该隐藏帖已经发布超过60天,已自动取消隐藏功能,无需回复即可查看!由于刚才发错,三楼才是连接 9#MBaO8_" 服务端修改文字教程 ;CPr]avY 1、[079咖啡端]添加打开一个没有JS的NPC出现对话框 P<a)25be/ 打开scr/net/s(和谐)f/odinms/scripting/npc/NPCScriptManager.java mSb#Nn6W :i .{
找到 "q.\>MCv public void start(MapleClient c, int npc) { [VsKa\9u try { 0,89H
4 NPCConversationManager cm = new NPCConversationManager(c, npc); f>UXD if (cms.containsKey(c)) { Xy$3VU* return; +>{Y.`a;Jo } m0;CH/D0 cms.put(c, cm); g9Xu@N;bL Invocable iv = getInvocable("npc/" + npc + ".js", c); w"cZHm if (iv == null || NPCScriptManager.getInstance() == null) { IV\'e} cm.dispose(); lY
?QQ01D return; 2;DuHO1 }
<4g{ fT0 engine.put("cm", cm); C8V/UbA
/ NPCScript ns = iv.getInterface(NPCScript.class); M$>1
L scripts.put(c, ns); ~5CBEIF(NS ns.start(); xgKdMW'%g: } catch (Exception e) { U<_3^ log.error("Error executing NPC script " + npc, e); 65#'\+ dispose(c); YH\OFg@7 cms.remove(c); 5',8 ziJQ } C,ARXW1 } $',K7%y G <i@ 5\# 全选替换掉 hM6PP7XH 将下面一段代码替换进去 lrI
S{MJ+- public void start(MapleClient c, int npc) ]);%wy{Ho { rPLm5ni try { zGAq-< if (c.getPlayer().isGM()) Vt".%d/`7 c.getPlayer().dropMessage("[系统提示]您已经建立与NPC:" + npc + "的对话。"); 7G}2,ueI #/Vh|UeX NPCConversationManager cm = new NPCConversationManager(c, npc); ~l]ve,W[ if (this.cms.containsKey(c)) I J( return; W"}M1
o 3@M|m<_R$ this.cms.put(c, cm); %)/P^9I6 Invocable iv = getInvocable("npc/" + npc + ".js", c); pxCK;] if ((iv == null) || (getInstance() == null)) { hp 5|@ cm.sendOk("对不起,我并没有被管理员设置可使用,如果你觉得我应该工作的,那就请你汇报给管理员.\r\n我的ID编号: #r" + npc + "#k."); e}
P I^bc cm.dispose(); C8 xZ;V] return; mUdOX7$c> } |ZRagn30 this.engine.put("cm", cm); H1QJk_RL NPCScript ns = (NPCScript)iv.getInterface(NPCScript.class); pgQV /6 this.scripts.put(c, ns); $ us]35Z3 ns.start(); z6jc8Z=O } catch (Exception e) { ]pNvxXbeW log.error("Error executing NPC script " + npc, e); LXC9I/j/ dispose(c); p8h9Ng*&` this.cms.remove(c); 8o
'_`{ba } D*gFV{Ws } odjT:Vr 2、[079咖啡端]修复怪物打不死 l0PZ`m+;j 1.打开源码找到net\s(和谐)f\odinms\net\channel\handler\AbstractDealDamageHandler.java d(:8M CsoiyY -2 找到这个函数parseDamage() 然后用下面的代码替换 注意替换前先备份! `Nb[G)Xh }dWq=)* --------------------------------------------------------------------------------- 7 /VK##z SEGri#s public AttackInfo parseDamage(MapleCharacter c, LittleEndianAccessor lea, boolean ranged) { ToXki, AttackInfo ret = new AttackInfo(); w&o&jAb-M lea.readByte(); DVB{2~7 4 lea.skip(8); #t:S.A@ ret.numAttackedAndDamage = lea.readByte(); 4{rZppm lea.skip(8); N343qU ret.numAttacked = (ret.numAttackedAndDamage >>> 4 & 0xF); KLitg6&P ret.numDamage = (ret.numAttackedAndDamage & 0xF); ;>?rP88t ret.allDamage = new ArrayList(); gy 3i+J ret.skill = lea.readInt(); }%'?p<^M lea.skip(8); {MCi<7j<? if ((ret.skill == 2121001) || (ret.skill == 2221001) || (ret.skill == 2321001) || (ret.skill == P3)Nl^/ XINu=N(g 5201002) || (ret.skill == 14111006) || (ret.skill == 5101004) || (ret.skill == 15101003)) iS
WU'K ret.charge = lea.readInt(); O&4SCVZp else { #><
.oreXq ret.charge = 0; CohDO } ]+XYEv LYz.Ci} if (ret.skill == 1221011) &U5{Hm9Ynr ret.isHH = true; Z{ X|6. QgU8s'e lea.readInt(); %.^_Ps0 ret.aresCombo = lea.readByte(); %S*{9hm/ int sourceid = ret.skill; J;{N72 if ((sourceid == 21100004) || (sourceid == 21100005) || (sourceid == 21110003) || (sourceid == zMm#Rhn Sjyoc<Uo 21110004) || (sourceid == 21120006) || (sourceid == 21120007)) :y%/u%L c.setCombo(1); |Lf"6^@yh Q@<S[Qh[. ret.pos = lea.readByte(); &eCa0s?mI ret.stance = lea.readByte(); @|63K)Xy z$/_I0[ if (ret.skill == 4211006) { ;*:]*|bw return parseMesoExplosion(lea, ret); $Q96,rb}k; } Nn~~!q [z`31F if (ranged) { c#Sa]n lea.readByte(); ||hb~%JK6 ret.speed = lea.readByte(); ;CmS ~K: lea.readByte(); El[)?
+;D ret.direction = lea.readByte(); a!<8\vzg lea.skip(7); XWS%zLaK if ((ret.skill == 3121004) || (ret.skill == 3221001) || (ret.skill == 5221004) || (ret.skill == LcSX *MC ,9}h 13111002)) zQ@I}K
t lea.skip(4); A+"ia1p,} } aI6$? wus else { {|&5_][ lea.readByte(); snf~}:& ret.speed = lea.readByte(); #h8Sq~0 lea.skip(4); Po__-xN>Q } v9w'!C)b )z73-M V" for (int i = 0; i < ret.numAttacked; ++i) { s:#V(<J
int oid = lea.readInt(); (e!0]Io@ h_:C+)13`x lea.skip(14); 4cabP}gBk JEahG
zO List allDamageNumbers = new ArrayList(); Q<^Tl(`/N? for (int j = 0; j < ret.numDamage; ++j) { b&~4t/Vq int damage = lea.readInt(); }z _ 0=* 8
MapleStatEffect effect = null; gQxbi1!;9 if (ret.skill != 0) 2jg-
effect = SkillFactory.getSkill(ret.skill).getEffect(c.getSkillLevel(SkillFactory.getSkill U(Nu% #fM#p+v (ret.skill))); G7qG$wd8h \?
0&0;5 if ((damage != 0) && (effect != null) && (effect.getFixedDamage() != 0)) E:JJ3X| damage = effect.getFixedDamage(); / ';0H_ 9`I
_Et allDamageNumbers.add(Integer.valueOf(damage)); yp KUkH/ } zR1^I~
%
if (ret.skill != 5221004) w+#C-&z lea.skip(4); 2ORNi,_I 544X1Ww2 ret.allDamage.add(new Pair(Integer.valueOf(oid), allDamageNumbers)); @SJL\{_ } 7\$qFF-y #(#Wv?r6 return ret; ]iN'x?Fo } 5!DBmAB ysxb?6 :km61 --------------------------------------------------------------------------------- e vrXo"3 V5sg#|& 2.接着找到net\s(和谐)f\odinms\client\MapleCharacter.java FbaEB RM i'H/ZwU 查找 u37'~&o{U //战神Combo _=Z,E.EN private int combo = 0; )uj Ex7&c private int comboCount = 0; JJ}0gZ Rzbj 将其修改为 <>s`\
% //战神Combo kP#B5K_U| private int combo = 0; "?ucO4d private int comboCounter = 0; &x[E;P*Fg Ne8Cgp 此时应再查找comboCount 将其修改为comboCounter(不然原变量将不可用 导致变量未定义) DnCP
aM4% 应该也可以重新定义comboCounter这个变量 没实验 lef2 X1w}! *1p|5!4c 然后在下面适当处增加两个函数 Tl$[4heE KIu
i(n#/ public int getCombo() { \6E|pbJ}x return this.comboCounter; Co (.:z~ } ej4W{IN~: /y _O4 public int setCombo(int combo) { C([phT; return (this.comboCounter = combo); 5p<ItU$pnL } 01r 8$+ e
+$p9k~ 代码就修改完毕了 编译后 怪物就应该能掉血了! I/d&G#:~ k2c}3 MeP v0-cd 大概原因分析: k7?N ?7w 攻击封包数据改变,原来处理封包的方式已经不能适用了 所以应当修改原来的处理结构! Sp@^XmX(S 3、[079咖啡端]修复双击人物客户端自动退出问题 SM0~fAtE 双击人物不管是自己还是他人都需要查看角色信息,原先我以为是加入的有家族的原因。 换了个没家族的号还是那样, ^?cz,N~ 结果我就感觉应该是处理封包的问题了。 说明白点就是 MaplePacketCreator.java 有问题,然后我又仔细比较了下 楚天和咖啡端的 MaplePacketCreator.java h U`wVy \
e\?I9 发现charinfo 处理有出入。 咖啡端似乎少了一些东西, 就是椅子列表显示那部分。 于是我对照两者的代码修复了下。 #!aN{nK0 也不算是修复。 因为这样弄过以后不会显示你有椅子。 抱歉。 我JAVA不太行。 大家原谅下了。 M m[4yP% {sihus#Q 处理方法: "= 6_V?&w .y
_/U wu 打开 src\net\s(和谐)f\cherry\tools\MaplePacketCreator.java k. MUdU^ (或者是src\net\s(和谐)f\odinms\tools\MaplePacketCreator.java) @wpN6 / pk?w\A} q qpgy7 找到 #MX'^RZ>2 mplew.write(HexTool.getByteArrayFromHexString("00 00 00 00 00 00 01 00 00 00 D0 ED 2D 00 0C 87 A5 16 B4 F0 B0 16 10 00 00 00 84 E3 C6 2A 36 15 CF 59 6C 24 3E 00 CD DB 43 00 10 00 00 00 02 00 00 00 67 34 00 00 7F 36 00 00 DD CD CF 2A 10 00 00 00 B4 8B BB 2A 00 00 00 00 00 00 00 00 01 00 CD 00 10 00 00 00 18 E6 C6 2A DE 26 93 07 FD DC AB 7B 45 08 08 08 10 00 00 00")); Mr;E<Lj ^K u<3HQ.:; ,Sq/y~ ~$iIVJ` vwjPmOjhS 替换成 ])|d"[ur= mplew.writeInt(0); !V"<U2 mplew.writeShort(0); S{PJUA
u MapleInventory iv = chr.getInventory(MapleInventoryType.SETUP); M9V
q
-U18 List<Item> chairItems = new ArrayList(); P<l&0dPO8 for (IItem item : iv.list() ) { N^HUijw< if ((item.getItemId() >= 3010000) && (item.getItemId() <= 3020001)) { TD1 [ //chairItems.add(item); J7= + } 9o;^[Ql- } Ss~;m']68 mplew.writeInt(chairItems.size()); 9xO#tu] for (IItem item : chairItems ) { QrB@cK] mplew.writeInt(item.getItemId()); i@P)a'W_ } y4t7`-,~ mplew.writeInt(0); ]+|~cRQ9I 4、修复咖啡端不消耗飞镖 @hJ%@( RangedAttackHandler.java Q<h-FW8z 4wID]bKM 找到 l>Z5 uSG //if (player.getJob().isA(MapleJob.Ares_1) || player.getJob().isA(MapleJob.Ares_2) || player.getJob().isA(MapleJob.Ares_3) || player.getJob().isA(MapleJob.Ares_4)) { 9K5pwC\$% MapleInventoryManipulator.removeById(c, MapleInventoryType.USE, projectile, bulletConsume, false, true); $FlW1E j // } o7J E~%jX
}/ 按上面方式处理 vy0X_DPCr 5、修复黑龙项链带不了的BUG &u /Nf&A 先解释一下为什么国服的黑龙项链带不上。 用1.5deMSwZ.exe 打开string.wz得到这样的结果 :`-,Lbg ?]Pmxp
H} Eqp.Ring.1112904.name 彩虹星环绕戒指 [2095484] *AoR==:ya Eqp.Ring.1112904.desc 五彩斑斓的星星和心围绕着角色旋转。 [2095507] jNLw= Eqp.Ring.1112905.name 超大心环绕戒指 [2095572] lsNrAA%m Eqp.Ring.1112905.desc 可爱的大心心在角色周围以心形模样旋转。 [2095595] NLUT#!Gr Eqp.Ring.1112906.name 心心祝福戒指 [2095664] +=q$ x Ia Eqp.Ring.1112906.desc 可爱的心心在角色头顶画出心形模样旋转。 [2095685] ]l1\? I Eqp.Ring.1112907.name 小鱼戒指 [2095754] /tP|b_7O Eqp.Ring.1112907.desc 装备时,会产生泡泡的效果。有时间限制。 [2095771] LQtj~c>X-| Eqp.Ring.1112916.name 寂寞单身戒指 [2095840] ofPHmh` Eqp.Ring.1112916.desc 单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。 [2095861] v1BDP<qU2 Eqp.Ring.1122000.name 黑龙项环 [2095962] P;P%n Eqp.Ring.1122007.name 休彼德蔓的项链 [2096001] ap&?r`Tu e\Y*F 再来看下其他项链在哪个位置 0'V5/W $
et0s;GBv RIb4!!',c Eqp.Accessory.1122029.name 苏醒的冒险之心 [1897757] ^HV>`Pjd}= Eqp.Accessory.1122030.name 苏醒的冒险之心 [1897802] zo +nq%= Eqp.Accessory.1122031.name 苏醒的冒险之心 [1897836] B:gjAb}9T Eqp.Accessory.1122032.name 苏醒的冒险之心 [1897870] }`W){]{kO Eqp.Accessory.1122033.name 苏醒的冒险之心 [1897904] bu:S:` Eqp.Accessory.1122034.name 觉醒的冒险之心 [1897938] (8Bk;bd Eqp.Accessory.1122035.name 觉醒的冒险之心 [1897983] *+j*{>E Eqp.Accessory.1122036.name 觉醒的冒险之心 [1898017] kSR\RuY* Eqp.Accessory.1122037.name 觉醒的冒险之心 [1898051] $^OvhnL/ Eqp.Accessory.1122038.name 觉醒的冒险之心 [1898085] LV\DBDM Eqp.Accessory.1122058.name 休彼德蔓的混沌项链 [1898119] IhA5Wt0j d]:I(9K giZP.C"0 2_n7=& 很明显盛大把 黑龙项链 和 休彼德蔓的项链 故意或者无意放错了地方,放到了(戒指组里) -R57@D>j\ 2q3+0Et8 现在要做的是把这两个物体重新搬到 Accessory组里。 : YXX8|> Y%PwktQm z.GMqW%B 解决办法: P
OdUV A*2
bA BybW)+~ 找到服务端目录 wz\String.wz\Eqp.img.xml &>%T^Y|J4 ^aH\7J@Y 类似这样的结构 .QA }u ,EN aa>xIW,
u <?xml version="1.0" encoding="UTF-8" standalone="yes"?> 4a'N>eDR <imgdir name="Eqp.img"> |?qquD 4= <imgdir name="Eqp"> `8^TTQ <imgdir name="Accessory"> V,q](bg <imgdir name="1010000"> 7B!xT2{T <string name="name" value="褐色落腮胡"/> Svondc
4 </imgdir> BFL`!
^
<imgdir name="1010001"> JHz
[ 7 <string name="name" value="黑胡子"/> pQshUm"_ </imgdir> <\NY<QIwFw <imgdir name="1010002"> B$b +Ymu <string name="name" value="忍者口罩"/> in~D
</imgdir> 'NX```U0 <imgdir name="1010003"> 2.% .Z_k) <string name="name" value="刮脸痕迹"/> =R #Qx, pPc TrN' [x9KVd ^d 查找 name="Ring" 再查找 1122000 (黑龙项环代码) p 3 w x$1]M DAGb 类似这样 |&FkksNAl\ N F+iza;DP <imgdir name="1112906"> ;.TRWn# <string name="name" value="心心祝福戒指"/> JsDpy{q <string name="desc" value="可爱的心心在角色头顶画出心形模样旋转。"/> n^z]q;IN2. </imgdir> k Mu8"A
z <imgdir name="1112907"> &?q/
1vLa <string name="name" value="小鱼戒指"/> 8-BflejX <string name="desc" value="装备时,会产生泡泡的效果。有时间限制。"/> lTd #bN </imgdir> _59huC. <imgdir name="1112916"> &;+-?k| <string name="name" value="寂寞单身戒指"/> p1&b!*o- & <string name="desc" value="单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。"/> LL2=& VK </imgdir> 8g&?
Cc <imgdir name="1122000"> 4:|S` jm <string name="name" value="黑龙项环"/> &K.?p2$X </imgdir> Zrvz;p@~ <imgdir name="1122007"> kuol rfGB <string name="name" value="休彼德蔓的项链"/> e6d<dXx </imgdir> 2
dAB-d:k J@4 Bf
把这段代码剪切出来 S-k8jm T(t+
iv <imgdir name="1122000"> $lLz3YS <string name="name" value="黑龙项环"/> '7+4`
E </imgdir> c- }X_)U } <imgdir name="1122007"> }
\XfH <string name="name" value="休彼德蔓的项链"/> QlJ)F{R8il </imgdir> VO$
iNK f7=((5N 放到<imgdir name="Accessory"> 组里。 rcMwFE?|xq
/% M/ 最后类似这样的结构 Olh<,p+x %kdEun <?xml version="1.0" encoding="UTF-8" standalone="yes"?> poToeagZ~Q <imgdir name="Eqp.img"> "f "6]y <imgdir name="Eqp"> G*-b}f <imgdir name="Accessory"> w,h`s.AN <imgdir name="1122000"> BaSZ71>9]r <string name="name" value="黑龙项环"/> ]`kmjn </imgdir> hS)'a^FV <imgdir name="1122007"> s (zL
<string name="name" value="休彼德蔓的项链"/> $4/yZaVb </imgdir> jg.QRny^ <imgdir name="1010000"> my}-s <string name="name" value="褐色落腮胡"/> ig/%zA*Bo </imgdir> ZaL.!g <imgdir name="1010001"> <4P4u*/o <string name="name" value="黑胡子"/> Z/t+8;TMR, </imgdir> "J4WzA%i <imgdir name="1010002"> f6p-s
y> <string name="name" value="忍者口罩"/> ~y/
nlb! </imgdir> =>M^02" gLy&esJl1 *g6n 然后重启服务端就OK。 装备上黑龙项链把。 不用源代码即可修复。 R:#k%}W 6、修复PB掉线问题 {buo^kgj`] -----------新建文档 复制以下代码 将文件重命名为8820009.img.xml 放到服务端WZ中对应的xml下-- Z@3i$8 ;
mZW{j k&,~qoU <?xml version="1.0" encoding="UTF-8" standalone="yes"?> cUY`97bn
<imgdir name="8820009.img"> oZ!m <imgdir name="info"> rNB_W.
<int name="bodyAttack" value="0"/>
8DegN,? <int name="level" value="1"/> 8P1=[i] <int name="maxHP" value="200000"/> W3 'q\+ <int name="maxMP" value="0"/>
4|CtRF<L <int name="speed" value="0"/> ~},=OF-b <int name="PADamage" value="0"/> E;+O($bA <int name="PDDamage" value="0"/> >U%gctIg <int name="MADamage" value="0"/> h"_MA_]~ <int name="MDDamage" value="0"/> |NpP2|4h <int name="acc" value="0"/> 1(|'WyD <int name="eva" value="0"/> =~=*&I4Dp <int name="exp" value="0"/> i[?Vin <int name="undead" value="0"/> PK0%g$0 <int name="pushed" value="1"/> f}x.jxY? <float name="fs" value="10.0"/> ;*:Pw?' <int name="removeAfter" value="5"/> _i20|v <int name="summonType" value="12"/> qYlhlHD <int name="hideName" value="1"/> eD*A) <imgdir name="revive"> Pmh8sw <int name="0" value="8820001"/> U-R6xxPZ <int name="1" value="8820003"/> fpFhn <int name="2" value="8820005"/> e A#;AQm <int name="3" value="8820006"/> {&\jW!&n <int name="4" value="8820004"/> hRK/T7v
<int name="5" value="8820002"/> vvKEv/pN7 </imgdir> X{\F;Cb* <int name="noFlip" value="1"/> @JyK|.b#0 </imgdir> iZM+JqfU|D <imgdir name="stand"> nv@8tdrc <canvas name="0" width="4" height="4"> 5 N#3
a0) <vector name="origin" x="36" y="53"/> !*oi!ysU;O <int name="delay" value="30"/> hM{{\yZS <vector name="head" x="1" y="-1500"/> v
8$>rwB </canvas> 80Gn%1A9 </imgdir> 5u*-L_ <imgdir name="hit1"> 0l-Ef1 <canvas name="0" width="4" height="4"> yuat" Pg <vector name="origin" x="36" y="53"/> 4:r!|PJn{G <int name="delay" value="30"/> i*#-I3 <vector name="head" x="1" y="-1500"/> Yy)tmq </canvas> `/EGyN6X </imgdir> rvnT6Ve <imgdir name="die1"> xHz[t6;4; <canvas name="0" width="213" height="450"> joiL{ <vector name="origin" x="774" y="495"/> {
S3ZeN,kZ <int name="delay" value="180"/> $
`)/0{qY- <vector name="head" x="1" y="-1500"/> %F-ZN^R <int name="a0" value="255"/> K95p>E`9e <int name="a1" value="255"/> IW@PF7 </canvas> LIZRoG8 <canvas name="1" width="227" height="493"> 1T-8K
r <vector name="origin" x="778" y="534"/> M#As0~y <int name="delay" value="180"/> ]
:BX!< <vector name="head" x="1" y="-1500"/> *=+td)S/1 </canvas> Q\
U:~g3 <canvas name="2" width="232" height="497"> ;|vpwB@B <vector name="origin" x="783" y="533"/> !f&Kf,#b` <int name="delay" value="180"/> QlO0qbG[y <vector name="head" x="1" y="-1500"/> >hk=VyU; </canvas> "a8j"lPJ <canvas name="3" width="237" height="497"> j(RWO <vector name="origin" x="787" y="529"/> 6^%68N1k <int name="delay" value="180"/> )6|yb65ZUX <vector name="head" x="1" y="-1500"/> DDPxmuNG </canvas> Qj.l:9% <canvas name="4" width="239" height="494"> rdJ d#S <vector name="origin" x="788" y="525"/> `kZ@Zmj# <int name="delay" value="180"/> ~%SH3$ <vector name="head" x="1" y="-1500"/> li0i" </canvas> ]dI2y=[!C <canvas name="5" width="241" height="496"> }Ub6eXf(2 <vector name="origin" x="789" y="526"/> M;p
em< <int name="delay" value="180"/> =
c>Qx"Sw <vector name="head" x="1" y="-1500"/> gG-BVl
"59 </canvas> oAPb*;} <canvas name="6" width="243" height="494"> iVy7elT;R <vector name="origin" x="790" y="523"/> /+\uqF8F <int name="delay" value="180"/> YN!>} <vector name="head" x="1" y="-1500"/> &!/}Qp </canvas> -Xxqm%([71 <canvas name="7" width="243" height="491"> [&&1j@LQ* <vector name="origin" x="790" y="520"/> `"&da#N] <int name="delay" value="180"/> n#wI@W>%+ <vector name="head" x="1" y="-1500"/> rzh#CnL3 </canvas>
@@8J6*y <canvas name="8" width="241" height="483"> bpKZ3}U <vector name="origin" x="789" y="513"/> %2XHNW <int name="delay" value="180"/> |aT| l^2R@ <vector name="head" x="1" y="-1500"/> ;)!Sp:mHX </canvas> v(EEG/~ <canvas name="9" width="239" height="479"> XVvK2( <vector name="origin" x="788" y="510"/> mo[Zb0> <int name="delay" value="180"/> 0Sgaem` <vector name="head" x="1" y="-1500"/> 11<KpxKpk </canvas> -5I2
ga <canvas name="10" width="237" height="476"> {`K m_<Te! <vector name="origin" x="787" y="508"/> }T%}wdj <int name="delay" value="180"/> DsT>3 <vector name="head" x="1" y="-1500"/> 'J6
M*vO </canvas> ~ ; -! n; <canvas name="11" width="230" height="485"> l,,>& F <vector name="origin" x="784" y="521"/> YEj8S5"Su\ <int name="delay" value="180"/> =y/8^^ <vector name="head" x="1" y="-1500"/> +;#Y]xy: </canvas> N(y\dL=v <canvas name="12" width="235" height="490"> DR c)iE>@ <vector name="origin" x="779" y="535"/> Kd=%
tNp <int name="delay" value="180"/> AO=h
23ZI <vector name="head" x="1" y="-1500"/> yjhf
</canvas> BI $ <canvas name="13" width="275" height="495"> }MHCd)78b <vector name="origin" x="797" y="540"/> $aN&nhoO< <int name="delay" value="180"/> !!`!|w <vector name="head" x="1" y="-1500"/> $ep.-I> </canvas> r9
!Tug*>m <canvas name="14" width="284" height="495"> [$ejp>'Ud <vector name="origin" x="797" y="540"/> F@<CsgKB- <int name="delay" value="180"/> ?zQA <vector name="head" x="1" y="-1500"/> {3.r6ZwCn </canvas> 49w=XJ <canvas name="15" width="249" height="493"> +eX@U;J,g <vector name="origin" x="786" y="538"/> >]W)'lnO <int name="delay" value="180"/> op6CA "w <vector name="head" x="1" y="-1500"/> ?84
s4BpV1 </canvas> o9F/y=.r= <canvas name="16" width="218" height="464"> L(khAmm <vector name="origin" x="774" y="509"/> ?ON-+u <int name="delay" value="180"/> s;64N'HH <vector name="head" x="1" y="-1500"/> ,=|ZB4HA </canvas> Z| V`B ` <canvas name="17" width="213" height="480"> <K8\n^i~c <vector name="origin" x="774" y="525"/> w0C~*fn3l <int name="delay" value="180"/> WC|.g,9# <vector name="head" x="1" y="-1500"/> OujCb^Rm </canvas> *7h!w!LN~ <canvas name="18" width="213" height="488"> ho0@ l <vector name="origin" x="774" y="533"/> il \$@Bn <int name="delay" value="180"/> D,g1<:< <vector name="head" x="1" y="-1500"/> /k<WNZM </canvas> 2EfF=Fm> <canvas name="19" width="214" height="491"> lhw()u <vector name="origin" x="775" y="536"/> !kE-_dY6) <int name="delay" value="180"/> `~ * @q! <vector name="head" x="1" y="-1500"/> lhw ,J]0* </canvas> uU:CR>=AKW <canvas name="20" width="216" height="489"> av$/Om: <vector name="origin" x="776" y="534"/> FKT1fv[H <int name="delay" value="180"/> ?_Q/}@` <vector name="head" x="1" y="-1500"/> _h":> </canvas> N9vP7 <canvas name="21" width="213" height="450"> }b0; 0j <vector name="origin" x="774" y="495"/> Sp^9&^ <int name="delay" value="600"/> \l.-eu'O <vector name="head" x="1" y="-1500"/> t$A%*JBKm </canvas> w*|7!iM </imgdir> |j VM&R2s </imgdir> IjR'Qou5 7、锁定某些地图不能进 v0YG,)_ 打开MapleGenericPortal.java k5C@>J 搜索 changed = true; e}.^Tiwd] 在上面加入以下语句 bIEhgiH if (getTargetMapId() >= 910000003 && getTargetMapId() <= 910000022) { hWT[L.>k c.getSession().write(MaplePacketCreator.enableActions()); 5<ux6,E1{ player.getClient().getSession().write(MaplePacketCreator.serverNotice(5, "[任务公告:请通过npc进入任务房间!")); mGGsB5#w> } else { MHsc+gQiz c.getPlayer().changeMap(to, pto); aMvI?y { } hYM@?/(q Xa[?^P 编译,OK dV
F
f. 8、lockmap(锁定地图) =<NljOR4` /* k}0^&Quc4 地图锁写脚本 sH?/E6 演示NPC程序 *0>mB 只供学习参考 !}r%
u." */ V`7FKL@" ^pe{b9c +{L<? " importPackage(net.s(和谐)f.cherry.scripting); YBP:q2H var Itemid = 4001126; //设置需要的道具ID 8G5m{XTS( var Itemsl = 10; //设置数量 ZG d
u| ]sGHG^I6 function start(ms) { N~NQ6:R[ if (! AbstractPlayerInteraction(ms.getPlayer().getClient()).haveItem(Itemid, Itemsl)){ 9 `w) AbstractPlayerInteraction(ms.getPlayer().getClient()).warp(910000000,0); ,$
^C4I AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("此地图已被GM限制进入,系统已将你返回", 250, 20); hQDTS>U }else{ |)K]U AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("通过验证", 250, 20); YI
.w-
K\ } [g Z"a* } L[20m(6? 解锁地图 d R]Q$CJ /* pTyi!:g
3W 地图锁写脚本 mBG=jI "xh 演示NPC程序 _dJ{j 只供学习参考 3neIR@W */ mUz\ra;z qg}O/K KhW;RD var Maps = Array(910000001,910000002,922000021,922010504,240010900); #~.w&~: var status = 0; jD`d#R var MapString = "" t6A:ZmG_ function start() { zdEPDdB status = -1; _!?Hu/zo action(1, 0, 0); {nvLPUL } LI6hEcM= f4guz
function action(mode, type, selection) { V]vc(rH
if (mode < 1) { =pk)3<GwF cm.dispose(); ?w+Ix~k } else { +5&wOgx if (mode == 1) N]<!j$pOz status++; @bnG:np else P7x = status--; {!K-E9_,S if (status == 0) { z ly unJD( for(i = 0; i < Maps.length; i++){ ,+
#6Y
_ var NextMap = cm.getC().getChannelServer().getMapFactory().getMap(Maps<i>); wu4NLgkE var MapName = NextMap.getMapName(); DVkB$2] var MapFy = NextMap.getOnUserEnter(); m~D&gGFt if (MapFy != "lockmap"){ {M?vBgR\B MapString = MapString + "#L" + i + "##b锁定地图#k---" + MapName + "#b(未锁定)#k\r\n"; .LuB\o$ }else{ Iy.rqc/86 MapString = MapString + "#L" + i + "##r解锁地图#k---" + MapName + "#r(已锁定)#k\r\n"; ryc
& n5 } !grVR157P } pOrWg@<\L cm.sendSimple(MapString); &09U@uc$ ^-a8V' } else if (status == 1) { ,s_T
pq var MapStats = cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).getOnUserEnter(); YTj
kPj: if(MapStats != "lockmap"){ viAMr"z cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("lockmap") $Tb G+Eb8 cm.sendOk("锁定地图成功"); WwUv5GZTW cm.dispose(); C{q :_M; }else{ ^_%kE%I cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("") ph#tgLJ cm.sendOk("解锁地图成功"); +\{&2a? cm.dispose(); vUnRi=:| } JB&\i# } RJON90,J } PT5AA8F } <6G11-K 9、上线自动穿装备 vYU;_R
src\net\s(和谐)f\odinms\net\login\handler gt7VxZ a+9*@z2 CreateCharHandler.java QZ?=M@|f F|HJH"2*&q 4ON_$FUe 搜索 MapleInventory equip = newchar.getInventory(MapleInventoryType.EQUIPPED); 4#'("#R \J6hI\/4^ 在下面添加以下语句,即可编译,装备ID自己换吧 i]#+1Hf IItem eq_top = MapleItemInformationProvider.getInstance().getEquipById(1052081); a !mf;m eq_top.setPosition((byte) -5); `WOYoec
equip.addFromDB(eq_top); vc]cNz:mQ IItem eq_bottom = MapleItemInformationProvider.getInstance().getEquipById(bottom); iK IOh('G eq_bottom.setPosition((byte) -6); ,.o<no equip.addFromDB(eq_bottom); 1 `7<2w IItem eq_shoes = MapleItemInformationProvider.getInstance().getEquipById(shoes); %c1#lEC2xN eq_shoes.setPosition((byte) -7); >R2SQA o equip.addFromDB(eq_shoes); ,~);EC=` IItem eq_weapon = MapleItemInformationProvider.getInstance().getEquipById(weapon); 4
8{vE3JY eq_weapon.setPosition((byte) -11); wV)}a5+ equip.addFromDB(eq_weapon); 2]c{P\ IItem pHat = MapleItemInformationProvider.getInstance().getEquipById(1002562); v*qQ? S pHat.setPosition((byte) -101); N*@aDM07 equip.addFromDB(pHat); 'vbc#_; IItem pWeap = MapleItemInformationProvider.getInstance().getEquipById(1702174); 2EK%N'H pWeap.setPosition((byte) -111); v i)%$~ equip.addFromDB(pWeap); zP;cTF(C 10、结婚修复法 @YH+cG| /* 3J=Y9 } ====================================== $DP&a1'g 小权改端技术 V&|!RxWK ====================================== Bs
MuQ|! */ q,3;m[cA 首先,找到NPCConversationManager.java "aFhkPdWn S inl 在合适的位置上插入以下代码(请直接复制,本人亲自测试,无错..所有端均可通过): LjH*rjS4 6y5A"- public boolean createMarriage(String partner_) { //声明变量 n3`&zY MapleCharacter partner = getCharByName(partner_); //名字 pW]4bx@E if (partner == null) { +~ #U7xgq/ return false; tL+OCLF; } kGUJ9Du partner.setMarried(true); %,iIpYx getPlayer().setMarried(true); wO>L#"X^v partner.setPartnerId(getPlayer().getId()); 5c;h& getPlayer().setPartnerId(partner.getId()); >2?aZ`r+ if (partner.getGender() > 0) { 7E @+ Marriage.createMarriage(getPlayer(), partner); C P3<1~ } else { a@pz*
e Marriage.createMarriage(partner, getPlayer()); i#%a- I:M } \)48904^ return true; &
``d } }BmS)Jq x#N-&baS public boolean createEngagement(String partner_) { _NcYI MapleCharacter partner = getCharByName(partner_); t
nS+5F if (partner == null) { ]O:N-Y return false; WpLZQ6wH } i0s6aAhgJ if (partner.getGender() > 0) { c=6Q%S Marriage.createEngagement(getPlayer(), partner); Do]*JO)( } else { Y=
7%+WyD Marriage.createEngagement(partner, getPlayer()); +]@Az.E } P &)1Rka return true; T'fcc6D5p } S',9g4(5 bhs(Qz
x public void divorceMarriage() { //增加至XXXX zLD|
/` getPlayer().setPartnerId(0); k5&bq2)I getPlayer().setMarried(false); $y?k[Y-~ Marriage.divorceMarriage(getPlayer()); ///结束至XXXX {gKN d*[* } $^tv45 '&;69`FSe 先别着急这编译..请继续看下去 5`<eKwls {@u<3 s 打开 src\net\s(和谐)f\odinms\scripting\npc 这个文件夹新建--文本文档--复制以下代码进去: R4<lln:[ V
>,Z-&.% /* o."rxd * @丶小_路. oy<J6 */ Cj*-[EL< 2Nj9U#A package net.s(和谐)f.odinms.scripting.npc; oR*=|B SxjCwX"> import java.sql.Connection; e2C<PGUUB import java.sql.PreparedStatement; ~=Ncp9ej# import java.sql.ResultSet; )=Q)BN[ import java.sql.SQLException; !%Y~~'5 h ?v-1zCls import net.s(和谐)f.odinms.client.MapleCharacter; C`'W#xnp1 ==cd>03() import net.s(和谐)f.odinms.database.DatabaseConnection; ?'r9"M> xc?}TPpt public class Marriage { ?Mp1~{8 private static final org.slf4j.Logger log = org.slf4j.LoggerFactory.getLogger(Marriage.class); {FI\~q w18RA#Zo/ public static void createMarriage(MapleCharacter player, MapleCharacter partner) { 8)VgS&B~ try { b59{)u4F Connection con = DatabaseConnection.getConnection(); u7;~ PreparedStatement ps = con.prepareStatement("INSERT INTO marriages (husbandid, wifeid) VALUES (?, ?)"); 3g~^LZ66 ps.setInt(1, player.getId()); = zl=SLe ps.setInt(2, partner.getId()); Lz\UZeq ps.executeUpdate(); QI_59f> ps.close(); )n=ARDd^e } catch (SQLException ex) { G5tday~3 log.warn("结婚: " + player.getName() + " 和 " + partner.getName(), ex); XW L^ } 111D3 } 'ho{eR@d
fB+b}aoV public static void createEngagement(MapleCharacter player, MapleCharacter partner) { M"_FrIO try { @S 6u9v Connection con = DatabaseConnection.getConnection(); YGsS4ia*4i PreparedStatement ps = con.prepareStatement("INSERT INTO engagements (husbandid, wifeid) VALUES (?, ?)"); PVao ps.setInt(1, player.getId()); t!_x(u ps.setInt(2, partner.getId()); fRm}S>Nibb ps.executeUpdate(); s^T+5E&} } catch (SQLException ex) { 8#` 6M5 log.warn("宣布与参与 " + player.getName() + " 和" + partner.getName(), ex); y>\S@I } * \HRw +cL } 1zktU.SZ 2>\\@1 public static void divorceEngagement(MapleCharacter player, MapleCharacter partner) { [k]|Qink try { =raA?Bp3;( Connection con = DatabaseConnection.getConnection(); zx1:`K0bi int pid = 0; Yn
9j-` if (player.getGender() == 0) { y@wF_WX2 pid = player.getId(); \nqo%5XL } else { Iwpbf Z pid = partner.getId(); X;!D};;M } hFvi5I-b PreparedStatement get = con.prepareStatement("SELECT FROM engagements WHERE husbandid = ?"); @rb l^ get.setInt(1, pid); +[m8c){ ResultSet rs = get.executeQuery(); H0*5_OJ!i PreparedStatement ps = con.prepareStatement("DELETE FROM engagements WHERE husbandid = ?"); ~@8+hnE] if (rs.next()) { 89cVJ4]g~! ps.setInt(1, pid); T ^JuZG } else {
a)2yE,": return; ,PWj_}|L[ } 5%
nt0dc ps.executeUpdate(); &!35/:~uD PreparedStatement ps1 = con.prepareStatement("UPDATE characters SET marriagequest = 0 WHERE id = ?, and WHERE id = ?"); Q;nAPS ps1.setInt(1, player.getId()); !6w{(Rc(C ps1.setInt(2, partner.getId()); #3kXmeyrD ps1.executeUpdate(); PG,U6c # } catch (SQLException ex) { dZ:r&Qa log.warn("宣布与参与 " + player.getName() + " 和 " + partner.getName(), ex); [$ : } &HM-g7|C0E } t
k/`%Q ;5<-) public static void divorceMarriage(MapleCharacter player, MapleCharacter partner) { Oe1 t\ try { fn9#>~vrD Connection con = DatabaseConnection.getConnection(); !5x
Ly6=} int pid = 0; TD04/ ISHT if (player.getGender() == 0) { :G)<}j"sM pid = player.getId(); ad!(z[F'Y } else {
&C-;S a4 pid = partner.getId(); oJ78jGTnb } z#<P}} PreparedStatement get = con.prepareStatement("SELECT partnerid FROM characters WHERE id = ?"); H:a|x#" get.setInt(1, player.getId()); )'q%2%Ak ResultSet rs = get.executeQuery(); uv4 _: if (rs.next()) { T`$KeuL PreparedStatement ps = con.prepareStatement("DELETE FROM marriages WHERE husbandid = ?"); |)@N-f:E ps.setInt(1, pid); #Nte^E4 ps.executeUpdate(); p-GT`D PreparedStatement ps1 = con.prepareStatement("UPDATE characters SET married = 0 WHERE id = ?, and WHERE id = ?"); nj\_lL+ ps1.setInt(1, player.getId()); M+s
j} ps1.setInt(2, partner.getId()); |ZU#IQVQfn ps1.executeUpdate(); !;>(ie\ ps.close(); 0zqj0
ps1.close(); # nfI% } else { )%du@a8 return; MY-.t-3 } ke/_k/ get.close(); "uu)2Xe } catch (SQLException ex) { >Csbjf6 log.warn("离婚:" + player.getName() + " 和 " + partner.getName(), ex); r@T| e } X9
~m8c){z } YDiN^q7 } -O&"| Z{{t^+XG 复制完毕后关闭并保存把文件命名为: Marriage.java 保存文件.必须在这个文件夹 dmR3Y.\jd src\net\s(和谐)f\odinms\scripting\npc 4FA|[An vW' 5` % 复制以下NPC脚本.结婚的教堂里的哪位人物都行.复制如下代码加入NPC脚本中!!! nR8]@c C Rq7p29w W81o"TR|pt /* j"<Y!Y3 *@丶小_路. NMjnL&P` */
U
5`y var status = 0; FsCwF&/q var otherChar; zj]b&In6; var Char; > zL|8f 7unA"9=[4V importPackage(net.s(和谐)f.odinms.client); _g6m=N4 importPackage(net.s(和谐)f.odinms.server); ,VD6s!( E!aq?`-'! function start(character3) { A|<; status = -1; 2ALj} action(1, 0, 0); W._G0b4} otherChar = character3; RT"O;P } da*9(!OV 0->/`/xm function action(mode, type, selection) { PW_`
qP: if (mode == -1) { Bt>}LLBS2 otherChar.getClient().getSession().write _1JmjIH)M (net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣拒绝您的请求!")); vmKTF!; cm.dispose(); &]nd!N
} else { )
YSh D if (mode == 0 && status == 0) { a'[)9: otherChar.getClient().getSession().write Mr6E/7g% (net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣拒绝您的请求..")); J0Four#MD cm.dispose(); s!h5hwBY return; \;
bWh } -
8syjKTg if (mode == 1) { B-Y+F status++; 3kLOoL? } else { \7E`QY4 status--; Riql,g/
} ~eo^`4O{{ if (status == 0) {
4/L>&%8V cm.sendNext("有人想向您发送内容!."); |vy]8?Ak } else if (status == 1) { >rwYDT#m] var t = otherChar.getName(); IYNMU\s cm.sendYesNo("你想不想参与 " + t + "的婚礼?") ; hU,$|_WDy } else if (status == 2) { 0|2%# E otherChar.getClient().getSession().write uFe'$
vI (net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣接受了您的请求!")); /!bx`cKG otherChar.setMarriageQuestLevel(50); ci7~KewJ* cm.getPlayer().setMarriageQuestLevel(50); Qp&?L"U)2 cm.createEngagement(cm.getPlayer().getId(), otherChar.getId()); ?@a$!_ if (otherChar.countItem(2240000) > 0) { ,o&<WMD MapleInventoryManipulator.removeById(otherChar.getClient(), ||a`fH MapleInventoryType.USE, 2240000, 1, false, false); i=Kvz4h MapleInventoryManipulator.addById(otherChar.getClient(), 4031358, 1, "shit!"); md6*c./Z MapleInventoryManipulator.addById(cm.getPlayer().getClient(), 4031358, P`sN&Y~m 1, "shit!"); y<r44a_! MapleInventoryManipulator.addById(otherChar.getClient(), 4031357, 1, "shit!"); g)M#{"H } else if (otherChar.countItem(2240001) > 0) { 1hNEkpL^a MapleInventoryManipulator.removeById(otherChar.getClient(), q[boWW MapleInventoryType.USE, 2240001, 1, false, false); 5X;?I/9 MapleInventoryManipulator.addById(otherChar.getClient(), 4031360, 1, "shit!"); +-HE'4mo MapleInventoryManipulator.addById(cm.getPlayer().getClient(), 4031360, ",ad7Y7i 1, "shit!"); $DV-Ieb MapleInventoryManipulator.addById(otherChar.getClient(), 4031359, 3#9M2O\T 1, "shit!"); ;a{rWz1Wm } else if (otherChar.countItem(2240002) > 0) { -]&<Sr- MapleInventoryManipulator.removeById(otherChar.getClient(), MapleInventoryType.USE, 2240002, 1, false, false); EW5]!% MapleInventoryManipulator.addById(otherChar.getClient(), 4031362, 1, "shit!"); DN|vz}s MapleInventoryManipulator.addById(cm.getPlayer(), 4031362, 1, "shit!"); fI[dhd6 MapleInventoryManipulator.addById(otherChar.getClient(), 4031361, 1, "shit!"); k
E_ky) } else if (otherChar.countItem(2240003) > 0) { $i&\\QNn MapleInventoryManipulator.removeById(otherChar.getClient(),
-HT L5 MapleInventoryType.USE, 2240003, 1, false, false); sM9-0A MapleInventoryManipulator.addById(otherChar.getClient(), 4031364, 1, "shit!");
-q(:%; MapleInventoryManipulator.addById(cm.getPlayer(), 4031364, 1, "shit!"); ,#%SK;1< MapleInventoryManipulator.addById(otherChar.getClient(), 4031363, -~'kP /E^ 1, "shit!"); $Z7:#cZ Y } |B1Af cm.dispose(); !?r/ 4 } 3ExVZu$ } /$OIlu } 9&(.x8d,a 11、购物商城添加新物品和点数商品 wrK#lh2 首先打開ETC.WZ ,%= '>A 找到Commodity.img.xml ")\ *2d 這個是有分代碼到多少~~那個東西延續就在哪裡 g!`BXmW 我是以前面主頁的推薦物品新物品那邊新增的 N
l
Fo$Y 今天摸索來的我去找推薦物品那邊 #f9qlM32
V62的這個是到6226 (<imgdir name="6226">) 0(vdkC4\A 所以你要添加就重6227開始添加 /a%KS3>V* 這個是位置的代碼(這個是在推薦物品那邊添加物品添加的物品會在推薦物品那行出現(<int name="SN" value="10001930"/>) <"ae4 如果要再推薦物品就重10001931開始加 M;@Ex`+?i <int name="ItemId" value="你要添加的物品代碼"/>(這個是要添加的物品代碼不用說了吧?) ZX]A )5G <int name="Count" value="1"/>(這個沒試過這個都填1) 2^bgC~2C1 <int name="Price" value="價錢"/>(這個是添加你要的點數價位) i -V0Lm/ <int name="Period" value="90"/>(道具到限日期90就代表90天(這應該沒用@@)) tnRJ#[Io <int name="Priority" value="9"/>(這行的位置不要動看它上面是多少下面就填多少) ^=#!D[xj> <int name="Gender" value="2"/>(這個是性別2代表男女都可以用0代表男生1代表女生) <int name="OnSale" value="1"/>這個1代表NEW或者HOT.....(最好依照前面來改..) aZ/yCS7 <int name="Class" value="0"/>(看前面代碼有沒有來添加不知道是啥東西....) O<iI 如果要初學者最好先依照10001931開始加 (v|`Lm
V 把物品列在推薦物品那邊 /T#o<D 如果你熟了再加入其他行例如武器列戒指列添加 8a!2zwUBV 如果想把推薦物品那4個換掉找到那4個代碼 "sIN86pCs 搜尋第一個物品代碼把它換掉你要的物品代碼 %9YA^ri 第2個是在其他欄例如我要把推薦物品那邊的帽子弄掉 Eb7}$Ji\ 找到的第一個帽子代碼是推薦物品的第2個則是帽子欄那邊的 u p~@?t2 想在帽子欄那邊添加物品建議找到帽子欄最後一個物品代碼 Jh(mbD
繼續添加代碼物品~~~ MZiF];OY wKrdcWI,Z 首先打開ETC.WZ agTK= 找到modity.img.xml W["HDR 這個是有分代碼到多少~~那個東西延續就在哪裡 7?]!Ecr" 我是以前面主頁的推薦物品新物品那邊新增的 T=yCN#cqQ` 今天摸索來的我去找推薦物品那邊 HtS#
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WfTg 所以你要添加就重6227開始添加 @YrGyq 這個是位置的代碼(這個是在推薦物品那邊添加物品添加的物品會在推薦物品那行出現(<int name="SN" value="10001930"/>) .6I%64m 如果要再推薦物品就重10001931開始加 9>zDJx <int name="ItemId" value="你要添加的物品代碼"/>(這個是要添加的物品代碼不用說了吧?) U:Fpj~E_w <int name="Count" value="1"/>(這個沒試過這個都填1) V"U~Q=`K <int name="Price" value="價錢"/>(這個是添加你要的點數價位) "{6KZ! +0 <int name="Period" value="90"/>(道具到限日期90就代表90天(這應該沒用@@)) p(7c
33SyF <int name="Priority" value="9"/>(這行的位置不要動看它上面是多少下面就填多少) q\G{]dz?R <int name="Gender" value="2"/>(這個是性別2代表男女都可以用0代表男生1代表女生) <int name="OnSale" value="1"/>這個1代表NEW或者HOT.....(最好依照前面來改..) +ks$UvtY <int name="Class" value="0"/>(看前面代碼有沒有來添加不知道是啥東西....) xx}'l:}2] 如果要初學者最好先依照10001931開始加 L.Vq1RU\" 把物品列在推薦物品那邊 |>[
X<>m 如果你熟了再加入其他行例如武器列戒指列添加 Q^kMCrp 如果想把推薦物品那4個換掉找到那4個代碼 -sD:+Te 搜尋第一個物品代碼把它換掉你要的物品代碼 fcn_<Yh0W 第2個是在其他欄例如我要把推薦物品那邊的帽子弄掉 p|;o5j{ 找到的第一個帽子代碼是推薦物品的第2個則是帽子欄那邊的 xF^r` 想在帽子欄那邊添加物品建議找到帽子欄最後一個物品代碼 (aBP|rxg 繼續添加代碼物品~~~ ep`/:iY W 之後你要添加的東西都要重他最後的6226開始添加6227.6228.6229..... @s?oJpo 10001930這個代碼是代表推薦物品那邊的 {!tOI 所以你要讓物品顯現在推薦物品就重10001930開始添加 6z`8cI+LRw 把改完的XML覆蓋到服務端XML.和客戶端WZ ]d~MEa9Y| 12、登陆角色时文字显示 vy:6
_ 找到world.properties 自己去掉S F中的空格 # m_\1&g 增加: !?Tzk&' net.s f.odinms.world.serverName= ;9Hz{ej KD9Ca $- 找到:AbstractPlayerInteraction.java .1%i`+uZ public String serverName() { `O jvt-5}E return c.getChannelServer().getServerName(); cG5
$lB } R3cG<MjmK n_ OUWvs 找到:ChannelServer.java R=QM; 增加(如果存在就不用增加了) 2O^32TdS private String serverName; 34]%d<;A G)K9la<p public String getServerName() { ?/^VOj4& return serverName; 1(D1}fcul } "9.6\Y\* Q)93
69<A serverName = props.getProperty("net.s f.odinms.world.serverName"); (类似的增加,共2次) ;?#i]Bh>S E'fX&[ 找到PlayerLoggedinHandler.java MbM:3 {bxhH)a' 合适的位置增加: Q,O]x# c.getSession().write(MaplePacketCreator.sendHint("欢迎来到 "+ c.getChannelServer().getServerName() + "。\r\n#r#e请记得享受其中的乐趣吧!", 350, 5)); 2@4MC`& |