2012.10.16 22:50:44 [ r8 ZAS
OS : Windows XP 5.1 (Build: 2600) uINdeq 7|F
CPU : GenuineIntel Genuine Intel(R) CPU T2600 @ 2.16GHz @ 2163 MHz 2047MB RAM C!a1.&HHZ7
Video : ATI MOBILITY FireGL V5200 (6925) {BT/P!
PosCode : LS4(216) 0:0:0 2/0 [530] bD{k=jum
".tL+A[
Assertion failed: GIsDynamicRecompile || GIsEditor || GetSuperClass() || this==UObject::StaticClass() [File:.\UnClass.cpp] [Line: 910] mr^3Y8$s
-X~mW
History: UClass::Bind <- (Class SkyLevel.SkyMeshActor14) <- ULinkerLoad::CreateExport <- (SkyMeshActor14 34319) <- IndexToObject <- ULinkerLoad<<UObject <- (LinkerLoad Transient.LinkerLoad5 34319)) <- ULevelBase::Serialize <- ULevel::Serialize <- LoadObject <- (Level SkyLevel.myLevel 34319==34319/36793 34284 124) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Engine.Level None.MyLevel SkyLevel) <- LoadLevel <- UGameEngine::LoadMap <- MapName=SkyLevel <- UGameEngine::Init <- InitEngine p*&0d@'r