该隐藏帖已经发布超过60天,已自动取消隐藏功能,无需回复即可查看!由于刚才发错,三楼才是连接 =c 9nC;C 服务端修改文字教程 ysi=}+F. 1、[079咖啡端]添加打开一个没有JS的NPC出现对话框 ELV~
ayp5 打开scr/net/s(和谐)f/odinms/scripting/npc/NPCScriptManager.java s)E8}-v 8pf]M& 找到 fJ\?+, public void start(MapleClient c, int npc) { yp4[EqME try { oQpGa>6U& NPCConversationManager cm = new NPCConversationManager(c, npc); g?|Z/eVJ if (cms.containsKey(c)) { $Tv~ *|a return; SFh<>J^ 0a } SVZ@'X\[M cms.put(c, cm); A",}Ikh='` Invocable iv = getInvocable("npc/" + npc + ".js", c); 8&HBR # if (iv == null || NPCScriptManager.getInstance() == null) {
Pc&dU1 cm.dispose(); ]#DCO8Vk return; u(yN
81 } Ohj^Z&j engine.put("cm", cm); b00$3,L NPCScript ns = iv.getInterface(NPCScript.class); %5+X
scripts.put(c, ns); ]%-U~avph ns.start(); CB-;Jqb } catch (Exception e) { &HLG<ISw log.error("Error executing NPC script " + npc, e); Z # dispose(c); [;aM8N
cms.remove(c); @i> r(X } b 1.S21 } i._RMl5zg zqrqbqK5R 全选替换掉 ^w%%$9=:r 将下面一段代码替换进去 b3_P??yp public void start(MapleClient c, int npc) 3n)Kzexh { oCE'@}s.i try { AvZ5?rN$ if (c.getPlayer().isGM()) q2F`q. j c.getPlayer().dropMessage("[系统提示]您已经建立与NPC:" + npc + "的对话。"); $bKXP( i,"Xw[H*s NPCConversationManager cm = new NPCConversationManager(c, npc); 9i 9
,X^= if (this.cms.containsKey(c)) JFc,f return; &/Gn!J;1 "oiN8#Hf this.cms.put(c, cm); _vb'3~'S Invocable iv = getInvocable("npc/" + npc + ".js", c); I74Rw*fB if ((iv == null) || (getInstance() == null)) { AH/^v;- cm.sendOk("对不起,我并没有被管理员设置可使用,如果你觉得我应该工作的,那就请你汇报给管理员.\r\n我的ID编号: #r" + npc + "#k."); <sm"3qs"_ cm.dispose(); LCS.C(n, return; hC8WRxEGq } m;
4ti9 this.engine.put("cm", cm); `-CN\ NPCScript ns = (NPCScript)iv.getInterface(NPCScript.class); u4T$ this.scripts.put(c, ns); K_ymA,&() ns.start(); eD(5+bm
} catch (Exception e) { "y*3p0E log.error("Error executing NPC script " + npc, e); j&/+/s9N dispose(c); {hOS0).(w7 this.cms.remove(c); Q|+ a } AfhJ6cSIE }
e(0cz6 2、[079咖啡端]修复怪物打不死 x&J\ swN9 1.打开源码找到net\s(和谐)f\odinms\net\channel\handler\AbstractDealDamageHandler.java &QD)1b[U NwOV2E6@OW 找到这个函数parseDamage() 然后用下面的代码替换 注意替换前先备份! *-fd$l. y@$E5sz --------------------------------------------------------------------------------- ,6MJW#~] 6Q>:vQ+E public AttackInfo parseDamage(MapleCharacter c, LittleEndianAccessor lea, boolean ranged) { YC St X)r AttackInfo ret = new AttackInfo(); At<MY`ka lea.readByte(); ^S;{;c
+' lea.skip(8); oB!Y)f6H1 ret.numAttackedAndDamage = lea.readByte(); *7Y#G8 s lea.skip(8); "8uNa ret.numAttacked = (ret.numAttackedAndDamage >>> 4 & 0xF); &qPezyt ret.numDamage = (ret.numAttackedAndDamage & 0xF); zd8A
8]&
- ret.allDamage = new ArrayList(); un!v1g9O ret.skill = lea.readInt(); N2 3:+u<)E lea.skip(8); +\%]<YO if ((ret.skill == 2121001) || (ret.skill == 2221001) || (ret.skill == 2321001) || (ret.skill == 6
%aaK|0 2G-"HOG 5201002) || (ret.skill == 14111006) || (ret.skill == 5101004) || (ret.skill == 15101003)) /kyO,g$9 ret.charge = lea.readInt(); r)-{~JA! else { .]KC*2 ret.charge = 0; f^hJA Z } "3]}V=L<5 u"oO._a(
if (ret.skill == 1221011) #r"|%nOfY ret.isHH = true; ( sl{Rgxe* zOMxg00 lea.readInt(); EUI*:JU- ret.aresCombo = lea.readByte(); f{L;, int sourceid = ret.skill; SXl~lYUL if ((sourceid == 21100004) || (sourceid == 21100005) || (sourceid == 21110003) || (sourceid == 8Uh|V& 6Hb a@Q1` 21110004) || (sourceid == 21120006) || (sourceid == 21120007)) aqk$4IG c.setCombo(1); PN9vg9' #mUQ@X@K ret.pos = lea.readByte(); re%XaL ret.stance = lea.readByte(); b"#S92R+ 5Hj/7~ = if (ret.skill == 4211006) { ;Qq_ return parseMesoExplosion(lea, ret); r{d@74
} *)B \M>
/>I5,D'h if (ranged) { 6y
Muj<L lea.readByte(); am3JzH ret.speed = lea.readByte(); aynaV lea.readByte(); E<! L^A
M` ret.direction = lea.readByte(); 2.Ww(`swL lea.skip(7); ^J-Xy\X if ((ret.skill == 3121004) || (ret.skill == 3221001) || (ret.skill == 5221004) || (ret.skill == Z@x& 'xai5X 13111002)) >oyf i: lea.skip(4); n2-+.9cY } S}h
d, "I else { rxol7"2l lea.readByte(); 3SbZD ret.speed = lea.readByte(); 2uT6M%OC lea.skip(4); UE5,Ml~X } v,
Z]Vqk (ot56`,k for (int i = 0; i < ret.numAttacked; ++i) { (t&`m[>K int oid = lea.readInt(); E Lq1 ;c]O
*\/ lea.skip(14); 6W3oIt , vvfk=- List allDamageNumbers = new ArrayList(); !wd
wo0 for (int j = 0; j < ret.numDamage; ++j) { '^WR5P<8c int damage = lea.readInt(); NWiDNK[VE} W!.FnM5x MapleStatEffect effect = null; 60%fva if (ret.skill != 0) wTR?8$ effect = SkillFactory.getSkill(ret.skill).getEffect(c.getSkillLevel(SkillFactory.getSkill I*o6Bn
|D ,#;`f=aqTG (ret.skill))); ND?"1/s
zi
O(`"v if ((damage != 0) && (effect != null) && (effect.getFixedDamage() != 0)) D2D+S damage = effect.getFixedDamage(); C^'r>0 9'~qA(=.? allDamageNumbers.add(Integer.valueOf(damage)); c8 } ZHeue_~x4 if (ret.skill != 5221004) !F~1+V>zP lea.skip(4); paN=I=:*M 0Qeda@J ret.allDamage.add(new Pair(Integer.valueOf(oid), allDamageNumbers)); Hr}"g@ < } euT=]j h7K,q S return ret; 5M'cOJ } 9cN@y<_I $4ZV(j] By!u*vSev --------------------------------------------------------------------------------- FVP,$ a9^})By& 2.接着找到net\s(和谐)f\odinms\client\MapleCharacter.java
Jn|<G 3;}YW^oXq 查找 "#0P*3-c //战神Combo RWM~7^JA private int combo = 0; 0^J%&1a Ic private int comboCount = 0; xo @|;Z>&F 5 z3WRg 将其修改为 X1oR //战神Combo @##}zku private int combo = 0; j?$B@Zk private int comboCounter = 0; nSSJl +RpCh!KP 此时应再查找comboCount 将其修改为comboCounter(不然原变量将不可用 导致变量未定义) [{xY3WS 应该也可以重新定义comboCounter这个变量 没实验 U)-aecB! txnH~;( 然后在下面适当处增加两个函数 <=%[.. (S r^"sZk# public int getCombo() { cC$YD]XdIA return this.comboCounter; b|x B< } (dNF)(wn />9`Mbg[G public int setCombo(int combo) { ~MB)}!S: return (this.comboCounter = combo); 2w1Mf<IXPo } 5lzbg ]x8Y]wAU&{ 代码就修改完毕了 编译后 怪物就应该能掉血了! N`N=}&v ] T$r/XAs 7g{JE^u 大概原因分析: 8,+T[S 攻击封包数据改变,原来处理封包的方式已经不能适用了 所以应当修改原来的处理结构! buzpmRoN) 3、[079咖啡端]修复双击人物客户端自动退出问题 @(x]+*) 双击人物不管是自己还是他人都需要查看角色信息,原先我以为是加入的有家族的原因。 换了个没家族的号还是那样, +N,Fq/x 结果我就感觉应该是处理封包的问题了。 说明白点就是 MaplePacketCreator.java 有问题,然后我又仔细比较了下 楚天和咖啡端的 MaplePacketCreator.java W6EEC<$JL :&z!o"
K 发现charinfo 处理有出入。 咖啡端似乎少了一些东西, 就是椅子列表显示那部分。 于是我对照两者的代码修复了下。 k
n3GgdU 也不算是修复。 因为这样弄过以后不会显示你有椅子。 抱歉。 我JAVA不太行。 大家原谅下了。 BOvJEs!UX mqJD+ K 处理方法: vFLE%z{\o Xu_1r8-|=b 打开 src\net\s(和谐)f\cherry\tools\MaplePacketCreator.java @pv:uON\ (或者是src\net\s(和谐)f\odinms\tools\MaplePacketCreator.java) ?Y\WSI?i h \`( VY~*QF~P 找到 !(
Y|Vm' mplew.write(HexTool.getByteArrayFromHexString("00 00 00 00 00 00 01 00 00 00 D0 ED 2D 00 0C 87 A5 16 B4 F0 B0 16 10 00 00 00 84 E3 C6 2A 36 15 CF 59 6C 24 3E 00 CD DB 43 00 10 00 00 00 02 00 00 00 67 34 00 00 7F 36 00 00 DD CD CF 2A 10 00 00 00 B4 8B BB 2A 00 00 00 00 00 00 00 00 01 00 CD 00 10 00 00 00 18 E6 C6 2A DE 26 93 07 FD DC AB 7B 45 08 08 08 10 00 00 00")); UBQtD|m\ c; .y !7#*Wdt+P .':17 $c`H 3bC-B!{;g 替换成 =w _T{V mplew.writeInt(0); uW[AnQ1
w mplew.writeShort(0); j;j~R3B MapleInventory iv = chr.getInventory(MapleInventoryType.SETUP); r?0w5I List<Item> chairItems = new ArrayList(); P*?2+. for (IItem item : iv.list() ) { *qL2=2 if ((item.getItemId() >= 3010000) && (item.getItemId() <= 3020001)) {
E)I&? <g //chairItems.add(item); j/T@-7^0 } e>!]_B1ad } ]+qd|}^ mplew.writeInt(chairItems.size()); |yOIC,5[JW for (IItem item : chairItems ) { ;VCFDE{K= mplew.writeInt(item.getItemId()); Fgwe`[ }
y}U'8*, mplew.writeInt(0); x3Fn'+
4、修复咖啡端不消耗飞镖
(1er?4 RangedAttackHandler.java @*op
5qVw Eqny'44 找到
<$uDN].T4 //if (player.getJob().isA(MapleJob.Ares_1) || player.getJob().isA(MapleJob.Ares_2) || player.getJob().isA(MapleJob.Ares_3) || player.getJob().isA(MapleJob.Ares_4)) { KU+u.J MapleInventoryManipulator.removeById(c, MapleInventoryType.USE, projectile, bulletConsume, false, true); !m_y@~pV#u // } bfJ<~ss/ MB>4Y]rtU 按上面方式处理 >c:nr&yP 5、修复黑龙项链带不了的BUG xK1w->[ 先解释一下为什么国服的黑龙项链带不上。 用1.5deMSwZ.exe 打开string.wz得到这样的结果 y\iECdPU &V&beq4)p Eqp.Ring.1112904.name 彩虹星环绕戒指 [2095484] 5f@&XwD9 Eqp.Ring.1112904.desc 五彩斑斓的星星和心围绕着角色旋转。 [2095507] `+TC@2-? Eqp.Ring.1112905.name 超大心环绕戒指 [2095572] z:dW 'U?1 Eqp.Ring.1112905.desc 可爱的大心心在角色周围以心形模样旋转。 [2095595] J$jLGy& ' Eqp.Ring.1112906.name 心心祝福戒指 [2095664] X&49C:jN Eqp.Ring.1112906.desc 可爱的心心在角色头顶画出心形模样旋转。 [2095685] @wAYhnxq Eqp.Ring.1112907.name 小鱼戒指 [2095754]
TK>~)hc} Eqp.Ring.1112907.desc 装备时,会产生泡泡的效果。有时间限制。 [2095771] :N<o< |