该隐藏帖已经发布超过60天,已自动取消隐藏功能,无需回复即可查看!由于刚才发错,三楼才是连接 FJ}gUs{m 服务端修改文字教程 |WBZN1W) 1、[079咖啡端]添加打开一个没有JS的NPC出现对话框 2
^oGwx @ 打开scr/net/s(和谐)f/odinms/scripting/npc/NPCScriptManager.java <W2ZoqaV
^iuo^2+ 找到 p.5e:
i^LJ public void start(MapleClient c, int npc) { %P;[fJ
`G try { i+I0k~wY NPCConversationManager cm = new NPCConversationManager(c, npc); ~{$L9;x if (cms.containsKey(c)) { Iqx
84
return; H~eGgm;p } 12 -EDg/1 cms.put(c, cm); }Bi@?Sb Invocable iv = getInvocable("npc/" + npc + ".js", c); fq=:h\\G if (iv == null || NPCScriptManager.getInstance() == null) { AC'lS
>7s cm.dispose(); :mP9^Do2; return; zC#%6@P\ } 2
ZK%)vq0 engine.put("cm", cm); }1Z6e[K? NPCScript ns = iv.getInterface(NPCScript.class); tJAnuhX scripts.put(c, ns); +X[8wUm|^ ns.start(); z-I|h~ii } catch (Exception e) { WI
{ ;#A log.error("Error executing NPC script " + npc, e); n7S;
Xve# dispose(c); [Teh*CV cms.remove(c); f]]f85 } @i{]4rk lv } `|,Bm|~: pr/'J!{^ 全选替换掉 AX K95eS 将下面一段代码替换进去 g8'~e{=( public void start(MapleClient c, int npc) i(Vm!Y82 { 2eHx"Ha try { 5#2jq<D if (c.getPlayer().isGM()) x%pRDytA c.getPlayer().dropMessage("[系统提示]您已经建立与NPC:" + npc + "的对话。"); _Z$?^gn p_r4^p\ NPCConversationManager cm = new NPCConversationManager(c, npc); NN mM#eB:4 if (this.cms.containsKey(c)) /S[?{Q A return; ~U3Seo } 6uqUiRs() this.cms.put(c, cm); o[oqPN3$Y Invocable iv = getInvocable("npc/" + npc + ".js", c); ~2(]ZfO?>H if ((iv == null) || (getInstance() == null)) { ##GY<\",; cm.sendOk("对不起,我并没有被管理员设置可使用,如果你觉得我应该工作的,那就请你汇报给管理员.\r\n我的ID编号: #r" + npc + "#k."); }2=hd. . cm.dispose(); >8(jW return; Fv A8T2-v } ($'V&x8T this.engine.put("cm", cm); \FXp*FbQ NPCScript ns = (NPCScript)iv.getInterface(NPCScript.class); ~
?d>fR:X this.scripts.put(c, ns); J)Ol"LXV ns.start(); c;^A)_/ } catch (Exception e) { zIm-X,~I$ log.error("Error executing NPC script " + npc, e); pZjpc#*9N dispose(c); QvJZkGX this.cms.remove(c);
0#^Bf[Dn } %4/xH9 } w&5/Zh[~~L 2、[079咖啡端]修复怪物打不死 #QS?s8IrW 1.打开源码找到net\s(和谐)f\odinms\net\channel\handler\AbstractDealDamageHandler.java &r:=KT3 F 3s?&T)[G 找到这个函数parseDamage() 然后用下面的代码替换 注意替换前先备份! %{"dP%|w4} >:$"a --------------------------------------------------------------------------------- ?<6@^X" }jiK3?e public AttackInfo parseDamage(MapleCharacter c, LittleEndianAccessor lea, boolean ranged) { lC4PKmno AttackInfo ret = new AttackInfo(); -"tY{}z lea.readByte(); bS%C?8 lea.skip(8); YD9!=a$ ret.numAttackedAndDamage = lea.readByte(); qlvwK&W<QM lea.skip(8); K[]K53Nk ret.numAttacked = (ret.numAttackedAndDamage >>> 4 & 0xF); .`+yo0O: ret.numDamage = (ret.numAttackedAndDamage & 0xF); }^ ,q#' ret.allDamage = new ArrayList(); %/!+(7
D ret.skill = lea.readInt(); 5NFRPGYX lea.skip(8); kV+ R5R if ((ret.skill == 2121001) || (ret.skill == 2221001) || (ret.skill == 2321001) || (ret.skill == WL:0R>0 -K^41W71 5201002) || (ret.skill == 14111006) || (ret.skill == 5101004) || (ret.skill == 15101003)) _ Mn6 L= ret.charge = lea.readInt(); "koo` J else { 1]Lh'.1^ ret.charge = 0; a
ea0+,; } -;/
Y x0ne8NDP if (ret.skill == 1221011) V:>`*tlh ret.isHH = true; hkF^?AJ He<;4?: lea.readInt(); \447]<u ret.aresCombo = lea.readByte(); "k, K ~@} int sourceid = ret.skill; U=DEV7 E if ((sourceid == 21100004) || (sourceid == 21100005) || (sourceid == 21110003) || (sourceid == #N9d$[R* I)lC{v 21110004) || (sourceid == 21120006) || (sourceid == 21120007)) 6n,xH!7 c.setCombo(1); OpUA{P yV2e5/
i ret.pos = lea.readByte(); *:S~C ret.stance = lea.readByte(); Tyd
h9I 5*+I
M*c if (ret.skill == 4211006) { L;lk.~V4T return parseMesoExplosion(lea, ret); JqS
r[q } G
B&:G V A_F0\ EN* if (ranged) { 9(OAKUQ lea.readByte(); tah}^ ret.speed = lea.readByte(); - wWRm lea.readByte(); K_&_z ret.direction = lea.readByte(); R;
'?;I lea.skip(7); U(Z!J6{c if ((ret.skill == 3121004) || (ret.skill == 3221001) || (ret.skill == 5221004) || (ret.skill == R[Nbtbv9Q 2vvh|?M 13111002)) I=odMw7Hj lea.skip(4); 61>f(?s } P5P<" else { }LQ\a8]< lea.readByte(); `;/XK,m- ret.speed = lea.readByte(); R{`gR"
* lea.skip(4); s~Gw } }hq^+fC? dm& /K
4c for (int i = 0; i < ret.numAttacked; ++i) { *(Ro;?O,pi int oid = lea.readInt(); HU9p!I. *IqVY& lea.skip(14); LD_M 3
P ~1ps7[ List allDamageNumbers = new ArrayList(); /=/
HB for (int j = 0; j < ret.numDamage; ++j) { o3\,gzJ int damage = lea.readInt(); xW0Z'== .pW o >`" MapleStatEffect effect = null; Z/h|\SyJ if (ret.skill != 0) )#PtV~64 effect = SkillFactory.getSkill(ret.skill).getEffect(c.getSkillLevel(SkillFactory.getSkill qRl/Sl#F 0Z8/R (ret.skill))); j%WY ,2P q)k{W>O if ((damage != 0) && (effect != null) && (effect.getFixedDamage() != 0)) UFf,+4q damage = effect.getFixedDamage(); 10O3Z9 jzMg'z/@J allDamageNumbers.add(Integer.valueOf(damage)); K:a3+k d } GMe0;StT if (ret.skill != 5221004) 3a^)u-9,x lea.skip(4); $P;UoqG<& ZRPy~wy> ret.allDamage.add(new Pair(Integer.valueOf(oid), allDamageNumbers)); +4HlRGH } Xb0!(
(A H:{?3gk.P3 return ret; dQK`sLChv } C5
;wf3 yKlU6t&`
G 5zVQ;;
9 --------------------------------------------------------------------------------- hLo>R'@uN .R\p[rv& 2.接着找到net\s(和谐)f\odinms\client\MapleCharacter.java /tzlbI]z `-u7 I 查找 uQ^hV%|" //战神Combo QoWR@u6a private int combo = 0; gi1j/j7 private int comboCount = 0; q0g1EJar )ji@k(x27q 将其修改为 [Xq<EEb //战神Combo gs fhH0 private int combo = 0; OEI3eizgH private int comboCounter = 0; rei5{PC T5q-"W6\ 此时应再查找comboCount 将其修改为comboCounter(不然原变量将不可用 导致变量未定义) 9t0Cj/w} 应该也可以重新定义comboCounter这个变量 没实验 1lsLG+Rpxi
:$2Yg[Zc3 然后在下面适当处增加两个函数 3C#RjA-2[ \j:AR4 public int getCombo() { MHFaSl return this.comboCounter; 2NYi-@mr } wonYm27f xl9(ze public int setCombo(int combo) { 3(o7co-f return (this.comboCounter = combo); Uuz?8/w}
# } 1OP"5f Q.1XP 代码就修改完毕了 编译后 怪物就应该能掉血了! -f 4>MG MX?}?"y ^}@`!ON 大概原因分析:
pl?kS8#U? 攻击封包数据改变,原来处理封包的方式已经不能适用了 所以应当修改原来的处理结构! k,lqT>C 3、[079咖啡端]修复双击人物客户端自动退出问题 Pt(tRH B 双击人物不管是自己还是他人都需要查看角色信息,原先我以为是加入的有家族的原因。 换了个没家族的号还是那样, %",ULtZ+ 结果我就感觉应该是处理封包的问题了。 说明白点就是 MaplePacketCreator.java 有问题,然后我又仔细比较了下 楚天和咖啡端的 MaplePacketCreator.java %p*`h43; Z'e\_C 发现charinfo 处理有出入。 咖啡端似乎少了一些东西, 就是椅子列表显示那部分。 于是我对照两者的代码修复了下。 bM5CDzH(#X 也不算是修复。 因为这样弄过以后不会显示你有椅子。 抱歉。 我JAVA不太行。 大家原谅下了。 F+
3!uWUK nzWQQra|? 处理方法: NnP.k7m) |
+fwvi&a 打开 src\net\s(和谐)f\cherry\tools\MaplePacketCreator.java K-6p'| (或者是src\net\s(和谐)f\odinms\tools\MaplePacketCreator.java) +dM.-wW 71*>L}H g}YToOs 找到 ?yf_
Dt mplew.write(HexTool.getByteArrayFromHexString("00 00 00 00 00 00 01 00 00 00 D0 ED 2D 00 0C 87 A5 16 B4 F0 B0 16 10 00 00 00 84 E3 C6 2A 36 15 CF 59 6C 24 3E 00 CD DB 43 00 10 00 00 00 02 00 00 00 67 34 00 00 7F 36 00 00 DD CD CF 2A 10 00 00 00 B4 8B BB 2A 00 00 00 00 00 00 00 00 01 00 CD 00 10 00 00 00 18 E6 C6 2A DE 26 93 07 FD DC AB 7B 45 08 08 08 10 00 00 00")); 3;A$<s zsQF,7/}B {KsVK4\r kU1 %f
o )tvc/)&A} 替换成 Az9J\V~" mplew.writeInt(0); y
qkX:jt mplew.writeShort(0); F^]aC98]1 MapleInventory iv = chr.getInventory(MapleInventoryType.SETUP); NA\ x< List<Item> chairItems = new ArrayList(); "*t6t4/Q for (IItem item : iv.list() ) { qsTq*G if ((item.getItemId() >= 3010000) && (item.getItemId() <= 3020001)) { Q K j1yG0i //chairItems.add(item); KX=/B=3~ } $ hoYkA } #<UuI9 mplew.writeInt(chairItems.size()); 80HEAv,O for (IItem item : chairItems ) { !]G jIT]Oh mplew.writeInt(item.getItemId()); u]0!|Jd0 } jceHKl mplew.writeInt(0); l@#b;M/ 4、修复咖啡端不消耗飞镖 ,O2q+'& RangedAttackHandler.java %UB
Poq r_q~'r35 _ 找到 2]3G1idB //if (player.getJob().isA(MapleJob.Ares_1) || player.getJob().isA(MapleJob.Ares_2) || player.getJob().isA(MapleJob.Ares_3) || player.getJob().isA(MapleJob.Ares_4)) { ;AltNGcM MapleInventoryManipulator.removeById(c, MapleInventoryType.USE, projectile, bulletConsume, false, true); z1FL8= // } F'XlJ M O/$ v69: 按上面方式处理 nSS}%&a:LX 5、修复黑龙项链带不了的BUG \QiqcD9Y 先解释一下为什么国服的黑龙项链带不上。 用1.5deMSwZ.exe 打开string.wz得到这样的结果 ?;fv!'?% 0f{IE@-b Eqp.Ring.1112904.name 彩虹星环绕戒指 [2095484] %;
qY'+ Eqp.Ring.1112904.desc 五彩斑斓的星星和心围绕着角色旋转。 [2095507] 9>IsqYc Eqp.Ring.1112905.name 超大心环绕戒指 [2095572] soDfi-2o3 Eqp.Ring.1112905.desc 可爱的大心心在角色周围以心形模样旋转。 [2095595] aX]y` Eqp.Ring.1112906.name 心心祝福戒指 [2095664] kR_E6Fl Eqp.Ring.1112906.desc 可爱的心心在角色头顶画出心形模样旋转。 [2095685] s<,"Hsh^CR Eqp.Ring.1112907.name 小鱼戒指 [2095754] 1 0V+OIC Eqp.Ring.1112907.desc 装备时,会产生泡泡的效果。有时间限制。 [2095771] .T{U^0 ) Eqp.Ring.1112916.name 寂寞单身戒指 [2095840] N" ; ^S Eqp.Ring.1112916.desc 单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。 [2095861] c[Yq5Bu{y Eqp.Ring.1122000.name 黑龙项环 [2095962] =/m}rcDN Eqp.Ring.1122007.name 休彼德蔓的项链 [2096001] PK8V2Ttv 9!cW 再来看下其他项链在哪个位置 eWw y28t 3}yraX6r! f@L\E>t Eqp.Accessory.1122029.name 苏醒的冒险之心 [1897757] g&P9UW>qS Eqp.Accessory.1122030.name 苏醒的冒险之心 [1897802] LPMb0F}"5 Eqp.Accessory.1122031.name 苏醒的冒险之心 [1897836] TD%WJ9K\ Eqp.Accessory.1122032.name 苏醒的冒险之心 [1897870] `!_? uT Eqp.Accessory.1122033.name 苏醒的冒险之心 [1897904] bje'Oolc Eqp.Accessory.1122034.name 觉醒的冒险之心 [1897938] eiOi3q Eqp.Accessory.1122035.name 觉醒的冒险之心 [1897983] Nl=+.d6Qo Eqp.Accessory.1122036.name 觉醒的冒险之心 [1898017] \wTW?>oZ Eqp.Accessory.1122037.name 觉醒的冒险之心 [1898051] pRmE ryR(U Eqp.Accessory.1122038.name 觉醒的冒险之心 [1898085] yG4 MUf6 Eqp.Accessory.1122058.name 休彼德蔓的混沌项链 [1898119] [XxA.S)x3 WFXx70n ^&HI+M q4 $sc_0i 很明显盛大把 黑龙项链 和 休彼德蔓的项链 故意或者无意放错了地方,放到了(戒指组里) ijg,'a~3E oR7 7` 现在要做的是把这两个物体重新搬到 Accessory组里。 IN>TsTo |NXFla =O;eY ? 解决办法: m8p4U-*j 4">84,-N 4@gl4&<h 找到服务端目录 wz\String.wz\Eqp.img.xml -^0KE/ _4O[[~ 类似这样的结构
*x5o=)Y Of!|,2`( <?xml version="1.0" encoding="UTF-8" standalone="yes"?> >[hrJn[ <imgdir name="Eqp.img"> gl Li <imgdir name="Eqp"> ~;` fC|) <imgdir name="Accessory"> D8W(CE^} <imgdir name="1010000"> RBPYGu'6B <string name="name" value="褐色落腮胡"/> eMzt
jN </imgdir> 8`6
LMQ <imgdir name="1010001"> !SN6
?Xy <string name="name" value="黑胡子"/> 1/!nV </imgdir> :3:)E
<imgdir name="1010002"> lf}?!*
V`+ <string name="name" value="忍者口罩"/> W%w82@' </imgdir> ayHn_ <imgdir name="1010003"> .ZM]%[4
<string name="name" value="刮脸痕迹"/> /oB K&r[( Y*"<@?n8?x V.+
DP 查找 name="Ring" 再查找 1122000 (黑龙项环代码) gr[D!D> \A~4\um 类似这样 -B",&yTV ;wfH^2HxE) <imgdir name="1112906"> H9/XW6W,"w <string name="name" value="心心祝福戒指"/> XNy:0C <string name="desc" value="可爱的心心在角色头顶画出心形模样旋转。"/> PVS\, </imgdir> +h9`I/R <imgdir name="1112907"> Ogn,1nm% <string name="name" value="小鱼戒指"/> f.sPE8#3= <string name="desc" value="装备时,会产生泡泡的效果。有时间限制。"/> S".owe$\ </imgdir> #xDDh` <imgdir name="1112916"> s8C:QC <string name="name" value="寂寞单身戒指"/> 3huzz<n3 <string name="desc" value="单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。"/> Sv~PXi^`H </imgdir> *pmoLiuB> <imgdir name="1122000"> ">03~:oA <string name="name" value="黑龙项环"/> hl=oiUf[s </imgdir> U. NeK{ <imgdir name="1122007"> H)-L%l|9 <string name="name" value="休彼德蔓的项链"/> aIY$5^x </imgdir> nvw NjN `;R|V 把这段代码剪切出来 oVAOGHE u)wu=z8 <imgdir name="1122000"> Gt?!E6^
! <string name="name" value="黑龙项环"/> !Mm+bWn=mB </imgdir> l^)o'YS y <imgdir name="1122007"> i_'|:Uy*F <string name="name" value="休彼德蔓的项链"/> PsacXZNs\N </imgdir> Uzy;#q G;87in ,} 放到<imgdir name="Accessory"> 组里。 ~y( ,EO `Nc`xO?
最后类似这样的结构 @?(nwj~ s` +
?[ ACZF <?xml version="1.0" encoding="UTF-8" standalone="yes"?> QJb7U5:B+ <imgdir name="Eqp.img"> @DRfNJ} <imgdir name="Eqp"> mOABZ#+F
k <imgdir name="Accessory"> iLc)"L-i <imgdir name="1122000"> a>#d=. <string name="name" value="黑龙项环"/> N. It
yV </imgdir> -<u-
+CbuT <imgdir name="1122007"> 0q-0zXlSL <string name="name" value="休彼德蔓的项链"/> Fa Qu$q </imgdir> Q3'(f9
x <imgdir name="1010000"> _gis+f/8h <string name="name" value="褐色落腮胡"/> *)2x&~T*| </imgdir> [J(@$Q
ix <imgdir name="1010001"> yOn H&Jj <string name="name" value="黑胡子"/> })h'""i&xn </imgdir> bL6L-S <imgdir name="1010002"> bf&.rJ0 <string name="name" value="忍者口罩"/> `\4 RFr$ </imgdir> d{vc
wZQ :5q^\xmmq N4[B:n 然后重启服务端就OK。 装备上黑龙项链把。 不用源代码即可修复。 ;))[P_$zB 6、修复PB掉线问题 sASAsGk< -----------新建文档 复制以下代码 将文件重命名为8820009.img.xml 放到服务端WZ中对应的xml下-- _:/Cl9~ hlYS=cgY= AycA:< <?xml version="1.0" encoding="UTF-8" standalone="yes"?> 77Q4gw~2U <imgdir name="8820009.img"> ~7F EY0 / <imgdir name="info"> 1)nM#@%](h <int name="bodyAttack" value="0"/> s:qxAUi\/ <int name="level" value="1"/> /TR"\xQF <int name="maxHP" value="200000"/> '` BjRg57] <int name="maxMP" value="0"/> TPV6$a < <int name="speed" value="0"/> i'[n`|c< <int name="PADamage" value="0"/> :..E:HdYO <int name="PDDamage" value="0"/> p7?CeyZ-V <int name="MADamage" value="0"/> %`t]FV^# <int name="MDDamage" value="0"/> UtHmM,*I <int name="acc" value="0"/> h+ `J=a|\ <int name="eva" value="0"/> $_%2D3-;D <int name="exp" value="0"/> 3 LZL!^ 5N <int name="undead" value="0"/> &VtWSq-) <int name="pushed" value="1"/> E1mI Xd;. <float name="fs" value="10.0"/> QH~8
aE_i <int name="removeAfter" value="5"/> <lsi.x\y< <int name="summonType" value="12"/> 8,Q.t7v <int name="hideName" value="1"/> VuYWb)@ <imgdir name="revive"> 6z%&A]6k: <int name="0" value="8820001"/> OgzGkc@A <int name="1" value="8820003"/> 8=!rnJCav <int name="2" value="8820005"/> 0`aHwt/F <int name="3" value="8820006"/> 98"z0nI% <int name="4" value="8820004"/> \{Ox@ <int name="5" value="8820002"/> w>1l@%Uo </imgdir> 4okHAv8; <int name="noFlip" value="1"/> dK-
^ </imgdir> >vNk kxWyQ <imgdir name="stand"> =N[V{2}q <canvas name="0" width="4" height="4"> Y,<WX
v <vector name="origin" x="36" y="53"/> tIg CF? <int name="delay" value="30"/> o}j_eHl{
<vector name="head" x="1" y="-1500"/> i75?*ld </canvas> M4L~bK </imgdir> U>3%!83kF <imgdir name="hit1"> =PeW$q+ <canvas name="0" width="4" height="4"> *;V2_fWJ@ <vector name="origin" x="36" y="53"/> soFvrl^Ql+ <int name="delay" value="30"/> +qu@dU0\`| <vector name="head" x="1" y="-1500"/> S]#=ES'^/ </canvas> Q}k_#w </imgdir> 9/8@ <imgdir name="die1"> Q9Xmb2LN <canvas name="0" width="213" height="450"> =]2RC1#}e <vector name="origin" x="774" y="495"/> wd2P/y42;; <int name="delay" value="180"/> \6nQ-S_ <vector name="head" x="1" y="-1500"/> ~0Q\Lp); <int name="a0" value="255"/> "OlI-^y <int name="a1" value="255"/> Xm
0&U?dZB </canvas> N`L'
4v) <canvas name="1" width="227" height="493"> NUxAv= xl <vector name="origin" x="778" y="534"/> [xp~@5r' <int name="delay" value="180"/> wUZ(Tin <vector name="head" x="1" y="-1500"/> XQ+-+CD </canvas> GT1 X <canvas name="2" width="232" height="497"> *;ZW=%M <vector name="origin" x="783" y="533"/> _mI:Lr#dT <int name="delay" value="180"/> ||"":K <vector name="head" x="1" y="-1500"/> OmoplJ+ </canvas> 8O;rp(N.n <canvas name="3" width="237" height="497"> 7oqn;6<[>, <vector name="origin" x="787" y="529"/> lL(}dbT~N <int name="delay" value="180"/> sbq44L) <vector name="head" x="1" y="-1500"/> *n$m;yI </canvas> R+@sHsZ@ <canvas name="4" width="239" height="494"> /(WX!EEsB <vector name="origin" x="788" y="525"/> 4IGQ,RTB <int name="delay" value="180"/> HC<BGIgL <vector name="head" x="1" y="-1500"/> \|b1s @c8 </canvas> M25z<Y <canvas name="5" width="241" height="496"> t"!
8 <vector name="origin" x="789" y="526"/> 3qV>TE]6, <int name="delay" value="180"/> '6Z/-V4k <vector name="head" x="1" y="-1500"/> A{n*NxKCX! </canvas> s K$Sar <canvas name="6" width="243" height="494">
@zq\z$ <vector name="origin" x="790" y="523"/> eL]w' }\ <int name="delay" value="180"/> iX9[Q0g=oQ <vector name="head" x="1" y="-1500"/> dKN3ZCw*gF </canvas> =c5 /cpZ^ <canvas name="7" width="243" height="491"> ^0BF2&Zx <vector name="origin" x="790" y="520"/> l,FG:"`Z@ <int name="delay" value="180"/> 5G42vTDzS4 <vector name="head" x="1" y="-1500"/> L;(3u' </canvas> G+\~rl <canvas name="8" width="241" height="483"> Q
BBJ1U <vector name="origin" x="789" y="513"/> '8kL1 <int name="delay" value="180"/> * zJ
iii <vector name="head" x="1" y="-1500"/> Br.$L </canvas> >x _:=%Wr+ <canvas name="9" width="239" height="479"> 'piF_5(@ <vector name="origin" x="788" y="510"/> #/
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me <int name="delay" value="180"/> C>(M+qXL+ <vector name="head" x="1" y="-1500"/> *|.yX%"k </canvas> j)lM:vXR <canvas name="10" width="237" height="476"> /n<Ncf <vector name="origin" x="787" y="508"/> Y;I(6`,Y <int name="delay" value="180"/> %(wsGNd <vector name="head" x="1" y="-1500"/> cvLcre% >A </canvas> dM@k(9| <canvas name="11" width="230" height="485"> BR0p0% <vector name="origin" x="784" y="521"/> *M**h-p2' <int name="delay" value="180"/> szM=U$jKq <vector name="head" x="1" y="-1500"/> A)`fD
%+ </canvas> ah&plaVzC <canvas name="12" width="235" height="490"> Z({`9+/>u <vector name="origin" x="779" y="535"/> #VMBn} <int name="delay" value="180"/> 1PT_1[eAR <vector name="head" x="1" y="-1500"/> *z;N </canvas> BzG!Rg|J <canvas name="13" width="275" height="495"> t9-\x <vector name="origin" x="797" y="540"/> KI?1(L <int name="delay" value="180"/> (^@;`8Dy8 <vector name="head" x="1" y="-1500"/> WTy8 N </canvas> -fZShOBY` <canvas name="14" width="284" height="495"> xr7<(:d <vector name="origin" x="797" y="540"/> nH3b<k;S <int name="delay" value="180"/> ]P ?#lO6 <vector name="head" x="1" y="-1500"/> YQ[&h </canvas> oT5rX
,8 <canvas name="15" width="249" height="493"> _R!!4Hp<Q <vector name="origin" x="786" y="538"/> &V,-W0T_ <int name="delay" value="180"/> l8n[8AT1 <vector name="head" x="1" y="-1500"/> uhN(`E@ </canvas> `X]2iz <canvas name="16" width="218" height="464"> %_X[{( <vector name="origin" x="774" y="509"/> x.4)p6 <int name="delay" value="180"/> HU.6L'H* <vector name="head" x="1" y="-1500"/> 4@V <Suw </canvas> @0@'6J04 <canvas name="17" width="213" height="480"> YaE['a <vector name="origin" x="774" y="525"/> m#}{"d&J <int name="delay" value="180"/> <xh'@592 <vector name="head" x="1" y="-1500"/> {TN@KB </canvas> 0T{Y_IG <canvas name="18" width="213" height="488"> ]\b1~ki!F <vector name="origin" x="774" y="533"/> ;hJ/t/7 <int name="delay" value="180"/> gQzJ2LU( <vector name="head" x="1" y="-1500"/> rQQPs\o </canvas> _$jJpy <canvas name="19" width="214" height="491"> b<8J ;u< <vector name="origin" x="775" y="536"/> HuLm!tCu <int name="delay" value="180"/> [8J}da } <vector name="head" x="1" y="-1500"/> 7!QXh;u </canvas> 9QM"JEu@ <canvas name="20" width="216" height="489"> sB1tce <vector name="origin" x="776" y="534"/> #p9z#kin <int name="delay" value="180"/> sCf
(h <vector name="head" x="1" y="-1500"/> :R?| 2l </canvas> }mS0{rxD4 <canvas name="21" width="213" height="450"> JMe[
.Sx <vector name="origin" x="774" y="495"/> 5<GRi"7A@ <int name="delay" value="600"/> ]e3}9. <vector name="head" x="1" y="-1500"/> :aFpz6< </canvas> L5N{ie_ </imgdir> 0 Ukl#6 </imgdir> bJMcI8` 7、锁定某些地图不能进 b+#~N>| 打开MapleGenericPortal.java Q9'p3"yoE 搜索 changed = true; qFsg&< 在上面加入以下语句 }T*xT>p^3 if (getTargetMapId() >= 910000003 && getTargetMapId() <= 910000022) { a_fW{;}[ c.getSession().write(MaplePacketCreator.enableActions()); Y
Z2VP player.getClient().getSession().write(MaplePacketCreator.serverNotice(5, "[任务公告:请通过npc进入任务房间!")); 8J(zWV7 r } else { ?Dp^dR c.getPlayer().changeMap(to, pto); {,mRMDEy } ?~y(--.t;T /v ;Kb|e 编译,OK N
)I
T? 8、lockmap(锁定地图) g1!L.
On /* arH\QPaka' 地图锁写脚本 xTawG?"D 演示NPC程序 hy`)]>9z~ 只供学习参考 36Y
[7m= */ 7|eSvC N %/DN Xs,PT importPackage(net.s(和谐)f.cherry.scripting); _w,0wn9N$ var Itemid = 4001126; //设置需要的道具ID r#w_=h) var Itemsl = 10; //设置数量 s\1_-D5]Z >mDub
P function start(ms) { !5 :[X vI# if (! AbstractPlayerInteraction(ms.getPlayer().getClient()).haveItem(Itemid, Itemsl)){ *L8HC8IbH AbstractPlayerInteraction(ms.getPlayer().getClient()).warp(910000000,0); ob5nk^y AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("此地图已被GM限制进入,系统已将你返回", 250, 20); #3[b|cL }else{ Ol5xyj AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("通过验证", 250, 20); GpQF* x } dGW7,B~ } 9TN5|x 解锁地图 fvfVBk# /* 8}E(UsTa 地图锁写脚本 f?I *`~k 演示NPC程序 .Qw@H#dtW 只供学习参考 U4I` xw' */ Jt,
4@ N'BctKL =Bqa<Js var Maps = Array(910000001,910000002,922000021,922010504,240010900); G(3la3\( var status = 0; Y/I6.K3 var MapString = "" B91PlM. function start() { DWxh{h"> status = -1; `Q^Sm`R action(1, 0, 0); _!
p$47 } z7pXpy \ M4PUJZ] function action(mode, type, selection) { +&8Ud8Q if (mode < 1) { 2}C>{*}yQ cm.dispose(); RvZ-w$E&? } else { ->9xw if (mode == 1) Ck a]F2, status++;
1Moh` else cQ ;
Ry!$ status--; *xVAm7_v if (status == 0) { LsZ!':LN for(i = 0; i < Maps.length; i++){ A|OC?NZY var NextMap = cm.getC().getChannelServer().getMapFactory().getMap(Maps<i>); [jn;|
3 var MapName = NextMap.getMapName(); BiCa " var MapFy = NextMap.getOnUserEnter(); ,ST.pu8N. if (MapFy != "lockmap"){ /<(ik&%N MapString = MapString + "#L" + i + "##b锁定地图#k---" + MapName + "#b(未锁定)#k\r\n"; O,Gn2Do }else{ [)0 k} MapString = MapString + "#L" + i + "##r解锁地图#k---" + MapName + "#r(已锁定)#k\r\n"; g*imswj7 } 0!\q } 7Cp_41._ cm.sendSimple(MapString); 2 3w{h d IGV.0l } else if (status == 1) { u9~J1s<e var MapStats = cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).getOnUserEnter(); i1Sc/ if(MapStats != "lockmap"){ c^gI
K1f- cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("lockmap") G6bg ~V5Q: cm.sendOk("锁定地图成功"); JJ3JULL2 cm.dispose(); iC2nHZ*, }else{ ^b.
MR ?9 cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("") A+E@OO w*~ cm.sendOk("解锁地图成功"); Ui;s.f cm.dispose(); Z6@J-<u } .TS=[WGMS } kU>|E<c* } ]+7c1MB(5 } :Aiu!}\ 9、上线自动穿装备 Rw8m5U src\net\s(和谐)f\odinms\net\login\handler sB
I%lrO !T(Omve) CreateCharHandler.java "(VcYQ+ BtApl)q# -{SiK 搜索 MapleInventory equip = newchar.getInventory(MapleInventoryType.EQUIPPED); ~,-O ?^5*[H 在下面添加以下语句,即可编译,装备ID自己换吧 -)+DVG.t IItem eq_top = MapleItemInformationProvider.getInstance().getEquipById(1052081); {
S(T1ua eq_top.setPosition((byte) -5); <&Xq`i/( equip.addFromDB(eq_top); <s3( IItem eq_bottom = MapleItemInformationProvider.getInstance().getEquipById(bottom); 7V``f:#d eq_bottom.setPosition((byte) -6); Dx)XC?'xO equip.addFromDB(eq_bottom); 9?,.zc^ IItem eq_shoes = MapleItemInformationProvider.getInstance().getEquipById(shoes); ,]qX_`qF eq_shoes.setPosition((byte) -7); lc#zS_ equip.addFromDB(eq_shoes); Z-!T(:E] IItem eq_weapon = MapleItemInformationProvider.getInstance().getEquipById(weapon); !_!b\ eq_weapon.setPosition((byte) -11); %-|q3 ^s equip.addFromDB(eq_weapon); eakIK+-21y IItem pHat = MapleItemInformationProvider.getInstance().getEquipById(1002562); C
P v}A pHat.setPosition((byte) -101); wcT6d?*5 equip.addFromDB(pHat); DCUq.q) IItem pWeap = MapleItemInformationProvider.getInstance().getEquipById(1702174); Y &+/[[ pWeap.setPosition((byte) -111); B;_3
IHMO equip.addFromDB(pWeap); dV 10、结婚修复法 Mwk_SCy /* #;]F:TlR ====================================== QLg9aG| 小权改端技术 DQnWLC"u ====================================== ^ w1R"qE"m */ ;>Qd
)' 首先,找到NPCConversationManager.java ?{")Wt UH|.@7w 在合适的位置上插入以下代码(请直接复制,本人亲自测试,无错..所有端均可通过): Wy )g449 (.+n1)L? public boolean createMarriage(String partner_) { //声明变量 }"k(kH MapleCharacter partner = getCharByName(partner_); //名字 E1g$WhXIS if (partner == null) { MX\-)e# return false; e/\_F+jyc } X0TGJ,yW( partner.setMarried(true);
N)Kr4GC getPlayer().setMarried(true); H2cc).8" partner.setPartnerId(getPlayer().getId()); zD-8#H35X" getPlayer().setPartnerId(partner.getId()); >AFp
O*q" if (partner.getGender() > 0) { Ih"
Ol(W Marriage.createMarriage(getPlayer(), partner); $O!<Zz } else { qEz'l'%( Marriage.createMarriage(partner, getPlayer()); VbR.tz } 0+i,,^x. return true; +[`%b3N k } ^uzVz1%mM
EBLoRW=8ld public boolean createEngagement(String partner_) { ;mlIWn MapleCharacter partner = getCharByName(partner_); ]~ UkD*Ct if (partner == null) { ^SCWT\E return false; S`KCVQ>V } VNXVuM )c if (partner.getGender() > 0) { 9%6`ZS~3 Marriage.createEngagement(getPlayer(), partner); rM |RGe } else { .CpO+z Marriage.createEngagement(partner, getPlayer()); Q6>( Z } '|T= return true; XS/TYdXB8 } zxdO3I 4gENV{L public void divorceMarriage() { //增加至XXXX x0GZ2*vfsb getPlayer().setPartnerId(0); f'U]Ik;Jy getPlayer().setMarried(false); D*,H%xA Marriage.divorceMarriage(getPlayer()); ///结束至XXXX tYa8I/HpT } 'Y Zs6rcJ o-=lH tR 先别着急这编译..请继续看下去 V1;-5L75
Hm*#HT%# 打开 src\net\s(和谐)f\odinms\scripting\npc 这个文件夹新建--文本文档--复制以下代码进去: $g;xw?~# WE]^w3n9 /* ro@BmRMW * @丶小_路. ~T9[\nU\ */ k0?6.[ku Z.JTq~`I package net.s(和谐)f.odinms.scripting.npc; &nProzC *[n^6) import java.sql.Connection;
a-y5 \x import java.sql.PreparedStatement; *JXJ
2 import java.sql.ResultSet; $0t
%}DE import java.sql.SQLException; gs>cx]> ~!kbB4`WK import net.s(和谐)f.odinms.client.MapleCharacter; t57b)5{FM 9Z
4R!Q import net.s(和谐)f.odinms.database.DatabaseConnection; VRt*!v<") s'I$yJ)@2E public class Marriage { XU7bWafy private static final org.slf4j.Logger log = org.slf4j.LoggerFactory.getLogger(Marriage.class); ] plC yqwr0yDAl public static void createMarriage(MapleCharacter player, MapleCharacter partner) { q4=RE try { 8{u01\0} Connection con = DatabaseConnection.getConnection(); p6)UR~9Rs PreparedStatement ps = con.prepareStatement("INSERT INTO marriages (husbandid, wifeid) VALUES (?, ?)"); ?2;G_P+ ps.setInt(1, player.getId()); {%Sww: ps.setInt(2, partner.getId()); )' #(1
,1k ps.executeUpdate(); r kl7p? ps.close(); h6t>yC\ } catch (SQLException ex) { dz 2d`=`3 log.warn("结婚: " + player.getName() + " 和 " + partner.getName(), ex); pnU
g:R@ } eGil`:JY" } ,V?,I9qf h@d
m:=ul public static void createEngagement(MapleCharacter player, MapleCharacter partner) { YSi
f`W! try { 6 -}gqkR Connection con = DatabaseConnection.getConnection(); swrd PreparedStatement ps = con.prepareStatement("INSERT INTO engagements (husbandid, wifeid) VALUES (?, ?)"); H_FhHX.2( ps.setInt(1, player.getId()); i\G3
u# ps.setInt(2, partner.getId()); 8>9+w/DL ps.executeUpdate(); k_B^2= } catch (SQLException ex) { T-TH.
R log.warn("宣布与参与 " + player.getName() + " 和" + partner.getName(), ex);
.@Cshj } a{W-+t
} JhcS 6wgOmyJx public static void divorceEngagement(MapleCharacter player, MapleCharacter partner) { rge/jE,^~Z try { KK6YA Connection con = DatabaseConnection.getConnection(); f14c}
YY int pid = 0; y]_DW6W if (player.getGender() == 0) { (Q+3aEUE pid = player.getId(); 9iE66N>z } else { u@B"*V~K pid = partner.getId(); =Wa\yBj_;m }
r "R\ PreparedStatement get = con.prepareStatement("SELECT FROM engagements WHERE husbandid = ?"); lTXU get.setInt(1, pid); x7?{*w&r ResultSet rs = get.executeQuery(); 8^l
XM-G- PreparedStatement ps = con.prepareStatement("DELETE FROM engagements WHERE husbandid = ?"); sh1()vT if (rs.next()) { Xk$lQMwZ ps.setInt(1, pid); 8h97~$7) } else { 9@06]EI_ return; :*1w;>o)n } 9':$!Eoq ps.executeUpdate(); ($kwlj~c PreparedStatement ps1 = con.prepareStatement("UPDATE characters SET marriagequest = 0 WHERE id = ?, and WHERE id = ?"); A-FwNo2"% ps1.setInt(1, player.getId()); Cn< |