该隐藏帖已经发布超过60天,已自动取消隐藏功能,无需回复即可查看!由于刚才发错,三楼才是连接 Oy_c 服务端修改文字教程 :2y"3azxk 1、[079咖啡端]添加打开一个没有JS的NPC出现对话框 "HlgRp]u 打开scr/net/s(和谐)f/odinms/scripting/npc/NPCScriptManager.java !w2gGy:I> Y7SacRO 找到 DDeE(E public void start(MapleClient c, int npc) { 1@_T m try { v\%G|8+] NPCConversationManager cm = new NPCConversationManager(c, npc); z-,VnhLx if (cms.containsKey(c)) { ; Lql_1 return; e;ty !)] } =k{`oO~:9+ cms.put(c, cm); T3 pdx~66 Invocable iv = getInvocable("npc/" + npc + ".js", c); `.v(fC if (iv == null || NPCScriptManager.getInstance() == null) { &`
Ck cm.dispose(); ~uj;qq return; GEe`ZhG,
} o2uj =Gnx engine.put("cm", cm); 6rX_-Mm6w NPCScript ns = iv.getInterface(NPCScript.class); >NM\TLET~ scripts.put(c, ns); >oJkJ$|wU ns.start(); T):SGW } catch (Exception e) { FxRXPt
FK log.error("Error executing NPC script " + npc, e); +sZUJ dispose(c); *b)Q5dw@1 cms.remove(c); x0Z5zV9 } *#&*`iJ(
} bx}fj#J]En b,<9 全选替换掉 O#_b7i 将下面一段代码替换进去 2R.2D'4)` public void start(MapleClient c, int npc) YQ]\uT>}& { >M;u*Go`QO try { J4aBPq` if (c.getPlayer().isGM()) a07=tD c.getPlayer().dropMessage("[系统提示]您已经建立与NPC:" + npc + "的对话。"); gEJi[E@ ,pt%)
c NPCConversationManager cm = new NPCConversationManager(c, npc); G>z,#Xt if (this.cms.containsKey(c)) i::\Z$L";i return; (^n*Am;zlH %b}gDWs this.cms.put(c, cm); ]Pc^#=(R0 Invocable iv = getInvocable("npc/" + npc + ".js", c); #T3h}= if ((iv == null) || (getInstance() == null)) { k\7:{y@, cm.sendOk("对不起,我并没有被管理员设置可使用,如果你觉得我应该工作的,那就请你汇报给管理员.\r\n我的ID编号: #r" + npc + "#k."); '&yeQ cm.dispose(); n$["z
w return; EKZVF`L } Y(6Sp'0 this.engine.put("cm", cm); jirbUl NPCScript ns = (NPCScript)iv.getInterface(NPCScript.class); }Je>
;{&% this.scripts.put(c, ns); XL5Es:"+?S ns.start(); 23ze/;6%A } catch (Exception e) { {9 PR()
_ log.error("Error executing NPC script " + npc, e); %2l7Hmp4H dispose(c); *fc-gAj this.cms.remove(c); #"f'7'TE }
!#x= JX } %fjuG 2、[079咖啡端]修复怪物打不死 80B>L 1.打开源码找到net\s(和谐)f\odinms\net\channel\handler\AbstractDealDamageHandler.java q/gB<p9 :`Az/U[ 找到这个函数parseDamage() 然后用下面的代码替换 注意替换前先备份! {`"#yl6" <{J5W6 --------------------------------------------------------------------------------- `-UJ /{ w4:\N U public AttackInfo parseDamage(MapleCharacter c, LittleEndianAccessor lea, boolean ranged) { ofdZ1F AttackInfo ret = new AttackInfo(); QIU,!w-3X lea.readByte(); {nMAm/kyj lea.skip(8); p>*i$ ret.numAttackedAndDamage = lea.readByte(); BNucc'] lea.skip(8);
*}!MOqP ret.numAttacked = (ret.numAttackedAndDamage >>> 4 & 0xF); +K$N
AT ret.numDamage = (ret.numAttackedAndDamage & 0xF); eon!CE0 ret.allDamage = new ArrayList(); [aqu}Su ret.skill = lea.readInt(); e@]Wh)
lea.skip(8); ;<wS+4, if ((ret.skill == 2121001) || (ret.skill == 2221001) || (ret.skill == 2321001) || (ret.skill == 39TT{>?`w #AVi
M_u 5201002) || (ret.skill == 14111006) || (ret.skill == 5101004) || (ret.skill == 15101003)) A74920X`W ret.charge = lea.readInt(); @aG&n(.!u* else { -yx/7B5@ ret.charge = 0; Ufid%T' } \nvAa_, NgZUnh3{ if (ret.skill == 1221011) O#kq^C} ret.isHH = true; b
1`r!B, v"Jgw;3
lea.readInt(); 2+"r~#K* ret.aresCombo = lea.readByte(); 0b|zk < int sourceid = ret.skill; 8E^@yZo{ if ((sourceid == 21100004) || (sourceid == 21100005) || (sourceid == 21110003) || (sourceid == Y}STF KeBQH8A1N 21110004) || (sourceid == 21120006) || (sourceid == 21120007)) u{f*
M,k c.setCombo(1); *r,b=8| 8im@4A+n` ret.pos = lea.readByte(); oFC) ret.stance = lea.readByte(); wts:65~ USPTpjt8R if (ret.skill == 4211006) { 8v92N
g7 return parseMesoExplosion(lea, ret); k|E]YvnfG } 2#5,MP~r yy2I2Bv if (ranged) { tj1JB% lea.readByte(); `
%?9=h% ret.speed = lea.readByte(); 4? (W%? lea.readByte(); !.HnGb+ ret.direction = lea.readByte(); [`_io>*g lea.skip(7); cma*Dc if ((ret.skill == 3121004) || (ret.skill == 3221001) || (ret.skill == 5221004) || (ret.skill == 3I=kr
_^t-9 13111002)) -uR72f lea.skip(4); y2yKm1<Ru< } W{"XJt_ else { H{G{H=K_ lea.readByte(); bE\,}DTy ret.speed = lea.readByte(); 3Rv7Qx lea.skip(4); %i0\1hhV< } ,^s
*~VxC{ for (int i = 0; i < ret.numAttacked; ++i) { Rm>^tu
- int oid = lea.readInt(); E;(Rm>lB dZ(|uC!? lea.skip(14); m7|RD]q& d^Di*&X List allDamageNumbers = new ArrayList(); 3:CO{=`\7B for (int j = 0; j < ret.numDamage; ++j) { 4sFv?W int damage = lea.readInt(); W?RE'QV8 % 4 ~l MapleStatEffect effect = null; GH4iuPh] if (ret.skill != 0) #gbH^a' effect = SkillFactory.getSkill(ret.skill).getEffect(c.getSkillLevel(SkillFactory.getSkill ${&5]!E[>D )mN9(Ob! (ret.skill))); E
l&h;N \E4B&!m if ((damage != 0) && (effect != null) && (effect.getFixedDamage() != 0)) DPDe>3Mi[ damage = effect.getFixedDamage(); /!&R9!6
: \NL+}cL/ allDamageNumbers.add(Integer.valueOf(damage)); 7v"lNP-?jU } o|8`>!hF if (ret.skill != 5221004) 8g/F)~s^F lea.skip(4); :
mGAt[Cc '
/%zi,0 ret.allDamage.add(new Pair(Integer.valueOf(oid), allDamageNumbers)); UVuDQ } )mcEQ -!b ^>$P)=O:v return ret; ]F*3"y?)2 } 6L4$vJ K\.5h4k X]*QUV]i --------------------------------------------------------------------------------- vA% ^`5 3`V1XE.; 2.接着找到net\s(和谐)f\odinms\client\MapleCharacter.java '\ DSTr:N l}g;'9ZB 查找 H#d:kil Ny //战神Combo v90T{1+M|4 private int combo = 0; d5 j_6X private int comboCount = 0; {U11^w1"3 P&A|PY,P 将其修改为 @9G- m(?* //战神Combo Z@rN_WXx private int combo = 0; SAv<& private int comboCounter = 0; y&J@?Hc> d+L#t 此时应再查找comboCount 将其修改为comboCounter(不然原变量将不可用 导致变量未定义) \c`oy=qY0 应该也可以重新定义comboCounter这个变量 没实验 34AP(3w Cpl;vQ 然后在下面适当处增加两个函数 8\ha@&p wzWbB2Mb5 public int getCombo() { ?/#}ZZK^ return this.comboCounter; <fO4{k*& } R4's7k \+PIe7f_ public int setCombo(int combo) { x%>
e)L< return (this.comboCounter = combo); 1&)_(|p[C } P>QpvSd_# akuJz 代码就修改完毕了 编译后 怪物就应该能掉血了! @1RP/y% Yx d X#3 -e@! 大概原因分析: f|7u_f 攻击封包数据改变,原来处理封包的方式已经不能适用了 所以应当修改原来的处理结构! dKhA$f~ 3、[079咖啡端]修复双击人物客户端自动退出问题 GUB`|
is^ 双击人物不管是自己还是他人都需要查看角色信息,原先我以为是加入的有家族的原因。 换了个没家族的号还是那样, M^madx6` 结果我就感觉应该是处理封包的问题了。 说明白点就是 MaplePacketCreator.java 有问题,然后我又仔细比较了下 楚天和咖啡端的 MaplePacketCreator.java IO$z%r7 >H|` y@] 发现charinfo 处理有出入。 咖啡端似乎少了一些东西, 就是椅子列表显示那部分。 于是我对照两者的代码修复了下。 0lk;F 也不算是修复。 因为这样弄过以后不会显示你有椅子。 抱歉。 我JAVA不太行。 大家原谅下了。 L;t)c sKaE-sbJY 处理方法: (&\aA 0-}H !sSQQo2Sv 打开 src\net\s(和谐)f\cherry\tools\MaplePacketCreator.java Uu p(6`7 (或者是src\net\s(和谐)f\odinms\tools\MaplePacketCreator.java) ik,lSTBD &Vk; VM`5 }E^S]hdvz 找到 PH4%R]{8{ mplew.write(HexTool.getByteArrayFromHexString("00 00 00 00 00 00 01 00 00 00 D0 ED 2D 00 0C 87 A5 16 B4 F0 B0 16 10 00 00 00 84 E3 C6 2A 36 15 CF 59 6C 24 3E 00 CD DB 43 00 10 00 00 00 02 00 00 00 67 34 00 00 7F 36 00 00 DD CD CF 2A 10 00 00 00 B4 8B BB 2A 00 00 00 00 00 00 00 00 01 00 CD 00 10 00 00 00 18 E6 C6 2A DE 26 93 07 FD DC AB 7B 45 08 08 08 10 00 00 00"));
^s/ $ItF])Bj5N ;GHvPQc_ Q[ieaL6& r4 dOK] 0 替换成 v Y|
! mplew.writeInt(0); g=)J~1&p mplew.writeShort(0); V9 }t0$LN MapleInventory iv = chr.getInventory(MapleInventoryType.SETUP); ~[PKcEX List<Item> chairItems = new ArrayList(); %g"eV4j for (IItem item : iv.list() ) { T6#"8qz< if ((item.getItemId() >= 3010000) && (item.getItemId() <= 3020001)) { 6)gd^{ //chairItems.add(item); $6>?; } v6a]1B } |
BU+:+ mplew.writeInt(chairItems.size()); GJ(d&o8 for (IItem item : chairItems ) { k)(Biz398E mplew.writeInt(item.getItemId()); <I*x0BM= } 2s ,8R mplew.writeInt(0); ?:rx1}:F 4、修复咖啡端不消耗飞镖 uZ6d35MJ RangedAttackHandler.java +{`yeZ9S o@E/r.uK 找到 V~{
_3YY //if (player.getJob().isA(MapleJob.Ares_1) || player.getJob().isA(MapleJob.Ares_2) || player.getJob().isA(MapleJob.Ares_3) || player.getJob().isA(MapleJob.Ares_4)) { XAOak$(j MapleInventoryManipulator.removeById(c, MapleInventoryType.USE, projectile, bulletConsume, false, true); SpTdj^ ]4> // } e&It dWRrG-' 按上面方式处理 pb;")Q' 5、修复黑龙项链带不了的BUG 5"Kx9n| 先解释一下为什么国服的黑龙项链带不上。 用1.5deMSwZ.exe 打开string.wz得到这样的结果 ZFh+x@ =d;Vk Eqp.Ring.1112904.name 彩虹星环绕戒指 [2095484] (X[2TT3j! Eqp.Ring.1112904.desc 五彩斑斓的星星和心围绕着角色旋转。 [2095507] N]/!mo? Eqp.Ring.1112905.name 超大心环绕戒指 [2095572] y>VcgLIB Eqp.Ring.1112905.desc 可爱的大心心在角色周围以心形模样旋转。 [2095595] jk~:\8M(A Eqp.Ring.1112906.name 心心祝福戒指 [2095664] !mfJpJ Eqp.Ring.1112906.desc 可爱的心心在角色头顶画出心形模样旋转。 [2095685] dx_6X!=.J Eqp.Ring.1112907.name 小鱼戒指 [2095754] eARk
QV Eqp.Ring.1112907.desc 装备时,会产生泡泡的效果。有时间限制。 [2095771] 'md0] R| Eqp.Ring.1112916.name 寂寞单身戒指 [2095840] @!tVr3;N$ Eqp.Ring.1112916.desc 单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。 [2095861] Bd0eC#UGkQ Eqp.Ring.1122000.name 黑龙项环 [2095962] ;^k7zNf- Eqp.Ring.1122007.name 休彼德蔓的项链 [2096001] 6iezLG
5 ;-mdi/*g 再来看下其他项链在哪个位置 !|wzf+
V *=F(KZ (il0M=M Eqp.Accessory.1122029.name 苏醒的冒险之心 [1897757] F
8yF Eqp.Accessory.1122030.name 苏醒的冒险之心 [1897802] *tQk;'/A] Eqp.Accessory.1122031.name 苏醒的冒险之心 [1897836] /ONV5IkPy Eqp.Accessory.1122032.name 苏醒的冒险之心 [1897870] }E<^gAh} Eqp.Accessory.1122033.name 苏醒的冒险之心 [1897904] y7u^zH6wj Eqp.Accessory.1122034.name 觉醒的冒险之心 [1897938] "&YYO#YO Eqp.Accessory.1122035.name 觉醒的冒险之心 [1897983] ENh8kD
l5 Eqp.Accessory.1122036.name 觉醒的冒险之心 [1898017] ilLBCS} Eqp.Accessory.1122037.name 觉醒的冒险之心 [1898051] Eh8Pwt7C@ Eqp.Accessory.1122038.name 觉醒的冒险之心 [1898085] eH>#6R1- Eqp.Accessory.1122058.name 休彼德蔓的混沌项链 [1898119] ,8Iv9M}2 =ZYThfAEw Y#V8(DTyH ;]D(33)( 很明显盛大把 黑龙项链 和 休彼德蔓的项链 故意或者无意放错了地方,放到了(戒指组里)
CX/(o] D}mL7d1 现在要做的是把这两个物体重新搬到 Accessory组里。 <_S@6? `|e!Kq?#Q
KJhN
J 解决办法: G&{HTYP | FM
} M7}Q=q\9 找到服务端目录 wz\String.wz\Eqp.img.xml ^y.UbI nY-* i!H 类似这样的结构 JyBp-ii 9>
*c_ <?xml version="1.0" encoding="UTF-8" standalone="yes"?> czWw~'." <imgdir name="Eqp.img"> !R{R?? <imgdir name="Eqp"> h,t|V}Wb <imgdir name="Accessory"> 'JmBh@A <imgdir name="1010000"> ReB7vpd
<string name="name" value="褐色落腮胡"/> !F4;_A`X </imgdir> w; TkkDH <imgdir name="1010001"> |cbd6e{! <string name="name" value="黑胡子"/> !AN^ ,v]D </imgdir> '%iPVHK7 <imgdir name="1010002"> f|3q^wjs
<string name="name" value="忍者口罩"/> {Q(}DI </imgdir> +",S2Qmo <imgdir name="1010003"> C9tb \?# <string name="name" value="刮脸痕迹"/> &K%aw
qc-,+sn( GY!C|7kN 查找 name="Ring" 再查找 1122000 (黑龙项环代码) o=+Z.-q `H%G3M0a 类似这样 .QWhK|(.! *dE^-dm# <imgdir name="1112906"> eBr4O i <string name="name" value="心心祝福戒指"/> F#r#}.B='U <string name="desc" value="可爱的心心在角色头顶画出心形模样旋转。"/> X~U >LLr </imgdir> 0~A#>R' <imgdir name="1112907"> bi[7!VQf <string name="name" value="小鱼戒指"/> 7_jE[10 <string name="desc" value="装备时,会产生泡泡的效果。有时间限制。"/> <>&=n+i </imgdir> BR_TykP <imgdir name="1112916"> D#rrW?-z <string name="name" value="寂寞单身戒指"/> Csst[3V <string name="desc" value="单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。"/> {ShgJ;! Q </imgdir> h BMH)aU <imgdir name="1122000"> "cUg>a3 <string name="name" value="黑龙项环"/> 3Kq`<B~% </imgdir> JNU/`JN9f <imgdir name="1122007">
m)>&ZIXa <string name="name" value="休彼德蔓的项链"/> r#876.JK </imgdir> TR vZ Z|6{T 把这段代码剪切出来 `^F: - D@54QJ< <imgdir name="1122000"> !XE aF]8 <string name="name" value="黑龙项环"/> |H)cuZ </imgdir> iw]k5<qKj <imgdir name="1122007"> L K7Xw3 <string name="name" value="休彼德蔓的项链"/> '&yg{n </imgdir> -E>)j\{PX7 HxwlYx,4 放到<imgdir name="Accessory"> 组里。 [[L-jq.' HOW7cV'X 最后类似这样的结构 |Fln8wB fv'4f$U <?xml version="1.0" encoding="UTF-8" standalone="yes"?> b[^{)$( <imgdir name="Eqp.img"> fib#CY <imgdir name="Eqp"> ROAI9sW0 <imgdir name="Accessory"> Utl
t< <imgdir name="1122000"> w<nv!e? <string name="name" value="黑龙项环"/> ?m%h`<wgMc </imgdir>
P_4DGW <imgdir name="1122007"> ISqfU]>[ <string name="name" value="休彼德蔓的项链"/> *>
3Qd7 </imgdir> cnNOZ$) <imgdir name="1010000"> $~u.Wq <string name="name" value="褐色落腮胡"/> htJuGfDx1 </imgdir> 4iX-( ir, <imgdir name="1010001"> YcM;S <string name="name" value="黑胡子"/> =7/-i </imgdir> ur%$aX) <imgdir name="1010002"> U@lV
<string name="name" value="忍者口罩"/> [Eq<":) </imgdir> wz(K*FP QJX/7RA
[s6C
ZcL 然后重启服务端就OK。 装备上黑龙项链把。 不用源代码即可修复。 p]|LV)R n 6、修复PB掉线问题 khX|"d360 -----------新建文档 复制以下代码 将文件重命名为8820009.img.xml 放到服务端WZ中对应的xml下-- {[Ow
Mk Fz"ff4Bx [ HCnf2td <?xml version="1.0" encoding="UTF-8" standalone="yes"?> |m>}%{ <imgdir name="8820009.img"> ~1
ZD[@ <imgdir name="info"> pA4 ,@O <int name="bodyAttack" value="0"/> Q+[ .Y& <int name="level" value="1"/> &y.dmW <int name="maxHP" value="200000"/> 8e:vWgQpL <int name="maxMP" value="0"/> C8b''9t. <int name="speed" value="0"/> e1(h</M U2 <int name="PADamage" value="0"/> G?)vWM`j <int name="PDDamage" value="0"/> :{}_|]>K <int name="MADamage" value="0"/> QApyP CH <int name="MDDamage" value="0"/> N +Sq}hI <int name="acc" value="0"/> <4X
?EYaTq <int name="eva" value="0"/> T 1Cs>#) <int name="exp" value="0"/> .XH8YT42 <int name="undead" value="0"/> R{}qK r <int name="pushed" value="1"/>
nB@UKX <float name="fs" value="10.0"/> 1"E\C/c <int name="removeAfter" value="5"/> F+aQ $pQ <int name="summonType" value="12"/> :F(9"L <int name="hideName" value="1"/> LJuW
${Y <imgdir name="revive">
I0w%8bs <int name="0" value="8820001"/> Gp2!xKgm <int name="1" value="8820003"/> ^X1wI9V <int name="2" value="8820005"/> v <h;Di@ <int name="3" value="8820006"/>
%$X\" <int name="4" value="8820004"/> ;bjnL>eW <int name="5" value="8820002"/> \9m*(_Q
f </imgdir> NB)t7/Us <int name="noFlip" value="1"/> Ol+Kp!ocY </imgdir> s
zq+@2: <imgdir name="stand"> g:~+Pe <canvas name="0" width="4" height="4"> *8A6Q9YT <vector name="origin" x="36" y="53"/> YMB~[]$V< <int name="delay" value="30"/> W
kkxU.xXE <vector name="head" x="1" y="-1500"/> BQrL7y </canvas> *g7DPN$aQ </imgdir> zY
APf &5 <imgdir name="hit1"> o:\XRPB <canvas name="0" width="4" height="4"> S!dHNA:iU <vector name="origin" x="36" y="53"/> 9D_wG\g <int name="delay" value="30"/> 7 `Du5>b8 <vector name="head" x="1" y="-1500"/> \ lr/;-zP </canvas> 2i:zz?
'p` </imgdir> h7W}OF_=y <imgdir name="die1"> JZx%J) <canvas name="0" width="213" height="450"> &=w|vB)(p <vector name="origin" x="774" y="495"/> Wc4vCVw <int name="delay" value="180"/> VTw/_Hf2p <vector name="head" x="1" y="-1500"/> r
_o<SH <int name="a0" value="255"/> \r-N(;m <int name="a1" value="255"/> (2txM"Dja </canvas> |rPAC![= <canvas name="1" width="227" height="493"> :YvbU Y <vector name="origin" x="778" y="534"/> Ye|G44z <int name="delay" value="180"/> )U98 <vector name="head" x="1" y="-1500"/> J W
" </canvas> &L3#:jSk <canvas name="2" width="232" height="497"> YKx 1NC <vector name="origin" x="783" y="533"/> )x\z@g <int name="delay" value="180"/> f%K
e8'& <vector name="head" x="1" y="-1500"/> g9V.13k </canvas> Alu5$6X <canvas name="3" width="237" height="497"> Q1V2pP+=@ <vector name="origin" x="787" y="529"/> Y3oMh, <int name="delay" value="180"/> /tC9G@Hl <vector name="head" x="1" y="-1500"/> 2VYvO=KA </canvas> *\q8BZ <canvas name="4" width="239" height="494"> [b1hC ~I; <vector name="origin" x="788" y="525"/> @YZ
4AC <int name="delay" value="180"/> OlGR<X <vector name="head" x="1" y="-1500"/> .ZX2^)`XD </canvas> xs1bxJ_R <canvas name="5" width="241" height="496"> ]N}]d
+^6 <vector name="origin" x="789" y="526"/> 2ksA.,UB^9 <int name="delay" value="180"/> j#igu#MB* <vector name="head" x="1" y="-1500"/> j
jY{Uq </canvas> qx%jAs+~ <canvas name="6" width="243" height="494"> rO^xz7K^ <vector name="origin" x="790" y="523"/> n7iE8SK|k <int name="delay" value="180"/> {nRUH*(d9 <vector name="head" x="1" y="-1500"/> $
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6 </imgdir> 5 iv@@1c 7、锁定某些地图不能进 8E-Ip>{> 打开MapleGenericPortal.java 1O4D+0@ 搜索 changed = true; APOea 在上面加入以下语句 &m4f1ZO* if (getTargetMapId() >= 910000003 && getTargetMapId() <= 910000022) { U,d2DAvt c.getSession().write(MaplePacketCreator.enableActions()); ku-cn2M/ player.getClient().getSession().write(MaplePacketCreator.serverNotice(5, "[任务公告:请通过npc进入任务房间!")); |i s 9 } else { T7s+9CE c.getPlayer().changeMap(to, pto); iz(m3k:w } %|bN@@ .W-=x,`hY4 编译,OK pKYLAt+^> 8、lockmap(锁定地图)
*V<)p%l. /* 3l+|&q[v 地图锁写脚本 1sMV`qv> 演示NPC程序 l`qP~
k# 只供学习参考 =x oBC&u */ ]%||KC!O 1"d\mE Y`q!V= importPackage(net.s(和谐)f.cherry.scripting); (E IR z> var Itemid = 4001126; //设置需要的道具ID w4aiI2KFq var Itemsl = 10; //设置数量 d(\ 1 }l k3/4Bt G/ function start(ms) { 6T]Q.\5BZ if (! AbstractPlayerInteraction(ms.getPlayer().getClient()).haveItem(Itemid, Itemsl)){ vj(@.uU) AbstractPlayerInteraction(ms.getPlayer().getClient()).warp(910000000,0); "V:XhBG? AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("此地图已被GM限制进入,系统已将你返回", 250, 20); nDF&EE }else{ hsz$S:am AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("通过验证", 250, 20);
'l8eH$ } ID+,[TM` } %Au T8 解锁地图 eoC<a"bJ> /* +O,V6XRr 地图锁写脚本 k=FcPF" 演示NPC程序 U#iT<#!l2 只供学习参考 QdirE4W */ (w}r
7`n 35}P0+ R'r|E_ var Maps = Array(910000001,910000002,922000021,922010504,240010900); $Q#?`j var status = 0; a0)vvo=bz var MapString = "" C~:b* X function start() { j}"]s/= 6 status = -1; tRkrV]K action(1, 0, 0); [(!Q-8 } vg5E/+4gp% "wF*O"WQo function action(mode, type, selection) { O${r^6Hh if (mode < 1) { PQQgDtiH cm.dispose(); #'#4hJ*YC } else { Y'?Iznb if (mode == 1) P mC8
2" status++; [KD}U-(Wg else \2(MpB\_6! status--; d{?)q if (status == 0) { @H3|u`6V for(i = 0; i < Maps.length; i++){ 0:HC;J var NextMap = cm.getC().getChannelServer().getMapFactory().getMap(Maps<i>); #% qqL var MapName = NextMap.getMapName(); ]m RF[b$ var MapFy = NextMap.getOnUserEnter(); D.
77WjwQ if (MapFy != "lockmap"){ +$'e4EwqV MapString = MapString + "#L" + i + "##b锁定地图#k---" + MapName + "#b(未锁定)#k\r\n"; rT o%=0P }else{ dPRtN@3 MapString = MapString + "#L" + i + "##r解锁地图#k---" + MapName + "#r(已锁定)#k\r\n"; ,,XS;X? } YBR)s\* } +7`u9j. cm.sendSimple(MapString); fO0-N>W'P s!bHS_\e| } else if (status == 1) { FU^Y{sbDg var MapStats = cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).getOnUserEnter(); CCC4(v if(MapStats != "lockmap"){ #T
Z!#,q cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("lockmap") VN?<[#ij cm.sendOk("锁定地图成功"); ST#PMb'izn cm.dispose(); ZjE~W>pkQ }else{ qmQFHC
_ cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("") `Nkx7Z~w: cm.sendOk("解锁地图成功"); Qa>%[jx,@, cm.dispose(); KX]-ll } w"yK\OE } `Uu^I
} 9]"\"ka3> } Dy98[cL 9、上线自动穿装备 [;)~nPjI src\net\s(和谐)f\odinms\net\login\handler pVdhj^n }'%$7vL`Ft CreateCharHandler.java fQ^h{n {|G&W^` CzK%x?~] 搜索 MapleInventory equip = newchar.getInventory(MapleInventoryType.EQUIPPED); //VG1@vaVX LPsh?Ca?N 在下面添加以下语句,即可编译,装备ID自己换吧 $4ka +nfU IItem eq_top = MapleItemInformationProvider.getInstance().getEquipById(1052081); Pxap;;\ eq_top.setPosition((byte) -5); R%Kl&c equip.addFromDB(eq_top); t!NrB X IItem eq_bottom = MapleItemInformationProvider.getInstance().getEquipById(bottom); OX'/?B(( eq_bottom.setPosition((byte) -6); r#ks>s equip.addFromDB(eq_bottom); A[K:/tB IItem eq_shoes = MapleItemInformationProvider.getInstance().getEquipById(shoes); XA=|]5C eq_shoes.setPosition((byte) -7); B[C7G7<B equip.addFromDB(eq_shoes); _.u~)Q
`6 IItem eq_weapon = MapleItemInformationProvider.getInstance().getEquipById(weapon); SB5@\^ eq_weapon.setPosition((byte) -11); R
JQ/y3 equip.addFromDB(eq_weapon); %
E<FB ;h IItem pHat = MapleItemInformationProvider.getInstance().getEquipById(1002562); (L]T*03# pHat.setPosition((byte) -101); 9c#L{in equip.addFromDB(pHat); D
"JMSL4r IItem pWeap = MapleItemInformationProvider.getInstance().getEquipById(1702174); "X\q%%P=? pWeap.setPosition((byte) -111); AviT+^7E equip.addFromDB(pWeap); BASO$?jf4 10、结婚修复法 .n?5}s+q /* M|5^
':Y ====================================== ^Z#<tN; 小权改端技术 ~Ay ====================================== VG? yL2y */ ?U7&R%Lh` 首先,找到NPCConversationManager.java >eTf}#s?S @oUf}rMiDa 在合适的位置上插入以下代码(请直接复制,本人亲自测试,无错..所有端均可通过): }S
Y`KoC1 avF&F public boolean createMarriage(String partner_) { //声明变量 ,oy4V ^B& MapleCharacter partner = getCharByName(partner_); //名字 T[`QO`\5O if (partner == null) { {9y9Kr|(P: return false; LPtx|Sx![ } +
#
m partner.setMarried(true); *C,$W\6sz getPlayer().setMarried(true); wCqE4i partner.setPartnerId(getPlayer().getId()); z1z=P%WK getPlayer().setPartnerId(partner.getId()); {6REfY
c if (partner.getGender() > 0) { 6,sR
avs Marriage.createMarriage(getPlayer(), partner); w; yar=n } else { P1M|f4* Marriage.createMarriage(partner, getPlayer()); rCV$N&rK } 0tn7Rkiw return true; fo/(() } !H2C9l:rd Lqy|DJ% public boolean createEngagement(String partner_) { x'VeL| MapleCharacter partner = getCharByName(partner_); 37GHt9l if (partner == null) { bvt-leA= return false; h+\$Z] } / nC$
?w if (partner.getGender() > 0) { 18l~4"|fk Marriage.createEngagement(getPlayer(), partner); oY|
(M_; } else { y}.y,\S0 Marriage.createEngagement(partner, getPlayer());
{FrHm } cx,u2~43A& return true; e!O &~#'h} } B'<O)"1w 9 ayH:; public void divorceMarriage() { //增加至XXXX X7(rg W8 getPlayer().setPartnerId(0); #l
8K8GLuf getPlayer().setMarried(false); So3,Z'z= Marriage.divorceMarriage(getPlayer()); ///结束至XXXX 0nF>zOmc } C={sE*&dYX ?#');` 先别着急这编译..请继续看下去 Ip1QVND f)!{y>Q 打开 src\net\s(和谐)f\odinms\scripting\npc 这个文件夹新建--文本文档--复制以下代码进去: Xmw2$MCB bYRQI=gW': /* p;)klH@ X * @丶小_路. ulJ+:zwq$ */ 9}7oKlyk @pyA;>U package net.s(和谐)f.odinms.scripting.npc; ZVCv(J cHfK-R import java.sql.Connection; 5k!(#@a_T import java.sql.PreparedStatement;
?Vb=4B{~ import java.sql.ResultSet; +LvZ87O^~ import java.sql.SQLException; = m!! D(W7O>5vQ2 import net.s(和谐)f.odinms.client.MapleCharacter; X F
0*d~4 ;1Tpzm import net.s(和谐)f.odinms.database.DatabaseConnection; 5Lo==jHif Y D1g]p public class Marriage { {RWahnr{ private static final org.slf4j.Logger log = org.slf4j.LoggerFactory.getLogger(Marriage.class);
*{L<BB^ CVn;RF6 public static void createMarriage(MapleCharacter player, MapleCharacter partner) { I+-Rs2wb try { U/~Zk@3j Connection con = DatabaseConnection.getConnection(); @)FXG~C* PreparedStatement ps = con.prepareStatement("INSERT INTO marriages (husbandid, wifeid) VALUES (?, ?)"); vwSX$OZ ps.setInt(1, player.getId()); 6M2i?c ps.setInt(2, partner.getId()); Tg}H < T ps.executeUpdate(); lS Kv* ps.close(); .-gm"lB } catch (SQLException ex) { NWq [22X
| log.warn("结婚: " + player.getName() + " 和 " + partner.getName(), ex); *>R/(Q } o>!~*b';g, } s?z=q%-p 6r?cpJV{
public static void createEngagement(MapleCharacter player, MapleCharacter partner) { pD)/-Dgdm try { 60SenHKles Connection con = DatabaseConnection.getConnection(); M\x7=*\ PreparedStatement ps = con.prepareStatement("INSERT INTO engagements (husbandid, wifeid) VALUES (?, ?)"); )xXrs^
ps.setInt(1, player.getId()); Nc^b8&
2J ps.setInt(2, partner.getId()); P-
*RN
ps.executeUpdate(); ]MBJ"1F } catch (SQLException ex) { _'o^@v: log.warn("宣布与参与 " + player.getName() + " 和" + partner.getName(), ex); X]f#w } P7^TRrMF } rSzXa4m( FL*w(Br. public static void divorceEngagement(MapleCharacter player, MapleCharacter partner) { ~=aI2(b try { l"V8n BR` Connection con = DatabaseConnection.getConnection(); u+"hr"}${ int pid = 0; ?7uStqa if (player.getGender() == 0) { Y?q*hS0!H pid = player.getId(); x<j($iv } else { 5 }(YMsUb pid = partner.getId(); (,Zz&3
AV } ;U5x'}%0] PreparedStatement get = con.prepareStatement("SELECT FROM engagements WHERE husbandid = ?"); U~QCN[gh get.setInt(1, pid); RaJ}>e ResultSet rs = get.executeQuery(); h3vm<R; PreparedStatement ps = con.prepareStatement("DELETE FROM engagements WHERE husbandid = ?"); v:so85(S< if (rs.next()) { n$Oky-P" ps.setInt(1, pid); Qc)RrqYNGF } else {
m/"=5*pA return; }@t'rK[ } zke~!"iq ps.executeUpdate(); 'FvhzGn9Q PreparedStatement ps1 = con.prepareStatement("UPDATE characters SET marriagequest = 0 WHERE id = ?, and WHERE id = ?"); tI6USN% ps1.setInt(1, player.getId()); JhhT7\h( ps1.setInt(2, partner.getId()); %d~9at6-B ps1.executeUpdate(); Q{)F$]w } catch (SQLException ex) { ~`Gcq"7,! log.warn("宣布与参与 " + player.getName() + " 和 " + partner.getName(), ex); )y
[[Se } m0q`A5!) } )QJU]G }][|]/s?42 public static void divorceMarriage(MapleCharacter player, MapleCharacter partner) { =FC;d[U try { "#"Fp&Z7 Connection con = DatabaseConnection.getConnection(); % /wP2O< int pid = 0; 0zk
T8'v if (player.getGender() == 0) { c&iK+qvh{ pid = player.getId(); 4FP~+ } else { rSFXchD/ pid = partner.getId(); smQpIB; } ^?l-YnQqm? PreparedStatement get = con.prepareStatement("SELECT partnerid FROM characters WHERE id = ?"); 5d>YE get.setInt(1, player.getId()); L
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