7G& lea.skip(4); ?7\V)$00(& } 1=VyD<dNG6 xBHf~:! for (int i = 0; i < ret.numAttacked; ++i) { i Ad&o`C int oid = lea.readInt(); l;F"m+B!$ 9#E *o~1 lea.skip(14); iUKjCq02 ,%i
Scr,z List allDamageNumbers = new ArrayList(); ci,(]T+! for (int j = 0; j < ret.numDamage; ++j) { YV>a 3 int damage = lea.readInt(); h yr
Pu_
DR"Y(-xl MapleStatEffect effect = null; +in)(a. if (ret.skill != 0) uJ`N'`Z effect = SkillFactory.getSkill(ret.skill).getEffect(c.getSkillLevel(SkillFactory.getSkill $e^"Inhtqp cS&KD@. (ret.skill))); NP>v@jO a=S &r1s> if ((damage != 0) && (effect != null) && (effect.getFixedDamage() != 0)) ,@"yr>Q9#6 damage = effect.getFixedDamage(); AXw qN:P} 5!0iK9O allDamageNumbers.add(Integer.valueOf(damage)); z$ ^d_) } s5,@=(,
if (ret.skill != 5221004) AvL /gt: lea.skip(4); J%bNt)K} Za.}bR6?Y ret.allDamage.add(new Pair(Integer.valueOf(oid), allDamageNumbers)); PW*Vfjf4 } cIug~ x> YSjc= return ret; K'OG-fn;
} KdNo'*;U]_ =dm9+ff X[z;P!U --------------------------------------------------------------------------------- ^}j~:EZb b1xE;0uR
2.接着找到net\s(和谐)f\odinms\client\MapleCharacter.java gI:g/ R !G%!zNA S 查找 :kZ]Swi 5 //战神Combo r
#- private int combo = 0; 'r'
=%u$1C private int comboCount = 0; lM-\:Q! g$(Y\`zw 将其修改为 xvGYd,dlK //战神Combo v[CR$@Y private int combo = 0; (>`_N%_ private int comboCounter = 0; 88Pt"[{1 \Z*:l( 此时应再查找comboCount 将其修改为comboCounter(不然原变量将不可用 导致变量未定义) j/V_h'} 应该也可以重新定义comboCounter这个变量 没实验 Ff<cY%t zK0M WyXO 然后在下面适当处增加两个函数 as07~Xvp- vc#o(?g public int getCombo() { mR}8} K]L
return this.comboCounter; Rtf<UhUn } ^!['\ !D22HS
v(w public int setCombo(int combo) { a[ULSYEi return (this.comboCounter = combo); EeaJUK]z9 } <Qq
{&,Le A;!5c;ftj, 代码就修改完毕了 编译后 怪物就应该能掉血了! nC:T0OJv ^Ks1[xc* ` W3i<Unq
大概原因分析: Rsx6vF8]5 攻击封包数据改变,原来处理封包的方式已经不能适用了 所以应当修改原来的处理结构! at>_EiS 3、[079咖啡端]修复双击人物客户端自动退出问题 aru2H6 双击人物不管是自己还是他人都需要查看角色信息,原先我以为是加入的有家族的原因。 换了个没家族的号还是那样, UG vIH m 结果我就感觉应该是处理封包的问题了。 说明白点就是 MaplePacketCreator.java 有问题,然后我又仔细比较了下 楚天和咖啡端的 MaplePacketCreator.java _ep&`K r*HSi.'21 发现charinfo 处理有出入。 咖啡端似乎少了一些东西, 就是椅子列表显示那部分。 于是我对照两者的代码修复了下。 o!xCM:+J 也不算是修复。 因为这样弄过以后不会显示你有椅子。 抱歉。 我JAVA不太行。 大家原谅下了。 ,~L*N*ML
jMT[+f 处理方法: /
fQcrd7h ? [Yn<| 打开 src\net\s(和谐)f\cherry\tools\MaplePacketCreator.java ~|u;z,\ (或者是src\net\s(和谐)f\odinms\tools\MaplePacketCreator.java) 6O4*OR<& wXNng(M7
Y XhZWo{B 找到 4DIU7#GG mplew.write(HexTool.getByteArrayFromHexString("00 00 00 00 00 00 01 00 00 00 D0 ED 2D 00 0C 87 A5 16 B4 F0 B0 16 10 00 00 00 84 E3 C6 2A 36 15 CF 59 6C 24 3E 00 CD DB 43 00 10 00 00 00 02 00 00 00 67 34 00 00 7F 36 00 00 DD CD CF 2A 10 00 00 00 B4 8B BB 2A 00 00 00 00 00 00 00 00 01 00 CD 00 10 00 00 00 18 E6 C6 2A DE 26 93 07 FD DC AB 7B 45 08 08 08 10 00 00 00")); p{?duq= HoB
x0N9\2 V``|<`!gd <?7
CwW St
;9&A 替换成 tbQY&TO1 mplew.writeInt(0); /X8a3Eqp9 mplew.writeShort(0); GEPWb[Oa MapleInventory iv = chr.getInventory(MapleInventoryType.SETUP); 1I;q@g0 List<Item> chairItems = new ArrayList(); [_
N1
.}e for (IItem item : iv.list() ) { GzEw~JAs if ((item.getItemId() >= 3010000) && (item.getItemId() <= 3020001)) { s$y_(oU,D //chairItems.add(item); V7$ m.P#uM } kn#?+Q } j)ic7b mplew.writeInt(chairItems.size()); ?MDo. z3 for (IItem item : chairItems ) { Vy&X1lG: mplew.writeInt(item.getItemId()); d /jx8(0 } f:j:L79} mplew.writeInt(0); TF%n1H-sF 4、修复咖啡端不消耗飞镖 P IG,a~ RangedAttackHandler.java a-*sm~u (~|)Gmq2 找到 -O})Y>=} //if (player.getJob().isA(MapleJob.Ares_1) || player.getJob().isA(MapleJob.Ares_2) || player.getJob().isA(MapleJob.Ares_3) || player.getJob().isA(MapleJob.Ares_4)) {
^;II@n
i MapleInventoryManipulator.removeById(c, MapleInventoryType.USE, projectile, bulletConsume, false, true);
\^1^|a" // } j,rc9 8;M,l2pmR{ 按上面方式处理 \ZnA%hC 5、修复黑龙项链带不了的BUG
B"v*[p? 先解释一下为什么国服的黑龙项链带不上。 用1.5deMSwZ.exe 打开string.wz得到这样的结果 mbAzn HSud$(w Eqp.Ring.1112904.name 彩虹星环绕戒指 [2095484] l@4pZkdq Eqp.Ring.1112904.desc 五彩斑斓的星星和心围绕着角色旋转。 [2095507] $#^3>u Eqp.Ring.1112905.name 超大心环绕戒指 [2095572] DzC`yWstP Eqp.Ring.1112905.desc 可爱的大心心在角色周围以心形模样旋转。 [2095595] G-CL \G\n Eqp.Ring.1112906.name 心心祝福戒指 [2095664] jS,Pu%fR Eqp.Ring.1112906.desc 可爱的心心在角色头顶画出心形模样旋转。 [2095685] .J.}}"+U Eqp.Ring.1112907.name 小鱼戒指 [2095754] AB
$N`+& Eqp.Ring.1112907.desc 装备时,会产生泡泡的效果。有时间限制。 [2095771] gd[muR ~ Eqp.Ring.1112916.name 寂寞单身戒指 [2095840] WjBml'^RY Eqp.Ring.1112916.desc 单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。 [2095861] hn .(pI1 Eqp.Ring.1122000.name 黑龙项环 [2095962] erI&XI Eqp.Ring.1122007.name 休彼德蔓的项链 [2096001] Iq|h1ie
m+ y^r'4zN' 再来看下其他项链在哪个位置 %<~Ewno T Cq@7oi]W0 u`EK^\R Eqp.Accessory.1122029.name 苏醒的冒险之心 [1897757] fD%/]`
y Eqp.Accessory.1122030.name 苏醒的冒险之心 [1897802] a,rXG Eqp.Accessory.1122031.name 苏醒的冒险之心 [1897836] .p{lzI9 Eqp.Accessory.1122032.name 苏醒的冒险之心 [1897870] /@"mQx~[q Eqp.Accessory.1122033.name 苏醒的冒险之心 [1897904] ErN[maix# Eqp.Accessory.1122034.name 觉醒的冒险之心 [1897938] <mX5VGY9^
Eqp.Accessory.1122035.name 觉醒的冒险之心 [1897983] 5REH`- Eqp.Accessory.1122036.name 觉醒的冒险之心 [1898017] hLfWDf*T| Eqp.Accessory.1122037.name 觉醒的冒险之心 [1898051] dC<%D'L* Eqp.Accessory.1122038.name 觉醒的冒险之心 [1898085] r6j[C"@ Eqp.Accessory.1122058.name 休彼德蔓的混沌项链 [1898119] _Q:ot'(~0- >MJ%6A> -cUW,>E =Vh]{y~$ 很明显盛大把 黑龙项链 和 休彼德蔓的项链 故意或者无意放错了地方,放到了(戒指组里) mq{Z
Q' JP!e'oWxi 现在要做的是把这两个物体重新搬到 Accessory组里。 d{TcjZ nANl9;G CCpRQKb= 解决办法: hl[<o<`Q xpZ@
DK; I
N
@ ~~ 找到服务端目录 wz\String.wz\Eqp.img.xml UXZ3~/L5 O )g=mv*9> 类似这样的结构 .0nT*LF 0ytAn+/"x <?xml version="1.0" encoding="UTF-8" standalone="yes"?> fq1w <e <imgdir name="Eqp.img"> N+V#=Uy <imgdir name="Eqp"> %X\J%Fj <imgdir name="Accessory"> +4J'> dr <imgdir name="1010000"> l[ko)%7V <string name="name" value="褐色落腮胡"/> hgZvti </imgdir> 8V(~u^!%_ <imgdir name="1010001">
yO-2.2h <string name="name" value="黑胡子"/> (muJ-~CJk </imgdir> '"Cqq{* <imgdir name="1010002"> W}F~vx. <string name="name" value="忍者口罩"/> wz+mFf </imgdir> yI=nu53BV <imgdir name="1010003"> tzl,r"k3 <string name="name" value="刮脸痕迹"/> H F*~bL :Gz$(!j1.' %B&O+~ 查找 name="Ring" 再查找 1122000 (黑龙项环代码) iMry0z -/3h&g 类似这样 pg!mOyn #WA7
}tHb <imgdir name="1112906"> W)`>'X` <string name="name" value="心心祝福戒指"/> e_Zs4\^ef <string name="desc" value="可爱的心心在角色头顶画出心形模样旋转。"/> Zy Df@(z` </imgdir> ; 8VZsh <imgdir name="1112907"> oe6Ex5h <string name="name" value="小鱼戒指"/> Z=hn}QY.( <string name="desc" value="装备时,会产生泡泡的效果。有时间限制。"/> !
}A`6z </imgdir> n2aUj(Zs= <imgdir name="1112916"> y2k's <string name="name" value="寂寞单身戒指"/> %AV3eqghCg <string name="desc" value="单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。"/> SFzoRI=qG </imgdir> 5i$P$ R <imgdir name="1122000"> K[SzE{5=P <string name="name" value="黑龙项环"/> c[1{>z{G </imgdir> 4o''C |ND <imgdir name="1122007"> .yzXw8~S <string name="name" value="休彼德蔓的项链"/> XffHF^l9F </imgdir> L9[m/(:y ?@A@;`0Y 把这段代码剪切出来 `zs@W
q.:a4w J <imgdir name="1122000"> ~+\A4BW <string name="name" value="黑龙项环"/> wV-N\5!r%H </imgdir> 5m;pHgkb <imgdir name="1122007"> 2AqcabI9 <string name="name" value="休彼德蔓的项链"/> X:FyNUa </imgdir> 3b?-83a h1)+QLI 放到<imgdir name="Accessory"> 组里。 mGz'%?zj <-d-.
8 最后类似这样的结构 AB!({EIi X"8$,\wX, <?xml version="1.0" encoding="UTF-8" standalone="yes"?> 7F~Jz*,B*W <imgdir name="Eqp.img"> K
Jn 3&7 <imgdir name="Eqp"> NVVAh5R <imgdir name="Accessory"> 9~,!+# <imgdir name="1122000"> WnQ'I=E#~ <string name="name" value="黑龙项环"/> YC{7;=Pf </imgdir> : Q,O: <imgdir name="1122007"> C _W]3 <string name="name" value="休彼德蔓的项链"/> @8YuMD; </imgdir> j%vxCs> <imgdir name="1010000"> u`L* <string name="name" value="褐色落腮胡"/> 48gpXcc@| </imgdir> L7II>^"B <imgdir name="1010001"> U ;4;> <string name="name" value="黑胡子"/> I%?M9y.u6 </imgdir> "{{@N4^ <imgdir name="1010002"> ?`
*`A9@ <string name="name" value="忍者口罩"/> VuBi_v6 </imgdir> 1^Q!EV ?#5)TAW 2}{[J 然后重启服务端就OK。 装备上黑龙项链把。 不用源代码即可修复。 J(~xU0gd' 6、修复PB掉线问题 v&^N +>p -----------新建文档 复制以下代码 将文件重命名为8820009.img.xml 放到服务端WZ中对应的xml下-- B^1jd!m }WQ:Rmi ZZL%5{w_
<?xml version="1.0" encoding="UTF-8" standalone="yes"?> Rlr[uU_ <imgdir name="8820009.img"> Cn9MboXX <imgdir name="info"> */]1?M@P) <int name="bodyAttack" value="0"/> 8BIPEY -I? <int name="level" value="1"/> ieyqp~+|4$ <int name="maxHP" value="200000"/> c1]\.s <int name="maxMP" value="0"/> a`||ePb|W~ <int name="speed" value="0"/> yC}x6xG <int name="PADamage" value="0"/> n[-d~ Ce2{ <int name="PDDamage" value="0"/> /Wjf"dG} <int name="MADamage" value="0"/> @S012} xH <int name="MDDamage" value="0"/> [o'}R`5) <int name="acc" value="0"/> E;a9RV| <int name="eva" value="0"/> WsM/-P1Y <int name="exp" value="0"/> BD ,3JDqT <int name="undead" value="0"/> P.|g4EdND <int name="pushed" value="1"/> ~fA H6FdZ\ <float name="fs" value="10.0"/> (w '
k\y <int name="removeAfter" value="5"/> =66,$~g{ <int name="summonType" value="12"/> WtSlD9 h <int name="hideName" value="1"/> 4_eFc$^ <imgdir name="revive"> `O=LQ m` <int name="0" value="8820001"/> &kOb#\11u <int name="1" value="8820003"/> la!rg#)-X <int name="2" value="8820005"/> v CR\lR+ <int name="3" value="8820006"/> 4p&SlJ <int name="4" value="8820004"/> Lj3q?>D*^6 <int name="5" value="8820002"/> 7`X9s~B </imgdir> K)oN^ <int name="noFlip" value="1"/> =1kjKE ! </imgdir> H%c{ }F <imgdir name="stand"> \?\q0o<V$ <canvas name="0" width="4" height="4"> 6? (8KsaN <vector name="origin" x="36" y="53"/> 5a l44[ <int name="delay" value="30"/> cW $~86u"C <vector name="head" x="1" y="-1500"/> 9;c]_zt </canvas> -E!V;Tgc%U </imgdir> Kib?JRYt <imgdir name="hit1"> l\-(li
H <canvas name="0" width="4" height="4"> \=g%W^i <vector name="origin" x="36" y="53"/> pQxi0/d p <int name="delay" value="30"/> w<4){.dA <vector name="head" x="1" y="-1500"/> 01^W Py9l </canvas> I=`efc]T </imgdir> hmd, g>J:< <imgdir name="die1"> "2/VDB4!FG <canvas name="0" width="213" height="450"> 2TC7${^9}J <vector name="origin" x="774" y="495"/> W/R-~C e <int name="delay" value="180"/> \RP=Gf <vector name="head" x="1" y="-1500"/> Neb%D8/Kn <int name="a0" value="255"/> hta$k%2 <int name="a1" value="255"/> b+}*@xhl </canvas> BUKh5L <canvas name="1" width="227" height="493"> !NOvKC! <vector name="origin" x="778" y="534"/> w3IU'(|G <int name="delay" value="180"/> gs|%3k | <vector name="head" x="1" y="-1500"/> z//6yr </canvas> P(r}<SM <canvas name="2" width="232" height="497"> 80M4~'3 <vector name="origin" x="783" y="533"/> `S7${0e <int name="delay" value="180"/> i`:r2kU:*W <vector name="head" x="1" y="-1500"/> WxLILh </canvas> ]+S.#x`# <canvas name="3" width="237" height="497"> pRdO4?l <vector name="origin" x="787" y="529"/> Uz!cVs?- <int name="delay" value="180"/> {z%%(,I <vector name="head" x="1" y="-1500"/> Wm ?RB0 </canvas> 'W j Q <canvas name="4" width="239" height="494"> l>9ZAI\^ <vector name="origin" x="788" y="525"/> .~
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