该隐藏帖已经发布超过60天,已自动取消隐藏功能,无需回复即可查看!由于刚才发错,三楼才是连接 Q%rVo4M#2 服务端修改文字教程 C,[L/! 1、[079咖啡端]添加打开一个没有JS的NPC出现对话框 ;F|jG}M" 打开scr/net/s(和谐)f/odinms/scripting/npc/NPCScriptManager.java AzZi{Q ? B<A:_'g 找到 QyTh!QM~` public void start(MapleClient c, int npc) { SO7(K5H, try { "K8nxnq NPCConversationManager cm = new NPCConversationManager(c, npc); x]H3Y3
if (cms.containsKey(c)) { 3)dP7rmZ return; n1_ %Td } )sqaR^ cms.put(c, cm); ri,2clp Invocable iv = getInvocable("npc/" + npc + ".js", c); [70Y,,w if (iv == null || NPCScriptManager.getInstance() == null) { TV<Aj"xw cm.dispose(); 6KVV z/ return;
JFe4/
V } QDP-E[ engine.put("cm", cm); OE6#YT NPCScript ns = iv.getInterface(NPCScript.class); $,!hD\a scripts.put(c, ns); 2%bhW,?I ns.start(); y*_K=}pk } catch (Exception e) { ,bxz]S1W log.error("Error executing NPC script " + npc, e); GX7VlI[ dispose(c); C:Vv!u cms.remove(c); 7Ez}k}aR< } SF0Jb"kS } P1$f}K} 4>l0V< 全选替换掉 S
9WawI 将下面一段代码替换进去 =+`D public void start(MapleClient c, int npc) ;D:=XA% { D4d]3|/T try { *<w3" iq if (c.getPlayer().isGM()) S45'j(S= c.getPlayer().dropMessage("[系统提示]您已经建立与NPC:" + npc + "的对话。"); ~M*7N@D :#qUMiu$ NPCConversationManager cm = new NPCConversationManager(c, npc); 61G|?Aax if (this.cms.containsKey(c)) sbzeY1 return; 'HCnB]1 JW-|<CJ this.cms.put(c, cm); D^N[=q99&e Invocable iv = getInvocable("npc/" + npc + ".js", c); #&k8TY if ((iv == null) || (getInstance() == null)) { bH_I7G&m cm.sendOk("对不起,我并没有被管理员设置可使用,如果你觉得我应该工作的,那就请你汇报给管理员.\r\n我的ID编号: #r" + npc + "#k."); ?b5H
2W cm.dispose(); g/x_m. return; B.El a } P?xA$_+ this.engine.put("cm", cm); 6F,/w: NPCScript ns = (NPCScript)iv.getInterface(NPCScript.class); %z=`JhE"Q this.scripts.put(c, ns); ) 9xX ns.start(); <8$Md4r } catch (Exception e) { r9<V%PHv log.error("Error executing NPC script " + npc, e); c$/<l5Uw dispose(c); 0
"4J"q]& this.cms.remove(c); P>|Ef~j } >)4.$#H } Dp^95V@ 2、[079咖啡端]修复怪物打不死 K@HLIuz4t 1.打开源码找到net\s(和谐)f\odinms\net\channel\handler\AbstractDealDamageHandler.java ^[0"vtb $khrWiX 找到这个函数parseDamage() 然后用下面的代码替换 注意替换前先备份! cFw3Iw"JJ
l
i@kLh --------------------------------------------------------------------------------- ,b$z!dvhl 2f `&WUe public AttackInfo parseDamage(MapleCharacter c, LittleEndianAccessor lea, boolean ranged) { :u
AjV AttackInfo ret = new AttackInfo(); 1p~5h(jI lea.readByte(); 9g96 d- lea.skip(8); l4zw]AYk+X ret.numAttackedAndDamage = lea.readByte(); jBS'g{y-! lea.skip(8); 6I"C~&dt ret.numAttacked = (ret.numAttackedAndDamage >>> 4 & 0xF); <H!O:Mf_p ret.numDamage = (ret.numAttackedAndDamage & 0xF); (p^S~Ax ret.allDamage = new ArrayList(); Mg+4huT ret.skill = lea.readInt(); O
3G:0xF lea.skip(8); u9BjgK(M if ((ret.skill == 2121001) || (ret.skill == 2221001) || (ret.skill == 2321001) || (ret.skill == !1("(Eb TFYw 5201002) || (ret.skill == 14111006) || (ret.skill == 5101004) || (ret.skill == 15101003)) *aI~W^N3 ret.charge = lea.readInt(); SGQDro=l else { J, r Xx: ret.charge = 0; # 9V'';: } ]/a
g*F ;e2Ij if (ret.skill == 1221011) Q~8y4=|#CY ret.isHH = true; uO"y`$C$_ QOd!]*W`?m lea.readInt(); <M=';h^w2 ret.aresCombo = lea.readByte();
PaNeu1cO int sourceid = ret.skill; 3\]~!;dI if ((sourceid == 21100004) || (sourceid == 21100005) || (sourceid == 21110003) || (sourceid == I
-TlrW=t ~C0Pu.{o 21110004) || (sourceid == 21120006) || (sourceid == 21120007)) FQ1arUOFW, c.setCombo(1); f*v1J<1
# L(;.n>
/ ret.pos = lea.readByte(); 5 1"8Py ret.stance = lea.readByte(); \,hrk~4U;( _Cj(fFL if (ret.skill == 4211006) { ?H<~ac2e return parseMesoExplosion(lea, ret); Q]^Yi1PbS } (NPxab8e* PF m\[2 if (ranged) { !KAsvF,j lea.readByte(); CPVmF$A- ret.speed = lea.readByte(); g(nK$,c lea.readByte(); .izf#r:< ret.direction = lea.readByte(); G#|Hu;C6" lea.skip(7); h>| g2h if ((ret.skill == 3121004) || (ret.skill == 3221001) || (ret.skill == 5221004) || (ret.skill == N70zjy4?fL CGkI\E 13111002)) ;|;iCaD a+ lea.skip(4); 1b8c67j[ } Jb9F=s+ else { a/:]"`) lea.readByte(); \x(.d.l/ ret.speed = lea.readByte(); UUGe"]V^g: lea.skip(4); K|Om5
p } j6HR&vIM ]r!QmWw~V for (int i = 0; i < ret.numAttacked; ++i) { K\~v& int oid = lea.readInt(); g[AA,@p+ {79qtq%W{ lea.skip(14); G8noQ_- ZRPE-l_3: List allDamageNumbers = new ArrayList(); ZOC#i i`: for (int j = 0; j < ret.numDamage; ++j) {
">cqt>2 A int damage = lea.readInt(); S{-f$Q* T30Zk*V MapleStatEffect effect = null; .8:+MW/ if (ret.skill != 0) ldYeX+J
_ effect = SkillFactory.getSkill(ret.skill).getEffect(c.getSkillLevel(SkillFactory.getSkill h^Qh9G0dn
g9`[Y~ (ret.skill))); an. `dBm "U*5Z:8?9 if ((damage != 0) && (effect != null) && (effect.getFixedDamage() != 0)) -(
(Z@T1k damage = effect.getFixedDamage(); B 2Qp} .x>HA^4 allDamageNumbers.add(Integer.valueOf(damage)); vkuc8 li } V'C-'Ythwf if (ret.skill != 5221004) dGU8+)2cn lea.skip(4); ex!XB$X x_k S
g ret.allDamage.add(new Pair(Integer.valueOf(oid), allDamageNumbers)); ?3Pazc]+| } IyOpju)? fy`+Efuj return ret; jAZ >mo[ } LfHzT<)| p0Z:Wkz] Jl_~_Z --------------------------------------------------------------------------------- y #69|G |UYED%dC 2.接着找到net\s(和谐)f\odinms\client\MapleCharacter.java v~f'K3fLp qrpb[)Ll 查找 EDtCNqBS~2 //战神Combo D,E$_0 private int combo = 0; 4
A5t*e private int comboCount = 0; KI`11lJW~ =tn Tdp0F 将其修改为 SD^E7W$? //战神Combo RT/qcS^Oz private int combo = 0; (uRZxX private int comboCounter = 0; b9
DR%hO: ^
j
[Ku 此时应再查找comboCount 将其修改为comboCounter(不然原变量将不可用 导致变量未定义) nGns}\!7' 应该也可以重新定义comboCounter这个变量 没实验 KXq_K:r? ifvU"l 然后在下面适当处增加两个函数 =&N$Vqn .$P|^Zx, public int getCombo() { E0<)oQ0Xa> return this.comboCounter; Vha'e3o! } `\ R{5TU zA,/@/'( public int setCombo(int combo) { 8<{;=m8cQ return (this.comboCounter = combo); !VFem~'d } (![t_r0 *<xrp*O 代码就修改完毕了 编译后 怪物就应该能掉血了! d+Ds9(gV _0.pvQ bQ"N
;d)e 大概原因分析: Fe5jdV< 攻击封包数据改变,原来处理封包的方式已经不能适用了 所以应当修改原来的处理结构! HS7_MGU 3、[079咖啡端]修复双击人物客户端自动退出问题 *%I[ ke * 双击人物不管是自己还是他人都需要查看角色信息,原先我以为是加入的有家族的原因。 换了个没家族的号还是那样, @0D![oA 结果我就感觉应该是处理封包的问题了。 说明白点就是 MaplePacketCreator.java 有问题,然后我又仔细比较了下 楚天和咖啡端的 MaplePacketCreator.java Tt%}4{"
UUH;L 发现charinfo 处理有出入。 咖啡端似乎少了一些东西, 就是椅子列表显示那部分。 于是我对照两者的代码修复了下。 x2@,9OUx 也不算是修复。 因为这样弄过以后不会显示你有椅子。 抱歉。 我JAVA不太行。 大家原谅下了。 -Uri|^t nc&Jm
o7 处理方法: SHwRX?
B| -~\f2'Q 打开 src\net\s(和谐)f\cherry\tools\MaplePacketCreator.java -zTEL(r (或者是src\net\s(和谐)f\odinms\tools\MaplePacketCreator.java) Q-(Dk
?z{ j %H`0 Xo8DEr 找到 F3Dt7q mplew.write(HexTool.getByteArrayFromHexString("00 00 00 00 00 00 01 00 00 00 D0 ED 2D 00 0C 87 A5 16 B4 F0 B0 16 10 00 00 00 84 E3 C6 2A 36 15 CF 59 6C 24 3E 00 CD DB 43 00 10 00 00 00 02 00 00 00 67 34 00 00 7F 36 00 00 DD CD CF 2A 10 00 00 00 B4 8B BB 2A 00 00 00 00 00 00 00 00 01 00 CD 00 10 00 00 00 18 E6 C6 2A DE 26 93 07 FD DC AB 7B 45 08 08 08 10 00 00 00")); JtFiFaCxY C38%H ~$Y|ca t$5jx .yX>.>"T| 替换成 xHe^"LL mplew.writeInt(0); /p 5=i mplew.writeShort(0); ~
#
q;bS MapleInventory iv = chr.getInventory(MapleInventoryType.SETUP); VKNp,Lf List<Item> chairItems = new ArrayList(); M%|f+u & for (IItem item : iv.list() ) { Z}+yI, if ((item.getItemId() >= 3010000) && (item.getItemId() <= 3020001)) { vtZ?X';wh //chairItems.add(item); [Y$V\h=V } /BT1oWi1y } R:f7LRF/\ mplew.writeInt(chairItems.size()); <wa(xDBw for (IItem item : chairItems ) { FQ!Oxlq,Q mplew.writeInt(item.getItemId()); [IMQIX } n]v7V&mj\ mplew.writeInt(0); sl^n6N 4、修复咖啡端不消耗飞镖 r@yD8 D \ RangedAttackHandler.java =zOeb/ 9x[ U$B 找到 Dkw*Je#6PX //if (player.getJob().isA(MapleJob.Ares_1) || player.getJob().isA(MapleJob.Ares_2) || player.getJob().isA(MapleJob.Ares_3) || player.getJob().isA(MapleJob.Ares_4)) { xDUaHE1co MapleInventoryManipulator.removeById(c, MapleInventoryType.USE, projectile, bulletConsume, false, true); jq[x DwPG // } PtqGX=u AEqq1A 按上面方式处理 R*\~k%Z 5、修复黑龙项链带不了的BUG Fg4@On[,i
先解释一下为什么国服的黑龙项链带不上。 用1.5deMSwZ.exe 打开string.wz得到这样的结果 ssA7Dx: &XtRLtgS Eqp.Ring.1112904.name 彩虹星环绕戒指 [2095484] 'in@9XO Eqp.Ring.1112904.desc 五彩斑斓的星星和心围绕着角色旋转。 [2095507] x W\,KSK Eqp.Ring.1112905.name 超大心环绕戒指 [2095572] 4w;~4#ZPp Eqp.Ring.1112905.desc 可爱的大心心在角色周围以心形模样旋转。 [2095595] ).Gd1pE Eqp.Ring.1112906.name 心心祝福戒指 [2095664] T
.hb#oO Eqp.Ring.1112906.desc 可爱的心心在角色头顶画出心形模样旋转。 [2095685] #%8 w Eqp.Ring.1112907.name 小鱼戒指 [2095754] <sc\EK Eqp.Ring.1112907.desc 装备时,会产生泡泡的效果。有时间限制。 [2095771] C\A49q Eqp.Ring.1112916.name 寂寞单身戒指 [2095840] nP;;MX:B Eqp.Ring.1112916.desc 单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。 [2095861] {xToz]YA Eqp.Ring.1122000.name 黑龙项环 [2095962] a,cC!
Eqp.Ring.1122007.name 休彼德蔓的项链 [2096001] H-2_j n,sY\=vB 再来看下其他项链在哪个位置 '?8Tx&}U8 > H~6NBd5D N+J>7_k Eqp.Accessory.1122029.name 苏醒的冒险之心 [1897757] >XnO&hW Eqp.Accessory.1122030.name 苏醒的冒险之心 [1897802] vhpvO>Q Eqp.Accessory.1122031.name 苏醒的冒险之心 [1897836] nE7JLtbH Eqp.Accessory.1122032.name 苏醒的冒险之心 [1897870] 8U=A{{0p Eqp.Accessory.1122033.name 苏醒的冒险之心 [1897904] e#khl9j*bt Eqp.Accessory.1122034.name 觉醒的冒险之心 [1897938] X4'kZ'Sy< Eqp.Accessory.1122035.name 觉醒的冒险之心 [1897983] B2(,~^39 Eqp.Accessory.1122036.name 觉醒的冒险之心 [1898017] [ f34a Eqp.Accessory.1122037.name 觉醒的冒险之心 [1898051] sf)W~Lx5a Eqp.Accessory.1122038.name 觉醒的冒险之心 [1898085] cix36MR_ Eqp.Accessory.1122058.name 休彼德蔓的混沌项链 [1898119] "H?QqrKx Ihqs%;V ^j=bObaX 0;<OYbm3< 很明显盛大把 黑龙项链 和 休彼德蔓的项链 故意或者无意放错了地方,放到了(戒指组里) d;44;*D Sr"/- 现在要做的是把这两个物体重新搬到 Accessory组里。 auL^%M|$R M(2`2-/xh qtY
m!g 解决办法: Pr/]0<s .8(%4ejJ( F@EJtwLd5y 找到服务端目录 wz\String.wz\Eqp.img.xml fGTO
Ii@#
Uouq>N 类似这样的结构 (bvoF5%
V7@
{D <?xml version="1.0" encoding="UTF-8" standalone="yes"?> 02pplDFsM <imgdir name="Eqp.img"> { 8p\Y <imgdir name="Eqp"> ;wgFr.#hp@ <imgdir name="Accessory"> VMF|i
B <imgdir name="1010000"> @[v8}D <string name="name" value="褐色落腮胡"/> Q;wB{vr$ </imgdir> OpQ8\[X+ <imgdir name="1010001">
Q6x% <string name="name" value="黑胡子"/> %t[K36,p </imgdir> $H;+}VQ <imgdir name="1010002"> CKd
3w8; <string name="name" value="忍者口罩"/> )*D'csGc </imgdir> gc,Ps <imgdir name="1010003"> Hm4bN\% <string name="name" value="刮脸痕迹"/> uw"*zBxl !M^\f
N1 VDpxk$a 查找 name="Ring" 再查找 1122000 (黑龙项环代码) ;{Jb6'K1h +$,dwyI2t 类似这样 {cR3.%
wX <[<247% <imgdir name="1112906"> V.2[ F|P;3 <string name="name" value="心心祝福戒指"/> !=[>r'+3 <string name="desc" value="可爱的心心在角色头顶画出心形模样旋转。"/> #KE;=$(S </imgdir> tl^m=(ZQ <imgdir name="1112907"> 7xT[<?, <string name="name" value="小鱼戒指"/> >{t+4 p4k. <string name="desc" value="装备时,会产生泡泡的效果。有时间限制。"/> ?(D}5`Nfu </imgdir> R&Ci/ <imgdir name="1112916"> )5G QJ
iY <string name="name" value="寂寞单身戒指"/> LwQH6 !;[ <string name="desc" value="单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。"/> TY6
rwU </imgdir> {i;6vRr <imgdir name="1122000"> SQ
E`
U <string name="name" value="黑龙项环"/> u
*2JUI* </imgdir> z6cYC, <imgdir name="1122007"> Q.ukY@L.' <string name="name" value="休彼德蔓的项链"/> ]EN&S Wh </imgdir> FUqt)YHi +*.1}r& 把这段代码剪切出来 ~-
<:+9m Ue! Q. " <imgdir name="1122000"> 75AslL?t <string name="name" value="黑龙项环"/> $"fzBM?5 </imgdir> P7r4ePtLk{ <imgdir name="1122007"> mf2Mx=oy <string name="name" value="休彼德蔓的项链"/> eXG57<t ON </imgdir> 8W,*eke? km4g}~N</ 放到<imgdir name="Accessory"> 组里。 k FLT!k Rsn^eR
6^ 最后类似这样的结构 9|3o< "@)lH <?xml version="1.0" encoding="UTF-8" standalone="yes"?> _-TOeP8#94 <imgdir name="Eqp.img"> zo44^=~% <imgdir name="Eqp"> L$hc, <imgdir name="Accessory"> 6#|qg*
OS <imgdir name="1122000"> ERC<Dd0 <string name="name" value="黑龙项环"/> rJV?)=Z </imgdir> 8Zw]f-5x\ <imgdir name="1122007"> vi|Zit <string name="name" value="休彼德蔓的项链"/> .eY`Ri<3t </imgdir> !FP"M+ <imgdir name="1010000"> +nQ!4 <string name="name" value="褐色落腮胡"/> u>o<tw%Y </imgdir> ?!7
SzLll <imgdir name="1010001"> Bc[6*Y,%T <string name="name" value="黑胡子"/> yoU2AMH2D^ </imgdir> X" \}sl5 <imgdir name="1010002"> Rcf=J){D6 <string name="name" value="忍者口罩"/> }#
Xi`<{ </imgdir> M=[th X+at%L= (yGQa5v 然后重启服务端就OK。 装备上黑龙项链把。 不用源代码即可修复。 r0Z+RB^I 6、修复PB掉线问题 9-93aC.|} -----------新建文档 复制以下代码 将文件重命名为8820009.img.xml 放到服务端WZ中对应的xml下-- h.^o)T WHk/$7_"i
i6 L <?xml version="1.0" encoding="UTF-8" standalone="yes"?> TPK@*9rI <imgdir name="8820009.img"> 2-s 7cXs <imgdir name="info"> |D<+X^0' <int name="bodyAttack" value="0"/> >a@
>N <int name="level" value="1"/> S&01SX6 <int name="maxHP" value="200000"/> m^A]+G#/ <int name="maxMP" value="0"/> [+gzdLad <int name="speed" value="0"/> !tBeuemN% <int name="PADamage" value="0"/> `
FxtLG,F <int name="PDDamage" value="0"/> 4>k
I^ <int name="MADamage" value="0"/> ~p.%.b;~t <int name="MDDamage" value="0"/> 4+Ti7p06&\ <int name="acc" value="0"/> JY@X2'>v/ <int name="eva" value="0"/> bKUyBk,\# <int name="exp" value="0"/> VVLIeJ(*XT <int name="undead" value="0"/> )&z4_l8`= <int name="pushed" value="1"/> v.b5iv 5 <float name="fs" value="10.0"/> Azn:_4O <int name="removeAfter" value="5"/> <jFSj=cIL <int name="summonType" value="12"/> tBv3~Of. <int name="hideName" value="1"/> ?Pnx~m{%* <imgdir name="revive"> @h(!<Ux_ <int name="0" value="8820001"/> D$hQyhz' <int name="1" value="8820003"/> QS;F+cmTh <int name="2" value="8820005"/> kwF] TO
S <int name="3" value="8820006"/> u~
}%1 <int name="4" value="8820004"/> 9P0y
v3 <int name="5" value="8820002"/> 4>_d3_1sn </imgdir> ^#w{/C/n <int name="noFlip" value="1"/> /RqhykgZ </imgdir> ~p^7X2% ! <imgdir name="stand"> =GTD"*vwr <canvas name="0" width="4" height="4"> #>bT< <vector name="origin" x="36" y="53"/> )E~_rDTl <int name="delay" value="30"/> ;
8E; <vector name="head" x="1" y="-1500"/> ppFY
c\&= </canvas> Ut_mr
b+W </imgdir> .[,6JU% <imgdir name="hit1"> 6(.H3bu <canvas name="0" width="4" height="4"> @'gl~J7 <vector name="origin" x="36" y="53"/> <I
1y <int name="delay" value="30"/> =qX*] <vector name="head" x="1" y="-1500"/> 7}o6_i </canvas> p%8v` </imgdir> ^ $wJi9D6 <imgdir name="die1"> I.9o`Q[8& <canvas name="0" width="213" height="450"> v:A:37#I <vector name="origin" x="774" y="495"/> ]#5^&w)' <int name="delay" value="180"/> 5[<F_"x
<vector name="head" x="1" y="-1500"/> OpqNEo\ <int name="a0" value="255"/> N8 M'0i? <int name="a1" value="255"/> 8f-:d] </canvas> ~bGnq,
.$ <canvas name="1" width="227" height="493"> 9v$qrM`8 <vector name="origin" x="778" y="534"/> 3Ta>Ki <int name="delay" value="180"/> ns26$bU <vector name="head" x="1" y="-1500"/> A8!Ed$@ </canvas> 8Z!*[c>K-? <canvas name="2" width="232" height="497"> :d({dF_k;p <vector name="origin" x="783" y="533"/> )UP8#|$#T <int name="delay" value="180"/> [Auc*@ <vector name="head" x="1" y="-1500"/> zDd5cxFdZ </canvas> uS-3\$ <canvas name="3" width="237" height="497"> <`+zvUx^? <vector name="origin" x="787" y="529"/> hHEPNR[.
<int name="delay" value="180"/> eJ:Yj
~X`< <vector name="head" x="1" y="-1500"/> NQR^%<hU </canvas> pns+y <canvas name="4" width="239" height="494"> B@-"1m~la? <vector name="origin" x="788" y="525"/> G
*@@K <int name="delay" value="180"/>
ob]dZ <vector name="head" x="1" y="-1500"/> piuKVU </canvas> ?@3&dk~ni <canvas name="5" width="241" height="496"> IXJ6PpQLv <vector name="origin" x="789" y="526"/> !&JiNn(' <int name="delay" value="180"/> ZOn_dYjC <vector name="head" x="1" y="-1500"/> ]738Z/)^ </canvas> avBu a6i' <canvas name="6" width="243" height="494"> BkV(81"C <vector name="origin" x="790" y="523"/> uP Rl[tS0 <int name="delay" value="180"/> P\T| [%E' <vector name="head" x="1" y="-1500"/> H|K("AVP: </canvas> pg!`SxFD <canvas name="7" width="243" height="491"> ;Z4o{(/zU <vector name="origin" x="790" y="520"/> w%rg\E <int name="delay" value="180"/> yLB~P7K <vector name="head" x="1" y="-1500"/> v~`*(Hh </canvas> 8T7f[? <canvas name="8" width="241" height="483"> Xy!&^C` J` <vector name="origin" x="789" y="513"/> zLK
\I~rU! <int name="delay" value="180"/> ?} X}# <vector name="head" x="1" y="-1500"/> `VXZ khm </canvas> %yvA <canvas name="9" width="239" height="479"> Of#K:`1@ <vector name="origin" x="788" y="510"/> 7t3X`db <int name="delay" value="180"/> 1
ys( v <vector name="head" x="1" y="-1500"/> 0T0/fg(o </canvas> i
N`6xkY <canvas name="10" width="237" height="476"> y7La_FPrl <vector name="origin" x="787" y="508"/> e{JVXc[D <int name="delay" value="180"/> V Y_f = <vector name="head" x="1" y="-1500"/> bKByU{t </canvas> :])JaS^ <canvas name="11" width="230" height="485"> 6}STp_
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+ lga0 <int name="delay" value="180"/> N;g$)zCV1 <vector name="head" x="1" y="-1500"/> EU9[F b] </canvas> 9
R
<canvas name="20" width="216" height="489"> *73AAA5LKa <vector name="origin" x="776" y="534"/> 3u4:l <int name="delay" value="180"/> kJ__:rS(T_ <vector name="head" x="1" y="-1500"/> 0:#7M}U </canvas> dxntGH< O <canvas name="21" width="213" height="450"> 'mUI-1GkT <vector name="origin" x="774" y="495"/> !%V*UR9 <int name="delay" value="600"/> V $>"f( <vector name="head" x="1" y="-1500"/> 6: GN(R$0 </canvas> T
$IUKR </imgdir> !")WZq^` </imgdir> Mn{XVXY@qm 7、锁定某些地图不能进 @C07k^j=U 打开MapleGenericPortal.java q^%5HeV 2 搜索 changed = true; p&uCp7]U 在上面加入以下语句 >HX)MwAP if (getTargetMapId() >= 910000003 && getTargetMapId() <= 910000022) { q#|r c.getSession().write(MaplePacketCreator.enableActions()); La]4/=a player.getClient().getSession().write(MaplePacketCreator.serverNotice(5, "[任务公告:请通过npc进入任务房间!")); fRFYJFc n } else { fQ1 0O(`g, c.getPlayer().changeMap(to, pto); RJLFj } @ce3%`c_ W.p66IQwL& 编译,OK 9GE]<v,_[ 8、lockmap(锁定地图)
2n(ItA /* {IrJLlq
地图锁写脚本 ve~C`2=; 演示NPC程序 E)Srj~$d 只供学习参考 4/f[`].#W */ qJURPK -aT=f9u LC76 Qi;|k importPackage(net.s(和谐)f.cherry.scripting); }|,EU!nDi var Itemid = 4001126; //设置需要的道具ID {>A
8g({i var Itemsl = 10; //设置数量 7g8B'ex J xh`Du|jvm function start(ms) { TGtyJ3x\ if (! AbstractPlayerInteraction(ms.getPlayer().getClient()).haveItem(Itemid, Itemsl)){ t%:G|n Sz AbstractPlayerInteraction(ms.getPlayer().getClient()).warp(910000000,0); NU(^6 AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("此地图已被GM限制进入,系统已将你返回", 250, 20); -? Ejbko }else{ *.xZf
i_| AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("通过验证", 250, 20); x.o3iN[= } LjCykk } rX:1_q`xA 解锁地图 w~n kNqm /* UFL0 K 地图锁写脚本 6}"lm]b 演示NPC程序 YY\Rua/nG 只供学习参考 ~n8F7 */ (<n>EF# a 1NCVZ |w4(rs- var Maps = Array(910000001,910000002,922000021,922010504,240010900); @| P3 var status = 0; tbY SK var MapString = "" 4[Z1r~t\L function start() { [{?;c+[ status = -1; RpjSTV8Tkm action(1, 0, 0); j $KM9
} m qpd Z+Xc1W^ function action(mode, type, selection) { 7fUi?41XA if (mode < 1) { ?N(u4atC cm.dispose(); }d@LSaM } else { AsD1-$ if (mode == 1) {vjqy&?y status++; P$Axc/H else "`[ $&:~ status--; D?
%e"*> if (status == 0) { -h=c=P for(i = 0; i < Maps.length; i++){ 1aVgwAI
var NextMap = cm.getC().getChannelServer().getMapFactory().getMap(Maps<i>); jXtLo,km var MapName = NextMap.getMapName(); s
8Jj6
V var MapFy = NextMap.getOnUserEnter(); sC9-+} if (MapFy != "lockmap"){
unpfA#&!" MapString = MapString + "#L" + i + "##b锁定地图#k---" + MapName + "#b(未锁定)#k\r\n"; Ty.drM }else{ F-$Kv-f MapString = MapString + "#L" + i + "##r解锁地图#k---" + MapName + "#r(已锁定)#k\r\n"; ]2P/G5C3tU } 5qeT4|
Ol } Xa>}4j. cm.sendSimple(MapString); b6]e4DL:R )S#j.8P'B } else if (status == 1) { coSTZ&0 var MapStats = cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).getOnUserEnter(); <e[!3,%L if(MapStats != "lockmap"){ WVinP(#nfM cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("lockmap") 5vYsA1Z
cm.sendOk("锁定地图成功"); 9W$mDw6f cm.dispose(); z(#=
tC| }else{ >d'EInSF cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("") ??q!jm-m cm.sendOk("解锁地图成功"); UJ
O]sD`i cm.dispose(); jzQ9zy_ } 2}59 7Hb } g:;Ya?5N }
KzIt } =[ APMig,n 9、上线自动穿装备 Qf"6PJ src\net\s(和谐)f\odinms\net\login\handler $,g
3*A ]S*E CreateCharHandler.java 5 =*@l 8Er[M t
]71 搜索 MapleInventory equip = newchar.getInventory(MapleInventoryType.EQUIPPED); 6NU8
HJp F>TYVxQ 在下面添加以下语句,即可编译,装备ID自己换吧 e
W9)@nVJ IItem eq_top = MapleItemInformationProvider.getInstance().getEquipById(1052081); zz[g{[SN eq_top.setPosition((byte) -5); Pb*q;9 equip.addFromDB(eq_top); t;oT {Hge IItem eq_bottom = MapleItemInformationProvider.getInstance().getEquipById(bottom); {7/ A eq_bottom.setPosition((byte) -6); 38<~R equip.addFromDB(eq_bottom); 2n _T2{ IItem eq_shoes = MapleItemInformationProvider.getInstance().getEquipById(shoes); p_A5C?& eq_shoes.setPosition((byte) -7); G[y&`Qc)G equip.addFromDB(eq_shoes); %+D-y+hn IItem eq_weapon = MapleItemInformationProvider.getInstance().getEquipById(weapon); S[ws0Y60 eq_weapon.setPosition((byte) -11); ZWov_ equip.addFromDB(eq_weapon); Wn2Ny jX IItem pHat = MapleItemInformationProvider.getInstance().getEquipById(1002562); ~>.awu+o| pHat.setPosition((byte) -101); _T_PX$B equip.addFromDB(pHat); ,.J<.#D3
J IItem pWeap = MapleItemInformationProvider.getInstance().getEquipById(1702174); 5c*p2:] pWeap.setPosition((byte) -111); C:WtCAm( equip.addFromDB(pWeap); (R,NV3m?w 10、结婚修复法 )`e^F9L /* 3KDu!w@ ====================================== $>nkGb%Kp 小权改端技术 {_": /A ====================================== {6-;P#Q0_ */ t*eleNYeS~ 首先,找到NPCConversationManager.java h5<T.vV m9v"v:Pw 在合适的位置上插入以下代码(请直接复制,本人亲自测试,无错..所有端均可通过): 4V!1/w q#l.A?rK\ public boolean createMarriage(String partner_) { //声明变量 {K< ~
vj; MapleCharacter partner = getCharByName(partner_); //名字 M}R@ K;%
if (partner == null) { C#ZmgR return false; 6JUav."`~ } yY-FL`- partner.setMarried(true); u XaL getPlayer().setMarried(true); jq7vOr-_g partner.setPartnerId(getPlayer().getId()); yp( ?1 getPlayer().setPartnerId(partner.getId()); &@-1"-H if (partner.getGender() > 0) { {hlT`K Marriage.createMarriage(getPlayer(), partner); i0i.sizu } else { c1 gz#,
Marriage.createMarriage(partner, getPlayer()); .LWOM8) }
h4J{j h. return true; 0F-mROC=F } Y'3kE "cIGNTLFA public boolean createEngagement(String partner_) { -lnTYxo+]^ MapleCharacter partner = getCharByName(partner_); h9,wiT if (partner == null) { g%@]z8L return false; 0G+L1a
- } /e;e\k_}' if (partner.getGender() > 0) { i!s~kk Marriage.createEngagement(getPlayer(), partner); (YaOh^T:| } else { `;zu1o Marriage.createEngagement(partner, getPlayer()); "US"`a2 } 1v
> return true; i528e{
& } L#83f]vG Q=)"om public void divorceMarriage() { //增加至XXXX Wm];p qN getPlayer().setPartnerId(0); *>?):-9"6N getPlayer().setMarried(false); 1\
M"`L/ Marriage.divorceMarriage(getPlayer()); ///结束至XXXX < |