该隐藏帖已经发布超过60天,已自动取消隐藏功能,无需回复即可查看!由于刚才发错,三楼才是连接 #[J..i/h 服务端修改文字教程 E|#'u^`yv 1、[079咖啡端]添加打开一个没有JS的NPC出现对话框 'tF<7\! 打开scr/net/s(和谐)f/odinms/scripting/npc/NPCScriptManager.java 7v1}8Uk I#9A\.pO 找到 g=a-zg9LX public void start(MapleClient c, int npc) { gm4-w 9M[p try { ZN^9w"A NPCConversationManager cm = new NPCConversationManager(c, npc); ^fH]Rlx if (cms.containsKey(c)) { v)BUt,A return; ~d28"p.7 } ~bvx<:8*% cms.put(c, cm); z.#gpTXD Invocable iv = getInvocable("npc/" + npc + ".js", c); HD Eq q if (iv == null || NPCScriptManager.getInstance() == null) { Bf[D&O cm.dispose(); 6VRVk7" return; C!v0*^i }
MiN68x9 engine.put("cm", cm); aNfgSo05@n NPCScript ns = iv.getInterface(NPCScript.class); }K0.*+M scripts.put(c, ns); 0p![&O ns.start(); M1VRc[
RRo } catch (Exception e) { M=@U]1n*c log.error("Error executing NPC script " + npc, e); ;9d(GP}eE dispose(c); .] 5
&\ cms.remove(c); ZO:{9vt=/ } Q T
M+WD } }i?P(
Au URY%+u 全选替换掉 :Ruj;j 将下面一段代码替换进去 jt;68SA
P public void start(MapleClient c, int npc) :x= ZvAvo { 0s=GM|y try { dA
)7d77 if (c.getPlayer().isGM()) PE+N5n2Tl c.getPlayer().dropMessage("[系统提示]您已经建立与NPC:" + npc + "的对话。"); .3oFSc`q Z$Qlr:7 NPCConversationManager cm = new NPCConversationManager(c, npc); <#sB ; if (this.cms.containsKey(c)) CfA
F.H return; _/7[=e}y 0W#.$X5 this.cms.put(c, cm); wXfy,W Invocable iv = getInvocable("npc/" + npc + ".js", c); R~)c(jj5 if ((iv == null) || (getInstance() == null)) { iQS?LksQX cm.sendOk("对不起,我并没有被管理员设置可使用,如果你觉得我应该工作的,那就请你汇报给管理员.\r\n我的ID编号: #r" + npc + "#k."); 6$2)m;| XY cm.dispose(); 2x'JR yef return; /9W-;l{=z } ptYQP^6S[ this.engine.put("cm", cm); foaNB=, NPCScript ns = (NPCScript)iv.getInterface(NPCScript.class); n8J';F
=P this.scripts.put(c, ns); P6;L\9=H< ns.start(); vP?"MG } catch (Exception e) { wN"irXG log.error("Error executing NPC script " + npc, e); {P(IA2J'S dispose(c); O]i}r`E8, this.cms.remove(c); H<dm
;cU } BwrMRMq" } Ci=c"JdB 2、[079咖啡端]修复怪物打不死 5h1FvJg 1.打开源码找到net\s(和谐)f\odinms\net\channel\handler\AbstractDealDamageHandler.java tHD
mX {U7j 找到这个函数parseDamage() 然后用下面的代码替换 注意替换前先备份! G`gYwgU; IB(5 &u. --------------------------------------------------------------------------------- XW`&1qx a!4'}gHR public AttackInfo parseDamage(MapleCharacter c, LittleEndianAccessor lea, boolean ranged) { [G4#DP\t>p AttackInfo ret = new AttackInfo(); ;\(wJ{u?Y lea.readByte(); [R6du*P lea.skip(8); *T*MLD]Q ret.numAttackedAndDamage = lea.readByte(); qky{]qNW lea.skip(8); O3B\K <l ret.numAttacked = (ret.numAttackedAndDamage >>> 4 & 0xF); YgrBIul ret.numDamage = (ret.numAttackedAndDamage & 0xF); 'N0d==aI ret.allDamage = new ArrayList(); ;w[|IRa ret.skill = lea.readInt(); :@ 19,.L lea.skip(8); B3e{'14 if ((ret.skill == 2121001) || (ret.skill == 2221001) || (ret.skill == 2321001) || (ret.skill == TC"mP!1 r!#NFek} 5201002) || (ret.skill == 14111006) || (ret.skill == 5101004) || (ret.skill == 15101003)) :8MpSvCV ret.charge = lea.readInt(); bQEQHqY5 else { A
.*}< ret.charge = 0; 7_n@iUG2n } dorZ O2Uc xs+MvXTC if (ret.skill == 1221011) *}cF]8c5W ret.isHH = true; m3K8hL/ L@9"6& lea.readInt(); ppfBfMX ret.aresCombo = lea.readByte(); f`P%aX'cBQ int sourceid = ret.skill; =@&]PYv if ((sourceid == 21100004) || (sourceid == 21100005) || (sourceid == 21110003) || (sourceid == `fc2vaSH = 3>/Yku)t 21110004) || (sourceid == 21120006) || (sourceid == 21120007)) ,]1K^UeZ c.setCombo(1); (N0G[(> qzsS"=5 ret.pos = lea.readByte(); !Vv$ ret.stance = lea.readByte(); zd"o #(sv cMIQbBM if (ret.skill == 4211006) { $nBzYRc"3 return parseMesoExplosion(lea, ret); jja9:$# } =)(sN"% XEY((VL0 if (ranged) { o1-Zh!*a* lea.readByte(); PtwE[YDu ret.speed = lea.readByte(); 315Rk!{AJ lea.readByte(); X{<j%PdC ret.direction = lea.readByte();
|Zncr9b lea.skip(7); YM/^-[k3 if ((ret.skill == 3121004) || (ret.skill == 3221001) || (ret.skill == 5221004) || (ret.skill == sR
~1J4 5(tOQ%AQ 13111002)) \KDOI 7 lea.skip(4); @va)j }
&-s!ko4z else { jW"C: {Ol; lea.readByte(); }=az6cLE2 ret.speed = lea.readByte(); qP *$wKY, lea.skip(4); B7_:,R.l } 2y v'
DS
kMf]~EZ? for (int i = 0; i < ret.numAttacked; ++i) { "PLZZL$+ int oid = lea.readInt(); 66Huqo p 8Ts5n lea.skip(14); -@<k)hWr $yI!YX& List allDamageNumbers = new ArrayList(); \c_1uDRoUn for (int j = 0; j < ret.numDamage; ++j) { E;9SsA
int damage = lea.readInt(); @ 4j#X C/tn0 MapleStatEffect effect = null; XM>ByfD{ if (ret.skill != 0) ,=R->~ J effect = SkillFactory.getSkill(ret.skill).getEffect(c.getSkillLevel(SkillFactory.getSkill )9l5gZX'I '$UlJDZ (ret.skill))); cdf8YN0!
LKFL2|af if ((damage != 0) && (effect != null) && (effect.getFixedDamage() != 0)) e:6R +8s2 damage = effect.getFixedDamage(); ~;3N'o J$v0 allDamageNumbers.add(Integer.valueOf(damage)); [#$z.BoEo } l%rwJLN1 if (ret.skill != 5221004) ie=tM'fb lea.skip(4); CXb)k.L b_z;^y~ ret.allDamage.add(new Pair(Integer.valueOf(oid), allDamageNumbers)); 7P.C~,+D%P } >jq~5HN J}nE,U2 return ret; lX;2~iW{/ } b-;+&Rb 7.hn@_ X-e)w --------------------------------------------------------------------------------- Zii<jZ.)< ccZ A 2.接着找到net\s(和谐)f\odinms\client\MapleCharacter.java w<tr<Pu' -{-w5_B$ 查找 v](7c2; //战神Combo vn KKK. E private int combo = 0; Cn[
`] private int comboCount = 0; /`Yp]l htq#( M 将其修改为 w f,7 //战神Combo <._MNHC private int combo = 0; 3z!\Z[ private int comboCounter = 0; m("!
M~1 oost}%WxN 此时应再查找comboCount 将其修改为comboCounter(不然原变量将不可用 导致变量未定义) bH~ue5q 应该也可以重新定义comboCounter这个变量 没实验 Tmg~ZI:MW bWW$_Spr 然后在下面适当处增加两个函数 K#}DXq RL[?&L$7^% public int getCombo() { "
P~0 7 return this.comboCounter; Wm
7Dy7#l } tz6d
}$
#7/_Usso public int setCombo(int combo) { MrXhVZ"d* return (this.comboCounter = combo); )R<hYd } U(3{6^>Gc dl6d!Nz* 代码就修改完毕了 编译后 怪物就应该能掉血了! ezY
_7 hmHm;
l +q|2j>k@ 大概原因分析: F9^8/Z 攻击封包数据改变,原来处理封包的方式已经不能适用了 所以应当修改原来的处理结构! 9pb4!=g* 3、[079咖啡端]修复双击人物客户端自动退出问题 n [[rI0]g 双击人物不管是自己还是他人都需要查看角色信息,原先我以为是加入的有家族的原因。 换了个没家族的号还是那样, 3;u* _ ]N_ 结果我就感觉应该是处理封包的问题了。 说明白点就是 MaplePacketCreator.java 有问题,然后我又仔细比较了下 楚天和咖啡端的 MaplePacketCreator.java 6dt]
$ a.y_o50#T 发现charinfo 处理有出入。 咖啡端似乎少了一些东西, 就是椅子列表显示那部分。 于是我对照两者的代码修复了下。 e3yBB*@ 也不算是修复。 因为这样弄过以后不会显示你有椅子。 抱歉。 我JAVA不太行。 大家原谅下了。 oL2|@WNj, eZ(<hE> 处理方法: kz@@/DD/9 ?
!MDg_oHd 打开 src\net\s(和谐)f\cherry\tools\MaplePacketCreator.java `u3to{ (或者是src\net\s(和谐)f\odinms\tools\MaplePacketCreator.java) hp@giu7 q1;}~}W;z4 KE]
!7+8- 找到 pkWzaf mplew.write(HexTool.getByteArrayFromHexString("00 00 00 00 00 00 01 00 00 00 D0 ED 2D 00 0C 87 A5 16 B4 F0 B0 16 10 00 00 00 84 E3 C6 2A 36 15 CF 59 6C 24 3E 00 CD DB 43 00 10 00 00 00 02 00 00 00 67 34 00 00 7F 36 00 00 DD CD CF 2A 10 00 00 00 B4 8B BB 2A 00 00 00 00 00 00 00 00 01 00 CD 00 10 00 00 00 18 E6 C6 2A DE 26 93 07 FD DC AB 7B 45 08 08 08 10 00 00 00")); f|cd_?| `Jq
?+W Wt"fn&R} .Qn54tS0q rLw,? 替换成 ,q] Wi# mplew.writeInt(0); [u[F6Wst mplew.writeShort(0); .>Gq/[c0| MapleInventory iv = chr.getInventory(MapleInventoryType.SETUP); Ayadvi(@P List<Item> chairItems = new ArrayList(); /o*r[g7< for (IItem item : iv.list() ) { l(-6pP5` if ((item.getItemId() >= 3010000) && (item.getItemId() <= 3020001)) { YYzj:' //chairItems.add(item); xVao
3+r } pE[ul } .nJErC## mplew.writeInt(chairItems.size()); 3U!\5Nsby for (IItem item : chairItems ) { IX7< mplew.writeInt(item.getItemId()); 35%'HFt_ } 4/e-E^ mplew.writeInt(0); HcXyU/>D 4、修复咖啡端不消耗飞镖 <iajtq<Z RangedAttackHandler.java 82WXgB> \H!ECTI 找到 s +gZnne //if (player.getJob().isA(MapleJob.Ares_1) || player.getJob().isA(MapleJob.Ares_2) || player.getJob().isA(MapleJob.Ares_3) || player.getJob().isA(MapleJob.Ares_4)) { KDhr.P.~ MapleInventoryManipulator.removeById(c, MapleInventoryType.USE, projectile, bulletConsume, false, true); >%h_ R: // } G,FYj'<!7, #(mm6dj 按上面方式处理 R+
lwOVX 5、修复黑龙项链带不了的BUG
yS _,lS 先解释一下为什么国服的黑龙项链带不上。 用1.5deMSwZ.exe 打开string.wz得到这样的结果 G9TK)Nz :<YcV#!P Eqp.Ring.1112904.name 彩虹星环绕戒指 [2095484] <(TTYf8lS Eqp.Ring.1112904.desc 五彩斑斓的星星和心围绕着角色旋转。 [2095507] hu%UEB Eqp.Ring.1112905.name 超大心环绕戒指 [2095572] Dt0S"`^=k Eqp.Ring.1112905.desc 可爱的大心心在角色周围以心形模样旋转。 [2095595] }xJ9EE*G/ Eqp.Ring.1112906.name 心心祝福戒指 [2095664] Uvgv<OR`_ Eqp.Ring.1112906.desc 可爱的心心在角色头顶画出心形模样旋转。 [2095685] x00"d$! Eqp.Ring.1112907.name 小鱼戒指 [2095754] %
=xR$<D Eqp.Ring.1112907.desc 装备时,会产生泡泡的效果。有时间限制。 [2095771] Vv~rgNh Eqp.Ring.1112916.name 寂寞单身戒指 [2095840] )q&=x
2` Eqp.Ring.1112916.desc 单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。 [2095861] s?@{ Eqp.Ring.1122000.name 黑龙项环 [2095962] X3NHQMI Eqp.Ring.1122007.name 休彼德蔓的项链 [2096001] ?%J{1+hY jhr{JApbJv 再来看下其他项链在哪个位置 :vz_f$= g4cmYg3 7^4F,JuJO Eqp.Accessory.1122029.name 苏醒的冒险之心 [1897757] JV=d!Gi[C Eqp.Accessory.1122030.name 苏醒的冒险之心 [1897802] L1D{LzlBti Eqp.Accessory.1122031.name 苏醒的冒险之心 [1897836] y TfAS. Eqp.Accessory.1122032.name 苏醒的冒险之心 [1897870] -x=abyD Eqp.Accessory.1122033.name 苏醒的冒险之心 [1897904] 3@kiUbq7Eu Eqp.Accessory.1122034.name 觉醒的冒险之心 [1897938] *A':^vgk Eqp.Accessory.1122035.name 觉醒的冒险之心 [1897983] 6q RZ#MC Eqp.Accessory.1122036.name 觉醒的冒险之心 [1898017] wXIsc; Eqp.Accessory.1122037.name 觉醒的冒险之心 [1898051] qOVs9'R Eqp.Accessory.1122038.name 觉醒的冒险之心 [1898085] GJ edW Eqp.Accessory.1122058.name 休彼德蔓的混沌项链 [1898119] Wky=]C% .?UK`O2Q U$@p"F@P aT$q1!U`j2 很明显盛大把 黑龙项链 和 休彼德蔓的项链 故意或者无意放错了地方,放到了(戒指组里)
<7fF9X 9JV(}v5[ 现在要做的是把这两个物体重新搬到 Accessory组里。 !2s<
v x48Y#"' ^} P|L 解决办法: D *R F._ Fy3&Emu ;Y5"[C9| 找到服务端目录 wz\String.wz\Eqp.img.xml ??5qR8n. L
']EYK5 类似这样的结构 .9_]8
T 8aQ\Yx <?xml version="1.0" encoding="UTF-8" standalone="yes"?> 3
[: x#r <imgdir name="Eqp.img"> zA=gDuy3@ <imgdir name="Eqp"> F2WUG <imgdir name="Accessory"> }A3(g$8KR <imgdir name="1010000"> D$
zKkPYI <string name="name" value="褐色落腮胡"/> R,-y </imgdir> Adp:O"-H1o <imgdir name="1010001"> `d2}>
<string name="name" value="黑胡子"/> M)C.bo{p </imgdir> }2:/&H' <imgdir name="1010002"> r+-KrO' <string name="name" value="忍者口罩"/> O'{UAb+- </imgdir> jFf2( AR <imgdir name="1010003"> UKMr,{iy <string name="name" value="刮脸痕迹"/> Y[k%<f /bv`_> NTS
tk{s, 查找 name="Ring" 再查找 1122000 (黑龙项环代码) vi')-1Y
KM OiH
tobM 类似这样 1H`T=:P? rC
V&&09
<imgdir name="1112906"> rs2G{a <string name="name" value="心心祝福戒指"/> o65:)z
u <string name="desc" value="可爱的心心在角色头顶画出心形模样旋转。"/> Nlemb:'eP3 </imgdir> u POmiF <imgdir name="1112907"> %B5.zs]Of <string name="name" value="小鱼戒指"/> uUu]JDdz <string name="desc" value="装备时,会产生泡泡的效果。有时间限制。"/> i,=gre
A]" </imgdir> v_?0|Ei[ <imgdir name="1112916"> h<U<
KO <string name="name" value="寂寞单身戒指"/> o6,$;-?F_ <string name="desc" value="单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。"/> m:CiXM </imgdir> i$gm/ZO <imgdir name="1122000"> r\Nf309~ <string name="name" value="黑龙项环"/> vU0j!XqE </imgdir> t-*oVX3D <imgdir name="1122007"> O3WhO@`6) <string name="name" value="休彼德蔓的项链"/> N>!RKf:ir </imgdir> dIgaw;Ch] >MZWm6M8 把这段代码剪切出来 +O>!x#)&" teH $hd-q <imgdir name="1122000"> L\_MZ*<0[ <string name="name" value="黑龙项环"/> s1.YH?A; </imgdir> E5qh]z( <imgdir name="1122007"> 9AK<<Mge. <string name="name" value="休彼德蔓的项链"/> QNj hA '[T </imgdir> Fn.wd`'0 ":E
7#9 放到<imgdir name="Accessory"> 组里。 ]BGWJ A5 ?3~]H 最后类似这样的结构 /{Ksi+q m,NUNd#)\ <?xml version="1.0" encoding="UTF-8" standalone="yes"?> ~9c?g(0 <imgdir name="Eqp.img"> UhQ [|c
<imgdir name="Eqp"> 01<~~6A <imgdir name="Accessory"> YzJ\< tkp <imgdir name="1122000"> JYB"\VV <string name="name" value="黑龙项环"/> h^h,4H\r </imgdir> N+%E=D> <imgdir name="1122007"> flDe*F^ <string name="name" value="休彼德蔓的项链"/> ~?4'{Hc' </imgdir> OBaG'lrZy <imgdir name="1010000"> (1p[K-J)r <string name="name" value="褐色落腮胡"/> ;M}'\. </imgdir> &0Yv*,4] <imgdir name="1010001"> >U.TkB <string name="name" value="黑胡子"/> T8+A`z=tSb </imgdir> F* " <imgdir name="1010002"> ^vmT=f;TM <string name="name" value="忍者口罩"/> %SuEfCM </imgdir> a<9gD,]P {)nm
{IV, Tn2nd 然后重启服务端就OK。 装备上黑龙项链把。 不用源代码即可修复。 HTiqErD2_ 6、修复PB掉线问题 6!7LgM%4 -----------新建文档 复制以下代码 将文件重命名为8820009.img.xml 放到服务端WZ中对应的xml下-- :%c
L(',Q 1Y!"C d~@&*1} <?xml version="1.0" encoding="UTF-8" standalone="yes"?> @9~a3k| <imgdir name="8820009.img"> &m2
FEQLj <imgdir name="info"> rM<|<6(L <int name="bodyAttack" value="0"/> MT9c:7}[& <int name="level" value="1"/> P6V_cw$ <int name="maxHP" value="200000"/> %>Z;/j|#r <int name="maxMP" value="0"/> r Z5vey <int name="speed" value="0"/> t:NTk( <int name="PADamage" value="0"/> o5?f]Uq5 , <int name="PDDamage" value="0"/> gp'9Pf;\[ <int name="MADamage" value="0"/> ,{
P*ZK3u <int name="MDDamage" value="0"/> MUsF/1 <int name="acc" value="0"/> O Z<iP <int name="eva" value="0"/> xp-.,^q\w <int name="exp" value="0"/> nTxeV% <int name="undead" value="0"/> *X- 6]C <int name="pushed" value="1"/> 0Ou;MU*v <float name="fs" value="10.0"/>
C%#=@HC <int name="removeAfter" value="5"/> jq#gFt* <int name="summonType" value="12"/> _ #]uk&5a <int name="hideName" value="1"/> `_Iy8rv:P <imgdir name="revive"> ^Uss?)jN4 <int name="0" value="8820001"/> 9[K".VeT] <int name="1" value="8820003"/> \x?q!(;G2 <int name="2" value="8820005"/> S^0Po%d <int name="3" value="8820006"/> OCmF/B_ <int name="4" value="8820004"/> ;/?M&rX <int name="5" value="8820002"/> q8%T)$! </imgdir> 1H sfCky{ <int name="noFlip" value="1"/> 1sx@Nvlb </imgdir> ~
?i;~S <imgdir name="stand"> ):HjpJv
F <canvas name="0" width="4" height="4"> LdxrS5 <vector name="origin" x="36" y="53"/> (8DJf"} <int name="delay" value="30"/> &
1)4B <vector name="head" x="1" y="-1500"/> ?,~B@Kx </canvas> N"Y) </imgdir> R&}"En`$s <imgdir name="hit1"> u:#+R_0#97 <canvas name="0" width="4" height="4"> ??eSGQ| <vector name="origin" x="36" y="53"/> ]G.ttfC <int name="delay" value="30"/> SXkUtY$ <vector name="head" x="1" y="-1500"/>
^_W+ </canvas> H0<(j(JK </imgdir> , 6 P:S7 <imgdir name="die1"> |@#37 <canvas name="0" width="213" height="450"> [r,a0s <vector name="origin" x="774" y="495"/> .y'iF>QQ\ <int name="delay" value="180"/> _aa3;kT_ <vector name="head" x="1" y="-1500"/> J60XUxf <int name="a0" value="255"/> 5u
+U^D <int name="a1" value="255"/> 'q%56WAJ </canvas> L1=+x^WQ <canvas name="1" width="227" height="493"> T\
7z87Q <vector name="origin" x="778" y="534"/> BUT{ }2+K <int name="delay" value="180"/> 2@K D
'^( <vector name="head" x="1" y="-1500"/> _h|rH </canvas> *ue-
x!"c <canvas name="2" width="232" height="497"> /Y$UJt <vector name="origin" x="783" y="533"/> HE
GMwRJG <int name="delay" value="180"/> n,D~ whZx <vector name="head" x="1" y="-1500"/> -4ityS
@ </canvas> :xOne<@ <canvas name="3" width="237" height="497"> j\l9|vpp <vector name="origin" x="787" y="529"/> XFpII45 <int name="delay" value="180"/> .^6;_s>FN <vector name="head" x="1" y="-1500"/> 8xs}neDg* </canvas> c'M#va <canvas name="4" width="239" height="494"> +oa\'.~? <vector name="origin" x="788" y="525"/> I3 /^{-n <int name="delay" value="180"/>
1@Abs <vector name="head" x="1" y="-1500"/> )p*I(y </canvas> JGQlx-qv <canvas name="5" width="241" height="496"> w#]> Nf <vector name="origin" x="789" y="526"/> f P'qUN <int name="delay" value="180"/> >i^8K U <vector name="head" x="1" y="-1500"/> :lj1[q:Y> </canvas> cQ(zBf <canvas name="6" width="243" height="494"> zAT7^q^ <vector name="origin" x="790" y="523"/> ?+#|h;M8 <int name="delay" value="180"/> Q;r9>E! <vector name="head" x="1" y="-1500"/> 48;6C g </canvas> ct,
B0(] <canvas name="7" width="243" height="491"> m(MPVY<X <vector name="origin" x="790" y="520"/> ?sfas57&y <int name="delay" value="180"/> xs+pCK | <vector name="head" x="1" y="-1500"/> NIZN}DnP </canvas> %Jy0?W N <canvas name="8" width="241" height="483"> h^_Sd"l3 <vector name="origin" x="789" y="513"/> ~2
L{m[s| <int name="delay" value="180"/> Gx Z'" x <vector name="head" x="1" y="-1500"/> ~uqpF-. </canvas> M-inlZNR <canvas name="9" width="239" height="479"> ~aKM+KmtPH <vector name="origin" x="788" y="510"/> :
|cC7,S <int name="delay" value="180"/> )~/;Xl#b- <vector name="head" x="1" y="-1500"/>
4C@ .X[r </canvas> g '2'K <canvas name="10" width="237" height="476"> h|
q!Qsnj' <vector name="origin" x="787" y="508"/> _dOR-< <int name="delay" value="180"/> :`('lrq <vector name="head" x="1" y="-1500"/> K_/-mwA v </canvas> DUBEh@ <canvas name="11" width="230" height="485"> vv='.R, D <vector name="origin" x="784" y="521"/> k?r-%oJ7 <int name="delay" value="180"/> ?,G
CR1|4 <vector name="head" x="1" y="-1500"/> Uedzt </canvas> :)f/>-
<canvas name="12" width="235" height="490"> ^s*j<fH <vector name="origin" x="779" y="535"/> ~*:{U <int name="delay" value="180"/> )1 ]P4 <vector name="head" x="1" y="-1500"/> i-1lpp I </canvas> /^_~NF# <canvas name="13" width="275" height="495"> /ZC/yGdIS_ <vector name="origin" x="797" y="540"/> 5G5P#<Vv <int name="delay" value="180"/> [O)(0 <vector name="head" x="1" y="-1500"/> 1, 5"sQ$ </canvas> Vl=!^T}l+ <canvas name="14" width="284" height="495"> ee7#PE]} <vector name="origin" x="797" y="540"/> %eJolztKZ <int name="delay" value="180"/> M"cB6{st[ <vector name="head" x="1" y="-1500"/> #rZF4>c </canvas> 6z;C~_BV <canvas name="15" width="249" height="493"> QwF\s13 <vector name="origin" x="786" y="538"/> W(jXOgs+_ <int name="delay" value="180"/> n~~0iU) <vector name="head" x="1" y="-1500"/> _X
?W)]: </canvas>
j1/.3\ <canvas name="16" width="218" height="464"> ^{z@=o<o <vector name="origin" x="774" y="509"/> ]O%wZIp\P <int name="delay" value="180"/> E=N44[`.G <vector name="head" x="1" y="-1500"/> 9A|deETa- </canvas> dnRS$
$9# <canvas name="17" width="213" height="480"> J<K-Yeph <vector name="origin" x="774" y="525"/> w-f[h <int name="delay" value="180"/> 5/U|oZM" <vector name="head" x="1" y="-1500"/> M#<U=Ha </canvas> <'s_3AC <canvas name="18" width="213" height="488"> s?qRy
2 <vector name="origin" x="774" y="533"/> %V r vu5 <int name="delay" value="180"/> T-"zK r! <vector name="head" x="1" y="-1500"/> F_28q15~: </canvas> ,'=Tf=wq <canvas name="19" width="214" height="491"> | %E\?-TK <vector name="origin" x="775" y="536"/> ly,3,ok <int name="delay" value="180"/> 3&H#LGoV$ <vector name="head" x="1" y="-1500"/> : ?K}.Kb </canvas> +Fn^@/?yC <canvas name="20" width="216" height="489"> D@jG+k-Lm <vector name="origin" x="776" y="534"/> z4qw*. 5 <int name="delay" value="180"/> DeqTr: <vector name="head" x="1" y="-1500"/> LJ^n6 m|_ </canvas> j_=A)B? <canvas name="21" width="213" height="450"> B 4s^X`?z <vector name="origin" x="774" y="495"/> |%wgux`z <int name="delay" value="600"/> 9 Vn
<vector name="head" x="1" y="-1500"/>
t9zPUR </canvas> f~U~f}Uw4 </imgdir> AH*{Bi[vX </imgdir> syuW>Z8s 7、锁定某些地图不能进 $U3|.4 打开MapleGenericPortal.java Xz/5Wis4 搜索 changed = true; 7Jm&z/ 在上面加入以下语句 Xr?(w(3 if (getTargetMapId() >= 910000003 && getTargetMapId() <= 910000022) { $bf&ct*$h c.getSession().write(MaplePacketCreator.enableActions()); OnD!*jy player.getClient().getSession().write(MaplePacketCreator.serverNotice(5, "[任务公告:请通过npc进入任务房间!")); 4J #F;#iA } else { 7d9kr?3(U c.getPlayer().changeMap(to, pto); jg2UX } cvoE4&m! N0Y$QWr_$ 编译,OK uJBs 3X 8、lockmap(锁定地图) \BIa:}9O /* +w'"N 地图锁写脚本 !_zp'V]? 演示NPC程序 U)v['5% 只供学习参考 *t_"]v-w */ >Yr-aDV
/g|H?F0 !Q-h#']~L importPackage(net.s(和谐)f.cherry.scripting); j=raS var Itemid = 4001126; //设置需要的道具ID kzMul<>sl var Itemsl = 10; //设置数量
%[1\d) Y}db<Cz
X function start(ms) { d!BQ%a if (! AbstractPlayerInteraction(ms.getPlayer().getClient()).haveItem(Itemid, Itemsl)){ )Dg;W6 AbstractPlayerInteraction(ms.getPlayer().getClient()).warp(910000000,0); oJ
r&9.S AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("此地图已被GM限制进入,系统已将你返回", 250, 20); +>zjTP7\e" }else{ *$U+ AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("通过验证", 250, 20); 5m.{ayE } Ino$N|G[ } [73 \jT 解锁地图 zWN/>~}U\ /* ejr9e@D^ 地图锁写脚本 uc0 1{t0, 演示NPC程序 ;m/h?Y~ 只供学习参考 ld RV
JVZc */ Z%h _g-C A&HN7C%X C*+gQeK var Maps = Array(910000001,910000002,922000021,922010504,240010900); }}R?pU_
var status = 0; )@vhqVv? var MapString = "" &sFEe<
function start() { li!3b
v status = -1; x,CTB
action(1, 0, 0); 79DzrLu } S5Hb9m&& kTC'`xv function action(mode, type, selection) { :K:oH}4oh if (mode < 1) { :htz] cm.dispose(); FU{$oCh/5 } else { d|P,e;m- if (mode == 1) 0_!')+ status++; I:~KF/q else VR8 kY& status--; tHhau.! if (status == 0) { vbo|q[z for(i = 0; i < Maps.length; i++){ SJseP_- var NextMap = cm.getC().getChannelServer().getMapFactory().getMap(Maps<i>); 8R3x74fL var MapName = NextMap.getMapName(); *En29N#a{ var MapFy = NextMap.getOnUserEnter(); x.5!F2$ if (MapFy != "lockmap"){ O\3
Lx MapString = MapString + "#L" + i + "##b锁定地图#k---" + MapName + "#b(未锁定)#k\r\n"; [uJfmr EH }else{ \&{a/e2:S MapString = MapString + "#L" + i + "##r解锁地图#k---" + MapName + "#r(已锁定)#k\r\n"; 8OS@gpz } RA%=_wPD
+ } J$aE:g6' cm.sendSimple(MapString); lpjeEawo4 n\-nBrVSf } else if (status == 1) { -qI8zs$:5 var MapStats = cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).getOnUserEnter(); fX
^hO+f if(MapStats != "lockmap"){ ?L%BD7 cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("lockmap") 5%qq#;[n cm.sendOk("锁定地图成功"); L|?$F*bs cm.dispose(); 9.:]eL }else{ ce3UB~Q cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("") Yk;-]qi7 cm.sendOk("解锁地图成功"); Su4&qY cm.dispose(); p`dH4y]D } kp6{QKDj& } QR ?JN\%? } a Uy!(Y } fbTq?4&Q 9、上线自动穿装备 |S0w>VH> src\net\s(和谐)f\odinms\net\login\handler m;_gNh8 Ee \?$`dA [ CreateCharHandler.java #[
H4`hZ ~wtK(U R m&^[mv 搜索 MapleInventory equip = newchar.getInventory(MapleInventoryType.EQUIPPED); Z[ N
O`!< l i @: 在下面添加以下语句,即可编译,装备ID自己换吧 Qu
x1N IItem eq_top = MapleItemInformationProvider.getInstance().getEquipById(1052081); m1 tYDZ"i eq_top.setPosition((byte) -5); Wz8MV -D equip.addFromDB(eq_top); v>XAzA IItem eq_bottom = MapleItemInformationProvider.getInstance().getEquipById(bottom); K@f@vyw] eq_bottom.setPosition((byte) -6); YaBZ#$r equip.addFromDB(eq_bottom); s6DmZ^Y% IItem eq_shoes = MapleItemInformationProvider.getInstance().getEquipById(shoes); Gu#Vc.e eq_shoes.setPosition((byte) -7); y;\m1o2 equip.addFromDB(eq_shoes); 8Q{"W"]O7 IItem eq_weapon = MapleItemInformationProvider.getInstance().getEquipById(weapon); "jUM}@q5 eq_weapon.setPosition((byte) -11); G!u+~{g equip.addFromDB(eq_weapon); f:\)oIW9Kk IItem pHat = MapleItemInformationProvider.getInstance().getEquipById(1002562);
46^9O
5J pHat.setPosition((byte) -101); Y94^mt- equip.addFromDB(pHat); s~z~9#G(6 IItem pWeap = MapleItemInformationProvider.getInstance().getEquipById(1702174); B~CdY}UTsj pWeap.setPosition((byte) -111); 2l4*6rYa( equip.addFromDB(pWeap); (&B`vgmb 10、结婚修复法 vcmB)P-T`O /* ,+d\@ : ====================================== @#j?Z7E| 小权改端技术 #`HY"-7m_ ====================================== 9a6ij*# */ 8t)?$j$ 首先,找到NPCConversationManager.java D2y[?RG >=6 j: 在合适的位置上插入以下代码(请直接复制,本人亲自测试,无错..所有端均可通过): K9HXy*y49 } SNZl`> public boolean createMarriage(String partner_) { //声明变量 n@JZ 2K4 MapleCharacter partner = getCharByName(partner_); //名字 !y$:}W?_ if (partner == null) { O)aWTI return false; nF)b4`Nd } f@j )t%mh partner.setMarried(true); S"@/F-
81 getPlayer().setMarried(true); >1$
vG partner.setPartnerId(getPlayer().getId()); :Rroz]* getPlayer().setPartnerId(partner.getId()); fi,h`mdT? if (partner.getGender() > 0) { iw
XMe(k Marriage.createMarriage(getPlayer(), partner); *el~sor;S } else {
{!L25 Marriage.createMarriage(partner, getPlayer()); #Q]^9/;|4n } HM]mOmL90N return true; ?mA%`*=q } G%HuB5:u {f
(RY j public boolean createEngagement(String partner_) { x+;a2yE~ MapleCharacter partner = getCharByName(partner_); 0|}]=XN^ if (partner == null) { .eHOG]H return false; H{BP7!t[V } z@8W if (partner.getGender() > 0) { T2dv!}7p Marriage.createEngagement(getPlayer(), partner); m-HL7&iG$ } else { W=S<Dt
G2 Marriage.createEngagement(partner, getPlayer()); <2V:tj)?P } ;:]#Isq return true; zR!p-
7_w } 6Mj(B*c u)4eu,MBT public void divorceMarriage() { //增加至XXXX \-W|)H getPlayer().setPartnerId(0); vTl7x getPlayer().setMarried(false); W\pO`FL Marriage.divorceMarriage(getPlayer()); ///结束至XXXX WAUgbImc{ } c+:XaDS- )ppIO"\ 先别着急这编译..请继续看下去 `3e>JIl"0 $<s;YhM:u) 打开 src\net\s(和谐)f\odinms\scripting\npc 这个文件夹新建--文本文档--复制以下代码进去: '@
{Mq%` ]zATdfa /* 7C>5Xyy
J * @丶小_路. {8pN]=SaJ~ */ Bnfp
_SM 1EemVZdY package net.s(和谐)f.odinms.scripting.npc; R_zQiSwG< 1!=^mu8 import java.sql.Connection; SjL&\), import java.sql.PreparedStatement; q2e=(]rKE{ import java.sql.ResultSet; 6Bf aB: import java.sql.SQLException; P?o|N<46 $X_A74( import net.s(和谐)f.odinms.client.MapleCharacter; i",7<01 | zy
O; import net.s(和谐)f.odinms.database.DatabaseConnection; di4>Ir~] /wX5>^ public class Marriage { v;o/M6GL5 private static final org.slf4j.Logger log = org.slf4j.LoggerFactory.getLogger(Marriage.class); 'JRYf;9c f.G"[p public static void createMarriage(MapleCharacter player, MapleCharacter partner) { *~\R0ddz try { m#,AD,s Connection con = DatabaseConnection.getConnection(); \0fk^
PreparedStatement ps = con.prepareStatement("INSERT INTO marriages (husbandid, wifeid) VALUES (?, ?)"); U~GQ JR ps.setInt(1, player.getId()); :V!F~ ps.setInt(2, partner.getId()); O>3f*Cc ps.executeUpdate(); M~ku
4ZP ps.close(); ,<t)aZL,A; } catch (SQLException ex) { \\)9QP? log.warn("结婚: " + player.getName() + " 和 " + partner.getName(), ex); [vTk*#Cl4 } o JX4+uJ } I/hq8v~S iF*L- public static void createEngagement(MapleCharacter player, MapleCharacter partner) { ms{iQ:'9 try { g2%fla7r Connection con = DatabaseConnection.getConnection(); l2ARM3" PreparedStatement ps = con.prepareStatement("INSERT INTO engagements (husbandid, wifeid) VALUES (?, ?)"); \(&UDG$ ps.setInt(1, player.getId()); d`
X1cG ps.setInt(2, partner.getId()); tyU'[LF? ps.executeUpdate(); mv{bX|
. } catch (SQLException ex) { @#2KmM~I log.warn("宣布与参与 " + player.getName() + " 和" + partner.getName(), ex); w(oi6kg } va[r~ } z=6zc-$y 9 U}R
( public static void divorceEngagement(MapleCharacter player, MapleCharacter partner) { ".7\>8A#a try { {fI"p;| Connection con = DatabaseConnection.getConnection(); ( u^ `3=%n int pid = 0; mlO\wn-F if (player.getGender() == 0) { ae>B0#= pid = player.getId(); b V&"jjEx } else { &e\UlM22 pid = partner.getId(); z(n Ba]^[F } =mYwO=:D PreparedStatement get = con.prepareStatement("SELECT FROM engagements WHERE husbandid = ?"); uZml.#@4 get.setInt(1, pid); E<[Y KY ResultSet rs = get.executeQuery(); =$-+~ PreparedStatement ps = con.prepareStatement("DELETE FROM engagements WHERE husbandid = ?"); FaLc*CU if (rs.next()) { eXAJ%^iD ps.setInt(1, pid); 8
P*d } else {
v
Ls*}+f return; ;J,`v5z0: } n09P!],Xa ps.executeUpdate(); /^sk y! PreparedStatement ps1 = con.prepareStatement("UPDATE characters SET marriagequest = 0 WHERE id = ?, and WHERE id = ?");
O?$]/d ps1.setInt(1, player.getId()); mMw--Gc? ps1.setInt(2, partner.getId()); IAi|4,y_L ps1.executeUpdate(); aP[oLk$'Z } catch (SQLException ex) { n.7-$1 log.warn("宣布与参与 " + player.getName() + " 和 " + partner.getName(), ex); [.'9Sw } -oT3`d3 } rlQ=rNrG&E o/hj~;(] public static void divorceMarriage(MapleCharacter player, MapleCharacter partner) { KA? J: try { LUzn7FZk Connection con = DatabaseConnection.getConnection(); |c[= V?AC int pid = 0; }u]7 x:lh if (player.getGender() == 0) { Z 5 Xis"j pid = player.getId(); -BC`p 8 } else { a];1)zVA6 pid = partner.getId(); 1\Z/}FT } \YPvpUg
PreparedStatement get = con.prepareStatement("SELECT partnerid FROM characters WHERE id = ?"); ;~GBD] get.setInt(1, player.getId()); /8wfI_P>M" ResultSet rs = get.executeQuery(); <!q_
C5>XJ if (rs.next()) { slQEAqG)B PreparedStatement ps = con.prepareStatement("DELETE FROM marriages WHERE husbandid = ?"); ?UV|m ps.setInt(1, pid); I+/fX0-Lib ps.executeUpdate(); 2QgD< PreparedStatement ps1 = con.prepareStatement("UPDATE characters SET married = 0 WHERE id = ?, and WHERE id = ?");
ML.|\:r* ps1.setInt(1, player.getId()); fb8)jd'~}O ps1.setInt(2, partner.getId()); 8l*h\p:Q ps1.executeUpdate(); 9~{,Hj1xE ps.close(); X?.tj
Z, ps1.close(); hrW2#v } else { 1G8,Eah return; E5yn,-GyE0 } 3}lIY7O get.close(); uvl>Z=
"
} catch (SQLException ex) { 8`z log.warn("离婚:" + player.getName() + " 和 " + partner.getName(), ex); .dsB\C } UaB2vuL*= } BB imP } #A&49a3^1 30W.ks5( 复制完毕后关闭并保存把文件命名为: Marriage.java 保存文件.必须在这个文件夹 s+E:
7T9P src\net\s(和谐)f\odinms\scripting\npc :3[;9xCHj E?FUr?-[ 复制以下NPC脚本.结婚的教堂里的哪位人物都行.复制如下代码加入NPC脚本中!!! 5KTPlqm0qF LSrKi$ { u3giB /* @=6oB3tQA *@丶小_路. [P`<y#J3F */ zvn3i5z var status = 0; p"0Dl9 var otherChar; ,W BKN)%u var Char; P~;1adi3 Pq,iR J importPackage(net.s(和谐)f.odinms.client); E:y^= Y importPackage(net.s(和谐)f.odinms.server); /\MkH\zg V8rS~'{\ function start(character3) { ,uPN\`.u8 status = -1; 6^)eW+ action(1, 0, 0); ?
&=JGk^eJ otherChar = character3; q[(1zG%NbA } q1Ad"rm u\(>a function action(mode, type, selection) { Gkm{b[ if (mode == -1) { W~FU!C?] otherChar.getClient().getSession().write *|ef #-|D (net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣拒绝您的请求!")); Nw '$r cm.dispose(); bwI"V&* } else { _p'u!.a?! if (mode == 0 && status == 0) { mFmx
Ev otherChar.getClient().getSession().write ^% L;FGaA (net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣拒绝您的请求..")); (>uA(#Z cm.dispose(); g
wbV$[.X return; Z^Yy
sf } B,] AfH if (mode == 1) { (duR1Dz status++; +g;{c+Kw: } else { =>XjChM status--; 7Vuf4Z
5 } z.^_;Vql_ if (status == 0) { HWFLu cm.sendNext("有人想向您发送内容!."); nrR2U` } else if (status == 1) { 1\J9QZX0 var t = otherChar.getName(); V
n+a-v cm.sendYesNo("你想不想参与 " + t + "的婚礼?") ; K >Q6 } else if (status == 2) { P#}vi$dZ otherChar.getClient().getSession().write qJE_4/<^! (net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣接受了您的请求!")); Dq-[b+bm otherChar.setMarriageQuestLevel(50); ux~=}{tz cm.getPlayer().setMarriageQuestLevel(50); `Hqgahb{P cm.createEngagement(cm.getPlayer().getId(), otherChar.getId()); Wm4C(y@ if (otherChar.countItem(2240000) > 0) { [6Q1yNE MapleInventoryManipulator.removeById(otherChar.getClient(), M)~sL1) MapleInventoryType.USE, 2240000, 1, false, false); -O\fy! MapleInventoryManipulator.addById(otherChar.getClient(), 4031358, 1, "shit!"); b&6lu4D MapleInventoryManipulator.addById(cm.getPlayer().getClient(), 4031358,
[?bq4u` 1, "shit!"); R'pfA
B|! MapleInventoryManipulator.addById(otherChar.getClient(), 4031357, 1, "shit!"); <{j;']V; } else if (otherChar.countItem(2240001) > 0) { h; 6G~D MapleInventoryManipulator.removeById(otherChar.getClient(), `FwE^_9d MapleInventoryType.USE, 2240001, 1, false, false); AH?
[K,3
MapleInventoryManipulator.addById(otherChar.getClient(), 4031360, 1, "shit!"); CjEzsjqe<I MapleInventoryManipulator.addById(cm.getPlayer().getClient(), 4031360, h.wffk, 1, "shit!"); qP-_xpu]R MapleInventoryManipulator.addById(otherChar.getClient(), 4031359, UOyM=#ipY 1, "shit!"); 4X!4S6JfB } else if (otherChar.countItem(2240002) > 0) { -EP(/CS! MapleInventoryManipulator.removeById(otherChar.getClient(), MapleInventoryType.USE, 2240002, 1, false, false); ^r,0aNzAs MapleInventoryManipulator.addById(otherChar.getClient(), 4031362, 1, "shit!"); !>f:wk2 MapleInventoryManipulator.addById(cm.getPlayer(), 4031362, 1, "shit!"); xo4lM MapleInventoryManipulator.addById(otherChar.getClient(), 4031361, 1, "shit!"); EQQ@nW{; } else if (otherChar.countItem(2240003) > 0) { > Edsanx MapleInventoryManipulator.removeById(otherChar.getClient(), #/5eQTBD MapleInventoryType.USE, 2240003, 1, false, false); vdigw.=z MapleInventoryManipulator.addById(otherChar.getClient(), 4031364, 1, "shit!"); <fE^S MapleInventoryManipulator.addById(cm.getPlayer(), 4031364, 1, "shit!"); S f6%A MapleInventoryManipulator.addById(otherChar.getClient(), 4031363, ;ik,6_/Y 1, "shit!"); eVd:C8q } "ruYMSpU cm.dispose(); kgI8PybY } _St":9'uU } _
^'QHWP } 6s>io%,: 11、购物商城添加新物品和点数商品 S$gLL kD1 首先打開ETC.WZ ?_r{G7|D 找到Commodity.img.xml +F.@n_}p-I 這個是有分代碼到多少~~那個東西延續就在哪裡 P/xEn_*v 我是以前面主頁的推薦物品新物品那邊新增的 /|3~LvIt= 今天摸索來的我去找推薦物品那邊 8n["/
5, V62的這個是到6226 (<imgdir name="6226">) `KZu/r-M9 所以你要添加就重6227開始添加 .<Ays? 這個是位置的代碼(這個是在推薦物品那邊添加物品添加的物品會在推薦物品那行出現(<int name="SN" value="10001930"/>) N,UUM|?9_ 如果要再推薦物品就重10001931開始加 _GM?` <int name="ItemId" value="你要添加的物品代碼"/>(這個是要添加的物品代碼不用說了吧?) eaDR-g" <int name="Count" value="1"/>(這個沒試過這個都填1) $)~ :H- <int name="Price" value="價錢"/>(這個是添加你要的點數價位) P 5.@
LN <int name="Period" value="90"/>(道具到限日期90就代表90天(這應該沒用@@)) {pdPp|YDZ- <int name="Priority" value="9"/>(這行的位置不要動看它上面是多少下面就填多少) _SkiO}c8 <int name="Gender" value="2"/>(這個是性別2代表男女都可以用0代表男生1代表女生) <int name="OnSale" value="1"/>這個1代表NEW或者HOT.....(最好依照前面來改..) Dp4x\97O <int name="Class" value="0"/>(看前面代碼有沒有來添加不知道是啥東西....) ;NQ}c"9 如果要初學者最好先依照10001931開始加 !?>I 把物品列在推薦物品那邊 L9oLdWa(C 如果你熟了再加入其他行例如武器列戒指列添加 o_BRsJy 如果想把推薦物品那4個換掉找到那4個代碼 -q8l"i>h=
搜尋第一個物品代碼把它換掉你要的物品代碼 x4h.WDT$ 第2個是在其他欄例如我要把推薦物品那邊的帽子弄掉 dc0&
*/`: 找到的第一個帽子代碼是推薦物品的第2個則是帽子欄那邊的 9{e/ V) 想在帽子欄那邊添加物品建議找到帽子欄最後一個物品代碼 4 Dy1M}7 繼續添加代碼物品~~~ GQ
jwr( Vl3-cW@p 首先打開ETC.WZ z]KJ4 找到modity.img.xml ?op;#/Q( 這個是有分代碼到多少~~那個東西延續就在哪裡 ~7FS'!W,F 我是以前面主頁的推薦物品新物品那邊新增的 j#u{(W'r 今天摸索來的我去找推薦物品那邊 *>2e4j] V62的這個是到6226 (<imgdir name="6226">) K4]#X" 所以你要添加就重6227開始添加 *sau['Ha
這個是位置的代碼(這個是在推薦物品那邊添加物品添加的物品會在推薦物品那行出現(<int name="SN" value="10001930"/>) RF
;[:[*W 如果要再推薦物品就重10001931開始加 OT(0~,.GJ <int name="ItemId" value="你要添加的物品代碼"/>(這個是要添加的物品代碼不用說了吧?) ex^9 l b <int name="Count" value="1"/>(這個沒試過這個都填1) Kz
z/] <int name="Price" value="價錢"/>(這個是添加你要的點數價位) B_D0yhh <int name="Period" value="90"/>(道具到限日期90就代表90天(這應該沒用@@)) 0$0
215 <int name="Priority" value="9"/>(這行的位置不要動看它上面是多少下面就填多少) UFLx'VXd <int name="Gender" value="2"/>(這個是性別2代表男女都可以用0代表男生1代表女生) <int name="OnSale" value="1"/>這個1代表NEW或者HOT.....(最好依照前面來改..) IVy<>xpt <int name="Class" value="0"/>(看前面代碼有沒有來添加不知道是啥東西....) jT/P+2hMW 如果要初學者最好先依照10001931開始加 HCCq9us 把物品列在推薦物品那邊 l`uMtv/Wp 如果你熟了再加入其他行例如武器列戒指列添加 #;5Qd' 如果想把推薦物品那4個換掉找到那4個代碼 ~2nt33" 搜尋第一個物品代碼把它換掉你要的物品代碼 $|@pY| f 第2個是在其他欄例如我要把推薦物品那邊的帽子弄掉 j5og}Pq: 找到的第一個帽子代碼是推薦物品的第2個則是帽子欄那邊的 )a5ON8? 想在帽子欄那邊添加物品建議找到帽子欄最後一個物品代碼 n^b CrvD 繼續添加代碼物品~~~ bxzx@sF2l 之後你要添加的東西都要重他最後的6226開始添加6227.6228.6229..... K#'$_0. 10001930這個代碼是代表推薦物品那邊的 @eutp`xoT\ 所以你要讓物品顯現在推薦物品就重10001930開始添加 $:# :"
把改完的XML覆蓋到服務端XML.和客戶端WZ Jd?qvE>Pp 12、登陆角色时文字显示 %YbL%i|U 找到world.properties 自己去掉S F中的空格 io(!z-$ 增加: fwmXIpteK net.s f.odinms.world.serverName= }%AfZ2g;h
?!<Q8= 找到:AbstractPlayerInteraction.java uF1&m5^W public String serverName() { >&ZlCE return c.getChannelServer().getServerName(); 1GIBqs~- } FS=LpvOG) 2h#.:!/SMw 找到:ChannelServer.java PVIZ
Y^64 增加(如果存在就不用增加了) F|VKrH. private String serverName; ~]].i~EV( )wXE\$ public String getServerName() { s: iBl/N} return serverName; ng~LCffpY } ;nJ2i?" R4T@ ]l&W serverName = props.getProperty("net.s f.odinms.world.serverName"); (类似的增加,共2次) ^)GaVL^"5 <lNNT6[/r 找到PlayerLoggedinHandler.java Z9MR"!0 C<(qk _ 合适的位置增加: X|/RV4x@Cq c.getSession().write(MaplePacketCreator.sendHint("欢迎来到 "+ c.getChannelServer().getServerName() + "。\r\n#r#e请记得享受其中的乐趣吧!", 350, 5)); {p$@)b 13、当人物达到一个等级-自动打开NPC !@wUARQ 当人物达到一个等级,自动打开NPC *&\6x}.I4 U|{ 4=[ Ux{0)"fj Jw#7b[a 打开 MapleCharacter.java MppT"t 在类似net.s f.odinms.scripting下面添加 bBV03_* import net.s f.odinms.scripting.npc.NPCScriptManager; gz~ug35 找到 J}+N\V~ if (level == 200 && !isGM()) { u c}tTmB| exp.set(0); "q1S.3V
; MaplePacket packet = MaplePacketCreator.serverNotice(6, "[Congrats] " + getName() + " has reached Level 200! Congratulate " + getName() + " on such an amazing achievment!"); ?3qp?ea try { Om;aE1sW getClient().getChannelServer().getWorldInterface().broadcastMessage(getName(), packet.getBytes()); 8)1=5n } catch (RemoteException e) { UbGnU_} getClient().getChannelServer().reconnectWorld(); Bo14t*( } N-t"CBTO
} hW9! 增加 kM[!UOnC!< if (level == 10) { ]N;nq NPCScriptManager npc = NPCScriptManager.getInstance(); A:D9qp npc.start(client, 9201027); .'$8Hj;@ } , s otZT if (level == 30) { =,C]d~ NPCScriptManager npc = NPCScriptManager.getInstance(); 7&/1K%x9; npc.start(client, 9201027); Yyd]s\W } edCVIY'1 :WsHP\r if (level == 70) { zb4{nzX= NPCScriptManager npc = NPCScriptManager.getInstance(); jKo9y npc.start(client, 9201027); [8q`~S%-] } iq?T&44& WPrBK{B`o if (level == 120) { (:o:_U NPCScriptManager npc = NPCScriptManager.getInstance(); PIXqd, npc.start(client, 9201027); N{ $?u } p|NY.N *DXX*9 0 if (level == 200) { v=+3AW-|v NPCScriptManager npc = NPCScriptManager.getInstance(); xWqV~N
nE npc.start(client, 9201027); k Jw
Pd;% } Q+wO\TtE 得到某个物品与NPC对话 Q'!'+;&% if (haveItem == [itemid, amount]) { sDR Av%w NPCScriptManager npc = NPCScriptManager.getInstance(); YJ-<t6 npc.start(client, [npcid]); xf8[&? } Nd_A8H,&B 14、角色下面显示[PK菜鸟][无门无派][已婚] .C5<uW5-R MaplePacketCreator.java AWPgrv/ 找到下面这样的语句 n%G[Y^^
, mplew.writeShort(SendPacketOpcode.SPAWN_PLAYER.getValue()); SIKaDIZ mplew.writeInt(chr.getId()); 'h7x@[| mplew.writeMapleAsciiString(chr.getName()); \jV2":[%c 在下面加入 :-lq Yd5^ /er{sKVX< String marry = ""; 9;uH}j8sE String pked = ""; tQYV4h\Qj if (chr.isMarried()) k3e6y { 8~yP?#p if (chr.getjhname() == null) 0I :5}$+J? marry = (new StringBuilder()).append("[<已婚>: ").append(chr.getjhname()).append("]").toString(); ^i2>Ax&T else :Ny[?jtc marry = "[已婚]"; Qds:*]vGS } else ;DhAw 1 { K"|~D0Qgo marry = "[未婚]"; B0Ay } vM]5IHqeE if (chr.getPvpKills() >= 0 && chr.getPvpKills() <= 50) fAz4>_4 pked = "[PK菜鸟]"; x7G)^ else E.sZjo1 if (chr.getPvpKills() >= 51 && chr.getPvpKills() <= 200) avM8-&h pked = "[PK圣人]"; );yZyWDV else 5O]ZX3z> if (chr.getPvpKills() >= 201 && chr.getPvpKills() <= 800) `s Im&.d pked = "[PK尊者]"; ]Hq,Pr_+ else .qKfhHJ if (chr.getPvpKills() >= 801 && chr.getPvpKills() <= 2000) `B&=ya|bl pked = "[PK霸主]"; W`c$2KS?DO else M(:bM1AD`u if (chr.getPvpKills() >= 2001) u"%D; pked = "[PK王者]"; R,["w98a CB,2BTtRE 在下面在添加 6v]`s I<,~>'cq. if (chr.getGuildId() <= 0) KaS*LDzw { qT
#=C'? mplew.writeMapleAsciiString((new StringBuilder()).append(pked).append("_>无门无派<_").append(marry).toString()); K7.ayM 0 mplew.write(new byte[6]); =S6bP<
q } else - US>]. { "L`BuAB MapleGuildSummary gs = chr.getClient().getChannelServer().getGuildSummary(chr.getGuildId()); .w _BA) if (gs != null) a&2x;diF { 2L[!~h2 mplew.writeMapleAsciiString((new StringBuilder()).append(pked).append(gs.getName()).append(marry).toString()); gdoaXw;Sy mplew.writeShort(gs.getLogoBG()); 3Nwix_&S mplew.write(gs.getLogoBGColor()); yB/F6/B~ mplew.writeShort(gs.getLogo()); s-(c-E09 mplew.write(gs.getLogoColor()); _Ve)M% 15、不同等级范围得到不同经验的修改方法 QVkji7)ZT 不同等级范围得到不同经验的修改方法 Gd`7Tf)
' w1(5,~OB SK&
1l`3 MapleMonster.java b/JjA 找到: S 1^t;{" public void giveExpToCharacter(MapleCharacter attacker, int exp, boolean highestDamage, int numExpSharers) { xdDe@G;" MapleInventory r =attacker.getInventory(MapleInventoryType.CASH); @8w5Oudvx if (highestDamage) { [`s.fkb8 if (eventInstance != null) { V2AsZc0U( eventInstance.monsterKilled(attacker, this); _T
mKn!Jw } __s'/6u highestDamageChar = attacker; \,n
X/f } Rq e|7/As if (attacker.getHp() > 0) { nUVk;0at int personalExp = exp; ;$1x_
Cb if (exp > 0) { n%RaEL Integer holySymbol = attacker.getBuffedValue(MapleBuffStat.HOLY_SYMBOL); N!ay#V if (holySymbol != null) { &OE-+z if (numExpSharers == 1) { :xq{\"r personalExp *= 1.0 + (holySymbol.doubleValue() / 500.0); m\CU,9;;( } else { fVa z'R personalExp *= 1.0 + (holySymbol.doubleValue() / 100.0); [\ Sd*- } e-UWbn'~ }
)*6 1JdMw$H } Y,yU460T8 在这下面插入: s]`6uyW" if (exp < 0) { _
W#Km personalExp = Integer.MAX_VALUE; b{)kup } 7fzH(H int exped=personalExp *(attacker.hasexp()+attacker.hasEXPCard()); WA1yA*S if(exped>2100000000){ 6I=xjgwvf exped=2100000000; K^[m-- } $Q}L*4?]
n[qnrk*3
% MapleCharacter.java /.rj\, 插入: Zn40NKYc T][c^K* public int hasexp() { F7w\ctUP if (getLevel()<=30){ E BoC,{R# return 4;//低于30级打怪得到5倍经验 Z+EZ</'(a }else if (getLevel()>=31 && getLevel()<=70 && getVip()<9){ wu11)HFL|z return 3;//31-70级4倍经验 wS?K c^2O }else if (getLevel()>=71 && getLevel()<=90 && getVip()<8){ c yP+a return 2; bG* l_ }else if (getLevel()>=91 && getLevel()<=120 && getVip()<5){ (fr=[m$` return 1; uPN^o.,/. }else{ b
ivo7_ return 0; #Tag"b`
} VPuo!H } zFipuG02 >Di`zw~ 编译 5 8L@:>" 16、VIP说话颜色编译方法 8tf>G(I{ MaplePacketCreator.java _*[vKS A& /X0<2&v 找到public static MaplePacket getPacketFromHexString Z,\(bW
qF 上面加入 Y*Ay=@z=y public static MaplePacket sendYellowTip(String message) { L0H^S)g MaplePacketLittleEndianWriter mplew = new MaplePacketLittleEndianWriter(); =h=-&DSA mplew.writeShort(74); bF*Kb"!CF mplew.write(5); ;"e55|d9I mplew.writeMapleAsciiString(message); >ifys)wg> return mplew.getPacket(); i$}G[v<4 } O'^AbO=, 覆盖源 "}%j' net channel handler GeneralchatHandler.java aO ?KRn 的全部内容 #K$0%0=M package net.s f.odinms.net.channel.handler; H8B.c%_|U import net.s f.odinms.client.MapleCharacter; q o-|.I import net.s f.odinms.client.MapleClient; `mYp?NjR_ import net.s f.odinms.client.messages.CommandProcessor; =w8
0y' import net.s f.odinms.net.AbstractMaplePacketHandler; +XX5;;IC import net.s f.odinms.tools.MaplePacketCreator; wv\"(e7( import net.s f.odinms.tools.StringUtil; 38l:Y" import net.s f.odinms.tools.data.input.SeekableLittleEndianAccessor; Yt:%)&50}- public class GeneralchatHandler extends AbstractMaplePacketHandler { y?3u6q++ @Override "?<`]WG\ public void handlePacket(SeekableLittleEndianAccessor slea, MapleClient c) { `*yOc6i] String text = slea.readMapleAsciiString(); Au/'|%2#( String lctext = text.toLowerCase(); yLnTIE 3) int show = slea.readByte(); -iW>T5f MapleCharacter player = c.getPlayer(); g2}
aEfp!H int gmlvl = player.gmLevel(); fpjFO&ML boolean chatwhite = gmlvl > 2 && player.getGMChat() && c.getChannelServer().allowGmWhiteText(); !B{(EL=g if (StringUtil.countCharacters(text, ’@’) > 4) { qzHsqlof if (!player.isGM()) { e.(d?/!F_ text = "DISREGARD THAT I SUCK COCK"; k\/es1jOEh }
]SL+ZT if (player.spawned) { |a /cw" player.removeOne(c); s(s_v ?k } M&",7CPD(1 } +!`$( if (!CommandProcessor.processCommand(c, text)) 1rue+GL //核心部分开始 SX =^C if (gmlvl > 4) { =%>E8)Jb c.getPlayer().getMap().broadcastMessage(MaplePacketCreator.getChatText(c.getPlayer().getId(), (new StringBuilder()).append("┈━═☆[GM]☆═━┈").append(text).toString(), chatwhite, show)); jJ@@W~/)B } else if (c.getPlayer().getVip() == 2) { Rf>V]R c.getPlayer().getMap().broadcastMessage(MaplePacketCreator.serverNotice(5, (new StringBuilder()).append("┈━═☆").append(c.getPlayer().getName()).append("[VIP2] : ").append(text).toString())); rTJU)4I^h }else if (c.getPlayer().getVip() == 3){ 'u%_Ab_H c.getPlayer().getMap().broadcastMessage(MaplePacketCreator.sendYellowTip((new StringBuilder()).append("┈━═☆").append(c.getPlayer().getName()).append("[VIP3] : ").append(text).toString())); $:-C9N29 } else if (c.getPlayer().getVip() == 4){ XgKYL< |