【登录】 【注册】
进入此贴详细完整版>> 冒险岛资源下载整合帖【资源下载链接】【已编辑完成~】【转自无忧小雪】中华游戏网 > 网游单机下载

<<   1   2  >>  Pages: ( 2 total )

主题:冒险岛资源下载整合帖【资源下载链接】【已编辑完成~】【转自无忧小雪】
作者:wby238
时间:2010-08-07 09:44

各位冒险岛的fans你们好,现在集合了冒险岛062,075,079,082,架设端,一键端给大家下载,只要1铜币,详细见三楼。 7D|g|i  

1楼:wby238(2010-08-07 09:46)

该隐藏帖已经发布超过60天,已自动取消隐藏功能,无需回复即可查看!
由于刚才发错,三楼才是连接 }t9A#GOz  
服务端修改文字教程 {;j@-=pV  
1、[079咖啡端]添加打开一个没有JS的NPC出现对话框 >m&r,z  
打开scr/net/s(和谐)f/odinms/scripting/npc/NPCScriptManager.java ]6 vqgu  
Lmw{ `R  
找到 'c|Y*2@  
    public void start(MapleClient c, int npc) { HRZ3}8Qj  
        try { 0&|,HK  
            NPCConversationManager cm = new NPCConversationManager(c, npc); Hn mByn\j  
            if (cms.containsKey(c)) { |? l6S  
                return; ,1g*0W^  
            } kFF)6z:2  
            cms.put(c, cm); _I}rQfPJ  
            Invocable iv = getInvocable("npc/" + npc + ".js", c); 7+^4v(s  
            if (iv == null || NPCScriptManager.getInstance() == null) { <6)  w  
                cm.dispose(); 2gbMUdpp  
                return; 1O]27"9  
            } l#G }j^Q  
            engine.put("cm", cm); O`W&`B(*k  
            NPCScript ns = iv.getInterface(NPCScript.class); _Q3Ad>,U  
            scripts.put(c, ns); ~ E| L4E  
            ns.start(); 1F_ 1bAh$  
        } catch (Exception e) { 2e @zd\  
            log.error("Error executing NPC script " + npc, e); J>Uzd, /  
            dispose(c); %xWscA%^u  
            cms.remove(c); ewb/ Z[4  
        }  %Jc>joU  
    } hSyA;*) U  
95CCje{o _  
全选替换掉 ViG4tb  
将下面一段代码替换进去 o4g<[X)  
  public void start(MapleClient c, int npc) 9Ucn 6[W  
  { MOEB{~v`;  
    try { HJ,sZ4*]]  
      if (c.getPlayer().isGM()) $S0eERg a  
        c.getPlayer().dropMessage("[系统提示]您已经建立与NPC:" + npc + "的对话。"); :g[G&Ds8  
(G:K?o)  
      NPCConversationManager cm = new NPCConversationManager(c, npc); 34P5[j!h  
      if (this.cms.containsKey(c)) >{]mN5  
        return; l TJqWSV=f  
Z2dy|e(c  
      this.cms.put(c, cm); DG $._  
      Invocable iv = getInvocable("npc/" + npc + ".js", c); h  f1f  
      if ((iv == null) || (getInstance() == null)) { !.ot&EbE  
        cm.sendOk("对不起,我并没有被管理员设置可使用,如果你觉得我应该工作的,那就请你汇报给管理员.\r\n我的ID编号: #r" + npc + "#k."); "x$RTuWA9  
        cm.dispose(); =w&<LJPJ  
        return; Kzd`|+?'`M  
      } 1@Zjv>jy[  
      this.engine.put("cm", cm); -j 6U{l  
      NPCScript ns = (NPCScript)iv.getInterface(NPCScript.class); M1f ^Lx  
      this.scripts.put(c, ns); >@o}l:*  
      ns.start(); }uE8o"q  
    } catch (Exception e) { I=3e@aTZ,  
      log.error("Error executing NPC script " + npc, e); ,lly=OhKb  
      dispose(c); %wp#vO-$  
      this.cms.remove(c); <NO?B+ ~]  
    } jW-j+ WGSM  
  } `+(|$?Cu  
2、[079咖啡端]修复怪物打不死 $&|*v1rH  
1.打开源码找到net\s(和谐)f\odinms\net\channel\handler\AbstractDealDamageHandler.java bUp ,vc*  
HLy}ta\  
找到这个函数parseDamage() 然后用下面的代码替换 注意替换前先备份! iEf6oM  
H.ZmLB  
--------------------------------------------------------------------------------- VIxt;yE  
>r"~t70C~]  
public AttackInfo parseDamage(MapleCharacter c, LittleEndianAccessor lea, boolean ranged) { y`EcBf  
    AttackInfo ret = new AttackInfo(); (]mh}=:KDg  
    lea.readByte(); vQ}'4i8(  
    lea.skip(8); $*{$90 Q  
    ret.numAttackedAndDamage = lea.readByte(); B R-(@  
    lea.skip(8); U-#t&yjh#  
    ret.numAttacked = (ret.numAttackedAndDamage >>> 4 & 0xF); |,ZmRW^2K  
    ret.numDamage = (ret.numAttackedAndDamage & 0xF); o(/(`/  
    ret.allDamage = new ArrayList(); y'<juaw  
    ret.skill = lea.readInt(); hL,+wJ+A  
    lea.skip(8); $I7/FZP  
    if ((ret.skill == 2121001) || (ret.skill == 2221001) || (ret.skill == 2321001) || (ret.skill ==   n_n0Q}du  
M7(vI4V  
5201002) || (ret.skill == 14111006) || (ret.skill == 5101004) || (ret.skill == 15101003)) {&Fh$H!  
      ret.charge = lea.readInt(); J0U9zI4  
    else { %q@eCN  
      ret.charge = 0; b:}`O!UBw  
    } 43;@m}|7$  
Pe !eID8  
    if (ret.skill == 1221011) wxg`[c$:  
      ret.isHH = true; d&p]O  
*eO@<j?  
    lea.readInt(); <(Wa8PY2(  
    ret.aresCombo = lea.readByte(); kxg]sr"  
    int sourceid = ret.skill; ~OXC6z  
    if ((sourceid == 21100004) || (sourceid == 21100005) || (sourceid == 21110003) || (sourceid ==   m$xyUv1  
wOy1i/oj  
21110004) || (sourceid == 21120006) || (sourceid == 21120007)) >_biiW~x:  
      c.setCombo(1); 2dr[0tE  
Aghcjy|j  
    ret.pos = lea.readByte(); .wD>0Ig  
    ret.stance = lea.readByte(); nuB@Fkr  
q(Y<cJ?X  
    if (ret.skill == 4211006) { qG/a5i  
      return parseMesoExplosion(lea, ret); w\'Zcw,d  
    } %&yD^ q_  
^#R-_I  
    if (ranged) { S4]xxc  
      lea.readByte(); =Po!\[SBU  
      ret.speed = lea.readByte(); Lj$yGdK<  
      lea.readByte(); ]8q5k5~  
      ret.direction = lea.readByte(); r'p;Nj.  
      lea.skip(7); ,0#5kc*X  
      if ((ret.skill == 3121004) || (ret.skill == 3221001) || (ret.skill == 5221004) || (ret.skill ==   jG0{>P#+  
+_?;%PKkuF  
13111002)) FV/X&u8~  
        lea.skip(4); OjCT*qyU<  
    } %3i/PIN  
    else { b\ %=mN  
      lea.readByte(); zJ#e3o .  
      ret.speed = lea.readByte(); B(mxW8y  
      lea.skip(4); EO,;^RtB  
    } FG~p _[K  
6$>m s6g%  
    for (int i = 0; i < ret.numAttacked; ++i) { ,XW6W&vR;  
      int oid = lea.readInt(); Lrr^obc  
2k[i7Rl \c  
      lea.skip(14); 2FO.!m  
_1c'~;  
      List allDamageNumbers = new ArrayList(); ~u&3Ki*x  
      for (int j = 0; j < ret.numDamage; ++j) { .BXZ\r`  
        int damage = lea.readInt(); w.cQ|_  
3R?7&oXvH  
        MapleStatEffect effect = null; 5( lE$&   
        if (ret.skill != 0) 8 F'i5i  
          effect = SkillFactory.getSkill(ret.skill).getEffect(c.getSkillLevel(SkillFactory.getSkill A>$VkGo  
Ou; ]>FJ  
(ret.skill))); &tKs t,UR8  
]do0{I%\eq  
        if ((damage != 0) && (effect != null) && (effect.getFixedDamage() != 0)) Mz<4P3"H  
          damage = effect.getFixedDamage(); f{lg{gA(  
:eI .E:/'  
        allDamageNumbers.add(Integer.valueOf(damage)); J?-"]s`J  
      } %#NaM\=8v  
      if (ret.skill != 5221004) A==P?,RG  
        lea.skip(4); GljxYH"]#  
j?6%=KuX<  
      ret.allDamage.add(new Pair(Integer.valueOf(oid), allDamageNumbers)); i6r%;ueLb  
    } T IPb ]  
|Gjd  
    return ret; iLy }G7h  
  } UUv&X+ Y  
@3[Z Q F  
pCA(>(  
--------------------------------------------------------------------------------- BpCzmU  
E`>-+~ZUsk  
2.接着找到net\s(和谐)f\odinms\client\MapleCharacter.java  Nm<3bd  
SPL72+S`,  
查找 (]>c8;o#b  
    //战神Combo Tn/ 3`j {  
    private int combo = 0; :gb7Py'C  
    private int comboCount = 0; 'M+iVF6  
QQ97BP7W  
将其修改为 r,i^-jv;  
    //战神Combo F5.Vhg  
    private int combo = 0; d>  Y9g  
    private int comboCounter = 0; !5 %c`4  
anA>'63  
此时应再查找comboCount 将其修改为comboCounter(不然原变量将不可用 导致变量未定义) Og%qv Bj 6  
应该也可以重新定义comboCounter这个变量 没实验 GFx >xQk  
Cdiu*#f  
然后在下面适当处增加两个函数 ;,Sl+)@h  
CIQo2~G  
  public int getCombo() { ^MUtmzh  
    return this.comboCounter; Gy 'l;2  
  } }MrR svN  
8;.WX  
  public int setCombo(int combo) { g!D?Yj4  
    return (this.comboCounter = combo); B4GgR ,P@S  
  } G F,/<R#  
mN_RB{g{  
代码就修改完毕了 编译后 怪物就应该能掉血了! 1I KDp]SN  
A;w,m{9<  
Tm[IOuhM'?  
大概原因分析: i+jSXn"_  
攻击封包数据改变,原来处理封包的方式已经不能适用了 所以应当修改原来的处理结构! BG~h9.c  
3、[079咖啡端]修复双击人物客户端自动退出问题 hp,bfcM  
双击人物不管是自己还是他人都需要查看角色信息,原先我以为是加入的有家族的原因。 换了个没家族的号还是那样,   2M= gpy  
结果我就感觉应该是处理封包的问题了。  说明白点就是 MaplePacketCreator.java 有问题,然后我又仔细比较了下 楚天和咖啡端的 MaplePacketCreator.java   z)q9O_g9  
r_ I7Gd  
发现charinfo 处理有出入。  咖啡端似乎少了一些东西, 就是椅子列表显示那部分。  于是我对照两者的代码修复了下。   $~50M5&K#  
也不算是修复。 因为这样弄过以后不会显示你有椅子。  抱歉。 我JAVA不太行。 大家原谅下了。   [1dlV/  
`pm6Ts{,  
处理方法:   c5<M=$  
P$Xig  
打开 src\net\s(和谐)f\cherry\tools\MaplePacketCreator.java   \Q?r+VZ  
(或者是src\net\s(和谐)f\odinms\tools\MaplePacketCreator.java)   ~0|Hw.OK  
,#UaWq@7  
Tw`^  
找到 [st4FaQ36  
mplew.write(HexTool.getByteArrayFromHexString("00 00 00 00 00 00 01 00 00 00 D0 ED 2D 00 0C 87 A5 16 B4 F0 B0 16 10 00 00 00 84 E3 C6 2A 36 15 CF 59 6C 24 3E 00 CD DB 43 00 10 00 00 00 02 00 00 00 67 34 00 00 7F 36 00 00 DD CD CF 2A 10 00 00 00 B4 8B BB 2A 00 00 00 00 00 00 00 00 01 00 CD 00 10 00 00 00 18 E6 C6 2A DE 26 93 07 FD DC AB 7B 45 08 08 08 10 00 00 00")); (m=-oQ&Ro  
   =c M\o{ q  
-O\!IXG^  
S*IF/ fu  
X|7 gj &1  
替换成   M2[;b+W9  
    mplew.writeInt(0);   U8?QyG 2A  
    mplew.writeShort(0);   !V$m!i;  
    MapleInventory iv = chr.getInventory(MapleInventoryType.SETUP);   <:2El9l!  
    List<Item> chairItems = new ArrayList();   /{d7%Et6  
   for (IItem item : iv.list() ) {   STL_#|[RM  
      if ((item.getItemId() >= 3010000) && (item.getItemId() <= 3020001)) {   9Rzu0:r.,  
        //chairItems.add(item);   :U0z;  
}   SI*O#K=w  
    }   dMQtW3stY  
   mplew.writeInt(chairItems.size());   uYhm Fp  
    for (IItem item : chairItems ) {   gsqlWfa  
      mplew.writeInt(item.getItemId());   My76]\Psh  
    }   yK_$6EtNKj  
    mplew.writeInt(0); cMsm[D{b  
4、修复咖啡端不消耗飞镖 hoD (G X  
RangedAttackHandler.java U{} bx  
8{8J(~  
找到 ,mhO\P96ik  
//if (player.getJob().isA(MapleJob.Ares_1) || player.getJob().isA(MapleJob.Ares_2) || player.getJob().isA(MapleJob.Ares_3) || player.getJob().isA(MapleJob.Ares_4)) { ux& WN ,  
                    MapleInventoryManipulator.removeById(c, MapleInventoryType.USE, projectile, bulletConsume, false, true); H@qA  X  
               // } s|dcO  
s}uOht} o  
按上面方式处理   A|I7R -  
5、修复黑龙项链带不了的BUG B5~S&HQ?B6  
先解释一下为什么国服的黑龙项链带不上。 用1.5deMSwZ.exe 打开string.wz得到这样的结果   <6)Ogv",  
,H2[["1DH  
Eqp.Ring.1112904.name 彩虹星环绕戒指 [2095484]   OySIp[{tJ  
Eqp.Ring.1112904.desc 五彩斑斓的星星和心围绕着角色旋转。 [2095507]   :&HrOdz  
Eqp.Ring.1112905.name 超大心环绕戒指 [2095572]   p}.L]Y  
Eqp.Ring.1112905.desc 可爱的大心心在角色周围以心形模样旋转。 [2095595]   5yI_uQR  
Eqp.Ring.1112906.name 心心祝福戒指 [2095664]   /z>G= kA  
Eqp.Ring.1112906.desc 可爱的心心在角色头顶画出心形模样旋转。 [2095685]   [, 3o  
Eqp.Ring.1112907.name 小鱼戒指 [2095754]   200/  
Eqp.Ring.1112907.desc 装备时,会产生泡泡的效果。有时间限制。 [2095771]   ly7\H3  
Eqp.Ring.1112916.name 寂寞单身戒指 [2095840]   &{]zL  
Eqp.Ring.1112916.desc 单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。 [2095861]   E;*#fD~@  
Eqp.Ring.1122000.name 黑龙项环 [2095962]   3u^U\xB  
Eqp.Ring.1122007.name 休彼德蔓的项链 [2096001] ^J< I Ia4  
f6j;Y<}' g  
再来看下其他项链在哪个位置 2)Grl;T]s  
b<P9@h~:  
0WaC.C+2i  
Eqp.Accessory.1122029.name 苏醒的冒险之心 [1897757] C,P>7  
Eqp.Accessory.1122030.name 苏醒的冒险之心 [1897802] Waj6.PCFm  
Eqp.Accessory.1122031.name 苏醒的冒险之心 [1897836] #;)Oi9{9;  
Eqp.Accessory.1122032.name 苏醒的冒险之心 [1897870] 75u/'0~5  
Eqp.Accessory.1122033.name 苏醒的冒险之心 [1897904] -Id4P _y  
Eqp.Accessory.1122034.name 觉醒的冒险之心 [1897938] u K6R+a  
Eqp.Accessory.1122035.name 觉醒的冒险之心 [1897983] JQj?+PI  
Eqp.Accessory.1122036.name 觉醒的冒险之心 [1898017] IC{\iwO/~c  
Eqp.Accessory.1122037.name 觉醒的冒险之心 [1898051] -uIu-a]  
Eqp.Accessory.1122038.name 觉醒的冒险之心 [1898085] 7;jwKA;k  
Eqp.Accessory.1122058.name 休彼德蔓的混沌项链 [1898119] L%}k.)yev  
NGOc:>}k>  
zp:kdN7!^  
` |P fa  
很明显盛大把 黑龙项链 和 休彼德蔓的项链 故意或者无意放错了地方,放到了(戒指组里) / Of*II&  
X+z!?W*a  
现在要做的是把这两个物体重新搬到 Accessory组里。 3vfm$sx@  
?{NP3  
=J&vr   
解决办法: U$&G_&*0a  
?'Y\5n/*$  
1N{}G$'Go  
找到服务端目录 wz\String.wz\Eqp.img.xml   >\ y|}|?  
6oMU) DIa  
类似这样的结构   l E=(6Q  
eRKuy l  
<?xml version="1.0" encoding="UTF-8" standalone="yes"?> !}<d6&!py  
<imgdir name="Eqp.img"> HQw98/-_W  
    <imgdir name="Eqp"> \1cay#X  
        <imgdir name="Accessory"> ~1]4 J(+  
            <imgdir name="1010000"> }><Vc ouJ[  
                <string name="name" value="褐色落腮胡"/> 'G;y!<a  
            </imgdir> _CO?HX5ek  
            <imgdir name="1010001"> jNhiY  
                <string name="name" value="黑胡子"/> Ua\]]<hj"  
            </imgdir> ~[l6;bn  
            <imgdir name="1010002"> C#d .3t  
                <string name="name" value="忍者口罩"/> b R> G%*a  
            </imgdir> 6c,]N@,Zw  
            <imgdir name="1010003"> HQJ_:x Y  
                <string name="name" value="刮脸痕迹"/> [KR|m,QWp  
D1rXTI$$  
tgSl (.  
查找 name="Ring"   再查找 1122000  (黑龙项环代码) `U?" {;j {  
Q1yMI8  
类似这样 UmUw> +A  
{+%|n OWV  
<imgdir name="1112906"> 2#1"(m{  
                <string name="name" value="心心祝福戒指"/> >?aPX C  
                <string name="desc" value="可爱的心心在角色头顶画出心形模样旋转。"/> dmI~$*  
            </imgdir> 2$?bLvk  
            <imgdir name="1112907"> gBp,p\ Xc  
                <string name="name" value="小鱼戒指"/> <E/4/ ANN  
                <string name="desc" value="装备时,会产生泡泡的效果。有时间限制。"/> v W=$C  
            </imgdir> K4~z@. G6*  
            <imgdir name="1112916"> ?f f!(U  
                <string name="name" value="寂寞单身戒指"/> F7P?*!dx  
                <string name="desc" value="单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。"/> &*}`uJt  
            </imgdir> Hof@,w  
            <imgdir name="1122000"> 5Iinen3>  
                <string name="name" value="黑龙项环"/> E}LuWFZ&  
            </imgdir> ;rXkU9  
            <imgdir name="1122007"> R?MRRq  
                <string name="name" value="休彼德蔓的项链"/> Q#w mS&$f  
            </imgdir> h\| ~Q.kG  
wCw-EGLR  
把这段代码剪切出来 .< 7 M4Z  
ix4O-o{  
<imgdir name="1122000"> # JMww  
                <string name="name" value="黑龙项环"/> & mwQj<Z  
            </imgdir> zGzeu)d  
            <imgdir name="1122007"> N^</:R  
                <string name="name" value="休彼德蔓的项链"/> aO8n\'bv  
            </imgdir> < %@e<,8  
HHVCw7r0  
放到<imgdir name="Accessory"> 组里。   ~Cc%!4f'  
/e5' YVP  
最后类似这样的结构 cq:<,Ke  
zG-pqE6  
<?xml version="1.0" encoding="UTF-8" standalone="yes"?> omz%:'m`~  
<imgdir name="Eqp.img"> 011 N  
    <imgdir name="Eqp"> KYa}k0tVAp  
        <imgdir name="Accessory"> S:2M9nC  
  <imgdir name="1122000"> [PG#5.jwQ  
                <string name="name" value="黑龙项环"/> do,ZCn  
            </imgdir> jB) RvvMU5  
            <imgdir name="1122007"> i!0w? /g9  
                <string name="name" value="休彼德蔓的项链"/> 4SRjF$Bsz  
            </imgdir> (5CdA1|  
            <imgdir name="1010000"> X!H[/b:1O  
                <string name="name" value="褐色落腮胡"/> K/WnK:LU  
            </imgdir> X 4L"M%i  
            <imgdir name="1010001"> <14,xYpE  
                <string name="name" value="黑胡子"/> 5i71@?q;  
            </imgdir>  s/Ne,v  
            <imgdir name="1010002"> Ac^hZ.qPz  
                <string name="name" value="忍者口罩"/> TwPp Z@  
            </imgdir> QIl=Ho"c  
>A&D/k MO  
wavyREK   
然后重启服务端就OK。  装备上黑龙项链把。   不用源代码即可修复。 5SV w71 *  
6、修复PB掉线问题 S $j"'K  
-----------新建文档  复制以下代码  将文件重命名为8820009.img.xml 放到服务端WZ中对应的xml下-- P"*#mH[W|  
ByyvRc,v  
% !P^se  
<?xml version="1.0" encoding="UTF-8" standalone="yes"?> efzS]1Jpz  
<imgdir name="8820009.img"> E~}@56ER}  
    <imgdir name="info"> Yr!@pHy  
        <int name="bodyAttack" value="0"/> X%(1C,C(  
        <int name="level" value="1"/> #h=pU/R  
        <int name="maxHP" value="200000"/> B ]*v{?<W  
        <int name="maxMP" value="0"/> ul(pp+%S  
        <int name="speed" value="0"/> @S?`!=M  
        <int name="PADamage" value="0"/> ZkWX4?&OMt  
        <int name="PDDamage" value="0"/> Z4ekBdmCL  
        <int name="MADamage" value="0"/> `r#]d T[g  
        <int name="MDDamage" value="0"/> !m]_ tB  
        <int name="acc" value="0"/> LV}Z[\?   
        <int name="eva" value="0"/> <S[]VXy  
        <int name="exp" value="0"/> b'AA*v,b  
        <int name="undead" value="0"/> OVq(u lwi+  
        <int name="pushed" value="1"/> h]6m+oPW  
        <float name="fs" value="10.0"/> ZG(.Q:1  
        <int name="removeAfter" value="5"/> ^*?mb)  
        <int name="summonType" value="12"/> #*;G8yV  
        <int name="hideName" value="1"/> *2,tGZ  
        <imgdir name="revive"> (:Y0^  
            <int name="0" value="8820001"/> aI.5w9  
            <int name="1" value="8820003"/> % 9 Jx|   
            <int name="2" value="8820005"/> ,c]<Yu  
            <int name="3" value="8820006"/> .)(5F45Wg  
            <int name="4" value="8820004"/> ! 2=m |,  
            <int name="5" value="8820002"/> \d -H+t]  
        </imgdir>  N>V\  
        <int name="noFlip" value="1"/> MS5X#B  
    </imgdir> ~ eNKu  
    <imgdir name="stand"> Cx~,wk;=  
        <canvas name="0" width="4" height="4"> d.e_\]o<@  
            <vector name="origin" x="36" y="53"/> `@<>"ff#F  
            <int name="delay" value="30"/> C"SG':  
            <vector name="head" x="1" y="-1500"/> wWYo\WH'  
        </canvas> M{GT$Q  
    </imgdir> ]v2%hX  
    <imgdir name="hit1"> m!Y4+KTwD`  
        <canvas name="0" width="4" height="4"> $sILCn  
            <vector name="origin" x="36" y="53"/> C>NLZM T  
            <int name="delay" value="30"/> xg(* j[ff3  
            <vector name="head" x="1" y="-1500"/> x*'2%3C~  
        </canvas> shk yN  
    </imgdir> E;1QD/E$  
    <imgdir name="die1"> !)r1zSY"g  
        <canvas name="0" width="213" height="450"> WRCf [5  
            <vector name="origin" x="774" y="495"/> !l9i)6 W  
            <int name="delay" value="180"/> =Ju%3ptH0  
            <vector name="head" x="1" y="-1500"/> .@KI,_X6,  
            <int name="a0" value="255"/> oaac.7.fV  
            <int name="a1" value="255"/> .n\j<Kq  
        </canvas> } "QL"%  
        <canvas name="1" width="227" height="493">  K P@bz  
            <vector name="origin" x="778" y="534"/> )L+>^cJI<  
            <int name="delay" value="180"/> $y$E1A6h+  
            <vector name="head" x="1" y="-1500"/> ?3#L?Cq  
        </canvas> bVxbQ$  
        <canvas name="2" width="232" height="497"> '_q&~M{  
            <vector name="origin" x="783" y="533"/> } *:H\GL  
            <int name="delay" value="180"/> ;$.^  
            <vector name="head" x="1" y="-1500"/> E$"`|D f  
        </canvas> m'n<.1;1{j  
        <canvas name="3" width="237" height="497"> N({0"7  
            <vector name="origin" x="787" y="529"/> 0{^ 0>H0  
            <int name="delay" value="180"/> X_HU?Q_N  
            <vector name="head" x="1" y="-1500"/> `; +UWdAR  
        </canvas> )U|0vr8:  
        <canvas name="4" width="239" height="494"> PenkqDc}  
            <vector name="origin" x="788" y="525"/> U {,:-R  
            <int name="delay" value="180"/> `g}po%k  
            <vector name="head" x="1" y="-1500"/> ]]F e:>  
        </canvas> ptQCqQ1_d  
        <canvas name="5" width="241" height="496"> q<XleC  
            <vector name="origin" x="789" y="526"/> ^\ku}X_ [?  
            <int name="delay" value="180"/> h"}c_l Y9  
            <vector name="head" x="1" y="-1500"/> r}S>t~p:  
        </canvas> 0_&5S`tj  
        <canvas name="6" width="243" height="494"> ~'#yH#o  
            <vector name="origin" x="790" y="523"/> byJR6f  
            <int name="delay" value="180"/> a&z$4!wQB  
            <vector name="head" x="1" y="-1500"/> T`$!/BlZ  
        </canvas> b[U;P=;=  
        <canvas name="7" width="243" height="491"> vu@@!cT6e  
            <vector name="origin" x="790" y="520"/> r=gF&Og,?  
            <int name="delay" value="180"/> 9Zj9e  
            <vector name="head" x="1" y="-1500"/> @1vpkB~ w  
        </canvas> > I>=/i^  
        <canvas name="8" width="241" height="483"> L#k`>Qn2  
            <vector name="origin" x="789" y="513"/> gmUX 2x(  
            <int name="delay" value="180"/> 1j_ 6Sw(  
            <vector name="head" x="1" y="-1500"/> cj;k{ Moc  
        </canvas> _uL8TC ^  
        <canvas name="9" width="239" height="479"> mufXM(  
            <vector name="origin" x="788" y="510"/> w# R0QF  
            <int name="delay" value="180"/> 0/5{v6_rG  
            <vector name="head" x="1" y="-1500"/> /{R>o0oW  
        </canvas> Mp`!zw R  
        <canvas name="10" width="237" height="476"> o}b_`O  
            <vector name="origin" x="787" y="508"/> %#7  ]  
            <int name="delay" value="180"/> a{ p1Yy-]  
            <vector name="head" x="1" y="-1500"/> 6s.>5}M!  
        </canvas> y9U*E80q{  
        <canvas name="11" width="230" height="485"> .Lm0$o*`  
            <vector name="origin" x="784" y="521"/> !sVW0JSh  
            <int name="delay" value="180"/> \=2<< iv  
            <vector name="head" x="1" y="-1500"/> Lk lD^AJA  
        </canvas> cI\&&<>SlG  
        <canvas name="12" width="235" height="490">  0`QF:  
            <vector name="origin" x="779" y="535"/> AfT;IG%Gt  
            <int name="delay" value="180"/> c#zx" ,K  
            <vector name="head" x="1" y="-1500"/> jPIOBEIG  
        </canvas> Y52TC@'  
        <canvas name="13" width="275" height="495"> ,a34=,  
            <vector name="origin" x="797" y="540"/> &{e:6t  
            <int name="delay" value="180"/> /B!Ik:c}  
            <vector name="head" x="1" y="-1500"/> ?s5/  
        </canvas> 1|WrJ-Uf  
        <canvas name="14" width="284" height="495"> (zml704dI)  
            <vector name="origin" x="797" y="540"/> ;q33t% j  
            <int name="delay" value="180"/> nN%Zed2O@6  
            <vector name="head" x="1" y="-1500"/> Mi<l;ZP  
        </canvas> /?%1;s:'  
        <canvas name="15" width="249" height="493"> m;cgX#k5  
            <vector name="origin" x="786" y="538"/> exxH0^  
            <int name="delay" value="180"/> OrY^?E  
            <vector name="head" x="1" y="-1500"/> bH}?DMq]O  
        </canvas> &HBC9Bx/(  
        <canvas name="16" width="218" height="464"> K''2Jfm  
            <vector name="origin" x="774" y="509"/> \R[f< K%  
            <int name="delay" value="180"/> e ~ %=H 0n  
            <vector name="head" x="1" y="-1500"/> jaL#  
        </canvas> K3^2;j1F Q  
        <canvas name="17" width="213" height="480"> B8`!A  
            <vector name="origin" x="774" y="525"/> ^&7gUH*v  
            <int name="delay" value="180"/> _ SJ Fuv/  
            <vector name="head" x="1" y="-1500"/> @[v4[yq-  
        </canvas> ;;  ?OS  
        <canvas name="18" width="213" height="488"> %~I%*=o[  
            <vector name="origin" x="774" y="533"/> 2l}H=DZV  
            <int name="delay" value="180"/> 888"X3.T  
            <vector name="head" x="1" y="-1500"/> ms6dl-_t  
        </canvas> G%MdZg&i  
        <canvas name="19" width="214" height="491"> A hU   
            <vector name="origin" x="775" y="536"/> Utj4f-M  
            <int name="delay" value="180"/> =rN_8&  
            <vector name="head" x="1" y="-1500"/> 19;Pjo8  
        </canvas> 5 \iX%w@  
        <canvas name="20" width="216" height="489"> 6KE?@3;Om  
            <vector name="origin" x="776" y="534"/> ('6sW/F*ab  
            <int name="delay" value="180"/> !BDJU  
            <vector name="head" x="1" y="-1500"/> UO( ?EELm  
        </canvas> =X3Rk)2r  
        <canvas name="21" width="213" height="450"> PUEEfq!%  
            <vector name="origin" x="774" y="495"/> ~o27~R ]  
            <int name="delay" value="600"/> CwaW>(`v  
            <vector name="head" x="1" y="-1500"/> wCt!.<, .  
        </canvas> ]sD lZJX<M  
    </imgdir> o(stXa  
</imgdir> 06NW2A%wv  
7、锁定某些地图不能进 :yFmCLZaQ  
打开MapleGenericPortal.java gaU(ebsE  
              搜索 changed = true;     D+xPd<  
在上面加入以下语句 5ajd$t  
  if (getTargetMapId() >= 910000003 && getTargetMapId() <= 910000022) { .cK<jF@'  
            c.getSession().write(MaplePacketCreator.enableActions()); ipD/dx.  
            player.getClient().getSession().write(MaplePacketCreator.serverNotice(5, "[任务公告:请通过npc进入任务房间!")); dO!B=/  
            } else { x"~gulcz  
            c.getPlayer().changeMap(to, pto); ~COd(,ul  
            }   !@T5](zV  
glomwny  
编译,OK &hnKBr(Lw  
8、lockmap(锁定地图) MDauHtF,  
/* 7OD2/{]5  
地图锁写脚本 yq6:7<  
演示NPC程序 AP9>_0=  
只供学习参考 %?PRBE'}'  
*/ vAqVs5 j  
"?>hQM1R  
J\E?rT  
importPackage(net.s(和谐)f.cherry.scripting); {JtfEna  
var Itemid = 4001126;   //设置需要的道具ID o&RNpP*  
var Itemsl = 10;   //设置数量 k;f%OQsF_  
)@_5}8  
function start(ms) {   E*s8 nQ"  
  if (! AbstractPlayerInteraction(ms.getPlayer().getClient()).haveItem(Itemid, Itemsl)){ ;Dp<|n  
   AbstractPlayerInteraction(ms.getPlayer().getClient()).warp(910000000,0); lZJbQ=K{  
   AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("此地图已被GM限制进入,系统已将你返回", 250, 20);   jm0v=m7  
  }else{ 8Z>=sUMQ  
   AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("通过验证", 250, 20);   Vrt*,R&  
  } 4t lLh`-8  
} F.iJz4ya_  
解锁地图 c JOT{  
/* )sLXtV)nm6  
地图锁写脚本 %I#[k4,N  
演示NPC程序 '8c-V aa  
只供学习参考 }K|40oO5  
*/ Gj&`+!\  
tY- `$U@  
7e=s `j  
var Maps = Array(910000001,910000002,922000021,922010504,240010900); :+Tvq,/"  
var status = 0; &Fh#otH_  
var MapString = "" fjLS_Q ;h  
function start() { \<%?=C'w~  
status = -1; )\+1*R|H}  
action(1, 0, 0); $q g/8G  
} <_#a%+5d  
;:aCZ8e  
function action(mode, type, selection) { ]SL0Mn g8  
if (mode < 1) { 5GwzG<.\^_  
  cm.dispose(); |W*i'E   
} else { n{=Nf|=  
  if (mode == 1) 5OC{_-  
   status++; evlz R/  
  else "qhQJql  
   status--; }3=^Ik;x  
  if (status == 0) { XXy &1C  
   for(i = 0; i < Maps.length; i++){ >dfk2.6e  
    var NextMap = cm.getC().getChannelServer().getMapFactory().getMap(Maps<i>); 7gQ 2dp  
    var MapName = NextMap.getMapName(); R] " jr  
    var MapFy = NextMap.getOnUserEnter(); V5rW_X:]8  
    if (MapFy != "lockmap"){ 2}6StmE }  
     MapString = MapString + "#L" + i + "##b锁定地图#k---" + MapName + "#b(未锁定)#k\r\n"; &d=ZCaP  
    }else{ _)MbvF  
     MapString = MapString + "#L" + i + "##r解锁地图#k---" + MapName + "#r(已锁定)#k\r\n"; J_d!` Hhe  
    } QFU1l"(qGk  
   } Qq<+QL|  
    cm.sendSimple(MapString); )|B3TjH C  
   "bA8NQIP  
  } else if (status == 1) { k? !'OHmBL  
   var MapStats = cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).getOnUserEnter(); ~IQw?a.E  
   if(MapStats != "lockmap"){ mI,!8#  
    cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("lockmap") lr9s`>9  
    cm.sendOk("锁定地图成功"); Y\ j5{;V  
    cm.dispose(); 0[R7HX-@  
   }else{ z K6'wL!!I  
    cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("") 6tN!]  
    cm.sendOk("解锁地图成功"); ~ekV*,R"  
    cm.dispose(); =j~Xrytn  
   } Jj7he(!_1  
  }   /^':5"=o  
} 6Gh3r  
} I*0TI@Lo  
9、上线自动穿装备 _$m1?DZ  
src\net\s(和谐)f\odinms\net\login\handler :,Mg1Zf  
.$-GGvN]  
CreateCharHandler.java `J-&Y2_/k  
u .,l_D_  
G$E+qk nJL  
搜索  MapleInventory equip = newchar.getInventory(MapleInventoryType.EQUIPPED); V%JG :'6L  
:ywm4)  
在下面添加以下语句,即可编译,装备ID自己换吧 gUrXaD#  
IItem eq_top = MapleItemInformationProvider.getInstance().getEquipById(1052081); dReJ;x4  
        eq_top.setPosition((byte) -5); x%%OgO +>  
        equip.addFromDB(eq_top); lO=~&_  
        IItem eq_bottom = MapleItemInformationProvider.getInstance().getEquipById(bottom); N _|tw  
        eq_bottom.setPosition((byte) -6); u%AyW  
        equip.addFromDB(eq_bottom); iJ p E`  
        IItem eq_shoes = MapleItemInformationProvider.getInstance().getEquipById(shoes); kB=\ a(  
        eq_shoes.setPosition((byte) -7); sJ7ZE-v]h  
        equip.addFromDB(eq_shoes); q]wP^;\Jl  
        IItem eq_weapon = MapleItemInformationProvider.getInstance().getEquipById(weapon); 5^C.}/#>F  
        eq_weapon.setPosition((byte) -11); en-HX3'  
        equip.addFromDB(eq_weapon); S\ ) ~9?  
    IItem pHat = MapleItemInformationProvider.getInstance().getEquipById(1002562); Mb'Tx  
        pHat.setPosition((byte) -101); }\]J?I+A  
        equip.addFromDB(pHat); ?btZdnQ))S  
        IItem pWeap = MapleItemInformationProvider.getInstance().getEquipById(1702174); p~17cH4~-f  
        pWeap.setPosition((byte) -111); c3C<P  
        equip.addFromDB(pWeap); VP_S[+Zv~  
10、结婚修复法 =4804N7  
/* 7 |Q;E|=-Y  
====================================== c63yJqiW  
小权改端技术   k/ hNap'0  
====================================== *d&+? !  
*/ (}MN16!  
首先,找到NPCConversationManager.java   /yFs$t >9  
l g*eSx>M  
                                                          在合适的位置上插入以下代码(请直接复制,本人亲自测试,无错..所有端均可通过):   2-_d~~O1N  
6Jd.Eg ~A7  
        public boolean createMarriage(String partner_) {      //声明变量   m[D]4h9  
        MapleCharacter partner = getCharByName(partner_);  //名字   ,Kwtp)EX  
        if (partner == null) {   \pVWYx  
            return false;   yc.9CTxx  
        }   W5R /  
        partner.setMarried(true);   9_l WB6  
        getPlayer().setMarried(true);   /7uA f{  
        partner.setPartnerId(getPlayer().getId());   vu`,:/|h  
        getPlayer().setPartnerId(partner.getId());   x?RYt4S  
        if (partner.getGender() > 0) {   2)(ynrCe  
            Marriage.createMarriage(getPlayer(), partner);   oE&#Tl?Vt  
        } else {   9;tY'32/  
            Marriage.createMarriage(partner, getPlayer());   ^'Qe.DW[  
        }   q1, jDJglZ  
        return true;   e<r}{=1w  
    }   D0LoT?$N  
%OAvhutS  
    public boolean createEngagement(String partner_) {   !EB[Lut m  
        MapleCharacter partner = getCharByName(partner_);   #L 9F\ <K  
        if (partner == null) {   st wxF?\NS  
            return false;   TyN]Pa  
        }   8"C[sRhz  
        if (partner.getGender() > 0) {   {R}Kt;L:Ut  
            Marriage.createEngagement(getPlayer(), partner);   #?fKi$fS;L  
        } else {   fm$)?E_Rp  
            Marriage.createEngagement(partner, getPlayer());   l G $s(  
        }   i]}`e>fF  
        return true;   OpFm:j3  
    }   1[4 0\sM  
i2 G.<(3O  
    public void divorceMarriage() {      //增加至XXXX   @h!nVf%fe  
        getPlayer().setPartnerId(0);   LuvRxmQ`  
        getPlayer().setMarried(false);   Q=#N4[W'  
        Marriage.divorceMarriage(getPlayer());  ///结束至XXXX   'ARb J1a  
    }   !b8.XGo  
+|zcjI'=O  
                        先别着急这编译..请继续看下去   mcq.*at  
;ji[ "b  
                            打开 src\net\s(和谐)f\odinms\scripting\npc  这个文件夹新建--文本文档--复制以下代码进去:   PiF&0;  
% jSB9  
  /*   s|IC;C|  
* @丶小_路.   6 B*,Mu4A  
*/   v&Oc,W  
`,$PRN"]  
package net.s(和谐)f.odinms.scripting.npc;   Yqb3g(0   
'yNS(Bg=  
import java.sql.Connection;   y-lBaTE9  
import java.sql.PreparedStatement;   ;Miag'7  
import java.sql.ResultSet;   F-PQ`@ZNW  
import java.sql.SQLException;   `!@d$*:'  
>wf.C%  
import net.s(和谐)f.odinms.client.MapleCharacter;   6 9$gPY'3  
i2X%xYv ^  
import net.s(和谐)f.odinms.database.DatabaseConnection;   P; 9{;  
Sq[LwJ  
public class Marriage {   sU0W)c;  
        private static final org.slf4j.Logger log = org.slf4j.LoggerFactory.getLogger(Marriage.class);   Lb}$)AcC  
h Nx#x  
        public static void createMarriage(MapleCharacter player, MapleCharacter partner) {   pd}Cg'}X  
                try {   @k3xk1*  
                        Connection con = DatabaseConnection.getConnection();   XxLauJP K  
                        PreparedStatement ps = con.prepareStatement("INSERT INTO marriages (husbandid, wifeid) VALUES (?, ?)");   ?C(3TKH  
                        ps.setInt(1, player.getId());   N ^%7  
                        ps.setInt(2, partner.getId());   ;- 6   
                        ps.executeUpdate();   B;c2gu  
                        ps.close();   5LzP0F U  
                } catch (SQLException ex) {   T1i}D"H %  
                        log.warn("结婚: " + player.getName() + " 和 " + partner.getName(), ex);   lB*HL C  
                }   +\U#:gmw  
        }   -d_7 q  
.dKFQH iYJ  
        public static void createEngagement(MapleCharacter player, MapleCharacter partner) {   mY&(&'2T"  
                try {   Xhp={p;  
                        Connection con = DatabaseConnection.getConnection();   CJe~>4BT  
                        PreparedStatement ps = con.prepareStatement("INSERT INTO engagements (husbandid, wifeid) VALUES (?, ?)");   Z iaHLpk  
                        ps.setInt(1, player.getId());   9z kRwrQ  
                        ps.setInt(2, partner.getId());   ;3Z6K5z*f  
                        ps.executeUpdate();   &%r<_1  
                } catch (SQLException ex) {   PdSYFJM  
                        log.warn("宣布与参与 " + player.getName() + " 和" + partner.getName(), ex);   XB;C~:  
                }   ]?lUe5F  
        }   5aJd:36I  
^!rAT1(/_  
        public static void divorceEngagement(MapleCharacter player, MapleCharacter partner) {   qaiR329fx  
                try {   3NSX(gC%  
                        Connection con = DatabaseConnection.getConnection();   PDkg@#&y,k  
                        int pid = 0;   dzs(sM=  
                        if (player.getGender() == 0) {   XU|>SOR@z  
                                pid = player.getId();   {8T/;K@  
                        } else {   A^vvw~!d  
                                pid = partner.getId();   0F 9p'_C  
                        }   4x|\xg( l  
                        PreparedStatement get = con.prepareStatement("SELECT FROM engagements WHERE husbandid = ?");   K(}g!iT)~  
                        get.setInt(1, pid);   T _Cj=>L  
                        ResultSet rs = get.executeQuery();   bDjm:G  
                        PreparedStatement ps = con.prepareStatement("DELETE FROM engagements WHERE husbandid = ?");   IIO -Jr  
                        if (rs.next()) {   S,vh  
                                ps.setInt(1, pid);   l$ufW|  
                        } else {   Qm>2,={h  
                                return;   ,*CPG$L  
                        }   <5o oML]nP  
                        ps.executeUpdate();   <g1=jG:7k  
                        PreparedStatement ps1 = con.prepareStatement("UPDATE characters SET marriagequest = 0 WHERE id = ?, and WHERE id = ?");   Dy|)u1?  
                        ps1.setInt(1, player.getId());   0bl8J5Ar5  
                        ps1.setInt(2, partner.getId());   /&+*X)#v  
                        ps1.executeUpdate();   /Jf}~}JP  
                } catch (SQLException ex) {   GS+Z(,J>=  
                        log.warn("宣布与参与 " + player.getName() + " 和 " + partner.getName(), ex);   7& 'p"hF  
                }   Jsf"h-)P  
        }   QE+HL8c^s  
d[`vd^hI  
        public static void divorceMarriage(MapleCharacter player, MapleCharacter partner) {   SaFNPnk=  
                try {   _*f On@Vwo  
                        Connection con = DatabaseConnection.getConnection();   1"f)\FPGe  
                        int pid = 0;   JVR,Py:%G  
                        if (player.getGender() == 0) {   I6Ga'5bV  
                                pid = player.getId();   #83pitcc  
                        } else {   y&6 pc   
                                pid = partner.getId();   Td 5yRN! ?  
                        }   $ [V-M\q  
                        PreparedStatement get = con.prepareStatement("SELECT partnerid FROM characters WHERE id = ?");   PnZY%+[I  
                        get.setInt(1, player.getId());   *9tRh Rc  
                        ResultSet rs = get.executeQuery();   *;[g Ga~  
                        if (rs.next()) {   5+[ 3@  
                                PreparedStatement ps = con.prepareStatement("DELETE FROM marriages WHERE husbandid = ?");   MJ<jF(_=  
                                ps.setInt(1, pid);    6h?)x  
                                ps.executeUpdate();   +;bP .[Z  
                                PreparedStatement ps1 = con.prepareStatement("UPDATE characters SET married = 0 WHERE id = ?, and WHERE id = ?");   N2 .Ym;^  
                                ps1.setInt(1, player.getId());   xjh(;S'  
                                ps1.setInt(2, partner.getId());   )4^Sz&\  
                                ps1.executeUpdate();   dO4J f9)  
                                ps.close();   Y| cj&<o  
                                ps1.close();    }~Ir &   
                        } else {   I R~szUY6  
                                return;   c' Q4Fzj0'  
                        }   /a }` y  
                        get.close();   -lS(W^r4  
                } catch (SQLException ex) {   <+_WMSf;4  
                        log.warn("离婚:" + player.getName() + " 和 " + partner.getName(), ex);   p|Qn?^ C:  
                }   ?H!QV;ku  
        }   e[Jh7r>'  
}   YnlZyw!  
3|PV.  
            复制完毕后关闭并保存把文件命名为: Marriage.java   保存文件.必须在这个文件夹   X+QoO=02LR  
src\net\s(和谐)f\odinms\scripting\npc   GTke<R  
th%T(D5n  
                复制以下NPC脚本.结婚的教堂里的哪位人物都行.复制如下代码加入NPC脚本中!!!   g17 fge6%  
3jjV bm  
nQ#NW8*Fs  
    /*   "f:_(np,  
*@丶小_路.   .4[M 7)  
*/   { t@7r  
var status = 0;   zg$NrI&  
var otherChar;   B7( bNr  
var Char;   Axw+zO  
-{E S 36  
importPackage(net.s(和谐)f.odinms.client);   ,j(S'P w  
importPackage(net.s(和谐)f.odinms.server);   65l9dM2  
@  \*Zq  
function start(character3) {   S,f:nLT  
        status = -1;   &]O^d4/  
        action(1, 0, 0);   YI?tmqzt  
        otherChar = character3;   yOO@v6jO)  
}   $S/EINc  
oAgU rl;R  
function action(mode, type, selection) {   RMlx[nsq  
        if (mode == -1) {   1F R  
                otherChar.getClient().getSession().write   .*&F  
(net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣拒绝您的请求!"));   1!;4I@W(I)  
                cm.dispose();   X3m)  
        } else {   v)JS4KS  
                if (mode == 0 && status == 0) {   Y'yGhpT~  
                        otherChar.getClient().getSession().write   '?1g_C QsS  
(net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣拒绝您的请求.."));   RV),E:?  
                        cm.dispose();   ;]>a7o  
                        return;   ^#]eCXv  
                }   B/I1<%Yk  
                if (mode == 1) {   (} wMU]!_  
                        status++;   ZMGC@4^F  
                } else {   b\p2yJ\  
                        status--;   6iS7Hao"  
                }   ~p x2kHZ  
                if (status == 0) {   dy4~~~^A  
                        cm.sendNext("有人想向您发送内容!.");   ,L\>mGw  
                } else if (status == 1) {   y.gjs <y  
                        var t = otherChar.getName();   =>L2 ~>[  
                        cm.sendYesNo("你想不想参与 " + t + "的婚礼?") ;   [D2<)  
                } else if (status == 2) {   H18pVh  
                        otherChar.getClient().getSession().write   xM$AhH  
(net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣接受了您的请求!"));   :{%~L4$HI  
                        otherChar.setMarriageQuestLevel(50);   ('+C $  
                        cm.getPlayer().setMarriageQuestLevel(50);   BBa!l e9P  
                        cm.createEngagement(cm.getPlayer().getId(), otherChar.getId());   dH)\zCt  
                        if (otherChar.countItem(2240000) > 0) {   eC`G0.op  
                                MapleInventoryManipulator.removeById(otherChar.getClient(),   )i<Qg.@MX  
MapleInventoryType.USE, 2240000, 1, false, false);   >[S\NAE>  
                                MapleInventoryManipulator.addById(otherChar.getClient(), 4031358, 1, "shit!");   A8 !&Y;d  
                                MapleInventoryManipulator.addById(cm.getPlayer().getClient(), 4031358,   j%i6H1#.Z  
1, "shit!");   NUh+ &M  
                                MapleInventoryManipulator.addById(otherChar.getClient(), 4031357, 1, "shit!");   UZ !It>  
                        } else if (otherChar.countItem(2240001) > 0) {   ^*b11 /7  
                                MapleInventoryManipulator.removeById(otherChar.getClient(),   _8e0vi!~2  
MapleInventoryType.USE, 2240001, 1, false, false);   ^1bM=9]F0  
                                MapleInventoryManipulator.addById(otherChar.getClient(), 4031360, 1, "shit!");   nw0Tg= P  
                                MapleInventoryManipulator.addById(cm.getPlayer().getClient(), 4031360,   >cH}sNHy  
1, "shit!");   oj[<{/,C9  
                                MapleInventoryManipulator.addById(otherChar.getClient(), 4031359,   O+t'E9Fa  
1, "shit!");                         }(!3)k7*  
                        } else if (otherChar.countItem(2240002) > 0) {   "Ug+# ;}p$  
                                MapleInventoryManipulator.removeById(otherChar.getClient(), MapleInventoryType.USE, 2240002, 1, false, false);   WNSEc%  
                                MapleInventoryManipulator.addById(otherChar.getClient(), 4031362, 1, "shit!");   ;N!opg))d<  
                                MapleInventoryManipulator.addById(cm.getPlayer(), 4031362, 1, "shit!");   0E#?H0<OeG  
                                MapleInventoryManipulator.addById(otherChar.getClient(), 4031361, 1, "shit!");   d 9]zB-A  
                        } else if (otherChar.countItem(2240003) > 0) {    {?Cm  
                                MapleInventoryManipulator.removeById(otherChar.getClient(),   MP~+@0cv  
MapleInventoryType.USE, 2240003, 1, false, false);    Y+Cv9U0  
                                MapleInventoryManipulator.addById(otherChar.getClient(), 4031364, 1, "shit!");   d(C5i8d  
                                MapleInventoryManipulator.addById(cm.getPlayer(), 4031364, 1, "shit!");   n( zzH  
                                MapleInventoryManipulator.addById(otherChar.getClient(), 4031363,   $V;0z~&!'  
1, "shit!");                         QObHW[:F  
                        }   )H+p6<  
                        cm.dispose();   P?J\p J1|7  
                }   JhvT+"~  
        }   EP{/]T  
}   aX? tnDv  
11、购物商城添加新物品和点数商品 Wa9yyc  
首先打開ETC.WZ   M:oZk&cs  
找到Commodity.img.xml   i4m P*RwC  
這個是有分代碼到多少~~那個東西延續就在哪裡 %v[KLMo'(  
我是以前面主頁的推薦物品新物品那邊新增的 /|@~:5R5H  
今天摸索來的我去找推薦物品那邊 ucFfxar"  
V62的這個是到6226 (<imgdir name="6226">)   bT`et*]  
所以你要添加就重6227開始添加 6Oy6r  
這個是位置的代碼(這個是在推薦物品那邊添加物品添加的物品會在推薦物品那行出現(<int name="SN" value="10001930"/>)   DJ`xCs!R  
如果要再推薦物品就重10001931開始加 36}&{A  
<int name="ItemId" value="你要添加的物品代碼"/>(這個是要添加的物品代碼不用說了吧?)    #!t6'*  
<int name="Count" value="1"/>(這個沒試過這個都填1)   's$/-AV  
<int name="Price" value="價錢"/>(這個是添加你要的點數價位)   EAoq2_(`a  
<int name="Period" value="90"/>(道具到限日期90就代表90天(這應該沒用@@))   *RFBLCt  
<int name="Priority" value="9"/>(這行的位置不要動看它上面是多少下面就填多少)   *hh iIiog+  
<int name="Gender" value="2"/>(這個是性別2代表男女都可以用0代表男生1代表女生) <int name="OnSale" value="1"/>這個1代表NEW或者HOT.....(最好依照前面來改..)   =nv/ r  
<int name="Class" value="0"/>(看前面代碼有沒有來添加不知道是啥東西....)   mpD[k9`x#  
如果要初學者最好先依照10001931開始加 rW+}3] !D/  
把物品列在推薦物品那邊 *mn"G K6  
如果你熟了再加入其他行例如武器列戒指列添加 c"P:p%\m&u  
如果想把推薦物品那4個換掉找到那4個代碼 Li9>RY+3  
搜尋第一個物品代碼把它換掉你要的物品代碼 _% i!LyG  
第2個是在其他欄例如我要把推薦物品那邊的帽子弄掉 T }Wse{  
找到的第一個帽子代碼是推薦物品的第2個則是帽子欄那邊的 @ssT$#)$!  
想在帽子欄那邊添加物品建議找到帽子欄最後一個物品代碼 Ehq [4}  
繼續添加代碼物品~~~   $Y8iT<nP  
      j+Q+.39s-~  
首先打開ETC.WZ   Se>v|6  
找到modity.img.xml   ,%U\@*6=  
這個是有分代碼到多少~~那個東西延續就在哪裡 &3:<WU:U  
我是以前面主頁的推薦物品新物品那邊新增的 cXK.^@du  
今天摸索來的我去找推薦物品那邊 !e}4>!L,(^  
V62的這個是到6226 (<imgdir name="6226">)   fDAT#nlyp  
所以你要添加就重6227開始添加 g#o9[su  
這個是位置的代碼(這個是在推薦物品那邊添加物品添加的物品會在推薦物品那行出現(<int name="SN" value="10001930"/>)   !*o{xq   
如果要再推薦物品就重10001931開始加 ,; n[_f  
<int name="ItemId" value="你要添加的物品代碼"/>(這個是要添加的物品代碼不用說了吧?)   !J[!i"e  
<int name="Count" value="1"/>(這個沒試過這個都填1)   wI?AZd;`'  
<int name="Price" value="價錢"/>(這個是添加你要的點數價位)   :VE0eJ]J6  
<int name="Period" value="90"/>(道具到限日期90就代表90天(這應該沒用@@))   );{7 6  
<int name="Priority" value="9"/>(這行的位置不要動看它上面是多少下面就填多少)   K+`deH_d  
<int name="Gender" value="2"/>(這個是性別2代表男女都可以用0代表男生1代表女生) <int name="OnSale" value="1"/>這個1代表NEW或者HOT.....(最好依照前面來改..)   &}d5'IRT  
<int name="Class" value="0"/>(看前面代碼有沒有來添加不知道是啥東西....)   f<>CSjQ4c  
如果要初學者最好先依照10001931開始加 fzUG1|$e  
把物品列在推薦物品那邊 f& Vx`oj  
如果你熟了再加入其他行例如武器列戒指列添加 NMESGNa)z  
如果想把推薦物品那4個換掉找到那4個代碼 oG c9 6B%  
搜尋第一個物品代碼把它換掉你要的物品代碼 qUk-BG8^  
第2個是在其他欄例如我要把推薦物品那邊的帽子弄掉 fvj  
找到的第一個帽子代碼是推薦物品的第2個則是帽子欄那邊的 UQjYWXvi  
想在帽子欄那邊添加物品建議找到帽子欄最後一個物品代碼 luJNdA:t&  
繼續添加代碼物品~~~   bSa]={}L(  
之後你要添加的東西都要重他最後的6226開始添加6227.6228.6229.....   *A0*.>@N  
10001930這個代碼是代表推薦物品那邊的 GjbOc   
所以你要讓物品顯現在推薦物品就重10001930開始添加 l0eh}d  
把改完的XML覆蓋到服務端XML.和客戶端WZ   nI/kX^Pd  
12、登陆角色时文字显示 rLA^ &P:  
找到world.properties 自己去掉S F中的空格 Rg3g:TV9c  
增加: S7j U:CLJ  
net.s f.odinms.world.serverName= PoD/i@  
9[h8Dy  
找到:AbstractPlayerInteraction.java ;f /2u  
    public String serverName() { 3|D.r-Q  
        return c.getChannelServer().getServerName(); xW58B  
    } NG: f>R  
v.c.5@%%o  
找到:ChannelServer.java ~|{_Go{ Q  
增加(如果存在就不用增加了) 9r ](/"=f  
private String serverName; h$p}/A  
`t+;[G>ZE  
public String getServerName() { AI-ZZ6lzR  
        return serverName; q oEZ>  
    } %- Ga  ^[  
kNX8y--  
serverName = props.getProperty("net.s f.odinms.world.serverName"); (类似的增加,共2次) =.qPjp_Qd  
Aa^w{D  
找到PlayerLoggedinHandler.java q yjVB/ko  
X39%O'  
合适的位置增加: *vT Abk$   
c.getSession().write(MaplePacketCreator.sendHint("欢迎来到 "+ c.getChannelServer().getServerName() + "。\r\n#r#e请记得享受其中的乐趣吧!", 350, 5)); ~Xc1y!"9*  
13、当人物达到一个等级-自动打开NPC Uurpho_~  
当人物达到一个等级,自动打开NPC |Rz}bsrZ  
,r; E[k@  
{Rn*)D9  
kb!W|l"PN  
打开  MapleCharacter.java   K4b2)8  
在类似net.s f.odinms.scripting下面添加 zKThM#.Wa  
import net.s f.odinms.scripting.npc.NPCScriptManager;   8F/zrPG  
找到 bjq.nn<=  
if (level == 200 && !isGM()) { S~M/!Xb  
            exp.set(0); I(<Trn  
            MaplePacket packet = MaplePacketCreator.serverNotice(6, "[Congrats] " + getName() + " has reached Level 200! Congratulate " + getName() + " on such an amazing achievment!"); H ahA} Q  
            try { ={50>WXE  
                getClient().getChannelServer().getWorldInterface().broadcastMessage(getName(), packet.getBytes()); P>Ru  
            } catch (RemoteException e) { [d=BN ,?  
                getClient().getChannelServer().reconnectWorld(); cbW=kQc_  
            } qNUd "%S  
        } y:k7eE"  
增加 {"O-/* f+(  
                           if (level == 10) { HBA|NV3.  
        NPCScriptManager npc = NPCScriptManager.getInstance(); Eo@rrM:  
                        npc.start(client, 9201027); @ eYD@!  
        } <g64N  
              if (level == 30) { B/B`=%~5_^  
        NPCScriptManager npc = NPCScriptManager.getInstance(); %!R\-Vej  
                        npc.start(client, 9201027); -c#vWuLl  
        } V!s#xXD}  
_~;K]  
        if (level == 70) {  ~;uU{TT  
        NPCScriptManager npc = NPCScriptManager.getInstance(); f/{Cl P.  
                        npc.start(client, 9201027); ? 8)k6:  
        } }S{VR(i`J  
 d"S\j@  
        if (level == 120) { *r  ('A  
        NPCScriptManager npc = NPCScriptManager.getInstance(); 6iY(RYZ7-  
                        npc.start(client, 9201027); %&wi@ *#  
        } rd,!-w5  
Rb0{W]opt+  
         if (level == 200) { a..LbQQ  
        NPCScriptManager npc = NPCScriptManager.getInstance(); 9{%/I   
                        npc.start(client, 9201027); gp+@+i>b+[  
        } ;X+cS,h  
得到某个物品与NPC对话  WfQZ7e  
            if (haveItem == [itemid, amount]) { U-D00l7C  
        NPCScriptManager npc = NPCScriptManager.getInstance(); U"Y/PBs,  
                        npc.start(client, [npcid]); ]+>Kl>@  
        } =FQH5iSd  
14、角色下面显示[PK菜鸟][无门无派][已婚] zL3I!& z2  
MaplePacketCreator.java   %K0Wm#)  
找到下面这样的语句   10tTV3`IM  
mplew.writeShort(SendPacketOpcode.SPAWN_PLAYER.getValue());   e@PY(#ru  
        mplew.writeInt(chr.getId());   #-l+ c u{  
        mplew.writeMapleAsciiString(chr.getName());   h]}DMVV]  
在下面加入   7gREcL2  
q-S#[I+g  
                         String marry = "";   T *k}E  
                         String pked = "";   \)W Z D  
        if (chr.isMarried())   /xd|mo)D  
        {   mqDI'~T9 u  
            if (chr.getjhname() == null)   kJ)Z{hy  
                marry = (new StringBuilder()).append("[<已婚>: ").append(chr.getjhname()).append("]").toString();   C1OiMb(:  
            else   /1eeNbd  
                marry = "[已婚]";   ()<?^lr33  
        } else   +ijxv  
        {   NleMZ  
            marry = "[未婚]";   i0~Af`v  
        }   WUb] 8$n  
        if (chr.getPvpKills() >= 0 && chr.getPvpKills() <= 50)   $&sV.fGu  
            pked = "[PK菜鸟]";   `2y?(BJp  
        else   _jaB[Q=By  
        if (chr.getPvpKills() >= 51 && chr.getPvpKills() <= 200)   ITD&w g  
            pked = "[PK圣人]";   0Kg?X  
        else   3S @)Ans  
        if (chr.getPvpKills() >= 201 && chr.getPvpKills() <= 800)   mNJCV8 <  
            pked = "[PK尊者]";   o'? WWJK6w  
        else   ]Mvpec_B  
        if (chr.getPvpKills() >= 801 && chr.getPvpKills() <= 2000)   C%#u2C2  
            pked = "[PK霸主]";   QFFFxaeJg  
        else   PB~ r7O]  
        if (chr.getPvpKills() >= 2001)   j%gle %_  
            pked = "[PK王者]";   (Mw+SM3<  
           2`Ihrz6  
在下面在添加   $Qxy@vU  
g O/\Yi  
if (chr.getGuildId() <= 0)   <:!:7  
        {   H>%L@Btw  
            mplew.writeMapleAsciiString((new StringBuilder()).append(pked).append("_>无门无派<_").append(marry).toString());   k{bC3)'$#R  
            mplew.write(new byte[6]);   Lc(eY{CY  
        } else   hJ75(I *j  
        {   9[[$5t`8  
            MapleGuildSummary gs = chr.getClient().getChannelServer().getGuildSummary(chr.getGuildId());   M3eFG@,  
            if (gs != null)   #!P>." .  
            {   h r6?9RJY  
                mplew.writeMapleAsciiString((new StringBuilder()).append(pked).append(gs.getName()).append(marry).toString());   Rpj{!Ia  
                mplew.writeShort(gs.getLogoBG());   sYB2{w   
                mplew.write(gs.getLogoBGColor());   Sx1OY0)s  
                mplew.writeShort(gs.getLogo());   ;,xM *  
                mplew.write(gs.getLogoColor());   z~ua#(z1S  
15、不同等级范围得到不同经验的修改方法 \/-4jF:  
不同等级范围得到不同经验的修改方法   /Eu|Jg=I  
GQ sE5Vb  
1JV-X G6  
MapleMonster.java  p+-IvU  
找到: k&npC8oA  
public void giveExpToCharacter(MapleCharacter attacker, int exp, boolean highestDamage, int numExpSharers) { /)sP<WPQ 6  
        MapleInventory r =attacker.getInventory(MapleInventoryType.CASH); :mt<]Oy3  
        if (highestDamage) { '_ ys4hz}  
            if (eventInstance != null) { sAnb   
                eventInstance.monsterKilled(attacker, this); T&j:gg  
            } t(}g;O-  
            highestDamageChar = attacker; &d]@$4u$;  
        } ~VV$wU !A  
        if (attacker.getHp() > 0) { BCX2C  
            int personalExp = exp; z}Um$'. =  
            if (exp > 0) { BadnL<cj]  
                Integer holySymbol = attacker.getBuffedValue(MapleBuffStat.HOLY_SYMBOL); $y%IM`/w  
                if (holySymbol != null) { &g]s@S|%  
                    if (numExpSharers == 1) { DXZZZ[#  
                        personalExp *= 1.0 + (holySymbol.doubleValue() / 500.0); >[Tt'.S!?  
                    } else { I/u>Gt  
                        personalExp *= 1.0 + (holySymbol.doubleValue() / 100.0); 3Te&w9K  
                    } : Xu9` 5  
                } R`,|08E  
                 #VsS C1  
            } lBudC  
在这下面插入: yTf /]H]d  
if (exp < 0) { N;4wbUPL7h  
                personalExp = Integer.MAX_VALUE; YUT I)&y  
            } uvi&! )x  
            int exped=personalExp *(attacker.hasexp()+attacker.hasEXPCard()); Kaji&Ibd  
            if(exped>2100000000){ 5yjG\ ~  
                exped=2100000000; )!;20Po  
            } q``/7  
#X0Xc2}{f  
MapleCharacter.java %eGI]!vf  
插入: fnIF<Zt  
u1 >WG?/`  
public int hasexp() { eV"Uv3  
        if (getLevel()<=30){ R: [#OH.c  
            return 4;//低于30级打怪得到5倍经验 U[z2{\  
        }else if (getLevel()>=31 && getLevel()<=70 && getVip()<9){ .UvDew /Y  
            return 3;//31-70级4倍经验 0D0uzUD-  
        }else if (getLevel()>=71 && getLevel()<=90 && getVip()<8){ Uy@:-NC)kn  
            return 2; ((M>To_l  
        }else if (getLevel()>=91 && getLevel()<=120 && getVip()<5){ 1?G%&X@ X  
            return 1; j.c{%UYj  
        }else{ z G`|)  
            return 0;  IuMJ-"  
        } `rV -,-r@  
    } w%(D4ldp   
B_RF)meux  
编译 U|8?$/*\  
16、VIP说话颜色编译方法 7/iN`3Bz  
MaplePacketCreator.java   Z6&bUZF$bE  
0n\AUgVPF  
找到public static MaplePacket getPacketFromHexString   "*:?m{w5  
上面加入   yE;S6 O  
public static MaplePacket sendYellowTip(String message) {   l  nJ  
     MaplePacketLittleEndianWriter mplew = new MaplePacketLittleEndianWriter();   kV4L4yE  
     mplew.writeShort(74);   ^FZ9q  
     mplew.write(5);   mZ.gS1Dq  
     mplew.writeMapleAsciiString(message);   OyG2Ks"H  
     return mplew.getPacket();   w*X(bua@  
   } qRq4PQ@  
覆盖源   ): fu]s "  
net  channel  handler  GeneralchatHandler.java   bmh@SB  
的全部内容   A o@WTs9  
package net.s f.odinms.net.channel.handler;   S|?P#.=GX  
import net.s f.odinms.client.MapleCharacter;   dJ>tM'G  
import net.s f.odinms.client.MapleClient;   m= %KaRI  
import net.s f.odinms.client.messages.CommandProcessor;   {7` 1m!R  
import net.s f.odinms.net.AbstractMaplePacketHandler;   OHv9|&Tpl  
import net.s f.odinms.tools.MaplePacketCreator;   !Z0S@ ]C  
import net.s f.odinms.tools.StringUtil;   gUYTVp Vf  
import net.s f.odinms.tools.data.input.SeekableLittleEndianAccessor;   40[@d  
public class GeneralchatHandler extends AbstractMaplePacketHandler {   8t |?b  
    @Override   )~IOsTjI  
    public void handlePacket(SeekableLittleEndianAccessor slea, MapleClient c) {   Pfd%[C/vdm  
        String text = slea.readMapleAsciiString();   @~FJlG(n  
        String lctext = text.toLowerCase();   >)k[085t  
        int show = slea.readByte();   . HAFKB;  
        MapleCharacter player = c.getPlayer();   D`U,T& @  
        int gmlvl = player.gmLevel();   w=^~M[%w  
        boolean chatwhite = gmlvl > 2 && player.getGMChat() && c.getChannelServer().allowGmWhiteText();   3N4kW[J2i  
        if (StringUtil.countCharacters(text, ’@’) > 4) {   n*Hx"2XF  
            if (!player.isGM()) {   )k]{FM  
                text = "DISREGARD THAT I SUCK COCK";   T "#DhEM  
            }   QHd|cg  
            if (player.spawned) {   HcrlcxwM\i  
                player.removeOne(c);   ]C{N4Ni^Z  
            }   :d~mlyFI6P  
        }   Tq?f5swsI  
        if (!CommandProcessor.processCommand(c, text))   7^1K4%IPl  
//核心部分开始   'C@yJf  
            if (gmlvl > 4) {   7| `_5e  
                c.getPlayer().getMap().broadcastMessage(MaplePacketCreator.getChatText(c.getPlayer().getId(), (new StringBuilder()).append("┈━═☆[GM]☆═━┈").append(text).toString(), chatwhite, show));    O`Htdnu  
            } else if (c.getPlayer().getVip() == 2) {   Z A}!Rzo  
                    c.getPlayer().getMap().broadcastMessage(MaplePacketCreator.serverNotice(5, (new StringBuilder()).append("┈━═☆").append(c.getPlayer().getName()).append("[VIP2] : ").append(text).toString()));   IsjN xBM  
                                }else if (c.getPlayer().getVip() == 3){   zoBp02j  
                    c.getPlayer().getMap().broadcastMessage(MaplePacketCreator.sendYellowTip((new StringBuilder()).append("┈━═☆").append(c.getPlayer().getName()).append("[VIP3] : ").append(text).toString()));   <[=[|DS l  
                                } else if (c.getPlayer().getVip() == 4){   O2xqNQ`d  
                    c.getPlayer().getMap().broadcastMessage(MaplePacketCreator.serverNotice(2, (new StringBuilder()).append("┈━═☆").append(c.getPlayer().getName()).append("[至尊VIP4] : ").append(text).toString()));   g[;&_gL  
//核心部分结束                                 sXYXBX[  
}else{   (%G>TV  
                    c.getPlayer().getMap().broadcastMessage(MaplePacketCreator.getChatText(c.getPlayer().getId(), text, chatwhite, show));   {MUO25s02  
                c.getPlayer().getMap().broadcastMessage(MaplePacketCreator.getChatText(c.getPlayer().getId(), text, false, 1));   rS+ >oP}  
            }   @c }Gw;e  
        if (lctext.length() > 6 && c.getChannelServer().getSexBot() != null) {   X^i3(N  
            if (lctext.substring(0, 6).equals("sexbot")) {   'a$/ !~X  
                String res = c.getChannelServer().getSexBot().handleChat(lctext, c.getPlayer().getName());   <SdOb#2  
                c.getChannelServer().getSexBot().getCharacter().getMap().broadcastMessage(MaplePacketCreator.getChatText(c.getChannelServer().getSexBot().getCharacter().getId(), res, false, 1));   Q |hBGH9:B  
            }   XW+-E^d  
        }   b#n  
    }   :*-O;Yw?S@  
}   Z% ]LZ/O8  
17、防止万能登录 >f D%lq;  
进入mapleclient.java 这个类里面找到如下语句:   Ex6Kxd}8  
public boolean hasBannedIP() {   .(s@{=  
boolean ret = false;   e0IGx]5i  
try {   <3Rq!w/  
Connection con = DatabaseConnection.getConnection();   `%~f5<  
PreparedStatement ps = con.prepareStatement("SELECT COUNT(*) FROM ipbans WHERE ? LIKE CONCAT(ip, ’%’)");   +e#(p<  
ps.setString(1, session.getRemoteAddress().toString());   /=QsZ,~xo  
ResultSet rs = ps.executeQuery();   @6-3D/=  
rs.next();   ,V)hV@Dk  
if (rs.getInt(1) > 0) {//如果找到这个IP,返回真   w9Nk8OsL  
ret = true;   D0L s~qr  
}   e}s,WC2-  
rs.close();   M&e=LV  
ps.close();   ony;U# ^T  
} catch (SQLException ex) {   Z=l2Po n  
log.error("Error checking ip bans", ex);   q?8#D  
}   '1d0 *5+6k  
return ret;   h] 4qJ  
}   !e~d, NIy  
%D7'7E8.  
:u2tu60&MJ  
看到我上面的注释了吧,那么,我们就可以根据这个实现了。在这段的下面插入一段:   ob/HO (h3  
4-9cp=\PE  
public boolean hascheckIP() { //检查我们自定义的表段里面是否有这人的IP,如果有才让登录。否则断掉。   ;KG}Yr72  
boolean ret = false;   dvglh?7d  
try {   \aN5:Yy  
Connection con = DatabaseConnection.getConnection();   YB4|J44Y  
PreparedStatement ps = con.prepareStatement("SELECT COUNT(*) FROM ipcheck WHERE ? LIKE CONCAT(ip, ’%’)");    //在数据库里面复制一个IPBAN,改名为ipcheck '1zC|:,  
ps.setString(1, session.getRemoteAddress().toString());   @P[%6 d  
ResultSet rs = ps.executeQuery();   3%u: c]-wF  
rs.next();   Xd.y or  
if (rs.getInt(1) > 0) {//如果数据库中有IP,我们让他进入游戏,否则断开他 Ds@K%f(.?w  
ret = flase;   .5tXwxad"  
} else{ -L2?T ap  
ret = true;   ssmJ?sl  
} P<9T.l  
rs.close();   a, `B.I  
ps.close();   RK_z!%(P  
} catch (SQLException ex) {   8jiBLZkRf  
log.error("Error checking ip bans", ex);   (~(FQ:L %U  
}   swMR+F#u*  
return ret;   PGb}Y {  
} r^S o qom3  
) }k"7"  
在来人物选择处,检测数据IP是否存在,进入类CharSelectedHandler.java ObataUxQT  
找到以下内容: @?</8;%3W  
if (c.hasBannedMac()) { k"cKxzB  
  c.getSession().close(); aw7pr464  
  return; TLg 9`UA  
  } 3Q,p,  
改成: 5oOs.(m|*C  
if (c.hascheckIP()) { m-q O yt  
  c.getSession().close(); Rli`]~!w  
  return; ; cb='s  
  } ^plP1c:  

2楼:皓籽。(2010-08-07 09:50)

没图没真相
3楼:wby238(2010-08-07 09:54)

此帖售价 1 铜币,已有 103 人购买
若发现会员采用欺骗的方法获取财富,请立刻举报,我们会对会员处以2-N倍的罚金,严重者封掉ID!
]rG=\>U3~  

S2$E`' J  

v vErzUxN  


4楼:wby238(2010-08-07 09:57)

请不要损人。
5楼:我是ol(2010-08-07 10:10)

支持个~
6楼:里包恩(2010-08-07 14:28)

我怎么不能下载啊。。???
7楼:sxl523(2010-08-07 20:37)

回复赚钱支持............
8楼:yuchusheng(2010-08-07 20:55)

先看看
9楼:ml37379244(2010-08-07 21:00)

为什么没有083
10楼:cc78745300(2010-08-07 21:06)

看看
11楼:cc78745300(2010-08-07 21:07)

看看~!
12楼:sdgundam(2010-08-07 21:24)

能用的吗?还会有java问题吗?
13楼:wby238(2010-08-08 09:14)

目前我用079CherryMS服务端没问题,不过LZ我建议先联机进一下游戏,再用登录器进游戏。
14楼:zjxjimmy(2010-08-10 18:23)


15楼:zjxjimmy(2010-08-10 18:24)


16楼:一步三卡(2010-08-23 11:18)

支持 LZ 加油继续
17楼:hudan1(2010-08-23 13:56)

没服务端 玩个毛·啊···
18楼:qxwzas(2010-09-11 22:20)

謝謝你分享這麼好的文章
19楼:muangse(2010-09-12 15:22)

  
20楼:janus99(2010-09-12 15:36)

用户被禁言,该主题自动屏蔽!
21楼:wlswjy(2010-09-13 19:36)

感谢慷慨的LZ
22楼:s445815629(2010-09-14 22:18)

无优也有啊。
23楼:aim147(2010-09-14 23:20)

有病毒?什么意思啊  还能下载吗
24楼:f278277826(2010-09-15 00:00)

楼主太慷慨了。。。。。。。。
25楼:de29(2010-09-15 11:52)

支持!!辛苦了!
26楼:残阳喋血(2010-09-21 04:57)

路过  看看
27楼:w615163(2010-09-24 11:53)

51MXD 转的?!!!!!!!!!!!
28楼:sd8721691(2010-09-26 21:22)

正在下///支持个。。呵呵
29楼:122718097(2010-09-26 21:30)

支持一下咯 楼主爱死你了
30楼:cycwpcy(2010-10-13 12:16)

咋啥都没有
31楼:中华6049(2010-11-06 11:44)

hehe爬山的邻居看到    
32楼:a48668760(2011-04-10 20:00)

俄……   纠结, 支持下。
33楼:jaredzhang(2011-04-11 02:42)

回复赚钱,支持楼主,非常喜欢冒险岛
34楼:clamxz(2011-04-11 03:31)

我来看看啊! r%: :q^b3  

35楼:309991754(2011-04-16 19:14)

回复赚钱,再下载 0Y`+L6&UX  

36楼:dnf694(2011-04-19 17:24)

哎~  没啥说的了!!  
37楼:中华纯爷们(2011-08-13 11:51)

没有图片我不相信
38楼:wiki(2011-08-13 13:08)

请问下LZ有没有 那个 079 不速之客 补丁 谢谢了  不速之客 。那个我很想要的
39楼:a8254692(2011-08-13 13:44)

没图没真相
40楼:slyt2010575(2011-09-01 22:52)

真的假的?
41楼:a504428022(2011-09-03 21:30)

回复  下载
42楼:viruschen(2012-03-13 14:44)

不知道能玩不 ??
43楼:viruschen(2012-03-13 15:00)

话说= =好多啊
44楼:钟爱麦子(2012-05-09 11:50)

顶顶顶顶顶顶顶顶顶
45楼:bzwei2008(2012-05-09 12:22)

看看先 。。。。。。
46楼:1031729617(2012-09-02 16:36)

.... 看看
47楼:a87430519(2012-09-03 22:16)

先看看
48楼:qq501743472(2012-12-12 14:07)

看看啊!
49楼:w615163(2013-01-31 12:55)

支持个~

进入此贴详细完整版>> 冒险岛资源下载整合帖【资源下载链接】【已编辑完成~】【转自无忧小雪】 返回顶部


COPYRIGHT © 2006-2024 中华游戏网 cnyouw.cn. ALL RIGHTS RESERVED. SITEMAP