该隐藏帖已经发布超过60天,已自动取消隐藏功能,无需回复即可查看!由于刚才发错,三楼才是连接 +JMB98+l 服务端修改文字教程 ]HK|xO( 1、[079咖啡端]添加打开一个没有JS的NPC出现对话框 2R!1Vl 打开scr/net/s(和谐)f/odinms/scripting/npc/NPCScriptManager.java [BpIzhy&} L+&eY?A 找到 jz%%r Q( public void start(MapleClient c, int npc) { y[s* %yP3l try { 0]c 2 T NPCConversationManager cm = new NPCConversationManager(c, npc); 7aJLC! if (cms.containsKey(c)) { 9o]h}Xc return; E K)7g~ } p<2A4="& cms.put(c, cm); 0P<bS?e<l Invocable iv = getInvocable("npc/" + npc + ".js", c); $Xf gY1S if (iv == null || NPCScriptManager.getInstance() == null) { &ESE?{of) cm.dispose(); 9oK#n'hjb return; `H5n_km } dcgz<m engine.put("cm", cm); cbo
ue
LEt NPCScript ns = iv.getInterface(NPCScript.class); w
>:~Ev] scripts.put(c, ns); RY(\/W#$ ns.start(); :1eJc2o } catch (Exception e) { 5m`@ 4%)zp log.error("Error executing NPC script " + npc, e); 8#9di dispose(c); 4{h?!Z* cms.remove(c); w~eF0{h } $\|$ekil4 } Ccw6,2`& ?X1vU0c
全选替换掉 &!uNN|W 将下面一段代码替换进去 \o-
Q9V public void start(MapleClient c, int npc) a3wTcp "r { J2BW>T!tuw try { ZLBv\VQ if (c.getPlayer().isGM()) ]}_@!F) c.getPlayer().dropMessage("[系统提示]您已经建立与NPC:" + npc + "的对话。"); 0pWF\<IZ =#AeOqs( q NPCConversationManager cm = new NPCConversationManager(c, npc); gF@51K if (this.cms.containsKey(c)) G] -$fz return; !}D!_z,)u (=d%Bn$6b this.cms.put(c, cm); d3fF|Wp1 Invocable iv = getInvocable("npc/" + npc + ".js", c); P~V0<$C if ((iv == null) || (getInstance() == null)) { n1n1} cm.sendOk("对不起,我并没有被管理员设置可使用,如果你觉得我应该工作的,那就请你汇报给管理员.\r\n我的ID编号: #r" + npc + "#k."); ]OE{qXr{ cm.dispose(); pv.0!a/M return; aN7VGc } #HD$=ECcw this.engine.put("cm", cm); ZqHh$QBD
9 NPCScript ns = (NPCScript)iv.getInterface(NPCScript.class); V=pg9KR!T this.scripts.put(c, ns); sglYT!O ns.start(); 7(m4,l+( } catch (Exception e) { ;~Ke5os=s log.error("Error executing NPC script " + npc, e); 2} ,|RQETy dispose(c);
tK3.HvD this.cms.remove(c); GoI3hp( } VuDSjh } NJG-~w 2、[079咖啡端]修复怪物打不死 ]wg+zOJu]+ 1.打开源码找到net\s(和谐)f\odinms\net\channel\handler\AbstractDealDamageHandler.java `c^ _5:euX }xx[=t=nUf 找到这个函数parseDamage() 然后用下面的代码替换 注意替换前先备份! ;F@N2j#
h2 2-vX --------------------------------------------------------------------------------- 0f).F OXy>Tlv public AttackInfo parseDamage(MapleCharacter c, LittleEndianAccessor lea, boolean ranged) { FnN@W^/z AttackInfo ret = new AttackInfo(); ANNfL9:Jy lea.readByte(); N#-P}\Q9 lea.skip(8); e7f3dqn0 ret.numAttackedAndDamage = lea.readByte(); PK#; \Zw lea.skip(8); fLj#+h-! ret.numAttacked = (ret.numAttackedAndDamage >>> 4 & 0xF); sjpcz4|K ret.numDamage = (ret.numAttackedAndDamage & 0xF); (Yz EsY ret.allDamage = new ArrayList(); _cqBp7 ret.skill = lea.readInt(); fZ2>%IxG} lea.skip(8); VjbRjn5LI if ((ret.skill == 2121001) || (ret.skill == 2221001) || (ret.skill == 2321001) || (ret.skill == n&Q{
[E *Z! #6(G 5201002) || (ret.skill == 14111006) || (ret.skill == 5101004) || (ret.skill == 15101003)) .]+oE$,! ret.charge = lea.readInt(); [HJ^'/bB' else { ^zv0hGk 2 ret.charge = 0; *]Nd
I } PpPg ~ix* KLW#+vZ if (ret.skill == 1221011) q<L>r?T[ ret.isHH = true; VC
"66\d& pei-R lea.readInt(); };[~>Mzl ret.aresCombo = lea.readByte(); qEC-'sl< int sourceid = ret.skill; \$Xo5f< if ((sourceid == 21100004) || (sourceid == 21100005) || (sourceid == 21110003) || (sourceid == uFDJRQJ< Xqt3p6 21110004) || (sourceid == 21120006) || (sourceid == 21120007)) <0OZ9?,dm c.setCombo(1); 58"Cn ||tF G992{B ret.pos = lea.readByte(); !/W[6'M#p ret.stance = lea.readByte(); a"^0;a */iD68r|- if (ret.skill == 4211006) { 1$Rua return parseMesoExplosion(lea, ret); P9~7GFas| } QMoh<[3qu
bce>DLF if (ranged) { TAbd[:2{F lea.readByte(); ]iewukB4 ret.speed = lea.readByte(); isaDIl;L/ lea.readByte(); ,E{z+:Es ret.direction = lea.readByte(); {VBx;A3*I lea.skip(7); ?{W@TY@S if ((ret.skill == 3121004) || (ret.skill == 3221001) || (ret.skill == 5221004) || (ret.skill == H#IJ&w| `+_UG^aeW 13111002)) vA rM.Bu>b lea.skip(4); Hi$J@xU } } 5~|h% else { 8_8r{a<xW lea.readByte(); :kUZNw'Bi ret.speed = lea.readByte(); l+BJh1^ lea.skip(4); *NdSL } iUl5yq 7e\g for (int i = 0; i < ret.numAttacked; ++i) { 9ALE6 int oid = lea.readInt(); R[Q`2ggG ^z#'o lea.skip(14); uGIA4CUm ~1&%,$fZ List allDamageNumbers = new ArrayList(); P?GHcq$\ for (int j = 0; j < ret.numDamage; ++j) { !|hxr#q=4 int damage = lea.readInt(); t#tAvwFM8 LAG*H MapleStatEffect effect = null; M>+FIb( if (ret.skill != 0) 6/`$Y!.ub effect = SkillFactory.getSkill(ret.skill).getEffect(c.getSkillLevel(SkillFactory.getSkill Az.(tJ X" x8i;uH\8 (ret.skill))); >U\,(VB n?vw|'(} if ((damage != 0) && (effect != null) && (effect.getFixedDamage() != 0)) gUf-1#g4\` damage = effect.getFixedDamage(); 8?ldD Mg?^ 5`* allDamageNumbers.add(Integer.valueOf(damage)); hsIC5@s3 } cd1M0z if (ret.skill != 5221004) H!Gsu$C lea.skip(4); iiS^xqSNCt
{ndL]c'v ret.allDamage.add(new Pair(Integer.valueOf(oid), allDamageNumbers)); |7Fe~TC } s`W\`w} CL{R.OA return ret; HvSKR1wL\ } GxWA=Xp^~G #9aB3C *-~B{2b< --------------------------------------------------------------------------------- fHTqLYd- Pt~mpRlH 2.接着找到net\s(和谐)f\odinms\client\MapleCharacter.java tZlz0BY! QAYhAOS|e 查找 f/t1@d! //战神Combo BgLW!|T[ private int combo = 0; <11
pk private int comboCount = 0; qdoJIP{ +b_g,RNs! 将其修改为 mJT< //战神Combo iM;7V*u private int combo = 0; Q2sX7
cE private int comboCounter = 0; ?4%'6R N*6Y5[g!\ 此时应再查找comboCount 将其修改为comboCounter(不然原变量将不可用 导致变量未定义) ?;!d5Xuu 应该也可以重新定义comboCounter这个变量 没实验 %[(DFutJY+ (R)\ 然后在下面适当处增加两个函数 #L[-WC]1y Kbjt CI7 public int getCombo() { P6,~0v(S return this.comboCounter; ~|+!xh } t2Dx$vT*& et|QW;*L public int setCombo(int combo) { ^R.kThG return (this.comboCounter = combo); NZ:A?h2JR } xQV5-VoFC tFLdBv!=:^ 代码就修改完毕了 编译后 怪物就应该能掉血了! >%jQw. <Z%iP
{ 16"eyt> 大概原因分析: ZS51QB 攻击封包数据改变,原来处理封包的方式已经不能适用了 所以应当修改原来的处理结构!
/ sI0{ 3、[079咖啡端]修复双击人物客户端自动退出问题 *sI`+4h[ 双击人物不管是自己还是他人都需要查看角色信息,原先我以为是加入的有家族的原因。 换了个没家族的号还是那样, Ipo?>To 结果我就感觉应该是处理封包的问题了。 说明白点就是 MaplePacketCreator.java 有问题,然后我又仔细比较了下 楚天和咖啡端的 MaplePacketCreator.java C%8nr8po \ FW{&X9a 发现charinfo 处理有出入。 咖啡端似乎少了一些东西, 就是椅子列表显示那部分。 于是我对照两者的代码修复了下。 eekp&H$'s 也不算是修复。 因为这样弄过以后不会显示你有椅子。 抱歉。 我JAVA不太行。 大家原谅下了。 jQjtO"\JG "Ka2jw, 处理方法: N yT|=`; E-,/@4k 打开 src\net\s(和谐)f\cherry\tools\MaplePacketCreator.java
,L ;ueAo (或者是src\net\s(和谐)f\odinms\tools\MaplePacketCreator.java) @T53%v<5 1<#J[$V fpbb <Ro 找到 m1DzUq; mplew.write(HexTool.getByteArrayFromHexString("00 00 00 00 00 00 01 00 00 00 D0 ED 2D 00 0C 87 A5 16 B4 F0 B0 16 10 00 00 00 84 E3 C6 2A 36 15 CF 59 6C 24 3E 00 CD DB 43 00 10 00 00 00 02 00 00 00 67 34 00 00 7F 36 00 00 DD CD CF 2A 10 00 00 00 B4 8B BB 2A 00 00 00 00 00 00 00 00 01 00 CD 00 10 00 00 00 18 E6 C6 2A DE 26 93 07 FD DC AB 7B 45 08 08 08 10 00 00 00")); 0Lcd@3XL ~~eR,HYk ({=:
N '^f,H1oW z(]14250 替换成
kfaRN^ mplew.writeInt(0); ,H!E :k mplew.writeShort(0); '51DdTU MapleInventory iv = chr.getInventory(MapleInventoryType.SETUP); w'[lIEP 2$ List<Item> chairItems = new ArrayList(); )rJ{}U:S for (IItem item : iv.list() ) { TCAtb('D if ((item.getItemId() >= 3010000) && (item.getItemId() <= 3020001)) { ax{+7 k //chairItems.add(item); MONfA;64/ } 8z&7wO } 9Z}Y2:l' mplew.writeInt(chairItems.size()); )G$/II9d for (IItem item : chairItems ) { IV$pA`|V mplew.writeInt(item.getItemId()); \tf \fa } K5-wuD1 mplew.writeInt(0); 2_lgy?OE` 4、修复咖啡端不消耗飞镖 M&P?/Zi=L RangedAttackHandler.java L{fKZ k(|D0%#b7 找到 ~\A(xmW} //if (player.getJob().isA(MapleJob.Ares_1) || player.getJob().isA(MapleJob.Ares_2) || player.getJob().isA(MapleJob.Ares_3) || player.getJob().isA(MapleJob.Ares_4)) { t,
$4J6 MapleInventoryManipulator.removeById(c, MapleInventoryType.USE, projectile, bulletConsume, false, true); JjarMJr|D // } h=6Zvf<x {KJ !rT 按上面方式处理 7
\*_/[B 5、修复黑龙项链带不了的BUG llVm[7 先解释一下为什么国服的黑龙项链带不上。 用1.5deMSwZ.exe 打开string.wz得到这样的结果 iB#xUSkS *,g|I8?%VD Eqp.Ring.1112904.name 彩虹星环绕戒指 [2095484] nO^aZmSu Eqp.Ring.1112904.desc 五彩斑斓的星星和心围绕着角色旋转。 [2095507] NoS|lT Eqp.Ring.1112905.name 超大心环绕戒指 [2095572] g.-{=kZ
Eqp.Ring.1112905.desc 可爱的大心心在角色周围以心形模样旋转。 [2095595] "N'tmzifh Eqp.Ring.1112906.name 心心祝福戒指 [2095664] C?6wIdp Eqp.Ring.1112906.desc 可爱的心心在角色头顶画出心形模样旋转。 [2095685]
}C1&}hZ Eqp.Ring.1112907.name 小鱼戒指 [2095754] @,
v'V! Eqp.Ring.1112907.desc 装备时,会产生泡泡的效果。有时间限制。 [2095771] S]3K5Z| Eqp.Ring.1112916.name 寂寞单身戒指 [2095840] 4QbD DvRQ^ Eqp.Ring.1112916.desc 单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。 [2095861] L&3Ak}sh Eqp.Ring.1122000.name 黑龙项环 [2095962]
l}-JtZ?[? Eqp.Ring.1122007.name 休彼德蔓的项链 [2096001] p/jC}[$v Y;3DU1MG0 再来看下其他项链在哪个位置
l);M(< QDCu @[{9B6NlV Eqp.Accessory.1122029.name 苏醒的冒险之心 [1897757] qW8sJ= Eqp.Accessory.1122030.name 苏醒的冒险之心 [1897802] h3rdqx1 Eqp.Accessory.1122031.name 苏醒的冒险之心 [1897836] r\J"|{)e Eqp.Accessory.1122032.name 苏醒的冒险之心 [1897870] !#0Lo->OO Eqp.Accessory.1122033.name 苏醒的冒险之心 [1897904] x(J|6Ey7!n Eqp.Accessory.1122034.name 觉醒的冒险之心 [1897938] 61e)SIRz9I Eqp.Accessory.1122035.name 觉醒的冒险之心 [1897983] O>]I!n`!!A Eqp.Accessory.1122036.name 觉醒的冒险之心 [1898017] TVVL1wZ Eqp.Accessory.1122037.name 觉醒的冒险之心 [1898051] LQT^1|nq Eqp.Accessory.1122038.name 觉醒的冒险之心 [1898085] A&%vog]O Eqp.Accessory.1122058.name 休彼德蔓的混沌项链 [1898119] po@=$HK _t[RHrs 4/Ub%t- MY>mP 很明显盛大把 黑龙项链 和 休彼德蔓的项链 故意或者无意放错了地方,放到了(戒指组里) L{H`
t{A 8,\toT7 现在要做的是把这两个物体重新搬到 Accessory组里。 xa+=9=<AQ aewVq@ngq! LE^kN<qMK 解决办法: ??&Q"6Oe qcau(#I9. E ,5XX;| 找到服务端目录 wz\String.wz\Eqp.img.xml P]]re,&R jd<`W 类似这样的结构 ! d Ns3d "
`rkp= <?xml version="1.0" encoding="UTF-8" standalone="yes"?> E.V#Bk=
<imgdir name="Eqp.img"> V8`o71p <imgdir name="Eqp"> 'p3JYRT$ <imgdir name="Accessory"> bup)cX^ <imgdir name="1010000"> 9
cU]@j}2 <string name="name" value="褐色落腮胡"/> D:`b61sWi_ </imgdir> rro92(y <imgdir name="1010001"> ~,[<R <string name="name" value="黑胡子"/> 5 [{l9 </imgdir> f9FJ:? <imgdir name="1010002"> r;}%} /IX <string name="name" value="忍者口罩"/>
];& @T\Rj </imgdir> P|,@En 1! <imgdir name="1010003"> @=CN#D12 <string name="name" value="刮脸痕迹"/> H4C ]%Q $ M?VJ\8 AlP}H~|M7 查找 name="Ring" 再查找 1122000 (黑龙项环代码) S<Z]gY @c eUP.:(E 类似这样 ;hP43Bi 9[yW&t;# <imgdir name="1112906"> &h1.9AO <string name="name" value="心心祝福戒指"/> ykFm$ 0m+I <string name="desc" value="可爱的心心在角色头顶画出心形模样旋转。"/> ) #G5XS+) </imgdir> 64]_o/u5W4 <imgdir name="1112907"> '1'#,u! <string name="name" value="小鱼戒指"/> Wk1o H <string name="desc" value="装备时,会产生泡泡的效果。有时间限制。"/> *?sdWRbu}l </imgdir> 1?:/8l%V <imgdir name="1112916"> MrXmX[1- <string name="name" value="寂寞单身戒指"/> _P6e%O8C# <string name="desc" value="单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。"/> l/?Jp+] </imgdir> zN2CI6 <imgdir name="1122000"> ~qFuS933 <string name="name" value="黑龙项环"/> W&E?#=*X </imgdir> :x"Q[079 <imgdir name="1122007"> bCWSh~ <string name="name" value="休彼德蔓的项链"/> S ]_iobWK </imgdir> 8T ?=_| | Q0Wv8/ 把这段代码剪切出来 HRX}r$ Ph@hk0dgr/ <imgdir name="1122000"> 3 !W
M'i <string name="name" value="黑龙项环"/> 9FB k|g"U) </imgdir> ;2Aqztp <imgdir name="1122007"> FbH
1yz <string name="name" value="休彼德蔓的项链"/> {8b
6M </imgdir> \NE~k)`4j% sfb)iH|sW 放到<imgdir name="Accessory"> 组里。 dk<) \C" WdQR^'b$ 最后类似这样的结构 4%k{vo5i {D6lSj <?xml version="1.0" encoding="UTF-8" standalone="yes"?> AlZ]UGf^ <imgdir name="Eqp.img"> fpd4 v|( <imgdir name="Eqp"> a=m4)tjk <imgdir name="Accessory"> u7Z-kZ <imgdir name="1122000"> TVy\%FP^L <string name="name" value="黑龙项环"/> dMn0nc+ </imgdir> 9j'(T:Zs <imgdir name="1122007"> !vd(WKq <string name="name" value="休彼德蔓的项链"/> B?bdHO:E~ </imgdir> -M\ae <imgdir name="1010000"> ;UU`kk <string name="name" value="褐色落腮胡"/> lX g
.` </imgdir> e,J
q<=j <imgdir name="1010001"> "d1~(0=6<m <string name="name" value="黑胡子"/> {lv@V*_Y0 </imgdir>
]7+9>V <imgdir name="1010002"> ,O`a_b] <string name="name" value="忍者口罩"/> K+HP2|#6 </imgdir> [S Jx\Os =;HC7TUM& cp| q 然后重启服务端就OK。 装备上黑龙项链把。 不用源代码即可修复。 94uAt&&b( 6、修复PB掉线问题 T#M_2qJ1= -----------新建文档 复制以下代码 将文件重命名为8820009.img.xml 放到服务端WZ中对应的xml下-- r.WQ6h/eZ5 Fa]|Y JU>F&g/| <?xml version="1.0" encoding="UTF-8" standalone="yes"?> o8u
ak*"{ <imgdir name="8820009.img"> |aD8 <imgdir name="info"> tk]>\}% <int name="bodyAttack" value="0"/> 5~,usA* <int name="level" value="1"/> 4%refqWK <int name="maxHP" value="200000"/> @Z}TF/Rx4 <int name="maxMP" value="0"/> },
eV?eGj <int name="speed" value="0"/> _!qi`A <int name="PADamage" value="0"/> WdtZ{H <int name="PDDamage" value="0"/> Y6+/_$N4| <int name="MADamage" value="0"/> QOT|6)Yb <int name="MDDamage" value="0"/> qDlh6W?}k <int name="acc" value="0"/> zDD <int name="eva" value="0"/> }BFX7X <int name="exp" value="0"/> 7+'&(^c <int name="undead" value="0"/> $
[S)A0O <int name="pushed" value="1"/> M9C
v00& <float name="fs" value="10.0"/> Fy#y.jK9v <int name="removeAfter" value="5"/> h^ o@=%b <int name="summonType" value="12"/> h#:_GNuF <int name="hideName" value="1"/> ?^}
z <imgdir name="revive"> a_z1S Z2[ <int name="0" value="8820001"/> NuEcTww <int name="1" value="8820003"/> f;{K+\T <int name="2" value="8820005"/> Z;'5A2 <int name="3" value="8820006"/> K;L6<a A# <int name="4" value="8820004"/> _P}wO8 <int name="5" value="8820002"/> >;^t)6 </imgdir> Rz03he <int name="noFlip" value="1"/> `f)X!S2l </imgdir> c^F@9{I <imgdir name="stand"> .DrGr:UW <canvas name="0" width="4" height="4"> >;s!X(6b <vector name="origin" x="36" y="53"/> u{J\X$] <int name="delay" value="30"/> zg}#X6\G<_ <vector name="head" x="1" y="-1500"/> xI>HY9i) </canvas> S UBrFsA </imgdir> rbw~Ml0 <imgdir name="hit1"> qh~$AJ9sB <canvas name="0" width="4" height="4"> :|&S7&l] <vector name="origin" x="36" y="53"/> ~rfUqM]I <int name="delay" value="30"/> ]broU%#" <vector name="head" x="1" y="-1500"/> F2)
\%HR </canvas> z*ly`-! </imgdir> { POfT
m} <imgdir name="die1"> };m.8(}$) <canvas name="0" width="213" height="450"> K^m`3N" <vector name="origin" x="774" y="495"/> M&SY2\\TB <int name="delay" value="180"/> 2Q;g|*] <vector name="head" x="1" y="-1500"/> KFhnv`a.0 <int name="a0" value="255"/> j=kz^o~mH <int name="a1" value="255"/> ZCAg)/ </canvas> ,R$U(,>_0 <canvas name="1" width="227" height="493"> \Dx5= Lh <vector name="origin" x="778" y="534"/> M+l~^E0Wj <int name="delay" value="180"/> 1
lLXu <vector name="head" x="1" y="-1500"/> ET\>cxSp </canvas> werTwe2Q <canvas name="2" width="232" height="497"> 4p6\8eytq. <vector name="origin" x="783" y="533"/> 8+mu'RZ X <int name="delay" value="180"/> W.sH <vector name="head" x="1" y="-1500"/> |_\q5?S </canvas> oAt{#v <canvas name="3" width="237" height="497"> J;5G]$s <vector name="origin" x="787" y="529"/> ],|; <int name="delay" value="180"/> &=[N{N?( <vector name="head" x="1" y="-1500"/> MA+{
7 [ </canvas> os[i <canvas name="4" width="239" height="494"> p)c"xaTP#F <vector name="origin" x="788" y="525"/> jBr3Ay@< <int name="delay" value="180"/> n2N:rP <vector name="head" x="1" y="-1500"/> k
& 6$S9 </canvas> 'GF <_3I2l <canvas name="5" width="241" height="496"> D6fGr$(N% <vector name="origin" x="789" y="526"/> (nnIRN<}$ <int name="delay" value="180"/> X,`^z,M%I <vector name="head" x="1" y="-1500"/> 0f;`Zj0l8 </canvas> GhC%32F <canvas name="6" width="243" height="494"> =`+c}i? <vector name="origin" x="790" y="523"/> k vF[d
{l <int name="delay" value="180"/> LL%s$>c65A <vector name="head" x="1" y="-1500"/> N"Cd{3 </canvas> 0RF<:9@x2 <canvas name="7" width="243" height="491"> SU7 erCHX <vector name="origin" x="790" y="520"/>
5E!Wp[^ <int name="delay" value="180"/> 82P#C4c
+d <vector name="head" x="1" y="-1500"/>
[P3
Z"& </canvas> zlhU[J}"1| <canvas name="8" width="241" height="483"> )Im3';qt <vector name="origin" x="789" y="513"/> i Qa=4'9; <int name="delay" value="180"/> 92D :!C <vector name="head" x="1" y="-1500"/> Q`HG_n@? </canvas> )U+Pt98" <canvas name="9" width="239" height="479"> Ih_=yk <vector name="origin" x="788" y="510"/> 91oAg[@4G <int name="delay" value="180"/> %df[8eX{ <vector name="head" x="1" y="-1500"/> jmr1e).]; </canvas> yP "D~u <canvas name="10" width="237" height="476"> k/m-jm_h <vector name="origin" x="787" y="508"/> 1Gp|_8 <int name="delay" value="180"/> S]<%^W' <vector name="head" x="1" y="-1500"/> xX~;
/e&, </canvas> 1#V&'A <canvas name="11" width="230" height="485"> UNCI"Mjb <vector name="origin" x="784" y="521"/> MT^krv(G <int name="delay" value="180"/> rrrn8b6
<vector name="head" x="1" y="-1500"/> t@cImmh\T </canvas> }kF*I@:g <canvas name="12" width="235" height="490"> Ou5,7Ne <vector name="origin" x="779" y="535"/> !{S HlS <int name="delay" value="180"/> nV_[40KP_ <vector name="head" x="1" y="-1500"/> 55V&[>|K5 </canvas> 9RQw6rL <canvas name="13" width="275" height="495"> !=p^@N7 <vector name="origin" x="797" y="540"/> JQ<9~J <int name="delay" value="180"/> "vF7b|I <vector name="head" x="1" y="-1500"/> +GlG.6 </canvas> df8aM<&m3 <canvas name="14" width="284" height="495"> Ey]P
>J <vector name="origin" x="797" y="540"/> fctVJ{? <int name="delay" value="180"/> qlg?'l$03) <vector name="head" x="1" y="-1500"/> 9$ =o({ </canvas> /_ RrNzqy <canvas name="15" width="249" height="493"> qwvch^?>FQ <vector name="origin" x="786" y="538"/> iUOGuiP <int name="delay" value="180"/> K{__rO <vector name="head" x="1" y="-1500"/> </li<
1 </canvas> n_S)9C'= <canvas name="16" width="218" height="464"> aMO+y91Y( <vector name="origin" x="774" y="509"/> 3h4'DQ.g <int name="delay" value="180"/> %0lJ(hm <vector name="head" x="1" y="-1500"/> %&&;06GU} </canvas> s}Q*zy <canvas name="17" width="213" height="480"> 9V?:!%J <vector name="origin" x="774" y="525"/> ]-8yZWal <int name="delay" value="180"/> nD!5I@D <vector name="head" x="1" y="-1500"/> =P`l+k3 </canvas> gVN&?`k*? <canvas name="18" width="213" height="488"> e$4$G<8;y <vector name="origin" x="774" y="533"/> +<7
a$/L?4 <int name="delay" value="180"/> qVr?st <vector name="head" x="1" y="-1500"/> %R-KkK<S </canvas> _<7e5VR <canvas name="19" width="214" height="491"> 3.V-r59 <vector name="origin" x="775" y="536"/> j9O"!9$vQ <int name="delay" value="180"/> e"]DIy4s <vector name="head" x="1" y="-1500"/> - %`iLu </canvas> e)kVS}e? <canvas name="20" width="216" height="489"> [' cq <vector name="origin" x="776" y="534"/> Sz0CP1WB <int name="delay" value="180"/> c n^z=? <vector name="head" x="1" y="-1500"/> u= ydX </canvas> T`K4n U# <canvas name="21" width="213" height="450"> f1RX`rXf <vector name="origin" x="774" y="495"/> ='vkd=`Si <int name="delay" value="600"/> ct@i]}"` <vector name="head" x="1" y="-1500"/> ;2Za]%' </canvas> ,H:{twc </imgdir> Ir$:e*E> </imgdir> h%!N!\ 7、锁定某些地图不能进 822 jZ
sb 打开MapleGenericPortal.java .WpvDDUK3 搜索 changed = true; l>?k>NEpP 在上面加入以下语句 (a@}J.lL if (getTargetMapId() >= 910000003 && getTargetMapId() <= 910000022) { (nt= c.getSession().write(MaplePacketCreator.enableActions()); !~a1xI~s player.getClient().getSession().write(MaplePacketCreator.serverNotice(5, "[任务公告:请通过npc进入任务房间!")); ^<v]x;
3 } else {
S1E=EVG c.getPlayer().changeMap(to, pto); $LJCup,1" } nhI1`l& UO8./%'
编译,OK vF.Ml 8、lockmap(锁定地图)
A9C /* "V:E BR 地图锁写脚本 Pskg68W 演示NPC程序 |s{[<; 只供学习参考 $v~I n */ g/jlG%kI} %z5P%F'5 r|JZU importPackage(net.s(和谐)f.cherry.scripting); ~/1eF7 var Itemid = 4001126; //设置需要的道具ID +Hf Zs"x var Itemsl = 10; //设置数量 BV512+M yUlYf#`H function start(ms) { 5 $:
q if (! AbstractPlayerInteraction(ms.getPlayer().getClient()).haveItem(Itemid, Itemsl)){ gs9VCaIa AbstractPlayerInteraction(ms.getPlayer().getClient()).warp(910000000,0); z]0UW\S/ AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("此地图已被GM限制进入,系统已将你返回", 250, 20); Fy-|E>@]D }else{ }8?1)l AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("通过验证", 250, 20); ca?;!~%zA } Qhsk09K_=4 } dx[kG 解锁地图 BZs?tbf /* U=>4=gsG 地图锁写脚本 .+2@(r 演示NPC程序 )d"s6i 只供学习参考 #NR9\ */ {,
zg kz?m `~1 I+FQ2\J*H var Maps = Array(910000001,910000002,922000021,922010504,240010900); [B" CN
nA var status = 0; &dvL` var MapString = "" v@;!fBUt function start() { ~JSa]6:_+ status = -1; jjU("b= action(1, 0, 0); ~4C:2 } bT#re X8| 0RU@f function action(mode, type, selection) { [;qZu`n> if (mode < 1) { 1,(uRS#bk cm.dispose(); 0OPpA Ll } else { }q<%![% if (mode == 1) F<|x_6a\ status++; #`b5kqQm else <O30X
!QuK status--; -40OS=wpA if (status == 0) { X7{ h/^ for(i = 0; i < Maps.length; i++){ qFg"!w var NextMap = cm.getC().getChannelServer().getMapFactory().getMap(Maps<i>); z! /
MBM var MapName = NextMap.getMapName(); E|5lm var MapFy = NextMap.getOnUserEnter(); e=w.7DSE if (MapFy != "lockmap"){ @Sd l~'" MapString = MapString + "#L" + i + "##b锁定地图#k---" + MapName + "#b(未锁定)#k\r\n"; (Gpk;DD }else{ N
cnL -k. MapString = MapString + "#L" + i + "##r解锁地图#k---" + MapName + "#r(已锁定)#k\r\n"; K!onV3mR } V.12 } r-IG.ym3 cm.sendSimple(MapString); dRPX`%J 4&/m>%r } else if (status == 1) { i}}}x
var MapStats = cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).getOnUserEnter(); 6/&aBE= if(MapStats != "lockmap"){ /{+77{#Qn cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("lockmap") HT6+OK(~dJ cm.sendOk("锁定地图成功"); 0
|Y'@& cm.dispose(); fk }else{ -3eHJccB cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("") N77EM cm.sendOk("解锁地图成功"); {Wh7>*p{3 cm.dispose(); E1V;eoK.D }
kK il]L } Th\t6K~ } LSN%k5G7. } ju%t'u\' 9、上线自动穿装备 HE>sZ; src\net\s(和谐)f\odinms\net\login\handler PXJ`<X
M {fAj*,pzl CreateCharHandler.java T!pjv8y@R 84UI)nE:Q Ceco^Mw 搜索 MapleInventory equip = newchar.getInventory(MapleInventoryType.EQUIPPED); eE-c40Bae _M9-n
在下面添加以下语句,即可编译,装备ID自己换吧 4.}J'3 . IItem eq_top = MapleItemInformationProvider.getInstance().getEquipById(1052081); 1pHt3Vc(G eq_top.setPosition((byte) -5); v|K<3@J equip.addFromDB(eq_top); Ss
c3uo 0 IItem eq_bottom = MapleItemInformationProvider.getInstance().getEquipById(bottom); s^Wh!:>r/ eq_bottom.setPosition((byte) -6); KMZEUmY1R1 equip.addFromDB(eq_bottom); >Pw
ZHY IItem eq_shoes = MapleItemInformationProvider.getInstance().getEquipById(shoes); gyAKjLqqpi eq_shoes.setPosition((byte) -7); Gp5=cV'k equip.addFromDB(eq_shoes); sCw X| IItem eq_weapon = MapleItemInformationProvider.getInstance().getEquipById(weapon); _/%,ZoZ2 eq_weapon.setPosition((byte) -11); ( R0>0f@ equip.addFromDB(eq_weapon); 'q9='TOk IItem pHat = MapleItemInformationProvider.getInstance().getEquipById(1002562); V=DT.u pHat.setPosition((byte) -101); cri.kr9Y equip.addFromDB(pHat); K^fH:pV IItem pWeap = MapleItemInformationProvider.getInstance().getEquipById(1702174); zMW[Xx! pWeap.setPosition((byte) -111); k| Ye[GM* equip.addFromDB(pWeap); GUqhm$6a 10、结婚修复法 K3($,aB} /* SFRQpQ06 ====================================== a
54qv^I
S 小权改端技术 *>
f-UNV ====================================== o,;Hb4Eu */ KD)+&69 首先,找到NPCConversationManager.java s0bWg$ gBCO>nJws 在合适的位置上插入以下代码(请直接复制,本人亲自测试,无错..所有端均可通过): !JE=QG" *cnxp-)ub public boolean createMarriage(String partner_) { //声明变量 *
g;4?_f MapleCharacter partner = getCharByName(partner_); //名字 <4QOjW if (partner == null) { 1} h''p return false; .P>-Fh,_p } )i{B:w\ ^ partner.setMarried(true); =(U&?1 R4 getPlayer().setMarried(true); >7^i>si partner.setPartnerId(getPlayer().getId()); 8!q$8]M getPlayer().setPartnerId(partner.getId()); FZW:dsm
if (partner.getGender() > 0) { 9Di@r!Db Marriage.createMarriage(getPlayer(), partner); ("$ ,FRTQ: } else { g4fe(.?c, Marriage.createMarriage(partner, getPlayer()); b&~s}IX } 5\|u]
~b return true; f}U@e0Lsb } h,WF'X+ I:9jn" public boolean createEngagement(String partner_) { "G,$Sqi@ MapleCharacter partner = getCharByName(partner_); `OWw
<6`k if (partner == null) { nax(V
return false; @5y ~A}Vd } ;mYj`/Yj if (partner.getGender() > 0) { G,6Zy-Y9 Marriage.createEngagement(getPlayer(), partner); D%=FCmL5@= } else { JSOgq/\ Marriage.createEngagement(partner, getPlayer()); -F+dmI,1$ } e$+/;MRq return true; ON~K(O2g( } 3~&h9#7Ke [#hoW"'Q9 public void divorceMarriage() { //增加至XXXX _Bhm\|t getPlayer().setPartnerId(0); 5,n{-V getPlayer().setMarried(false); [J71aH Marriage.divorceMarriage(getPlayer()); ///结束至XXXX |rg4j } V=LJ_T"z0 [~_()i=Y 先别着急这编译..请继续看下去 K)d]3V! ;`P}\
Q{ 打开 src\net\s(和谐)f\odinms\scripting\npc 这个文件夹新建--文本文档--复制以下代码进去: DRUvQf uh_2yw_ /* /o)o7$6Q * @丶小_路. 2UGnRZ8:1Y */ Y']D_\y lImg+r T{ package net.s(和谐)f.odinms.scripting.npc; Z(=UZI? 16N+ import java.sql.Connection; 6s$jt-bH import java.sql.PreparedStatement; zjVQ \L import java.sql.ResultSet; 4
`Z8EV import java.sql.SQLException; K@UQ O y Ddi+ import net.s(和谐)f.odinms.client.MapleCharacter; CYCG5)<9 E")g1xGaK import net.s(和谐)f.odinms.database.DatabaseConnection;
mtQlm5l KL}o%wfLy public class Marriage { = g[Cs* private static final org.slf4j.Logger log = org.slf4j.LoggerFactory.getLogger(Marriage.class); g.re`m|Aj $JTQA public static void createMarriage(MapleCharacter player, MapleCharacter partner) { c7fQ{"f 3B try { !33)6*s Connection con = DatabaseConnection.getConnection(); u:FFZ PreparedStatement ps = con.prepareStatement("INSERT INTO marriages (husbandid, wifeid) VALUES (?, ?)");
!=w&=O0( ps.setInt(1, player.getId()); #=* y7w ps.setInt(2, partner.getId()); +~~&FO2 ps.executeUpdate(); (T]< ps.close(); K
V-}:u( } catch (SQLException ex) { ]J%p&y+6 log.warn("结婚: " + player.getName() + " 和 " + partner.getName(), ex);
")cJA f } JO `KNI } ZC\&n4~7 cii]-%J}c public static void createEngagement(MapleCharacter player, MapleCharacter partner) { &bO5+[ try { ?\D=DIN-r Connection con = DatabaseConnection.getConnection(); 8A 3
pYW- PreparedStatement ps = con.prepareStatement("INSERT INTO engagements (husbandid, wifeid) VALUES (?, ?)"); R^*h|7)E ps.setInt(1, player.getId()); Z1t?+v+Ro* ps.setInt(2, partner.getId()); |VPJaiC~ ps.executeUpdate(); Q-:IE
T } catch (SQLException ex) { SpB\kC"K log.warn("宣布与参与 " + player.getName() + " 和" + partner.getName(), ex); w6
x{<d } W$X@DXT=o } [`eqma X>`5YdT~+ public static void divorceEngagement(MapleCharacter player, MapleCharacter partner) { ">pt,QV try { wC~ra:/?:7 Connection con = DatabaseConnection.getConnection(); 4tb y N int pid = 0; m.K@g1 G if (player.getGender() == 0) { apxY2oE& pid = player.getId(); xc HG5bg| } else { ."
#M
X! pid = partner.getId(); 3Wl,T5}{ } k]<E1 c/ PreparedStatement get = con.prepareStatement("SELECT FROM engagements WHERE husbandid = ?"); AKbrXKx get.setInt(1, pid); Y,%d_yR[ ResultSet rs = get.executeQuery(); -!kfwJg8N( PreparedStatement ps = con.prepareStatement("DELETE FROM engagements WHERE husbandid = ?"); zL<<`u? if (rs.next()) { T.57Okp ps.setInt(1, pid); ;F;"Uw } else { Z.]=u(=a return; ]S=AO/' } )O~V3a ps.executeUpdate(); wCwJ#-z.= PreparedStatement ps1 = con.prepareStatement("UPDATE characters SET marriagequest = 0 WHERE id = ?, and WHERE id = ?"); /s\_"p ps1.setInt(1, player.getId()); !7KSNwGu ps1.setInt(2, partner.getId()); { e
U_ ps1.executeUpdate(); m
<DiYxK } catch (SQLException ex) { ~fDMzOd log.warn("宣布与参与 " + player.getName() + " 和 " + partner.getName(), ex); W=9Zl(2C } WjrUns } 4R~f Snav
)Hb' public static void divorceMarriage(MapleCharacter player, MapleCharacter partner) { %bp8VR sY try { >O:31Uk Connection con = DatabaseConnection.getConnection(); lOc!KZHUp int pid = 0; 0x
e!tA if (player.getGender() == 0) { \
M_}V[1+ pid = player.getId(); W_##8[r(? } else { 79?%g=#= pid = partner.getId(); 1gTW*vLM\ } )TmqE<[ PreparedStatement get = con.prepareStatement("SELECT partnerid FROM characters WHERE id = ?"); w!=Fi
get.setInt(1, player.getId()); <r{M(yZ?@ ResultSet rs = get.executeQuery(); Y<vsMf_U
if (rs.next()) { *+-L`b{SX PreparedStatement ps = con.prepareStatement("DELETE FROM marriages WHERE husbandid = ?"); Q--VZqn ps.setInt(1, pid); ?y@ RE ps.executeUpdate(); R6N+c\W PreparedStatement ps1 = con.prepareStatement("UPDATE characters SET married = 0 WHERE id = ?, and WHERE id = ?"); hpqM
f z1 ps1.setInt(1, player.getId()); +@QN)ZwVy ps1.setInt(2, partner.getId()); 6U`<+[K7 ps1.executeUpdate(); mF?GQls` ps.close(); NX?IM8\t ps1.close(); yz CQ } else { ]ZB^Hi_ return; .[1"3!T } H)Zb _>iV get.close(); ZDI%?.U } catch (SQLException ex) { xgX"5Czvv` log.warn("离婚:" + player.getName() + " 和 " + partner.getName(), ex); bHi0N@W!vG } J
*lKXFq7 } 9<9 c^2 } R>ak 3Y I\BcG(hlJ 复制完毕后关闭并保存把文件命名为: Marriage.java 保存文件.必须在这个文件夹 1%;o-
F@ src\net\s(和谐)f\odinms\scripting\npc NiCH$+c\ Jx:t(oUR+ 复制以下NPC脚本.结婚的教堂里的哪位人物都行.复制如下代码加入NPC脚本中!!! Gxtb@`f 7I,/uv? VGVZ`| /*
7h3#5Y *@丶小_路. ;m;a"j5 */ \GR M,
c var status = 0; a
*pwVn var otherChar; g@va@*|~d var Char; f~RS[h`: y~w -z4 importPackage(net.s(和谐)f.odinms.client); 3y9K' importPackage(net.s(和谐)f.odinms.server); 4r&S&^ B4<W%lm function start(character3) { x*EzX4$x status = -1; cNX0.7Ls action(1, 0, 0); [&Z3+/lR* otherChar = character3;
T.fmEl } eu]t.Co[X Nf#8V|
function action(mode, type, selection) { ?3{R'Buv] if (mode == -1) { &!y7PWHJ otherChar.getClient().getSession().write :< )"G& (net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣拒绝您的请求!")); wO&edZ]zb^ cm.dispose(); O%g%*9 } else { j#C1+Us if (mode == 0 && status == 0) { M%3 \]& otherChar.getClient().getSession().write $ON4
nx (net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣拒绝您的请求..")); d"1DE cm.dispose(); +0,{gDd+
return; :`9hgd/9 } vBMuV pzO if (mode == 1) { =*AAXNs@3 status++;
jWg7RuN } else { 2f%G`4/p status--; \uumNpB*n } g"60{ if (status == 0) { )]=1W
cm.sendNext("有人想向您发送内容!."); nZfU:N } else if (status == 1) { `ehZ(H} var t = otherChar.getName(); =9lrPQ]w cm.sendYesNo("你想不想参与 " + t + "的婚礼?") ; ]y4(WG;: } else if (status == 2) { ,Tb~+z|-[ otherChar.getClient().getSession().write ]<pnHh+2A (net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣接受了您的请求!")); g=*`6@_= otherChar.setMarriageQuestLevel(50); 5&y;r cm.getPlayer().setMarriageQuestLevel(50); fI/?2ZH cm.createEngagement(cm.getPlayer().getId(), otherChar.getId()); Lqt.S| if (otherChar.countItem(2240000) > 0) { 5kK:1hH7 MapleInventoryManipulator.removeById(otherChar.getClient(),
_e
]jz2j MapleInventoryType.USE, 2240000, 1, false, false); aXoD{zA MapleInventoryManipulator.addById(otherChar.getClient(), 4031358, 1, "shit!"); MpV3. MapleInventoryManipulator.addById(cm.getPlayer().getClient(), 4031358, uG|d7LS,% 1, "shit!"); >d`XR"_e MapleInventoryManipulator.addById(otherChar.getClient(), 4031357, 1, "shit!"); \WDL?(G< } else if (otherChar.countItem(2240001) > 0) { =1JS6~CTLN MapleInventoryManipulator.removeById(otherChar.getClient(), %<g(
EKl MapleInventoryType.USE, 2240001, 1, false, false); T,Bu5:@# MapleInventoryManipulator.addById(otherChar.getClient(), 4031360, 1, "shit!"); sg.8Sd"]7 MapleInventoryManipulator.addById(cm.getPlayer().getClient(), 4031360, C)7T'[ 1, "shit!"); GJUorj& MapleInventoryManipulator.addById(otherChar.getClient(), 4031359, 8>E_bxC 1, "shit!"); WM
o } else if (otherChar.countItem(2240002) > 0) { !T((d7; MapleInventoryManipulator.removeById(otherChar.getClient(), MapleInventoryType.USE, 2240002, 1, false, false); woH B![Q, MapleInventoryManipulator.addById(otherChar.getClient(), 4031362, 1, "shit!"); "k8Yc<`u MapleInventoryManipulator.addById(cm.getPlayer(), 4031362, 1, "shit!"); 6N{Vcfq MapleInventoryManipulator.addById(otherChar.getClient(), 4031361, 1, "shit!"); 9(9+h]h+3 } else if (otherChar.countItem(2240003) > 0) { .%.kEJh` MapleInventoryManipulator.removeById(otherChar.getClient(), JJ50(h)U MapleInventoryType.USE, 2240003, 1, false, false); Y:~A-_ MapleInventoryManipulator.addById(otherChar.getClient(), 4031364, 1, "shit!"); l1_Tr2A}7/ MapleInventoryManipulator.addById(cm.getPlayer(), 4031364, 1, "shit!"); G2bZl%
,D MapleInventoryManipulator.addById(otherChar.getClient(), 4031363, D^?jLfW8 1, "shit!"); WcCJ;z:S?k } ZfpV=DU cm.dispose(); r((2.,\Z }
>|)ia5# } P%#EH2J } 9@Iz:!oqb 11、购物商城添加新物品和点数商品 ')d&:K*M 首先打開ETC.WZ ;B 35E!QJ 找到Commodity.img.xml `]Uu` b 這個是有分代碼到多少~~那個東西延續就在哪裡 q(i^sE[y 我是以前面主頁的推薦物品新物品那邊新增的 U{IY
F{;@ 今天摸索來的我去找推薦物品那邊 'f#i
@$|] V62的這個是到6226 (<imgdir name="6226">) &B^z
u+J 所以你要添加就重6227開始添加 ^4+ew>BLSv 這個是位置的代碼(這個是在推薦物品那邊添加物品添加的物品會在推薦物品那行出現(<int name="SN" value="10001930"/>) p19[qy~. 如果要再推薦物品就重10001931開始加 )yV|vn <int name="ItemId" value="你要添加的物品代碼"/>(這個是要添加的物品代碼不用說了吧?) d},IQ,Az:Z <int name="Count" value="1"/>(這個沒試過這個都填1) %:v59:i} <int name="Price" value="價錢"/>(這個是添加你要的點數價位) Vvth, <int name="Period" value="90"/>(道具到限日期90就代表90天(這應該沒用@@)) Ao
aRlk-# <int name="Priority" value="9"/>(這行的位置不要動看它上面是多少下面就填多少) kWF/SsE <int name="Gender" value="2"/>(這個是性別2代表男女都可以用0代表男生1代表女生) <int name="OnSale" value="1"/>這個1代表NEW或者HOT.....(最好依照前面來改..) |Ef\B]Ns <int name="Class" value="0"/>(看前面代碼有沒有來添加不知道是啥東西....) 0{ZYYB&"~J 如果要初學者最好先依照10001931開始加 }!5x1F! 把物品列在推薦物品那邊 A9*( O) 如果你熟了再加入其他行例如武器列戒指列添加 6@7K
\${ 如果想把推薦物品那4個換掉找到那4個代碼 F
S3MR9 搜尋第一個物品代碼把它換掉你要的物品代碼 Quc,,#u 第2個是在其他欄例如我要把推薦物品那邊的帽子弄掉 c)d*[OI8 找到的第一個帽子代碼是推薦物品的第2個則是帽子欄那邊的 X{n7)kgL 想在帽子欄那邊添加物品建議找到帽子欄最後一個物品代碼 uCc
.dluU 繼續添加代碼物品~~~ )HrFWI'Y c+6/@y 首先打開ETC.WZ Q}KNtNCpx 找到modity.img.xml !)jw o=l}J 這個是有分代碼到多少~~那個東西延續就在哪裡 m=^`u:= 我是以前面主頁的推薦物品新物品那邊新增的 iqzl (9o.D 今天摸索來的我去找推薦物品那邊 61Z#;2] V62的這個是到6226 (<imgdir name="6226">) jWn!96NhlL 所以你要添加就重6227開始添加 F{#m~4O 這個是位置的代碼(這個是在推薦物品那邊添加物品添加的物品會在推薦物品那行出現(<int name="SN" value="10001930"/>) 4%8}vCs 如果要再推薦物品就重10001931開始加 6.o8vC/PZ <int name="ItemId" value="你要添加的物品代碼"/>(這個是要添加的物品代碼不用說了吧?) U4DQ+g(A <int name="Count" value="1"/>(這個沒試過這個都填1) Zz" b&`K <int name="Price" value="價錢"/>(這個是添加你要的點數價位) xbh4j!FD$ <int name="Period" value="90"/>(道具到限日期90就代表90天(這應該沒用@@)) z
7[TgL7 <int name="Priority" value="9"/>(這行的位置不要動看它上面是多少下面就填多少) TZ`@pDi <int name="Gender" value="2"/>(這個是性別2代表男女都可以用0代表男生1代表女生) <int name="OnSale" value="1"/>這個1代表NEW或者HOT.....(最好依照前面來改..)
Di[}y; <int name="Class" value="0"/>(看前面代碼有沒有來添加不知道是啥東西....) nkKiYr 如果要初學者最好先依照10001931開始加 Qz T>h 把物品列在推薦物品那邊 bYuQ"K
A$ 如果你熟了再加入其他行例如武器列戒指列添加 ^
i"C%8 如果想把推薦物品那4個換掉找到那4個代碼 Q?f%]uGFQ 搜尋第一個物品代碼把它換掉你要的物品代碼
j\^0BTZ 第2個是在其他欄例如我要把推薦物品那邊的帽子弄掉 L
x{bR= 找到的第一個帽子代碼是推薦物品的第2個則是帽子欄那邊的 1g_(xwUp+ 想在帽子欄那邊添加物品建議找到帽子欄最後一個物品代碼 2Xu?/yd 繼續添加代碼物品~~~ O/X;(qYd 之後你要添加的東西都要重他最後的6226開始添加6227.6228.6229.....
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y 10001930這個代碼是代表推薦物品那邊的
y$n7'W6 所以你要讓物品顯現在推薦物品就重10001930開始添加 AN!MFsk 把改完的XML覆蓋到服務端XML.和客戶端WZ p!+7F\ 12、登陆角色时文字显示 j@kL`Q\&I 找到world.properties 自己去掉S F中的空格 ISQC{K']J 增加: e&Z\hZBb net.s f.odinms.world.serverName= hEO#uAR^Z -S7PnR6 找到:AbstractPlayerInteraction.java Wq bfZx public String serverName() {
-= W" return c.getChannelServer().getServerName(); QHt;c } 59?@55 :$bp4+3> 找到:ChannelServer.java HT]v S}s 增加(如果存在就不用增加了) u!k]Q#2ZR private String serverName; f8ap+
][ %X)i-^T public String getServerName() { ;2o+|U@ return serverName; "
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